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ok there cha go

Dec 30th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. ---------------------------
  85. local MaxMana = 5000000 -- Max Mana You Can Get
  86. local Mana = 5000000 -- Mana You Start With
  87. local ManaGain = 40000 -- How Much Mana You Gain Per Second
  88. ---------------------------
  89. repeat game:GetService('RunService').Stepped:wait() until owner.Character
  90. ----190470714
  91. ----
  92. sit = true
  93. cn = CFrame.new
  94. v3 = Vector3.new
  95. c3 = Color3.new
  96. bn = BrickColor.new
  97. ca2 = CFrame.Angles
  98. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
  99. ud2 = UDim2.new
  100. ----
  101. ----
  102. local Player = owner
  103. local Char = Player.Character
  104. local Human = Char.Humanoid
  105.  
  106. ----
  107. Human.WalkSpeed = 0
  108. print ('Loading...')
  109. wait(0)
  110. ----
  111. ----
  112. local mananum=0
  113. la = Char['Left Arm']
  114. ra = Char['Right Arm']
  115. ll = Char['Left Leg']
  116. rl = Char['Right Leg']
  117. tr = Char['Torso']
  118. hd = Char['Head']
  119. rp = Char['HumanoidRootPart']
  120. ----
  121. ----
  122. ram = tr['Right Shoulder']
  123. lam = tr['Left Shoulder']
  124. llm = tr['Left Hip']
  125. rlm = tr['Right Hip']
  126. hm = tr['Neck']
  127. rj = rp['RootJoint']
  128. ----
  129. ----
  130. InputService = game:GetService('UserInputService')
  131. RunService = game:GetService('RunService')
  132. ----
  133. ----
  134. it=Instance.new
  135. Torso=Char.Torso
  136. local fengui=it("GuiMain")
  137. fengui.Parent=Player.PlayerGui
  138. fengui.Name="WeaponGUI"
  139. local fenframe=it("Frame")
  140. fenframe.Parent=fengui
  141. fenframe.BackgroundColor3=Color3.new(255,255,255)
  142. fenframe.BackgroundTransparency=1
  143. fenframe.BorderColor3=Color3.new(17,17,17)
  144. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  145. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  146. local fenbarmana1=it("TextLabel")
  147. fenbarmana1.Parent=fenframe
  148. fenbarmana1.Text=" "
  149. fenbarmana1.BackgroundTransparency=0
  150. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  151. fenbarmana1.SizeConstraint="RelativeXY"
  152. fenbarmana1.TextXAlignment="Center"
  153. fenbarmana1.TextYAlignment="Center"
  154. fenbarmana1.Position=UDim2.new(0,0,0,0)
  155. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  156. local fenbarmana2=it("TextLabel")
  157. fenbarmana2.Parent=fenframe
  158. fenbarmana2.Text=" "
  159. fenbarmana2.BackgroundTransparency=0
  160. fenbarmana2.BackgroundColor3=Torso.Color
  161. fenbarmana2.SizeConstraint="RelativeXY"
  162. fenbarmana2.TextXAlignment="Center"
  163. fenbarmana2.TextYAlignment="Center"
  164. fenbarmana2.Position=UDim2.new(0,0,0,0)
  165. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
  166. local fenbarmana3=it("TextLabel")
  167. fenbarmana3.Parent=fenframe
  168. fenbarmana3.Text=" "
  169. fenbarmana3.BackgroundTransparency=0
  170. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  171. fenbarmana3.SizeConstraint="RelativeXY"
  172. fenbarmana3.TextXAlignment="Center"
  173. fenbarmana3.TextYAlignment="Center"
  174. fenbarmana3.Position=UDim2.new(0,0,0,0)
  175. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  176. local fenbarmana4=it("TextLabel")
  177. fenbarmana4.Parent=fenframe
  178. fenbarmana4.Text="Energy("..Mana..")"
  179. fenbarmana4.BackgroundTransparency=1
  180. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  181. fenbarmana4.SizeConstraint="RelativeXY"
  182. fenbarmana4.TextXAlignment="Center"
  183. fenbarmana4.TextYAlignment="Center"
  184. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  185. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  186. fenbarmana4.FontSize="Size9"
  187. fenbarmana4.TextStrokeTransparency=0
  188. fenbarmana4.TextColor=BrickColor.new("White")
  189.  
  190. LastMade = nil
  191.  
  192. xNew=function(Table)
  193. local Obj=Instance.new(Table[1])
  194. for Ind,Val in pairs(Table) do
  195. if Ind~=1 and Ind~=2 then
  196. Obj[Ind] = Val
  197. end
  198. end
  199. Obj.Parent=Table[2]
  200. LastMade= Obj
  201. return Obj
  202. end
  203.  
  204. xPart=function(tab)
  205. local v=Instance.new(tab.type or "Part")
  206. if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
  207. v.CanCollide=false
  208. v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
  209. v.Size=v3(tab[2],tab[3],tab[4])
  210. if tab.co then v.BrickColor=bn(tab.co) end
  211. if tab.tr then v.Transparency=tab.tr end
  212. if tab.rf then v.Reflectance=tab.rf end
  213. if tab.cf then v.CFrame=tab.cf end
  214. if tab.an then v.Anchored=tab.an end
  215. if tab.mt then v.Material=tab.mt end
  216. if tab.ca then v.CanCollide=tab.ca end
  217. v.Parent=tab[1]
  218. LastMade= v
  219. return v
  220. end
  221.  
  222. xWeld = function(a,b,between,type)
  223. local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
  224. if between then
  225. Weld.C1 = b.CFrame:inverse() * a.CFrame
  226. else
  227. Weld.C1 = cn()
  228. end
  229. return Weld
  230. end
  231.  
  232. function xSound(id,parent,pitch)
  233. local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
  234. s.Parent = parent
  235. s:Destroy()
  236. if id == 190470714 then
  237. s.Looped = true
  238. s.Name = "Music"
  239. end
  240. end
  241.  
  242. ----
  243. xSound(190470714,workspace,1.5)
  244. ----
  245. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  246. function xlerp(weld,to,tim)
  247. if weld.C1 ~= to then
  248. --weld.C1 = clerp(weld.C1,to,tim)
  249. weld.C1 = weld.C1:lerp(to,tim)
  250. end
  251. end
  252. function lerp(a,b,c)return a+(b-a)*c end
  253. ----
  254. ----
  255. if Char:findFirstChild("Health") then
  256. Char.Health:Destroy()
  257. end
  258. wait(0)
  259. ----
  260. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
  261. ra.Size = ra.Size * 4.5
  262. la.Size = la.Size * 4.5
  263. ll.Size = ll.Size * 4.5
  264. rl.Size = rl.Size * 4.5
  265. tr.Size = tr.Size * 4.5
  266. hd.Size = hd.Size * 4.5
  267. rp.Size = rp.Size * 4.5
  268. --
  269. local tw = xWeld(rp,tr)
  270. tw.C1 = cn(0,0,0)
  271. local law = xWeld(tr,la)
  272. law.C0 = cn(-6.5,.7,0)
  273. law.C1 = cn(0,.7,0)
  274. local raw = xWeld(tr,ra)
  275. raw.C0 = cn(6.5,.7,0)
  276. raw.C1 = cn(0,.7,0)
  277. local llw = xWeld(tr,ll)
  278. llw.C0 = cn(-2.5,-6,0)
  279. llw.C1 = cn(0,3.5,0)
  280. local rlw = xWeld(tr,rl)
  281. rlw.C0 = cn(2.5,-6,0)
  282. rlw.C1 = cn(0,3.5,0)
  283. local hw = xWeld(tr,hd)
  284. hw.C1 = cn(0,-6.5,0)
  285. ras = raw.C1
  286. las = law.C1
  287. lls = llw.C1
  288. rls = rlw.C1
  289. ts = tw.C1
  290. hs = hw.C1
  291. -----
  292. for _,Part in pairs(Char:GetChildren()) do
  293. if Part:IsA('BasePart') then
  294. Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
  295. end
  296. end
  297. --------------------------------------------------------
  298. --------------------------------------------------------
  299. -----------------------CONSTANTS------------------------
  300. --------------------------------------------------------
  301. --------------------------------------------------------
  302. REGEN_SPEED = 5
  303. WEAPON_NAME = 'Grandark'
  304. ----------------------------------------------------
  305. ----------------------------------------------------
  306. -----------------------MODEL------------------------
  307. ----------------------------------------------------
  308. ----------------------------------------------------
  309. local Handle
  310. local Blade
  311. local haw
  312. Pack = Instance.new('Model', Char)
  313. Pack.Name = WEAPON_NAME
  314. do
  315. Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic haw = xWeld(ra,Handle) LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  316.  
  317. end
  318. has = haw.C1
  319.  
  320. for _,v in pairs(Pack:GetChildren()) do
  321. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  322. end
  323. --------------------------------------------------------
  324. --------------------------------------------------------
  325. -----------------------VARIABLES------------------------
  326. --------------------------------------------------------
  327. --------------------------------------------------------
  328. State = 'Idle'
  329. FallTime = 0
  330. Walk = 0
  331. WalkReverse = false
  332. StompDB = false
  333. JumpDB = false
  334. --
  335. function NewHitbox(Radius,Position)
  336. local Returning = {}
  337. for _,v in pairs(workspace:GetChildren()) do
  338. if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  339. local Mag = (v.Torso.Position - Position).magnitude
  340. if Mag < Radius then
  341. table.insert(Returning,v)
  342. end
  343. end
  344. end
  345. return Returning
  346. end
  347. --
  348. function UpdateState()
  349. if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
  350. if State == 'Idle' then State = 'Walking' end
  351. else
  352. if State == 'Walking' then State = 'Idle' end
  353. end
  354. if WalkReverse then
  355. Walk = Walk - .5
  356. else
  357. Walk = Walk + .5
  358. end
  359. if Walk >= 10 then
  360. WalkReverse = true
  361. elseif Walk <= -10 then
  362. WalkReverse = false
  363. end
  364. end
  365. --
  366. function JumpExplode()
  367. local Hit = NewHitbox(35,Char.Torso.Position)
  368. for _,v in pairs(Hit) do
  369. v.Humanoid.MaxHealth = 100
  370. v.Humanoid.Health = v.Humanoid.Health - 1000000000
  371. if sit then
  372. v.Humanoid.Sit = true
  373. end
  374. end
  375. xSound('2233908',tr,1)
  376. coroutine.wrap(function()
  377. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  378. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  379. Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
  380. Mesh.Scale = v3(1,7,1)
  381. repeat
  382. Mesh.Scale = Mesh.Scale + v3(1,0,1)
  383. Explosion.Transparency = Explosion.Transparency + .025
  384. wait()
  385. until Explosion.Transparency >= 1
  386. Explosion:Destroy()
  387. end)()
  388. end
  389. --
  390. function Stomp()
  391. if State == 'Walking' or State == 'Idle' then
  392. if StompDB == false then
  393. StompDB = true
  394. State = 'Attacking'
  395. Human.WalkSpeed = 0
  396. --
  397. xSound('138186576',Char.Head,1)
  398. for _=0,1,.05 do
  399. xlerp(tw,ts,.2)
  400. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  401. xlerp(rlw,rls*ca(20,0,0),.2)
  402. xlerp(llw,lls*cn(0,-2,1.25),.2)
  403. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
  404. xlerp(law,las*ca(20,0,0),.2)
  405. wait()
  406. end
  407. coroutine.wrap(function()
  408. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  409. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
  410. Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
  411. Mesh.Scale = v3(5,5,10)
  412. repeat
  413. Mesh.Scale = Mesh.Scale + v3(2,2,.5)
  414. Explosion.Transparency = Explosion.Transparency + .01
  415. wait()
  416. until Explosion.Transparency >= 1
  417. Explosion:Destroy()
  418. end)()
  419. coroutine.wrap(function()
  420. local Already = {}
  421. for i=1,50,2 do
  422. wait(.1)
  423. local Hit = NewHitbox(i*2,Char.Torso.Position)
  424. for _,v in pairs(Hit) do
  425. if not Already[v] then
  426. v.Humanoid.MaxHealth = 100
  427. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  428. if sit then
  429. v.Humanoid.Sit = true
  430. end
  431. Already[v] = true
  432. end
  433. end
  434. end
  435. end)()
  436. --attack
  437. for _=0,1,.05 do
  438. xlerp(tw,ts,.3)
  439. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
  440. xlerp(rlw,rls*ca(20,0,0),.3)
  441. xlerp(llw,lls*cn(0,0,1.25),.3)
  442. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
  443. xlerp(law,las*ca(20,0,0),.3)
  444. wait()
  445. end
  446. State = 'Idle'
  447. Human.WalkSpeed = 50
  448. coroutine.wrap(function()
  449. wait(0)
  450. StompDB = false
  451. end)()
  452. end
  453. end
  454. end
  455. --
  456. function Charge()
  457. if State == 'Walking' or State == 'Idle' then
  458. State = 'Charge'
  459. for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
  460. controller.Parent = workspace
  461. end
  462. local function Exp()
  463. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
  464. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  465. Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
  466. Mesh.Scale = v3(1,6,1)
  467. repeat
  468. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  469. Mesh.Scale = Mesh.Scale + v3(1,.5,1)
  470. Explosion.Transparency = Explosion.Transparency + .05
  471. wait()
  472. until Explosion.Transparency >= 1
  473. Explosion:Destroy()
  474. end
  475. coroutine.wrap(function()
  476. wait(0)
  477. Human.WalkSpeed = 80
  478. Char.Head.Velocity=Char.Head.CFrame.lookVector*200
  479. for _=1, 10 do
  480. coroutine.wrap(Exp)()
  481. local Hit = NewHitbox(10,Char.Torso.Position)
  482. for _,v in pairs(Hit) do
  483. v.Humanoid.MaxHealth = 100
  484. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  485. end
  486. wait(0)
  487. xSound('10730819',tr,.8)
  488. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  489. end
  490. Human.WalkSpeed = 50
  491. State = 'Idle'
  492. end)()
  493. --
  494. for _=0,1,.05 do
  495. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  496. xlerp(tw,ts*ca(0,-90,0),.4)
  497. xlerp(hw,hs*ca(0,90,0),.4)
  498. xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
  499. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  500. xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
  501. xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
  502. wait()
  503. end
  504. --
  505. end
  506. end
  507. function Combo()
  508. if State == 'Idle' or State == 'Walking' then
  509. State = 'Attacking'
  510. Human.WalkSpeed = 3
  511. for _=0,1,.2 do
  512. xlerp(tw,ts*ca(0,20,0),.4)
  513. xlerp(hw,hs*ca(0,30,0),.4)
  514. xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
  515. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  516. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  517. xlerp(llw,lls*cn(0,0,1.25),.4)
  518. wait()
  519. end
  520. local Already = {}
  521. xSound('231731980',tr,1.3)
  522. for _=0,1,.1 do
  523. xlerp(tw,ts*ca(0,-30,0),.4)
  524. xlerp(hw,hs*ca(0,-50,0),.4)
  525. xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
  526. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  527. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  528. xlerp(llw,lls*cn(0,0,1.25),.4)
  529. xlerp(haw,has*ca(40,0,0),.4)
  530. wait()
  531. local Hit = NewHitbox(15,(Blade.CFrame).p)
  532. for _,v in pairs(Hit) do
  533. if not Already[v] then
  534. v.Humanoid.MaxHealth = 100
  535. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  536. Already[v] = true
  537. end
  538. end
  539. end
  540. ----Combo2
  541. for _=0,1,.2 do
  542. xlerp(tw,ts*ca(0,-35,0),.4)
  543. xlerp(haw,has,.4)
  544. xlerp(hw,hs*ca(0,-30,0),.4)
  545. xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
  546. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  547. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  548. xlerp(llw,lls*cn(0,0,1.25),.4)
  549. wait()
  550. end
  551. xSound('231731980',tr,1)
  552. local Already = {}
  553. for _=0,1,.1 do
  554. xlerp(tw,ts*ca(0,20,0),.4)
  555. xlerp(hw,hs*ca(0,30,0),.4)
  556. xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
  557. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  558. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  559. xlerp(llw,lls*cn(0,0,1.25),.4)
  560. wait()
  561. local Hit = NewHitbox(15,(Blade.CFrame).p)
  562. for _,v in pairs(Hit) do
  563. if not Already[v] then
  564. v.Humanoid.MaxHealth = 100
  565. v.Humanoid.Health = v.Humanoid.Health - 3000000000000
  566. Already[v] = true
  567. end
  568. end
  569. end
  570. --Combo 3
  571. for _=0,1,.1 do
  572. xlerp(tw,ts,.3)
  573. xlerp(hw,hs,.3)
  574. xlerp(haw,has,.3)
  575. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
  576. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
  577. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
  578. xlerp(llw,lls*cn(0,0,1.25),.4)
  579. wait()
  580. end
  581. xSound('231731980',tr,.8)
  582. local Already = {}
  583. for _=0,1,.1 do
  584. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  585. xlerp(hw,hs,.4)
  586. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  587. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  588. xlerp(haw,has*ca(20,0,0),.4)
  589. wait()
  590. local Hit = NewHitbox(10,(Blade.CFrame).p)
  591. for _,v in pairs(Hit) do
  592. if not Already[v] then
  593. v.Humanoid.MaxHealth = 100
  594. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  595. Already[v] = true
  596. end
  597. end
  598. end
  599. wait(.2)
  600. State = 'Idle'
  601. Human.WalkSpeed = 50
  602. end
  603. end
  604. --
  605. function SwordSlam()
  606. if State == 'Walking' or State == 'Idle' then
  607. State = 'Attacking'
  608. Human.WalkSpeed = 0
  609. for _=0,1,.05 do
  610. xlerp(tw,ts,.2)
  611. xlerp(hw,hs,.2)
  612. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
  613. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
  614. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
  615. xlerp(llw,lls*cn(0,0,1.25),.2)
  616. wait()
  617. end
  618. coroutine.wrap(function()
  619. wait()
  620. xSound('10730819',tr,.5)
  621. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
  622. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  623. Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
  624. Mesh.Scale = v3(1,5,1)
  625. repeat
  626. Mesh.Scale = Mesh.Scale + v3(1,1,1)
  627. Explosion.Transparency = Explosion.Transparency + .025
  628. wait()
  629. until Explosion.Transparency >= 1
  630. Explosion:Destroy()
  631. end)()
  632. for _=0,1,.15 do
  633. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  634. xlerp(hw,hs,.4)
  635. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  636. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  637. xlerp(haw,has*ca(20,0,0),.4)
  638. wait()
  639. end
  640. local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
  641. for _,v in pairs(Hit) do
  642. v.Humanoid.MaxHealth = 100
  643. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  644. if sit then
  645. v.Humanoid.Sit = true
  646. end
  647. end
  648. wait(0)
  649. State = 'Idle'
  650. Human.WalkSpeed = 50
  651. end
  652. end
  653. --
  654. CanBoom = true
  655. function Fire(Part)
  656. local Flame = Instance.new("ParticleEmitter",Part)
  657. Flame.LightEmission = 0.21
  658. Flame.Size = NumberSequence.new(15)
  659. Flame.Texture = "http://www.roblox.com/asset/?id=366803190"
  660. Flame.Transparency = NumberSequence.new(0.5)
  661. Flame.LockedToPart = true
  662. Flame.Lifetime = NumberRange.new(0.1,0.8)
  663. Flame.Rate = 40
  664. Flame.VelocitySpread = 2
  665. end
  666. Mouse.KeyDown:connect(function(key)
  667. if key == ' ' then
  668. if State == 'Walking' or State == 'Idle' then
  669. if JumpDB == false then
  670. JumpDB = true
  671. State = 'Jumping'
  672. Human.Jump = true
  673. Human.WalkSpeed = 50
  674. wait(0)
  675. State = 'Falling'
  676. coroutine.wrap(function()
  677. wait(0)
  678. JumpDB = false
  679. end)()
  680. end
  681. end
  682. elseif key == 'z' and Mana >= 400 then
  683. Mana = Mana-400
  684. Combo()
  685. elseif key == 'x' and Mana >= 300 then
  686. Mana = Mana-300
  687. Charge()
  688. elseif key == 'c' and Mana >= 250 then
  689. Mana = Mana-250
  690. SwordSlam()
  691. elseif key == 'v' and Mana >= 100 then
  692. Mana = Mana-100
  693. Stomp()
  694. elseif key == "p" and Mana >= 1000 then
  695. Mana = Mana-1000
  696. Stomp()
  697. wait()
  698. SwordSlam()
  699. wait()
  700. Combo()
  701. wait()
  702. Combo()
  703. elseif key == "f" and Mana >= 800 and CanBoom then
  704. Mana = Mana - 800
  705. CanBoom = false
  706. local P = Instance.new("Part",Char)
  707. P.Name = "Boom"
  708. P.Anchored = true
  709. P.Transparency = 1
  710. Fire(P)
  711. P.Material = "Neon"
  712. P.BrickColor = BrickColor.new("Crimson")
  713. P.TopSurface = "Smooth"
  714. P.CFrame = Torso.CFrame
  715. P.CanCollide = false
  716. xSound(161451748,workspace,0.9)
  717. function Hit(hit)
  718. if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
  719. if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
  720. local Z = Instance.new("StringValue",hit.Parent)
  721. Z.Name = "Flamed"
  722. local Torsoo = hit.Parent:findFirstChild("Torso")
  723. Torsoo.Anchored = true
  724. for i,v in pairs(hit.Parent:GetChildren()) do
  725. Fire(v)
  726. end
  727. if hit.Parent:findFirstChild("Humanoid") then
  728. local H = hit.Parent:findFirstChild("Humanoid")
  729. H.MaxHealth = math.huge
  730. H.WalkSpeed = 0
  731. H.JumpPower = 0
  732. wait()
  733. Torsoo.Anchored = false
  734. H:remove()
  735. if hit.Parent then
  736. hit.Parent:BreakJoints()
  737. end
  738. end
  739. end
  740. end
  741. end
  742. P.Touched:connect(Hit)
  743. for i=1,100 do
  744. wait(0.1)
  745. P.CFrame = Torso.CFrame
  746. P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
  747. P.CFrame = Torso.CFrame
  748. end
  749. P:remove()
  750. wait(0)
  751. CanBoom = true
  752.  
  753. end
  754. end)
  755. --
  756. Human.Changed:connect(function()
  757. if State ~= 'Jumping' then
  758. Human.Jump = false
  759. end
  760. end)
  761.  
  762. Human.FreeFalling:connect(function(a)
  763. if a then
  764. if State == 'Walking' or State == 'Idle' then
  765. State = 'Falling'
  766. end
  767. elseif State == 'Jumping' or State == 'Falling' then
  768. State = 'Idle'
  769. if FallTime > 10 then
  770. print('Boom!')
  771. JumpExplode()
  772. end
  773. Human.WalkSpeed = 50
  774. FallTime = 0
  775. end
  776. end)
  777. --
  778. wait(0)
  779. game:GetService('RunService').Stepped:connect(function()
  780. UpdateState()
  781. if State == 'Jumping' or State == 'Falling' then
  782. FallTime = FallTime + .1
  783. xlerp(tw,ts,.3)
  784. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  785. xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
  786. xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
  787. xlerp(rlw,rls*ca(20,0,0),.2)
  788. xlerp(llw,lls*cn(0,-.5,1.25),.2)
  789. elseif State == 'Idle' then
  790. xlerp(tw,ts*ca(0,25,0),.1)
  791. xlerp(hw,hs*ca(0,-25,0),.1)
  792. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  793. xlerp(law,las*ca(20,0,0),.1)
  794. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
  795. xlerp(llw,lls*cn(0,0,1.25),.1)
  796. xlerp(haw,has,.4)
  797. elseif State == 'Walking' then
  798. xlerp(tw,ts,.15)
  799. xlerp(hw,hs,.15)
  800. --xlerp(law,las*ca(30,0,0),.3)
  801. --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
  802. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  803. xlerp(law,las*ca(20,0,0),.1)
  804. if WalkReverse then
  805. xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  806. xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  807. else
  808. xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  809. xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  810. end
  811. end
  812. fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
  813. fenbarmana4.Text="[Mana]-> [-> "..Mana.." <-] <-[Mana]"
  814. if Mana>=MaxMana then
  815. Mana=MaxMana
  816. else
  817. if mananum<=8 then
  818. mananum=mananum+1
  819. else
  820. mananum=0
  821. Mana=Mana+ManaGain
  822. Char.Humanoid.Health = Char.Humanoid.Health + 1000
  823. end
  824. end
  825. if Mana <= MaxMana/2 then
  826. fenbarmana2.BackgroundColor = BrickColor.new("Bright red")
  827. Char.Humanoid.MaxHealth = 40000
  828. Human.Health = Human.MaxHealth
  829. else
  830. fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")
  831. Char.Humanoid.MaxHealth = 50000
  832. Human.Health = Human.MaxHealth
  833. end
  834. end)
  835. --
  836. Char.Humanoid.WalkSpeed = 50
  837. Char.Humanoid.JumpPower = 190
  838.  
  839. Human.Health = Human.MaxHealth
  840.  
  841. ---------------------------------------------------------------ExtraMorphing-------------
  842. ----------------------------------------------------------------------------------------
  843.  
  844. Create = function(itemClass,tabl)
  845. local item = Instance.new(itemClass)
  846. for i,v in pairs(tabl) do
  847. local a,b = ypcall(function() return item[i] end)
  848. if a then
  849. item[i] = tabl[i]
  850. end
  851. end
  852. return item
  853. end
  854. function runDummyScript(f,scri)
  855. local oldenv = getfenv(f)
  856. local newenv = setmetatable({}, {
  857. __index = function(_, k)
  858. if k:lower() == 'script' then
  859. return scri
  860. else
  861. return oldenv[k]
  862. end
  863. end
  864. })
  865. setfenv(f, newenv)
  866. ypcall(function() f() end)
  867. end
  868. cors = {}
  869. mas = Instance.new("Model",game:GetService("Lighting"))
  870. mas.Name = "CompiledModel"
  871. o1 = Create("Model",{
  872. ["Name"] = "BETA",
  873. ["Parent"] = mas,
  874. })
  875. o2 = Create("Model",{
  876. ["Name"] = "Chest",
  877. ["Parent"] = o1,
  878. })
  879. o3 = Create("Part",{
  880. ["Name"] = "Middle",
  881. ["Parent"] = o2,
  882. ["Material"] = Enum.Material.Granite,
  883. ["BrickColor"] = BrickColor.new("Really black"),
  884. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
  885. ["Rotation"] = Vector3.new(-0, -90, 0),
  886. ["Anchored"] = true,
  887. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  888. ["CanCollide"] = false,
  889. ["Locked"] = true,
  890. ["FormFactor"] = Enum.FormFactor.Symmetric,
  891. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
  892. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  893. ["TopSurface"] = Enum.SurfaceType.Smooth,
  894. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  895. })
  896. o4 = Create("ParticleEmitter",{
  897. ["Parent"] = o3,
  898. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  899. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  900. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  901. ["Lifetime"] = NumberRange.new(1,1),
  902. ["Rate"] = 40,
  903. ["RotSpeed"] = NumberRange.new(30,30),
  904. ["Speed"] = NumberRange.new(0,0),
  905. })
  906. o5 = Create("ParticleEmitter",{
  907. ["Parent"] = o3,
  908. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  909. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  910. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  911. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  912. ["Lifetime"] = NumberRange.new(2,2),
  913. ["Rate"] = 30,
  914. ["RotSpeed"] = NumberRange.new(400,400),
  915. ["Speed"] = NumberRange.new(3,3),
  916. })
  917. o6 = Create("Part",{
  918. ["Name"] = "Bluesteel Bathelm",
  919. ["Parent"] = o2,
  920. ["Material"] = Enum.Material.Concrete,
  921. ["BrickColor"] = BrickColor.new("Really black"),
  922. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
  923. ["Rotation"] = Vector3.new(-0, -90, 0),
  924. ["Anchored"] = true,
  925. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  926. ["CanCollide"] = false,
  927. ["Locked"] = true,
  928. ["FormFactor"] = Enum.FormFactor.Symmetric,
  929. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
  930. ["TopSurface"] = Enum.SurfaceType.Smooth,
  931. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  932. })
  933. o7 = Create("ParticleEmitter",{
  934. ["Parent"] = o6,
  935. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  936. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  937. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  938. ["Lifetime"] = NumberRange.new(1,1),
  939. ["Rate"] = 40,
  940. ["RotSpeed"] = NumberRange.new(30,30),
  941. ["Speed"] = NumberRange.new(0,0),
  942. })
  943. o8 = Create("ParticleEmitter",{
  944. ["Parent"] = o6,
  945. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  946. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  947. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  948. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  949. ["Lifetime"] = NumberRange.new(2,2),
  950. ["Rate"] = 30,
  951. ["RotSpeed"] = NumberRange.new(400,400),
  952. ["Speed"] = NumberRange.new(3,3),
  953. })
  954. o9 = Create("SpecialMesh",{
  955. ["Parent"] = o6,
  956. ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",
  957. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
  958. ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",
  959. ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),
  960. ["MeshType"] = Enum.MeshType.FileMesh,
  961. })
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  1142. o28 = Create("Part",{
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  1160. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1162. o30 = Create("Part",{
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  1180. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1182. o32 = Create("Part",{
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  1187. ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),
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  1195. o33 = Create("ParticleEmitter",{
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  1197. ["Size"] = NumberSequence.new(2.5,2.5),
  1198. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1200. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1202. o34 = Create("Part",{
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  1204. ["BrickColor"] = BrickColor.new("Really black"),
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  1207. ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),
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  1213. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1215. o35 = Create("ParticleEmitter",{
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  1217. ["Size"] = NumberSequence.new(2.5,2.5),
  1218. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1220. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1222. o36 = Create("Part",{
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  1227. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
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  1232. ["Size"] = Vector3.new(4, 1, 2),
  1233. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1235. o37 = Create("ParticleEmitter",{
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  1238. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1240. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1242. o38 = Create("Part",{
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  1247. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
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  1252. ["Size"] = Vector3.new(4, 1, 2),
  1253. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1255. o39 = Create("ParticleEmitter",{
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  1257. ["Size"] = NumberSequence.new(2.5,2.5),
  1258. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1260. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1262. o40 = Create("Part",{
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  1264. ["BrickColor"] = BrickColor.new("Really black"),
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  1267. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
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  1273. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1275. o41 = Create("ParticleEmitter",{
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  1277. ["Size"] = NumberSequence.new(2.5,2.5),
  1278. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1280. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1282. o42 = Create("Part",{
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  1284. ["BrickColor"] = BrickColor.new("Really black"),
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  1287. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
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  1375. o51 = Create("ParticleEmitter",{
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  1382. o52 = Create("Part",{
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  1395. o53 = Create("ParticleEmitter",{
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  1415. o55 = Create("ParticleEmitter",{
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  1422. o56 = Create("Part",{
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  1435. o57 = Create("ParticleEmitter",{
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  1442. o58 = Create("Part",{
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  1455. o59 = Create("ParticleEmitter",{
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  1462. o60 = Create("Part",{
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  1475. o61 = Create("ParticleEmitter",{
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  1480. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1482. o62 = Create("Part",{
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  1495. o63 = Create("ParticleEmitter",{
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  1502. o64 = Create("Part",{
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  1507. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
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  1513. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1515. o65 = Create("ParticleEmitter",{
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  1518. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1519. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1520. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1522. o66 = Create("Part",{
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  1524. ["BrickColor"] = BrickColor.new("Really black"),
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  1527. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
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  1533. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1535. o67 = Create("ParticleEmitter",{
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  1538. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1540. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1542. o68 = Create("Part",{
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  1544. ["BrickColor"] = BrickColor.new("Really black"),
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  1547. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
  1548. ["Anchored"] = true,
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  1552. ["Size"] = Vector3.new(4, 1, 2),
  1553. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1555. o69 = Create("ParticleEmitter",{
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  1557. ["Size"] = NumberSequence.new(2.5,2.5),
  1558. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1559. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1560. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1562. o70 = Create("Part",{
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  1564. ["BrickColor"] = BrickColor.new("Really black"),
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  1567. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
  1568. ["Anchored"] = true,
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  1572. ["Size"] = Vector3.new(4, 1, 2),
  1573. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1575. o71 = Create("ParticleEmitter",{
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  1577. ["Size"] = NumberSequence.new(2.5,2.5),
  1578. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1579. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1580. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1582. o72 = Create("Part",{
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  1584. ["BrickColor"] = BrickColor.new("Really black"),
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  1587. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
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  1593. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1595. o73 = Create("ParticleEmitter",{
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  1597. ["Size"] = NumberSequence.new(2.5,2.5),
  1598. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1599. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1600. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1602. o74 = Create("Part",{
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  1604. ["BrickColor"] = BrickColor.new("Really black"),
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  1607. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
  1608. ["Anchored"] = true,
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  1612. ["Size"] = Vector3.new(4, 1, 2),
  1613. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1615. o75 = Create("ParticleEmitter",{
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  1617. ["Size"] = NumberSequence.new(2.5,2.5),
  1618. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1620. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1622. o76 = Create("Part",{
  1623. ["Parent"] = o2,
  1624. ["BrickColor"] = BrickColor.new("Really black"),
  1625. ["Transparency"] = 1,
  1626. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1627. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
  1628. ["Anchored"] = true,
  1629. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
  1630. ["CanCollide"] = false,
  1631. ["Locked"] = true,
  1632. ["Size"] = Vector3.new(4, 1, 2),
  1633. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1634. })
  1635. o77 = Create("ParticleEmitter",{
  1636. ["Parent"] = o76,
  1637. ["Size"] = NumberSequence.new(2.5,2.5),
  1638. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1639. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1640. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1641. })
  1642. o78 = Create("Part",{
  1643. ["Parent"] = o2,
  1644. ["BrickColor"] = BrickColor.new("Really black"),
  1645. ["Transparency"] = 1,
  1646. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1647. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
  1648. ["Anchored"] = true,
  1649. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
  1650. ["CanCollide"] = false,
  1651. ["Locked"] = true,
  1652. ["Size"] = Vector3.new(4, 1, 2),
  1653. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1654. })
  1655. o79 = Create("ParticleEmitter",{
  1656. ["Parent"] = o78,
  1657. ["Size"] = NumberSequence.new(2.5,2.5),
  1658. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1659. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1660. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1661. })
  1662. o80 = Create("Model",{
  1663. ["Name"] = "Arm1",
  1664. ["Parent"] = o1,
  1665. })
  1666. o81 = Create("Part",{
  1667. ["Name"] = "Middle",
  1668. ["Parent"] = o80,
  1669. ["Material"] = Enum.Material.Granite,
  1670. ["BrickColor"] = BrickColor.new("Really black"),
  1671. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
  1672. ["Rotation"] = Vector3.new(-0, -90, 0),
  1673. ["Anchored"] = true,
  1674. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1675. ["CanCollide"] = false,
  1676. ["Locked"] = true,
  1677. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1678. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1679. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1680. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1681. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1682. })
  1683. o82 = Create("ParticleEmitter",{
  1684. ["Parent"] = o81,
  1685. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1686. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1687. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1688. ["Lifetime"] = NumberRange.new(1,1),
  1689. ["Rate"] = 40,
  1690. ["RotSpeed"] = NumberRange.new(30,30),
  1691. ["Speed"] = NumberRange.new(0,0),
  1692. })
  1693. o83 = Create("ParticleEmitter",{
  1694. ["Parent"] = o81,
  1695. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1696. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1697. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1698. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1699. ["Lifetime"] = NumberRange.new(2,2),
  1700. ["Rate"] = 30,
  1701. ["RotSpeed"] = NumberRange.new(400,400),
  1702. ["Speed"] = NumberRange.new(3,3),
  1703. })
  1704. o84 = Create("Model",{
  1705. ["Name"] = "Arm2",
  1706. ["Parent"] = o1,
  1707. })
  1708. o85 = Create("Part",{
  1709. ["Name"] = "Middle",
  1710. ["Parent"] = o84,
  1711. ["Material"] = Enum.Material.Granite,
  1712. ["BrickColor"] = BrickColor.new("Really black"),
  1713. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
  1714. ["Rotation"] = Vector3.new(-0, -90, 0),
  1715. ["Anchored"] = true,
  1716. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1717. ["CanCollide"] = false,
  1718. ["Locked"] = true,
  1719. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1720. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1721. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1722. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1723. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1724. })
  1725. o86 = Create("ParticleEmitter",{
  1726. ["Parent"] = o85,
  1727. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1728. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1729. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1730. ["Lifetime"] = NumberRange.new(1,1),
  1731. ["Rate"] = 40,
  1732. ["RotSpeed"] = NumberRange.new(30,30),
  1733. ["Speed"] = NumberRange.new(0,0),
  1734. })
  1735. o87 = Create("ParticleEmitter",{
  1736. ["Parent"] = o85,
  1737. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1738. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1739. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1740. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1741. ["Lifetime"] = NumberRange.new(2,2),
  1742. ["Rate"] = 30,
  1743. ["RotSpeed"] = NumberRange.new(400,400),
  1744. ["Speed"] = NumberRange.new(3,3),
  1745. })
  1746. o88 = Create("Part",{
  1747. ["Parent"] = o84,
  1748. ["Material"] = Enum.Material.Granite,
  1749. ["BrickColor"] = BrickColor.new("Really black"),
  1750. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
  1751. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1752. ["Anchored"] = true,
  1753. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1754. ["CanCollide"] = false,
  1755. ["Locked"] = true,
  1756. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1757. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
  1758. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1759. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1760. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1761. })
  1762. o89 = Create("ParticleEmitter",{
  1763. ["Parent"] = o88,
  1764. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1765. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1766. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1767. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1768. ["Lifetime"] = NumberRange.new(2,2),
  1769. ["Rate"] = 30,
  1770. ["RotSpeed"] = NumberRange.new(400,400),
  1771. ["Speed"] = NumberRange.new(3,3),
  1772. })
  1773. o90 = Create("Part",{
  1774. ["Parent"] = o84,
  1775. ["Material"] = Enum.Material.Neon,
  1776. ["BrickColor"] = BrickColor.new("Institutional white"),
  1777. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
  1778. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1779. ["Anchored"] = true,
  1780. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1781. ["CanCollide"] = false,
  1782. ["Locked"] = true,
  1783. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1784. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
  1785. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1786. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1787. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1788. })
  1789. o91 = Create("ParticleEmitter",{
  1790. ["Parent"] = o90,
  1791. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1792. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1793. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1794. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1795. ["Lifetime"] = NumberRange.new(2,2),
  1796. ["Rate"] = 30,
  1797. ["RotSpeed"] = NumberRange.new(400,400),
  1798. ["Speed"] = NumberRange.new(3,3),
  1799. })
  1800. o92 = Create("Part",{
  1801. ["Parent"] = o84,
  1802. ["Material"] = Enum.Material.Neon,
  1803. ["BrickColor"] = BrickColor.new("Institutional white"),
  1804. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
  1805. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
  1806. ["Anchored"] = true,
  1807. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
  1808. ["CanCollide"] = false,
  1809. ["Locked"] = true,
  1810. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1811. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
  1812. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1813. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1814. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1815. })
  1816. o93 = Create("ParticleEmitter",{
  1817. ["Parent"] = o92,
  1818. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1819. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1820. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1821. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1822. ["Lifetime"] = NumberRange.new(2,2),
  1823. ["Rate"] = 30,
  1824. ["RotSpeed"] = NumberRange.new(400,400),
  1825. ["Speed"] = NumberRange.new(3,3),
  1826. })
  1827. o94 = Create("Model",{
  1828. ["Name"] = "Leg1",
  1829. ["Parent"] = o1,
  1830. })
  1831. o95 = Create("Part",{
  1832. ["Name"] = "Middle",
  1833. ["Parent"] = o94,
  1834. ["Material"] = Enum.Material.Granite,
  1835. ["BrickColor"] = BrickColor.new("Really black"),
  1836. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
  1837. ["Rotation"] = Vector3.new(-0, -90, 0),
  1838. ["Anchored"] = true,
  1839. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1840. ["CanCollide"] = false,
  1841. ["Locked"] = true,
  1842. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1843. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1844. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1845. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1846. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1847. })
  1848. o96 = Create("ParticleEmitter",{
  1849. ["Parent"] = o95,
  1850. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1851. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1852. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1853. ["Lifetime"] = NumberRange.new(1,1),
  1854. ["Rate"] = 40,
  1855. ["RotSpeed"] = NumberRange.new(30,30),
  1856. ["Speed"] = NumberRange.new(0,0),
  1857. })
  1858. o97 = Create("ParticleEmitter",{
  1859. ["Parent"] = o95,
  1860. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1861. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1862. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1863. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1864. ["Lifetime"] = NumberRange.new(2,2),
  1865. ["Rate"] = 30,
  1866. ["RotSpeed"] = NumberRange.new(400,400),
  1867. ["Speed"] = NumberRange.new(3,3),
  1868. })
  1869. o98 = Create("Model",{
  1870. ["Name"] = "Leg2",
  1871. ["Parent"] = o1,
  1872. })
  1873. o99 = Create("Part",{
  1874. ["Name"] = "Middle",
  1875. ["Parent"] = o98,
  1876. ["Material"] = Enum.Material.Granite,
  1877. ["BrickColor"] = BrickColor.new("Really black"),
  1878. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
  1879. ["Rotation"] = Vector3.new(-0, -90, 0),
  1880. ["Anchored"] = true,
  1881. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1882. ["CanCollide"] = false,
  1883. ["Locked"] = true,
  1884. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1885. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1886. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1887. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1888. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1889. })
  1890. o100 = Create("ParticleEmitter",{
  1891. ["Parent"] = o99,
  1892. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1893. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1894. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1895. ["Lifetime"] = NumberRange.new(1,1),
  1896. ["Rate"] = 40,
  1897. ["RotSpeed"] = NumberRange.new(30,30),
  1898. ["Speed"] = NumberRange.new(0,0),
  1899. })
  1900. o101 = Create("ParticleEmitter",{
  1901. ["Parent"] = o99,
  1902. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1903. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1904. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1905. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1906. ["Lifetime"] = NumberRange.new(2,2),
  1907. ["Rate"] = 30,
  1908. ["RotSpeed"] = NumberRange.new(400,400),
  1909. ["Speed"] = NumberRange.new(3,3),
  1910. })
  1911. o102 = Create("Part",{
  1912. ["Name"] = "Head",
  1913. ["Parent"] = o1,
  1914. ["BrickColor"] = BrickColor.new("Really red"),
  1915. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
  1916. ["Rotation"] = Vector3.new(0, 90, 0),
  1917. ["Anchored"] = true,
  1918. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  1919. ["CanCollide"] = false,
  1920. ["Locked"] = true,
  1921. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1922. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
  1923. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1924. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1925. ["Color"] = Color3.new(1, 0, 0),
  1926. })
  1927. o103 = Create("Script",{
  1928. ["Name"] = "Arm1",
  1929. ["Parent"] = o102,
  1930. })
  1931. table.insert(cors,coroutine.create(function()
  1932. wait()
  1933. runDummyScript(function()
  1934. function onTouched(hit)
  1935. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  1936. local g = script.Parent.Parent.Arm1:clone()
  1937. g.Parent = hit.Parent
  1938. local C = g:GetChildren()
  1939. for i=1, #C do
  1940. if C[i].className == "Part" then
  1941. local W = Instance.new("Weld")
  1942. W.Part0 = g.Middle
  1943. W.Part1 = C[i]
  1944. local CJ = CFrame.new(g.Middle.Position)
  1945. local C0 = g.Middle.CFrame:inverse()*CJ
  1946. local C1 = C[i].CFrame:inverse()*CJ
  1947. W.C0 = C0
  1948. W.C1 = C1
  1949. W.Parent = g.Middle
  1950. end
  1951. local Y = Instance.new("Weld")
  1952. Y.Part0 = hit.Parent["Left Arm"]
  1953. Y.Part1 = g.Middle
  1954. Y.C0 = CFrame.new(0, 0, 0)
  1955. Y.Parent = Y.Part0
  1956. end
  1957.  
  1958. local h = g:GetChildren()
  1959. for i = 1, # h do
  1960. if h[i].className == "Part" then
  1961. h[i].Anchored = false
  1962. h[i].CanCollide = false
  1963. end
  1964. end
  1965.  
  1966. end
  1967.  
  1968. end
  1969.  
  1970. script.Parent.Touched:connect(onTouched)
  1971. end,o103)
  1972. end))
  1973. o104 = Create("Script",{
  1974. ["Name"] = "Leg1",
  1975. ["Parent"] = o102,
  1976. })
  1977. table.insert(cors,coroutine.create(function()
  1978. wait()
  1979. runDummyScript(function()
  1980. function onTouched(hit)
  1981. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  1982. local g = script.Parent.Parent.Leg1:clone()
  1983. g.Parent = hit.Parent
  1984. local C = g:GetChildren()
  1985. for i=1, #C do
  1986. if C[i].className == "Part" then
  1987. local W = Instance.new("Weld")
  1988. W.Part0 = g.Middle
  1989. W.Part1 = C[i]
  1990. local CJ = CFrame.new(g.Middle.Position)
  1991. local C0 = g.Middle.CFrame:inverse()*CJ
  1992. local C1 = C[i].CFrame:inverse()*CJ
  1993. W.C0 = C0
  1994. W.C1 = C1
  1995. W.Parent = g.Middle
  1996. end
  1997. local Y = Instance.new("Weld")
  1998. Y.Part0 = hit.Parent["Left Leg"]
  1999. Y.Part1 = g.Middle
  2000. Y.C0 = CFrame.new(0, 0, 0)
  2001. Y.Parent = Y.Part0
  2002. end
  2003.  
  2004. local h = g:GetChildren()
  2005. for i = 1, # h do
  2006. if h[i].className == "Part" then
  2007. h[i].Anchored = false
  2008. h[i].CanCollide = false
  2009. end
  2010. end
  2011.  
  2012. end
  2013.  
  2014. end
  2015.  
  2016. script.Parent.Touched:connect(onTouched)
  2017. end,o104)
  2018. end))
  2019. o105 = Create("Script",{
  2020. ["Name"] = "HatRemover",
  2021. ["Parent"] = o102,
  2022. })
  2023. table.insert(cors,coroutine.create(function()
  2024. wait()
  2025. runDummyScript(function()
  2026. function onTouched(hit)
  2027. local d = hit.Parent:GetChildren()
  2028. for i=1, #d do
  2029. if (d[i].className == "Hat") then
  2030. d[i]:remove()
  2031. end
  2032. end
  2033. end
  2034.  
  2035. script.Parent.Touched:connect(onTouched)
  2036. end,o105)
  2037. end))
  2038. o106 = Create("Script",{
  2039. ["Name"] = "ChangeShirt/Pants",
  2040. ["Parent"] = o102,
  2041. })
  2042. table.insert(cors,coroutine.create(function()
  2043. wait()
  2044. runDummyScript(function()
  2045. --theRal
  2046.  
  2047. worker = false
  2048. part = script.Parent
  2049.  
  2050. function onTouch(hit)
  2051. local human = hit.Parent:FindFirstChild("Humanoid")
  2052. if (human ~= nil) and (worker == false) then
  2053. print ("Success")
  2054. worker = true
  2055. wait(.1)
  2056. local pant = hit.Parent:GetChildren()
  2057. for i=1,#pant do
  2058. if (pant[i].className == "Pants") then
  2059. pant[i].PantsTemplate = ""
  2060. end
  2061. end
  2062. local shirt = hit.Parent:GetChildren()
  2063. for i=1,#shirt do
  2064. if (shirt[i].className == "Shirt") then
  2065. shirt[i].ShirtTemplate = ""
  2066. wait(1)
  2067. worker = false
  2068. end
  2069. end
  2070. end
  2071. end
  2072.  
  2073. script.Parent.Touched:connect(onTouch)
  2074. end,o106)
  2075. end))
  2076. o107 = Create("Script",{
  2077. ["Parent"] = o102,
  2078. })
  2079. table.insert(cors,coroutine.create(function()
  2080. wait()
  2081. runDummyScript(function()
  2082. function onTouch(part)
  2083. local human = part.Parent:findFirstChild("Humanoid")
  2084. if human ~= nil then
  2085. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
  2086. part.Parent:findFirstChild("Head").Transparency = 0
  2087. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
  2088. part.Parent:findFirstChild("Torso").Transparency = 1
  2089. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
  2090. part.Parent:findFirstChild("Left Arm").Transparency = 1
  2091. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
  2092. part.Parent:findFirstChild("Right Arm").Transparency = 1
  2093. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
  2094. part.Parent:findFirstChild("Left Leg").CanCollide = true
  2095. part.Parent:findFirstChild("Left Leg").Transparency = 1
  2096. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
  2097. part.Parent:findFirstChild("Right Leg").CanCollide = true
  2098. part.Parent:findFirstChild("Right Leg").Transparency = 1
  2099. end
  2100. end
  2101. script.Parent.Touched:connect(onTouch)
  2102.  
  2103. --COLORS
  2104.  
  2105. --1 = white
  2106. --208 = Light stone grey
  2107. --194 = Medium stone grey
  2108. --199 = Dark stone grey
  2109. --26 = Black
  2110. --21 = Bright red
  2111. --24 = Bright yellow
  2112. --226 = Cool yellow
  2113. --23 = Bright blue
  2114. --107 = Bright bluish green
  2115. --102 = Medium blue
  2116. --11 = Pastel blue
  2117. --45 = Light blue
  2118. --135 = Sand blue
  2119. --106 = Bright orange
  2120. --105 = Br. yellowish orange
  2121. --141 = Earth green
  2122. --28 = Dark green
  2123. --37 = Bright green
  2124. --119 = Br. yellowish green
  2125. --29 = Medium green
  2126. --151 = Sand green
  2127. --38 = Dark orange
  2128. --192 = Reddish brown
  2129. --104 = Bright violet
  2130. --9 = Light reddish violet
  2131. --101 = Medium red
  2132. --5 = Brick Yellow
  2133. --153 = Sand red
  2134. --217 = Brown
  2135. --18 = Nougat
  2136. --125 = Light orange
  2137.  
  2138.  
  2139. end,o107)
  2140. end))
  2141. o108 = Create("Script",{
  2142. ["Name"] = "WalkSpeed Script",
  2143. ["Parent"] = o102,
  2144. })
  2145. table.insert(cors,coroutine.create(function()
  2146. wait()
  2147. runDummyScript(function()
  2148. local debounce = false
  2149.  
  2150. function onTouch(part)
  2151.  
  2152. local human = part.Parent:findFirstChild("Humanoid")
  2153. if (human ~= nil) and debounce == false then
  2154.  
  2155. debounce = true
  2156.  
  2157. human.WalkSpeed = 16-- or whatever number
  2158.  
  2159. wait(2)
  2160. debounce = false
  2161. end
  2162. end
  2163.  
  2164.  
  2165. script.Parent.Touched:connect(onTouch)
  2166.  
  2167. end,o108)
  2168. end))
  2169. o109 = Create("Script",{
  2170. ["Name"] = "Leg2",
  2171. ["Parent"] = o102,
  2172. })
  2173. table.insert(cors,coroutine.create(function()
  2174. wait()
  2175. runDummyScript(function()
  2176. function onTouched(hit)
  2177. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  2178. local g = script.Parent.Parent.Leg2:clone()
  2179. g.Parent = hit.Parent
  2180. local C = g:GetChildren()
  2181. for i=1, #C do
  2182. if C[i].className == "Part" then
  2183. local W = Instance.new("Weld")
  2184. W.Part0 = g.Middle
  2185. W.Part1 = C[i]
  2186. local CJ = CFrame.new(g.Middle.Position)
  2187. local C0 = g.Middle.CFrame:inverse()*CJ
  2188. local C1 = C[i].CFrame:inverse()*CJ
  2189. W.C0 = C0
  2190. W.C1 = C1
  2191. W.Parent = g.Middle
  2192. end
  2193. local Y = Instance.new("Weld")
  2194. Y.Part0 = hit.Parent["Right Leg"]
  2195. Y.Part1 = g.Middle
  2196. Y.C0 = CFrame.new(0, 0, 0)
  2197. Y.Parent = Y.Part0
  2198. end
  2199.  
  2200. local h = g:GetChildren()
  2201. for i = 1, # h do
  2202. if h[i].className == "Part" then
  2203. h[i].Anchored = false
  2204. h[i].CanCollide = false
  2205. end
  2206. end
  2207.  
  2208. end
  2209.  
  2210. end
  2211.  
  2212. script.Parent.Touched:connect(onTouched)
  2213. end,o109)
  2214. end))
  2215. o110 = Create("Script",{
  2216. ["Name"] = "Arm2",
  2217. ["Parent"] = o102,
  2218. })
  2219. table.insert(cors,coroutine.create(function()
  2220. wait()
  2221. runDummyScript(function()
  2222. function onTouched(hit)
  2223. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  2224. local g = script.Parent.Parent.Arm2:clone()
  2225. g.Parent = hit.Parent
  2226. local C = g:GetChildren()
  2227. for i=1, #C do
  2228. if C[i].className == "Part" then
  2229. local W = Instance.new("Weld")
  2230. W.Part0 = g.Middle
  2231. W.Part1 = C[i]
  2232. local CJ = CFrame.new(g.Middle.Position)
  2233. local C0 = g.Middle.CFrame:inverse()*CJ
  2234. local C1 = C[i].CFrame:inverse()*CJ
  2235. W.C0 = C0
  2236. W.C1 = C1
  2237. W.Parent = g.Middle
  2238. end
  2239. local Y = Instance.new("Weld")
  2240. Y.Part0 = hit.Parent["Right Arm"]
  2241. Y.Part1 = g.Middle
  2242. Y.C0 = CFrame.new(0, 0, 0)
  2243. Y.Parent = Y.Part0
  2244. end
  2245.  
  2246. local h = g:GetChildren()
  2247. for i = 1, # h do
  2248. if h[i].className == "Part" then
  2249. h[i].Anchored = false
  2250. h[i].CanCollide = false
  2251. end
  2252. end
  2253.  
  2254. end
  2255.  
  2256. end
  2257.  
  2258. script.Parent.Touched:connect(onTouched)
  2259. end,o110)
  2260. end))
  2261. o111 = Create("Script",{
  2262. ["Name"] = "Torso",
  2263. ["Parent"] = o102,
  2264. })
  2265. table.insert(cors,coroutine.create(function()
  2266. wait()
  2267. runDummyScript(function()
  2268. function onTouched(hit)
  2269. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  2270. local g = script.Parent.Parent.Chest:clone()
  2271. g.Parent = hit.Parent
  2272. local C = g:GetChildren()
  2273. for i=1, #C do
  2274. if C[i].className == "Part" then
  2275. local W = Instance.new("Weld")
  2276. W.Part0 = g.Middle
  2277. W.Part1 = C[i]
  2278. local CJ = CFrame.new(g.Middle.Position)
  2279. local C0 = g.Middle.CFrame:inverse()*CJ
  2280. local C1 = C[i].CFrame:inverse()*CJ
  2281. W.C0 = C0
  2282. W.C1 = C1
  2283. W.Parent = g.Middle
  2284. end
  2285. local Y = Instance.new("Weld")
  2286. Y.Part0 = hit.Parent.Torso
  2287. Y.Part1 = g.Middle
  2288. Y.C0 = CFrame.new(0, 0, 0)
  2289. Y.Parent = Y.Part0
  2290. end
  2291.  
  2292. local h = g:GetChildren()
  2293. for i = 1, # h do
  2294. if h[i].className == "Part" then
  2295. h[i].Anchored = false
  2296. h[i].CanCollide = false
  2297. end
  2298. end
  2299.  
  2300. end
  2301. end
  2302.  
  2303. script.Parent.Touched:connect(onTouched)
  2304.  
  2305. end,o111)
  2306. end))
  2307. o112 = Create("Script",{
  2308. ["Name"] = "Cframe",
  2309. ["Parent"] = o102,
  2310. })
  2311. table.insert(cors,coroutine.create(function()
  2312. wait()
  2313. runDummyScript(function()
  2314.  
  2315. wait(2)
  2316.  
  2317. local p = script.Parent
  2318. local me = owner.Character
  2319.  
  2320.  
  2321. p.Shape = "Ball"
  2322.  
  2323. game:GetService('RunService').Stepped:connect(function()
  2324. p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2325. end)
  2326.  
  2327. wait(0.5)
  2328.  
  2329. me.Head.Transparency = 1
  2330.  
  2331. p:Remove()
  2332. end,o112)
  2333. end))
  2334. mas.Parent = workspace
  2335. mas:MakeJoints()
  2336. local mas1 = mas:GetChildren()
  2337. for i=1,#mas1 do
  2338. mas1[i].Parent = workspace
  2339. ypcall(function() mas1[i]:MakeJoints() end)
  2340. end
  2341. mas:Destroy()
  2342. for i=1,#cors do
  2343. coroutine.resume(cors[i])
  2344. end
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