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1 | ||
2 | - | //Czyszczenie z krwi; |
2 | + | |
3 | bind "Q" "lastinv; r_cleardecals"; | |
4 | bind "R" "+reload; r_cleardecals"; | |
5 | bind "shift" "+speed;r_cleardecals"; | |
6 | bind "CTRL" "+duck;r_cleardecals"; | |
7 | Echo Blood Disappear Loaded; | |
8 | ||
9 | Echo Knife Modify Loaded; | |
10 | - | //Noz w lewej; |
10 | + | |
11 | bind "1" "slot1; cl_righthand 1"; | |
12 | bind "2" "slot2; cl_righthand 1"; | |
13 | bind "3" "slot3; cl_righthand 0"; | |
14 | bind "4" "slot4; cl_righthand 1"; | |
15 | bind "5" "slot5; cl_righthand 1"; | |
16 | Echo Knife Modify Loaded; | |
17 | ||
18 | Echo Loadout; | |
19 | cl_showloadout 1; | |
20 | - | //Wyswietlanie caly czas eq; |
20 | + | |
21 | ||
22 | Echo NetGraph Loaded; | |
23 | net_graph "1"; | |
24 | net_graphheight "9999"; | |
25 | - | //NETGRAPH TAB; |
25 | + | |
26 | alias "-scorenet" "-showscores; net_graphheight 9999"; | |
27 | bind "TAB" "+scorenet"; | |
28 | Echo NetGraph Loaded; | |
29 | ||
30 | Echo Smoke lines Loaded; | |
31 | unbind "z"; | |
32 | alias "-smoke" "cl_crosshairsize "4"; cl_crosshairdot "0"; cl_crosshairgap "-2";"; | |
33 | alias "+smoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"; | |
34 | - | // HELP LINES FOR SMOKE; |
34 | + | |
35 | Echo Smoke lines Loaded; | |
36 | ||
37 | - | alias "-smoke" "cl_crosshairsize "4";cl_crosshairdot "0";cl_crosshairgap "-2";"; |
37 | + | |
38 | - | alias "+smoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10";"; |
38 | + | |
39 | alias "voice_chat" "chat_1"; | |
40 | alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"; | |
41 | alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"; | |
42 | - | // WYŁĄCZANIE CZATU W GRZE; |
42 | + | |
43 | bind . "chat_0"; | |
44 | Echo Disabling Voice in Game Loaded; | |
45 | ||
46 | Echo Aliases Loaded; | |
47 | alias "q" "quit"; | |
48 | alias "d" "disconnect"; | |
49 | Echo Aliases Loaded; | |
50 | ||
51 | Echo Other Binds Loaded; | |
52 | - | // ALIASES; |
52 | + | |
53 | bind l +jump // Bind pod skakanie; | |
54 | bind h +spray_menu // Menu Spray; | |
55 | bind t +lookatweapon // Patrzenie na bron; | |
56 | bind x radio1 // Radio z cmd; | |
57 | bind space +duck // Kucanie na spacji; | |
58 | - | // OTHER BINDS; |
58 | + | |
59 | bind mwheelup +jump // Skakanie na myszce; | |
60 | bind mwheeldown +jump // Skakanie na myszce; | |
61 | Echo Other Binds Loaded; | |
62 | ||
63 | Echo Other Toggle Bind Loaded; | |
64 | bindtoggle 6 cl_righthand; | |
65 | bindtoggle 7 cl_showpos; | |
66 | Echo Other Toggle Bind Loaded; | |
67 | ||
68 | Echo Map preload loaded!; | |
69 | cl_forcepreload 1; | |
70 | Echo Map preload loaded!; | |
71 | ||
72 | Echo JumpThrow Loaded; | |
73 | bind "n" "+jumpThrow"; | |
74 | alias "+jumpThrow" "+jump; -attack"; | |
75 | alias "-jumpThrow" "-jump"; | |
76 | - | // MAPPRELOAD; |
76 | + | |
77 | ||
78 | Echo Celownik Loaded; | |
79 | cl_crosshair_drawoutline 0; | |
80 | cl_crosshairalpha "9999"; | |
81 | - | // JUMPRHORW; |
81 | + | |
82 | cl_crosshairdot "0"; | |
83 | cl_crosshairgap "-2"; | |
84 | cl_crosshairscale "1000"; | |
85 | cl_crosshairsize "4"; | |
86 | cl_crosshairstyle "4"; | |
87 | cl_crosshairthickness "1"; | |
88 | - | // CELOWNIK; |
88 | + | |
89 | Echo Celownik Loaded; | |
90 | ||
91 | Echo Volume; | |
92 | Echo Volume mixed up; | |
93 | volume 0.6; | |
94 | Echo Volume; | |
95 | ||
96 | Echo Sensitivity Loaded; | |
97 | mat_monitorgamma_tv_enabled 0; | |
98 | mat_monitorgamma "2.200000"; | |
99 | mat_monitorgamma_tv_enabled "0"; | |
100 | cl_teammate_colors_show 1; | |
101 | Echo Sensitivity Loaded; | |
102 | - | // VOLUME; |
102 | + | |
103 | Echo SHOWING NICKS ALL TIME; | |
104 | bind "o" id; | |
105 | alias id id1; | |
106 | alias id1 "+cl_show_team_equipment; alias id id2"; | |
107 | alias id2 "-cl_show_team_equipment; alias id id1"; | |
108 | - | // SENS AND GAMMA; |
108 | + | |
109 | ||
110 | Echo Fast Q; | |
111 | alias "+knife" "slot3"; | |
112 | alias "-knife" "lastinv"; | |
113 | bind "Q" "+knife"; | |
114 | Echo Fast Q; | |
115 | ||
116 | - | //NICKS ON WALLS; |
116 | + | |
117 | bind "e" "+paka"; | |
118 | alias "+paka" "+use; gameinstructor_enable 1"; | |
119 | alias "-paka" "-use; gameinstructor_enable 0"; | |
120 | Echo Bomb E; | |
121 | ||
122 | echo Walking; | |
123 | alias +shh "incrementvar volume 0 1 0.1;+speed"; | |
124 | - | //FAST Q; |
124 | + | alias -shh "incrementvar volume 0 1 -0.1;-speed"; |
125 | bind "shift" "+shh"; | |
126 | echo Walking; | |
127 | ||
128 | echo Duck; | |
129 | alias +shhd "incrementvar volume 0 1 0.1;+duck"; | |
130 | alias -shhd "incrementvar volume 0 1 -0.1;-duck"; | |
131 | - | //SHOWING BOMB; |
131 | + | bind "space" "+shhd"; |
132 | echo Duck; |