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- Echo Blood Disappear Loaded;
- bind "Q" "lastinv; r_cleardecals";
- bind "R" "+reload; r_cleardecals";
- bind "shift" "+speed;r_cleardecals";
- bind "CTRL" "+duck;r_cleardecals";
- Echo Blood Disappear Loaded;
- Echo Knife Modify Loaded;
- bind "0" "slot10; cl_righthand 1";
- bind "1" "slot1; cl_righthand 1";
- bind "2" "slot2; cl_righthand 1";
- bind "3" "slot3; cl_righthand 0";
- bind "4" "slot4; cl_righthand 1";
- bind "5" "slot5; cl_righthand 1";
- Echo Knife Modify Loaded;
- Echo Loadout;
- cl_showloadout 1;
- Echo Loadout;
- Echo NetGraph Loaded;
- net_graph "1";
- net_graphheight "9999";
- alias "+scorenet" "+showscores; net_graphheight 0";
- alias "-scorenet" "-showscores; net_graphheight 9999";
- bind "TAB" "+scorenet";
- Echo NetGraph Loaded;
- Echo Smoke lines Loaded;
- unbind "z";
- alias "-smoke" "cl_crosshairsize "4"; cl_crosshairdot "0"; cl_crosshairgap "-2";";
- alias "+smoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10";
- bind "z" "+smoke";
- Echo Smoke lines Loaded;
- Echo Disabling Voice in Game Loaded;
- alias "disablevoice" "voice_chat";
- alias "voice_chat" "chat_1";
- alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0";
- alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1";
- bind , "chat_1";
- bind . "chat_0";
- Echo Disabling Voice in Game Loaded;
- Echo Aliases Loaded;
- alias "q" "quit";
- alias "d" "disconnect";
- Echo Aliases Loaded;
- Echo Other Binds Loaded;
- unbind "k" // Mówienie k;
- bind l +jump // Bind pod skakanie;
- bind h +spray_menu // Menu Spray;
- bind t +lookatweapon // Patrzenie na bron;
- bind x radio1 // Radio z cmd;
- bind space +duck // Kucanie na spacji;
- bind v +voicerecord // Mówienie v;
- bind mwheelup +jump // Skakanie na myszce;
- bind mwheeldown +jump // Skakanie na myszce;
- Echo Other Binds Loaded;
- Echo Other Toggle Bind Loaded;
- bindtoggle 6 cl_righthand;
- bindtoggle 7 cl_showpos;
- Echo Other Toggle Bind Loaded;
- Echo Map preload loaded!;
- cl_forcepreload 1;
- Echo Map preload loaded!;
- Echo JumpThrow Loaded;
- bind "n" "+jumpThrow";
- alias "+jumpThrow" "+jump; -attack";
- alias "-jumpThrow" "-jump";
- Echo JumpThrow Loaded;
- Echo Celownik Loaded;
- cl_crosshair_drawoutline 0;
- cl_crosshairalpha "9999";
- cl_crosshaircolor "4";
- cl_crosshairdot "0";
- cl_crosshairgap "-2";
- cl_crosshairscale "1000";
- cl_crosshairsize "4";
- cl_crosshairstyle "4";
- cl_crosshairthickness "1";
- cl_crosshairusealpha "1";
- Echo Celownik Loaded;
- Echo Volume;
- Echo Volume mixed up;
- volume 0.6;
- Echo Volume;
- Echo Sensitivity Loaded;
- mat_monitorgamma_tv_enabled 0;
- mat_monitorgamma "2.200000";
- mat_monitorgamma_tv_enabled "0";
- cl_teammate_colors_show 1;
- Echo Sensitivity Loaded;
- Echo SHOWING NICKS ALL TIME;
- bind "o" id;
- alias id id1;
- alias id1 "+cl_show_team_equipment; alias id id2";
- alias id2 "-cl_show_team_equipment; alias id id1";
- Echo SHOWING NICKS ALL TIME;
- Echo Fast Q;
- alias "+knife" "slot3";
- alias "-knife" "lastinv";
- bind "Q" "+knife";
- Echo Fast Q;
- Echo Bomb E;
- bind "e" "+paka";
- alias "+paka" "+use; gameinstructor_enable 1";
- alias "-paka" "-use; gameinstructor_enable 0";
- Echo Bomb E;
- echo Walking;
- alias +shh "incrementvar volume 0 1 0.1;+speed";
- alias -shh "incrementvar volume 0 1 -0.1;-speed";
- bind "shift" "+shh";
- echo Walking;
- echo Duck;
- alias +shhd "incrementvar volume 0 1 0.1;+duck";
- alias -shhd "incrementvar volume 0 1 -0.1;-duck";
- bind "space" "+shhd";
- echo Duck;
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