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1 | -- Visualizer by TameDoNotClick!! Enjoy | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | do | |
5 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
6 | script.Parent = Player.Character | |
7 | ||
8 | --RemoteEvent for communicating | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | ||
12 | --Fake event to make stuff like Mouse.KeyDown work | |
13 | local function fakeEvent() | |
14 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | ||
19 | --Creating fake input objects with fake variables | |
20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
24 | end} | |
25 | --Merged 2 functions into one by checking amount of arguments | |
26 | CAS.UnbindAction = CAS.BindAction | |
27 | ||
28 | --This function will trigger the events that have been :Connect()'ed | |
29 | local function te(self,ev,...) | |
30 | local t = m[ev] | |
31 | if t and t._fakeEvent and t.Function then | |
32 | t.Function(...) | |
33 | end | |
34 | end | |
35 | m.TrigEvent = te | |
36 | UIS.TrigEvent = te | |
37 | ||
38 | Event.OnServerEvent:Connect(function(plr,io) | |
39 | if plr~=Player then return end | |
40 | if io.isMouse then | |
41 | m.Target = io.Target | |
42 | m.Hit = io.Hit | |
43 | else | |
44 | local b = io.UserInputState == Enum.UserInputState.Begin | |
45 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
46 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
47 | end | |
48 | for _,t in pairs(CAS.Actions) do | |
49 | for _,k in pairs(t.Keys) do | |
50 | if k==io.KeyCode then | |
51 | t.Function(t.Name,io.UserInputState,io) | |
52 | end | |
53 | end | |
54 | end | |
55 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
56 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
57 | end | |
58 | end) | |
59 | Event.Parent = NLS([==[ | |
60 | local Player = game:GetService("Players").LocalPlayer | |
61 | local Event = script:WaitForChild("UserInput_Event") | |
62 | ||
63 | local UIS = game:GetService("UserInputService") | |
64 | local input = function(io,a) | |
65 | if a then return end | |
66 | --Since InputObject is a client-side instance, we create and pass table instead | |
67 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
68 | end | |
69 | UIS.InputBegan:Connect(input) | |
70 | UIS.InputEnded:Connect(input) | |
71 | ||
72 | local Mouse = Player:GetMouse() | |
73 | local h,t | |
74 | --Give the server mouse data 30 times every second, but only if the values changed | |
75 | --If player is not moving their mouse, client won't fire events | |
76 | while wait(1/30) do | |
77 | if h~=Mouse.Hit or t~=Mouse.Target then | |
78 | h,t=Mouse.Hit,Mouse.Target | |
79 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
80 | end | |
81 | end]==],Player.Character) | |
82 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
83 | end | |
84 | local Player = owner | |
85 | local Character = Player.Character | |
86 | local MarketplaceService = game:GetService("MarketplaceService") | |
87 | local Part = Instance.new("Part",workspace) | |
88 | local CorePart = Instance.new("Part",Character.Torso) | |
89 | local Weld = Instance.new("Weld",CorePart) | |
90 | local SurfaceGui = Instance.new("SurfaceGui",Part) | |
91 | local Visualizer = Instance.new("ImageLabel",SurfaceGui) | |
92 | local Visualizer2 = Instance.new("ImageLabel",SurfaceGui) | |
93 | local Name = Instance.new("TextBox",SurfaceGui) | |
94 | local RootPart = Character.Torso | |
95 | ||
96 | Part.Size = Vector3.new(11,5.5,.25) | |
97 | Part.Material = Enum.Material.Neon | |
98 | Part.BrickColor = BrickColor.new("Bright red") | |
99 | Part.Transparency = .5 | |
100 | Part.CanCollide = false | |
101 | Part.Anchored = true | |
102 | ||
103 | CorePart.Size = Vector3.new(.5,.5,.5) | |
104 | CorePart.Transparency = 1 | |
105 | CorePart.CanCollide = false | |
106 | ||
107 | Weld.Part1 = Character.Torso | |
108 | Weld.Part0 = CorePart | |
109 | Weld.C0 = CFrame.new(0,-1,6) | |
110 | ||
111 | local Song = Instance.new("Sound",Character.Torso) | |
112 | Song.Name = "Song" | |
113 | Song.Volume = 7 | |
114 | Song.Looped = true | |
115 | ||
116 | Visualizer.Size = UDim2.new(0,300,0,450) | |
117 | Visualizer.Position = UDim2.new(0.5,0,0.5,0) | |
118 | Visualizer.Image = "rbxassetid://108418574" | |
119 | Visualizer.BackgroundTransparency = 1 | |
120 | Visualizer.AnchorPoint = Vector2.new(0.5,0.5) | |
121 | ||
122 | Visualizer2.Size = UDim2.new(0,250,0,375) | |
123 | Visualizer2.Position = UDim2.new(0.5,0,0.5,0) | |
124 | - | Visualizer2.Image = "rbxassetid://3345680968" |
124 | + | Visualizer2.Image = "rbxassetid://3345680956" |
125 | Visualizer2.BackgroundTransparency = 1 | |
126 | Visualizer2.AnchorPoint = Vector2.new(0.5,0.5) | |
127 | ||
128 | Name.Size = UDim2.new(0,300,0,50) | |
129 | Name.Position = UDim2.new(0,10,0,550) | |
130 | Name.Text = "Playing: Nothing!" | |
131 | Name.BackgroundTransparency = 1 | |
132 | Name.Font = Enum.Font.Arcade | |
133 | Name.TextXAlignment = Enum.TextXAlignment.Left | |
134 | Name.TextSize = 20 | |
135 | ||
136 | local LoudnessEvent = Instance.new("RemoteEvent") | |
137 | LoudnessEvent.Name = "LoudnessEvent" | |
138 | LoudnessEvent.Parent = NLS([==[ | |
139 | local LoudnessEvent = script.LoudnessEvent | |
140 | local Song = game.Players.LocalPlayer.Character.Torso.Song | |
141 | game:GetService("RunService").Heartbeat:Connect(function() | |
142 | LoudnessEvent:FireServer(Song.PlaybackLoudness) | |
143 | end) | |
144 | ]==],owner.PlayerGui) | |
145 | ||
146 | spawn(function() | |
147 | local function onLoudnessEvent(Player,PL) | |
148 | local Loudness = PL | |
149 | Part.CFrame = CFrame.new(CorePart.Position)*CFrame.Angles(math.rad(CorePart.Orientation.X),math.rad(CorePart.Orientation.Y+180),math.rad(CorePart.Orientation.Z)) | |
150 | Visualizer.Size = UDim2.new(Loudness/2000,300,Loudness/1800,450) | |
151 | Visualizer2.Size = UDim2.new(Loudness/2000,250,Loudness/1800,375) | |
152 | end | |
153 | LoudnessEvent.OnServerEvent:Connect(onLoudnessEvent) | |
154 | Player.Chatted:Connect(function(Message) | |
155 | if Message:sub(1,5) == "Play/" then | |
156 | local Id = Message:sub(6,#Message) | |
157 | if tonumber (Id) then | |
158 | Song.SoundId = ("rbxassetid://"..Id) | |
159 | Song:Play() | |
160 | local SongInfo = MarketplaceService:GetProductInfo(Id,Enum.InfoType.Asset) | |
161 | Name.Text = ("Playing: "..SongInfo.Name) | |
162 | end | |
163 | end | |
164 | if Message:sub(1,6) == "Color/" then | |
165 | local Color = Message:sub(7,#Message) | |
166 | if tostring (Color) then | |
167 | Part.BrickColor = BrickColor.new(Color) | |
168 | end | |
169 | end | |
170 | end) | |
171 | end) | |
172 | print"Tame's visualizer has been loaded!" |