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1
-----------//KRYSTAL DANCE V2\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 14
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://236146895"
278
introsound.Volume = 8
279
introsound:Play()
280
281
shades = Instance.new("Part",Character)
282-
fedora = Instance.new("Part",Character)
282+
283-
fedora.Size = Vector3.new(2,2,2)
283+
284-
fedora.CFrame = Head.CFrame
284+
285-
fedora.CanCollide = false
285+
286-
fedoraweld = Instance.new("Weld",fedora)
286+
287-
fedoraweld.Part0 = fedora
287+
288-
fedoraweld.Part1 = Head
288+
289-
fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
289+
290-
mfedora = Instance.new("SpecialMesh", fedora)
290+
291-
mfedora.MeshType = "FileMesh"
291+
292-
mfedora.Scale = Vector3.new(.97, .97, .97)
292+
mshades.MeshId = 'http://www.roblox.com/asset/?id=1577360'
293-
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
293+
mshades.TextureId = 'https://web.roblox.com/library/4709847816/Clockwork-Shades-Blue'
294
-- http://www.roblox.com/asset/?id=1577349
295
296
coroutine.wrap(function()
297
while wait() do
298
Head.face.Texture = "rbxasset://textures/face.png"
299
hum.WalkSpeed = ws
300
end
301
end)()
302
godmode = coroutine.wrap(function()
303
for i,v in pairs(Character:GetChildren()) do
304
if v:IsA("BasePart") and v ~= Root then
305
v.Anchored = false
306-
mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
306+
307
end
308
while true do
309-
if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
309+
310-
v:Remove()
310+
311
hum.Health = math.huge
312
wait()
313
end
314
end)
315
godmode()
316
ff = Instance.new("ForceField", Character)
317
ff.Visible = false
318-
LeftArm.BrickColor = BrickColor.new("Really black")
318+
319-
RightArm.BrickColor = BrickColor.new("Really black")
319+
320-
Head.BrickColor = BrickColor.new("White")
320+
321-
Torso.BrickColor = BrickColor.new("Really black")
321+
322-
LeftLeg.BrickColor = BrickColor.new("Really black")
322+
323-
RightLeg.BrickColor = BrickColor.new("Really black")
323+
324
end)()
325
326
function damagealll(Radius,Position)		
327
	local Returning = {}		
328
	for _,v in pairs(workspace:GetChildren()) do		
329
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
330
if v:FindFirstChild("Torso") then		
331
			local Mag = (v.Torso.Position - Position).magnitude		
332
			if Mag < Radius then		
333
				table.insert(Returning,v)		
334
			end
335
elseif v:FindFirstChild("UpperTorso") then	
336
			local Mag = (v.UpperTorso.Position - Position).magnitude		
337
			if Mag < Radius then		
338
				table.insert(Returning,v)		
339
			end
340
end	
341
		end		
342
	end		
343
	return Returning		
344
end
345
346
ArtificialHB = Instance.new("BindableEvent", script)
347
ArtificialHB.Name = "Heartbeat"
348
script:WaitForChild("Heartbeat")
349
350
frame = 1 / 60
351
tf = 0
352
allowframeloss = false
353
tossremainder = false
354
355
356
lastframe = tick()
357
script.Heartbeat:Fire()
358
359
360
game:GetService("RunService").Heartbeat:connect(function(s, p)
361
	tf = tf + s
362
	if tf >= frame then
363
		if allowframeloss then
364
			script.Heartbeat:Fire()
365
			lastframe = tick()
366
		else
367
			for i = 1, math.floor(tf / frame) do
368
				script.Heartbeat:Fire()
369
			end
370
			lastframe = tick()
371
		end
372
		if tossremainder then
373
			tf = 0
374
		else
375
			tf = tf - frame * math.floor(tf / frame)
376
		end
377
	end
378
end)
379
380
function swait(num)
381
	if num == 0 or num == nil then
382
		game:service("RunService").Stepped:wait(0)
383
	else
384
		for i = 0, num do
385
			game:service("RunService").Stepped:wait(0)
386
		end
387
	end
388
end
389
390
intro = true
391
ws = 0
392
393
bigfedora = Instance.new("Part",Character)
394
bigfedora.Size = Vector3.new(2,2,2)
395
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
396
bigfedora.CanCollide = false
397
bigfedora.Anchored = true
398
bigfedora.Name = "mbigf"
399
mbigfedora = Instance.new("SpecialMesh", bigfedora)
400
mbigfedora.MeshType = "FileMesh"
401
mbigfedora.Scale = Vector3.new(6, 7, 7)
402
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
403
for i,v in pairs(Character:GetDescendants()) do
404
if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
405
end
406
end
407
for i = 1, 60 do
408
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
409
swait()
410
end
411
wait(.25)
412
for i,v in pairs(Character:GetDescendants()) do
413
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
414-
for _,n in pairs(Character:GetChildren()) do
414+
415-
if n:IsA("Accessory") then n:Remove() end
415+
416
for i = 1, 50 do
417-
for _,x in pairs(Character:GetChildren()) do
417+
bigfedora:Destroy()
418-
if x:IsA("Decal") then x:Remove() end
418+
419
end
420
zmc = 0
421
for i = 1, 29 do
422
zmc = zmc + 2
423
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
424
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
425
swait()
426
end
427
bigfedora:Remove()
428
429
ws = 14
430
431
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
432
so = Instance.new("Sound")
433
so.Parent = PARENT
434
so.SoundId = "rbxassetid://"..ID
435
so.Volume = VOL
436
so.Looped = LOOP
437
438
so:Play()
439
removeuseless:AddItem(so,REMOVE)
440
end
441
442
mouse.KeyDown:connect(function(Press)
443
Press=Press:lower()
444
if Press=='k' then
445
if dancing then
446
dancing = false
447
else
448-
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
448+
449
ws = 0
450
change = .5
451
attacking = true
452
jam = Instance.new("Sound",Torso)
453
jam.SoundId = "rbxassetid://665751753"
454
jam.Volume = 8
455
jam.Looped = true
456
jam.TimePosition = 22.3
457
jam:Play()
458
lol90 = 0
459
coroutine.wrap(function()
460
while dancing do
461
lol90 = lol90 + 11
462
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
463
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
464
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
465
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
466
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
467
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
468
swait()
469
end
470
ws = 14
471
jam:Remove()
472
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
473
attacking = false
474
end)()
475
end
476
end
477
end)
478
479
mouse.KeyDown:connect(function(Press)
480
Press=Press:lower()
481
if Press=='j' then
482
if dancing then
483
dancing = false
484
else
485
dancing = true
486
ws = 3
487
change = .5
488
attacking = true
489
g1 = Instance.new("BodyGyro", Root)
490
g1.D = 175
491
g1.P = 20000
492
g1.MaxTorque = Vector3.new(0,9000,0)
493
herecomesthemoney = Instance.new("Sound",Torso)
494
herecomesthemoney.Pitch = 1
495
herecomesthemoney.SoundId = "rbxassetid://2426693638"
496
herecomesthemoney.Volume = 8
497
herecomesthemoney.Looped = true
498
herecomesthemoney:Play()
499
robuxpile = Instance.new("Part",Torso)
500
robuxpile.Size = Vector3.new(1,1,1)
501
robuxpile.CFrame = LeftArm.CFrame
502
robuxpile.CanCollide = false
503
robuxpileweld = Instance.new("Weld",robuxpile)
504
robuxpileweld.Part0 = robuxpile
505
robuxpileweld.Part1 = Torso
506
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
507
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
508
mrobuxpile.MeshType = "FileMesh"
509
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
510
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
511
coroutine.wrap(function()
512
coroutine.wrap(function()
513
while wait(.35) do
514
if not dancing then break end
515
local robux = Instance.new("Part",Torso)
516
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
517
robux.Anchored = false
518
robux.CanCollide = true
519
robux.Size = Vector3.new(1,1,1)
520
removeuseless:AddItem(robux,4)
521
mrobux = Instance.new("SpecialMesh", robux)
522
mrobux.MeshType = "FileMesh"
523
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
524
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
525
bov = Instance.new("BodyVelocity",robux)
526
bov.maxForce = Vector3.new(99999,99999,99999)
527
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
528
bov.velocity = robux.CFrame.lookVector*45
529
removeuseless:AddItem(bov,.1)
530
end
531
end)()
532
while dancing do
533
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
534
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
535
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
536
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
537
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
538
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
539
swait()
540
end
541
ws = 14
542
removeuseless:AddItem(g1,.001)
543
robuxpile:Remove()
544
attacking = false
545
end)()
546
end
547
end
548
end)
549
550
mouse.KeyDown:connect(function(Press)
551
Press=Press:lower()
552
if Press=='h' then
553
if dancing then
554
dancing = false
555
else
556
dancing = true
557
ws = 0
558
change = .5
559
attacking = true
560
jellyfishjam = Instance.new("Sound",Torso)
561
jellyfishjam.SoundId = "rbxassetid://840189092"
562
jellyfishjam.Volume = 8
563
jellyfishjam.Looped = true
564
jellyfishjam.TimePosition = 14.8
565
jellyfishjam:Play()
566
coroutine.wrap(function()
567
while dancing do
568
for i = 1, 15 do
569
if not dancing then break end
570
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
571
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
572
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
573
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
574
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
575
swait()
576
end
577
for i = 1, 15 do
578
if not dancing then break end
579
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
580
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
581
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
582
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
583
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
584
swait()
585
end
586
for i = 1, 15 do
587
if not dancing then break end
588
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
589
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
590
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
591
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
592
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
593
swait()
594
end
595
for i = 1, 15 do
596
if not dancing then break end
597
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
598
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
599
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
600
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
601
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
602
swait()
603
end
604
swait()
605
end
606
ws = 14
607
attacking = false
608
end)()
609
end
610
end
611
end)
612
613
mouse.KeyDown:connect(function(Press)
614
Press=Press:lower()
615
if Press=='g' then
616
if dancing then
617
dancing = false
618
else
619
dancing = true
620
ws = 0
621
change = .5
622
attacking = true
623
deadmau7 = Instance.new("Sound",Torso)
624
deadmau7.SoundId = "rbxassetid://168166611"
625
deadmau7.Volume = 8
626
deadmau7.Looped = true
627
deadmau7:Play()
628
coroutine.wrap(function()
629
coroutine.wrap(function()
630
while dancing do
631
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
632
swait()
633
end
634
end)()
635
while dancing do
636
for i = 1, 28 do
637
if not dancing then break end
638
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
639
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
640
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
641
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
642
swait()
643
end
644
for i = 1, 28 do
645
if not dancing then break end
646
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
647
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
648
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
649
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
650
swait()
651
end
652
swait()
653
end
654
ws = 14
655
deadmau7:Remove()
656
attacking = false
657
end)()
658
end
659
end
660
end)
661
662
mouse.KeyDown:connect(function(Press)
663
Press=Press:lower()
664
if Press=='f' then
665
if dancing then
666
dancing = false
667
else
668
dancing = true
669
ws = 6
670
change = .5
671
attacking = true
672
bennyhill = Instance.new("Sound",Torso)
673
bennyhill.SoundId = "rbxassetid://138211362"
674
bennyhill.Volume = 8
675
bennyhill.Looped = true
676
bennyhill:Play()
677
coroutine.wrap(function()
678
while dancing do
679
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
680
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
681
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
682
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
683
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
684
swait()
685
end
686
ws = 14
687
bennyhill:Remove()
688
attacking = false
689
end)()
690
end
691
end
692
end)
693
694
mouse.KeyDown:connect(function(Press)
695
Press=Press:lower()
696
if Press=='p' then
697
if dancing then
698
dancing = false
699
else
700
dancing = true
701
ws = 0
702
change = .5
703
attacking = true
704
barrelspin = 0
705
barrelrollsound = Instance.new("Sound",Torso)
706
barrelrollsound.SoundId = "rbxassetid://505320170"
707
barrelrollsound.Volume = 8
708
barrelrollsound.Looped = true
709
barrelrollsound:Play()
710
barrol = Instance.new("Part",Torso)
711
barrol.Size = Vector3.new(1,1,1)
712
barrol.CFrame = Torso.CFrame
713
barrol.CanCollide = false
714
barrolweld = Instance.new("Weld",barrol)
715
barrolweld.Part0 = barrol
716
barrolweld.Part1 = Torso
717
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
718
mbarrol = Instance.new("SpecialMesh", barrol)
719
mbarrol.MeshType = "FileMesh"
720
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
721
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
722
coroutine.wrap(function()
723
while dancing do
724
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
725
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
726
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
727
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
728
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
729
swait()
730
end
731
ws = 14
732
barrol:Remove()
733
attacking = false
734
end)()
735
end
736
end
737
end)
738
739
mouse.KeyDown:connect(function(Press)
740
Press=Press:lower()
741
if Press=='q' then
742
if dancing then
743
dancing = false
744
else
745
dancing = true
746
ws = 0
747
change = .5
748
spinningmove = 0
749
dbwouldlovethis = Instance.new("Sound",Torso)
750
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
751
dbwouldlovethis.Volume = 8
752
dbwouldlovethis.Looped = true
753
dbwouldlovethis:Play()
754
attacking = true
755
coroutine.wrap(function()
756
while dancing do
757
spinningmove = spinningmove + 10
758
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
759
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
760
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
761
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
762
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
763
swait()
764
end
765
ws = 14
766
dbwouldlovethis:Remove()
767
attacking = false
768
end)()
769
end
770
end
771
end)
772
773
774
mouse.KeyDown:connect(function(Press)
775
Press=Press:lower()
776
if Press=='u' then
777
if dancing then
778
dancing = false
779
else
780
dancing = true
781
ws = 6
782
change = .5
783
attacking = true
784
slavdance = Instance.new("Sound",Torso)
785
slavdance.SoundId = "rbxassetid://2341226836"
786
slavdance.Volume = 6
787
slavdance.Looped = true
788
slavdance:Play()
789
coroutine.wrap(function()
790
while dancing do
791
for i = 1, 17 do
792
if not dancing then break end
793
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
794
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
795
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
796
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
797
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
798
swait()
799
end
800
for i = 1, 17 do
801
if not dancing then break end
802
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
803
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
804
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
805
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
806
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
807
swait()
808
end
809
swait()
810
end
811
ws = 14
812
slavdance:Remove()
813
attacking = false
814
end)()
815
end
816
end
817
end)
818
819
mouse.KeyDown:connect(function(Press)
820
Press=Press:lower()
821
if Press=='y' then
822
if dancing then
823
dancing = false
824
else
825
dancing = true
826
ws = 0
827
change = .5
828
walkforward = 0
829
walkrotation = 0
830
attacking = true
831
truelegend = Instance.new("Sound",Torso)
832
truelegend.SoundId = "rbxassetid://487872908"
833
truelegend.TimePosition = 13.98
834
truelegend.Volume = 8
835
truelegend.Looped = true
836
truelegend:Play()
837
coroutine.wrap(function()
838
while dancing do
839
for i = 1, 100 do
840
if not dancing then break end
841
walkforward = walkforward + .1
842
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
843
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
844
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
845
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
846
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
847
swait()
848
end
849
for i = 1, 50 do
850
if not dancing then break end
851
walkrotation = walkrotation + 15
852
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
853
swait()
854
end
855
walkrotation = 0
856
for i = 1, 100 do
857
if not dancing then break end
858
walkforward = walkforward - .1
859
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
860
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
861
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
862
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
863
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
864
swait()
865
end
866
for i = 1, 50 do
867
if not dancing then break end
868
walkrotation = walkrotation + 15
869
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
870
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
871
swait()
872
end
873
walkrotation = 0
874
swait()
875
end
876
ws = 14
877
truelegend:Remove()
878
attacking = false
879
end)()
880
end
881
end
882
end)
883
884
mouse.KeyDown:connect(function(Press)
885
Press=Press:lower()
886
if Press=='t' then
887
if dancing then
888
dancing = false
889
else
890
dancing = true
891
ws = 0
892
change = .5
893
attacking = true
894
plummusic = Instance.new("Sound",Torso)
895
plummusic.Volume = 8
896
plummusic.Looped = true
897
plummusic.SoundId = "rbxassetid://2526093213"
898
plummusic:Play()
899
coroutine.wrap(function()
900
while dancing do
901
for i = 1, 20 do
902
if not dancing then break end
903
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
904
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
905
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
906
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
907
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
908
swait()
909
end
910
for i = 1, 20 do
911
if not dancing then break end
912
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
913
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
914
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
915
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
916
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
917
swait()
918
end
919
swait()
920
end
921
ws = 14
922
plummusic:Remove()
923
attacking = false
924
end)()
925
end
926
end
927
end)
928
929
mouse.KeyDown:connect(function(Press)
930
Press=Press:lower()
931
if Press=='e' then
932
if dancing then
933
dancing = false
934
else
935
dancing = true
936
ws = 0
937
change = .5
938
attacking = true
939
mrozo = Instance.new("Sound",Torso)
940
mrozo.Volume = 8
941
mrozo.SoundId = "rbxassetid://335701357"
942
mrozo.Looped = true
943
mrozo.TimePosition = 10
944
mrozo:Play()
945
coroutine.wrap(function()
946
while dancing do
947
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
948
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
949
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
950
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
951
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
952
swait()
953
end
954
mrozo:Remove()
955
ws = 14
956
attacking = false
957
end)()
958
end
959
end
960
end)
961
962
mouse.KeyDown:connect(function(Press)
963
Press=Press:lower()
964
if Press=='r' then
965
if dancing then
966
dancing = false
967
else
968
ws = 6
969
recordbaby = 0
970
dancing = true
971
change = .5
972
attacking = true
973
spinme = Instance.new("Sound",Torso)
974
spinme.Volume = 8
975
spinme.SoundId = "rbxassetid://145799973"
976
spinme.Looped = true
977
spinme:Play()
978
coroutine.wrap(function()
979
while dancing do
980
recordbaby = recordbaby + 10
981
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
982
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
983
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
984
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
985
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
986
swait()
987
end
988
spinme:Remove()
989
ws = 14
990
attacking = false
991
end)()
992
end
993
end
994
end)
995
996
function ray(pos, dir, rang, ignoredesc)
997
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
998
end
999
1000
function ray2(startpos, endpos, distance, ignore)
1001
local dir = CFrame.new(startpos,endpos).lookVector
1002
return ray(startpos, dir, distance, ignore)
1003
end
1004
1005
checks1 = coroutine.wrap(function() -------Checks
1006
while true do
1007
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1008
if Root.Velocity.y > 1 then
1009
position = "Jump"
1010
elseif Root.Velocity.y < -1 then
1011
position = "Falling"
1012
elseif Root.Velocity.Magnitude < 2 then
1013
position = "Idle"
1014
elseif Root.Velocity.Magnitude > 2 then
1015
position = "Walking"
1016
elseif Root.Velocity.Magnitude > 20 then
1017
position = "Running"
1018
else
1019
end
1020
wait()
1021
end
1022
end)
1023
checks1()
1024
1025
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1026
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1027
end
1028
1029
function ray2(StartPos, EndPos, Distance, Ignore)
1030
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1031
return ray(StartPos, DIRECTION, Distance, Ignore)
1032
end
1033
1034
OrgnC0 = Neck.C0
1035
local movelimbs = coroutine.wrap(function()
1036
while RunSrv.RenderStepped:wait() do
1037
TrsoLV = Torso.CFrame.lookVector
1038
Dist = nil
1039
Diff = nil
1040
if not MseGuide then
1041
print("Failed to recognize")
1042
else
1043
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1044
Dist = (Head.CFrame.p-Point).magnitude
1045
Diff = Head.CFrame.Y-Point.Y
1046
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1047
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1048
Diff2 = LeftArm.CFrame.Y-Point.Y
1049
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1050
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1051
end
1052
end
1053
end)
1054
movelimbs()
1055
immortal = {}
1056
for i,v in pairs(Character:GetDescendants()) do
1057
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1058
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1059
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1060
		end
1061
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1062
	elseif v:IsA("JointInstance") then
1063
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1064
	end
1065
end
1066
for e = 1, #immortal do
1067
	if immortal[e] ~= nil then
1068
		local STUFF = immortal[e]
1069
		local PART = STUFF[1]
1070
		local PARENT = STUFF[2]
1071
		local MATERIAL = STUFF[3]
1072
		local COLOR = STUFF[4]
1073
		local TRANSPARENCY = STUFF[5]
1074
if levitate then
1075
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1076
			PART.Material = MATERIAL
1077
			PART.Color = COLOR
1078
			PART.Transparency = TRANSPARENCY
1079
		end
1080
		PART.AncestryChanged:connect(function()
1081
			PART.Parent = PARENT
1082
		end)
1083
else
1084
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1085
			PART.Material = MATERIAL
1086
			PART.Color = COLOR
1087
			PART.Transparency = TRANSPARENCY
1088
		end
1089
		PART.AncestryChanged:connect(function()
1090
			PART.Parent = PARENT
1091
		end)
1092
end
1093
	end
1094
end
1095
function immortality()
1096
	for e = 1, #immortal do
1097
		if immortal[e] ~= nil then
1098
			local STUFF = immortal[e]
1099
			local PART = STUFF[1]
1100
			local PARENT = STUFF[2]
1101
			local MATERIAL = STUFF[3]
1102
			local COLOR = STUFF[4]
1103
			local TRANSPARENCY = STUFF[5]
1104
			if PART.ClassName == "Part" and PART == Root then
1105
				PART.Material = MATERIAL
1106
				PART.Color = COLOR
1107
				PART.Transparency = TRANSPARENCY
1108
			end
1109
			if PART.Parent ~= PARENT then
1110
				hum:Remove()
1111
				PART.Parent = PARENT
1112
				hum = Instance.new("Humanoid",Character)
1113
                                hum.Name = "noneofurbusiness"
1114
			end
1115
		end
1116
	end
1117
end
1118
coroutine.wrap(function()
1119
while true do
1120
if hum.Health < .1 then
1121
deadsound = Instance.new("Sound", Torso)
1122
deadsound.Volume = 6
1123
deadsound.SoundId = "rbxassetid://1411352723"
1124
deadsound:Play()
1125
immortality()
1126
end
1127
wait()
1128
end
1129
end)()
1130
1131
local anims = coroutine.wrap(function()
1132
while true do
1133
settime = 0.05
1134
sine = sine + change
1135
if position == "Jump" and attacking == false then
1136
change = 1
1137
spin = false
1138
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1139
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1140
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1141
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1142
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1143
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1144
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1145
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1146
elseif position == "Falling" and attacking == false then
1147
change = 1
1148
spin = false
1149
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1150
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1151
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1152
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1153
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1154
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1155
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1156
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1157
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1158
elseif position == "Walking" and attacking == false and running == false then
1159
change = 1.2
1160
walking = true
1161
spin = false
1162
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1163
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1164
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1165
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1166
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1167
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1168
elseif position == "Idle" and attacking == false and running == false then
1169
change = .5
1170
spin = true
1171
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1172
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1173
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1174
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1175
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1176
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1177
elseif position == "Running" and attacking == false then
1178
change = 1
1179
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1180
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1181
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1182
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1183
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1184
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1185
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1186
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1187
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1188
end
1189
swait()
1190
end
1191
end)
1192
anims()
1193
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")