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krystal dance 2 no character edit

Apr 11th, 2019
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  1. -----------//KRYSTAL DANCE V2\\-----------
  2. --[[Movelist
  3. Q = The Swoosher
  4. E = The nutty
  5. R = Spin me right round!
  6. T = Plum juice dance
  7. Y = Moonwalk
  8. U = Slav dance
  9. P = Barrel roll
  10. F = The Jerky
  11. G = The Shuffle
  12. H = The Spongebob
  13. J = Here comes the money!
  14. K = Runnin' in the 90's
  15. ---------]]
  16.  
  17. --Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
  18. --Also subscribe to Vengefulprogram--
  19. --Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
  20. --This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
  21. --Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
  22. --#makeoldscriptsgreatagain--
  23.  
  24. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  25. do
  26. script.Parent = owner.Character
  27. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  28. local function NewFakeEvent()
  29. local Bind = Instance.new("BindableEvent")
  30. local Fake;Fake = {Connections = {},
  31. fakeEvent=true;
  32. Connect=function(self,Func)
  33. Bind.Event:connect(Func)
  34. self.Connections[Bind] = true
  35. return setmetatable({Connected = true},{
  36. __index = function (self,Index)
  37. if Index:lower() == "disconnect" then
  38. return function() Fake.Connections[Bind] = false;self.Connected = false end
  39. end
  40. return Fake[Index]
  41. end;
  42. __tostring = function() return "Connection" end;
  43. })
  44. end}
  45. Fake.connect = Fake.Connect;return Fake;
  46. end
  47. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  48. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  49. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  50. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  51. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  52. local function TriggerEvent(self,Event,...)
  53. local Trigger = Mouse[Event]
  54. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  55. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  56. end
  57. end
  58. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  59. Event.OnServerEvent:Connect(function(FiredBy,Input)
  60. if FiredBy.Name ~= owner.Name then return end
  61. if Input.MouseEvent then
  62. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  63. else
  64. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  65. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  66. for _,Action in pairs(ContextActionService.Actions) do
  67. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  68. end
  69. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  70. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  71. end
  72. end)
  73. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  74. Event.Parent = NLS([[
  75. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  76. local Input = function(Input,gameProcessedEvent)
  77. if gameProcessedEvent then return end
  78. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  79. end
  80. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  81. local Hit,Target
  82. while wait(1/30) do
  83. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  84. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  85. end
  86. end
  87. ]],owner.Character)
  88. end
  89. RealGame = game;game = setmetatable({},{
  90. __index = function (self,Index)
  91. local Sandbox = function (Thing)
  92. if Thing:IsA("Player") then
  93. local RealPlayer = Thing
  94. return setmetatable({},{
  95. __index = function (self,Index)
  96. local Type = type(RealPlayer[Index])
  97. if Type == "function" then
  98. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  99. return function (self)return InternalData["Mouse"] end
  100. end
  101. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  102. end
  103. return RealPlayer[Index]
  104. end;
  105. __tostring = function(self) return RealPlayer.Name end
  106. })
  107. end
  108. end
  109. if RealGame[Index] then
  110. local Type = type(RealGame[Index])
  111. if Type == "function" then
  112. if Index:lower() == "getservice" or Index:lower() == "service" then
  113. return function (self,Service)
  114. local FakeServices = {
  115. ["players"] = function()
  116. return setmetatable({},{
  117. __index = function (self2,Index2)
  118. local RealService = RealGame:GetService(Service)
  119. local Type2 = type(Index2)
  120. if Type2 == "function" then
  121. return function (self,...) return RealService[Index2](RealService,...)end
  122. else
  123. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  124. return RealService[Index2]
  125. end
  126. end;
  127. __tostring = function(self) return RealGame:GetService(Service).Name end
  128. })
  129. end;
  130. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  131. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  132. ["runservice"] = function()
  133. return setmetatable({},{
  134. __index = function(self2,Index2)
  135. local RealService = RealGame:GetService(Service)
  136. local Type2 = type(Index2)
  137. if Type2 == "function" then
  138. return function (self,...) return RealService[Index2](RealService,...) end
  139. else
  140. local RunServices = {
  141. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  142. ["renderstepped"] = function() return RealService["Stepped"] end
  143. }
  144. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  145. return RealService[Index2]
  146. end
  147. end
  148. })
  149. end
  150. }
  151. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  152. return RealGame:GetService(Service)
  153. end
  154. end
  155. return function (self,...) return RealGame[Index](RealGame,...) end
  156. else
  157. if game:GetService(Index) then return game:GetService(Index) end
  158. return RealGame[Index]
  159. end
  160. end
  161. return nil
  162. end
  163. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  164.  
  165. Player=game.Players.LocalPlayer
  166. Character=Player.Character
  167. Character.Humanoid.Name = "noneofurbusiness"
  168. hum = Character.noneofurbusiness
  169. LeftArm=Character["Left Arm"]
  170. LeftLeg=Character["Left Leg"]
  171. RightArm=Character["Right Arm"]
  172. RightLeg=Character["Right Leg"]
  173. Root=Character["HumanoidRootPart"]
  174. Head=Character["Head"]
  175. Torso=Character["Torso"]
  176. Neck=Torso["Neck"]
  177. mouse = Player:GetMouse()
  178. walking = false
  179. jumping = false
  180. attacking = false
  181. firsttime = false
  182. tauntdebounce = false
  183. position = nil
  184. MseGuide = true
  185. running = false
  186. settime = 0
  187. sine = 0
  188. t = 0
  189. ws = 14
  190. change = 1
  191. combo1 = true
  192. dancing = false
  193. equip = false
  194. dgs = 75
  195. combo2 = false
  196. switch1 = true
  197. switch2 = false
  198. firsttime2 = false
  199. combo3 = false
  200. gunallowance = false
  201. shooting = false
  202. RunSrv = game:GetService("RunService")
  203. RenderStepped = game:GetService("RunService").RenderStepped
  204. removeuseless = game:GetService("Debris")
  205.  
  206. screenGui = Instance.new("ScreenGui")
  207. screenGui.Parent = script.Parent
  208.  
  209. local HEADLERP = Instance.new("ManualWeld")
  210. HEADLERP.Parent = Head
  211. HEADLERP.Part0 = Head
  212. HEADLERP.Part1 = Head
  213. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  214.  
  215. local TORSOLERP = Instance.new("ManualWeld")
  216. TORSOLERP.Parent = Root
  217. TORSOLERP.Part0 = Torso
  218. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  219.  
  220. local ROOTLERP = Instance.new("ManualWeld")
  221. ROOTLERP.Parent = Root
  222. ROOTLERP.Part0 = Root
  223. ROOTLERP.Part1 = Torso
  224. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  225.  
  226. local RIGHTARMLERP = Instance.new("ManualWeld")
  227. RIGHTARMLERP.Parent = RightArm
  228. RIGHTARMLERP.Part0 = RightArm
  229. RIGHTARMLERP.Part1 = Torso
  230. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  231.  
  232. local LEFTARMLERP = Instance.new("ManualWeld")
  233. LEFTARMLERP.Parent = LeftArm
  234. LEFTARMLERP.Part0 = LeftArm
  235. LEFTARMLERP.Part1 = Torso
  236. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  237.  
  238. local RIGHTLEGLERP = Instance.new("ManualWeld")
  239. RIGHTLEGLERP.Parent = RightLeg
  240. RIGHTLEGLERP.Part0 = RightLeg
  241. RIGHTLEGLERP.Part1 = Torso
  242. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  243.  
  244. local LEFTLEGLERP = Instance.new("ManualWeld")
  245. LEFTLEGLERP.Parent = LeftLeg
  246. LEFTLEGLERP.Part0 = LeftLeg
  247. LEFTLEGLERP.Part1 = Torso
  248. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  249.  
  250. local function weldBetween(a, b)
  251. local weld = Instance.new("ManualWeld", a)
  252. weld.Part0 = a
  253. weld.Part1 = b
  254. weld.C0 = a.CFrame:inverse() * b.CFrame
  255. return weld
  256. end
  257.  
  258. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  259. A = Instance.new("Attachment", PARENT)
  260. A.Position = POSITION1
  261. A.Name = "A"
  262. B = Instance.new("Attachment", PARENT)
  263. B.Position = POSITION2
  264. B.Name = "B"
  265. tr1 = Instance.new("Trail", PARENT)
  266. tr1.Attachment0 = A
  267. tr1.Attachment1 = B
  268. tr1.Enabled = true
  269. tr1.Lifetime = LIFETIME
  270. tr1.TextureMode = "Static"
  271. tr1.LightInfluence = 0
  272. tr1.Color = COLOR
  273. tr1.Transparency = NumberSequence.new(0, 1)
  274. end
  275.  
  276. introsound = Instance.new("Sound",Head)
  277. introsound.SoundId = "rbxassetid://236146895"
  278. introsound.Volume = 8
  279. introsound:Play()
  280.  
  281. shades = Instance.new("Part",Character)
  282. shades.Size = Vector3.new(2,2,2)
  283. shades.CFrame = Head.CFrame
  284. shades.CanCollide = false
  285. shadesweld = Instance.new("Weld",shades)
  286. shadesweld.Part0 = shades
  287. shadesweld.Part1 = Head
  288. shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
  289. mshades = Instance.new("SpecialMesh", shades)
  290. mshades.MeshType = "FileMesh"
  291. mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
  292. mshades.MeshId = 'http://www.roblox.com/asset/?id=1577360'
  293. mshades.TextureId = 'https://web.roblox.com/library/4709847816/Clockwork-Shades-Blue'
  294. -- http://www.roblox.com/asset/?id=1577349
  295.  
  296. coroutine.wrap(function()
  297. while wait() do
  298. Head.face.Texture = "rbxasset://textures/face.png"
  299. hum.WalkSpeed = ws
  300. end
  301. end)()
  302. godmode = coroutine.wrap(function()
  303. for i,v in pairs(Character:GetChildren()) do
  304. if v:IsA("BasePart") and v ~= Root then
  305. v.Anchored = false
  306. end
  307. end
  308. while true do
  309. hum.MaxHealth = math.huge
  310. wait(0.0000001)
  311. hum.Health = math.huge
  312. wait()
  313. end
  314. end)
  315. godmode()
  316. ff = Instance.new("ForceField", Character)
  317. ff.Visible = false
  318.  
  319. coroutine.wrap(function()
  320. for i,v in pairs(Character:GetChildren()) do
  321. if v.Name == "Animate" then v:Remove()
  322. end
  323. end
  324. end)()
  325.  
  326. function damagealll(Radius,Position)
  327. local Returning = {}
  328. for _,v in pairs(workspace:GetChildren()) do
  329. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  330. if v:FindFirstChild("Torso") then
  331. local Mag = (v.Torso.Position - Position).magnitude
  332. if Mag < Radius then
  333. table.insert(Returning,v)
  334. end
  335. elseif v:FindFirstChild("UpperTorso") then
  336. local Mag = (v.UpperTorso.Position - Position).magnitude
  337. if Mag < Radius then
  338. table.insert(Returning,v)
  339. end
  340. end
  341. end
  342. end
  343. return Returning
  344. end
  345.  
  346. ArtificialHB = Instance.new("BindableEvent", script)
  347. ArtificialHB.Name = "Heartbeat"
  348. script:WaitForChild("Heartbeat")
  349.  
  350. frame = 1 / 60
  351. tf = 0
  352. allowframeloss = false
  353. tossremainder = false
  354.  
  355.  
  356. lastframe = tick()
  357. script.Heartbeat:Fire()
  358.  
  359.  
  360. game:GetService("RunService").Heartbeat:connect(function(s, p)
  361. tf = tf + s
  362. if tf >= frame then
  363. if allowframeloss then
  364. script.Heartbeat:Fire()
  365. lastframe = tick()
  366. else
  367. for i = 1, math.floor(tf / frame) do
  368. script.Heartbeat:Fire()
  369. end
  370. lastframe = tick()
  371. end
  372. if tossremainder then
  373. tf = 0
  374. else
  375. tf = tf - frame * math.floor(tf / frame)
  376. end
  377. end
  378. end)
  379.  
  380. function swait(num)
  381. if num == 0 or num == nil then
  382. game:service("RunService").Stepped:wait(0)
  383. else
  384. for i = 0, num do
  385. game:service("RunService").Stepped:wait(0)
  386. end
  387. end
  388. end
  389.  
  390. intro = true
  391. ws = 0
  392.  
  393. bigfedora = Instance.new("Part",Character)
  394. bigfedora.Size = Vector3.new(2,2,2)
  395. bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
  396. bigfedora.CanCollide = false
  397. bigfedora.Anchored = true
  398. bigfedora.Name = "mbigf"
  399. mbigfedora = Instance.new("SpecialMesh", bigfedora)
  400. mbigfedora.MeshType = "FileMesh"
  401. mbigfedora.Scale = Vector3.new(6, 7, 7)
  402. mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  403. for i,v in pairs(Character:GetDescendants()) do
  404. if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
  405. end
  406. end
  407. for i = 1, 60 do
  408. bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
  409. swait()
  410. end
  411. wait(.25)
  412. for i,v in pairs(Character:GetDescendants()) do
  413. if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
  414. end
  415. end
  416. for i = 1, 50 do
  417. bigfedora:Destroy()
  418. swait()
  419. end
  420. zmc = 0
  421. for i = 1, 29 do
  422. zmc = zmc + 2
  423. mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
  424. bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
  425. swait()
  426. end
  427. bigfedora:Remove()
  428.  
  429. ws = 14
  430.  
  431. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  432. so = Instance.new("Sound")
  433. so.Parent = PARENT
  434. so.SoundId = "rbxassetid://"..ID
  435. so.Volume = VOL
  436. so.Looped = LOOP
  437.  
  438. so:Play()
  439. removeuseless:AddItem(so,REMOVE)
  440. end
  441.  
  442. mouse.KeyDown:connect(function(Press)
  443. Press=Press:lower()
  444. if Press=='k' then
  445. if dancing then
  446. dancing = false
  447. else
  448. dancing = true
  449. ws = 0
  450. change = .5
  451. attacking = true
  452. jam = Instance.new("Sound",Torso)
  453. jam.SoundId = "rbxassetid://665751753"
  454. jam.Volume = 8
  455. jam.Looped = true
  456. jam.TimePosition = 22.3
  457. jam:Play()
  458. lol90 = 0
  459. coroutine.wrap(function()
  460. while dancing do
  461. lol90 = lol90 + 11
  462. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
  463. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
  464. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
  465. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
  466. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
  467. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
  468. swait()
  469. end
  470. ws = 14
  471. jam:Remove()
  472. ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  473. attacking = false
  474. end)()
  475. end
  476. end
  477. end)
  478.  
  479. mouse.KeyDown:connect(function(Press)
  480. Press=Press:lower()
  481. if Press=='j' then
  482. if dancing then
  483. dancing = false
  484. else
  485. dancing = true
  486. ws = 3
  487. change = .5
  488. attacking = true
  489. g1 = Instance.new("BodyGyro", Root)
  490. g1.D = 175
  491. g1.P = 20000
  492. g1.MaxTorque = Vector3.new(0,9000,0)
  493. herecomesthemoney = Instance.new("Sound",Torso)
  494. herecomesthemoney.Pitch = 1
  495. herecomesthemoney.SoundId = "rbxassetid://2426693638"
  496. herecomesthemoney.Volume = 8
  497. herecomesthemoney.Looped = true
  498. herecomesthemoney:Play()
  499. robuxpile = Instance.new("Part",Torso)
  500. robuxpile.Size = Vector3.new(1,1,1)
  501. robuxpile.CFrame = LeftArm.CFrame
  502. robuxpile.CanCollide = false
  503. robuxpileweld = Instance.new("Weld",robuxpile)
  504. robuxpileweld.Part0 = robuxpile
  505. robuxpileweld.Part1 = Torso
  506. robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
  507. mrobuxpile = Instance.new("SpecialMesh", robuxpile)
  508. mrobuxpile.MeshType = "FileMesh"
  509. mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
  510. mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
  511. coroutine.wrap(function()
  512. coroutine.wrap(function()
  513. while wait(.35) do
  514. if not dancing then break end
  515. local robux = Instance.new("Part",Torso)
  516. robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  517. robux.Anchored = false
  518. robux.CanCollide = true
  519. robux.Size = Vector3.new(1,1,1)
  520. removeuseless:AddItem(robux,4)
  521. mrobux = Instance.new("SpecialMesh", robux)
  522. mrobux.MeshType = "FileMesh"
  523. mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
  524. mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
  525. bov = Instance.new("BodyVelocity",robux)
  526. bov.maxForce = Vector3.new(99999,99999,99999)
  527. robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
  528. bov.velocity = robux.CFrame.lookVector*45
  529. removeuseless:AddItem(bov,.1)
  530. end
  531. end)()
  532. while dancing do
  533. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  534. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
  535. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
  536. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
  537. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
  538. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
  539. swait()
  540. end
  541. ws = 14
  542. removeuseless:AddItem(g1,.001)
  543. robuxpile:Remove()
  544. attacking = false
  545. end)()
  546. end
  547. end
  548. end)
  549.  
  550. mouse.KeyDown:connect(function(Press)
  551. Press=Press:lower()
  552. if Press=='h' then
  553. if dancing then
  554. dancing = false
  555. else
  556. dancing = true
  557. ws = 0
  558. change = .5
  559. attacking = true
  560. jellyfishjam = Instance.new("Sound",Torso)
  561. jellyfishjam.SoundId = "rbxassetid://840189092"
  562. jellyfishjam.Volume = 8
  563. jellyfishjam.Looped = true
  564. jellyfishjam.TimePosition = 14.8
  565. jellyfishjam:Play()
  566. coroutine.wrap(function()
  567. while dancing do
  568. for i = 1, 15 do
  569. if not dancing then break end
  570. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
  571. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  572. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  573. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
  574. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
  575. swait()
  576. end
  577. for i = 1, 15 do
  578. if not dancing then break end
  579. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
  580. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  581. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  582. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
  583. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
  584. swait()
  585. end
  586. for i = 1, 15 do
  587. if not dancing then break end
  588. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
  589. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  590. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  591. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
  592. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
  593. swait()
  594. end
  595. for i = 1, 15 do
  596. if not dancing then break end
  597. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
  598. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
  599. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
  600. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
  601. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
  602. swait()
  603. end
  604. swait()
  605. end
  606. ws = 14
  607. attacking = false
  608. end)()
  609. end
  610. end
  611. end)
  612.  
  613. mouse.KeyDown:connect(function(Press)
  614. Press=Press:lower()
  615. if Press=='g' then
  616. if dancing then
  617. dancing = false
  618. else
  619. dancing = true
  620. ws = 0
  621. change = .5
  622. attacking = true
  623. deadmau7 = Instance.new("Sound",Torso)
  624. deadmau7.SoundId = "rbxassetid://168166611"
  625. deadmau7.Volume = 8
  626. deadmau7.Looped = true
  627. deadmau7:Play()
  628. coroutine.wrap(function()
  629. coroutine.wrap(function()
  630. while dancing do
  631. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
  632. swait()
  633. end
  634. end)()
  635. while dancing do
  636. for i = 1, 28 do
  637. if not dancing then break end
  638. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
  639. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
  640. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
  641. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
  642. swait()
  643. end
  644. for i = 1, 28 do
  645. if not dancing then break end
  646. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
  647. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
  648. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
  649. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
  650. swait()
  651. end
  652. swait()
  653. end
  654. ws = 14
  655. deadmau7:Remove()
  656. attacking = false
  657. end)()
  658. end
  659. end
  660. end)
  661.  
  662. mouse.KeyDown:connect(function(Press)
  663. Press=Press:lower()
  664. if Press=='f' then
  665. if dancing then
  666. dancing = false
  667. else
  668. dancing = true
  669. ws = 6
  670. change = .5
  671. attacking = true
  672. bennyhill = Instance.new("Sound",Torso)
  673. bennyhill.SoundId = "rbxassetid://138211362"
  674. bennyhill.Volume = 8
  675. bennyhill.Looped = true
  676. bennyhill:Play()
  677. coroutine.wrap(function()
  678. while dancing do
  679. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
  680. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
  681. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
  682. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
  683. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
  684. swait()
  685. end
  686. ws = 14
  687. bennyhill:Remove()
  688. attacking = false
  689. end)()
  690. end
  691. end
  692. end)
  693.  
  694. mouse.KeyDown:connect(function(Press)
  695. Press=Press:lower()
  696. if Press=='p' then
  697. if dancing then
  698. dancing = false
  699. else
  700. dancing = true
  701. ws = 0
  702. change = .5
  703. attacking = true
  704. barrelspin = 0
  705. barrelrollsound = Instance.new("Sound",Torso)
  706. barrelrollsound.SoundId = "rbxassetid://505320170"
  707. barrelrollsound.Volume = 8
  708. barrelrollsound.Looped = true
  709. barrelrollsound:Play()
  710. barrol = Instance.new("Part",Torso)
  711. barrol.Size = Vector3.new(1,1,1)
  712. barrol.CFrame = Torso.CFrame
  713. barrol.CanCollide = false
  714. barrolweld = Instance.new("Weld",barrol)
  715. barrolweld.Part0 = barrol
  716. barrolweld.Part1 = Torso
  717. barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
  718. mbarrol = Instance.new("SpecialMesh", barrol)
  719. mbarrol.MeshType = "FileMesh"
  720. mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
  721. mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
  722. coroutine.wrap(function()
  723. while dancing do
  724. ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
  725. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
  726. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
  727. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
  728. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
  729. swait()
  730. end
  731. ws = 14
  732. barrol:Remove()
  733. attacking = false
  734. end)()
  735. end
  736. end
  737. end)
  738.  
  739. mouse.KeyDown:connect(function(Press)
  740. Press=Press:lower()
  741. if Press=='q' then
  742. if dancing then
  743. dancing = false
  744. else
  745. dancing = true
  746. ws = 0
  747. change = .5
  748. spinningmove = 0
  749. dbwouldlovethis = Instance.new("Sound",Torso)
  750. dbwouldlovethis.SoundId = "rbxassetid://1532157598"
  751. dbwouldlovethis.Volume = 8
  752. dbwouldlovethis.Looped = true
  753. dbwouldlovethis:Play()
  754. attacking = true
  755. coroutine.wrap(function()
  756. while dancing do
  757. spinningmove = spinningmove + 10
  758. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
  759. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  760. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
  761. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
  762. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
  763. swait()
  764. end
  765. ws = 14
  766. dbwouldlovethis:Remove()
  767. attacking = false
  768. end)()
  769. end
  770. end
  771. end)
  772.  
  773.  
  774. mouse.KeyDown:connect(function(Press)
  775. Press=Press:lower()
  776. if Press=='u' then
  777. if dancing then
  778. dancing = false
  779. else
  780. dancing = true
  781. ws = 6
  782. change = .5
  783. attacking = true
  784. slavdance = Instance.new("Sound",Torso)
  785. slavdance.SoundId = "rbxassetid://2341226836"
  786. slavdance.Volume = 6
  787. slavdance.Looped = true
  788. slavdance:Play()
  789. coroutine.wrap(function()
  790. while dancing do
  791. for i = 1, 17 do
  792. if not dancing then break end
  793. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
  794. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  795. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
  796. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
  797. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
  798. swait()
  799. end
  800. for i = 1, 17 do
  801. if not dancing then break end
  802. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
  803. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
  804. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
  805. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
  806. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
  807. swait()
  808. end
  809. swait()
  810. end
  811. ws = 14
  812. slavdance:Remove()
  813. attacking = false
  814. end)()
  815. end
  816. end
  817. end)
  818.  
  819. mouse.KeyDown:connect(function(Press)
  820. Press=Press:lower()
  821. if Press=='y' then
  822. if dancing then
  823. dancing = false
  824. else
  825. dancing = true
  826. ws = 0
  827. change = .5
  828. walkforward = 0
  829. walkrotation = 0
  830. attacking = true
  831. truelegend = Instance.new("Sound",Torso)
  832. truelegend.SoundId = "rbxassetid://487872908"
  833. truelegend.TimePosition = 13.98
  834. truelegend.Volume = 8
  835. truelegend.Looped = true
  836. truelegend:Play()
  837. coroutine.wrap(function()
  838. while dancing do
  839. for i = 1, 100 do
  840. if not dancing then break end
  841. walkforward = walkforward + .1
  842. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  843. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  844. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  845. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  846. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  847. swait()
  848. end
  849. for i = 1, 50 do
  850. if not dancing then break end
  851. walkrotation = walkrotation + 15
  852. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
  853. swait()
  854. end
  855. walkrotation = 0
  856. for i = 1, 100 do
  857. if not dancing then break end
  858. walkforward = walkforward - .1
  859. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  860. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  861. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
  862. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
  863. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
  864. swait()
  865. end
  866. for i = 1, 50 do
  867. if not dancing then break end
  868. walkrotation = walkrotation + 15
  869. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
  870. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
  871. swait()
  872. end
  873. walkrotation = 0
  874. swait()
  875. end
  876. ws = 14
  877. truelegend:Remove()
  878. attacking = false
  879. end)()
  880. end
  881. end
  882. end)
  883.  
  884. mouse.KeyDown:connect(function(Press)
  885. Press=Press:lower()
  886. if Press=='t' then
  887. if dancing then
  888. dancing = false
  889. else
  890. dancing = true
  891. ws = 0
  892. change = .5
  893. attacking = true
  894. plummusic = Instance.new("Sound",Torso)
  895. plummusic.Volume = 8
  896. plummusic.Looped = true
  897. plummusic.SoundId = "rbxassetid://2526093213"
  898. plummusic:Play()
  899. coroutine.wrap(function()
  900. while dancing do
  901. for i = 1, 20 do
  902. if not dancing then break end
  903. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
  904. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
  905. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
  906. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
  907. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
  908. swait()
  909. end
  910. for i = 1, 20 do
  911. if not dancing then break end
  912. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
  913. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
  914. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
  915. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
  916. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
  917. swait()
  918. end
  919. swait()
  920. end
  921. ws = 14
  922. plummusic:Remove()
  923. attacking = false
  924. end)()
  925. end
  926. end
  927. end)
  928.  
  929. mouse.KeyDown:connect(function(Press)
  930. Press=Press:lower()
  931. if Press=='e' then
  932. if dancing then
  933. dancing = false
  934. else
  935. dancing = true
  936. ws = 0
  937. change = .5
  938. attacking = true
  939. mrozo = Instance.new("Sound",Torso)
  940. mrozo.Volume = 8
  941. mrozo.SoundId = "rbxassetid://335701357"
  942. mrozo.Looped = true
  943. mrozo.TimePosition = 10
  944. mrozo:Play()
  945. coroutine.wrap(function()
  946. while dancing do
  947. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
  948. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
  949. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
  950. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
  951. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
  952. swait()
  953. end
  954. mrozo:Remove()
  955. ws = 14
  956. attacking = false
  957. end)()
  958. end
  959. end
  960. end)
  961.  
  962. mouse.KeyDown:connect(function(Press)
  963. Press=Press:lower()
  964. if Press=='r' then
  965. if dancing then
  966. dancing = false
  967. else
  968. ws = 6
  969. recordbaby = 0
  970. dancing = true
  971. change = .5
  972. attacking = true
  973. spinme = Instance.new("Sound",Torso)
  974. spinme.Volume = 8
  975. spinme.SoundId = "rbxassetid://145799973"
  976. spinme.Looped = true
  977. spinme:Play()
  978. coroutine.wrap(function()
  979. while dancing do
  980. recordbaby = recordbaby + 10
  981. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
  982. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
  983. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
  984. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
  985. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
  986. swait()
  987. end
  988. spinme:Remove()
  989. ws = 14
  990. attacking = false
  991. end)()
  992. end
  993. end
  994. end)
  995.  
  996. function ray(pos, dir, rang, ignoredesc)
  997. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  998. end
  999.  
  1000. function ray2(startpos, endpos, distance, ignore)
  1001. local dir = CFrame.new(startpos,endpos).lookVector
  1002. return ray(startpos, dir, distance, ignore)
  1003. end
  1004.  
  1005. checks1 = coroutine.wrap(function() -------Checks
  1006. while true do
  1007. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  1008. if Root.Velocity.y > 1 then
  1009. position = "Jump"
  1010. elseif Root.Velocity.y < -1 then
  1011. position = "Falling"
  1012. elseif Root.Velocity.Magnitude < 2 then
  1013. position = "Idle"
  1014. elseif Root.Velocity.Magnitude > 2 then
  1015. position = "Walking"
  1016. elseif Root.Velocity.Magnitude > 20 then
  1017. position = "Running"
  1018. else
  1019. end
  1020. wait()
  1021. end
  1022. end)
  1023. checks1()
  1024.  
  1025. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1026. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1027. end
  1028.  
  1029. function ray2(StartPos, EndPos, Distance, Ignore)
  1030. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  1031. return ray(StartPos, DIRECTION, Distance, Ignore)
  1032. end
  1033.  
  1034. OrgnC0 = Neck.C0
  1035. local movelimbs = coroutine.wrap(function()
  1036. while RunSrv.RenderStepped:wait() do
  1037. TrsoLV = Torso.CFrame.lookVector
  1038. Dist = nil
  1039. Diff = nil
  1040. if not MseGuide then
  1041. print("Failed to recognize")
  1042. else
  1043. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1044. Dist = (Head.CFrame.p-Point).magnitude
  1045. Diff = Head.CFrame.Y-Point.Y
  1046. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1047. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  1048. Diff2 = LeftArm.CFrame.Y-Point.Y
  1049. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1050. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  1051. end
  1052. end
  1053. end)
  1054. movelimbs()
  1055. immortal = {}
  1056. for i,v in pairs(Character:GetDescendants()) do
  1057. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  1058. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  1059. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1060. end
  1061. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  1062. elseif v:IsA("JointInstance") then
  1063. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  1064. end
  1065. end
  1066. for e = 1, #immortal do
  1067. if immortal[e] ~= nil then
  1068. local STUFF = immortal[e]
  1069. local PART = STUFF[1]
  1070. local PARENT = STUFF[2]
  1071. local MATERIAL = STUFF[3]
  1072. local COLOR = STUFF[4]
  1073. local TRANSPARENCY = STUFF[5]
  1074. if levitate then
  1075. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1076. PART.Material = MATERIAL
  1077. PART.Color = COLOR
  1078. PART.Transparency = TRANSPARENCY
  1079. end
  1080. PART.AncestryChanged:connect(function()
  1081. PART.Parent = PARENT
  1082. end)
  1083. else
  1084. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1085. PART.Material = MATERIAL
  1086. PART.Color = COLOR
  1087. PART.Transparency = TRANSPARENCY
  1088. end
  1089. PART.AncestryChanged:connect(function()
  1090. PART.Parent = PARENT
  1091. end)
  1092. end
  1093. end
  1094. end
  1095. function immortality()
  1096. for e = 1, #immortal do
  1097. if immortal[e] ~= nil then
  1098. local STUFF = immortal[e]
  1099. local PART = STUFF[1]
  1100. local PARENT = STUFF[2]
  1101. local MATERIAL = STUFF[3]
  1102. local COLOR = STUFF[4]
  1103. local TRANSPARENCY = STUFF[5]
  1104. if PART.ClassName == "Part" and PART == Root then
  1105. PART.Material = MATERIAL
  1106. PART.Color = COLOR
  1107. PART.Transparency = TRANSPARENCY
  1108. end
  1109. if PART.Parent ~= PARENT then
  1110. hum:Remove()
  1111. PART.Parent = PARENT
  1112. hum = Instance.new("Humanoid",Character)
  1113. hum.Name = "noneofurbusiness"
  1114. end
  1115. end
  1116. end
  1117. end
  1118. coroutine.wrap(function()
  1119. while true do
  1120. if hum.Health < .1 then
  1121. deadsound = Instance.new("Sound", Torso)
  1122. deadsound.Volume = 6
  1123. deadsound.SoundId = "rbxassetid://1411352723"
  1124. deadsound:Play()
  1125. immortality()
  1126. end
  1127. wait()
  1128. end
  1129. end)()
  1130.  
  1131. local anims = coroutine.wrap(function()
  1132. while true do
  1133. settime = 0.05
  1134. sine = sine + change
  1135. if position == "Jump" and attacking == false then
  1136. change = 1
  1137. spin = false
  1138. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1139. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1140. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1141. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  1142. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1143. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
  1144. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1145. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
  1146. elseif position == "Falling" and attacking == false then
  1147. change = 1
  1148. spin = false
  1149. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1150. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  1151. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  1152. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  1153. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  1154. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  1155. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  1156. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1157. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1158. elseif position == "Walking" and attacking == false and running == false then
  1159. change = 1.2
  1160. walking = true
  1161. spin = false
  1162. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1163. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
  1164. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  1165. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  1166. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
  1167. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
  1168. elseif position == "Idle" and attacking == false and running == false then
  1169. change = .5
  1170. spin = true
  1171. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1172. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  1173. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  1174. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
  1175. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  1176. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  1177. elseif position == "Running" and attacking == false then
  1178. change = 1
  1179. for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
  1180. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1181. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  1182. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1183. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  1184. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  1185. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  1186. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  1187. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  1188. end
  1189. swait()
  1190. end
  1191. end)
  1192. anims()
  1193. warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")
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