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1 | --By Rufus14, its time to stop EDIT BY LUKASLUN17 | |
2 | ||
3 | Player = game.Players.LocalPlayer | |
4 | Character = Player.Character | |
5 | local txt = Instance.new("BillboardGui", Character) | |
6 | txt.Adornee = Character.Head | |
7 | txt.Name = "_status" | |
8 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
9 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
10 | local text = Instance.new("TextLabel", txt) | |
11 | text.Size = UDim2.new(10, 0, 7, 0) | |
12 | text.FontSize = "Size24" | |
13 | text.TextScaled = true | |
14 | text.TextTransparency = 0 | |
15 | text.BackgroundTransparency = 1 | |
16 | text.TextTransparency = 0 | |
17 | text.TextStrokeTransparency = 0 | |
18 | text.Font = "Antique" | |
19 | text.TextStrokeColor3 = Color3.new(170,0,0) | |
20 | text.Text = "Made By Rufus14" | |
21 | wait(2) | |
22 | text.Text = "Edit By Lukaslun17" | |
23 | wait(2) | |
24 | text.Text = "Filthy Frank" | |
25 | ||
26 | ||
27 | - | for i,v in pairs(game.Players.Frepix.Character:GetChildren()) do |
27 | + | for i,v in pairs(game.Players.Webooz.Character:GetChildren()) do |
28 | if v.ClassName == 'Accessory' then | |
29 | v:Destroy() | |
30 | end | |
31 | end | |
32 | ||
33 | - | for i,v in pairs(game.Players.Frepix.Character:GetChildren()) do |
33 | + | for i,v in pairs(game.Players.Webooz.Character:GetChildren()) do |
34 | if v.ClassName == 'Shirt' then | |
35 | v:Destroy() | |
36 | end | |
37 | end | |
38 | ||
39 | - | for i,v in pairs(game.Players.Frepix.Character:GetChildren()) do |
39 | + | for i,v in pairs(game.Players.Webooz.Character:GetChildren()) do |
40 | if v.ClassName == 'Pants' then | |
41 | v:Destroy() | |
42 | end | |
43 | end | |
44 | ||
45 | - | for i,v in pairs(game.Players.Frepix.Character.Head:GetChildren()) do |
45 | + | for i,v in pairs(game.Players.Webooz.Character.Head:GetChildren()) do |
46 | if v.ClassName == 'Decal' then | |
47 | v:Destroy() | |
48 | end | |
49 | end | |
50 | ||
51 | ||
52 | wait() | |
53 | hat1 = Instance.new('Hat') | |
54 | - | hat1.Parent = game.Players.Frepix.Character |
54 | + | hat1.Parent = game.Players.Webooz.Character |
55 | hat1.AttachmentForward = Vector3.new(0, 0, -1) | |
56 | hat1.AttachmentPos = Vector3.new(0, 0.316, 0.253) | |
57 | hat1.AttachmentRight = Vector3.new(1, 0, 0) | |
58 | hat1.AttachmentUp = Vector3.new(0, 1, 0) | |
59 | ||
60 | handle = Instance.new('Part') | |
61 | handle.Name = 'Handle' | |
62 | handle.Parent = hat1 | |
63 | handle.Size = Vector3.new(1, 1, 1) | |
64 | ||
65 | handlemesh = Instance.new('SpecialMesh') | |
66 | handlemesh.MeshType = 'FileMesh' | |
67 | handlemesh.MeshId = 'http://www.roblox.com/asset/?id=30167990' | |
68 | handlemesh.TextureId = 'rbxassetid://30167999' | |
69 | handlemesh.Parent = handle | |
70 | handlemesh.Scale = Vector3.new(1, 1, 1) | |
71 | ||
72 | hat1 = Instance.new('Hat') | |
73 | - | hat1.Parent = game.Players.Frepix.Character |
73 | + | hat1.Parent = game.Players.Webooz.Character |
74 | ||
75 | handle = Instance.new('Part') | |
76 | handle.Name = 'Handle' | |
77 | handle.Parent = hat1 | |
78 | ||
79 | handlemesh = Instance.new('SpecialMesh') | |
80 | handlemesh.MeshType = 'FileMesh' | |
81 | handlemesh.MeshId = 'http://www.roblox.com/asset/?id=15730710' | |
82 | handlemesh.TextureId = 'rbxassetid://75121317' | |
83 | handlemesh.Parent = handle | |
84 | ||
85 | shirt = Instance.new('Shirt') | |
86 | - | shirt.Parent = game.Players.Frepix.Character |
86 | + | shirt.Parent = game.Players.Webooz.Character |
87 | shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=241348040' | |
88 | ||
89 | shirt = Instance.new('Pants') | |
90 | - | shirt.Parent = game.Players.Frepix.Character |
90 | + | shirt.Parent = game.Players.Webooz.Character |
91 | shirt.PantsTemplate = 'http://www.roblox.com/asset/?id=285693722' | |
92 | ||
93 | face = Instance.new('Decal') | |
94 | face.Name = 'face' | |
95 | - | face.Parent = game.Players.Lukaslun17.Character.Head |
95 | + | face.Parent = game.Players.Webooz.Character.Head |
96 | face.Texture = 'http://www.roblox.com/asset/?id=282646362' | |
97 | ||
98 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
99 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
100 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
101 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
102 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
103 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
104 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
105 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
106 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
107 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
108 | stopitpls = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
109 | stopitpls.SoundId = "rbxassetid://356970690" | |
110 | stopitpls.Volume = 200 | |
111 | stopitpls:Play() | |
112 | for i = 1,2 do | |
113 | wait() | |
114 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
115 | end | |
116 | for i = 1,5 do | |
117 | wait() | |
118 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3) | |
119 | end | |
120 | for i = 1,2 do | |
121 | wait() | |
122 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
123 | end | |
124 | wait(1.5)------------- | |
125 | for i = 1,2 do | |
126 | wait() | |
127 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
128 | end | |
129 | for i = 1,5 do | |
130 | wait() | |
131 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3) | |
132 | end | |
133 | for i = 1,2 do | |
134 | wait() | |
135 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
136 | end | |
137 | wait(0.2) | |
138 | for i = 1,2 do | |
139 | wait() | |
140 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
141 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
142 | end | |
143 | for i = 1,5 do | |
144 | wait() | |
145 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3) | |
146 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3) | |
147 | end | |
148 | for i = 1,2 do | |
149 | wait() | |
150 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
151 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
152 | end | |
153 | wait(1) | |
154 | -- | |
155 | for i = 1,2 do | |
156 | wait() | |
157 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
158 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
159 | end | |
160 | for i = 1,5 do | |
161 | wait() | |
162 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.3) | |
163 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3) | |
164 | end | |
165 | for i = 1,2 do | |
166 | wait() | |
167 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
168 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
169 | end | |
170 | wait(0.1) | |
171 | for i = 1,2 do | |
172 | wait() | |
173 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(0.02,0,0.02) | |
174 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
175 | end | |
176 | for i = 1,5 do | |
177 | wait() | |
178 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(0.04,0,0.04) | |
179 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3) | |
180 | end | |
181 | for i = 1,2 do | |
182 | wait() | |
183 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(0.02,0,0.02) | |
184 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
185 | end | |
186 | wait(1.8)------- | |
187 | for i = 1,2 do | |
188 | wait() | |
189 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.02,0,-0.02) | |
190 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
191 | end | |
192 | for i = 1,5 do | |
193 | wait() | |
194 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.04,0,-0.04) | |
195 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.3) | |
196 | end | |
197 | for i = 1,2 do | |
198 | wait() | |
199 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.02,0,-0.02) | |
200 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
201 | end | |
202 | part = Instance.new("Part", game.Players.LocalPlayer.Character) | |
203 | part.CanCollide = false | |
204 | part:BreakJoints() | |
205 | mesh = Instance.new("SpecialMesh", part) | |
206 | mesh.MeshId = "rbxassetid://430244880" | |
207 | mesh.TextureId = "rbxassetid://430244927" | |
208 | mesh.Scale = Vector3.new(2.6,2.6,2.6) | |
209 | weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"]) | |
210 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
211 | weld.Part1 = part | |
212 | weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(0,1.55,-1.55) * CFrame.new(1,-1.2,0) | |
213 | for i = 1,2 do | |
214 | wait() | |
215 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
216 | end | |
217 | for i = 1,5 do | |
218 | wait() | |
219 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3) | |
220 | end | |
221 | for i = 1,2 do | |
222 | wait() | |
223 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
224 | end | |
225 | wait(2.5) | |
226 | for i = 1,2 do | |
227 | wait() | |
228 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.01) | |
229 | end | |
230 | for i = 1,5 do | |
231 | wait() | |
232 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
233 | end | |
234 | for i = 1,2 do | |
235 | wait() | |
236 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.01) | |
237 | end | |
238 | -------------------- | |
239 | for i = 1,2 do | |
240 | wait() | |
241 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01) | |
242 | end | |
243 | for i = 1,5 do | |
244 | wait() | |
245 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.1) | |
246 | end | |
247 | for i = 1,2 do | |
248 | wait() | |
249 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01) | |
250 | end | |
251 | wait(2)------------ | |
252 | for i = 1,2 do | |
253 | wait() | |
254 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
255 | end | |
256 | for i = 1,5 do | |
257 | wait() | |
258 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3) | |
259 | end | |
260 | for i = 1,2 do | |
261 | wait() | |
262 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
263 | end | |
264 | -- | |
265 | for i = 1,2 do | |
266 | wait() | |
267 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.01,0,0) | |
268 | end | |
269 | for i = 1,5 do | |
270 | wait() | |
271 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.1,0,0) | |
272 | end | |
273 | for i = 1,2 do | |
274 | wait() | |
275 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.01,0,0) | |
276 | end | |
277 | wait(0.2)----------- | |
278 | for i = 1,2 do | |
279 | wait() | |
280 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.01,0,0) | |
281 | end | |
282 | for i = 1,5 do | |
283 | wait() | |
284 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.1,0,0) | |
285 | end | |
286 | for i = 1,2 do | |
287 | wait() | |
288 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.01,0,0) | |
289 | end | |
290 | ---------- | |
291 | for i = 1,2 do | |
292 | wait() | |
293 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
294 | end | |
295 | for i = 1,5 do | |
296 | wait() | |
297 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3) | |
298 | end | |
299 | for i = 1,2 do | |
300 | wait() | |
301 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
302 | end | |
303 | ---------- | |
304 | for i = 1,2 do | |
305 | wait() | |
306 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
307 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.08) | |
308 | end | |
309 | for i = 1,5 do | |
310 | wait() | |
311 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.3) | |
312 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.6) | |
313 | end | |
314 | for i = 1,2 do | |
315 | wait() | |
316 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.04) | |
317 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.08) | |
318 | end | |
319 | wait(1) | |
320 | -- | |
321 | for i = 1,2 do | |
322 | wait() | |
323 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
324 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.08) | |
325 | end | |
326 | for i = 1,5 do | |
327 | wait() | |
328 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.3) | |
329 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.6) | |
330 | end | |
331 | for i = 1,2 do | |
332 | wait() | |
333 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
334 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.08) | |
335 | end | |
336 | wait(1.7) | |
337 | for i = 1,2 do | |
338 | wait() | |
339 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01) | |
340 | end | |
341 | for i = 1,5 do | |
342 | wait() | |
343 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.1) | |
344 | end | |
345 | for i = 1,2 do | |
346 | wait() | |
347 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.01) | |
348 | end | |
349 | wait(2)------------ | |
350 | for i = 1,2 do | |
351 | wait() | |
352 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
353 | end | |
354 | for i = 1,5 do | |
355 | wait() | |
356 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.3) | |
357 | end | |
358 | for i = 1,2 do | |
359 | wait() | |
360 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
361 | end | |
362 | wait(2.5) | |
363 | for i = 1,2 do | |
364 | wait() | |
365 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
366 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
367 | end | |
368 | for i = 1,5 do | |
369 | wait() | |
370 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.2) | |
371 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.3) | |
372 | end | |
373 | for i = 1,2 do | |
374 | wait() | |
375 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.04) | |
376 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.04) | |
377 | end | |
378 | boom = Instance.new("Explosion", game.Players.LocalPlayer.Character.Torso) | |
379 | boom.Position = game.Players.LocalPlayer.Character.Torso.Position |