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1 | while true do | |
2 | wait(3) | |
3 | bomb = Instance.new("Explosion") | |
4 | bomb.Parent = game.Workspace | |
5 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
6 | bomb.BlastRadius = 10000000000000000 | |
7 | bomb.BlastPressure = 1000000000000000000 | |
8 | bomb = Instance.new("Explosion") | |
9 | bomb.Parent = game.Workspace | |
10 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
11 | bomb.BlastRadius = 10000000000000000 | |
12 | bomb.BlastPressure = 1000000000000000000 | |
13 | bomb = Instance.new("Explosion") | |
14 | bomb.Parent = game.Workspace | |
15 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
16 | bomb.BlastRadius = 10000000000000000 | |
17 | bomb.BlastPressure = 1000000000000000000 | |
18 | bomb = Instance.new("Explosion") | |
19 | bomb.Parent = game.Workspace | |
20 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
21 | bomb.BlastRadius = 10000000000000000 | |
22 | bomb.BlastPressure = 1000000000000000000 | |
23 | bomb = Instance.new("Explosion") | |
24 | bomb.Parent = game.Workspace | |
25 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
26 | bomb.BlastRadius = 10000000000000000 | |
27 | bomb.BlastPressure = 1000000000000000000 | |
28 | bomb = Instance.new("Explosion") | |
29 | bomb.Parent = game.Workspace | |
30 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
31 | bomb.BlastRadius = 10000000000000000 | |
32 | bomb.BlastPressure = 1000000000000000000 | |
33 | bomb = Instance.new("Explosion") | |
34 | bomb.Parent = game.Workspace | |
35 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
36 | bomb.BlastRadius = 10000000000000000 | |
37 | bomb.BlastPressure = 1000000000000000000 | |
38 | bomb = Instance.new("Explosion") | |
39 | bomb.Parent = game.Workspace | |
40 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
41 | bomb.BlastRadius = 10000000000000000 | |
42 | bomb.BlastPressure = 1000000000000000000 | |
43 | bomb = Instance.new("Explosion") | |
44 | bomb.Parent = game.Workspace | |
45 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
46 | bomb.BlastRadius = 10000000000000000 | |
47 | bomb.BlastPressure = 1000000000000000000 | |
48 | bomb = Instance.new("Explosion") | |
49 | bomb.Parent = game.Workspace | |
50 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
51 | bomb.BlastRadius = 10000000000000000 | |
52 | bomb.BlastPressure = 1000000000000000000 | |
53 | bomb = Instance.new("Explosion") | |
54 | bomb.Parent = game.Workspace | |
55 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
56 | bomb.BlastRadius = 10000000000000000 | |
57 | bomb.BlastPressure = 1000000000000000000 | |
58 | bomb = Instance.new("Explosion") | |
59 | bomb.Parent = game.Workspace | |
60 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
61 | bomb.BlastRadius = 10000000000000000 | |
62 | bomb.BlastPressure = 1000000000000000000 | |
63 | bomb = Instance.new("Explosion") | |
64 | bomb.Parent = game.Workspace | |
65 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
66 | bomb.BlastRadius = 10000000000000000 | |
67 | bomb.BlastPressure = 1000000000000000000 | |
68 | bomb = Instance.new("Explosion") | |
69 | bomb.Parent = game.Workspace | |
70 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
71 | bomb.BlastRadius = 10000000000000000 | |
72 | bomb.BlastPressure = 1000000000000000000 | |
73 | bomb = Instance.new("Explosion") | |
74 | bomb.Parent = game.Workspace | |
75 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
76 | bomb.BlastRadius = 10000000000000000 | |
77 | bomb.BlastPressure = 1000000000000000000 | |
78 | bomb = Instance.new("Explosion") | |
79 | bomb.Parent = game.Workspace | |
80 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
81 | bomb.BlastRadius = 10000000000000000 | |
82 | bomb.BlastPressure = 1000000000000000000 | |
83 | bomb = Instance.new("Explosion") | |
84 | bomb.Parent = game.Workspace | |
85 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
86 | bomb.BlastRadius = 10000000000000000 | |
87 | bomb.BlastPressure = 1000000000000000000 | |
88 | bomb = Instance.new("Explosion") | |
89 | bomb.Parent = game.Workspace | |
90 | bomb.Position = Vector3.new(math.random(-300,300),math.random(-10,-10),math.random(-300,300)) | |
91 | bomb.BlastRadius = 10000000000000000 | |
92 | bomb.BlastPressure = 1000000000000000000 | |
93 | end |