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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | print(" this script was edited by An ignorant / zach ") | |
3 | warn(" credits goes to ABDO QRT1 ") | |
4 | warn(" He gave me the script ") | |
5 | warn(" I dont know the real creator of it sooo ") | |
6 | warn(" sorry :c ") | |
7 | local Player,game,owner = owner,game | |
8 | local RealPlayer = Player | |
9 | do | |
10 | print("FE Compatibility code by Mokiros") | |
11 | print("This EDIT was made by Zach the script stealer / aka zach so please stop pretending that you made it") | |
12 | local rp = RealPlayer | |
13 | script.Parent = rp.Character | |
14 | ||
15 | --RemoteEvent for communicating | |
16 | local Event = Instance.new("RemoteEvent") | |
17 | Event.Name = "UserInput_Event" | |
18 | ||
19 | --Fake event to make stuff like Mouse.KeyDown work | |
20 | local function fakeEvent() | |
21 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
22 | t.connect = t.Connect | |
23 | return t | |
24 | end | |
25 | ||
26 | --Creating fake input objects with fake variables | |
27 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
28 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
29 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
30 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
31 | end} | |
32 | --Merged 2 functions into one by checking amount of arguments | |
33 | CAS.UnbindAction = CAS.BindAction | |
34 | ||
35 | --This function will trigger the events that have been :Connect()'ed | |
36 | local function te(self,ev,...) | |
37 | local t = m[ev] | |
38 | if t and t._fakeEvent then | |
39 | for _,f in pairs(t.Functions) do | |
40 | f(...) | |
41 | end | |
42 | end | |
43 | end | |
44 | m.TrigEvent = te | |
45 | UIS.TrigEvent = te | |
46 | ||
47 | Event.OnServerEvent:Connect(function(plr,io) | |
48 | if plr~=rp then return end | |
49 | m.Target = io.Target | |
50 | m.Hit = io.Hit | |
51 | if not io.isMouse then | |
52 | local b = io.UserInputState == Enum.UserInputState.Begin | |
53 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
54 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
55 | end | |
56 | for _,t in pairs(CAS.Actions) do | |
57 | for _,k in pairs(t.Keys) do | |
58 | if k==io.KeyCode then | |
59 | t.Function(t.Name,io.UserInputState,io) | |
60 | end | |
61 | end | |
62 | end | |
63 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
64 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
65 | end | |
66 | end) | |
67 | Event.Parent = NLS([==[ | |
68 | local Player = game:GetService("Players").LocalPlayer | |
69 | local Event = script:WaitForChild("UserInput_Event") | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local UIS = game:GetService("UserInputService") | |
73 | local input = function(io,a) | |
74 | if a then return end | |
75 | --Since InputObject is a client-side instance, we create and pass table instead | |
76 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
77 | end | |
78 | UIS.InputBegan:Connect(input) | |
79 | UIS.InputEnded:Connect(input) | |
80 | ||
81 | local h,t | |
82 | --Give the server mouse data 30 times every second, but only if the values changed | |
83 | --If player is not moving their mouse, client won't fire events | |
84 | while wait(1/30) do | |
85 | if h~=Mouse.Hit or t~=Mouse.Target then | |
86 | h,t=Mouse.Hit,Mouse.Target | |
87 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
88 | end | |
89 | end]==],Player.Character) | |
90 | ||
91 | ----Sandboxed game object that allows the usage of client-side methods and services | |
92 | --Real game object | |
93 | local _rg = game | |
94 | ||
95 | --Metatable for fake service | |
96 | local fsmt = { | |
97 | __index = function(self,k) | |
98 | local s = rawget(self,"_RealService") | |
99 | if s then return s[k] end | |
100 | end, | |
101 | __newindex = function(self,k,v) | |
102 | local s = rawget(self,"_RealService") | |
103 | if s then s[k]=v end | |
104 | end, | |
105 | __call = function(self,...) | |
106 | local s = rawget(self,"_RealService") | |
107 | if s then return s(...) end | |
108 | end | |
109 | } | |
110 | local function FakeService(t,RealService) | |
111 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
112 | return setmetatable(t,fsmt) | |
113 | end | |
114 | ||
115 | --Fake game object | |
116 | local g = { | |
117 | GetService = function(self,s) | |
118 | return self[s] | |
119 | end, | |
120 | Players = FakeService({ | |
121 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
122 | },"Players"), | |
123 | UserInputService = FakeService(UIS,"UserInputService"), | |
124 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
125 | } | |
126 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
127 | g.service = g.GetService | |
128 | ||
129 | g.RunService = FakeService({ | |
130 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
131 | BindToRenderStep = function(self,name,_,fun) | |
132 | ||
133 | end, | |
134 | UnbindFromRenderStep = function(self,name) | |
135 | self._btrs[name]:Disconnect() | |
136 | end, | |
137 | },"RunService") | |
138 | ||
139 | setmetatable(g,{ | |
140 | __index=function(self,s) | |
141 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
142 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
143 | end, | |
144 | __newindex = fsmt.__newindex, | |
145 | __call = fsmt.__call | |
146 | }) | |
147 | --Changing owner to fake player object to support owner:GetMouse() | |
148 | game,owner = g,g.Players.LocalPlayer | |
149 | end | |
150 | ||
151 | repeat wait() until game:service'Players'.LocalPlayer.Character | |
152 | --[[ | |
153 | ||
154 | - Added new color scheme. | |
155 | - Some minor edits. | |
156 | - New engine type, for your faster speed requirements. | |
157 | - Camera bug fix. | |
158 | ]]-- | |
159 | do --CFrame lerp | |
160 | local function QuaternionFromCFrame(cf) | |
161 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
162 | local trace = m00 + m11 + m22 | |
163 | if trace > 0 then | |
164 | local s = math.sqrt(1 + trace) | |
165 | local recip = 0.5/s | |
166 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
167 | else | |
168 | local i = 0 | |
169 | if m11 > m00 then | |
170 | i = 1 | |
171 | end | |
172 | if m22 > (i == 0 and m00 or m11) then | |
173 | i = 2 | |
174 | end | |
175 | if i == 0 then | |
176 | local s = math.sqrt(m00-m11-m22+1) | |
177 | local recip = 0.5/s | |
178 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
179 | elseif i == 1 then | |
180 | local s = math.sqrt(m11-m22-m00+1) | |
181 | local recip = 0.5/s | |
182 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
183 | elseif i == 2 then | |
184 | local s = math.sqrt(m22-m00-m11+1) | |
185 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
186 | end | |
187 | end | |
188 | end | |
189 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
190 | local xs, ys, zs = x + x, y + y, z + z | |
191 | local wx, wy, wz = w*xs, w*ys, w*zs | |
192 | local xx = x*xs | |
193 | local xy = x*ys | |
194 | local xz = x*zs | |
195 | local yy = y*ys | |
196 | local yz = y*zs | |
197 | local zz = z*zs | |
198 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
199 | end | |
200 | local function QuaternionSlerp(a, b, t) | |
201 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
202 | local startInterp, finishInterp; | |
203 | if cosTheta >= 0.0001 then | |
204 | if (1 - cosTheta) > 0.0001 then | |
205 | local theta = math.acos(cosTheta) | |
206 | local invSinTheta = 1/math.sin(theta) | |
207 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
208 | finishInterp = math.sin(t*theta)*invSinTheta | |
209 | else | |
210 | startInterp = 1-t | |
211 | finishInterp = t | |
212 | end | |
213 | else | |
214 | if (1+cosTheta) > 0.0001 then | |
215 | local theta = math.acos(-cosTheta) | |
216 | local invSinTheta = 1/math.sin(theta) | |
217 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
218 | finishInterp = math.sin(t*theta)*invSinTheta | |
219 | else | |
220 | startInterp = t-1 | |
221 | finishInterp = t | |
222 | end | |
223 | end | |
224 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
225 | end | |
226 | function clerp(a,b,t) | |
227 | local qa = {QuaternionFromCFrame(a)} | |
228 | local qb = {QuaternionFromCFrame(b)} | |
229 | local ax, ay, az = a.x, a.y, a.z | |
230 | local bx, by, bz = b.x, b.y, b.z | |
231 | local _t = 1-t | |
232 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
233 | end | |
234 | ||
235 | end | |
236 | ||
237 | plr = game:service'Players'.LocalPlayer | |
238 | char = plr.Character | |
239 | mouse = plr:GetMouse() | |
240 | humanoid = char:findFirstChild("Humanoid") | |
241 | torso = char:findFirstChild("Torso") | |
242 | head = char.Head | |
243 | ra = char:findFirstChild("Right Arm") | |
244 | la = char:findFirstChild("Left Arm") | |
245 | rl = char:findFirstChild("Right Leg") | |
246 | ll = char:findFirstChild("Left Leg") | |
247 | rs = torso:findFirstChild("Right Shoulder") | |
248 | ls = torso:findFirstChild("Left Shoulder") | |
249 | rh = torso:findFirstChild("Right Hip") | |
250 | lh = torso:findFirstChild("Left Hip") | |
251 | neck = torso:findFirstChild("Neck") | |
252 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
253 | anim = char:findFirstChild("Animate") | |
254 | rootpart = char:findFirstChild("HumanoidRootPart") | |
255 | camera = workspace.CurrentCamera | |
256 | modelforparts = char:findFirstChild("ModelForParts") or Instance.new("Model", char) | |
257 | modelforparts.Name = "ModelForParts" | |
258 | equipped = false | |
259 | local MAXSPEED = 90 | |
260 | local SPEED = 0 | |
261 | bg = Instance.new("BodyGyro") | |
262 | bg.maxTorque = Vector3.new(9e6,9e6,9e6) | |
263 | bg.D = 800 | |
264 | bv = Instance.new("BodyVelocity") | |
265 | bv.maxForce = Vector3.new(9e6,9e6,9e6) | |
266 | ||
267 | local sound = Instance.new("Sound", head) | |
268 | sound.Volume = 1 | |
269 | sound.Pitch = 2 | |
270 | sound.SoundId = "http://www.roblox.com/asset/?id=142782429" | |
271 | sound.Looped = true | |
272 | wait() | |
273 | sound:play() | |
274 | ||
275 | ||
276 | ColorScheme1 = BrickColor.new(106) | |
277 | ColorScheme2 = BrickColor.new(40) | |
278 | ColorScheme3 = BrickColor.new(199) | |
279 | ANGLE = 0 | |
280 | equipped = true | |
281 | ||
282 | rs.Parent = nil | |
283 | ls.Parent = nil | |
284 | rh.Parent = nil | |
285 | lh.Parent = nil | |
286 | anim.Parent = nil | |
287 | wait() | |
288 | local rm = Instance.new("Weld", modelforparts) | |
289 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
290 | rm.C1 = CFrame.new(0, 0.5, 0) | |
291 | rm.Part0 = torso | |
292 | rm.Part1 = ra | |
293 | local lm = Instance.new("Weld", modelforparts) | |
294 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
295 | lm.C1 = CFrame.new(0, 0.5, 0) | |
296 | lm.Part0 = torso | |
297 | lm.Part1 = la | |
298 | local rlegm = Instance.new("Weld", modelforparts) | |
299 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
300 | rlegm.C1 = CFrame.new(0, 1, 0) | |
301 | rlegm.Part0 = torso | |
302 | rlegm.Part1 = rl | |
303 | local llegm = Instance.new("Weld", modelforparts) | |
304 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
305 | llegm.C1 = CFrame.new(0, 1, 0) | |
306 | llegm.Part0 = torso | |
307 | llegm.Part1 = ll | |
308 | ||
309 | ----- Some editing ------------ | |
310 | ||
311 | local sur = Instance.new("BillboardGui", char.Head) | |
312 | sur.Name = "Billboard" | |
313 | sur.Adornee = char.Head | |
314 | sur.Size = UDim2.new(10, 0, 5, 0) | |
315 | sur.StudsOffset = Vector3.new(0, 5, 0) | |
316 | local text = Instance.new("TextLabel", sur) | |
317 | text.Text = "Uhh" | |
318 | text.Size = UDim2.new(1, 0, 1, 0) | |
319 | text.TextScaled = true | |
320 | text.BackgroundTransparency = 1 | |
321 | text.Font = Enum.Font.SourceSansLight | |
322 | text.TextColor3 = Color3.new(1, 1, 1) | |
323 | text.TextStrokeTransparency = 0 | |
324 | ||
325 | ----------------- end it pls ----------- | |
326 | ||
327 | ------------ Some Speech ----------- | |
328 | text.Text = "Hey" | |
329 | wait(2) | |
330 | text.Text = "Im here to say that you need Fi r st Person to go flying" | |
331 | wait(2) | |
332 | text.Text = "Thats all Bye!" | |
333 | wait(1.5) | |
334 | text.Text = "Mr leaf blower" | |
335 | ||
336 | --grey part | |
337 | local part = Instance.new("Part", modelforparts) | |
338 | part.Size = Vector3.new(2.2, .85, 2.2) | |
339 | part.FormFactor = 'Custom' | |
340 | part.BrickColor = ColorScheme3 | |
341 | part.Locked = true | |
342 | part.TopSurface = 10 | |
343 | part.BottomSurface = 10 | |
344 | part.LeftSurface = 10 | |
345 | part.RightSurface = 10 | |
346 | part.FrontSurface = 10 | |
347 | part.BackSurface = 10 | |
348 | part:breakJoints() | |
349 | part.Material = "SmoothPlastic" | |
350 | part.CanCollide = false | |
351 | Instance.new("CylinderMesh", part) | |
352 | local weld = Instance.new("Weld", part) | |
353 | weld.Part0 = part | |
354 | weld.Part1 = torso | |
355 | weld.C1 = CFrame.new(0, -2.1, 0) | |
356 | weld.C0 = CFrame.Angles(math.pi/2, math.pi/2, 0) * CFrame.new(0, 0, .95) | |
357 | --orange part | |
358 | local part2 = part:clone() | |
359 | part2.Parent = modelforparts | |
360 | part2.Size = Vector3.new(2.5, 1.05, 2.5) | |
361 | part2.BrickColor = ColorScheme1 | |
362 | local wld2 = Instance.new("Weld", part) | |
363 | wld2.Part0 = part2 | |
364 | wld2.Part1 = part | |
365 | wld2.C1 = CFrame.new() | |
366 | wld2.C0 = CFrame.new() | |
367 | --white part | |
368 | local part3 = part:clone() | |
369 | part3.Parent = modelforparts | |
370 | part3.Size = Vector3.new(2.62, .5, 2.62) | |
371 | part3.BrickColor = ColorScheme2 | |
372 | local wld3 = Instance.new("Weld", part) | |
373 | wld3.Part0 = part3 | |
374 | wld3.Part1 = part | |
375 | wld3.C1 = CFrame.new() | |
376 | wld3.C0 = CFrame.new() | |
377 | --airblower | |
378 | local airblowercyl = part:clone() | |
379 | airblowercyl.Parent = modelforparts | |
380 | airblowercyl.Size = Vector3.new(.95, 3.5, .95) | |
381 | airblowercyl.BrickColor = ColorScheme3 | |
382 | local smoke = Instance.new("Smoke", airblowercyl) | |
383 | smoke.Color = Color3.new(.3, .3, .3) | |
384 | smoke.RiseVelocity = 10 | |
385 | smoke.Opacity = .1 | |
386 | local cwld = Instance.new("Weld", airblowercyl) | |
387 | cwld.Part0 = airblowercyl | |
388 | cwld.Part1 = part | |
389 | cwld.C1 = CFrame.Angles(0, 0, -math.pi/2) | |
390 | cwld.C0 = CFrame.new(0, -1.85-0.925, -.6) * CFrame.Angles(math.pi/14, 0, 0) | |
391 | ||
392 | --handles | |
393 | local hndl = part:clone() | |
394 | hndl.Parent = modelforparts | |
395 | hndl.Size = Vector3.new(.2, .4, .2) | |
396 | hndl.BrickColor = BrickColor.new(26) | |
397 | hndl.Mesh:Destroy() | |
398 | local hwld = Instance.new("Weld", hndl) | |
399 | hwld.Part1 = part | |
400 | hwld.Part0 = hndl | |
401 | hwld.C1 = CFrame.new(.1, 0, 0) * CFrame.Angles(math.pi/2, 0, 0) | |
402 | hwld.C0 = CFrame.new(0, -.82 - .4, 0) | |
403 | Instance.new("BlockMesh", hndl).Scale = Vector3.new(.5, 1, .5) | |
404 | local hndl2 = hndl:clone() | |
405 | hndl2.Parent = modelforparts | |
406 | hndl2.Size = Vector3.new(.8, .2, .2) | |
407 | local hwld2 = Instance.new("Weld", hndl2) | |
408 | hwld2.Part0 = hndl2 | |
409 | hwld2.Part1 = part | |
410 | hwld2.C1 = CFrame.new(-.25, 0, 0) * CFrame.Angles(math.pi/2, 0, 0) | |
411 | hwld2.C0 = CFrame.new(0, -1 - .4, 0) | |
412 | hndl2.Mesh.Scale = Vector3.new(1, .5, .5) | |
413 | local hndl3 = hndl:clone() | |
414 | hndl3.Parent = modelforparts | |
415 | hndl3.Size = Vector3.new(.2, .4, .2) | |
416 | local hwld3 = Instance.new("Weld", hndl3) | |
417 | hwld3.Part0 = hndl3 | |
418 | hwld3.Part1 = part | |
419 | hwld3.C1 = CFrame.new(-.6, 0, 0) * CFrame.Angles(math.pi/2, 0, 0) | |
420 | hwld3.C0 = CFrame.new(0, -.82 - .4, 0) | |
421 | --balloon ropes | |
422 | local blnrope = part:clone() | |
423 | blnrope.Parent = modelforparts | |
424 | blnrope.Size = Vector3.new(.2, 3.8, .2) | |
425 | blnrope.BrickColor = BrickColor.new(1) | |
426 | blnrope.Mesh:Destroy() | |
427 | local blnwld = Instance.new("Weld", blnrope) | |
428 | blnwld.Part0 = blnrope | |
429 | blnwld.Part1 = airblowercyl | |
430 | blnwld.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi/7, -math.pi/8) | |
431 | blnwld.C0 = CFrame.new(0, -2, 0) | |
432 | Instance.new("BlockMesh", blnrope).Scale = Vector3.new(.2, 1, .2) | |
433 | local blnrope2 = blnrope:clone() | |
434 | blnrope2.Parent = modelforparts | |
435 | blnrope2.Size = Vector3.new(.2, 4, .2) | |
436 | local blnwld2 = Instance.new("Weld", blnrope2) | |
437 | blnwld2.Part0 = blnrope2 | |
438 | blnwld2.Part1 = airblowercyl | |
439 | blnwld2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi/4, -math.pi/74) | |
440 | blnwld2.C0 = CFrame.new(0, -2.2, 0) | |
441 | local blnrope3 = blnrope:clone() | |
442 | blnrope3.Parent = modelforparts | |
443 | local blnwld3 = Instance.new("Weld", blnrope3) | |
444 | blnwld3.Part0 = blnrope3 | |
445 | blnwld3.Part1 = airblowercyl | |
446 | blnwld3.C0 = CFrame.new(0, -2, 0) | |
447 | ||
448 | ||
449 | --Stored balloon rope welds | |
450 | blnwldC1 = blnwld.C1 | |
451 | blnwld2C1 = blnwld2.C1 | |
452 | blnwld3C1 = blnwld3.C1 | |
453 | --balloons | |
454 | local bln = part:clone() | |
455 | bln.Parent = modelforparts | |
456 | bln.Size = Vector3.new(1.65, 1.8, 1.65) | |
457 | bln.BrickColor = BrickColor.new(119) | |
458 | bln.Mesh:Destroy() | |
459 | bln.Transparency = .1 | |
460 | local balnwld = Instance.new("Weld", bln) | |
461 | balnwld.Part0 = bln | |
462 | balnwld.Part1 = blnrope | |
463 | balnwld.C1 = CFrame.new(0, 0, 0) | |
464 | balnwld.C0 = CFrame.new(0, -2.6, 0) | |
465 | Instance.new("SpecialMesh", bln).MeshType = "Sphere" | |
466 | local bln2 = bln:clone() | |
467 | bln2.Parent = modelforparts | |
468 | bln2.BrickColor = BrickColor.new(23) | |
469 | local balnwld2 = Instance.new("Weld", bln2) | |
470 | balnwld2.Part0 = bln2 | |
471 | balnwld2.Part1 = blnrope2 | |
472 | balnwld2.C1 = CFrame.new(0, 0, 0) | |
473 | balnwld2.C0 = CFrame.new(0, -2.8, 0) | |
474 | local bln3 = bln:clone() | |
475 | bln3.Parent = modelforparts | |
476 | bln3.BrickColor = BrickColor.new(21) | |
477 | local balnwld3 = Instance.new("Weld", bln3) | |
478 | balnwld3.Part0 = bln3 | |
479 | balnwld3.Part1 = blnrope3 | |
480 | balnwld3.C0 = CFrame.new(0, -2.6, 0) | |
481 | ||
482 | --Controls | |
483 | bg.Parent = rootpart | |
484 | bv.Parent = rootpart | |
485 | forwards = false | |
486 | backwards = false | |
487 | mouse.KeyDown:connect(function(k) | |
488 | if k == "w" then | |
489 | forwards = true | |
490 | coroutine.wrap(function() | |
491 | while forwards do wait() | |
492 | if SPEED >= MAXSPEED then SPEED = MAXSPEED forwards = false break end | |
493 | sound.Volume = sound.Volume + .05 | |
494 | if sound.Volume >= .5 then sound.Volume = .5 end | |
495 | SPEED = SPEED + 5 | |
496 | end | |
497 | end)() | |
498 | end | |
499 | end) | |
500 | mouse.KeyUp:connect(function(k) | |
501 | if k == "w" then | |
502 | forwards = false | |
503 | coroutine.wrap(function() | |
504 | while SPEED >= 0 do wait() | |
505 | sound.Volume = sound.Volume - .05 | |
506 | if sound.Volume <= 0.25 then sound.Volume = 0.25 end | |
507 | SPEED = SPEED - 5 | |
508 | if forward then break end | |
509 | if SPEED <= 0 then SPEED = 0 break end | |
510 | end | |
511 | end)() | |
512 | end | |
513 | end) | |
514 | --BALLONS MOOOOVEEE :DDD | |
515 | game:service'RunService'.RenderStepped:connect(function() | |
516 | if not equipped then return end | |
517 | blnwldC1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - math.rad(SPEED/1.7) + math.sin(ANGLE)*.025, math.pi/7 + math.sin(ANGLE)*.105, -math.pi/8 - math.sin(ANGLE)*.018) | |
518 | blnwld2C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - math.rad(SPEED/1.7) + math.sin(ANGLE)*.015, math.pi/4 - math.sin(ANGLE)*.065, -math.pi/74 + math.sin(ANGLE)*.021) | |
519 | blnwld3C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - math.rad(SPEED/1.7) - math.sin(ANGLE)*.02, math.pi/16 - math.sin(ANGLE)*.125, math.pi/9 - math.sin(ANGLE)*.078) | |
520 | blnwld.C1 = clerp(blnwld.C1, blnwldC1, 0.05) | |
521 | blnwld2.C1 = clerp(blnwld2.C1, blnwld2C1, 0.05) | |
522 | blnwld3.C1 = clerp(blnwld3.C1, blnwld3C1, 0.05) | |
523 | end) | |
524 | ||
525 | --positioning welds | |
526 | lm.C0 = CFrame.new(-1.25, .05, -.5) * CFrame.Angles(math.rad(35), 0, math.rad(45)) | |
527 | rm.C0 = CFrame.new(1.25, .05, -.5) * CFrame.Angles(math.rad(35), 0, -math.rad(45)) | |
528 | llegm.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, -math.rad(15)) | |
529 | rlegm.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(15)) | |
530 | ||
531 | ||
532 | ||
533 | game:service'RunService'.RenderStepped:connect(function() | |
534 | for i,v in pairs(torso:children()) do if v and v:IsA'BodyGyro' then v:Destroy() end end | |
535 | ANGLE = (ANGLE % 360) + math.random(1, 10)/100 | |
536 | humanoid.PlatformStand = true | |
537 | local rotpos = Vector3.new(camera.CoordinateFrame.x, camera.CoordinateFrame.y, camera.CoordinateFrame.z) | |
538 | bg.cframe = CFrame.new(torso.Position,rotpos) * CFrame.Angles(0, math.pi, 0) | |
539 | bv.velocity = (torso.CFrame * CFrame.Angles(math.pi/14, 0, 0)).lookVector * SPEED | |
540 | end) |