SHOW:
|
|
- or go back to the newest paste.
1 | script.Parent = nil | |
2 | ||
3 | - | person = "NextFlame" |
3 | + | person = "Nuberzzz" |
4 | ||
5 | me = Workspace[person] | |
6 | ||
7 | me.Humanoid.MaxHealth = math.huge | |
8 | ||
9 | me.Humanoid.Health = math.huge | |
10 | ||
11 | torso = me.Torso | |
12 | ||
13 | local mat = "Plastic" | |
14 | ||
15 | t = 0.1 | |
16 | ||
17 | m = Instance.new("Model",me) | |
18 | ||
19 | m.Name = "Suit" | |
20 | ||
21 | function make(a) | |
22 | ||
23 | c = Instance.new("Part",m) | |
24 | ||
25 | c.formFactor = "Custom" | |
26 | ||
27 | c.Position = a.Position | |
28 | ||
29 | c.Size = Vector3.new(a.Size.x,a.Size.y,t) | |
30 | ||
31 | c.TopSurface = 0 | |
32 | ||
33 | c.BottomSurface = 0 | |
34 | ||
35 | c.Material = "Concrete" | |
36 | ||
37 | c.BrickColor = BrickColor.new("Brown") | |
38 | ||
39 | w = Instance.new("Weld",m) | |
40 | ||
41 | w.Part0 = c | |
42 | ||
43 | w.Part1 = a | |
44 | ||
45 | w.C1 = CFrame.new(0,0,a.Size.z/2) | |
46 | ||
47 | c2 = c:Clone() | |
48 | ||
49 | c2.Parent = m | |
50 | ||
51 | w = Instance.new("Weld",m) | |
52 | ||
53 | w.Part0 = c2 | |
54 | ||
55 | w.Part1 = a | |
56 | ||
57 | w.C1 = CFrame.new(0,0,-a.Size.z/2) | |
58 | ||
59 | c3 = c:Clone() | |
60 | ||
61 | c3.Parent = m | |
62 | ||
63 | c3.Size = Vector3.new(t,a.Size.y,a.Size.z) | |
64 | ||
65 | w = Instance.new("Weld",m) | |
66 | ||
67 | w.Part0 = c3 | |
68 | ||
69 | w.Part1 = a | |
70 | ||
71 | w.C1 = CFrame.new(a.Size.x/2,0,0) | |
72 | ||
73 | c4 = c3:Clone() | |
74 | ||
75 | c4.Parent = m | |
76 | ||
77 | w = Instance.new("Weld",m) | |
78 | ||
79 | w.Part0 = c4 | |
80 | ||
81 | w.Part1 = a | |
82 | ||
83 | w.C1 = CFrame.new(-a.Size.x/2,0,0) | |
84 | ||
85 | c5 = c:Clone() | |
86 | ||
87 | c5.Parent = m | |
88 | ||
89 | c5.Size = Vector3.new(a.Size.x,0,a.Size.z) | |
90 | ||
91 | w = Instance.new("Weld",m) | |
92 | ||
93 | w.Part0 = c5 | |
94 | ||
95 | w.Part1 = a | |
96 | ||
97 | w.C1 = CFrame.new(0,a.Size.y/2,0) | |
98 | ||
99 | c6 = c5:Clone() | |
100 | ||
101 | c6.Parent = m | |
102 | ||
103 | w = Instance.new("Weld",m) | |
104 | ||
105 | w.Part0 = c6 | |
106 | ||
107 | w.Part1 = a | |
108 | ||
109 | w.C1 = CFrame.new(0,-a.Size.y/2,0) | |
110 | ||
111 | end | |
112 | ||
113 | for i,v in pairs(me:GetChildren()) do | |
114 | ||
115 | if v:IsA("BasePart") then | |
116 | ||
117 | if v.Name ~= "Head" then | |
118 | ||
119 | make(v) | |
120 | ||
121 | end | |
122 | ||
123 | end | |
124 | ||
125 | end | |
126 | ||
127 | me.Head.Color = c.Color | |
128 | ||
129 | ---------PART 2------- | |
130 | ||
131 | function bounch(hit) | |
132 | ||
133 | for i,v in pairs (hit.Parent:GetChildren()) do | |
134 | ||
135 | if v:IsA("Humanoid") then | |
136 | ||
137 | v.Sit = true | |
138 | ||
139 | v.Torso.Velocity = CFrame.new(v.Torso.Position,torso.Position).lookVector * -500 | |
140 | ||
141 | end | |
142 | ||
143 | end | |
144 | ||
145 | end | |
146 | ||
147 | rad = 5 | |
148 | ||
149 | r = 30 | |
150 | ||
151 | p = Instance.new("Part",m) | |
152 | ||
153 | p.formFactor = "Custom" | |
154 | ||
155 | p.Size = Vector3.new(0.5,0.5,0.5) | |
156 | ||
157 | p.Position = torso.Position | |
158 | ||
159 | p.TopSurface = 0 | |
160 | ||
161 | p.BottomSurface = 0 | |
162 | ||
163 | p.BrickColor = BrickColor.new("New Yeller") | |
164 | ||
165 | p.Transparency = 0.5 | |
166 | ||
167 | ww = Instance.new("Weld",p) | |
168 | ||
169 | ww.Part0 = p | |
170 | ||
171 | ww.Part1 = torso | |
172 | ||
173 | p2 = p:Clone() | |
174 | ||
175 | p2.Parent = m | |
176 | ||
177 | p3 = p:Clone() | |
178 | ||
179 | p3.Parent = m | |
180 | ||
181 | ww2 = Instance.new("Weld",p2) | |
182 | ||
183 | ww2.Part0 = p2 | |
184 | ||
185 | ww2.Part1 = torso | |
186 | ||
187 | ww3 = Instance.new("Weld",p3) | |
188 | ||
189 | ww3.Part0 = p3 | |
190 | ||
191 | ww3.Part1 = torso | |
192 | ||
193 | ww3.C1 = CFrame.Angles(0,math.pi/2,0) | |
194 | ||
195 | ----------------- | |
196 | ||
197 | for i = 1,360,r do | |
198 | ||
199 | wait() | |
200 | ||
201 | c = Instance.new("Part",m) | |
202 | ||
203 | c.Size = Vector3.new(1,1,1) | |
204 | ||
205 | c.TopSurface = 0 | |
206 | ||
207 | c.BottomSurface = 0 | |
208 | ||
209 | c.CanCollide = false | |
210 | ||
211 | c.Position = torso.Position | |
212 | ||
213 | c.Shape = 0 | |
214 | ||
215 | c.Material = "Concrete" | |
216 | ||
217 | c.Touched:connect(bounch) | |
218 | ||
219 | c.BrickColor = BrickColor.new("Brown") | |
220 | ||
221 | mesh = Instance.new("FileMesh",c) | |
222 | ||
223 | mesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
224 | ||
225 | w = Instance.new("Weld",c) | |
226 | ||
227 | w.Part0 = c | |
228 | ||
229 | w.Part1 = p | |
230 | ||
231 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,0,math.sin(math.rad(i))*rad) | |
232 | ||
233 | end | |
234 | ||
235 | ------------ | |
236 | ||
237 | for i = 1,360,r do | |
238 | ||
239 | wait() | |
240 | ||
241 | c2 = c:Clone() | |
242 | ||
243 | c2.Parent = m | |
244 | ||
245 | c2.Touched:connect(bounch) | |
246 | ||
247 | w = Instance.new("Weld",c) | |
248 | ||
249 | w.Part0 = c | |
250 | ||
251 | w.Part1 = p | |
252 | ||
253 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,0,math.sin(math.rad(i))*rad) | |
254 | ||
255 | end | |
256 | ||
257 | ------------ | |
258 | ||
259 | for i = 1,360,r do | |
260 | ||
261 | wait() | |
262 | ||
263 | c2 = c:Clone() | |
264 | ||
265 | c2.Parent = m | |
266 | ||
267 | c2.Touched:connect(bounch) | |
268 | ||
269 | w = Instance.new("Weld",c2) | |
270 | ||
271 | w.Part0 = c2 | |
272 | ||
273 | w.Part1 = p2 | |
274 | ||
275 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,math.sin(math.rad(i))*rad,0) | |
276 | ||
277 | end | |
278 | ||
279 | ----------- | |
280 | ||
281 | for i = 1,360,r do | |
282 | ||
283 | wait() | |
284 | ||
285 | c2 = c:Clone() | |
286 | ||
287 | c2.Parent = m | |
288 | ||
289 | c2.Touched:connect(bounch) | |
290 | ||
291 | w = Instance.new("Weld",c2) | |
292 | ||
293 | w.Part0 = c2 | |
294 | ||
295 | w.Part1 = p3 | |
296 | ||
297 | w.C1 = CFrame.new(math.cos(math.rad(i))*rad,math.sin(math.rad(i))*rad,0) | |
298 | ||
299 | end | |
300 | ||
301 | while true do | |
302 | ||
303 | wait() | |
304 | ||
305 | ww.C1 = ww.C1 * CFrame.Angles(0,0.1,0) | |
306 | ||
307 | ww2.C1 = ww2.C1 * CFrame.Angles(0,0,0.1) | |
308 | ||
309 | ww3.C1 = ww3.C1 * CFrame.Angles(0,0,-0.1) | |
310 | ||
311 | end |