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1 | - | --This is made by OneBullet360 aka Big L. Hope you enjoy-- |
1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | iz = (game.Players.LocalPlayer.Name) | |
172 | ||
173 | is = (game.Players.LocalPlayer.Character) | |
174 | ||
175 | for i,v in pairs(is:GetChildren()) do | |
176 | if v.ClassName == 'Hat' then | |
177 | v:Destroy() | |
178 | end | |
179 | end | |
180 | ||
181 | for i,v in pairs(is:GetChildren()) do | |
182 | if v.ClassName == 'Shirt' then | |
183 | v:Destroy() | |
184 | end | |
185 | end | |
186 | ||
187 | for i,v in pairs(is:GetChildren()) do | |
188 | if v.ClassName == 'Pants' then | |
189 | v:Destroy() | |
190 | end | |
191 | end | |
192 | ||
193 | ||
194 | wait() | |
195 | ||
196 | ||
197 | shirt = Instance.new('Shirt') | |
198 | shirt.Parent = is | |
199 | shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=648561877' | |
200 | ||
201 | pants = Instance.new('Pants') | |
202 | pants.Parent = is | |
203 | pants.PantsTemplate = 'http://www.roblox.com/asset/?id=591736179' | |
204 | ||
205 | sound = Instance.new('Sound') | |
206 | sound.SoundId = 'http://www.roblox.com/asset/?id=595265353' --595265353 | |
207 | sound.Looped = true | |
208 | sound.Parent = is.Torso | |
209 | sound.Volume = 1 | |
210 | ||
211 | taut = Instance.new('Sound') | |
212 | taut.SoundId = 'http://www.roblox.com/asset/?id=595265353' --595265353 | |
213 | taut.Looped = true | |
214 | taut.Parent = is.Torso | |
215 | taut.Volume = 1 | |
216 | ||
217 | local player = game.Players.LocalPlayer | |
218 | repeat wait() until player.Character.Humanoid | |
219 | local humanoid = player.Character.Humanoid | |
220 | local mouse = player:GetMouse() | |
221 | ||
222 | local anim = Instance.new("Animation") | |
223 | anim.AnimationId = "http://www.roblox.com/Asset?ID=27789359" | |
224 | ||
225 | ||
226 | local msg = Instance.new("Hint") | |
227 | msg.Parent = game.Workspace | |
228 | msg.Text = "Click 'z' to get ready." | |
229 | is.Humanoid.WalkSpeed = 0 | |
230 | ||
231 | mouse.KeyDown:connect(function(key) | |
232 | if key == "z" then | |
233 | sound:Play() | |
234 | msg:Destroy() | |
235 | taut:Play() | |
236 | is.Humanoid.WalkSpeed = 60 | |
237 | is.Animate.walk.WalkAnim.AnimationId = 'http://www.roblox.com/Asset?ID=252557606' | |
238 | end | |
239 | end) | |
240 | ||
241 | function onTouch(part) | |
242 | local humanoid = part.Parent:findFirstChild("Humanoid") | |
243 | sound1 = Instance.new('Sound') | |
244 | sound1.SoundId = 'http://www.roblox.com/asset/?id=634710465' | |
245 | sound1.Looped = false | |
246 | sound1.Parent = is.Torso | |
247 | sound1:Play() | |
248 | ||
249 | sound2 = Instance.new('Sound') | |
250 | sound2.SoundId = 'http://www.roblox.com/asset/?id=634710465' | |
251 | sound2.Looped = false | |
252 | sound2.Parent = is.Torso | |
253 | sound2:Play() | |
254 | if (humanoid ~=nil) then | |
255 | humanoid.Health = 0 | |
256 | end | |
257 | end | |
258 | ||
259 | is.Torso.Touched:connect(onTouch) | |
260 | ||
261 | while true do | |
262 | wait() | |
263 | game.Workspace[iz].Head.BrickColor = BrickColor.new('Light orange') | |
264 | game.Workspace[iz]['Right Leg'].BrickColor = BrickColor.new('Light orange') | |
265 | game.Workspace[iz]['Left Leg'].BrickColor = BrickColor.new('Light orange') | |
266 | game.Workspace[iz]['Right Arm'].BrickColor = BrickColor.new('Light orange') | |
267 | game.Workspace[iz]['Left Arm'].BrickColor = BrickColor.new('Light orange') | |
268 | game.Workspace[iz].Torso.BrickColor = BrickColor.new('Light orange') | |
269 | game.Workspace[iz].Head.face.Texture = 'rbxassetid://154020737' | |
270 | end |