View difference between Paste ID: J1fNp1nP and 0vmF9Tbw
SHOW: | | - or go back to the newest paste.
1-
--This is made by OneBullet360 aka Big L. Hope you enjoy--
1+
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
	script.Parent = owner.Character
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput"
8
	local function NewFakeEvent()
9
		local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
		return Fake
11
	end
12
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
	local function TriggerEvent(self,Event,...)
18
		local Trigger = Mouse[Event]
19
		if Trigger and Trigger.fakeEvent and Trigger.Function then
20
			Trigger.Function(...)
21
		end
22
	end
23
	Mouse.TrigEvent = TriggerEvent
24
	UserInputService.TrigEvent = TriggerEvent
25
	Event.OnServerEvent:Connect(function(FiredBy,Input)
26
		if FiredBy.Name ~= owner.Name then end
27
		if Input.MouseEvent then
28
			Mouse.Target = Input.Target
29
			Mouse.Hit = Input.Hit
30
		else
31
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
				return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
			end
35
			for _,Action in pairs(ContextActionService.Actions) do
36
				for _,Key in pairs(Action.Keys) do
37
					if Key==Input.KeyCode then
38
						Action.Function(Action.Name,Input.UserInputState,Input)
39
					end
40
				end
41
			end
42
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
		end
45
	end)
46
	InternalData["Mouse"] = Mouse
47
	InternalData["ContextActionService"] = ContextActionService
48
	InternalData["UserInputService"] = UserInputService
49
	Event.Parent = NLS([[
50
		local Player = owner
51
		local Event = script:WaitForChild("UserInput")
52
		local UserInputService = game:GetService("UserInputService")
53
		local Mouse = Player:GetMouse()
54
		local Input = function(Input,gameProcessedEvent)
55
			if gameProcessedEvent then return end
56
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
		end
58
		UserInputService.InputBegan:Connect(Input)
59
		UserInputService.InputEnded:Connect(Input)
60
		local Hit,Target
61
		while wait(1/30) do
62
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
				Hit,Target = Mouse.Hit,Mouse.Target
64
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
			end
66
		end
67
	]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
	__index = function (self,Index)
71
		local Sandbox = function (Thing)
72
			if Thing:IsA("Player") then
73
				local RealPlayer = Thing
74
				return setmetatable({},{
75
					__index = function (self,Index)
76
						local Type = type(RealPlayer[Index])
77
						if Type == "function" then
78
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
								return function (self)
80
									return InternalData["Mouse"]
81
								end
82
							end
83
							return function (self,...)
84
								return RealPlayer[Index](RealPlayer,...)
85
							end
86
						else
87
							if Index == "PlrObj" then
88
								return RealPlayer
89
							end
90
							return RealPlayer[Index]
91
						end
92
					end;
93
					__tostring = function(self)
94
						return RealPlayer.Name
95
					end
96
				})
97
			end
98
		end
99
		if RealGame[Index] then
100
			local Type = type(RealGame[Index])
101
			if Type == "function" then
102
				if Index:lower() == "getservice" or Index:lower() == "service" then
103
					return function (self,Service)
104
						if Service:lower() == "players" then
105
							return setmetatable({},{
106
								__index = function (self2,Index2)
107
									local RealService = RealGame:GetService(Service)
108
									local Type2 = type(Index2)
109
									if Type2 == "function" then
110
										return function (self,...)
111
											return RealService[Index2](RealService,...)
112
										end
113
									else
114
										if Index2:lower() == "localplayer" then
115
											return Sandbox(owner)
116
										end
117
										return RealService[Index2]
118
									end
119
								end;
120
								__tostring = function(self)
121
									return RealGame:GetService(Service).Name
122
								end
123
							})
124
						elseif Service:lower() == "contextactionservice" then
125
							return InternalData["ContextActionService"]
126
						elseif Service:lower() == "contextactionservice" then
127
							return InternalData["UserInputService"]
128
						elseif Service:lower() == "runservice" then
129
							return setmetatable({},{
130
								__index = function(self2,Index2)
131
									local RealService = RealGame:GetService(Service)
132
									local Type2 = type(Index2)
133
									if Type2 == "function" then
134
										return function (self,...)
135
											return RealService[Index2](RealService,...)
136
										end
137
									else
138
										if Index2:lower() == "bindtorenderstep" then
139
											return function (self,Name,Priority,Function)
140
												return RealGame:GetService("RunService").Stepped:Connect(Function)
141
											end
142
										end
143
										if Index2:lower() == "renderstepped" then
144
											return RealService["Stepped"]
145
										end
146
										return RealService[Index2]
147
									end
148
								end
149
							})
150
						else
151
							return RealGame:GetService(Service)
152
						end
153
					end
154
				end
155
				return function (self,...)
156
					return RealGame[Index](RealGame,...)
157
				end
158
			else
159
				if game:GetService(Index) then
160
					return game:GetService(Index)
161
				end
162
				return RealGame[Index]
163
			end
164
		else
165
			return nil
166
		end
167
	end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
171
iz = (game.Players.LocalPlayer.Name)
172
173
is = (game.Players.LocalPlayer.Character)
174
175
for i,v in pairs(is:GetChildren()) do
176
   if v.ClassName == 'Hat' then
177
       v:Destroy()
178
   end
179
end
180
181
for i,v in pairs(is:GetChildren()) do
182
   if v.ClassName == 'Shirt' then
183
       v:Destroy()
184
   end
185
end
186
187
for i,v in pairs(is:GetChildren()) do
188
   if v.ClassName == 'Pants' then
189
       v:Destroy()
190
   end
191
end
192
193
194
wait()
195
196
197
shirt = Instance.new('Shirt')
198
shirt.Parent = is
199
shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=648561877'
200
201
pants = Instance.new('Pants')
202
pants.Parent = is
203
pants.PantsTemplate = 'http://www.roblox.com/asset/?id=591736179'
204
205
sound = Instance.new('Sound')
206
sound.SoundId = 'http://www.roblox.com/asset/?id=595265353' --595265353
207
sound.Looped = true
208
sound.Parent = is.Torso
209
sound.Volume = 1
210
211
taut = Instance.new('Sound')
212
taut.SoundId = 'http://www.roblox.com/asset/?id=595265353' --595265353
213
taut.Looped = true
214
taut.Parent = is.Torso
215
taut.Volume = 1
216
217
local player = game.Players.LocalPlayer
218
repeat wait() until player.Character.Humanoid
219
local humanoid = player.Character.Humanoid
220
local mouse = player:GetMouse()
221
222
local anim = Instance.new("Animation")
223
anim.AnimationId = "http://www.roblox.com/Asset?ID=27789359"
224
225
226
local msg = Instance.new("Hint")
227
msg.Parent = game.Workspace
228
msg.Text = "Click 'z' to get ready."
229
is.Humanoid.WalkSpeed = 0
230
231
mouse.KeyDown:connect(function(key)
232
if key == "z" then
233
sound:Play()
234
msg:Destroy()
235
taut:Play()
236
is.Humanoid.WalkSpeed = 60
237
is.Animate.walk.WalkAnim.AnimationId = 'http://www.roblox.com/Asset?ID=252557606'
238
end
239
end)
240
241
function onTouch(part)
242
local humanoid = part.Parent:findFirstChild("Humanoid")
243
sound1 = Instance.new('Sound')
244
sound1.SoundId = 'http://www.roblox.com/asset/?id=634710465'
245
sound1.Looped = false
246
sound1.Parent = is.Torso
247
sound1:Play()
248
249
sound2 = Instance.new('Sound')
250
sound2.SoundId = 'http://www.roblox.com/asset/?id=634710465'
251
sound2.Looped = false
252
sound2.Parent = is.Torso
253
sound2:Play()
254
if (humanoid ~=nil) then
255
humanoid.Health = 0
256
end
257
end 
258
259
is.Torso.Touched:connect(onTouch)
260
261
while true do
262
wait()
263
game.Workspace[iz].Head.BrickColor = BrickColor.new('Light orange')
264
game.Workspace[iz]['Right Leg'].BrickColor = BrickColor.new('Light orange')
265
game.Workspace[iz]['Left Leg'].BrickColor = BrickColor.new('Light orange')
266
game.Workspace[iz]['Right Arm'].BrickColor = BrickColor.new('Light orange')
267
game.Workspace[iz]['Left Arm'].BrickColor = BrickColor.new('Light orange')
268
game.Workspace[iz].Torso.BrickColor = BrickColor.new('Light orange')
269
game.Workspace[iz].Head.face.Texture = 'rbxassetid://154020737'
270
end