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Zach_script_stealer2

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Feb 16th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. iz = (game.Players.LocalPlayer.Name)
  172.  
  173. is = (game.Players.LocalPlayer.Character)
  174.  
  175. for i,v in pairs(is:GetChildren()) do
  176. if v.ClassName == 'Hat' then
  177. v:Destroy()
  178. end
  179. end
  180.  
  181. for i,v in pairs(is:GetChildren()) do
  182. if v.ClassName == 'Shirt' then
  183. v:Destroy()
  184. end
  185. end
  186.  
  187. for i,v in pairs(is:GetChildren()) do
  188. if v.ClassName == 'Pants' then
  189. v:Destroy()
  190. end
  191. end
  192.  
  193.  
  194. wait()
  195.  
  196.  
  197. shirt = Instance.new('Shirt')
  198. shirt.Parent = is
  199. shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=648561877'
  200.  
  201. pants = Instance.new('Pants')
  202. pants.Parent = is
  203. pants.PantsTemplate = 'http://www.roblox.com/asset/?id=591736179'
  204.  
  205. sound = Instance.new('Sound')
  206. sound.SoundId = 'http://www.roblox.com/asset/?id=595265353' --595265353
  207. sound.Looped = true
  208. sound.Parent = is.Torso
  209. sound.Volume = 1
  210.  
  211. taut = Instance.new('Sound')
  212. taut.SoundId = 'http://www.roblox.com/asset/?id=595265353' --595265353
  213. taut.Looped = true
  214. taut.Parent = is.Torso
  215. taut.Volume = 1
  216.  
  217. local player = game.Players.LocalPlayer
  218. repeat wait() until player.Character.Humanoid
  219. local humanoid = player.Character.Humanoid
  220. local mouse = player:GetMouse()
  221.  
  222. local anim = Instance.new("Animation")
  223. anim.AnimationId = "http://www.roblox.com/Asset?ID=27789359"
  224.  
  225.  
  226. local msg = Instance.new("Hint")
  227. msg.Parent = game.Workspace
  228. msg.Text = "Click 'z' to get ready."
  229. is.Humanoid.WalkSpeed = 0
  230.  
  231. mouse.KeyDown:connect(function(key)
  232. if key == "z" then
  233. sound:Play()
  234. msg:Destroy()
  235. taut:Play()
  236. is.Humanoid.WalkSpeed = 60
  237. is.Animate.walk.WalkAnim.AnimationId = 'http://www.roblox.com/Asset?ID=252557606'
  238. end
  239. end)
  240.  
  241. function onTouch(part)
  242. local humanoid = part.Parent:findFirstChild("Humanoid")
  243. sound1 = Instance.new('Sound')
  244. sound1.SoundId = 'http://www.roblox.com/asset/?id=634710465'
  245. sound1.Looped = false
  246. sound1.Parent = is.Torso
  247. sound1:Play()
  248.  
  249. sound2 = Instance.new('Sound')
  250. sound2.SoundId = 'http://www.roblox.com/asset/?id=634710465'
  251. sound2.Looped = false
  252. sound2.Parent = is.Torso
  253. sound2:Play()
  254. if (humanoid ~=nil) then
  255. humanoid.Health = 0
  256. end
  257. end
  258.  
  259. is.Torso.Touched:connect(onTouch)
  260.  
  261. while true do
  262. wait()
  263. game.Workspace[iz].Head.BrickColor = BrickColor.new('Light orange')
  264. game.Workspace[iz]['Right Leg'].BrickColor = BrickColor.new('Light orange')
  265. game.Workspace[iz]['Left Leg'].BrickColor = BrickColor.new('Light orange')
  266. game.Workspace[iz]['Right Arm'].BrickColor = BrickColor.new('Light orange')
  267. game.Workspace[iz]['Left Arm'].BrickColor = BrickColor.new('Light orange')
  268. game.Workspace[iz].Torso.BrickColor = BrickColor.new('Light orange')
  269. game.Workspace[iz].Head.face.Texture = 'rbxassetid://154020737'
  270. end
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