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1
--fixed by Scenius
2
  plr = game.Players.LocalPlayer
3
  repeat
4
    wait(0.4)
5
  until plr.Character
6
  chr = plr.Character
7
  human = chr:FindFirstChild("Humanoid")
8
  mouse = plr:GetMouse()
9
  selected = false
10
  equipd = false
11
  tors = chr.Torso
12
  rarm = chr["Right Arm"]
13
  larm = chr["Left Arm"]
14
  rleg = chr["Right Leg"]
15
  lleg = chr["Left Leg"]
16
  hrp = chr.HumanoidRootPart
17
  head = chr.Head
18
  anim = human.Animator
19
  activu = false
20
  Heartbeat = Instance.new("BindableEvent")
21
  Heartbeat.Name = "Heartbeat"
22
  Heartbeat.Parent = script
23
  frame = 0.03333333333333333
24
  tf = 0
25
  game:GetService("RunService").Heartbeat:connect(function(s, p)
26
    tf = tf + s
27
    if tf >= frame then
28
      for i = 1, math.floor(tf / frame) do
29
        Heartbeat:Fire()
30
      end
31
      tf = tf - frame * math.floor(tf / frame)
32
    end
33
  end)
34
  function swait(num)
35
    if num == 0 or num == nil then
36
      Heartbeat.Event:wait()
37
    else
38
      for i = 1, num do
39
        Heartbeat.Event:wait()
40
      end
41
    end
42
  end
43-
A = true
43+
44-
if A == true then
44+
45-
	Model = Instance.new("Model")
45+
46-
	Model.Name = "Weapon"
46+
47-
	p = Instance.new("Part", Model)
47+
48-
	p.Name = "Part"
48+
49-
	p.TopSurface = 0
49+
50-
	p.BottomSurface = 0
50+
51-
	p.formFactor = "Custom"
51+
52-
	p.Size = Vector3.new(10, 12, 10)
52+
53-
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
53+
54-
	p.BrickColor = BrickColor.new("Medium stone grey")
54+
55-
	p.Transparency = 0
55+
56-
	p.Reflectance = .1
56+
57-
	p.Material = Enum.Material.Concrete
57+
58-
	m = Instance.new("CylinderMesh")
58+
59-
	m.Scale = Vector3.new(1, 1.02999997, 1)
59+
60-
	m.Parent = p
60+
61-
	p = Instance.new("Part", Model)
61+
62-
	p.Name = "Part"
62+
63-
	p.TopSurface = 0
63+
64-
	p.BottomSurface = 0
64+
65-
	p.formFactor = "Custom"
65+
66-
	p.Size = Vector3.new(2, 12.8, 2)
66+
67-
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
67+
68-
	p.BrickColor = BrickColor.new("Bright yellow")
68+
69-
	p.Transparency = 0
69+
70-
	p.Reflectance = .1
70+
71-
	p.Material = Enum.Material.Plastic
71+
72-
	m = Instance.new("CylinderMesh")
72+
73-
	m.Scale = Vector3.new(1, 1, 1)
73+
74-
	m.Parent = p
74+
75-
	p = Instance.new("Part", Model)
75+
76-
	p.Name = "Part"
76+
77-
	p.TopSurface = 0
77+
78-
	p.BottomSurface = 0
78+
79-
	p.formFactor = "Custom"
79+
80-
	p.Size = Vector3.new(1.79, 5, 1)
80+
81-
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
81+
82-
	p.BrickColor = BrickColor.new("Bright yellow")
82+
83-
	p.Transparency = 0
83+
84-
	p.Reflectance = .1
84+
85-
	p.Material = Enum.Material.Plastic
85+
86-
	p = Instance.new("Part", Model)
86+
87-
	p.Name = "Part"
87+
88-
	p.TopSurface = 0
88+
89-
	p.BottomSurface = 0
89+
90-
	p.formFactor = "Custom"
90+
91-
	p.Size = Vector3.new(5, 1.40, 0.99)
91+
92-
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
92+
93-
	p.BrickColor = BrickColor.new("Bright yellow")
93+
94-
	p.Transparency = 0
94+
95-
	p.Reflectance = .1
95+
96-
	p.Material = Enum.Material.Plastic
96+
97-
	m = Instance.new("SpecialMesh")
97+
98-
	m.Scale = Vector3.new(1, 1, 1)
98+
99-
	m.Parent = p
99+
100-
	m.MeshType = Enum.MeshType.Wedge
100+
101-
	p = Instance.new("Part", Model)
101+
102-
	p.Name = "Center"
102+
103-
	p.TopSurface = 0
103+
104-
	p.BottomSurface = 0
104+
105-
	p.formFactor = "Custom"
105+
106-
	p.Size = Vector3.new(12.5, 5.80, 27.6)
106+
107-
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
107+
108-
	p.BrickColor = BrickColor.new("Bright yellow")
108+
109-
	p.Transparency = 1
109+
110-
	p.Reflectance = .1
110+
111-
	p.Material = Enum.Material.Plastic
111+
112-
	p = Instance.new("Part", Model)
112+
113-
	p.Name = "Part"
113+
114-
	p.TopSurface = 0
114+
115-
	p.BottomSurface = 0
115+
116-
	p.formFactor = "Custom"
116+
117-
	p.Size = Vector3.new(6.80, 1, 6.00)
117+
118-
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
118+
119-
	p.BrickColor = BrickColor.new("Bright yellow")
119+
120-
	p.Transparency = 0
120+
121-
	p.Reflectance = .1
121+
122-
	p.Material = Enum.Material.Plastic
122+
123-
	p = Instance.new("Part", Model)
123+
124-
	p.Name = "Part"
124+
125-
	p.TopSurface = 0
125+
126-
	p.BottomSurface = 0
126+
127-
	p.formFactor = "Custom"
127+
128-
	p.Size = Vector3.new(11, 5.40, 2.79)
128+
129-
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
129+
130-
	p.BrickColor = BrickColor.new("Bright yellow")
130+
131-
	p.Transparency = 0
131+
132-
	p.Reflectance = .1
132+
133-
	p.Material = Enum.Material.Plastic
133+
134-
	m = Instance.new("SpecialMesh")
134+
135-
	m.Scale = Vector3.new(1, 1, 1)
135+
136-
	m.Parent = p
136+
137-
	m.MeshType = Enum.MeshType.Wedge
137+
138-
	p = Instance.new("Part", Model)
138+
139-
	p.Name = "Part"
139+
140-
	p.TopSurface = 0
140+
141-
	p.BottomSurface = 0
141+
142-
	p.formFactor = "Custom"
142+
143-
	p.Size = Vector3.new(2.60, 11, 1.99)
143+
144-
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
144+
145-
	p.BrickColor = BrickColor.new("Bright yellow")
145+
146-
	p.Transparency = 0
146+
147-
	p.Reflectance = .1
147+
148-
	p.Material = Enum.Material.Plastic
148+
149-
	p = Instance.new("Part", Model)
149+
150-
	p.Name = "Part"
150+
151-
	p.TopSurface = 0
151+
152-
	p.BottomSurface = 0
152+
153-
	p.formFactor = "Custom"
153+
154-
	p.Size = Vector3.new(3.20, 11.0, 5)
154+
155-
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
155+
156-
	p.BrickColor = BrickColor.new("Bright yellow")
156+
157-
	p.Transparency = 0
157+
158-
	p.Reflectance = .1
158+
159-
	p.Material = Enum.Material.Plastic
159+
160-
	p = Instance.new("Part", Model)
160+
161-
	p.Name = "Part"
161+
162-
	p.TopSurface = 0
162+
local plr = game.Players.LocalPlayer
163-
	p.BottomSurface = 0
163+
local chr = plr.Character
164-
	p.formFactor = "Custom"
164+
local maus = plr:GetMouse()
165-
	p.Size = Vector3.new(1.99, 1, 1)
165+
local PGui=plr.PlayerGui
166-
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
166+
local lleg = chr["Left Leg"]
167-
	p.BrickColor = BrickColor.new("Mid gray")
167+
local rleg = chr["Right Leg"]
168-
	p.Transparency = 0
168+
local larm = chr["Left Arm"]
169-
	p.Reflectance = .1
169+
local rarm = chr["Right Arm"]
170-
	p.Material = Enum.Material.Plastic
170+
local hed = chr.Head
171-
	p = Instance.new("Part", Model)
171+
local rutprt = chr.HumanoidRootPart
172-
	p.Name = "Part"
172+
local torso = chr.Torso
173-
	p.TopSurface = 0
173+
local otheranims=false
174-
	p.BottomSurface = 0
174+
local swimming=false
175-
	p.formFactor = "Custom"
175+
chr.Animate.Disabled=true
176-
	p.Size = Vector3.new(1, 1, 4.59)
176+
local fldb={['w']=false,['a']=false,['s']=false,['d']=false}
177-
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
177+
local RunSpeed=30
178-
	p.BrickColor = BrickColor.new("Mid gray")
178+
local WlkSpeed=16
179-
	p.Transparency = 0
179+
local SwimSpeed=14
180-
	p.Reflectance = .1
180+
local SwimDashSpeed=28
181-
	p.Material = Enum.Material.Plastic
181+
local anim = "Idling"
182-
	p = Instance.new("Part", Model)
182+
local lastanim = "Idling"
183-
	p.Name = "Part"
183+
local val = 0
184-
	p.TopSurface = 0
184+
local syne = 0
185-
	p.BottomSurface = 0
185+
local num = 0
186-
	p.formFactor = "Custom"
186+
local runtime = 0
187-
	p.Size = Vector3.new(1, 12.6, 9.80)
187+
local pseudohead=hed:Clone()
188-
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
188+
for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
189-
	p.BrickColor = BrickColor.new("Bright yellow")
189+
pseudohead.Name='PseudoHead'
190-
	p.Transparency = 0
190+
pseudohead.Parent=chr.Head
191-
	p.Reflectance = .1
191+
local pseudoweld=Instance.new('Weld',torso)
192-
	p.Material = Enum.Material.Plastic
192+
pseudoweld.Part0=hed
193-
	p = Instance.new("Part", Model)
193+
pseudoweld.Name='PseudoHedWld'
194-
	p.Name = "Part"
194+
pseudoweld.Part1=pseudohead
195-
	p.TopSurface = 0
195+
hed.Transparency=1
196-
	p.BottomSurface = 0
196+
197-
	p.formFactor = "Custom"
197+
coroutine.wrap(function()
198-
	p.Size = Vector3.new(5.19, 1.39, 2.39)
198+
for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)()
199-
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
199+
function Lerp(a, b, i)
200-
	p.BrickColor = BrickColor.new("Bright yellow")
200+
local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
201-
	p.Transparency = 0
201+
local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
202-
	p.Reflectance = .1
202+
local calx = com1[1] + (com2[1] - com1[1]) * i
203-
	p.Material = Enum.Material.Plastic
203+
local caly = com1[2] + (com2[2] - com1[2]) * i
204-
	m = Instance.new("SpecialMesh")
204+
local calz = com1[3] + (com2[3] - com1[3]) * i
205-
	m.Scale = Vector3.new(1, 1, 1)
205+
local cala = com1[4] + (com2[4] - com1[4]) * i
206-
	m.Parent = p
206+
local calb = com1[5] + (com2[5] - com1[5]) * i
207-
	m.MeshType = Enum.MeshType.Wedge
207+
local calc = com1[6] + (com2[6] - com1[6]) * i
208-
	p = Instance.new("Part", Model)
208+
return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
209-
	p.Name = "Part"
209+
210-
	p.TopSurface = 0
210+
function TwnSingleNumber(s,f,m)
211-
	p.BottomSurface = 0
211+
local wot=s+(f-s)*m
212-
	p.formFactor = "Custom"
212+
return wot
213-
	p.Size = Vector3.new(11, 0.60, 1.99)
213+
214-
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
214+
function TwnVector3(q,w,e)
215-
	p.BrickColor = BrickColor.new("Bright yellow")
215+
local begin={q.x,q.y,q.z}
216-
	p.Transparency = 0
216+
local ending={w.x,w.y,w.z}
217-
	p.Reflectance = .1
217+
local bgx=begin[1]+(ending[1]-begin[1])*e
218-
	p.Material = Enum.Material.Plastic
218+
local bgy=begin[2]+(ending[2]-begin[2])*e
219-
	m = Instance.new("SpecialMesh")
219+
local bgz=begin[3]+(ending[3]-begin[3])*e
220-
	m.Scale = Vector3.new(1, 1, 1)
220+
return Vector3.new(bgx,bgy,bgz)
221-
	m.Parent = p
221+
222-
	m.MeshType = Enum.MeshType.Wedge
222+
newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
223-
	p = Instance.new("Part", Model)
223+
wld = Instance.new("Weld", wp1)
224-
	p.Name = "Part"
224+
wld.Part0 = wp0
225-
	p.TopSurface = 0
225+
wld.Part1 = wp1
226-
	p.BottomSurface = 0
226+
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
227-
	p.formFactor = "Custom"
227+
228-
	p.Size = Vector3.new(3.20, 11, 5.60)
228+
229-
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
229+
230-
	p.BrickColor = BrickColor.new("Bright yellow")
230+
231-
	p.Transparency = 0
231+
232-
	p.Reflectance = .1
232+
233-
	p.Material = Enum.Material.Plastic
233+
234-
	p = Instance.new("Part", Model)
234+
--[[local mult = 2
235-
	p.Name = "Part"
235+
----------------------------------------------------
236-
	p.TopSurface = 0
236+
larm.Size = larm.Size * mult
237-
	p.BottomSurface = 0
237+
rarm.Size = rarm.Size * mult
238-
	p.formFactor = "Custom"
238+
lleg.Size = lleg.Size * mult
239-
	p.Size = Vector3.new(5, 13, 3.79)
239+
rleg.Size = rleg.Size * mult
240-
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
240+
torso.Size = torso.Size * mult
241-
	p.BrickColor = BrickColor.new("Bright yellow")
241+
hed.Size = hed.Size * mult
242-
	p.Transparency = 0
242+
rutprt.Size = rutprt.Size * mult
243-
	p.Reflectance = .1
243+
----------------------------------------------------]]
244-
	p.Material = Enum.Material.Plastic
244+
newWeld(law, torso, larm, -1.5, 0.5, 0)
245-
	p = Instance.new("Part", Model)
245+
newWeld(raw, torso, rarm, 1.5, 0.5, 0)
246-
	p.Name = "Part"
246+
newWeld(llw, torso, lleg, -.5, -2, 0)
247-
	p.TopSurface = 0
247+
newWeld(rlw, torso, rleg, .5, -2, 0)
248-
	p.BottomSurface = 0
248+
newWeld(hw, torso, hed, 0, 1.5, 0)
249-
	p.formFactor = "Custom"
249+
local rutwald=Instance.new('Weld',rutprt)
250-
	p.Size = Vector3.new(5.19, 1.39, 2.39)
250+
rutwald.Part0=rutprt
251-
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
251+
rutwald.Part1=torso
252-
	p.BrickColor = BrickColor.new("Bright yellow")
252+
rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0)
253-
	p.Transparency = 0
253+
larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
254-
	p.Reflectance = .1
254+
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
255-
	p.Material = Enum.Material.Plastic
255+
rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
256-
	m = Instance.new("SpecialMesh")
256+
lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
257-
	m.Scale = Vector3.new(1, 1, 1)
257+
258-
	m.Parent = p
258+
259-
	m.MeshType = Enum.MeshType.Wedge
259+
260-
	p = Instance.new("Part", Model)
260+
local LH = {}
261-
	p.Name = "Part"
261+
262-
	p.TopSurface = 0
262+
LH.Model1 = Instance.new("Model")
263-
	p.BottomSurface = 0
263+
LH.Model1.Name = "I2S_Model"
264-
	p.formFactor = "Custom"
264+
LH.Model1.Parent = chr
265-
	p.Size = Vector3.new(5.19, 1, 1)
265+
266-
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
266+
LH.Part1 = Instance.new("Part")
267-
	p.BrickColor = BrickColor.new("Mid gray")
267+
LH.Part1.Name = "L_Hitbox"
268-
	p.Transparency = 0
268+
LH.Part1.Transparency = 1
269-
	p.Reflectance = .1
269+
LH.Part1.Reflectance = 1
270-
	p.Material = Enum.Material.Plastic
270+
LH.Part1.Size = Vector3.new(2.4000001, 1, 1)
271-
	p = Instance.new("Part", Model)
271+
LH.Part1.CFrame = CFrame.new(-0.12872, 1.45511019, -0.8820979, 0.999982238, 0.00589335989, 0.000990279368, -0.00589216966, 0.99998194, -0.00120114384, -0.000997340307, 0.00119528756, 0.999998868)
272-
	p.Name = "Part"
272+
LH.Part1.Rotation = Vector3.new(0.0688205212, 0.0567388348, -0.33766672)
273-
	p.TopSurface = 0
273+
LH.Part1.Position = Vector3.new(-0.12872, 1.45511019, -0.8820979)
274-
	p.BottomSurface = 0
274+
LH.Part1.Parent = LH.Model1
275-
	p.formFactor = "Custom"
275+
276-
	p.Size = Vector3.new(3.20, 5, 4)
276+
LH.Part2 = Instance.new("Part")
277-
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
277+
LH.Part2.Anchored = true
278-
	p.BrickColor = BrickColor.new("Bright yellow")
278+
LH.Part2.CanCollide = false
279-
	p.Transparency = 0
279+
LH.Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
280-
	p.Reflectance = .1
280+
LH.Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
281-
	p.Material = Enum.Material.Plastic
281+
LH.Part2.Color = Color3.new(0.937255, 0.721569, 0.219608)
282-
	p = Instance.new("Part", Model)
282+
LH.Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
283-
	p.Name = "Part"
283+
LH.Part2.Material = Enum.Material.Neon
284-
	p.TopSurface = 0
284+
LH.Part2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
285-
	p.BottomSurface = 0
285+
LH.Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
286-
	p.formFactor = "Custom"
286+
LH.Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
287-
	p.Size = Vector3.new(6, 6.79, 2.79)
287+
LH.Part2.CFrame = CFrame.new(-1.70705605, 3.25694895, -1.17306495, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
288-
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
288+
LH.Part2.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
289-
	p.BrickColor = BrickColor.new("Bright yellow")
289+
LH.Part2.BrickColor = BrickColor.new("Gold")
290-
	p.Transparency = 0
290+
LH.Part2.Position = Vector3.new(-1.70705605, 3.25694895, -1.17306495)
291-
	p.Reflectance = .1
291+
LH.Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
292-
	p.Material = Enum.Material.Plastic
292+
LH.Part2.Parent = LH.Part1
293-
	m = Instance.new("SpecialMesh")
293+
294-
	m.Scale = Vector3.new(1, 1, 1)
294+
LH.BlockMesh1 = Instance.new("BlockMesh")
295-
	m.Parent = p
295+
LH.BlockMesh1.Scale = Vector3.new(11.7625437, 3.5561192, 0.27354756)
296-
	m.MeshType = Enum.MeshType.Wedge
296+
LH.BlockMesh1.Parent = LH.Part2
297-
	p = Instance.new("Part", Model)
297+
298-
	p.Name = "Part"
298+
LH.Part3 = Instance.new("Part")
299-
	p.TopSurface = 0
299+
LH.Part3.Anchored = true
300-
	p.BottomSurface = 0
300+
LH.Part3.CanCollide = false
301-
	p.formFactor = "Custom"
301+
LH.Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
302-
	p.Size = Vector3.new(0.60, 7.40, 3.79)
302+
LH.Part3.Name = "Handle"
303-
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
303+
LH.Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
304-
	p.BrickColor = BrickColor.new("Black")
304+
LH.Part3.Transparency = 1
305-
	p.Transparency = 0
305+
LH.Part3.Color = Color3.new(0.905882, 0.905882, 0.92549)
306-
	p.Reflectance = .1
306+
LH.Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
307-
	p.Material = Enum.Material.Plastic
307+
LH.Part3.Material = Enum.Material.Metal
308-
	p = Instance.new("Part", Model)
308+
LH.Part3.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
309-
	p.Name = "Part"
309+
LH.Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
310-
	p.TopSurface = 0
310+
LH.Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
311-
	p.BottomSurface = 0
311+
LH.Part3.CFrame = CFrame.new(-1.92360103, 4.55722094, -0.745054007, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
312-
	p.formFactor = "Custom"
312+
LH.Part3.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
313-
	p.Size = Vector3.new(6.80, 1, 6.00)
313+
LH.Part3.BrickColor = BrickColor.new("Pearl")
314-
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
314+
LH.Part3.Position = Vector3.new(-1.92360103, 4.55722094, -0.745054007)
315-
	p.BrickColor = BrickColor.new("Bright yellow")
315+
LH.Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
316-
	p.Transparency = 0
316+
LH.Part3.Parent = LH.Part1
317-
	p.Reflectance = .1
317+
318-
	p.Material = Enum.Material.Plastic
318+
LH.Part4 = Instance.new("Part")
319-
	p = Instance.new("Part", Model)
319+
LH.Part4.Anchored = true
320-
	p.Name = "Part"
320+
LH.Part4.CanCollide = false
321-
	p.TopSurface = 0
321+
LH.Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
322-
	p.BottomSurface = 0
322+
LH.Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
323-
	p.formFactor = "Custom"
323+
LH.Part4.Color = Color3.new(0.937255, 0.721569, 0.219608)
324-
	p.Size = Vector3.new(11, 3.20, 2.19)
324+
LH.Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
325-
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
325+
LH.Part4.Material = Enum.Material.Neon
326-
	p.BrickColor = BrickColor.new("Bright yellow")
326+
LH.Part4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
327-
	p.Transparency = 0
327+
LH.Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
328-
	p.Reflectance = .1
328+
LH.Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
329-
	p.Material = Enum.Material.Plastic
329+
LH.Part4.CFrame = CFrame.new(-3.15951896, 2.33208108, -0.895771027, -0.502430677, -0.796897411, -0.33543703, -0.862751484, 0.436604142, 0.255023003, -0.056773968, 0.417530209, -0.90688771)
330-
	m = Instance.new("SpecialMesh")
330+
LH.Part4.Rotation = Vector3.new(-164.293655, -19.5991154, 122.230759)
331-
	m.Scale = Vector3.new(1, 1, 1)
331+
LH.Part4.BrickColor = BrickColor.new("Gold")
332-
	m.Parent = p
332+
LH.Part4.Position = Vector3.new(-3.15951896, 2.33208108, -0.895771027)
333-
	m.MeshType = Enum.MeshType.Wedge
333+
LH.Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
334-
	p = Instance.new("Part", Model)
334+
LH.Part4.Parent = LH.Part1
335-
	p.Name = "Part"
335+
336-
	p.TopSurface = 0
336+
LH.BlockMesh2 = Instance.new("BlockMesh")
337-
	p.BottomSurface = 0
337+
LH.BlockMesh2.Scale = Vector3.new(16.6863995, 4.37676144, 0.27354756)
338-
	p.formFactor = "Custom"
338+
LH.BlockMesh2.Parent = LH.Part4
339-
	p.Size = Vector3.new(2.60, 11, 2.39)
339+
340-
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
340+
LH.Part5 = Instance.new("Part")
341-
	p.BrickColor = BrickColor.new("Bright yellow")
341+
LH.Part5.Anchored = true
342-
	p.Transparency = 0
342+
LH.Part5.CanCollide = false
343-
	p.Reflectance = .1
343+
LH.Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
344-
	p.Material = Enum.Material.Plastic
344+
LH.Part5.Name = "Handle"
345-
	p = Instance.new("Part", Model)
345+
LH.Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
346-
	p.Name = "Part"
346+
LH.Part5.Transparency = 1
347-
	p.TopSurface = 0
347+
LH.Part5.Color = Color3.new(0.905882, 0.905882, 0.92549)
348-
	p.BottomSurface = 0
348+
LH.Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
349-
	p.formFactor = "Custom"
349+
LH.Part5.Material = Enum.Material.Metal
350-
	p.Size = Vector3.new(5.19, 1, 1)
350+
LH.Part5.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
351-
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
351+
LH.Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
352-
	p.BrickColor = BrickColor.new("Mid gray")
352+
LH.Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
353-
	p.Transparency = 0
353+
LH.Part5.CFrame = CFrame.new(-1.92360103, 4.55722094, -0.745054007, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
354-
	p.Reflectance = .1
354+
LH.Part5.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
355-
	p.Material = Enum.Material.Plastic
355+
LH.Part5.BrickColor = BrickColor.new("Pearl")
356-
	p = Instance.new("Part", Model)
356+
LH.Part5.Position = Vector3.new(-1.92360103, 4.55722094, -0.745054007)
357-
	p.Name = "Part"
357+
LH.Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
358-
	p.TopSurface = 0
358+
LH.Part5.Parent = LH.Part1
359-
	p.BottomSurface = 0
359+
360-
	p.formFactor = "Custom"
360+
LH.WedgePart1 = Instance.new("WedgePart")
361-
	p.Size = Vector3.new(5, 0.80, 0.79)
361+
LH.WedgePart1.CFrame = CFrame.new(-9.4945879, 5.25061989, 2.26772308, 0.335491031, -0.941328466, -0.0366936475, -0.254876018, -0.0532019958, -0.965509117, 0.906909108, 0.33327195, -0.257770836)
362-
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
362+
LH.WedgePart1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
363-
	p.BrickColor = BrickColor.new("Bright yellow")
363+
LH.WedgePart1.CanCollide = false
364-
	p.Transparency = 0
364+
LH.WedgePart1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
365-
	p.Reflectance = .1
365+
LH.WedgePart1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
366-
	p.Material = Enum.Material.Plastic
366+
LH.WedgePart1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
367-
	m = Instance.new("SpecialMesh")
367+
LH.WedgePart1.Color = Color3.new(0.937255, 0.721569, 0.219608)
368-
	m.Scale = Vector3.new(1, 1, 1)
368+
LH.WedgePart1.Material = Enum.Material.Neon
369-
	m.Parent = p
369+
LH.WedgePart1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
370-
	m.MeshType = Enum.MeshType.Wedge
370+
LH.WedgePart1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
371-
	p = Instance.new("Part", Model)
371+
LH.WedgePart1.Anchored = true
372-
	p.Name = "Part"
372+
LH.WedgePart1.Rotation = Vector3.new(104.948135, -2.10286331, 70.3838501)
373-
	p.TopSurface = 0
373+
LH.WedgePart1.BrickColor = BrickColor.new("Gold")
374-
	p.BottomSurface = 0
374+
LH.WedgePart1.Position = Vector3.new(-9.4945879, 5.25061989, 2.26772308)
375-
	p.formFactor = "Custom"
375+
LH.WedgePart1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
376-
	p.Size = Vector3.new(10, 12, 10)
376+
LH.WedgePart1.Parent = LH.Part1
377-
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
377+
378-
	p.BrickColor = BrickColor.new("Medium stone grey")
378+
LH.SpecialMesh1 = Instance.new("SpecialMesh")
379-
	p.Transparency = 0
379+
LH.SpecialMesh1.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
380-
	p.Reflectance = .1
380+
LH.SpecialMesh1.MeshType = Enum.MeshType.Wedge
381-
	p.Material = Enum.Material.Concrete
381+
LH.SpecialMesh1.Parent = LH.WedgePart1
382-
	m = Instance.new("CylinderMesh")
382+
383-
	m.Scale = Vector3.new(1, 1.02999997, 1)
383+
LH.WedgePart2 = Instance.new("WedgePart")
384-
	m.Parent = p
384+
LH.WedgePart2.CFrame = CFrame.new(-4.48161316, 5.61231709, 0.500099003, -0.335446984, 0.941344321, -0.036690183, 0.254841983, 0.0531802252, -0.965519249, -0.906934857, -0.333230734, -0.257733196)
385-
	p = Instance.new("Part", Model)
385+
LH.WedgePart2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
386-
	p.Name = "Part"
386+
LH.WedgePart2.CanCollide = false
387-
	p.TopSurface = 0
387+
LH.WedgePart2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
388-
	p.BottomSurface = 0
388+
LH.WedgePart2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
389-
	p.formFactor = "Custom"
389+
LH.WedgePart2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
390-
	p.Size = Vector3.new(0.60, 5.19, 5)
390+
LH.WedgePart2.Color = Color3.new(0.972549, 0.972549, 0.972549)
391-
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
391+
LH.WedgePart2.Material = Enum.Material.Metal
392-
	p.BrickColor = BrickColor.new("Bright yellow")
392+
LH.WedgePart2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
393-
	p.Transparency = 0
393+
LH.WedgePart2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
394-
	p.Reflectance = .1
394+
LH.WedgePart2.Anchored = true
395-
	p.Material = Enum.Material.Plastic
395+
LH.WedgePart2.Rotation = Vector3.new(104.9459, -2.10266447, -109.613472)
396-
	p = Instance.new("Part", Model)
396+
LH.WedgePart2.BrickColor = BrickColor.new("Institutional white")
397-
	p.Name = "Part"
397+
LH.WedgePart2.Position = Vector3.new(-4.48161316, 5.61231709, 0.500099003)
398-
	p.TopSurface = 0
398+
LH.WedgePart2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
399-
	p.BottomSurface = 0
399+
LH.WedgePart2.Parent = LH.Part1
400-
	p.formFactor = "Custom"
400+
401-
	p.Size = Vector3.new(6, 6.79, 2.79)
401+
LH.SpecialMesh2 = Instance.new("SpecialMesh")
402-
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
402+
LH.SpecialMesh2.Scale = Vector3.new(0.82064271, 0.820642531, 1.09419)
403-
	p.BrickColor = BrickColor.new("Bright yellow")
403+
LH.SpecialMesh2.MeshType = Enum.MeshType.Wedge
404-
	p.Transparency = 0
404+
LH.SpecialMesh2.Parent = LH.WedgePart2
405-
	p.Reflectance = .1
405+
406-
	p.Material = Enum.Material.Plastic
406+
LH.WedgePart3 = Instance.new("WedgePart")
407-
	m = Instance.new("SpecialMesh")
407+
LH.WedgePart3.CFrame = CFrame.new(-4.76921511, 5.36694908, 0.537509978, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
408-
	m.Scale = Vector3.new(1, 1, 1)
408+
LH.WedgePart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
409-
	m.Parent = p
409+
LH.WedgePart3.CanCollide = false
410-
	m.MeshType = Enum.MeshType.Wedge
410+
LH.WedgePart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
411-
	p = Instance.new("Part", Model)
411+
LH.WedgePart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
412-
	p.Name = "Part"
412+
LH.WedgePart3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
413-
	p.TopSurface = 0
413+
LH.WedgePart3.Color = Color3.new(0.972549, 0.972549, 0.972549)
414-
	p.BottomSurface = 0
414+
LH.WedgePart3.Material = Enum.Material.Metal
415-
	p.formFactor = "Custom"
415+
LH.WedgePart3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
416-
	p.Size = Vector3.new(2.79, 7.40, 0.79)
416+
LH.WedgePart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
417-
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
417+
LH.WedgePart3.Anchored = true
418-
	p.BrickColor = BrickColor.new("Black")
418+
LH.WedgePart3.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
419-
	p.Transparency = 0
419+
LH.WedgePart3.BrickColor = BrickColor.new("Institutional white")
420-
	p.Reflectance = .1
420+
LH.WedgePart3.Position = Vector3.new(-4.76921511, 5.36694908, 0.537509978)
421-
	p.Material = Enum.Material.Plastic
421+
LH.WedgePart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
422-
	p = Instance.new("Part", Model)
422+
LH.WedgePart3.Parent = LH.Part1
423-
	p.Name = "Part"
423+
424-
	p.TopSurface = 0
424+
LH.SpecialMesh3 = Instance.new("SpecialMesh")
425-
	p.BottomSurface = 0
425+
LH.SpecialMesh3.Scale = Vector3.new(0.82064271, 4.65030956, 0.820642352)
426-
	p.formFactor = "Custom"
426+
LH.SpecialMesh3.MeshType = Enum.MeshType.Wedge
427-
	p.Size = Vector3.new(5.40, 11, 10)
427+
LH.SpecialMesh3.Parent = LH.WedgePart3
428-
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
428+
429-
	p.BrickColor = BrickColor.new("Bright yellow")
429+
LH.WedgePart4 = Instance.new("WedgePart")
430-
	p.Transparency = 0
430+
LH.WedgePart4.CFrame = CFrame.new(-3.96609402, 5.65464211, 0.321334988, 0.335495025, -0.941326141, -0.036717698, -0.254956037, -0.053207919, -0.965487599, 0.906885087, 0.333277702, -0.257847786)
431-
	p.Reflectance = .1
431+
LH.WedgePart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
432-
	p.Material = Enum.Material.Plastic
432+
LH.WedgePart4.CanCollide = false
433-
	p = Instance.new("Part", Model)
433+
LH.WedgePart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
434-
	p.Name = "Part"
434+
LH.WedgePart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
435-
	p.TopSurface = 0
435+
LH.WedgePart4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
436-
	p.BottomSurface = 0
436+
LH.WedgePart4.Color = Color3.new(0.972549, 0.972549, 0.972549)
437-
	p.formFactor = "Custom"
437+
LH.WedgePart4.Material = Enum.Material.Metal
438-
	p.Size = Vector3.new(11, 0.60, 2.39)
438+
LH.WedgePart4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
439-
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
439+
LH.WedgePart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
440-
	p.BrickColor = BrickColor.new("Bright yellow")
440+
LH.WedgePart4.Anchored = true
441-
	p.Transparency = 0
441+
LH.WedgePart4.Rotation = Vector3.new(104.952713, -2.10424209, 70.3835907)
442-
	p.Reflectance = .1
442+
LH.WedgePart4.BrickColor = BrickColor.new("Institutional white")
443-
	p.Material = Enum.Material.Plastic
443+
LH.WedgePart4.Position = Vector3.new(-3.96609402, 5.65464211, 0.321334988)
444-
	m = Instance.new("SpecialMesh")
444+
LH.WedgePart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
445-
	m.Scale = Vector3.new(1, 1, 1)
445+
LH.WedgePart4.Parent = LH.Part1
446-
	m.Parent = p
446+
447-
	m.MeshType = Enum.MeshType.Wedge
447+
LH.SpecialMesh4 = Instance.new("SpecialMesh")
448-
	p = Instance.new("Part", Model)
448+
LH.SpecialMesh4.Scale = Vector3.new(0.82064271, 0.820642889, 1.23096371)
449-
	p.Name = "Part"
449+
LH.SpecialMesh4.MeshType = Enum.MeshType.Wedge
450-
	p.TopSurface = 0
450+
LH.SpecialMesh4.Parent = LH.WedgePart4
451-
	p.BottomSurface = 0
451+
452-
	p.formFactor = "Custom"
452+
LH.WedgePart5 = Instance.new("WedgePart")
453-
	p.Size = Vector3.new(4, 13, 1)
453+
LH.WedgePart5.CFrame = CFrame.new(-9.50863361, 4.88086081, 2.1689949, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
454-
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
454+
LH.WedgePart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
455-
	p.BrickColor = BrickColor.new("Bright yellow")
455+
LH.WedgePart5.CanCollide = false
456-
	p.Transparency = 0
456+
LH.WedgePart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
457-
	p.Reflectance = .1
457+
LH.WedgePart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
458-
	p.Material = Enum.Material.Plastic
458+
LH.WedgePart5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
459-
	p = Instance.new("Part", Model)
459+
LH.WedgePart5.Color = Color3.new(0.937255, 0.721569, 0.219608)
460-
	p.Name = "Part"
460+
LH.WedgePart5.Material = Enum.Material.Neon
461-
	p.TopSurface = 0
461+
LH.WedgePart5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
462-
	p.BottomSurface = 0
462+
LH.WedgePart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
463-
	p.formFactor = "Custom"
463+
LH.WedgePart5.Anchored = true
464-
	p.Size = Vector3.new(10.1, 1, 0.99)
464+
LH.WedgePart5.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
465-
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
465+
LH.WedgePart5.BrickColor = BrickColor.new("Gold")
466-
	p.BrickColor = BrickColor.new("Mid gray")
466+
LH.WedgePart5.Position = Vector3.new(-9.50863361, 4.88086081, 2.1689949)
467-
	p.Transparency = 0
467+
LH.WedgePart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
468-
	p.Reflectance = .1
468+
LH.WedgePart5.Parent = LH.Part1
469-
	p.Material = Enum.Material.Plastic
469+
470-
	m = Instance.new("SpecialMesh")
470+
LH.SpecialMesh5 = Instance.new("SpecialMesh")
471-
	m.Scale = Vector3.new(1, 1, 1)
471+
LH.SpecialMesh5.Scale = Vector3.new(0.27354756, 3.28257132, 2.73547554)
472-
	m.Parent = p
472+
LH.SpecialMesh5.MeshType = Enum.MeshType.Wedge
473-
	m.MeshType = Enum.MeshType.Wedge
473+
LH.SpecialMesh5.Parent = LH.WedgePart5
474-
	p = Instance.new("Part", Model)
474+
475-
	p.Name = "Part"
475+
LH.WedgePart6 = Instance.new("WedgePart")
476-
	p.TopSurface = 0
476+
LH.WedgePart6.CFrame = CFrame.new(-2.88642097, 5.5525012, -0.106709003, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
477-
	p.BottomSurface = 0
477+
LH.WedgePart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
478-
	p.formFactor = "Custom"
478+
LH.WedgePart6.CanCollide = false
479-
	p.Size = Vector3.new(1, 1, 4.59)
479+
LH.WedgePart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
480-
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
480+
LH.WedgePart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
481-
	p.BrickColor = BrickColor.new("Mid gray")
481+
LH.WedgePart6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
482-
	p.Transparency = 0
482+
LH.WedgePart6.Color = Color3.new(0.972549, 0.972549, 0.972549)
483-
	p.Reflectance = .1
483+
LH.WedgePart6.Material = Enum.Material.Metal
484-
	p.Material = Enum.Material.Plastic
484+
LH.WedgePart6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
485-
	p = Instance.new("Part", Model)
485+
LH.WedgePart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
486-
	p.Name = "Part"
486+
LH.WedgePart6.Anchored = true
487-
	p.TopSurface = 0
487+
LH.WedgePart6.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
488-
	p.BottomSurface = 0
488+
LH.WedgePart6.BrickColor = BrickColor.new("Institutional white")
489-
	p.formFactor = "Custom"
489+
LH.WedgePart6.Position = Vector3.new(-2.88642097, 5.5525012, -0.106709003)
490-
	p.Size = Vector3.new(1.99, 1, 1)
490+
LH.WedgePart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
491-
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
491+
LH.WedgePart6.Parent = LH.Part1
492-
	p.BrickColor = BrickColor.new("Mid gray")
492+
493-
	p.Transparency = 0
493+
LH.SpecialMesh6 = Instance.new("SpecialMesh")
494-
	p.Reflectance = .1
494+
LH.SpecialMesh6.Scale = Vector3.new(0.82064271, 2.73547626, 2.7354753)
495-
	p.Material = Enum.Material.Plastic
495+
LH.SpecialMesh6.MeshType = Enum.MeshType.Wedge
496-
	p = Instance.new("Part", Model)
496+
LH.SpecialMesh6.Parent = LH.WedgePart6
497-
	p.Name = "Part"
497+
498-
	p.TopSurface = 0
498+
LH.WedgePart7 = Instance.new("WedgePart")
499-
	p.BottomSurface = 0
499+
LH.WedgePart7.CFrame = CFrame.new(-2.81118202, 5.50403881, -0.148165002, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
500-
	p.formFactor = "Custom"
500+
LH.WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
501-
	p.Size = Vector3.new(1, 1, 4.59)
501+
LH.WedgePart7.CanCollide = false
502-
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
502+
LH.WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
503-
	p.BrickColor = BrickColor.new("Mid gray")
503+
LH.WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
504-
	p.Transparency = 0
504+
LH.WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
505-
	p.Reflectance = .1
505+
LH.WedgePart7.Color = Color3.new(0.972549, 0.972549, 0.972549)
506-
	p.Material = Enum.Material.Plastic
506+
LH.WedgePart7.Material = Enum.Material.Metal
507-
	p = Instance.new("Part", Model)
507+
LH.WedgePart7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
508-
	p.Name = "Part"
508+
LH.WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
509-
	p.TopSurface = 0
509+
LH.WedgePart7.Anchored = true
510-
	p.BottomSurface = 0
510+
LH.WedgePart7.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
511-
	p.formFactor = "Custom"
511+
LH.WedgePart7.BrickColor = BrickColor.new("Institutional white")
512-
	p.Size = Vector3.new(10.1, 1, 0.99)
512+
LH.WedgePart7.Position = Vector3.new(-2.81118202, 5.50403881, -0.148165002)
513-
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
513+
LH.WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
514-
	p.BrickColor = BrickColor.new("Mid gray")
514+
LH.WedgePart7.Parent = LH.Part1
515-
	p.Transparency = 0
515+
516-
	p.Reflectance = .1
516+
LH.SpecialMesh7 = Instance.new("SpecialMesh")
517-
	p.Material = Enum.Material.Plastic
517+
LH.SpecialMesh7.Scale = Vector3.new(0.82064271, 2.18838072, 3.55611801)
518-
	m = Instance.new("SpecialMesh")
518+
LH.SpecialMesh7.MeshType = Enum.MeshType.Wedge
519-
	m.Scale = Vector3.new(1, 1, 1)
519+
LH.SpecialMesh7.Parent = LH.WedgePart7
520-
	m.Parent = p
520+
521-
	m.MeshType = Enum.MeshType.Wedge
521+
LH.WedgePart8 = Instance.new("WedgePart")
522
LH.WedgePart8.CFrame = CFrame.new(-4.04519701, 5.4869628, 0.303463012, 0.335677087, 0.941263914, 0.0366501808, -0.254716069, 0.053242024, 0.965549171, 0.906885207, -0.333448082, 0.257627189)
523-
	Spawn = function()
523+
LH.WedgePart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
524-
		Modelc = Model:clone()
524+
LH.WedgePart8.CanCollide = false
525-
		for _, v in pairs(Modelc:children()) do
525+
LH.WedgePart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
526-
			if v.className == "Part" then
526+
LH.WedgePart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
527-
				if v.Name ~= "Center" then
527+
LH.WedgePart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
528-
					w = Instance.new("Weld")
528+
LH.WedgePart8.Color = Color3.new(0.972549, 0.972549, 0.972549)
529-
					w.Part0 = Modelc.Center
529+
LH.WedgePart8.Material = Enum.Material.Metal
530-
					w.Part1 = v
530+
LH.WedgePart8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
531-
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
531+
LH.WedgePart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
532-
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
532+
LH.WedgePart8.Anchored = true
533-
					w.Parent = w.Part0
533+
LH.WedgePart8.Rotation = Vector3.new(-75.0604172, 2.10037112, -70.3725586)
534
LH.WedgePart8.BrickColor = BrickColor.new("Institutional white")
535
LH.WedgePart8.Position = Vector3.new(-4.04519701, 5.4869628, 0.303463012)
536
LH.WedgePart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
537-
		return Modelc
537+
LH.WedgePart8.Parent = LH.Part1
538
539
LH.SpecialMesh8 = Instance.new("SpecialMesh")
540-
	CameraRadius = 66
540+
LH.SpecialMesh8.Scale = Vector3.new(0.82064271, 3.0090239, 1.6412847)
541-
	TimeStopRadius = 66
541+
LH.SpecialMesh8.MeshType = Enum.MeshType.Wedge
542
LH.SpecialMesh8.Parent = LH.WedgePart8
543-
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
543+
544-
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
544+
LH.WedgePart9 = Instance.new("WedgePart")
545-
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
545+
LH.WedgePart9.CFrame = CFrame.new(-5.48787117, 5.50268507, 0.841488004, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
546-
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
546+
LH.WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
547-
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
547+
LH.WedgePart9.CanCollide = false
548-
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
548+
LH.WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
549-
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
549+
LH.WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
550-
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
550+
LH.WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
551-
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
551+
LH.WedgePart9.Color = Color3.new(0.972549, 0.972549, 0.972549)
552-
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
552+
LH.WedgePart9.Material = Enum.Material.Metal
553-
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
553+
LH.WedgePart9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
554-
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
554+
LH.WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
555
LH.WedgePart9.Anchored = true
556-
	getWelds = function(c) --designate weld variables
556+
LH.WedgePart9.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
557-
		local t = c.Torso
557+
LH.WedgePart9.BrickColor = BrickColor.new("Institutional white")
558-
		local hrp = c.HumanoidRootPart.RootJoint
558+
LH.WedgePart9.Position = Vector3.new(-5.48787117, 5.50268507, 0.841488004)
559-
		RightShoulder = t:FindFirstChild("Right Shoulder")
559+
LH.WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
560-
		LeftShoulder = t:FindFirstChild("Left Shoulder")
560+
LH.WedgePart9.Parent = LH.Part1
561-
		RightHip = t:FindFirstChild("Right Hip")
561+
562-
		LeftHip = t:FindFirstChild("Left Hip")
562+
LH.SpecialMesh9 = Instance.new("SpecialMesh")
563-
		RootJoint = hrp
563+
LH.SpecialMesh9.Scale = Vector3.new(0.82064271, 2.73547649, 1.09419)
564-
		Neck = t:FindFirstChild("Neck")
564+
LH.SpecialMesh9.MeshType = Enum.MeshType.Wedge
565
LH.SpecialMesh9.Parent = LH.WedgePart9
566-
	resetWelds = function(ext, occ) --extent 1-3; occlusion
566+
567-
                --1 == reset desiredangle/currentangle
567+
LH.WedgePart10 = Instance.new("WedgePart")
568-
                --2 == reset C0/C1
568+
LH.WedgePart10.CFrame = CFrame.new(-3.24895096, 5.47928619, 0.00679800007, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
569-
                --3 == reset both des/cur/c0/c1
569+
LH.WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
570-
		local r = {
570+
LH.WedgePart10.CanCollide = false
571-
			RightShoulder,
571+
LH.WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
572-
			LeftShoulder,
572+
LH.WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
573-
			RightHip,
573+
LH.WedgePart10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
574-
			LeftHip,
574+
LH.WedgePart10.Color = Color3.new(0.972549, 0.972549, 0.972549)
575-
			RootJoint,
575+
LH.WedgePart10.Material = Enum.Material.Metal
576-
			Neck,
576+
LH.WedgePart10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
577-
			Grip
577+
LH.WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
578-
		}
578+
LH.WedgePart10.Anchored = true
579-
		for _, v in pairs(r) do
579+
LH.WedgePart10.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
580-
			for i = 1, #occ do
580+
LH.WedgePart10.BrickColor = BrickColor.new("Institutional white")
581-
				if occ[i] == v then
581+
LH.WedgePart10.Position = Vector3.new(-3.24895096, 5.47928619, 0.00679800007)
582-
					table.remove(r, _)
582+
LH.WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
583
LH.WedgePart10.Parent = LH.Part1
584
585
LH.SpecialMesh10 = Instance.new("SpecialMesh")
586-
		for _, v in pairs(r) do
586+
LH.SpecialMesh10.Scale = Vector3.new(0.82064271, 1.09419036, 2.18838)
587-
			if v.Name == "Right Shoulder" then
587+
LH.SpecialMesh10.MeshType = Enum.MeshType.Wedge
588-
				if ext == 1 then
588+
LH.SpecialMesh10.Parent = LH.WedgePart10
589-
					v.DesiredAngle = 0
589+
590-
					v.CurrentAngle = 0
590+
LH.WedgePart11 = Instance.new("WedgePart")
591-
				elseif ext == 2 then
591+
LH.WedgePart11.CFrame = CFrame.new(-2.60918307, 5.41005087, -0.249293998, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
592-
					v.C0 = RightShoulderC0
592+
LH.WedgePart11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
593-
					v.C1 = RightShoulderC1
593+
LH.WedgePart11.CanCollide = false
594-
				elseif ext == 3 then
594+
LH.WedgePart11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
595-
					v.DesiredAngle = 0
595+
LH.WedgePart11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
596-
					v.CurrentAngle = 0
596+
LH.WedgePart11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
597-
					v.C0 = RightShoulderC0
597+
LH.WedgePart11.Color = Color3.new(0.972549, 0.972549, 0.972549)
598-
					v.C1 = RightShoulderC1
598+
LH.WedgePart11.Material = Enum.Material.Metal
599
LH.WedgePart11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
600-
			elseif v.Name == "Left Shoulder" then
600+
LH.WedgePart11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
601-
				if ext == 1 then
601+
LH.WedgePart11.Anchored = true
602-
					v.DesiredAngle = 0
602+
LH.WedgePart11.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
603-
					v.CurrentAngle = 0
603+
LH.WedgePart11.BrickColor = BrickColor.new("Institutional white")
604-
				elseif ext == 2 then
604+
LH.WedgePart11.Position = Vector3.new(-2.60918307, 5.41005087, -0.249293998)
605-
					v.C0 = LeftShoulderC0
605+
LH.WedgePart11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
606-
					v.C1 = LeftShoulderC1
606+
LH.WedgePart11.Parent = LH.Part1
607-
				elseif ext == 3 then
607+
608-
					v.DesiredAngle = 0
608+
LH.SpecialMesh11 = Instance.new("SpecialMesh")
609-
					v.CurrentAngle = 0
609+
LH.SpecialMesh11.Scale = Vector3.new(0.82064271, 1.09419036, 4.10321283)
610-
					v.C0 = LeftShoulderC0
610+
LH.SpecialMesh11.MeshType = Enum.MeshType.Wedge
611-
					v.C1 = LeftShoulderC1
611+
LH.SpecialMesh11.Parent = LH.WedgePart11
612
613-
			elseif v.Name == "Right Hip" then
613+
LH.WedgePart12 = Instance.new("WedgePart")
614-
				if ext == 1 then
614+
LH.WedgePart12.CFrame = CFrame.new(-5.63735914, 5.62600517, 0.931437969, 0.335495025, -0.941326141, -0.036717698, -0.254956037, -0.053207919, -0.965487599, 0.906885087, 0.333277702, -0.257847786)
615-
					v.DesiredAngle = 0
615+
LH.WedgePart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
616-
					v.CurrentAngle = 0
616+
LH.WedgePart12.CanCollide = false
617-
				elseif ext == 2 then
617+
LH.WedgePart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
618-
					v.C0 = RightHipC0
618+
LH.WedgePart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
619-
					v.C1 = RightHipC1
619+
LH.WedgePart12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
620-
				elseif ext == 3 then
620+
LH.WedgePart12.Color = Color3.new(0.972549, 0.972549, 0.972549)
621-
					v.DesiredAngle = 0
621+
LH.WedgePart12.Material = Enum.Material.Metal
622-
					v.CurrentAngle = 0
622+
LH.WedgePart12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
623-
					v.C0 = RightHipC0
623+
LH.WedgePart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
624-
					v.C1 = RightHipC1
624+
LH.WedgePart12.Anchored = true
625
LH.WedgePart12.Rotation = Vector3.new(104.952713, -2.10424209, 70.3835907)
626-
			elseif v.Name == "Left Hip" then
626+
LH.WedgePart12.BrickColor = BrickColor.new("Institutional white")
627-
				if ext == 1 then
627+
LH.WedgePart12.Position = Vector3.new(-5.63735914, 5.62600517, 0.931437969)
628-
					v.DesiredAngle = 0
628+
LH.WedgePart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
629-
					v.CurrentAngle = 0
629+
LH.WedgePart12.Parent = LH.Part1
630-
				elseif ext == 2 then
630+
631-
					v.C0 = LeftHipC0
631+
LH.SpecialMesh12 = Instance.new("SpecialMesh")
632-
					v.C1 = LeftHipC1
632+
LH.SpecialMesh12.Scale = Vector3.new(0.82064271, 1.09419036, 0.27354756)
633-
				elseif ext == 3 then
633+
LH.SpecialMesh12.MeshType = Enum.MeshType.Wedge
634-
					v.DesiredAngle = 0
634+
LH.SpecialMesh12.Parent = LH.WedgePart12
635-
					v.CurrentAngle = 0
635+
636-
					v.C0 = LeftHipC0
636+
LH.WedgePart13 = Instance.new("WedgePart")
637-
					v.C1 = LeftHipC1
637+
LH.WedgePart13.CFrame = CFrame.new(-4.54413891, 5.31887388, 0.44075799, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
638
LH.WedgePart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
639-
			elseif v.Name == "Neck" then
639+
LH.WedgePart13.CanCollide = false
640-
				if ext == 1 then
640+
LH.WedgePart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
641-
					v.DesiredAngle = 0
641+
LH.WedgePart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
642-
					v.CurrentAngle = 0
642+
LH.WedgePart13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
643-
				elseif ext == 2 then
643+
LH.WedgePart13.Color = Color3.new(0.356863, 0.364706, 0.411765)
644-
					v.C0 = NeckC0
644+
LH.WedgePart13.Material = Enum.Material.Metal
645-
					v.C1 = NeckC1
645+
LH.WedgePart13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
646-
				elseif ext == 3 then
646+
LH.WedgePart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
647-
					v.DesiredAngle = 0
647+
LH.WedgePart13.Anchored = true
648-
					v.CurrentAngle = 0
648+
LH.WedgePart13.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
649-
					v.C0 = NeckC0
649+
LH.WedgePart13.BrickColor = BrickColor.new("Smoky grey")
650-
					v.C1 = NeckC1
650+
LH.WedgePart13.Position = Vector3.new(-4.54413891, 5.31887388, 0.44075799)
651
LH.WedgePart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
652-
			elseif v.Name == "RootJoint" then
652+
LH.WedgePart13.Parent = LH.Part1
653-
				if ext == 1 then
653+
654-
					v.DesiredAngle = 0
654+
LH.SpecialMesh13 = Instance.new("SpecialMesh")
655-
					v.CurrentAngle = 0
655+
LH.SpecialMesh13.Scale = Vector3.new(0.27354756, 0.820642889, 1.91483259)
656-
				elseif ext == 2 then
656+
LH.SpecialMesh13.MeshType = Enum.MeshType.Wedge
657-
					v.C0 = RootJointC0
657+
LH.SpecialMesh13.Parent = LH.WedgePart13
658-
					v.C1 = RootJointC1
658+
659-
				elseif ext == 3 then
659+
LH.Part6 = Instance.new("Part")
660-
					v.DesiredAngle = 0
660+
LH.Part6.Anchored = true
661-
					v.CurrentAngle = 0
661+
LH.Part6.CanCollide = false
662-
					v.C0 = RootJointC0
662+
LH.Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
663-
					v.C1 = RootJointC1
663+
LH.Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
664
LH.Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
665-
			elseif v.Name == "RightGrip" then
665+
LH.Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
666-
				if ext == 1 then
666+
LH.Part6.Material = Enum.Material.Metal
667-
				elseif ext == 2 then
667+
LH.Part6.Size = Vector3.new(0.224309027, 0.328257143, 0.279018462)
668-
					Grip.C0 = nGrip.C0
668+
LH.Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
669-
					Grip.C1 = nGrip.C1
669+
LH.Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
670-
				elseif ext == 3 then
670+
LH.Part6.CFrame = CFrame.new(-4.35582876, 5.49922895, 0.418774009, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
671-
					Grip.C0 = nGrip.C0
671+
LH.Part6.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
672-
					Grip.C1 = nGrip.C1
672+
LH.Part6.BrickColor = BrickColor.new("Smoky grey")
673
LH.Part6.Position = Vector3.new(-4.35582876, 5.49922895, 0.418774009)
674
LH.Part6.Shape = Enum.PartType.Cylinder
675
LH.Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
676
LH.Part6.Parent = LH.Part1
677
678
LH.Part7 = Instance.new("Part")
679-
	doitdocdoit = function()
679+
LH.Part7.Anchored = true
680-
		if deb == false then
680+
LH.Part7.CanCollide = false
681-
			return
681+
LH.Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
682
LH.Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
683-
		deb = false
683+
LH.Part7.Color = Color3.new(0.356863, 0.364706, 0.411765)
684-
                
684+
LH.Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
685-
		vPlayer = game.Players.LocalPlayer
685+
LH.Part7.Material = Enum.Material.Metal
686-
		cPlayer = vPlayer.Character
686+
LH.Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
687-
		Anim = cPlayer.Animate
687+
LH.Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
688-
		Anim.Disabled = true
688+
LH.Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
689-
		Hum = cPlayer.Humanoid
689+
LH.Part7.CFrame = CFrame.new(-3.57157302, 5.37884188, 0.0978970006, -0.279022008, -0.899791181, -0.335444033, -0.946371973, 0.198410347, 0.254977614, -0.162871003, 0.388599157, -0.906897962)
690-
		Hum.Name = "NOPE"
690+
LH.Part7.Rotation = Vector3.new(-164.296494, -19.5995426, 107.228477)
691-
		Hum.WalkSpeed = 0
691+
LH.Part7.BrickColor = BrickColor.new("Smoky grey")
692-
		getWelds(cPlayer)
692+
LH.Part7.Position = Vector3.new(-3.57157302, 5.37884188, 0.0978970006)
693-
		resetWelds(3, {})
693+
LH.Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
694-
                
694+
LH.Part7.Parent = LH.Part1
695-
		bodypos = Instance.new("BodyPosition")
695+
696-
		bodypos.P = 4000
696+
LH.BlockMesh3 = Instance.new("BlockMesh")
697-
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
697+
LH.BlockMesh3.Scale = Vector3.new(1.36773765, 4.65030861, 0.27354759)
698-
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
698+
LH.BlockMesh3.Parent = LH.Part7
699-
		bodypos.Parent = cPlayer.Torso
699+
700-
                
700+
LH.Part8 = Instance.new("Part")
701-
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
701+
LH.Part8.Anchored = true
702-
		CPlayer = cPlayer
702+
LH.Part8.CanCollide = false
703-
		partpos = Instance.new("Part", workspace)
703+
LH.Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
704-
		partpos.Transparency = 1
704+
LH.Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
705-
		partpos.CanCollide = false
705+
LH.Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
706-
		partpos.Anchored = true
706+
LH.Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
707-
		partpos.CFrame = cPlayer.Torso.CFrame
707+
LH.Part8.Material = Enum.Material.Metal
708-
                
708+
LH.Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
709-
		sound = Instance.new("Sound")
709+
LH.Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
710-
		sound.Parent = partpos
710+
LH.Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
711-
		sound.Volume = 1
711+
LH.Part8.CFrame = CFrame.new(-4.89361477, 5.58900976, 0.645938993, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
712-
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
712+
LH.Part8.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
713-
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
713+
LH.Part8.BrickColor = BrickColor.new("Institutional white")
714-
		sound2 = Instance.new("Sound")
714+
LH.Part8.Position = Vector3.new(-4.89361477, 5.58900976, 0.645938993)
715-
		sound2.Parent = workspace.CurrentCamera
715+
LH.Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
716-
		sound2.Volume = 1
716+
LH.Part8.Parent = LH.Part1
717-
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
717+
718-
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
718+
LH.BlockMesh4 = Instance.new("BlockMesh")
719-
		sound:Play()
719+
LH.BlockMesh4.Scale = Vector3.new(1.09419012, 3.55611801, 0.82064265)
720-
		sound2:Play()
720+
LH.BlockMesh4.Parent = LH.Part8
721-
		expected = 10
721+
722-
		did = false
722+
LH.Part9 = Instance.new("Part")
723-
		pooted = 0
723+
LH.Part9.Anchored = true
724-
		sos = game:GetService("RunService").Stepped:connect(function()
724+
LH.Part9.CanCollide = false
725-
			pooted = pooted + 1
725+
LH.Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
726-
			if pooted >= expected + 1 then
726+
LH.Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
727-
				sos:disconnect()
727+
LH.Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
728-
				did = true
728+
LH.Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
729-
				return
729+
LH.Part9.Material = Enum.Material.Metal
730
LH.Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
731-
			resetWelds(3, {})
731+
LH.Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
732-
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
732+
LH.Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
733-
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
733+
LH.Part9.CFrame = CFrame.new(-4.22460699, 5.61367083, 0.405429989, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
734-
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
734+
LH.Part9.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
735-
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
735+
LH.Part9.BrickColor = BrickColor.new("Institutional white")
736-
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
736+
LH.Part9.Position = Vector3.new(-4.22460699, 5.61367083, 0.405429989)
737-
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
737+
LH.Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
738-
		end)
738+
LH.Part9.Parent = LH.Part1
739-
                --[[sound=Instance.new("Sound")
739+
740-
                sound.Parent=cPlayer.Torso
740+
LH.BlockMesh5 = Instance.new("BlockMesh")
741-
                sound.Volume=1
741+
LH.BlockMesh5.Scale = Vector3.new(0.957416236, 3.55611897, 0.82064265)
742-
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
742+
LH.BlockMesh5.Parent = LH.Part9
743-
                sound:Play()]]--
743+
744-
		while did == false do
744+
LH.Part10 = Instance.new("Part")
745
LH.Part10.Anchored = true
746
LH.Part10.CanCollide = false
747-
                
747+
LH.Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
748-
		expected = 10
748+
LH.Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
749-
		did = false
749+
LH.Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
750-
		pooted = 0
750+
LH.Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
751-
		sos = game:GetService("RunService").Stepped:connect(function()
751+
LH.Part10.Material = Enum.Material.Metal
752-
			pooted = pooted + 1
752+
LH.Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
753-
			if pooted >= expected + 1 then
753+
LH.Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
754-
				sos:disconnect()
754+
LH.Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
755-
				did = true
755+
LH.Part10.CFrame = CFrame.new(-4.66688013, 5.47006416, 0.528648019, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
756-
				return
756+
LH.Part10.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
757
LH.Part10.BrickColor = BrickColor.new("Institutional white")
758-
			resetWelds(3, {})
758+
LH.Part10.Position = Vector3.new(-4.66688013, 5.47006416, 0.528648019)
759-
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
759+
LH.Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
760-
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
760+
LH.Part10.Parent = LH.Part1
761-
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
761+
762-
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
762+
LH.BlockMesh6 = Instance.new("BlockMesh")
763-
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
763+
LH.BlockMesh6.Scale = Vector3.new(0.27354756, 6.01804733, 0.82064265)
764-
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
764+
LH.BlockMesh6.Parent = LH.Part10
765-
		end)
765+
766-
		while did == false do
766+
LH.Part11 = Instance.new("Part")
767
LH.Part11.Anchored = true
768
LH.Part11.CanCollide = false
769-
		wait(.2)
769+
LH.Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
770-
		expected = 5
770+
LH.Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
771-
		did = false
771+
LH.Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
772-
		pooted = 0
772+
LH.Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
773-
		nubhit = nil
773+
LH.Part11.Material = Enum.Material.Metal
774-
		sos = game:GetService("RunService").Stepped:connect(function()
774+
LH.Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
775-
			pooted = pooted + 1
775+
LH.Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
776-
			if pooted >= expected + 1 then
776+
LH.Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
777-
				sos:disconnect()
777+
LH.Part11.CFrame = CFrame.new(-5.37985802, 5.64056921, 0.840286016, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
778-
				did = true
778+
LH.Part11.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
779-
				return
779+
LH.Part11.BrickColor = BrickColor.new("Institutional white")
780
LH.Part11.Position = Vector3.new(-5.37985802, 5.64056921, 0.840286016)
781-
			resetWelds(3, {})
781+
LH.Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
782-
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
782+
LH.Part11.Parent = LH.Part1
783-
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
783+
784-
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
784+
LH.BlockMesh7 = Instance.new("BlockMesh")
785-
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
785+
LH.BlockMesh7.Scale = Vector3.new(0.27354756, 1.64128518, 0.82064265)
786-
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
786+
LH.BlockMesh7.Parent = LH.Part11
787-
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
787+
788-
			if nubhit == nil then
788+
LH.Part12 = Instance.new("Part")
789-
				bodypos.position = bodypos.position + dir * 4
789+
LH.Part12.Anchored = true
790-
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
790+
LH.Part12.CanCollide = false
791-
                                --bodypos.position=bodypos.position + dir*9
791+
LH.Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
792-
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
792+
LH.Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
793
LH.Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
794-
			if nubhit == nil and pooted >= 2 then
794+
LH.Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
795-
				pos = bodypos.position + dir * 2
795+
LH.Part12.Material = Enum.Material.Metal
796-
				radi = 6
796+
LH.Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
797-
				for _, v in pairs(workspace:children()) do
797+
LH.Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
798-
					h = v:FindFirstChild("Humanoid")
798+
LH.Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
799-
					t = v:FindFirstChild("Torso")
799+
LH.Part12.CFrame = CFrame.new(-3.74387193, 5.41684675, 0.172301993, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
800-
					if h ~= nil and t ~= nil and v ~= cPlayer then
800+
LH.Part12.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
801-
						if (t.Position - pos).magnitude <= radi then
801+
LH.Part12.BrickColor = BrickColor.new("Smoky grey")
802-
							print(":>")
802+
LH.Part12.Position = Vector3.new(-3.74387193, 5.41684675, 0.172301993)
803-
							nubhit = v
803+
LH.Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
804-
							break
804+
LH.Part12.Parent = LH.Part1
805-
						end
805+
806
LH.BlockMesh8 = Instance.new("BlockMesh")
807
LH.BlockMesh8.Scale = Vector3.new(1.36773765, 6.56514263, 0.27354759)
808
LH.BlockMesh8.Parent = LH.Part12
809-
			if nubhit ~= nil then
809+
810-
				if nubhit.Torso:FindFirstChild("PART1") == nil then
810+
LH.Part13 = Instance.new("Part")
811-
					v = Instance.new("BodyVelocity")
811+
LH.Part13.Anchored = true
812-
					v.P = 4000
812+
LH.Part13.CanCollide = false
813-
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
813+
LH.Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
814-
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
814+
LH.Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
815-
					v.Name = "PART1"
815+
LH.Part13.Color = Color3.new(0.937255, 0.721569, 0.219608)
816-
					v.Parent = nubhit.Torso
816+
LH.Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
817-
					game:GetService("Debris"):AddItem(v, 5)
817+
LH.Part13.Material = Enum.Material.Neon
818-
					coroutine.resume(coroutine.create(function(v)
818+
LH.Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
819-
						for i = 1, 100 do
819+
LH.Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
820-
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
820+
LH.Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
821-
							wait()
821+
LH.Part13.CFrame = CFrame.new(-6.15705585, 5.17584085, 1.01221502, -0.941370666, 0.0366249159, -0.335380435, -0.0532659814, 0.965487123, 0.254946023, 0.333142877, 0.257863045, -0.906930327)
822-
						end
822+
LH.Part13.Rotation = Vector3.new(-164.298859, -19.5956745, -177.771988)
823-
					end), v)
823+
LH.Part13.BrickColor = BrickColor.new("Gold")
824-
					v = Instance.new("BodyGyro")
824+
LH.Part13.Position = Vector3.new(-6.15705585, 5.17584085, 1.01221502)
825-
					v.P = 20
825+
LH.Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
826-
					v.D = 30
826+
LH.Part13.Parent = LH.Part1
827-
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
827+
828-
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
828+
LH.BlockMesh9 = Instance.new("BlockMesh")
829-
					v.Name = "PART1"
829+
LH.BlockMesh9.Scale = Vector3.new(32.2786102, 3.82966661, 0.27354756)
830-
					v.Parent = nubhit.Torso
830+
LH.BlockMesh9.Parent = LH.Part13
831-
					game:GetService("Debris"):AddItem(v, 5)
831+
832
LH.Part14 = Instance.new("Part")
833
LH.Part14.Anchored = true
834-
		end)
834+
LH.Part14.CanCollide = false
835-
		while did == false do
835+
LH.Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
836
LH.Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
837
LH.Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
838-
		if nubhit == nil then
838+
LH.Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
839-
			sound:Stop()
839+
LH.Part14.Material = Enum.Material.Metal
840-
			wait(.5)
840+
LH.Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
841-
			sound2:Stop()
841+
LH.Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
842-
		else
842+
LH.Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
843-
			expected = 32
843+
LH.Part14.CFrame = CFrame.new(-3.50259089, 5.68086386, 0.157264993, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
844-
			did = false
844+
LH.Part14.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
845-
			pooted = 0
845+
LH.Part14.BrickColor = BrickColor.new("Institutional white")
846-
			sos = game:GetService("RunService").Stepped:connect(function()
846+
LH.Part14.Position = Vector3.new(-3.50259089, 5.68086386, 0.157264993)
847-
				pooted = pooted + 1
847+
LH.Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
848-
				if pooted >= expected + 1 then
848+
LH.Part14.Parent = LH.Part1
849-
					sos:disconnect()
849+
850-
					did = true
850+
LH.BlockMesh10 = Instance.new("BlockMesh")
851-
					return
851+
LH.BlockMesh10.Scale = Vector3.new(1.23096395, 4.10321331, 0.82064265)
852
LH.BlockMesh10.Parent = LH.Part14
853-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
853+
854-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
854+
LH.Part15 = Instance.new("Part")
855-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
855+
LH.Part15.Anchored = true
856-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
856+
LH.Part15.CanCollide = false
857-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
857+
LH.Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
858-
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
858+
LH.Part15.Name = "Handle"
859-
				bodypos.position = bodypos.position + dir * .05
859+
LH.Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
860-
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
860+
LH.Part15.Transparency = 1
861-
			end)
861+
LH.Part15.Color = Color3.new(0.905882, 0.905882, 0.92549)
862-
			while did == false do
862+
LH.Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
863-
				wait()
863+
LH.Part15.Material = Enum.Material.Metal
864
LH.Part15.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
865-
			bodypos.Parent = nil
865+
LH.Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
866-
			expected = 12
866+
LH.Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
867-
			did = false
867+
LH.Part15.CFrame = CFrame.new(-2.090976, 5.09692621, -0.531463981, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
868-
			pooted = 0
868+
LH.Part15.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
869-
			sos = game:GetService("RunService").Stepped:connect(function()
869+
LH.Part15.BrickColor = BrickColor.new("Pearl")
870-
				pooted = pooted + 1
870+
LH.Part15.Position = Vector3.new(-2.090976, 5.09692621, -0.531463981)
871-
				if pooted >= expected + 1 then
871+
LH.Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
872-
					sos:disconnect()
872+
LH.Part15.Parent = LH.Part1
873-
					did = true
873+
874-
					return
874+
LH.WedgePart14 = Instance.new("WedgePart")
875
LH.WedgePart14.CFrame = CFrame.new(-3.58200502, 4.52710485, -0.140650004, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
876-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
876+
LH.WedgePart14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
877-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
877+
LH.WedgePart14.CanCollide = false
878-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
878+
LH.WedgePart14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
879-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
879+
LH.WedgePart14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
880-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
880+
LH.WedgePart14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
881-
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
881+
LH.WedgePart14.Color = Color3.new(0.972549, 0.972549, 0.972549)
882-
			end)
882+
LH.WedgePart14.Material = Enum.Material.Metal
883
LH.WedgePart14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
884-
			while did == false do
884+
LH.WedgePart14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
885-
				wait()
885+
LH.WedgePart14.Anchored = true
886
LH.WedgePart14.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
887-
			expected = 6
887+
LH.WedgePart14.BrickColor = BrickColor.new("Institutional white")
888-
			did = false
888+
LH.WedgePart14.Position = Vector3.new(-3.58200502, 4.52710485, -0.140650004)
889-
			pooted = 0
889+
LH.WedgePart14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
890-
			sos = game:GetService("RunService").Stepped:connect(function()
890+
LH.WedgePart14.Parent = LH.Part1
891-
				pooted = pooted + 1
891+
892-
				if pooted >= expected + 1 then
892+
LH.SpecialMesh14 = Instance.new("SpecialMesh")
893-
					sos:disconnect()
893+
LH.SpecialMesh14.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
894-
					did = true
894+
LH.SpecialMesh14.MeshType = Enum.MeshType.Wedge
895-
					return
895+
LH.SpecialMesh14.Parent = LH.WedgePart14
896
897-
				resetWelds(3, {})
897+
LH.WedgePart15 = Instance.new("WedgePart")
898-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
898+
LH.WedgePart15.CFrame = CFrame.new(-3.08070302, 4.34048605, -0.378549993, 0.335202008, 0.918870449, -0.208126798, -0.25513199, 0.301182836, 0.918801665, 0.906943977, -0.254884362, 0.3353903)
899-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
899+
LH.WedgePart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
900-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
900+
LH.WedgePart15.CanCollide = false
901-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
901+
LH.WedgePart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
902-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
902+
LH.WedgePart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
903-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
903+
LH.WedgePart15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
904-
				print(":(")
904+
LH.WedgePart15.Color = Color3.new(0.972549, 0.972549, 0.972549)
905-
			end)
905+
LH.WedgePart15.Material = Enum.Material.Metal
906-
			wait(.3)
906+
LH.WedgePart15.Size = Vector3.new(0.218838066, 0.328257143, 0.218838036)
907-
			while did == false do
907+
LH.WedgePart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
908-
				wait()
908+
LH.WedgePart15.Anchored = true
909
LH.WedgePart15.Rotation = Vector3.new(-69.9463959, -12.0126009, -69.9581375)
910-
			resetWelds(3, {
910+
LH.WedgePart15.BrickColor = BrickColor.new("Institutional white")
911-
				"Neck"
911+
LH.WedgePart15.Position = Vector3.new(-3.08070302, 4.34048605, -0.378549993)
912-
			})
912+
LH.WedgePart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
913-
			expected = 5
913+
LH.WedgePart15.Parent = LH.Part1
914-
			did = false
914+
915-
			pooted = 0
915+
LH.WedgePart16 = Instance.new("WedgePart")
916-
			p = Instance.new("Part", workspace)
916+
LH.WedgePart16.CFrame = CFrame.new(-4.25154686, 4.14551783, -0.000254000013, -0.335213095, -0.918790519, -0.208461225, 0.254999071, -0.301483959, 0.918739855, -0.906977236, 0.254816204, 0.335352123)
917-
			p.Name = "ORB"
917+
LH.WedgePart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
918-
			p.TopSurface = 0
918+
LH.WedgePart16.CanCollide = false
919-
			p.BottomSurface = 0
919+
LH.WedgePart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
920-
			p.formFactor = "Custom"
920+
LH.WedgePart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
921-
			p.CFrame = cPlayer.Torso.CFrame
921+
LH.WedgePart16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
922-
			m = Instance.new("SpecialMesh", p)
922+
LH.WedgePart16.Color = Color3.new(0.972549, 0.972549, 0.972549)
923-
			m.MeshType = "Sphere"
923+
LH.WedgePart16.Material = Enum.Material.Metal
924-
			p.BrickColor = BrickColor:White()
924+
LH.WedgePart16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
925-
			p.Size = Vector3.new(1, 1, 1)
925+
LH.WedgePart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
926-
			p.CanCollide = false
926+
LH.WedgePart16.Anchored = true
927-
			p.Anchored = true
927+
LH.WedgePart16.Rotation = Vector3.new(-69.9472504, -12.0321913, 110.044083)
928-
			game:GetService("Debris"):AddItem(p, 5)
928+
LH.WedgePart16.BrickColor = BrickColor.new("Institutional white")
929-
			coroutine.resume(coroutine.create(function(p)
929+
LH.WedgePart16.Position = Vector3.new(-4.25154686, 4.14551783, -0.000254000013)
930-
				nubhit.Torso.Anchored = true
930+
LH.WedgePart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
931-
				for i = 1, 10 do
931+
LH.WedgePart16.Parent = LH.Part1
932-
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
932+
933-
					p.Transparency = .5 + i / 20
933+
LH.SpecialMesh15 = Instance.new("SpecialMesh")
934-
					wait()
934+
LH.SpecialMesh15.Scale = Vector3.new(1.09419036, 1.91483331, 0.82064265)
935
LH.SpecialMesh15.MeshType = Enum.MeshType.Wedge
936-
				p:Remove()
936+
LH.SpecialMesh15.Parent = LH.WedgePart16
937-
			end), p)
937+
938-
			sos = game:GetService("RunService").Stepped:connect(function()
938+
LH.WedgePart17 = Instance.new("WedgePart")
939-
				pooted = pooted + 1
939+
LH.WedgePart17.CFrame = CFrame.new(-3.12962103, 4.67546415, -0.266288996, -0.33525002, -0.208415732, 0.91878742, 0.254901022, 0.918786585, 0.301424593, -0.906991124, 0.335252494, -0.254897833)
940-
				if pooted >= expected + 1 then
940+
LH.WedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
941-
					sos:disconnect()
941+
LH.WedgePart17.CanCollide = false
942-
					did = true
942+
LH.WedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
943-
					return
943+
LH.WedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
944
LH.WedgePart17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
945-
				resetWelds(3, {})
945+
LH.WedgePart17.Color = Color3.new(0.972549, 0.972549, 0.972549)
946-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
946+
LH.WedgePart17.Material = Enum.Material.Metal
947-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
947+
LH.WedgePart17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
948-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
948+
LH.WedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
949-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
949+
LH.WedgePart17.Anchored = true
950-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
950+
LH.WedgePart17.Rotation = Vector3.new(-130.219315, 66.7494507, 148.131912)
951-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
951+
LH.WedgePart17.BrickColor = BrickColor.new("Institutional white")
952-
				print(":(")
952+
LH.WedgePart17.Position = Vector3.new(-3.12962103, 4.67546415, -0.266288996)
953-
			end)
953+
LH.WedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
954-
                
954+
LH.WedgePart17.Parent = LH.Part1
955-
			while did == false do
955+
956-
				wait()
956+
LH.SpecialMesh16 = Instance.new("SpecialMesh")
957
LH.SpecialMesh16.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
958-
			wait(1)
958+
LH.SpecialMesh16.MeshType = Enum.MeshType.Wedge
959-
			expected = 5
959+
LH.SpecialMesh16.Parent = LH.WedgePart17
960-
			did = false
960+
961-
			pooted = 0
961+
LH.WedgePart18 = Instance.new("WedgePart")
962-
			sos = game:GetService("RunService").Stepped:connect(function()
962+
LH.WedgePart18.CFrame = CFrame.new(-4.58730984, 4.19740486, 0.138508007, -0.33525002, -0.208415732, 0.91878742, 0.254901022, 0.918786585, 0.301424593, -0.906991124, 0.335252494, -0.254897833)
963-
				pooted = pooted + 1
963+
LH.WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
964-
				if pooted >= expected + 1 then
964+
LH.WedgePart18.CanCollide = false
965-
					sos:disconnect()
965+
LH.WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
966-
					did = true
966+
LH.WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
967-
					return
967+
LH.WedgePart18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
968
LH.WedgePart18.Color = Color3.new(0.972549, 0.972549, 0.972549)
969-
				resetWelds(3, {})
969+
LH.WedgePart18.Material = Enum.Material.Metal
970-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
970+
LH.WedgePart18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
971-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
971+
LH.WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
972-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
972+
LH.WedgePart18.Anchored = true
973-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
973+
LH.WedgePart18.Rotation = Vector3.new(-130.219315, 66.7494507, 148.131912)
974-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
974+
LH.WedgePart18.BrickColor = BrickColor.new("Institutional white")
975-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
975+
LH.WedgePart18.Position = Vector3.new(-4.58730984, 4.19740486, 0.138508007)
976-
				print(":(")
976+
LH.WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
977-
			end)
977+
LH.WedgePart18.Parent = LH.Part1
978-
			while did == false do
978+
979-
				wait()
979+
LH.SpecialMesh17 = Instance.new("SpecialMesh")
980
LH.SpecialMesh17.Scale = Vector3.new(1.09419036, 0.820642889, 0.82064265)
981-
			wait(.8)
981+
LH.SpecialMesh17.MeshType = Enum.MeshType.Wedge
982-
			expected = 5
982+
LH.SpecialMesh17.Parent = LH.WedgePart18
983-
			did = false
983+
984-
			pooted = 0
984+
LH.WedgePart19 = Instance.new("WedgePart")
985-
			bodypos.Parent = cPlayer.Torso
985+
LH.WedgePart19.CFrame = CFrame.new(-2.526438, 4.87328386, -0.433815002, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
986-
			workspace.CurrentCamera.CameraType = "Follow"
986+
LH.WedgePart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
987-
			sos = game:GetService("RunService").Stepped:connect(function()
987+
LH.WedgePart19.CanCollide = false
988-
				pooted = pooted + 1
988+
LH.WedgePart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
989-
				if pooted >= expected + 1 then
989+
LH.WedgePart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
990-
					sos:disconnect()
990+
LH.WedgePart19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
991-
					did = true
991+
LH.WedgePart19.Color = Color3.new(0.972549, 0.972549, 0.972549)
992-
					return
992+
LH.WedgePart19.Material = Enum.Material.Metal
993
LH.WedgePart19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
994-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
994+
LH.WedgePart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
995-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
995+
LH.WedgePart19.Anchored = true
996-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
996+
LH.WedgePart19.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
997-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
997+
LH.WedgePart19.BrickColor = BrickColor.new("Institutional white")
998-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
998+
LH.WedgePart19.Position = Vector3.new(-2.526438, 4.87328386, -0.433815002)
999-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
999+
LH.WedgePart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1000-
                        
1000+
LH.WedgePart19.Parent = LH.Part1
1001-
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1001+
1002-
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1002+
LH.SpecialMesh18 = Instance.new("SpecialMesh")
1003-
                        
1003+
LH.SpecialMesh18.Scale = Vector3.new(1.09419036, 0.820642889, 1.91483271)
1004-
				print(":(")
1004+
LH.SpecialMesh18.MeshType = Enum.MeshType.Wedge
1005-
			end)
1005+
LH.SpecialMesh18.Parent = LH.WedgePart19
1006-
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1006+
1007-
			DIOPLS.SoundId = "rbxassetid://316900066"
1007+
LH.WedgePart20 = Instance.new("WedgePart")
1008-
			DIOPLS.Volume = 1
1008+
LH.WedgePart20.CFrame = CFrame.new(-7.06263685, 1.52016497, 0.319725007, 0.335502088, -0.833541691, 0.438915193, -0.254932046, -0.528871059, -0.809509158, 0.90688926, 0.159698442, -0.389933795)
1009-
			DIOPLS:Play()
1009+
LH.WedgePart20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1010-
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1010+
LH.WedgePart20.CanCollide = false
1011-
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1011+
LH.WedgePart20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1012-
			while did == false do
1012+
LH.WedgePart20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1013-
				wait()
1013+
LH.WedgePart20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1014
LH.WedgePart20.Color = Color3.new(0.937255, 0.721569, 0.219608)
1015-
			wait(.8)
1015+
LH.WedgePart20.Material = Enum.Material.Neon
1016-
			LOL = Spawn()
1016+
LH.WedgePart20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1017-
			LOL.Parent = workspace
1017+
LH.WedgePart20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1018-
			LOL:MakeJoints()
1018+
LH.WedgePart20.Anchored = true
1019-
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1019+
LH.WedgePart20.Rotation = Vector3.new(115.719727, 26.034687, 68.0751266)
1020-
			C = LOL.Center
1020+
LH.WedgePart20.BrickColor = BrickColor.new("Gold")
1021-
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1021+
LH.WedgePart20.Position = Vector3.new(-7.06263685, 1.52016497, 0.319725007)
1022-
                
1022+
LH.WedgePart20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1023-
			bb = Instance.new("BodyPosition")
1023+
LH.WedgePart20.Parent = LH.Part1
1024-
			bb.Parent = C
1024+
1025-
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1025+
LH.SpecialMesh19 = Instance.new("SpecialMesh")
1026-
			bb.position = bb.Parent.Position
1026+
LH.SpecialMesh19.Scale = Vector3.new(0.27354756, 3.28257132, 1.36773765)
1027-
			C.CFrame = CFrame.new(bb.position)
1027+
LH.SpecialMesh19.MeshType = Enum.MeshType.Wedge
1028-
			orig = bb.position
1028+
LH.SpecialMesh19.Parent = LH.WedgePart20
1029-
                
1029+
1030-
			gg = Instance.new("BodyGyro")
1030+
LH.WedgePart21 = Instance.new("WedgePart")
1031-
			gg.P = 15000
1031+
LH.WedgePart21.CFrame = CFrame.new(-3.85981607, 4.08495903, -0.162174001, -0.335213095, -0.918790519, -0.208461225, 0.254999071, -0.301483959, 0.918739855, -0.906977236, 0.254816204, 0.335352123)
1032-
			gg.D = 100
1032+
LH.WedgePart21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1033-
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1033+
LH.WedgePart21.CanCollide = false
1034-
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1034+
LH.WedgePart21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1035-
			gg.Parent = C
1035+
LH.WedgePart21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1036-
                
1036+
LH.WedgePart21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1037-
			expected = 80
1037+
LH.WedgePart21.Color = Color3.new(0.972549, 0.972549, 0.972549)
1038-
			did = false
1038+
LH.WedgePart21.Material = Enum.Material.Metal
1039-
			pooted = 0
1039+
LH.WedgePart21.Size = Vector3.new(0.218838066, 0.382966667, 0.218838036)
1040-
                
1040+
LH.WedgePart21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1041-
			resetWelds(3, {})
1041+
LH.WedgePart21.Anchored = true
1042-
                
1042+
LH.WedgePart21.Rotation = Vector3.new(-69.9472504, -12.0321913, 110.044083)
1043-
			Hum.PlatformStand = true
1043+
LH.WedgePart21.BrickColor = BrickColor.new("Institutional white")
1044-
                
1044+
LH.WedgePart21.Position = Vector3.new(-3.85981607, 4.08495903, -0.162174001)
1045-
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1045+
LH.WedgePart21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1046-
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1046+
LH.WedgePart21.Parent = LH.Part1
1047-
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1047+
1048-
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1048+
LH.WedgePart22 = Instance.new("WedgePart")
1049-
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1049+
LH.WedgePart22.CFrame = CFrame.new(-2.95973492, 4.16413021, -0.472856998, 0.335716993, 0.208232895, 0.918658435, -0.254803002, -0.918826222, 0.301386803, 0.906845987, -0.33525759, -0.255407155)
1050-
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1050+
LH.WedgePart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1051-
                
1051+
LH.WedgePart22.CanCollide = false
1052-
			bodypos.Parent = nil
1052+
LH.WedgePart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1053-
			w = Instance.new("Weld")
1053+
LH.WedgePart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1054-
			w.Part0 = C
1054+
LH.WedgePart22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1055-
			w.Part1 = cPlayer.Torso
1055+
LH.WedgePart22.Color = Color3.new(0.356863, 0.364706, 0.411765)
1056-
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1056+
LH.WedgePart22.Material = Enum.Material.Metal
1057-
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1057+
LH.WedgePart22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1058-
			w.Parent = w.Part0
1058+
LH.WedgePart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1059-
                
1059+
LH.WedgePart22.Anchored = true
1060-
			sos = game:GetService("RunService").Stepped:connect(function()
1060+
LH.WedgePart22.Rotation = Vector3.new(-130.279266, 66.7307358, -31.809803)
1061-
				pooted = pooted + 1
1061+
LH.WedgePart22.BrickColor = BrickColor.new("Smoky grey")
1062-
				if pooted >= expected + 1 then
1062+
LH.WedgePart22.Position = Vector3.new(-2.95973492, 4.16413021, -0.472856998)
1063-
					sos:disconnect()
1063+
LH.WedgePart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1064-
					did = true
1064+
LH.WedgePart22.Parent = LH.Part1
1065-
					return
1065+
1066
LH.SpecialMesh20 = Instance.new("SpecialMesh")
1067-
                        
1067+
LH.SpecialMesh20.Scale = Vector3.new(0.54709512, 1.09419036, 2.46192789)
1068-
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1068+
LH.SpecialMesh20.MeshType = Enum.MeshType.Wedge
1069-
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1069+
LH.SpecialMesh20.Parent = LH.WedgePart22
1070-
				print(":(")
1070+
1071-
			end)
1071+
LH.WedgePart23 = Instance.new("WedgePart")
1072
LH.WedgePart23.CFrame = CFrame.new(-6.89453983, 1.21013999, 0.170422003, -0.335196972, -0.83349371, -0.439239472, 0.255081981, -0.529084921, 0.809322238, -0.906959891, 0.159240261, 0.389956892)
1073-
			while did == false do
1073+
LH.WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1074-
				wait()
1074+
LH.WedgePart23.CanCollide = false
1075
LH.WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1076-
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1076+
LH.WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1077-
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1077+
LH.WedgePart23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1078-
			bl2 = Instance.new("Part")
1078+
LH.WedgePart23.Color = Color3.new(0.937255, 0.721569, 0.219608)
1079-
			bl2.TopSurface = 0
1079+
LH.WedgePart23.Material = Enum.Material.Neon
1080-
			bl2.BottomSurface = 0
1080+
LH.WedgePart23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1081-
			bl2.CanCollide = false
1081+
LH.WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1082-
			bl2.formFactor = "Symmetric"
1082+
LH.WedgePart23.Anchored = true
1083-
			local ShockWaveSound = Instance.new("Sound", bl2)
1083+
LH.WedgePart23.Rotation = Vector3.new(-64.2737732, -26.0553665, 111.907974)
1084-
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1084+
LH.WedgePart23.BrickColor = BrickColor.new("Gold")
1085-
			ShockWaveSound.Pitch = 0.8
1085+
LH.WedgePart23.Position = Vector3.new(-6.89453983, 1.21013999, 0.170422003)
1086-
			ShockWaveSound.Volume = 1
1086+
LH.WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1087-
			ShockWaveSound:Play()
1087+
LH.WedgePart23.Parent = LH.Part1
1088-
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1088+
1089-
			m = Instance.new("SpecialMesh")
1089+
LH.SpecialMesh21 = Instance.new("SpecialMesh")
1090-
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1090+
LH.SpecialMesh21.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
1091-
			m.Scale = Vector3.new(1, 4, 1)
1091+
LH.SpecialMesh21.MeshType = Enum.MeshType.Wedge
1092-
			m.Parent = bl2
1092+
LH.SpecialMesh21.Parent = LH.WedgePart23
1093-
			bl2.Size = Vector3.new(1, 1, 1)
1093+
1094-
			bl2.Anchored = false
1094+
LH.Part16 = Instance.new("Part")
1095-
			bl2.Name = "c"
1095+
LH.Part16.Anchored = true
1096-
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1096+
LH.Part16.CanCollide = false
1097-
			bl2.BrickColor = BrickColor.new("White")
1097+
LH.Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1098-
			bl2.Parent = CPlayer
1098+
LH.Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1099-
			coroutine.resume(coroutine.create(function(p)
1099+
LH.Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
1100-
				for i = 1, 10 do
1100+
LH.Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1101-
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1101+
LH.Part16.Material = Enum.Material.Metal
1102-
					p.Transparency = .25 + i * .075
1102+
LH.Part16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1103-
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1103+
LH.Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1104-
					wait()
1104+
LH.Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1105
LH.Part16.CFrame = CFrame.new(-2.87964201, 4.40642118, -0.434381008, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
1106-
				p:Remove()
1106+
LH.Part16.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
1107-
			end), bl2)
1107+
LH.Part16.BrickColor = BrickColor.new("Smoky grey")
1108-
			bl2.Anchored = true
1108+
LH.Part16.Position = Vector3.new(-2.87964201, 4.40642118, -0.434381008)
1109
LH.Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1110-
			bl2 = Instance.new("Part")
1110+
LH.Part16.Parent = LH.Part1
1111-
			bl2.TopSurface = 0
1111+
1112-
			bl2.BottomSurface = 0
1112+
LH.BlockMesh11 = Instance.new("BlockMesh")
1113-
			bl2.CanCollide = false
1113+
LH.BlockMesh11.Scale = Vector3.new(1.09419012, 3.82966733, 0.54709512)
1114-
			bl2.formFactor = "Symmetric"
1114+
LH.BlockMesh11.Parent = LH.Part16
1115-
			m = Instance.new("SpecialMesh")
1115+
1116-
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1116+
LH.Part17 = Instance.new("Part")
1117-
			m.Scale = Vector3.new(1, 6, 1)
1117+
LH.Part17.Anchored = true
1118-
			m.Parent = bl2
1118+
LH.Part17.CanCollide = false
1119-
			bl2.Size = Vector3.new(1, 1, 1)
1119+
LH.Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1120-
			bl2.Anchored = false
1120+
LH.Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1121-
			bl2.Name = "c"
1121+
LH.Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
1122-
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1122+
LH.Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1123-
			bl2.BrickColor = BrickColor.new("White")
1123+
LH.Part17.Material = Enum.Material.Metal
1124-
			bl2.Parent = CPlayer
1124+
LH.Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1125-
			coroutine.resume(coroutine.create(function(p)
1125+
LH.Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1126-
				for i = 1, 20 do
1126+
LH.Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1127-
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1127+
LH.Part17.CFrame = CFrame.new(-3.85847807, 4.43643379, -0.0638770014, 0.208336025, 0.918729961, 0.335457087, -0.918812096, 0.301402807, -0.254834771, -0.335232019, -0.255130738, 0.906933308)
1128-
					p.Transparency = i / 20
1128+
LH.Part17.Rotation = Vector3.new(15.6945724, 19.6003361, -77.223381)
1129-
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1129+
LH.Part17.BrickColor = BrickColor.new("Institutional white")
1130-
					wait()
1130+
LH.Part17.Position = Vector3.new(-3.85847807, 4.43643379, -0.0638770014)
1131
LH.Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1132-
				p:Remove()
1132+
LH.Part17.Parent = LH.Part1
1133-
			end), bl2)
1133+
1134-
			bl2.Anchored = true
1134+
LH.BlockMesh12 = Instance.new("BlockMesh")
1135-
                
1135+
LH.BlockMesh12.Scale = Vector3.new(0.820642471, 2.73547649, 1.09419012)
1136-
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1136+
LH.BlockMesh12.Parent = LH.Part17
1137-
			expected = 3
1137+
1138-
			did = false
1138+
LH.Part18 = Instance.new("Part")
1139-
			pooted = 0
1139+
LH.Part18.Anchored = true
1140-
			workspace.CurrentCamera.CameraType = "Follow"
1140+
LH.Part18.CanCollide = false
1141-
			sos = game:GetService("RunService").Stepped:connect(function()
1141+
LH.Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1142-
				pooted = pooted + 1
1142+
LH.Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1143-
				if pooted >= expected + 1 then
1143+
LH.Part18.Color = Color3.new(0.972549, 0.972549, 0.972549)
1144-
					sos:disconnect()
1144+
LH.Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1145-
					did = true
1145+
LH.Part18.Material = Enum.Material.Metal
1146-
					return
1146+
LH.Part18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1147
LH.Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1148-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1148+
LH.Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1149-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1149+
LH.Part18.CFrame = CFrame.new(-4.31084013, 4.28807688, 0.061733, 0.208336025, 0.918729961, 0.335457087, -0.918812096, 0.301402807, -0.254834771, -0.335232019, -0.255130738, 0.906933308)
1150-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1150+
LH.Part18.Rotation = Vector3.new(15.6945724, 19.6003361, -77.223381)
1151-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1151+
LH.Part18.BrickColor = BrickColor.new("Institutional white")
1152-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1152+
LH.Part18.Position = Vector3.new(-4.31084013, 4.28807688, 0.061733)
1153-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1153+
LH.Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1154-
                        
1154+
LH.Part18.Parent = LH.Part1
1155-
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1155+
1156-
                        
1156+
LH.BlockMesh13 = Instance.new("BlockMesh")
1157-
				print(":(")
1157+
LH.BlockMesh13.Scale = Vector3.new(0.82064265, 2.18838072, 1.09419012)
1158-
			end)
1158+
LH.BlockMesh13.Parent = LH.Part18
1159-
			while did == false do
1159+
1160-
				wait()
1160+
LH.Part19 = Instance.new("Part")
1161
LH.Part19.Anchored = true
1162-
			wait(.3)
1162+
LH.Part19.CanCollide = false
1163-
			expected = 5
1163+
LH.Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1164-
			did = false
1164+
LH.Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1165-
			pooted = 0
1165+
LH.Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
1166-
			workspace.CurrentCamera.CameraType = "Follow"
1166+
LH.Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1167-
			sos = game:GetService("RunService").Stepped:connect(function()
1167+
LH.Part19.Material = Enum.Material.Metal
1168-
				pooted = pooted + 1
1168+
LH.Part19.Size = Vector3.new(0.218838021, 0.492385745, 0.218838036)
1169-
				if pooted >= expected + 1 then
1169+
LH.Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1170-
					sos:disconnect()
1170+
LH.Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1171-
					did = true
1171+
LH.Part19.CFrame = CFrame.new(-3.45769095, 4.21683979, -0.273851007, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
1172-
					return
1172+
LH.Part19.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
1173
LH.Part19.BrickColor = BrickColor.new("Institutional white")
1174-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1174+
LH.Part19.Position = Vector3.new(-3.45769095, 4.21683979, -0.273851007)
1175-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1175+
LH.Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1176-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1176+
LH.Part19.Parent = LH.Part1
1177-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1177+
1178-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1178+
LH.Part20 = Instance.new("Part")
1179-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1179+
LH.Part20.Anchored = true
1180-
                        
1180+
LH.Part20.CanCollide = false
1181-
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1181+
LH.Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1182-
                        
1182+
LH.Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1183-
				print(":(")
1183+
LH.Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
1184-
			end)
1184+
LH.Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1185-
			while did == false do
1185+
LH.Part20.Material = Enum.Material.Metal
1186-
				wait()
1186+
LH.Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1187
LH.Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1188-
			expected = 203
1188+
LH.Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1189-
			did = false
1189+
LH.Part20.CFrame = CFrame.new(-2.9034369, 4.7496419, -0.329113007, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
1190-
			pooted = 0
1190+
LH.Part20.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
1191-
			workspace.CurrentCamera.CameraType = "Follow"
1191+
LH.Part20.BrickColor = BrickColor.new("Institutional white")
1192-
			sos = game:GetService("RunService").Stepped:connect(function()
1192+
LH.Part20.Position = Vector3.new(-2.9034369, 4.7496419, -0.329113007)
1193-
				pooted = pooted + 1
1193+
LH.Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1194-
				if pooted >= expected + 1 then
1194+
LH.Part20.Parent = LH.Part1
1195-
					sos:disconnect()
1195+
1196-
					did = true
1196+
LH.BlockMesh14 = Instance.new("BlockMesh")
1197-
					return
1197+
LH.BlockMesh14.Scale = Vector3.new(0.820642471, 2.1883812, 1.09419012)
1198
LH.BlockMesh14.Parent = LH.Part20
1199-
				resetWelds(3, {
1199+
1200-
					RightHip,
1200+
LH.Part21 = Instance.new("Part")
1201-
					LeftHip,
1201+
LH.Part21.Anchored = true
1202-
					RootJoint,
1202+
LH.Part21.CanCollide = false
1203-
					Neck
1203+
LH.Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1204-
				})
1204+
LH.Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1205-
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1205+
LH.Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
1206-
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1206+
LH.Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1207-
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1207+
LH.Part21.Material = Enum.Material.Metal
1208-
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1208+
LH.Part21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1209-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1209+
LH.Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1210-
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1210+
LH.Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1211-
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1211+
LH.Part21.CFrame = CFrame.new(-3.12058401, 4.51641417, -0.314348012, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
1212-
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1212+
LH.Part21.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
1213-
                        
1213+
LH.Part21.BrickColor = BrickColor.new("Institutional white")
1214-
				if pooted / 2 == math.floor(pooted / 2) then
1214+
LH.Part21.Position = Vector3.new(-3.12058401, 4.51641417, -0.314348012)
1215-
					p = cPlayer["Right Arm"]:clone()
1215+
LH.Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1216-
					p.Anchored = true
1216+
LH.Part21.Parent = LH.Part1
1217-
					p.CanCollide = false
1217+
1218-
					p.Parent = workspace
1218+
LH.BlockMesh15 = Instance.new("BlockMesh")
1219-
					p.Transparency = .5
1219+
LH.BlockMesh15.Scale = Vector3.new(0.820642471, 10.3948107, 1.09419012)
1220-
					game:GetService("Debris"):AddItem(p, .2)
1220+
LH.BlockMesh15.Parent = LH.Part21
1221-
					p = cPlayer["Left Arm"]:clone()
1221+
1222-
					p.Anchored = true
1222+
LH.Part22 = Instance.new("Part")
1223-
					p.CanCollide = false
1223+
LH.Part22.Anchored = true
1224-
					p.Parent = workspace
1224+
LH.Part22.CanCollide = false
1225-
					p.Transparency = .5
1225+
LH.Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1226-
					game:GetService("Debris"):AddItem(p, .2)
1226+
LH.Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1227-
                                
1227+
LH.Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
1228-
					p = Instance.new("Part", workspace)
1228+
LH.Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1229-
					p.Name = "ORB"
1229+
LH.Part22.Material = Enum.Material.Metal
1230-
					p.TopSurface = 0
1230+
LH.Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1231-
					p.BottomSurface = 0
1231+
LH.Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1232-
					p.formFactor = "Custom"
1232+
LH.Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1233-
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1233+
LH.Part22.CFrame = CFrame.new(-2.42960906, 4.44600677, -0.589716017, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
1234-
					m = Instance.new("SpecialMesh", p)
1234+
LH.Part22.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
1235-
					m.MeshType = "Sphere"
1235+
LH.Part22.BrickColor = BrickColor.new("Smoky grey")
1236-
					p.BrickColor = BrickColor:White()
1236+
LH.Part22.Position = Vector3.new(-2.42960906, 4.44600677, -0.589716017)
1237-
					p.Size = Vector3.new(.4, .4, .4)
1237+
LH.Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1238-
					p.CanCollide = false
1238+
LH.Part22.Parent = LH.Part1
1239-
					p.Anchored = true
1239+
1240-
					game:GetService("Debris"):AddItem(p, 5)
1240+
LH.BlockMesh16 = Instance.new("BlockMesh")
1241-
					coroutine.resume(coroutine.create(function(p)
1241+
LH.BlockMesh16.Scale = Vector3.new(2.18838024, 3.55611944, 0.54709512)
1242-
						for i = 1, 8 do
1242+
LH.BlockMesh16.Parent = LH.Part22
1243-
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1243+
1244-
							p.Transparency = i / 8
1244+
LH.Part23 = Instance.new("Part")
1245-
							wait()
1245+
LH.Part23.Anchored = true
1246-
						end
1246+
LH.Part23.CanCollide = false
1247-
						p:Remove()
1247+
LH.Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1248-
					end), p)
1248+
LH.Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1249-
                                
1249+
LH.Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
1250
LH.Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1251-
                        
1251+
LH.Part23.Material = Enum.Material.Metal
1252-
				print(":)")
1252+
LH.Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1253-
			end)
1253+
LH.Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1254-
			while did == false do
1254+
LH.Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1255-
				wait()
1255+
LH.Part23.CFrame = CFrame.new(-2.29695892, 4.46854687, -0.632445991, 0.439019144, -0.833487749, -0.335500091, -0.809424281, -0.528979123, 0.254977465, -0.389993161, 0.159621894, -0.90687716)
1256
LH.Part23.Rotation = Vector3.new(-164.296143, -19.602951, 62.2230873)
1257-
			wait(.5)
1257+
LH.Part23.BrickColor = BrickColor.new("Smoky grey")
1258-
			expected = 20
1258+
LH.Part23.Position = Vector3.new(-2.29695892, 4.46854687, -0.632445991)
1259-
			did = false
1259+
LH.Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1260-
			pooted = 0
1260+
LH.Part23.Parent = LH.Part1
1261-
			workspace.CurrentCamera.CameraType = "Follow"
1261+
1262-
			sos = game:GetService("RunService").Stepped:connect(function()
1262+
LH.BlockMesh17 = Instance.new("BlockMesh")
1263-
				pooted = pooted + 1
1263+
LH.BlockMesh17.Scale = Vector3.new(2.18838024, 2.18838167, 0.54709512)
1264-
				if pooted >= expected + 1 then
1264+
LH.BlockMesh17.Parent = LH.Part23
1265-
					sos:disconnect()
1265+
1266-
					did = true
1266+
LH.Part24 = Instance.new("Part")
1267-
					return
1267+
LH.Part24.Anchored = true
1268
LH.Part24.CanCollide = false
1269-
				resetWelds(3, {
1269+
LH.Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1270-
					Neck,
1270+
LH.Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1271-
					RootJoint,
1271+
LH.Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
1272-
					RightHip,
1272+
LH.Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1273-
					LeftHip
1273+
LH.Part24.Material = Enum.Material.Metal
1274-
				})
1274+
LH.Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1275-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1275+
LH.Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1276-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1276+
LH.Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1277-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1277+
LH.Part24.CFrame = CFrame.new(-3.47603703, 4.29183912, -0.245986998, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
1278-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1278+
LH.Part24.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
1279-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1279+
LH.Part24.BrickColor = BrickColor.new("Smoky grey")
1280-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1280+
LH.Part24.Position = Vector3.new(-3.47603703, 4.29183912, -0.245986998)
1281-
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1281+
LH.Part24.Shape = Enum.PartType.Cylinder
1282-
				print(":)")
1282+
LH.Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1283-
			end)
1283+
LH.Part24.Parent = LH.Part1
1284-
			while did == false do
1284+
1285-
				wait()
1285+
LH.SpecialMesh22 = Instance.new("SpecialMesh")
1286
LH.SpecialMesh22.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
1287-
			wait(2)
1287+
LH.SpecialMesh22.MeshType = Enum.MeshType.Cylinder
1288-
			expected = 5
1288+
LH.SpecialMesh22.Parent = LH.Part24
1289-
			did = false
1289+
1290-
			pooted = 0
1290+
LH.Part25 = Instance.new("Part")
1291-
			workspace.CurrentCamera.CameraType = "Follow"
1291+
LH.Part25.Anchored = true
1292-
			w.Parent = nil
1292+
LH.Part25.CanCollide = false
1293-
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1293+
LH.Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1294-
			poo = cPlayer.Torso.CFrame.lookVector
1294+
LH.Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1295-
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1295+
LH.Part25.Color = Color3.new(0.937255, 0.721569, 0.219608)
1296-
			bodypos.Parent = cPlayer.Torso
1296+
LH.Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1297-
			sos = game:GetService("RunService").Stepped:connect(function()
1297+
LH.Part25.Material = Enum.Material.Neon
1298-
				pooted = pooted + 1
1298+
LH.Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1299-
				if pooted >= expected + 1 then
1299+
LH.Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1300-
					sos:disconnect()
1300+
LH.Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1301-
					did = true
1301+
LH.Part25.CFrame = CFrame.new(-4.491961, 2.88329601, -0.247992992, -0.833582163, -0.438932002, -0.33537972, -0.528849125, 0.809500456, 0.25500527, 0.15956004, 0.389933139, -0.906913877)
1302-
					return
1302+
LH.Part25.Rotation = Vector3.new(-164.29512, -19.5956306, 152.230453)
1303
LH.Part25.BrickColor = BrickColor.new("Gold")
1304-
				resetWelds(3, {})
1304+
LH.Part25.Position = Vector3.new(-4.491961, 2.88329601, -0.247992992)
1305-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1305+
LH.Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1306-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1306+
LH.Part25.Parent = LH.Part1
1307-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1307+
1308-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1308+
LH.BlockMesh18 = Instance.new("BlockMesh")
1309-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1309+
LH.BlockMesh18.Scale = Vector3.new(26.2605648, 3.82966661, 0.27354756)
1310-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1310+
LH.BlockMesh18.Parent = LH.Part25
1311-
				print(":)")
1311+
1312-
			end)
1312+
LH.Part26 = Instance.new("Part")
1313-
			while did == false do
1313+
LH.Part26.Anchored = true
1314-
				wait()
1314+
LH.Part26.CanCollide = false
1315
LH.Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1316-
			wait(.7)
1316+
LH.Part26.Name = "Handle"
1317-
			expected = 5
1317+
LH.Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1318-
			did = false
1318+
LH.Part26.Transparency = 1
1319-
			pooted = 0
1319+
LH.Part26.Color = Color3.new(0.905882, 0.905882, 0.92549)
1320-
			sos = game:GetService("RunService").Stepped:connect(function()
1320+
LH.Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1321-
				pooted = pooted + 1
1321+
LH.Part26.Material = Enum.Material.Metal
1322-
				if pooted >= expected + 1 then
1322+
LH.Part26.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
1323-
					sos:disconnect()
1323+
LH.Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1324-
					did = true
1324+
LH.Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1325-
					return
1325+
LH.Part26.CFrame = CFrame.new(-2.05307603, 4.85820818, -0.612581015, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
1326
LH.Part26.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
1327-
				resetWelds(3, {})
1327+
LH.Part26.BrickColor = BrickColor.new("Pearl")
1328-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1328+
LH.Part26.Position = Vector3.new(-2.05307603, 4.85820818, -0.612581015)
1329-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1329+
LH.Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1330-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1330+
LH.Part26.Parent = LH.Part1
1331-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1331+
1332-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1332+
LH.WedgePart24 = Instance.new("WedgePart")
1333-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1333+
LH.WedgePart24.CFrame = CFrame.new(-3.60868788, 4.82717609, -0.0464479998, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
1334-
				print(":(")
1334+
LH.WedgePart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1335-
			end)
1335+
LH.WedgePart24.CanCollide = false
1336-
			while did == false do
1336+
LH.WedgePart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1337-
				wait()
1337+
LH.WedgePart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1338
LH.WedgePart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1339-
			wait(.2)
1339+
LH.WedgePart24.Color = Color3.new(0.356863, 0.364706, 0.411765)
1340-
			expected = 10
1340+
LH.WedgePart24.Material = Enum.Material.Metal
1341-
			did = false
1341+
LH.WedgePart24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1342-
			pooted = 0
1342+
LH.WedgePart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1343-
			workspace.CurrentCamera.CameraType = "Follow"
1343+
LH.WedgePart24.Anchored = true
1344-
			g = Instance.new("BodyGyro")
1344+
LH.WedgePart24.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
1345-
			g.Parent = cPlayer.Torso
1345+
LH.WedgePart24.BrickColor = BrickColor.new("Smoky grey")
1346-
			sos = game:GetService("RunService").Stepped:connect(function()
1346+
LH.WedgePart24.Position = Vector3.new(-3.60868788, 4.82717609, -0.0464479998)
1347-
				pooted = pooted + 1
1347+
LH.WedgePart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1348-
				if pooted >= expected + 1 then
1348+
LH.WedgePart24.Parent = LH.Part1
1349-
					sos:disconnect()
1349+
1350-
					did = true
1350+
LH.SpecialMesh23 = Instance.new("SpecialMesh")
1351-
					return
1351+
LH.SpecialMesh23.Scale = Vector3.new(0.54709512, 0.54709518, 0.820642531)
1352
LH.SpecialMesh23.MeshType = Enum.MeshType.Wedge
1353-
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1353+
LH.SpecialMesh23.Parent = LH.WedgePart24
1354-
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1354+
1355-
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1355+
LH.WedgePart25 = Instance.new("WedgePart")
1356-
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1356+
LH.WedgePart25.CFrame = CFrame.new(-3.59364605, 5.22335005, 0.0593300015, -0.335381895, 0.0366061963, 0.941370785, 0.254913926, 0.96549511, 0.0532738082, -0.906938732, 0.257835567, -0.333140999)
1357-
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1357+
LH.WedgePart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1358-
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1358+
LH.WedgePart25.CanCollide = false
1359-
				if pooted >= 2 then
1359+
LH.WedgePart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1360-
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1360+
LH.WedgePart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1361-
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1361+
LH.WedgePart25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1362
LH.WedgePart25.Color = Color3.new(0.972549, 0.972549, 0.972549)
1363-
				print(":(")
1363+
LH.WedgePart25.Material = Enum.Material.Metal
1364-
			end)
1364+
LH.WedgePart25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1365-
			while did == false do
1365+
LH.WedgePart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1366-
				wait()
1366+
LH.WedgePart25.Anchored = true
1367
LH.WedgePart25.Rotation = Vector3.new(-170.914551, 70.2830505, -173.77095)
1368-
			wait(.2)
1368+
LH.WedgePart25.BrickColor = BrickColor.new("Institutional white")
1369-
			bodypos:Remove()
1369+
LH.WedgePart25.Position = Vector3.new(-3.59364605, 5.22335005, 0.0593300015)
1370-
			wait(.5)
1370+
LH.WedgePart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1371-
                
1371+
LH.WedgePart25.Parent = LH.Part1
1372-
			e = Instance.new("Explosion")
1372+
1373-
			e.BlastRadius = 30
1373+
LH.SpecialMesh24 = Instance.new("SpecialMesh")
1374-
			e.Position = C.Position
1374+
LH.SpecialMesh24.Scale = Vector3.new(1.09419036, 0.27354759, 0.82064265)
1375-
			e.BlastPressure = e.BlastPressure * 2.5
1375+
LH.SpecialMesh24.MeshType = Enum.MeshType.Wedge
1376-
			e.Parent = workspace
1376+
LH.SpecialMesh24.Parent = LH.WedgePart25
1377-
			s = Instance.new("Sound", C)
1377+
1378-
			s.SoundId = "rbxassetid://258057783"
1378+
LH.WedgePart26 = Instance.new("WedgePart")
1379-
			s.Volume = 1
1379+
LH.WedgePart26.CFrame = CFrame.new(-4.80391979, 5.15489388, 0.487728, -0.335381895, 0.0366061963, 0.941370785, 0.254913926, 0.96549511, 0.0532738082, -0.906938732, 0.257835567, -0.333140999)
1380-
			s:Play()
1380+
LH.WedgePart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1381-
			Instance.new("DistortionSoundEffect", s).Level = 1
1381+
LH.WedgePart26.CanCollide = false
1382-
			g:Remove()
1382+
LH.WedgePart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1383-
                --dun
1383+
LH.WedgePart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1384-
			nubhit.Torso.Anchored = false
1384+
LH.WedgePart26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1385-
			Hum.PlatformStand = false
1385+
LH.WedgePart26.Color = Color3.new(0.972549, 0.972549, 0.972549)
1386-
			C.Anchored = true
1386+
LH.WedgePart26.Material = Enum.Material.Metal
1387
LH.WedgePart26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1388-
			coroutine.resume(coroutine.create(function(t)
1388+
LH.WedgePart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1389-
				wait(3)
1389+
LH.WedgePart26.Anchored = true
1390-
				p = Instance.new("Sound")
1390+
LH.WedgePart26.Rotation = Vector3.new(-170.914551, 70.2830505, -173.77095)
1391-
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1391+
LH.WedgePart26.BrickColor = BrickColor.new("Institutional white")
1392-
				p.Parent = t
1392+
LH.WedgePart26.Position = Vector3.new(-4.80391979, 5.15489388, 0.487728)
1393-
				p.Volume = 1
1393+
LH.WedgePart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1394-
				p:Play()
1394+
LH.WedgePart26.Parent = LH.Part1
1395-
			end), C)
1395+
1396-
			game:GetService("Debris"):AddItem(LOL, 5)
1396+
LH.SpecialMesh25 = Instance.new("SpecialMesh")
1397
LH.SpecialMesh25.Scale = Vector3.new(1.09419036, 0.27354759, 2.18838024)
1398-
		resetWelds(3, {})
1398+
LH.SpecialMesh25.MeshType = Enum.MeshType.Wedge
1399-
		workspace.CurrentCamera.CameraType = "Custom"
1399+
LH.SpecialMesh25.Parent = LH.WedgePart26
1400-
		Hum.WalkSpeed = 16
1400+
1401-
		Hum.Name = "Humanoid"
1401+
LH.WedgePart27 = Instance.new("WedgePart")
1402-
		bodypos:Remove()
1402+
LH.WedgePart27.CFrame = CFrame.new(-4.08289576, 5.19567394, 0.232512996, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
1403-
		partpos:Remove()
1403+
LH.WedgePart27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1404-
		Anim.Parent = nil
1404+
LH.WedgePart27.CanCollide = false
1405-
		wait(.1)
1405+
LH.WedgePart27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1406-
		Anim.Disabled = false
1406+
LH.WedgePart27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1407-
		Anim.Parent = cPlayer
1407+
LH.WedgePart27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1408-
		deb = true
1408+
LH.WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
1409
LH.WedgePart27.Material = Enum.Material.Metal
1410
LH.WedgePart27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1411-
	Tool = Instance.new("HopperBin")
1411+
LH.WedgePart27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1412-
	Tool.Name = "ROAD ROLLER DA"
1412+
LH.WedgePart27.Anchored = true
1413-
	Tool.Parent = game.Players.LocalPlayer.Backpack
1413+
LH.WedgePart27.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
1414-
	Tool.Selected:connect(function(mouse)
1414+
LH.WedgePart27.BrickColor = BrickColor.new("Institutional white")
1415-
		mouse.Button1Down:connect(function()
1415+
LH.WedgePart27.Position = Vector3.new(-4.08289576, 5.19567394, 0.232512996)
1416-
			doitdocdoit()
1416+
LH.WedgePart27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1417-
		end)
1417+
LH.WedgePart27.Parent = LH.Part1
1418-
	end)
1418+
1419
LH.SpecialMesh26 = Instance.new("SpecialMesh")
1420
LH.SpecialMesh26.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
1421
LH.SpecialMesh26.MeshType = Enum.MeshType.Wedge
1422
LH.SpecialMesh26.Parent = LH.WedgePart27
1423
1424
LH.Part27 = Instance.new("Part")
1425
LH.Part27.Anchored = true
1426
LH.Part27.CanCollide = false
1427
LH.Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1428
LH.Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1429
LH.Part27.Color = Color3.new(0.356863, 0.364706, 0.411765)
1430
LH.Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1431
LH.Part27.Material = Enum.Material.Metal
1432
LH.Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1433
LH.Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1434
LH.Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1435
LH.Part27.CFrame = CFrame.new(-3.96593404, 5.03575087, 0.144299001, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
1436
LH.Part27.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
1437
LH.Part27.BrickColor = BrickColor.new("Smoky grey")
1438
LH.Part27.Position = Vector3.new(-3.96593404, 5.03575087, 0.144299001)
1439
LH.Part27.Shape = Enum.PartType.Cylinder
1440
LH.Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1441
LH.Part27.Parent = LH.Part1
1442
1443
LH.SpecialMesh27 = Instance.new("SpecialMesh")
1444
LH.SpecialMesh27.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
1445
LH.SpecialMesh27.MeshType = Enum.MeshType.Cylinder
1446
LH.SpecialMesh27.Parent = LH.Part27
1447
1448
LH.WedgePart28 = Instance.new("WedgePart")
1449
LH.WedgePart28.CFrame = CFrame.new(-3.06191587, 5.01623011, -0.195553005, -0.33544609, -0.0367307216, -0.941343188, 0.254956067, -0.965489089, -0.0531802885, -0.906903207, -0.257840216, 0.33323428)
1450
LH.WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1451
LH.WedgePart28.CanCollide = false
1452
LH.WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1453
LH.WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1454
LH.WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1455
LH.WedgePart28.Color = Color3.new(0.972549, 0.972549, 0.972549)
1456
LH.WedgePart28.Material = Enum.Material.Metal
1457
LH.WedgePart28.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
1458
LH.WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1459
LH.WedgePart28.Anchored = true
1460
LH.WedgePart28.Rotation = Vector3.new(9.06727505, -70.2783661, 173.751129)
1461
LH.WedgePart28.BrickColor = BrickColor.new("Institutional white")
1462
LH.WedgePart28.Position = Vector3.new(-3.06191587, 5.01623011, -0.195553005)
1463
LH.WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1464
LH.WedgePart28.Parent = LH.Part1
1465
1466
LH.WedgePart29 = Instance.new("WedgePart")
1467
LH.WedgePart29.CFrame = CFrame.new(-8.6750679, 3.29478288, 1.39981794, 0.33545202, -0.918772519, 0.208156258, -0.254920036, -0.301245123, -0.91884017, 0.906911135, 0.25516358, -0.335266769)
1468
LH.WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1469
LH.WedgePart29.CanCollide = false
1470
LH.WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1471
LH.WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1472
LH.WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1473
LH.WedgePart29.Color = Color3.new(0.937255, 0.721569, 0.219608)
1474
LH.WedgePart29.Material = Enum.Material.Neon
1475
LH.WedgePart29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1476
LH.WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1477
LH.WedgePart29.Anchored = true
1478
LH.WedgePart29.Rotation = Vector3.new(110.046036, 12.0143261, 69.9424133)
1479
LH.WedgePart29.BrickColor = BrickColor.new("Gold")
1480
LH.WedgePart29.Position = Vector3.new(-8.6750679, 3.29478288, 1.39981794)
1481
LH.WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1482
LH.WedgePart29.Parent = LH.Part1
1483
1484
LH.SpecialMesh28 = Instance.new("SpecialMesh")
1485
LH.SpecialMesh28.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
1486
LH.SpecialMesh28.MeshType = Enum.MeshType.Wedge
1487
LH.SpecialMesh28.Parent = LH.WedgePart29
1488
1489
LH.WedgePart30 = Instance.new("WedgePart")
1490
LH.WedgePart30.CFrame = CFrame.new(-4.86343002, 4.94069719, 0.449539006, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
1491
LH.WedgePart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1492
LH.WedgePart30.CanCollide = false
1493
LH.WedgePart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1494
LH.WedgePart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1495
LH.WedgePart30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1496
LH.WedgePart30.Color = Color3.new(0.972549, 0.972549, 0.972549)
1497
LH.WedgePart30.Material = Enum.Material.Metal
1498
LH.WedgePart30.Size = Vector3.new(0.218838066, 0.27354762, 0.54709512)
1499
LH.WedgePart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1500
LH.WedgePart30.Anchored = true
1501
LH.WedgePart30.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
1502
LH.WedgePart30.BrickColor = BrickColor.new("Institutional white")
1503
LH.WedgePart30.Position = Vector3.new(-4.86343002, 4.94069719, 0.449539006)
1504
LH.WedgePart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1505
LH.WedgePart30.Parent = LH.Part1
1506
1507
LH.WedgePart31 = Instance.new("WedgePart")
1508
LH.WedgePart31.CFrame = CFrame.new(-8.60101604, 2.96803093, 1.28059804, -0.335213095, -0.918790519, -0.208461225, 0.254999071, -0.301483959, 0.918739855, -0.906977236, 0.254816204, 0.335352123)
1509
LH.WedgePart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1510
LH.WedgePart31.CanCollide = false
1511
LH.WedgePart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1512
LH.WedgePart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1513
LH.WedgePart31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1514
LH.WedgePart31.Color = Color3.new(0.937255, 0.721569, 0.219608)
1515
LH.WedgePart31.Material = Enum.Material.Neon
1516
LH.WedgePart31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1517
LH.WedgePart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1518
LH.WedgePart31.Anchored = true
1519
LH.WedgePart31.Rotation = Vector3.new(-69.9472504, -12.0321913, 110.044083)
1520
LH.WedgePart31.BrickColor = BrickColor.new("Gold")
1521
LH.WedgePart31.Position = Vector3.new(-8.60101604, 2.96803093, 1.28059804)
1522
LH.WedgePart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1523
LH.WedgePart31.Parent = LH.Part1
1524
1525
LH.SpecialMesh29 = Instance.new("SpecialMesh")
1526
LH.SpecialMesh29.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
1527
LH.SpecialMesh29.MeshType = Enum.MeshType.Wedge
1528
LH.SpecialMesh29.Parent = LH.WedgePart31
1529
1530
LH.WedgePart32 = Instance.new("WedgePart")
1531
LH.WedgePart32.CFrame = CFrame.new(-2.34088707, 5.0570159, -0.450796008, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
1532
LH.WedgePart32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1533
LH.WedgePart32.CanCollide = false
1534
LH.WedgePart32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1535
LH.WedgePart32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1536
LH.WedgePart32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1537
LH.WedgePart32.Color = Color3.new(0.972549, 0.972549, 0.972549)
1538
LH.WedgePart32.Material = Enum.Material.Metal
1539
LH.WedgePart32.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
1540
LH.WedgePart32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1541
LH.WedgePart32.Anchored = true
1542
LH.WedgePart32.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
1543
LH.WedgePart32.BrickColor = BrickColor.new("Institutional white")
1544
LH.WedgePart32.Position = Vector3.new(-2.34088707, 5.0570159, -0.450796008)
1545
LH.WedgePart32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1546
LH.WedgePart32.Parent = LH.Part1
1547
1548
LH.WedgePart33 = Instance.new("WedgePart")
1549
LH.WedgePart33.CFrame = CFrame.new(-5.06341791, 5.08751106, 0.564769983, -0.335381895, 0.0366061963, 0.941370785, 0.254913926, 0.96549511, 0.0532738082, -0.906938732, 0.257835567, -0.333140999)
1550
LH.WedgePart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1551
LH.WedgePart33.CanCollide = false
1552
LH.WedgePart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1553
LH.WedgePart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1554
LH.WedgePart33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1555
LH.WedgePart33.Color = Color3.new(0.972549, 0.972549, 0.972549)
1556
LH.WedgePart33.Material = Enum.Material.Metal
1557
LH.WedgePart33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1558
LH.WedgePart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1559
LH.WedgePart33.Anchored = true
1560
LH.WedgePart33.Rotation = Vector3.new(-170.914551, 70.2830505, -173.77095)
1561
LH.WedgePart33.BrickColor = BrickColor.new("Institutional white")
1562
LH.WedgePart33.Position = Vector3.new(-5.06341791, 5.08751106, 0.564769983)
1563
LH.WedgePart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1564
LH.WedgePart33.Parent = LH.Part1
1565
1566
LH.SpecialMesh30 = Instance.new("SpecialMesh")
1567
LH.SpecialMesh30.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
1568
LH.SpecialMesh30.MeshType = Enum.MeshType.Wedge
1569
LH.SpecialMesh30.Parent = LH.WedgePart33
1570
1571
LH.Part28 = Instance.new("Part")
1572
LH.Part28.Anchored = true
1573
LH.Part28.CanCollide = false
1574
LH.Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1575
LH.Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1576
LH.Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
1577
LH.Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1578
LH.Part28.Material = Enum.Material.Metal
1579
LH.Part28.Size = Vector3.new(0.382966518, 0.492385536, 0.218838036)
1580
LH.Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1581
LH.Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1582
LH.Part28.CFrame = CFrame.new(-4.37216806, 5.02118206, 0.290466011, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
1583
LH.Part28.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
1584
LH.Part28.BrickColor = BrickColor.new("Institutional white")
1585
LH.Part28.Position = Vector3.new(-4.37216806, 5.02118206, 0.290466011)
1586
LH.Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1587
LH.Part28.Parent = LH.Part1
1588
1589
LH.Part29 = Instance.new("Part")
1590
LH.Part29.Anchored = true
1591
LH.Part29.CanCollide = false
1592
LH.Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1593
LH.Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1594
LH.Part29.Color = Color3.new(0.937255, 0.721569, 0.219608)
1595
LH.Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1596
LH.Part29.Material = Enum.Material.Neon
1597
LH.Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1598
LH.Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1599
LH.Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1600
LH.Part29.CFrame = CFrame.new(-5.58276892, 4.06591988, 0.472773999, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
1601
LH.Part29.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
1602
LH.Part29.BrickColor = BrickColor.new("Gold")
1603
LH.Part29.Position = Vector3.new(-5.58276892, 4.06591988, 0.472773999)
1604
LH.Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1605
LH.Part29.Parent = LH.Part1
1606
1607
LH.BlockMesh19 = Instance.new("BlockMesh")
1608
LH.BlockMesh19.Scale = Vector3.new(29.8166771, 3.5561192, 0.27354756)
1609
LH.BlockMesh19.Parent = LH.Part29
1610
1611
LH.Part30 = Instance.new("Part")
1612
LH.Part30.Anchored = true
1613
LH.Part30.CanCollide = false
1614
LH.Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1615
LH.Part30.Name = "Handle"
1616
LH.Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1617
LH.Part30.Transparency = 1
1618
LH.Part30.Color = Color3.new(0.905882, 0.905882, 0.92549)
1619
LH.Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1620
LH.Part30.Material = Enum.Material.Metal
1621
LH.Part30.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
1622
LH.Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1623
LH.Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1624
LH.Part30.CFrame = CFrame.new(-2.090976, 5.09692621, -0.531463981, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
1625
LH.Part30.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
1626
LH.Part30.BrickColor = BrickColor.new("Pearl")
1627
LH.Part30.Position = Vector3.new(-2.090976, 5.09692621, -0.531463981)
1628
LH.Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1629
LH.Part30.Parent = LH.Part1
1630
1631
LH.Part31 = Instance.new("Part")
1632
LH.Part31.Anchored = true
1633
LH.Part31.CanCollide = false
1634
LH.Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1635
LH.Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1636
LH.Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
1637
LH.Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1638
LH.Part31.Material = Enum.Material.Metal
1639
LH.Part31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1640
LH.Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1641
LH.Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1642
LH.Part31.CFrame = CFrame.new(-2.69437289, 5.22150517, -0.273820996, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
1643
LH.Part31.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
1644
LH.Part31.BrickColor = BrickColor.new("Institutional white")
1645
LH.Part31.Position = Vector3.new(-2.69437289, 5.22150517, -0.273820996)
1646
LH.Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1647
LH.Part31.Parent = LH.Part1
1648
1649
LH.BlockMesh20 = Instance.new("BlockMesh")
1650
LH.BlockMesh20.Scale = Vector3.new(0.820642471, 4.92385674, 1.09419012)
1651
LH.BlockMesh20.Parent = LH.Part31
1652
1653
LH.Part32 = Instance.new("Part")
1654
LH.Part32.Anchored = true
1655
LH.Part32.CanCollide = false
1656
LH.Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1657
LH.Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1658
LH.Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
1659
LH.Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1660
LH.Part32.Material = Enum.Material.Metal
1661
LH.Part32.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
1662
LH.Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1663
LH.Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1664
LH.Part32.CFrame = CFrame.new(-3.8324101, 5.02536583, 0.0920030028, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
1665
LH.Part32.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
1666
LH.Part32.BrickColor = BrickColor.new("Institutional white")
1667
LH.Part32.Position = Vector3.new(-3.8324101, 5.02536583, 0.0920030028)
1668
LH.Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1669
LH.Part32.Parent = LH.Part1
1670
1671
LH.Part33 = Instance.new("Part")
1672
LH.Part33.Anchored = true
1673
LH.Part33.CanCollide = false
1674
LH.Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1675
LH.Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1676
LH.Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
1677
LH.Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1678
LH.Part33.Material = Enum.Material.Metal
1679
LH.Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1680
LH.Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1681
LH.Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1682
LH.Part33.CFrame = CFrame.new(-4.80592918, 5.10208416, 0.473628998, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
1683
LH.Part33.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
1684
LH.Part33.BrickColor = BrickColor.new("Institutional white")
1685
LH.Part33.Position = Vector3.new(-4.80592918, 5.10208416, 0.473628998)
1686
LH.Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1687
LH.Part33.Parent = LH.Part1
1688
1689
LH.BlockMesh21 = Instance.new("BlockMesh")
1690
LH.BlockMesh21.Scale = Vector3.new(0.27354756, 2.18838024, 1.09419012)
1691
LH.BlockMesh21.Parent = LH.Part33
1692
1693
LH.Part34 = Instance.new("Part")
1694
LH.Part34.Anchored = true
1695
LH.Part34.CanCollide = false
1696
LH.Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1697
LH.Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1698
LH.Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
1699
LH.Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1700
LH.Part34.Material = Enum.Material.Metal
1701
LH.Part34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1702
LH.Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1703
LH.Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1704
LH.Part34.CFrame = CFrame.new(-2.15762591, 5.14644575, -0.493447989, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
1705
LH.Part34.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
1706
LH.Part34.BrickColor = BrickColor.new("Institutional white")
1707
LH.Part34.Position = Vector3.new(-2.15762591, 5.14644575, -0.493447989)
1708
LH.Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1709
LH.Part34.Parent = LH.Part1
1710
1711
LH.BlockMesh22 = Instance.new("BlockMesh")
1712
LH.BlockMesh22.Scale = Vector3.new(1.91483259, 0.820643067, 1.09419012)
1713
LH.BlockMesh22.Parent = LH.Part34
1714
1715
LH.Part35 = Instance.new("Part")
1716
LH.Part35.Anchored = true
1717
LH.Part35.CanCollide = false
1718
LH.Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1719
LH.Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1720
LH.Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
1721
LH.Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1722
LH.Part35.Material = Enum.Material.Metal
1723
LH.Part35.Size = Vector3.new(0.382966518, 0.382966638, 0.218838036)
1724
LH.Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1725
LH.Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1726
LH.Part35.CFrame = CFrame.new(-3.34215593, 5.07944679, -0.0741269961, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
1727
LH.Part35.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
1728
LH.Part35.BrickColor = BrickColor.new("Institutional white")
1729
LH.Part35.Position = Vector3.new(-3.34215593, 5.07944679, -0.0741269961)
1730
LH.Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1731
LH.Part35.Parent = LH.Part1
1732
1733
LH.Part36 = Instance.new("Part")
1734
LH.Part36.Anchored = true
1735
LH.Part36.CanCollide = false
1736
LH.Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1737
LH.Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1738
LH.Part36.Color = Color3.new(0.356863, 0.364706, 0.411765)
1739
LH.Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1740
LH.Part36.Material = Enum.Material.Metal
1741
LH.Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1742
LH.Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1743
LH.Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1744
LH.Part36.CFrame = CFrame.new(-2.83014703, 5.02934313, -0.277601004, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
1745
LH.Part36.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
1746
LH.Part36.BrickColor = BrickColor.new("Smoky grey")
1747
LH.Part36.Position = Vector3.new(-2.83014703, 5.02934313, -0.277601004)
1748
LH.Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1749
LH.Part36.Parent = LH.Part1
1750
1751
LH.BlockMesh23 = Instance.new("BlockMesh")
1752
LH.BlockMesh23.Scale = Vector3.new(2.18838024, 7.38578606, 0.54709512)
1753
LH.BlockMesh23.Parent = LH.Part36
1754
1755
LH.Part37 = Instance.new("Part")
1756
LH.Part37.Anchored = true
1757
LH.Part37.CanCollide = false
1758
LH.Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1759
LH.Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1760
LH.Part37.Color = Color3.new(0.356863, 0.364706, 0.411765)
1761
LH.Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1762
LH.Part37.Material = Enum.Material.Metal
1763
LH.Part37.Size = Vector3.new(0.339199007, 0.328257143, 0.492385566)
1764
LH.Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1765
LH.Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1766
LH.Part37.CFrame = CFrame.new(-0.773908019, 3.69289589, -1.41380095, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
1767
LH.Part37.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
1768
LH.Part37.BrickColor = BrickColor.new("Smoky grey")
1769
LH.Part37.Position = Vector3.new(-0.773908019, 3.69289589, -1.41380095)
1770
LH.Part37.Shape = Enum.PartType.Cylinder
1771
LH.Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1772
LH.Part37.Parent = LH.Part1
1773
1774
LH.Part38 = Instance.new("Part")
1775
LH.Part38.Anchored = true
1776
LH.Part38.CanCollide = false
1777
LH.Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1778
LH.Part38.Name = "Handle"
1779
LH.Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1780
LH.Part38.Transparency = 1
1781
LH.Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
1782
LH.Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1783
LH.Part38.Material = Enum.Material.Metal
1784
LH.Part38.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
1785
LH.Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1786
LH.Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1787
LH.Part38.CFrame = CFrame.new(-0.762914002, 3.70762396, -1.41317594, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
1788
LH.Part38.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
1789
LH.Part38.BrickColor = BrickColor.new("Pearl")
1790
LH.Part38.Position = Vector3.new(-0.762914002, 3.70762396, -1.41317594)
1791
LH.Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1792
LH.Part38.Parent = LH.Part1
1793
1794
LH.Part39 = Instance.new("Part")
1795
LH.Part39.Anchored = true
1796
LH.Part39.CanCollide = false
1797
LH.Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1798
LH.Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1799
LH.Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
1800
LH.Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1801
LH.Part39.Material = Enum.Material.Metal
1802
LH.Part39.Size = Vector3.new(0.437676042, 0.218838066, 0.328257084)
1803
LH.Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1804
LH.Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1805
LH.Part39.CFrame = CFrame.new(-0.839829028, 3.7542181, -1.37218094, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
1806
LH.Part39.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
1807
LH.Part39.BrickColor = BrickColor.new("Institutional white")
1808
LH.Part39.Position = Vector3.new(-0.839829028, 3.7542181, -1.37218094)
1809
LH.Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1810
LH.Part39.Parent = LH.Part1
1811
1812
LH.Part40 = Instance.new("Part")
1813
LH.Part40.Anchored = true
1814
LH.Part40.CanCollide = false
1815
LH.Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1816
LH.Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1817
LH.Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
1818
LH.Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1819
LH.Part40.Material = Enum.Material.Metal
1820
LH.Part40.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
1821
LH.Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1822
LH.Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1823
LH.Part40.CFrame = CFrame.new(-0.773908019, 3.69289589, -1.41380095, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
1824
LH.Part40.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
1825
LH.Part40.BrickColor = BrickColor.new("Institutional white")
1826
LH.Part40.Position = Vector3.new(-0.773908019, 3.69289589, -1.41380095)
1827
LH.Part40.Shape = Enum.PartType.Cylinder
1828
LH.Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1829
LH.Part40.Parent = LH.Part1
1830
1831
LH.Part41 = Instance.new("Part")
1832
LH.Part41.Anchored = true
1833
LH.Part41.CanCollide = false
1834
LH.Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1835
LH.Part41.Name = "Joint"
1836
LH.Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1837
LH.Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
1838
LH.Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1839
LH.Part41.Material = Enum.Material.Metal
1840
LH.Part41.Size = Vector3.new(0.328257024, 0.328257143, 0.218838036)
1841
LH.Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1842
LH.Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1843
LH.Part41.CFrame = CFrame.new(-0.979825974, 3.89539409, -1.28073096, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
1844
LH.Part41.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
1845
LH.Part41.BrickColor = BrickColor.new("Smoky grey")
1846
LH.Part41.Position = Vector3.new(-0.979825974, 3.89539409, -1.28073096)
1847
LH.Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1848
LH.Part41.Parent = LH.Part1
1849
1850
LH.WedgePart34 = Instance.new("WedgePart")
1851
LH.WedgePart34.CFrame = CFrame.new(-0.904146969, 3.97421098, -1.28656995, -0.335401982, -0.639767349, 0.691522419, 0.254975975, 0.644997418, 0.720392704, -0.906913877, 0.417942792, -0.0532081053)
1852
LH.WedgePart34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1853
LH.WedgePart34.CanCollide = false
1854
LH.WedgePart34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1855
LH.WedgePart34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1856
LH.WedgePart34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1857
LH.WedgePart34.Color = Color3.new(0.972549, 0.972549, 0.972549)
1858
LH.WedgePart34.Material = Enum.Material.Metal
1859
LH.WedgePart34.Size = Vector3.new(0.328257084, 0.218838125, 0.218838021)
1860
LH.WedgePart34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1861
LH.WedgePart34.Anchored = true
1862
LH.WedgePart34.Rotation = Vector3.new(-94.2241898, 43.7507439, 117.666061)
1863
LH.WedgePart34.BrickColor = BrickColor.new("Institutional white")
1864
LH.WedgePart34.Position = Vector3.new(-0.904146969, 3.97421098, -1.28656995)
1865
LH.WedgePart34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1866
LH.WedgePart34.Parent = LH.Part1
1867
1868
LH.WedgePart35 = Instance.new("WedgePart")
1869
LH.WedgePart35.CFrame = CFrame.new(-0.939154983, 4.00950718, -1.26370001, 0.335256994, 0.691669881, -0.639684021, -0.255169988, 0.720264018, 0.645064473, 0.906912982, -0.0530341938, 0.417966872)
1870
LH.WedgePart35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1871
LH.WedgePart35.CanCollide = false
1872
LH.WedgePart35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1873
LH.WedgePart35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1874
LH.WedgePart35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1875
LH.WedgePart35.Color = Color3.new(0.972549, 0.972549, 0.972549)
1876
LH.WedgePart35.Material = Enum.Material.Metal
1877
LH.WedgePart35.Size = Vector3.new(0.328257084, 0.218838081, 0.218838021)
1878
LH.WedgePart35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1879
LH.WedgePart35.Anchored = true
1880
LH.WedgePart35.Rotation = Vector3.new(-57.0589485, -39.768261, -64.1402206)
1881
LH.WedgePart35.BrickColor = BrickColor.new("Institutional white")
1882
LH.WedgePart35.Position = Vector3.new(-0.939154983, 4.00950718, -1.26370001)
1883
LH.WedgePart35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1884
LH.WedgePart35.Parent = LH.Part1
1885
1886
LH.Part42 = Instance.new("Part")
1887
LH.Part42.Anchored = true
1888
LH.Part42.CanCollide = false
1889
LH.Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1890
LH.Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1891
LH.Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
1892
LH.Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1893
LH.Part42.Material = Enum.Material.Metal
1894
LH.Part42.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
1895
LH.Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1896
LH.Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1897
LH.Part42.CFrame = CFrame.new(-1.48261297, 4.67557096, -0.875470996, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
1898
LH.Part42.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
1899
LH.Part42.BrickColor = BrickColor.new("Institutional white")
1900
LH.Part42.Position = Vector3.new(-1.48261297, 4.67557096, -0.875470996)
1901
LH.Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1902
LH.Part42.Parent = LH.Part1
1903
1904
LH.Part43 = Instance.new("Part")
1905
LH.Part43.Anchored = true
1906
LH.Part43.CanCollide = false
1907
LH.Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1908
LH.Part43.Name = "Joint"
1909
LH.Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1910
LH.Part43.Color = Color3.new(0.356863, 0.364706, 0.411765)
1911
LH.Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1912
LH.Part43.Material = Enum.Material.Metal
1913
LH.Part43.Size = Vector3.new(0.382966518, 0.492385685, 0.218838036)
1914
LH.Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1915
LH.Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1916
LH.Part43.CFrame = CFrame.new(-1.59888196, 5.06947708, -0.721754014, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
1917
LH.Part43.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
1918
LH.Part43.BrickColor = BrickColor.new("Smoky grey")
1919
LH.Part43.Position = Vector3.new(-1.59888196, 5.06947708, -0.721754014)
1920
LH.Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1921
LH.Part43.Parent = LH.Part1
1922
1923
LH.Part44 = Instance.new("Part")
1924
LH.Part44.Anchored = true
1925
LH.Part44.CanCollide = false
1926
LH.Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1927
LH.Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1928
LH.Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
1929
LH.Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1930
LH.Part44.Material = Enum.Material.Metal
1931
LH.Part44.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
1932
LH.Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1933
LH.Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1934
LH.Part44.CFrame = CFrame.new(-1.44273996, 4.49962807, -0.939669013, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
1935
LH.Part44.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
1936
LH.Part44.BrickColor = BrickColor.new("Institutional white")
1937
LH.Part44.Position = Vector3.new(-1.44273996, 4.49962807, -0.939669013)
1938
LH.Part44.Shape = Enum.PartType.Cylinder
1939
LH.Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1940
LH.Part44.Parent = LH.Part1
1941
1942
LH.Part45 = Instance.new("Part")
1943
LH.Part45.Anchored = true
1944
LH.Part45.CanCollide = false
1945
LH.Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1946
LH.Part45.Name = "Handle"
1947
LH.Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1948
LH.Part45.Transparency = 1
1949
LH.Part45.Color = Color3.new(0.905882, 0.905882, 0.92549)
1950
LH.Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1951
LH.Part45.Material = Enum.Material.Metal
1952
LH.Part45.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
1953
LH.Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1954
LH.Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1955
LH.Part45.CFrame = CFrame.new(-1.09007001, 3.99742103, -1.21071398, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
1956
LH.Part45.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
1957
LH.Part45.BrickColor = BrickColor.new("Pearl")
1958
LH.Part45.Position = Vector3.new(-1.09007001, 3.99742103, -1.21071398)
1959
LH.Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1960
LH.Part45.Parent = LH.Part1
1961
1962
LH.Part46 = Instance.new("Part")
1963
LH.Part46.Anchored = true
1964
LH.Part46.CanCollide = false
1965
LH.Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1966
LH.Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1967
LH.Part46.Color = Color3.new(0.972549, 0.972549, 0.972549)
1968
LH.Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1969
LH.Part46.Material = Enum.Material.Metal
1970
LH.Part46.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
1971
LH.Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1972
LH.Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1973
LH.Part46.CFrame = CFrame.new(-1.26696002, 4.18027878, -1.09444797, 0.335356027, -0.438839972, -0.833640158, -0.255057037, 0.809543073, -0.528759003, 0.906908095, 0.389948338, 0.159555927)
1974
LH.Part46.Rotation = Vector3.new(73.2085266, -56.4745064, 52.6133881)
1975
LH.Part46.BrickColor = BrickColor.new("Institutional white")
1976
LH.Part46.Position = Vector3.new(-1.26696002, 4.18027878, -1.09444797)
1977
LH.Part46.Shape = Enum.PartType.Cylinder
1978
LH.Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1979
LH.Part46.Parent = LH.Part1
1980
1981
LH.Part47 = Instance.new("Part")
1982
LH.Part47.Anchored = true
1983
LH.Part47.CanCollide = false
1984
LH.Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1985
LH.Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1986
LH.Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
1987
LH.Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1988
LH.Part47.Material = Enum.Material.Metal
1989
LH.Part47.Size = Vector3.new(0.437676042, 0.27354762, 0.328257084)
1990
LH.Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1991
LH.Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1992
LH.Part47.CFrame = CFrame.new(-1.17230999, 4.08949614, -1.15497398, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
1993
LH.Part47.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
1994
LH.Part47.BrickColor = BrickColor.new("Institutional white")
1995
LH.Part47.Position = Vector3.new(-1.17230999, 4.08949614, -1.15497398)
1996
LH.Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1997
LH.Part47.Parent = LH.Part1
1998
1999
LH.Part48 = Instance.new("Part")
2000
LH.Part48.Anchored = true
2001
LH.Part48.CanCollide = false
2002
LH.Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2003
LH.Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2004
LH.Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
2005
LH.Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2006
LH.Part48.Material = Enum.Material.Metal
2007
LH.Part48.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
2008
LH.Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2009
LH.Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2010
LH.Part48.CFrame = CFrame.new(-1.35260403, 4.34018183, -1.01782596, -0.833582163, -0.438932002, -0.33537972, -0.528849125, 0.809500456, 0.25500527, 0.15956004, 0.389933139, -0.906913877)
2011
LH.Part48.Rotation = Vector3.new(-164.29512, -19.5956306, 152.230453)
2012
LH.Part48.BrickColor = BrickColor.new("Institutional white")
2013
LH.Part48.Position = Vector3.new(-1.35260403, 4.34018183, -1.01782596)
2014
LH.Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2015
LH.Part48.Parent = LH.Part1
2016
2017
LH.Part49 = Instance.new("Part")
2018
LH.Part49.Anchored = true
2019
LH.Part49.CanCollide = false
2020
LH.Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2021
LH.Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2022
LH.Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
2023
LH.Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2024
LH.Part49.Material = Enum.Material.Metal
2025
LH.Part49.Size = Vector3.new(0.218838021, 0.492385656, 0.328257084)
2026
LH.Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2027
LH.Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2028
LH.Part49.CFrame = CFrame.new(-1.17798305, 3.94008493, -1.19486594, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
2029
LH.Part49.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
2030
LH.Part49.BrickColor = BrickColor.new("Institutional white")
2031
LH.Part49.Position = Vector3.new(-1.17798305, 3.94008493, -1.19486594)
2032
LH.Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2033
LH.Part49.Parent = LH.Part1
2034
2035
LH.WedgePart36 = Instance.new("WedgePart")
2036
LH.WedgePart36.CFrame = CFrame.new(-1.92426801, 5.31379795, -0.53273201, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
2037
LH.WedgePart36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2038
LH.WedgePart36.CanCollide = false
2039
LH.WedgePart36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2040
LH.WedgePart36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2041
LH.WedgePart36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2042
LH.WedgePart36.Color = Color3.new(0.356863, 0.364706, 0.411765)
2043
LH.WedgePart36.Material = Enum.Material.Metal
2044
LH.WedgePart36.Size = Vector3.new(0.218838051, 0.328257143, 0.27354753)
2045
LH.WedgePart36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2046
LH.WedgePart36.Anchored = true
2047
LH.WedgePart36.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
2048
LH.WedgePart36.BrickColor = BrickColor.new("Smoky grey")
2049
LH.WedgePart36.Position = Vector3.new(-1.92426801, 5.31379795, -0.53273201)
2050
LH.WedgePart36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2051
LH.WedgePart36.Parent = LH.Part1
2052
2053
LH.WedgePart37 = Instance.new("WedgePart")
2054
LH.WedgePart37.CFrame = CFrame.new(-2.241364, 5.56639194, -0.344451994, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
2055
LH.WedgePart37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2056
LH.WedgePart37.CanCollide = false
2057
LH.WedgePart37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2058
LH.WedgePart37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2059
LH.WedgePart37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2060
LH.WedgePart37.Color = Color3.new(0.356863, 0.364706, 0.411765)
2061
LH.WedgePart37.Material = Enum.Material.Metal
2062
LH.WedgePart37.Size = Vector3.new(0.218838051, 0.27354762, 0.54709506)
2063
LH.WedgePart37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2064
LH.WedgePart37.Anchored = true
2065
LH.WedgePart37.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
2066
LH.WedgePart37.BrickColor = BrickColor.new("Smoky grey")
2067
LH.WedgePart37.Position = Vector3.new(-2.241364, 5.56639194, -0.344451994)
2068
LH.WedgePart37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2069
LH.WedgePart37.Parent = LH.Part1
2070
2071
LH.WedgePart38 = Instance.new("WedgePart")
2072
LH.WedgePart38.CFrame = CFrame.new(-2.62753892, 5.67915297, -0.169907004, -0.33515209, -0.278945744, -0.899923623, 0.255090058, -0.946356952, 0.198337182, -0.906974256, -0.163088396, 0.388329774)
2073
LH.WedgePart38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2074
LH.WedgePart38.CanCollide = false
2075
LH.WedgePart38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2076
LH.WedgePart38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2077
LH.WedgePart38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2078
LH.WedgePart38.Color = Color3.new(0.356863, 0.364706, 0.411765)
2079
LH.WedgePart38.Material = Enum.Material.Metal
2080
LH.WedgePart38.Size = Vector3.new(0.218838051, 0.218838081, 0.328257084)
2081
LH.WedgePart38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2082
LH.WedgePart38.Anchored = true
2083
LH.WedgePart38.Rotation = Vector3.new(-27.0554104, -64.1480331, 140.229523)
2084
LH.WedgePart38.BrickColor = BrickColor.new("Smoky grey")
2085
LH.WedgePart38.Position = Vector3.new(-2.62753892, 5.67915297, -0.169907004)
2086
LH.WedgePart38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2087
LH.WedgePart38.Parent = LH.Part1
2088
2089
LH.WedgePart39 = Instance.new("WedgePart")
2090
LH.WedgePart39.CFrame = CFrame.new(-2.89829588, 5.73887491, -0.0529710017, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
2091
LH.WedgePart39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2092
LH.WedgePart39.CanCollide = false
2093
LH.WedgePart39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2094
LH.WedgePart39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2095
LH.WedgePart39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2096
LH.WedgePart39.Color = Color3.new(0.356863, 0.364706, 0.411765)
2097
LH.WedgePart39.Material = Enum.Material.Metal
2098
LH.WedgePart39.Size = Vector3.new(0.218838051, 0.218838081, 0.27354756)
2099
LH.WedgePart39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2100
LH.WedgePart39.Anchored = true
2101
LH.WedgePart39.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
2102
LH.WedgePart39.BrickColor = BrickColor.new("Smoky grey")
2103
LH.WedgePart39.Position = Vector3.new(-2.89829588, 5.73887491, -0.0529710017)
2104
LH.WedgePart39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2105
LH.WedgePart39.Parent = LH.Part1
2106
2107
LH.WedgePart40 = Instance.new("WedgePart")
2108
LH.WedgePart40.CFrame = CFrame.new(-3.96104193, 6.57986498, 0.576453984, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
2109
LH.WedgePart40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2110
LH.WedgePart40.CanCollide = false
2111
LH.WedgePart40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2112
LH.WedgePart40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2113
LH.WedgePart40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2114
LH.WedgePart40.Color = Color3.new(0.972549, 0.972549, 0.972549)
2115
LH.WedgePart40.Material = Enum.Material.Metal
2116
LH.WedgePart40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2117
LH.WedgePart40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2118
LH.WedgePart40.Anchored = true
2119
LH.WedgePart40.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
2120
LH.WedgePart40.BrickColor = BrickColor.new("Institutional white")
2121
LH.WedgePart40.Position = Vector3.new(-3.96104193, 6.57986498, 0.576453984)
2122
LH.WedgePart40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2123
LH.WedgePart40.Parent = LH.Part1
2124
2125
LH.SpecialMesh31 = Instance.new("SpecialMesh")
2126
LH.SpecialMesh31.Scale = Vector3.new(1.64128542, 0.273547649, 0.27354756)
2127
LH.SpecialMesh31.MeshType = Enum.MeshType.Wedge
2128
LH.SpecialMesh31.Parent = LH.WedgePart40
2129
2130
LH.WedgePart41 = Instance.new("WedgePart")
2131
LH.WedgePart41.CFrame = CFrame.new(-1.43634999, 5.66283512, -0.615092993, -0.335237026, 0.207970992, -0.91889298, 0.255082041, -0.918867052, -0.301025957, -0.906945109, -0.335308135, 0.254988551)
2132
LH.WedgePart41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2133
LH.WedgePart41.CanCollide = false
2134
LH.WedgePart41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2135
LH.WedgePart41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2136
LH.WedgePart41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2137
LH.WedgePart41.Color = Color3.new(0.972549, 0.972549, 0.972549)
2138
LH.WedgePart41.Material = Enum.Material.Metal
2139
LH.WedgePart41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2140
LH.WedgePart41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2141
LH.WedgePart41.Anchored = true
2142
LH.WedgePart41.Rotation = Vector3.new(49.7332344, -66.7647781, -148.185776)
2143
LH.WedgePart41.BrickColor = BrickColor.new("Institutional white")
2144
LH.WedgePart41.Position = Vector3.new(-1.43634999, 5.66283512, -0.615092993)
2145
LH.WedgePart41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2146
LH.WedgePart41.Parent = LH.Part1
2147
2148
LH.SpecialMesh32 = Instance.new("SpecialMesh")
2149
LH.SpecialMesh32.Scale = Vector3.new(1.64128542, 1.36773813, 0.547095001)
2150
LH.SpecialMesh32.MeshType = Enum.MeshType.Wedge
2151
LH.SpecialMesh32.Parent = LH.WedgePart41
2152
2153
LH.WedgePart42 = Instance.new("WedgePart")
2154
LH.WedgePart42.CFrame = CFrame.new(-2.8338151, 5.77978277, -0.0653190017, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
2155
LH.WedgePart42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2156
LH.WedgePart42.CanCollide = false
2157
LH.WedgePart42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2158
LH.WedgePart42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2159
LH.WedgePart42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2160
LH.WedgePart42.Color = Color3.new(0.356863, 0.364706, 0.411765)
2161
LH.WedgePart42.Material = Enum.Material.Metal
2162
LH.WedgePart42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2163
LH.WedgePart42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2164
LH.WedgePart42.Anchored = true
2165
LH.WedgePart42.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
2166
LH.WedgePart42.BrickColor = BrickColor.new("Smoky grey")
2167
LH.WedgePart42.Position = Vector3.new(-2.8338151, 5.77978277, -0.0653190017)
2168
LH.WedgePart42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2169
LH.WedgePart42.Parent = LH.Part1
2170
2171
LH.SpecialMesh33 = Instance.new("SpecialMesh")
2172
LH.SpecialMesh33.Scale = Vector3.new(1.09419024, 0.54709518, 8.47997379)
2173
LH.SpecialMesh33.MeshType = Enum.MeshType.Wedge
2174
LH.SpecialMesh33.Parent = LH.WedgePart42
2175
2176
LH.WedgePart43 = Instance.new("WedgePart")
2177
LH.WedgePart43.CFrame = CFrame.new(-3.87192392, 6.61535692, 0.553470969, 0.335412979, -0.899769425, -0.279129267, -0.254975975, 0.198529765, -0.946347296, 0.906909883, 0.388588369, -0.162830114)
2178
LH.WedgePart43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2179
LH.WedgePart43.CanCollide = false
2180
LH.WedgePart43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2181
LH.WedgePart43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2182
LH.WedgePart43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2183
LH.WedgePart43.Color = Color3.new(0.972549, 0.972549, 0.972549)
2184
LH.WedgePart43.Material = Enum.Material.Metal
2185
LH.WedgePart43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2186
LH.WedgePart43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2187
LH.WedgePart43.Anchored = true
2188
LH.WedgePart43.Rotation = Vector3.new(99.7628174, -16.2082443, 69.5557251)
2189
LH.WedgePart43.BrickColor = BrickColor.new("Institutional white")
2190
LH.WedgePart43.Position = Vector3.new(-3.87192392, 6.61535692, 0.553470969)
2191
LH.WedgePart43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2192
LH.WedgePart43.Parent = LH.Part1
2193
2194
LH.SpecialMesh34 = Instance.new("SpecialMesh")
2195
LH.SpecialMesh34.Scale = Vector3.new(1.64128542, 1.09419036, 0.27354756)
2196
LH.SpecialMesh34.MeshType = Enum.MeshType.Wedge
2197
LH.SpecialMesh34.Parent = LH.WedgePart43
2198
2199
LH.WedgePart44 = Instance.new("WedgePart")
2200
LH.WedgePart44.CFrame = CFrame.new(-3.74753499, 6.32598019, 0.42614001, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
2201
LH.WedgePart44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2202
LH.WedgePart44.CanCollide = false
2203
LH.WedgePart44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2204
LH.WedgePart44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2205
LH.WedgePart44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2206
LH.WedgePart44.Color = Color3.new(0.972549, 0.972549, 0.972549)
2207
LH.WedgePart44.Material = Enum.Material.Metal
2208
LH.WedgePart44.Size = Vector3.new(0.328257084, 0.35561192, 0.54709512)
2209
LH.WedgePart44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2210
LH.WedgePart44.Anchored = true
2211
LH.WedgePart44.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
2212
LH.WedgePart44.BrickColor = BrickColor.new("Institutional white")
2213
LH.WedgePart44.Position = Vector3.new(-3.74753499, 6.32598019, 0.42614001)
2214
LH.WedgePart44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2215
LH.WedgePart44.Parent = LH.Part1
2216
2217
LH.WedgePart45 = Instance.new("WedgePart")
2218
LH.WedgePart45.CFrame = CFrame.new(-1.95508695, 5.33068514, -0.516582012, 0.335367858, 0.207966864, 0.91884619, -0.254861891, -0.918933868, 0.301008254, 0.90695858, -0.335127354, -0.255178064)
2219
LH.WedgePart45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2220
LH.WedgePart45.CanCollide = false
2221
LH.WedgePart45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2222
LH.WedgePart45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2223
LH.WedgePart45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2224
LH.WedgePart45.Color = Color3.new(0.972549, 0.972549, 0.972549)
2225
LH.WedgePart45.Material = Enum.Material.Metal
2226
LH.WedgePart45.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
2227
LH.WedgePart45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2228
LH.WedgePart45.Anchored = true
2229
LH.WedgePart45.Rotation = Vector3.new(-130.289429, 66.7579803, -31.8037014)
2230
LH.WedgePart45.BrickColor = BrickColor.new("Institutional white")
2231
LH.WedgePart45.Position = Vector3.new(-1.95508695, 5.33068514, -0.516582012)
2232
LH.WedgePart45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2233
LH.WedgePart45.Parent = LH.Part1
2234
2235
LH.Part50 = Instance.new("Part")
2236
LH.Part50.Anchored = true
2237
LH.Part50.CanCollide = false
2238
LH.Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2239
LH.Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2240
LH.Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
2241
LH.Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2242
LH.Part50.Material = Enum.Material.Metal
2243
LH.Part50.Size = Vector3.new(0.410321325, 2.18838072, 0.328257084)
2244
LH.Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2245
LH.Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2246
LH.Part50.CFrame = CFrame.new(-2.50923109, 6.08042192, -0.100883, -0.279022008, -0.899791181, -0.335444033, -0.946371973, 0.198410347, 0.254977614, -0.162871003, 0.388599157, -0.906897962)
2247
LH.Part50.Rotation = Vector3.new(-164.296494, -19.5995426, 107.228477)
2248
LH.Part50.BrickColor = BrickColor.new("Institutional white")
2249
LH.Part50.Position = Vector3.new(-2.50923109, 6.08042192, -0.100883)
2250
LH.Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2251
LH.Part50.Parent = LH.Part1
2252
2253
LH.Part51 = Instance.new("Part")
2254
LH.Part51.Anchored = true
2255
LH.Part51.CanCollide = false
2256
LH.Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2257
LH.Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2258
LH.Part51.Color = Color3.new(0.356863, 0.364706, 0.411765)
2259
LH.Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2260
LH.Part51.Material = Enum.Material.Metal
2261
LH.Part51.Size = Vector3.new(0.333728105, 0.257134736, 0.279018462)
2262
LH.Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2263
LH.Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2264
LH.Part51.CFrame = CFrame.new(-3.59588099, 6.39924908, 0.390632987, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
2265
LH.Part51.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
2266
LH.Part51.BrickColor = BrickColor.new("Smoky grey")
2267
LH.Part51.Position = Vector3.new(-3.59588099, 6.39924908, 0.390632987)
2268
LH.Part51.Shape = Enum.PartType.Cylinder
2269
LH.Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2270
LH.Part51.Parent = LH.Part1
2271
2272
LH.WedgePart46 = Instance.new("WedgePart")
2273
LH.WedgePart46.CFrame = CFrame.new(-2.83817291, 6.38734007, 0.107028998, -0.335450023, 0.899688601, -0.279345155, 0.255097032, -0.198697954, -0.946279407, -0.90686214, -0.388689518, -0.162854642)
2274
LH.WedgePart46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2275
LH.WedgePart46.CanCollide = false
2276
LH.WedgePart46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2277
LH.WedgePart46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2278
LH.WedgePart46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2279-
      sound1.Volume = 4
2279+
LH.WedgePart46.Color = Color3.new(0.972549, 0.972549, 0.972549)
2280
LH.WedgePart46.Material = Enum.Material.Metal
2281
LH.WedgePart46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2282
LH.WedgePart46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2283
LH.WedgePart46.Anchored = true
2284
LH.WedgePart46.Rotation = Vector3.new(99.764946, -16.2211266, -110.448036)
2285
LH.WedgePart46.BrickColor = BrickColor.new("Institutional white")
2286
LH.WedgePart46.Position = Vector3.new(-2.83817291, 6.38734007, 0.107028998)
2287
LH.WedgePart46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2288
LH.WedgePart46.Parent = LH.Part1
2289
2290-
      sound3.SoundId = "rbxassetid://511715134"
2290+
LH.SpecialMesh35 = Instance.new("SpecialMesh")
2291
LH.SpecialMesh35.Scale = Vector3.new(1.64128542, 10.3948097, 0.27354756)
2292
LH.SpecialMesh35.MeshType = Enum.MeshType.Wedge
2293-
      sound2.Volume = 5
2293+
LH.SpecialMesh35.Parent = LH.WedgePart46
2294
2295
LH.Part52 = Instance.new("Part")
2296
LH.Part52.Anchored = true
2297
LH.Part52.CanCollide = false
2298
LH.Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2299
LH.Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2300
LH.Part52.Color = Color3.new(0.972549, 0.972549, 0.972549)
2301
LH.Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2302
LH.Part52.Material = Enum.Material.Metal
2303
LH.Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2304
LH.Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2305
LH.Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2306
LH.Part52.CFrame = CFrame.new(-3.69029093, 6.52014017, 0.459536999, -0.279022008, -0.899791181, -0.335444033, -0.946371973, 0.198410347, 0.254977614, -0.162871003, 0.388599157, -0.906897962)
2307
LH.Part52.Rotation = Vector3.new(-164.296494, -19.5995426, 107.228477)
2308
LH.Part52.BrickColor = BrickColor.new("Institutional white")
2309
LH.Part52.Position = Vector3.new(-3.69029093, 6.52014017, 0.459536999)
2310
LH.Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2311
LH.Part52.Parent = LH.Part1
2312
2313
LH.BlockMesh24 = Instance.new("BlockMesh")
2314
LH.BlockMesh24.Scale = Vector3.new(0.27354756, 2.73547626, 1.64128542)
2315
LH.BlockMesh24.Parent = LH.Part52
2316
2317
LH.WedgePart47 = Instance.new("WedgePart")
2318
LH.WedgePart47.CFrame = CFrame.new(-3.83665109, 6.29049683, 0.449122995, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
2319
LH.WedgePart47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2320
LH.WedgePart47.CanCollide = false
2321
LH.WedgePart47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2322
LH.WedgePart47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2323
LH.WedgePart47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2324
LH.WedgePart47.Color = Color3.new(0.356863, 0.364706, 0.411765)
2325
LH.WedgePart47.Material = Enum.Material.Metal
2326
LH.WedgePart47.Size = Vector3.new(0.218838051, 0.465030938, 0.711223662)
2327
LH.WedgePart47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2328
LH.WedgePart47.Anchored = true
2329
LH.WedgePart47.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
2330
LH.WedgePart47.BrickColor = BrickColor.new("Smoky grey")
2331
LH.WedgePart47.Position = Vector3.new(-3.83665109, 6.29049683, 0.449122995)
2332
LH.WedgePart47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2333
LH.WedgePart47.Parent = LH.Part1
2334
2335
LH.Part53 = Instance.new("Part")
2336
LH.Part53.Anchored = true
2337
LH.Part53.CanCollide = false
2338
LH.Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2339
LH.Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2340
LH.Part53.Color = Color3.new(0.356863, 0.364706, 0.411765)
2341
LH.Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2342
LH.Part53.Material = Enum.Material.Metal
2343
LH.Part53.Size = Vector3.new(0.465030789, 1.96954262, 0.218838036)
2344
LH.Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2345
LH.Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2346
LH.Part53.CFrame = CFrame.new(-2.630584, 6.02446985, -0.0717160031, -0.279016942, -0.899794638, -0.335438728, -0.946373761, 0.198408276, 0.254972368, -0.162868962, 0.388591975, -0.9069013)
2347
LH.Part53.Rotation = Vector3.new(-164.296844, -19.5992203, 107.228119)
2348
LH.Part53.BrickColor = BrickColor.new("Smoky grey")
2349
LH.Part53.Position = Vector3.new(-2.630584, 6.02446985, -0.0717160031)
2350
LH.Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2351
LH.Part53.Parent = LH.Part1
2352
2353
LH.Part54 = Instance.new("Part")
2354
LH.Part54.Anchored = true
2355
LH.Part54.CanCollide = false
2356
LH.Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2357
LH.Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2358
LH.Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
2359
LH.Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2360
LH.Part54.Material = Enum.Material.Metal
2361
LH.Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2362
LH.Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2363
LH.Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2364
LH.Part54.CFrame = CFrame.new(-1.99496496, 5.50663996, -0.452383012, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
2365
LH.Part54.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
2366
LH.Part54.BrickColor = BrickColor.new("Institutional white")
2367
LH.Part54.Position = Vector3.new(-1.99496496, 5.50663996, -0.452383012)
2368
LH.Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2369
LH.Part54.Parent = LH.Part1
2370
2371
LH.BlockMesh25 = Instance.new("BlockMesh")
2372
LH.BlockMesh25.Scale = Vector3.new(1.09419, 0.54709518, 1.64128542)
2373
LH.BlockMesh25.Parent = LH.Part54
2374
2375
LH.Part55 = Instance.new("Part")
2376
LH.Part55.Anchored = true
2377
LH.Part55.CanCollide = false
2378
LH.Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2379
LH.Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2380
LH.Part55.Color = Color3.new(0.972549, 0.972549, 0.972549)
2381
LH.Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2382
LH.Part55.Material = Enum.Material.Metal
2383
LH.Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2384
LH.Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2385
LH.Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2386
LH.Part55.CFrame = CFrame.new(-1.49330795, 5.91418409, -0.523389995, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
2387
LH.Part55.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
2388
LH.Part55.BrickColor = BrickColor.new("Institutional white")
2389
LH.Part55.Position = Vector3.new(-1.49330795, 5.91418409, -0.523389995)
2390
LH.Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2391
LH.Part55.Parent = LH.Part1
2392
2393
LH.BlockMesh26 = Instance.new("BlockMesh")
2394
LH.BlockMesh26.Scale = Vector3.new(0.547094882, 1.36773813, 1.64128542)
2395
LH.BlockMesh26.Parent = LH.Part55
2396
2397
LH.Part56 = Instance.new("Part")
2398
LH.Part56.Anchored = true
2399
LH.Part56.CanCollide = false
2400
LH.Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2401
LH.Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2402
LH.Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
2403
LH.Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2404
LH.Part56.Material = Enum.Material.Metal
2405
LH.Part56.Size = Vector3.new(0.656514108, 0.328257143, 0.328257084)
2406
LH.Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2407
LH.Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2408
LH.Part56.CFrame = CFrame.new(-1.839468, 5.77365112, -0.434850991, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
2409
LH.Part56.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
2410
LH.Part56.BrickColor = BrickColor.new("Institutional white")
2411
LH.Part56.Position = Vector3.new(-1.839468, 5.77365112, -0.434850991)
2412
LH.Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2413
LH.Part56.Parent = LH.Part1
2414
2415
LH.Part57 = Instance.new("Part")
2416
LH.Part57.Anchored = true
2417
LH.Part57.CanCollide = false
2418
LH.Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2419
LH.Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2420
LH.Part57.Color = Color3.new(0.972549, 0.972549, 0.972549)
2421
LH.Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2422
LH.Part57.Material = Enum.Material.Metal
2423
LH.Part57.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
2424
LH.Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2425
LH.Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2426
LH.Part57.CFrame = CFrame.new(-1.66489601, 5.4798708, -0.581996977, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
2427
LH.Part57.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
2428
LH.Part57.BrickColor = BrickColor.new("Institutional white")
2429
LH.Part57.Position = Vector3.new(-1.66489601, 5.4798708, -0.581996977)
2430
LH.Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2431
LH.Part57.Parent = LH.Part1
2432
2433
LH.Part58 = Instance.new("Part")
2434
LH.Part58.Anchored = true
2435
LH.Part58.CanCollide = false
2436
LH.Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2437
LH.Part58.Name = "Handle"
2438
LH.Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2439
LH.Part58.Transparency = 1
2440
LH.Part58.Color = Color3.new(0.972549, 0.972549, 0.972549)
2441
LH.Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2442
LH.Part58.Material = Enum.Material.Metal
2443
LH.Part58.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
2444
LH.Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2445
LH.Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2446
LH.Part58.CFrame = CFrame.new(-1.709185, 5.50389099, -0.558300018, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
2447
LH.Part58.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
2448
LH.Part58.BrickColor = BrickColor.new("Institutional white")
2449
LH.Part58.Position = Vector3.new(-1.709185, 5.50389099, -0.558300018)
2450
LH.Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2451
LH.Part58.Parent = LH.Part1
2452
2453
LH.Part59 = Instance.new("Part")
2454
LH.Part59.Anchored = true
2455
LH.Part59.CanCollide = false
2456
LH.Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2457
LH.Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2458
LH.Part59.Color = Color3.new(0.356863, 0.364706, 0.411765)
2459
LH.Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2460
LH.Part59.Material = Enum.Material.Metal
2461
LH.Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2462
LH.Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2463
LH.Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2464
LH.Part59.CFrame = CFrame.new(-2.04401493, 5.06124878, -0.404495001, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
2465
LH.Part59.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
2466
LH.Part59.BrickColor = BrickColor.new("Smoky grey")
2467
LH.Part59.Position = Vector3.new(-2.04401493, 5.06124878, -0.404495001)
2468
LH.Part59.Shape = Enum.PartType.Cylinder
2469
LH.Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2470
LH.Part59.Parent = LH.Part1
2471
2472
LH.SpecialMesh36 = Instance.new("SpecialMesh")
2473
LH.SpecialMesh36.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
2474
LH.SpecialMesh36.MeshType = Enum.MeshType.Cylinder
2475
LH.SpecialMesh36.Parent = LH.Part59
2476
2477
LH.WedgePart48 = Instance.new("WedgePart")
2478
LH.WedgePart48.CFrame = CFrame.new(-1.94369698, 5.28042078, -0.534922004, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
2479
LH.WedgePart48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2480
LH.WedgePart48.CanCollide = false
2481
LH.WedgePart48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2482
LH.WedgePart48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2483
LH.WedgePart48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2484
LH.WedgePart48.Color = Color3.new(0.972549, 0.972549, 0.972549)
2485
LH.WedgePart48.Material = Enum.Material.Metal
2486
LH.WedgePart48.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
2487
LH.WedgePart48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2488
LH.WedgePart48.Anchored = true
2489
LH.WedgePart48.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
2490
LH.WedgePart48.BrickColor = BrickColor.new("Institutional white")
2491
LH.WedgePart48.Position = Vector3.new(-1.94369698, 5.28042078, -0.534922004)
2492
LH.WedgePart48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2493
LH.WedgePart48.Parent = LH.Part1
2494
2495
LH.WedgePart49 = Instance.new("WedgePart")
2496
LH.WedgePart49.CFrame = CFrame.new(-1.71684301, 4.51774693, -0.833186984, -0.335237026, 0.207970992, -0.91889298, 0.255082041, -0.918867052, -0.301025957, -0.906945109, -0.335308135, 0.254988551)
2497
LH.WedgePart49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2498
LH.WedgePart49.CanCollide = false
2499
LH.WedgePart49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2500
LH.WedgePart49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2501
LH.WedgePart49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2502
LH.WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
2503
LH.WedgePart49.Material = Enum.Material.Metal
2504
LH.WedgePart49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2505
LH.WedgePart49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2506
LH.WedgePart49.Anchored = true
2507
LH.WedgePart49.Rotation = Vector3.new(49.7332344, -66.7647781, -148.185776)
2508
LH.WedgePart49.BrickColor = BrickColor.new("Institutional white")
2509
LH.WedgePart49.Position = Vector3.new(-1.71684301, 4.51774693, -0.833186984)
2510
LH.WedgePart49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2511
LH.WedgePart49.Parent = LH.Part1
2512
2513
LH.SpecialMesh37 = Instance.new("SpecialMesh")
2514
LH.SpecialMesh37.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
2515
LH.SpecialMesh37.MeshType = Enum.MeshType.Wedge
2516
LH.SpecialMesh37.Parent = LH.WedgePart49
2517
2518
LH.WedgePart50 = Instance.new("WedgePart")
2519
LH.WedgePart50.CFrame = CFrame.new(-2.14475989, 5.21448088, -0.479090005, -0.33525002, -0.208415732, 0.91878742, 0.254901022, 0.918786585, 0.301424593, -0.906991124, 0.335252494, -0.254897833)
2520
LH.WedgePart50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2521
LH.WedgePart50.CanCollide = false
2522
LH.WedgePart50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2523
LH.WedgePart50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2524
LH.WedgePart50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2525
LH.WedgePart50.Color = Color3.new(0.972549, 0.972549, 0.972549)
2526
LH.WedgePart50.Material = Enum.Material.Metal
2527
LH.WedgePart50.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
2528
LH.WedgePart50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2529
LH.WedgePart50.Anchored = true
2530
LH.WedgePart50.Rotation = Vector3.new(-130.219315, 66.7494507, 148.131912)
2531
LH.WedgePart50.BrickColor = BrickColor.new("Institutional white")
2532
LH.WedgePart50.Position = Vector3.new(-2.14475989, 5.21448088, -0.479090005)
2533
LH.WedgePart50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2534
LH.WedgePart50.Parent = LH.Part1
2535
2536
LH.Part60 = Instance.new("Part")
2537
LH.Part60.Anchored = true
2538
LH.Part60.CanCollide = false
2539
LH.Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2540
LH.Part60.Name = "Joint"
2541
LH.Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2542
LH.Part60.Color = Color3.new(0.972549, 0.972549, 0.972549)
2543
LH.Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2544
LH.Part60.Material = Enum.Material.Metal
2545
LH.Part60.Size = Vector3.new(0.437676042, 0.656514287, 0.328257084)
2546
LH.Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2547
LH.Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2548
LH.Part60.CFrame = CFrame.new(-1.94738996, 4.82016993, -0.662913978, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
2549
LH.Part60.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
2550
LH.Part60.BrickColor = BrickColor.new("Institutional white")
2551
LH.Part60.Position = Vector3.new(-1.94738996, 4.82016993, -0.662913978)
2552
LH.Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2553
LH.Part60.Parent = LH.Part1
2554
2555
LH.Part61 = Instance.new("Part")
2556
LH.Part61.Anchored = true
2557
LH.Part61.CanCollide = false
2558
LH.Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2559
LH.Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2560
LH.Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
2561
LH.Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2562
LH.Part61.Material = Enum.Material.Metal
2563
LH.Part61.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
2564
LH.Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2565
LH.Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2566
LH.Part61.CFrame = CFrame.new(-1.57376003, 5.07771778, -0.72873497, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
2567
LH.Part61.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
2568
LH.Part61.BrickColor = BrickColor.new("Institutional white")
2569
LH.Part61.Position = Vector3.new(-1.57376003, 5.07771778, -0.72873497)
2570
LH.Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2571
LH.Part61.Parent = LH.Part1
2572
2573
LH.WedgePart51 = Instance.new("WedgePart")
2574
LH.WedgePart51.CFrame = CFrame.new(-2.01844501, 4.41884422, -0.749436975, 0.335367858, 0.207966864, 0.91884619, -0.254861891, -0.918933868, 0.301008254, 0.90695858, -0.335127354, -0.255178064)
2575
LH.WedgePart51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2576
LH.WedgePart51.CanCollide = false
2577
LH.WedgePart51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2578
LH.WedgePart51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2579
LH.WedgePart51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2580
LH.WedgePart51.Color = Color3.new(0.972549, 0.972549, 0.972549)
2581
LH.WedgePart51.Material = Enum.Material.Metal
2582
LH.WedgePart51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2583
LH.WedgePart51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2584
LH.WedgePart51.Anchored = true
2585
LH.WedgePart51.Rotation = Vector3.new(-130.289429, 66.7579803, -31.8037014)
2586
LH.WedgePart51.BrickColor = BrickColor.new("Institutional white")
2587
LH.WedgePart51.Position = Vector3.new(-2.01844501, 4.41884422, -0.749436975)
2588
LH.WedgePart51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2589
LH.WedgePart51.Parent = LH.Part1
2590
2591
LH.SpecialMesh38 = Instance.new("SpecialMesh")
2592
LH.SpecialMesh38.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
2593
LH.SpecialMesh38.MeshType = Enum.MeshType.Wedge
2594
LH.SpecialMesh38.Parent = LH.WedgePart51
2595
2596
LH.Part62 = Instance.new("Part")
2597
LH.Part62.Anchored = true
2598
LH.Part62.CanCollide = false
2599
LH.Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2600
LH.Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2601
LH.Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
2602
LH.Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2603
LH.Part62.Material = Enum.Material.Metal
2604
LH.Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2605
LH.Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2606
LH.Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2607
LH.Part62.CFrame = CFrame.new(-2.13794208, 5.13259792, -0.658436, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
2608
LH.Part62.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
2609
LH.Part62.BrickColor = BrickColor.new("Smoky grey")
2610
LH.Part62.Position = Vector3.new(-2.13794208, 5.13259792, -0.658436)
2611
LH.Part62.Shape = Enum.PartType.Cylinder
2612
LH.Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2613
LH.Part62.Parent = LH.Part1
2614
2615
LH.SpecialMesh39 = Instance.new("SpecialMesh")
2616
LH.SpecialMesh39.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
2617
LH.SpecialMesh39.MeshType = Enum.MeshType.Cylinder
2618
LH.SpecialMesh39.Parent = LH.Part62
2619
2620
LH.Part63 = Instance.new("Part")
2621
LH.Part63.Anchored = true
2622
LH.Part63.CanCollide = false
2623
LH.Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2624
LH.Part63.Name = "Handle"
2625
LH.Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2626
LH.Part63.Transparency = 1
2627
LH.Part63.Color = Color3.new(0.905882, 0.905882, 0.92549)
2628
LH.Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2629
LH.Part63.Material = Enum.Material.Metal
2630
LH.Part63.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
2631
LH.Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2632
LH.Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2633
LH.Part63.CFrame = CFrame.new(-1.59426296, 5.06721687, -0.723545015, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
2634
LH.Part63.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
2635
LH.Part63.BrickColor = BrickColor.new("Pearl")
2636
LH.Part63.Position = Vector3.new(-1.59426296, 5.06721687, -0.723545015)
2637
LH.Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2638
LH.Part63.Parent = LH.Part1
2639
2640
LH.Part64 = Instance.new("Part")
2641
LH.Part64.Anchored = true
2642
LH.Part64.CanCollide = false
2643
LH.Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2644
LH.Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2645
LH.Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
2646
LH.Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2647
LH.Part64.Material = Enum.Material.Metal
2648
LH.Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2649
LH.Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2650
LH.Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2651
LH.Part64.CFrame = CFrame.new(-1.86764896, 4.46828079, -0.791312993, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
2652
LH.Part64.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
2653
LH.Part64.BrickColor = BrickColor.new("Institutional white")
2654
LH.Part64.Position = Vector3.new(-1.86764896, 4.46828079, -0.791312993)
2655
LH.Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2656
LH.Part64.Parent = LH.Part1
2657
2658
LH.BlockMesh27 = Instance.new("BlockMesh")
2659
LH.BlockMesh27.Scale = Vector3.new(1.09419012, 0.547095597, 1.64128542)
2660
LH.BlockMesh27.Parent = LH.Part64
2661
2662
LH.WedgePart52 = Instance.new("WedgePart")
2663
LH.WedgePart52.CFrame = CFrame.new(-2.33420706, 3.08484006, -1.00756097, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
2664
LH.WedgePart52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2665
LH.WedgePart52.CanCollide = false
2666
LH.WedgePart52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2667
LH.WedgePart52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2668
LH.WedgePart52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2669
LH.WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
2670
LH.WedgePart52.Material = Enum.Material.Metal
2671
LH.WedgePart52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2672
LH.WedgePart52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2673
LH.WedgePart52.Anchored = true
2674
LH.WedgePart52.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
2675
LH.WedgePart52.BrickColor = BrickColor.new("Institutional white")
2676
LH.WedgePart52.Position = Vector3.new(-2.33420706, 3.08484006, -1.00756097)
2677
LH.WedgePart52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2678
LH.WedgePart52.Parent = LH.Part1
2679
2680
LH.SpecialMesh40 = Instance.new("SpecialMesh")
2681
LH.SpecialMesh40.Scale = Vector3.new(1.09419012, 0.54709518, 1.91483307)
2682
LH.SpecialMesh40.MeshType = Enum.MeshType.Wedge
2683
LH.SpecialMesh40.Parent = LH.WedgePart52
2684
2685
LH.WedgePart53 = Instance.new("WedgePart")
2686
LH.WedgePart53.CFrame = CFrame.new(-2.39488101, 2.93129301, -1.02828395, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
2687
LH.WedgePart53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2688
LH.WedgePart53.CanCollide = false
2689
LH.WedgePart53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2690
LH.WedgePart53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2691
LH.WedgePart53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2692
LH.WedgePart53.Color = Color3.new(0.972549, 0.972549, 0.972549)
2693
LH.WedgePart53.Material = Enum.Material.Metal
2694
LH.WedgePart53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2695
LH.WedgePart53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2696
LH.WedgePart53.Anchored = true
2697
LH.WedgePart53.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
2698
LH.WedgePart53.BrickColor = BrickColor.new("Institutional white")
2699
LH.WedgePart53.Position = Vector3.new(-2.39488101, 2.93129301, -1.02828395)
2700
LH.WedgePart53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2701
LH.WedgePart53.Parent = LH.Part1
2702
2703
LH.SpecialMesh41 = Instance.new("SpecialMesh")
2704
LH.SpecialMesh41.Scale = Vector3.new(1.09419012, 0.27354759, 3.55611825)
2705
LH.SpecialMesh41.MeshType = Enum.MeshType.Wedge
2706
LH.SpecialMesh41.Parent = LH.WedgePart53
2707
2708
LH.WedgePart54 = Instance.new("WedgePart")
2709
LH.WedgePart54.CFrame = CFrame.new(-2.36284304, 2.73940706, -1.09407198, -0.335136026, -0.502413332, -0.797034979, 0.25505802, -0.862748504, 0.436589628, -0.906989098, -0.0569732338, 0.417282641)
2710
LH.WedgePart54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2711
LH.WedgePart54.CanCollide = false
2712
LH.WedgePart54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2713
LH.WedgePart54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2714
LH.WedgePart54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2715
LH.WedgePart54.Color = Color3.new(0.972549, 0.972549, 0.972549)
2716
LH.WedgePart54.Material = Enum.Material.Metal
2717
LH.WedgePart54.Size = Vector3.new(0.218838021, 0.218838066, 0.218838036)
2718
LH.WedgePart54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2719
LH.WedgePart54.Anchored = true
2720
LH.WedgePart54.Rotation = Vector3.new(-46.2952995, -52.8478889, 123.705368)
2721
LH.WedgePart54.BrickColor = BrickColor.new("Institutional white")
2722
LH.WedgePart54.Position = Vector3.new(-2.36284304, 2.73940706, -1.09407198)
2723
LH.WedgePart54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2724
LH.WedgePart54.Parent = LH.Part1
2725
2726
LH.WedgePart55 = Instance.new("WedgePart")
2727
LH.WedgePart55.CFrame = CFrame.new(-1.65919805, 1.81016004, -1.59740794, -0.33544609, -0.0367307216, -0.941343188, 0.254956067, -0.965489089, -0.0531802885, -0.906903207, -0.257840216, 0.33323428)
2728
LH.WedgePart55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2729
LH.WedgePart55.CanCollide = false
2730
LH.WedgePart55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2731
LH.WedgePart55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2732
LH.WedgePart55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2733
LH.WedgePart55.Color = Color3.new(0.937255, 0.721569, 0.219608)
2734
LH.WedgePart55.Material = Enum.Material.Neon
2735
LH.WedgePart55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2736
LH.WedgePart55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2737
LH.WedgePart55.Anchored = true
2738
LH.WedgePart55.Rotation = Vector3.new(9.06727505, -70.2783661, 173.751129)
2739
LH.WedgePart55.BrickColor = BrickColor.new("Gold")
2740
LH.WedgePart55.Position = Vector3.new(-1.65919805, 1.81016004, -1.59740794)
2741
LH.WedgePart55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2742
LH.WedgePart55.Parent = LH.Part1
2743
2744
LH.SpecialMesh42 = Instance.new("SpecialMesh")
2745
LH.SpecialMesh42.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
2746
LH.SpecialMesh42.MeshType = Enum.MeshType.Wedge
2747
LH.SpecialMesh42.Parent = LH.WedgePart55
2748
2749
LH.WedgePart56 = Instance.new("WedgePart")
2750
LH.WedgePart56.CFrame = CFrame.new(-1.99395597, 1.79122794, -1.47890699, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
2751
LH.WedgePart56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2752
LH.WedgePart56.CanCollide = false
2753
LH.WedgePart56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2754
LH.WedgePart56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2755
LH.WedgePart56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2756
LH.WedgePart56.Color = Color3.new(0.937255, 0.721569, 0.219608)
2757
LH.WedgePart56.Material = Enum.Material.Neon
2758
LH.WedgePart56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2759
LH.WedgePart56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2760
LH.WedgePart56.Anchored = true
2761
LH.WedgePart56.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
2762
LH.WedgePart56.BrickColor = BrickColor.new("Gold")
2763
LH.WedgePart56.Position = Vector3.new(-1.99395597, 1.79122794, -1.47890699)
2764
LH.WedgePart56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2765
LH.WedgePart56.Parent = LH.Part1
2766
2767
LH.SpecialMesh43 = Instance.new("SpecialMesh")
2768
LH.SpecialMesh43.Scale = Vector3.new(0.27354756, 1.0941906, 3.28257084)
2769
LH.SpecialMesh43.MeshType = Enum.MeshType.Wedge
2770
LH.SpecialMesh43.Parent = LH.WedgePart56
2771
2772
LH.Part65 = Instance.new("Part")
2773
LH.Part65.Anchored = true
2774
LH.Part65.CanCollide = false
2775
LH.Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2776
LH.Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2777
LH.Part65.Color = Color3.new(0.356863, 0.364706, 0.411765)
2778
LH.Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2779
LH.Part65.Material = Enum.Material.Metal
2780
LH.Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2781
LH.Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2782
LH.Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2783
LH.Part65.CFrame = CFrame.new(-2.30029011, 2.92227602, -1.06580496, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
2784
LH.Part65.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
2785
LH.Part65.BrickColor = BrickColor.new("Smoky grey")
2786
LH.Part65.Position = Vector3.new(-2.30029011, 2.92227602, -1.06580496)
2787
LH.Part65.Shape = Enum.PartType.Cylinder
2788
LH.Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2789
LH.Part65.Parent = LH.Part1
2790
2791
LH.SpecialMesh44 = Instance.new("SpecialMesh")
2792
LH.SpecialMesh44.Scale = Vector3.new(1.12154508, 1.64128566, 0.54709506)
2793
LH.SpecialMesh44.MeshType = Enum.MeshType.Cylinder
2794
LH.SpecialMesh44.Parent = LH.Part65
2795
2796
LH.WedgePart57 = Instance.new("WedgePart")
2797
LH.WedgePart57.CFrame = CFrame.new(-1.95229697, 3.52734089, -1.05461705, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
2798
LH.WedgePart57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2799
LH.WedgePart57.CanCollide = false
2800
LH.WedgePart57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2801
LH.WedgePart57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2802
LH.WedgePart57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2803
LH.WedgePart57.Color = Color3.new(0.356863, 0.364706, 0.411765)
2804
LH.WedgePart57.Material = Enum.Material.Metal
2805
LH.WedgePart57.Size = Vector3.new(0.382966518, 0.328257143, 0.328257084)
2806
LH.WedgePart57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2807
LH.WedgePart57.Anchored = true
2808
LH.WedgePart57.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
2809
LH.WedgePart57.BrickColor = BrickColor.new("Smoky grey")
2810
LH.WedgePart57.Position = Vector3.new(-1.95229697, 3.52734089, -1.05461705)
2811
LH.WedgePart57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2812
LH.WedgePart57.Parent = LH.Part1
2813
2814
LH.WedgePart58 = Instance.new("WedgePart")
2815
LH.WedgePart58.CFrame = CFrame.new(-2.51639295, 2.57448506, -1.08362198, -0.335136026, -0.502413332, -0.797034979, 0.25505802, -0.862748504, 0.436589628, -0.906989098, -0.0569732338, 0.417282641)
2816
LH.WedgePart58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2817
LH.WedgePart58.CanCollide = false
2818
LH.WedgePart58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2819
LH.WedgePart58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2820
LH.WedgePart58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2821
LH.WedgePart58.Color = Color3.new(0.972549, 0.972549, 0.972549)
2822
LH.WedgePart58.Material = Enum.Material.Metal
2823
LH.WedgePart58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2824
LH.WedgePart58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2825
LH.WedgePart58.Anchored = true
2826
LH.WedgePart58.Rotation = Vector3.new(-46.2952995, -52.8478889, 123.705368)
2827
LH.WedgePart58.BrickColor = BrickColor.new("Institutional white")
2828
LH.WedgePart58.Position = Vector3.new(-2.51639295, 2.57448506, -1.08362198)
2829
LH.WedgePart58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2830
LH.WedgePart58.Parent = LH.Part1
2831
2832
LH.SpecialMesh45 = Instance.new("SpecialMesh")
2833
LH.SpecialMesh45.Scale = Vector3.new(1.09419012, 0.54709518, 0.54709512)
2834
LH.SpecialMesh45.MeshType = Enum.MeshType.Wedge
2835
LH.SpecialMesh45.Parent = LH.WedgePart58
2836
2837
LH.Part66 = Instance.new("Part")
2838
LH.Part66.Anchored = true
2839
LH.Part66.CanCollide = false
2840
LH.Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2841
LH.Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2842
LH.Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
2843
LH.Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2844
LH.Part66.Material = Enum.Material.Metal
2845
LH.Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2846
LH.Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2847
LH.Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2848
LH.Part66.CFrame = CFrame.new(-2.14119291, 3.21879411, -1.04131699, 0.796967328, -0.502272666, -0.335507482, -0.436460197, -0.862844825, 0.254953653, -0.417547196, -0.0567540787, -0.906881094)
2849
LH.Part66.Rotation = Vector3.new(-164.297607, -19.6034012, 32.2203598)
2850
LH.Part66.BrickColor = BrickColor.new("Institutional white")
2851
LH.Part66.Position = Vector3.new(-2.14119291, 3.21879411, -1.04131699)
2852
LH.Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2853
LH.Part66.Parent = LH.Part1
2854
2855
LH.BlockMesh28 = Instance.new("BlockMesh")
2856
LH.BlockMesh28.Scale = Vector3.new(0.54709512, 6.92075348, 1.09419012)
2857
LH.BlockMesh28.Parent = LH.Part66
2858
2859
LH.WedgePart59 = Instance.new("WedgePart")
2860
LH.WedgePart59.CFrame = CFrame.new(-2.24177694, 3.68796897, -0.872241974, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
2861
LH.WedgePart59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2862
LH.WedgePart59.CanCollide = false
2863
LH.WedgePart59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2864
LH.WedgePart59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2865
LH.WedgePart59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2866
LH.WedgePart59.Color = Color3.new(0.972549, 0.972549, 0.972549)
2867
LH.WedgePart59.Material = Enum.Material.Metal
2868
LH.WedgePart59.Size = Vector3.new(0.218838021, 0.382966667, 0.765933216)
2869
LH.WedgePart59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2870
LH.WedgePart59.Anchored = true
2871
LH.WedgePart59.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
2872
LH.WedgePart59.BrickColor = BrickColor.new("Institutional white")
2873
LH.WedgePart59.Position = Vector3.new(-2.24177694, 3.68796897, -0.872241974)
2874
LH.WedgePart59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2875
LH.WedgePart59.Parent = LH.Part1
2876
2877
LH.Part67 = Instance.new("Part")
2878
LH.Part67.Anchored = true
2879
LH.Part67.CanCollide = false
2880
LH.Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2881
LH.Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2882
LH.Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
2883
LH.Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2884
LH.Part67.Material = Enum.Material.Metal
2885
LH.Part67.Size = Vector3.new(0.733107328, 0.328257084, 0.382966608)
2886
LH.Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2887
LH.Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2888
LH.Part67.CFrame = CFrame.new(-1.68566096, 3.98520398, -1.02455103, 0.502323985, 0.796953142, -0.335464358, 0.862819016, -0.436546564, 0.254893035, 0.0566920005, -0.417483896, -0.906914115)
2889
LH.Part67.Rotation = Vector3.new(-164.301712, -19.6007786, -57.7765427)
2890
LH.Part67.BrickColor = BrickColor.new("Smoky grey")
2891
LH.Part67.Position = Vector3.new(-1.68566096, 3.98520398, -1.02455103)
2892
LH.Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2893
LH.Part67.Parent = LH.Part1
2894
2895
LH.Part68 = Instance.new("Part")
2896
LH.Part68.Anchored = true
2897
LH.Part68.CanCollide = false
2898
LH.Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2899
LH.Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2900
LH.Part68.Color = Color3.new(0.972549, 0.972549, 0.972549)
2901
LH.Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2902
LH.Part68.Material = Enum.Material.Metal
2903
LH.Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2904
LH.Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2905
LH.Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2906
LH.Part68.CFrame = CFrame.new(-2.03323102, 3.31531, -1.05411899, 0.796967328, -0.502272666, -0.335507482, -0.436460197, -0.862844825, 0.254953653, -0.417547196, -0.0567540787, -0.906881094)
2907
LH.Part68.Rotation = Vector3.new(-164.297607, -19.6034012, 32.2203598)
2908
LH.Part68.BrickColor = BrickColor.new("Institutional white")
2909
LH.Part68.Position = Vector3.new(-2.03323102, 3.31531, -1.05411899)
2910
LH.Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2911
LH.Part68.Parent = LH.Part1
2912
2913
LH.BlockMesh29 = Instance.new("BlockMesh")
2914
LH.BlockMesh29.Scale = Vector3.new(1.03948057, 5.55301619, 1.09419012)
2915
LH.BlockMesh29.Parent = LH.Part68
2916
2917
LH.Part69 = Instance.new("Part")
2918
LH.Part69.Anchored = true
2919
LH.Part69.CanCollide = false
2920
LH.Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2921
LH.Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2922
LH.Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
2923
LH.Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2924
LH.Part69.Material = Enum.Material.Metal
2925
LH.Part69.Size = Vector3.new(0.317315161, 0.837055624, 0.218838036)
2926
LH.Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2927
LH.Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2928
LH.Part69.CFrame = CFrame.new(-1.95313597, 3.55160499, -1.01733005, 0.796967328, -0.502272666, -0.335507482, -0.436460197, -0.862844825, 0.254953653, -0.417547196, -0.0567540787, -0.906881094)
2929
LH.Part69.Rotation = Vector3.new(-164.297607, -19.6034012, 32.2203598)
2930
LH.Part69.BrickColor = BrickColor.new("Institutional white")
2931
LH.Part69.Position = Vector3.new(-1.95313597, 3.55160499, -1.01733005)
2932
LH.Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2933
LH.Part69.Parent = LH.Part1
2934
2935
LH.WedgePart60 = Instance.new("WedgePart")
2936
LH.WedgePart60.CFrame = CFrame.new(-2.51124001, 3.65367889, -0.782214999, 0.335256994, 0.691669881, -0.639684021, -0.255169988, 0.720264018, 0.645064473, 0.906912982, -0.0530341938, 0.417966872)
2937
LH.WedgePart60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2938
LH.WedgePart60.CanCollide = false
2939
LH.WedgePart60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2940
LH.WedgePart60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2941
LH.WedgePart60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2942
LH.WedgePart60.Color = Color3.new(0.972549, 0.972549, 0.972549)
2943
LH.WedgePart60.Material = Enum.Material.Metal
2944
LH.WedgePart60.Size = Vector3.new(0.218838066, 0.437676162, 0.328257114)
2945
LH.WedgePart60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2946
LH.WedgePart60.Anchored = true
2947
LH.WedgePart60.Rotation = Vector3.new(-57.0589485, -39.768261, -64.1402206)
2948
LH.WedgePart60.BrickColor = BrickColor.new("Institutional white")
2949
LH.WedgePart60.Position = Vector3.new(-2.51124001, 3.65367889, -0.782214999)
2950
LH.WedgePart60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2951
LH.WedgePart60.Parent = LH.Part1
2952
2953
LH.WedgePart61 = Instance.new("WedgePart")
2954
LH.WedgePart61.CFrame = CFrame.new(-3.74287391, 2.89449906, -0.540035009, 0.335391998, -0.691648185, 0.639636576, -0.254900008, -0.720261931, -0.64517343, 0.90693897, 0.0533426106, -0.417871237)
2955
LH.WedgePart61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2956
LH.WedgePart61.CanCollide = false
2957
LH.WedgePart61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2958
LH.WedgePart61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2959
LH.WedgePart61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2960
LH.WedgePart61.Color = Color3.new(0.972549, 0.972549, 0.972549)
2961
LH.WedgePart61.Material = Enum.Material.Metal
2962
LH.WedgePart61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2963
LH.WedgePart61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2964
LH.WedgePart61.Anchored = true
2965
LH.WedgePart61.Rotation = Vector3.new(122.930664, 39.7647247, 64.1304626)
2966
LH.WedgePart61.BrickColor = BrickColor.new("Institutional white")
2967
LH.WedgePart61.Position = Vector3.new(-3.74287391, 2.89449906, -0.540035009)
2968
LH.WedgePart61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2969
LH.WedgePart61.Parent = LH.Part1
2970
2971
LH.SpecialMesh46 = Instance.new("SpecialMesh")
2972
LH.SpecialMesh46.Scale = Vector3.new(1.09419036, 1.36773837, 0.273547888)
2973
LH.SpecialMesh46.MeshType = Enum.MeshType.Wedge
2974
LH.SpecialMesh46.Parent = LH.WedgePart61
2975
2976
LH.WedgePart62 = Instance.new("WedgePart")
2977
LH.WedgePart62.CFrame = CFrame.new(-3.01407599, 3.61778688, -0.60631001, -0.335356981, 0.691428602, 0.63989234, 0.25482896, 0.720481277, -0.644956589, -0.906971872, -0.0532275774, -0.417814463)
2978
LH.WedgePart62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2979
LH.WedgePart62.CanCollide = false
2980
LH.WedgePart62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2981
LH.WedgePart62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2982
LH.WedgePart62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2983
LH.WedgePart62.Color = Color3.new(0.972549, 0.972549, 0.972549)
2984
LH.WedgePart62.Material = Enum.Material.Metal
2985
LH.WedgePart62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2986
LH.WedgePart62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2987
LH.WedgePart62.Anchored = true
2988
LH.WedgePart62.Rotation = Vector3.new(122.93589, 39.7837944, -115.874336)
2989
LH.WedgePart62.BrickColor = BrickColor.new("Institutional white")
2990
LH.WedgePart62.Position = Vector3.new(-3.01407599, 3.61778688, -0.60631001)
2991
LH.WedgePart62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2992
LH.WedgePart62.Parent = LH.Part1
2993
2994
LH.SpecialMesh47 = Instance.new("SpecialMesh")
2995
LH.SpecialMesh47.Scale = Vector3.new(1.09419036, 0.547095418, 0.547095299)
2996
LH.SpecialMesh47.MeshType = Enum.MeshType.Wedge
2997
LH.SpecialMesh47.Parent = LH.WedgePart62
2998
2999
LH.WedgePart63 = Instance.new("WedgePart")
3000
LH.WedgePart63.CFrame = CFrame.new(-2.74024296, 3.93889689, -0.617349982, 0.335391998, -0.691648185, 0.639636576, -0.254900008, -0.720261931, -0.64517343, 0.90693897, 0.0533426106, -0.417871237)
3001
LH.WedgePart63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3002
LH.WedgePart63.CanCollide = false
3003
LH.WedgePart63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3004
LH.WedgePart63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3005
LH.WedgePart63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3006
LH.WedgePart63.Color = Color3.new(0.972549, 0.972549, 0.972549)
3007
LH.WedgePart63.Material = Enum.Material.Metal
3008
LH.WedgePart63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3009
LH.WedgePart63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3010
LH.WedgePart63.Anchored = true
3011
LH.WedgePart63.Rotation = Vector3.new(122.930664, 39.7647247, 64.1304626)
3012
LH.WedgePart63.BrickColor = BrickColor.new("Institutional white")
3013
LH.WedgePart63.Position = Vector3.new(-2.74024296, 3.93889689, -0.617349982)
3014
LH.WedgePart63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3015
LH.WedgePart63.Parent = LH.Part1
3016
3017
LH.SpecialMesh48 = Instance.new("SpecialMesh")
3018
LH.SpecialMesh48.Scale = Vector3.new(1.09419036, 0.547095418, 0.820642948)
3019
LH.SpecialMesh48.MeshType = Enum.MeshType.Wedge
3020
LH.SpecialMesh48.Parent = LH.WedgePart63
3021
3022
LH.WedgePart64 = Instance.new("WedgePart")
3023
LH.WedgePart64.CFrame = CFrame.new(-4.35899782, 0.716692984, -0.906116009, 0.335557014, -0.502304077, 0.796926618, -0.254920989, -0.862831354, -0.436505854, 0.906871974, -0.0566807315, -0.417576969)
3024
LH.WedgePart64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3025
LH.WedgePart64.CanCollide = false
3026
LH.WedgePart64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3027
LH.WedgePart64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3028
LH.WedgePart64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3029
LH.WedgePart64.Color = Color3.new(0.937255, 0.721569, 0.219608)
3030
LH.WedgePart64.Material = Enum.Material.Neon
3031
LH.WedgePart64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3032
LH.WedgePart64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3033
LH.WedgePart64.Anchored = true
3034
LH.WedgePart64.Rotation = Vector3.new(133.730377, 52.8376083, 56.2556648)
3035
LH.WedgePart64.BrickColor = BrickColor.new("Gold")
3036
LH.WedgePart64.Position = Vector3.new(-4.35899782, 0.716692984, -0.906116009)
3037
LH.WedgePart64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3038
LH.WedgePart64.Parent = LH.Part1
3039
3040
LH.SpecialMesh49 = Instance.new("SpecialMesh")
3041
LH.SpecialMesh49.Scale = Vector3.new(0.27354756, 3.28257132, 1.91483271)
3042
LH.SpecialMesh49.MeshType = Enum.MeshType.Wedge
3043
LH.SpecialMesh49.Parent = LH.WedgePart64
3044
3045
LH.WedgePart65 = Instance.new("WedgePart")
3046
LH.WedgePart65.CFrame = CFrame.new(-4.01021099, 0.525600016, -1.08884394, -0.335136026, -0.502413332, -0.797034979, 0.25505802, -0.862748504, 0.436589628, -0.906989098, -0.0569732338, 0.417282641)
3047
LH.WedgePart65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3048
LH.WedgePart65.CanCollide = false
3049
LH.WedgePart65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3050
LH.WedgePart65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3051
LH.WedgePart65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3052
LH.WedgePart65.Color = Color3.new(0.937255, 0.721569, 0.219608)
3053
LH.WedgePart65.Material = Enum.Material.Neon
3054
LH.WedgePart65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3055
LH.WedgePart65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3056
LH.WedgePart65.Anchored = true
3057
LH.WedgePart65.Rotation = Vector3.new(-46.2952995, -52.8478889, 123.705368)
3058
LH.WedgePart65.BrickColor = BrickColor.new("Gold")
3059
LH.WedgePart65.Position = Vector3.new(-4.01021099, 0.525600016, -1.08884394)
3060
LH.WedgePart65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3061
LH.WedgePart65.Parent = LH.Part1
3062
3063
LH.SpecialMesh50 = Instance.new("SpecialMesh")
3064
LH.SpecialMesh50.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
3065
LH.SpecialMesh50.MeshType = Enum.MeshType.Wedge
3066
LH.SpecialMesh50.Parent = LH.WedgePart65
3067
3068
LH.Part70 = Instance.new("Part")
3069
LH.Part70.Anchored = true
3070
LH.Part70.CanCollide = false
3071
LH.Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3072
LH.Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3073
LH.Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
3074
LH.Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3075
LH.Part70.Material = Enum.Material.Metal
3076
LH.Part70.Size = Vector3.new(0.54709506, 0.27354753, 0.218838036)
3077
LH.Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3078
LH.Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3079
LH.Part70.CFrame = CFrame.new(-2.009372, 4.03623915, -0.920661986, 0.833512902, 0.438924521, -0.335561693, 0.528901935, -0.809494495, 0.254914731, -0.15974699, -0.389953941, -0.906872034)
3080
LH.Part70.Rotation = Vector3.new(-164.299744, -19.606699, -27.7711086)
3081
LH.Part70.BrickColor = BrickColor.new("Smoky grey")
3082
LH.Part70.Position = Vector3.new(-2.009372, 4.03623915, -0.920661986)
3083
LH.Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3084
LH.Part70.Parent = LH.Part1
3085
3086
LH.WedgePart66 = Instance.new("WedgePart")
3087
LH.WedgePart66.CFrame = CFrame.new(-3.65799594, 2.80892301, -0.595475972, -0.33517909, -0.691529751, -0.639876246, 0.255033046, -0.720401824, 0.644964635, -0.906980217, 0.0529890917, 0.417826563)
3088
LH.WedgePart66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3089
LH.WedgePart66.CanCollide = false
3090
LH.WedgePart66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3091
LH.WedgePart66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3092
LH.WedgePart66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3093
LH.WedgePart66.Color = Color3.new(0.972549, 0.972549, 0.972549)
3094
LH.WedgePart66.Material = Enum.Material.Metal
3095
LH.WedgePart66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3096
LH.WedgePart66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3097
LH.WedgePart66.Anchored = true
3098
LH.WedgePart66.Rotation = Vector3.new(-57.0636787, -39.7825928, 115.859108)
3099
LH.WedgePart66.BrickColor = BrickColor.new("Institutional white")
3100
LH.WedgePart66.Position = Vector3.new(-3.65799594, 2.80892301, -0.595475972)
3101
LH.WedgePart66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3102
LH.WedgePart66.Parent = LH.Part1
3103
3104
LH.SpecialMesh51 = Instance.new("SpecialMesh")
3105
LH.SpecialMesh51.Scale = Vector3.new(1.09419036, 1.36773837, 1.05315828)
3106
LH.SpecialMesh51.MeshType = Enum.MeshType.Wedge
3107
LH.SpecialMesh51.Parent = LH.WedgePart66
3108
3109
LH.WedgePart67 = Instance.new("WedgePart")
3110
LH.WedgePart67.CFrame = CFrame.new(-3.02202296, 3.12162089, -0.742816985, -0.33517909, -0.691529751, -0.639876246, 0.255033046, -0.720401824, 0.644964635, -0.906980217, 0.0529890917, 0.417826563)
3111
LH.WedgePart67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3112
LH.WedgePart67.CanCollide = false
3113
LH.WedgePart67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3114
LH.WedgePart67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3115
LH.WedgePart67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3116
LH.WedgePart67.Color = Color3.new(0.972549, 0.972549, 0.972549)
3117
LH.WedgePart67.Material = Enum.Material.Metal
3118
LH.WedgePart67.Size = Vector3.new(0.218838066, 1.03948092, 0.328257114)
3119
LH.WedgePart67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3120
LH.WedgePart67.Anchored = true
3121
LH.WedgePart67.Rotation = Vector3.new(-57.0636787, -39.7825928, 115.859108)
3122
LH.WedgePart67.BrickColor = BrickColor.new("Institutional white")
3123
LH.WedgePart67.Position = Vector3.new(-3.02202296, 3.12162089, -0.742816985)
3124
LH.WedgePart67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3125
LH.WedgePart67.Parent = LH.Part1
3126
3127
LH.Part71 = Instance.new("Part")
3128
LH.Part71.Anchored = true
3129
LH.Part71.CanCollide = false
3130
LH.Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3131
LH.Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3132
LH.Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
3133
LH.Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3134
LH.Part71.Material = Enum.Material.Metal
3135
LH.Part71.Size = Vector3.new(0.656514168, 0.54709518, 0.218838036)
3136
LH.Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3137
LH.Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3138
LH.Part71.CFrame = CFrame.new(-1.87549198, 4.49708605, -0.780312002, 0.941308737, -0.0366846621, -0.335547686, 0.053258989, -0.965483427, 0.254961073, -0.333318919, -0.257867962, -0.906864226)
3139
LH.Part71.Rotation = Vector3.new(-164.29689, -19.6058464, 2.23180032)
3140
LH.Part71.BrickColor = BrickColor.new("Institutional white")
3141
LH.Part71.Position = Vector3.new(-1.87549198, 4.49708605, -0.780312002)
3142
LH.Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3143
LH.Part71.Parent = LH.Part1
3144
3145
LH.Part72 = Instance.new("Part")
3146
LH.Part72.Anchored = true
3147
LH.Part72.CanCollide = false
3148
LH.Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3149
LH.Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3150
LH.Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
3151
LH.Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3152
LH.Part72.Material = Enum.Material.Metal
3153
LH.Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3154
LH.Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3155
LH.Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3156
LH.Part72.CFrame = CFrame.new(-2.84117889, 3.6257, -0.668034971, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
3157
LH.Part72.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
3158
LH.Part72.BrickColor = BrickColor.new("Institutional white")
3159
LH.Part72.Position = Vector3.new(-2.84117889, 3.6257, -0.668034971)
3160
LH.Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3161
LH.Part72.Parent = LH.Part1
3162
3163
LH.BlockMesh30 = Instance.new("BlockMesh")
3164
LH.BlockMesh30.Scale = Vector3.new(0.765933037, 3.63818264, 1.09419012)
3165
LH.BlockMesh30.Parent = LH.Part72
3166
3167
LH.WedgePart68 = Instance.new("WedgePart")
3168
LH.WedgePart68.CFrame = CFrame.new(-2.57043004, 3.62435889, -0.828895986, -0.335401982, -0.639767349, 0.691522419, 0.254975975, 0.644997418, 0.720392704, -0.906913877, 0.417942792, -0.0532081053)
3169
LH.WedgePart68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3170
LH.WedgePart68.CanCollide = false
3171
LH.WedgePart68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3172
LH.WedgePart68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3173
LH.WedgePart68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3174
LH.WedgePart68.Color = Color3.new(0.356863, 0.364706, 0.411765)
3175
LH.WedgePart68.Material = Enum.Material.Metal
3176
LH.WedgePart68.Size = Vector3.new(0.218838066, 0.382966638, 0.328257084)
3177
LH.WedgePart68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3178
LH.WedgePart68.Anchored = true
3179
LH.WedgePart68.Rotation = Vector3.new(-94.2241898, 43.7507439, 117.666061)
3180
LH.WedgePart68.BrickColor = BrickColor.new("Smoky grey")
3181
LH.WedgePart68.Position = Vector3.new(-2.57043004, 3.62435889, -0.828895986)
3182
LH.WedgePart68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3183
LH.WedgePart68.Parent = LH.Part1
3184
3185
LH.Part73 = Instance.new("Part")
3186
LH.Part73.Anchored = true
3187
LH.Part73.CanCollide = false
3188
LH.Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3189
LH.Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3190
LH.Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
3191
LH.Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3192
LH.Part73.Material = Enum.Material.Metal
3193
LH.Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3194
LH.Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3195
LH.Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3196
LH.Part73.CFrame = CFrame.new(-2.74811792, 3.53417897, -0.728179991, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
3197
LH.Part73.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
3198
LH.Part73.BrickColor = BrickColor.new("Smoky grey")
3199
LH.Part73.Position = Vector3.new(-2.74811792, 3.53417897, -0.728179991)
3200
LH.Part73.Shape = Enum.PartType.Cylinder
3201
LH.Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3202
LH.Part73.Parent = LH.Part1
3203
3204
LH.SpecialMesh52 = Instance.new("SpecialMesh")
3205
LH.SpecialMesh52.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
3206
LH.SpecialMesh52.MeshType = Enum.MeshType.Cylinder
3207
LH.SpecialMesh52.Parent = LH.Part73
3208
3209
LH.Part74 = Instance.new("Part")
3210
LH.Part74.Anchored = true
3211
LH.Part74.CanCollide = false
3212
LH.Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3213
LH.Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3214
LH.Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
3215
LH.Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3216
LH.Part74.Material = Enum.Material.Metal
3217
LH.Part74.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
3218
LH.Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3219
LH.Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3220
LH.Part74.CFrame = CFrame.new(-1.96637297, 4.53854179, -0.735055983, 0.439019144, -0.833487749, -0.335500091, -0.809424281, -0.528979123, 0.254977465, -0.389993161, 0.159621894, -0.90687716)
3221
LH.Part74.Rotation = Vector3.new(-164.296143, -19.602951, 62.2230873)
3222
LH.Part74.BrickColor = BrickColor.new("Institutional white")
3223
LH.Part74.Position = Vector3.new(-1.96637297, 4.53854179, -0.735055983)
3224
LH.Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3225
LH.Part74.Parent = LH.Part1
3226
3227
LH.Part75 = Instance.new("Part")
3228
LH.Part75.Anchored = true
3229
LH.Part75.CanCollide = false
3230
LH.Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3231
LH.Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3232
LH.Part75.Color = Color3.new(0.356863, 0.364706, 0.411765)
3233
LH.Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3234
LH.Part75.Material = Enum.Material.Metal
3235
LH.Part75.Size = Vector3.new(0.382966489, 0.656514168, 0.218838036)
3236
LH.Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3237
LH.Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3238
LH.Part75.CFrame = CFrame.new(-2.22989798, 3.97906089, -0.855159998, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
3239
LH.Part75.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
3240
LH.Part75.BrickColor = BrickColor.new("Smoky grey")
3241
LH.Part75.Position = Vector3.new(-2.22989798, 3.97906089, -0.855159998)
3242
LH.Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3243
LH.Part75.Parent = LH.Part1
3244
3245
LH.Part76 = Instance.new("Part")
3246
LH.Part76.Anchored = true
3247
LH.Part76.CanCollide = false
3248
LH.Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3249
LH.Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3250
LH.Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
3251
LH.Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3252
LH.Part76.Material = Enum.Material.Metal
3253
LH.Part76.Size = Vector3.new(0.514269292, 0.328257084, 0.218838036)
3254
LH.Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3255
LH.Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3256
LH.Part76.CFrame = CFrame.new(-1.89043498, 4.19498587, -0.920036018, 0.941308737, -0.0366846621, -0.335547686, 0.053258989, -0.965483427, 0.254961073, -0.333318919, -0.257867962, -0.906864226)
3257
LH.Part76.Rotation = Vector3.new(-164.29689, -19.6058464, 2.23180032)
3258
LH.Part76.BrickColor = BrickColor.new("Smoky grey")
3259
LH.Part76.Position = Vector3.new(-1.89043498, 4.19498587, -0.920036018)
3260
LH.Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3261
LH.Part76.Parent = LH.Part1
3262
3263
LH.Part77 = Instance.new("Part")
3264
LH.Part77.Anchored = true
3265
LH.Part77.CanCollide = false
3266
LH.Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3267
LH.Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3268
LH.Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
3269
LH.Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3270
LH.Part77.Material = Enum.Material.Metal
3271
LH.Part77.Size = Vector3.new(0.262605667, 0.837055624, 0.218838036)
3272
LH.Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3273
LH.Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3274
LH.Part77.CFrame = CFrame.new(-3.292346, 3.22746706, -0.613086998, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
3275
LH.Part77.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
3276
LH.Part77.BrickColor = BrickColor.new("Institutional white")
3277
LH.Part77.Position = Vector3.new(-3.292346, 3.22746706, -0.613086998)
3278
LH.Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3279
LH.Part77.Parent = LH.Part1
3280
3281
LH.Part78 = Instance.new("Part")
3282
LH.Part78.Anchored = true
3283
LH.Part78.CanCollide = false
3284
LH.Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3285
LH.Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3286
LH.Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
3287
LH.Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3288
LH.Part78.Material = Enum.Material.Metal
3289
LH.Part78.Size = Vector3.new(0.317315161, 0.672927082, 0.218838036)
3290
LH.Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3291
LH.Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3292
LH.Part78.CFrame = CFrame.new(-2.42073202, 4.17127609, -0.670216024, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
3293
LH.Part78.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
3294
LH.Part78.BrickColor = BrickColor.new("Institutional white")
3295
LH.Part78.Position = Vector3.new(-2.42073202, 4.17127609, -0.670216024)
3296
LH.Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3297
LH.Part78.Parent = LH.Part1
3298
3299
LH.Fire1 = Instance.new("Fire")
3300
LH.Fire1.Enabled = false
3301
LH.Fire1.Heat = 25
3302
LH.Fire1.SecondaryColor = Color3.new(1, 0, 0)
3303
LH.Fire1.Color = Color3.new(1, 0.635294, 0)
3304
LH.Fire1.Size = 30
3305
LH.Fire1.Parent = LH.Part1
3306
3307
LH.Script1 = Instance.new("Script")
3308
LH.Script1.Name = "Spread"
3309
LH.Script1.Parent = LH.Fire1
3310
3311
local function weldModel(model, weldRoot)
3312
	local parts = {}
3313
	local function recurse(object)
3314
		if object:IsA("BasePart") then
3315
			table.insert(parts, object)
3316
		end
3317
		for _, child in next, object:GetChildren() do
3318
			recurse(child)
3319
		end
3320
	end
3321
	recurse(model)
3322
	local rootPart = weldRoot or parts[1]
3323
	for _, part in next, parts do
3324
		local cframe = rootPart.CFrame:toObjectSpace(part.CFrame)
3325
		local weld = Instance.new("Weld")
3326
		weld.Part0 = rootPart
3327
		weld.Part1 = part
3328
		weld.C0 = cframe
3329
		weld.Parent = rootPart
3330
		part.Anchored = false
3331
	end
3332
end
3333
weldModel(LH.Model1, LH.Part1)
3334
3335
3336
local function makeWeld(rootPart, offPart, C0, C1)
3337
    C0 = C0 or rootPart.CFrame:toObjectSpace(offPart.CFrame)
3338
    C1 = C1 or nC
3339
    local newWeld = Instance.new("Motor6D", rootPart)
3340
    newWeld.Part0 = rootPart
3341
    newWeld.Part1 = offPart
3342
    newWeld.C0 = C0
3343
    newWeld.C1 = C1
3344
    return newWeld
3345
end
3346
3347
makeWeld(Game.Players.LocalPlayer.Character.Torso, LH.Part1, CFrame.new(0, -1.4, 1.1), CFrame.new(0, 0, 0))
3348
3349
3350
3351
local RH = {}
3352
3353
RH.Model1 = Instance.new("Model")
3354
RH.Model1.Name = "I2S_Model"
3355
RH.Model1.Parent = chr
3356
3357
RH.Part1 = Instance.new("Part")
3358
RH.Part1.Name = "R_Hitbox"
3359
RH.Part1.Transparency = 1
3360
RH.Part1.Reflectance = 1
3361
RH.Part1.Size = Vector3.new(2.4000001, 1, 1)
3362
RH.Part1.CFrame = CFrame.new(-0.127775595, 0.488612711, -0.887809277, 0.999999285, 0.000968683511, -0.000753294386, -0.000969004643, 0.999999523, -0.000426120299, 0.000752881228, 0.000426849932, 0.999999642)
3363
RH.Part1.Rotation = Vector3.new(0.0244149026, -0.0431605913, -0.055501502)
3364
RH.Part1.Position = Vector3.new(-0.127775595, 0.488612711, -0.887809277)
3365
RH.Part1.Parent = RH.Model1
3366
3367
RH.Part2 = Instance.new("Part")
3368
RH.Part2.Anchored = true
3369
RH.Part2.CanCollide = false
3370
RH.Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3371
RH.Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3372
RH.Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
3373
RH.Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3374
RH.Part2.Material = Enum.Material.Metal
3375
RH.Part2.Size = Vector3.new(0.410321325, 2.18838072, 0.328257084)
3376
RH.Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3377
RH.Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3378
RH.Part2.CFrame = CFrame.new(2.50541496, 6.04346609, -0.134959996, 0.251316041, 0.90519166, -0.342736632, -0.954119146, 0.172133341, -0.245003819, -0.162779018, 0.388584971, 0.906920493)
3379
RH.Part2.Rotation = Vector3.new(15.1175413, -20.0436916, -74.4832993)
3380
RH.Part2.BrickColor = BrickColor.new("Institutional white")
3381
RH.Part2.Position = Vector3.new(2.50541496, 6.04346609, -0.134959996)
3382
RH.Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3383
RH.Part2.Parent = RH.Part1
3384
3385
RH.WedgePart1 = Instance.new("WedgePart")
3386
RH.WedgePart1.CFrame = CFrame.new(2.22271395, 5.53747606, -0.378549993, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
3387
RH.WedgePart1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3388
RH.WedgePart1.CanCollide = false
3389
RH.WedgePart1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3390
RH.WedgePart1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3391
RH.WedgePart1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3392
RH.WedgePart1.Color = Color3.new(0.356863, 0.364706, 0.411765)
3393
RH.WedgePart1.Material = Enum.Material.Metal
3394
RH.WedgePart1.Size = Vector3.new(0.218838051, 0.27354762, 0.54709506)
3395
RH.WedgePart1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3396
RH.WedgePart1.Anchored = true
3397
RH.WedgePart1.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
3398
RH.WedgePart1.BrickColor = BrickColor.new("Smoky grey")
3399
RH.WedgePart1.Position = Vector3.new(2.22271395, 5.53747606, -0.378549993)
3400
RH.WedgePart1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3401
RH.WedgePart1.Parent = RH.Part1
3402
3403
RH.Part3 = Instance.new("Part")
3404
RH.Part3.Anchored = true
3405
RH.Part3.CanCollide = false
3406
RH.Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3407
RH.Part3.Name = "Joint"
3408
RH.Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3409
RH.Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
3410
RH.Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3411
RH.Part3.Material = Enum.Material.Metal
3412
RH.Part3.Size = Vector3.new(0.437676042, 0.656514287, 0.328257084)
3413
RH.Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3414
RH.Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3415
RH.Part3.CFrame = CFrame.new(1.90714705, 4.80014992, -0.697064996, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
3416
RH.Part3.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
3417
RH.Part3.BrickColor = BrickColor.new("Institutional white")
3418
RH.Part3.Position = Vector3.new(1.90714705, 4.80014992, -0.697064996)
3419
RH.Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3420
RH.Part3.Parent = RH.Part1
3421
3422
RH.WedgePart2 = Instance.new("WedgePart")
3423
RH.WedgePart2.CFrame = CFrame.new(1.966488, 4.39692211, -0.783613026, 0.342820019, -0.234579876, -0.909641027, 0.245118022, -0.912438095, 0.327679753, -0.906858146, -0.335304558, -0.25530228)
3424
RH.WedgePart2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3425
RH.WedgePart2.CanCollide = false
3426
RH.WedgePart2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3427
RH.WedgePart2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3428
RH.WedgePart2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3429
RH.WedgePart2.Color = Color3.new(0.972549, 0.972549, 0.972549)
3430
RH.WedgePart2.Material = Enum.Material.Metal
3431
RH.WedgePart2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3432
RH.WedgePart2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3433
RH.WedgePart2.Anchored = true
3434
RH.WedgePart2.Rotation = Vector3.new(-127.922913, -65.4557953, 34.3824844)
3435
RH.WedgePart2.BrickColor = BrickColor.new("Institutional white")
3436
RH.WedgePart2.Position = Vector3.new(1.966488, 4.39692211, -0.783613026)
3437
RH.WedgePart2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3438
RH.WedgePart2.Parent = RH.Part1
3439
3440
RH.SpecialMesh1 = Instance.new("SpecialMesh")
3441
RH.SpecialMesh1.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
3442
RH.SpecialMesh1.MeshType = Enum.MeshType.Wedge
3443
RH.SpecialMesh1.Parent = RH.WedgePart2
3444
3445
RH.WedgePart3 = Instance.new("WedgePart")
3446
RH.WedgePart3.CFrame = CFrame.new(2.29947805, 2.89907289, -1.06254804, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
3447
RH.WedgePart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3448
RH.WedgePart3.CanCollide = false
3449
RH.WedgePart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3450
RH.WedgePart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3451
RH.WedgePart3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3452
RH.WedgePart3.Color = Color3.new(0.972549, 0.972549, 0.972549)
3453
RH.WedgePart3.Material = Enum.Material.Metal
3454
RH.WedgePart3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3455
RH.WedgePart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3456
RH.WedgePart3.Anchored = true
3457
RH.WedgePart3.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
3458
RH.WedgePart3.BrickColor = BrickColor.new("Institutional white")
3459
RH.WedgePart3.Position = Vector3.new(2.29947805, 2.89907289, -1.06254804)
3460
RH.WedgePart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3461
RH.WedgePart3.Parent = RH.Part1
3462
3463
RH.SpecialMesh2 = Instance.new("SpecialMesh")
3464
RH.SpecialMesh2.Scale = Vector3.new(1.09419012, 0.27354759, 3.55611825)
3465
RH.SpecialMesh2.MeshType = Enum.MeshType.Wedge
3466
RH.SpecialMesh2.Parent = RH.WedgePart3
3467
3468
RH.WedgePart4 = Instance.new("WedgePart")
3469
RH.WedgePart4.CFrame = CFrame.new(2.2618711, 2.70819306, -1.12834501, -0.343044996, 0.476889998, 0.809256494, -0.244911, -0.877145708, 0.413078606, 0.906829, -0.0564912632, 0.417696029)
3470
RH.WedgePart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3471
RH.WedgePart4.CanCollide = false
3472
RH.WedgePart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3473
RH.WedgePart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3474
RH.WedgePart4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3475
RH.WedgePart4.Color = Color3.new(0.972549, 0.972549, 0.972549)
3476
RH.WedgePart4.Material = Enum.Material.Metal
3477
RH.WedgePart4.Size = Vector3.new(0.218838021, 0.218838066, 0.218838036)
3478
RH.WedgePart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3479
RH.WedgePart4.Anchored = true
3480
RH.WedgePart4.Rotation = Vector3.new(-44.6815529, 54.0233536, -125.728897)
3481
RH.WedgePart4.BrickColor = BrickColor.new("Institutional white")
3482
RH.WedgePart4.Position = Vector3.new(2.2618711, 2.70819306, -1.12834501)
3483
RH.WedgePart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3484
RH.WedgePart4.Parent = RH.Part1
3485
3486
RH.WedgePart5 = Instance.new("WedgePart")
3487
RH.WedgePart5.CFrame = CFrame.new(1.85567796, 3.49434209, -1.03924894, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
3488
RH.WedgePart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3489
RH.WedgePart5.CanCollide = false
3490
RH.WedgePart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3491
RH.WedgePart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3492
RH.WedgePart5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3493
RH.WedgePart5.Color = Color3.new(0.356863, 0.364706, 0.411765)
3494
RH.WedgePart5.Material = Enum.Material.Metal
3495
RH.WedgePart5.Size = Vector3.new(0.382966518, 0.328257143, 0.328257084)
3496
RH.WedgePart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3497
RH.WedgePart5.Anchored = true
3498
RH.WedgePart5.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
3499
RH.WedgePart5.BrickColor = BrickColor.new("Smoky grey")
3500
RH.WedgePart5.Position = Vector3.new(1.85567796, 3.49434209, -1.03924894)
3501
RH.WedgePart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3502
RH.WedgePart5.Parent = RH.Part1
3503
3504
RH.Part4 = Instance.new("Part")
3505
RH.Part4.Anchored = true
3506
RH.Part4.CanCollide = false
3507
RH.Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3508
RH.Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3509
RH.Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
3510
RH.Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3511
RH.Part4.Material = Enum.Material.Metal
3512
RH.Part4.Size = Vector3.new(0.317315161, 0.837055624, 0.218838036)
3513
RH.Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3514
RH.Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3515
RH.Part4.CFrame = CFrame.new(1.87597096, 3.53197289, -1.05155897, -0.80938834, 0.476932734, -0.342674494, -0.413096219, -0.877104819, -0.245027781, -0.417423218, -0.056765072, 0.90693748)
3516
RH.Part4.Rotation = Vector3.new(15.1186819, -20.0399036, -149.491241)
3517
RH.Part4.BrickColor = BrickColor.new("Institutional white")
3518
RH.Part4.Position = Vector3.new(1.87597096, 3.53197289, -1.05155897)
3519
RH.Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3520
RH.Part4.Parent = RH.Part1
3521
3522
RH.WedgePart6 = Instance.new("WedgePart")
3523
RH.WedgePart6.CFrame = CFrame.new(2.41055298, 2.53887892, -1.11791205, -0.343044996, 0.476889998, 0.809256494, -0.244911, -0.877145708, 0.413078606, 0.906829, -0.0564912632, 0.417696029)
3524
RH.WedgePart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3525
RH.WedgePart6.CanCollide = false
3526
RH.WedgePart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3527
RH.WedgePart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3528
RH.WedgePart6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3529
RH.WedgePart6.Color = Color3.new(0.972549, 0.972549, 0.972549)
3530
RH.WedgePart6.Material = Enum.Material.Metal
3531
RH.WedgePart6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3532
RH.WedgePart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3533
RH.WedgePart6.Anchored = true
3534
RH.WedgePart6.Rotation = Vector3.new(-44.6815529, 54.0233536, -125.728897)
3535
RH.WedgePart6.BrickColor = BrickColor.new("Institutional white")
3536
RH.WedgePart6.Position = Vector3.new(2.41055298, 2.53887892, -1.11791205)
3537
RH.WedgePart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3538
RH.WedgePart6.Parent = RH.Part1
3539
3540
RH.SpecialMesh3 = Instance.new("SpecialMesh")
3541
RH.SpecialMesh3.Scale = Vector3.new(1.09419012, 0.54709518, 0.54709512)
3542
RH.SpecialMesh3.MeshType = Enum.MeshType.Wedge
3543
RH.SpecialMesh3.Parent = RH.WedgePart6
3544
3545
RH.WedgePart7 = Instance.new("WedgePart")
3546
RH.WedgePart7.CFrame = CFrame.new(2.16846395, 3.65986705, -0.90645802, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
3547
RH.WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3548
RH.WedgePart7.CanCollide = false
3549
RH.WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3550
RH.WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3551
RH.WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3552
RH.WedgePart7.Color = Color3.new(0.972549, 0.972549, 0.972549)
3553
RH.WedgePart7.Material = Enum.Material.Metal
3554
RH.WedgePart7.Size = Vector3.new(0.218838021, 0.382966667, 0.765933216)
3555
RH.WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3556
RH.WedgePart7.Anchored = true
3557
RH.WedgePart7.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
3558
RH.WedgePart7.BrickColor = BrickColor.new("Institutional white")
3559
RH.WedgePart7.Position = Vector3.new(2.16846395, 3.65986705, -0.90645802)
3560
RH.WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3561
RH.WedgePart7.Parent = RH.Part1
3562
3563
RH.Part5 = Instance.new("Part")
3564
RH.Part5.Anchored = true
3565
RH.Part5.CanCollide = false
3566
RH.Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3567
RH.Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3568
RH.Part5.Color = Color3.new(0.356863, 0.364706, 0.411765)
3569
RH.Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3570
RH.Part5.Material = Enum.Material.Metal
3571
RH.Part5.Size = Vector3.new(0.733107328, 0.328257084, 0.382966608)
3572
RH.Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3573
RH.Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3574
RH.Part5.CFrame = CFrame.new(1.60248303, 3.95976996, -1.00915694, -0.477004886, -0.809325874, -0.342721462, 0.877065778, -0.413143963, -0.245087057, 0.0567619838, -0.417496949, 0.906903803)
3575
RH.Part5.Rotation = Vector3.new(15.1227083, -20.0427666, 120.514481)
3576
RH.Part5.BrickColor = BrickColor.new("Smoky grey")
3577
RH.Part5.Position = Vector3.new(1.60248303, 3.95976996, -1.00915694)
3578
RH.Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3579
RH.Part5.Parent = RH.Part1
3580
3581
RH.Part6 = Instance.new("Part")
3582
RH.Part6.Anchored = true
3583
RH.Part6.CanCollide = false
3584
RH.Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3585
RH.Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3586
RH.Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
3587
RH.Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3588
RH.Part6.Material = Enum.Material.Metal
3589
RH.Part6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3590
RH.Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3591
RH.Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3592
RH.Part6.CFrame = CFrame.new(1.94915295, 3.29344106, -1.08836496, -0.80938834, 0.476932734, -0.342674494, -0.413096219, -0.877104819, -0.245027781, -0.417423218, -0.056765072, 0.90693748)
3593
RH.Part6.Rotation = Vector3.new(15.1186819, -20.0399036, -149.491241)
3594
RH.Part6.BrickColor = BrickColor.new("Institutional white")
3595
RH.Part6.Position = Vector3.new(1.94915295, 3.29344106, -1.08836496)
3596
RH.Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3597
RH.Part6.Parent = RH.Part1
3598
3599
RH.BlockMesh1 = Instance.new("BlockMesh")
3600
RH.BlockMesh1.Scale = Vector3.new(1.03948057, 5.55301619, 1.09419012)
3601
RH.BlockMesh1.Parent = RH.Part6
3602
3603
RH.WedgePart8 = Instance.new("WedgePart")
3604
RH.WedgePart8.CFrame = CFrame.new(2.24330306, 3.0543139, -1.04182601, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
3605
RH.WedgePart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3606
RH.WedgePart8.CanCollide = false
3607
RH.WedgePart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3608
RH.WedgePart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3609
RH.WedgePart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3610
RH.WedgePart8.Color = Color3.new(0.972549, 0.972549, 0.972549)
3611
RH.WedgePart8.Material = Enum.Material.Metal
3612
RH.WedgePart8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3613
RH.WedgePart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3614
RH.WedgePart8.Anchored = true
3615
RH.WedgePart8.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
3616
RH.WedgePart8.BrickColor = BrickColor.new("Institutional white")
3617
RH.WedgePart8.Position = Vector3.new(2.24330306, 3.0543139, -1.04182601)
3618
RH.WedgePart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3619
RH.WedgePart8.Parent = RH.Part1
3620
3621
RH.SpecialMesh4 = Instance.new("SpecialMesh")
3622
RH.SpecialMesh4.Scale = Vector3.new(1.09419012, 0.54709518, 1.91483307)
3623
RH.SpecialMesh4.MeshType = Enum.MeshType.Wedge
3624
RH.SpecialMesh4.Parent = RH.WedgePart8
3625
3626
RH.WedgePart9 = Instance.new("WedgePart")
3627
RH.WedgePart9.CFrame = CFrame.new(1.87679899, 1.77922297, -1.54301798, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
3628
RH.WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3629
RH.WedgePart9.CanCollide = false
3630
RH.WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3631
RH.WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3632
RH.WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3633
RH.WedgePart9.Color = Color3.new(0.937255, 0.721569, 0.219608)
3634
RH.WedgePart9.Material = Enum.Material.Neon
3635
RH.WedgePart9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3636
RH.WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3637
RH.WedgePart9.Anchored = true
3638
RH.WedgePart9.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
3639
RH.WedgePart9.BrickColor = BrickColor.new("Gold")
3640
RH.WedgePart9.Position = Vector3.new(1.87679899, 1.77922297, -1.54301798)
3641
RH.WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3642
RH.WedgePart9.Parent = RH.Part1
3643
3644
RH.SpecialMesh5 = Instance.new("SpecialMesh")
3645
RH.SpecialMesh5.Scale = Vector3.new(0.27354756, 1.0941906, 3.28257084)
3646
RH.SpecialMesh5.MeshType = Enum.MeshType.Wedge
3647
RH.SpecialMesh5.Parent = RH.WedgePart9
3648
3649
RH.WedgePart10 = Instance.new("WedgePart")
3650
RH.WedgePart10.CFrame = CFrame.new(1.54274094, 1.80790794, -1.66151798, -0.34273988, 0.00857310928, 0.939391315, -0.245020911, -0.966163456, -0.0805792063, 0.906914711, -0.257788181, 0.33324331)
3651
RH.WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3652
RH.WedgePart10.CanCollide = false
3653
RH.WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3654
RH.WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3655
RH.WedgePart10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3656
RH.WedgePart10.Color = Color3.new(0.937255, 0.721569, 0.219608)
3657
RH.WedgePart10.Material = Enum.Material.Neon
3658
RH.WedgePart10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3659
RH.WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3660
RH.WedgePart10.Anchored = true
3661
RH.WedgePart10.Rotation = Vector3.new(13.5933676, 69.949585, -178.567123)
3662
RH.WedgePart10.BrickColor = BrickColor.new("Gold")
3663
RH.WedgePart10.Position = Vector3.new(1.54274094, 1.80790794, -1.66151798)
3664
RH.WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3665
RH.WedgePart10.Parent = RH.Part1
3666
3667
RH.SpecialMesh6 = Instance.new("SpecialMesh")
3668
RH.SpecialMesh6.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
3669
RH.SpecialMesh6.MeshType = Enum.MeshType.Wedge
3670
RH.SpecialMesh6.Parent = RH.WedgePart10
3671
3672
RH.Part7 = Instance.new("Part")
3673
RH.Part7.Anchored = true
3674
RH.Part7.CanCollide = false
3675
RH.Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3676
RH.Part7.Name = "Handle"
3677
RH.Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3678
RH.Part7.Transparency = 1
3679
RH.Part7.Color = Color3.new(0.905882, 0.905882, 0.92549)
3680
RH.Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3681
RH.Part7.Material = Enum.Material.Metal
3682
RH.Part7.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
3683
RH.Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3684
RH.Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3685
RH.Part7.CFrame = CFrame.new(1.87605703, 4.53825188, -0.780139983, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
3686
RH.Part7.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
3687
RH.Part7.BrickColor = BrickColor.new("Pearl")
3688
RH.Part7.Position = Vector3.new(1.87605703, 4.53825188, -0.780139983)
3689
RH.Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3690
RH.Part7.Parent = RH.Part1
3691
3692
RH.Part8 = Instance.new("Part")
3693
RH.Part8.Anchored = true
3694
RH.Part8.CanCollide = false
3695
RH.Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3696
RH.Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3697
RH.Part8.Color = Color3.new(0.937255, 0.721569, 0.219608)
3698
RH.Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3699
RH.Part8.Material = Enum.Material.Neon
3700
RH.Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3701
RH.Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3702
RH.Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3703
RH.Part8.CFrame = CFrame.new(1.63267303, 3.25266504, -1.23709297, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
3704
RH.Part8.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
3705
RH.Part8.BrickColor = BrickColor.new("Gold")
3706
RH.Part8.Position = Vector3.new(1.63267303, 3.25266504, -1.23709297)
3707
RH.Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3708
RH.Part8.Parent = RH.Part1
3709
3710
RH.BlockMesh2 = Instance.new("BlockMesh")
3711
RH.BlockMesh2.Scale = Vector3.new(11.7625437, 3.5561192, 0.27354756)
3712
RH.BlockMesh2.Parent = RH.Part8
3713
3714
RH.Part9 = Instance.new("Part")
3715
RH.Part9.Anchored = true
3716
RH.Part9.CanCollide = false
3717
RH.Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3718
RH.Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3719
RH.Part9.Color = Color3.new(0.356863, 0.364706, 0.411765)
3720
RH.Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3721
RH.Part9.Material = Enum.Material.Metal
3722
RH.Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3723
RH.Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3724
RH.Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3725
RH.Part9.CFrame = CFrame.new(2.2046659, 2.89280105, -1.10006905, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
3726
RH.Part9.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
3727
RH.Part9.BrickColor = BrickColor.new("Smoky grey")
3728
RH.Part9.Position = Vector3.new(2.2046659, 2.89280105, -1.10006905)
3729
RH.Part9.Shape = Enum.PartType.Cylinder
3730
RH.Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3731
RH.Part9.Parent = RH.Part1
3732
3733
RH.SpecialMesh7 = Instance.new("SpecialMesh")
3734
RH.SpecialMesh7.Scale = Vector3.new(1.12154508, 1.64128566, 0.54709506)
3735
RH.SpecialMesh7.MeshType = Enum.MeshType.Cylinder
3736
RH.SpecialMesh7.Parent = RH.Part9
3737
3738
RH.Part10 = Instance.new("Part")
3739
RH.Part10.Anchored = true
3740
RH.Part10.CanCollide = false
3741
RH.Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3742
RH.Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3743
RH.Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
3744
RH.Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3745
RH.Part10.Material = Enum.Material.Metal
3746
RH.Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3747
RH.Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3748
RH.Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3749
RH.Part10.CFrame = CFrame.new(2.05426288, 3.19384503, -1.07556498, -0.80938834, 0.476932734, -0.342674494, -0.413096219, -0.877104819, -0.245027781, -0.417423218, -0.056765072, 0.90693748)
3750
RH.Part10.Rotation = Vector3.new(15.1186819, -20.0399036, -149.491241)
3751
RH.Part10.BrickColor = BrickColor.new("Institutional white")
3752
RH.Part10.Position = Vector3.new(2.05426288, 3.19384503, -1.07556498)
3753
RH.Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3754
RH.Part10.Parent = RH.Part1
3755
3756
RH.BlockMesh3 = Instance.new("BlockMesh")
3757
RH.BlockMesh3.Scale = Vector3.new(0.54709512, 6.92075348, 1.09419012)
3758
RH.BlockMesh3.Parent = RH.Part10
3759
3760
RH.WedgePart11 = Instance.new("WedgePart")
3761
RH.WedgePart11.CFrame = CFrame.new(2.43680811, 3.61774206, -0.816437006, 0.342922091, -0.670186162, 0.658221126, 0.244797066, 0.740255177, 0.626176298, -0.906906247, -0.053599067, 0.417909503)
3762
RH.WedgePart11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3763
RH.WedgePart11.CanCollide = false
3764
RH.WedgePart11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3765
RH.WedgePart11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3766
RH.WedgePart11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3767
RH.WedgePart11.Color = Color3.new(0.972549, 0.972549, 0.972549)
3768
RH.WedgePart11.Material = Enum.Material.Metal
3769
RH.WedgePart11.Size = Vector3.new(0.218838066, 0.437676162, 0.328257114)
3770
RH.WedgePart11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3771
RH.WedgePart11.Anchored = true
3772
RH.WedgePart11.Rotation = Vector3.new(-56.2808876, 41.1643486, 62.9020004)
3773
RH.WedgePart11.BrickColor = BrickColor.new("Institutional white")
3774
RH.WedgePart11.Position = Vector3.new(2.43680811, 3.61774206, -0.816437006)
3775
RH.WedgePart11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3776
RH.WedgePart11.Parent = RH.Part1
3777
3778
RH.Part11 = Instance.new("Part")
3779
RH.Part11.Anchored = true
3780
RH.Part11.CanCollide = false
3781
RH.Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3782
RH.Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3783
RH.Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
3784
RH.Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3785
RH.Part11.Material = Enum.Material.Metal
3786
RH.Part11.Size = Vector3.new(0.656514168, 0.54709518, 0.218838036)
3787
RH.Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3788
RH.Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3789
RH.Part11.CFrame = CFrame.new(1.82586896, 4.47929907, -0.814489007, -0.939430356, 0.00853560586, -0.342633724, 0.0805920288, -0.966158688, -0.245035261, -0.333130121, -0.257807076, 0.906950891)
3790
RH.Part11.Rotation = Vector3.new(15.1189089, -20.0374165, -179.479431)
3791
RH.Part11.BrickColor = BrickColor.new("Institutional white")
3792
RH.Part11.Position = Vector3.new(1.82586896, 4.47929907, -0.814489007)
3793
RH.Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3794
RH.Part11.Parent = RH.Part1
3795
3796
RH.WedgePart12 = Instance.new("WedgePart")
3797
RH.WedgePart12.CFrame = CFrame.new(2.93189096, 3.07104492, -0.777073026, -0.343008995, 0.670068443, 0.658295631, -0.244931996, -0.740370214, 0.62598747, 0.906836987, 0.053481672, 0.418074816)
3798
RH.WedgePart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3799
RH.WedgePart12.CanCollide = false
3800
RH.WedgePart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3801
RH.WedgePart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3802
RH.WedgePart12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3803
RH.WedgePart12.Color = Color3.new(0.972549, 0.972549, 0.972549)
3804
RH.WedgePart12.Material = Enum.Material.Metal
3805
RH.WedgePart12.Size = Vector3.new(0.218838066, 1.03948092, 0.328257114)
3806
RH.WedgePart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3807
RH.WedgePart12.Anchored = true
3808
RH.WedgePart12.Rotation = Vector3.new(-56.2624435, 41.1700172, -117.107979)
3809
RH.WedgePart12.BrickColor = BrickColor.new("Institutional white")
3810
RH.WedgePart12.Position = Vector3.new(2.93189096, 3.07104492, -0.777073026)
3811
RH.WedgePart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3812
RH.WedgePart12.Parent = RH.Part1
3813
3814
RH.WedgePart13 = Instance.new("WedgePart")
3815
RH.WedgePart13.CFrame = CFrame.new(4.20957899, 0.636285007, -0.970288992, 0.342626005, 0.476997912, -0.809370399, 0.245057002, -0.877068222, -0.413156688, -0.90694797, -0.0567836501, -0.417398006)
3816
RH.WedgePart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3817
RH.WedgePart13.CanCollide = false
3818
RH.WedgePart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3819
RH.WedgePart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3820
RH.WedgePart13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3821
RH.WedgePart13.Color = Color3.new(0.937255, 0.721569, 0.219608)
3822
RH.WedgePart13.Material = Enum.Material.Neon
3823
RH.WedgePart13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3824
RH.WedgePart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3825
RH.WedgePart13.Anchored = true
3826
RH.WedgePart13.Rotation = Vector3.new(135.292587, -54.034462, -54.3104401)
3827
RH.WedgePart13.BrickColor = BrickColor.new("Gold")
3828
RH.WedgePart13.Position = Vector3.new(4.20957899, 0.636285007, -0.970288992)
3829
RH.WedgePart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3830
RH.WedgePart13.Parent = RH.Part1
3831
3832
RH.SpecialMesh8 = Instance.new("SpecialMesh")
3833
RH.SpecialMesh8.Scale = Vector3.new(0.27354756, 3.28257132, 1.91483271)
3834
RH.SpecialMesh8.MeshType = Enum.MeshType.Wedge
3835
RH.SpecialMesh8.Parent = RH.WedgePart13
3836
3837
RH.WedgePart14 = Instance.new("WedgePart")
3838
RH.WedgePart14.CFrame = CFrame.new(2.93838906, 3.56722593, -0.64052999, -0.342827976, -0.670160115, -0.658296645, -0.245151967, 0.74030602, -0.625977278, 0.906845868, -0.0532198101, -0.418088734)
3839
RH.WedgePart14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3840
RH.WedgePart14.CanCollide = false
3841
RH.WedgePart14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3842
RH.WedgePart14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3843
RH.WedgePart14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3844
RH.WedgePart14.Color = Color3.new(0.972549, 0.972549, 0.972549)
3845
RH.WedgePart14.Material = Enum.Material.Metal
3846
RH.WedgePart14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3847
RH.WedgePart14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3848
RH.WedgePart14.Anchored = true
3849
RH.WedgePart14.Rotation = Vector3.new(123.738861, -41.1700974, 117.092529)
3850
RH.WedgePart14.BrickColor = BrickColor.new("Institutional white")
3851
RH.WedgePart14.Position = Vector3.new(2.93838906, 3.56722593, -0.64052999)
3852
RH.WedgePart14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3853
RH.WedgePart14.Parent = RH.Part1
3854
3855
RH.SpecialMesh9 = Instance.new("SpecialMesh")
3856
RH.SpecialMesh9.Scale = Vector3.new(1.09419036, 0.547095418, 0.547095299)
3857
RH.SpecialMesh9.MeshType = Enum.MeshType.Wedge
3858
RH.SpecialMesh9.Parent = RH.WedgePart14
3859
3860
RH.Part12 = Instance.new("Part")
3861
RH.Part12.Anchored = true
3862
RH.Part12.CanCollide = false
3863
RH.Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3864
RH.Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3865
RH.Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
3866
RH.Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3867
RH.Part12.Material = Enum.Material.Metal
3868
RH.Part12.Size = Vector3.new(0.54709506, 0.27354753, 0.218838036)
3869
RH.Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3870
RH.Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3871
RH.Part12.CFrame = CFrame.new(1.90876997, 3.98794103, -0.85561198, -0.817824602, -0.462354302, -0.342624187, 0.552905738, -0.796390831, -0.245064989, -0.159555927, -0.389859051, 0.906946421)
3872
RH.Part12.Rotation = Vector3.new(15.1207314, -20.0368347, 150.518509)
3873
RH.Part12.BrickColor = BrickColor.new("Smoky grey")
3874
RH.Part12.Position = Vector3.new(1.90876997, 3.98794103, -0.85561198)
3875
RH.Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3876
RH.Part12.Parent = RH.Part1
3877
3878
RH.WedgePart15 = Instance.new("WedgePart")
3879
RH.WedgePart15.CFrame = CFrame.new(2.67402196, 3.89616799, -0.651548028, 0.342790961, 0.67035979, -0.658112645, 0.245077968, -0.740113974, -0.626233339, -0.906879902, 0.0533782504, -0.417994767)
3880
RH.WedgePart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3881
RH.WedgePart15.CanCollide = false
3882
RH.WedgePart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3883
RH.WedgePart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3884
RH.WedgePart15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3885
RH.WedgePart15.Color = Color3.new(0.972549, 0.972549, 0.972549)
3886
RH.WedgePart15.Material = Enum.Material.Metal
3887
RH.WedgePart15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3888
RH.WedgePart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3889
RH.WedgePart15.Anchored = true
3890
RH.WedgePart15.Rotation = Vector3.new(123.722099, -41.1560898, -62.9169044)
3891
RH.WedgePart15.BrickColor = BrickColor.new("Institutional white")
3892
RH.WedgePart15.Position = Vector3.new(2.67402196, 3.89616799, -0.651548028)
3893
RH.WedgePart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3894
RH.WedgePart15.Parent = RH.Part1
3895
3896
RH.SpecialMesh10 = Instance.new("SpecialMesh")
3897
RH.SpecialMesh10.Scale = Vector3.new(1.09419036, 0.547095418, 0.820642948)
3898
RH.SpecialMesh10.MeshType = Enum.MeshType.Wedge
3899
RH.SpecialMesh10.Parent = RH.WedgePart15
3900
3901
RH.WedgePart16 = Instance.new("WedgePart")
3902
RH.WedgePart16.CFrame = CFrame.new(3.85536909, 0.455424994, -1.15303004, -0.343044996, 0.476889998, 0.809256494, -0.244911, -0.877145708, 0.413078606, 0.906829, -0.0564912632, 0.417696029)
3903
RH.WedgePart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3904
RH.WedgePart16.CanCollide = false
3905
RH.WedgePart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3906
RH.WedgePart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3907
RH.WedgePart16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3908
RH.WedgePart16.Color = Color3.new(0.937255, 0.721569, 0.219608)
3909
RH.WedgePart16.Material = Enum.Material.Neon
3910
RH.WedgePart16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3911
RH.WedgePart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3912
RH.WedgePart16.Anchored = true
3913
RH.WedgePart16.Rotation = Vector3.new(-44.6815529, 54.0233536, -125.728897)
3914
RH.WedgePart16.BrickColor = BrickColor.new("Gold")
3915
RH.WedgePart16.Position = Vector3.new(3.85536909, 0.455424994, -1.15303004)
3916
RH.WedgePart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3917
RH.WedgePart16.Parent = RH.Part1
3918
3919
RH.SpecialMesh11 = Instance.new("SpecialMesh")
3920
RH.SpecialMesh11.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
3921
RH.SpecialMesh11.MeshType = Enum.MeshType.Wedge
3922
RH.SpecialMesh11.Parent = RH.WedgePart16
3923
3924
RH.WedgePart17 = Instance.new("WedgePart")
3925
RH.WedgePart17.CFrame = CFrame.new(2.45760989, 3.55988693, -0.763863027, -0.342781007, 0.658268273, -0.67021209, -0.245003, 0.626101255, 0.740250587, 0.906903982, 0.417947799, -0.0533379242)
3926
RH.WedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3927
RH.WedgePart17.CanCollide = false
3928
RH.WedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3929
RH.WedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3930
RH.WedgePart17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3931
RH.WedgePart17.Color = Color3.new(0.356863, 0.364706, 0.411765)
3932
RH.WedgePart17.Material = Enum.Material.Metal
3933
RH.WedgePart17.Size = Vector3.new(0.218838066, 0.382966638, 0.328257084)
3934
RH.WedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3935
RH.WedgePart17.Anchored = true
3936
RH.WedgePart17.Rotation = Vector3.new(-94.1212616, -42.0834351, -117.507408)
3937
RH.WedgePart17.BrickColor = BrickColor.new("Smoky grey")
3938
RH.WedgePart17.Position = Vector3.new(2.45760989, 3.55988693, -0.763863027)
3939
RH.WedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3940
RH.WedgePart17.Parent = RH.Part1
3941
3942
RH.WedgePart18 = Instance.new("WedgePart")
3943
RH.WedgePart18.CFrame = CFrame.new(3.64583492, 2.8230269, -0.574289024, 0.342790961, 0.67035979, -0.658112645, 0.245077968, -0.740113974, -0.626233339, -0.906879902, 0.0533782504, -0.417994767)
3944
RH.WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3945
RH.WedgePart18.CanCollide = false
3946
RH.WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3947
RH.WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3948
RH.WedgePart18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3949
RH.WedgePart18.Color = Color3.new(0.972549, 0.972549, 0.972549)
3950
RH.WedgePart18.Material = Enum.Material.Metal
3951
RH.WedgePart18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3952
RH.WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3953
RH.WedgePart18.Anchored = true
3954
RH.WedgePart18.Rotation = Vector3.new(123.722099, -41.1560898, -62.9169044)
3955
RH.WedgePart18.BrickColor = BrickColor.new("Institutional white")
3956
RH.WedgePart18.Position = Vector3.new(3.64583492, 2.8230269, -0.574289024)
3957
RH.WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3958
RH.WedgePart18.Parent = RH.Part1
3959
3960
RH.SpecialMesh12 = Instance.new("SpecialMesh")
3961
RH.SpecialMesh12.Scale = Vector3.new(1.09419036, 1.36773837, 0.273547888)
3962
RH.SpecialMesh12.MeshType = Enum.MeshType.Wedge
3963
RH.SpecialMesh12.Parent = RH.WedgePart18
3964
3965
RH.WedgePart19 = Instance.new("WedgePart")
3966
RH.WedgePart19.CFrame = CFrame.new(3.55850005, 2.73994899, -0.629742026, -0.343008995, 0.670068443, 0.658295631, -0.244931996, -0.740370214, 0.62598747, 0.906836987, 0.053481672, 0.418074816)
3967
RH.WedgePart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3968
RH.WedgePart19.CanCollide = false
3969
RH.WedgePart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3970
RH.WedgePart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3971
RH.WedgePart19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3972
RH.WedgePart19.Color = Color3.new(0.972549, 0.972549, 0.972549)
3973
RH.WedgePart19.Material = Enum.Material.Metal
3974
RH.WedgePart19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3975
RH.WedgePart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3976
RH.WedgePart19.Anchored = true
3977
RH.WedgePart19.Rotation = Vector3.new(-56.2624435, 41.1700172, -117.107979)
3978
RH.WedgePart19.BrickColor = BrickColor.new("Institutional white")
3979
RH.WedgePart19.Position = Vector3.new(3.55850005, 2.73994899, -0.629742026)
3980
RH.WedgePart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3981
RH.WedgePart19.Parent = RH.Part1
3982
3983
RH.SpecialMesh13 = Instance.new("SpecialMesh")
3984
RH.SpecialMesh13.Scale = Vector3.new(1.09419036, 1.36773837, 1.05315828)
3985
RH.SpecialMesh13.MeshType = Enum.MeshType.Wedge
3986
RH.SpecialMesh13.Parent = RH.WedgePart19
3987
3988
RH.Part13 = Instance.new("Part")
3989
RH.Part13.Anchored = true
3990
RH.Part13.CanCollide = false
3991
RH.Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3992
RH.Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3993
RH.Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
3994
RH.Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3995
RH.Part13.Material = Enum.Material.Metal
3996
RH.Part13.Size = Vector3.new(0.317315161, 0.672927082, 0.218838036)
3997
RH.Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3998
RH.Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3999
RH.Part13.CFrame = CFrame.new(2.36140704, 4.13774586, -0.704402983, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
4000
RH.Part13.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
4001
RH.Part13.BrickColor = BrickColor.new("Institutional white")
4002
RH.Part13.Position = Vector3.new(2.36140704, 4.13774586, -0.704402983)
4003
RH.Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4004
RH.Part13.Parent = RH.Part1
4005
4006
RH.Part14 = Instance.new("Part")
4007
RH.Part14.Anchored = true
4008
RH.Part14.CanCollide = false
4009
RH.Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4010
RH.Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4011
RH.Part14.Color = Color3.new(0.937255, 0.721569, 0.219608)
4012
RH.Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4013
RH.Part14.Material = Enum.Material.Neon
4014
RH.Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4015
RH.Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4016
RH.Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4017
RH.Part14.CFrame = CFrame.new(3.05760908, 2.28589606, -0.95984602, 0.477023989, 0.80930531, -0.342743576, -0.877065003, 0.413223743, -0.244955495, -0.0566140004, 0.417458028, 0.906930923)
4018
RH.Part14.Rotation = Vector3.new(15.1145296, -20.0441151, -59.4838791)
4019
RH.Part14.BrickColor = BrickColor.new("Gold")
4020
RH.Part14.Position = Vector3.new(3.05760908, 2.28589606, -0.95984602)
4021
RH.Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4022
RH.Part14.Parent = RH.Part1
4023
4024
RH.BlockMesh4 = Instance.new("BlockMesh")
4025
RH.BlockMesh4.Scale = Vector3.new(16.6863995, 4.37676144, 0.27354756)
4026
RH.BlockMesh4.Parent = RH.Part14
4027
4028
RH.Part15 = Instance.new("Part")
4029
RH.Part15.Anchored = true
4030
RH.Part15.CanCollide = false
4031
RH.Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4032
RH.Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4033
RH.Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
4034
RH.Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4035
RH.Part15.Material = Enum.Material.Metal
4036
RH.Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4037
RH.Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4038
RH.Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4039
RH.Part15.CFrame = CFrame.new(2.76578307, 3.58016706, -0.702266991, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
4040
RH.Part15.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
4041
RH.Part15.BrickColor = BrickColor.new("Institutional white")
4042
RH.Part15.Position = Vector3.new(2.76578307, 3.58016706, -0.702266991)
4043
RH.Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4044
RH.Part15.Parent = RH.Part1
4045
4046
RH.BlockMesh5 = Instance.new("BlockMesh")
4047
RH.BlockMesh5.Scale = Vector3.new(0.765933037, 3.63818264, 1.09419012)
4048
RH.BlockMesh5.Parent = RH.Part15
4049
4050
RH.Part16 = Instance.new("Part")
4051
RH.Part16.Anchored = true
4052
RH.Part16.CanCollide = false
4053
RH.Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4054
RH.Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4055
RH.Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
4056
RH.Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4057
RH.Part16.Material = Enum.Material.Metal
4058
RH.Part16.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
4059
RH.Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4060
RH.Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4061
RH.Part16.CFrame = CFrame.new(1.91791701, 4.51808691, -0.769222021, -0.462456942, 0.817741513, -0.342684269, -0.796331882, -0.553019464, -0.245000273, -0.389857948, 0.159588367, 0.906941235)
4062
RH.Part16.Rotation = Vector3.new(15.1170015, -20.0404987, -119.489433)
4063
RH.Part16.BrickColor = BrickColor.new("Institutional white")
4064
RH.Part16.Position = Vector3.new(1.91791701, 4.51808691, -0.769222021)
4065
RH.Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4066
RH.Part16.Parent = RH.Part1
4067
4068
RH.Part17 = Instance.new("Part")
4069
RH.Part17.Anchored = true
4070
RH.Part17.CanCollide = false
4071
RH.Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4072
RH.Part17.Name = "Handle"
4073
RH.Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4074
RH.Part17.Transparency = 1
4075
RH.Part17.Color = Color3.new(0.905882, 0.905882, 0.92549)
4076
RH.Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4077
RH.Part17.Material = Enum.Material.Metal
4078
RH.Part17.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
4079
RH.Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4080
RH.Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4081
RH.Part17.CFrame = CFrame.new(1.87605703, 4.53825188, -0.780139983, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
4082
RH.Part17.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
4083
RH.Part17.BrickColor = BrickColor.new("Pearl")
4084
RH.Part17.Position = Vector3.new(1.87605703, 4.53825188, -0.780139983)
4085
RH.Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4086
RH.Part17.Parent = RH.Part1
4087
4088
RH.Part18 = Instance.new("Part")
4089
RH.Part18.Anchored = true
4090
RH.Part18.CanCollide = false
4091
RH.Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4092
RH.Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4093
RH.Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
4094
RH.Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4095
RH.Part18.Material = Enum.Material.Metal
4096
RH.Part18.Size = Vector3.new(0.382966489, 0.656514168, 0.218838036)
4097
RH.Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4098
RH.Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4099
RH.Part18.CFrame = CFrame.new(2.12755489, 3.92435694, -0.790102005, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
4100
RH.Part18.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
4101
RH.Part18.BrickColor = BrickColor.new("Smoky grey")
4102
RH.Part18.Position = Vector3.new(2.12755489, 3.92435694, -0.790102005)
4103
RH.Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4104
RH.Part18.Parent = RH.Part1
4105
4106
RH.Part19 = Instance.new("Part")
4107
RH.Part19.Anchored = true
4108
RH.Part19.CanCollide = false
4109
RH.Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4110
RH.Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4111
RH.Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
4112
RH.Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4113
RH.Part19.Material = Enum.Material.Metal
4114
RH.Part19.Size = Vector3.new(0.262605667, 0.837055624, 0.218838036)
4115
RH.Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4116
RH.Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4117
RH.Part19.CFrame = CFrame.new(3.20518994, 3.16897702, -0.647321999, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
4118
RH.Part19.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
4119
RH.Part19.BrickColor = BrickColor.new("Institutional white")
4120
RH.Part19.Position = Vector3.new(3.20518994, 3.16897702, -0.647321999)
4121
RH.Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4122
RH.Part19.Parent = RH.Part1
4123
4124
RH.Part20 = Instance.new("Part")
4125
RH.Part20.Anchored = true
4126
RH.Part20.CanCollide = false
4127
RH.Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4128
RH.Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4129
RH.Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
4130
RH.Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4131
RH.Part20.Material = Enum.Material.Metal
4132
RH.Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4133
RH.Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4134
RH.Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4135
RH.Part20.CFrame = CFrame.new(2.67010808, 3.4913969, -0.762418985, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
4136
RH.Part20.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
4137
RH.Part20.BrickColor = BrickColor.new("Smoky grey")
4138
RH.Part20.Position = Vector3.new(2.67010808, 3.4913969, -0.762418985)
4139
RH.Part20.Shape = Enum.PartType.Cylinder
4140
RH.Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4141
RH.Part20.Parent = RH.Part1
4142
4143
RH.SpecialMesh14 = Instance.new("SpecialMesh")
4144
RH.SpecialMesh14.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
4145
RH.SpecialMesh14.MeshType = Enum.MeshType.Cylinder
4146
RH.SpecialMesh14.Parent = RH.Part20
4147
4148
RH.Part21 = Instance.new("Part")
4149
RH.Part21.Anchored = true
4150
RH.Part21.CanCollide = false
4151
RH.Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4152
RH.Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4153
RH.Part21.Color = Color3.new(0.356863, 0.364706, 0.411765)
4154
RH.Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4155
RH.Part21.Material = Enum.Material.Metal
4156
RH.Part21.Size = Vector3.new(0.514269292, 0.328257084, 0.218838036)
4157
RH.Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4158
RH.Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4159
RH.Part21.CFrame = CFrame.new(1.79450202, 4.15006781, -0.854983985, -0.939430356, 0.00853560586, -0.342633724, 0.0805920288, -0.966158688, -0.245035261, -0.333130121, -0.257807076, 0.906950891)
4160
RH.Part21.Rotation = Vector3.new(15.1189089, -20.0374165, -179.479431)
4161
RH.Part21.BrickColor = BrickColor.new("Smoky grey")
4162
RH.Part21.Position = Vector3.new(1.79450202, 4.15006781, -0.854983985)
4163
RH.Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4164
RH.Part21.Parent = RH.Part1
4165
4166
RH.Part22 = Instance.new("Part")
4167
RH.Part22.Anchored = true
4168
RH.Part22.CanCollide = false
4169
RH.Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4170
RH.Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4171
RH.Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
4172
RH.Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4173
RH.Part22.Material = Enum.Material.Metal
4174
RH.Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4175
RH.Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4176
RH.Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4177
RH.Part22.CFrame = CFrame.new(3.48862195, 5.61651516, 0.118183002, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
4178
RH.Part22.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
4179
RH.Part22.BrickColor = BrickColor.new("Institutional white")
4180
RH.Part22.Position = Vector3.new(3.48862195, 5.61651516, 0.118183002)
4181
RH.Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4182
RH.Part22.Parent = RH.Part1
4183
4184
RH.BlockMesh6 = Instance.new("BlockMesh")
4185
RH.BlockMesh6.Scale = Vector3.new(1.23096395, 4.10321331, 0.82064265)
4186
RH.BlockMesh6.Parent = RH.Part22
4187
4188
RH.Part23 = Instance.new("Part")
4189
RH.Part23.Anchored = true
4190
RH.Part23.CanCollide = false
4191
RH.Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4192
RH.Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4193
RH.Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
4194
RH.Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4195
RH.Part23.Material = Enum.Material.Metal
4196
RH.Part23.Size = Vector3.new(0.224309027, 0.328257143, 0.279018462)
4197
RH.Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4198
RH.Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4199
RH.Part23.CFrame = CFrame.new(4.33433199, 5.40875196, 0.384674013, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
4200
RH.Part23.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
4201
RH.Part23.BrickColor = BrickColor.new("Smoky grey")
4202
RH.Part23.Position = Vector3.new(4.33433199, 5.40875196, 0.384674013)
4203
RH.Part23.Shape = Enum.PartType.Cylinder
4204
RH.Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4205
RH.Part23.Parent = RH.Part1
4206
4207
RH.Part24 = Instance.new("Part")
4208
RH.Part24.Anchored = true
4209
RH.Part24.CanCollide = false
4210
RH.Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4211
RH.Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4212
RH.Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
4213
RH.Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4214
RH.Part24.Material = Enum.Material.Metal
4215
RH.Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4216
RH.Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4217
RH.Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4218
RH.Part24.CFrame = CFrame.new(4.20837879, 5.52832222, 0.366355985, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
4219
RH.Part24.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
4220
RH.Part24.BrickColor = BrickColor.new("Institutional white")
4221
RH.Part24.Position = Vector3.new(4.20837879, 5.52832222, 0.366355985)
4222
RH.Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4223
RH.Part24.Parent = RH.Part1
4224
4225
RH.BlockMesh7 = Instance.new("BlockMesh")
4226
RH.BlockMesh7.Scale = Vector3.new(0.957416236, 3.55611897, 0.82064265)
4227
RH.BlockMesh7.Parent = RH.Part24
4228
4229
RH.Part25 = Instance.new("Part")
4230
RH.Part25.Anchored = true
4231
RH.Part25.CanCollide = false
4232
RH.Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4233
RH.Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4234
RH.Part25.Color = Color3.new(0.937255, 0.721569, 0.219608)
4235
RH.Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4236
RH.Part25.Material = Enum.Material.Neon
4237
RH.Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4238
RH.Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4239
RH.Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4240
RH.Part25.CFrame = CFrame.new(6.13662577, 5.04109287, 0.948318005, 0.939368129, -0.00848016422, -0.342805624, -0.0806970075, 0.966151536, -0.245029032, 0.333280027, 0.257835835, 0.90688765)
4241
RH.Part25.Rotation = Vector3.new(15.1195478, -20.0478992, 0.517224729)
4242
RH.Part25.BrickColor = BrickColor.new("Gold")
4243
RH.Part25.Position = Vector3.new(6.13662577, 5.04109287, 0.948318005)
4244
RH.Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4245
RH.Part25.Parent = RH.Part1
4246
4247
RH.BlockMesh8 = Instance.new("BlockMesh")
4248
RH.BlockMesh8.Scale = Vector3.new(32.2786102, 3.82966661, 0.27354756)
4249
RH.BlockMesh8.Parent = RH.Part25
4250
4251
RH.WedgePart20 = Instance.new("WedgePart")
4252
RH.WedgePart20.CFrame = CFrame.new(5.62087584, 5.49949598, 0.892372012, 0.342687905, 0.939410388, 0.0085579725, 0.245018944, -0.0805788934, -0.966163933, -0.906934738, 0.333189636, -0.257786721)
4253
RH.WedgePart20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4254
RH.WedgePart20.CanCollide = false
4255
RH.WedgePart20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4256
RH.WedgePart20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4257
RH.WedgePart20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4258
RH.WedgePart20.Color = Color3.new(0.972549, 0.972549, 0.972549)
4259
RH.WedgePart20.Material = Enum.Material.Metal
4260
RH.WedgePart20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4261
RH.WedgePart20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4262
RH.WedgePart20.Anchored = true
4263
RH.WedgePart20.Rotation = Vector3.new(104.939339, 0.490341693, -69.9585114)
4264
RH.WedgePart20.BrickColor = BrickColor.new("Institutional white")
4265
RH.WedgePart20.Position = Vector3.new(5.62087584, 5.49949598, 0.892372012)
4266
RH.WedgePart20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4267
RH.WedgePart20.Parent = RH.Part1
4268
4269
RH.SpecialMesh15 = Instance.new("SpecialMesh")
4270
RH.SpecialMesh15.Scale = Vector3.new(0.82064271, 1.09419036, 0.27354756)
4271
RH.SpecialMesh15.MeshType = Enum.MeshType.Wedge
4272
RH.SpecialMesh15.Parent = RH.WedgePart20
4273
4274
RH.Part26 = Instance.new("Part")
4275
RH.Part26.Anchored = true
4276
RH.Part26.CanCollide = false
4277
RH.Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4278
RH.Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4279
RH.Part26.Color = Color3.new(0.356863, 0.364706, 0.411765)
4280
RH.Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4281
RH.Part26.Material = Enum.Material.Metal
4282
RH.Part26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4283
RH.Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4284
RH.Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4285
RH.Part26.CFrame = CFrame.new(3.72211909, 5.34557915, 0.133217007, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
4286
RH.Part26.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
4287
RH.Part26.BrickColor = BrickColor.new("Smoky grey")
4288
RH.Part26.Position = Vector3.new(3.72211909, 5.34557915, 0.133217007)
4289
RH.Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4290
RH.Part26.Parent = RH.Part1
4291
4292
RH.BlockMesh9 = Instance.new("BlockMesh")
4293
RH.BlockMesh9.Scale = Vector3.new(1.36773765, 6.56514263, 0.27354759)
4294
RH.BlockMesh9.Parent = RH.Part26
4295
4296
RH.Part27 = Instance.new("Part")
4297
RH.Part27.Anchored = true
4298
RH.Part27.CanCollide = false
4299
RH.Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4300
RH.Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4301
RH.Part27.Color = Color3.new(0.972549, 0.972549, 0.972549)
4302
RH.Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4303
RH.Part27.Material = Enum.Material.Metal
4304
RH.Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4305
RH.Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4306
RH.Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4307
RH.Part27.CFrame = CFrame.new(4.87638283, 5.48417807, 0.606860995, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
4308
RH.Part27.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
4309
RH.Part27.BrickColor = BrickColor.new("Institutional white")
4310
RH.Part27.Position = Vector3.new(4.87638283, 5.48417807, 0.606860995)
4311
RH.Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4312
RH.Part27.Parent = RH.Part1
4313
4314
RH.BlockMesh10 = Instance.new("BlockMesh")
4315
RH.BlockMesh10.Scale = Vector3.new(1.09419012, 3.55611801, 0.82064265)
4316
RH.BlockMesh10.Parent = RH.Part27
4317
4318
RH.Part28 = Instance.new("Part")
4319
RH.Part28.Anchored = true
4320
RH.Part28.CanCollide = false
4321
RH.Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4322
RH.Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4323
RH.Part28.Color = Color3.new(0.356863, 0.364706, 0.411765)
4324
RH.Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4325
RH.Part28.Material = Enum.Material.Metal
4326
RH.Part28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4327
RH.Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4328
RH.Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4329
RH.Part28.CFrame = CFrame.new(3.54878092, 5.31262589, 0.0587919988, 0.251316041, 0.90519166, -0.342736632, -0.954119146, 0.172133341, -0.245003819, -0.162779018, 0.388584971, 0.906920493)
4330
RH.Part28.Rotation = Vector3.new(15.1175413, -20.0436916, -74.4832993)
4331
RH.Part28.BrickColor = BrickColor.new("Smoky grey")
4332
RH.Part28.Position = Vector3.new(3.54878092, 5.31262589, 0.0587919988)
4333
RH.Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4334
RH.Part28.Parent = RH.Part1
4335
4336
RH.BlockMesh11 = Instance.new("BlockMesh")
4337
RH.BlockMesh11.Scale = Vector3.new(1.36773765, 4.65030861, 0.27354759)
4338
RH.BlockMesh11.Parent = RH.Part28
4339
4340
RH.WedgePart21 = Instance.new("WedgePart")
4341
RH.WedgePart21.CFrame = CFrame.new(5.46785784, 5.38059378, 0.802406013, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
4342
RH.WedgePart21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4343
RH.WedgePart21.CanCollide = false
4344
RH.WedgePart21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4345
RH.WedgePart21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4346
RH.WedgePart21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4347
RH.WedgePart21.Color = Color3.new(0.972549, 0.972549, 0.972549)
4348
RH.WedgePart21.Material = Enum.Material.Metal
4349
RH.WedgePart21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4350
RH.WedgePart21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4351
RH.WedgePart21.Anchored = true
4352
RH.WedgePart21.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
4353
RH.WedgePart21.BrickColor = BrickColor.new("Institutional white")
4354
RH.WedgePart21.Position = Vector3.new(5.46785784, 5.38059378, 0.802406013)
4355
RH.WedgePart21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4356
RH.WedgePart21.Parent = RH.Part1
4357
4358
RH.SpecialMesh16 = Instance.new("SpecialMesh")
4359
RH.SpecialMesh16.Scale = Vector3.new(0.82064271, 2.73547649, 1.09419)
4360
RH.SpecialMesh16.MeshType = Enum.MeshType.Wedge
4361
RH.SpecialMesh16.Parent = RH.WedgePart21
4362
4363
RH.Part29 = Instance.new("Part")
4364
RH.Part29.Anchored = true
4365
RH.Part29.CanCollide = false
4366
RH.Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4367
RH.Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4368
RH.Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
4369
RH.Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4370
RH.Part29.Material = Enum.Material.Metal
4371
RH.Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4372
RH.Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4373
RH.Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4374
RH.Part29.CFrame = CFrame.new(5.363904, 5.52155876, 0.801208019, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
4375
RH.Part29.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
4376
RH.Part29.BrickColor = BrickColor.new("Institutional white")
4377
RH.Part29.Position = Vector3.new(5.363904, 5.52155876, 0.801208019)
4378
RH.Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4379
RH.Part29.Parent = RH.Part1
4380
4381
RH.BlockMesh12 = Instance.new("BlockMesh")
4382
RH.BlockMesh12.Scale = Vector3.new(0.27354756, 1.64128518, 0.82064265)
4383
RH.BlockMesh12.Parent = RH.Part29
4384
4385
RH.Part30 = Instance.new("Part")
4386
RH.Part30.Anchored = true
4387
RH.Part30.CanCollide = false
4388
RH.Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4389
RH.Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4390
RH.Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
4391
RH.Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4392
RH.Part30.Material = Enum.Material.Metal
4393
RH.Part30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4394
RH.Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4395
RH.Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4396
RH.Part30.CFrame = CFrame.new(4.6462698, 5.37188482, 0.489562988, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
4397
RH.Part30.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
4398
RH.Part30.BrickColor = BrickColor.new("Institutional white")
4399
RH.Part30.Position = Vector3.new(4.6462698, 5.37188482, 0.489562988)
4400
RH.Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4401
RH.Part30.Parent = RH.Part1
4402
4403
RH.BlockMesh13 = Instance.new("BlockMesh")
4404
RH.BlockMesh13.Scale = Vector3.new(0.27354756, 6.01804733, 0.82064265)
4405
RH.BlockMesh13.Parent = RH.Part30
4406
4407
RH.WedgePart22 = Instance.new("WedgePart")
4408
RH.WedgePart22.CFrame = CFrame.new(4.46522522, 5.51947498, 0.461028993, -0.342736036, -0.939392388, 0.00860935915, -0.245136023, 0.0805830956, -0.966133952, 0.906885087, -0.333239347, -0.257897615)
4409
RH.WedgePart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4410
RH.WedgePart22.CanCollide = false
4411
RH.WedgePart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4412
RH.WedgePart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4413
RH.WedgePart22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4414
RH.WedgePart22.Color = Color3.new(0.972549, 0.972549, 0.972549)
4415
RH.WedgePart22.Material = Enum.Material.Metal
4416
RH.WedgePart22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4417
RH.WedgePart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4418
RH.WedgePart22.Anchored = true
4419
RH.WedgePart22.Rotation = Vector3.new(104.945923, 0.493286043, 110.044434)
4420
RH.WedgePart22.BrickColor = BrickColor.new("Institutional white")
4421
RH.WedgePart22.Position = Vector3.new(4.46522522, 5.51947498, 0.461028993)
4422
RH.WedgePart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4423
RH.WedgePart22.Parent = RH.Part1
4424
4425
RH.SpecialMesh17 = Instance.new("SpecialMesh")
4426
RH.SpecialMesh17.Scale = Vector3.new(0.82064271, 0.820642531, 1.09419)
4427
RH.SpecialMesh17.MeshType = Enum.MeshType.Wedge
4428
RH.SpecialMesh17.Parent = RH.WedgePart22
4429
4430
RH.WedgePart23 = Instance.new("WedgePart")
4431
RH.WedgePart23.CFrame = CFrame.new(3.22921705, 5.42240381, -0.032288, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
4432
RH.WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4433
RH.WedgePart23.CanCollide = false
4434
RH.WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4435
RH.WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4436
RH.WedgePart23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4437
RH.WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
4438
RH.WedgePart23.Material = Enum.Material.Metal
4439
RH.WedgePart23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4440
RH.WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4441
RH.WedgePart23.Anchored = true
4442
RH.WedgePart23.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
4443
RH.WedgePart23.BrickColor = BrickColor.new("Institutional white")
4444
RH.WedgePart23.Position = Vector3.new(3.22921705, 5.42240381, -0.032288)
4445
RH.WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4446
RH.WedgePart23.Parent = RH.Part1
4447
4448
RH.SpecialMesh18 = Instance.new("SpecialMesh")
4449
RH.SpecialMesh18.Scale = Vector3.new(0.82064271, 1.09419036, 2.18838)
4450
RH.SpecialMesh18.MeshType = Enum.MeshType.Wedge
4451
RH.SpecialMesh18.Parent = RH.WedgePart23
4452
4453
RH.WedgePart24 = Instance.new("WedgePart")
4454
RH.WedgePart24.CFrame = CFrame.new(4.51919079, 5.22435188, 0.401668996, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
4455
RH.WedgePart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4456
RH.WedgePart24.CanCollide = false
4457
RH.WedgePart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4458
RH.WedgePart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4459
RH.WedgePart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4460
RH.WedgePart24.Color = Color3.new(0.356863, 0.364706, 0.411765)
4461
RH.WedgePart24.Material = Enum.Material.Metal
4462
RH.WedgePart24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4463
RH.WedgePart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4464
RH.WedgePart24.Anchored = true
4465
RH.WedgePart24.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
4466
RH.WedgePart24.BrickColor = BrickColor.new("Smoky grey")
4467
RH.WedgePart24.Position = Vector3.new(4.51919079, 5.22435188, 0.401668996)
4468
RH.WedgePart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4469
RH.WedgePart24.Parent = RH.Part1
4470
4471
RH.SpecialMesh19 = Instance.new("SpecialMesh")
4472
RH.SpecialMesh19.Scale = Vector3.new(0.27354756, 0.820642889, 1.91483259)
4473
RH.SpecialMesh19.MeshType = Enum.MeshType.Wedge
4474
RH.SpecialMesh19.Parent = RH.WedgePart24
4475
4476
RH.WedgePart25 = Instance.new("WedgePart")
4477
RH.WedgePart25.CFrame = CFrame.new(4.0253458, 5.40688276, 0.264373988, 0.342510074, -0.939474404, -0.00864895061, 0.245266065, 0.0805240721, 0.966105759, -0.906935215, -0.333022296, 0.258001477)
4478
RH.WedgePart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4479
RH.WedgePart25.CanCollide = false
4480
RH.WedgePart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4481
RH.WedgePart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4482
RH.WedgePart25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4483
RH.WedgePart25.Color = Color3.new(0.972549, 0.972549, 0.972549)
4484
RH.WedgePart25.Material = Enum.Material.Metal
4485
RH.WedgePart25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4486
RH.WedgePart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4487
RH.WedgePart25.Anchored = true
4488
RH.WedgePart25.Rotation = Vector3.new(-75.0479202, -0.495554566, 69.9693451)
4489
RH.WedgePart25.BrickColor = BrickColor.new("Institutional white")
4490
RH.WedgePart25.Position = Vector3.new(4.0253458, 5.40688276, 0.264373988)
4491
RH.WedgePart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4492
RH.WedgePart25.Parent = RH.Part1
4493
4494
RH.SpecialMesh20 = Instance.new("SpecialMesh")
4495
RH.SpecialMesh20.Scale = Vector3.new(0.82064271, 3.0090239, 1.6412847)
4496
RH.SpecialMesh20.MeshType = Enum.MeshType.Wedge
4497
RH.SpecialMesh20.Parent = RH.WedgePart25
4498
4499
RH.WedgePart26 = Instance.new("WedgePart")
4500
RH.WedgePart26.CFrame = CFrame.new(2.79235005, 5.4599061, -0.187250003, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
4501
RH.WedgePart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4502
RH.WedgePart26.CanCollide = false
4503
RH.WedgePart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4504
RH.WedgePart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4505
RH.WedgePart26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4506
RH.WedgePart26.Color = Color3.new(0.972549, 0.972549, 0.972549)
4507
RH.WedgePart26.Material = Enum.Material.Metal
4508
RH.WedgePart26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4509
RH.WedgePart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4510
RH.WedgePart26.Anchored = true
4511
RH.WedgePart26.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
4512
RH.WedgePart26.BrickColor = BrickColor.new("Institutional white")
4513
RH.WedgePart26.Position = Vector3.new(2.79235005, 5.4599061, -0.187250003)
4514
RH.WedgePart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4515
RH.WedgePart26.Parent = RH.Part1
4516
4517
RH.SpecialMesh21 = Instance.new("SpecialMesh")
4518
RH.SpecialMesh21.Scale = Vector3.new(0.82064271, 2.18838072, 3.55611801)
4519
RH.SpecialMesh21.MeshType = Enum.MeshType.Wedge
4520
RH.SpecialMesh21.Parent = RH.WedgePart26
4521
4522
RH.WedgePart27 = Instance.new("WedgePart")
4523
RH.WedgePart27.CFrame = CFrame.new(4.74557018, 5.26584005, 0.498427987, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
4524
RH.WedgePart27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4525
RH.WedgePart27.CanCollide = false
4526
RH.WedgePart27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4527
RH.WedgePart27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4528
RH.WedgePart27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4529
RH.WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
4530
RH.WedgePart27.Material = Enum.Material.Metal
4531
RH.WedgePart27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4532
RH.WedgePart27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4533
RH.WedgePart27.Anchored = true
4534
RH.WedgePart27.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
4535
RH.WedgePart27.BrickColor = BrickColor.new("Institutional white")
4536
RH.WedgePart27.Position = Vector3.new(4.74557018, 5.26584005, 0.498427987)
4537
RH.WedgePart27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4538
RH.WedgePart27.Parent = RH.Part1
4539
4540
RH.SpecialMesh22 = Instance.new("SpecialMesh")
4541
RH.SpecialMesh22.Scale = Vector3.new(0.82064271, 4.65030956, 0.820642352)
4542
RH.SpecialMesh22.MeshType = Enum.MeshType.Wedge
4543
RH.SpecialMesh22.Parent = RH.WedgePart27
4544
4545
RH.WedgePart28 = Instance.new("WedgePart")
4546
RH.WedgePart28.CFrame = CFrame.new(2.58770299, 5.37184095, -0.288399011, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
4547
RH.WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4548
RH.WedgePart28.CanCollide = false
4549
RH.WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4550
RH.WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4551
RH.WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4552
RH.WedgePart28.Color = Color3.new(0.972549, 0.972549, 0.972549)
4553
RH.WedgePart28.Material = Enum.Material.Metal
4554
RH.WedgePart28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4555
RH.WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4556
RH.WedgePart28.Anchored = true
4557
RH.WedgePart28.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
4558
RH.WedgePart28.BrickColor = BrickColor.new("Institutional white")
4559
RH.WedgePart28.Position = Vector3.new(2.58770299, 5.37184095, -0.288399011)
4560
RH.WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4561
RH.WedgePart28.Parent = RH.Part1
4562
4563
RH.SpecialMesh23 = Instance.new("SpecialMesh")
4564
RH.SpecialMesh23.Scale = Vector3.new(0.82064271, 1.09419036, 4.10321283)
4565
RH.SpecialMesh23.MeshType = Enum.MeshType.Wedge
4566
RH.SpecialMesh23.Parent = RH.WedgePart28
4567
4568
RH.WedgePart29 = Instance.new("WedgePart")
4569
RH.WedgePart29.CFrame = CFrame.new(2.86897111, 5.50615215, -0.145805001, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
4570
RH.WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4571
RH.WedgePart29.CanCollide = false
4572
RH.WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4573
RH.WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4574
RH.WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4575
RH.WedgePart29.Color = Color3.new(0.972549, 0.972549, 0.972549)
4576
RH.WedgePart29.Material = Enum.Material.Metal
4577
RH.WedgePart29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4578
RH.WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4579
RH.WedgePart29.Anchored = true
4580
RH.WedgePart29.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
4581
RH.WedgePart29.BrickColor = BrickColor.new("Institutional white")
4582
RH.WedgePart29.Position = Vector3.new(2.86897111, 5.50615215, -0.145805001)
4583
RH.WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4584
RH.WedgePart29.Parent = RH.Part1
4585
4586
RH.SpecialMesh24 = Instance.new("SpecialMesh")
4587
RH.SpecialMesh24.Scale = Vector3.new(0.82064271, 2.73547626, 2.7354753)
4588
RH.SpecialMesh24.MeshType = Enum.MeshType.Wedge
4589
RH.SpecialMesh24.Parent = RH.WedgePart29
4590
4591
RH.WedgePart30 = Instance.new("WedgePart")
4592
RH.WedgePart30.CFrame = CFrame.new(3.95117307, 5.57681322, 0.282265007, 0.342687905, 0.939410388, 0.0085579725, 0.245018944, -0.0805788934, -0.966163933, -0.906934738, 0.333189636, -0.257786721)
4593
RH.WedgePart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4594
RH.WedgePart30.CanCollide = false
4595
RH.WedgePart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4596
RH.WedgePart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4597
RH.WedgePart30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4598
RH.WedgePart30.Color = Color3.new(0.972549, 0.972549, 0.972549)
4599
RH.WedgePart30.Material = Enum.Material.Metal
4600
RH.WedgePart30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4601
RH.WedgePart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4602
RH.WedgePart30.Anchored = true
4603
RH.WedgePart30.Rotation = Vector3.new(104.939339, 0.490341693, -69.9585114)
4604
RH.WedgePart30.BrickColor = BrickColor.new("Institutional white")
4605
RH.WedgePart30.Position = Vector3.new(3.95117307, 5.57681322, 0.282265007)
4606
RH.WedgePart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4607
RH.WedgePart30.Parent = RH.Part1
4608
4609
RH.SpecialMesh25 = Instance.new("SpecialMesh")
4610
RH.SpecialMesh25.Scale = Vector3.new(0.82064271, 0.820642889, 1.23096371)
4611
RH.SpecialMesh25.MeshType = Enum.MeshType.Wedge
4612
RH.SpecialMesh25.Parent = RH.WedgePart30
4613
4614
RH.WedgePart31 = Instance.new("WedgePart")
4615
RH.WedgePart31.CFrame = CFrame.new(9.47492409, 5.01862478, 2.20385695, 0.342696041, 0.93940717, 0.00858729333, 0.245103031, -0.0805819705, -0.966142476, -0.906909108, 0.333197892, -0.257866651)
4616
RH.WedgePart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4617
RH.WedgePart31.CanCollide = false
4618
RH.WedgePart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4619
RH.WedgePart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4620
RH.WedgePart31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4621
RH.WedgePart31.Color = Color3.new(0.937255, 0.721569, 0.219608)
4622
RH.WedgePart31.Material = Enum.Material.Neon
4623
RH.WedgePart31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4624
RH.WedgePart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4625
RH.WedgePart31.Anchored = true
4626
RH.WedgePart31.Rotation = Vector3.new(104.944077, 0.49202171, -69.9580154)
4627
RH.WedgePart31.BrickColor = BrickColor.new("Gold")
4628
RH.WedgePart31.Position = Vector3.new(9.47492409, 5.01862478, 2.20385695)
4629
RH.WedgePart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4630
RH.WedgePart31.Parent = RH.Part1
4631
4632
RH.SpecialMesh26 = Instance.new("SpecialMesh")
4633
RH.SpecialMesh26.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
4634
RH.SpecialMesh26.MeshType = Enum.MeshType.Wedge
4635
RH.SpecialMesh26.Parent = RH.WedgePart31
4636
4637
RH.WedgePart32 = Instance.new("WedgePart")
4638
RH.WedgePart32.CFrame = CFrame.new(9.47817421, 4.64861917, 2.10509896, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
4639
RH.WedgePart32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4640
RH.WedgePart32.CanCollide = false
4641
RH.WedgePart32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4642
RH.WedgePart32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4643
RH.WedgePart32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4644
RH.WedgePart32.Color = Color3.new(0.937255, 0.721569, 0.219608)
4645
RH.WedgePart32.Material = Enum.Material.Neon
4646
RH.WedgePart32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4647
RH.WedgePart32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4648
RH.WedgePart32.Anchored = true
4649
RH.WedgePart32.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
4650
RH.WedgePart32.BrickColor = BrickColor.new("Gold")
4651
RH.WedgePart32.Position = Vector3.new(9.47817421, 4.64861917, 2.10509896)
4652
RH.WedgePart32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4653
RH.WedgePart32.Parent = RH.Part1
4654
4655
RH.SpecialMesh27 = Instance.new("SpecialMesh")
4656
RH.SpecialMesh27.Scale = Vector3.new(0.27354756, 3.28257132, 2.73547554)
4657
RH.SpecialMesh27.MeshType = Enum.MeshType.Wedge
4658
RH.SpecialMesh27.Parent = RH.WedgePart32
4659
4660
RH.Part31 = Instance.new("Part")
4661
RH.Part31.Anchored = true
4662
RH.Part31.CanCollide = false
4663
RH.Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4664
RH.Part31.Name = "Handle"
4665
RH.Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4666
RH.Part31.Transparency = 1
4667
RH.Part31.Color = Color3.new(0.905882, 0.905882, 0.92549)
4668
RH.Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4669
RH.Part31.Material = Enum.Material.Metal
4670
RH.Part31.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
4671
RH.Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4672
RH.Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4673
RH.Part31.CFrame = CFrame.new(2.05906892, 5.07284689, -0.566510975, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
4674
RH.Part31.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
4675
RH.Part31.BrickColor = BrickColor.new("Pearl")
4676
RH.Part31.Position = Vector3.new(2.05906892, 5.07284689, -0.566510975)
4677
RH.Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4678
RH.Part31.Parent = RH.Part1
4679
4680
RH.Part32 = Instance.new("Part")
4681
RH.Part32.Anchored = true
4682
RH.Part32.CanCollide = false
4683
RH.Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4684
RH.Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4685
RH.Part32.Color = Color3.new(0.356863, 0.364706, 0.411765)
4686
RH.Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4687
RH.Part32.Material = Enum.Material.Metal
4688
RH.Part32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4689
RH.Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4690
RH.Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4691
RH.Part32.CFrame = CFrame.new(2.24633098, 4.43848276, -0.666621983, -0.462456942, 0.817741513, -0.342684269, -0.796331882, -0.553019464, -0.245000273, -0.389857948, 0.159588367, 0.906941235)
4692
RH.Part32.Rotation = Vector3.new(15.1170015, -20.0404987, -119.489433)
4693
RH.Part32.BrickColor = BrickColor.new("Smoky grey")
4694
RH.Part32.Position = Vector3.new(2.24633098, 4.43848276, -0.666621983)
4695
RH.Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4696
RH.Part32.Parent = RH.Part1
4697
4698
RH.BlockMesh14 = Instance.new("BlockMesh")
4699
RH.BlockMesh14.Scale = Vector3.new(2.18838024, 2.18838167, 0.54709512)
4700
RH.BlockMesh14.Parent = RH.Part32
4701
4702
RH.Part33 = Instance.new("Part")
4703
RH.Part33.Anchored = true
4704
RH.Part33.CanCollide = false
4705
RH.Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4706
RH.Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4707
RH.Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
4708
RH.Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4709
RH.Part33.Material = Enum.Material.Metal
4710
RH.Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4711
RH.Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4712
RH.Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4713
RH.Part33.CFrame = CFrame.new(2.86073899, 4.70180893, -0.363269985, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
4714
RH.Part33.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
4715
RH.Part33.BrickColor = BrickColor.new("Institutional white")
4716
RH.Part33.Position = Vector3.new(2.86073899, 4.70180893, -0.363269985)
4717
RH.Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4718
RH.Part33.Parent = RH.Part1
4719
4720
RH.BlockMesh15 = Instance.new("BlockMesh")
4721
RH.BlockMesh15.Scale = Vector3.new(0.820642471, 2.1883812, 1.09419012)
4722
RH.BlockMesh15.Parent = RH.Part33
4723
4724
RH.Part34 = Instance.new("Part")
4725
RH.Part34.Anchored = true
4726
RH.Part34.CanCollide = false
4727
RH.Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4728
RH.Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4729
RH.Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
4730
RH.Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4731
RH.Part34.Material = Enum.Material.Metal
4732
RH.Part34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4733
RH.Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4734
RH.Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4735
RH.Part34.CFrame = CFrame.new(4.25411701, 4.19945192, 0.0275609996, -0.23494409, -0.909580827, 0.342730224, -0.912310302, 0.328018218, 0.245140821, -0.335397124, -0.255081892, -0.906885982)
4736
RH.Part34.Rotation = Vector3.new(-164.87384, 20.0433006, 104.48291)
4737
RH.Part34.BrickColor = BrickColor.new("Institutional white")
4738
RH.Part34.Position = Vector3.new(4.25411701, 4.19945192, 0.0275609996)
4739
RH.Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4740
RH.Part34.Parent = RH.Part1
4741
4742
RH.BlockMesh16 = Instance.new("BlockMesh")
4743
RH.BlockMesh16.Scale = Vector3.new(0.82064265, 2.18838072, 1.09419012)
4744
RH.BlockMesh16.Parent = RH.Part34
4745
4746
RH.Part35 = Instance.new("Part")
4747
RH.Part35.Anchored = true
4748
RH.Part35.CanCollide = false
4749
RH.Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4750
RH.Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4751
RH.Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
4752
RH.Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4753
RH.Part35.Material = Enum.Material.Metal
4754
RH.Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4755
RH.Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4756
RH.Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4757
RH.Part35.CFrame = CFrame.new(3.80624604, 4.3609252, -0.0980380028, -0.23494409, -0.909580827, 0.342730224, -0.912310302, 0.328018218, 0.245140821, -0.335397124, -0.255081892, -0.906885982)
4758
RH.Part35.Rotation = Vector3.new(-164.87384, 20.0433006, 104.48291)
4759
RH.Part35.BrickColor = BrickColor.new("Institutional white")
4760
RH.Part35.Position = Vector3.new(3.80624604, 4.3609252, -0.0980380028)
4761
RH.Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4762
RH.Part35.Parent = RH.Part1
4763
4764
RH.BlockMesh17 = Instance.new("BlockMesh")
4765
RH.BlockMesh17.Scale = Vector3.new(0.820642471, 2.73547649, 1.09419012)
4766
RH.BlockMesh17.Parent = RH.Part35
4767
4768
RH.Part36 = Instance.new("Part")
4769
RH.Part36.Anchored = true
4770
RH.Part36.CanCollide = false
4771
RH.Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4772
RH.Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4773
RH.Part36.Color = Color3.new(0.937255, 0.721569, 0.219608)
4774
RH.Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4775
RH.Part36.Material = Enum.Material.Neon
4776
RH.Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4777
RH.Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4778
RH.Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4779
RH.Part36.CFrame = CFrame.new(4.40553093, 2.79805803, -0.312036008, 0.817754567, 0.462345779, -0.342802972, -0.552955747, 0.796385109, -0.244970933, 0.159741923, 0.389880955, 0.90690428)
4780
RH.Part36.Rotation = Vector3.new(15.1158628, -20.047739, -29.4831467)
4781
RH.Part36.BrickColor = BrickColor.new("Gold")
4782
RH.Part36.Position = Vector3.new(4.40553093, 2.79805803, -0.312036008)
4783
RH.Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4784
RH.Part36.Parent = RH.Part1
4785
4786
RH.BlockMesh18 = Instance.new("BlockMesh")
4787
RH.BlockMesh18.Scale = Vector3.new(26.2605648, 3.82966661, 0.27354756)
4788
RH.BlockMesh18.Parent = RH.Part36
4789
4790
RH.Part37 = Instance.new("Part")
4791
RH.Part37.Anchored = true
4792
RH.Part37.CanCollide = false
4793
RH.Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4794
RH.Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4795
RH.Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
4796
RH.Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4797
RH.Part37.Material = Enum.Material.Metal
4798
RH.Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4799
RH.Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4800
RH.Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4801
RH.Part37.CFrame = CFrame.new(3.07099295, 4.46234083, -0.348515004, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
4802
RH.Part37.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
4803
RH.Part37.BrickColor = BrickColor.new("Institutional white")
4804
RH.Part37.Position = Vector3.new(3.07099295, 4.46234083, -0.348515004)
4805
RH.Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4806
RH.Part37.Parent = RH.Part1
4807
4808
RH.BlockMesh19 = Instance.new("BlockMesh")
4809
RH.BlockMesh19.Scale = Vector3.new(0.820642471, 10.3948107, 1.09419012)
4810
RH.BlockMesh19.Parent = RH.Part37
4811
4812
RH.Part38 = Instance.new("Part")
4813
RH.Part38.Anchored = true
4814
RH.Part38.CanCollide = false
4815
RH.Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4816
RH.Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4817
RH.Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
4818
RH.Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4819
RH.Part38.Material = Enum.Material.Metal
4820
RH.Part38.Size = Vector3.new(0.218838021, 0.492385745, 0.218838036)
4821
RH.Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4822
RH.Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4823
RH.Part38.CFrame = CFrame.new(3.39926195, 4.15309, -0.308026999, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
4824
RH.Part38.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
4825
RH.Part38.BrickColor = BrickColor.new("Institutional white")
4826
RH.Part38.Position = Vector3.new(3.39926195, 4.15309, -0.308026999)
4827
RH.Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4828
RH.Part38.Parent = RH.Part1
4829
4830
RH.WedgePart33 = Instance.new("WedgePart")
4831
RH.WedgePart33.CFrame = CFrame.new(4.52783775, 4.10076904, 0.104332, -0.342936039, 0.235022232, -0.909483075, -0.245074034, 0.912279367, 0.328154176, 0.906826138, 0.335426599, -0.25525561)
4832
RH.WedgePart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4833
RH.WedgePart33.CanCollide = false
4834
RH.WedgePart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4835
RH.WedgePart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4836
RH.WedgePart33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4837
RH.WedgePart33.Color = Color3.new(0.972549, 0.972549, 0.972549)
4838
RH.WedgePart33.Material = Enum.Material.Metal
4839
RH.WedgePart33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4840
RH.WedgePart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4841
RH.WedgePart33.Anchored = true
4842
RH.WedgePart33.Rotation = Vector3.new(-127.877655, -65.4340134, -145.576233)
4843
RH.WedgePart33.BrickColor = BrickColor.new("Institutional white")
4844
RH.WedgePart33.Position = Vector3.new(4.52783775, 4.10076904, 0.104332)
4845
RH.WedgePart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4846
RH.WedgePart33.Parent = RH.Part1
4847
4848
RH.SpecialMesh28 = Instance.new("SpecialMesh")
4849
RH.SpecialMesh28.Scale = Vector3.new(1.09419036, 0.820642889, 0.82064265)
4850
RH.SpecialMesh28.MeshType = Enum.MeshType.Wedge
4851
RH.SpecialMesh28.Parent = RH.WedgePart33
4852
4853
RH.WedgePart34 = Instance.new("WedgePart")
4854
RH.WedgePart34.CFrame = CFrame.new(6.93542004, 1.36064696, 0.255618989, 0.342680961, 0.81781733, -0.462325305, 0.24505797, -0.552900016, -0.79639709, -0.90692687, 0.159613624, -0.389880985)
4855
RH.WedgePart34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4856
RH.WedgePart34.CanCollide = false
4857
RH.WedgePart34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4858
RH.WedgePart34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4859
RH.WedgePart34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4860
RH.WedgePart34.Color = Color3.new(0.937255, 0.721569, 0.219608)
4861
RH.WedgePart34.Material = Enum.Material.Neon
4862
RH.WedgePart34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4863
RH.WedgePart34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4864
RH.WedgePart34.Anchored = true
4865
RH.WedgePart34.Rotation = Vector3.new(116.084343, -27.5372562, -67.2653885)
4866
RH.WedgePart34.BrickColor = BrickColor.new("Gold")
4867
RH.WedgePart34.Position = Vector3.new(6.93542004, 1.36064696, 0.255618989)
4868
RH.WedgePart34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4869
RH.WedgePart34.Parent = RH.Part1
4870
4871
RH.SpecialMesh29 = Instance.new("SpecialMesh")
4872
RH.SpecialMesh29.Scale = Vector3.new(0.27354756, 3.28257132, 1.36773765)
4873
RH.SpecialMesh29.MeshType = Enum.MeshType.Wedge
4874
RH.SpecialMesh29.Parent = RH.WedgePart34
4875
4876
RH.Part39 = Instance.new("Part")
4877
RH.Part39.Anchored = true
4878
RH.Part39.CanCollide = false
4879
RH.Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4880
RH.Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4881
RH.Part39.Color = Color3.new(0.356863, 0.364706, 0.411765)
4882
RH.Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4883
RH.Part39.Material = Enum.Material.Metal
4884
RH.Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4885
RH.Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4886
RH.Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4887
RH.Part39.CFrame = CFrame.new(2.82696795, 4.35943222, -0.468551993, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
4888
RH.Part39.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
4889
RH.Part39.BrickColor = BrickColor.new("Smoky grey")
4890
RH.Part39.Position = Vector3.new(2.82696795, 4.35943222, -0.468551993)
4891
RH.Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4892
RH.Part39.Parent = RH.Part1
4893
4894
RH.BlockMesh20 = Instance.new("BlockMesh")
4895
RH.BlockMesh20.Scale = Vector3.new(1.09419012, 3.82966733, 0.54709512)
4896
RH.BlockMesh20.Parent = RH.Part39
4897
4898
RH.WedgePart35 = Instance.new("WedgePart")
4899
RH.WedgePart35.CFrame = CFrame.new(3.79736209, 4.00955486, -0.196347997, -0.342968911, 0.909444451, 0.235123813, -0.244973943, -0.328240097, 0.912275314, 0.906840742, 0.255282879, 0.335366309)
4900
RH.WedgePart35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4901
RH.WedgePart35.CanCollide = false
4902
RH.WedgePart35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4903
RH.WedgePart35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4904
RH.WedgePart35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4905
RH.WedgePart35.Color = Color3.new(0.972549, 0.972549, 0.972549)
4906
RH.WedgePart35.Material = Enum.Material.Metal
4907
RH.WedgePart35.Size = Vector3.new(0.218838066, 0.382966667, 0.218838036)
4908
RH.WedgePart35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4909
RH.WedgePart35.Anchored = true
4910
RH.WedgePart35.Rotation = Vector3.new(-69.8158035, 13.5989218, -110.662422)
4911
RH.WedgePart35.BrickColor = BrickColor.new("Institutional white")
4912
RH.WedgePart35.Position = Vector3.new(3.79736209, 4.00955486, -0.196347997)
4913
RH.WedgePart35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4914
RH.WedgePart35.Parent = RH.Part1
4915
4916
RH.Part40 = Instance.new("Part")
4917
RH.Part40.Anchored = true
4918
RH.Part40.CanCollide = false
4919
RH.Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4920
RH.Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4921
RH.Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
4922
RH.Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4923
RH.Part40.Material = Enum.Material.Metal
4924
RH.Part40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4925
RH.Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4926
RH.Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4927
RH.Part40.CFrame = CFrame.new(3.41976905, 4.22751999, -0.280167013, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
4928
RH.Part40.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
4929
RH.Part40.BrickColor = BrickColor.new("Smoky grey")
4930
RH.Part40.Position = Vector3.new(3.41976905, 4.22751999, -0.280167013)
4931
RH.Part40.Shape = Enum.PartType.Cylinder
4932
RH.Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4933
RH.Part40.Parent = RH.Part1
4934
4935
RH.SpecialMesh30 = Instance.new("SpecialMesh")
4936
RH.SpecialMesh30.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
4937
RH.SpecialMesh30.MeshType = Enum.MeshType.Cylinder
4938
RH.SpecialMesh30.Parent = RH.Part40
4939
4940
RH.Part41 = Instance.new("Part")
4941
RH.Part41.Anchored = true
4942
RH.Part41.CanCollide = false
4943
RH.Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4944
RH.Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4945
RH.Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
4946
RH.Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4947
RH.Part41.Material = Enum.Material.Metal
4948
RH.Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4949
RH.Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4950
RH.Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4951
RH.Part41.CFrame = CFrame.new(2.37826705, 4.41210079, -0.623889983, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
4952
RH.Part41.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
4953
RH.Part41.BrickColor = BrickColor.new("Smoky grey")
4954
RH.Part41.Position = Vector3.new(2.37826705, 4.41210079, -0.623889983)
4955
RH.Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4956
RH.Part41.Parent = RH.Part1
4957
4958
RH.BlockMesh21 = Instance.new("BlockMesh")
4959
RH.BlockMesh21.Scale = Vector3.new(2.18838024, 3.55611944, 0.54709512)
4960
RH.BlockMesh21.Parent = RH.Part41
4961
4962
RH.WedgePart36 = Instance.new("WedgePart")
4963
RH.WedgePart36.CFrame = CFrame.new(6.75837612, 1.05566096, 0.106284998, -0.342981011, 0.817527056, 0.462616056, -0.244893, -0.553279817, 0.796183944, 0.906858027, 0.159784541, 0.389971077)
4964
RH.WedgePart36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4965
RH.WedgePart36.CanCollide = false
4966
RH.WedgePart36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4967
RH.WedgePart36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4968
RH.WedgePart36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4969
RH.WedgePart36.Color = Color3.new(0.937255, 0.721569, 0.219608)
4970
RH.WedgePart36.Material = Enum.Material.Neon
4971
RH.WedgePart36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4972
RH.WedgePart36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4973
RH.WedgePart36.Anchored = true
4974
RH.WedgePart36.Rotation = Vector3.new(-63.904377, 27.5560474, -112.759743)
4975
RH.WedgePart36.BrickColor = BrickColor.new("Gold")
4976
RH.WedgePart36.Position = Vector3.new(6.75837612, 1.05566096, 0.106284998)
4977
RH.WedgePart36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4978
RH.WedgePart36.Parent = RH.Part1
4979
4980
RH.SpecialMesh31 = Instance.new("SpecialMesh")
4981
RH.SpecialMesh31.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
4982
RH.SpecialMesh31.MeshType = Enum.MeshType.Wedge
4983
RH.SpecialMesh31.Parent = RH.WedgePart36
4984
4985
RH.WedgePart37 = Instance.new("WedgePart")
4986
RH.WedgePart37.CFrame = CFrame.new(2.48749399, 4.83637381, -0.467954993, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
4987
RH.WedgePart37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4988
RH.WedgePart37.CanCollide = false
4989
RH.WedgePart37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4990
RH.WedgePart37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4991
RH.WedgePart37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4992
RH.WedgePart37.Color = Color3.new(0.972549, 0.972549, 0.972549)
4993
RH.WedgePart37.Material = Enum.Material.Metal
4994
RH.WedgePart37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4995
RH.WedgePart37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4996
RH.WedgePart37.Anchored = true
4997
RH.WedgePart37.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
4998
RH.WedgePart37.BrickColor = BrickColor.new("Institutional white")
4999
RH.WedgePart37.Position = Vector3.new(2.48749399, 4.83637381, -0.467954993)
5000
RH.WedgePart37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5001
RH.WedgePart37.Parent = RH.Part1
5002
5003
RH.SpecialMesh32 = Instance.new("SpecialMesh")
5004
RH.SpecialMesh32.Scale = Vector3.new(1.09419036, 0.820642889, 1.91483271)
5005
RH.SpecialMesh32.MeshType = Enum.MeshType.Wedge
5006
RH.SpecialMesh32.Parent = RH.WedgePart37
5007
5008
RH.WedgePart38 = Instance.new("WedgePart")
5009
RH.WedgePart38.CFrame = CFrame.new(4.19069815, 4.05867815, -0.0344350003, -0.342968911, 0.909444451, 0.235123813, -0.244973943, -0.328240097, 0.912275314, 0.906840742, 0.255282879, 0.335366309)
5010
RH.WedgePart38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5011
RH.WedgePart38.CanCollide = false
5012
RH.WedgePart38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5013
RH.WedgePart38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5014
RH.WedgePart38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5015
RH.WedgePart38.Color = Color3.new(0.972549, 0.972549, 0.972549)
5016
RH.WedgePart38.Material = Enum.Material.Metal
5017
RH.WedgePart38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5018
RH.WedgePart38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5019
RH.WedgePart38.Anchored = true
5020
RH.WedgePart38.Rotation = Vector3.new(-69.8158035, 13.5989218, -110.662422)
5021
RH.WedgePart38.BrickColor = BrickColor.new("Institutional white")
5022
RH.WedgePart38.Position = Vector3.new(4.19069815, 4.05867815, -0.0344350003)
5023
RH.WedgePart38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5024
RH.WedgePart38.Parent = RH.Part1
5025
5026
RH.SpecialMesh33 = Instance.new("SpecialMesh")
5027
RH.SpecialMesh33.Scale = Vector3.new(1.09419036, 1.91483331, 0.82064265)
5028
RH.SpecialMesh33.MeshType = Enum.MeshType.Wedge
5029
RH.SpecialMesh33.Parent = RH.WedgePart38
5030
5031
RH.WedgePart39 = Instance.new("WedgePart")
5032
RH.WedgePart39.CFrame = CFrame.new(3.53254509, 4.45959806, -0.174806997, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
5033
RH.WedgePart39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5034
RH.WedgePart39.CanCollide = false
5035
RH.WedgePart39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5036
RH.WedgePart39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5037
RH.WedgePart39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5038
RH.WedgePart39.Color = Color3.new(0.972549, 0.972549, 0.972549)
5039
RH.WedgePart39.Material = Enum.Material.Metal
5040
RH.WedgePart39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5041
RH.WedgePart39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5042
RH.WedgePart39.Anchored = true
5043
RH.WedgePart39.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
5044
RH.WedgePart39.BrickColor = BrickColor.new("Institutional white")
5045
RH.WedgePart39.Position = Vector3.new(3.53254509, 4.45959806, -0.174806997)
5046
RH.WedgePart39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5047
RH.WedgePart39.Parent = RH.Part1
5048
5049
RH.SpecialMesh34 = Instance.new("SpecialMesh")
5050
RH.SpecialMesh34.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
5051
RH.SpecialMesh34.MeshType = Enum.MeshType.Wedge
5052
RH.SpecialMesh34.Parent = RH.WedgePart39
5053
5054
RH.Part42 = Instance.new("Part")
5055
RH.Part42.Anchored = true
5056
RH.Part42.CanCollide = false
5057
RH.Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5058
RH.Part42.Name = "Handle"
5059
RH.Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5060
RH.Part42.Transparency = 1
5061
RH.Part42.Color = Color3.new(0.905882, 0.905882, 0.92549)
5062
RH.Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5063
RH.Part42.Material = Enum.Material.Metal
5064
RH.Part42.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
5065
RH.Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5066
RH.Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5067
RH.Part42.CFrame = CFrame.new(2.01423407, 4.83532476, -0.647638023, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
5068
RH.Part42.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
5069
RH.Part42.BrickColor = BrickColor.new("Pearl")
5070
RH.Part42.Position = Vector3.new(2.01423407, 4.83532476, -0.647638023)
5071
RH.Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5072
RH.Part42.Parent = RH.Part1
5073
5074
RH.WedgePart40 = Instance.new("WedgePart")
5075
RH.WedgePart40.CFrame = CFrame.new(3.084656, 4.62106609, -0.300446987, -0.342936039, 0.235022232, -0.909483075, -0.245074034, 0.912279367, 0.328154176, 0.906826138, 0.335426599, -0.25525561)
5076
RH.WedgePart40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5077
RH.WedgePart40.CanCollide = false
5078
RH.WedgePart40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5079
RH.WedgePart40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5080
RH.WedgePart40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5081
RH.WedgePart40.Color = Color3.new(0.972549, 0.972549, 0.972549)
5082
RH.WedgePart40.Material = Enum.Material.Metal
5083
RH.WedgePart40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5084
RH.WedgePart40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5085
RH.WedgePart40.Anchored = true
5086
RH.WedgePart40.Rotation = Vector3.new(-127.877655, -65.4340134, -145.576233)
5087
RH.WedgePart40.BrickColor = BrickColor.new("Institutional white")
5088
RH.WedgePart40.Position = Vector3.new(3.084656, 4.62106609, -0.300446987)
5089
RH.WedgePart40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5090
RH.WedgePart40.Parent = RH.Part1
5091
5092
RH.SpecialMesh35 = Instance.new("SpecialMesh")
5093
RH.SpecialMesh35.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
5094
RH.SpecialMesh35.MeshType = Enum.MeshType.Wedge
5095
RH.SpecialMesh35.Parent = RH.WedgePart40
5096
5097
RH.WedgePart41 = Instance.new("WedgePart")
5098
RH.WedgePart41.CFrame = CFrame.new(2.89996696, 4.11490202, -0.507037997, 0.342470974, -0.234877825, -0.909695625, 0.245184973, -0.912352383, 0.327868044, -0.906971872, -0.335328937, -0.254865706)
5099
RH.WedgePart41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5100
RH.WedgePart41.CanCollide = false
5101
RH.WedgePart41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5102
RH.WedgePart41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5103
RH.WedgePart41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5104
RH.WedgePart41.Color = Color3.new(0.356863, 0.364706, 0.411765)
5105
RH.WedgePart41.Material = Enum.Material.Metal
5106
RH.WedgePart41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5107
RH.WedgePart41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5108
RH.WedgePart41.Anchored = true
5109
RH.WedgePart41.Rotation = Vector3.new(-127.859436, -65.4633179, 34.4436073)
5110
RH.WedgePart41.BrickColor = BrickColor.new("Smoky grey")
5111
RH.WedgePart41.Position = Vector3.new(2.89996696, 4.11490202, -0.507037997)
5112
RH.WedgePart41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5113
RH.WedgePart41.Parent = RH.Part1
5114
5115
RH.SpecialMesh36 = Instance.new("SpecialMesh")
5116
RH.SpecialMesh36.Scale = Vector3.new(0.54709512, 1.09419036, 2.46192789)
5117
RH.SpecialMesh36.MeshType = Enum.MeshType.Wedge
5118
RH.SpecialMesh36.Parent = RH.WedgePart41
5119
5120
RH.WedgePart42 = Instance.new("WedgePart")
5121
RH.WedgePart42.CFrame = CFrame.new(3.02601695, 4.28765678, -0.412728995, 0.342980981, -0.909502149, 0.234882548, 0.24483797, 0.327964216, 0.912411034, -0.906872869, -0.255431473, 0.335166186)
5122
RH.WedgePart42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5123
RH.WedgePart42.CanCollide = false
5124
RH.WedgePart42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5125
RH.WedgePart42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5126
RH.WedgePart42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5127
RH.WedgePart42.Color = Color3.new(0.972549, 0.972549, 0.972549)
5128
RH.WedgePart42.Material = Enum.Material.Metal
5129
RH.WedgePart42.Size = Vector3.new(0.218838066, 0.328257143, 0.218838036)
5130
RH.WedgePart42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5131
RH.WedgePart42.Anchored = true
5132
RH.WedgePart42.Rotation = Vector3.new(-69.8296356, 13.5846996, 69.3381119)
5133
RH.WedgePart42.BrickColor = BrickColor.new("Institutional white")
5134
RH.WedgePart42.Position = Vector3.new(3.02601695, 4.28765678, -0.412728995)
5135
RH.WedgePart42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5136
RH.WedgePart42.Parent = RH.Part1
5137
5138
RH.WedgePart43 = Instance.new("WedgePart")
5139
RH.WedgePart43.CFrame = CFrame.new(3.56794405, 4.75875807, -0.0805929974, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
5140
RH.WedgePart43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5141
RH.WedgePart43.CanCollide = false
5142
RH.WedgePart43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5143
RH.WedgePart43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5144
RH.WedgePart43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5145
RH.WedgePart43.Color = Color3.new(0.356863, 0.364706, 0.411765)
5146
RH.WedgePart43.Material = Enum.Material.Metal
5147
RH.WedgePart43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5148
RH.WedgePart43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5149
RH.WedgePart43.Anchored = true
5150
RH.WedgePart43.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
5151
RH.WedgePart43.BrickColor = BrickColor.new("Smoky grey")
5152
RH.WedgePart43.Position = Vector3.new(3.56794405, 4.75875807, -0.0805929974)
5153
RH.WedgePart43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5154
RH.WedgePart43.Parent = RH.Part1
5155
5156
RH.SpecialMesh37 = Instance.new("SpecialMesh")
5157
RH.SpecialMesh37.Scale = Vector3.new(0.54709512, 0.54709518, 0.820642531)
5158
RH.SpecialMesh37.MeshType = Enum.MeshType.Wedge
5159
RH.SpecialMesh37.Parent = RH.WedgePart43
5160
5161
RH.WedgePart44 = Instance.new("WedgePart")
5162
RH.WedgePart44.CFrame = CFrame.new(8.50594234, 2.75636101, 1.24138296, -0.342968911, 0.909444451, 0.235123813, -0.244973943, -0.328240097, 0.912275314, 0.906840742, 0.255282879, 0.335366309)
5163
RH.WedgePart44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5164
RH.WedgePart44.CanCollide = false
5165
RH.WedgePart44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5166
RH.WedgePart44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5167
RH.WedgePart44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5168
RH.WedgePart44.Color = Color3.new(0.937255, 0.721569, 0.219608)
5169
RH.WedgePart44.Material = Enum.Material.Neon
5170
RH.WedgePart44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5171
RH.WedgePart44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5172
RH.WedgePart44.Anchored = true
5173
RH.WedgePart44.Rotation = Vector3.new(-69.8158035, 13.5989218, -110.662422)
5174
RH.WedgePart44.BrickColor = BrickColor.new("Gold")
5175
RH.WedgePart44.Position = Vector3.new(8.50594234, 2.75636101, 1.24138296)
5176
RH.WedgePart44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5177
RH.WedgePart44.Parent = RH.Part1
5178
5179
RH.SpecialMesh38 = Instance.new("SpecialMesh")
5180
RH.SpecialMesh38.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
5181
RH.SpecialMesh38.MeshType = Enum.MeshType.Wedge
5182
RH.SpecialMesh38.Parent = RH.WedgePart44
5183
5184
RH.WedgePart45 = Instance.new("WedgePart")
5185
RH.WedgePart45.CFrame = CFrame.new(4.77220201, 5.05151796, 0.453606009, -0.342803985, -0.00848599244, -0.939368606, -0.245067, 0.966141343, 0.0807044879, 0.906877995, 0.257874072, -0.333276719)
5186
RH.WedgePart45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5187
RH.WedgePart45.CanCollide = false
5188
RH.WedgePart45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5189
RH.WedgePart45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5190
RH.WedgePart45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5191
RH.WedgePart45.Color = Color3.new(0.972549, 0.972549, 0.972549)
5192
RH.WedgePart45.Material = Enum.Material.Metal
5193
RH.WedgePart45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5194
RH.WedgePart45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5195
RH.WedgePart45.Anchored = true
5196
RH.WedgePart45.Rotation = Vector3.new(-166.387604, -69.9457855, 178.581955)
5197
RH.WedgePart45.BrickColor = BrickColor.new("Institutional white")
5198
RH.WedgePart45.Position = Vector3.new(4.77220201, 5.05151796, 0.453606009)
5199
RH.WedgePart45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5200
RH.WedgePart45.Parent = RH.Part1
5201
5202
RH.SpecialMesh39 = Instance.new("SpecialMesh")
5203
RH.SpecialMesh39.Scale = Vector3.new(1.09419036, 0.27354759, 2.18838024)
5204
RH.SpecialMesh39.MeshType = Enum.MeshType.Wedge
5205
RH.SpecialMesh39.Parent = RH.WedgePart45
5206
5207
RH.WedgePart46 = Instance.new("WedgePart")
5208
RH.WedgePart46.CFrame = CFrame.new(5.02963209, 4.97660685, 0.53064698, -0.342803985, -0.00848599244, -0.939368606, -0.245067, 0.966141343, 0.0807044879, 0.906877995, 0.257874072, -0.333276719)
5209
RH.WedgePart46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5210
RH.WedgePart46.CanCollide = false
5211
RH.WedgePart46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5212
RH.WedgePart46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5213
RH.WedgePart46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5214
RH.WedgePart46.Color = Color3.new(0.972549, 0.972549, 0.972549)
5215
RH.WedgePart46.Material = Enum.Material.Metal
5216
RH.WedgePart46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5217
RH.WedgePart46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5218
RH.WedgePart46.Anchored = true
5219
RH.WedgePart46.Rotation = Vector3.new(-166.387604, -69.9457855, 178.581955)
5220
RH.WedgePart46.BrickColor = BrickColor.new("Institutional white")
5221
RH.WedgePart46.Position = Vector3.new(5.02963209, 4.97660685, 0.53064698)
5222
RH.WedgePart46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5223
RH.WedgePart46.Parent = RH.Part1
5224
5225
RH.SpecialMesh40 = Instance.new("SpecialMesh")
5226
RH.SpecialMesh40.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
5227
RH.SpecialMesh40.MeshType = Enum.MeshType.Wedge
5228
RH.SpecialMesh40.Parent = RH.WedgePart46
5229
5230
RH.WedgePart47 = Instance.new("WedgePart")
5231
RH.WedgePart47.CFrame = CFrame.new(4.0526762, 5.11328983, 0.198386997, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
5232
RH.WedgePart47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5233
RH.WedgePart47.CanCollide = false
5234
RH.WedgePart47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5235
RH.WedgePart47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5236
RH.WedgePart47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5237
RH.WedgePart47.Color = Color3.new(0.972549, 0.972549, 0.972549)
5238
RH.WedgePart47.Material = Enum.Material.Metal
5239
RH.WedgePart47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5240
RH.WedgePart47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5241
RH.WedgePart47.Anchored = true
5242
RH.WedgePart47.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
5243
RH.WedgePart47.BrickColor = BrickColor.new("Institutional white")
5244
RH.WedgePart47.Position = Vector3.new(4.0526762, 5.11328983, 0.198386997)
5245
RH.WedgePart47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5246
RH.WedgePart47.Parent = RH.Part1
5247
5248
RH.SpecialMesh41 = Instance.new("SpecialMesh")
5249
RH.SpecialMesh41.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
5250
RH.SpecialMesh41.MeshType = Enum.MeshType.Wedge
5251
RH.SpecialMesh41.Parent = RH.WedgePart47
5252
5253
RH.WedgePart48 = Instance.new("WedgePart")
5254
RH.WedgePart48.CFrame = CFrame.new(4.82546186, 4.83567619, 0.415408999, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
5255
RH.WedgePart48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5256
RH.WedgePart48.CanCollide = false
5257
RH.WedgePart48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5258
RH.WedgePart48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5259
RH.WedgePart48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5260
RH.WedgePart48.Color = Color3.new(0.972549, 0.972549, 0.972549)
5261
RH.WedgePart48.Material = Enum.Material.Metal
5262
RH.WedgePart48.Size = Vector3.new(0.218838066, 0.27354762, 0.54709512)
5263
RH.WedgePart48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5264
RH.WedgePart48.Anchored = true
5265
RH.WedgePart48.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
5266
RH.WedgePart48.BrickColor = BrickColor.new("Institutional white")
5267
RH.WedgePart48.Position = Vector3.new(4.82546186, 4.83567619, 0.415408999)
5268
RH.WedgePart48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5269
RH.WedgePart48.Parent = RH.Part1
5270
5271
RH.WedgePart49 = Instance.new("WedgePart")
5272
RH.WedgePart49.CFrame = CFrame.new(8.5894537, 3.08081794, 1.36061895, 0.34276101, 0.909597337, -0.234835118, 0.245004997, -0.327882051, -0.912395775, -0.906911016, 0.255197883, -0.335241109)
5273
RH.WedgePart49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5274
RH.WedgePart49.CanCollide = false
5275
RH.WedgePart49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5276
RH.WedgePart49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5277
RH.WedgePart49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5278
RH.WedgePart49.Color = Color3.new(0.937255, 0.721569, 0.219608)
5279
RH.WedgePart49.Material = Enum.Material.Neon
5280
RH.WedgePart49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5281
RH.WedgePart49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5282
RH.WedgePart49.Anchored = true
5283
RH.WedgePart49.Rotation = Vector3.new(110.17482, -13.5819035, -69.3522263)
5284
RH.WedgePart49.BrickColor = BrickColor.new("Gold")
5285
RH.WedgePart49.Position = Vector3.new(8.5894537, 3.08081794, 1.36061895)
5286
RH.WedgePart49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5287
RH.WedgePart49.Parent = RH.Part1
5288
5289
RH.SpecialMesh42 = Instance.new("SpecialMesh")
5290
RH.SpecialMesh42.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
5291
RH.SpecialMesh42.MeshType = Enum.MeshType.Wedge
5292
RH.SpecialMesh42.Parent = RH.WedgePart49
5293
5294
RH.WedgePart50 = Instance.new("WedgePart")
5295
RH.WedgePart50.CFrame = CFrame.new(3.5644331, 5.15519285, 0.0252039991, -0.342803985, -0.00848599244, -0.939368606, -0.245067, 0.966141343, 0.0807044879, 0.906877995, 0.257874072, -0.333276719)
5296
RH.WedgePart50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5297
RH.WedgePart50.CanCollide = false
5298
RH.WedgePart50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5299
RH.WedgePart50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5300
RH.WedgePart50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5301
RH.WedgePart50.Color = Color3.new(0.972549, 0.972549, 0.972549)
5302
RH.WedgePart50.Material = Enum.Material.Metal
5303
RH.WedgePart50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5304
RH.WedgePart50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5305
RH.WedgePart50.Anchored = true
5306
RH.WedgePart50.Rotation = Vector3.new(-166.387604, -69.9457855, 178.581955)
5307
RH.WedgePart50.BrickColor = BrickColor.new("Institutional white")
5308
RH.WedgePart50.Position = Vector3.new(3.5644331, 5.15519285, 0.0252039991)
5309
RH.WedgePart50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5310
RH.WedgePart50.Parent = RH.Part1
5311
5312
RH.SpecialMesh43 = Instance.new("SpecialMesh")
5313
RH.SpecialMesh43.Scale = Vector3.new(1.09419036, 0.27354759, 0.82064265)
5314
RH.SpecialMesh43.MeshType = Enum.MeshType.Wedge
5315
RH.SpecialMesh43.Parent = RH.WedgePart50
5316
5317
RH.WedgePart51 = Instance.new("WedgePart")
5318
RH.WedgePart51.CFrame = CFrame.new(2.30736399, 5.02542686, -0.484939992, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
5319
RH.WedgePart51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5320
RH.WedgePart51.CanCollide = false
5321
RH.WedgePart51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5322
RH.WedgePart51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5323
RH.WedgePart51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5324
RH.WedgePart51.Color = Color3.new(0.972549, 0.972549, 0.972549)
5325
RH.WedgePart51.Material = Enum.Material.Metal
5326
RH.WedgePart51.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
5327
RH.WedgePart51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5328
RH.WedgePart51.Anchored = true
5329
RH.WedgePart51.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
5330
RH.WedgePart51.BrickColor = BrickColor.new("Institutional white")
5331
RH.WedgePart51.Position = Vector3.new(2.30736399, 5.02542686, -0.484939992)
5332
RH.WedgePart51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5333
RH.WedgePart51.Parent = RH.Part1
5334
5335
RH.WedgePart52 = Instance.new("WedgePart")
5336
RH.WedgePart52.CFrame = CFrame.new(3.02689695, 4.96365595, -0.229696006, -0.34273988, 0.00857310928, 0.939391315, -0.245020911, -0.966163456, -0.0805792063, 0.906914711, -0.257788181, 0.33324331)
5337
RH.WedgePart52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5338
RH.WedgePart52.CanCollide = false
5339
RH.WedgePart52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5340
RH.WedgePart52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5341
RH.WedgePart52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5342
RH.WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
5343
RH.WedgePart52.Material = Enum.Material.Metal
5344
RH.WedgePart52.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
5345
RH.WedgePart52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5346
RH.WedgePart52.Anchored = true
5347
RH.WedgePart52.Rotation = Vector3.new(13.5933676, 69.949585, -178.567123)
5348
RH.WedgePart52.BrickColor = BrickColor.new("Institutional white")
5349
RH.WedgePart52.Position = Vector3.new(3.02689695, 4.96365595, -0.229696006)
5350
RH.WedgePart52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5351
RH.WedgePart52.Parent = RH.Part1
5352
5353
RH.Part43 = Instance.new("Part")
5354
RH.Part43.Anchored = true
5355
RH.Part43.CanCollide = false
5356
RH.Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5357
RH.Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5358
RH.Part43.Color = Color3.new(0.356863, 0.364706, 0.411765)
5359
RH.Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5360
RH.Part43.Material = Enum.Material.Metal
5361
RH.Part43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5362
RH.Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5363
RH.Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5364
RH.Part43.CFrame = CFrame.new(3.93110108, 4.95683718, 0.110168003, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
5365
RH.Part43.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
5366
RH.Part43.BrickColor = BrickColor.new("Smoky grey")
5367
RH.Part43.Position = Vector3.new(3.93110108, 4.95683718, 0.110168003)
5368
RH.Part43.Shape = Enum.PartType.Cylinder
5369
RH.Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5370
RH.Part43.Parent = RH.Part1
5371
5372
RH.SpecialMesh44 = Instance.new("SpecialMesh")
5373
RH.SpecialMesh44.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
5374
RH.SpecialMesh44.MeshType = Enum.MeshType.Cylinder
5375
RH.SpecialMesh44.Parent = RH.Part43
5376
5377
RH.Part44 = Instance.new("Part")
5378
RH.Part44.Anchored = true
5379
RH.Part44.CanCollide = false
5380
RH.Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5381
RH.Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5382
RH.Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
5383
RH.Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5384
RH.Part44.Material = Enum.Material.Metal
5385
RH.Part44.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
5386
RH.Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5387
RH.Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5388
RH.Part44.CFrame = CFrame.new(3.79733992, 4.95034313, 0.0578540005, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
5389
RH.Part44.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
5390
RH.Part44.BrickColor = BrickColor.new("Institutional white")
5391
RH.Part44.Position = Vector3.new(3.79733992, 4.95034313, 0.0578540005)
5392
RH.Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5393
RH.Part44.Parent = RH.Part1
5394
5395
RH.Part45 = Instance.new("Part")
5396
RH.Part45.Anchored = true
5397
RH.Part45.CanCollide = false
5398
RH.Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5399
RH.Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5400
RH.Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
5401
RH.Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5402
RH.Part45.Material = Enum.Material.Metal
5403
RH.Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5404
RH.Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5405
RH.Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5406
RH.Part45.CFrame = CFrame.new(2.12678409, 5.120152, -0.527580023, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
5407
RH.Part45.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
5408
RH.Part45.BrickColor = BrickColor.new("Institutional white")
5409
RH.Part45.Position = Vector3.new(2.12678409, 5.120152, -0.527580023)
5410
RH.Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5411
RH.Part45.Parent = RH.Part1
5412
5413
RH.BlockMesh22 = Instance.new("BlockMesh")
5414
RH.BlockMesh22.Scale = Vector3.new(1.91483259, 0.820643067, 1.09419012)
5415
RH.BlockMesh22.Parent = RH.Part45
5416
5417
RH.Part46 = Instance.new("Part")
5418
RH.Part46.Anchored = true
5419
RH.Part46.CanCollide = false
5420
RH.Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5421
RH.Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5422
RH.Part46.Color = Color3.new(0.972549, 0.972549, 0.972549)
5423
RH.Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5424
RH.Part46.Material = Enum.Material.Metal
5425
RH.Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5426
RH.Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5427
RH.Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5428
RH.Part46.CFrame = CFrame.new(2.66549301, 5.17954588, -0.307942986, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
5429
RH.Part46.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
5430
RH.Part46.BrickColor = BrickColor.new("Institutional white")
5431
RH.Part46.Position = Vector3.new(2.66549301, 5.17954588, -0.307942986)
5432
RH.Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5433
RH.Part46.Parent = RH.Part1
5434
5435
RH.BlockMesh23 = Instance.new("BlockMesh")
5436
RH.BlockMesh23.Scale = Vector3.new(0.820642471, 4.92385674, 1.09419012)
5437
RH.BlockMesh23.Parent = RH.Part46
5438
5439
RH.Part47 = Instance.new("Part")
5440
RH.Part47.Anchored = true
5441
RH.Part47.CanCollide = false
5442
RH.Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5443
RH.Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5444
RH.Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
5445
RH.Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5446
RH.Part47.Material = Enum.Material.Metal
5447
RH.Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5448
RH.Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5449
RH.Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5450
RH.Part47.CFrame = CFrame.new(4.77266312, 4.9986639, 0.439502984, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
5451
RH.Part47.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
5452
RH.Part47.BrickColor = BrickColor.new("Institutional white")
5453
RH.Part47.Position = Vector3.new(4.77266312, 4.9986639, 0.439502984)
5454
RH.Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5455
RH.Part47.Parent = RH.Part1
5456
5457
RH.BlockMesh24 = Instance.new("BlockMesh")
5458
RH.BlockMesh24.Scale = Vector3.new(0.27354756, 2.18838024, 1.09419012)
5459
RH.BlockMesh24.Parent = RH.Part47
5460
5461
RH.Part48 = Instance.new("Part")
5462
RH.Part48.Anchored = true
5463
RH.Part48.CanCollide = false
5464
RH.Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5465
RH.Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5466
RH.Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
5467
RH.Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5468
RH.Part48.Material = Enum.Material.Metal
5469
RH.Part48.Size = Vector3.new(0.382966518, 0.382966638, 0.218838036)
5470
RH.Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5471
RH.Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5472
RH.Part48.CFrame = CFrame.new(3.30887103, 5.0186801, -0.108257003, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
5473
RH.Part48.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
5474
RH.Part48.BrickColor = BrickColor.new("Institutional white")
5475
RH.Part48.Position = Vector3.new(3.30887103, 5.0186801, -0.108257003)
5476
RH.Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5477
RH.Part48.Parent = RH.Part1
5478
5479
RH.Part49 = Instance.new("Part")
5480
RH.Part49.Anchored = true
5481
RH.Part49.CanCollide = false
5482
RH.Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5483
RH.Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5484
RH.Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
5485
RH.Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5486
RH.Part49.Material = Enum.Material.Metal
5487
RH.Part49.Size = Vector3.new(0.382966518, 0.492385536, 0.218838036)
5488
RH.Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5489
RH.Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5490
RH.Part49.CFrame = CFrame.new(4.33675003, 4.93045092, 0.256339997, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
5491
RH.Part49.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
5492
RH.Part49.BrickColor = BrickColor.new("Institutional white")
5493
RH.Part49.Position = Vector3.new(4.33675003, 4.93045092, 0.256339997)
5494
RH.Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5495
RH.Part49.Parent = RH.Part1
5496
5497
RH.Part50 = Instance.new("Part")
5498
RH.Part50.Anchored = true
5499
RH.Part50.CanCollide = false
5500
RH.Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5501
RH.Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5502
RH.Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
5503
RH.Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5504
RH.Part50.Material = Enum.Material.Metal
5505
RH.Part50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5506
RH.Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5507
RH.Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5508
RH.Part50.CFrame = CFrame.new(2.79561496, 4.98350906, -0.311744988, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
5509
RH.Part50.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
5510
RH.Part50.BrickColor = BrickColor.new("Smoky grey")
5511
RH.Part50.Position = Vector3.new(2.79561496, 4.98350906, -0.311744988)
5512
RH.Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5513
RH.Part50.Parent = RH.Part1
5514
5515
RH.BlockMesh25 = Instance.new("BlockMesh")
5516
RH.BlockMesh25.Scale = Vector3.new(2.18838024, 7.38578606, 0.54709512)
5517
RH.BlockMesh25.Parent = RH.Part50
5518
5519
RH.Part51 = Instance.new("Part")
5520
RH.Part51.Anchored = true
5521
RH.Part51.CanCollide = false
5522
RH.Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5523
RH.Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5524
RH.Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
5525
RH.Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5526
RH.Part51.Material = Enum.Material.Metal
5527
RH.Part51.Size = Vector3.new(0.437676042, 0.218838066, 0.328257084)
5528
RH.Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5529
RH.Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5530
RH.Part51.CFrame = CFrame.new(0.769034982, 3.7669189, -1.40640998, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
5531
RH.Part51.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
5532
RH.Part51.BrickColor = BrickColor.new("Institutional white")
5533
RH.Part51.Position = Vector3.new(0.769034982, 3.7669189, -1.40640998)
5534
RH.Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5535
RH.Part51.Parent = RH.Part1
5536
5537
RH.WedgePart53 = Instance.new("WedgePart")
5538
RH.WedgePart53.CFrame = CFrame.new(0.839734018, 3.98494005, -1.32077801, -0.342781007, 0.658268273, -0.67021209, -0.245003, 0.626101255, 0.740250587, 0.906903982, 0.417947799, -0.0533379242)
5539
RH.WedgePart53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5540
RH.WedgePart53.CanCollide = false
5541
RH.WedgePart53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5542
RH.WedgePart53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5543
RH.WedgePart53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5544
RH.WedgePart53.Color = Color3.new(0.972549, 0.972549, 0.972549)
5545
RH.WedgePart53.Material = Enum.Material.Metal
5546
RH.WedgePart53.Size = Vector3.new(0.328257084, 0.218838125, 0.218838021)
5547
RH.WedgePart53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5548
RH.WedgePart53.Anchored = true
5549
RH.WedgePart53.Rotation = Vector3.new(-94.1212616, -42.0834351, -117.507408)
5550
RH.WedgePart53.BrickColor = BrickColor.new("Institutional white")
5551
RH.WedgePart53.Position = Vector3.new(0.839734018, 3.98494005, -1.32077801)
5552
RH.WedgePart53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5553
RH.WedgePart53.Parent = RH.Part1
5554
5555
RH.Part52 = Instance.new("Part")
5556
RH.Part52.Anchored = true
5557
RH.Part52.CanCollide = false
5558
RH.Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5559
RH.Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5560
RH.Part52.Color = Color3.new(0.972549, 0.972549, 0.972549)
5561
RH.Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5562
RH.Part52.Material = Enum.Material.Metal
5563
RH.Part52.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
5564
RH.Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5565
RH.Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5566
RH.Part52.CFrame = CFrame.new(0.701359987, 3.707551, -1.44802904, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
5567
RH.Part52.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
5568
RH.Part52.BrickColor = BrickColor.new("Institutional white")
5569
RH.Part52.Position = Vector3.new(0.701359987, 3.707551, -1.44802904)
5570
RH.Part52.Shape = Enum.PartType.Cylinder
5571
RH.Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5572
RH.Part52.Parent = RH.Part1
5573
5574
RH.Part53 = Instance.new("Part")
5575
RH.Part53.Anchored = true
5576
RH.Part53.CanCollide = false
5577
RH.Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5578
RH.Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5579
RH.Part53.Color = Color3.new(0.937255, 0.721569, 0.219608)
5580
RH.Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5581
RH.Part53.Material = Enum.Material.Neon
5582
RH.Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5583
RH.Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5584
RH.Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5585
RH.Part53.CFrame = CFrame.new(5.52088976, 3.9416821, 0.433613002, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
5586
RH.Part53.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
5587
RH.Part53.BrickColor = BrickColor.new("Gold")
5588
RH.Part53.Position = Vector3.new(5.52088976, 3.9416821, 0.433613002)
5589
RH.Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5590
RH.Part53.Parent = RH.Part1
5591
5592
RH.BlockMesh26 = Instance.new("BlockMesh")
5593
RH.BlockMesh26.Scale = Vector3.new(29.8166771, 3.5561192, 0.27354756)
5594
RH.BlockMesh26.Parent = RH.Part53
5595
5596
RH.Part54 = Instance.new("Part")
5597
RH.Part54.Anchored = true
5598
RH.Part54.CanCollide = false
5599
RH.Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5600
RH.Part54.Name = "Handle"
5601
RH.Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5602
RH.Part54.Transparency = 1
5603
RH.Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
5604
RH.Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5605
RH.Part54.Material = Enum.Material.Metal
5606
RH.Part54.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
5607
RH.Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5608
RH.Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5609
RH.Part54.CFrame = CFrame.new(2.05906892, 5.07284689, -0.566510975, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
5610
RH.Part54.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
5611
RH.Part54.BrickColor = BrickColor.new("Pearl")
5612
RH.Part54.Position = Vector3.new(2.05906892, 5.07284689, -0.566510975)
5613
RH.Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5614
RH.Part54.Parent = RH.Part1
5615
5616
RH.Part55 = Instance.new("Part")
5617
RH.Part55.Anchored = true
5618
RH.Part55.CanCollide = false
5619
RH.Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5620
RH.Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5621
RH.Part55.Color = Color3.new(0.356863, 0.364706, 0.411765)
5622
RH.Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5623
RH.Part55.Material = Enum.Material.Metal
5624
RH.Part55.Size = Vector3.new(0.339199007, 0.328257143, 0.492385566)
5625
RH.Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5626
RH.Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5627
RH.Part55.CFrame = CFrame.new(0.701359987, 3.707551, -1.44802904, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
5628
RH.Part55.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
5629
RH.Part55.BrickColor = BrickColor.new("Smoky grey")
5630
RH.Part55.Position = Vector3.new(0.701359987, 3.707551, -1.44802904)
5631
RH.Part55.Shape = Enum.PartType.Cylinder
5632
RH.Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5633
RH.Part55.Parent = RH.Part1
5634
5635
RH.Part56 = Instance.new("Part")
5636
RH.Part56.Anchored = true
5637
RH.Part56.CanCollide = false
5638
RH.Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5639
RH.Part56.Name = "Handle"
5640
RH.Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5641
RH.Part56.Transparency = 1
5642
RH.Part56.Color = Color3.new(0.905882, 0.905882, 0.92549)
5643
RH.Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5644
RH.Part56.Material = Enum.Material.Metal
5645
RH.Part56.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
5646
RH.Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5647
RH.Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5648
RH.Part56.CFrame = CFrame.new(0.69114697, 3.72283888, -1.448313, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
5649
RH.Part56.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
5650
RH.Part56.BrickColor = BrickColor.new("Pearl")
5651
RH.Part56.Position = Vector3.new(0.69114697, 3.72283888, -1.448313)
5652
RH.Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5653
RH.Part56.Parent = RH.Part1
5654
5655
RH.Part57 = Instance.new("Part")
5656
RH.Part57.Anchored = true
5657
RH.Part57.CanCollide = false
5658
RH.Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5659
RH.Part57.Name = "Joint"
5660
RH.Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5661
RH.Part57.Color = Color3.new(0.356863, 0.364706, 0.411765)
5662
RH.Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5663
RH.Part57.Material = Enum.Material.Metal
5664
RH.Part57.Size = Vector3.new(0.328257024, 0.328257143, 0.218838036)
5665
RH.Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5666
RH.Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5667
RH.Part57.CFrame = CFrame.new(0.913083971, 3.90394306, -1.31493902, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
5668
RH.Part57.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
5669
RH.Part57.BrickColor = BrickColor.new("Smoky grey")
5670
RH.Part57.Position = Vector3.new(0.913083971, 3.90394306, -1.31493902)
5671
RH.Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5672
RH.Part57.Parent = RH.Part1
5673
5674
RH.Part58 = Instance.new("Part")
5675
RH.Part58.Anchored = true
5676
RH.Part58.CanCollide = false
5677
RH.Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5678
RH.Part58.Name = "Joint"
5679
RH.Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5680
RH.Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
5681
RH.Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5682
RH.Part58.Material = Enum.Material.Metal
5683
RH.Part58.Size = Vector3.new(0.382966518, 0.492385685, 0.218838036)
5684
RH.Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5685
RH.Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5686
RH.Part58.CFrame = CFrame.new(1.56603694, 5.05949688, -0.755895972, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
5687
RH.Part58.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
5688
RH.Part58.BrickColor = BrickColor.new("Smoky grey")
5689
RH.Part58.Position = Vector3.new(1.56603694, 5.05949688, -0.755895972)
5690
RH.Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5691
RH.Part58.Parent = RH.Part1
5692
5693
RH.Part59 = Instance.new("Part")
5694
RH.Part59.Anchored = true
5695
RH.Part59.CanCollide = false
5696
RH.Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5697
RH.Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5698
RH.Part59.Color = Color3.new(0.972549, 0.972549, 0.972549)
5699
RH.Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5700
RH.Part59.Material = Enum.Material.Metal
5701
RH.Part59.Size = Vector3.new(0.218838021, 0.492385656, 0.328257084)
5702
RH.Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5703
RH.Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5704
RH.Part59.CFrame = CFrame.new(1.11245501, 3.94285607, -1.22907996, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
5705
RH.Part59.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
5706
RH.Part59.BrickColor = BrickColor.new("Institutional white")
5707
RH.Part59.Position = Vector3.new(1.11245501, 3.94285607, -1.22907996)
5708
RH.Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5709
RH.Part59.Parent = RH.Part1
5710
5711
RH.Part60 = Instance.new("Part")
5712
RH.Part60.Anchored = true
5713
RH.Part60.CanCollide = false
5714
RH.Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5715
RH.Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5716
RH.Part60.Color = Color3.new(0.972549, 0.972549, 0.972549)
5717
RH.Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5718
RH.Part60.Material = Enum.Material.Metal
5719
RH.Part60.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
5720
RH.Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5721
RH.Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5722
RH.Part60.CFrame = CFrame.new(1.43835104, 4.66914177, -0.909633994, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
5723
RH.Part60.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
5724
RH.Part60.BrickColor = BrickColor.new("Institutional white")
5725
RH.Part60.Position = Vector3.new(1.43835104, 4.66914177, -0.909633994)
5726
RH.Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5727
RH.Part60.Parent = RH.Part1
5728
5729
RH.Part61 = Instance.new("Part")
5730
RH.Part61.Anchored = true
5731
RH.Part61.CanCollide = false
5732
RH.Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5733
RH.Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5734
RH.Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
5735
RH.Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5736
RH.Part61.Material = Enum.Material.Metal
5737
RH.Part61.Size = Vector3.new(0.437676042, 0.27354762, 0.328257084)
5738
RH.Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5739
RH.Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5740
RH.Part61.CFrame = CFrame.new(1.11113, 4.09236383, -1.18917298, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
5741
RH.Part61.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
5742
RH.Part61.BrickColor = BrickColor.new("Institutional white")
5743
RH.Part61.Position = Vector3.new(1.11113, 4.09236383, -1.18917298)
5744
RH.Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5745
RH.Part61.Parent = RH.Part1
5746
5747
RH.Part62 = Instance.new("Part")
5748
RH.Part62.Anchored = true
5749
RH.Part62.CanCollide = false
5750
RH.Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5751
RH.Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5752
RH.Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
5753
RH.Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5754
RH.Part62.Material = Enum.Material.Metal
5755
RH.Part62.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
5756
RH.Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5757
RH.Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5758
RH.Part62.CFrame = CFrame.new(1.29864204, 4.3376832, -1.05200994, 0.817754567, 0.462345779, -0.342802972, -0.552955747, 0.796385109, -0.244970933, 0.159741923, 0.389880955, 0.90690428)
5759
RH.Part62.Rotation = Vector3.new(15.1158628, -20.047739, -29.4831467)
5760
RH.Part62.BrickColor = BrickColor.new("Institutional white")
5761
RH.Part62.Position = Vector3.new(1.29864204, 4.3376832, -1.05200994)
5762
RH.Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5763
RH.Part62.Parent = RH.Part1
5764
5765
RH.WedgePart54 = Instance.new("WedgePart")
5766
RH.WedgePart54.CFrame = CFrame.new(0.875742972, 4.01919413, -1.29790497, 0.342922091, -0.670186162, 0.658221126, 0.244797066, 0.740255177, 0.626176298, -0.906906247, -0.053599067, 0.417909503)
5767
RH.WedgePart54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5768
RH.WedgePart54.CanCollide = false
5769
RH.WedgePart54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5770
RH.WedgePart54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5771
RH.WedgePart54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5772
RH.WedgePart54.Color = Color3.new(0.972549, 0.972549, 0.972549)
5773
RH.WedgePart54.Material = Enum.Material.Metal
5774
RH.WedgePart54.Size = Vector3.new(0.328257084, 0.218838081, 0.218838021)
5775
RH.WedgePart54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5776
RH.WedgePart54.Anchored = true
5777
RH.WedgePart54.Rotation = Vector3.new(-56.2808876, 41.1643486, 62.9020004)
5778
RH.WedgePart54.BrickColor = BrickColor.new("Institutional white")
5779
RH.WedgePart54.Position = Vector3.new(0.875742972, 4.01919413, -1.29790497)
5780
RH.WedgePart54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5781
RH.WedgePart54.Parent = RH.Part1
5782
5783
RH.Part63 = Instance.new("Part")
5784
RH.Part63.Anchored = true
5785
RH.Part63.CanCollide = false
5786
RH.Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5787
RH.Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5788
RH.Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
5789
RH.Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5790
RH.Part63.Material = Enum.Material.Metal
5791
RH.Part63.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
5792
RH.Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5793
RH.Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5794
RH.Part63.CFrame = CFrame.new(1.39337695, 4.49443913, -0.973842978, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
5795
RH.Part63.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
5796
RH.Part63.BrickColor = BrickColor.new("Institutional white")
5797
RH.Part63.Position = Vector3.new(1.39337695, 4.49443913, -0.973842978)
5798
RH.Part63.Shape = Enum.PartType.Cylinder
5799
RH.Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5800
RH.Part63.Parent = RH.Part1
5801
5802
RH.Part64 = Instance.new("Part")
5803
RH.Part64.Anchored = true
5804
RH.Part64.CanCollide = false
5805
RH.Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5806
RH.Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5807
RH.Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
5808
RH.Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5809
RH.Part64.Material = Enum.Material.Metal
5810
RH.Part64.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
5811
RH.Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5812
RH.Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5813
RH.Part64.CFrame = CFrame.new(1.20837605, 4.18035316, -1.12863898, 0.342818975, 0.462268949, 0.817791283, 0.244927973, 0.796450853, -0.552879989, -0.906909883, 0.389837742, 0.159815863)
5814
RH.Part64.Rotation = Vector3.new(73.8775024, 54.8642998, -53.4393425)
5815
RH.Part64.BrickColor = BrickColor.new("Institutional white")
5816
RH.Part64.Position = Vector3.new(1.20837605, 4.18035316, -1.12863898)
5817
RH.Part64.Shape = Enum.PartType.Cylinder
5818
RH.Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5819
RH.Part64.Parent = RH.Part1
5820
5821
RH.Part65 = Instance.new("Part")
5822
RH.Part65.Anchored = true
5823
RH.Part65.CanCollide = false
5824
RH.Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5825
RH.Part65.Name = "Handle"
5826
RH.Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5827
RH.Part65.Transparency = 1
5828
RH.Part65.Color = Color3.new(0.905882, 0.905882, 0.92549)
5829
RH.Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5830
RH.Part65.Material = Enum.Material.Metal
5831
RH.Part65.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
5832
RH.Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5833
RH.Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5834
RH.Part65.CFrame = CFrame.new(1.02658701, 4.00297594, -1.24583399, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
5835
RH.Part65.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
5836
RH.Part65.BrickColor = BrickColor.new("Pearl")
5837
RH.Part65.Position = Vector3.new(1.02658701, 4.00297594, -1.24583399)
5838
RH.Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5839
RH.Part65.Parent = RH.Part1
5840
5841
RH.WedgePart55 = Instance.new("WedgePart")
5842
RH.WedgePart55.CFrame = CFrame.new(2.82110405, 5.73350906, -0.0994189978, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
5843
RH.WedgePart55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5844
RH.WedgePart55.CanCollide = false
5845
RH.WedgePart55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5846
RH.WedgePart55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5847
RH.WedgePart55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5848
RH.WedgePart55.Color = Color3.new(0.356863, 0.364706, 0.411765)
5849
RH.WedgePart55.Material = Enum.Material.Metal
5850
RH.WedgePart55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5851
RH.WedgePart55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5852
RH.WedgePart55.Anchored = true
5853
RH.WedgePart55.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
5854
RH.WedgePart55.BrickColor = BrickColor.new("Smoky grey")
5855
RH.WedgePart55.Position = Vector3.new(2.82110405, 5.73350906, -0.0994189978)
5856
RH.WedgePart55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5857
RH.WedgePart55.Parent = RH.Part1
5858
5859
RH.SpecialMesh45 = Instance.new("SpecialMesh")
5860
RH.SpecialMesh45.Scale = Vector3.new(1.09419024, 0.54709518, 8.47997379)
5861
RH.SpecialMesh45.MeshType = Enum.MeshType.Wedge
5862
RH.SpecialMesh45.Parent = RH.WedgePart55
5863
5864
RH.WedgePart56 = Instance.new("WedgePart")
5865
RH.WedgePart56.CFrame = CFrame.new(1.42084098, 5.65732479, -0.649205983, -0.342942119, -0.234697282, 0.909564793, -0.244891092, -0.912463427, -0.327778935, 0.906873286, -0.33515349, 0.255446881)
5866
RH.WedgePart56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5867
RH.WedgePart56.CanCollide = false
5868
RH.WedgePart56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5869
RH.WedgePart56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5870
RH.WedgePart56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5871
RH.WedgePart56.Color = Color3.new(0.972549, 0.972549, 0.972549)
5872
RH.WedgePart56.Material = Enum.Material.Metal
5873
RH.WedgePart56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5874
RH.WedgePart56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5875
RH.WedgePart56.Anchored = true
5876
RH.WedgePart56.Rotation = Vector3.new(52.0697632, 65.445282, 145.613663)
5877
RH.WedgePart56.BrickColor = BrickColor.new("Institutional white")
5878
RH.WedgePart56.Position = Vector3.new(1.42084098, 5.65732479, -0.649205983)
5879
RH.WedgePart56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5880
RH.WedgePart56.Parent = RH.Part1
5881
5882
RH.SpecialMesh46 = Instance.new("SpecialMesh")
5883
RH.SpecialMesh46.Scale = Vector3.new(1.64128542, 1.36773813, 0.547095001)
5884
RH.SpecialMesh46.MeshType = Enum.MeshType.Wedge
5885
RH.SpecialMesh46.Parent = RH.WedgePart56
5886
5887
RH.WedgePart57 = Instance.new("WedgePart")
5888
RH.WedgePart57.CFrame = CFrame.new(2.61201191, 5.63892984, -0.203997001, -0.343027979, 0.25111109, 0.905138195, -0.244875968, -0.95419091, 0.171917021, 0.906844854, -0.162674218, 0.38880524)
5889
RH.WedgePart57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5890
RH.WedgePart57.CanCollide = false
5891
RH.WedgePart57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5892
RH.WedgePart57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5893
RH.WedgePart57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5894
RH.WedgePart57.Color = Color3.new(0.356863, 0.364706, 0.411765)
5895
RH.WedgePart57.Material = Enum.Material.Metal
5896
RH.WedgePart57.Size = Vector3.new(0.218838051, 0.218838081, 0.328257084)
5897
RH.WedgePart57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5898
RH.WedgePart57.Anchored = true
5899
RH.WedgePart57.Rotation = Vector3.new(-23.8534546, 64.8419037, -143.794281)
5900
RH.WedgePart57.BrickColor = BrickColor.new("Smoky grey")
5901
RH.WedgePart57.Position = Vector3.new(2.61201191, 5.63892984, -0.203997001)
5902
RH.WedgePart57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5903
RH.WedgePart57.Parent = RH.Part1
5904
5905
RH.WedgePart58 = Instance.new("WedgePart")
5906
RH.WedgePart58.CFrame = CFrame.new(1.89839196, 5.29422998, -0.566848993, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
5907
RH.WedgePart58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5908
RH.WedgePart58.CanCollide = false
5909
RH.WedgePart58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5910
RH.WedgePart58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5911
RH.WedgePart58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5912
RH.WedgePart58.Color = Color3.new(0.356863, 0.364706, 0.411765)
5913
RH.WedgePart58.Material = Enum.Material.Metal
5914
RH.WedgePart58.Size = Vector3.new(0.218838051, 0.328257143, 0.27354753)
5915
RH.WedgePart58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5916
RH.WedgePart58.Anchored = true
5917
RH.WedgePart58.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
5918
RH.WedgePart58.BrickColor = BrickColor.new("Smoky grey")
5919
RH.WedgePart58.Position = Vector3.new(1.89839196, 5.29422998, -0.566848993)
5920
RH.WedgePart58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5921
RH.WedgePart58.Parent = RH.Part1
5922
5923
RH.WedgePart59 = Instance.new("WedgePart")
5924
RH.WedgePart59.CFrame = CFrame.new(3.83839393, 6.21478176, 0.415069997, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
5925
RH.WedgePart59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5926
RH.WedgePart59.CanCollide = false
5927
RH.WedgePart59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5928
RH.WedgePart59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5929
RH.WedgePart59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5930
RH.WedgePart59.Color = Color3.new(0.356863, 0.364706, 0.411765)
5931
RH.WedgePart59.Material = Enum.Material.Metal
5932
RH.WedgePart59.Size = Vector3.new(0.218838051, 0.465030938, 0.711223662)
5933
RH.WedgePart59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5934
RH.WedgePart59.Anchored = true
5935
RH.WedgePart59.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
5936
RH.WedgePart59.BrickColor = BrickColor.new("Smoky grey")
5937
RH.WedgePart59.Position = Vector3.new(3.83839393, 6.21478176, 0.415069997)
5938
RH.WedgePart59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5939
RH.WedgePart59.Parent = RH.Part1
5940
5941
RH.WedgePart60 = Instance.new("WedgePart")
5942
RH.WedgePart60.CFrame = CFrame.new(2.88438606, 5.69073296, -0.0870629996, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
5943
RH.WedgePart60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5944
RH.WedgePart60.CanCollide = false
5945
RH.WedgePart60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5946
RH.WedgePart60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5947
RH.WedgePart60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5948
RH.WedgePart60.Color = Color3.new(0.356863, 0.364706, 0.411765)
5949
RH.WedgePart60.Material = Enum.Material.Metal
5950
RH.WedgePart60.Size = Vector3.new(0.218838051, 0.218838081, 0.27354756)
5951
RH.WedgePart60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5952
RH.WedgePart60.Anchored = true
5953
RH.WedgePart60.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
5954
RH.WedgePart60.BrickColor = BrickColor.new("Smoky grey")
5955
RH.WedgePart60.Position = Vector3.new(2.88438606, 5.69073296, -0.0870629996)
5956
RH.WedgePart60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5957
RH.WedgePart60.Parent = RH.Part1
5958
5959
RH.WedgePart61 = Instance.new("WedgePart")
5960
RH.WedgePart61.CFrame = CFrame.new(3.88310695, 6.5384779, 0.519432008, 0.342770904, 0.90515238, 0.251410782, 0.24500294, 0.1722271, -0.954102457, -0.906907737, 0.38863501, -0.16273056)
5961
RH.WedgePart61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5962
RH.WedgePart61.CanCollide = false
5963
RH.WedgePart61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5964
RH.WedgePart61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5965
RH.WedgePart61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5966
RH.WedgePart61.Color = Color3.new(0.972549, 0.972549, 0.972549)
5967
RH.WedgePart61.Material = Enum.Material.Metal
5968
RH.WedgePart61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5969
RH.WedgePart61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5970
RH.WedgePart61.Anchored = true
5971
RH.WedgePart61.Rotation = Vector3.new(99.6791611, 14.5610104, -69.2588959)
5972
RH.WedgePart61.BrickColor = BrickColor.new("Institutional white")
5973
RH.WedgePart61.Position = Vector3.new(3.88310695, 6.5384779, 0.519432008)
5974
RH.WedgePart61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5975
RH.WedgePart61.Parent = RH.Part1
5976
5977
RH.SpecialMesh47 = Instance.new("SpecialMesh")
5978
RH.SpecialMesh47.Scale = Vector3.new(1.64128542, 1.09419036, 0.27354756)
5979
RH.SpecialMesh47.MeshType = Enum.MeshType.Wedge
5980
RH.SpecialMesh47.Parent = RH.WedgePart61
5981
5982
RH.Part66 = Instance.new("Part")
5983
RH.Part66.Anchored = true
5984
RH.Part66.CanCollide = false
5985
RH.Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5986
RH.Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5987
RH.Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
5988
RH.Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5989
RH.Part66.Material = Enum.Material.Metal
5990
RH.Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5991
RH.Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5992
RH.Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5993
RH.Part66.CFrame = CFrame.new(3.69878197, 6.44860792, 0.425494999, 0.251316041, 0.90519166, -0.342736632, -0.954119146, 0.172133341, -0.245003819, -0.162779018, 0.388584971, 0.906920493)
5994
RH.Part66.Rotation = Vector3.new(15.1175413, -20.0436916, -74.4832993)
5995
RH.Part66.BrickColor = BrickColor.new("Institutional white")
5996
RH.Part66.Position = Vector3.new(3.69878197, 6.44860792, 0.425494999)
5997
RH.Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5998
RH.Part66.Parent = RH.Part1
5999
6000
RH.BlockMesh27 = Instance.new("BlockMesh")
6001
RH.BlockMesh27.Scale = Vector3.new(0.27354756, 2.73547626, 1.64128542)
6002
RH.BlockMesh27.Parent = RH.Part66
6003
6004
RH.WedgePart62 = Instance.new("WedgePart")
6005
RH.WedgePart62.CFrame = CFrame.new(2.8431499, 6.34067678, 0.0729679987, -0.342732996, -0.905127347, 0.251552612, -0.244881004, -0.172435999, -0.954096019, 0.906955004, -0.388600647, -0.162548974)
6006
RH.WedgePart62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6007
RH.WedgePart62.CanCollide = false
6008
RH.WedgePart62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6009
RH.WedgePart62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6010
RH.WedgePart62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6011
RH.WedgePart62.Color = Color3.new(0.972549, 0.972549, 0.972549)
6012
RH.WedgePart62.Material = Enum.Material.Metal
6013
RH.WedgePart62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6014
RH.WedgePart62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6015
RH.WedgePart62.Anchored = true
6016
RH.WedgePart62.Rotation = Vector3.new(99.6686249, 14.5694065, 110.739532)
6017
RH.WedgePart62.BrickColor = BrickColor.new("Institutional white")
6018
RH.WedgePart62.Position = Vector3.new(2.8431499, 6.34067678, 0.0729679987)
6019
RH.WedgePart62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6020
RH.WedgePart62.Parent = RH.Part1
6021
6022
RH.SpecialMesh48 = Instance.new("SpecialMesh")
6023
RH.SpecialMesh48.Scale = Vector3.new(1.64128542, 10.3948097, 0.27354756)
6024
RH.SpecialMesh48.MeshType = Enum.MeshType.Wedge
6025
RH.SpecialMesh48.Parent = RH.WedgePart62
6026
6027
RH.WedgePart63 = Instance.new("WedgePart")
6028
RH.WedgePart63.CFrame = CFrame.new(3.97114897, 6.50039911, 0.542415977, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
6029
RH.WedgePart63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6030
RH.WedgePart63.CanCollide = false
6031
RH.WedgePart63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6032
RH.WedgePart63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6033
RH.WedgePart63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6034
RH.WedgePart63.Color = Color3.new(0.972549, 0.972549, 0.972549)
6035
RH.WedgePart63.Material = Enum.Material.Metal
6036
RH.WedgePart63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6037
RH.WedgePart63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6038
RH.WedgePart63.Anchored = true
6039
RH.WedgePart63.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
6040
RH.WedgePart63.BrickColor = BrickColor.new("Institutional white")
6041
RH.WedgePart63.Position = Vector3.new(3.97114897, 6.50039911, 0.542415977)
6042
RH.WedgePart63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6043
RH.WedgePart63.Parent = RH.Part1
6044
6045
RH.SpecialMesh49 = Instance.new("SpecialMesh")
6046
RH.SpecialMesh49.Scale = Vector3.new(1.64128542, 0.273547649, 0.27354756)
6047
RH.SpecialMesh49.MeshType = Enum.MeshType.Wedge
6048
RH.SpecialMesh49.Parent = RH.WedgePart63
6049
6050
RH.Part67 = Instance.new("Part")
6051
RH.Part67.Anchored = true
6052
RH.Part67.CanCollide = false
6053
RH.Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6054
RH.Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6055
RH.Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
6056
RH.Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6057
RH.Part67.Material = Enum.Material.Metal
6058
RH.Part67.Size = Vector3.new(0.333728105, 0.257134736, 0.279018462)
6059
RH.Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6060
RH.Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6061
RH.Part67.CFrame = CFrame.new(3.60089207, 6.33050013, 0.356582999, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
6062
RH.Part67.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
6063
RH.Part67.BrickColor = BrickColor.new("Smoky grey")
6064
RH.Part67.Position = Vector3.new(3.60089207, 6.33050013, 0.356582999)
6065
RH.Part67.Shape = Enum.PartType.Cylinder
6066
RH.Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6067
RH.Part67.Parent = RH.Part1
6068
6069
RH.WedgePart64 = Instance.new("WedgePart")
6070
RH.WedgePart64.CFrame = CFrame.new(3.75035405, 6.25285006, 0.392085999, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
6071
RH.WedgePart64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6072
RH.WedgePart64.CanCollide = false
6073
RH.WedgePart64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6074
RH.WedgePart64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6075
RH.WedgePart64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6076
RH.WedgePart64.Color = Color3.new(0.972549, 0.972549, 0.972549)
6077
RH.WedgePart64.Material = Enum.Material.Metal
6078
RH.WedgePart64.Size = Vector3.new(0.328257084, 0.35561192, 0.54709512)
6079
RH.WedgePart64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6080
RH.WedgePart64.Anchored = true
6081
RH.WedgePart64.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
6082
RH.WedgePart64.BrickColor = BrickColor.new("Institutional white")
6083
RH.WedgePart64.Position = Vector3.new(3.75035405, 6.25285006, 0.392085999)
6084
RH.WedgePart64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6085
RH.WedgePart64.Parent = RH.Part1
6086
6087
RH.WedgePart65 = Instance.new("WedgePart")
6088
RH.WedgePart65.CFrame = CFrame.new(1.929703, 5.31021881, -0.550705016, 0.342820019, -0.234579876, -0.909641027, 0.245118022, -0.912438095, 0.327679753, -0.906858146, -0.335304558, -0.25530228)
6089
RH.WedgePart65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6090
RH.WedgePart65.CanCollide = false
6091
RH.WedgePart65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6092
RH.WedgePart65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6093
RH.WedgePart65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6094
RH.WedgePart65.Color = Color3.new(0.972549, 0.972549, 0.972549)
6095
RH.WedgePart65.Material = Enum.Material.Metal
6096
RH.WedgePart65.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
6097
RH.WedgePart65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6098
RH.WedgePart65.Anchored = true
6099
RH.WedgePart65.Rotation = Vector3.new(-127.922913, -65.4557953, 34.3824844)
6100
RH.WedgePart65.BrickColor = BrickColor.new("Institutional white")
6101
RH.WedgePart65.Position = Vector3.new(1.929703, 5.31021881, -0.550705016)
6102
RH.WedgePart65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6103
RH.WedgePart65.Parent = RH.Part1
6104
6105
RH.Part68 = Instance.new("Part")
6106
RH.Part68.Anchored = true
6107
RH.Part68.CanCollide = false
6108
RH.Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6109
RH.Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6110
RH.Part68.Color = Color3.new(0.972549, 0.972549, 0.972549)
6111
RH.Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6112
RH.Part68.Material = Enum.Material.Metal
6113
RH.Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6114
RH.Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6115
RH.Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6116
RH.Part68.CFrame = CFrame.new(1.48509097, 5.90689993, -0.557479978, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
6117
RH.Part68.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
6118
RH.Part68.BrickColor = BrickColor.new("Institutional white")
6119
RH.Part68.Position = Vector3.new(1.48509097, 5.90689993, -0.557479978)
6120
RH.Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6121
RH.Part68.Parent = RH.Part1
6122
6123
RH.BlockMesh28 = Instance.new("BlockMesh")
6124
RH.BlockMesh28.Scale = Vector3.new(0.547094882, 1.36773813, 1.64128542)
6125
RH.BlockMesh28.Parent = RH.Part68
6126
6127
RH.Part69 = Instance.new("Part")
6128
RH.Part69.Anchored = true
6129
RH.Part69.CanCollide = false
6130
RH.Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6131
RH.Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6132
RH.Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
6133
RH.Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6134
RH.Part69.Material = Enum.Material.Metal
6135
RH.Part69.Size = Vector3.new(0.465030789, 1.96954262, 0.218838036)
6136
RH.Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6137
RH.Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6138
RH.Part69.CFrame = CFrame.new(2.6250999, 5.98401022, -0.105803996, 0.251307011, 0.90519172, -0.342743188, -0.95411998, 0.172119945, -0.245009929, -0.162788004, 0.388590842, 0.90691632)
6139
RH.Part69.Rotation = Vector3.new(15.1179667, -20.0440922, -74.4838257)
6140
RH.Part69.BrickColor = BrickColor.new("Smoky grey")
6141
RH.Part69.Position = Vector3.new(2.6250999, 5.98401022, -0.105803996)
6142
RH.Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6143
RH.Part69.Parent = RH.Part1
6144
6145
RH.Part70 = Instance.new("Part")
6146
RH.Part70.Anchored = true
6147
RH.Part70.CanCollide = false
6148
RH.Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6149
RH.Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6150
RH.Part70.Color = Color3.new(0.972549, 0.972549, 0.972549)
6151
RH.Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6152
RH.Part70.Material = Enum.Material.Metal
6153
RH.Part70.Size = Vector3.new(0.656514108, 0.328257143, 0.328257084)
6154
RH.Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6155
RH.Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6156
RH.Part70.CFrame = CFrame.new(1.82701194, 5.75635099, -0.468941003, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
6157
RH.Part70.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
6158
RH.Part70.BrickColor = BrickColor.new("Institutional white")
6159
RH.Part70.Position = Vector3.new(1.82701194, 5.75635099, -0.468941003)
6160
RH.Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6161
RH.Part70.Parent = RH.Part1
6162
6163
RH.Part71 = Instance.new("Part")
6164
RH.Part71.Anchored = true
6165
RH.Part71.CanCollide = false
6166
RH.Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6167
RH.Part71.Name = "Handle"
6168
RH.Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6169
RH.Part71.Transparency = 1
6170
RH.Part71.Color = Color3.new(0.905882, 0.905882, 0.92549)
6171
RH.Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6172
RH.Part71.Material = Enum.Material.Metal
6173
RH.Part71.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
6174
RH.Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6175
RH.Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6176
RH.Part71.CFrame = CFrame.new(1.68928301, 5.49075508, -0.593330026, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
6177
RH.Part71.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
6178
RH.Part71.BrickColor = BrickColor.new("Pearl")
6179
RH.Part71.Position = Vector3.new(1.68928301, 5.49075508, -0.593330026)
6180
RH.Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6181
RH.Part71.Parent = RH.Part1
6182
6183
RH.Part72 = Instance.new("Part")
6184
RH.Part72.Anchored = true
6185
RH.Part72.CanCollide = false
6186
RH.Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6187
RH.Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6188
RH.Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
6189
RH.Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6190
RH.Part72.Material = Enum.Material.Metal
6191
RH.Part72.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
6192
RH.Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6193
RH.Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6194
RH.Part72.CFrame = CFrame.new(1.64396501, 5.46778488, -0.61610198, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
6195
RH.Part72.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
6196
RH.Part72.BrickColor = BrickColor.new("Institutional white")
6197
RH.Part72.Position = Vector3.new(1.64396501, 5.46778488, -0.61610198)
6198
RH.Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6199
RH.Part72.Parent = RH.Part1
6200
6201
RH.Part73 = Instance.new("Part")
6202
RH.Part73.Anchored = true
6203
RH.Part73.CanCollide = false
6204
RH.Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6205
RH.Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6206
RH.Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
6207
RH.Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6208
RH.Part73.Material = Enum.Material.Metal
6209
RH.Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6210
RH.Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6211
RH.Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6212
RH.Part73.CFrame = CFrame.new(1.97467804, 5.48492193, -0.486485988, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
6213
RH.Part73.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
6214
RH.Part73.BrickColor = BrickColor.new("Institutional white")
6215
RH.Part73.Position = Vector3.new(1.97467804, 5.48492193, -0.486485988)
6216
RH.Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6217
RH.Part73.Parent = RH.Part1
6218
6219
RH.BlockMesh29 = Instance.new("BlockMesh")
6220
RH.BlockMesh29.Scale = Vector3.new(1.09419, 0.54709518, 1.64128542)
6221
RH.BlockMesh29.Parent = RH.Part73
6222
6223
RH.WedgePart66 = Instance.new("WedgePart")
6224
RH.WedgePart66.CFrame = CFrame.new(1.66789901, 4.50456095, -0.867361009, -0.342942119, -0.234697282, 0.909564793, -0.244891092, -0.912463427, -0.327778935, 0.906873286, -0.33515349, 0.255446881)
6225
RH.WedgePart66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6226
RH.WedgePart66.CanCollide = false
6227
RH.WedgePart66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6228
RH.WedgePart66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6229
RH.WedgePart66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6230
RH.WedgePart66.Color = Color3.new(0.972549, 0.972549, 0.972549)
6231
RH.WedgePart66.Material = Enum.Material.Metal
6232
RH.WedgePart66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6233
RH.WedgePart66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6234
RH.WedgePart66.Anchored = true
6235
RH.WedgePart66.Rotation = Vector3.new(52.0697632, 65.445282, 145.613663)
6236
RH.WedgePart66.BrickColor = BrickColor.new("Institutional white")
6237
RH.WedgePart66.Position = Vector3.new(1.66789901, 4.50456095, -0.867361009)
6238
RH.WedgePart66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6239
RH.WedgePart66.Parent = RH.Part1
6240
6241
RH.SpecialMesh50 = Instance.new("SpecialMesh")
6242
RH.SpecialMesh50.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
6243
RH.SpecialMesh50.MeshType = Enum.MeshType.Wedge
6244
RH.SpecialMesh50.Parent = RH.WedgePart66
6245
6246
RH.Part74 = Instance.new("Part")
6247
RH.Part74.Anchored = true
6248
RH.Part74.CanCollide = false
6249
RH.Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6250
RH.Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6251
RH.Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
6252
RH.Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6253
RH.Part74.Material = Enum.Material.Metal
6254
RH.Part74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6255
RH.Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6256
RH.Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6257
RH.Part74.CFrame = CFrame.new(2.10704994, 5.10715675, -0.693480968, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
6258
RH.Part74.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
6259
RH.Part74.BrickColor = BrickColor.new("Smoky grey")
6260
RH.Part74.Position = Vector3.new(2.10704994, 5.10715675, -0.693480968)
6261
RH.Part74.Shape = Enum.PartType.Cylinder
6262
RH.Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6263
RH.Part74.Parent = RH.Part1
6264
6265
RH.SpecialMesh51 = Instance.new("SpecialMesh")
6266
RH.SpecialMesh51.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
6267
RH.SpecialMesh51.MeshType = Enum.MeshType.Cylinder
6268
RH.SpecialMesh51.Parent = RH.Part74
6269
6270
RH.WedgePart67 = Instance.new("WedgePart")
6271
RH.WedgePart67.CFrame = CFrame.new(2.11589408, 5.18853712, -0.513216019, -0.342936039, 0.235022232, -0.909483075, -0.245074034, 0.912279367, 0.328154176, 0.906826138, 0.335426599, -0.25525561)
6272
RH.WedgePart67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6273
RH.WedgePart67.CanCollide = false
6274
RH.WedgePart67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6275
RH.WedgePart67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6276
RH.WedgePart67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6277
RH.WedgePart67.Color = Color3.new(0.972549, 0.972549, 0.972549)
6278
RH.WedgePart67.Material = Enum.Material.Metal
6279
RH.WedgePart67.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
6280
RH.WedgePart67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6281
RH.WedgePart67.Anchored = true
6282
RH.WedgePart67.Rotation = Vector3.new(-127.877655, -65.4340134, -145.576233)
6283
RH.WedgePart67.BrickColor = BrickColor.new("Institutional white")
6284
RH.WedgePart67.Position = Vector3.new(2.11589408, 5.18853712, -0.513216019)
6285
RH.WedgePart67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6286
RH.WedgePart67.Parent = RH.Part1
6287
6288
RH.WedgePart68 = Instance.new("WedgePart")
6289
RH.WedgePart68.CFrame = CFrame.new(1.91684794, 5.26029587, -0.569042027, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
6290
RH.WedgePart68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6291
RH.WedgePart68.CanCollide = false
6292
RH.WedgePart68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6293
RH.WedgePart68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6294
RH.WedgePart68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6295
RH.WedgePart68.Color = Color3.new(0.972549, 0.972549, 0.972549)
6296
RH.WedgePart68.Material = Enum.Material.Metal
6297
RH.WedgePart68.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
6298
RH.WedgePart68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6299
RH.WedgePart68.Anchored = true
6300
RH.WedgePart68.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
6301
RH.WedgePart68.BrickColor = BrickColor.new("Institutional white")
6302
RH.WedgePart68.Position = Vector3.new(1.91684794, 5.26029587, -0.569042027)
6303
RH.WedgePart68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6304
RH.WedgePart68.Parent = RH.Part1
6305
6306
RH.Part75 = Instance.new("Part")
6307
RH.Part75.Anchored = true
6308
RH.Part75.CanCollide = false
6309
RH.Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6310
RH.Part75.Name = "Handle"
6311
RH.Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6312
RH.Part75.Transparency = 1
6313
RH.Part75.Color = Color3.new(0.905882, 0.905882, 0.92549)
6314
RH.Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6315
RH.Part75.Material = Enum.Material.Metal
6316
RH.Part75.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
6317
RH.Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6318
RH.Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6319
RH.Part75.CFrame = CFrame.new(1.56169403, 5.05760813, -0.758596003, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
6320
RH.Part75.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
6321
RH.Part75.BrickColor = BrickColor.new("Pearl")
6322
RH.Part75.Position = Vector3.new(1.56169403, 5.05760813, -0.758596003)
6323
RH.Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6324
RH.Part75.Parent = RH.Part1
6325
6326
RH.Part76 = Instance.new("Part")
6327
RH.Part76.Anchored = true
6328
RH.Part76.CanCollide = false
6329
RH.Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6330
RH.Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6331
RH.Part76.Color = Color3.new(0.972549, 0.972549, 0.972549)
6332
RH.Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6333
RH.Part76.Material = Enum.Material.Metal
6334
RH.Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6335
RH.Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6336
RH.Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6337
RH.Part76.CFrame = CFrame.new(1.81719303, 4.45074081, -0.825483024, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
6338
RH.Part76.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
6339
RH.Part76.BrickColor = BrickColor.new("Institutional white")
6340
RH.Part76.Position = Vector3.new(1.81719303, 4.45074081, -0.825483024)
6341
RH.Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6342
RH.Part76.Parent = RH.Part1
6343
6344
RH.BlockMesh30 = Instance.new("BlockMesh")
6345
RH.BlockMesh30.Scale = Vector3.new(1.09419012, 0.547095597, 1.64128542)
6346
RH.BlockMesh30.Parent = RH.Part76
6347
6348
RH.Part77 = Instance.new("Part")
6349
RH.Part77.Anchored = true
6350
RH.Part77.CanCollide = false
6351
RH.Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6352
RH.Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6353
RH.Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
6354
RH.Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6355
RH.Part77.Material = Enum.Material.Metal
6356
RH.Part77.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
6357
RH.Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6358
RH.Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6359
RH.Part77.CFrame = CFrame.new(1.54115999, 5.06846094, -0.762872994, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
6360
RH.Part77.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
6361
RH.Part77.BrickColor = BrickColor.new("Institutional white")
6362
RH.Part77.Position = Vector3.new(1.54115999, 5.06846094, -0.762872994)
6363
RH.Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6364
RH.Part77.Parent = RH.Part1
6365
6366
RH.Part78 = Instance.new("Part")
6367
RH.Part78.Anchored = true
6368
RH.Part78.CanCollide = false
6369
RH.Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6370
RH.Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6371
RH.Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
6372
RH.Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6373
RH.Part78.Material = Enum.Material.Metal
6374
RH.Part78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6375
RH.Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6376
RH.Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6377
RH.Part78.CFrame = CFrame.new(2.01108289, 5.03852177, -0.439543009, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
6378
RH.Part78.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
6379
RH.Part78.BrickColor = BrickColor.new("Smoky grey")
6380
RH.Part78.Position = Vector3.new(2.01108289, 5.03852177, -0.439543009)
6381
RH.Part78.Shape = Enum.PartType.Cylinder
6382
RH.Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6383
RH.Part78.Parent = RH.Part1
6384
6385
RH.SpecialMesh52 = Instance.new("SpecialMesh")
6386
RH.SpecialMesh52.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
6387
RH.SpecialMesh52.MeshType = Enum.MeshType.Cylinder
6388
RH.SpecialMesh52.Parent = RH.Part78
6389
6390
RH.Fire1 = Instance.new("Fire")
6391
RH.Fire1.Enabled = false
6392
RH.Fire1.Heat = 25
6393
RH.Fire1.SecondaryColor = Color3.new(1, 0, 0)
6394
RH.Fire1.Color = Color3.new(1, 0.635294, 0)
6395
RH.Fire1.Size = 30
6396
RH.Fire1.Parent = RH.Part1
6397
6398
RH.Script1 = Instance.new("Script")
6399
RH.Script1.Name = "Spread"
6400
RH.Script1.Parent = RH.Fire1
6401
6402
local function weldModel(model, weldRoot)
6403
	local parts = {}
6404
	local function recurse(object)
6405
		if object:IsA("BasePart") then
6406
			table.insert(parts, object)
6407
		end
6408
		for _, child in next, object:GetChildren() do
6409
			recurse(child)
6410
		end
6411
	end
6412
	recurse(model)
6413
	local rootPart = weldRoot or parts[1]
6414
	for _, part in next, parts do
6415
		local cframe = rootPart.CFrame:toObjectSpace(part.CFrame)
6416
		local weld = Instance.new("Weld")
6417
		weld.Part0 = rootPart
6418
		weld.Part1 = part
6419
		weld.C0 = cframe
6420
		weld.Parent = rootPart
6421
		part.Anchored = false
6422
	end
6423
end
6424
weldModel(RH.Model1, RH.Part1)
6425
6426
local function makeWeld(rootPart, offPart, C0, C1)
6427
    C0 = C0 or rootPart.CFrame:toObjectSpace(offPart.CFrame)
6428
    C1 = C1 or nC
6429
    local newWeld = Instance.new("Motor6D", rootPart)
6430
    newWeld.Part0 = rootPart
6431
    newWeld.Part1 = offPart
6432
    newWeld.C0 = C0
6433
    newWeld.C1 = C1
6434
    return newWeld
6435
end
6436
6437
makeWeld(Game.Players.LocalPlayer.Character.Torso, RH.Part1, CFrame.new(0, -2.4, 1.1), CFrame.new(0, 0, 0))
6438
6439
maus.KeyDown:connect(function(kei)
6440
if string.byte(kei)==48 and not otheranims then
6441
runnin=true
6442
end
6443
if kei=='w' then fldb.w=true end
6444
if kei=='a' then fldb.a=true end
6445
if kei=='s' then fldb.s=true end
6446
if kei=='d' then fldb.d=true end
6447
end)
6448
maus.KeyUp:connect(function(kei)
6449
if string.byte(kei)==48 and not otheranims then
6450
runnin=false
6451
end
6452
if kei=='w' then fldb.w=false end
6453
if kei=='a' then fldb.a=false end
6454
if kei=='s' then fldb.s=false end
6455
if kei=='d' then fldb.d=false end
6456
end)
6457
6458
6459
6460
6461
6462
game:service'RunService'.RenderStepped:connect(function()
6463
if anim~=lastanim then
6464
runtime=0
6465
end
6466
lastanim=anim
6467
chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
6468
syne=syne+.95
6469
if not otheranims and not swimming then
6470
if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
6471
anim="Idling"
6472
elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
6473
anim="Walking"
6474
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
6475
anim="Sprinting"
6476
elseif torso.Velocity.y>5 and chr.Humanoid.Jump then
6477
anim='Jumping'
6478
elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then
6479
anim='Falling'
6480
end
6481
end
6482
6483
6484
if anim=="Idling" then
6485
idlesineinc=35
6486
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.65,.525-.3*math.cos(syne/10),0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.035)
6487
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.65,.525-.3*math.cos(syne/10),0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035)
6488
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.55,-1.4-0.1*math.cos(syne/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(syne/10)), math.rad(10), math.rad(-0-2*math.cos(syne/10))), 0.4)
6489
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.55, -2-0.1*math.cos(syne/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(syne/10))), 0.4)
6490
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
6491
rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,5-1*math.cos(syne/10),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1)
6492
end
6493
6494
if anim=="Walking" then
6495
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525-.1*math.cos(syne/10),0)*CFrame.Angles(math.rad(0),0,math.rad(70)),.035)
6496
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525-.1*math.cos(syne/10),0)*CFrame.Angles(math.rad(0),0,math.rad(-70)),.035)
6497
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(0, 0, 0),.1)
6498
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(0, 0, 0),.1)
6499
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
6500
rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,5-1*math.cos(syne/10),0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),.1)
6501
end
6502
6503
if anim=="Sprinting" then
6504
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1)
6505
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1)
6506
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.6-math.cos(syne/4)/4,-(math.cos(syne/4)*2)-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1)
6507
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.6-math.cos(syne/4)/4,math.cos(syne/4)*2-math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1)
6508
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.55+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1)
6509
rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1)
6510
end
6511
6512
if anim=="Jumping" then
6513
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1)
6514
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1)
6515
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1)
6516
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.1,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1)
6517
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1)
6518
rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1)
6519
end
6520
6521
if anim=="Falling" then
6522
rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.035)
6523
larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035)
6524
lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035)
6525
rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035)
6526
hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.035)
6527
rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035)
6528
end
6529
6530
if runnin and not otheranims and not swimming then
6531
chr.Humanoid.WalkSpeed=RunSpeed
6532
elseif not runnin and not otheranims and not swimming then
6533
chr.Humanoid.WalkSpeed=WlkSpeed
6534
end
6535
end)
6536
      elseif p.ClassName == "Part" and p ~= hrp then
6537
        do
6538
          local n = p:Clone()
6539
          n.Parent = nil
6540
          n.Transparency = 1
6541
          n.Material = "Neon"
6542
          n.Name = "Glow"
6543
          n.BrickColor = BrickColor.new("Really red")
6544
          n.CFrame = p.CFrame
6545
          n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
6546
          n.Parent = p
6547
          makeweld(n, n, p, cf(0, 0, 0))
6548
          smokz(n)
6549
          n.Touched:connect(function(po)
6550
            glow(po, n, true, 0.8)
6551
          end)
6552
          if n:FindFirstChildOfClass("Decal") then
6553
            n:FindFirstChildOfClass("Decal"):Destroy()
6554
          end
6555
          if p:FindFirstChildOfClass("SpecialMesh") then
6556
            local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
6557
            c.Parent = nil
6558
            c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
6559
            c.Parent = n
6560
          else
6561
            local m = Instance.new("BlockMesh")
6562
            m.Scale = Vector3.new(1.05, 1.025, 1.05)
6563
            if p == tors then
6564
              m.Scale = Vector3.new(1.05, 1.05, 1.05)
6565
            end
6566
            m.Parent = n
6567
          end
6568
        end
6569
      end
6570
    end
6571
  end
6572
  makeglow()
6573
  function fglow(glopart, duration)
6574
    for _ = 1, 4 do
6575
      swait()
6576
      glopart.Transparency = glopart.Transparency - 0.075
6577
    end
6578
    delay(duration, function()
6579
      for _ = 1, 4 do
6580
        swait()
6581
        glopart.Transparency = glopart.Transparency + 0.075
6582
      end
6583
    end)
6584
  end
6585
  function lerpz(joint, prop, cfrmz, alp)
6586
    joint[prop] = joint[prop]:lerp(cfrmz, alp)
6587
  end
6588
  function resetlerp()
6589
    RJ.C0 = RJC0
6590
    RJ.C1 = RJC1
6591
    N.C0 = NC0
6592
    N.C1 = NC1
6593
    RS.C0 = RSC0
6594
    RS.C1 = RSC1
6595
    LS.C0 = LSC0
6596
    LS.C1 = LSC1
6597
    RH.C0 = RHC0
6598
    RH.C1 = RHC1
6599
    LH.C0 = LHC0
6600
  end
6601
6602
6603
6604
6605
6606
6607
6608
6609
6610
6611
6612
function RFistDamage()
6613
	
6614
end
6615
  function rsmash()
6616
    if activu == true or selected == false then
6617
      return
6618
    end
6619
    coroutine.resume(coroutine.create(function()
6620
      fglow(rarm.Glow, 3)
6621
    end))
6622
    activu = true
6623
    
6624
    human.WalkSpeed = human.WalkSpeed - 13
6625
    animo(false)
6626
    local Mus = Instance.new("Sound",workspace)
6627
Mus.SoundId = "rbxassetid://512813873"
6628
Mus.Pitch = 1
6629
Mus.Volume = 10
6630
Mus.Looped = false
6631
wait(0.3)
6632
Mus:Play()
6633
    local pe = Instance.new("ParticleEmitter")
6634
    pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
6635
    pe.LightEmission = 0.9
6636
    pe.Size = NumberSequence.new(0.5)
6637
    pe.Texture = "rbxassetid://359293258"
6638
    pe.Transparency = NumberSequence.new(0.1)
6639
    pe.Lifetime = NumberRange.new(0.1)
6640
    pe.Rate = 1
6641
    pe.RotSpeed = NumberRange.new(360)
6642
    pe.Speed = NumberRange.new(3)
6643
    pe.VelocitySpread = 360
6644
    pe.Parent = rarm.Glow
6645
    local pe2 = Instance.new("ParticleEmitter")
6646
    pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
6647
    pe2.LightEmission = 0.9
6648
    pe2.Size = NumberSequence.new(5)
6649
    pe2.Texture = "rbxassetid://359293258"
6650
    pe2.Transparency = NumberSequence.new(0.4)
6651
    pe2.ZOffset = 2
6652
    pe2.Enabled = false
6653
    pe2.LockedToPart = true
6654
    pe2.Lifetime = NumberRange.new(0.07)
6655
    pe2.Rate = 8
6656
    pe2.Rotation = NumberRange.new(0, 360)
6657
    pe2.RotSpeed = NumberRange.new(0)
6658
    pe2.Speed = NumberRange.new(0)
6659
    pe2.VelocitySpread = 180
6660
    pe2.Parent = rarm.Glow
6661
    for _ = 1, 45 do
6662
      swait()
6663
      lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
6664
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
6665
      lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
6666
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6667
      lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
6668
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
6669
      lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
6670
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6671
      lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
6672
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6673
      pe.Rate = pe.Rate + 25
6674
    end
6675
    pe2.Enabled = true
6676
    pe.Speed = NumberRange.new(10)
6677
    for _ = 1, 30 do
6678
      swait()
6679
      lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
6680
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
6681
      lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
6682
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
6683
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
6684
      lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
6685
      lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
6686
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
6687
6688
    end
6689
    for l = 1, 3 do
6690
      swait()
6691
      lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
6692
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
6693
      lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
6694
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
6695
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
6696
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
6697
      lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
6698
      lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
6699
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
6700
    end
6701
    pe:Destroy()
6702
    pe2:Destroy()
6703
    KABOOMZ()
6704
    rarm.Glow.smok.Enabled = true
6705
    for _ = 1, 8 do
6706
      swait()
6707
      lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
6708
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
6709
      lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
6710
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
6711
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
6712
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
6713
      lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
6714
      lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
6715
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
6716
    end
6717
    wait(1.5)
6718
    animo(true)
6719
    human.WalkSpeed = human.WalkSpeed + 13
6720
    for _ = 1, 24 do
6721
      swait()
6722
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6723
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6724
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6725
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6726
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6727
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6728
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6729
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6730
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
6731
    end
6732
    resetlerp()
6733
    rarm.Glow.smok.Enabled = false
6734
    activu = false
6735
  end
6736
6737
6738
6739
6740
local debris=game:service"Debris"
6741
vt = Vector3.new
6742
bc = BrickColor.new
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
function Ring()
6756
	
6757
	
6758
	local effspwn = Instance.new("Part")      
6759
    local model = Instance.new("Model")
6760
    game.Debris:AddItem(model, 20)
6761
    model.Name = "smasheffects"
6762
    model.Parent = workspace
6763
    effspwn.Name = "spwnr"
6764
    effspwn.Size = Vector3.new(1, 1, 1)
6765
    effspwn.Anchored = true
6766
    effspwn.CanCollide = false
6767
    effspwn.Transparency = 1
6768
    effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
6769
    effspwn.Parent = model
6770
6771
 for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
6772
        if v:FindFirstChild('Humanoid') then
6773
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
6774
            v.Humanoid.PlatformStand = true
6775
            v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
6776
        end
6777
    end 
6778
	coroutine.resume(coroutine.create(function()
6779
      local shok = Instance.new("Part")
6780
      shok.Name = "wring1"
6781
      shok.BrickColor = BrickColor.new("Really black")
6782
      shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
6783
      shok.Size = Vector3.new(1, 1, 1)
6784
      shok.Anchored = true
6785
      shok.Material = "Neon"
6786
      shok.Transparency = 0.25
6787
      shok.CanCollide = false
6788
      shok.Parent = model
6789
      game.Debris:AddItem(shok, 12)
6790
      local mesh = Instance.new("SpecialMesh")
6791
      mesh.MeshType = "FileMesh"
6792
      mesh.MeshId = "rbxassetid://3270017"
6793
      mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
6794
      mesh.Parent = shok
6795
      for e = 1, 30 do
6796
        wait()
6797
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
6798
        shok.Transparency = shok.Transparency + 0.002
6799
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
6800
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
6801
      end
6802
      for e = 1, 38 do
6803
        wait()
6804
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
6805
        shok.Transparency = shok.Transparency + 0.002
6806
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
6807
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
6808
      end
6809
      for e = 1, 24 do
6810
        wait()
6811
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
6812
        shok.Transparency = shok.Transparency + 0.03
6813
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
6814
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
6815
      end
6816
    end))
6817
    coroutine.resume(coroutine.create(function()
6818
      local shok = Instance.new("Part")
6819
      shok.Name = "wring2"
6820
      shok.BrickColor = BrickColor.new("Really black")
6821
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
6822
      shok.Size = Vector3.new(1, 1, 1)
6823
      shok.Anchored = true
6824
      shok.Material = "Neon"
6825
      shok.Transparency = 0.25
6826
      shok.CanCollide = false
6827
      shok.Parent = model
6828
      game.Debris:AddItem(shok, 12)
6829
      local mesh = Instance.new("SpecialMesh")
6830
      mesh.MeshType = "FileMesh"
6831
      mesh.MeshId = "rbxassetid://3270017"
6832
      mesh.Scale = Vector3.new(12, 12, 0.05)
6833
      mesh.Parent = shok
6834
      for e = 1, 30 do
6835
        wait()
6836
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
6837
        shok.Transparency = shok.Transparency + 0.002
6838
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
6839
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
6840
      end
6841
      for e = 1, 38 do
6842
        wait()
6843
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
6844
        shok.Transparency = shok.Transparency + 0.002
6845
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -3), 0.4)
6846
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
6847
      end
6848
      for e = 1, 24 do
6849
        wait()
6850
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
6851
        shok.Transparency = shok.Transparency + 0.03
6852
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
6853
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
6854
      end
6855
    end))
6856
6857
coroutine.resume(coroutine.create(function()
6858
      local shok = Instance.new("Part")
6859
      shok.Name = "shokwve"
6860
      shok.BrickColor = BrickColor.new("Really black")
6861
      shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
6862
      shok.Size = Vector3.new(1, 1, 1)
6863
      shok.Anchored = true
6864
      shok.Material = "Neon"
6865
      shok.Transparency = 0.6
6866
      shok.CanCollide = false
6867
      shok.Parent = model
6868
      game.Debris:AddItem(shok, 12)
6869
      local mesh = Instance.new("SpecialMesh")
6870
      mesh.MeshType = "FileMesh"
6871
      mesh.MeshId = "rbxassetid://489415447"
6872
      mesh.Scale = Vector3.new(4, 4, 4)
6873
      mesh.Parent = shok
6874
      for e = 1, 12 do
6875
        wait()
6876
        mesh.Scale = mesh.Scale + Vector3.new(5, 5, 5)
6877
        shok.Transparency = shok.Transparency + 0.002
6878
      end
6879
      for e = 1, 32 do
6880
        wait()
6881
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
6882
        shok.Transparency = shok.Transparency + 0.002
6883
      end
6884
      for e = 1, 24 do
6885
        wait()
6886
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
6887
        shok.Transparency = shok.Transparency + 0.03
6888
      end
6889
    end))
6890
    coroutine.resume(coroutine.create(function()
6891
      local shok = Instance.new("Part")
6892
      shok.Name = "shock2"
6893
      shok.BrickColor = BrickColor.new("Really black")
6894
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
6895
      shok.Size = Vector3.new(1, 1, 1)
6896
      shok.Anchored = true
6897
      shok.Material = "Neon"
6898
      shok.Transparency = 0.35
6899
      shok.CanCollide = false
6900
      shok.Parent = model
6901
      game.Debris:AddItem(shok, 12)
6902
      local mesh = Instance.new("SpecialMesh")
6903
      mesh.MeshType = "FileMesh"
6904
      mesh.MeshId = "rbxassetid://489415447"
6905
      mesh.Scale = Vector3.new(20, 20, 20)
6906
      mesh.Parent = shok
6907
      for e = 1, 15 do
6908
        wait()
6909
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
6910
        shok.Transparency = shok.Transparency + 0.004
6911
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
6912
      end
6913
      for e = 1, 16 do
6914
        wait()
6915
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
6916
        shok.Transparency = shok.Transparency + 0.004
6917
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
6918
      end
6919
      for e = 1, 12 do
6920
        wait()
6921
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
6922
        shok.Transparency = shok.Transparency + 0.06
6923
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
6924
      end
6925
    end))
6926
    coroutine.resume(coroutine.create(function()
6927
      local shok = Instance.new("Part")
6928
      shok.Name = "shock3"
6929
      shok.BrickColor = BrickColor.new("Really black")
6930
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
6931
      shok.Size = Vector3.new(1, 1, 1)
6932
      shok.Anchored = true
6933
      shok.Material = "Neon"
6934
      shok.Transparency = 0.35
6935
      shok.CanCollide = false
6936
      shok.Parent = model
6937
      game.Debris:AddItem(shok, 12)
6938
      local mesh = Instance.new("SpecialMesh")
6939
      mesh.MeshType = "FileMesh"
6940
      mesh.MeshId = "rbxassetid://489415447"
6941
      mesh.Scale = Vector3.new(20, 20, 20)
6942
      mesh.Parent = shok
6943
      for e = 1, 15 do
6944
        wait()
6945
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
6946
        shok.Transparency = shok.Transparency + 0.004
6947
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
6948
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
6949
      end
6950
      for e = 1, 16 do
6951
        wait()
6952
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
6953
        shok.Transparency = shok.Transparency + 0.004
6954
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
6955
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
6956
      end
6957
      for e = 1, 12 do
6958
        wait()
6959
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
6960
        shok.Transparency = shok.Transparency + 0.06
6961
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
6962
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
6963
      end
6964
    end))
6965
    
6966
end
6967
function Landing()
6968
	
6969
	
6970
	
6971
	
6972
	
6973
	
6974
	ROW = function(out, trans, s, wt, t, ang, plus)
6975
					for i = 1, 360, 360/t do
6976
						local c = Instance.new("Part", game.Workspace)
6977
						c.FormFactor = 3
6978
						c.TopSurface = 0
6979
						c.BottomSurface = 0
6980
						c.Size = s
6981
						c.Anchored = true
6982
						c.CanCollide = wt
6983
						c.Material=workspace.Base.Material
6984
						c.Transparency = trans
6985
						c.BrickColor = workspace.Base.BrickColor
6986
						c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
6987
						c.Locked=true
6988
						game.Debris:AddItem(c,15)
6989
					end
6990
end
6991
	
6992
	
6993
	
6994
6995
6996
		ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
6997
Ring()
6998
6999
7000
7001
7002
7003
end	
7004
7005
7006
7007
7008
7009
7010
7011
function newRay(start,face,range,wat)
7012
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
7013
	hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
7014
	return rey,hit,pos
7015
end
7016
7017
7018
7019
	
7020
  function jum()
7021
    if activu == true or selected == false then
7022
      return
7023
    end
7024
    coroutine.resume(coroutine.create(function()
7025
      fglow(rleg.Glow, 1)
7026
      fglow(lleg.Glow, 1)
7027
    end))
7028
    activu = true
7029
    human.WalkSpeed = human.WalkSpeed - 13
7030
    local pe = Instance.new("ParticleEmitter")
7031
    pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
7032
    pe.LightEmission = 0.9
7033
    pe.Size = NumberSequence.new(0.5)
7034
    pe.Texture = "rbxassetid://359293258"
7035
    pe.Transparency = NumberSequence.new(0.1)
7036
    pe.Lifetime = NumberRange.new(0.1)
7037
    pe.Rate = 250
7038
    pe.RotSpeed = NumberRange.new(360)
7039
    pe.Speed = NumberRange.new(3)
7040
    pe.VelocitySpread = 360
7041
    pe.Parent = rleg.Glow
7042
    local pea = pe:Clone()
7043
    pea.Parent = lleg.Glow
7044
    local pe2 = Instance.new("ParticleEmitter")
7045
    pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
7046
    pe2.LightEmission = 0.9
7047
    pe2.Size = NumberSequence.new(5)
7048
    pe2.Texture = "rbxassetid://359293258"
7049
    pe2.Transparency = NumberSequence.new(0.4)
7050
    pe2.ZOffset = 2
7051
    pe2.Enabled = true
7052
    pe2.LockedToPart = true
7053
    pe2.Lifetime = NumberRange.new(0.07)
7054
    pe2.Rate = 8
7055
    pe2.Rotation = NumberRange.new(0, 360)
7056
    pe2.RotSpeed = NumberRange.new(0)
7057
    pe2.Speed = NumberRange.new(0)
7058
    pe2.VelocitySpread = 180
7059
    pe2.Parent = lleg.Glow
7060
    local pea2 = pe2:Clone()
7061
    pea2.Parent = rleg.Glow
7062
    for l = 1, 30 do
7063
      swait()
7064
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
7065
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
7066
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
7067
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7068
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
7069
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7070
      lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
7071
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7072
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
7073
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7074
    end
7075
    pe:Destroy()
7076
    pe2:Destroy()
7077
    pea:Destroy()
7078
    pea2:Destroy()
7079
    human.WalkSpeed = 50
7080
        BV = Instance.new("BodyVelocity", tors)
7081
        BV.maxForce = Vector3.new(0,100000,0)
7082
        BV.P = 100000
7083
        BV.velocity = Vector3.new(0,800,0)
7084
    KABOOMZ2()
7085
    coroutine.resume(coroutine.create(function()
7086
      swait(3)
7087
      BV:Destroy()
7088
    end))
7089
    for _ = 1, 18 do
7090
      swait()
7091
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
7092
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
7093
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
7094
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
7095
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
7096
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
7097
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
7098
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
7099
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
7100
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
7101
    end
7102
    for _ = 1, 18 do
7103
      swait()
7104
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7105
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7106
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7107
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7108
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7109
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7110
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7111
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7112
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7113
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
7114
    end
7115
    resetlerp()
7116
local ry,ht,ps=nil,nil,nil
7117
while ht==nil do
7118
	ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
7119
	wait()
7120
end
7121
human.WalkSpeed = 0
7122
Landing()
7123
z = Instance.new("Sound",tors)
7124
z.SoundId = "rbxassetid://142070127"
7125
z.Volume = 2
7126
wait(.1)
7127
z:Play()
7128
7129
for l = 1, 30 do
7130
      swait()
7131
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
7132
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
7133
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
7134
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7135
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
7136
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7137
      lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
7138
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7139
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
7140
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
7141
    end
7142
resetlerp()
7143
human.WalkSpeed = 16
7144
7145
activu = false
7146
end
7147
7148
7149
7150
local acos = math.acos
7151
local sqrt = math.sqrt
7152
local Vec3 = Vector3.new
7153
local fromAxisAngle = CFrame.fromAxisAngle
7154
7155
local function toAxisAngle(CFr)
7156
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
7157
        local Angle = math.acos((R00+R11+R22-1)/2)
7158
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
7159
        A = A == 0 and 0.00001 or A
7160
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
7161
        B = B == 0 and 0.00001 or B
7162
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
7163
        C = C == 0 and 0.00001 or C
7164
        local x = (R21-R12)/sqrt(A)
7165
        local y = (R02-R20)/sqrt(B)
7166
        local z = (R10-R01)/sqrt(C)
7167
        return Vec3(x,y,z),Angle
7168
end
7169
7170
function ApplyTrig(Num,Func)
7171
        local Min,Max = Func(0),Func(1)
7172
        local i = Func(Num)
7173
        return (i-Min)/(Max-Min)
7174
        --[[if Func == "sin" then
7175
                return (math.sin((1-Num)*math.pi)+1)/2
7176
        elseif Func == "cos" then
7177
                return (math.cos((1-Num)*math.pi)+1)/2
7178
        end]]
7179
end
7180
7181
function LerpCFrame(CFrame1,CFrame2,Num)
7182
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
7183
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
7184
end
7185
7186
function Crater(Torso,Radius)
7187
        spawn(function()
7188
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
7189
        local Ignore = {}
7190
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
7191
                if v.Character ~= nil then
7192
                        Ignore[#Ignore+1] = v.Character
7193
                end
7194
        end
7195
        local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
7196
        if Hit == nil then return end
7197
        local Parts = {}
7198
        for i = 1,360,10 do
7199
                local P = Instance.new("Part",Torso.Parent)
7200
                P.Anchored = true
7201
                P.FormFactor = "Custom"
7202
                P.BrickColor = Hit.BrickColor
7203
                P.Material = Hit.Material
7204
                P.TopSurface = "Smooth"
7205
                P.BottomSurface = "Smooth"
7206
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
7207
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
7208
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
7209
                if math.random(0,5) == 0 then -- rubble
7210
                        local P = Instance.new("Part",Torso.Parent)
7211
                        P.Anchored = true
7212
                        P.FormFactor = "Custom"
7213
                        P.BrickColor = Hit.BrickColor
7214
                        P.Material = Hit.Material
7215
                        P.TopSurface = "Smooth"
7216
                        P.BottomSurface = "Smooth"
7217
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
7218
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
7219
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
7220
                end
7221
        end
7222
        for i = 0,1,0.05 do
7223
                for i2,v in pairs(Parts) do
7224
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
7225
                end
7226
                wait(0.02)
7227
        end
7228
        for i,v in pairs(Parts) do
7229
                if v[1].Size.X > 2.1 then
7230
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
7231
                end
7232
                v[1].Anchored = false
7233
        end
7234
        for i = 0,1,0.05 do
7235
                for i2,v in pairs(Parts) do
7236
                        v[1].Transparency = i
7237
                        if i == 1 then
7238
                                v[1]:Destroy()
7239
                        elseif i >= 0.25 then
7240
                                v[1].CanCollide = false
7241
                        end
7242
                end
7243
                wait(0.02)
7244
        end
7245
        Parts = nil
7246
        end)
7247
end
7248
7249
7250
function FindNearestTorso(Position,Distance,SinglePlayer)
7251
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
7252
        local List = {}
7253
        for i,v in pairs(workspace:GetChildren())do
7254
            if v:IsA("Model")then
7255
                if v:findFirstChild("Torso")then
7256
                    if v ~= chr then
7257
                        if(v.Torso.Position -Position).magnitude <= Distance then
7258
                            table.insert(List,v)
7259
                        end 
7260
                    end 
7261
                end 
7262
            end 
7263
        end
7264
    return List
7265
end
7266
7267
  function KABOOMZ()
7268
    local effspwn = Instance.new("Part")
7269
    coroutine.resume(coroutine.create(function()
7270
      local sound1 = Instance.new("Sound")
7271
      sound1.SoundId = "rbxassetid://138137702"
7272
      sound1.MaxDistance = 300
7273
      sound1.EmitterSize = 20
7274
      sound1.Volume = 5
7275
      sound1.Pitch = 0.95
7276
      sound1.Parent = effspwn
7277
      local sound2 = Instance.new("Sound")
7278
      sound2.SoundId = "rbxassetid://157878578"
7279
      sound2.MaxDistance = 300
7280
      sound2.EmitterSize = 20
7281
      sound2.Volume = 2
7282
      sound2.Pitch = 0.9
7283
      sound2.Parent = effspwn
7284
      local sound3 = Instance.new("Sound")
7285
      sound3.SoundId = "rbxassetid://138250406"
7286
      sound2.MaxDistance = 400
7287
      sound2.EmitterSize = 30
7288
      sound2.Volume = 1.5
7289
      sound2.Pitch = 0.6
7290
      sound2.Parent = effspwn
7291
      sound2:Play()
7292
      wait()
7293
      sound1:Play()
7294
      sound3:Play()
7295
    end))
7296
    local model = Instance.new("Model")
7297
    game.Debris:AddItem(model, 20)
7298
    model.Name = "smasheffects"
7299
    model.Parent = workspace
7300
    effspwn.Name = "spwnr"
7301
    effspwn.Size = Vector3.new(1, 1, 1)
7302
    effspwn.Anchored = true
7303
    effspwn.CanCollide = false
7304
    effspwn.Transparency = 1
7305
    effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
7306
    effspwn.Parent = model
7307
7308
Crater(head,60)
7309
7310
    for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
7311
        if v:FindFirstChild('Humanoid') then
7312
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
7313
            v.Humanoid.PlatformStand = true
7314
            v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
7315
        end
7316
    end 
7317
    coroutine.resume(coroutine.create(function()
7318
      local shok = Instance.new("Part")
7319
      shok.Name = "whoosh"
7320
      shok.BrickColor = BrickColor.new("Really black")
7321
      shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
7322
      shok.Size = Vector3.new(1, 1, 1)
7323
      shok.Anchored = true
7324
      shok.Material = "Neon"
7325
      shok.Transparency = 0.1
7326
      shok.CanCollide = false
7327
      shok.Parent = model
7328
      game.Debris:AddItem(shok, 12)
7329
      local mesh = Instance.new("SpecialMesh")
7330
      mesh.MeshType = "FileMesh"
7331
      mesh.MeshId = "rbxassetid://437347603"
7332
      mesh.Scale = Vector3.new(20, 20, 15)
7333
      mesh.Parent = shok
7334
      for e = 1, 8 do
7335
        wait()
7336
        mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
7337
        shok.Transparency = shok.Transparency + 0.035
7338
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
7339
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
7340
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7341
      end
7342
      for e = 1, 16 do
7343
        wait()
7344
        mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
7345
        shok.Transparency = shok.Transparency + 0.11
7346
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
7347
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
7348
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7349
      end
7350
    end))
7351
    coroutine.resume(coroutine.create(function()
7352
      local shok = Instance.new("Part")
7353
      shok.Name = "wring1"
7354
      shok.BrickColor = BrickColor.new("Really black")
7355
      shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
7356
      shok.Size = Vector3.new(1, 1, 1)
7357
      shok.Anchored = true
7358
      shok.Material = "Neon"
7359
      shok.Transparency = 0.25
7360
      shok.CanCollide = false
7361
      shok.Parent = model
7362
      game.Debris:AddItem(shok, 12)
7363
      local mesh = Instance.new("SpecialMesh")
7364
      mesh.MeshType = "FileMesh"
7365
      mesh.MeshId = "rbxassetid://3270017"
7366
      mesh.Scale = Vector3.new(0.3, 0.3, 0.15)
7367
      mesh.Parent = shok
7368
      for e = 1, 30 do
7369
        wait()
7370
        mesh.Scale = mesh.Scale + Vector3.new(4.6, 4.6, 5)
7371
        shok.Transparency = shok.Transparency + 0.002
7372
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7373
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
7374
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7375
7376
      end
7377
      for e = 1, 38 do
7378
        wait()
7379
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
7380
        shok.Transparency = shok.Transparency + 0.002
7381
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7382
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
7383
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7384
7385
      end
7386
      for e = 1, 24 do
7387
        wait()
7388
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
7389
        shok.Transparency = shok.Transparency + 0.03
7390
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7391
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
7392
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7393
7394
      end
7395
    end))
7396
    coroutine.resume(coroutine.create(function()
7397
      local shok = Instance.new("Part")
7398
      shok.Name = "wring2"
7399
      shok.BrickColor = BrickColor.new("Really black")
7400
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
7401
      shok.Size = Vector3.new(1, 1, 1)
7402
      shok.Anchored = true
7403
      shok.Material = "Neon"
7404
      shok.Transparency = 0.25
7405
      shok.CanCollide = false
7406
      shok.Parent = model
7407
      game.Debris:AddItem(shok, 12)
7408
      local mesh = Instance.new("SpecialMesh")
7409
      mesh.MeshType = "FileMesh"
7410
      mesh.MeshId = "rbxassetid://3270017"
7411
      mesh.Scale = Vector3.new(20, 20, 0.05)
7412
      mesh.Parent = shok
7413
      for e = 1, 30 do
7414
        wait()
7415
        mesh.Scale = mesh.Scale + Vector3.new(20.4, 20.4, 12)
7416
        shok.Transparency = shok.Transparency + 0.002
7417
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7418
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
7419
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7420
7421
      end
7422
      for e = 1, 38 do
7423
        wait()
7424
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
7425
        shok.Transparency = shok.Transparency + 0.002
7426
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7427
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
7428
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7429
7430
      end
7431
      for e = 1, 24 do
7432
        wait()
7433
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
7434
        shok.Transparency = shok.Transparency + 0.03
7435
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7436
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
7437
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7438
7439
      end
7440
    end))
7441
    coroutine.resume(coroutine.create(function()
7442
      local shok = Instance.new("Part")
7443
      shok.Name = "coil1"
7444
      shok.BrickColor = BrickColor.new("Really black")
7445
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7446
      shok.Size = Vector3.new(1, 1, 1)
7447
      shok.Anchored = true
7448
      shok.Material = "Neon"
7449
      shok.Transparency = 0.25
7450
      shok.CanCollide = false
7451
      shok.Parent = model
7452
      game.Debris:AddItem(shok, 12)
7453
      local mesh = Instance.new("SpecialMesh")
7454
      mesh.MeshType = "FileMesh"
7455
      mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
7456
      mesh.Scale = Vector3.new(12, 12, 12)
7457
      mesh.Parent = shok
7458
      for e = 1, 15 do
7459
        wait()
7460
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7461
        shok.Transparency = shok.Transparency + 0.004
7462
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7463
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7464
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7465
7466
      end
7467
      for e = 1, 16 do
7468
        wait()
7469
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7470
        shok.Transparency = shok.Transparency + 0.004
7471
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7472
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7473
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7474
7475
      end
7476
      for e = 1, 12 do
7477
        wait()
7478
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7479
        shok.Transparency = shok.Transparency + 0.06
7480
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7481
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7482
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7483
7484
      end
7485
    end))
7486
    coroutine.resume(coroutine.create(function()
7487
      local shok = Instance.new("Part")
7488
      shok.Name = "coil2"
7489
      shok.BrickColor = BrickColor.new("Really black")
7490
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7491
      shok.Size = Vector3.new(1, 1, 1)
7492
      shok.Anchored = true
7493
      shok.Material = "Neon"
7494
      shok.Transparency = 0.25
7495
      shok.CanCollide = false
7496
      shok.Parent = model
7497
      game.Debris:AddItem(shok, 12)
7498
      local mesh = Instance.new("SpecialMesh")
7499
      mesh.MeshType = "FileMesh"
7500
      mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
7501
      mesh.Scale = Vector3.new(6, 12, 6)
7502
      mesh.Parent = shok
7503
      for e = 1, 15 do
7504
        wait()
7505
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
7506
        shok.Transparency = shok.Transparency + 0.005
7507
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7508
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
7509
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7510
7511
      end
7512
      for e = 1, 16 do
7513
        wait()
7514
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
7515
        shok.Transparency = shok.Transparency + 0.005
7516
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7517
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
7518
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7519
7520
      end
7521
      for e = 1, 12 do
7522
        wait()
7523
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
7524
        shok.Transparency = shok.Transparency + 0.09
7525
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7526
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
7527
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7528
7529
      end
7530
    end))
7531
    coroutine.resume(coroutine.create(function()
7532
      local shok = Instance.new("Part")
7533
      shok.Name = "shokwve"
7534
      shok.BrickColor = BrickColor.new("Really black")
7535
      shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
7536
      shok.Size = Vector3.new(1, 1, 1)
7537
      shok.Anchored = true
7538
      shok.Material = "Neon"
7539
      shok.Transparency = 0.6
7540
      shok.CanCollide = false
7541
      shok.Parent = model
7542
      game.Debris:AddItem(shok, 12)
7543
      local mesh = Instance.new("SpecialMesh")
7544
      mesh.MeshType = "FileMesh"
7545
      mesh.MeshId = "rbxassetid://489415447"
7546
      mesh.Scale = Vector3.new(1, 1, 1)
7547
      mesh.Parent = shok
7548
      for e = 1, 12 do
7549
        wait()
7550
        mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
7551
        shok.Transparency = shok.Transparency + 0.002
7552
      end
7553
      for e = 1, 32 do
7554
        wait()
7555
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
7556
        shok.Transparency = shok.Transparency + 0.002
7557
      end
7558
      for e = 1, 24 do
7559
        wait()
7560
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
7561
        shok.Transparency = shok.Transparency + 0.03
7562
      end
7563
    end))
7564
    coroutine.resume(coroutine.create(function()
7565
      local shok = Instance.new("Part")
7566
      shok.Name = "shock2"
7567
      shok.BrickColor = BrickColor.new("Really black")
7568
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
7569
      shok.Size = Vector3.new(1, 1, 1)
7570
      shok.Anchored = true
7571
      shok.Material = "Neon"
7572
      shok.Transparency = 0.35
7573
      shok.CanCollide = false
7574
      shok.Parent = model
7575
      game.Debris:AddItem(shok, 12)
7576
      local mesh = Instance.new("SpecialMesh")
7577
      mesh.MeshType = "FileMesh"
7578
      mesh.MeshId = "rbxassetid://489415447"
7579
      mesh.Scale = Vector3.new(12, 12, 12)
7580
      mesh.Parent = shok
7581
      for e = 1, 15 do
7582
        wait()
7583
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7584
        shok.Transparency = shok.Transparency + 0.004
7585
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7586
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7587
7588
      end
7589
      for e = 1, 16 do
7590
        wait()
7591
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7592
        shok.Transparency = shok.Transparency + 0.004
7593
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7594
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7595
7596
      end
7597
      for e = 1, 12 do
7598
        wait()
7599
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7600
        shok.Transparency = shok.Transparency + 0.06
7601
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7602
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7603
7604
      end
7605
    end))
7606
    coroutine.resume(coroutine.create(function()
7607
      local shok = Instance.new("Part")
7608
      shok.Name = "shock3"
7609
      shok.BrickColor = BrickColor.new("Really black")
7610
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
7611
      shok.Size = Vector3.new(1, 1, 1)
7612
      shok.Anchored = true
7613
      shok.Material = "Neon"
7614
      shok.Transparency = 0.35
7615
      shok.CanCollide = false
7616
      shok.Parent = model
7617
      game.Debris:AddItem(shok, 12)
7618
      local mesh = Instance.new("SpecialMesh")
7619
      mesh.MeshType = "FileMesh"
7620
      mesh.MeshId = "rbxassetid://489415447"
7621
      mesh.Scale = Vector3.new(12, 12, 12)
7622
      mesh.Parent = shok
7623
      for e = 1, 15 do
7624
        wait()
7625
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
7626
        shok.Transparency = shok.Transparency + 0.004
7627
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
7628
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
7629
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7630
7631
      end
7632
      for e = 1, 16 do
7633
        wait()
7634
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
7635
        shok.Transparency = shok.Transparency + 0.004
7636
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
7637
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
7638
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7639
7640
      end
7641
      for e = 1, 12 do
7642
        wait()
7643
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
7644
        shok.Transparency = shok.Transparency + 0.06
7645
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
7646
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
7647
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7648
7649
      end
7650
    end))
7651
  end
7652
  function KABOOMZ2()
7653
    local effspwn = Instance.new("Part")
7654
    coroutine.resume(coroutine.create(function()
7655
      local sound1 = Instance.new("Sound")
7656
      sound1.SoundId = "rbxassetid://138137702"
7657
      sound1.MaxDistance = 300
7658
      sound1.EmitterSize = 20
7659
      sound1.Volume = 2.5
7660
      sound1.Pitch = 0.65
7661
      sound1.Parent = effspwn
7662
      local sound2 = Instance.new("Sound")
7663
      sound2.SoundId = "rbxassetid://157878578"
7664
      sound2.MaxDistance = 300
7665
      sound2.EmitterSize = 20
7666
      sound2.Volume = 1
7667
      sound2.Pitch = 0.7
7668
      sound2.Parent = effspwn
7669
      local sound3 = Instance.new("Sound")
7670
      sound3.SoundId = "rbxassetid://138250406"
7671
      sound2.MaxDistance = 400
7672
      sound2.EmitterSize = 30
7673
      sound2.Volume = 0.5
7674
      sound2.Pitch = 0.5
7675
      sound2.Parent = effspwn
7676
      sound2:Play()
7677
      wait()
7678
      sound1:Play()
7679
      sound3:Play()
7680
    end))
7681
    local model = Instance.new("Model")
7682
    game.Debris:AddItem(model, 20)
7683
    model.Name = "smasheffects"
7684
    model.Parent = workspace
7685
    effspwn.Name = "spwnr"
7686
    effspwn.Size = Vector3.new(1, 1, 1)
7687
    effspwn.Anchored = true
7688
    effspwn.CanCollide = false
7689
    effspwn.Transparency = 1
7690
    effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
7691
    effspwn.Parent = model
7692
7693
7694
7695
7696
7697
Crater(head,60)
7698
Crater(head,120)
7699
7700
    for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
7701
        if v:FindFirstChild('Humanoid') then
7702
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
7703
            v.Humanoid.PlatformStand = true
7704
            v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
7705
        end
7706
    end 
7707
7708
    coroutine.resume(coroutine.create(function()
7709
      local shok = Instance.new("Part")
7710
      shok.Name = "whoosh"
7711
      shok.BrickColor = BrickColor.new("Really black")
7712
      shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
7713
      shok.Size = Vector3.new(1, 1, 1)
7714
      shok.Anchored = true
7715
      shok.Material = "Neon"
7716
      shok.Transparency = 0.1
7717
      shok.CanCollide = false
7718
      shok.Parent = model
7719
      game.Debris:AddItem(shok, 12)
7720
      local mesh = Instance.new("SpecialMesh")
7721
      mesh.MeshType = "FileMesh"
7722
      mesh.MeshId = "rbxassetid://437347603"
7723
      mesh.Scale = Vector3.new(20, 20, 15)
7724
      mesh.Parent = shok
7725
7726
7727
7728
7729
7730
      for e = 1, 8 do
7731
        wait()
7732
        mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
7733
        shok.Transparency = shok.Transparency + 0.035
7734
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
7735
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
7736
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7737
7738
      end
7739
      for e = 1, 16 do
7740
        wait()
7741
        mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
7742
        shok.Transparency = shok.Transparency + 0.11
7743
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
7744
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
7745
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
7746
7747
      end
7748
    end))
7749
    coroutine.resume(coroutine.create(function()
7750
      local shok = Instance.new("Part")
7751
      shok.Name = "wring1"
7752
      shok.BrickColor = BrickColor.new("Really black")
7753
      shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
7754
      shok.Size = Vector3.new(1, 1, 1)
7755
      shok.Anchored = true
7756
      shok.Material = "Neon"
7757
      shok.Transparency = 0.25
7758
      shok.CanCollide = false
7759
      shok.Parent = model
7760
      game.Debris:AddItem(shok, 12)
7761
      local mesh = Instance.new("SpecialMesh")
7762
      mesh.MeshType = "FileMesh"
7763
      mesh.MeshId = "rbxassetid://3270017"
7764
      mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
7765
      mesh.Parent = shok
7766
      for e = 1, 30 do
7767
        wait()
7768
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
7769
        shok.Transparency = shok.Transparency + 0.002
7770
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7771
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
7772
      end
7773
      for e = 1, 38 do
7774
        wait()
7775
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
7776
        shok.Transparency = shok.Transparency + 0.002
7777
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7778
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
7779
      end
7780
      for e = 1, 24 do
7781
        wait()
7782
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
7783
        shok.Transparency = shok.Transparency + 0.03
7784
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7785
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
7786
      end
7787
    end))
7788
    coroutine.resume(coroutine.create(function()
7789
      local shok = Instance.new("Part")
7790
      shok.Name = "wring2"
7791
      shok.BrickColor = BrickColor.new("Really black")
7792
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
7793
      shok.Size = Vector3.new(1, 1, 1)
7794
      shok.Anchored = true
7795
      shok.Material = "Neon"
7796
      shok.Transparency = 0.25
7797
      shok.CanCollide = false
7798
      shok.Parent = model
7799
      game.Debris:AddItem(shok, 12)
7800
      local mesh = Instance.new("SpecialMesh")
7801
      mesh.MeshType = "FileMesh"
7802
      mesh.MeshId = "rbxassetid://3270017"
7803
      mesh.Scale = Vector3.new(20, 20, 0.05)
7804
      mesh.Parent = shok
7805
      for e = 1, 30 do
7806
        wait()
7807
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
7808
        shok.Transparency = shok.Transparency + 0.002
7809
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7810
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
7811
      end
7812
      for e = 1, 38 do
7813
        wait()
7814
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
7815
        shok.Transparency = shok.Transparency + 0.002
7816
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7817
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
7818
      end
7819
      for e = 1, 24 do
7820
        wait()
7821
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
7822
        shok.Transparency = shok.Transparency + 0.03
7823
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7824
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
7825
      end
7826
    end))
7827
    coroutine.resume(coroutine.create(function()
7828
      local shok = Instance.new("Part")
7829
      shok.Name = "coil1"
7830
      shok.BrickColor = BrickColor.new("Really black")
7831
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7832
      shok.Size = Vector3.new(1, 1, 1)
7833
      shok.Anchored = true
7834
      shok.Material = "Neon"
7835
      shok.Transparency = 0.25
7836
      shok.CanCollide = false
7837
      shok.Parent = model
7838
      game.Debris:AddItem(shok, 12)
7839
      local mesh = Instance.new("SpecialMesh")
7840
      mesh.MeshType = "FileMesh"
7841
      mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
7842
      mesh.Scale = Vector3.new(12, 12, 12)
7843
      mesh.Parent = shok
7844
      for e = 1, 15 do
7845
        wait()
7846
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7847
        shok.Transparency = shok.Transparency + 0.004
7848
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7849
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7850
      end
7851
      for e = 1, 16 do
7852
        wait()
7853
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7854
        shok.Transparency = shok.Transparency + 0.004
7855
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7856
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7857
      end
7858
      for e = 1, 12 do
7859
        wait()
7860
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7861
        shok.Transparency = shok.Transparency + 0.06
7862
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7863
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7864
      end
7865
    end))
7866
    coroutine.resume(coroutine.create(function()
7867
      local shok = Instance.new("Part")
7868
      shok.Name = "coil2"
7869
      shok.BrickColor = BrickColor.new("Really black")
7870
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7871
      shok.Size = Vector3.new(1, 1, 1)
7872
      shok.Anchored = true
7873
      shok.Material = "Neon"
7874
      shok.Transparency = 0.25
7875
      shok.CanCollide = false
7876
      shok.Parent = model
7877
      game.Debris:AddItem(shok, 12)
7878
      local mesh = Instance.new("SpecialMesh")
7879
      mesh.MeshType = "FileMesh"
7880
      mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
7881
      mesh.Scale = Vector3.new(6, 12, 6)
7882
      mesh.Parent = shok
7883
      for e = 1, 15 do
7884
        wait()
7885
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
7886
        shok.Transparency = shok.Transparency + 0.005
7887
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
7888
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
7889
      end
7890
      for e = 1, 16 do
7891
        wait()
7892
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
7893
        shok.Transparency = shok.Transparency + 0.005
7894
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7895
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
7896
      end
7897
      for e = 1, 12 do
7898
        wait()
7899
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
7900
        shok.Transparency = shok.Transparency + 0.09
7901
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
7902
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
7903
      end
7904
    end))
7905
    coroutine.resume(coroutine.create(function()
7906
      local shok = Instance.new("Part")
7907
      shok.Name = "shokwve"
7908
      shok.BrickColor = BrickColor.new("Really black")
7909
      shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
7910
      shok.Size = Vector3.new(1, 1, 1)
7911
      shok.Anchored = true
7912
      shok.Material = "Neon"
7913
      shok.Transparency = 0.6
7914
      shok.CanCollide = false
7915
      shok.Parent = model
7916
      game.Debris:AddItem(shok, 12)
7917
      local mesh = Instance.new("SpecialMesh")
7918
      mesh.MeshType = "FileMesh"
7919
      mesh.MeshId = "rbxassetid://489415447"
7920
      mesh.Scale = Vector3.new(1, 1, 1)
7921
      mesh.Parent = shok
7922
      for e = 1, 12 do
7923
        wait()
7924
        mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
7925
        shok.Transparency = shok.Transparency + 0.002
7926
      end
7927
      for e = 1, 32 do
7928
        wait()
7929
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
7930
        shok.Transparency = shok.Transparency + 0.002
7931
      end
7932
      for e = 1, 24 do
7933
        wait()
7934
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
7935
        shok.Transparency = shok.Transparency + 0.03
7936
      end
7937
    end))
7938
    coroutine.resume(coroutine.create(function()
7939
      local shok = Instance.new("Part")
7940
      shok.Name = "shock2"
7941
      shok.BrickColor = BrickColor.new("Really black")
7942
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
7943
      shok.Size = Vector3.new(1, 1, 1)
7944
      shok.Anchored = true
7945
      shok.Material = "Neon"
7946
      shok.Transparency = 0.35
7947
      shok.CanCollide = false
7948
      shok.Parent = model
7949
      game.Debris:AddItem(shok, 12)
7950
      local mesh = Instance.new("SpecialMesh")
7951
      mesh.MeshType = "FileMesh"
7952
      mesh.MeshId = "rbxassetid://489415447"
7953
      mesh.Scale = Vector3.new(12, 12, 12)
7954
      mesh.Parent = shok
7955
      for e = 1, 15 do
7956
        wait()
7957
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7958
        shok.Transparency = shok.Transparency + 0.004
7959
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7960
      end
7961
      for e = 1, 16 do
7962
        wait()
7963
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7964
        shok.Transparency = shok.Transparency + 0.004
7965
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7966
      end
7967
      for e = 1, 12 do
7968
        wait()
7969
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
7970
        shok.Transparency = shok.Transparency + 0.06
7971
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
7972
      end
7973
    end))
7974
    coroutine.resume(coroutine.create(function()
7975
      local shok = Instance.new("Part")
7976
      shok.Name = "shock3"
7977
      shok.BrickColor = BrickColor.new("Really black")
7978
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
7979
      shok.Size = Vector3.new(1, 1, 1)
7980
      shok.Anchored = true
7981
      shok.Material = "Neon"
7982
      shok.Transparency = 0.35
7983
      shok.CanCollide = false
7984
      shok.Parent = model
7985
      game.Debris:AddItem(shok, 12)
7986
      local mesh = Instance.new("SpecialMesh")
7987
      mesh.MeshType = "FileMesh"
7988
      mesh.MeshId = "rbxassetid://489415447"
7989
      mesh.Scale = Vector3.new(12, 12, 12)
7990
      mesh.Parent = shok
7991
      for e = 1, 15 do
7992
        wait()
7993
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
7994
        shok.Transparency = shok.Transparency + 0.004
7995
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
7996
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
7997
      end
7998
      for e = 1, 16 do
7999
        wait()
8000
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
8001
        shok.Transparency = shok.Transparency + 0.004
8002
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8003
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8004
      end
8005
      for e = 1, 12 do
8006
        wait()
8007
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
8008
        shok.Transparency = shok.Transparency + 0.06
8009
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8010
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8011
      end
8012
    end))
8013
  end
8014
8015
8016
8017
tor = chr.Torso
8018
Debounce = false
8019
8020
Invis = function()
8021
	for i = 1,20 do
8022
	chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05 
8023
	chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
8024
	chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
8025
	chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
8026
	chr['Head'].Transparency = chr['Head'].Transparency + .05
8027
	chr['Torso'].Transparency = chr['Torso'].Transparency + .05
8028
	chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
8029
	game["Run Service"].RenderStepped:wait()
8030
	end
8031
end
8032
8033
Vis = function()
8034
	for i = 1,20 do
8035
	chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05 
8036
	chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
8037
	chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
8038
	chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
8039
	chr['Head'].Transparency = chr['Head'].Transparency - .05
8040
	chr['Torso'].Transparency = chr['Torso'].Transparency - .05
8041
	chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
8042
	game["Run Service"].RenderStepped:wait()
8043
	end
8044
end
8045
8046
Fade = function(Part)
8047
	if Part:IsA'Part' then
8048
		for i = 1,20 do
8049
			Part.Transparency = Part.Transparency + .05
8050
			Part.Size = Part.Size - Vector3.new(.04,.04,.04)
8051
			Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
8052
			wait()
8053
		end
8054
		Part:Destroy()
8055
	end
8056
end
8057
8058
Teleport = function(cx,cy,cz)
8059
	Debounce = true
8060
	tor.Anchored = true
8061
	Invis()
8062
	--MakeTpPart()
8063
	tor.Anchored = false
8064
	tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
8065
	tor.Anchored = true
8066
	Vis()
8067
	tor.Anchored = false
8068
	Debounce = false
8069
end;
8070
8071
8072
8073
tps = Instance.new("Sound",chr)
8074
tps.SoundId = "http://www.roblox.com/asset/?id = 357621062"
8075
tps.Volume = 30
8076
8077
8078
function Tele()
8079
	human.WalkSpeed = 0
8080
	 if activu == true or selected == false then
8081
      return
8082
    end
8083
    coroutine.resume(coroutine.create(function()
8084
      fglow(rleg.Glow, 1)
8085
      fglow(lleg.Glow, 1)
8086
    end))
8087
    activu = true
8088
local pe = Instance.new("ParticleEmitter")
8089
    pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
8090
    pe.LightEmission = 0.9
8091
    pe.Size = NumberSequence.new(0.5)
8092
    pe.Texture = "rbxassetid://359293258"
8093
    pe.Transparency = NumberSequence.new(0.1)
8094
    pe.Lifetime = NumberRange.new(0.1)
8095
    pe.Rate = 250
8096
    pe.RotSpeed = NumberRange.new(360)
8097
    pe.Speed = NumberRange.new(3)
8098
    pe.VelocitySpread = 360
8099
    pe.Parent = rleg.Glow
8100
    local pea = pe:Clone()
8101
    pea.Parent = lleg.Glow
8102
    local pe2 = Instance.new("ParticleEmitter")
8103
    pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
8104
    pe2.LightEmission = 0.9
8105
    pe2.Size = NumberSequence.new(5)
8106
    pe2.Texture = "rbxassetid://359293258"
8107
    pe2.Transparency = NumberSequence.new(0.4)
8108
    pe2.ZOffset = 2
8109
    pe2.Enabled = true
8110
    pe2.LockedToPart = true
8111
    pe2.Lifetime = NumberRange.new(0.07)
8112
    pe2.Rate = 8
8113
    pe2.Rotation = NumberRange.new(0, 360)
8114
    pe2.RotSpeed = NumberRange.new(0)
8115
    pe2.Speed = NumberRange.new(0)
8116
    pe2.VelocitySpread = 180
8117
    pe2.Parent = lleg.Glow
8118
    local pea2 = pe2:Clone()
8119
    pea2.Parent = rleg.Glow
8120
8121
	for l = 1, 30 do
8122
      swait()
8123
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
8124
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
8125
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
8126
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8127
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
8128
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8129
      lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
8130
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8131
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
8132
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8133
	    end
8134
	
8135
	pe:Destroy()
8136
    pe2:Destroy()
8137
    pea:Destroy()
8138
    pea2:Destroy()
8139
    local rng = Instance.new("Part", chr)
8140
        rng.Anchored = true
8141
        rng.BrickColor = BrickColor.new("Really black")
8142
        rng.CanCollide = false
8143
        rng.FormFactor = 3
8144
        rng.Name = "Ring"
8145
        rng.Size = Vector3.new(1, 1, 1)
8146
        rng.Transparency = 0.5
8147
        rng.TopSurface = 0
8148
        rng.BottomSurface = 0
8149
        rng.Position = tors.Position - Vector3.new(0,2,0)
8150
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
8151
        local rngm = Instance.new("SpecialMesh", rng)
8152
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
8153
        rngm.Scale = Vector3.new(1, 1, 2)
8154
                coroutine.wrap(function()
8155
                for i = 1, 60, 8 do
8156
                rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
8157
                rng.Transparency = i/60
8158
                wait()
8159
                end
8160
                wait()
8161
                rng:Destroy()
8162
                end)()
8163
	tps:Play()
8164
	Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
8165
	resetlerp()
8166
	human.WalkSpeed = 16
8167
	activu = false
8168
	
8169
end
8170
8171
8172
8173
8174
boom3 = Instance.new("Sound",chr)
8175
boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
8176
boom3.Volume = 50
8177
8178
8179
8180
8181
8182
gprop = {}
8183
function materialhit(hit)
8184
if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
8185
gprop = {hit.BrickColor,hit.Material}
8186
end
8187
end
8188
chr["Left Leg"].Touched:connect(materialhit)
8189
chr["Right Leg"].Touched:connect(materialhit)
8190
8191
8192
function KickBoom()
8193
	local effspwn = Instance.new("Part")
8194
    local model = Instance.new("Model")
8195
    game.Debris:AddItem(model, 20)
8196
    model.Name = "smasheffects"
8197
    model.Parent = chr
8198
    effspwn.Name = "spwnr"
8199
    effspwn.Size = Vector3.new(1, 1, 1)
8200
    effspwn.Anchored = true
8201
    effspwn.CanCollide = false
8202
    effspwn.Transparency = 1
8203
    effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
8204
    effspwn.Parent = model
8205
8206
for i = 1, 15 do
8207
local gtrace = Instance.new("Part",game.Workspace)
8208
gtrace.BrickColor = gprop[1]
8209
gtrace.Material = gprop[2]
8210
gtrace.Size = Vector3.new(16,16,16)
8211
gtrace.Anchored = true
8212
gtrace.CanCollide = false
8213
gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
8214
local gdisp = coroutine.wrap(function()
8215
wait(3)
8216
for i = 1, 9 do
8217
wait(.1)
8218
gtrace.Transparency = gtrace.Transparency + .1
8219
end
8220
gtrace:Destroy()
8221
end)
8222
gdisp()
8223
end
8224
8225
Crater(head,67)
8226
8227
for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
8228
        if v:FindFirstChild('Humanoid') then
8229
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
8230
            v.Humanoid.PlatformStand = true
8231
            v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
8232
        end
8233
    end 
8234
8235
	coroutine.resume(coroutine.create(function()
8236
      local shok = Instance.new("Part")
8237
      shok.Name = "shock3"
8238
      shok.BrickColor = BrickColor.new("Really black")
8239
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
8240
      shok.Size = Vector3.new(1, 1, 1)
8241
      shok.Anchored = true
8242
      shok.Material = "Neon"
8243
      shok.Transparency = 0.35
8244
      shok.CanCollide = false
8245
      shok.Parent = model
8246
      game.Debris:AddItem(shok, 12)
8247
      local mesh = Instance.new("SpecialMesh")
8248
      mesh.MeshType = "FileMesh"
8249
      mesh.MeshId = "rbxassetid://489415447"
8250
      mesh.Scale = Vector3.new(19, 19, 19)
8251
      mesh.Parent = shok
8252
      for e = 1, 15 do
8253
        wait()
8254
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
8255
        shok.Transparency = shok.Transparency + 0.004
8256
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8257
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8258
      end
8259
      for e = 1, 16 do
8260
        wait()
8261
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
8262
        shok.Transparency = shok.Transparency + 0.004
8263
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8264
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8265
      end
8266
      for e = 1, 12 do
8267
        wait()
8268
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
8269
        shok.Transparency = shok.Transparency + 0.06
8270
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8271
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8272
      end
8273
	    end))
8274
	
8275
	
8276
	coroutine.resume(coroutine.create(function()
8277
      local shok = Instance.new("Part")
8278
      shok.Name = "shock3"
8279
      shok.BrickColor = BrickColor.new("Really black")
8280
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
8281
      shok.Size = Vector3.new(1, 1, 1)
8282
      shok.Anchored = true
8283
      shok.Material = "Neon"
8284
      shok.Transparency = 0.35
8285
      shok.CanCollide = false
8286
      shok.Parent = model
8287
      game.Debris:AddItem(shok, 12)
8288
      local mesh = Instance.new("SpecialMesh")
8289
      mesh.MeshType = "FileMesh"
8290
      mesh.MeshId = "rbxassetid://489415447"
8291
      mesh.Scale = Vector3.new(47, 47, 47)
8292
      mesh.Parent = shok
8293
      for e = 1, 15 do
8294
        wait()
8295
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
8296
        shok.Transparency = shok.Transparency + 0.004
8297
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8298
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8299
      end
8300
      for e = 1, 16 do
8301
        wait()
8302
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
8303
        shok.Transparency = shok.Transparency + 0.004
8304
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8305
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8306
      end
8307
      for e = 1, 12 do
8308
        wait()
8309
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
8310
        shok.Transparency = shok.Transparency + 0.06
8311
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8312
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8313
      end
8314
	    end))
8315
	
8316
	coroutine.resume(coroutine.create(function()
8317
      local shok = Instance.new("Part")
8318
      shok.Name = "shock3"
8319
      shok.BrickColor = BrickColor.new("Really black")
8320
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
8321
      shok.Size = Vector3.new(1, 1, 1)
8322
      shok.Anchored = true
8323
      shok.Material = "Neon"
8324
      shok.Transparency = 0.35
8325
      shok.CanCollide = false
8326
      shok.Parent = model
8327
      game.Debris:AddItem(shok, 12)
8328
      local mesh = Instance.new("SpecialMesh")
8329
      mesh.MeshType = "FileMesh"
8330
      mesh.MeshId = "rbxassetid://489415447"
8331
      mesh.Scale = Vector3.new(79, 79, 79)
8332
      mesh.Parent = shok
8333
      for e = 1, 15 do
8334
        wait()
8335
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
8336
        shok.Transparency = shok.Transparency + 0.004
8337
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8338
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8339
      end
8340
      for e = 1, 16 do
8341
        wait()
8342
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
8343
        shok.Transparency = shok.Transparency + 0.004
8344
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8345
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8346
      end
8347
      for e = 1, 12 do
8348
        wait()
8349
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
8350
        shok.Transparency = shok.Transparency + 0.06
8351
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
8352
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
8353
      end
8354
    end))
8355
end
8356
8357
8358
8359
8360
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
8361
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
8362
end 
8363
cam = workspace.CurrentCamera
8364
8365
8366
8367
8368
8369
8370
8371
8372
function NoOutline(Part)
8373
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
8374
end
8375
8376
8377
8378
8379
it = Instance.new
8380
8381
8382
8383
8384
8385
8386
8387
8388
8389
8390
so = function(id,par,vol,pit) 
8391
coroutine.resume(coroutine.create(function()
8392
local sou = Instance.new("Sound",par or workspace)
8393
sou.Volume=vol
8394
sou.Pitch=pit or 1
8395
sou.SoundId=id
8396
swait() 
8397
sou:play() 
8398
game:GetService("Debris"):AddItem(sou,6)
8399
end))
8400
end
8401
8402
8403
function Stom()
8404
	
8405
cf=CFrame.new
8406
angles=CFrame.Angles
8407
euler=CFrame.fromEulerAnglesXYZ
8408
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
8409
RootPart=chr.HumanoidRootPart
8410
RootJoint=RootPart.RootJoint
8411
RootCF=euler(-1.57,0,3.14)
8412
8413
function QuaternionFromCFrame(cf) 
8414
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
8415
local trace = m00 + m11 + m22 
8416
if trace > 0 then 
8417
local s = math.sqrt(1 + trace) 
8418
local recip = 0.5/s 
8419
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
8420
else 
8421
local i = 0 
8422
if m11 > m00 then
8423
i = 1
8424
end
8425
if m22 > (i == 0 and m00 or m11) then 
8426
i = 2 
8427
end 
8428
if i == 0 then 
8429
local s = math.sqrt(m00-m11-m22+1) 
8430
local recip = 0.5/s 
8431
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
8432
elseif i == 1 then 
8433
local s = math.sqrt(m11-m22-m00+1) 
8434
local recip = 0.5/s 
8435
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
8436
elseif i == 2 then 
8437
local s = math.sqrt(m22-m00-m11+1) 
8438
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
8439
end 
8440
end 
8441
end
8442
 
8443
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
8444
local xs, ys, zs = x + x, y + y, z + z 
8445
local wx, wy, wz = w*xs, w*ys, w*zs 
8446
local xx = x*xs 
8447
local xy = x*ys 
8448
local xz = x*zs 
8449
local yy = y*ys 
8450
local yz = y*zs 
8451
local zz = z*zs 
8452
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
8453
end
8454
 
8455
function QuaternionSlerp(a, b, t) 
8456
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
8457
local startInterp, finishInterp; 
8458
if cosTheta >= 0.0001 then 
8459
if (1 - cosTheta) > 0.0001 then 
8460
local theta = math.acos(cosTheta) 
8461
local invSinTheta = 1/math.sin(theta) 
8462
startInterp = math.sin((1-t)*theta)*invSinTheta 
8463
finishInterp = math.sin(t*theta)*invSinTheta  
8464
else 
8465
startInterp = 1-t 
8466
finishInterp = t 
8467
end 
8468
else 
8469
if (1+cosTheta) > 0.0001 then 
8470
local theta = math.acos(-cosTheta) 
8471
local invSinTheta = 1/math.sin(theta) 
8472
startInterp = math.sin((t-1)*theta)*invSinTheta 
8473
finishInterp = math.sin(t*theta)*invSinTheta 
8474
else 
8475
startInterp = t-1 
8476
finishInterp = t 
8477
end 
8478
end 
8479
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
8480
end
8481
8482
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
8483
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
8484
end 
8485
8486
function clerp(a,b,t) 
8487
local qa = {QuaternionFromCFrame(a)}
8488
local qb = {QuaternionFromCFrame(b)} 
8489
local ax, ay, az = a.x, a.y, a.z 
8490
local bx, by, bz = b.x, b.y, b.z
8491
local _t = 1-t
8492
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
8493
end 
8494
8495
8496
8497
	 if activu == true or selected == false then
8498
      return
8499
	    end
8500
	coroutine.resume(coroutine.create(function()
8501
      fglow(lleg.Glow, 6)
8502
    end))
8503
    activu = true
8504
local pe = Instance.new("ParticleEmitter")
8505
    pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
8506
    pe.LightEmission = 0.9
8507
    pe.Size = NumberSequence.new(0.5)
8508
    pe.Texture = "rbxassetid://359293258"
8509
    pe.Transparency = NumberSequence.new(0.1)
8510
    pe.Lifetime = NumberRange.new(0.1)
8511
    pe.Rate = 250
8512
    pe.RotSpeed = NumberRange.new(360)
8513
    pe.Speed = NumberRange.new(3)
8514
    pe.VelocitySpread = 360
8515
    pe.Parent = lleg.Glow
8516
    local pea = pe:Clone()
8517
    pea.Parent = lleg.Glow
8518
    wait(0.5)
8519
    local pe2 = Instance.new("ParticleEmitter")
8520
    pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
8521
    pe2.LightEmission = 0.9
8522
    pe2.Size = NumberSequence.new(5)
8523
    pe2.Texture = "rbxassetid://359293258"
8524
    pe2.Transparency = NumberSequence.new(0.4)
8525
    pe2.ZOffset = 2
8526
    pe2.Enabled = true
8527
    pe2.LockedToPart = true
8528
    pe2.Lifetime = NumberRange.new(0.07)
8529
    pe2.Rate = 8
8530
    pe2.Rotation = NumberRange.new(0, 360)
8531
    pe2.RotSpeed = NumberRange.new(0)
8532
    pe2.Speed = NumberRange.new(0)
8533
    pe2.VelocitySpread = 180
8534
    pe2.Parent = lleg.Glow
8535
    local pea2 = pe2:Clone()
8536
    pea2.Parent = lleg.Glow
8537
local Mus = Instance.new("Sound",workspace)
8538
Mus.SoundId = "rbxassetid://840567549"
8539
Mus.Pitch = 1
8540
Mus.Volume = 90000
8541
Mus.Looped = false
8542
wait(0.9)
8543
Mus:Play()
8544
8545
8546
   
8547
human.WalkSpeed = 0
8548
for i = 0,1,0.1 do
8549
swait()
8550
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
8551
tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
8552
RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
8553
LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
8554
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
8555
LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
8556
end
8557
wait(1)
8558
for i = 0,1,0.1 do
8559
swait()
8560
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
8561
tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
8562
RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
8563
LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
8564
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
8565
LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
8566
end
8567
KickBoom()
8568
so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)	
8569
so("http://roblox.com/asset/?id=321321137",lleg,1,1)
8570
so("http://roblox.com/asset/?id=506384002",lleg,1,1)	
8571
so("http://roblox.com/asset/?id=157878578",lleg,25,1)
8572
so("http://roblox.com/asset/?id=165970126",lleg,25,1)
8573
8574
wait(3)
8575
human.WalkSpeed = 16
8576
pe:Destroy()
8577
pe2:Destroy()
8578
pea:Destroy()
8579
pea2:Destroy()
8580
resetlerp()
8581
activu = false
8582
end
8583
8584
8585
8586
8587
8588
function Smash()
8589
	for i = 1, 15 do
8590
local gtrace = Instance.new("Part",game.Workspace)
8591
gtrace.BrickColor = gprop[1]
8592
gtrace.Material = gprop[2]
8593
gtrace.Size = Vector3.new(19,19,19)
8594
gtrace.Anchored = true
8595
gtrace.CanCollide = false
8596
gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
8597
local gdisp = coroutine.wrap(function()
8598
wait(7)
8599
for i = 1, 9 do
8600
wait(.1)
8601
gtrace.Transparency = gtrace.Transparency + .1
8602
end
8603
gtrace:Destroy()
8604
end)
8605
gdisp()
8606
end
8607
8608
Crater(head,67)
8609
end
8610
8611
function Smash2()
8612
	for i = 1, 15 do
8613
local gtrace = Instance.new("Part",game.Workspace)
8614
gtrace.BrickColor = gprop[1]
8615
gtrace.Material = gprop[2]
8616
gtrace.Size = Vector3.new(19,19,19)
8617
gtrace.Anchored = true
8618
gtrace.CanCollide = false
8619
gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
8620
local gdisp = coroutine.wrap(function()
8621
wait(7)
8622
for i = 1, 9 do
8623
wait(.1)
8624
gtrace.Transparency = gtrace.Transparency + .1
8625
end
8626
gtrace:Destroy()
8627
end)
8628
gdisp()
8629
end
8630
8631
end
8632
8633
function Smash3()
8634
	for i = 1, 15 do
8635
local gtrace = Instance.new("Part",game.Workspace)
8636
gtrace.BrickColor = gprop[1]
8637
gtrace.Material = gprop[2]
8638
gtrace.Size = Vector3.new(19,19,19)
8639
gtrace.Anchored = true
8640
gtrace.CanCollide = false
8641
gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
8642
local gdisp = coroutine.wrap(function()
8643
wait(7)
8644
for i = 1, 9 do
8645
wait(.1)
8646
gtrace.Transparency = gtrace.Transparency + .1
8647
end
8648
gtrace:Destroy()
8649
end)
8650
gdisp()
8651
end
8652
8653
end
8654
8655
8656
function Smash4()
8657
	for i = 1, 15 do
8658
local gtrace = Instance.new("Part",game.Workspace)
8659
gtrace.BrickColor = gprop[1]
8660
gtrace.Material = gprop[2]
8661
gtrace.Size = Vector3.new(19,19,19)
8662
gtrace.Anchored = true
8663
gtrace.CanCollide = false
8664
gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
8665
local gdisp = coroutine.wrap(function()
8666
wait(7)
8667
for i = 1, 9 do
8668
wait(.1)
8669
gtrace.Transparency = gtrace.Transparency + .1
8670
end
8671
gtrace:Destroy()
8672
end)
8673
gdisp()
8674
end
8675
8676
end
8677
8678
function Smash5()
8679
	for i = 1, 15 do
8680
local gtrace = Instance.new("Part",game.Workspace)
8681
gtrace.BrickColor = gprop[1]
8682
gtrace.Material = gprop[2]
8683
gtrace.Size = Vector3.new(19,19,19)
8684
gtrace.Anchored = true
8685
gtrace.CanCollide = false
8686
gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
8687
local gdisp = coroutine.wrap(function()
8688
wait(7)
8689
for i = 1, 9 do
8690
wait(.1)
8691
gtrace.Transparency = gtrace.Transparency + .1
8692
end
8693
gtrace:Destroy()
8694
end)
8695
gdisp()
8696
end
8697
8698
end
8699
8700
function Smash6()
8701
	for i = 1, 15 do
8702
local gtrace = Instance.new("Part",game.Workspace)
8703
gtrace.BrickColor = gprop[1]
8704
gtrace.Material = gprop[2]
8705
gtrace.Size = Vector3.new(19,19,19)
8706
gtrace.Anchored = true
8707
gtrace.CanCollide = false
8708
gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
8709
local gdisp = coroutine.wrap(function()
8710
wait(7)
8711
for i = 1, 9 do
8712
wait(.1)
8713
gtrace.Transparency = gtrace.Transparency + .1
8714
end
8715
gtrace:Destroy()
8716
end)
8717
gdisp()
8718
end
8719
8720
end
8721
8722
8723
	for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
8724
        if v:FindFirstChild('Humanoid') then
8725
            v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
8726
            v.Humanoid.PlatformStand = true
8727
            v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
8728
        end
8729
    end 
8730
8731
8732
function HeavenSmash()
8733
	
8734
	
8735
	 if activu == true or selected == false then
8736
      return
8737
	    end
8738
	coroutine.resume(coroutine.create(function()
8739
      fglow(lleg.Glow, 19)
8740
	  fglow(rleg.Glow, 19)
8741
	  fglow(rarm.Glow, 19)
8742
	  fglow(larm.Glow, 19)
8743
	  fglow(head.Glow, 19)
8744
	  fglow(tors.Glow, 19)
8745
    end))
8746
    activu = true
8747
local pe = Instance.new("ParticleEmitter")
8748
    pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
8749
    pe.LightEmission = 0.9
8750
    pe.Size = NumberSequence.new(0.5)
8751
    pe.Texture = "rbxassetid://359293258"
8752
    pe.Transparency = NumberSequence.new(0.1)
8753
    pe.Lifetime = NumberRange.new(0.1)
8754
    pe.Rate = 250
8755
    pe.RotSpeed = NumberRange.new(360)
8756
    pe.Speed = NumberRange.new(3)
8757
    pe.VelocitySpread = 360
8758
    pe.Parent = lleg.Glow
8759
    local pea = pe:Clone()
8760
    pea.Parent = lleg.Glow
8761
    local pe2 = Instance.new("ParticleEmitter")
8762
    pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
8763
    pe2.LightEmission = 0.9
8764
    pe2.Size = NumberSequence.new(5)
8765
    pe2.Texture = "rbxassetid://359293258"
8766
    pe2.Transparency = NumberSequence.new(0.4)
8767
    pe2.ZOffset = 2
8768
    pe2.Enabled = true
8769
    pe2.LockedToPart = true
8770
    pe2.Lifetime = NumberRange.new(0.07)
8771
    pe2.Rate = 8
8772
    pe2.Rotation = NumberRange.new(0, 360)
8773
    pe2.RotSpeed = NumberRange.new(0)
8774
    pe2.Speed = NumberRange.new(0)
8775
    pe2.VelocitySpread = 180
8776
    pe2.Parent = lleg.Glow
8777
    local pea2 = pe2:Clone()
8778
    pea2.Parent = lleg.Glow
8779
8780
8781
8782
    local pet = Instance.new("ParticleEmitter")
8783
    pet.Color = ColorSequence.new(Color3.new(0, 0, 0))
8784
    pet.LightEmission = 0.9
8785
    pet.Size = NumberSequence.new(0.5)
8786
    pet.Texture = "rbxassetid://359293258"
8787
    pet.Transparency = NumberSequence.new(0.1)
8788
    pet.Lifetime = NumberRange.new(0.1)
8789
    pet.Rate = 1
8790
    pet.RotSpeed = NumberRange.new(360)
8791
    pet.Speed = NumberRange.new(3)
8792
    pet.VelocitySpread = 360
8793
    pet.Parent = rarm.Glow
8794
    local pet2 = Instance.new("ParticleEmitter")
8795
    pet2.Color = ColorSequence.new(Color3.new(0, 0, 0))
8796
    pet2.LightEmission = 0.9
8797
    pet2.Size = NumberSequence.new(5)
8798
    pet2.Texture = "rbxassetid://359293258"
8799
    pet2.Transparency = NumberSequence.new(0.4)
8800
    pet2.ZOffset = 2
8801
    pet2.Enabled = false
8802
    pet2.LockedToPart = true
8803
    pet2.Lifetime = NumberRange.new(0.07)
8804
    pet2.Rate = 8
8805
    pet2.Rotation = NumberRange.new(0, 360)
8806
    pet2.RotSpeed = NumberRange.new(0)
8807
    pet2.Speed = NumberRange.new(0)
8808
    pet2.VelocitySpread = 180
8809
    pet2.Parent = rarm.Glow
8810
8811
    
8812
   
8813
    local petl = Instance.new("ParticleEmitter")
8814
    petl.Color = ColorSequence.new(Color3.new(0, 0, 0))
8815
    petl.LightEmission = 0.9
8816
    petl.Size = NumberSequence.new(0.5)
8817
    petl.Texture = "rbxassetid://359293258"
8818
    petl.Transparency = NumberSequence.new(0.1)
8819
    petl.Lifetime = NumberRange.new(0.1)
8820
    petl.Rate = 1
8821
    petl.RotSpeed = NumberRange.new(360)
8822
    petl.Speed = NumberRange.new(3)
8823
    petl.VelocitySpread = 360
8824
    petl.Parent = larm.Glow
8825
    local petl2 = Instance.new("ParticleEmitter")
8826
    petl2.Color = ColorSequence.new(Color3.new(0, 0, 0))
8827
    petl2.LightEmission = 0.9
8828
    petl2.Size = NumberSequence.new(5)
8829
    petl2.Texture = "rbxassetid://359293258"
8830
    petl2.Transparency = NumberSequence.new(0.4)
8831
    petl2.ZOffset = 2
8832
    petl2.Enabled = false
8833
    petl2.LockedToPart = true
8834
    petl2.Lifetime = NumberRange.new(0.07)
8835
    petl2.Rate = 8
8836
    petl2.Rotation = NumberRange.new(0, 360)
8837
    petl2.RotSpeed = NumberRange.new(0)
8838
    petl2.Speed = NumberRange.new(0)
8839
    petl2.VelocitySpread = 180
8840
    petl2.Parent = larm.Glow
8841
8842
   
8843
   local petl3 = Instance.new("ParticleEmitter")
8844
    petl3.Color = ColorSequence.new(Color3.new(0, 0, 0))
8845
    petl3.LightEmission = 0.9
8846
    petl3.Size = NumberSequence.new(0.5)
8847
    petl3.Texture = "rbxassetid://359293258"
8848
    petl3.Transparency = NumberSequence.new(0.1)
8849
    petl3.Lifetime = NumberRange.new(0.1)
8850
    petl3.Rate = 1
8851
    petl3.RotSpeed = NumberRange.new(360)
8852
    petl3.Speed = NumberRange.new(3)
8853
    petl3.VelocitySpread = 360
8854
    petl3.Parent = head.Glow
8855
    local petl23 = Instance.new("ParticleEmitter")
8856
    petl23.Color = ColorSequence.new(Color3.new(0, 0, 0))
8857
    petl23.LightEmission = 0.9
8858
    petl23.Size = NumberSequence.new(5)
8859
    petl23.Texture = "rbxassetid://359293258"
8860
    petl23.Transparency = NumberSequence.new(0.4)
8861
    petl23.ZOffset = 2
8862
    petl23.Enabled = false
8863
    petl23.LockedToPart = true
8864
    petl23.Lifetime = NumberRange.new(0.07)
8865
    petl23.Rate = 8
8866
    petl23.Rotation = NumberRange.new(0, 360)
8867
    petl23.RotSpeed = NumberRange.new(0)
8868
    petl23.Speed = NumberRange.new(0)
8869
    petl23.VelocitySpread = 180
8870
    petl23.Parent = head.Glow
8871
8872
8873
8874
local petl34 = Instance.new("ParticleEmitter")
8875
    petl34.Color = ColorSequence.new(Color3.new(0, 0, 0))
8876
    petl34.LightEmission = 0.9
8877
    petl34.Size = NumberSequence.new(0.5)
8878
    petl34.Texture = "rbxassetid://359293258"
8879
    petl34.Transparency = NumberSequence.new(0.1)
8880
    petl34.Lifetime = NumberRange.new(0.1)
8881
    petl34.Rate = 1
8882
    petl34.RotSpeed = NumberRange.new(360)
8883
    petl34.Speed = NumberRange.new(3)
8884
    petl34.VelocitySpread = 360
8885
    petl34.Parent = rleg.Glow
8886
    local petl234 = Instance.new("ParticleEmitter")
8887
    petl234.Color = ColorSequence.new(Color3.new(0, 0, 0))
8888
    petl234.LightEmission = 0.9
8889
    petl234.Size = NumberSequence.new(5)
8890
    petl234.Texture = "rbxassetid://359293258"
8891
    petl234.Transparency = NumberSequence.new(0.4)
8892
    petl234.ZOffset = 2
8893
    petl234.Enabled = false
8894
    petl234.LockedToPart = true
8895
    petl234.Rate = 8
8896
    petl234.Rotation = NumberRange.new(0, 360)
8897
    petl234.RotSpeed = NumberRange.new(0)
8898
    petl234.Speed = NumberRange.new(0)
8899
    petl234.VelocitySpread = 180
8900
    petl234.Parent = rleg.Glow
8901
8902
8903
local petl345 = Instance.new("ParticleEmitter")
8904
    petl345.Color = ColorSequence.new(Color3.new(0, 0, 0))
8905
    petl345.LightEmission = 0.9
8906
    petl345.Size = NumberSequence.new(0.5)
8907
    petl345.Texture = "rbxassetid://359293258"
8908
    petl345.Transparency = NumberSequence.new(0.1)
8909
    petl345.Lifetime = NumberRange.new(0.1)
8910
    petl345.Rate = 1
8911
    petl345.RotSpeed = NumberRange.new(360)
8912
    petl345.Speed = NumberRange.new(3)
8913
    petl345.VelocitySpread = 360
8914
    petl345.Parent = tors.Glow
8915
    local petl2345 = Instance.new("ParticleEmitter")
8916
    petl2345.Color = ColorSequence.new(Color3.new(0, 0, 0))
8917
    petl2345.LightEmission = 0.9
8918
    petl2345.Size = NumberSequence.new(5)
8919
    petl2345.Texture = "rbxassetid://359293258"
8920
    petl2345.Transparency = NumberSequence.new(0.4)
8921
    petl2345.ZOffset = 2
8922
    petl2345.Enabled = false
8923
    petl2345.LockedToPart = true
8924
    petl2345.Rate = 8
8925
    petl2345.Rotation = NumberRange.new(0, 360)
8926
    petl2345.RotSpeed = NumberRange.new(0)
8927
    petl2345.Speed = NumberRange.new(0)
8928
    petl2345.VelocitySpread = 180
8929
    petl2345.Parent = tors.Glow
8930
human.WalkSpeed = 0
8931
so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
8932
so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
8933
for l = 1, 30 do
8934
      swait()
8935
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
8936
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
8937
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
8938
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8939
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
8940
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8941
      lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
8942
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8943
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
8944
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
8945
	    end
8946
8947
8948
resetlerp()
8949
8950
 BV = Instance.new("BodyVelocity", tors)
8951
        BV.maxForce = Vector3.new(0,200000,0)
8952
        BV.P = 100000
8953
        BV.velocity = Vector3.new(0,150,0)
8954
local rng = Instance.new("Part", chr)
8955
        rng.Anchored = true
8956
        rng.BrickColor = BrickColor.new("Really black")
8957
        rng.CanCollide = false
8958
        rng.FormFactor = 3
8959
        rng.Name = "Ring"
8960
        rng.Size = Vector3.new(1, 1, 1)
8961
        rng.Transparency = 0.5
8962
        rng.TopSurface = 0
8963
        rng.BottomSurface = 0
8964
        rng.Position = tors.Position - Vector3.new(0,2,0)
8965
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
8966
        local rngm = Instance.new("SpecialMesh", rng)
8967
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
8968
        rngm.Scale = Vector3.new(10, 10, 20)
8969
            x = Instance.new("Sound",tors)
8970
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
8971
            x.Looped = false
8972
            x.Pitch = .7
8973
            x.Volume = 30
8974
            x:Play()
8975
                coroutine.wrap(function()
8976
                for i = 1, 60, 8 do
8977
                rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
8978
                rng.Transparency = i/60
8979
                wait()
8980
                end
8981
                wait()
8982
                rng:Destroy()
8983
                end)()
8984
wait(2.6)
8985
BV:Destroy()
8986
tors.Anchored = true
8987
wait(3.2)
8988
tors.Anchored = false
8989
BV = Instance.new("BodyVelocity", tors)
8990
        BV.maxForce = Vector3.new(0,-20000,0)
8991
        BV.P = 1000
8992
        BV.velocity = Vector3.new(0,-150,0)
8993
wait(1)
8994
BV:Destroy()
8995
wait(0.01)
8996
8997
human.WalkSpeed = 0
8998
    boom3:Play()
8999
9000
Smash()
9001
Smash2()
9002
Smash3()
9003
Ring()
9004
pe:Destroy()
9005
pea:Destroy()
9006
pea2:Destroy()
9007
pe2:Destroy()
9008
wait(2)
9009
human.WalkSpeed = 16
9010
	activu = false
9011
end
9012
9013
9014
9015
sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
9016
sound.SoundId = "rbxassetid://220025776"
9017
sound.Volume = 6
9018
9019
sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
9020
sound2.SoundId = "rbxassetid://386946017"
9021
sound2.Volume = 6
9022
9023
sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
9024
sound3.SoundId = "rbxassetid://165969964"
9025
sound3.Volume = 6
9026
9027
function rip()
9028
		activu = true
9029
		local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
9030
		detect.Size = Vector3.new(1,1,1)
9031
		detect:BreakJoints()
9032
		detect.CanCollide = false
9033
		local weld = Instance.new("Weld", detect)
9034
		weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
9035
		weld.Part1 = detect
9036
		weld.C0 = weld.C0 * CFrame.new(0,-1,0)
9037
		
9038
		
9039
		
9040
		local function attack(prt)
9041
			local humanoid = prt.Parent:findFirstChild("Humanoid")
9042
			if humanoid ~= nil then
9043
				local torso = prt.Parent:findFirstChild("Torso")
9044
				
9045
				
9046
				
9047
				
9048
				
9049
				
9050
				
9051
				function KABOOMZ3()
9052
    local effspwn = Instance.new("Part")
9053
    coroutine.resume(coroutine.create(function()
9054
      local sound1 = Instance.new("Sound")
9055
      sound1.SoundId = "rbxassetid://138137702"
9056
      sound1.MaxDistance = 300
9057
      sound1.EmitterSize = 20
9058
      sound1.Volume = 2.5
9059
      sound1.Pitch = 0.65
9060
      sound1.Parent = effspwn
9061
      local sound2 = Instance.new("Sound")
9062
      sound2.SoundId = "rbxassetid://157878578"
9063
      sound2.MaxDistance = 300
9064
      sound2.EmitterSize = 20
9065
      sound2.Volume = 1
9066
      sound2.Pitch = 0.7
9067
      sound2.Parent = effspwn
9068
      local sound3 = Instance.new("Sound")
9069
      sound3.SoundId = "rbxassetid://138250406"
9070
      sound2.MaxDistance = 400
9071
      sound2.EmitterSize = 30
9072
      sound2.Volume = 0.5
9073
      sound2.Pitch = 0.5
9074
      sound2.Parent = effspwn
9075
      sound2:Play()
9076
      wait()
9077
      sound1:Play()
9078
      sound3:Play()
9079
    end))
9080
    local model = Instance.new("Model")
9081
    game.Debris:AddItem(model, 20)
9082
    model.Name = "smasheffects"
9083
    model.Parent = workspace
9084
    effspwn.Name = "spwnr"
9085
    effspwn.Size = Vector3.new(1, 1, 1)
9086
    effspwn.Anchored = true
9087
    effspwn.CanCollide = false
9088
    effspwn.Transparency = 1
9089
    effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
9090
    effspwn.Parent = model
9091
9092
9093
9094
9095
9096
Crater(head,60)
9097
Crater(head,120)
9098
9099
    for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
9100
        if v:FindFirstChild('Humanoid') then
9101
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
9102
            v.Humanoid.PlatformStand = true
9103
            v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
9104
        end
9105
    end 
9106
9107
    coroutine.resume(coroutine.create(function()
9108
      local shok = Instance.new("Part")
9109
      shok.Name = "whoosh"
9110
      shok.BrickColor = BrickColor.new("Really black")
9111
      shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
9112
      shok.Size = Vector3.new(1, 1, 1)
9113
      shok.Anchored = true
9114
      shok.Material = "Neon"
9115
      shok.Transparency = 0.1
9116
      shok.CanCollide = false
9117
      shok.Parent = model
9118
      game.Debris:AddItem(shok, 12)
9119
      local mesh = Instance.new("SpecialMesh")
9120
      mesh.MeshType = "FileMesh"
9121
      mesh.MeshId = "rbxassetid://437347603"
9122
      mesh.Scale = Vector3.new(1.2, 1.2, 0.5)
9123
      mesh.Parent = shok
9124
9125
9126
9127
9128
9129
      for e = 1, 8 do
9130
        wait()
9131
        mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
9132
        shok.Transparency = shok.Transparency + 0.035
9133
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
9134
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
9135
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
9136
9137
      end
9138
      for e = 1, 16 do
9139
        wait()
9140
        mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
9141
        shok.Transparency = shok.Transparency + 0.11
9142
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
9143
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
9144
        hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
9145
9146
      end
9147
    end))
9148
    coroutine.resume(coroutine.create(function()
9149
      local shok = Instance.new("Part")
9150
      shok.Name = "wring1"
9151
      shok.BrickColor = BrickColor.new("Really black")
9152
      shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
9153
      shok.Size = Vector3.new(1, 1, 1)
9154
      shok.Anchored = true
9155
      shok.Material = "Neon"
9156
      shok.Transparency = 0.25
9157
      shok.CanCollide = false
9158
      shok.Parent = model
9159
      game.Debris:AddItem(shok, 12)
9160
      local mesh = Instance.new("SpecialMesh")
9161
      mesh.MeshType = "FileMesh"
9162
      mesh.MeshId = "rbxassetid://3270017"
9163
      mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
9164
      mesh.Parent = shok
9165
      for e = 1, 30 do
9166
        wait()
9167
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
9168
        shok.Transparency = shok.Transparency + 0.002
9169
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
9170
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
9171
      end
9172
      for e = 1, 38 do
9173
        wait()
9174
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
9175
        shok.Transparency = shok.Transparency + 0.002
9176
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9177
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
9178
      end
9179
      for e = 1, 24 do
9180
        wait()
9181
        mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
9182
        shok.Transparency = shok.Transparency + 0.03
9183
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9184
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
9185
      end
9186
    end))
9187
    coroutine.resume(coroutine.create(function()
9188
      local shok = Instance.new("Part")
9189
      shok.Name = "wring2"
9190
      shok.BrickColor = BrickColor.new("Really black")
9191
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
9192
      shok.Size = Vector3.new(1, 1, 1)
9193
      shok.Anchored = true
9194
      shok.Material = "Neon"
9195
      shok.Transparency = 0.25
9196
      shok.CanCollide = false
9197
      shok.Parent = model
9198
      game.Debris:AddItem(shok, 12)
9199
      local mesh = Instance.new("SpecialMesh")
9200
      mesh.MeshType = "FileMesh"
9201
      mesh.MeshId = "rbxassetid://3270017"
9202
      mesh.Scale = Vector3.new(12, 12, 0.05)
9203
      mesh.Parent = shok
9204
      for e = 1, 30 do
9205
        wait()
9206
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
9207
        shok.Transparency = shok.Transparency + 0.002
9208
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
9209
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
9210
      end
9211
      for e = 1, 38 do
9212
        wait()
9213
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
9214
        shok.Transparency = shok.Transparency + 0.002
9215
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9216
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
9217
      end
9218
      for e = 1, 24 do
9219
        wait()
9220
        mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
9221
        shok.Transparency = shok.Transparency + 0.03
9222
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9223
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
9224
      end
9225
    end))
9226
    coroutine.resume(coroutine.create(function()
9227
      local shok = Instance.new("Part")
9228
      shok.Name = "coil1"
9229
      shok.BrickColor = BrickColor.new("Really black")
9230
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
9231
      shok.Size = Vector3.new(1, 1, 1)
9232
      shok.Anchored = true
9233
      shok.Material = "Neon"
9234
      shok.Transparency = 0.25
9235
      shok.CanCollide = false
9236
      shok.Parent = model
9237
      game.Debris:AddItem(shok, 12)
9238
      local mesh = Instance.new("SpecialMesh")
9239
      mesh.MeshType = "FileMesh"
9240
      mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
9241
      mesh.Scale = Vector3.new(12, 12, 12)
9242
      mesh.Parent = shok
9243
      for e = 1, 15 do
9244
        wait()
9245
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
9246
        shok.Transparency = shok.Transparency + 0.004
9247
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
9248
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
9249
      end
9250
      for e = 1, 16 do
9251
        wait()
9252
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
9253
        shok.Transparency = shok.Transparency + 0.004
9254
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9255
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
9256
      end
9257
      for e = 1, 12 do
9258
        wait()
9259
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
9260
        shok.Transparency = shok.Transparency + 0.06
9261
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9262
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
9263
      end
9264
    end))
9265
    coroutine.resume(coroutine.create(function()
9266
      local shok = Instance.new("Part")
9267
      shok.Name = "coil2"
9268
      shok.BrickColor = BrickColor.new("Really black")
9269
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
9270
      shok.Size = Vector3.new(1, 1, 1)
9271
      shok.Anchored = true
9272
      shok.Material = "Neon"
9273
      shok.Transparency = 0.25
9274
      shok.CanCollide = false
9275
      shok.Parent = model
9276
      game.Debris:AddItem(shok, 12)
9277
      local mesh = Instance.new("SpecialMesh")
9278
      mesh.MeshType = "FileMesh"
9279
      mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
9280
      mesh.Scale = Vector3.new(6, 12, 6)
9281
      mesh.Parent = shok
9282
      for e = 1, 15 do
9283
        wait()
9284
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
9285
        shok.Transparency = shok.Transparency + 0.005
9286
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
9287
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
9288
      end
9289
      for e = 1, 16 do
9290
        wait()
9291
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
9292
        shok.Transparency = shok.Transparency + 0.005
9293
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9294
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
9295
      end
9296
      for e = 1, 12 do
9297
        wait()
9298
        mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
9299
        shok.Transparency = shok.Transparency + 0.09
9300
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
9301
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
9302
      end
9303
    end))
9304
    coroutine.resume(coroutine.create(function()
9305
      local shok = Instance.new("Part")
9306
      shok.Name = "shokwve"
9307
      shok.BrickColor = BrickColor.new("Really black")
9308
      shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
9309
      shok.Size = Vector3.new(1, 1, 1)
9310
      shok.Anchored = true
9311
      shok.Material = "Neon"
9312
      shok.Transparency = 0.6
9313
      shok.CanCollide = false
9314
      shok.Parent = model
9315
      game.Debris:AddItem(shok, 12)
9316
      local mesh = Instance.new("SpecialMesh")
9317
      mesh.MeshType = "FileMesh"
9318
      mesh.MeshId = "rbxassetid://489415447"
9319
      mesh.Scale = Vector3.new(1, 1, 1)
9320
      mesh.Parent = shok
9321
      for e = 1, 12 do
9322
        wait()
9323
        mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
9324
        shok.Transparency = shok.Transparency + 0.002
9325
      end
9326
      for e = 1, 32 do
9327
        wait()
9328
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
9329
        shok.Transparency = shok.Transparency + 0.002
9330
      end
9331
      for e = 1, 24 do
9332
        wait()
9333
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
9334
        shok.Transparency = shok.Transparency + 0.03
9335
      end
9336
    end))
9337
    coroutine.resume(coroutine.create(function()
9338
      local shok = Instance.new("Part")
9339
      shok.Name = "shock2"
9340
      shok.BrickColor = BrickColor.new("Really black")
9341
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
9342
      shok.Size = Vector3.new(1, 1, 1)
9343
      shok.Anchored = true
9344
      shok.Material = "Neon"
9345
      shok.Transparency = 0.35
9346
      shok.CanCollide = false
9347
      shok.Parent = model
9348
      game.Debris:AddItem(shok, 12)
9349
      local mesh = Instance.new("SpecialMesh")
9350
      mesh.MeshType = "FileMesh"
9351
      mesh.MeshId = "rbxassetid://489415447"
9352
      mesh.Scale = Vector3.new(12, 12, 12)
9353
      mesh.Parent = shok
9354
      for e = 1, 15 do
9355
        wait()
9356
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
9357
        shok.Transparency = shok.Transparency + 0.004
9358
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
9359
      end
9360
      for e = 1, 16 do
9361
        wait()
9362
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
9363
        shok.Transparency = shok.Transparency + 0.004
9364
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
9365
      end
9366
      for e = 1, 12 do
9367
        wait()
9368
        mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
9369
        shok.Transparency = shok.Transparency + 0.06
9370
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
9371
      end
9372
    end))
9373
    coroutine.resume(coroutine.create(function()
9374
      local shok = Instance.new("Part")
9375
      shok.Name = "shock3"
9376
      shok.BrickColor = BrickColor.new("Really black")
9377
      shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
9378
      shok.Size = Vector3.new(1, 1, 1)
9379
      shok.Anchored = true
9380
      shok.Material = "Neon"
9381
      shok.Transparency = 0.35
9382
      shok.CanCollide = false
9383
      shok.Parent = model
9384
      game.Debris:AddItem(shok, 12)
9385
      local mesh = Instance.new("SpecialMesh")
9386
      mesh.MeshType = "FileMesh"
9387
      mesh.MeshId = "rbxassetid://489415447"
9388
      mesh.Scale = Vector3.new(12, 12, 12)
9389
      mesh.Parent = shok
9390
      for e = 1, 15 do
9391
        wait()
9392
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
9393
        shok.Transparency = shok.Transparency + 0.004
9394
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
9395
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
9396
      end
9397
      for e = 1, 16 do
9398
        wait()
9399
        mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
9400
        shok.Transparency = shok.Transparency + 0.004
9401
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
9402
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
9403
      end
9404
      for e = 1, 12 do
9405
        wait()
9406
        mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
9407
        shok.Transparency = shok.Transparency + 0.06
9408
        shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
9409
        shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
9410
      end
9411
    end))
9412
  end
9413
9414
9415
9416
				if torso ~= nil then
9417
					game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
9418
		            game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
9419
					for i = 1,5 do
9420
						wait()
9421
						game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
9422
						game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
9423
						game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
9424
					end
9425
					sound:Play()
9426
					local bodyVel = Instance.new("BodyPosition", torso)
9427
					bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
9428
					bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
9429
					wait(2)
9430
					torso.Anchored = true
9431
					for i = 1,5 do
9432
						wait()
9433
						game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
9434
						game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
9435
						game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
9436
					end
9437
					for i = 1,5 do
9438
						wait()
9439
						game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
9440
						game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
9441
					end
9442
					wait(1)
9443
					local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
9444
					bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
9445
					bodyvel.Position = torso.Position
9446
					for i = 1,5 do
9447
						wait()
9448
						game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
9449
						game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
9450
						game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
9451
					end
9452
					wait(2)
9453
					bodyVel:destroy()
9454
					game.Players.LocalPlayer.Character.Torso.Anchored = true
9455
					torso.Anchored = false
9456
					humanoid.PlatformStand = true
9457
					local bodyVel = Instance.new("BodyPosition", torso)
9458
					bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
9459
					bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
9460
					sound2:Play()
9461
					
9462
					wait(1.2)
9463
					game.Players.LocalPlayer.Character.Torso.Anchored = false
9464
                    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
9465
                    game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
9466
                    game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
9467
                    game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
9468
					activu = false
9469
					wait(0.5)
9470
					bodyvel:destroy()
9471
					local ROW3 = function(out, trans, s, wt, t, ang, plus)
9472
					for i = 1, 360, 360/t do
9473
						local c = Instance.new("Part", game.Workspace)
9474
						c.FormFactor = 3
9475
						c.TopSurface = 0
9476
						c.BottomSurface = 0
9477
						c.Size = s
9478
						c.Anchored = true
9479
						c.CanCollide = wt
9480
						c.Material=workspace.Base.Material
9481
						c.Transparency = trans
9482
						c.BrickColor = workspace.Base.BrickColor
9483
						c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
9484
						c.Locked=true
9485
						game.Debris:AddItem(c,25)
9486
					end
9487
end
9488
	
9489
	
9490
	
9491
9492
        sound3:Play()
9493
		ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
9494
					game.Players.LocalPlayer.Character.Torso.Anchored = true
9495
					KABOOMZ3()
9496
					wait(0.1)
9497
					
9498
										game.Players.LocalPlayer.Character.Torso.Anchored = false
9499
										game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
9500
					game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
9501
9502
					
9503
				end
9504
				end
9505
		end
9506
		detect.Touched:connect(attack)
9507
		wait(0.1)
9508
		detect:destroy()
9509
		activu = false
9510
			end
9511
		
9512
9513
9514
  function hito(partoz, magn, dmg, debtim)
9515
    for _, guy in pairs(workspace:GetChildren()) do
9516
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
9517
        do
9518
          local humz = guy:FindFirstChild("Humanoid")
9519
          local hed = guy:FindFirstChild("Head")
9520
          humz:TakeDamage(dmg)
9521
          local db = Instance.new("StringValue")
9522
          db.Name = "alabo"
9523
          db.Parent = hed
9524
          delay(debtim, function()
9525
            db:Destroy()
9526
          end)
9527
        end
9528
      end
9529
    end
9530
  end
9531
  function animo(yep)
9532
    if yep == true then
9533
      anim.Parent = human
9534
      chr.Animate.Disabled = false
9535
    elseif yep == false then
9536
      chr.Animate.Disabled = true
9537
      anim.Parent = nil
9538
    end
9539
  end
9540
  mouse.KeyDown:connect(function(key)
9541
    if key == "e" then
9542
      rsmash()
9543
    end
9544
    if key == "t" then
9545
      jum()
9546
    end
9547
	if key == "r" then
9548
	  Tele()
9549
	    end
9550
	if key == "q" then
9551
		Stom()
9552
	end
9553
	if key == "f" then
9554
		HeavenSmash()
9555
	end
9556
	if key == "h" then
9557
		rip()
9558
	end
9559
  end)
9560
  tool.Equipped:connect(function()
9561
    selected = true
9562
  end)
9563
  tool.Unequipped:connect(function()
9564
    selected = false
9565
  end)