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- --fixed by Scenius
- plr = game.Players.LocalPlayer
- repeat
- wait(0.4)
- until plr.Character
- chr = plr.Character
- human = chr:FindFirstChild("Humanoid")
- mouse = plr:GetMouse()
- selected = false
- equipd = false
- tors = chr.Torso
- rarm = chr["Right Arm"]
- larm = chr["Left Arm"]
- rleg = chr["Right Leg"]
- lleg = chr["Left Leg"]
- hrp = chr.HumanoidRootPart
- head = chr.Head
- anim = human.Animator
- activu = false
- Heartbeat = Instance.new("BindableEvent")
- Heartbeat.Name = "Heartbeat"
- Heartbeat.Parent = script
- frame = 0.03333333333333333
- tf = 0
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- for i = 1, math.floor(tf / frame) do
- Heartbeat:Fire()
- end
- tf = tf - frame * math.floor(tf / frame)
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- Heartbeat.Event:wait()
- else
- for i = 1, num do
- Heartbeat.Event:wait()
- end
- end
- end
- tool = Instance.new("Tool")
- tool.CanBeDropped = false
- tool.RequiresHandle = false
- tool.Name = "fir"
- tool.Parent = plr.Backpack
- RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- RS = tors:FindFirstChild("Right Shoulder")
- LS = tors:FindFirstChild("Left Shoulder")
- RH = tors:FindFirstChild("Right Hip")
- LH = tors:FindFirstChild("Left Hip")
- RJ = hrp:FindFirstChild("RootJoint")
- N = tors:FindFirstChild("Neck")
- cf = CFrame.new
- ang = CFrame.Angles
- rd = math.rad
- rd2 = math.random
- function nooutline(p)
- p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
- end
- function makepart(color, name, reflec, mater, parnt, cfram)
- local port = Instance.new("Part")
- port.BrickColor = BrickColor.new(color)
- port.Name = name
- nooutline(port)
- port.Reflectance = reflec
- port.Material = mater
- port.Anchored = false
- port.CanCollide = false
- port.Locked = true
- port.Size = Vector3.new(0.2, 0.2, 0.2)
- port.Parent = parnt
- return port
- end
- function makemesh(meshtype, scale, meshid, parent)
- local mes = Instance.new("SpecialMesh")
- mes.MeshType = meshtype
- mes.Scale = scale
- if meshtype == "FileMesh" then
- mes.MeshId = meshid
- end
- mes.Parent = parent
- return mes
- end
- function makeweld(parent, p0, p1, c0, c1)
- local wel = Instance.new("Weld")
- wel.Part0 = p0
- wel.Part1 = p1
- wel.C0 = c0
- if c1 ~= nil then
- wel.C1 = c1
- end
- wel.Parent = parent
- return wel
- end
- function smokz(prnt)
- s = Instance.new("Smoke")
- s.Color = Color3.new(1, 1, 1)
- s.Enabled = false
- s.Name = "smok"
- s.Opacity = 0.5
- s.RiseVelocity = 0.2
- s.Size = 0.1
- s.Parent = prnt
- end
- function glow(tz, paz, smokinz, length)
- if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
- do
- local s = Instance.new("Sound")
- s.SoundId = "rbxassetid://298181829"
- s.Volume = 0.25
- s.Pitch = math.random(9, 11) / 10
- s.Parent = paz
- s:Play()
- paz.Transparency = 0.7
- if smokinz == true then
- paz.smok.Enabled = true
- end
- delay(length, function()
- paz.Transparency = 1
- paz.smok.Enabled = false
- s:Destroy()
- end)
- end
- end
- end
- function makeglow()
- for _, p in pairs(chr:GetChildren()) do
- if p.ClassName == "Accessory" then
- do
- local h = p:FindFirstChildOfClass("Part")
- local nh = h:Clone()
- nh.Parent = nil
- nh.CFrame = h.CFrame
- nh.Transparency = 1
- nh.Name = "Glow"
- nh.Material = "Neon"
- nh.BrickColor = BrickColor.new("Really red")
- nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
- nh.Parent = h
- makeweld(nh, nh, h, cf(0, 0, 0))
- local m = nh:FindFirstChildOfClass("SpecialMesh")
- m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
- m.TextureId = ""
- smokz(nh)
- nh.Touched:connect(function(po)
- glow(po, nh, true, 0.8)
- end)
- end
- local plr = game.Players.LocalPlayer
- local chr = plr.Character
- local maus = plr:GetMouse()
- local PGui=plr.PlayerGui
- local lleg = chr["Left Leg"]
- local rleg = chr["Right Leg"]
- local larm = chr["Left Arm"]
- local rarm = chr["Right Arm"]
- local hed = chr.Head
- local rutprt = chr.HumanoidRootPart
- local torso = chr.Torso
- local otheranims=false
- local swimming=false
- chr.Animate.Disabled=true
- local fldb={['w']=false,['a']=false,['s']=false,['d']=false}
- local RunSpeed=30
- local WlkSpeed=16
- local SwimSpeed=14
- local SwimDashSpeed=28
- local anim = "Idling"
- local lastanim = "Idling"
- local val = 0
- local syne = 0
- local num = 0
- local runtime = 0
- local pseudohead=hed:Clone()
- for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
- pseudohead.Name='PseudoHead'
- pseudohead.Parent=chr.Head
- local pseudoweld=Instance.new('Weld',torso)
- pseudoweld.Part0=hed
- pseudoweld.Name='PseudoHedWld'
- pseudoweld.Part1=pseudohead
- hed.Transparency=1
- coroutine.wrap(function()
- for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)()
- function Lerp(a, b, i)
- local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
- local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
- local calx = com1[1] + (com2[1] - com1[1]) * i
- local caly = com1[2] + (com2[2] - com1[2]) * i
- local calz = com1[3] + (com2[3] - com1[3]) * i
- local cala = com1[4] + (com2[4] - com1[4]) * i
- local calb = com1[5] + (com2[5] - com1[5]) * i
- local calc = com1[6] + (com2[6] - com1[6]) * i
- return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
- end
- function TwnSingleNumber(s,f,m)
- local wot=s+(f-s)*m
- return wot
- end
- function TwnVector3(q,w,e)
- local begin={q.x,q.y,q.z}
- local ending={w.x,w.y,w.z}
- local bgx=begin[1]+(ending[1]-begin[1])*e
- local bgy=begin[2]+(ending[2]-begin[2])*e
- local bgz=begin[3]+(ending[3]-begin[3])*e
- return Vector3.new(bgx,bgy,bgz)
- end
- newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
- wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- --[[local mult = 2
- ----------------------------------------------------
- larm.Size = larm.Size * mult
- rarm.Size = rarm.Size * mult
- lleg.Size = lleg.Size * mult
- rleg.Size = rleg.Size * mult
- torso.Size = torso.Size * mult
- hed.Size = hed.Size * mult
- rutprt.Size = rutprt.Size * mult
- ----------------------------------------------------]]
- newWeld(law, torso, larm, -1.5, 0.5, 0)
- newWeld(raw, torso, rarm, 1.5, 0.5, 0)
- newWeld(llw, torso, lleg, -.5, -2, 0)
- newWeld(rlw, torso, rleg, .5, -2, 0)
- newWeld(hw, torso, hed, 0, 1.5, 0)
- local rutwald=Instance.new('Weld',rutprt)
- rutwald.Part0=rutprt
- rutwald.Part1=torso
- rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0)
- rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
- lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
- local LH = {}
- LH.Model1 = Instance.new("Model")
- LH.Model1.Name = "I2S_Model"
- LH.Model1.Parent = chr
- LH.Part1 = Instance.new("Part")
- LH.Part1.Name = "L_Hitbox"
- LH.Part1.Transparency = 1
- LH.Part1.Reflectance = 1
- LH.Part1.Size = Vector3.new(2.4000001, 1, 1)
- LH.Part1.CFrame = CFrame.new(-0.12872, 1.45511019, -0.8820979, 0.999982238, 0.00589335989, 0.000990279368, -0.00589216966, 0.99998194, -0.00120114384, -0.000997340307, 0.00119528756, 0.999998868)
- LH.Part1.Rotation = Vector3.new(0.0688205212, 0.0567388348, -0.33766672)
- LH.Part1.Position = Vector3.new(-0.12872, 1.45511019, -0.8820979)
- LH.Part1.Parent = LH.Model1
- LH.Part2 = Instance.new("Part")
- LH.Part2.Anchored = true
- LH.Part2.CanCollide = false
- LH.Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part2.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part2.Material = Enum.Material.Neon
- LH.Part2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part2.CFrame = CFrame.new(-1.70705605, 3.25694895, -1.17306495, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part2.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part2.BrickColor = BrickColor.new("Gold")
- LH.Part2.Position = Vector3.new(-1.70705605, 3.25694895, -1.17306495)
- LH.Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part2.Parent = LH.Part1
- LH.BlockMesh1 = Instance.new("BlockMesh")
- LH.BlockMesh1.Scale = Vector3.new(11.7625437, 3.5561192, 0.27354756)
- LH.BlockMesh1.Parent = LH.Part2
- LH.Part3 = Instance.new("Part")
- LH.Part3.Anchored = true
- LH.Part3.CanCollide = false
- LH.Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part3.Name = "Handle"
- LH.Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part3.Transparency = 1
- LH.Part3.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part3.Material = Enum.Material.Metal
- LH.Part3.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part3.CFrame = CFrame.new(-1.92360103, 4.55722094, -0.745054007, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part3.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part3.BrickColor = BrickColor.new("Pearl")
- LH.Part3.Position = Vector3.new(-1.92360103, 4.55722094, -0.745054007)
- LH.Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part3.Parent = LH.Part1
- LH.Part4 = Instance.new("Part")
- LH.Part4.Anchored = true
- LH.Part4.CanCollide = false
- LH.Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part4.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part4.Material = Enum.Material.Neon
- LH.Part4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part4.CFrame = CFrame.new(-3.15951896, 2.33208108, -0.895771027, -0.502430677, -0.796897411, -0.33543703, -0.862751484, 0.436604142, 0.255023003, -0.056773968, 0.417530209, -0.90688771)
- LH.Part4.Rotation = Vector3.new(-164.293655, -19.5991154, 122.230759)
- LH.Part4.BrickColor = BrickColor.new("Gold")
- LH.Part4.Position = Vector3.new(-3.15951896, 2.33208108, -0.895771027)
- LH.Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part4.Parent = LH.Part1
- LH.BlockMesh2 = Instance.new("BlockMesh")
- LH.BlockMesh2.Scale = Vector3.new(16.6863995, 4.37676144, 0.27354756)
- LH.BlockMesh2.Parent = LH.Part4
- LH.Part5 = Instance.new("Part")
- LH.Part5.Anchored = true
- LH.Part5.CanCollide = false
- LH.Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part5.Name = "Handle"
- LH.Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part5.Transparency = 1
- LH.Part5.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part5.Material = Enum.Material.Metal
- LH.Part5.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part5.CFrame = CFrame.new(-1.92360103, 4.55722094, -0.745054007, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part5.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part5.BrickColor = BrickColor.new("Pearl")
- LH.Part5.Position = Vector3.new(-1.92360103, 4.55722094, -0.745054007)
- LH.Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part5.Parent = LH.Part1
- LH.WedgePart1 = Instance.new("WedgePart")
- LH.WedgePart1.CFrame = CFrame.new(-9.4945879, 5.25061989, 2.26772308, 0.335491031, -0.941328466, -0.0366936475, -0.254876018, -0.0532019958, -0.965509117, 0.906909108, 0.33327195, -0.257770836)
- LH.WedgePart1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart1.CanCollide = false
- LH.WedgePart1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart1.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart1.Material = Enum.Material.Neon
- LH.WedgePart1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart1.Anchored = true
- LH.WedgePart1.Rotation = Vector3.new(104.948135, -2.10286331, 70.3838501)
- LH.WedgePart1.BrickColor = BrickColor.new("Gold")
- LH.WedgePart1.Position = Vector3.new(-9.4945879, 5.25061989, 2.26772308)
- LH.WedgePart1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart1.Parent = LH.Part1
- LH.SpecialMesh1 = Instance.new("SpecialMesh")
- LH.SpecialMesh1.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
- LH.SpecialMesh1.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh1.Parent = LH.WedgePart1
- LH.WedgePart2 = Instance.new("WedgePart")
- LH.WedgePart2.CFrame = CFrame.new(-4.48161316, 5.61231709, 0.500099003, -0.335446984, 0.941344321, -0.036690183, 0.254841983, 0.0531802252, -0.965519249, -0.906934857, -0.333230734, -0.257733196)
- LH.WedgePart2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart2.CanCollide = false
- LH.WedgePart2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart2.Material = Enum.Material.Metal
- LH.WedgePart2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart2.Anchored = true
- LH.WedgePart2.Rotation = Vector3.new(104.9459, -2.10266447, -109.613472)
- LH.WedgePart2.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart2.Position = Vector3.new(-4.48161316, 5.61231709, 0.500099003)
- LH.WedgePart2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart2.Parent = LH.Part1
- LH.SpecialMesh2 = Instance.new("SpecialMesh")
- LH.SpecialMesh2.Scale = Vector3.new(0.82064271, 0.820642531, 1.09419)
- LH.SpecialMesh2.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh2.Parent = LH.WedgePart2
- LH.WedgePart3 = Instance.new("WedgePart")
- LH.WedgePart3.CFrame = CFrame.new(-4.76921511, 5.36694908, 0.537509978, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
- LH.WedgePart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart3.CanCollide = false
- LH.WedgePart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart3.Material = Enum.Material.Metal
- LH.WedgePart3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart3.Anchored = true
- LH.WedgePart3.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
- LH.WedgePart3.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart3.Position = Vector3.new(-4.76921511, 5.36694908, 0.537509978)
- LH.WedgePart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart3.Parent = LH.Part1
- LH.SpecialMesh3 = Instance.new("SpecialMesh")
- LH.SpecialMesh3.Scale = Vector3.new(0.82064271, 4.65030956, 0.820642352)
- LH.SpecialMesh3.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh3.Parent = LH.WedgePart3
- LH.WedgePart4 = Instance.new("WedgePart")
- LH.WedgePart4.CFrame = CFrame.new(-3.96609402, 5.65464211, 0.321334988, 0.335495025, -0.941326141, -0.036717698, -0.254956037, -0.053207919, -0.965487599, 0.906885087, 0.333277702, -0.257847786)
- LH.WedgePart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart4.CanCollide = false
- LH.WedgePart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart4.Material = Enum.Material.Metal
- LH.WedgePart4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart4.Anchored = true
- LH.WedgePart4.Rotation = Vector3.new(104.952713, -2.10424209, 70.3835907)
- LH.WedgePart4.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart4.Position = Vector3.new(-3.96609402, 5.65464211, 0.321334988)
- LH.WedgePart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart4.Parent = LH.Part1
- LH.SpecialMesh4 = Instance.new("SpecialMesh")
- LH.SpecialMesh4.Scale = Vector3.new(0.82064271, 0.820642889, 1.23096371)
- LH.SpecialMesh4.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh4.Parent = LH.WedgePart4
- LH.WedgePart5 = Instance.new("WedgePart")
- LH.WedgePart5.CFrame = CFrame.new(-9.50863361, 4.88086081, 2.1689949, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
- LH.WedgePart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart5.CanCollide = false
- LH.WedgePart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart5.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart5.Material = Enum.Material.Neon
- LH.WedgePart5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart5.Anchored = true
- LH.WedgePart5.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
- LH.WedgePart5.BrickColor = BrickColor.new("Gold")
- LH.WedgePart5.Position = Vector3.new(-9.50863361, 4.88086081, 2.1689949)
- LH.WedgePart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart5.Parent = LH.Part1
- LH.SpecialMesh5 = Instance.new("SpecialMesh")
- LH.SpecialMesh5.Scale = Vector3.new(0.27354756, 3.28257132, 2.73547554)
- LH.SpecialMesh5.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh5.Parent = LH.WedgePart5
- LH.WedgePart6 = Instance.new("WedgePart")
- LH.WedgePart6.CFrame = CFrame.new(-2.88642097, 5.5525012, -0.106709003, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
- LH.WedgePart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart6.CanCollide = false
- LH.WedgePart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart6.Material = Enum.Material.Metal
- LH.WedgePart6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart6.Anchored = true
- LH.WedgePart6.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
- LH.WedgePart6.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart6.Position = Vector3.new(-2.88642097, 5.5525012, -0.106709003)
- LH.WedgePart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart6.Parent = LH.Part1
- LH.SpecialMesh6 = Instance.new("SpecialMesh")
- LH.SpecialMesh6.Scale = Vector3.new(0.82064271, 2.73547626, 2.7354753)
- LH.SpecialMesh6.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh6.Parent = LH.WedgePart6
- LH.WedgePart7 = Instance.new("WedgePart")
- LH.WedgePart7.CFrame = CFrame.new(-2.81118202, 5.50403881, -0.148165002, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
- LH.WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart7.CanCollide = false
- LH.WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart7.Material = Enum.Material.Metal
- LH.WedgePart7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart7.Anchored = true
- LH.WedgePart7.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
- LH.WedgePart7.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart7.Position = Vector3.new(-2.81118202, 5.50403881, -0.148165002)
- LH.WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart7.Parent = LH.Part1
- LH.SpecialMesh7 = Instance.new("SpecialMesh")
- LH.SpecialMesh7.Scale = Vector3.new(0.82064271, 2.18838072, 3.55611801)
- LH.SpecialMesh7.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh7.Parent = LH.WedgePart7
- LH.WedgePart8 = Instance.new("WedgePart")
- LH.WedgePart8.CFrame = CFrame.new(-4.04519701, 5.4869628, 0.303463012, 0.335677087, 0.941263914, 0.0366501808, -0.254716069, 0.053242024, 0.965549171, 0.906885207, -0.333448082, 0.257627189)
- LH.WedgePart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart8.CanCollide = false
- LH.WedgePart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart8.Material = Enum.Material.Metal
- LH.WedgePart8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart8.Anchored = true
- LH.WedgePart8.Rotation = Vector3.new(-75.0604172, 2.10037112, -70.3725586)
- LH.WedgePart8.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart8.Position = Vector3.new(-4.04519701, 5.4869628, 0.303463012)
- LH.WedgePart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart8.Parent = LH.Part1
- LH.SpecialMesh8 = Instance.new("SpecialMesh")
- LH.SpecialMesh8.Scale = Vector3.new(0.82064271, 3.0090239, 1.6412847)
- LH.SpecialMesh8.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh8.Parent = LH.WedgePart8
- LH.WedgePart9 = Instance.new("WedgePart")
- LH.WedgePart9.CFrame = CFrame.new(-5.48787117, 5.50268507, 0.841488004, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
- LH.WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart9.CanCollide = false
- LH.WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart9.Material = Enum.Material.Metal
- LH.WedgePart9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart9.Anchored = true
- LH.WedgePart9.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
- LH.WedgePart9.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart9.Position = Vector3.new(-5.48787117, 5.50268507, 0.841488004)
- LH.WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart9.Parent = LH.Part1
- LH.SpecialMesh9 = Instance.new("SpecialMesh")
- LH.SpecialMesh9.Scale = Vector3.new(0.82064271, 2.73547649, 1.09419)
- LH.SpecialMesh9.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh9.Parent = LH.WedgePart9
- LH.WedgePart10 = Instance.new("WedgePart")
- LH.WedgePart10.CFrame = CFrame.new(-3.24895096, 5.47928619, 0.00679800007, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
- LH.WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart10.CanCollide = false
- LH.WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart10.Material = Enum.Material.Metal
- LH.WedgePart10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart10.Anchored = true
- LH.WedgePart10.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
- LH.WedgePart10.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart10.Position = Vector3.new(-3.24895096, 5.47928619, 0.00679800007)
- LH.WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart10.Parent = LH.Part1
- LH.SpecialMesh10 = Instance.new("SpecialMesh")
- LH.SpecialMesh10.Scale = Vector3.new(0.82064271, 1.09419036, 2.18838)
- LH.SpecialMesh10.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh10.Parent = LH.WedgePart10
- LH.WedgePart11 = Instance.new("WedgePart")
- LH.WedgePart11.CFrame = CFrame.new(-2.60918307, 5.41005087, -0.249293998, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
- LH.WedgePart11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart11.CanCollide = false
- LH.WedgePart11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart11.Material = Enum.Material.Metal
- LH.WedgePart11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart11.Anchored = true
- LH.WedgePart11.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
- LH.WedgePart11.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart11.Position = Vector3.new(-2.60918307, 5.41005087, -0.249293998)
- LH.WedgePart11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart11.Parent = LH.Part1
- LH.SpecialMesh11 = Instance.new("SpecialMesh")
- LH.SpecialMesh11.Scale = Vector3.new(0.82064271, 1.09419036, 4.10321283)
- LH.SpecialMesh11.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh11.Parent = LH.WedgePart11
- LH.WedgePart12 = Instance.new("WedgePart")
- LH.WedgePart12.CFrame = CFrame.new(-5.63735914, 5.62600517, 0.931437969, 0.335495025, -0.941326141, -0.036717698, -0.254956037, -0.053207919, -0.965487599, 0.906885087, 0.333277702, -0.257847786)
- LH.WedgePart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart12.CanCollide = false
- LH.WedgePart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart12.Material = Enum.Material.Metal
- LH.WedgePart12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart12.Anchored = true
- LH.WedgePart12.Rotation = Vector3.new(104.952713, -2.10424209, 70.3835907)
- LH.WedgePart12.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart12.Position = Vector3.new(-5.63735914, 5.62600517, 0.931437969)
- LH.WedgePart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart12.Parent = LH.Part1
- LH.SpecialMesh12 = Instance.new("SpecialMesh")
- LH.SpecialMesh12.Scale = Vector3.new(0.82064271, 1.09419036, 0.27354756)
- LH.SpecialMesh12.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh12.Parent = LH.WedgePart12
- LH.WedgePart13 = Instance.new("WedgePart")
- LH.WedgePart13.CFrame = CFrame.new(-4.54413891, 5.31887388, 0.44075799, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
- LH.WedgePart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart13.CanCollide = false
- LH.WedgePart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart13.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart13.Material = Enum.Material.Metal
- LH.WedgePart13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart13.Anchored = true
- LH.WedgePart13.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
- LH.WedgePart13.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart13.Position = Vector3.new(-4.54413891, 5.31887388, 0.44075799)
- LH.WedgePart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart13.Parent = LH.Part1
- LH.SpecialMesh13 = Instance.new("SpecialMesh")
- LH.SpecialMesh13.Scale = Vector3.new(0.27354756, 0.820642889, 1.91483259)
- LH.SpecialMesh13.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh13.Parent = LH.WedgePart13
- LH.Part6 = Instance.new("Part")
- LH.Part6.Anchored = true
- LH.Part6.CanCollide = false
- LH.Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part6.Material = Enum.Material.Metal
- LH.Part6.Size = Vector3.new(0.224309027, 0.328257143, 0.279018462)
- LH.Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part6.CFrame = CFrame.new(-4.35582876, 5.49922895, 0.418774009, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part6.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part6.BrickColor = BrickColor.new("Smoky grey")
- LH.Part6.Position = Vector3.new(-4.35582876, 5.49922895, 0.418774009)
- LH.Part6.Shape = Enum.PartType.Cylinder
- LH.Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part6.Parent = LH.Part1
- LH.Part7 = Instance.new("Part")
- LH.Part7.Anchored = true
- LH.Part7.CanCollide = false
- LH.Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part7.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part7.Material = Enum.Material.Metal
- LH.Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part7.CFrame = CFrame.new(-3.57157302, 5.37884188, 0.0978970006, -0.279022008, -0.899791181, -0.335444033, -0.946371973, 0.198410347, 0.254977614, -0.162871003, 0.388599157, -0.906897962)
- LH.Part7.Rotation = Vector3.new(-164.296494, -19.5995426, 107.228477)
- LH.Part7.BrickColor = BrickColor.new("Smoky grey")
- LH.Part7.Position = Vector3.new(-3.57157302, 5.37884188, 0.0978970006)
- LH.Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part7.Parent = LH.Part1
- LH.BlockMesh3 = Instance.new("BlockMesh")
- LH.BlockMesh3.Scale = Vector3.new(1.36773765, 4.65030861, 0.27354759)
- LH.BlockMesh3.Parent = LH.Part7
- LH.Part8 = Instance.new("Part")
- LH.Part8.Anchored = true
- LH.Part8.CanCollide = false
- LH.Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part8.Material = Enum.Material.Metal
- LH.Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part8.CFrame = CFrame.new(-4.89361477, 5.58900976, 0.645938993, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part8.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part8.BrickColor = BrickColor.new("Institutional white")
- LH.Part8.Position = Vector3.new(-4.89361477, 5.58900976, 0.645938993)
- LH.Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part8.Parent = LH.Part1
- LH.BlockMesh4 = Instance.new("BlockMesh")
- LH.BlockMesh4.Scale = Vector3.new(1.09419012, 3.55611801, 0.82064265)
- LH.BlockMesh4.Parent = LH.Part8
- LH.Part9 = Instance.new("Part")
- LH.Part9.Anchored = true
- LH.Part9.CanCollide = false
- LH.Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part9.Material = Enum.Material.Metal
- LH.Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part9.CFrame = CFrame.new(-4.22460699, 5.61367083, 0.405429989, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part9.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part9.BrickColor = BrickColor.new("Institutional white")
- LH.Part9.Position = Vector3.new(-4.22460699, 5.61367083, 0.405429989)
- LH.Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part9.Parent = LH.Part1
- LH.BlockMesh5 = Instance.new("BlockMesh")
- LH.BlockMesh5.Scale = Vector3.new(0.957416236, 3.55611897, 0.82064265)
- LH.BlockMesh5.Parent = LH.Part9
- LH.Part10 = Instance.new("Part")
- LH.Part10.Anchored = true
- LH.Part10.CanCollide = false
- LH.Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part10.Material = Enum.Material.Metal
- LH.Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part10.CFrame = CFrame.new(-4.66688013, 5.47006416, 0.528648019, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part10.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part10.BrickColor = BrickColor.new("Institutional white")
- LH.Part10.Position = Vector3.new(-4.66688013, 5.47006416, 0.528648019)
- LH.Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part10.Parent = LH.Part1
- LH.BlockMesh6 = Instance.new("BlockMesh")
- LH.BlockMesh6.Scale = Vector3.new(0.27354756, 6.01804733, 0.82064265)
- LH.BlockMesh6.Parent = LH.Part10
- LH.Part11 = Instance.new("Part")
- LH.Part11.Anchored = true
- LH.Part11.CanCollide = false
- LH.Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part11.Material = Enum.Material.Metal
- LH.Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part11.CFrame = CFrame.new(-5.37985802, 5.64056921, 0.840286016, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part11.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part11.BrickColor = BrickColor.new("Institutional white")
- LH.Part11.Position = Vector3.new(-5.37985802, 5.64056921, 0.840286016)
- LH.Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part11.Parent = LH.Part1
- LH.BlockMesh7 = Instance.new("BlockMesh")
- LH.BlockMesh7.Scale = Vector3.new(0.27354756, 1.64128518, 0.82064265)
- LH.BlockMesh7.Parent = LH.Part11
- LH.Part12 = Instance.new("Part")
- LH.Part12.Anchored = true
- LH.Part12.CanCollide = false
- LH.Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part12.Material = Enum.Material.Metal
- LH.Part12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part12.CFrame = CFrame.new(-3.74387193, 5.41684675, 0.172301993, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part12.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part12.BrickColor = BrickColor.new("Smoky grey")
- LH.Part12.Position = Vector3.new(-3.74387193, 5.41684675, 0.172301993)
- LH.Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part12.Parent = LH.Part1
- LH.BlockMesh8 = Instance.new("BlockMesh")
- LH.BlockMesh8.Scale = Vector3.new(1.36773765, 6.56514263, 0.27354759)
- LH.BlockMesh8.Parent = LH.Part12
- LH.Part13 = Instance.new("Part")
- LH.Part13.Anchored = true
- LH.Part13.CanCollide = false
- LH.Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part13.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part13.Material = Enum.Material.Neon
- LH.Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part13.CFrame = CFrame.new(-6.15705585, 5.17584085, 1.01221502, -0.941370666, 0.0366249159, -0.335380435, -0.0532659814, 0.965487123, 0.254946023, 0.333142877, 0.257863045, -0.906930327)
- LH.Part13.Rotation = Vector3.new(-164.298859, -19.5956745, -177.771988)
- LH.Part13.BrickColor = BrickColor.new("Gold")
- LH.Part13.Position = Vector3.new(-6.15705585, 5.17584085, 1.01221502)
- LH.Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part13.Parent = LH.Part1
- LH.BlockMesh9 = Instance.new("BlockMesh")
- LH.BlockMesh9.Scale = Vector3.new(32.2786102, 3.82966661, 0.27354756)
- LH.BlockMesh9.Parent = LH.Part13
- LH.Part14 = Instance.new("Part")
- LH.Part14.Anchored = true
- LH.Part14.CanCollide = false
- LH.Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part14.Material = Enum.Material.Metal
- LH.Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part14.CFrame = CFrame.new(-3.50259089, 5.68086386, 0.157264993, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part14.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part14.BrickColor = BrickColor.new("Institutional white")
- LH.Part14.Position = Vector3.new(-3.50259089, 5.68086386, 0.157264993)
- LH.Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part14.Parent = LH.Part1
- LH.BlockMesh10 = Instance.new("BlockMesh")
- LH.BlockMesh10.Scale = Vector3.new(1.23096395, 4.10321331, 0.82064265)
- LH.BlockMesh10.Parent = LH.Part14
- LH.Part15 = Instance.new("Part")
- LH.Part15.Anchored = true
- LH.Part15.CanCollide = false
- LH.Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part15.Name = "Handle"
- LH.Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part15.Transparency = 1
- LH.Part15.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part15.Material = Enum.Material.Metal
- LH.Part15.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part15.CFrame = CFrame.new(-2.090976, 5.09692621, -0.531463981, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part15.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part15.BrickColor = BrickColor.new("Pearl")
- LH.Part15.Position = Vector3.new(-2.090976, 5.09692621, -0.531463981)
- LH.Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part15.Parent = LH.Part1
- LH.WedgePart14 = Instance.new("WedgePart")
- LH.WedgePart14.CFrame = CFrame.new(-3.58200502, 4.52710485, -0.140650004, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.WedgePart14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart14.CanCollide = false
- LH.WedgePart14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart14.Material = Enum.Material.Metal
- LH.WedgePart14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart14.Anchored = true
- LH.WedgePart14.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.WedgePart14.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart14.Position = Vector3.new(-3.58200502, 4.52710485, -0.140650004)
- LH.WedgePart14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart14.Parent = LH.Part1
- LH.SpecialMesh14 = Instance.new("SpecialMesh")
- LH.SpecialMesh14.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
- LH.SpecialMesh14.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh14.Parent = LH.WedgePart14
- LH.WedgePart15 = Instance.new("WedgePart")
- LH.WedgePart15.CFrame = CFrame.new(-3.08070302, 4.34048605, -0.378549993, 0.335202008, 0.918870449, -0.208126798, -0.25513199, 0.301182836, 0.918801665, 0.906943977, -0.254884362, 0.3353903)
- LH.WedgePart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart15.CanCollide = false
- LH.WedgePart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart15.Material = Enum.Material.Metal
- LH.WedgePart15.Size = Vector3.new(0.218838066, 0.328257143, 0.218838036)
- LH.WedgePart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart15.Anchored = true
- LH.WedgePart15.Rotation = Vector3.new(-69.9463959, -12.0126009, -69.9581375)
- LH.WedgePart15.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart15.Position = Vector3.new(-3.08070302, 4.34048605, -0.378549993)
- LH.WedgePart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart15.Parent = LH.Part1
- LH.WedgePart16 = Instance.new("WedgePart")
- LH.WedgePart16.CFrame = CFrame.new(-4.25154686, 4.14551783, -0.000254000013, -0.335213095, -0.918790519, -0.208461225, 0.254999071, -0.301483959, 0.918739855, -0.906977236, 0.254816204, 0.335352123)
- LH.WedgePart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart16.CanCollide = false
- LH.WedgePart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart16.Material = Enum.Material.Metal
- LH.WedgePart16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart16.Anchored = true
- LH.WedgePart16.Rotation = Vector3.new(-69.9472504, -12.0321913, 110.044083)
- LH.WedgePart16.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart16.Position = Vector3.new(-4.25154686, 4.14551783, -0.000254000013)
- LH.WedgePart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart16.Parent = LH.Part1
- LH.SpecialMesh15 = Instance.new("SpecialMesh")
- LH.SpecialMesh15.Scale = Vector3.new(1.09419036, 1.91483331, 0.82064265)
- LH.SpecialMesh15.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh15.Parent = LH.WedgePart16
- LH.WedgePart17 = Instance.new("WedgePart")
- LH.WedgePart17.CFrame = CFrame.new(-3.12962103, 4.67546415, -0.266288996, -0.33525002, -0.208415732, 0.91878742, 0.254901022, 0.918786585, 0.301424593, -0.906991124, 0.335252494, -0.254897833)
- LH.WedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart17.CanCollide = false
- LH.WedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart17.Material = Enum.Material.Metal
- LH.WedgePart17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart17.Anchored = true
- LH.WedgePart17.Rotation = Vector3.new(-130.219315, 66.7494507, 148.131912)
- LH.WedgePart17.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart17.Position = Vector3.new(-3.12962103, 4.67546415, -0.266288996)
- LH.WedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart17.Parent = LH.Part1
- LH.SpecialMesh16 = Instance.new("SpecialMesh")
- LH.SpecialMesh16.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
- LH.SpecialMesh16.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh16.Parent = LH.WedgePart17
- LH.WedgePart18 = Instance.new("WedgePart")
- LH.WedgePart18.CFrame = CFrame.new(-4.58730984, 4.19740486, 0.138508007, -0.33525002, -0.208415732, 0.91878742, 0.254901022, 0.918786585, 0.301424593, -0.906991124, 0.335252494, -0.254897833)
- LH.WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart18.CanCollide = false
- LH.WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart18.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart18.Material = Enum.Material.Metal
- LH.WedgePart18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart18.Anchored = true
- LH.WedgePart18.Rotation = Vector3.new(-130.219315, 66.7494507, 148.131912)
- LH.WedgePart18.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart18.Position = Vector3.new(-4.58730984, 4.19740486, 0.138508007)
- LH.WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart18.Parent = LH.Part1
- LH.SpecialMesh17 = Instance.new("SpecialMesh")
- LH.SpecialMesh17.Scale = Vector3.new(1.09419036, 0.820642889, 0.82064265)
- LH.SpecialMesh17.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh17.Parent = LH.WedgePart18
- LH.WedgePart19 = Instance.new("WedgePart")
- LH.WedgePart19.CFrame = CFrame.new(-2.526438, 4.87328386, -0.433815002, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.WedgePart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart19.CanCollide = false
- LH.WedgePart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart19.Material = Enum.Material.Metal
- LH.WedgePart19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart19.Anchored = true
- LH.WedgePart19.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.WedgePart19.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart19.Position = Vector3.new(-2.526438, 4.87328386, -0.433815002)
- LH.WedgePart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart19.Parent = LH.Part1
- LH.SpecialMesh18 = Instance.new("SpecialMesh")
- LH.SpecialMesh18.Scale = Vector3.new(1.09419036, 0.820642889, 1.91483271)
- LH.SpecialMesh18.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh18.Parent = LH.WedgePart19
- LH.WedgePart20 = Instance.new("WedgePart")
- LH.WedgePart20.CFrame = CFrame.new(-7.06263685, 1.52016497, 0.319725007, 0.335502088, -0.833541691, 0.438915193, -0.254932046, -0.528871059, -0.809509158, 0.90688926, 0.159698442, -0.389933795)
- LH.WedgePart20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart20.CanCollide = false
- LH.WedgePart20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart20.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart20.Material = Enum.Material.Neon
- LH.WedgePart20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart20.Anchored = true
- LH.WedgePart20.Rotation = Vector3.new(115.719727, 26.034687, 68.0751266)
- LH.WedgePart20.BrickColor = BrickColor.new("Gold")
- LH.WedgePart20.Position = Vector3.new(-7.06263685, 1.52016497, 0.319725007)
- LH.WedgePart20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart20.Parent = LH.Part1
- LH.SpecialMesh19 = Instance.new("SpecialMesh")
- LH.SpecialMesh19.Scale = Vector3.new(0.27354756, 3.28257132, 1.36773765)
- LH.SpecialMesh19.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh19.Parent = LH.WedgePart20
- LH.WedgePart21 = Instance.new("WedgePart")
- LH.WedgePart21.CFrame = CFrame.new(-3.85981607, 4.08495903, -0.162174001, -0.335213095, -0.918790519, -0.208461225, 0.254999071, -0.301483959, 0.918739855, -0.906977236, 0.254816204, 0.335352123)
- LH.WedgePart21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart21.CanCollide = false
- LH.WedgePart21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart21.Material = Enum.Material.Metal
- LH.WedgePart21.Size = Vector3.new(0.218838066, 0.382966667, 0.218838036)
- LH.WedgePart21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart21.Anchored = true
- LH.WedgePart21.Rotation = Vector3.new(-69.9472504, -12.0321913, 110.044083)
- LH.WedgePart21.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart21.Position = Vector3.new(-3.85981607, 4.08495903, -0.162174001)
- LH.WedgePart21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart21.Parent = LH.Part1
- LH.WedgePart22 = Instance.new("WedgePart")
- LH.WedgePart22.CFrame = CFrame.new(-2.95973492, 4.16413021, -0.472856998, 0.335716993, 0.208232895, 0.918658435, -0.254803002, -0.918826222, 0.301386803, 0.906845987, -0.33525759, -0.255407155)
- LH.WedgePart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart22.CanCollide = false
- LH.WedgePart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart22.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart22.Material = Enum.Material.Metal
- LH.WedgePart22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart22.Anchored = true
- LH.WedgePart22.Rotation = Vector3.new(-130.279266, 66.7307358, -31.809803)
- LH.WedgePart22.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart22.Position = Vector3.new(-2.95973492, 4.16413021, -0.472856998)
- LH.WedgePart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart22.Parent = LH.Part1
- LH.SpecialMesh20 = Instance.new("SpecialMesh")
- LH.SpecialMesh20.Scale = Vector3.new(0.54709512, 1.09419036, 2.46192789)
- LH.SpecialMesh20.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh20.Parent = LH.WedgePart22
- LH.WedgePart23 = Instance.new("WedgePart")
- LH.WedgePart23.CFrame = CFrame.new(-6.89453983, 1.21013999, 0.170422003, -0.335196972, -0.83349371, -0.439239472, 0.255081981, -0.529084921, 0.809322238, -0.906959891, 0.159240261, 0.389956892)
- LH.WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart23.CanCollide = false
- LH.WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart23.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart23.Material = Enum.Material.Neon
- LH.WedgePart23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart23.Anchored = true
- LH.WedgePart23.Rotation = Vector3.new(-64.2737732, -26.0553665, 111.907974)
- LH.WedgePart23.BrickColor = BrickColor.new("Gold")
- LH.WedgePart23.Position = Vector3.new(-6.89453983, 1.21013999, 0.170422003)
- LH.WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart23.Parent = LH.Part1
- LH.SpecialMesh21 = Instance.new("SpecialMesh")
- LH.SpecialMesh21.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- LH.SpecialMesh21.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh21.Parent = LH.WedgePart23
- LH.Part16 = Instance.new("Part")
- LH.Part16.Anchored = true
- LH.Part16.CanCollide = false
- LH.Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part16.Material = Enum.Material.Metal
- LH.Part16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part16.CFrame = CFrame.new(-2.87964201, 4.40642118, -0.434381008, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
- LH.Part16.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
- LH.Part16.BrickColor = BrickColor.new("Smoky grey")
- LH.Part16.Position = Vector3.new(-2.87964201, 4.40642118, -0.434381008)
- LH.Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part16.Parent = LH.Part1
- LH.BlockMesh11 = Instance.new("BlockMesh")
- LH.BlockMesh11.Scale = Vector3.new(1.09419012, 3.82966733, 0.54709512)
- LH.BlockMesh11.Parent = LH.Part16
- LH.Part17 = Instance.new("Part")
- LH.Part17.Anchored = true
- LH.Part17.CanCollide = false
- LH.Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part17.Material = Enum.Material.Metal
- LH.Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part17.CFrame = CFrame.new(-3.85847807, 4.43643379, -0.0638770014, 0.208336025, 0.918729961, 0.335457087, -0.918812096, 0.301402807, -0.254834771, -0.335232019, -0.255130738, 0.906933308)
- LH.Part17.Rotation = Vector3.new(15.6945724, 19.6003361, -77.223381)
- LH.Part17.BrickColor = BrickColor.new("Institutional white")
- LH.Part17.Position = Vector3.new(-3.85847807, 4.43643379, -0.0638770014)
- LH.Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part17.Parent = LH.Part1
- LH.BlockMesh12 = Instance.new("BlockMesh")
- LH.BlockMesh12.Scale = Vector3.new(0.820642471, 2.73547649, 1.09419012)
- LH.BlockMesh12.Parent = LH.Part17
- LH.Part18 = Instance.new("Part")
- LH.Part18.Anchored = true
- LH.Part18.CanCollide = false
- LH.Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part18.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part18.Material = Enum.Material.Metal
- LH.Part18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part18.CFrame = CFrame.new(-4.31084013, 4.28807688, 0.061733, 0.208336025, 0.918729961, 0.335457087, -0.918812096, 0.301402807, -0.254834771, -0.335232019, -0.255130738, 0.906933308)
- LH.Part18.Rotation = Vector3.new(15.6945724, 19.6003361, -77.223381)
- LH.Part18.BrickColor = BrickColor.new("Institutional white")
- LH.Part18.Position = Vector3.new(-4.31084013, 4.28807688, 0.061733)
- LH.Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part18.Parent = LH.Part1
- LH.BlockMesh13 = Instance.new("BlockMesh")
- LH.BlockMesh13.Scale = Vector3.new(0.82064265, 2.18838072, 1.09419012)
- LH.BlockMesh13.Parent = LH.Part18
- LH.Part19 = Instance.new("Part")
- LH.Part19.Anchored = true
- LH.Part19.CanCollide = false
- LH.Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part19.Material = Enum.Material.Metal
- LH.Part19.Size = Vector3.new(0.218838021, 0.492385745, 0.218838036)
- LH.Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part19.CFrame = CFrame.new(-3.45769095, 4.21683979, -0.273851007, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
- LH.Part19.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
- LH.Part19.BrickColor = BrickColor.new("Institutional white")
- LH.Part19.Position = Vector3.new(-3.45769095, 4.21683979, -0.273851007)
- LH.Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part19.Parent = LH.Part1
- LH.Part20 = Instance.new("Part")
- LH.Part20.Anchored = true
- LH.Part20.CanCollide = false
- LH.Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part20.Material = Enum.Material.Metal
- LH.Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part20.CFrame = CFrame.new(-2.9034369, 4.7496419, -0.329113007, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
- LH.Part20.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
- LH.Part20.BrickColor = BrickColor.new("Institutional white")
- LH.Part20.Position = Vector3.new(-2.9034369, 4.7496419, -0.329113007)
- LH.Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part20.Parent = LH.Part1
- LH.BlockMesh14 = Instance.new("BlockMesh")
- LH.BlockMesh14.Scale = Vector3.new(0.820642471, 2.1883812, 1.09419012)
- LH.BlockMesh14.Parent = LH.Part20
- LH.Part21 = Instance.new("Part")
- LH.Part21.Anchored = true
- LH.Part21.CanCollide = false
- LH.Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part21.Material = Enum.Material.Metal
- LH.Part21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part21.CFrame = CFrame.new(-3.12058401, 4.51641417, -0.314348012, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
- LH.Part21.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
- LH.Part21.BrickColor = BrickColor.new("Institutional white")
- LH.Part21.Position = Vector3.new(-3.12058401, 4.51641417, -0.314348012)
- LH.Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part21.Parent = LH.Part1
- LH.BlockMesh15 = Instance.new("BlockMesh")
- LH.BlockMesh15.Scale = Vector3.new(0.820642471, 10.3948107, 1.09419012)
- LH.BlockMesh15.Parent = LH.Part21
- LH.Part22 = Instance.new("Part")
- LH.Part22.Anchored = true
- LH.Part22.CanCollide = false
- LH.Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part22.Material = Enum.Material.Metal
- LH.Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part22.CFrame = CFrame.new(-2.42960906, 4.44600677, -0.589716017, 0.20833005, -0.918716431, -0.335497826, -0.918746233, -0.30145973, 0.255004704, -0.335416079, 0.255112231, -0.906870365)
- LH.Part22.Rotation = Vector3.new(-164.294434, -19.6028137, 77.2235641)
- LH.Part22.BrickColor = BrickColor.new("Smoky grey")
- LH.Part22.Position = Vector3.new(-2.42960906, 4.44600677, -0.589716017)
- LH.Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part22.Parent = LH.Part1
- LH.BlockMesh16 = Instance.new("BlockMesh")
- LH.BlockMesh16.Scale = Vector3.new(2.18838024, 3.55611944, 0.54709512)
- LH.BlockMesh16.Parent = LH.Part22
- LH.Part23 = Instance.new("Part")
- LH.Part23.Anchored = true
- LH.Part23.CanCollide = false
- LH.Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part23.Material = Enum.Material.Metal
- LH.Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part23.CFrame = CFrame.new(-2.29695892, 4.46854687, -0.632445991, 0.439019144, -0.833487749, -0.335500091, -0.809424281, -0.528979123, 0.254977465, -0.389993161, 0.159621894, -0.90687716)
- LH.Part23.Rotation = Vector3.new(-164.296143, -19.602951, 62.2230873)
- LH.Part23.BrickColor = BrickColor.new("Smoky grey")
- LH.Part23.Position = Vector3.new(-2.29695892, 4.46854687, -0.632445991)
- LH.Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part23.Parent = LH.Part1
- LH.BlockMesh17 = Instance.new("BlockMesh")
- LH.BlockMesh17.Scale = Vector3.new(2.18838024, 2.18838167, 0.54709512)
- LH.BlockMesh17.Parent = LH.Part23
- LH.Part24 = Instance.new("Part")
- LH.Part24.Anchored = true
- LH.Part24.CanCollide = false
- LH.Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part24.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part24.Material = Enum.Material.Metal
- LH.Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part24.CFrame = CFrame.new(-3.47603703, 4.29183912, -0.245986998, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part24.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part24.BrickColor = BrickColor.new("Smoky grey")
- LH.Part24.Position = Vector3.new(-3.47603703, 4.29183912, -0.245986998)
- LH.Part24.Shape = Enum.PartType.Cylinder
- LH.Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part24.Parent = LH.Part1
- LH.SpecialMesh22 = Instance.new("SpecialMesh")
- LH.SpecialMesh22.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
- LH.SpecialMesh22.MeshType = Enum.MeshType.Cylinder
- LH.SpecialMesh22.Parent = LH.Part24
- LH.Part25 = Instance.new("Part")
- LH.Part25.Anchored = true
- LH.Part25.CanCollide = false
- LH.Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part25.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part25.Material = Enum.Material.Neon
- LH.Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part25.CFrame = CFrame.new(-4.491961, 2.88329601, -0.247992992, -0.833582163, -0.438932002, -0.33537972, -0.528849125, 0.809500456, 0.25500527, 0.15956004, 0.389933139, -0.906913877)
- LH.Part25.Rotation = Vector3.new(-164.29512, -19.5956306, 152.230453)
- LH.Part25.BrickColor = BrickColor.new("Gold")
- LH.Part25.Position = Vector3.new(-4.491961, 2.88329601, -0.247992992)
- LH.Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part25.Parent = LH.Part1
- LH.BlockMesh18 = Instance.new("BlockMesh")
- LH.BlockMesh18.Scale = Vector3.new(26.2605648, 3.82966661, 0.27354756)
- LH.BlockMesh18.Parent = LH.Part25
- LH.Part26 = Instance.new("Part")
- LH.Part26.Anchored = true
- LH.Part26.CanCollide = false
- LH.Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part26.Name = "Handle"
- LH.Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part26.Transparency = 1
- LH.Part26.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part26.Material = Enum.Material.Metal
- LH.Part26.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part26.CFrame = CFrame.new(-2.05307603, 4.85820818, -0.612581015, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part26.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part26.BrickColor = BrickColor.new("Pearl")
- LH.Part26.Position = Vector3.new(-2.05307603, 4.85820818, -0.612581015)
- LH.Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part26.Parent = LH.Part1
- LH.WedgePart24 = Instance.new("WedgePart")
- LH.WedgePart24.CFrame = CFrame.new(-3.60868788, 4.82717609, -0.0464479998, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
- LH.WedgePart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart24.CanCollide = false
- LH.WedgePart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart24.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart24.Material = Enum.Material.Metal
- LH.WedgePart24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart24.Anchored = true
- LH.WedgePart24.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
- LH.WedgePart24.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart24.Position = Vector3.new(-3.60868788, 4.82717609, -0.0464479998)
- LH.WedgePart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart24.Parent = LH.Part1
- LH.SpecialMesh23 = Instance.new("SpecialMesh")
- LH.SpecialMesh23.Scale = Vector3.new(0.54709512, 0.54709518, 0.820642531)
- LH.SpecialMesh23.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh23.Parent = LH.WedgePart24
- LH.WedgePart25 = Instance.new("WedgePart")
- LH.WedgePart25.CFrame = CFrame.new(-3.59364605, 5.22335005, 0.0593300015, -0.335381895, 0.0366061963, 0.941370785, 0.254913926, 0.96549511, 0.0532738082, -0.906938732, 0.257835567, -0.333140999)
- LH.WedgePart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart25.CanCollide = false
- LH.WedgePart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart25.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart25.Material = Enum.Material.Metal
- LH.WedgePart25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart25.Anchored = true
- LH.WedgePart25.Rotation = Vector3.new(-170.914551, 70.2830505, -173.77095)
- LH.WedgePart25.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart25.Position = Vector3.new(-3.59364605, 5.22335005, 0.0593300015)
- LH.WedgePart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart25.Parent = LH.Part1
- LH.SpecialMesh24 = Instance.new("SpecialMesh")
- LH.SpecialMesh24.Scale = Vector3.new(1.09419036, 0.27354759, 0.82064265)
- LH.SpecialMesh24.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh24.Parent = LH.WedgePart25
- LH.WedgePart26 = Instance.new("WedgePart")
- LH.WedgePart26.CFrame = CFrame.new(-4.80391979, 5.15489388, 0.487728, -0.335381895, 0.0366061963, 0.941370785, 0.254913926, 0.96549511, 0.0532738082, -0.906938732, 0.257835567, -0.333140999)
- LH.WedgePart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart26.CanCollide = false
- LH.WedgePart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart26.Material = Enum.Material.Metal
- LH.WedgePart26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart26.Anchored = true
- LH.WedgePart26.Rotation = Vector3.new(-170.914551, 70.2830505, -173.77095)
- LH.WedgePart26.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart26.Position = Vector3.new(-4.80391979, 5.15489388, 0.487728)
- LH.WedgePart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart26.Parent = LH.Part1
- LH.SpecialMesh25 = Instance.new("SpecialMesh")
- LH.SpecialMesh25.Scale = Vector3.new(1.09419036, 0.27354759, 2.18838024)
- LH.SpecialMesh25.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh25.Parent = LH.WedgePart26
- LH.WedgePart27 = Instance.new("WedgePart")
- LH.WedgePart27.CFrame = CFrame.new(-4.08289576, 5.19567394, 0.232512996, 0.335213095, 0.036740873, -0.941425741, -0.255003065, 0.965480208, -0.0531191863, 0.906976223, 0.257872671, 0.333010554)
- LH.WedgePart27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart27.CanCollide = false
- LH.WedgePart27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart27.Material = Enum.Material.Metal
- LH.WedgePart27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart27.Anchored = true
- LH.WedgePart27.Rotation = Vector3.new(9.06301403, -70.2923889, -6.25490952)
- LH.WedgePart27.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart27.Position = Vector3.new(-4.08289576, 5.19567394, 0.232512996)
- LH.WedgePart27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart27.Parent = LH.Part1
- LH.SpecialMesh26 = Instance.new("SpecialMesh")
- LH.SpecialMesh26.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
- LH.SpecialMesh26.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh26.Parent = LH.WedgePart27
- LH.Part27 = Instance.new("Part")
- LH.Part27.Anchored = true
- LH.Part27.CanCollide = false
- LH.Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part27.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part27.Material = Enum.Material.Metal
- LH.Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part27.CFrame = CFrame.new(-3.96593404, 5.03575087, 0.144299001, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part27.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part27.BrickColor = BrickColor.new("Smoky grey")
- LH.Part27.Position = Vector3.new(-3.96593404, 5.03575087, 0.144299001)
- LH.Part27.Shape = Enum.PartType.Cylinder
- LH.Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part27.Parent = LH.Part1
- LH.SpecialMesh27 = Instance.new("SpecialMesh")
- LH.SpecialMesh27.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
- LH.SpecialMesh27.MeshType = Enum.MeshType.Cylinder
- LH.SpecialMesh27.Parent = LH.Part27
- LH.WedgePart28 = Instance.new("WedgePart")
- LH.WedgePart28.CFrame = CFrame.new(-3.06191587, 5.01623011, -0.195553005, -0.33544609, -0.0367307216, -0.941343188, 0.254956067, -0.965489089, -0.0531802885, -0.906903207, -0.257840216, 0.33323428)
- LH.WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart28.CanCollide = false
- LH.WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart28.Material = Enum.Material.Metal
- LH.WedgePart28.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
- LH.WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart28.Anchored = true
- LH.WedgePart28.Rotation = Vector3.new(9.06727505, -70.2783661, 173.751129)
- LH.WedgePart28.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart28.Position = Vector3.new(-3.06191587, 5.01623011, -0.195553005)
- LH.WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart28.Parent = LH.Part1
- LH.WedgePart29 = Instance.new("WedgePart")
- LH.WedgePart29.CFrame = CFrame.new(-8.6750679, 3.29478288, 1.39981794, 0.33545202, -0.918772519, 0.208156258, -0.254920036, -0.301245123, -0.91884017, 0.906911135, 0.25516358, -0.335266769)
- LH.WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart29.CanCollide = false
- LH.WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart29.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart29.Material = Enum.Material.Neon
- LH.WedgePart29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart29.Anchored = true
- LH.WedgePart29.Rotation = Vector3.new(110.046036, 12.0143261, 69.9424133)
- LH.WedgePart29.BrickColor = BrickColor.new("Gold")
- LH.WedgePart29.Position = Vector3.new(-8.6750679, 3.29478288, 1.39981794)
- LH.WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart29.Parent = LH.Part1
- LH.SpecialMesh28 = Instance.new("SpecialMesh")
- LH.SpecialMesh28.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
- LH.SpecialMesh28.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh28.Parent = LH.WedgePart29
- LH.WedgePart30 = Instance.new("WedgePart")
- LH.WedgePart30.CFrame = CFrame.new(-4.86343002, 4.94069719, 0.449539006, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
- LH.WedgePart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart30.CanCollide = false
- LH.WedgePart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart30.Material = Enum.Material.Metal
- LH.WedgePart30.Size = Vector3.new(0.218838066, 0.27354762, 0.54709512)
- LH.WedgePart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart30.Anchored = true
- LH.WedgePart30.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
- LH.WedgePart30.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart30.Position = Vector3.new(-4.86343002, 4.94069719, 0.449539006)
- LH.WedgePart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart30.Parent = LH.Part1
- LH.WedgePart31 = Instance.new("WedgePart")
- LH.WedgePart31.CFrame = CFrame.new(-8.60101604, 2.96803093, 1.28059804, -0.335213095, -0.918790519, -0.208461225, 0.254999071, -0.301483959, 0.918739855, -0.906977236, 0.254816204, 0.335352123)
- LH.WedgePart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart31.CanCollide = false
- LH.WedgePart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart31.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart31.Material = Enum.Material.Neon
- LH.WedgePart31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart31.Anchored = true
- LH.WedgePart31.Rotation = Vector3.new(-69.9472504, -12.0321913, 110.044083)
- LH.WedgePart31.BrickColor = BrickColor.new("Gold")
- LH.WedgePart31.Position = Vector3.new(-8.60101604, 2.96803093, 1.28059804)
- LH.WedgePart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart31.Parent = LH.Part1
- LH.SpecialMesh29 = Instance.new("SpecialMesh")
- LH.SpecialMesh29.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- LH.SpecialMesh29.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh29.Parent = LH.WedgePart31
- LH.WedgePart32 = Instance.new("WedgePart")
- LH.WedgePart32.CFrame = CFrame.new(-2.34088707, 5.0570159, -0.450796008, 0.335378915, -0.0366950296, 0.941368461, -0.254853934, -0.965517342, 0.053159792, 0.906956732, -0.25774011, -0.333166003)
- LH.WedgePart32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart32.CanCollide = false
- LH.WedgePart32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart32.Material = Enum.Material.Metal
- LH.WedgePart32.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
- LH.WedgePart32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart32.Anchored = true
- LH.WedgePart32.Rotation = Vector3.new(-170.934341, 70.2826538, 6.244102)
- LH.WedgePart32.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart32.Position = Vector3.new(-2.34088707, 5.0570159, -0.450796008)
- LH.WedgePart32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart32.Parent = LH.Part1
- LH.WedgePart33 = Instance.new("WedgePart")
- LH.WedgePart33.CFrame = CFrame.new(-5.06341791, 5.08751106, 0.564769983, -0.335381895, 0.0366061963, 0.941370785, 0.254913926, 0.96549511, 0.0532738082, -0.906938732, 0.257835567, -0.333140999)
- LH.WedgePart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart33.CanCollide = false
- LH.WedgePart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart33.Material = Enum.Material.Metal
- LH.WedgePart33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart33.Anchored = true
- LH.WedgePart33.Rotation = Vector3.new(-170.914551, 70.2830505, -173.77095)
- LH.WedgePart33.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart33.Position = Vector3.new(-5.06341791, 5.08751106, 0.564769983)
- LH.WedgePart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart33.Parent = LH.Part1
- LH.SpecialMesh30 = Instance.new("SpecialMesh")
- LH.SpecialMesh30.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
- LH.SpecialMesh30.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh30.Parent = LH.WedgePart33
- LH.Part28 = Instance.new("Part")
- LH.Part28.Anchored = true
- LH.Part28.CanCollide = false
- LH.Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part28.Material = Enum.Material.Metal
- LH.Part28.Size = Vector3.new(0.382966518, 0.492385536, 0.218838036)
- LH.Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part28.CFrame = CFrame.new(-4.37216806, 5.02118206, 0.290466011, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
- LH.Part28.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
- LH.Part28.BrickColor = BrickColor.new("Institutional white")
- LH.Part28.Position = Vector3.new(-4.37216806, 5.02118206, 0.290466011)
- LH.Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part28.Parent = LH.Part1
- LH.Part29 = Instance.new("Part")
- LH.Part29.Anchored = true
- LH.Part29.CanCollide = false
- LH.Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part29.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part29.Material = Enum.Material.Neon
- LH.Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part29.CFrame = CFrame.new(-5.58276892, 4.06591988, 0.472773999, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part29.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part29.BrickColor = BrickColor.new("Gold")
- LH.Part29.Position = Vector3.new(-5.58276892, 4.06591988, 0.472773999)
- LH.Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part29.Parent = LH.Part1
- LH.BlockMesh19 = Instance.new("BlockMesh")
- LH.BlockMesh19.Scale = Vector3.new(29.8166771, 3.5561192, 0.27354756)
- LH.BlockMesh19.Parent = LH.Part29
- LH.Part30 = Instance.new("Part")
- LH.Part30.Anchored = true
- LH.Part30.CanCollide = false
- LH.Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part30.Name = "Handle"
- LH.Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part30.Transparency = 1
- LH.Part30.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part30.Material = Enum.Material.Metal
- LH.Part30.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part30.CFrame = CFrame.new(-2.090976, 5.09692621, -0.531463981, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part30.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part30.BrickColor = BrickColor.new("Pearl")
- LH.Part30.Position = Vector3.new(-2.090976, 5.09692621, -0.531463981)
- LH.Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part30.Parent = LH.Part1
- LH.Part31 = Instance.new("Part")
- LH.Part31.Anchored = true
- LH.Part31.CanCollide = false
- LH.Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part31.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part31.Material = Enum.Material.Metal
- LH.Part31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part31.CFrame = CFrame.new(-2.69437289, 5.22150517, -0.273820996, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
- LH.Part31.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
- LH.Part31.BrickColor = BrickColor.new("Institutional white")
- LH.Part31.Position = Vector3.new(-2.69437289, 5.22150517, -0.273820996)
- LH.Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part31.Parent = LH.Part1
- LH.BlockMesh20 = Instance.new("BlockMesh")
- LH.BlockMesh20.Scale = Vector3.new(0.820642471, 4.92385674, 1.09419012)
- LH.BlockMesh20.Parent = LH.Part31
- LH.Part32 = Instance.new("Part")
- LH.Part32.Anchored = true
- LH.Part32.CanCollide = false
- LH.Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part32.Material = Enum.Material.Metal
- LH.Part32.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
- LH.Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part32.CFrame = CFrame.new(-3.8324101, 5.02536583, 0.0920030028, -0.0366589911, -0.941332877, -0.335482568, -0.965480745, -0.0532693639, 0.254969299, -0.257881939, 0.333248883, -0.906885922)
- LH.Part32.Rotation = Vector3.new(-164.296768, -19.6018848, 92.2301865)
- LH.Part32.BrickColor = BrickColor.new("Institutional white")
- LH.Part32.Position = Vector3.new(-3.8324101, 5.02536583, 0.0920030028)
- LH.Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part32.Parent = LH.Part1
- LH.Part33 = Instance.new("Part")
- LH.Part33.Anchored = true
- LH.Part33.CanCollide = false
- LH.Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part33.Material = Enum.Material.Metal
- LH.Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part33.CFrame = CFrame.new(-4.80592918, 5.10208416, 0.473628998, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
- LH.Part33.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
- LH.Part33.BrickColor = BrickColor.new("Institutional white")
- LH.Part33.Position = Vector3.new(-4.80592918, 5.10208416, 0.473628998)
- LH.Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part33.Parent = LH.Part1
- LH.BlockMesh21 = Instance.new("BlockMesh")
- LH.BlockMesh21.Scale = Vector3.new(0.27354756, 2.18838024, 1.09419012)
- LH.BlockMesh21.Parent = LH.Part33
- LH.Part34 = Instance.new("Part")
- LH.Part34.Anchored = true
- LH.Part34.CanCollide = false
- LH.Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part34.Material = Enum.Material.Metal
- LH.Part34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part34.CFrame = CFrame.new(-2.15762591, 5.14644575, -0.493447989, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
- LH.Part34.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
- LH.Part34.BrickColor = BrickColor.new("Institutional white")
- LH.Part34.Position = Vector3.new(-2.15762591, 5.14644575, -0.493447989)
- LH.Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part34.Parent = LH.Part1
- LH.BlockMesh22 = Instance.new("BlockMesh")
- LH.BlockMesh22.Scale = Vector3.new(1.91483259, 0.820643067, 1.09419012)
- LH.BlockMesh22.Parent = LH.Part34
- LH.Part35 = Instance.new("Part")
- LH.Part35.Anchored = true
- LH.Part35.CanCollide = false
- LH.Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part35.Material = Enum.Material.Metal
- LH.Part35.Size = Vector3.new(0.382966518, 0.382966638, 0.218838036)
- LH.Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part35.CFrame = CFrame.new(-3.34215593, 5.07944679, -0.0741269961, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
- LH.Part35.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
- LH.Part35.BrickColor = BrickColor.new("Institutional white")
- LH.Part35.Position = Vector3.new(-3.34215593, 5.07944679, -0.0741269961)
- LH.Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part35.Parent = LH.Part1
- LH.Part36 = Instance.new("Part")
- LH.Part36.Anchored = true
- LH.Part36.CanCollide = false
- LH.Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part36.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part36.Material = Enum.Material.Metal
- LH.Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part36.CFrame = CFrame.new(-2.83014703, 5.02934313, -0.277601004, -0.0366589911, -0.941332459, -0.335483909, -0.965480745, -0.0532697551, 0.254969239, -0.257881939, 0.333250195, -0.906885445)
- LH.Part36.Rotation = Vector3.new(-164.296768, -19.6019669, 92.2301865)
- LH.Part36.BrickColor = BrickColor.new("Smoky grey")
- LH.Part36.Position = Vector3.new(-2.83014703, 5.02934313, -0.277601004)
- LH.Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part36.Parent = LH.Part1
- LH.BlockMesh23 = Instance.new("BlockMesh")
- LH.BlockMesh23.Scale = Vector3.new(2.18838024, 7.38578606, 0.54709512)
- LH.BlockMesh23.Parent = LH.Part36
- LH.Part37 = Instance.new("Part")
- LH.Part37.Anchored = true
- LH.Part37.CanCollide = false
- LH.Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part37.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part37.Material = Enum.Material.Metal
- LH.Part37.Size = Vector3.new(0.339199007, 0.328257143, 0.492385566)
- LH.Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part37.CFrame = CFrame.new(-0.773908019, 3.69289589, -1.41380095, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part37.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part37.BrickColor = BrickColor.new("Smoky grey")
- LH.Part37.Position = Vector3.new(-0.773908019, 3.69289589, -1.41380095)
- LH.Part37.Shape = Enum.PartType.Cylinder
- LH.Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part37.Parent = LH.Part1
- LH.Part38 = Instance.new("Part")
- LH.Part38.Anchored = true
- LH.Part38.CanCollide = false
- LH.Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part38.Name = "Handle"
- LH.Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part38.Transparency = 1
- LH.Part38.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part38.Material = Enum.Material.Metal
- LH.Part38.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part38.CFrame = CFrame.new(-0.762914002, 3.70762396, -1.41317594, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part38.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part38.BrickColor = BrickColor.new("Pearl")
- LH.Part38.Position = Vector3.new(-0.762914002, 3.70762396, -1.41317594)
- LH.Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part38.Parent = LH.Part1
- LH.Part39 = Instance.new("Part")
- LH.Part39.Anchored = true
- LH.Part39.CanCollide = false
- LH.Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part39.Material = Enum.Material.Metal
- LH.Part39.Size = Vector3.new(0.437676042, 0.218838066, 0.328257084)
- LH.Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part39.CFrame = CFrame.new(-0.839829028, 3.7542181, -1.37218094, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
- LH.Part39.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
- LH.Part39.BrickColor = BrickColor.new("Institutional white")
- LH.Part39.Position = Vector3.new(-0.839829028, 3.7542181, -1.37218094)
- LH.Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part39.Parent = LH.Part1
- LH.Part40 = Instance.new("Part")
- LH.Part40.Anchored = true
- LH.Part40.CanCollide = false
- LH.Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part40.Material = Enum.Material.Metal
- LH.Part40.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
- LH.Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part40.CFrame = CFrame.new(-0.773908019, 3.69289589, -1.41380095, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part40.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part40.BrickColor = BrickColor.new("Institutional white")
- LH.Part40.Position = Vector3.new(-0.773908019, 3.69289589, -1.41380095)
- LH.Part40.Shape = Enum.PartType.Cylinder
- LH.Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part40.Parent = LH.Part1
- LH.Part41 = Instance.new("Part")
- LH.Part41.Anchored = true
- LH.Part41.CanCollide = false
- LH.Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part41.Name = "Joint"
- LH.Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part41.Material = Enum.Material.Metal
- LH.Part41.Size = Vector3.new(0.328257024, 0.328257143, 0.218838036)
- LH.Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part41.CFrame = CFrame.new(-0.979825974, 3.89539409, -1.28073096, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
- LH.Part41.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
- LH.Part41.BrickColor = BrickColor.new("Smoky grey")
- LH.Part41.Position = Vector3.new(-0.979825974, 3.89539409, -1.28073096)
- LH.Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part41.Parent = LH.Part1
- LH.WedgePart34 = Instance.new("WedgePart")
- LH.WedgePart34.CFrame = CFrame.new(-0.904146969, 3.97421098, -1.28656995, -0.335401982, -0.639767349, 0.691522419, 0.254975975, 0.644997418, 0.720392704, -0.906913877, 0.417942792, -0.0532081053)
- LH.WedgePart34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart34.CanCollide = false
- LH.WedgePart34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart34.Material = Enum.Material.Metal
- LH.WedgePart34.Size = Vector3.new(0.328257084, 0.218838125, 0.218838021)
- LH.WedgePart34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart34.Anchored = true
- LH.WedgePart34.Rotation = Vector3.new(-94.2241898, 43.7507439, 117.666061)
- LH.WedgePart34.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart34.Position = Vector3.new(-0.904146969, 3.97421098, -1.28656995)
- LH.WedgePart34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart34.Parent = LH.Part1
- LH.WedgePart35 = Instance.new("WedgePart")
- LH.WedgePart35.CFrame = CFrame.new(-0.939154983, 4.00950718, -1.26370001, 0.335256994, 0.691669881, -0.639684021, -0.255169988, 0.720264018, 0.645064473, 0.906912982, -0.0530341938, 0.417966872)
- LH.WedgePart35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart35.CanCollide = false
- LH.WedgePart35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart35.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart35.Material = Enum.Material.Metal
- LH.WedgePart35.Size = Vector3.new(0.328257084, 0.218838081, 0.218838021)
- LH.WedgePart35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart35.Anchored = true
- LH.WedgePart35.Rotation = Vector3.new(-57.0589485, -39.768261, -64.1402206)
- LH.WedgePart35.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart35.Position = Vector3.new(-0.939154983, 4.00950718, -1.26370001)
- LH.WedgePart35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart35.Parent = LH.Part1
- LH.Part42 = Instance.new("Part")
- LH.Part42.Anchored = true
- LH.Part42.CanCollide = false
- LH.Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part42.Material = Enum.Material.Metal
- LH.Part42.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- LH.Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part42.CFrame = CFrame.new(-1.48261297, 4.67557096, -0.875470996, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part42.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part42.BrickColor = BrickColor.new("Institutional white")
- LH.Part42.Position = Vector3.new(-1.48261297, 4.67557096, -0.875470996)
- LH.Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part42.Parent = LH.Part1
- LH.Part43 = Instance.new("Part")
- LH.Part43.Anchored = true
- LH.Part43.CanCollide = false
- LH.Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part43.Name = "Joint"
- LH.Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part43.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part43.Material = Enum.Material.Metal
- LH.Part43.Size = Vector3.new(0.382966518, 0.492385685, 0.218838036)
- LH.Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part43.CFrame = CFrame.new(-1.59888196, 5.06947708, -0.721754014, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part43.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part43.BrickColor = BrickColor.new("Smoky grey")
- LH.Part43.Position = Vector3.new(-1.59888196, 5.06947708, -0.721754014)
- LH.Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part43.Parent = LH.Part1
- LH.Part44 = Instance.new("Part")
- LH.Part44.Anchored = true
- LH.Part44.CanCollide = false
- LH.Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part44.Material = Enum.Material.Metal
- LH.Part44.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
- LH.Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part44.CFrame = CFrame.new(-1.44273996, 4.49962807, -0.939669013, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part44.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part44.BrickColor = BrickColor.new("Institutional white")
- LH.Part44.Position = Vector3.new(-1.44273996, 4.49962807, -0.939669013)
- LH.Part44.Shape = Enum.PartType.Cylinder
- LH.Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part44.Parent = LH.Part1
- LH.Part45 = Instance.new("Part")
- LH.Part45.Anchored = true
- LH.Part45.CanCollide = false
- LH.Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part45.Name = "Handle"
- LH.Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part45.Transparency = 1
- LH.Part45.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part45.Material = Enum.Material.Metal
- LH.Part45.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part45.CFrame = CFrame.new(-1.09007001, 3.99742103, -1.21071398, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part45.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part45.BrickColor = BrickColor.new("Pearl")
- LH.Part45.Position = Vector3.new(-1.09007001, 3.99742103, -1.21071398)
- LH.Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part45.Parent = LH.Part1
- LH.Part46 = Instance.new("Part")
- LH.Part46.Anchored = true
- LH.Part46.CanCollide = false
- LH.Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part46.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part46.Material = Enum.Material.Metal
- LH.Part46.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
- LH.Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part46.CFrame = CFrame.new(-1.26696002, 4.18027878, -1.09444797, 0.335356027, -0.438839972, -0.833640158, -0.255057037, 0.809543073, -0.528759003, 0.906908095, 0.389948338, 0.159555927)
- LH.Part46.Rotation = Vector3.new(73.2085266, -56.4745064, 52.6133881)
- LH.Part46.BrickColor = BrickColor.new("Institutional white")
- LH.Part46.Position = Vector3.new(-1.26696002, 4.18027878, -1.09444797)
- LH.Part46.Shape = Enum.PartType.Cylinder
- LH.Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part46.Parent = LH.Part1
- LH.Part47 = Instance.new("Part")
- LH.Part47.Anchored = true
- LH.Part47.CanCollide = false
- LH.Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part47.Material = Enum.Material.Metal
- LH.Part47.Size = Vector3.new(0.437676042, 0.27354762, 0.328257084)
- LH.Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part47.CFrame = CFrame.new(-1.17230999, 4.08949614, -1.15497398, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
- LH.Part47.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
- LH.Part47.BrickColor = BrickColor.new("Institutional white")
- LH.Part47.Position = Vector3.new(-1.17230999, 4.08949614, -1.15497398)
- LH.Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part47.Parent = LH.Part1
- LH.Part48 = Instance.new("Part")
- LH.Part48.Anchored = true
- LH.Part48.CanCollide = false
- LH.Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part48.Material = Enum.Material.Metal
- LH.Part48.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- LH.Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part48.CFrame = CFrame.new(-1.35260403, 4.34018183, -1.01782596, -0.833582163, -0.438932002, -0.33537972, -0.528849125, 0.809500456, 0.25500527, 0.15956004, 0.389933139, -0.906913877)
- LH.Part48.Rotation = Vector3.new(-164.29512, -19.5956306, 152.230453)
- LH.Part48.BrickColor = BrickColor.new("Institutional white")
- LH.Part48.Position = Vector3.new(-1.35260403, 4.34018183, -1.01782596)
- LH.Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part48.Parent = LH.Part1
- LH.Part49 = Instance.new("Part")
- LH.Part49.Anchored = true
- LH.Part49.CanCollide = false
- LH.Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part49.Material = Enum.Material.Metal
- LH.Part49.Size = Vector3.new(0.218838021, 0.492385656, 0.328257084)
- LH.Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part49.CFrame = CFrame.new(-1.17798305, 3.94008493, -1.19486594, -0.691534042, -0.639740705, -0.335428923, -0.720380068, 0.645007432, 0.254986376, 0.0532290079, 0.417968035, -0.906901062)
- LH.Part49.Rotation = Vector3.new(-164.296021, -19.5986233, 137.227966)
- LH.Part49.BrickColor = BrickColor.new("Institutional white")
- LH.Part49.Position = Vector3.new(-1.17798305, 3.94008493, -1.19486594)
- LH.Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part49.Parent = LH.Part1
- LH.WedgePart36 = Instance.new("WedgePart")
- LH.WedgePart36.CFrame = CFrame.new(-1.92426801, 5.31379795, -0.53273201, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.WedgePart36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart36.CanCollide = false
- LH.WedgePart36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart36.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart36.Material = Enum.Material.Metal
- LH.WedgePart36.Size = Vector3.new(0.218838051, 0.328257143, 0.27354753)
- LH.WedgePart36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart36.Anchored = true
- LH.WedgePart36.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.WedgePart36.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart36.Position = Vector3.new(-1.92426801, 5.31379795, -0.53273201)
- LH.WedgePart36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart36.Parent = LH.Part1
- LH.WedgePart37 = Instance.new("WedgePart")
- LH.WedgePart37.CFrame = CFrame.new(-2.241364, 5.56639194, -0.344451994, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
- LH.WedgePart37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart37.CanCollide = false
- LH.WedgePart37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart37.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart37.Material = Enum.Material.Metal
- LH.WedgePart37.Size = Vector3.new(0.218838051, 0.27354762, 0.54709506)
- LH.WedgePart37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart37.Anchored = true
- LH.WedgePart37.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
- LH.WedgePart37.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart37.Position = Vector3.new(-2.241364, 5.56639194, -0.344451994)
- LH.WedgePart37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart37.Parent = LH.Part1
- LH.WedgePart38 = Instance.new("WedgePart")
- LH.WedgePart38.CFrame = CFrame.new(-2.62753892, 5.67915297, -0.169907004, -0.33515209, -0.278945744, -0.899923623, 0.255090058, -0.946356952, 0.198337182, -0.906974256, -0.163088396, 0.388329774)
- LH.WedgePart38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart38.CanCollide = false
- LH.WedgePart38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart38.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart38.Material = Enum.Material.Metal
- LH.WedgePart38.Size = Vector3.new(0.218838051, 0.218838081, 0.328257084)
- LH.WedgePart38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart38.Anchored = true
- LH.WedgePart38.Rotation = Vector3.new(-27.0554104, -64.1480331, 140.229523)
- LH.WedgePart38.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart38.Position = Vector3.new(-2.62753892, 5.67915297, -0.169907004)
- LH.WedgePart38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart38.Parent = LH.Part1
- LH.WedgePart39 = Instance.new("WedgePart")
- LH.WedgePart39.CFrame = CFrame.new(-2.89829588, 5.73887491, -0.0529710017, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
- LH.WedgePart39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart39.CanCollide = false
- LH.WedgePart39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart39.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart39.Material = Enum.Material.Metal
- LH.WedgePart39.Size = Vector3.new(0.218838051, 0.218838081, 0.27354756)
- LH.WedgePart39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart39.Anchored = true
- LH.WedgePart39.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
- LH.WedgePart39.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart39.Position = Vector3.new(-2.89829588, 5.73887491, -0.0529710017)
- LH.WedgePart39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart39.Parent = LH.Part1
- LH.WedgePart40 = Instance.new("WedgePart")
- LH.WedgePart40.CFrame = CFrame.new(-3.96104193, 6.57986498, 0.576453984, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
- LH.WedgePart40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart40.CanCollide = false
- LH.WedgePart40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart40.Material = Enum.Material.Metal
- LH.WedgePart40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart40.Anchored = true
- LH.WedgePart40.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
- LH.WedgePart40.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart40.Position = Vector3.new(-3.96104193, 6.57986498, 0.576453984)
- LH.WedgePart40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart40.Parent = LH.Part1
- LH.SpecialMesh31 = Instance.new("SpecialMesh")
- LH.SpecialMesh31.Scale = Vector3.new(1.64128542, 0.273547649, 0.27354756)
- LH.SpecialMesh31.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh31.Parent = LH.WedgePart40
- LH.WedgePart41 = Instance.new("WedgePart")
- LH.WedgePart41.CFrame = CFrame.new(-1.43634999, 5.66283512, -0.615092993, -0.335237026, 0.207970992, -0.91889298, 0.255082041, -0.918867052, -0.301025957, -0.906945109, -0.335308135, 0.254988551)
- LH.WedgePart41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart41.CanCollide = false
- LH.WedgePart41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart41.Material = Enum.Material.Metal
- LH.WedgePart41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart41.Anchored = true
- LH.WedgePart41.Rotation = Vector3.new(49.7332344, -66.7647781, -148.185776)
- LH.WedgePart41.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart41.Position = Vector3.new(-1.43634999, 5.66283512, -0.615092993)
- LH.WedgePart41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart41.Parent = LH.Part1
- LH.SpecialMesh32 = Instance.new("SpecialMesh")
- LH.SpecialMesh32.Scale = Vector3.new(1.64128542, 1.36773813, 0.547095001)
- LH.SpecialMesh32.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh32.Parent = LH.WedgePart41
- LH.WedgePart42 = Instance.new("WedgePart")
- LH.WedgePart42.CFrame = CFrame.new(-2.8338151, 5.77978277, -0.0653190017, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
- LH.WedgePart42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart42.CanCollide = false
- LH.WedgePart42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart42.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart42.Material = Enum.Material.Metal
- LH.WedgePart42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart42.Anchored = true
- LH.WedgePart42.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
- LH.WedgePart42.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart42.Position = Vector3.new(-2.8338151, 5.77978277, -0.0653190017)
- LH.WedgePart42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart42.Parent = LH.Part1
- LH.SpecialMesh33 = Instance.new("SpecialMesh")
- LH.SpecialMesh33.Scale = Vector3.new(1.09419024, 0.54709518, 8.47997379)
- LH.SpecialMesh33.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh33.Parent = LH.WedgePart42
- LH.WedgePart43 = Instance.new("WedgePart")
- LH.WedgePart43.CFrame = CFrame.new(-3.87192392, 6.61535692, 0.553470969, 0.335412979, -0.899769425, -0.279129267, -0.254975975, 0.198529765, -0.946347296, 0.906909883, 0.388588369, -0.162830114)
- LH.WedgePart43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart43.CanCollide = false
- LH.WedgePart43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart43.Material = Enum.Material.Metal
- LH.WedgePart43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart43.Anchored = true
- LH.WedgePart43.Rotation = Vector3.new(99.7628174, -16.2082443, 69.5557251)
- LH.WedgePart43.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart43.Position = Vector3.new(-3.87192392, 6.61535692, 0.553470969)
- LH.WedgePart43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart43.Parent = LH.Part1
- LH.SpecialMesh34 = Instance.new("SpecialMesh")
- LH.SpecialMesh34.Scale = Vector3.new(1.64128542, 1.09419036, 0.27354756)
- LH.SpecialMesh34.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh34.Parent = LH.WedgePart43
- LH.WedgePart44 = Instance.new("WedgePart")
- LH.WedgePart44.CFrame = CFrame.new(-3.74753499, 6.32598019, 0.42614001, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
- LH.WedgePart44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart44.CanCollide = false
- LH.WedgePart44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart44.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart44.Material = Enum.Material.Metal
- LH.WedgePart44.Size = Vector3.new(0.328257084, 0.35561192, 0.54709512)
- LH.WedgePart44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart44.Anchored = true
- LH.WedgePart44.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
- LH.WedgePart44.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart44.Position = Vector3.new(-3.74753499, 6.32598019, 0.42614001)
- LH.WedgePart44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart44.Parent = LH.Part1
- LH.WedgePart45 = Instance.new("WedgePart")
- LH.WedgePart45.CFrame = CFrame.new(-1.95508695, 5.33068514, -0.516582012, 0.335367858, 0.207966864, 0.91884619, -0.254861891, -0.918933868, 0.301008254, 0.90695858, -0.335127354, -0.255178064)
- LH.WedgePart45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart45.CanCollide = false
- LH.WedgePart45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart45.Material = Enum.Material.Metal
- LH.WedgePart45.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
- LH.WedgePart45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart45.Anchored = true
- LH.WedgePart45.Rotation = Vector3.new(-130.289429, 66.7579803, -31.8037014)
- LH.WedgePart45.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart45.Position = Vector3.new(-1.95508695, 5.33068514, -0.516582012)
- LH.WedgePart45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart45.Parent = LH.Part1
- LH.Part50 = Instance.new("Part")
- LH.Part50.Anchored = true
- LH.Part50.CanCollide = false
- LH.Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part50.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part50.Material = Enum.Material.Metal
- LH.Part50.Size = Vector3.new(0.410321325, 2.18838072, 0.328257084)
- LH.Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part50.CFrame = CFrame.new(-2.50923109, 6.08042192, -0.100883, -0.279022008, -0.899791181, -0.335444033, -0.946371973, 0.198410347, 0.254977614, -0.162871003, 0.388599157, -0.906897962)
- LH.Part50.Rotation = Vector3.new(-164.296494, -19.5995426, 107.228477)
- LH.Part50.BrickColor = BrickColor.new("Institutional white")
- LH.Part50.Position = Vector3.new(-2.50923109, 6.08042192, -0.100883)
- LH.Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part50.Parent = LH.Part1
- LH.Part51 = Instance.new("Part")
- LH.Part51.Anchored = true
- LH.Part51.CanCollide = false
- LH.Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part51.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part51.Material = Enum.Material.Metal
- LH.Part51.Size = Vector3.new(0.333728105, 0.257134736, 0.279018462)
- LH.Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part51.CFrame = CFrame.new(-3.59588099, 6.39924908, 0.390632987, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part51.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part51.BrickColor = BrickColor.new("Smoky grey")
- LH.Part51.Position = Vector3.new(-3.59588099, 6.39924908, 0.390632987)
- LH.Part51.Shape = Enum.PartType.Cylinder
- LH.Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part51.Parent = LH.Part1
- LH.WedgePart46 = Instance.new("WedgePart")
- LH.WedgePart46.CFrame = CFrame.new(-2.83817291, 6.38734007, 0.107028998, -0.335450023, 0.899688601, -0.279345155, 0.255097032, -0.198697954, -0.946279407, -0.90686214, -0.388689518, -0.162854642)
- LH.WedgePart46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart46.CanCollide = false
- LH.WedgePart46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart46.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart46.Material = Enum.Material.Metal
- LH.WedgePart46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart46.Anchored = true
- LH.WedgePart46.Rotation = Vector3.new(99.764946, -16.2211266, -110.448036)
- LH.WedgePart46.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart46.Position = Vector3.new(-2.83817291, 6.38734007, 0.107028998)
- LH.WedgePart46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart46.Parent = LH.Part1
- LH.SpecialMesh35 = Instance.new("SpecialMesh")
- LH.SpecialMesh35.Scale = Vector3.new(1.64128542, 10.3948097, 0.27354756)
- LH.SpecialMesh35.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh35.Parent = LH.WedgePart46
- LH.Part52 = Instance.new("Part")
- LH.Part52.Anchored = true
- LH.Part52.CanCollide = false
- LH.Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part52.Material = Enum.Material.Metal
- LH.Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part52.CFrame = CFrame.new(-3.69029093, 6.52014017, 0.459536999, -0.279022008, -0.899791181, -0.335444033, -0.946371973, 0.198410347, 0.254977614, -0.162871003, 0.388599157, -0.906897962)
- LH.Part52.Rotation = Vector3.new(-164.296494, -19.5995426, 107.228477)
- LH.Part52.BrickColor = BrickColor.new("Institutional white")
- LH.Part52.Position = Vector3.new(-3.69029093, 6.52014017, 0.459536999)
- LH.Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part52.Parent = LH.Part1
- LH.BlockMesh24 = Instance.new("BlockMesh")
- LH.BlockMesh24.Scale = Vector3.new(0.27354756, 2.73547626, 1.64128542)
- LH.BlockMesh24.Parent = LH.Part52
- LH.WedgePart47 = Instance.new("WedgePart")
- LH.WedgePart47.CFrame = CFrame.new(-3.83665109, 6.29049683, 0.449122995, 0.335671902, -0.278792024, 0.899777472, -0.254880935, -0.946448982, -0.198166847, 0.906840742, -0.162817076, -0.388755113)
- LH.WedgePart47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart47.CanCollide = false
- LH.WedgePart47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart47.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart47.Material = Enum.Material.Metal
- LH.WedgePart47.Size = Vector3.new(0.218838051, 0.465030938, 0.711223662)
- LH.WedgePart47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart47.Anchored = true
- LH.WedgePart47.Rotation = Vector3.new(152.989914, 64.12883, 39.7112999)
- LH.WedgePart47.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart47.Position = Vector3.new(-3.83665109, 6.29049683, 0.449122995)
- LH.WedgePart47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart47.Parent = LH.Part1
- LH.Part53 = Instance.new("Part")
- LH.Part53.Anchored = true
- LH.Part53.CanCollide = false
- LH.Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part53.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part53.Material = Enum.Material.Metal
- LH.Part53.Size = Vector3.new(0.465030789, 1.96954262, 0.218838036)
- LH.Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part53.CFrame = CFrame.new(-2.630584, 6.02446985, -0.0717160031, -0.279016942, -0.899794638, -0.335438728, -0.946373761, 0.198408276, 0.254972368, -0.162868962, 0.388591975, -0.9069013)
- LH.Part53.Rotation = Vector3.new(-164.296844, -19.5992203, 107.228119)
- LH.Part53.BrickColor = BrickColor.new("Smoky grey")
- LH.Part53.Position = Vector3.new(-2.630584, 6.02446985, -0.0717160031)
- LH.Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part53.Parent = LH.Part1
- LH.Part54 = Instance.new("Part")
- LH.Part54.Anchored = true
- LH.Part54.CanCollide = false
- LH.Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part54.Material = Enum.Material.Metal
- LH.Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part54.CFrame = CFrame.new(-1.99496496, 5.50663996, -0.452383012, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part54.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part54.BrickColor = BrickColor.new("Institutional white")
- LH.Part54.Position = Vector3.new(-1.99496496, 5.50663996, -0.452383012)
- LH.Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part54.Parent = LH.Part1
- LH.BlockMesh25 = Instance.new("BlockMesh")
- LH.BlockMesh25.Scale = Vector3.new(1.09419, 0.54709518, 1.64128542)
- LH.BlockMesh25.Parent = LH.Part54
- LH.Part55 = Instance.new("Part")
- LH.Part55.Anchored = true
- LH.Part55.CanCollide = false
- LH.Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part55.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part55.Material = Enum.Material.Metal
- LH.Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part55.CFrame = CFrame.new(-1.49330795, 5.91418409, -0.523389995, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part55.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part55.BrickColor = BrickColor.new("Institutional white")
- LH.Part55.Position = Vector3.new(-1.49330795, 5.91418409, -0.523389995)
- LH.Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part55.Parent = LH.Part1
- LH.BlockMesh26 = Instance.new("BlockMesh")
- LH.BlockMesh26.Scale = Vector3.new(0.547094882, 1.36773813, 1.64128542)
- LH.BlockMesh26.Parent = LH.Part55
- LH.Part56 = Instance.new("Part")
- LH.Part56.Anchored = true
- LH.Part56.CanCollide = false
- LH.Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part56.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part56.Material = Enum.Material.Metal
- LH.Part56.Size = Vector3.new(0.656514108, 0.328257143, 0.328257084)
- LH.Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part56.CFrame = CFrame.new(-1.839468, 5.77365112, -0.434850991, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part56.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part56.BrickColor = BrickColor.new("Institutional white")
- LH.Part56.Position = Vector3.new(-1.839468, 5.77365112, -0.434850991)
- LH.Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part56.Parent = LH.Part1
- LH.Part57 = Instance.new("Part")
- LH.Part57.Anchored = true
- LH.Part57.CanCollide = false
- LH.Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part57.Material = Enum.Material.Metal
- LH.Part57.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- LH.Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part57.CFrame = CFrame.new(-1.66489601, 5.4798708, -0.581996977, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part57.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part57.BrickColor = BrickColor.new("Institutional white")
- LH.Part57.Position = Vector3.new(-1.66489601, 5.4798708, -0.581996977)
- LH.Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part57.Parent = LH.Part1
- LH.Part58 = Instance.new("Part")
- LH.Part58.Anchored = true
- LH.Part58.CanCollide = false
- LH.Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part58.Name = "Handle"
- LH.Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part58.Transparency = 1
- LH.Part58.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part58.Material = Enum.Material.Metal
- LH.Part58.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part58.CFrame = CFrame.new(-1.709185, 5.50389099, -0.558300018, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part58.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part58.BrickColor = BrickColor.new("Institutional white")
- LH.Part58.Position = Vector3.new(-1.709185, 5.50389099, -0.558300018)
- LH.Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part58.Parent = LH.Part1
- LH.Part59 = Instance.new("Part")
- LH.Part59.Anchored = true
- LH.Part59.CanCollide = false
- LH.Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part59.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part59.Material = Enum.Material.Metal
- LH.Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part59.CFrame = CFrame.new(-2.04401493, 5.06124878, -0.404495001, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part59.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part59.BrickColor = BrickColor.new("Smoky grey")
- LH.Part59.Position = Vector3.new(-2.04401493, 5.06124878, -0.404495001)
- LH.Part59.Shape = Enum.PartType.Cylinder
- LH.Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part59.Parent = LH.Part1
- LH.SpecialMesh36 = Instance.new("SpecialMesh")
- LH.SpecialMesh36.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
- LH.SpecialMesh36.MeshType = Enum.MeshType.Cylinder
- LH.SpecialMesh36.Parent = LH.Part59
- LH.WedgePart48 = Instance.new("WedgePart")
- LH.WedgePart48.CFrame = CFrame.new(-1.94369698, 5.28042078, -0.534922004, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.WedgePart48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart48.CanCollide = false
- LH.WedgePart48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart48.Material = Enum.Material.Metal
- LH.WedgePart48.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
- LH.WedgePart48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart48.Anchored = true
- LH.WedgePart48.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.WedgePart48.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart48.Position = Vector3.new(-1.94369698, 5.28042078, -0.534922004)
- LH.WedgePart48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart48.Parent = LH.Part1
- LH.WedgePart49 = Instance.new("WedgePart")
- LH.WedgePart49.CFrame = CFrame.new(-1.71684301, 4.51774693, -0.833186984, -0.335237026, 0.207970992, -0.91889298, 0.255082041, -0.918867052, -0.301025957, -0.906945109, -0.335308135, 0.254988551)
- LH.WedgePart49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart49.CanCollide = false
- LH.WedgePart49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart49.Material = Enum.Material.Metal
- LH.WedgePart49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart49.Anchored = true
- LH.WedgePart49.Rotation = Vector3.new(49.7332344, -66.7647781, -148.185776)
- LH.WedgePart49.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart49.Position = Vector3.new(-1.71684301, 4.51774693, -0.833186984)
- LH.WedgePart49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart49.Parent = LH.Part1
- LH.SpecialMesh37 = Instance.new("SpecialMesh")
- LH.SpecialMesh37.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
- LH.SpecialMesh37.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh37.Parent = LH.WedgePart49
- LH.WedgePart50 = Instance.new("WedgePart")
- LH.WedgePart50.CFrame = CFrame.new(-2.14475989, 5.21448088, -0.479090005, -0.33525002, -0.208415732, 0.91878742, 0.254901022, 0.918786585, 0.301424593, -0.906991124, 0.335252494, -0.254897833)
- LH.WedgePart50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart50.CanCollide = false
- LH.WedgePart50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart50.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart50.Material = Enum.Material.Metal
- LH.WedgePart50.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
- LH.WedgePart50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart50.Anchored = true
- LH.WedgePart50.Rotation = Vector3.new(-130.219315, 66.7494507, 148.131912)
- LH.WedgePart50.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart50.Position = Vector3.new(-2.14475989, 5.21448088, -0.479090005)
- LH.WedgePart50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart50.Parent = LH.Part1
- LH.Part60 = Instance.new("Part")
- LH.Part60.Anchored = true
- LH.Part60.CanCollide = false
- LH.Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part60.Name = "Joint"
- LH.Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part60.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part60.Material = Enum.Material.Metal
- LH.Part60.Size = Vector3.new(0.437676042, 0.656514287, 0.328257084)
- LH.Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part60.CFrame = CFrame.new(-1.94738996, 4.82016993, -0.662913978, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part60.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part60.BrickColor = BrickColor.new("Institutional white")
- LH.Part60.Position = Vector3.new(-1.94738996, 4.82016993, -0.662913978)
- LH.Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part60.Parent = LH.Part1
- LH.Part61 = Instance.new("Part")
- LH.Part61.Anchored = true
- LH.Part61.CanCollide = false
- LH.Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part61.Material = Enum.Material.Metal
- LH.Part61.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- LH.Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part61.CFrame = CFrame.new(-1.57376003, 5.07771778, -0.72873497, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part61.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part61.BrickColor = BrickColor.new("Institutional white")
- LH.Part61.Position = Vector3.new(-1.57376003, 5.07771778, -0.72873497)
- LH.Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part61.Parent = LH.Part1
- LH.WedgePart51 = Instance.new("WedgePart")
- LH.WedgePart51.CFrame = CFrame.new(-2.01844501, 4.41884422, -0.749436975, 0.335367858, 0.207966864, 0.91884619, -0.254861891, -0.918933868, 0.301008254, 0.90695858, -0.335127354, -0.255178064)
- LH.WedgePart51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart51.CanCollide = false
- LH.WedgePart51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart51.Material = Enum.Material.Metal
- LH.WedgePart51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart51.Anchored = true
- LH.WedgePart51.Rotation = Vector3.new(-130.289429, 66.7579803, -31.8037014)
- LH.WedgePart51.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart51.Position = Vector3.new(-2.01844501, 4.41884422, -0.749436975)
- LH.WedgePart51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart51.Parent = LH.Part1
- LH.SpecialMesh38 = Instance.new("SpecialMesh")
- LH.SpecialMesh38.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
- LH.SpecialMesh38.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh38.Parent = LH.WedgePart51
- LH.Part62 = Instance.new("Part")
- LH.Part62.Anchored = true
- LH.Part62.CanCollide = false
- LH.Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part62.Material = Enum.Material.Metal
- LH.Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part62.CFrame = CFrame.new(-2.13794208, 5.13259792, -0.658436, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part62.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part62.BrickColor = BrickColor.new("Smoky grey")
- LH.Part62.Position = Vector3.new(-2.13794208, 5.13259792, -0.658436)
- LH.Part62.Shape = Enum.PartType.Cylinder
- LH.Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part62.Parent = LH.Part1
- LH.SpecialMesh39 = Instance.new("SpecialMesh")
- LH.SpecialMesh39.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
- LH.SpecialMesh39.MeshType = Enum.MeshType.Cylinder
- LH.SpecialMesh39.Parent = LH.Part62
- LH.Part63 = Instance.new("Part")
- LH.Part63.Anchored = true
- LH.Part63.CanCollide = false
- LH.Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part63.Name = "Handle"
- LH.Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part63.Transparency = 1
- LH.Part63.Color = Color3.new(0.905882, 0.905882, 0.92549)
- LH.Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part63.Material = Enum.Material.Metal
- LH.Part63.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- LH.Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part63.CFrame = CFrame.new(-1.59426296, 5.06721687, -0.723545015, 0.335414886, -0.208190054, -0.918778419, -0.254934907, 0.91882813, -0.301269352, 0.906920671, 0.335278928, 0.255113661)
- LH.Part63.Rotation = Vector3.new(49.7422104, -66.7481461, 31.8276329)
- LH.Part63.BrickColor = BrickColor.new("Pearl")
- LH.Part63.Position = Vector3.new(-1.59426296, 5.06721687, -0.723545015)
- LH.Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part63.Parent = LH.Part1
- LH.Part64 = Instance.new("Part")
- LH.Part64.Anchored = true
- LH.Part64.CanCollide = false
- LH.Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part64.Material = Enum.Material.Metal
- LH.Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part64.CFrame = CFrame.new(-1.86764896, 4.46828079, -0.791312993, -0.918769002, -0.208259523, -0.33539772, -0.301348001, 0.918787062, 0.254989862, 0.25505501, 0.335348219, -0.906911612)
- LH.Part64.Rotation = Vector3.new(-164.29599, -19.5967255, 167.228455)
- LH.Part64.BrickColor = BrickColor.new("Institutional white")
- LH.Part64.Position = Vector3.new(-1.86764896, 4.46828079, -0.791312993)
- LH.Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part64.Parent = LH.Part1
- LH.BlockMesh27 = Instance.new("BlockMesh")
- LH.BlockMesh27.Scale = Vector3.new(1.09419012, 0.547095597, 1.64128542)
- LH.BlockMesh27.Parent = LH.Part64
- LH.WedgePart52 = Instance.new("WedgePart")
- LH.WedgePart52.CFrame = CFrame.new(-2.33420706, 3.08484006, -1.00756097, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
- LH.WedgePart52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart52.CanCollide = false
- LH.WedgePart52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart52.Material = Enum.Material.Metal
- LH.WedgePart52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart52.Anchored = true
- LH.WedgePart52.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
- LH.WedgePart52.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart52.Position = Vector3.new(-2.33420706, 3.08484006, -1.00756097)
- LH.WedgePart52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart52.Parent = LH.Part1
- LH.SpecialMesh40 = Instance.new("SpecialMesh")
- LH.SpecialMesh40.Scale = Vector3.new(1.09419012, 0.54709518, 1.91483307)
- LH.SpecialMesh40.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh40.Parent = LH.WedgePart52
- LH.WedgePart53 = Instance.new("WedgePart")
- LH.WedgePart53.CFrame = CFrame.new(-2.39488101, 2.93129301, -1.02828395, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
- LH.WedgePart53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart53.CanCollide = false
- LH.WedgePart53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart53.Material = Enum.Material.Metal
- LH.WedgePart53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart53.Anchored = true
- LH.WedgePart53.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
- LH.WedgePart53.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart53.Position = Vector3.new(-2.39488101, 2.93129301, -1.02828395)
- LH.WedgePart53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart53.Parent = LH.Part1
- LH.SpecialMesh41 = Instance.new("SpecialMesh")
- LH.SpecialMesh41.Scale = Vector3.new(1.09419012, 0.27354759, 3.55611825)
- LH.SpecialMesh41.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh41.Parent = LH.WedgePart53
- LH.WedgePart54 = Instance.new("WedgePart")
- LH.WedgePart54.CFrame = CFrame.new(-2.36284304, 2.73940706, -1.09407198, -0.335136026, -0.502413332, -0.797034979, 0.25505802, -0.862748504, 0.436589628, -0.906989098, -0.0569732338, 0.417282641)
- LH.WedgePart54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart54.CanCollide = false
- LH.WedgePart54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart54.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart54.Material = Enum.Material.Metal
- LH.WedgePart54.Size = Vector3.new(0.218838021, 0.218838066, 0.218838036)
- LH.WedgePart54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart54.Anchored = true
- LH.WedgePart54.Rotation = Vector3.new(-46.2952995, -52.8478889, 123.705368)
- LH.WedgePart54.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart54.Position = Vector3.new(-2.36284304, 2.73940706, -1.09407198)
- LH.WedgePart54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart54.Parent = LH.Part1
- LH.WedgePart55 = Instance.new("WedgePart")
- LH.WedgePart55.CFrame = CFrame.new(-1.65919805, 1.81016004, -1.59740794, -0.33544609, -0.0367307216, -0.941343188, 0.254956067, -0.965489089, -0.0531802885, -0.906903207, -0.257840216, 0.33323428)
- LH.WedgePart55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart55.CanCollide = false
- LH.WedgePart55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart55.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart55.Material = Enum.Material.Neon
- LH.WedgePart55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart55.Anchored = true
- LH.WedgePart55.Rotation = Vector3.new(9.06727505, -70.2783661, 173.751129)
- LH.WedgePart55.BrickColor = BrickColor.new("Gold")
- LH.WedgePart55.Position = Vector3.new(-1.65919805, 1.81016004, -1.59740794)
- LH.WedgePart55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart55.Parent = LH.Part1
- LH.SpecialMesh42 = Instance.new("SpecialMesh")
- LH.SpecialMesh42.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- LH.SpecialMesh42.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh42.Parent = LH.WedgePart55
- LH.WedgePart56 = Instance.new("WedgePart")
- LH.WedgePart56.CFrame = CFrame.new(-1.99395597, 1.79122794, -1.47890699, -0.335172117, -0.941455245, 0.03635519, 0.255017102, -0.0535079315, 0.965454996, -0.906987309, 0.332864761, 0.258021563)
- LH.WedgePart56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart56.CanCollide = false
- LH.WedgePart56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart56.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart56.Material = Enum.Material.Neon
- LH.WedgePart56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart56.Anchored = true
- LH.WedgePart56.Rotation = Vector3.new(-75.037178, 2.08345819, 109.596489)
- LH.WedgePart56.BrickColor = BrickColor.new("Gold")
- LH.WedgePart56.Position = Vector3.new(-1.99395597, 1.79122794, -1.47890699)
- LH.WedgePart56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart56.Parent = LH.Part1
- LH.SpecialMesh43 = Instance.new("SpecialMesh")
- LH.SpecialMesh43.Scale = Vector3.new(0.27354756, 1.0941906, 3.28257084)
- LH.SpecialMesh43.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh43.Parent = LH.WedgePart56
- LH.Part65 = Instance.new("Part")
- LH.Part65.Anchored = true
- LH.Part65.CanCollide = false
- LH.Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part65.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part65.Material = Enum.Material.Metal
- LH.Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part65.CFrame = CFrame.new(-2.30029011, 2.92227602, -1.06580496, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part65.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part65.BrickColor = BrickColor.new("Smoky grey")
- LH.Part65.Position = Vector3.new(-2.30029011, 2.92227602, -1.06580496)
- LH.Part65.Shape = Enum.PartType.Cylinder
- LH.Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part65.Parent = LH.Part1
- LH.SpecialMesh44 = Instance.new("SpecialMesh")
- LH.SpecialMesh44.Scale = Vector3.new(1.12154508, 1.64128566, 0.54709506)
- LH.SpecialMesh44.MeshType = Enum.MeshType.Cylinder
- LH.SpecialMesh44.Parent = LH.Part65
- LH.WedgePart57 = Instance.new("WedgePart")
- LH.WedgePart57.CFrame = CFrame.new(-1.95229697, 3.52734089, -1.05461705, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
- LH.WedgePart57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart57.CanCollide = false
- LH.WedgePart57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart57.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart57.Material = Enum.Material.Metal
- LH.WedgePart57.Size = Vector3.new(0.382966518, 0.328257143, 0.328257084)
- LH.WedgePart57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart57.Anchored = true
- LH.WedgePart57.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
- LH.WedgePart57.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart57.Position = Vector3.new(-1.95229697, 3.52734089, -1.05461705)
- LH.WedgePart57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart57.Parent = LH.Part1
- LH.WedgePart58 = Instance.new("WedgePart")
- LH.WedgePart58.CFrame = CFrame.new(-2.51639295, 2.57448506, -1.08362198, -0.335136026, -0.502413332, -0.797034979, 0.25505802, -0.862748504, 0.436589628, -0.906989098, -0.0569732338, 0.417282641)
- LH.WedgePart58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart58.CanCollide = false
- LH.WedgePart58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart58.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart58.Material = Enum.Material.Metal
- LH.WedgePart58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart58.Anchored = true
- LH.WedgePart58.Rotation = Vector3.new(-46.2952995, -52.8478889, 123.705368)
- LH.WedgePart58.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart58.Position = Vector3.new(-2.51639295, 2.57448506, -1.08362198)
- LH.WedgePart58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart58.Parent = LH.Part1
- LH.SpecialMesh45 = Instance.new("SpecialMesh")
- LH.SpecialMesh45.Scale = Vector3.new(1.09419012, 0.54709518, 0.54709512)
- LH.SpecialMesh45.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh45.Parent = LH.WedgePart58
- LH.Part66 = Instance.new("Part")
- LH.Part66.Anchored = true
- LH.Part66.CanCollide = false
- LH.Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part66.Material = Enum.Material.Metal
- LH.Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part66.CFrame = CFrame.new(-2.14119291, 3.21879411, -1.04131699, 0.796967328, -0.502272666, -0.335507482, -0.436460197, -0.862844825, 0.254953653, -0.417547196, -0.0567540787, -0.906881094)
- LH.Part66.Rotation = Vector3.new(-164.297607, -19.6034012, 32.2203598)
- LH.Part66.BrickColor = BrickColor.new("Institutional white")
- LH.Part66.Position = Vector3.new(-2.14119291, 3.21879411, -1.04131699)
- LH.Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part66.Parent = LH.Part1
- LH.BlockMesh28 = Instance.new("BlockMesh")
- LH.BlockMesh28.Scale = Vector3.new(0.54709512, 6.92075348, 1.09419012)
- LH.BlockMesh28.Parent = LH.Part66
- LH.WedgePart59 = Instance.new("WedgePart")
- LH.WedgePart59.CFrame = CFrame.new(-2.24177694, 3.68796897, -0.872241974, -0.335196108, -0.797121346, 0.502236187, 0.255007088, 0.436417222, 0.862850785, -0.906981289, 0.417297989, 0.0569862351)
- LH.WedgePart59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart59.CanCollide = false
- LH.WedgePart59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart59.Material = Enum.Material.Metal
- LH.WedgePart59.Size = Vector3.new(0.218838021, 0.382966667, 0.765933216)
- LH.WedgePart59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart59.Anchored = true
- LH.WedgePart59.Rotation = Vector3.new(-86.2214432, 30.148056, 112.807159)
- LH.WedgePart59.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart59.Position = Vector3.new(-2.24177694, 3.68796897, -0.872241974)
- LH.WedgePart59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart59.Parent = LH.Part1
- LH.Part67 = Instance.new("Part")
- LH.Part67.Anchored = true
- LH.Part67.CanCollide = false
- LH.Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part67.Material = Enum.Material.Metal
- LH.Part67.Size = Vector3.new(0.733107328, 0.328257084, 0.382966608)
- LH.Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part67.CFrame = CFrame.new(-1.68566096, 3.98520398, -1.02455103, 0.502323985, 0.796953142, -0.335464358, 0.862819016, -0.436546564, 0.254893035, 0.0566920005, -0.417483896, -0.906914115)
- LH.Part67.Rotation = Vector3.new(-164.301712, -19.6007786, -57.7765427)
- LH.Part67.BrickColor = BrickColor.new("Smoky grey")
- LH.Part67.Position = Vector3.new(-1.68566096, 3.98520398, -1.02455103)
- LH.Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part67.Parent = LH.Part1
- LH.Part68 = Instance.new("Part")
- LH.Part68.Anchored = true
- LH.Part68.CanCollide = false
- LH.Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part68.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part68.Material = Enum.Material.Metal
- LH.Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part68.CFrame = CFrame.new(-2.03323102, 3.31531, -1.05411899, 0.796967328, -0.502272666, -0.335507482, -0.436460197, -0.862844825, 0.254953653, -0.417547196, -0.0567540787, -0.906881094)
- LH.Part68.Rotation = Vector3.new(-164.297607, -19.6034012, 32.2203598)
- LH.Part68.BrickColor = BrickColor.new("Institutional white")
- LH.Part68.Position = Vector3.new(-2.03323102, 3.31531, -1.05411899)
- LH.Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part68.Parent = LH.Part1
- LH.BlockMesh29 = Instance.new("BlockMesh")
- LH.BlockMesh29.Scale = Vector3.new(1.03948057, 5.55301619, 1.09419012)
- LH.BlockMesh29.Parent = LH.Part68
- LH.Part69 = Instance.new("Part")
- LH.Part69.Anchored = true
- LH.Part69.CanCollide = false
- LH.Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part69.Material = Enum.Material.Metal
- LH.Part69.Size = Vector3.new(0.317315161, 0.837055624, 0.218838036)
- LH.Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part69.CFrame = CFrame.new(-1.95313597, 3.55160499, -1.01733005, 0.796967328, -0.502272666, -0.335507482, -0.436460197, -0.862844825, 0.254953653, -0.417547196, -0.0567540787, -0.906881094)
- LH.Part69.Rotation = Vector3.new(-164.297607, -19.6034012, 32.2203598)
- LH.Part69.BrickColor = BrickColor.new("Institutional white")
- LH.Part69.Position = Vector3.new(-1.95313597, 3.55160499, -1.01733005)
- LH.Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part69.Parent = LH.Part1
- LH.WedgePart60 = Instance.new("WedgePart")
- LH.WedgePart60.CFrame = CFrame.new(-2.51124001, 3.65367889, -0.782214999, 0.335256994, 0.691669881, -0.639684021, -0.255169988, 0.720264018, 0.645064473, 0.906912982, -0.0530341938, 0.417966872)
- LH.WedgePart60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart60.CanCollide = false
- LH.WedgePart60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart60.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart60.Material = Enum.Material.Metal
- LH.WedgePart60.Size = Vector3.new(0.218838066, 0.437676162, 0.328257114)
- LH.WedgePart60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart60.Anchored = true
- LH.WedgePart60.Rotation = Vector3.new(-57.0589485, -39.768261, -64.1402206)
- LH.WedgePart60.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart60.Position = Vector3.new(-2.51124001, 3.65367889, -0.782214999)
- LH.WedgePart60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart60.Parent = LH.Part1
- LH.WedgePart61 = Instance.new("WedgePart")
- LH.WedgePart61.CFrame = CFrame.new(-3.74287391, 2.89449906, -0.540035009, 0.335391998, -0.691648185, 0.639636576, -0.254900008, -0.720261931, -0.64517343, 0.90693897, 0.0533426106, -0.417871237)
- LH.WedgePart61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart61.CanCollide = false
- LH.WedgePart61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart61.Material = Enum.Material.Metal
- LH.WedgePart61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart61.Anchored = true
- LH.WedgePart61.Rotation = Vector3.new(122.930664, 39.7647247, 64.1304626)
- LH.WedgePart61.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart61.Position = Vector3.new(-3.74287391, 2.89449906, -0.540035009)
- LH.WedgePart61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart61.Parent = LH.Part1
- LH.SpecialMesh46 = Instance.new("SpecialMesh")
- LH.SpecialMesh46.Scale = Vector3.new(1.09419036, 1.36773837, 0.273547888)
- LH.SpecialMesh46.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh46.Parent = LH.WedgePart61
- LH.WedgePart62 = Instance.new("WedgePart")
- LH.WedgePart62.CFrame = CFrame.new(-3.01407599, 3.61778688, -0.60631001, -0.335356981, 0.691428602, 0.63989234, 0.25482896, 0.720481277, -0.644956589, -0.906971872, -0.0532275774, -0.417814463)
- LH.WedgePart62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart62.CanCollide = false
- LH.WedgePart62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart62.Material = Enum.Material.Metal
- LH.WedgePart62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart62.Anchored = true
- LH.WedgePart62.Rotation = Vector3.new(122.93589, 39.7837944, -115.874336)
- LH.WedgePart62.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart62.Position = Vector3.new(-3.01407599, 3.61778688, -0.60631001)
- LH.WedgePart62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart62.Parent = LH.Part1
- LH.SpecialMesh47 = Instance.new("SpecialMesh")
- LH.SpecialMesh47.Scale = Vector3.new(1.09419036, 0.547095418, 0.547095299)
- LH.SpecialMesh47.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh47.Parent = LH.WedgePart62
- LH.WedgePart63 = Instance.new("WedgePart")
- LH.WedgePart63.CFrame = CFrame.new(-2.74024296, 3.93889689, -0.617349982, 0.335391998, -0.691648185, 0.639636576, -0.254900008, -0.720261931, -0.64517343, 0.90693897, 0.0533426106, -0.417871237)
- LH.WedgePart63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart63.CanCollide = false
- LH.WedgePart63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart63.Material = Enum.Material.Metal
- LH.WedgePart63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart63.Anchored = true
- LH.WedgePart63.Rotation = Vector3.new(122.930664, 39.7647247, 64.1304626)
- LH.WedgePart63.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart63.Position = Vector3.new(-2.74024296, 3.93889689, -0.617349982)
- LH.WedgePart63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart63.Parent = LH.Part1
- LH.SpecialMesh48 = Instance.new("SpecialMesh")
- LH.SpecialMesh48.Scale = Vector3.new(1.09419036, 0.547095418, 0.820642948)
- LH.SpecialMesh48.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh48.Parent = LH.WedgePart63
- LH.WedgePart64 = Instance.new("WedgePart")
- LH.WedgePart64.CFrame = CFrame.new(-4.35899782, 0.716692984, -0.906116009, 0.335557014, -0.502304077, 0.796926618, -0.254920989, -0.862831354, -0.436505854, 0.906871974, -0.0566807315, -0.417576969)
- LH.WedgePart64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart64.CanCollide = false
- LH.WedgePart64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart64.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart64.Material = Enum.Material.Neon
- LH.WedgePart64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart64.Anchored = true
- LH.WedgePart64.Rotation = Vector3.new(133.730377, 52.8376083, 56.2556648)
- LH.WedgePart64.BrickColor = BrickColor.new("Gold")
- LH.WedgePart64.Position = Vector3.new(-4.35899782, 0.716692984, -0.906116009)
- LH.WedgePart64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart64.Parent = LH.Part1
- LH.SpecialMesh49 = Instance.new("SpecialMesh")
- LH.SpecialMesh49.Scale = Vector3.new(0.27354756, 3.28257132, 1.91483271)
- LH.SpecialMesh49.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh49.Parent = LH.WedgePart64
- LH.WedgePart65 = Instance.new("WedgePart")
- LH.WedgePart65.CFrame = CFrame.new(-4.01021099, 0.525600016, -1.08884394, -0.335136026, -0.502413332, -0.797034979, 0.25505802, -0.862748504, 0.436589628, -0.906989098, -0.0569732338, 0.417282641)
- LH.WedgePart65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart65.CanCollide = false
- LH.WedgePart65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart65.Color = Color3.new(0.937255, 0.721569, 0.219608)
- LH.WedgePart65.Material = Enum.Material.Neon
- LH.WedgePart65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart65.Anchored = true
- LH.WedgePart65.Rotation = Vector3.new(-46.2952995, -52.8478889, 123.705368)
- LH.WedgePart65.BrickColor = BrickColor.new("Gold")
- LH.WedgePart65.Position = Vector3.new(-4.01021099, 0.525600016, -1.08884394)
- LH.WedgePart65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart65.Parent = LH.Part1
- LH.SpecialMesh50 = Instance.new("SpecialMesh")
- LH.SpecialMesh50.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- LH.SpecialMesh50.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh50.Parent = LH.WedgePart65
- LH.Part70 = Instance.new("Part")
- LH.Part70.Anchored = true
- LH.Part70.CanCollide = false
- LH.Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part70.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part70.Material = Enum.Material.Metal
- LH.Part70.Size = Vector3.new(0.54709506, 0.27354753, 0.218838036)
- LH.Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part70.CFrame = CFrame.new(-2.009372, 4.03623915, -0.920661986, 0.833512902, 0.438924521, -0.335561693, 0.528901935, -0.809494495, 0.254914731, -0.15974699, -0.389953941, -0.906872034)
- LH.Part70.Rotation = Vector3.new(-164.299744, -19.606699, -27.7711086)
- LH.Part70.BrickColor = BrickColor.new("Smoky grey")
- LH.Part70.Position = Vector3.new(-2.009372, 4.03623915, -0.920661986)
- LH.Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part70.Parent = LH.Part1
- LH.WedgePart66 = Instance.new("WedgePart")
- LH.WedgePart66.CFrame = CFrame.new(-3.65799594, 2.80892301, -0.595475972, -0.33517909, -0.691529751, -0.639876246, 0.255033046, -0.720401824, 0.644964635, -0.906980217, 0.0529890917, 0.417826563)
- LH.WedgePart66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart66.CanCollide = false
- LH.WedgePart66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart66.Material = Enum.Material.Metal
- LH.WedgePart66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.WedgePart66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart66.Anchored = true
- LH.WedgePart66.Rotation = Vector3.new(-57.0636787, -39.7825928, 115.859108)
- LH.WedgePart66.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart66.Position = Vector3.new(-3.65799594, 2.80892301, -0.595475972)
- LH.WedgePart66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart66.Parent = LH.Part1
- LH.SpecialMesh51 = Instance.new("SpecialMesh")
- LH.SpecialMesh51.Scale = Vector3.new(1.09419036, 1.36773837, 1.05315828)
- LH.SpecialMesh51.MeshType = Enum.MeshType.Wedge
- LH.SpecialMesh51.Parent = LH.WedgePart66
- LH.WedgePart67 = Instance.new("WedgePart")
- LH.WedgePart67.CFrame = CFrame.new(-3.02202296, 3.12162089, -0.742816985, -0.33517909, -0.691529751, -0.639876246, 0.255033046, -0.720401824, 0.644964635, -0.906980217, 0.0529890917, 0.417826563)
- LH.WedgePart67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart67.CanCollide = false
- LH.WedgePart67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart67.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.WedgePart67.Material = Enum.Material.Metal
- LH.WedgePart67.Size = Vector3.new(0.218838066, 1.03948092, 0.328257114)
- LH.WedgePart67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart67.Anchored = true
- LH.WedgePart67.Rotation = Vector3.new(-57.0636787, -39.7825928, 115.859108)
- LH.WedgePart67.BrickColor = BrickColor.new("Institutional white")
- LH.WedgePart67.Position = Vector3.new(-3.02202296, 3.12162089, -0.742816985)
- LH.WedgePart67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart67.Parent = LH.Part1
- LH.Part71 = Instance.new("Part")
- LH.Part71.Anchored = true
- LH.Part71.CanCollide = false
- LH.Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part71.Material = Enum.Material.Metal
- LH.Part71.Size = Vector3.new(0.656514168, 0.54709518, 0.218838036)
- LH.Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part71.CFrame = CFrame.new(-1.87549198, 4.49708605, -0.780312002, 0.941308737, -0.0366846621, -0.335547686, 0.053258989, -0.965483427, 0.254961073, -0.333318919, -0.257867962, -0.906864226)
- LH.Part71.Rotation = Vector3.new(-164.29689, -19.6058464, 2.23180032)
- LH.Part71.BrickColor = BrickColor.new("Institutional white")
- LH.Part71.Position = Vector3.new(-1.87549198, 4.49708605, -0.780312002)
- LH.Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part71.Parent = LH.Part1
- LH.Part72 = Instance.new("Part")
- LH.Part72.Anchored = true
- LH.Part72.CanCollide = false
- LH.Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part72.Material = Enum.Material.Metal
- LH.Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part72.CFrame = CFrame.new(-2.84117889, 3.6257, -0.668034971, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
- LH.Part72.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
- LH.Part72.BrickColor = BrickColor.new("Institutional white")
- LH.Part72.Position = Vector3.new(-2.84117889, 3.6257, -0.668034971)
- LH.Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part72.Parent = LH.Part1
- LH.BlockMesh30 = Instance.new("BlockMesh")
- LH.BlockMesh30.Scale = Vector3.new(0.765933037, 3.63818264, 1.09419012)
- LH.BlockMesh30.Parent = LH.Part72
- LH.WedgePart68 = Instance.new("WedgePart")
- LH.WedgePart68.CFrame = CFrame.new(-2.57043004, 3.62435889, -0.828895986, -0.335401982, -0.639767349, 0.691522419, 0.254975975, 0.644997418, 0.720392704, -0.906913877, 0.417942792, -0.0532081053)
- LH.WedgePart68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart68.CanCollide = false
- LH.WedgePart68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart68.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.WedgePart68.Material = Enum.Material.Metal
- LH.WedgePart68.Size = Vector3.new(0.218838066, 0.382966638, 0.328257084)
- LH.WedgePart68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart68.Anchored = true
- LH.WedgePart68.Rotation = Vector3.new(-94.2241898, 43.7507439, 117.666061)
- LH.WedgePart68.BrickColor = BrickColor.new("Smoky grey")
- LH.WedgePart68.Position = Vector3.new(-2.57043004, 3.62435889, -0.828895986)
- LH.WedgePart68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.WedgePart68.Parent = LH.Part1
- LH.Part73 = Instance.new("Part")
- LH.Part73.Anchored = true
- LH.Part73.CanCollide = false
- LH.Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part73.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part73.Material = Enum.Material.Metal
- LH.Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- LH.Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part73.CFrame = CFrame.new(-2.74811792, 3.53417897, -0.728179991, 0.335389972, -0.208147705, -0.918797135, -0.254973978, 0.918830454, -0.301228851, 0.906918883, 0.335298479, 0.25509426)
- LH.Part73.Rotation = Vector3.new(49.7405586, -66.7508621, 31.8243179)
- LH.Part73.BrickColor = BrickColor.new("Smoky grey")
- LH.Part73.Position = Vector3.new(-2.74811792, 3.53417897, -0.728179991)
- LH.Part73.Shape = Enum.PartType.Cylinder
- LH.Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part73.Parent = LH.Part1
- LH.SpecialMesh52 = Instance.new("SpecialMesh")
- LH.SpecialMesh52.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
- LH.SpecialMesh52.MeshType = Enum.MeshType.Cylinder
- LH.SpecialMesh52.Parent = LH.Part73
- LH.Part74 = Instance.new("Part")
- LH.Part74.Anchored = true
- LH.Part74.CanCollide = false
- LH.Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part74.Material = Enum.Material.Metal
- LH.Part74.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
- LH.Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part74.CFrame = CFrame.new(-1.96637297, 4.53854179, -0.735055983, 0.439019144, -0.833487749, -0.335500091, -0.809424281, -0.528979123, 0.254977465, -0.389993161, 0.159621894, -0.90687716)
- LH.Part74.Rotation = Vector3.new(-164.296143, -19.602951, 62.2230873)
- LH.Part74.BrickColor = BrickColor.new("Institutional white")
- LH.Part74.Position = Vector3.new(-1.96637297, 4.53854179, -0.735055983)
- LH.Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part74.Parent = LH.Part1
- LH.Part75 = Instance.new("Part")
- LH.Part75.Anchored = true
- LH.Part75.CanCollide = false
- LH.Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part75.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part75.Material = Enum.Material.Metal
- LH.Part75.Size = Vector3.new(0.382966489, 0.656514168, 0.218838036)
- LH.Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part75.CFrame = CFrame.new(-2.22989798, 3.97906089, -0.855159998, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
- LH.Part75.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
- LH.Part75.BrickColor = BrickColor.new("Smoky grey")
- LH.Part75.Position = Vector3.new(-2.22989798, 3.97906089, -0.855159998)
- LH.Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part75.Parent = LH.Part1
- LH.Part76 = Instance.new("Part")
- LH.Part76.Anchored = true
- LH.Part76.CanCollide = false
- LH.Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part76.Color = Color3.new(0.356863, 0.364706, 0.411765)
- LH.Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part76.Material = Enum.Material.Metal
- LH.Part76.Size = Vector3.new(0.514269292, 0.328257084, 0.218838036)
- LH.Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part76.CFrame = CFrame.new(-1.89043498, 4.19498587, -0.920036018, 0.941308737, -0.0366846621, -0.335547686, 0.053258989, -0.965483427, 0.254961073, -0.333318919, -0.257867962, -0.906864226)
- LH.Part76.Rotation = Vector3.new(-164.29689, -19.6058464, 2.23180032)
- LH.Part76.BrickColor = BrickColor.new("Smoky grey")
- LH.Part76.Position = Vector3.new(-1.89043498, 4.19498587, -0.920036018)
- LH.Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part76.Parent = LH.Part1
- LH.Part77 = Instance.new("Part")
- LH.Part77.Anchored = true
- LH.Part77.CanCollide = false
- LH.Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part77.Material = Enum.Material.Metal
- LH.Part77.Size = Vector3.new(0.262605667, 0.837055624, 0.218838036)
- LH.Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part77.CFrame = CFrame.new(-3.292346, 3.22746706, -0.613086998, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
- LH.Part77.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
- LH.Part77.BrickColor = BrickColor.new("Institutional white")
- LH.Part77.Position = Vector3.new(-3.292346, 3.22746706, -0.613086998)
- LH.Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part77.Parent = LH.Part1
- LH.Part78 = Instance.new("Part")
- LH.Part78.Anchored = true
- LH.Part78.CanCollide = false
- LH.Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
- LH.Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part78.Material = Enum.Material.Metal
- LH.Part78.Size = Vector3.new(0.317315161, 0.672927082, 0.218838036)
- LH.Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part78.CFrame = CFrame.new(-2.42073202, 4.17127609, -0.670216024, 0.639801919, -0.691441059, -0.335503906, -0.644892931, -0.720471323, 0.255018234, -0.418050945, 0.0532029383, -0.906864345)
- LH.Part78.Rotation = Vector3.new(-164.293549, -19.6031818, 47.2214012)
- LH.Part78.BrickColor = BrickColor.new("Institutional white")
- LH.Part78.Position = Vector3.new(-2.42073202, 4.17127609, -0.670216024)
- LH.Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- LH.Part78.Parent = LH.Part1
- LH.Fire1 = Instance.new("Fire")
- LH.Fire1.Enabled = false
- LH.Fire1.Heat = 25
- LH.Fire1.SecondaryColor = Color3.new(1, 0, 0)
- LH.Fire1.Color = Color3.new(1, 0.635294, 0)
- LH.Fire1.Size = 30
- LH.Fire1.Parent = LH.Part1
- LH.Script1 = Instance.new("Script")
- LH.Script1.Name = "Spread"
- LH.Script1.Parent = LH.Fire1
- local function weldModel(model, weldRoot)
- local parts = {}
- local function recurse(object)
- if object:IsA("BasePart") then
- table.insert(parts, object)
- end
- for _, child in next, object:GetChildren() do
- recurse(child)
- end
- end
- recurse(model)
- local rootPart = weldRoot or parts[1]
- for _, part in next, parts do
- local cframe = rootPart.CFrame:toObjectSpace(part.CFrame)
- local weld = Instance.new("Weld")
- weld.Part0 = rootPart
- weld.Part1 = part
- weld.C0 = cframe
- weld.Parent = rootPart
- part.Anchored = false
- end
- end
- weldModel(LH.Model1, LH.Part1)
- local function makeWeld(rootPart, offPart, C0, C1)
- C0 = C0 or rootPart.CFrame:toObjectSpace(offPart.CFrame)
- C1 = C1 or nC
- local newWeld = Instance.new("Motor6D", rootPart)
- newWeld.Part0 = rootPart
- newWeld.Part1 = offPart
- newWeld.C0 = C0
- newWeld.C1 = C1
- return newWeld
- end
- makeWeld(Game.Players.LocalPlayer.Character.Torso, LH.Part1, CFrame.new(0, -1.4, 1.1), CFrame.new(0, 0, 0))
- local RH = {}
- RH.Model1 = Instance.new("Model")
- RH.Model1.Name = "I2S_Model"
- RH.Model1.Parent = chr
- RH.Part1 = Instance.new("Part")
- RH.Part1.Name = "R_Hitbox"
- RH.Part1.Transparency = 1
- RH.Part1.Reflectance = 1
- RH.Part1.Size = Vector3.new(2.4000001, 1, 1)
- RH.Part1.CFrame = CFrame.new(-0.127775595, 0.488612711, -0.887809277, 0.999999285, 0.000968683511, -0.000753294386, -0.000969004643, 0.999999523, -0.000426120299, 0.000752881228, 0.000426849932, 0.999999642)
- RH.Part1.Rotation = Vector3.new(0.0244149026, -0.0431605913, -0.055501502)
- RH.Part1.Position = Vector3.new(-0.127775595, 0.488612711, -0.887809277)
- RH.Part1.Parent = RH.Model1
- RH.Part2 = Instance.new("Part")
- RH.Part2.Anchored = true
- RH.Part2.CanCollide = false
- RH.Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part2.Material = Enum.Material.Metal
- RH.Part2.Size = Vector3.new(0.410321325, 2.18838072, 0.328257084)
- RH.Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part2.CFrame = CFrame.new(2.50541496, 6.04346609, -0.134959996, 0.251316041, 0.90519166, -0.342736632, -0.954119146, 0.172133341, -0.245003819, -0.162779018, 0.388584971, 0.906920493)
- RH.Part2.Rotation = Vector3.new(15.1175413, -20.0436916, -74.4832993)
- RH.Part2.BrickColor = BrickColor.new("Institutional white")
- RH.Part2.Position = Vector3.new(2.50541496, 6.04346609, -0.134959996)
- RH.Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part2.Parent = RH.Part1
- RH.WedgePart1 = Instance.new("WedgePart")
- RH.WedgePart1.CFrame = CFrame.new(2.22271395, 5.53747606, -0.378549993, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
- RH.WedgePart1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart1.CanCollide = false
- RH.WedgePart1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart1.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart1.Material = Enum.Material.Metal
- RH.WedgePart1.Size = Vector3.new(0.218838051, 0.27354762, 0.54709506)
- RH.WedgePart1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart1.Anchored = true
- RH.WedgePart1.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
- RH.WedgePart1.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart1.Position = Vector3.new(2.22271395, 5.53747606, -0.378549993)
- RH.WedgePart1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart1.Parent = RH.Part1
- RH.Part3 = Instance.new("Part")
- RH.Part3.Anchored = true
- RH.Part3.CanCollide = false
- RH.Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part3.Name = "Joint"
- RH.Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part3.Material = Enum.Material.Metal
- RH.Part3.Size = Vector3.new(0.437676042, 0.656514287, 0.328257084)
- RH.Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part3.CFrame = CFrame.new(1.90714705, 4.80014992, -0.697064996, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part3.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part3.BrickColor = BrickColor.new("Institutional white")
- RH.Part3.Position = Vector3.new(1.90714705, 4.80014992, -0.697064996)
- RH.Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part3.Parent = RH.Part1
- RH.WedgePart2 = Instance.new("WedgePart")
- RH.WedgePart2.CFrame = CFrame.new(1.966488, 4.39692211, -0.783613026, 0.342820019, -0.234579876, -0.909641027, 0.245118022, -0.912438095, 0.327679753, -0.906858146, -0.335304558, -0.25530228)
- RH.WedgePart2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart2.CanCollide = false
- RH.WedgePart2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart2.Material = Enum.Material.Metal
- RH.WedgePart2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart2.Anchored = true
- RH.WedgePart2.Rotation = Vector3.new(-127.922913, -65.4557953, 34.3824844)
- RH.WedgePart2.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart2.Position = Vector3.new(1.966488, 4.39692211, -0.783613026)
- RH.WedgePart2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart2.Parent = RH.Part1
- RH.SpecialMesh1 = Instance.new("SpecialMesh")
- RH.SpecialMesh1.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
- RH.SpecialMesh1.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh1.Parent = RH.WedgePart2
- RH.WedgePart3 = Instance.new("WedgePart")
- RH.WedgePart3.CFrame = CFrame.new(2.29947805, 2.89907289, -1.06254804, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
- RH.WedgePart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart3.CanCollide = false
- RH.WedgePart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart3.Material = Enum.Material.Metal
- RH.WedgePart3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart3.Anchored = true
- RH.WedgePart3.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
- RH.WedgePart3.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart3.Position = Vector3.new(2.29947805, 2.89907289, -1.06254804)
- RH.WedgePart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart3.Parent = RH.Part1
- RH.SpecialMesh2 = Instance.new("SpecialMesh")
- RH.SpecialMesh2.Scale = Vector3.new(1.09419012, 0.27354759, 3.55611825)
- RH.SpecialMesh2.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh2.Parent = RH.WedgePart3
- RH.WedgePart4 = Instance.new("WedgePart")
- RH.WedgePart4.CFrame = CFrame.new(2.2618711, 2.70819306, -1.12834501, -0.343044996, 0.476889998, 0.809256494, -0.244911, -0.877145708, 0.413078606, 0.906829, -0.0564912632, 0.417696029)
- RH.WedgePart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart4.CanCollide = false
- RH.WedgePart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart4.Material = Enum.Material.Metal
- RH.WedgePart4.Size = Vector3.new(0.218838021, 0.218838066, 0.218838036)
- RH.WedgePart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart4.Anchored = true
- RH.WedgePart4.Rotation = Vector3.new(-44.6815529, 54.0233536, -125.728897)
- RH.WedgePart4.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart4.Position = Vector3.new(2.2618711, 2.70819306, -1.12834501)
- RH.WedgePart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart4.Parent = RH.Part1
- RH.WedgePart5 = Instance.new("WedgePart")
- RH.WedgePart5.CFrame = CFrame.new(1.85567796, 3.49434209, -1.03924894, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
- RH.WedgePart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart5.CanCollide = false
- RH.WedgePart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart5.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart5.Material = Enum.Material.Metal
- RH.WedgePart5.Size = Vector3.new(0.382966518, 0.328257143, 0.328257084)
- RH.WedgePart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart5.Anchored = true
- RH.WedgePart5.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
- RH.WedgePart5.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart5.Position = Vector3.new(1.85567796, 3.49434209, -1.03924894)
- RH.WedgePart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart5.Parent = RH.Part1
- RH.Part4 = Instance.new("Part")
- RH.Part4.Anchored = true
- RH.Part4.CanCollide = false
- RH.Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part4.Material = Enum.Material.Metal
- RH.Part4.Size = Vector3.new(0.317315161, 0.837055624, 0.218838036)
- RH.Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part4.CFrame = CFrame.new(1.87597096, 3.53197289, -1.05155897, -0.80938834, 0.476932734, -0.342674494, -0.413096219, -0.877104819, -0.245027781, -0.417423218, -0.056765072, 0.90693748)
- RH.Part4.Rotation = Vector3.new(15.1186819, -20.0399036, -149.491241)
- RH.Part4.BrickColor = BrickColor.new("Institutional white")
- RH.Part4.Position = Vector3.new(1.87597096, 3.53197289, -1.05155897)
- RH.Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part4.Parent = RH.Part1
- RH.WedgePart6 = Instance.new("WedgePart")
- RH.WedgePart6.CFrame = CFrame.new(2.41055298, 2.53887892, -1.11791205, -0.343044996, 0.476889998, 0.809256494, -0.244911, -0.877145708, 0.413078606, 0.906829, -0.0564912632, 0.417696029)
- RH.WedgePart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart6.CanCollide = false
- RH.WedgePart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart6.Material = Enum.Material.Metal
- RH.WedgePart6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart6.Anchored = true
- RH.WedgePart6.Rotation = Vector3.new(-44.6815529, 54.0233536, -125.728897)
- RH.WedgePart6.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart6.Position = Vector3.new(2.41055298, 2.53887892, -1.11791205)
- RH.WedgePart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart6.Parent = RH.Part1
- RH.SpecialMesh3 = Instance.new("SpecialMesh")
- RH.SpecialMesh3.Scale = Vector3.new(1.09419012, 0.54709518, 0.54709512)
- RH.SpecialMesh3.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh3.Parent = RH.WedgePart6
- RH.WedgePart7 = Instance.new("WedgePart")
- RH.WedgePart7.CFrame = CFrame.new(2.16846395, 3.65986705, -0.90645802, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
- RH.WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart7.CanCollide = false
- RH.WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart7.Material = Enum.Material.Metal
- RH.WedgePart7.Size = Vector3.new(0.218838021, 0.382966667, 0.765933216)
- RH.WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart7.Anchored = true
- RH.WedgePart7.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
- RH.WedgePart7.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart7.Position = Vector3.new(2.16846395, 3.65986705, -0.90645802)
- RH.WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart7.Parent = RH.Part1
- RH.Part5 = Instance.new("Part")
- RH.Part5.Anchored = true
- RH.Part5.CanCollide = false
- RH.Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part5.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part5.Material = Enum.Material.Metal
- RH.Part5.Size = Vector3.new(0.733107328, 0.328257084, 0.382966608)
- RH.Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part5.CFrame = CFrame.new(1.60248303, 3.95976996, -1.00915694, -0.477004886, -0.809325874, -0.342721462, 0.877065778, -0.413143963, -0.245087057, 0.0567619838, -0.417496949, 0.906903803)
- RH.Part5.Rotation = Vector3.new(15.1227083, -20.0427666, 120.514481)
- RH.Part5.BrickColor = BrickColor.new("Smoky grey")
- RH.Part5.Position = Vector3.new(1.60248303, 3.95976996, -1.00915694)
- RH.Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part5.Parent = RH.Part1
- RH.Part6 = Instance.new("Part")
- RH.Part6.Anchored = true
- RH.Part6.CanCollide = false
- RH.Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part6.Material = Enum.Material.Metal
- RH.Part6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part6.CFrame = CFrame.new(1.94915295, 3.29344106, -1.08836496, -0.80938834, 0.476932734, -0.342674494, -0.413096219, -0.877104819, -0.245027781, -0.417423218, -0.056765072, 0.90693748)
- RH.Part6.Rotation = Vector3.new(15.1186819, -20.0399036, -149.491241)
- RH.Part6.BrickColor = BrickColor.new("Institutional white")
- RH.Part6.Position = Vector3.new(1.94915295, 3.29344106, -1.08836496)
- RH.Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part6.Parent = RH.Part1
- RH.BlockMesh1 = Instance.new("BlockMesh")
- RH.BlockMesh1.Scale = Vector3.new(1.03948057, 5.55301619, 1.09419012)
- RH.BlockMesh1.Parent = RH.Part6
- RH.WedgePart8 = Instance.new("WedgePart")
- RH.WedgePart8.CFrame = CFrame.new(2.24330306, 3.0543139, -1.04182601, -0.34298408, 0.809352517, -0.476770937, -0.24496606, 0.412928313, 0.8772012, 0.906837225, 0.417658716, 0.0566360466)
- RH.WedgePart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart8.CanCollide = false
- RH.WedgePart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart8.Material = Enum.Material.Metal
- RH.WedgePart8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart8.Anchored = true
- RH.WedgePart8.Rotation = Vector3.new(-86.3058548, -28.47472, -112.966064)
- RH.WedgePart8.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart8.Position = Vector3.new(2.24330306, 3.0543139, -1.04182601)
- RH.WedgePart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart8.Parent = RH.Part1
- RH.SpecialMesh4 = Instance.new("SpecialMesh")
- RH.SpecialMesh4.Scale = Vector3.new(1.09419012, 0.54709518, 1.91483307)
- RH.SpecialMesh4.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh4.Parent = RH.WedgePart8
- RH.WedgePart9 = Instance.new("WedgePart")
- RH.WedgePart9.CFrame = CFrame.new(1.87679899, 1.77922297, -1.54301798, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
- RH.WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart9.CanCollide = false
- RH.WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart9.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart9.Material = Enum.Material.Neon
- RH.WedgePart9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart9.Anchored = true
- RH.WedgePart9.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
- RH.WedgePart9.BrickColor = BrickColor.new("Gold")
- RH.WedgePart9.Position = Vector3.new(1.87679899, 1.77922297, -1.54301798)
- RH.WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart9.Parent = RH.Part1
- RH.SpecialMesh5 = Instance.new("SpecialMesh")
- RH.SpecialMesh5.Scale = Vector3.new(0.27354756, 1.0941906, 3.28257084)
- RH.SpecialMesh5.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh5.Parent = RH.WedgePart9
- RH.WedgePart10 = Instance.new("WedgePart")
- RH.WedgePart10.CFrame = CFrame.new(1.54274094, 1.80790794, -1.66151798, -0.34273988, 0.00857310928, 0.939391315, -0.245020911, -0.966163456, -0.0805792063, 0.906914711, -0.257788181, 0.33324331)
- RH.WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart10.CanCollide = false
- RH.WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart10.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart10.Material = Enum.Material.Neon
- RH.WedgePart10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart10.Anchored = true
- RH.WedgePart10.Rotation = Vector3.new(13.5933676, 69.949585, -178.567123)
- RH.WedgePart10.BrickColor = BrickColor.new("Gold")
- RH.WedgePart10.Position = Vector3.new(1.54274094, 1.80790794, -1.66151798)
- RH.WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart10.Parent = RH.Part1
- RH.SpecialMesh6 = Instance.new("SpecialMesh")
- RH.SpecialMesh6.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- RH.SpecialMesh6.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh6.Parent = RH.WedgePart10
- RH.Part7 = Instance.new("Part")
- RH.Part7.Anchored = true
- RH.Part7.CanCollide = false
- RH.Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part7.Name = "Handle"
- RH.Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part7.Transparency = 1
- RH.Part7.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part7.Material = Enum.Material.Metal
- RH.Part7.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part7.CFrame = CFrame.new(1.87605703, 4.53825188, -0.780139983, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part7.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part7.BrickColor = BrickColor.new("Pearl")
- RH.Part7.Position = Vector3.new(1.87605703, 4.53825188, -0.780139983)
- RH.Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part7.Parent = RH.Part1
- RH.Part8 = Instance.new("Part")
- RH.Part8.Anchored = true
- RH.Part8.CanCollide = false
- RH.Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part8.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part8.Material = Enum.Material.Neon
- RH.Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part8.CFrame = CFrame.new(1.63267303, 3.25266504, -1.23709297, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part8.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part8.BrickColor = BrickColor.new("Gold")
- RH.Part8.Position = Vector3.new(1.63267303, 3.25266504, -1.23709297)
- RH.Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part8.Parent = RH.Part1
- RH.BlockMesh2 = Instance.new("BlockMesh")
- RH.BlockMesh2.Scale = Vector3.new(11.7625437, 3.5561192, 0.27354756)
- RH.BlockMesh2.Parent = RH.Part8
- RH.Part9 = Instance.new("Part")
- RH.Part9.Anchored = true
- RH.Part9.CanCollide = false
- RH.Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part9.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part9.Material = Enum.Material.Metal
- RH.Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part9.CFrame = CFrame.new(2.2046659, 2.89280105, -1.10006905, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part9.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part9.BrickColor = BrickColor.new("Smoky grey")
- RH.Part9.Position = Vector3.new(2.2046659, 2.89280105, -1.10006905)
- RH.Part9.Shape = Enum.PartType.Cylinder
- RH.Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part9.Parent = RH.Part1
- RH.SpecialMesh7 = Instance.new("SpecialMesh")
- RH.SpecialMesh7.Scale = Vector3.new(1.12154508, 1.64128566, 0.54709506)
- RH.SpecialMesh7.MeshType = Enum.MeshType.Cylinder
- RH.SpecialMesh7.Parent = RH.Part9
- RH.Part10 = Instance.new("Part")
- RH.Part10.Anchored = true
- RH.Part10.CanCollide = false
- RH.Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part10.Material = Enum.Material.Metal
- RH.Part10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part10.CFrame = CFrame.new(2.05426288, 3.19384503, -1.07556498, -0.80938834, 0.476932734, -0.342674494, -0.413096219, -0.877104819, -0.245027781, -0.417423218, -0.056765072, 0.90693748)
- RH.Part10.Rotation = Vector3.new(15.1186819, -20.0399036, -149.491241)
- RH.Part10.BrickColor = BrickColor.new("Institutional white")
- RH.Part10.Position = Vector3.new(2.05426288, 3.19384503, -1.07556498)
- RH.Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part10.Parent = RH.Part1
- RH.BlockMesh3 = Instance.new("BlockMesh")
- RH.BlockMesh3.Scale = Vector3.new(0.54709512, 6.92075348, 1.09419012)
- RH.BlockMesh3.Parent = RH.Part10
- RH.WedgePart11 = Instance.new("WedgePart")
- RH.WedgePart11.CFrame = CFrame.new(2.43680811, 3.61774206, -0.816437006, 0.342922091, -0.670186162, 0.658221126, 0.244797066, 0.740255177, 0.626176298, -0.906906247, -0.053599067, 0.417909503)
- RH.WedgePart11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart11.CanCollide = false
- RH.WedgePart11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart11.Material = Enum.Material.Metal
- RH.WedgePart11.Size = Vector3.new(0.218838066, 0.437676162, 0.328257114)
- RH.WedgePart11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart11.Anchored = true
- RH.WedgePart11.Rotation = Vector3.new(-56.2808876, 41.1643486, 62.9020004)
- RH.WedgePart11.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart11.Position = Vector3.new(2.43680811, 3.61774206, -0.816437006)
- RH.WedgePart11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart11.Parent = RH.Part1
- RH.Part11 = Instance.new("Part")
- RH.Part11.Anchored = true
- RH.Part11.CanCollide = false
- RH.Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part11.Material = Enum.Material.Metal
- RH.Part11.Size = Vector3.new(0.656514168, 0.54709518, 0.218838036)
- RH.Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part11.CFrame = CFrame.new(1.82586896, 4.47929907, -0.814489007, -0.939430356, 0.00853560586, -0.342633724, 0.0805920288, -0.966158688, -0.245035261, -0.333130121, -0.257807076, 0.906950891)
- RH.Part11.Rotation = Vector3.new(15.1189089, -20.0374165, -179.479431)
- RH.Part11.BrickColor = BrickColor.new("Institutional white")
- RH.Part11.Position = Vector3.new(1.82586896, 4.47929907, -0.814489007)
- RH.Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part11.Parent = RH.Part1
- RH.WedgePart12 = Instance.new("WedgePart")
- RH.WedgePart12.CFrame = CFrame.new(2.93189096, 3.07104492, -0.777073026, -0.343008995, 0.670068443, 0.658295631, -0.244931996, -0.740370214, 0.62598747, 0.906836987, 0.053481672, 0.418074816)
- RH.WedgePart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart12.CanCollide = false
- RH.WedgePart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart12.Material = Enum.Material.Metal
- RH.WedgePart12.Size = Vector3.new(0.218838066, 1.03948092, 0.328257114)
- RH.WedgePart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart12.Anchored = true
- RH.WedgePart12.Rotation = Vector3.new(-56.2624435, 41.1700172, -117.107979)
- RH.WedgePart12.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart12.Position = Vector3.new(2.93189096, 3.07104492, -0.777073026)
- RH.WedgePart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart12.Parent = RH.Part1
- RH.WedgePart13 = Instance.new("WedgePart")
- RH.WedgePart13.CFrame = CFrame.new(4.20957899, 0.636285007, -0.970288992, 0.342626005, 0.476997912, -0.809370399, 0.245057002, -0.877068222, -0.413156688, -0.90694797, -0.0567836501, -0.417398006)
- RH.WedgePart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart13.CanCollide = false
- RH.WedgePart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart13.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart13.Material = Enum.Material.Neon
- RH.WedgePart13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart13.Anchored = true
- RH.WedgePart13.Rotation = Vector3.new(135.292587, -54.034462, -54.3104401)
- RH.WedgePart13.BrickColor = BrickColor.new("Gold")
- RH.WedgePart13.Position = Vector3.new(4.20957899, 0.636285007, -0.970288992)
- RH.WedgePart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart13.Parent = RH.Part1
- RH.SpecialMesh8 = Instance.new("SpecialMesh")
- RH.SpecialMesh8.Scale = Vector3.new(0.27354756, 3.28257132, 1.91483271)
- RH.SpecialMesh8.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh8.Parent = RH.WedgePart13
- RH.WedgePart14 = Instance.new("WedgePart")
- RH.WedgePart14.CFrame = CFrame.new(2.93838906, 3.56722593, -0.64052999, -0.342827976, -0.670160115, -0.658296645, -0.245151967, 0.74030602, -0.625977278, 0.906845868, -0.0532198101, -0.418088734)
- RH.WedgePart14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart14.CanCollide = false
- RH.WedgePart14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart14.Material = Enum.Material.Metal
- RH.WedgePart14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart14.Anchored = true
- RH.WedgePart14.Rotation = Vector3.new(123.738861, -41.1700974, 117.092529)
- RH.WedgePart14.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart14.Position = Vector3.new(2.93838906, 3.56722593, -0.64052999)
- RH.WedgePart14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart14.Parent = RH.Part1
- RH.SpecialMesh9 = Instance.new("SpecialMesh")
- RH.SpecialMesh9.Scale = Vector3.new(1.09419036, 0.547095418, 0.547095299)
- RH.SpecialMesh9.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh9.Parent = RH.WedgePart14
- RH.Part12 = Instance.new("Part")
- RH.Part12.Anchored = true
- RH.Part12.CanCollide = false
- RH.Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part12.Material = Enum.Material.Metal
- RH.Part12.Size = Vector3.new(0.54709506, 0.27354753, 0.218838036)
- RH.Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part12.CFrame = CFrame.new(1.90876997, 3.98794103, -0.85561198, -0.817824602, -0.462354302, -0.342624187, 0.552905738, -0.796390831, -0.245064989, -0.159555927, -0.389859051, 0.906946421)
- RH.Part12.Rotation = Vector3.new(15.1207314, -20.0368347, 150.518509)
- RH.Part12.BrickColor = BrickColor.new("Smoky grey")
- RH.Part12.Position = Vector3.new(1.90876997, 3.98794103, -0.85561198)
- RH.Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part12.Parent = RH.Part1
- RH.WedgePart15 = Instance.new("WedgePart")
- RH.WedgePart15.CFrame = CFrame.new(2.67402196, 3.89616799, -0.651548028, 0.342790961, 0.67035979, -0.658112645, 0.245077968, -0.740113974, -0.626233339, -0.906879902, 0.0533782504, -0.417994767)
- RH.WedgePart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart15.CanCollide = false
- RH.WedgePart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart15.Material = Enum.Material.Metal
- RH.WedgePart15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart15.Anchored = true
- RH.WedgePart15.Rotation = Vector3.new(123.722099, -41.1560898, -62.9169044)
- RH.WedgePart15.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart15.Position = Vector3.new(2.67402196, 3.89616799, -0.651548028)
- RH.WedgePart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart15.Parent = RH.Part1
- RH.SpecialMesh10 = Instance.new("SpecialMesh")
- RH.SpecialMesh10.Scale = Vector3.new(1.09419036, 0.547095418, 0.820642948)
- RH.SpecialMesh10.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh10.Parent = RH.WedgePart15
- RH.WedgePart16 = Instance.new("WedgePart")
- RH.WedgePart16.CFrame = CFrame.new(3.85536909, 0.455424994, -1.15303004, -0.343044996, 0.476889998, 0.809256494, -0.244911, -0.877145708, 0.413078606, 0.906829, -0.0564912632, 0.417696029)
- RH.WedgePart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart16.CanCollide = false
- RH.WedgePart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart16.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart16.Material = Enum.Material.Neon
- RH.WedgePart16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart16.Anchored = true
- RH.WedgePart16.Rotation = Vector3.new(-44.6815529, 54.0233536, -125.728897)
- RH.WedgePart16.BrickColor = BrickColor.new("Gold")
- RH.WedgePart16.Position = Vector3.new(3.85536909, 0.455424994, -1.15303004)
- RH.WedgePart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart16.Parent = RH.Part1
- RH.SpecialMesh11 = Instance.new("SpecialMesh")
- RH.SpecialMesh11.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- RH.SpecialMesh11.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh11.Parent = RH.WedgePart16
- RH.WedgePart17 = Instance.new("WedgePart")
- RH.WedgePart17.CFrame = CFrame.new(2.45760989, 3.55988693, -0.763863027, -0.342781007, 0.658268273, -0.67021209, -0.245003, 0.626101255, 0.740250587, 0.906903982, 0.417947799, -0.0533379242)
- RH.WedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart17.CanCollide = false
- RH.WedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart17.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart17.Material = Enum.Material.Metal
- RH.WedgePart17.Size = Vector3.new(0.218838066, 0.382966638, 0.328257084)
- RH.WedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart17.Anchored = true
- RH.WedgePart17.Rotation = Vector3.new(-94.1212616, -42.0834351, -117.507408)
- RH.WedgePart17.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart17.Position = Vector3.new(2.45760989, 3.55988693, -0.763863027)
- RH.WedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart17.Parent = RH.Part1
- RH.WedgePart18 = Instance.new("WedgePart")
- RH.WedgePart18.CFrame = CFrame.new(3.64583492, 2.8230269, -0.574289024, 0.342790961, 0.67035979, -0.658112645, 0.245077968, -0.740113974, -0.626233339, -0.906879902, 0.0533782504, -0.417994767)
- RH.WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart18.CanCollide = false
- RH.WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart18.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart18.Material = Enum.Material.Metal
- RH.WedgePart18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart18.Anchored = true
- RH.WedgePart18.Rotation = Vector3.new(123.722099, -41.1560898, -62.9169044)
- RH.WedgePart18.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart18.Position = Vector3.new(3.64583492, 2.8230269, -0.574289024)
- RH.WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart18.Parent = RH.Part1
- RH.SpecialMesh12 = Instance.new("SpecialMesh")
- RH.SpecialMesh12.Scale = Vector3.new(1.09419036, 1.36773837, 0.273547888)
- RH.SpecialMesh12.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh12.Parent = RH.WedgePart18
- RH.WedgePart19 = Instance.new("WedgePart")
- RH.WedgePart19.CFrame = CFrame.new(3.55850005, 2.73994899, -0.629742026, -0.343008995, 0.670068443, 0.658295631, -0.244931996, -0.740370214, 0.62598747, 0.906836987, 0.053481672, 0.418074816)
- RH.WedgePart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart19.CanCollide = false
- RH.WedgePart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart19.Material = Enum.Material.Metal
- RH.WedgePart19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart19.Anchored = true
- RH.WedgePart19.Rotation = Vector3.new(-56.2624435, 41.1700172, -117.107979)
- RH.WedgePart19.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart19.Position = Vector3.new(3.55850005, 2.73994899, -0.629742026)
- RH.WedgePart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart19.Parent = RH.Part1
- RH.SpecialMesh13 = Instance.new("SpecialMesh")
- RH.SpecialMesh13.Scale = Vector3.new(1.09419036, 1.36773837, 1.05315828)
- RH.SpecialMesh13.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh13.Parent = RH.WedgePart19
- RH.Part13 = Instance.new("Part")
- RH.Part13.Anchored = true
- RH.Part13.CanCollide = false
- RH.Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part13.Material = Enum.Material.Metal
- RH.Part13.Size = Vector3.new(0.317315161, 0.672927082, 0.218838036)
- RH.Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part13.CFrame = CFrame.new(2.36140704, 4.13774586, -0.704402983, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
- RH.Part13.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
- RH.Part13.BrickColor = BrickColor.new("Institutional white")
- RH.Part13.Position = Vector3.new(2.36140704, 4.13774586, -0.704402983)
- RH.Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part13.Parent = RH.Part1
- RH.Part14 = Instance.new("Part")
- RH.Part14.Anchored = true
- RH.Part14.CanCollide = false
- RH.Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part14.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part14.Material = Enum.Material.Neon
- RH.Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part14.CFrame = CFrame.new(3.05760908, 2.28589606, -0.95984602, 0.477023989, 0.80930531, -0.342743576, -0.877065003, 0.413223743, -0.244955495, -0.0566140004, 0.417458028, 0.906930923)
- RH.Part14.Rotation = Vector3.new(15.1145296, -20.0441151, -59.4838791)
- RH.Part14.BrickColor = BrickColor.new("Gold")
- RH.Part14.Position = Vector3.new(3.05760908, 2.28589606, -0.95984602)
- RH.Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part14.Parent = RH.Part1
- RH.BlockMesh4 = Instance.new("BlockMesh")
- RH.BlockMesh4.Scale = Vector3.new(16.6863995, 4.37676144, 0.27354756)
- RH.BlockMesh4.Parent = RH.Part14
- RH.Part15 = Instance.new("Part")
- RH.Part15.Anchored = true
- RH.Part15.CanCollide = false
- RH.Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part15.Material = Enum.Material.Metal
- RH.Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part15.CFrame = CFrame.new(2.76578307, 3.58016706, -0.702266991, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
- RH.Part15.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
- RH.Part15.BrickColor = BrickColor.new("Institutional white")
- RH.Part15.Position = Vector3.new(2.76578307, 3.58016706, -0.702266991)
- RH.Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part15.Parent = RH.Part1
- RH.BlockMesh5 = Instance.new("BlockMesh")
- RH.BlockMesh5.Scale = Vector3.new(0.765933037, 3.63818264, 1.09419012)
- RH.BlockMesh5.Parent = RH.Part15
- RH.Part16 = Instance.new("Part")
- RH.Part16.Anchored = true
- RH.Part16.CanCollide = false
- RH.Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part16.Material = Enum.Material.Metal
- RH.Part16.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
- RH.Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part16.CFrame = CFrame.new(1.91791701, 4.51808691, -0.769222021, -0.462456942, 0.817741513, -0.342684269, -0.796331882, -0.553019464, -0.245000273, -0.389857948, 0.159588367, 0.906941235)
- RH.Part16.Rotation = Vector3.new(15.1170015, -20.0404987, -119.489433)
- RH.Part16.BrickColor = BrickColor.new("Institutional white")
- RH.Part16.Position = Vector3.new(1.91791701, 4.51808691, -0.769222021)
- RH.Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part16.Parent = RH.Part1
- RH.Part17 = Instance.new("Part")
- RH.Part17.Anchored = true
- RH.Part17.CanCollide = false
- RH.Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part17.Name = "Handle"
- RH.Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part17.Transparency = 1
- RH.Part17.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part17.Material = Enum.Material.Metal
- RH.Part17.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part17.CFrame = CFrame.new(1.87605703, 4.53825188, -0.780139983, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part17.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part17.BrickColor = BrickColor.new("Pearl")
- RH.Part17.Position = Vector3.new(1.87605703, 4.53825188, -0.780139983)
- RH.Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part17.Parent = RH.Part1
- RH.Part18 = Instance.new("Part")
- RH.Part18.Anchored = true
- RH.Part18.CanCollide = false
- RH.Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part18.Material = Enum.Material.Metal
- RH.Part18.Size = Vector3.new(0.382966489, 0.656514168, 0.218838036)
- RH.Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part18.CFrame = CFrame.new(2.12755489, 3.92435694, -0.790102005, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
- RH.Part18.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
- RH.Part18.BrickColor = BrickColor.new("Smoky grey")
- RH.Part18.Position = Vector3.new(2.12755489, 3.92435694, -0.790102005)
- RH.Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part18.Parent = RH.Part1
- RH.Part19 = Instance.new("Part")
- RH.Part19.Anchored = true
- RH.Part19.CanCollide = false
- RH.Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part19.Material = Enum.Material.Metal
- RH.Part19.Size = Vector3.new(0.262605667, 0.837055624, 0.218838036)
- RH.Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part19.CFrame = CFrame.new(3.20518994, 3.16897702, -0.647321999, -0.658387423, 0.670146763, -0.342679739, -0.626040339, -0.740315855, -0.244961232, -0.417851239, 0.0532519445, 0.906953514)
- RH.Part19.Rotation = Vector3.new(15.1145086, -20.0402222, -134.492874)
- RH.Part19.BrickColor = BrickColor.new("Institutional white")
- RH.Part19.Position = Vector3.new(3.20518994, 3.16897702, -0.647321999)
- RH.Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part19.Parent = RH.Part1
- RH.Part20 = Instance.new("Part")
- RH.Part20.Anchored = true
- RH.Part20.CanCollide = false
- RH.Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part20.Material = Enum.Material.Metal
- RH.Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part20.CFrame = CFrame.new(2.67010808, 3.4913969, -0.762418985, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part20.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part20.BrickColor = BrickColor.new("Smoky grey")
- RH.Part20.Position = Vector3.new(2.67010808, 3.4913969, -0.762418985)
- RH.Part20.Shape = Enum.PartType.Cylinder
- RH.Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part20.Parent = RH.Part1
- RH.SpecialMesh14 = Instance.new("SpecialMesh")
- RH.SpecialMesh14.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
- RH.SpecialMesh14.MeshType = Enum.MeshType.Cylinder
- RH.SpecialMesh14.Parent = RH.Part20
- RH.Part21 = Instance.new("Part")
- RH.Part21.Anchored = true
- RH.Part21.CanCollide = false
- RH.Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part21.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part21.Material = Enum.Material.Metal
- RH.Part21.Size = Vector3.new(0.514269292, 0.328257084, 0.218838036)
- RH.Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part21.CFrame = CFrame.new(1.79450202, 4.15006781, -0.854983985, -0.939430356, 0.00853560586, -0.342633724, 0.0805920288, -0.966158688, -0.245035261, -0.333130121, -0.257807076, 0.906950891)
- RH.Part21.Rotation = Vector3.new(15.1189089, -20.0374165, -179.479431)
- RH.Part21.BrickColor = BrickColor.new("Smoky grey")
- RH.Part21.Position = Vector3.new(1.79450202, 4.15006781, -0.854983985)
- RH.Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part21.Parent = RH.Part1
- RH.Part22 = Instance.new("Part")
- RH.Part22.Anchored = true
- RH.Part22.CanCollide = false
- RH.Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part22.Material = Enum.Material.Metal
- RH.Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part22.CFrame = CFrame.new(3.48862195, 5.61651516, 0.118183002, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part22.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part22.BrickColor = BrickColor.new("Institutional white")
- RH.Part22.Position = Vector3.new(3.48862195, 5.61651516, 0.118183002)
- RH.Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part22.Parent = RH.Part1
- RH.BlockMesh6 = Instance.new("BlockMesh")
- RH.BlockMesh6.Scale = Vector3.new(1.23096395, 4.10321331, 0.82064265)
- RH.BlockMesh6.Parent = RH.Part22
- RH.Part23 = Instance.new("Part")
- RH.Part23.Anchored = true
- RH.Part23.CanCollide = false
- RH.Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part23.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part23.Material = Enum.Material.Metal
- RH.Part23.Size = Vector3.new(0.224309027, 0.328257143, 0.279018462)
- RH.Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part23.CFrame = CFrame.new(4.33433199, 5.40875196, 0.384674013, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part23.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part23.BrickColor = BrickColor.new("Smoky grey")
- RH.Part23.Position = Vector3.new(4.33433199, 5.40875196, 0.384674013)
- RH.Part23.Shape = Enum.PartType.Cylinder
- RH.Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part23.Parent = RH.Part1
- RH.Part24 = Instance.new("Part")
- RH.Part24.Anchored = true
- RH.Part24.CanCollide = false
- RH.Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part24.Material = Enum.Material.Metal
- RH.Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part24.CFrame = CFrame.new(4.20837879, 5.52832222, 0.366355985, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part24.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part24.BrickColor = BrickColor.new("Institutional white")
- RH.Part24.Position = Vector3.new(4.20837879, 5.52832222, 0.366355985)
- RH.Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part24.Parent = RH.Part1
- RH.BlockMesh7 = Instance.new("BlockMesh")
- RH.BlockMesh7.Scale = Vector3.new(0.957416236, 3.55611897, 0.82064265)
- RH.BlockMesh7.Parent = RH.Part24
- RH.Part25 = Instance.new("Part")
- RH.Part25.Anchored = true
- RH.Part25.CanCollide = false
- RH.Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part25.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part25.Material = Enum.Material.Neon
- RH.Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part25.CFrame = CFrame.new(6.13662577, 5.04109287, 0.948318005, 0.939368129, -0.00848016422, -0.342805624, -0.0806970075, 0.966151536, -0.245029032, 0.333280027, 0.257835835, 0.90688765)
- RH.Part25.Rotation = Vector3.new(15.1195478, -20.0478992, 0.517224729)
- RH.Part25.BrickColor = BrickColor.new("Gold")
- RH.Part25.Position = Vector3.new(6.13662577, 5.04109287, 0.948318005)
- RH.Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part25.Parent = RH.Part1
- RH.BlockMesh8 = Instance.new("BlockMesh")
- RH.BlockMesh8.Scale = Vector3.new(32.2786102, 3.82966661, 0.27354756)
- RH.BlockMesh8.Parent = RH.Part25
- RH.WedgePart20 = Instance.new("WedgePart")
- RH.WedgePart20.CFrame = CFrame.new(5.62087584, 5.49949598, 0.892372012, 0.342687905, 0.939410388, 0.0085579725, 0.245018944, -0.0805788934, -0.966163933, -0.906934738, 0.333189636, -0.257786721)
- RH.WedgePart20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart20.CanCollide = false
- RH.WedgePart20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart20.Material = Enum.Material.Metal
- RH.WedgePart20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart20.Anchored = true
- RH.WedgePart20.Rotation = Vector3.new(104.939339, 0.490341693, -69.9585114)
- RH.WedgePart20.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart20.Position = Vector3.new(5.62087584, 5.49949598, 0.892372012)
- RH.WedgePart20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart20.Parent = RH.Part1
- RH.SpecialMesh15 = Instance.new("SpecialMesh")
- RH.SpecialMesh15.Scale = Vector3.new(0.82064271, 1.09419036, 0.27354756)
- RH.SpecialMesh15.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh15.Parent = RH.WedgePart20
- RH.Part26 = Instance.new("Part")
- RH.Part26.Anchored = true
- RH.Part26.CanCollide = false
- RH.Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part26.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part26.Material = Enum.Material.Metal
- RH.Part26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part26.CFrame = CFrame.new(3.72211909, 5.34557915, 0.133217007, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part26.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part26.BrickColor = BrickColor.new("Smoky grey")
- RH.Part26.Position = Vector3.new(3.72211909, 5.34557915, 0.133217007)
- RH.Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part26.Parent = RH.Part1
- RH.BlockMesh9 = Instance.new("BlockMesh")
- RH.BlockMesh9.Scale = Vector3.new(1.36773765, 6.56514263, 0.27354759)
- RH.BlockMesh9.Parent = RH.Part26
- RH.Part27 = Instance.new("Part")
- RH.Part27.Anchored = true
- RH.Part27.CanCollide = false
- RH.Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part27.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part27.Material = Enum.Material.Metal
- RH.Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part27.CFrame = CFrame.new(4.87638283, 5.48417807, 0.606860995, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part27.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part27.BrickColor = BrickColor.new("Institutional white")
- RH.Part27.Position = Vector3.new(4.87638283, 5.48417807, 0.606860995)
- RH.Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part27.Parent = RH.Part1
- RH.BlockMesh10 = Instance.new("BlockMesh")
- RH.BlockMesh10.Scale = Vector3.new(1.09419012, 3.55611801, 0.82064265)
- RH.BlockMesh10.Parent = RH.Part27
- RH.Part28 = Instance.new("Part")
- RH.Part28.Anchored = true
- RH.Part28.CanCollide = false
- RH.Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part28.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part28.Material = Enum.Material.Metal
- RH.Part28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part28.CFrame = CFrame.new(3.54878092, 5.31262589, 0.0587919988, 0.251316041, 0.90519166, -0.342736632, -0.954119146, 0.172133341, -0.245003819, -0.162779018, 0.388584971, 0.906920493)
- RH.Part28.Rotation = Vector3.new(15.1175413, -20.0436916, -74.4832993)
- RH.Part28.BrickColor = BrickColor.new("Smoky grey")
- RH.Part28.Position = Vector3.new(3.54878092, 5.31262589, 0.0587919988)
- RH.Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part28.Parent = RH.Part1
- RH.BlockMesh11 = Instance.new("BlockMesh")
- RH.BlockMesh11.Scale = Vector3.new(1.36773765, 4.65030861, 0.27354759)
- RH.BlockMesh11.Parent = RH.Part28
- RH.WedgePart21 = Instance.new("WedgePart")
- RH.WedgePart21.CFrame = CFrame.new(5.46785784, 5.38059378, 0.802406013, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
- RH.WedgePart21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart21.CanCollide = false
- RH.WedgePart21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart21.Material = Enum.Material.Metal
- RH.WedgePart21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart21.Anchored = true
- RH.WedgePart21.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
- RH.WedgePart21.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart21.Position = Vector3.new(5.46785784, 5.38059378, 0.802406013)
- RH.WedgePart21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart21.Parent = RH.Part1
- RH.SpecialMesh16 = Instance.new("SpecialMesh")
- RH.SpecialMesh16.Scale = Vector3.new(0.82064271, 2.73547649, 1.09419)
- RH.SpecialMesh16.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh16.Parent = RH.WedgePart21
- RH.Part29 = Instance.new("Part")
- RH.Part29.Anchored = true
- RH.Part29.CanCollide = false
- RH.Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part29.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part29.Material = Enum.Material.Metal
- RH.Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part29.CFrame = CFrame.new(5.363904, 5.52155876, 0.801208019, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part29.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part29.BrickColor = BrickColor.new("Institutional white")
- RH.Part29.Position = Vector3.new(5.363904, 5.52155876, 0.801208019)
- RH.Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part29.Parent = RH.Part1
- RH.BlockMesh12 = Instance.new("BlockMesh")
- RH.BlockMesh12.Scale = Vector3.new(0.27354756, 1.64128518, 0.82064265)
- RH.BlockMesh12.Parent = RH.Part29
- RH.Part30 = Instance.new("Part")
- RH.Part30.Anchored = true
- RH.Part30.CanCollide = false
- RH.Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part30.Material = Enum.Material.Metal
- RH.Part30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part30.CFrame = CFrame.new(4.6462698, 5.37188482, 0.489562988, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part30.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part30.BrickColor = BrickColor.new("Institutional white")
- RH.Part30.Position = Vector3.new(4.6462698, 5.37188482, 0.489562988)
- RH.Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part30.Parent = RH.Part1
- RH.BlockMesh13 = Instance.new("BlockMesh")
- RH.BlockMesh13.Scale = Vector3.new(0.27354756, 6.01804733, 0.82064265)
- RH.BlockMesh13.Parent = RH.Part30
- RH.WedgePart22 = Instance.new("WedgePart")
- RH.WedgePart22.CFrame = CFrame.new(4.46522522, 5.51947498, 0.461028993, -0.342736036, -0.939392388, 0.00860935915, -0.245136023, 0.0805830956, -0.966133952, 0.906885087, -0.333239347, -0.257897615)
- RH.WedgePart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart22.CanCollide = false
- RH.WedgePart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart22.Material = Enum.Material.Metal
- RH.WedgePart22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart22.Anchored = true
- RH.WedgePart22.Rotation = Vector3.new(104.945923, 0.493286043, 110.044434)
- RH.WedgePart22.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart22.Position = Vector3.new(4.46522522, 5.51947498, 0.461028993)
- RH.WedgePart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart22.Parent = RH.Part1
- RH.SpecialMesh17 = Instance.new("SpecialMesh")
- RH.SpecialMesh17.Scale = Vector3.new(0.82064271, 0.820642531, 1.09419)
- RH.SpecialMesh17.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh17.Parent = RH.WedgePart22
- RH.WedgePart23 = Instance.new("WedgePart")
- RH.WedgePart23.CFrame = CFrame.new(3.22921705, 5.42240381, -0.032288, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
- RH.WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart23.CanCollide = false
- RH.WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart23.Material = Enum.Material.Metal
- RH.WedgePart23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart23.Anchored = true
- RH.WedgePart23.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
- RH.WedgePart23.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart23.Position = Vector3.new(3.22921705, 5.42240381, -0.032288)
- RH.WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart23.Parent = RH.Part1
- RH.SpecialMesh18 = Instance.new("SpecialMesh")
- RH.SpecialMesh18.Scale = Vector3.new(0.82064271, 1.09419036, 2.18838)
- RH.SpecialMesh18.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh18.Parent = RH.WedgePart23
- RH.WedgePart24 = Instance.new("WedgePart")
- RH.WedgePart24.CFrame = CFrame.new(4.51919079, 5.22435188, 0.401668996, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
- RH.WedgePart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart24.CanCollide = false
- RH.WedgePart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart24.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart24.Material = Enum.Material.Metal
- RH.WedgePart24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart24.Anchored = true
- RH.WedgePart24.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
- RH.WedgePart24.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart24.Position = Vector3.new(4.51919079, 5.22435188, 0.401668996)
- RH.WedgePart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart24.Parent = RH.Part1
- RH.SpecialMesh19 = Instance.new("SpecialMesh")
- RH.SpecialMesh19.Scale = Vector3.new(0.27354756, 0.820642889, 1.91483259)
- RH.SpecialMesh19.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh19.Parent = RH.WedgePart24
- RH.WedgePart25 = Instance.new("WedgePart")
- RH.WedgePart25.CFrame = CFrame.new(4.0253458, 5.40688276, 0.264373988, 0.342510074, -0.939474404, -0.00864895061, 0.245266065, 0.0805240721, 0.966105759, -0.906935215, -0.333022296, 0.258001477)
- RH.WedgePart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart25.CanCollide = false
- RH.WedgePart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart25.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart25.Material = Enum.Material.Metal
- RH.WedgePart25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart25.Anchored = true
- RH.WedgePart25.Rotation = Vector3.new(-75.0479202, -0.495554566, 69.9693451)
- RH.WedgePart25.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart25.Position = Vector3.new(4.0253458, 5.40688276, 0.264373988)
- RH.WedgePart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart25.Parent = RH.Part1
- RH.SpecialMesh20 = Instance.new("SpecialMesh")
- RH.SpecialMesh20.Scale = Vector3.new(0.82064271, 3.0090239, 1.6412847)
- RH.SpecialMesh20.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh20.Parent = RH.WedgePart25
- RH.WedgePart26 = Instance.new("WedgePart")
- RH.WedgePart26.CFrame = CFrame.new(2.79235005, 5.4599061, -0.187250003, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
- RH.WedgePart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart26.CanCollide = false
- RH.WedgePart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart26.Material = Enum.Material.Metal
- RH.WedgePart26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart26.Anchored = true
- RH.WedgePart26.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
- RH.WedgePart26.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart26.Position = Vector3.new(2.79235005, 5.4599061, -0.187250003)
- RH.WedgePart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart26.Parent = RH.Part1
- RH.SpecialMesh21 = Instance.new("SpecialMesh")
- RH.SpecialMesh21.Scale = Vector3.new(0.82064271, 2.18838072, 3.55611801)
- RH.SpecialMesh21.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh21.Parent = RH.WedgePart26
- RH.WedgePart27 = Instance.new("WedgePart")
- RH.WedgePart27.CFrame = CFrame.new(4.74557018, 5.26584005, 0.498427987, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
- RH.WedgePart27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart27.CanCollide = false
- RH.WedgePart27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart27.Material = Enum.Material.Metal
- RH.WedgePart27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart27.Anchored = true
- RH.WedgePart27.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
- RH.WedgePart27.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart27.Position = Vector3.new(4.74557018, 5.26584005, 0.498427987)
- RH.WedgePart27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart27.Parent = RH.Part1
- RH.SpecialMesh22 = Instance.new("SpecialMesh")
- RH.SpecialMesh22.Scale = Vector3.new(0.82064271, 4.65030956, 0.820642352)
- RH.SpecialMesh22.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh22.Parent = RH.WedgePart27
- RH.WedgePart28 = Instance.new("WedgePart")
- RH.WedgePart28.CFrame = CFrame.new(2.58770299, 5.37184095, -0.288399011, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
- RH.WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart28.CanCollide = false
- RH.WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart28.Material = Enum.Material.Metal
- RH.WedgePart28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart28.Anchored = true
- RH.WedgePart28.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
- RH.WedgePart28.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart28.Position = Vector3.new(2.58770299, 5.37184095, -0.288399011)
- RH.WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart28.Parent = RH.Part1
- RH.SpecialMesh23 = Instance.new("SpecialMesh")
- RH.SpecialMesh23.Scale = Vector3.new(0.82064271, 1.09419036, 4.10321283)
- RH.SpecialMesh23.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh23.Parent = RH.WedgePart28
- RH.WedgePart29 = Instance.new("WedgePart")
- RH.WedgePart29.CFrame = CFrame.new(2.86897111, 5.50615215, -0.145805001, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
- RH.WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart29.CanCollide = false
- RH.WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart29.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart29.Material = Enum.Material.Metal
- RH.WedgePart29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart29.Anchored = true
- RH.WedgePart29.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
- RH.WedgePart29.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart29.Position = Vector3.new(2.86897111, 5.50615215, -0.145805001)
- RH.WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart29.Parent = RH.Part1
- RH.SpecialMesh24 = Instance.new("SpecialMesh")
- RH.SpecialMesh24.Scale = Vector3.new(0.82064271, 2.73547626, 2.7354753)
- RH.SpecialMesh24.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh24.Parent = RH.WedgePart29
- RH.WedgePart30 = Instance.new("WedgePart")
- RH.WedgePart30.CFrame = CFrame.new(3.95117307, 5.57681322, 0.282265007, 0.342687905, 0.939410388, 0.0085579725, 0.245018944, -0.0805788934, -0.966163933, -0.906934738, 0.333189636, -0.257786721)
- RH.WedgePart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart30.CanCollide = false
- RH.WedgePart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart30.Material = Enum.Material.Metal
- RH.WedgePart30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart30.Anchored = true
- RH.WedgePart30.Rotation = Vector3.new(104.939339, 0.490341693, -69.9585114)
- RH.WedgePart30.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart30.Position = Vector3.new(3.95117307, 5.57681322, 0.282265007)
- RH.WedgePart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart30.Parent = RH.Part1
- RH.SpecialMesh25 = Instance.new("SpecialMesh")
- RH.SpecialMesh25.Scale = Vector3.new(0.82064271, 0.820642889, 1.23096371)
- RH.SpecialMesh25.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh25.Parent = RH.WedgePart30
- RH.WedgePart31 = Instance.new("WedgePart")
- RH.WedgePart31.CFrame = CFrame.new(9.47492409, 5.01862478, 2.20385695, 0.342696041, 0.93940717, 0.00858729333, 0.245103031, -0.0805819705, -0.966142476, -0.906909108, 0.333197892, -0.257866651)
- RH.WedgePart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart31.CanCollide = false
- RH.WedgePart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart31.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart31.Material = Enum.Material.Neon
- RH.WedgePart31.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart31.Anchored = true
- RH.WedgePart31.Rotation = Vector3.new(104.944077, 0.49202171, -69.9580154)
- RH.WedgePart31.BrickColor = BrickColor.new("Gold")
- RH.WedgePart31.Position = Vector3.new(9.47492409, 5.01862478, 2.20385695)
- RH.WedgePart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart31.Parent = RH.Part1
- RH.SpecialMesh26 = Instance.new("SpecialMesh")
- RH.SpecialMesh26.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
- RH.SpecialMesh26.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh26.Parent = RH.WedgePart31
- RH.WedgePart32 = Instance.new("WedgePart")
- RH.WedgePart32.CFrame = CFrame.new(9.47817421, 4.64861917, 2.10509896, -0.343008965, 0.939296722, -0.00816165563, -0.244946972, -0.0810539275, 0.966142476, 0.906832874, 0.333394736, 0.257880092)
- RH.WedgePart32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart32.CanCollide = false
- RH.WedgePart32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart32.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart32.Material = Enum.Material.Neon
- RH.WedgePart32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart32.Anchored = true
- RH.WedgePart32.Rotation = Vector3.new(-75.0551834, -0.467633605, -110.060997)
- RH.WedgePart32.BrickColor = BrickColor.new("Gold")
- RH.WedgePart32.Position = Vector3.new(9.47817421, 4.64861917, 2.10509896)
- RH.WedgePart32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart32.Parent = RH.Part1
- RH.SpecialMesh27 = Instance.new("SpecialMesh")
- RH.SpecialMesh27.Scale = Vector3.new(0.27354756, 3.28257132, 2.73547554)
- RH.SpecialMesh27.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh27.Parent = RH.WedgePart32
- RH.Part31 = Instance.new("Part")
- RH.Part31.Anchored = true
- RH.Part31.CanCollide = false
- RH.Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part31.Name = "Handle"
- RH.Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part31.Transparency = 1
- RH.Part31.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part31.Material = Enum.Material.Metal
- RH.Part31.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part31.CFrame = CFrame.new(2.05906892, 5.07284689, -0.566510975, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part31.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part31.BrickColor = BrickColor.new("Pearl")
- RH.Part31.Position = Vector3.new(2.05906892, 5.07284689, -0.566510975)
- RH.Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part31.Parent = RH.Part1
- RH.Part32 = Instance.new("Part")
- RH.Part32.Anchored = true
- RH.Part32.CanCollide = false
- RH.Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part32.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part32.Material = Enum.Material.Metal
- RH.Part32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part32.CFrame = CFrame.new(2.24633098, 4.43848276, -0.666621983, -0.462456942, 0.817741513, -0.342684269, -0.796331882, -0.553019464, -0.245000273, -0.389857948, 0.159588367, 0.906941235)
- RH.Part32.Rotation = Vector3.new(15.1170015, -20.0404987, -119.489433)
- RH.Part32.BrickColor = BrickColor.new("Smoky grey")
- RH.Part32.Position = Vector3.new(2.24633098, 4.43848276, -0.666621983)
- RH.Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part32.Parent = RH.Part1
- RH.BlockMesh14 = Instance.new("BlockMesh")
- RH.BlockMesh14.Scale = Vector3.new(2.18838024, 2.18838167, 0.54709512)
- RH.BlockMesh14.Parent = RH.Part32
- RH.Part33 = Instance.new("Part")
- RH.Part33.Anchored = true
- RH.Part33.CanCollide = false
- RH.Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part33.Material = Enum.Material.Metal
- RH.Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part33.CFrame = CFrame.new(2.86073899, 4.70180893, -0.363269985, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
- RH.Part33.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
- RH.Part33.BrickColor = BrickColor.new("Institutional white")
- RH.Part33.Position = Vector3.new(2.86073899, 4.70180893, -0.363269985)
- RH.Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part33.Parent = RH.Part1
- RH.BlockMesh15 = Instance.new("BlockMesh")
- RH.BlockMesh15.Scale = Vector3.new(0.820642471, 2.1883812, 1.09419012)
- RH.BlockMesh15.Parent = RH.Part33
- RH.Part34 = Instance.new("Part")
- RH.Part34.Anchored = true
- RH.Part34.CanCollide = false
- RH.Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part34.Material = Enum.Material.Metal
- RH.Part34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part34.CFrame = CFrame.new(4.25411701, 4.19945192, 0.0275609996, -0.23494409, -0.909580827, 0.342730224, -0.912310302, 0.328018218, 0.245140821, -0.335397124, -0.255081892, -0.906885982)
- RH.Part34.Rotation = Vector3.new(-164.87384, 20.0433006, 104.48291)
- RH.Part34.BrickColor = BrickColor.new("Institutional white")
- RH.Part34.Position = Vector3.new(4.25411701, 4.19945192, 0.0275609996)
- RH.Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part34.Parent = RH.Part1
- RH.BlockMesh16 = Instance.new("BlockMesh")
- RH.BlockMesh16.Scale = Vector3.new(0.82064265, 2.18838072, 1.09419012)
- RH.BlockMesh16.Parent = RH.Part34
- RH.Part35 = Instance.new("Part")
- RH.Part35.Anchored = true
- RH.Part35.CanCollide = false
- RH.Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part35.Material = Enum.Material.Metal
- RH.Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part35.CFrame = CFrame.new(3.80624604, 4.3609252, -0.0980380028, -0.23494409, -0.909580827, 0.342730224, -0.912310302, 0.328018218, 0.245140821, -0.335397124, -0.255081892, -0.906885982)
- RH.Part35.Rotation = Vector3.new(-164.87384, 20.0433006, 104.48291)
- RH.Part35.BrickColor = BrickColor.new("Institutional white")
- RH.Part35.Position = Vector3.new(3.80624604, 4.3609252, -0.0980380028)
- RH.Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part35.Parent = RH.Part1
- RH.BlockMesh17 = Instance.new("BlockMesh")
- RH.BlockMesh17.Scale = Vector3.new(0.820642471, 2.73547649, 1.09419012)
- RH.BlockMesh17.Parent = RH.Part35
- RH.Part36 = Instance.new("Part")
- RH.Part36.Anchored = true
- RH.Part36.CanCollide = false
- RH.Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part36.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part36.Material = Enum.Material.Neon
- RH.Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part36.CFrame = CFrame.new(4.40553093, 2.79805803, -0.312036008, 0.817754567, 0.462345779, -0.342802972, -0.552955747, 0.796385109, -0.244970933, 0.159741923, 0.389880955, 0.90690428)
- RH.Part36.Rotation = Vector3.new(15.1158628, -20.047739, -29.4831467)
- RH.Part36.BrickColor = BrickColor.new("Gold")
- RH.Part36.Position = Vector3.new(4.40553093, 2.79805803, -0.312036008)
- RH.Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part36.Parent = RH.Part1
- RH.BlockMesh18 = Instance.new("BlockMesh")
- RH.BlockMesh18.Scale = Vector3.new(26.2605648, 3.82966661, 0.27354756)
- RH.BlockMesh18.Parent = RH.Part36
- RH.Part37 = Instance.new("Part")
- RH.Part37.Anchored = true
- RH.Part37.CanCollide = false
- RH.Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part37.Material = Enum.Material.Metal
- RH.Part37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part37.CFrame = CFrame.new(3.07099295, 4.46234083, -0.348515004, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
- RH.Part37.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
- RH.Part37.BrickColor = BrickColor.new("Institutional white")
- RH.Part37.Position = Vector3.new(3.07099295, 4.46234083, -0.348515004)
- RH.Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part37.Parent = RH.Part1
- RH.BlockMesh19 = Instance.new("BlockMesh")
- RH.BlockMesh19.Scale = Vector3.new(0.820642471, 10.3948107, 1.09419012)
- RH.BlockMesh19.Parent = RH.Part37
- RH.Part38 = Instance.new("Part")
- RH.Part38.Anchored = true
- RH.Part38.CanCollide = false
- RH.Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part38.Material = Enum.Material.Metal
- RH.Part38.Size = Vector3.new(0.218838021, 0.492385745, 0.218838036)
- RH.Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part38.CFrame = CFrame.new(3.39926195, 4.15309, -0.308026999, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
- RH.Part38.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
- RH.Part38.BrickColor = BrickColor.new("Institutional white")
- RH.Part38.Position = Vector3.new(3.39926195, 4.15309, -0.308026999)
- RH.Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part38.Parent = RH.Part1
- RH.WedgePart33 = Instance.new("WedgePart")
- RH.WedgePart33.CFrame = CFrame.new(4.52783775, 4.10076904, 0.104332, -0.342936039, 0.235022232, -0.909483075, -0.245074034, 0.912279367, 0.328154176, 0.906826138, 0.335426599, -0.25525561)
- RH.WedgePart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart33.CanCollide = false
- RH.WedgePart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart33.Material = Enum.Material.Metal
- RH.WedgePart33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart33.Anchored = true
- RH.WedgePart33.Rotation = Vector3.new(-127.877655, -65.4340134, -145.576233)
- RH.WedgePart33.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart33.Position = Vector3.new(4.52783775, 4.10076904, 0.104332)
- RH.WedgePart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart33.Parent = RH.Part1
- RH.SpecialMesh28 = Instance.new("SpecialMesh")
- RH.SpecialMesh28.Scale = Vector3.new(1.09419036, 0.820642889, 0.82064265)
- RH.SpecialMesh28.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh28.Parent = RH.WedgePart33
- RH.WedgePart34 = Instance.new("WedgePart")
- RH.WedgePart34.CFrame = CFrame.new(6.93542004, 1.36064696, 0.255618989, 0.342680961, 0.81781733, -0.462325305, 0.24505797, -0.552900016, -0.79639709, -0.90692687, 0.159613624, -0.389880985)
- RH.WedgePart34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart34.CanCollide = false
- RH.WedgePart34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart34.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart34.Material = Enum.Material.Neon
- RH.WedgePart34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart34.Anchored = true
- RH.WedgePart34.Rotation = Vector3.new(116.084343, -27.5372562, -67.2653885)
- RH.WedgePart34.BrickColor = BrickColor.new("Gold")
- RH.WedgePart34.Position = Vector3.new(6.93542004, 1.36064696, 0.255618989)
- RH.WedgePart34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart34.Parent = RH.Part1
- RH.SpecialMesh29 = Instance.new("SpecialMesh")
- RH.SpecialMesh29.Scale = Vector3.new(0.27354756, 3.28257132, 1.36773765)
- RH.SpecialMesh29.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh29.Parent = RH.WedgePart34
- RH.Part39 = Instance.new("Part")
- RH.Part39.Anchored = true
- RH.Part39.CanCollide = false
- RH.Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part39.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part39.Material = Enum.Material.Metal
- RH.Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part39.CFrame = CFrame.new(2.82696795, 4.35943222, -0.468551993, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
- RH.Part39.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
- RH.Part39.BrickColor = BrickColor.new("Smoky grey")
- RH.Part39.Position = Vector3.new(2.82696795, 4.35943222, -0.468551993)
- RH.Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part39.Parent = RH.Part1
- RH.BlockMesh20 = Instance.new("BlockMesh")
- RH.BlockMesh20.Scale = Vector3.new(1.09419012, 3.82966733, 0.54709512)
- RH.BlockMesh20.Parent = RH.Part39
- RH.WedgePart35 = Instance.new("WedgePart")
- RH.WedgePart35.CFrame = CFrame.new(3.79736209, 4.00955486, -0.196347997, -0.342968911, 0.909444451, 0.235123813, -0.244973943, -0.328240097, 0.912275314, 0.906840742, 0.255282879, 0.335366309)
- RH.WedgePart35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart35.CanCollide = false
- RH.WedgePart35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart35.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart35.Material = Enum.Material.Metal
- RH.WedgePart35.Size = Vector3.new(0.218838066, 0.382966667, 0.218838036)
- RH.WedgePart35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart35.Anchored = true
- RH.WedgePart35.Rotation = Vector3.new(-69.8158035, 13.5989218, -110.662422)
- RH.WedgePart35.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart35.Position = Vector3.new(3.79736209, 4.00955486, -0.196347997)
- RH.WedgePart35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart35.Parent = RH.Part1
- RH.Part40 = Instance.new("Part")
- RH.Part40.Anchored = true
- RH.Part40.CanCollide = false
- RH.Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part40.Material = Enum.Material.Metal
- RH.Part40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part40.CFrame = CFrame.new(3.41976905, 4.22751999, -0.280167013, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part40.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part40.BrickColor = BrickColor.new("Smoky grey")
- RH.Part40.Position = Vector3.new(3.41976905, 4.22751999, -0.280167013)
- RH.Part40.Shape = Enum.PartType.Cylinder
- RH.Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part40.Parent = RH.Part1
- RH.SpecialMesh30 = Instance.new("SpecialMesh")
- RH.SpecialMesh30.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
- RH.SpecialMesh30.MeshType = Enum.MeshType.Cylinder
- RH.SpecialMesh30.Parent = RH.Part40
- RH.Part41 = Instance.new("Part")
- RH.Part41.Anchored = true
- RH.Part41.CanCollide = false
- RH.Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part41.Material = Enum.Material.Metal
- RH.Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part41.CFrame = CFrame.new(2.37826705, 4.41210079, -0.623889983, -0.235010907, 0.909563959, -0.34272933, -0.912330687, -0.32805118, -0.245020837, -0.335294873, 0.255099952, 0.906918645)
- RH.Part41.Rotation = Vector3.new(15.1185722, -20.0432472, -104.487106)
- RH.Part41.BrickColor = BrickColor.new("Smoky grey")
- RH.Part41.Position = Vector3.new(2.37826705, 4.41210079, -0.623889983)
- RH.Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part41.Parent = RH.Part1
- RH.BlockMesh21 = Instance.new("BlockMesh")
- RH.BlockMesh21.Scale = Vector3.new(2.18838024, 3.55611944, 0.54709512)
- RH.BlockMesh21.Parent = RH.Part41
- RH.WedgePart36 = Instance.new("WedgePart")
- RH.WedgePart36.CFrame = CFrame.new(6.75837612, 1.05566096, 0.106284998, -0.342981011, 0.817527056, 0.462616056, -0.244893, -0.553279817, 0.796183944, 0.906858027, 0.159784541, 0.389971077)
- RH.WedgePart36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart36.CanCollide = false
- RH.WedgePart36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart36.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart36.Material = Enum.Material.Neon
- RH.WedgePart36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart36.Anchored = true
- RH.WedgePart36.Rotation = Vector3.new(-63.904377, 27.5560474, -112.759743)
- RH.WedgePart36.BrickColor = BrickColor.new("Gold")
- RH.WedgePart36.Position = Vector3.new(6.75837612, 1.05566096, 0.106284998)
- RH.WedgePart36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart36.Parent = RH.Part1
- RH.SpecialMesh31 = Instance.new("SpecialMesh")
- RH.SpecialMesh31.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- RH.SpecialMesh31.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh31.Parent = RH.WedgePart36
- RH.WedgePart37 = Instance.new("WedgePart")
- RH.WedgePart37.CFrame = CFrame.new(2.48749399, 4.83637381, -0.467954993, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.WedgePart37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart37.CanCollide = false
- RH.WedgePart37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart37.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart37.Material = Enum.Material.Metal
- RH.WedgePart37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart37.Anchored = true
- RH.WedgePart37.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.WedgePart37.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart37.Position = Vector3.new(2.48749399, 4.83637381, -0.467954993)
- RH.WedgePart37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart37.Parent = RH.Part1
- RH.SpecialMesh32 = Instance.new("SpecialMesh")
- RH.SpecialMesh32.Scale = Vector3.new(1.09419036, 0.820642889, 1.91483271)
- RH.SpecialMesh32.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh32.Parent = RH.WedgePart37
- RH.WedgePart38 = Instance.new("WedgePart")
- RH.WedgePart38.CFrame = CFrame.new(4.19069815, 4.05867815, -0.0344350003, -0.342968911, 0.909444451, 0.235123813, -0.244973943, -0.328240097, 0.912275314, 0.906840742, 0.255282879, 0.335366309)
- RH.WedgePart38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart38.CanCollide = false
- RH.WedgePart38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart38.Material = Enum.Material.Metal
- RH.WedgePart38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart38.Anchored = true
- RH.WedgePart38.Rotation = Vector3.new(-69.8158035, 13.5989218, -110.662422)
- RH.WedgePart38.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart38.Position = Vector3.new(4.19069815, 4.05867815, -0.0344350003)
- RH.WedgePart38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart38.Parent = RH.Part1
- RH.SpecialMesh33 = Instance.new("SpecialMesh")
- RH.SpecialMesh33.Scale = Vector3.new(1.09419036, 1.91483331, 0.82064265)
- RH.SpecialMesh33.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh33.Parent = RH.WedgePart38
- RH.WedgePart39 = Instance.new("WedgePart")
- RH.WedgePart39.CFrame = CFrame.new(3.53254509, 4.45959806, -0.174806997, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.WedgePart39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart39.CanCollide = false
- RH.WedgePart39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart39.Material = Enum.Material.Metal
- RH.WedgePart39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart39.Anchored = true
- RH.WedgePart39.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.WedgePart39.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart39.Position = Vector3.new(3.53254509, 4.45959806, -0.174806997)
- RH.WedgePart39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart39.Parent = RH.Part1
- RH.SpecialMesh34 = Instance.new("SpecialMesh")
- RH.SpecialMesh34.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
- RH.SpecialMesh34.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh34.Parent = RH.WedgePart39
- RH.Part42 = Instance.new("Part")
- RH.Part42.Anchored = true
- RH.Part42.CanCollide = false
- RH.Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part42.Name = "Handle"
- RH.Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part42.Transparency = 1
- RH.Part42.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part42.Material = Enum.Material.Metal
- RH.Part42.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part42.CFrame = CFrame.new(2.01423407, 4.83532476, -0.647638023, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part42.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part42.BrickColor = BrickColor.new("Pearl")
- RH.Part42.Position = Vector3.new(2.01423407, 4.83532476, -0.647638023)
- RH.Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part42.Parent = RH.Part1
- RH.WedgePart40 = Instance.new("WedgePart")
- RH.WedgePart40.CFrame = CFrame.new(3.084656, 4.62106609, -0.300446987, -0.342936039, 0.235022232, -0.909483075, -0.245074034, 0.912279367, 0.328154176, 0.906826138, 0.335426599, -0.25525561)
- RH.WedgePart40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart40.CanCollide = false
- RH.WedgePart40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart40.Material = Enum.Material.Metal
- RH.WedgePart40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart40.Anchored = true
- RH.WedgePart40.Rotation = Vector3.new(-127.877655, -65.4340134, -145.576233)
- RH.WedgePart40.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart40.Position = Vector3.new(3.084656, 4.62106609, -0.300446987)
- RH.WedgePart40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart40.Parent = RH.Part1
- RH.SpecialMesh35 = Instance.new("SpecialMesh")
- RH.SpecialMesh35.Scale = Vector3.new(1.09419036, 0.820642889, 0.27354756)
- RH.SpecialMesh35.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh35.Parent = RH.WedgePart40
- RH.WedgePart41 = Instance.new("WedgePart")
- RH.WedgePart41.CFrame = CFrame.new(2.89996696, 4.11490202, -0.507037997, 0.342470974, -0.234877825, -0.909695625, 0.245184973, -0.912352383, 0.327868044, -0.906971872, -0.335328937, -0.254865706)
- RH.WedgePart41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart41.CanCollide = false
- RH.WedgePart41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart41.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart41.Material = Enum.Material.Metal
- RH.WedgePart41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart41.Anchored = true
- RH.WedgePart41.Rotation = Vector3.new(-127.859436, -65.4633179, 34.4436073)
- RH.WedgePart41.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart41.Position = Vector3.new(2.89996696, 4.11490202, -0.507037997)
- RH.WedgePart41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart41.Parent = RH.Part1
- RH.SpecialMesh36 = Instance.new("SpecialMesh")
- RH.SpecialMesh36.Scale = Vector3.new(0.54709512, 1.09419036, 2.46192789)
- RH.SpecialMesh36.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh36.Parent = RH.WedgePart41
- RH.WedgePart42 = Instance.new("WedgePart")
- RH.WedgePart42.CFrame = CFrame.new(3.02601695, 4.28765678, -0.412728995, 0.342980981, -0.909502149, 0.234882548, 0.24483797, 0.327964216, 0.912411034, -0.906872869, -0.255431473, 0.335166186)
- RH.WedgePart42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart42.CanCollide = false
- RH.WedgePart42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart42.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart42.Material = Enum.Material.Metal
- RH.WedgePart42.Size = Vector3.new(0.218838066, 0.328257143, 0.218838036)
- RH.WedgePart42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart42.Anchored = true
- RH.WedgePart42.Rotation = Vector3.new(-69.8296356, 13.5846996, 69.3381119)
- RH.WedgePart42.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart42.Position = Vector3.new(3.02601695, 4.28765678, -0.412728995)
- RH.WedgePart42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart42.Parent = RH.Part1
- RH.WedgePart43 = Instance.new("WedgePart")
- RH.WedgePart43.CFrame = CFrame.new(3.56794405, 4.75875807, -0.0805929974, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
- RH.WedgePart43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart43.CanCollide = false
- RH.WedgePart43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart43.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart43.Material = Enum.Material.Metal
- RH.WedgePart43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart43.Anchored = true
- RH.WedgePart43.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
- RH.WedgePart43.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart43.Position = Vector3.new(3.56794405, 4.75875807, -0.0805929974)
- RH.WedgePart43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart43.Parent = RH.Part1
- RH.SpecialMesh37 = Instance.new("SpecialMesh")
- RH.SpecialMesh37.Scale = Vector3.new(0.54709512, 0.54709518, 0.820642531)
- RH.SpecialMesh37.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh37.Parent = RH.WedgePart43
- RH.WedgePart44 = Instance.new("WedgePart")
- RH.WedgePart44.CFrame = CFrame.new(8.50594234, 2.75636101, 1.24138296, -0.342968911, 0.909444451, 0.235123813, -0.244973943, -0.328240097, 0.912275314, 0.906840742, 0.255282879, 0.335366309)
- RH.WedgePart44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart44.CanCollide = false
- RH.WedgePart44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart44.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart44.Material = Enum.Material.Neon
- RH.WedgePart44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart44.Anchored = true
- RH.WedgePart44.Rotation = Vector3.new(-69.8158035, 13.5989218, -110.662422)
- RH.WedgePart44.BrickColor = BrickColor.new("Gold")
- RH.WedgePart44.Position = Vector3.new(8.50594234, 2.75636101, 1.24138296)
- RH.WedgePart44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart44.Parent = RH.Part1
- RH.SpecialMesh38 = Instance.new("SpecialMesh")
- RH.SpecialMesh38.Scale = Vector3.new(0.27354756, 3.28257132, 2.46192789)
- RH.SpecialMesh38.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh38.Parent = RH.WedgePart44
- RH.WedgePart45 = Instance.new("WedgePart")
- RH.WedgePart45.CFrame = CFrame.new(4.77220201, 5.05151796, 0.453606009, -0.342803985, -0.00848599244, -0.939368606, -0.245067, 0.966141343, 0.0807044879, 0.906877995, 0.257874072, -0.333276719)
- RH.WedgePart45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart45.CanCollide = false
- RH.WedgePart45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart45.Material = Enum.Material.Metal
- RH.WedgePart45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart45.Anchored = true
- RH.WedgePart45.Rotation = Vector3.new(-166.387604, -69.9457855, 178.581955)
- RH.WedgePart45.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart45.Position = Vector3.new(4.77220201, 5.05151796, 0.453606009)
- RH.WedgePart45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart45.Parent = RH.Part1
- RH.SpecialMesh39 = Instance.new("SpecialMesh")
- RH.SpecialMesh39.Scale = Vector3.new(1.09419036, 0.27354759, 2.18838024)
- RH.SpecialMesh39.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh39.Parent = RH.WedgePart45
- RH.WedgePart46 = Instance.new("WedgePart")
- RH.WedgePart46.CFrame = CFrame.new(5.02963209, 4.97660685, 0.53064698, -0.342803985, -0.00848599244, -0.939368606, -0.245067, 0.966141343, 0.0807044879, 0.906877995, 0.257874072, -0.333276719)
- RH.WedgePart46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart46.CanCollide = false
- RH.WedgePart46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart46.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart46.Material = Enum.Material.Metal
- RH.WedgePart46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart46.Anchored = true
- RH.WedgePart46.Rotation = Vector3.new(-166.387604, -69.9457855, 178.581955)
- RH.WedgePart46.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart46.Position = Vector3.new(5.02963209, 4.97660685, 0.53064698)
- RH.WedgePart46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart46.Parent = RH.Part1
- RH.SpecialMesh40 = Instance.new("SpecialMesh")
- RH.SpecialMesh40.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
- RH.SpecialMesh40.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh40.Parent = RH.WedgePart46
- RH.WedgePart47 = Instance.new("WedgePart")
- RH.WedgePart47.CFrame = CFrame.new(4.0526762, 5.11328983, 0.198386997, 0.342969984, -0.00856883824, 0.939307392, 0.244971976, 0.966171384, -0.0806328952, -0.906840861, 0.257758617, 0.333466917)
- RH.WedgePart47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart47.CanCollide = false
- RH.WedgePart47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart47.Material = Enum.Material.Metal
- RH.WedgePart47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart47.Anchored = true
- RH.WedgePart47.Rotation = Vector3.new(13.5933056, 69.9355621, 1.43119276)
- RH.WedgePart47.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart47.Position = Vector3.new(4.0526762, 5.11328983, 0.198386997)
- RH.WedgePart47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart47.Parent = RH.Part1
- RH.SpecialMesh41 = Instance.new("SpecialMesh")
- RH.SpecialMesh41.Scale = Vector3.new(1.09419036, 0.27354759, 0.54709512)
- RH.SpecialMesh41.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh41.Parent = RH.WedgePart47
- RH.WedgePart48 = Instance.new("WedgePart")
- RH.WedgePart48.CFrame = CFrame.new(4.82546186, 4.83567619, 0.415408999, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
- RH.WedgePart48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart48.CanCollide = false
- RH.WedgePart48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart48.Material = Enum.Material.Metal
- RH.WedgePart48.Size = Vector3.new(0.218838066, 0.27354762, 0.54709512)
- RH.WedgePart48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart48.Anchored = true
- RH.WedgePart48.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
- RH.WedgePart48.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart48.Position = Vector3.new(4.82546186, 4.83567619, 0.415408999)
- RH.WedgePart48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart48.Parent = RH.Part1
- RH.WedgePart49 = Instance.new("WedgePart")
- RH.WedgePart49.CFrame = CFrame.new(8.5894537, 3.08081794, 1.36061895, 0.34276101, 0.909597337, -0.234835118, 0.245004997, -0.327882051, -0.912395775, -0.906911016, 0.255197883, -0.335241109)
- RH.WedgePart49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart49.CanCollide = false
- RH.WedgePart49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart49.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.WedgePart49.Material = Enum.Material.Neon
- RH.WedgePart49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart49.Anchored = true
- RH.WedgePart49.Rotation = Vector3.new(110.17482, -13.5819035, -69.3522263)
- RH.WedgePart49.BrickColor = BrickColor.new("Gold")
- RH.WedgePart49.Position = Vector3.new(8.5894537, 3.08081794, 1.36061895)
- RH.WedgePart49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart49.Parent = RH.Part1
- RH.SpecialMesh42 = Instance.new("SpecialMesh")
- RH.SpecialMesh42.Scale = Vector3.new(0.27354756, 3.28257132, 1.09419012)
- RH.SpecialMesh42.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh42.Parent = RH.WedgePart49
- RH.WedgePart50 = Instance.new("WedgePart")
- RH.WedgePart50.CFrame = CFrame.new(3.5644331, 5.15519285, 0.0252039991, -0.342803985, -0.00848599244, -0.939368606, -0.245067, 0.966141343, 0.0807044879, 0.906877995, 0.257874072, -0.333276719)
- RH.WedgePart50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart50.CanCollide = false
- RH.WedgePart50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart50.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart50.Material = Enum.Material.Metal
- RH.WedgePart50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart50.Anchored = true
- RH.WedgePart50.Rotation = Vector3.new(-166.387604, -69.9457855, 178.581955)
- RH.WedgePart50.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart50.Position = Vector3.new(3.5644331, 5.15519285, 0.0252039991)
- RH.WedgePart50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart50.Parent = RH.Part1
- RH.SpecialMesh43 = Instance.new("SpecialMesh")
- RH.SpecialMesh43.Scale = Vector3.new(1.09419036, 0.27354759, 0.82064265)
- RH.SpecialMesh43.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh43.Parent = RH.WedgePart50
- RH.WedgePart51 = Instance.new("WedgePart")
- RH.WedgePart51.CFrame = CFrame.new(2.30736399, 5.02542686, -0.484939992, 0.342808992, 0.00861798134, -0.939365625, 0.245130002, -0.966134548, 0.0805933848, -0.906858981, -0.257894844, -0.333312154)
- RH.WedgePart51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart51.CanCollide = false
- RH.WedgePart51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart51.Material = Enum.Material.Metal
- RH.WedgePart51.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
- RH.WedgePart51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart51.Anchored = true
- RH.WedgePart51.Rotation = Vector3.new(-166.407028, -69.9452896, -1.44007301)
- RH.WedgePart51.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart51.Position = Vector3.new(2.30736399, 5.02542686, -0.484939992)
- RH.WedgePart51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart51.Parent = RH.Part1
- RH.WedgePart52 = Instance.new("WedgePart")
- RH.WedgePart52.CFrame = CFrame.new(3.02689695, 4.96365595, -0.229696006, -0.34273988, 0.00857310928, 0.939391315, -0.245020911, -0.966163456, -0.0805792063, 0.906914711, -0.257788181, 0.33324331)
- RH.WedgePart52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart52.CanCollide = false
- RH.WedgePart52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart52.Material = Enum.Material.Metal
- RH.WedgePart52.Size = Vector3.new(0.218838066, 0.218838081, 0.218838021)
- RH.WedgePart52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart52.Anchored = true
- RH.WedgePart52.Rotation = Vector3.new(13.5933676, 69.949585, -178.567123)
- RH.WedgePart52.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart52.Position = Vector3.new(3.02689695, 4.96365595, -0.229696006)
- RH.WedgePart52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart52.Parent = RH.Part1
- RH.Part43 = Instance.new("Part")
- RH.Part43.Anchored = true
- RH.Part43.CanCollide = false
- RH.Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part43.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part43.Material = Enum.Material.Metal
- RH.Part43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part43.CFrame = CFrame.new(3.93110108, 4.95683718, 0.110168003, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part43.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part43.BrickColor = BrickColor.new("Smoky grey")
- RH.Part43.Position = Vector3.new(3.93110108, 4.95683718, 0.110168003)
- RH.Part43.Shape = Enum.PartType.Cylinder
- RH.Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part43.Parent = RH.Part1
- RH.SpecialMesh44 = Instance.new("SpecialMesh")
- RH.SpecialMesh44.Scale = Vector3.new(1.12154508, 1.64128566, 0.861674786)
- RH.SpecialMesh44.MeshType = Enum.MeshType.Cylinder
- RH.SpecialMesh44.Parent = RH.Part43
- RH.Part44 = Instance.new("Part")
- RH.Part44.Anchored = true
- RH.Part44.CanCollide = false
- RH.Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part44.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part44.Material = Enum.Material.Metal
- RH.Part44.Size = Vector3.new(0.328257054, 0.656514287, 0.218838036)
- RH.Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part44.CFrame = CFrame.new(3.79733992, 4.95034313, 0.0578540005, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part44.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part44.BrickColor = BrickColor.new("Institutional white")
- RH.Part44.Position = Vector3.new(3.79733992, 4.95034313, 0.0578540005)
- RH.Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part44.Parent = RH.Part1
- RH.Part45 = Instance.new("Part")
- RH.Part45.Anchored = true
- RH.Part45.CanCollide = false
- RH.Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part45.Material = Enum.Material.Metal
- RH.Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part45.CFrame = CFrame.new(2.12678409, 5.120152, -0.527580023, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part45.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part45.BrickColor = BrickColor.new("Institutional white")
- RH.Part45.Position = Vector3.new(2.12678409, 5.120152, -0.527580023)
- RH.Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part45.Parent = RH.Part1
- RH.BlockMesh22 = Instance.new("BlockMesh")
- RH.BlockMesh22.Scale = Vector3.new(1.91483259, 0.820643067, 1.09419012)
- RH.BlockMesh22.Parent = RH.Part45
- RH.Part46 = Instance.new("Part")
- RH.Part46.Anchored = true
- RH.Part46.CanCollide = false
- RH.Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part46.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part46.Material = Enum.Material.Metal
- RH.Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part46.CFrame = CFrame.new(2.66549301, 5.17954588, -0.307942986, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part46.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part46.BrickColor = BrickColor.new("Institutional white")
- RH.Part46.Position = Vector3.new(2.66549301, 5.17954588, -0.307942986)
- RH.Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part46.Parent = RH.Part1
- RH.BlockMesh23 = Instance.new("BlockMesh")
- RH.BlockMesh23.Scale = Vector3.new(0.820642471, 4.92385674, 1.09419012)
- RH.BlockMesh23.Parent = RH.Part46
- RH.Part47 = Instance.new("Part")
- RH.Part47.Anchored = true
- RH.Part47.CanCollide = false
- RH.Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part47.Material = Enum.Material.Metal
- RH.Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part47.CFrame = CFrame.new(4.77266312, 4.9986639, 0.439502984, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part47.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part47.BrickColor = BrickColor.new("Institutional white")
- RH.Part47.Position = Vector3.new(4.77266312, 4.9986639, 0.439502984)
- RH.Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part47.Parent = RH.Part1
- RH.BlockMesh24 = Instance.new("BlockMesh")
- RH.BlockMesh24.Scale = Vector3.new(0.27354756, 2.18838024, 1.09419012)
- RH.BlockMesh24.Parent = RH.Part47
- RH.Part48 = Instance.new("Part")
- RH.Part48.Anchored = true
- RH.Part48.CanCollide = false
- RH.Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part48.Material = Enum.Material.Metal
- RH.Part48.Size = Vector3.new(0.382966518, 0.382966638, 0.218838036)
- RH.Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part48.CFrame = CFrame.new(3.30887103, 5.0186801, -0.108257003, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part48.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part48.BrickColor = BrickColor.new("Institutional white")
- RH.Part48.Position = Vector3.new(3.30887103, 5.0186801, -0.108257003)
- RH.Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part48.Parent = RH.Part1
- RH.Part49 = Instance.new("Part")
- RH.Part49.Anchored = true
- RH.Part49.CanCollide = false
- RH.Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part49.Material = Enum.Material.Metal
- RH.Part49.Size = Vector3.new(0.382966518, 0.492385536, 0.218838036)
- RH.Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part49.CFrame = CFrame.new(4.33675003, 4.93045092, 0.256339997, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part49.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part49.BrickColor = BrickColor.new("Institutional white")
- RH.Part49.Position = Vector3.new(4.33675003, 4.93045092, 0.256339997)
- RH.Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part49.Parent = RH.Part1
- RH.Part50 = Instance.new("Part")
- RH.Part50.Anchored = true
- RH.Part50.CanCollide = false
- RH.Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part50.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part50.Material = Enum.Material.Metal
- RH.Part50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part50.CFrame = CFrame.new(2.79561496, 4.98350906, -0.311744988, 0.00849599857, 0.939406872, -0.342699081, -0.966160774, -0.0806428418, -0.245010659, -0.257800937, 0.333184004, 0.906932771)
- RH.Part50.Rotation = Vector3.new(15.1177483, -20.0414028, -89.4818344)
- RH.Part50.BrickColor = BrickColor.new("Smoky grey")
- RH.Part50.Position = Vector3.new(2.79561496, 4.98350906, -0.311744988)
- RH.Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part50.Parent = RH.Part1
- RH.BlockMesh25 = Instance.new("BlockMesh")
- RH.BlockMesh25.Scale = Vector3.new(2.18838024, 7.38578606, 0.54709512)
- RH.BlockMesh25.Parent = RH.Part50
- RH.Part51 = Instance.new("Part")
- RH.Part51.Anchored = true
- RH.Part51.CanCollide = false
- RH.Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part51.Material = Enum.Material.Metal
- RH.Part51.Size = Vector3.new(0.437676042, 0.218838066, 0.328257084)
- RH.Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part51.CFrame = CFrame.new(0.769034982, 3.7669189, -1.40640998, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
- RH.Part51.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
- RH.Part51.BrickColor = BrickColor.new("Institutional white")
- RH.Part51.Position = Vector3.new(0.769034982, 3.7669189, -1.40640998)
- RH.Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part51.Parent = RH.Part1
- RH.WedgePart53 = Instance.new("WedgePart")
- RH.WedgePart53.CFrame = CFrame.new(0.839734018, 3.98494005, -1.32077801, -0.342781007, 0.658268273, -0.67021209, -0.245003, 0.626101255, 0.740250587, 0.906903982, 0.417947799, -0.0533379242)
- RH.WedgePart53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart53.CanCollide = false
- RH.WedgePart53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart53.Material = Enum.Material.Metal
- RH.WedgePart53.Size = Vector3.new(0.328257084, 0.218838125, 0.218838021)
- RH.WedgePart53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart53.Anchored = true
- RH.WedgePart53.Rotation = Vector3.new(-94.1212616, -42.0834351, -117.507408)
- RH.WedgePart53.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart53.Position = Vector3.new(0.839734018, 3.98494005, -1.32077801)
- RH.WedgePart53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart53.Parent = RH.Part1
- RH.Part52 = Instance.new("Part")
- RH.Part52.Anchored = true
- RH.Part52.CanCollide = false
- RH.Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part52.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part52.Material = Enum.Material.Metal
- RH.Part52.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
- RH.Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part52.CFrame = CFrame.new(0.701359987, 3.707551, -1.44802904, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part52.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part52.BrickColor = BrickColor.new("Institutional white")
- RH.Part52.Position = Vector3.new(0.701359987, 3.707551, -1.44802904)
- RH.Part52.Shape = Enum.PartType.Cylinder
- RH.Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part52.Parent = RH.Part1
- RH.Part53 = Instance.new("Part")
- RH.Part53.Anchored = true
- RH.Part53.CanCollide = false
- RH.Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part53.Color = Color3.new(0.937255, 0.721569, 0.219608)
- RH.Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part53.Material = Enum.Material.Neon
- RH.Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part53.CFrame = CFrame.new(5.52088976, 3.9416821, 0.433613002, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part53.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part53.BrickColor = BrickColor.new("Gold")
- RH.Part53.Position = Vector3.new(5.52088976, 3.9416821, 0.433613002)
- RH.Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part53.Parent = RH.Part1
- RH.BlockMesh26 = Instance.new("BlockMesh")
- RH.BlockMesh26.Scale = Vector3.new(29.8166771, 3.5561192, 0.27354756)
- RH.BlockMesh26.Parent = RH.Part53
- RH.Part54 = Instance.new("Part")
- RH.Part54.Anchored = true
- RH.Part54.CanCollide = false
- RH.Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part54.Name = "Handle"
- RH.Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part54.Transparency = 1
- RH.Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part54.Material = Enum.Material.Metal
- RH.Part54.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part54.CFrame = CFrame.new(2.05906892, 5.07284689, -0.566510975, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part54.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part54.BrickColor = BrickColor.new("Pearl")
- RH.Part54.Position = Vector3.new(2.05906892, 5.07284689, -0.566510975)
- RH.Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part54.Parent = RH.Part1
- RH.Part55 = Instance.new("Part")
- RH.Part55.Anchored = true
- RH.Part55.CanCollide = false
- RH.Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part55.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part55.Material = Enum.Material.Metal
- RH.Part55.Size = Vector3.new(0.339199007, 0.328257143, 0.492385566)
- RH.Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part55.CFrame = CFrame.new(0.701359987, 3.707551, -1.44802904, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part55.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part55.BrickColor = BrickColor.new("Smoky grey")
- RH.Part55.Position = Vector3.new(0.701359987, 3.707551, -1.44802904)
- RH.Part55.Shape = Enum.PartType.Cylinder
- RH.Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part55.Parent = RH.Part1
- RH.Part56 = Instance.new("Part")
- RH.Part56.Anchored = true
- RH.Part56.CanCollide = false
- RH.Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part56.Name = "Handle"
- RH.Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part56.Transparency = 1
- RH.Part56.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part56.Material = Enum.Material.Metal
- RH.Part56.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part56.CFrame = CFrame.new(0.69114697, 3.72283888, -1.448313, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part56.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part56.BrickColor = BrickColor.new("Pearl")
- RH.Part56.Position = Vector3.new(0.69114697, 3.72283888, -1.448313)
- RH.Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part56.Parent = RH.Part1
- RH.Part57 = Instance.new("Part")
- RH.Part57.Anchored = true
- RH.Part57.CanCollide = false
- RH.Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part57.Name = "Joint"
- RH.Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part57.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part57.Material = Enum.Material.Metal
- RH.Part57.Size = Vector3.new(0.328257024, 0.328257143, 0.218838036)
- RH.Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part57.CFrame = CFrame.new(0.913083971, 3.90394306, -1.31493902, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
- RH.Part57.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
- RH.Part57.BrickColor = BrickColor.new("Smoky grey")
- RH.Part57.Position = Vector3.new(0.913083971, 3.90394306, -1.31493902)
- RH.Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part57.Parent = RH.Part1
- RH.Part58 = Instance.new("Part")
- RH.Part58.Anchored = true
- RH.Part58.CanCollide = false
- RH.Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part58.Name = "Joint"
- RH.Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part58.Material = Enum.Material.Metal
- RH.Part58.Size = Vector3.new(0.382966518, 0.492385685, 0.218838036)
- RH.Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part58.CFrame = CFrame.new(1.56603694, 5.05949688, -0.755895972, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part58.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part58.BrickColor = BrickColor.new("Smoky grey")
- RH.Part58.Position = Vector3.new(1.56603694, 5.05949688, -0.755895972)
- RH.Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part58.Parent = RH.Part1
- RH.Part59 = Instance.new("Part")
- RH.Part59.Anchored = true
- RH.Part59.CanCollide = false
- RH.Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part59.Material = Enum.Material.Metal
- RH.Part59.Size = Vector3.new(0.218838021, 0.492385656, 0.328257084)
- RH.Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part59.CFrame = CFrame.new(1.11245501, 3.94285607, -1.22907996, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
- RH.Part59.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
- RH.Part59.BrickColor = BrickColor.new("Institutional white")
- RH.Part59.Position = Vector3.new(1.11245501, 3.94285607, -1.22907996)
- RH.Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part59.Parent = RH.Part1
- RH.Part60 = Instance.new("Part")
- RH.Part60.Anchored = true
- RH.Part60.CanCollide = false
- RH.Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part60.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part60.Material = Enum.Material.Metal
- RH.Part60.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- RH.Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part60.CFrame = CFrame.new(1.43835104, 4.66914177, -0.909633994, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part60.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part60.BrickColor = BrickColor.new("Institutional white")
- RH.Part60.Position = Vector3.new(1.43835104, 4.66914177, -0.909633994)
- RH.Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part60.Parent = RH.Part1
- RH.Part61 = Instance.new("Part")
- RH.Part61.Anchored = true
- RH.Part61.CanCollide = false
- RH.Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part61.Material = Enum.Material.Metal
- RH.Part61.Size = Vector3.new(0.437676042, 0.27354762, 0.328257084)
- RH.Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part61.CFrame = CFrame.new(1.11113, 4.09236383, -1.18917298, 0.670218289, 0.658275247, -0.342755258, -0.740245342, 0.626112223, -0.244990557, 0.053332027, 0.417920142, 0.906917036)
- RH.Part61.Rotation = Vector3.new(15.1168156, -20.0448284, -44.4849319)
- RH.Part61.BrickColor = BrickColor.new("Institutional white")
- RH.Part61.Position = Vector3.new(1.11113, 4.09236383, -1.18917298)
- RH.Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part61.Parent = RH.Part1
- RH.Part62 = Instance.new("Part")
- RH.Part62.Anchored = true
- RH.Part62.CanCollide = false
- RH.Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part62.Material = Enum.Material.Metal
- RH.Part62.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- RH.Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part62.CFrame = CFrame.new(1.29864204, 4.3376832, -1.05200994, 0.817754567, 0.462345779, -0.342802972, -0.552955747, 0.796385109, -0.244970933, 0.159741923, 0.389880955, 0.90690428)
- RH.Part62.Rotation = Vector3.new(15.1158628, -20.047739, -29.4831467)
- RH.Part62.BrickColor = BrickColor.new("Institutional white")
- RH.Part62.Position = Vector3.new(1.29864204, 4.3376832, -1.05200994)
- RH.Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part62.Parent = RH.Part1
- RH.WedgePart54 = Instance.new("WedgePart")
- RH.WedgePart54.CFrame = CFrame.new(0.875742972, 4.01919413, -1.29790497, 0.342922091, -0.670186162, 0.658221126, 0.244797066, 0.740255177, 0.626176298, -0.906906247, -0.053599067, 0.417909503)
- RH.WedgePart54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart54.CanCollide = false
- RH.WedgePart54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart54.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart54.Material = Enum.Material.Metal
- RH.WedgePart54.Size = Vector3.new(0.328257084, 0.218838081, 0.218838021)
- RH.WedgePart54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart54.Anchored = true
- RH.WedgePart54.Rotation = Vector3.new(-56.2808876, 41.1643486, 62.9020004)
- RH.WedgePart54.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart54.Position = Vector3.new(0.875742972, 4.01919413, -1.29790497)
- RH.WedgePart54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart54.Parent = RH.Part1
- RH.Part63 = Instance.new("Part")
- RH.Part63.Anchored = true
- RH.Part63.CanCollide = false
- RH.Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part63.Material = Enum.Material.Metal
- RH.Part63.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
- RH.Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part63.CFrame = CFrame.new(1.39337695, 4.49443913, -0.973842978, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part63.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part63.BrickColor = BrickColor.new("Institutional white")
- RH.Part63.Position = Vector3.new(1.39337695, 4.49443913, -0.973842978)
- RH.Part63.Shape = Enum.PartType.Cylinder
- RH.Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part63.Parent = RH.Part1
- RH.Part64 = Instance.new("Part")
- RH.Part64.Anchored = true
- RH.Part64.CanCollide = false
- RH.Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part64.Material = Enum.Material.Metal
- RH.Part64.Size = Vector3.new(0.328257084, 0.437676162, 0.492385566)
- RH.Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part64.CFrame = CFrame.new(1.20837605, 4.18035316, -1.12863898, 0.342818975, 0.462268949, 0.817791283, 0.244927973, 0.796450853, -0.552879989, -0.906909883, 0.389837742, 0.159815863)
- RH.Part64.Rotation = Vector3.new(73.8775024, 54.8642998, -53.4393425)
- RH.Part64.BrickColor = BrickColor.new("Institutional white")
- RH.Part64.Position = Vector3.new(1.20837605, 4.18035316, -1.12863898)
- RH.Part64.Shape = Enum.PartType.Cylinder
- RH.Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part64.Parent = RH.Part1
- RH.Part65 = Instance.new("Part")
- RH.Part65.Anchored = true
- RH.Part65.CanCollide = false
- RH.Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part65.Name = "Handle"
- RH.Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part65.Transparency = 1
- RH.Part65.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part65.Material = Enum.Material.Metal
- RH.Part65.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part65.CFrame = CFrame.new(1.02658701, 4.00297594, -1.24583399, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part65.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part65.BrickColor = BrickColor.new("Pearl")
- RH.Part65.Position = Vector3.new(1.02658701, 4.00297594, -1.24583399)
- RH.Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part65.Parent = RH.Part1
- RH.WedgePart55 = Instance.new("WedgePart")
- RH.WedgePart55.CFrame = CFrame.new(2.82110405, 5.73350906, -0.0994189978, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
- RH.WedgePart55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart55.CanCollide = false
- RH.WedgePart55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart55.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart55.Material = Enum.Material.Metal
- RH.WedgePart55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart55.Anchored = true
- RH.WedgePart55.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
- RH.WedgePart55.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart55.Position = Vector3.new(2.82110405, 5.73350906, -0.0994189978)
- RH.WedgePart55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart55.Parent = RH.Part1
- RH.SpecialMesh45 = Instance.new("SpecialMesh")
- RH.SpecialMesh45.Scale = Vector3.new(1.09419024, 0.54709518, 8.47997379)
- RH.SpecialMesh45.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh45.Parent = RH.WedgePart55
- RH.WedgePart56 = Instance.new("WedgePart")
- RH.WedgePart56.CFrame = CFrame.new(1.42084098, 5.65732479, -0.649205983, -0.342942119, -0.234697282, 0.909564793, -0.244891092, -0.912463427, -0.327778935, 0.906873286, -0.33515349, 0.255446881)
- RH.WedgePart56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart56.CanCollide = false
- RH.WedgePart56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart56.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart56.Material = Enum.Material.Metal
- RH.WedgePart56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart56.Anchored = true
- RH.WedgePart56.Rotation = Vector3.new(52.0697632, 65.445282, 145.613663)
- RH.WedgePart56.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart56.Position = Vector3.new(1.42084098, 5.65732479, -0.649205983)
- RH.WedgePart56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart56.Parent = RH.Part1
- RH.SpecialMesh46 = Instance.new("SpecialMesh")
- RH.SpecialMesh46.Scale = Vector3.new(1.64128542, 1.36773813, 0.547095001)
- RH.SpecialMesh46.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh46.Parent = RH.WedgePart56
- RH.WedgePart57 = Instance.new("WedgePart")
- RH.WedgePart57.CFrame = CFrame.new(2.61201191, 5.63892984, -0.203997001, -0.343027979, 0.25111109, 0.905138195, -0.244875968, -0.95419091, 0.171917021, 0.906844854, -0.162674218, 0.38880524)
- RH.WedgePart57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart57.CanCollide = false
- RH.WedgePart57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart57.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart57.Material = Enum.Material.Metal
- RH.WedgePart57.Size = Vector3.new(0.218838051, 0.218838081, 0.328257084)
- RH.WedgePart57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart57.Anchored = true
- RH.WedgePart57.Rotation = Vector3.new(-23.8534546, 64.8419037, -143.794281)
- RH.WedgePart57.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart57.Position = Vector3.new(2.61201191, 5.63892984, -0.203997001)
- RH.WedgePart57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart57.Parent = RH.Part1
- RH.WedgePart58 = Instance.new("WedgePart")
- RH.WedgePart58.CFrame = CFrame.new(1.89839196, 5.29422998, -0.566848993, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.WedgePart58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart58.CanCollide = false
- RH.WedgePart58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart58.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart58.Material = Enum.Material.Metal
- RH.WedgePart58.Size = Vector3.new(0.218838051, 0.328257143, 0.27354753)
- RH.WedgePart58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart58.Anchored = true
- RH.WedgePart58.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.WedgePart58.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart58.Position = Vector3.new(1.89839196, 5.29422998, -0.566848993)
- RH.WedgePart58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart58.Parent = RH.Part1
- RH.WedgePart59 = Instance.new("WedgePart")
- RH.WedgePart59.CFrame = CFrame.new(3.83839393, 6.21478176, 0.415069997, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
- RH.WedgePart59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart59.CanCollide = false
- RH.WedgePart59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart59.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart59.Material = Enum.Material.Metal
- RH.WedgePart59.Size = Vector3.new(0.218838051, 0.465030938, 0.711223662)
- RH.WedgePart59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart59.Anchored = true
- RH.WedgePart59.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
- RH.WedgePart59.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart59.Position = Vector3.new(3.83839393, 6.21478176, 0.415069997)
- RH.WedgePart59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart59.Parent = RH.Part1
- RH.WedgePart60 = Instance.new("WedgePart")
- RH.WedgePart60.CFrame = CFrame.new(2.88438606, 5.69073296, -0.0870629996, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
- RH.WedgePart60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart60.CanCollide = false
- RH.WedgePart60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart60.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.WedgePart60.Material = Enum.Material.Metal
- RH.WedgePart60.Size = Vector3.new(0.218838051, 0.218838081, 0.27354756)
- RH.WedgePart60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart60.Anchored = true
- RH.WedgePart60.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
- RH.WedgePart60.BrickColor = BrickColor.new("Smoky grey")
- RH.WedgePart60.Position = Vector3.new(2.88438606, 5.69073296, -0.0870629996)
- RH.WedgePart60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart60.Parent = RH.Part1
- RH.WedgePart61 = Instance.new("WedgePart")
- RH.WedgePart61.CFrame = CFrame.new(3.88310695, 6.5384779, 0.519432008, 0.342770904, 0.90515238, 0.251410782, 0.24500294, 0.1722271, -0.954102457, -0.906907737, 0.38863501, -0.16273056)
- RH.WedgePart61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart61.CanCollide = false
- RH.WedgePart61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart61.Material = Enum.Material.Metal
- RH.WedgePart61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart61.Anchored = true
- RH.WedgePart61.Rotation = Vector3.new(99.6791611, 14.5610104, -69.2588959)
- RH.WedgePart61.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart61.Position = Vector3.new(3.88310695, 6.5384779, 0.519432008)
- RH.WedgePart61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart61.Parent = RH.Part1
- RH.SpecialMesh47 = Instance.new("SpecialMesh")
- RH.SpecialMesh47.Scale = Vector3.new(1.64128542, 1.09419036, 0.27354756)
- RH.SpecialMesh47.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh47.Parent = RH.WedgePart61
- RH.Part66 = Instance.new("Part")
- RH.Part66.Anchored = true
- RH.Part66.CanCollide = false
- RH.Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part66.Material = Enum.Material.Metal
- RH.Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part66.CFrame = CFrame.new(3.69878197, 6.44860792, 0.425494999, 0.251316041, 0.90519166, -0.342736632, -0.954119146, 0.172133341, -0.245003819, -0.162779018, 0.388584971, 0.906920493)
- RH.Part66.Rotation = Vector3.new(15.1175413, -20.0436916, -74.4832993)
- RH.Part66.BrickColor = BrickColor.new("Institutional white")
- RH.Part66.Position = Vector3.new(3.69878197, 6.44860792, 0.425494999)
- RH.Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part66.Parent = RH.Part1
- RH.BlockMesh27 = Instance.new("BlockMesh")
- RH.BlockMesh27.Scale = Vector3.new(0.27354756, 2.73547626, 1.64128542)
- RH.BlockMesh27.Parent = RH.Part66
- RH.WedgePart62 = Instance.new("WedgePart")
- RH.WedgePart62.CFrame = CFrame.new(2.8431499, 6.34067678, 0.0729679987, -0.342732996, -0.905127347, 0.251552612, -0.244881004, -0.172435999, -0.954096019, 0.906955004, -0.388600647, -0.162548974)
- RH.WedgePart62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart62.CanCollide = false
- RH.WedgePart62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart62.Material = Enum.Material.Metal
- RH.WedgePart62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart62.Anchored = true
- RH.WedgePart62.Rotation = Vector3.new(99.6686249, 14.5694065, 110.739532)
- RH.WedgePart62.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart62.Position = Vector3.new(2.8431499, 6.34067678, 0.0729679987)
- RH.WedgePart62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart62.Parent = RH.Part1
- RH.SpecialMesh48 = Instance.new("SpecialMesh")
- RH.SpecialMesh48.Scale = Vector3.new(1.64128542, 10.3948097, 0.27354756)
- RH.SpecialMesh48.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh48.Parent = RH.WedgePart62
- RH.WedgePart63 = Instance.new("WedgePart")
- RH.WedgePart63.CFrame = CFrame.new(3.97114897, 6.50039911, 0.542415977, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
- RH.WedgePart63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart63.CanCollide = false
- RH.WedgePart63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart63.Material = Enum.Material.Metal
- RH.WedgePart63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart63.Anchored = true
- RH.WedgePart63.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
- RH.WedgePart63.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart63.Position = Vector3.new(3.97114897, 6.50039911, 0.542415977)
- RH.WedgePart63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart63.Parent = RH.Part1
- RH.SpecialMesh49 = Instance.new("SpecialMesh")
- RH.SpecialMesh49.Scale = Vector3.new(1.64128542, 0.273547649, 0.27354756)
- RH.SpecialMesh49.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh49.Parent = RH.WedgePart63
- RH.Part67 = Instance.new("Part")
- RH.Part67.Anchored = true
- RH.Part67.CanCollide = false
- RH.Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part67.Material = Enum.Material.Metal
- RH.Part67.Size = Vector3.new(0.333728105, 0.257134736, 0.279018462)
- RH.Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part67.CFrame = CFrame.new(3.60089207, 6.33050013, 0.356582999, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part67.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part67.BrickColor = BrickColor.new("Smoky grey")
- RH.Part67.Position = Vector3.new(3.60089207, 6.33050013, 0.356582999)
- RH.Part67.Shape = Enum.PartType.Cylinder
- RH.Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part67.Parent = RH.Part1
- RH.WedgePart64 = Instance.new("WedgePart")
- RH.WedgePart64.CFrame = CFrame.new(3.75035405, 6.25285006, 0.392085999, 0.342512012, 0.251173139, -0.905316293, 0.245094001, -0.954122484, -0.17198661, -0.906980991, -0.162980124, -0.388359398)
- RH.WedgePart64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart64.CanCollide = false
- RH.WedgePart64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart64.Material = Enum.Material.Metal
- RH.WedgePart64.Size = Vector3.new(0.328257084, 0.35561192, 0.54709512)
- RH.WedgePart64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart64.Anchored = true
- RH.WedgePart64.Rotation = Vector3.new(156.113647, -64.865921, -36.253582)
- RH.WedgePart64.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart64.Position = Vector3.new(3.75035405, 6.25285006, 0.392085999)
- RH.WedgePart64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart64.Parent = RH.Part1
- RH.WedgePart65 = Instance.new("WedgePart")
- RH.WedgePart65.CFrame = CFrame.new(1.929703, 5.31021881, -0.550705016, 0.342820019, -0.234579876, -0.909641027, 0.245118022, -0.912438095, 0.327679753, -0.906858146, -0.335304558, -0.25530228)
- RH.WedgePart65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart65.CanCollide = false
- RH.WedgePart65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart65.Material = Enum.Material.Metal
- RH.WedgePart65.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
- RH.WedgePart65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart65.Anchored = true
- RH.WedgePart65.Rotation = Vector3.new(-127.922913, -65.4557953, 34.3824844)
- RH.WedgePart65.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart65.Position = Vector3.new(1.929703, 5.31021881, -0.550705016)
- RH.WedgePart65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart65.Parent = RH.Part1
- RH.Part68 = Instance.new("Part")
- RH.Part68.Anchored = true
- RH.Part68.CanCollide = false
- RH.Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part68.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part68.Material = Enum.Material.Metal
- RH.Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part68.CFrame = CFrame.new(1.48509097, 5.90689993, -0.557479978, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part68.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part68.BrickColor = BrickColor.new("Institutional white")
- RH.Part68.Position = Vector3.new(1.48509097, 5.90689993, -0.557479978)
- RH.Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part68.Parent = RH.Part1
- RH.BlockMesh28 = Instance.new("BlockMesh")
- RH.BlockMesh28.Scale = Vector3.new(0.547094882, 1.36773813, 1.64128542)
- RH.BlockMesh28.Parent = RH.Part68
- RH.Part69 = Instance.new("Part")
- RH.Part69.Anchored = true
- RH.Part69.CanCollide = false
- RH.Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part69.Material = Enum.Material.Metal
- RH.Part69.Size = Vector3.new(0.465030789, 1.96954262, 0.218838036)
- RH.Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part69.CFrame = CFrame.new(2.6250999, 5.98401022, -0.105803996, 0.251307011, 0.90519172, -0.342743188, -0.95411998, 0.172119945, -0.245009929, -0.162788004, 0.388590842, 0.90691632)
- RH.Part69.Rotation = Vector3.new(15.1179667, -20.0440922, -74.4838257)
- RH.Part69.BrickColor = BrickColor.new("Smoky grey")
- RH.Part69.Position = Vector3.new(2.6250999, 5.98401022, -0.105803996)
- RH.Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part69.Parent = RH.Part1
- RH.Part70 = Instance.new("Part")
- RH.Part70.Anchored = true
- RH.Part70.CanCollide = false
- RH.Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part70.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part70.Material = Enum.Material.Metal
- RH.Part70.Size = Vector3.new(0.656514108, 0.328257143, 0.328257084)
- RH.Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part70.CFrame = CFrame.new(1.82701194, 5.75635099, -0.468941003, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part70.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part70.BrickColor = BrickColor.new("Institutional white")
- RH.Part70.Position = Vector3.new(1.82701194, 5.75635099, -0.468941003)
- RH.Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part70.Parent = RH.Part1
- RH.Part71 = Instance.new("Part")
- RH.Part71.Anchored = true
- RH.Part71.CanCollide = false
- RH.Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part71.Name = "Handle"
- RH.Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part71.Transparency = 1
- RH.Part71.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part71.Material = Enum.Material.Metal
- RH.Part71.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part71.CFrame = CFrame.new(1.68928301, 5.49075508, -0.593330026, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part71.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part71.BrickColor = BrickColor.new("Pearl")
- RH.Part71.Position = Vector3.new(1.68928301, 5.49075508, -0.593330026)
- RH.Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part71.Parent = RH.Part1
- RH.Part72 = Instance.new("Part")
- RH.Part72.Anchored = true
- RH.Part72.CanCollide = false
- RH.Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part72.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part72.Material = Enum.Material.Metal
- RH.Part72.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- RH.Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part72.CFrame = CFrame.new(1.64396501, 5.46778488, -0.61610198, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part72.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part72.BrickColor = BrickColor.new("Institutional white")
- RH.Part72.Position = Vector3.new(1.64396501, 5.46778488, -0.61610198)
- RH.Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part72.Parent = RH.Part1
- RH.Part73 = Instance.new("Part")
- RH.Part73.Anchored = true
- RH.Part73.CanCollide = false
- RH.Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part73.Material = Enum.Material.Metal
- RH.Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part73.CFrame = CFrame.new(1.97467804, 5.48492193, -0.486485988, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part73.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part73.BrickColor = BrickColor.new("Institutional white")
- RH.Part73.Position = Vector3.new(1.97467804, 5.48492193, -0.486485988)
- RH.Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part73.Parent = RH.Part1
- RH.BlockMesh29 = Instance.new("BlockMesh")
- RH.BlockMesh29.Scale = Vector3.new(1.09419, 0.54709518, 1.64128542)
- RH.BlockMesh29.Parent = RH.Part73
- RH.WedgePart66 = Instance.new("WedgePart")
- RH.WedgePart66.CFrame = CFrame.new(1.66789901, 4.50456095, -0.867361009, -0.342942119, -0.234697282, 0.909564793, -0.244891092, -0.912463427, -0.327778935, 0.906873286, -0.33515349, 0.255446881)
- RH.WedgePart66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart66.CanCollide = false
- RH.WedgePart66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart66.Material = Enum.Material.Metal
- RH.WedgePart66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.WedgePart66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart66.Anchored = true
- RH.WedgePart66.Rotation = Vector3.new(52.0697632, 65.445282, 145.613663)
- RH.WedgePart66.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart66.Position = Vector3.new(1.66789901, 4.50456095, -0.867361009)
- RH.WedgePart66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart66.Parent = RH.Part1
- RH.SpecialMesh50 = Instance.new("SpecialMesh")
- RH.SpecialMesh50.Scale = Vector3.new(1.64128542, 0.54709518, 0.547095001)
- RH.SpecialMesh50.MeshType = Enum.MeshType.Wedge
- RH.SpecialMesh50.Parent = RH.WedgePart66
- RH.Part74 = Instance.new("Part")
- RH.Part74.Anchored = true
- RH.Part74.CanCollide = false
- RH.Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part74.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part74.Material = Enum.Material.Metal
- RH.Part74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part74.CFrame = CFrame.new(2.10704994, 5.10715675, -0.693480968, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part74.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part74.BrickColor = BrickColor.new("Smoky grey")
- RH.Part74.Position = Vector3.new(2.10704994, 5.10715675, -0.693480968)
- RH.Part74.Shape = Enum.PartType.Cylinder
- RH.Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part74.Parent = RH.Part1
- RH.SpecialMesh51 = Instance.new("SpecialMesh")
- RH.SpecialMesh51.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
- RH.SpecialMesh51.MeshType = Enum.MeshType.Cylinder
- RH.SpecialMesh51.Parent = RH.Part74
- RH.WedgePart67 = Instance.new("WedgePart")
- RH.WedgePart67.CFrame = CFrame.new(2.11589408, 5.18853712, -0.513216019, -0.342936039, 0.235022232, -0.909483075, -0.245074034, 0.912279367, 0.328154176, 0.906826138, 0.335426599, -0.25525561)
- RH.WedgePart67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart67.CanCollide = false
- RH.WedgePart67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart67.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart67.Material = Enum.Material.Metal
- RH.WedgePart67.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
- RH.WedgePart67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart67.Anchored = true
- RH.WedgePart67.Rotation = Vector3.new(-127.877655, -65.4340134, -145.576233)
- RH.WedgePart67.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart67.Position = Vector3.new(2.11589408, 5.18853712, -0.513216019)
- RH.WedgePart67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart67.Parent = RH.Part1
- RH.WedgePart68 = Instance.new("WedgePart")
- RH.WedgePart68.CFrame = CFrame.new(1.91684794, 5.26029587, -0.569042027, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.WedgePart68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart68.CanCollide = false
- RH.WedgePart68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart68.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.WedgePart68.Material = Enum.Material.Metal
- RH.WedgePart68.Size = Vector3.new(0.328257084, 0.27354762, 0.218838021)
- RH.WedgePart68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart68.Anchored = true
- RH.WedgePart68.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.WedgePart68.BrickColor = BrickColor.new("Institutional white")
- RH.WedgePart68.Position = Vector3.new(1.91684794, 5.26029587, -0.569042027)
- RH.WedgePart68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.WedgePart68.Parent = RH.Part1
- RH.Part75 = Instance.new("Part")
- RH.Part75.Anchored = true
- RH.Part75.CanCollide = false
- RH.Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part75.Name = "Handle"
- RH.Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part75.Transparency = 1
- RH.Part75.Color = Color3.new(0.905882, 0.905882, 0.92549)
- RH.Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part75.Material = Enum.Material.Metal
- RH.Part75.Size = Vector3.new(0.211754948, 0.211754918, 0.211754918)
- RH.Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part75.CFrame = CFrame.new(1.56169403, 5.05760813, -0.758596003, 0.342772961, 0.234851137, 0.909588814, 0.245047972, 0.91237241, -0.327914715, -0.906894863, 0.335293114, 0.255186796)
- RH.Part75.Rotation = Vector3.new(52.1095581, 65.4485855, -34.4170189)
- RH.Part75.BrickColor = BrickColor.new("Pearl")
- RH.Part75.Position = Vector3.new(1.56169403, 5.05760813, -0.758596003)
- RH.Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part75.Parent = RH.Part1
- RH.Part76 = Instance.new("Part")
- RH.Part76.Anchored = true
- RH.Part76.CanCollide = false
- RH.Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part76.Material = Enum.Material.Metal
- RH.Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part76.CFrame = CFrame.new(1.81719303, 4.45074081, -0.825483024, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part76.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part76.BrickColor = BrickColor.new("Institutional white")
- RH.Part76.Position = Vector3.new(1.81719303, 4.45074081, -0.825483024)
- RH.Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part76.Parent = RH.Part1
- RH.BlockMesh30 = Instance.new("BlockMesh")
- RH.BlockMesh30.Scale = Vector3.new(1.09419012, 0.547095597, 1.64128542)
- RH.BlockMesh30.Parent = RH.Part76
- RH.Part77 = Instance.new("Part")
- RH.Part77.Anchored = true
- RH.Part77.CanCollide = false
- RH.Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- RH.Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part77.Material = Enum.Material.Metal
- RH.Part77.Size = Vector3.new(0.437676042, 0.382966667, 0.328257084)
- RH.Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part77.CFrame = CFrame.new(1.54115999, 5.06846094, -0.762872994, 0.909557104, 0.234960496, -0.34278214, -0.328011036, 0.912353933, -0.244988292, 0.255176038, 0.335267156, 0.906907499)
- RH.Part77.Rotation = Vector3.new(15.1168346, -20.0464687, -14.4842358)
- RH.Part77.BrickColor = BrickColor.new("Institutional white")
- RH.Part77.Position = Vector3.new(1.54115999, 5.06846094, -0.762872994)
- RH.Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part77.Parent = RH.Part1
- RH.Part78 = Instance.new("Part")
- RH.Part78.Anchored = true
- RH.Part78.CanCollide = false
- RH.Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part78.Color = Color3.new(0.356863, 0.364706, 0.411765)
- RH.Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part78.Material = Enum.Material.Metal
- RH.Part78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- RH.Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part78.CFrame = CFrame.new(2.01108289, 5.03852177, -0.439543009, 0.342789888, 0.23484011, 0.909585238, 0.245009914, 0.912388325, -0.327899188, -0.906898677, 0.335257947, 0.25521934)
- RH.Part78.Rotation = Vector3.new(52.104702, 65.4480972, -34.4144478)
- RH.Part78.BrickColor = BrickColor.new("Smoky grey")
- RH.Part78.Position = Vector3.new(2.01108289, 5.03852177, -0.439543009)
- RH.Part78.Shape = Enum.PartType.Cylinder
- RH.Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- RH.Part78.Parent = RH.Part1
- RH.SpecialMesh52 = Instance.new("SpecialMesh")
- RH.SpecialMesh52.Scale = Vector3.new(0.27354756, 0.820642889, 0.54709506)
- RH.SpecialMesh52.MeshType = Enum.MeshType.Cylinder
- RH.SpecialMesh52.Parent = RH.Part78
- RH.Fire1 = Instance.new("Fire")
- RH.Fire1.Enabled = false
- RH.Fire1.Heat = 25
- RH.Fire1.SecondaryColor = Color3.new(1, 0, 0)
- RH.Fire1.Color = Color3.new(1, 0.635294, 0)
- RH.Fire1.Size = 30
- RH.Fire1.Parent = RH.Part1
- RH.Script1 = Instance.new("Script")
- RH.Script1.Name = "Spread"
- RH.Script1.Parent = RH.Fire1
- local function weldModel(model, weldRoot)
- local parts = {}
- local function recurse(object)
- if object:IsA("BasePart") then
- table.insert(parts, object)
- end
- for _, child in next, object:GetChildren() do
- recurse(child)
- end
- end
- recurse(model)
- local rootPart = weldRoot or parts[1]
- for _, part in next, parts do
- local cframe = rootPart.CFrame:toObjectSpace(part.CFrame)
- local weld = Instance.new("Weld")
- weld.Part0 = rootPart
- weld.Part1 = part
- weld.C0 = cframe
- weld.Parent = rootPart
- part.Anchored = false
- end
- end
- weldModel(RH.Model1, RH.Part1)
- local function makeWeld(rootPart, offPart, C0, C1)
- C0 = C0 or rootPart.CFrame:toObjectSpace(offPart.CFrame)
- C1 = C1 or nC
- local newWeld = Instance.new("Motor6D", rootPart)
- newWeld.Part0 = rootPart
- newWeld.Part1 = offPart
- newWeld.C0 = C0
- newWeld.C1 = C1
- return newWeld
- end
- makeWeld(Game.Players.LocalPlayer.Character.Torso, RH.Part1, CFrame.new(0, -2.4, 1.1), CFrame.new(0, 0, 0))
- maus.KeyDown:connect(function(kei)
- if string.byte(kei)==48 and not otheranims then
- runnin=true
- end
- if kei=='w' then fldb.w=true end
- if kei=='a' then fldb.a=true end
- if kei=='s' then fldb.s=true end
- if kei=='d' then fldb.d=true end
- end)
- maus.KeyUp:connect(function(kei)
- if string.byte(kei)==48 and not otheranims then
- runnin=false
- end
- if kei=='w' then fldb.w=false end
- if kei=='a' then fldb.a=false end
- if kei=='s' then fldb.s=false end
- if kei=='d' then fldb.d=false end
- end)
- game:service'RunService'.RenderStepped:connect(function()
- if anim~=lastanim then
- runtime=0
- end
- lastanim=anim
- chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
- syne=syne+.95
- if not otheranims and not swimming then
- if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
- anim="Idling"
- elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
- anim="Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5
- anim="Sprinting"
- elseif torso.Velocity.y>5 and chr.Humanoid.Jump then
- anim='Jumping'
- elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then
- anim='Falling'
- end
- end
- if anim=="Idling" then
- idlesineinc=35
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.65,.525-.3*math.cos(syne/10),0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.035)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.65,.525-.3*math.cos(syne/10),0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.55,-1.4-0.1*math.cos(syne/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(syne/10)), math.rad(10), math.rad(-0-2*math.cos(syne/10))), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.55, -2-0.1*math.cos(syne/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(syne/10))), 0.4)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,5-1*math.cos(syne/10),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- end
- if anim=="Walking" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525-.1*math.cos(syne/10),0)*CFrame.Angles(math.rad(0),0,math.rad(70)),.035)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525-.1*math.cos(syne/10),0)*CFrame.Angles(math.rad(0),0,math.rad(-70)),.035)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(0, 0, 0),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(0, 0, 0),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,5-1*math.cos(syne/10),0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),.1)
- end
- if anim=="Sprinting" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.6-math.cos(syne/4)/4,-(math.cos(syne/4)*2)-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.6-math.cos(syne/4)/4,math.cos(syne/4)*2-math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.55+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1)
- end
- if anim=="Jumping" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.1,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1)
- end
- if anim=="Falling" then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.035)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.035)
- rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035)
- end
- if runnin and not otheranims and not swimming then
- chr.Humanoid.WalkSpeed=RunSpeed
- elseif not runnin and not otheranims and not swimming then
- chr.Humanoid.WalkSpeed=WlkSpeed
- end
- end)
- elseif p.ClassName == "Part" and p ~= hrp then
- do
- local n = p:Clone()
- n.Parent = nil
- n.Transparency = 1
- n.Material = "Neon"
- n.Name = "Glow"
- n.BrickColor = BrickColor.new("Really red")
- n.CFrame = p.CFrame
- n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
- n.Parent = p
- makeweld(n, n, p, cf(0, 0, 0))
- smokz(n)
- n.Touched:connect(function(po)
- glow(po, n, true, 0.8)
- end)
- if n:FindFirstChildOfClass("Decal") then
- n:FindFirstChildOfClass("Decal"):Destroy()
- end
- if p:FindFirstChildOfClass("SpecialMesh") then
- local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
- c.Parent = nil
- c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
- c.Parent = n
- else
- local m = Instance.new("BlockMesh")
- m.Scale = Vector3.new(1.05, 1.025, 1.05)
- if p == tors then
- m.Scale = Vector3.new(1.05, 1.05, 1.05)
- end
- m.Parent = n
- end
- end
- end
- end
- end
- makeglow()
- function fglow(glopart, duration)
- for _ = 1, 4 do
- swait()
- glopart.Transparency = glopart.Transparency - 0.075
- end
- delay(duration, function()
- for _ = 1, 4 do
- swait()
- glopart.Transparency = glopart.Transparency + 0.075
- end
- end)
- end
- function lerpz(joint, prop, cfrmz, alp)
- joint[prop] = joint[prop]:lerp(cfrmz, alp)
- end
- function resetlerp()
- RJ.C0 = RJC0
- RJ.C1 = RJC1
- N.C0 = NC0
- N.C1 = NC1
- RS.C0 = RSC0
- RS.C1 = RSC1
- LS.C0 = LSC0
- LS.C1 = LSC1
- RH.C0 = RHC0
- RH.C1 = RHC1
- LH.C0 = LHC0
- end
- function RFistDamage()
- end
- function rsmash()
- if activu == true or selected == false then
- return
- end
- coroutine.resume(coroutine.create(function()
- fglow(rarm.Glow, 3)
- end))
- activu = true
- human.WalkSpeed = human.WalkSpeed - 13
- animo(false)
- local Mus = Instance.new("Sound",workspace)
- Mus.SoundId = "rbxassetid://512813873"
- Mus.Pitch = 1
- Mus.Volume = 10
- Mus.Looped = false
- wait(0.3)
- Mus:Play()
- local pe = Instance.new("ParticleEmitter")
- pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe.LightEmission = 0.9
- pe.Size = NumberSequence.new(0.5)
- pe.Texture = "rbxassetid://359293258"
- pe.Transparency = NumberSequence.new(0.1)
- pe.Lifetime = NumberRange.new(0.1)
- pe.Rate = 1
- pe.RotSpeed = NumberRange.new(360)
- pe.Speed = NumberRange.new(3)
- pe.VelocitySpread = 360
- pe.Parent = rarm.Glow
- local pe2 = Instance.new("ParticleEmitter")
- pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe2.LightEmission = 0.9
- pe2.Size = NumberSequence.new(5)
- pe2.Texture = "rbxassetid://359293258"
- pe2.Transparency = NumberSequence.new(0.4)
- pe2.ZOffset = 2
- pe2.Enabled = false
- pe2.LockedToPart = true
- pe2.Lifetime = NumberRange.new(0.07)
- pe2.Rate = 8
- pe2.Rotation = NumberRange.new(0, 360)
- pe2.RotSpeed = NumberRange.new(0)
- pe2.Speed = NumberRange.new(0)
- pe2.VelocitySpread = 180
- pe2.Parent = rarm.Glow
- for _ = 1, 45 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
- lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
- lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- pe.Rate = pe.Rate + 25
- end
- pe2.Enabled = true
- pe.Speed = NumberRange.new(10)
- for _ = 1, 30 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
- lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
- lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
- lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
- end
- for l = 1, 3 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
- lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
- lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
- lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
- end
- pe:Destroy()
- pe2:Destroy()
- KABOOMZ()
- rarm.Glow.smok.Enabled = true
- for _ = 1, 8 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
- lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
- lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
- lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
- end
- wait(1.5)
- animo(true)
- human.WalkSpeed = human.WalkSpeed + 13
- for _ = 1, 24 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
- end
- resetlerp()
- rarm.Glow.smok.Enabled = false
- activu = false
- end
- local debris=game:service"Debris"
- vt = Vector3.new
- bc = BrickColor.new
- function Ring()
- local effspwn = Instance.new("Part")
- local model = Instance.new("Model")
- game.Debris:AddItem(model, 20)
- model.Name = "smasheffects"
- model.Parent = workspace
- effspwn.Name = "spwnr"
- effspwn.Size = Vector3.new(1, 1, 1)
- effspwn.Anchored = true
- effspwn.CanCollide = false
- effspwn.Transparency = 1
- effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
- effspwn.Parent = model
- for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(10000020,10000030))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
- end
- end
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring1"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(12, 12, 0.05)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -3), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shokwve"
- shok.BrickColor = BrickColor.new("Really black")
- shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.6
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(4, 4, 4)
- mesh.Parent = shok
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(5, 5, 5)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 32 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.03
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(20, 20, 20)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock3"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(20, 20, 20)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- end))
- end
- function Landing()
- ROW = function(out, trans, s, wt, t, ang, plus)
- for i = 1, 360, 360/t do
- local c = Instance.new("Part", game.Workspace)
- c.FormFactor = 3
- c.TopSurface = 0
- c.BottomSurface = 0
- c.Size = s
- c.Anchored = true
- c.CanCollide = wt
- c.Material=workspace.Base.Material
- c.Transparency = trans
- c.BrickColor = workspace.Base.BrickColor
- c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
- c.Locked=true
- game.Debris:AddItem(c,15)
- end
- end
- ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
- Ring()
- end
- function newRay(start,face,range,wat)
- local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
- hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
- return rey,hit,pos
- end
- function jum()
- if activu == true or selected == false then
- return
- end
- coroutine.resume(coroutine.create(function()
- fglow(rleg.Glow, 1)
- fglow(lleg.Glow, 1)
- end))
- activu = true
- human.WalkSpeed = human.WalkSpeed - 13
- local pe = Instance.new("ParticleEmitter")
- pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe.LightEmission = 0.9
- pe.Size = NumberSequence.new(0.5)
- pe.Texture = "rbxassetid://359293258"
- pe.Transparency = NumberSequence.new(0.1)
- pe.Lifetime = NumberRange.new(0.1)
- pe.Rate = 250
- pe.RotSpeed = NumberRange.new(360)
- pe.Speed = NumberRange.new(3)
- pe.VelocitySpread = 360
- pe.Parent = rleg.Glow
- local pea = pe:Clone()
- pea.Parent = lleg.Glow
- local pe2 = Instance.new("ParticleEmitter")
- pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe2.LightEmission = 0.9
- pe2.Size = NumberSequence.new(5)
- pe2.Texture = "rbxassetid://359293258"
- pe2.Transparency = NumberSequence.new(0.4)
- pe2.ZOffset = 2
- pe2.Enabled = true
- pe2.LockedToPart = true
- pe2.Lifetime = NumberRange.new(0.07)
- pe2.Rate = 8
- pe2.Rotation = NumberRange.new(0, 360)
- pe2.RotSpeed = NumberRange.new(0)
- pe2.Speed = NumberRange.new(0)
- pe2.VelocitySpread = 180
- pe2.Parent = lleg.Glow
- local pea2 = pe2:Clone()
- pea2.Parent = rleg.Glow
- for l = 1, 30 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- end
- pe:Destroy()
- pe2:Destroy()
- pea:Destroy()
- pea2:Destroy()
- human.WalkSpeed = 50
- BV = Instance.new("BodyVelocity", tors)
- BV.maxForce = Vector3.new(0,100000,0)
- BV.P = 100000
- BV.velocity = Vector3.new(0,800,0)
- KABOOMZ2()
- coroutine.resume(coroutine.create(function()
- swait(3)
- BV:Destroy()
- end))
- for _ = 1, 18 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
- end
- for _ = 1, 18 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
- end
- resetlerp()
- local ry,ht,ps=nil,nil,nil
- while ht==nil do
- ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
- wait()
- end
- human.WalkSpeed = 0
- Landing()
- z = Instance.new("Sound",tors)
- z.SoundId = "rbxassetid://142070127"
- z.Volume = 2
- wait(.1)
- z:Play()
- for l = 1, 30 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- end
- resetlerp()
- human.WalkSpeed = 16
- activu = false
- end
- local acos = math.acos
- local sqrt = math.sqrt
- local Vec3 = Vector3.new
- local fromAxisAngle = CFrame.fromAxisAngle
- local function toAxisAngle(CFr)
- local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
- local Angle = math.acos((R00+R11+R22-1)/2)
- local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- A = A == 0 and 0.00001 or A
- local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- B = B == 0 and 0.00001 or B
- local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- C = C == 0 and 0.00001 or C
- local x = (R21-R12)/sqrt(A)
- local y = (R02-R20)/sqrt(B)
- local z = (R10-R01)/sqrt(C)
- return Vec3(x,y,z),Angle
- end
- function ApplyTrig(Num,Func)
- local Min,Max = Func(0),Func(1)
- local i = Func(Num)
- return (i-Min)/(Max-Min)
- --[[if Func == "sin" then
- return (math.sin((1-Num)*math.pi)+1)/2
- elseif Func == "cos" then
- return (math.cos((1-Num)*math.pi)+1)/2
- end]]
- end
- function LerpCFrame(CFrame1,CFrame2,Num)
- local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
- return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
- end
- function Crater(Torso,Radius)
- spawn(function()
- local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
- local Ignore = {}
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Character ~= nil then
- Ignore[#Ignore+1] = v.Character
- end
- end
- local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
- if Hit == nil then return end
- local Parts = {}
- for i = 1,360,10 do
- local P = Instance.new("Part",Torso.Parent)
- P.Anchored = true
- P.FormFactor = "Custom"
- P.BrickColor = Hit.BrickColor
- P.Material = Hit.Material
- P.TopSurface = "Smooth"
- P.BottomSurface = "Smooth"
- P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
- P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
- Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
- if math.random(0,5) == 0 then -- rubble
- local P = Instance.new("Part",Torso.Parent)
- P.Anchored = true
- P.FormFactor = "Custom"
- P.BrickColor = Hit.BrickColor
- P.Material = Hit.Material
- P.TopSurface = "Smooth"
- P.BottomSurface = "Smooth"
- P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
- P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
- Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
- end
- end
- for i = 0,1,0.05 do
- for i2,v in pairs(Parts) do
- v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
- end
- wait(0.02)
- end
- for i,v in pairs(Parts) do
- if v[1].Size.X > 2.1 then
- v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
- end
- v[1].Anchored = false
- end
- for i = 0,1,0.05 do
- for i2,v in pairs(Parts) do
- v[1].Transparency = i
- if i == 1 then
- v[1]:Destroy()
- elseif i >= 0.25 then
- v[1].CanCollide = false
- end
- end
- wait(0.02)
- end
- Parts = nil
- end)
- end
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= chr then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- function KABOOMZ()
- local effspwn = Instance.new("Part")
- coroutine.resume(coroutine.create(function()
- local sound1 = Instance.new("Sound")
- sound1.SoundId = "rbxassetid://138137702"
- sound1.MaxDistance = 300
- sound1.EmitterSize = 20
- sound1.Volume = 5
- sound1.Pitch = 0.95
- sound1.Parent = effspwn
- local sound2 = Instance.new("Sound")
- sound2.SoundId = "rbxassetid://157878578"
- sound2.MaxDistance = 300
- sound2.EmitterSize = 20
- sound2.Volume = 2
- sound2.Pitch = 0.9
- sound2.Parent = effspwn
- local sound3 = Instance.new("Sound")
- sound3.SoundId = "rbxassetid://138250406"
- sound2.MaxDistance = 400
- sound2.EmitterSize = 30
- sound2.Volume = 1.5
- sound2.Pitch = 0.6
- sound2.Parent = effspwn
- sound2:Play()
- wait()
- sound1:Play()
- sound3:Play()
- end))
- local model = Instance.new("Model")
- game.Debris:AddItem(model, 20)
- model.Name = "smasheffects"
- model.Parent = workspace
- effspwn.Name = "spwnr"
- effspwn.Size = Vector3.new(1, 1, 1)
- effspwn.Anchored = true
- effspwn.CanCollide = false
- effspwn.Transparency = 1
- effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
- effspwn.Parent = model
- Crater(head,60)
- for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(10000020,10000030))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
- end
- end
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "whoosh"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.1
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://437347603"
- mesh.Scale = Vector3.new(20, 20, 15)
- mesh.Parent = shok
- for e = 1, 8 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
- shok.Transparency = shok.Transparency + 0.035
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
- shok.Transparency = shok.Transparency + 0.11
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring1"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(0.3, 0.3, 0.15)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(4.6, 4.6, 5)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(20, 20, 0.05)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(20.4, 20.4, 12)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "coil1"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "coil2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
- mesh.Scale = Vector3.new(6, 12, 6)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.005
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.005
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.09
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shokwve"
- shok.BrickColor = BrickColor.new("Really black")
- shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.6
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.Parent = shok
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 32 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.03
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock3"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- end
- function KABOOMZ2()
- local effspwn = Instance.new("Part")
- coroutine.resume(coroutine.create(function()
- local sound1 = Instance.new("Sound")
- sound1.SoundId = "rbxassetid://138137702"
- sound1.MaxDistance = 300
- sound1.EmitterSize = 20
- sound1.Volume = 2.5
- sound1.Pitch = 0.65
- sound1.Parent = effspwn
- local sound2 = Instance.new("Sound")
- sound2.SoundId = "rbxassetid://157878578"
- sound2.MaxDistance = 300
- sound2.EmitterSize = 20
- sound2.Volume = 1
- sound2.Pitch = 0.7
- sound2.Parent = effspwn
- local sound3 = Instance.new("Sound")
- sound3.SoundId = "rbxassetid://138250406"
- sound2.MaxDistance = 400
- sound2.EmitterSize = 30
- sound2.Volume = 0.5
- sound2.Pitch = 0.5
- sound2.Parent = effspwn
- sound2:Play()
- wait()
- sound1:Play()
- sound3:Play()
- end))
- local model = Instance.new("Model")
- game.Debris:AddItem(model, 20)
- model.Name = "smasheffects"
- model.Parent = workspace
- effspwn.Name = "spwnr"
- effspwn.Size = Vector3.new(1, 1, 1)
- effspwn.Anchored = true
- effspwn.CanCollide = false
- effspwn.Transparency = 1
- effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
- effspwn.Parent = model
- Crater(head,60)
- Crater(head,120)
- for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(10000020,10000030))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
- end
- end
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "whoosh"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.1
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://437347603"
- mesh.Scale = Vector3.new(20, 20, 15)
- mesh.Parent = shok
- for e = 1, 8 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
- shok.Transparency = shok.Transparency + 0.035
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
- shok.Transparency = shok.Transparency + 0.11
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring1"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(20, 20, 0.05)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "coil1"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "coil2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
- mesh.Scale = Vector3.new(6, 12, 6)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.005
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.005
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.09
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shokwve"
- shok.BrickColor = BrickColor.new("Really black")
- shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.6
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.Parent = shok
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 32 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.03
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock3"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- end))
- end
- tor = chr.Torso
- Debounce = false
- Invis = function()
- for i = 1,20 do
- chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
- chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
- chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
- chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
- chr['Head'].Transparency = chr['Head'].Transparency + .05
- chr['Torso'].Transparency = chr['Torso'].Transparency + .05
- chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
- game["Run Service"].RenderStepped:wait()
- end
- end
- Vis = function()
- for i = 1,20 do
- chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
- chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
- chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
- chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
- chr['Head'].Transparency = chr['Head'].Transparency - .05
- chr['Torso'].Transparency = chr['Torso'].Transparency - .05
- chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
- game["Run Service"].RenderStepped:wait()
- end
- end
- Fade = function(Part)
- if Part:IsA'Part' then
- for i = 1,20 do
- Part.Transparency = Part.Transparency + .05
- Part.Size = Part.Size - Vector3.new(.04,.04,.04)
- Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
- wait()
- end
- Part:Destroy()
- end
- end
- Teleport = function(cx,cy,cz)
- Debounce = true
- tor.Anchored = true
- Invis()
- --MakeTpPart()
- tor.Anchored = false
- tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
- tor.Anchored = true
- Vis()
- tor.Anchored = false
- Debounce = false
- end;
- tps = Instance.new("Sound",chr)
- tps.SoundId = "http://www.roblox.com/asset/?id = 357621062"
- tps.Volume = 30
- function Tele()
- human.WalkSpeed = 0
- if activu == true or selected == false then
- return
- end
- coroutine.resume(coroutine.create(function()
- fglow(rleg.Glow, 1)
- fglow(lleg.Glow, 1)
- end))
- activu = true
- local pe = Instance.new("ParticleEmitter")
- pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe.LightEmission = 0.9
- pe.Size = NumberSequence.new(0.5)
- pe.Texture = "rbxassetid://359293258"
- pe.Transparency = NumberSequence.new(0.1)
- pe.Lifetime = NumberRange.new(0.1)
- pe.Rate = 250
- pe.RotSpeed = NumberRange.new(360)
- pe.Speed = NumberRange.new(3)
- pe.VelocitySpread = 360
- pe.Parent = rleg.Glow
- local pea = pe:Clone()
- pea.Parent = lleg.Glow
- local pe2 = Instance.new("ParticleEmitter")
- pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe2.LightEmission = 0.9
- pe2.Size = NumberSequence.new(5)
- pe2.Texture = "rbxassetid://359293258"
- pe2.Transparency = NumberSequence.new(0.4)
- pe2.ZOffset = 2
- pe2.Enabled = true
- pe2.LockedToPart = true
- pe2.Lifetime = NumberRange.new(0.07)
- pe2.Rate = 8
- pe2.Rotation = NumberRange.new(0, 360)
- pe2.RotSpeed = NumberRange.new(0)
- pe2.Speed = NumberRange.new(0)
- pe2.VelocitySpread = 180
- pe2.Parent = lleg.Glow
- local pea2 = pe2:Clone()
- pea2.Parent = rleg.Glow
- for l = 1, 30 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- end
- pe:Destroy()
- pe2:Destroy()
- pea:Destroy()
- pea2:Destroy()
- local rng = Instance.new("Part", chr)
- rng.Anchored = true
- rng.BrickColor = BrickColor.new("Really black")
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0.5
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.Position = tors.Position - Vector3.new(0,2,0)
- rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
- rngm.Scale = Vector3.new(1, 1, 2)
- coroutine.wrap(function()
- for i = 1, 60, 8 do
- rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
- rng.Transparency = i/60
- wait()
- end
- wait()
- rng:Destroy()
- end)()
- tps:Play()
- Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
- resetlerp()
- human.WalkSpeed = 16
- activu = false
- end
- boom3 = Instance.new("Sound",chr)
- boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
- boom3.Volume = 50
- gprop = {}
- function materialhit(hit)
- if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
- gprop = {hit.BrickColor,hit.Material}
- end
- end
- chr["Left Leg"].Touched:connect(materialhit)
- chr["Right Leg"].Touched:connect(materialhit)
- function KickBoom()
- local effspwn = Instance.new("Part")
- local model = Instance.new("Model")
- game.Debris:AddItem(model, 20)
- model.Name = "smasheffects"
- model.Parent = chr
- effspwn.Name = "spwnr"
- effspwn.Size = Vector3.new(1, 1, 1)
- effspwn.Anchored = true
- effspwn.CanCollide = false
- effspwn.Transparency = 1
- effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
- effspwn.Parent = model
- for i = 1, 15 do
- local gtrace = Instance.new("Part",game.Workspace)
- gtrace.BrickColor = gprop[1]
- gtrace.Material = gprop[2]
- gtrace.Size = Vector3.new(16,16,16)
- gtrace.Anchored = true
- gtrace.CanCollide = false
- gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local gdisp = coroutine.wrap(function()
- wait(3)
- for i = 1, 9 do
- wait(.1)
- gtrace.Transparency = gtrace.Transparency + .1
- end
- gtrace:Destroy()
- end)
- gdisp()
- end
- Crater(head,67)
- for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(10000020,10000030))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
- end
- end
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock3"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(19, 19, 19)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock3"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(47, 47, 47)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock3"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(79, 79, 79)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- end))
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- cam = workspace.CurrentCamera
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- it = Instance.new
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function Stom()
- cf=CFrame.new
- angles=CFrame.Angles
- euler=CFrame.fromEulerAnglesXYZ
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- RootPart=chr.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- if activu == true or selected == false then
- return
- end
- coroutine.resume(coroutine.create(function()
- fglow(lleg.Glow, 6)
- end))
- activu = true
- local pe = Instance.new("ParticleEmitter")
- pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe.LightEmission = 0.9
- pe.Size = NumberSequence.new(0.5)
- pe.Texture = "rbxassetid://359293258"
- pe.Transparency = NumberSequence.new(0.1)
- pe.Lifetime = NumberRange.new(0.1)
- pe.Rate = 250
- pe.RotSpeed = NumberRange.new(360)
- pe.Speed = NumberRange.new(3)
- pe.VelocitySpread = 360
- pe.Parent = lleg.Glow
- local pea = pe:Clone()
- pea.Parent = lleg.Glow
- wait(0.5)
- local pe2 = Instance.new("ParticleEmitter")
- pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe2.LightEmission = 0.9
- pe2.Size = NumberSequence.new(5)
- pe2.Texture = "rbxassetid://359293258"
- pe2.Transparency = NumberSequence.new(0.4)
- pe2.ZOffset = 2
- pe2.Enabled = true
- pe2.LockedToPart = true
- pe2.Lifetime = NumberRange.new(0.07)
- pe2.Rate = 8
- pe2.Rotation = NumberRange.new(0, 360)
- pe2.RotSpeed = NumberRange.new(0)
- pe2.Speed = NumberRange.new(0)
- pe2.VelocitySpread = 180
- pe2.Parent = lleg.Glow
- local pea2 = pe2:Clone()
- pea2.Parent = lleg.Glow
- local Mus = Instance.new("Sound",workspace)
- Mus.SoundId = "rbxassetid://840567549"
- Mus.Pitch = 1
- Mus.Volume = 90000
- Mus.Looped = false
- wait(0.9)
- Mus:Play()
- human.WalkSpeed = 0
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
- LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- end
- wait(1)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
- LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
- end
- KickBoom()
- so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
- so("http://roblox.com/asset/?id=321321137",lleg,1,1)
- so("http://roblox.com/asset/?id=506384002",lleg,1,1)
- so("http://roblox.com/asset/?id=157878578",lleg,25,1)
- so("http://roblox.com/asset/?id=165970126",lleg,25,1)
- wait(3)
- human.WalkSpeed = 16
- pe:Destroy()
- pe2:Destroy()
- pea:Destroy()
- pea2:Destroy()
- resetlerp()
- activu = false
- end
- function Smash()
- for i = 1, 15 do
- local gtrace = Instance.new("Part",game.Workspace)
- gtrace.BrickColor = gprop[1]
- gtrace.Material = gprop[2]
- gtrace.Size = Vector3.new(19,19,19)
- gtrace.Anchored = true
- gtrace.CanCollide = false
- gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local gdisp = coroutine.wrap(function()
- wait(7)
- for i = 1, 9 do
- wait(.1)
- gtrace.Transparency = gtrace.Transparency + .1
- end
- gtrace:Destroy()
- end)
- gdisp()
- end
- Crater(head,67)
- end
- function Smash2()
- for i = 1, 15 do
- local gtrace = Instance.new("Part",game.Workspace)
- gtrace.BrickColor = gprop[1]
- gtrace.Material = gprop[2]
- gtrace.Size = Vector3.new(19,19,19)
- gtrace.Anchored = true
- gtrace.CanCollide = false
- gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local gdisp = coroutine.wrap(function()
- wait(7)
- for i = 1, 9 do
- wait(.1)
- gtrace.Transparency = gtrace.Transparency + .1
- end
- gtrace:Destroy()
- end)
- gdisp()
- end
- end
- function Smash3()
- for i = 1, 15 do
- local gtrace = Instance.new("Part",game.Workspace)
- gtrace.BrickColor = gprop[1]
- gtrace.Material = gprop[2]
- gtrace.Size = Vector3.new(19,19,19)
- gtrace.Anchored = true
- gtrace.CanCollide = false
- gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local gdisp = coroutine.wrap(function()
- wait(7)
- for i = 1, 9 do
- wait(.1)
- gtrace.Transparency = gtrace.Transparency + .1
- end
- gtrace:Destroy()
- end)
- gdisp()
- end
- end
- function Smash4()
- for i = 1, 15 do
- local gtrace = Instance.new("Part",game.Workspace)
- gtrace.BrickColor = gprop[1]
- gtrace.Material = gprop[2]
- gtrace.Size = Vector3.new(19,19,19)
- gtrace.Anchored = true
- gtrace.CanCollide = false
- gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local gdisp = coroutine.wrap(function()
- wait(7)
- for i = 1, 9 do
- wait(.1)
- gtrace.Transparency = gtrace.Transparency + .1
- end
- gtrace:Destroy()
- end)
- gdisp()
- end
- end
- function Smash5()
- for i = 1, 15 do
- local gtrace = Instance.new("Part",game.Workspace)
- gtrace.BrickColor = gprop[1]
- gtrace.Material = gprop[2]
- gtrace.Size = Vector3.new(19,19,19)
- gtrace.Anchored = true
- gtrace.CanCollide = false
- gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local gdisp = coroutine.wrap(function()
- wait(7)
- for i = 1, 9 do
- wait(.1)
- gtrace.Transparency = gtrace.Transparency + .1
- end
- gtrace:Destroy()
- end)
- gdisp()
- end
- end
- function Smash6()
- for i = 1, 15 do
- local gtrace = Instance.new("Part",game.Workspace)
- gtrace.BrickColor = gprop[1]
- gtrace.Material = gprop[2]
- gtrace.Size = Vector3.new(19,19,19)
- gtrace.Anchored = true
- gtrace.CanCollide = false
- gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
- local gdisp = coroutine.wrap(function()
- wait(7)
- for i = 1, 9 do
- wait(.1)
- gtrace.Transparency = gtrace.Transparency + .1
- end
- gtrace:Destroy()
- end)
- gdisp()
- end
- end
- for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
- end
- end
- function HeavenSmash()
- if activu == true or selected == false then
- return
- end
- coroutine.resume(coroutine.create(function()
- fglow(lleg.Glow, 19)
- fglow(rleg.Glow, 19)
- fglow(rarm.Glow, 19)
- fglow(larm.Glow, 19)
- fglow(head.Glow, 19)
- fglow(tors.Glow, 19)
- end))
- activu = true
- local pe = Instance.new("ParticleEmitter")
- pe.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe.LightEmission = 0.9
- pe.Size = NumberSequence.new(0.5)
- pe.Texture = "rbxassetid://359293258"
- pe.Transparency = NumberSequence.new(0.1)
- pe.Lifetime = NumberRange.new(0.1)
- pe.Rate = 250
- pe.RotSpeed = NumberRange.new(360)
- pe.Speed = NumberRange.new(3)
- pe.VelocitySpread = 360
- pe.Parent = lleg.Glow
- local pea = pe:Clone()
- pea.Parent = lleg.Glow
- local pe2 = Instance.new("ParticleEmitter")
- pe2.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pe2.LightEmission = 0.9
- pe2.Size = NumberSequence.new(5)
- pe2.Texture = "rbxassetid://359293258"
- pe2.Transparency = NumberSequence.new(0.4)
- pe2.ZOffset = 2
- pe2.Enabled = true
- pe2.LockedToPart = true
- pe2.Lifetime = NumberRange.new(0.07)
- pe2.Rate = 8
- pe2.Rotation = NumberRange.new(0, 360)
- pe2.RotSpeed = NumberRange.new(0)
- pe2.Speed = NumberRange.new(0)
- pe2.VelocitySpread = 180
- pe2.Parent = lleg.Glow
- local pea2 = pe2:Clone()
- pea2.Parent = lleg.Glow
- local pet = Instance.new("ParticleEmitter")
- pet.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pet.LightEmission = 0.9
- pet.Size = NumberSequence.new(0.5)
- pet.Texture = "rbxassetid://359293258"
- pet.Transparency = NumberSequence.new(0.1)
- pet.Lifetime = NumberRange.new(0.1)
- pet.Rate = 1
- pet.RotSpeed = NumberRange.new(360)
- pet.Speed = NumberRange.new(3)
- pet.VelocitySpread = 360
- pet.Parent = rarm.Glow
- local pet2 = Instance.new("ParticleEmitter")
- pet2.Color = ColorSequence.new(Color3.new(0, 0, 0))
- pet2.LightEmission = 0.9
- pet2.Size = NumberSequence.new(5)
- pet2.Texture = "rbxassetid://359293258"
- pet2.Transparency = NumberSequence.new(0.4)
- pet2.ZOffset = 2
- pet2.Enabled = false
- pet2.LockedToPart = true
- pet2.Lifetime = NumberRange.new(0.07)
- pet2.Rate = 8
- pet2.Rotation = NumberRange.new(0, 360)
- pet2.RotSpeed = NumberRange.new(0)
- pet2.Speed = NumberRange.new(0)
- pet2.VelocitySpread = 180
- pet2.Parent = rarm.Glow
- local petl = Instance.new("ParticleEmitter")
- petl.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl.LightEmission = 0.9
- petl.Size = NumberSequence.new(0.5)
- petl.Texture = "rbxassetid://359293258"
- petl.Transparency = NumberSequence.new(0.1)
- petl.Lifetime = NumberRange.new(0.1)
- petl.Rate = 1
- petl.RotSpeed = NumberRange.new(360)
- petl.Speed = NumberRange.new(3)
- petl.VelocitySpread = 360
- petl.Parent = larm.Glow
- local petl2 = Instance.new("ParticleEmitter")
- petl2.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl2.LightEmission = 0.9
- petl2.Size = NumberSequence.new(5)
- petl2.Texture = "rbxassetid://359293258"
- petl2.Transparency = NumberSequence.new(0.4)
- petl2.ZOffset = 2
- petl2.Enabled = false
- petl2.LockedToPart = true
- petl2.Lifetime = NumberRange.new(0.07)
- petl2.Rate = 8
- petl2.Rotation = NumberRange.new(0, 360)
- petl2.RotSpeed = NumberRange.new(0)
- petl2.Speed = NumberRange.new(0)
- petl2.VelocitySpread = 180
- petl2.Parent = larm.Glow
- local petl3 = Instance.new("ParticleEmitter")
- petl3.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl3.LightEmission = 0.9
- petl3.Size = NumberSequence.new(0.5)
- petl3.Texture = "rbxassetid://359293258"
- petl3.Transparency = NumberSequence.new(0.1)
- petl3.Lifetime = NumberRange.new(0.1)
- petl3.Rate = 1
- petl3.RotSpeed = NumberRange.new(360)
- petl3.Speed = NumberRange.new(3)
- petl3.VelocitySpread = 360
- petl3.Parent = head.Glow
- local petl23 = Instance.new("ParticleEmitter")
- petl23.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl23.LightEmission = 0.9
- petl23.Size = NumberSequence.new(5)
- petl23.Texture = "rbxassetid://359293258"
- petl23.Transparency = NumberSequence.new(0.4)
- petl23.ZOffset = 2
- petl23.Enabled = false
- petl23.LockedToPart = true
- petl23.Lifetime = NumberRange.new(0.07)
- petl23.Rate = 8
- petl23.Rotation = NumberRange.new(0, 360)
- petl23.RotSpeed = NumberRange.new(0)
- petl23.Speed = NumberRange.new(0)
- petl23.VelocitySpread = 180
- petl23.Parent = head.Glow
- local petl34 = Instance.new("ParticleEmitter")
- petl34.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl34.LightEmission = 0.9
- petl34.Size = NumberSequence.new(0.5)
- petl34.Texture = "rbxassetid://359293258"
- petl34.Transparency = NumberSequence.new(0.1)
- petl34.Lifetime = NumberRange.new(0.1)
- petl34.Rate = 1
- petl34.RotSpeed = NumberRange.new(360)
- petl34.Speed = NumberRange.new(3)
- petl34.VelocitySpread = 360
- petl34.Parent = rleg.Glow
- local petl234 = Instance.new("ParticleEmitter")
- petl234.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl234.LightEmission = 0.9
- petl234.Size = NumberSequence.new(5)
- petl234.Texture = "rbxassetid://359293258"
- petl234.Transparency = NumberSequence.new(0.4)
- petl234.ZOffset = 2
- petl234.Enabled = false
- petl234.LockedToPart = true
- petl234.Rate = 8
- petl234.Rotation = NumberRange.new(0, 360)
- petl234.RotSpeed = NumberRange.new(0)
- petl234.Speed = NumberRange.new(0)
- petl234.VelocitySpread = 180
- petl234.Parent = rleg.Glow
- local petl345 = Instance.new("ParticleEmitter")
- petl345.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl345.LightEmission = 0.9
- petl345.Size = NumberSequence.new(0.5)
- petl345.Texture = "rbxassetid://359293258"
- petl345.Transparency = NumberSequence.new(0.1)
- petl345.Lifetime = NumberRange.new(0.1)
- petl345.Rate = 1
- petl345.RotSpeed = NumberRange.new(360)
- petl345.Speed = NumberRange.new(3)
- petl345.VelocitySpread = 360
- petl345.Parent = tors.Glow
- local petl2345 = Instance.new("ParticleEmitter")
- petl2345.Color = ColorSequence.new(Color3.new(0, 0, 0))
- petl2345.LightEmission = 0.9
- petl2345.Size = NumberSequence.new(5)
- petl2345.Texture = "rbxassetid://359293258"
- petl2345.Transparency = NumberSequence.new(0.4)
- petl2345.ZOffset = 2
- petl2345.Enabled = false
- petl2345.LockedToPart = true
- petl2345.Rate = 8
- petl2345.Rotation = NumberRange.new(0, 360)
- petl2345.RotSpeed = NumberRange.new(0)
- petl2345.Speed = NumberRange.new(0)
- petl2345.VelocitySpread = 180
- petl2345.Parent = tors.Glow
- human.WalkSpeed = 0
- so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
- so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
- for l = 1, 30 do
- swait()
- lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
- lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
- lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
- lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
- lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
- end
- resetlerp()
- BV = Instance.new("BodyVelocity", tors)
- BV.maxForce = Vector3.new(0,200000,0)
- BV.P = 100000
- BV.velocity = Vector3.new(0,150,0)
- local rng = Instance.new("Part", chr)
- rng.Anchored = true
- rng.BrickColor = BrickColor.new("Really black")
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0.5
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.Position = tors.Position - Vector3.new(0,2,0)
- rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
- rngm.Scale = Vector3.new(10, 10, 20)
- x = Instance.new("Sound",tors)
- x.SoundId = "http://www.roblox.com/asset/?id=169445602"
- x.Looped = false
- x.Pitch = .7
- x.Volume = 30
- x:Play()
- coroutine.wrap(function()
- for i = 1, 60, 8 do
- rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
- rng.Transparency = i/60
- wait()
- end
- wait()
- rng:Destroy()
- end)()
- wait(2.6)
- BV:Destroy()
- tors.Anchored = true
- wait(3.2)
- tors.Anchored = false
- BV = Instance.new("BodyVelocity", tors)
- BV.maxForce = Vector3.new(0,-20000,0)
- BV.P = 1000
- BV.velocity = Vector3.new(0,-150,0)
- wait(1)
- BV:Destroy()
- wait(0.01)
- human.WalkSpeed = 0
- boom3:Play()
- Smash()
- Smash2()
- Smash3()
- Ring()
- pe:Destroy()
- pea:Destroy()
- pea2:Destroy()
- pe2:Destroy()
- wait(2)
- human.WalkSpeed = 16
- activu = false
- end
- sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
- sound.SoundId = "rbxassetid://220025776"
- sound.Volume = 6
- sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
- sound2.SoundId = "rbxassetid://386946017"
- sound2.Volume = 6
- sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
- sound3.SoundId = "rbxassetid://165969964"
- sound3.Volume = 6
- function rip()
- activu = true
- local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
- detect.Size = Vector3.new(1,1,1)
- detect:BreakJoints()
- detect.CanCollide = false
- local weld = Instance.new("Weld", detect)
- weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
- weld.Part1 = detect
- weld.C0 = weld.C0 * CFrame.new(0,-1,0)
- local function attack(prt)
- local humanoid = prt.Parent:findFirstChild("Humanoid")
- if humanoid ~= nil then
- local torso = prt.Parent:findFirstChild("Torso")
- function KABOOMZ3()
- local effspwn = Instance.new("Part")
- coroutine.resume(coroutine.create(function()
- local sound1 = Instance.new("Sound")
- sound1.SoundId = "rbxassetid://138137702"
- sound1.MaxDistance = 300
- sound1.EmitterSize = 20
- sound1.Volume = 2.5
- sound1.Pitch = 0.65
- sound1.Parent = effspwn
- local sound2 = Instance.new("Sound")
- sound2.SoundId = "rbxassetid://157878578"
- sound2.MaxDistance = 300
- sound2.EmitterSize = 20
- sound2.Volume = 1
- sound2.Pitch = 0.7
- sound2.Parent = effspwn
- local sound3 = Instance.new("Sound")
- sound3.SoundId = "rbxassetid://138250406"
- sound2.MaxDistance = 400
- sound2.EmitterSize = 30
- sound2.Volume = 0.5
- sound2.Pitch = 0.5
- sound2.Parent = effspwn
- sound2:Play()
- wait()
- sound1:Play()
- sound3:Play()
- end))
- local model = Instance.new("Model")
- game.Debris:AddItem(model, 20)
- model.Name = "smasheffects"
- model.Parent = workspace
- effspwn.Name = "spwnr"
- effspwn.Size = Vector3.new(1, 1, 1)
- effspwn.Anchored = true
- effspwn.CanCollide = false
- effspwn.Transparency = 1
- effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
- effspwn.Parent = model
- Crater(head,60)
- Crater(head,120)
- for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(10000020,10000030))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
- end
- end
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "whoosh"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.1
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://437347603"
- mesh.Scale = Vector3.new(1.2, 1.2, 0.5)
- mesh.Parent = shok
- for e = 1, 8 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
- shok.Transparency = shok.Transparency + 0.035
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
- shok.Transparency = shok.Transparency + 0.11
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
- hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring1"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "wring2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://3270017"
- mesh.Scale = Vector3.new(12, 12, 0.05)
- mesh.Parent = shok
- for e = 1, 30 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- for e = 1, 38 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.002
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
- shok.Transparency = shok.Transparency + 0.03
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "coil1"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "coil2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.25
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
- mesh.Scale = Vector3.new(6, 12, 6)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.005
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.005
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
- shok.Transparency = shok.Transparency + 0.09
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shokwve"
- shok.BrickColor = BrickColor.new("Really black")
- shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.6
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.Parent = shok
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 32 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.002
- end
- for e = 1, 24 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
- shok.Transparency = shok.Transparency + 0.03
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock2"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
- end
- end))
- coroutine.resume(coroutine.create(function()
- local shok = Instance.new("Part")
- shok.Name = "shock3"
- shok.BrickColor = BrickColor.new("Really black")
- shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
- shok.Size = Vector3.new(1, 1, 1)
- shok.Anchored = true
- shok.Material = "Neon"
- shok.Transparency = 0.35
- shok.CanCollide = false
- shok.Parent = model
- game.Debris:AddItem(shok, 12)
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://489415447"
- mesh.Scale = Vector3.new(12, 12, 12)
- mesh.Parent = shok
- for e = 1, 15 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 16 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
- shok.Transparency = shok.Transparency + 0.004
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- for e = 1, 12 do
- wait()
- mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
- shok.Transparency = shok.Transparency + 0.06
- shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
- shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
- end
- end))
- end
- if torso ~= nil then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- for i = 1,5 do
- wait()
- game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
- game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
- end
- sound:Play()
- local bodyVel = Instance.new("BodyPosition", torso)
- bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
- bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- wait(2)
- torso.Anchored = true
- for i = 1,5 do
- wait()
- game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
- game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
- end
- for i = 1,5 do
- wait()
- game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
- end
- wait(1)
- local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
- bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- bodyvel.Position = torso.Position
- for i = 1,5 do
- wait()
- game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
- game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
- end
- wait(2)
- bodyVel:destroy()
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- torso.Anchored = false
- humanoid.PlatformStand = true
- local bodyVel = Instance.new("BodyPosition", torso)
- bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
- bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- sound2:Play()
- wait(1.2)
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- activu = false
- wait(0.5)
- bodyvel:destroy()
- local ROW3 = function(out, trans, s, wt, t, ang, plus)
- for i = 1, 360, 360/t do
- local c = Instance.new("Part", game.Workspace)
- c.FormFactor = 3
- c.TopSurface = 0
- c.BottomSurface = 0
- c.Size = s
- c.Anchored = true
- c.CanCollide = wt
- c.Material=workspace.Base.Material
- c.Transparency = trans
- c.BrickColor = workspace.Base.BrickColor
- c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
- c.Locked=true
- game.Debris:AddItem(c,25)
- end
- end
- sound3:Play()
- ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- KABOOMZ3()
- wait(0.1)
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- end
- end
- end
- detect.Touched:connect(attack)
- wait(0.1)
- detect:destroy()
- activu = false
- end
- function hito(partoz, magn, dmg, debtim)
- for _, guy in pairs(workspace:GetChildren()) do
- if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
- do
- local humz = guy:FindFirstChild("Humanoid")
- local hed = guy:FindFirstChild("Head")
- humz:TakeDamage(dmg)
- local db = Instance.new("StringValue")
- db.Name = "alabo"
- db.Parent = hed
- delay(debtim, function()
- db:Destroy()
- end)
- end
- end
- end
- end
- function animo(yep)
- if yep == true then
- anim.Parent = human
- chr.Animate.Disabled = false
- elseif yep == false then
- chr.Animate.Disabled = true
- anim.Parent = nil
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- rsmash()
- end
- if key == "t" then
- jum()
- end
- if key == "r" then
- Tele()
- end
- if key == "q" then
- Stom()
- end
- if key == "f" then
- HeavenSmash()
- end
- if key == "h" then
- rip()
- end
- end)
- tool.Equipped:connect(function()
- selected = true
- end)
- tool.Unequipped:connect(function()
- selected = false
- end)
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