SHOW:
|
|
- or go back to the newest paste.
1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | local rp = RealPlayer | |
6 | script.Parent = rp.Character | |
7 | ||
8 | --RemoteEvent for communicating | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | ||
12 | --Fake event to make stuff like Mouse.KeyDown work | |
13 | local function fakeEvent() | |
14 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | ||
19 | --Creating fake input objects with fake variables | |
20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
24 | end} | |
25 | --Merged 2 functions into one by checking amount of arguments | |
26 | CAS.UnbindAction = CAS.BindAction | |
27 | ||
28 | --This function will trigger the events that have been :Connect()'ed | |
29 | local function te(self,ev,...) | |
30 | local t = m[ev] | |
31 | if t and t._fakeEvent then | |
32 | - | -- ORIGINAL CREATOR: Depr1 |
32 | + | for _,f in pairs(t.Functions) do |
33 | f(...) | |
34 | - | -- If this script isn't on pastebin or the user who uploaded this isn't called "Delros12" |
34 | + | end |
35 | - | -- (and yes my pastebin account is Delros12) or the link is not https://pastebin.com/2NNDTLjL |
35 | + | end |
36 | - | -- then this is not the original link of this script. |
36 | + | end |
37 | m.TrigEvent = te | |
38 | - | -- The original link of the script gets edited constantly for updates, if you use the original |
38 | + | UIS.TrigEvent = te |
39 | - | -- link you will be able to enjoy the most recent updates of this script without changing to |
39 | + | |
40 | - | -- another link which contains updated script. |
40 | + | Event.OnServerEvent:Connect(function(plr,io) |
41 | if plr~=rp then return end | |
42 | m.Target = io.Target | |
43 | m.Hit = io.Hit | |
44 | if not io.isMouse then | |
45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
48 | end | |
49 | for _,t in pairs(CAS.Actions) do | |
50 | for _,k in pairs(t.Keys) do | |
51 | if k==io.KeyCode then | |
52 | t.Function(t.Name,io.UserInputState,io) | |
53 | end | |
54 | end | |
55 | end | |
56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
58 | end | |
59 | end) | |
60 | Event.Parent = NLS([==[ | |
61 | local Player = game:GetService("Players").LocalPlayer | |
62 | local Event = script:WaitForChild("UserInput_Event") | |
63 | ||
64 | local Mouse = Player:GetMouse() | |
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local h,t | |
75 | --Give the server mouse data 30 times every second, but only if the values changed | |
76 | --If player is not moving their mouse, client won't fire events | |
77 | while wait(1/30) do | |
78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
79 | h,t=Mouse.Hit,Mouse.Target | |
80 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
81 | end | |
82 | end]==],Player.Character) | |
83 | ||
84 | ----Sandboxed game object that allows the usage of client-side methods and services | |
85 | --Real game object | |
86 | local _rg = game | |
87 | ||
88 | --Metatable for fake service | |
89 | local fsmt = { | |
90 | __index = function(self,k) | |
91 | local s = rawget(self,"_RealService") | |
92 | if s then return s[k] end | |
93 | end, | |
94 | __newindex = function(self,k,v) | |
95 | local s = rawget(self,"_RealService") | |
96 | if s then s[k]=v end | |
97 | end, | |
98 | __call = function(self,...) | |
99 | local s = rawget(self,"_RealService") | |
100 | if s then return s(...) end | |
101 | end | |
102 | } | |
103 | local function FakeService(t,RealService) | |
104 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
105 | return setmetatable(t,fsmt) | |
106 | end | |
107 | ||
108 | --Fake game object | |
109 | - | local targetName = game.Players.LocalPlayer.Name |
109 | + | local g = { |
110 | - | local player = game.Players:FindFirstChild(targetName) |
110 | + | GetService = function(self,s) |
111 | return self[s] | |
112 | end, | |
113 | Players = FakeService({ | |
114 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
115 | },"Players"), | |
116 | UserInputService = FakeService(UIS,"UserInputService"), | |
117 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
118 | } | |
119 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
120 | g.service = g.GetService | |
121 | ||
122 | g.RunService = FakeService({ | |
123 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
124 | BindToRenderStep = function(self,name,_,fun) | |
125 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
126 | end, | |
127 | UnbindFromRenderStep = function(self,name) | |
128 | self._btrs[name]:Disconnect() | |
129 | end, | |
130 | },"RunService") | |
131 | ||
132 | setmetatable(g,{ | |
133 | __index=function(self,s) | |
134 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
135 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
136 | end, | |
137 | __newindex = fsmt.__newindex, | |
138 | __call = fsmt.__call | |
139 | }) | |
140 | --Changing owner to fake player object to support owner:GetMouse() | |
141 | game,owner = g,g.Players.LocalPlayer | |
142 | end | |
143 | ||
144 | -- NOTE (READ!!): This script doesn't work on voidacity's script builder | |
145 | -- since it crashes your game, but it's usable on other | |
146 | -- script builders like fancy dev's or nexure's. | |
147 | -- (it just doesn't work on voidacity only) | |
148 | ||
149 | --[[ | |
150 | ||
151 | ||
152 | ||
153 | ▓▒▒▓▓ ░▓▒▒██▒▒▓█▒▒▓▓ █▒▒▓█▒▒▒▒▒▒▒█▓▒▒▒▒▒▒▒█▒▓▒▒▒▒▒▓█▒▒▒▒▒▒▒█▓▒▒▒▓▒▒▓█▒▒▒▒▒▓▒▓░ | |
154 | ▓ ░█▒ ▓░ ▓▓ ░█ ░█░▒ ▒▒ █░ █ ░ ▒▓ ▓▒ █ ░░ | |
155 | ░░ ░ ▒██░░░ █░ ▓▓ ░░█░ ▓▒ ▒█████░ ▓█████░░ ▓▓ ░█ ▒█░█▓ ▒▓ ░███████▓ ██░ | |
156 | ▓ ▓█▓ ▒▒█ █▒ ░█ ▓▒ ▒█████░ ▓█████░░ ▓▓ ░█ ▒█▓░ ░▓ ▓███████ █▓ | |
157 | ▓ ░░ ▒█ █▒ ░ █░ ░░░░█░ ▓█████░ ▒██░ ▒██▒ ░█ ░ ░███ ▒░ | |
158 | ▒░ ░░ ▓▓ █░ ▓▒ █░ ░░ ░█░ ▓█████░ █░ ░░ ░ █░ ░ ███░ ░▒ | |
159 | ▒░ ▓▓ ▒▓ █░ ▒█ █▒ ░ █ ▓█████░ ▓ █░ ▒▓ █▒ ░ █▒ ▒█▓█████▓ ░▒ | |
160 | ▒░▒░█▒▒█▓ █░ ▓█ ██░ ░ █░ ▓█████░ ▓█████░ ▒█ ░ █▒ ▒█ ░ █▒ ░███▓███▓░ ▒ | |
161 | ░▒░ ▒█▓ ▒▒ ▒█░ ▓▓ ░██ ░▓ ▒ ░ █░ █░ ▒█ ▓▒ ░█ ▒▓ ███ ▓███░ ▒░ | |
162 | ▒░ ░▓██▒░░ ▓▓ █▒ ▒██ ▓▓ ░ ░ ░█░ ░ █░ ▒█ ▓▓ █░ ▒█ █▓░ ░███▒ ░▒ | |
163 | ▒▒ ▒███░▒ ░█ █▓ ░██░ ▒█ ░ █░ ░ █░ ▒█ █▒ ░█ ▓▓ ░█ ░██▓▒ ▓░ | |
164 | ▒▒ ▒██▓▓▒ ▒▓ █░ ▓█▓ █░ ▒█░ █░ ▓▓ ░█░ ▓▒ ░█▒ ▓ ▓█▒░ ▒▒ | |
165 | ▒▒░ █▓ ▓▒░▒█▒░░▓█░░▒█▒▒░░▓▓░▒▒▒░░▒█▒░░░░░░░█▒░▒█▓░░▓█▒░▒█░░░█▓░░▓▒ ▓█░░▒▒ | |
166 | ░▒▒▒░ ▒░░▒▒░░░░░░░░ ▒░░░▒▒▒▒▒▒▒▒░░░░░░░░░░░░░▒▒▒▒▒▒▒▒▒▒░▒▒▒░░░░ ░░░▒░ | |
167 | ASCII Art Generators are cool :) | |
168 | ||
169 | ||
170 | ||
171 | ]] | |
172 | ||
173 | -- Scroll down for changelog... | |
174 | ||
175 | -- ORIGINAL CREATOR: xdielivex | |
176 | ||
177 | -- Controls: Q to sneak, use the keypad numbers 1-9 to change blocks, | |
178 | -- choose a empty slot if you want to remove a block, E to open creative | |
179 | -- inventory, right-click to destroy a block in your toolbar in creative | |
180 | -- inventory, R to make camera face your character's front or back. | |
181 | ||
182 | -- You will become steve when you use this script, if you die after | |
183 | -- using this script, keep trying to use it or wait 60 seconds | |
184 | -- (it doesn't work at first but eventually it will) | |
185 | ||
186 | -- Enjoy! :) | |
187 | ||
188 | local updateHand = false | |
189 | local Changelog = [[ | |
190 | ||
191 | Redstone coming soon. (not... sorry) | |
192 | Note (Read!): It will be a very long while till this script gets | |
193 | updated again, i stopped updating this since im focusing more on other things | |
194 | like C++ programming and game development, i'm not really that active much | |
195 | in roblox (and if im off im probably programming), so yeah, maybe in a | |
196 | million years i'll come back to update the script again (:P). | |
197 | 09/03/2018: | |
198 | + Added the heart bar. | |
199 | + Added death animation. | |
200 | * Your camera now shakes like in minecraft when hurt. | |
201 | * Toolbar Selection GUI now is accurate. | |
202 | ||
203 | 02/03/2018: | |
204 | * Fixed a bug with the textures. | |
205 | ||
206 | 01/03/2018: | |
207 | + Added a global grid. | |
208 | + Added something that i'm not sure how to describe. | |
209 | * Punching Animation in first person is now more accurate. | |
210 | ||
211 | 17/02/2018: | |
212 | + You can't break your neck anymore (360 head you know) | |
213 | + Added this changelog | |
214 | - Removed the name tag, since it causes it to get banned on | |
215 | some servers for some reason (really voidacity?). | |
216 | * Walking animation is now more accurate | |
217 | ||
218 | Note: It's been a while since i don't update the script, but i'll | |
219 | get back to updating it. | |
220 | ||
221 | 05/02/2018: | |
222 | + Added gravity to sand and gravel (WARNING: Can be laggy!) | |
223 | ||
224 | 04/02/2018: | |
225 | + Added creative inventory | |
226 | + Added 31 blocks (that's a lot, but not near minecraft's level) | |
227 | + Added sprinting (i'll add footsteps and particles later) | |
228 | - Removed Herobrine | |
229 | * Fixed a bug where the hand dissapears if u look down while sneaking | |
230 | * Fixed? (not sure) a bug where if u ran the script you would die | |
231 | ||
232 | 01/02/2018: | |
233 | + Added the hand that appears on minecraft when ur first person | |
234 | + Added a walking animation to the hand | |
235 | + Punching animation added to the hand | |
236 | + Camera bobbing | |
237 | + Sneaking now lowers your camera just like in minecraft | |
238 | + Blocks now have sounds (i chose the ones that are the closest to minecraft sounds) | |
239 | + When a block is broken, particles will fall from it | |
240 | ]] | |
241 | ||
242 | workspace:WaitForChild("Camera"):ClearAllChildren() | |
243 | local RS = game:GetService("RunService").RenderStepped | |
244 | local targetName = owner.Name | |
245 | local player = owner | |
246 | ||
247 | local creativeInventory = { | |
248 | { | |
249 | name = "Dirt", | |
250 | size = Vector3.new(2.6, 2.6, 2.6), | |
251 | transparency = 0; | |
252 | frontTex = "rbxassetid://152569532", | |
253 | backTex = "rbxassetid://152569532", | |
254 | topTex = "rbxassetid://152569532", | |
255 | bottomTex = "rbxassetid://152569532", | |
256 | leftTex = "rbxassetid://152569532", | |
257 | rightTex = "rbxassetid://152569532", | |
258 | displayTex = "", | |
259 | sound = "rbxassetid://1102186681", | |
260 | soundVol = 1.25, | |
261 | hasGravity = false, | |
262 | objectType = "Block" | |
263 | }, | |
264 | { | |
265 | name = "Grass", | |
266 | size = Vector3.new(2.6, 2.6, 2.6), | |
267 | transparency = 0; | |
268 | frontTex = "rbxassetid://96430337", | |
269 | backTex = "rbxassetid://96430337", | |
270 | topTex = "rbxassetid://96430265", | |
271 | bottomTex = "rbxassetid://179655033", | |
272 | leftTex = "rbxassetid://96430337", | |
273 | rightTex = "rbxassetid://96430337", | |
274 | displayTex = "", | |
275 | sound = "rbxassetid://1102186681", | |
276 | soundVol = 1.25, | |
277 | hasGravity = false, | |
278 | objectType = "Block" | |
279 | }, | |
280 | { | |
281 | name = "Sand", | |
282 | size = Vector3.new(2.6, 2.6, 2.6), | |
283 | transparency = 0; | |
284 | frontTex = "rbxassetid://347007448", | |
285 | backTex = "rbxassetid://347007448", | |
286 | topTex = "rbxassetid://347007448", | |
287 | bottomTex = "rbxassetid://347007448", | |
288 | leftTex = "rbxassetid://347007448", | |
289 | rightTex = "rbxassetid://347007448", | |
290 | displayTex = "", | |
291 | sound = "rbxassetid://1102186681", | |
292 | soundVol = 1.25, | |
293 | hasGravity = true, | |
294 | objectType = "Block" | |
295 | }, | |
296 | { | |
297 | name = "Gravel", | |
298 | size = Vector3.new(2.6, 2.6, 2.6), | |
299 | transparency = 0; | |
300 | frontTex = "rbxassetid://151701568", | |
301 | backTex = "rbxassetid://151701568", | |
302 | topTex = "rbxassetid://151701568", | |
303 | bottomTex = "rbxassetid://151701568", | |
304 | leftTex = "rbxassetid://151701568", | |
305 | rightTex = "rbxassetid://151701568", | |
306 | displayTex = "", | |
307 | sound = "rbxassetid://1102186681", | |
308 | soundVol = 1.25, | |
309 | hasGravity = true, | |
310 | objectType = "Block" | |
311 | }, | |
312 | { | |
313 | name = "Stone", | |
314 | size = Vector3.new(2.6, 2.6, 2.6), | |
315 | transparency = 0; | |
316 | frontTex = "rbxassetid://75880927", | |
317 | backTex = "rbxassetid://75880927", | |
318 | topTex = "rbxassetid://75880927", | |
319 | bottomTex = "rbxassetid://75880927", | |
320 | leftTex = "rbxassetid://75880927", | |
321 | rightTex = "rbxassetid://75880927", | |
322 | displayTex = "", | |
323 | sound = "rbxassetid://1016978163", | |
324 | soundVol = 2, | |
325 | hasGravity = false, | |
326 | objectType = "Block" | |
327 | }, | |
328 | { | |
329 | name = "Diamond Ore", | |
330 | size = Vector3.new(2.6, 2.6, 2.6), | |
331 | transparency = 0; | |
332 | frontTex = "rbxassetid://57928490", | |
333 | backTex = "rbxassetid://57928490", | |
334 | topTex = "rbxassetid://57928490", | |
335 | bottomTex = "rbxassetid://57928490", | |
336 | leftTex = "rbxassetid://57928490", | |
337 | rightTex = "rbxassetid://57928490", | |
338 | displayTex = "", | |
339 | sound = "rbxassetid://1016978163", | |
340 | soundVol = 2, | |
341 | hasGravity = false, | |
342 | objectType = "Block" | |
343 | }, | |
344 | { | |
345 | name = "Diamond Block", | |
346 | size = Vector3.new(2.6, 2.6, 2.6), | |
347 | transparency = 0; | |
348 | frontTex = "rbxassetid://56749955", | |
349 | backTex = "rbxassetid://56749955", | |
350 | topTex = "rbxassetid://56749955", | |
351 | bottomTex = "rbxassetid://56749955", | |
352 | leftTex = "rbxassetid://56749955", | |
353 | rightTex = "rbxassetid://56749955", | |
354 | displayTex = "", | |
355 | sound = "rbxassetid://1016978163", | |
356 | soundVol = 2, | |
357 | hasGravity = false, | |
358 | objectType = "Block" | |
359 | }, | |
360 | { | |
361 | name = "Emerald Block", | |
362 | size = Vector3.new(2.6, 2.6, 2.6), | |
363 | transparency = 0; | |
364 | frontTex = "rbxassetid://152410853", | |
365 | backTex = "rbxassetid://152410853", | |
366 | topTex = "rbxassetid://152410853", | |
367 | bottomTex = "rbxassetid://152410853", | |
368 | leftTex = "rbxassetid://152410853", | |
369 | rightTex = "rbxassetid://152410853", | |
370 | displayTex = "", | |
371 | sound = "rbxassetid://1016978163", | |
372 | soundVol = 2, | |
373 | hasGravity = false, | |
374 | objectType = "Block" | |
375 | }, | |
376 | { | |
377 | name = "Emerald Ore", | |
378 | size = Vector3.new(2.6, 2.6, 2.6), | |
379 | transparency = 0; | |
380 | frontTex = "rbxassetid://152410868", | |
381 | backTex = "rbxassetid://152410868", | |
382 | topTex = "rbxassetid://152410868", | |
383 | bottomTex = "rbxassetid://152410868", | |
384 | leftTex = "rbxassetid://152410868", | |
385 | rightTex = "rbxassetid://152410868", | |
386 | displayTex = "", | |
387 | sound = "rbxassetid://1016978163", | |
388 | soundVol = 2, | |
389 | hasGravity = false, | |
390 | objectType = "Block" | |
391 | }, | |
392 | { | |
393 | name = "Obsidian", | |
394 | size = Vector3.new(2.6, 2.6, 2.6), | |
395 | transparency = 0; | |
396 | frontTex = "rbxassetid://112560322", | |
397 | backTex = "rbxassetid://112560322", | |
398 | topTex = "rbxassetid://112560322", | |
399 | bottomTex = "rbxassetid://112560322", | |
400 | leftTex = "rbxassetid://112560322", | |
401 | rightTex = "rbxassetid://112560322", | |
402 | displayTex = "", | |
403 | sound = "rbxassetid://1016978163", | |
404 | soundVol = 2, | |
405 | hasGravity = false, | |
406 | objectType = "Block" | |
407 | }, | |
408 | { | |
409 | name = "Gold Block", | |
410 | size = Vector3.new(2.6, 2.6, 2.6), | |
411 | transparency = 0; | |
412 | frontTex = "rbxassetid://152572128", | |
413 | backTex = "rbxassetid://152572128", | |
414 | topTex = "rbxassetid://152572128", | |
415 | bottomTex = "rbxassetid://152572128", | |
416 | leftTex = "rbxassetid://152572128", | |
417 | rightTex = "rbxassetid://152572128", | |
418 | displayTex = "", | |
419 | sound = "rbxassetid://1016978163", | |
420 | soundVol = 2, | |
421 | hasGravity = false, | |
422 | objectType = "Block" | |
423 | }, | |
424 | { | |
425 | name = "Gold Ore", | |
426 | size = Vector3.new(2.6, 2.6, 2.6), | |
427 | transparency = 0; | |
428 | frontTex = "rbxassetid://152572121", | |
429 | backTex = "rbxassetid://152572121", | |
430 | topTex = "rbxassetid://152572121", | |
431 | bottomTex = "rbxassetid://152572121", | |
432 | leftTex = "rbxassetid://152572121", | |
433 | rightTex = "rbxassetid://152572121", | |
434 | displayTex = "", | |
435 | sound = "rbxassetid://1016978163", | |
436 | soundVol = 2, | |
437 | hasGravity = false, | |
438 | objectType = "Block" | |
439 | }, | |
440 | { | |
441 | name = "Iron Block", | |
442 | size = Vector3.new(2.6, 2.6, 2.6), | |
443 | transparency = 0; | |
444 | frontTex = "rbxassetid://152572134", | |
445 | backTex = "rbxassetid://152572134", | |
446 | topTex = "rbxassetid://152572134", | |
447 | bottomTex = "rbxassetid://152572134", | |
448 | leftTex = "rbxassetid://152572134", | |
449 | rightTex = "rbxassetid://152572134", | |
450 | displayTex = "", | |
451 | sound = "rbxassetid://1016978163", | |
452 | soundVol = 2, | |
453 | hasGravity = false, | |
454 | objectType = "Block" | |
455 | }, | |
456 | { | |
457 | name = "Iron Ore", | |
458 | size = Vector3.new(2.6, 2.6, 2.6), | |
459 | transparency = 0; | |
460 | frontTex = "rbxassetid://132879562", | |
461 | backTex = "rbxassetid://132879562", | |
462 | topTex = "rbxassetid://132879562", | |
463 | bottomTex = "rbxassetid://132879562", | |
464 | leftTex = "rbxassetid://132879562", | |
465 | rightTex = "rbxassetid://132879562", | |
466 | displayTex = "", | |
467 | sound = "rbxassetid://1016978163", | |
468 | soundVol = 2, | |
469 | hasGravity = false, | |
470 | objectType = "Block" | |
471 | }, | |
472 | { | |
473 | name = "Redstone Block", | |
474 | size = Vector3.new(2.6, 2.6, 2.6), | |
475 | transparency = 0; | |
476 | frontTex = "rbxassetid://136260219", | |
477 | backTex = "rbxassetid://136260219", | |
478 | topTex = "rbxassetid://136260219", | |
479 | bottomTex = "rbxassetid://136260219", | |
480 | leftTex = "rbxassetid://136260219", | |
481 | rightTex = "rbxassetid://136260219", | |
482 | sound = "rbxassetid://1016978163", | |
483 | soundVol = 2, | |
484 | hasGravity = false, | |
485 | objectType = "Block" | |
486 | }, | |
487 | { | |
488 | name = "Redstone Ore", | |
489 | size = Vector3.new(2.6, 2.6, 2.6), | |
490 | transparency = 0; | |
491 | frontTex = "rbxassetid://152572209", | |
492 | backTex = "rbxassetid://152572209", | |
493 | topTex = "rbxassetid://152572209", | |
494 | bottomTex = "rbxassetid://152572209", | |
495 | leftTex = "rbxassetid://152572209", | |
496 | rightTex = "rbxassetid://152572209", | |
497 | displayTex = "", | |
498 | sound = "rbxassetid://1016978163", | |
499 | soundVol = 2, | |
500 | hasGravity = false, | |
501 | objectType = "Block" | |
502 | }, | |
503 | { | |
504 | name = "Coal Block", | |
505 | size = Vector3.new(2.6, 2.6, 2.6), | |
506 | transparency = 0; | |
507 | frontTex = "rbxassetid://152527418", | |
508 | backTex = "rbxassetid://152527418", | |
509 | topTex = "rbxassetid://152527418", | |
510 | bottomTex = "rbxassetid://152527418", | |
511 | leftTex = "rbxassetid://152527418", | |
512 | rightTex = "rbxassetid://152527418", | |
513 | displayTex = "", | |
514 | sound = "rbxassetid://1016978163", | |
515 | soundVol = 2, | |
516 | hasGravity = false, | |
517 | objectType = "Block" | |
518 | }, | |
519 | { | |
520 | name = "Coal Ore", | |
521 | size = Vector3.new(2.6, 2.6, 2.6), | |
522 | transparency = 0; | |
523 | frontTex = "rbxassetid://152572101", | |
524 | backTex = "rbxassetid://152572101", | |
525 | topTex = "rbxassetid://152572101", | |
526 | bottomTex = "rbxassetid://152572101", | |
527 | leftTex = "rbxassetid://152572101", | |
528 | rightTex = "rbxassetid://152572101", | |
529 | displayTex = "", | |
530 | sound = "rbxassetid://1016978163", | |
531 | soundVol = 2, | |
532 | hasGravity = false, | |
533 | objectType = "Block" | |
534 | }, | |
535 | { | |
536 | name = "Bedrock", | |
537 | size = Vector3.new(2.6, 2.6, 2.6), | |
538 | transparency = 0; | |
539 | frontTex = "rbxassetid://75881126", | |
540 | backTex = "rbxassetid://75881126", | |
541 | topTex = "rbxassetid://75881126", | |
542 | bottomTex = "rbxassetid://75881126", | |
543 | leftTex = "rbxassetid://75881126", | |
544 | rightTex = "rbxassetid://75881126", | |
545 | displayTex = "", | |
546 | sound = "rbxassetid://1016978163", | |
547 | soundVol = 2, | |
548 | hasGravity = false, | |
549 | objectType = "Block" | |
550 | }, | |
551 | { | |
552 | name = "Cobblestone", | |
553 | size = Vector3.new(2.6, 2.6, 2.6), | |
554 | transparency = 0; | |
555 | frontTex = "rbxassetid://152572105", | |
556 | backTex = "rbxassetid://152572105", | |
557 | topTex = "rbxassetid://152572105", | |
558 | bottomTex = "rbxassetid://152572105", | |
559 | leftTex = "rbxassetid://152572105", | |
560 | rightTex = "rbxassetid://152572105", | |
561 | displayTex = "", | |
562 | sound = "rbxassetid://1016978163", | |
563 | soundVol = 2, | |
564 | hasGravity = false, | |
565 | objectType = "Block" | |
566 | }, | |
567 | { | |
568 | name = "Mossy Stone Brick", | |
569 | size = Vector3.new(2.6, 2.6, 2.6), | |
570 | transparency = 0; | |
571 | frontTex = "rbxassetid://61826751", | |
572 | backTex = "rbxassetid://61826751", | |
573 | topTex = "rbxassetid://61826751", | |
574 | bottomTex = "rbxassetid://61826751", | |
575 | leftTex = "rbxassetid://61826751", | |
576 | rightTex = "rbxassetid://61826751", | |
577 | displayTex = "", | |
578 | sound = "rbxassetid://1016978163", | |
579 | soundVol = 2, | |
580 | hasGravity = false, | |
581 | objectType = "Block" | |
582 | }, | |
583 | { | |
584 | name = "Cracked Stone Brick", | |
585 | size = Vector3.new(2.6, 2.6, 2.6), | |
586 | transparency = 0; | |
587 | frontTex = "rbxassetid://151802087", | |
588 | backTex = "rbxassetid://151802087", | |
589 | topTex = "rbxassetid://151802087", | |
590 | bottomTex = "rbxassetid://151802087", | |
591 | leftTex = "rbxassetid://151802087", | |
592 | rightTex = "rbxassetid://151802087", | |
593 | displayTex = "", | |
594 | sound = "rbxassetid://1016978163", | |
595 | soundVol = 2, | |
596 | hasGravity = false, | |
597 | objectType = "Block" | |
598 | }, | |
599 | { | |
600 | name = "Chiseled Stone Brick", | |
601 | size = Vector3.new(2.6, 2.6, 2.6), | |
602 | transparency = 0; | |
603 | frontTex = "rbxassetid://151802074", | |
604 | backTex = "rbxassetid://151802074", | |
605 | topTex = "rbxassetid://151802074", | |
606 | bottomTex = "rbxassetid://151802074", | |
607 | leftTex = "rbxassetid://151802074", | |
608 | rightTex = "rbxassetid://151802074", | |
609 | displayTex = "", | |
610 | sound = "rbxassetid://1016978163", | |
611 | soundVol = 2, | |
612 | hasGravity = false, | |
613 | objectType = "Block" | |
614 | }, | |
615 | { | |
616 | name = "Stone Brick", | |
617 | size = Vector3.new(2.6, 2.6, 2.6), | |
618 | transparency = 0; | |
619 | frontTex = "rbxassetid://61826773", | |
620 | backTex = "rbxassetid://61826773", | |
621 | topTex = "rbxassetid://61826773", | |
622 | bottomTex = "rbxassetid://61826773", | |
623 | leftTex = "rbxassetid://61826773", | |
624 | rightTex = "rbxassetid://61826773", | |
625 | displayTex = "", | |
626 | sound = "rbxassetid://1016978163", | |
627 | soundVol = 2, | |
628 | hasGravity = false, | |
629 | objectType = "Block" | |
630 | }, | |
631 | { | |
632 | name = "Nether Brick", | |
633 | size = Vector3.new(2.6, 2.6, 2.6), | |
634 | transparency = 0; | |
635 | frontTex = "rbxassetid://151802104", | |
636 | backTex = "rbxassetid://151802104", | |
637 | topTex = "rbxassetid://151802104", | |
638 | bottomTex = "rbxassetid://151802104", | |
639 | leftTex = "rbxassetid://151802104", | |
640 | rightTex = "rbxassetid://151802104", | |
641 | displayTex = "", | |
642 | sound = "rbxassetid://1016978163", | |
643 | soundVol = 2, | |
644 | hasGravity = false, | |
645 | objectType = "Block" | |
646 | }, | |
647 | { | |
648 | name = "Granite", | |
649 | size = Vector3.new(2.6, 2.6, 2.6), | |
650 | transparency = 0; | |
651 | frontTex = "rbxassetid://151776467", | |
652 | backTex = "rbxassetid://151776467", | |
653 | topTex = "rbxassetid://151776467", | |
654 | bottomTex = "rbxassetid://151776467", | |
655 | leftTex = "rbxassetid://151776467", | |
656 | rightTex = "rbxassetid://151776467", | |
657 | displayTex = "", | |
658 | sound = "rbxassetid://1016978163", | |
659 | soundVol = 2, | |
660 | hasGravity = false, | |
661 | objectType = "Block" | |
662 | }, | |
663 | { | |
664 | name = "Diorite", | |
665 | size = Vector3.new(2.6, 2.6, 2.6), | |
666 | transparency = 0; | |
667 | frontTex = "rbxassetid://151776452", | |
668 | backTex = "rbxassetid://151776452", | |
669 | topTex = "rbxassetid://151776452", | |
670 | bottomTex = "rbxassetid://151776452", | |
671 | leftTex = "rbxassetid://151776452", | |
672 | rightTex = "rbxassetid://151776452", | |
673 | sound = "rbxassetid://1016978163", | |
674 | soundVol = 2, | |
675 | hasGravity = false, | |
676 | objectType = "Block" | |
677 | }, | |
678 | { | |
679 | name = "Andesite", | |
680 | size = Vector3.new(2.6, 2.6, 2.6), | |
681 | transparency = 0; | |
682 | frontTex = "rbxassetid://151776422", | |
683 | backTex = "rbxassetid://151776422", | |
684 | topTex = "rbxassetid://151776422", | |
685 | bottomTex = "rbxassetid://151776422", | |
686 | leftTex = "rbxassetid://151776422", | |
687 | rightTex = "rbxassetid://151776422", | |
688 | displayTex = "", | |
689 | sound = "rbxassetid://1016978163", | |
690 | soundVol = 2, | |
691 | hasGravity = false, | |
692 | objectType = "Block" | |
693 | }, | |
694 | { | |
695 | name = "Polished Granite", | |
696 | size = Vector3.new(2.6, 2.6, 2.6), | |
697 | transparency = 0; | |
698 | frontTex = "rbxassetid://151776506", | |
699 | backTex = "rbxassetid://151776506", | |
700 | topTex = "rbxassetid://151776506", | |
701 | bottomTex = "rbxassetid://151776506", | |
702 | leftTex = "rbxassetid://151776506", | |
703 | rightTex = "rbxassetid://151776506", | |
704 | displayTex = "", | |
705 | sound = "rbxassetid://1016978163", | |
706 | soundVol = 2, | |
707 | hasGravity = false, | |
708 | objectType = "Block" | |
709 | }, | |
710 | { | |
711 | name = "Polished Diorite", | |
712 | size = Vector3.new(2.6, 2.6, 2.6), | |
713 | transparency = 0; | |
714 | frontTex = "rbxassetid://151776533", | |
715 | backTex = "rbxassetid://151776533", | |
716 | topTex = "rbxassetid://151776533", | |
717 | bottomTex = "rbxassetid://151776533", | |
718 | leftTex = "rbxassetid://151776533", | |
719 | rightTex = "rbxassetid://151776533", | |
720 | displayTex = "", | |
721 | sound = "rbxassetid://1016978163", | |
722 | soundVol = 2, | |
723 | hasGravity = false, | |
724 | objectType = "Block" | |
725 | }, | |
726 | { | |
727 | name = "Polished Andesite", | |
728 | size = Vector3.new(2.6, 2.6, 2.6), | |
729 | transparency = 0; | |
730 | frontTex = "rbxassetid://151776506", | |
731 | backTex = "rbxassetid://151776506", | |
732 | topTex = "rbxassetid://151776506", | |
733 | bottomTex = "rbxassetid://151776506", | |
734 | leftTex = "rbxassetid://151776506", | |
735 | rightTex = "rbxassetid://151776506", | |
736 | displayTex = "", | |
737 | sound = "rbxassetid://1016978163", | |
738 | soundVol = 2, | |
739 | hasGravity = false, | |
740 | objectType = "Block" | |
741 | }, | |
742 | { | |
743 | name = "Brick Block", | |
744 | size = Vector3.new(2.6, 2.6, 2.6), | |
745 | transparency = 0; | |
746 | frontTex = "rbxassetid://59389191", | |
747 | backTex = "rbxassetid://59389191", | |
748 | topTex = "rbxassetid://59389191", | |
749 | bottomTex = "rbxassetid://59389191", | |
750 | leftTex = "rbxassetid://59389191", | |
751 | rightTex = "rbxassetid://59389191", | |
752 | displayTex = "", | |
753 | sound = "rbxassetid://1016978163", | |
754 | soundVol = 2, | |
755 | hasGravity = false, | |
756 | objectType = "Block" | |
757 | }, | |
758 | { | |
759 | name = "Packed Ice", | |
760 | size = Vector3.new(2.6, 2.6, 2.6), | |
761 | transparency = 0; | |
762 | frontTex = "rbxassetid://152528023", | |
763 | backTex = "rbxassetid://152528023", | |
764 | topTex = "rbxassetid://152528023", | |
765 | bottomTex = "rbxassetid://152528023", | |
766 | leftTex = "rbxassetid://152528023", | |
767 | rightTex = "rbxassetid://152528023", | |
768 | displayTex = "", | |
769 | sound = "rbxassetid://1016978163", | |
770 | soundVol = 2, | |
771 | hasGravity = false, | |
772 | objectType = "Block" | |
773 | }, | |
774 | { | |
775 | name = "Ice Block", | |
776 | size = Vector3.new(2.6, 2.6, 2.6), | |
777 | transparency = 1; | |
778 | frontTex = "rbxassetid://118555586", | |
779 | backTex = "rbxassetid://118555586", | |
780 | topTex = "rbxassetid://118555586", | |
781 | bottomTex = "rbxassetid://118555586", | |
782 | leftTex = "rbxassetid://118555586", | |
783 | rightTex = "rbxassetid://118555586", | |
784 | displayTex = "", | |
785 | sound = "rbxassetid://1016978163", | |
786 | soundVol = 2, | |
787 | hasGravity = false, | |
788 | objectType = "Block" | |
789 | }, | |
790 | { | |
791 | name = "Netherrack", | |
792 | size = Vector3.new(2.6, 2.6, 2.6), | |
793 | transparency = 0; | |
794 | frontTex = "rbxassetid://151802119", | |
795 | backTex = "rbxassetid://151802119", | |
796 | topTex = "rbxassetid://151802119", | |
797 | bottomTex = "rbxassetid://151802119", | |
798 | leftTex = "rbxassetid://151802119", | |
799 | rightTex = "rbxassetid://151802119", | |
800 | displayTex = "", | |
801 | sound = "rbxassetid://1016978163", | |
802 | soundVol = 2, | |
803 | hasGravity = false, | |
804 | objectType = "Block" | |
805 | }, | |
806 | { | |
807 | name = "End Stone", | |
808 | size = Vector3.new(2.6, 2.6, 2.6), | |
809 | transparency = 0; | |
810 | frontTex = "rbxassetid://151802091", | |
811 | backTex = "rbxassetid://151802091", | |
812 | topTex = "rbxassetid://151802091", | |
813 | bottomTex = "rbxassetid://151802091", | |
814 | leftTex = "rbxassetid://151802091", | |
815 | rightTex = "rbxassetid://151802091", | |
816 | displayTex = "", | |
817 | sound = "rbxassetid://1016978163", | |
818 | soundVol = 2, | |
819 | hasGravity = false, | |
820 | objectType = "Block" | |
821 | }, | |
822 | { | |
823 | name = "Glass Block", | |
824 | size = Vector3.new(2.6, 2.6, 2.6), | |
825 | transparency = 1; | |
826 | frontTex = "rbxassetid://152239003", | |
827 | backTex = "rbxassetid://152239003", | |
828 | topTex = "rbxassetid://152239003", | |
829 | bottomTex = "rbxassetid://152239003", | |
830 | leftTex = "rbxassetid://152239003", | |
831 | rightTex = "rbxassetid://152239003", | |
832 | displayTex = "", | |
833 | sound = "rbxassetid://1016978163", | |
834 | soundVol = 2, | |
835 | hasGravity = false, | |
836 | objectType = "Block" | |
837 | }, | |
838 | { | |
839 | name = "Glowstone", | |
840 | size = Vector3.new(2.6, 2.6, 2.6), | |
841 | transparency = 0; | |
842 | frontTex = "rbxassetid://54790811", | |
843 | backTex = "rbxassetid://54790811", | |
844 | topTex = "rbxassetid://54790811", | |
845 | bottomTex = "rbxassetid://54790811", | |
846 | leftTex = "rbxassetid://54790811", | |
847 | rightTex = "rbxassetid://54790811", | |
848 | displayTex = "", | |
849 | sound = "rbxassetid://1016978163", | |
850 | soundVol = 2, | |
851 | hasGravity = false, | |
852 | objectType = "Block" | |
853 | }, | |
854 | { | |
855 | name = "Bookshelf", | |
856 | size = Vector3.new(2.6, 2.6, 2.6), | |
857 | transparency = 0; | |
858 | frontTex = "rbxassetid://118554092", | |
859 | backTex = "rbxassetid://118554092", | |
860 | topTex = "rbxassetid://346201871", | |
861 | bottomTex = "rbxassetid://346201871", | |
862 | leftTex = "rbxassetid://118554092", | |
863 | rightTex = "rbxassetid://118554092", | |
864 | displayTex = "", | |
865 | sound = "rbxassetid://507863457", | |
866 | soundVol = 2, | |
867 | hasGravity = false, | |
868 | objectType = "Block" | |
869 | }, | |
870 | { | |
871 | name = "Oak Wood Planks", | |
872 | size = Vector3.new(2.6, 2.6, 2.6), | |
873 | transparency = 0; | |
874 | frontTex = "rbxassetid://346201871", | |
875 | backTex = "rbxassetid://346201871", | |
876 | topTex = "rbxassetid://346201871", | |
877 | bottomTex = "rbxassetid://346201871", | |
878 | leftTex = "rbxassetid://346201871", | |
879 | rightTex = "rbxassetid://346201871", | |
880 | displayTex = "", | |
881 | sound = "rbxassetid://507863457", | |
882 | soundVol = 2, | |
883 | hasGravity = false, | |
884 | objectType = "Block" | |
885 | }, | |
886 | { | |
887 | name = "Oak Log", | |
888 | size = Vector3.new(2.6, 2.6, 2.6), | |
889 | transparency = 0; | |
890 | frontTex = "rbxassetid://71445924", | |
891 | backTex = "rbxassetid://71445924", | |
892 | topTex = "rbxassetid://152538557", | |
893 | bottomTex = "rbxassetid://152538557", | |
894 | leftTex = "rbxassetid://71445924", | |
895 | rightTex = "rbxassetid://71445924", | |
896 | displayTex = "", | |
897 | sound = "rbxassetid://507863457", | |
898 | soundVol = 2, | |
899 | hasGravity = false, | |
900 | objectType = "Block" | |
901 | }, | |
902 | { | |
903 | name = "Oak Leaves", | |
904 | size = Vector3.new(2.6, 2.6, 2.6), | |
905 | transparency = 1; | |
906 | frontTex = "rbxassetid://151708391", | |
907 | backTex = "rbxassetid://151708391", | |
908 | topTex = "rbxassetid://151708391", | |
909 | bottomTex = "rbxassetid://151708391", | |
910 | leftTex = "rbxassetid://151708391", | |
911 | rightTex = "rbxassetid://151708391", | |
912 | displayTex = "", | |
913 | sound = "rbxassetid://507863457", | |
914 | -- couldn't find a leaves sound for this one, sorry lol | |
915 | soundVol = 2, | |
916 | hasGravity = false, | |
917 | objectType = "Block" | |
918 | } | |
919 | } | |
920 | local toolBar = { | |
921 | { | |
922 | name = "Dirt Block", | |
923 | size = Vector3.new(2.6, 2.6, 2.6), | |
924 | transparency = 0; | |
925 | frontTex = "rbxassetid://152569532", | |
926 | backTex = "rbxassetid://152569532", | |
927 | topTex = "rbxassetid://152569532", | |
928 | bottomTex = "rbxassetid://152569532", | |
929 | leftTex = "rbxassetid://152569532", | |
930 | rightTex = "rbxassetid://152569532", | |
931 | displayTex = "", | |
932 | sound = "rbxassetid://1102186681", | |
933 | soundVol = 1.25, | |
934 | hasGravity = false, | |
935 | objectType = "Block" | |
936 | }, | |
937 | { | |
938 | name = "Grass Block", | |
939 | size = Vector3.new(2.6, 2.6, 2.6), | |
940 | transparency = 0; | |
941 | frontTex = "rbxassetid://96430337", | |
942 | backTex = "rbxassetid://96430337", | |
943 | topTex = "rbxassetid://96430265", | |
944 | bottomTex = "rbxassetid://179655033", | |
945 | leftTex = "rbxassetid://96430337", | |
946 | rightTex = "rbxassetid://96430337", | |
947 | displayTex = "", | |
948 | sound = "rbxassetid://1102186681", | |
949 | soundVol = 1.25, | |
950 | hasGravity = false, | |
951 | objectType = "Block" | |
952 | }, | |
953 | { | |
954 | name = "Stone", | |
955 | size = Vector3.new(2.6, 2.6, 2.6), | |
956 | transparency = 0; | |
957 | frontTex = "rbxassetid://75880927", | |
958 | backTex = "rbxassetid://75880927", | |
959 | topTex = "rbxassetid://75880927", | |
960 | bottomTex = "rbxassetid://75880927", | |
961 | leftTex = "rbxassetid://75880927", | |
962 | rightTex = "rbxassetid://75880927", | |
963 | displayTex = "", | |
964 | sound = "rbxassetid://1016978163", | |
965 | soundVol = 2, | |
966 | hasGravity = false, | |
967 | objectType = "Block" | |
968 | }, | |
969 | { | |
970 | name = "Diamond Ore", | |
971 | size = Vector3.new(2.6, 2.6, 2.6), | |
972 | transparency = 0; | |
973 | frontTex = "rbxassetid://57928490", | |
974 | backTex = "rbxassetid://57928490", | |
975 | topTex = "rbxassetid://57928490", | |
976 | bottomTex = "rbxassetid://57928490", | |
977 | leftTex = "rbxassetid://57928490", | |
978 | rightTex = "rbxassetid://57928490", | |
979 | displayTex = "", | |
980 | sound = "rbxassetid://1016978163", | |
981 | soundVol = 2, | |
982 | hasGravity = false, | |
983 | objectType = "Block" | |
984 | }, | |
985 | { | |
986 | name = "Diamond Block", | |
987 | size = Vector3.new(2.6, 2.6, 2.6), | |
988 | transparency = 0; | |
989 | frontTex = "rbxassetid://56749955", | |
990 | backTex = "rbxassetid://56749955", | |
991 | topTex = "rbxassetid://56749955", | |
992 | bottomTex = "rbxassetid://56749955", | |
993 | leftTex = "rbxassetid://56749955", | |
994 | rightTex = "rbxassetid://56749955", | |
995 | displayTex = "", | |
996 | sound = "rbxassetid://1016978163", | |
997 | soundVol = 2, | |
998 | hasGravity = false, | |
999 | objectType = "Block" | |
1000 | }, | |
1001 | { | |
1002 | name = "Oak Wood Planks", | |
1003 | size = Vector3.new(2.6, 2.6, 2.6), | |
1004 | transparency = 0; | |
1005 | frontTex = "rbxassetid://346201871", | |
1006 | backTex = "rbxassetid://346201871", | |
1007 | - | local playerGui = player:FindFirstChild("PlayerGui") |
1007 | + | |
1008 | bottomTex = "rbxassetid://346201871", | |
1009 | leftTex = "rbxassetid://346201871", | |
1010 | rightTex = "rbxassetid://346201871", | |
1011 | displayTex = "", | |
1012 | sound = "rbxassetid://507863457", | |
1013 | soundVol = 2, | |
1014 | hasGravity = false, | |
1015 | objectType = "Block" | |
1016 | }, | |
1017 | { | |
1018 | name = "Oak Log", | |
1019 | size = Vector3.new(2.6, 2.6, 2.6), | |
1020 | transparency = 0; | |
1021 | frontTex = "rbxassetid://71445924", | |
1022 | backTex = "rbxassetid://71445924", | |
1023 | topTex = "rbxassetid://152538557", | |
1024 | bottomTex = "rbxassetid://152538557", | |
1025 | leftTex = "rbxassetid://71445924", | |
1026 | rightTex = "rbxassetid://71445924", | |
1027 | displayTex = "", | |
1028 | sound = "rbxassetid://507863457", | |
1029 | soundVol = 2, | |
1030 | hasGravity = false, | |
1031 | objectType = "Block" | |
1032 | } | |
1033 | --[[{ | |
1034 | name = "Redstone", | |
1035 | size = Vector3.new(2.6, 0.05, 2.6), | |
1036 | transparency = 1; | |
1037 | frontTex = "rbxassetid://151911305", | |
1038 | backTex = "", | |
1039 | topTex = "rbxassetid://151911305", | |
1040 | bottomTex = "", | |
1041 | leftTex = "", | |
1042 | rightTex = "", | |
1043 | displayTex = "rbxassetid://64124418", | |
1044 | sound = "rbxassetid://1016978163", | |
1045 | soundVol = 2, | |
1046 | hasGravity = false, | |
1047 | objectType = "Redstone Dust" | |
1048 | },]] | |
1049 | } | |
1050 | function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className) | |
1051 | local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"} | |
1052 | for i,f in pairs(faces) do | |
1053 | local decal = Instance.new(className, part) | |
1054 | if i == 1 then decal.Texture = frontF decal.Name = f end | |
1055 | if i == 2 then decal.Texture = backF or frontF decal.Name = f end | |
1056 | if i == 3 then decal.Texture = topF or frontF decal.Name = f end | |
1057 | if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end | |
1058 | if i == 5 then decal.Texture = leftF or frontF decal.Name = f end | |
1059 | if i == 6 then decal.Texture = rightF or frontF decal.Name = f end | |
1060 | decal.Face = f | |
1061 | end | |
1062 | return part | |
1063 | end | |
1064 | function makeSquare(position, size, color, transparency, parent, zindex) | |
1065 | local label = Instance.new("TextLabel", parent) | |
1066 | label.Text = "" | |
1067 | label.BorderSizePixel = 0 | |
1068 | label.BackgroundTransparency = transparency | |
1069 | label.Position = position | |
1070 | label.Size = size | |
1071 | label.BackgroundColor3 = color | |
1072 | if zindex == nil then label.ZIndex = 1 else label.ZIndex = zindex end | |
1073 | return label | |
1074 | end | |
1075 | function makeImage(position, size, image, parent, zindex) | |
1076 | local imglabel = Instance.new("ImageLabel", parent) | |
1077 | imglabel.BorderSizePixel = 0 | |
1078 | imglabel.BackgroundTransparency = 1 | |
1079 | imglabel.Position = position | |
1080 | imglabel.Size = size | |
1081 | imglabel.Image = image | |
1082 | if zindex == nil then imglabel.ZIndex = 1 else imglabel.ZIndex = zindex end | |
1083 | return imglabel | |
1084 | end | |
1085 | function putInventorySlot(position, image, parent, zindex) | |
1086 | local button = Instance.new("TextButton", parent) | |
1087 | button.Position = position | |
1088 | button.Size = UDim2.new(0, 36, 0, 36) | |
1089 | button.BackgroundColor3 = Color3.new(139/255, 139/255, 139/255) | |
1090 | button.Text = "" | |
1091 | button.BorderSizePixel = 0 | |
1092 | button.ZIndex = zindex | |
1093 | local imageLabel = Instance.new("ImageLabel", button) | |
1094 | imageLabel.BackgroundTransparency = 0.9 | |
1095 | imageLabel.Position = UDim2.new(0, 2, 0, 2) | |
1096 | imageLabel.Size = UDim2.new(0, 32, 0, 32) | |
1097 | imageLabel.Image = image | |
1098 | imageLabel.BorderSizePixel = 0 | |
1099 | imageLabel.ZIndex = zindex | |
1100 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 34, 0, 2), | |
1101 | Color3.new(55/255, 55/255, 55/255), 0, button, zindex) | |
1102 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 34), | |
1103 | Color3.new(55/255, 55/255, 55/255), 0, button, zindex) | |
1104 | makeSquare(UDim2.new(0, 34, 0, 2), UDim2.new(0, 2, 0, 34), | |
1105 | Color3.new(255/255, 255/255, 255/255), 0, button, zindex) | |
1106 | makeSquare(UDim2.new(0, 2, 0, 34), UDim2.new(0, 34, 0, 2), | |
1107 | Color3.new(255/255, 255/255, 255/255), 0, button, zindex) | |
1108 | return button | |
1109 | end | |
1110 | ||
1111 | function AngleDifference(Angle1, Angle2) | |
1112 | local Difference = {X = 0, Y = 0, Z = 0} | |
1113 | Difference.X = Angle2.X - Angle1.X | |
1114 | ||
1115 | if (Difference.X > 180) then | |
1116 | Difference.X = Difference.X - 360 | |
1117 | elseif (Difference.X < -180) then | |
1118 | Difference.X = Difference.X + 360 | |
1119 | end | |
1120 | ||
1121 | Difference.Y = Angle2.Y - Angle1.Y | |
1122 | ||
1123 | if (Difference.Y > 180) then | |
1124 | Difference.Y = Difference.Y - 360 | |
1125 | elseif (Difference.Y < -180) then | |
1126 | Difference.Y = Difference.Y + 360 | |
1127 | end | |
1128 | ||
1129 | Difference.Z = Angle2.Z - Angle1.Z | |
1130 | ||
1131 | if (Difference.Z > 180) then | |
1132 | Difference.Z = Difference.Z - 360 | |
1133 | elseif (Difference.Z < -180) then | |
1134 | Difference.Z = Difference.Z + 360 | |
1135 | end | |
1136 | ||
1137 | return Vector3.new(Difference.X, Difference.Y, Difference.Z) | |
1138 | end | |
1139 | ||
1140 | local draggingBlock = nil | |
1141 | function makeInventory() | |
1142 | local playerGui = owner("PlayerGui") | |
1143 | if playerGui then | |
1144 | local invGui = Instance.new("ScreenGui", playerGui) | |
1145 | local creativeInv = Instance.new("Frame", invGui) | |
1146 | creativeInv.BackgroundTransparency = 1 | |
1147 | creativeInv.Position = UDim2.new(0.5, -170, 0.5, -202) | |
1148 | ||
1149 | creativeInv.Visible = false | |
1150 | ||
1151 | -- creative inventory GUI... | |
1152 | ||
1153 | local blackOut = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), | |
1154 | Color3.new(0/255, 0/255, 0/255), 0.3, invGui, 1) | |
1155 | blackOut.Visible = false | |
1156 | ||
1157 | creativeInv.Changed:connect(function() | |
1158 | blackOut.Visible = creativeInv.Visible | |
1159 | end) | |
1160 | ||
1161 | local changeLog = Instance.new("TextLabel", invGui) | |
1162 | changeLog.Text = Changelog | |
1163 | changeLog.Font = "SourceSans" | |
1164 | changeLog.FontSize = Enum.FontSize.Size12 | |
1165 | changeLog.Size = UDim2.new(0, changeLog.TextBounds.X, 0, changeLog.TextBounds.Y + 2) | |
1166 | changeLog.BackgroundColor3 = Color3.new(0, 0, 0) | |
1167 | changeLog.BorderSizePixel = 0 | |
1168 | - | local imgLabel = invSlot:FindFirstChild("ImageLabel") |
1168 | + | |
1169 | changeLog.Position = UDim2.new(0.5, -changeLog.Size.X.Offset/2, 0.5, -changeLog.Size.Y.Offset/2) | |
1170 | changeLog.TextColor3 = Color3.new(1, 1, 1) | |
1171 | changeLog.TextXAlignment = "Left" | |
1172 | changeLog.TextYAlignment = "Top" | |
1173 | ||
1174 | local coolButton = Instance.new("TextButton", changeLog) | |
1175 | coolButton.Position = UDim2.new(1, -17, 0, 1) | |
1176 | - | local imgLabel = invSlot:FindFirstChild("ImageLabel") |
1176 | + | |
1177 | coolButton.Text = "X" | |
1178 | coolButton.Font = "SourceSans" | |
1179 | coolButton.FontSize = Enum.FontSize.Size12 | |
1180 | coolButton.BorderSizePixel = 0 | |
1181 | coolButton.BackgroundColor3 = Color3.new(1, 0, 0) | |
1182 | coolButton.BackgroundTransparency = 0.2 | |
1183 | coolButton.TextColor3 = Color3.new(1, 1, 1) | |
1184 | coolButton.TextStrokeTransparency = 0.5 | |
1185 | coolButton.ZIndex = 2 | |
1186 | ||
1187 | local line = makeSquare(UDim2.new(0, 0, 1, -14), UDim2.new(1, 0, 0, 14), | |
1188 | Color3.new(0, 0, 0), 0.75, changeLog, 2) | |
1189 | ||
1190 | local line2 = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 0, 14), | |
1191 | Color3.new(1, 1, 1), 0.9, changeLog, 1) | |
1192 | ||
1193 | line2.Text = "Change Log" | |
1194 | line2.TextColor3 = Color3.new(1, 1, 1) | |
1195 | line2.TextStrokeTransparency = 0.75 | |
1196 | line2.Font = "SourceSans" | |
1197 | line2.FontSize = Enum.FontSize.Size12 | |
1198 | ||
1199 | line.Text = "Made by Depr1" | |
1200 | line.TextColor3 = Color3.new(1, 0.65, 0) | |
1201 | line.TextStrokeTransparency = 0.5 | |
1202 | line.Font = "SourceSans" | |
1203 | line.FontSize = Enum.FontSize.Size14 | |
1204 | line.TextXAlignment = "Left" | |
1205 | ||
1206 | coolButton.MouseButton1Click:connect(function() | |
1207 | - | local imgLabel = invSlot:FindFirstChild("ImageLabel") |
1207 | + | |
1208 | end) | |
1209 | ||
1210 | makeSquare(UDim2.new(0, -2, 0, 2), UDim2.new(0, 340, 0, 404), | |
1211 | Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 3) | |
1212 | makeSquare(UDim2.new(0, 338, 0, 0), UDim2.new(0, 6, 0, 406), | |
1213 | Color3.new(85/255, 85/255, 85/255), 0, creativeInv, 2) | |
1214 | makeSquare(UDim2.new(0, 0, 0, 404), UDim2.new(0, 342, 0, 4), | |
1215 | - | local imgLabel = invSlot:FindFirstChild("ImageLabel") |
1215 | + | |
1216 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 338, 0, 402), | |
1217 | Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 3) | |
1218 | makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 4, 0, 406), | |
1219 | Color3.new(255/255, 255/255, 255/255), 0, creativeInv, 3) | |
1220 | makeSquare(UDim2.new(0, -2, 0, -4), UDim2.new(0, 342, 0, 6), | |
1221 | Color3.new(255/255, 255/255, 255/255), 0, creativeInv, 2) | |
1222 | makeSquare(UDim2.new(0, 340, 0, -2), UDim2.new(0, 2, 0, 2), | |
1223 | Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 2) | |
1224 | makeSquare(UDim2.new(0, 340, 0, -4), UDim2.new(0, 2, 0, 4), | |
1225 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1226 | makeSquare(UDim2.new(0, 342, 0, -2), UDim2.new(0, 2, 0, 2), | |
1227 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1228 | makeSquare(UDim2.new(0, 344, 0, 0), UDim2.new(0, 2, 0, 406), | |
1229 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1230 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 2, 0, 4), | |
1231 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1232 | makeSquare(UDim2.new(0, -2, 0, -6), UDim2.new(0, 342, 0, 4), | |
1233 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1234 | makeSquare(UDim2.new(0, 0, 0, 406), UDim2.new(0, 342, 0, 4), | |
1235 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1236 | makeSquare(UDim2.new(0, 342, 0, 404), UDim2.new(0, 2, 0, 4), | |
1237 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1238 | makeSquare(UDim2.new(0, -4, 0, 404), UDim2.new(0, 2, 0, 2), | |
1239 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1240 | makeSquare(UDim2.new(0, -2, 0, 406), UDim2.new(0, 2, 0, 2), | |
1241 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1242 | makeSquare(UDim2.new(0, -6, 0, -2), UDim2.new(0, 2, 0, 406), | |
1243 | Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1) | |
1244 | local text = makeSquare(UDim2.new(0, 4, 0, 8), UDim2.new(0, 0, 0, 0), Color3.new(0/255, 0/255, 0/255), 1, creativeInv, 3) | |
1245 | text.Text = "Creative Inventory" | |
1246 | text.Font = "SourceSansSemibold" | |
1247 | text.TextSize = 14 | |
1248 | text.TextXAlignment = "Left" | |
1249 | - | local playerGui = player:FindFirstChild("PlayerGui") |
1249 | + | |
1250 | local draggingBlockPicture = Instance.new("ImageLabel", invGui) | |
1251 | - | local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui) |
1251 | + | |
1252 | draggingBlockPicture.Size = UDim2.new(0, 32, 0, 32) | |
1253 | draggingBlockPicture.ZIndex = 5 | |
1254 | coroutine.resume(coroutine.create(function() | |
1255 | local invMouse = player:GetMouse() | |
1256 | --local RS = game:GetService("RunService").RenderStepped | |
1257 | invMouse.Button2Down:connect(function() | |
1258 | draggingBlock = nil | |
1259 | end) | |
1260 | while RS:wait() do | |
1261 | draggingBlockPicture.Position = UDim2.new(0, invMouse.X - 16, 0, invMouse.Y - 16) | |
1262 | if draggingBlock ~= nil then | |
1263 | draggingBlockPicture.Image = draggingBlock.frontTex | |
1264 | else | |
1265 | draggingBlockPicture.Image = "" | |
1266 | end | |
1267 | end | |
1268 | end)) | |
1269 | ||
1270 | local done = false | |
1271 | local x = 0 | |
1272 | local y = 0 | |
1273 | ||
1274 | for i,b in pairs(creativeInventory) do | |
1275 | local display = "" | |
1276 | if b.displayTex == "" then | |
1277 | display = b.frontTex | |
1278 | else | |
1279 | if b.displayTex then | |
1280 | display = b.displayTex | |
1281 | end | |
1282 | end | |
1283 | putInventorySlot(UDim2.new(0.5, (x*36) + 8, 0.5, (y*36) + 28), display, creativeInv, 4).MouseButton1Down:connect(function() | |
1284 | if draggingBlock == nil then | |
1285 | draggingBlock = b | |
1286 | end | |
1287 | end) | |
1288 | x = x + 1 | |
1289 | if x >= 8 then | |
1290 | x = 0 | |
1291 | y = y + 1 | |
1292 | end | |
1293 | end | |
1294 | if x == 0 then done = true end | |
1295 | while x < 8 and done == false do | |
1296 | putInventorySlot(UDim2.new(0.5, (x*36) + 8, 0.5, (y*36) + 28), "", creativeInv, 4) | |
1297 | x = x + 1 | |
1298 | end | |
1299 | for i = 1, 9 do | |
1300 | if toolBar[i] ~= nil then | |
1301 | local invSlot = putInventorySlot(UDim2.new(0, 8 + ((i-1)*36), 0, 360), toolBar[i].frontTex, creativeInv, 4) | |
1302 | invSlot.MouseButton2Down:connect(function() | |
1303 | local imgLabel = invSlot("ImageLabel") | |
1304 | if imgLabel then | |
1305 | toolBar[i] = nil | |
1306 | imgLabel.Image = "" | |
1307 | end | |
1308 | end) | |
1309 | invSlot.MouseButton1Down:connect(function() | |
1310 | --updateHand = true | |
1311 | local imgLabel = invSlot("ImageLabel") | |
1312 | if toolBar[i] == nil then | |
1313 | toolBar[i] = draggingBlock | |
1314 | imgLabel.Image = draggingBlock.frontTex | |
1315 | draggingBlock = nil | |
1316 | return | |
1317 | end | |
1318 | if toolBar[i] ~= nil and draggingBlock == nil then | |
1319 | draggingBlock = toolBar[i] | |
1320 | toolBar[i] = nil | |
1321 | imgLabel.Image = "" | |
1322 | return | |
1323 | elseif toolBar[i] ~= nil and draggingBlock ~= nil then | |
1324 | --draggingBlock = toolBar[i] | |
1325 | --toolBar[i] = nil | |
1326 | imgLabel.Image = "" | |
1327 | local temp = toolBar[i] | |
1328 | toolBar[i] = draggingBlock | |
1329 | if imgLabel and draggingBlock ~= nil then | |
1330 | imgLabel.Image = draggingBlock.frontTex | |
1331 | end | |
1332 | if imgLabel and draggingBlock == nil then | |
1333 | imgLabel.Image = "" | |
1334 | end | |
1335 | draggingBlock = temp | |
1336 | return | |
1337 | end | |
1338 | end) | |
1339 | else | |
1340 | local invSlot = putInventorySlot(UDim2.new(0, 8 + ((i-1)*36), 0, 360), "", creativeInv, 4) | |
1341 | invSlot.MouseButton2Down:connect(function() | |
1342 | local imgLabel = invSlot("ImageLabel") | |
1343 | if imgLabel then | |
1344 | toolBar[i] = nil | |
1345 | imgLabel.Image = "" | |
1346 | end | |
1347 | end) | |
1348 | invSlot.MouseButton1Down:connect(function() | |
1349 | --updateHand = true | |
1350 | local imgLabel = invSlot("ImageLabel") | |
1351 | if toolBar[i] == nil then | |
1352 | toolBar[i] = draggingBlock | |
1353 | imgLabel.Image = draggingBlock.frontTex | |
1354 | draggingBlock = nil | |
1355 | return | |
1356 | end | |
1357 | if toolBar[i] ~= nil and draggingBlock == nil then | |
1358 | draggingBlock = toolBar[i] | |
1359 | toolBar[i] = nil | |
1360 | imgLabel.Image = "" | |
1361 | return | |
1362 | elseif toolBar[i] ~= nil and draggingBlock ~= nil then | |
1363 | --draggingBlock = toolBar[i] | |
1364 | --toolBar[i] = nil | |
1365 | imgLabel.Image = "" | |
1366 | local temp = toolBar[i] | |
1367 | toolBar[i] = draggingBlock | |
1368 | if imgLabel and draggingBlock ~= nil then | |
1369 | imgLabel.Image = draggingBlock.frontTex | |
1370 | end | |
1371 | if imgLabel and draggingBlock == nil then | |
1372 | imgLabel.Image = "" | |
1373 | end | |
1374 | draggingBlock = temp | |
1375 | return | |
1376 | end | |
1377 | end) | |
1378 | end | |
1379 | end | |
1380 | return creativeInv | |
1381 | end | |
1382 | end | |
1383 | function putToolBarSlot(position, image, zindex) | |
1384 | local playerGui = player("PlayerGui") | |
1385 | if playerGui then | |
1386 | local gui = playerGui("ToolBar") or Instance.new("ScreenGui", playerGui) | |
1387 | gui.Name = "ToolBar" | |
1388 | local slot = Instance.new("ImageLabel", gui) | |
1389 | slot.Position = position | |
1390 | slot.Size = UDim2.new(0, 32, 0, 32) | |
1391 | slot.BackgroundTransparency = 1 | |
1392 | slot.ImageTransparency = 0 | |
1393 | slot.Image = image | |
1394 | slot.ZIndex = 2 | |
1395 | ||
1396 | local imgSlot = makeImage(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), | |
1397 | "rbxassetid://347007448", slot) | |
1398 | ||
1399 | imgSlot.ImageTransparency = 0.25 | |
1400 | imgSlot.BackgroundTransparency = 1 | |
1401 | imgSlot.ImageColor3 = Color3.new(0.225, 0.225, 0.225) | |
1402 | ||
1403 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), | |
1404 | Color3.new(0/255, 0/255, 0/255), 0.7, slot) | |
1405 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), | |
1406 | Color3.new(0/255, 0/255, 0/255), 0.7, slot) | |
1407 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), | |
1408 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1409 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), | |
1410 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1411 | makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), | |
1412 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
1413 | makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), | |
1414 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
1415 | makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), | |
1416 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
1417 | makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), | |
1418 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1419 | makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), | |
1420 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
1421 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), | |
1422 | Color3.new(156/255, 156/255, 156/255), 0, slot) | |
1423 | return slot | |
1424 | end | |
1425 | end | |
1426 | function divide(x, d) | |
1427 | if x ~= 0 and d ~= 0 then | |
1428 | return x/d | |
1429 | else | |
1430 | return x | |
1431 | end | |
1432 | end -- so it doesn't divide by zero | |
1433 | function getDistance(v1, v2) | |
1434 | return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude) | |
1435 | end | |
1436 | function SnapToGrid(x, gridX) | |
1437 | local x = math.floor((x / gridX) + 0.5) * gridX | |
1438 | return x | |
1439 | end | |
1440 | function round(x) | |
1441 | if x%2 ~= 0.5 then | |
1442 | return math.floor(x+0.5) | |
1443 | end | |
1444 | return x-0.5 | |
1445 | end | |
1446 | function weldTo(part1, part2) | |
1447 | local weld = Instance.new("Weld", part1) | |
1448 | weld.Part0 = part1 | |
1449 | weld.Part1 = part2 | |
1450 | return weld | |
1451 | end | |
1452 | function getMagnitudeXZ(velocity) | |
1453 | return math.sqrt(math.abs(velocity.X)^2 + math.abs(velocity.Z)^2) | |
1454 | end | |
1455 | function findHumanoid(inst) | |
1456 | local find = inst | |
1457 | local hum = nil | |
1458 | repeat | |
1459 | if find.Name == "Workspace" then return nil end | |
1460 | find = find.Parent | |
1461 | hum = find:FindFirstChild("Humanoid") | |
1462 | until hum | |
1463 | --if hum then print("found!!") else print("aw... not found") end | |
1464 | --if hum.ClassName ~= "Humanoid" then hum = nil end | |
1465 | return hum | |
1466 | end | |
1467 | function getSideByLocation(loc) | |
1468 | local side = nil | |
1469 | if loc.X < 0 then side = "Left" end | |
1470 | if loc.X > 0 then side = "Right" end | |
1471 | if loc.Y > 0 then side = "Top" end | |
1472 | if loc.Y < 0 then side = "Bottom" end | |
1473 | if loc.Z < 0 then side = "Front" end | |
1474 | if loc.Z > 0 then side = "Back" end | |
1475 | ||
1476 | if (math.abs(loc.X) > 0 and math.abs(loc.Y) > 0) or | |
1477 | (math.abs(loc.X) > 0 and math.abs(loc.Z) > 0) or | |
1478 | (math.abs(loc.Y) > 0 and math.abs(loc.Z) > 0) | |
1479 | then | |
1480 | return nil | |
1481 | end | |
1482 | return side | |
1483 | end | |
1484 | function getSideByLocationRedstone(loc) | |
1485 | local side = nil | |
1486 | if loc.X < 0 then side = "Left" end | |
1487 | if loc.X > 0 then side = "Right" end | |
1488 | if loc.Y > 0 then side = "Top" end | |
1489 | if loc.Y < 0 then side = "Bottom" end | |
1490 | if loc.Z < 0 then side = "Front" end | |
1491 | if loc.Z > 0 then side = "Back" end | |
1492 | ||
1493 | if (math.abs(loc.X) > 0 and math.abs(loc.Y) > 0) or | |
1494 | (math.abs(loc.X) > 0 and math.abs(loc.Z) > 0) or | |
1495 | (math.abs(loc.Y) > 0 and math.abs(loc.Z) > 0) | |
1496 | then | |
1497 | return nil | |
1498 | end | |
1499 | return side | |
1500 | end | |
1501 | function getBlockAtRegion(region) | |
1502 | local blockFound = nil | |
1503 | for _,part in pairs(game.Workspace:FindPartsInRegion3(region, nil, math.huge)) do | |
1504 | local usePart = true | |
1505 | if part.Name == "Debris" then usePart = false end | |
1506 | if usePart == true then | |
1507 | blockFound = part | |
1508 | break | |
1509 | end | |
1510 | end | |
1511 | return blockFound | |
1512 | end | |
1513 | function getRedstoneAtRegion(region) | |
1514 | local blockFound = nil | |
1515 | for _,part in pairs(game.Workspace:FindPartsInRegion3(region, nil, math.huge)) do | |
1516 | if isRedstone(part) then | |
1517 | blockFound = part | |
1518 | break | |
1519 | end | |
1520 | end | |
1521 | return blockFound | |
1522 | end | |
1523 | function isRedstone(block) | |
1524 | local objType = block:FindFirstChild("ObjectType") | |
1525 | if objType then | |
1526 | if objType.Value == "Redstone Dust" then | |
1527 | return true | |
1528 | else | |
1529 | return false | |
1530 | end | |
1531 | end | |
1532 | end | |
1533 | function updateRedstoneDust(dust, leftBlk, rightBlk, topBlk, bottomBlk, frontBlk, backBlk, recursion) | |
1534 | local objType = nil | |
1535 | if dust then | |
1536 | objType = dust:FindFirstChild("ObjectType") | |
1537 | end | |
1538 | ||
1539 | local redstoneDust = "rbxassetid://151911305" | |
1540 | local redstoneLine = "rbxassetid://151907047" | |
1541 | local redstoneCorner = "rbxassetid://151907106" | |
1542 | local redstoneT = "rbxassetid://151907156" | |
1543 | local redstoneCross = "rbxassetid://151906997" | |
1544 | ||
1545 | local Rotation = 0 | |
1546 | ||
1547 | local theresRedstoneAtLeft = false | |
1548 | local theresRedstoneAtRight = false | |
1549 | local theresRedstoneAtFront = false | |
1550 | local theresRedstoneAtBack = false | |
1551 | ||
1552 | if leftBlk then theresRedstoneAtLeft = isRedstone(leftBlk) end | |
1553 | if rightBlk then theresRedstoneAtRight = isRedstone(rightBlk) end | |
1554 | if frontBlk then theresRedstoneAtFront = isRedstone(frontBlk) end | |
1555 | if backBlk then theresRedstoneAtBack = isRedstone(backBlk) end | |
1556 | ||
1557 | if objType then | |
1558 | if objType.Value == "Redstone Dust" then | |
1559 | local topDecal = dust:FindFirstChild("Top") | |
1560 | if topDecal then | |
1561 | if theresRedstoneAtBack == false and theresRedstoneAtFront == false and | |
1562 | theresRedstoneAtLeft == false and theresRedstoneAtRight == false then | |
1563 | topDecal.Texture = redstoneDust | |
1564 | Rotation = 0 | |
1565 | end | |
1566 | ||
1567 | if theresRedstoneAtLeft == true or theresRedstoneAtRight == true then | |
1568 | topDecal.Texture = redstoneLine | |
1569 | Rotation = 0 | |
1570 | end | |
1571 | ||
1572 | if theresRedstoneAtFront == true or theresRedstoneAtBack == true then | |
1573 | topDecal.Texture = redstoneLine | |
1574 | Rotation = 90 | |
1575 | end | |
1576 | ||
1577 | if theresRedstoneAtLeft == true and theresRedstoneAtBack == true then | |
1578 | topDecal.Texture = redstoneCorner | |
1579 | Rotation = 0 | |
1580 | end | |
1581 | ||
1582 | if theresRedstoneAtBack == true and theresRedstoneAtRight == true then | |
1583 | topDecal.Texture = redstoneCorner | |
1584 | Rotation = 90 | |
1585 | end | |
1586 | ||
1587 | if theresRedstoneAtRight == true and theresRedstoneAtFront == true then | |
1588 | topDecal.Texture = redstoneCorner | |
1589 | Rotation = 180 | |
1590 | end | |
1591 | ||
1592 | if theresRedstoneAtFront == true and theresRedstoneAtLeft == true then | |
1593 | topDecal.Texture = redstoneCorner | |
1594 | Rotation = -90 | |
1595 | end | |
1596 | ||
1597 | if theresRedstoneAtBack == true and theresRedstoneAtLeft == true | |
1598 | and theresRedstoneAtFront == true then | |
1599 | topDecal.Texture = redstoneT | |
1600 | Rotation = -90 | |
1601 | end | |
1602 | ||
1603 | if theresRedstoneAtLeft == true and theresRedstoneAtFront == true | |
1604 | and theresRedstoneAtRight == true then | |
1605 | topDecal.Texture = redstoneT | |
1606 | Rotation = -180 | |
1607 | end | |
1608 | ||
1609 | if theresRedstoneAtFront == true and theresRedstoneAtRight == true | |
1610 | and theresRedstoneAtBack == true then | |
1611 | topDecal.Texture = redstoneT | |
1612 | Rotation = 90 | |
1613 | end | |
1614 | ||
1615 | if theresRedstoneAtRight == true and theresRedstoneAtBack == true | |
1616 | and theresRedstoneAtLeft == true then | |
1617 | topDecal.Texture = redstoneT | |
1618 | Rotation = 0 | |
1619 | end | |
1620 | ||
1621 | if theresRedstoneAtLeft == true and theresRedstoneAtRight == true and | |
1622 | theresRedstoneAtFront == true and theresRedstoneAtBack == true then | |
1623 | topDecal.Texture = redstoneCross | |
1624 | Rotation = 0 | |
1625 | end | |
1626 | end | |
1627 | else | |
1628 | error("Not redstone dust.") | |
1629 | end | |
1630 | end | |
1631 | ||
1632 | if recursion == true then | |
1633 | local function updateTex(blockTarget) | |
1634 | local leftSide = nil | |
1635 | local rightSide = nil | |
1636 | local frontSide = nil | |
1637 | local backSide = nil | |
1638 | ||
1639 | local Point1 = blockTarget.CFrame.p - Vector3.new(2.6, 0.1, 2.6) | |
1640 | local Point2 = blockTarget.CFrame.p + Vector3.new(2.6, 0.1, 2.6) | |
1641 | local Region = Region3.new(Point1, Point2) | |
1642 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1643 | Region, | |
1644 | nil, | |
1645 | math.huge | |
1646 | )) do | |
1647 | local objType = part:FindFirstChild("ObjectType") | |
1648 | if isRedstone(part) then | |
1649 | local side = getSideByLocationRedstone(blockTarget.CFrame.p - part.CFrame.p) | |
1650 | if side == "Left" then | |
1651 | leftSide = part | |
1652 | elseif side == "Right" then | |
1653 | rightSide = part | |
1654 | elseif side == "Front" then | |
1655 | frontSide = part | |
1656 | elseif side == "Back" then | |
1657 | backSide = part | |
1658 | elseif side == "Left Top" then | |
1659 | leftSide = part | |
1660 | elseif side == "Right Top" then | |
1661 | rightSide = part | |
1662 | elseif side == "Front Top" then | |
1663 | frontSide = part | |
1664 | elseif side == "Back Top" then | |
1665 | backSide = part | |
1666 | elseif side == "Left Bottom" then | |
1667 | leftSide = part | |
1668 | elseif side == "Right Bottom" then | |
1669 | rightSide = part | |
1670 | elseif side == "Front Bottom" then | |
1671 | frontSide = part | |
1672 | elseif side == "Back Bottom" then | |
1673 | backSide = part | |
1674 | end | |
1675 | end | |
1676 | end | |
1677 | ||
1678 | updateRedstoneDust(blockTarget, leftSide, rightSide, nil, nil, frontSide, backSide, false) | |
1679 | end | |
1680 | if leftBlk and theresRedstoneAtLeft then updateTex(leftBlk) end | |
1681 | if rightBlk and theresRedstoneAtRight then updateTex(rightBlk) end | |
1682 | if frontBlk and theresRedstoneAtFront then updateTex(frontBlk) end | |
1683 | if backBlk and theresRedstoneAtBack then updateTex(backBlk) end | |
1684 | end | |
1685 | ||
1686 | if dust then dust.CFrame = CFrame.new(dust.CFrame.p.X, dust.CFrame.p.Y, dust.CFrame.p.Z) * CFrame.Angles(0, math.rad(Rotation), 0) end | |
1687 | end | |
1688 | function placeBlock(block, cFPos, Mouse) | |
1689 | if block == nil then | |
1690 | if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 and Mouse.Target then | |
1691 | if Mouse.Target.Parent.Name ~= "Camera" then | |
1692 | --print(Mouse.Target:GetFullName()) | |
1693 | local blkTar = Mouse.Target | |
1694 | --Mouse.Target.Parent = nil | |
1695 | local blockIsRedstone = isRedstone(blkTar) | |
1696 | ||
1697 | local Point1 = blkTar.CFrame.p - Vector3.new(2.7, 2.7, 2.7) | |
1698 | local Point2 = blkTar.CFrame.p + Vector3.new(2.7, 2.7, 2.7) | |
1699 | local Region = Region3.new(Point1, Point2) | |
1700 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1701 | Region, | |
1702 | nil, | |
1703 | math.huge | |
1704 | )) do | |
1705 | ||
1706 | if part:FindFirstChild("IsBlock") then | |
1707 | local side1 = getSideByLocation(blkTar.CFrame.p - part.CFrame.p) | |
1708 | if getSideByLocation(blkTar.CFrame.p - part.CFrame.p) then | |
1709 | local texture = part:FindFirstChild(side1) | |
1710 | if texture then | |
1711 | texture.Transparency = 0 | |
1712 | end | |
1713 | end | |
1714 | end | |
1715 | end | |
1716 | ||
1717 | for i = 1, 9 do | |
1718 | local part = Instance.new("Part", workspace) | |
1719 | part.Size = Vector3.new(0, 0, 0) | |
1720 | part.Transparency = 1 | |
1721 | part.CanCollide = false | |
1722 | part.Velocity = Vector3.new(math.random(-5, 5), 5, math.random(-5, 5)) | |
1723 | part.Name = "Debris" | |
1724 | ||
1725 | part.CFrame = | |
1726 | Mouse.Target.CFrame * | |
1727 | CFrame.new(math.random(-blkTar.Size.X/2, blkTar.Size.X/2), math.random(-blkTar.Size.Y/2, blkTar.Size.Y/2), math.random(-blkTar.Size.Z/2, blkTar.Size.Z/2)) | |
1728 | ||
1729 | part.CustomPhysicalProperties = PhysicalProperties.new(0, 0.2, 0, 100, 100) | |
1730 | ||
1731 | local billboard = Instance.new("BillboardGui", part) | |
1732 | billboard.Size = UDim2.new(1.2, 0, 1.2, 0) | |
1733 | ||
1734 | local clipDescendant = Instance.new("TextLabel", billboard) | |
1735 | clipDescendant.Size = UDim2.new(0.5, 0, 0.5, 0) | |
1736 | clipDescendant.BackgroundTransparency = 1 | |
1737 | clipDescendant.Text = "" | |
1738 | clipDescendant.ClipsDescendants = true | |
1739 | ||
1740 | local img = Instance.new("ImageLabel", clipDescendant) | |
1741 | img.Size = UDim2.new(2, 0, 2, 0) | |
1742 | img.BackgroundTransparency = 1 | |
1743 | img.Position = UDim2.new(math.random(-70, 70)/100, 0, math.random(-70, 70)/100, 0) | |
1744 | ||
1745 | local tex = blkTar:FindFirstChild("Front") | |
1746 | if tex then | |
1747 | img.Image = tex.Texture | |
1748 | else | |
1749 | img.Image = "rbxassetid://744949545" | |
1750 | end | |
1751 | ||
1752 | if img.Image == "rbxassetid://744949545" then | |
1753 | img.ImageColor3 = blkTar.Color | |
1754 | end | |
1755 | ||
1756 | part.Touched:connect(function(prt) | |
1757 | if prt ~= blkTar then | |
1758 | part.CanCollide = true | |
1759 | end | |
1760 | end) | |
1761 | ||
1762 | coroutine.resume(coroutine.create(function() | |
1763 | wait(math.random(50, 65)/100) | |
1764 | part:Destroy() | |
1765 | end)) | |
1766 | --part.Anchored = false | |
1767 | end | |
1768 | blkTar:Destroy() | |
1769 | if blockIsRedstone == true then | |
1770 | local leftSide = nil | |
1771 | local rightSide = nil | |
1772 | local frontSide = nil | |
1773 | local backSide = nil | |
1774 | ||
1775 | local Point1 = blkTar.CFrame.p - Vector3.new(2.6, 0.1, 2.6) | |
1776 | local Point2 = blkTar.CFrame.p + Vector3.new(2.6, 0.1, 2.6) | |
1777 | local Region = Region3.new(Point1, Point2) | |
1778 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1779 | Region, | |
1780 | nil, | |
1781 | math.huge | |
1782 | )) do | |
1783 | local objType = part:FindFirstChild("ObjectType") | |
1784 | if isRedstone(part) then | |
1785 | local side = getSideByLocationRedstone(blkTar.CFrame.p - part.CFrame.p) | |
1786 | if side == "Left" then | |
1787 | leftSide = part | |
1788 | elseif side == "Right" then | |
1789 | rightSide = part | |
1790 | elseif side == "Front" then | |
1791 | frontSide = part | |
1792 | elseif side == "Back" then | |
1793 | backSide = part | |
1794 | elseif side == "Left Top" then | |
1795 | leftSide = part | |
1796 | elseif side == "Right Top" then | |
1797 | rightSide = part | |
1798 | elseif side == "Front Top" then | |
1799 | frontSide = part | |
1800 | elseif side == "Back Top" then | |
1801 | backSide = part | |
1802 | elseif side == "Left Bottom" then | |
1803 | leftSide = part | |
1804 | elseif side == "Right Bottom" then | |
1805 | rightSide = part | |
1806 | elseif side == "Front Bottom" then | |
1807 | frontSide = part | |
1808 | elseif side == "Back Bottom" then | |
1809 | backSide = part | |
1810 | end | |
1811 | end | |
1812 | end | |
1813 | ||
1814 | updateRedstoneDust(nil, leftSide, rightSide, nil, nil, frontSide, backSide, true) | |
1815 | end | |
1816 | end | |
1817 | end | |
1818 | return nil | |
1819 | else | |
1820 | local blkMouseTarget = Mouse.Target | |
1821 | ||
1822 | local blockPlaced = Instance.new("Part", workspace) | |
1823 | blockPlaced.Material = "Fabric" | |
1824 | blockPlaced.Transparency = block.transparency | |
1825 | blockPlaced.Anchored = true | |
1826 | blockPlaced.Size = block.size | |
1827 | ||
1828 | blockPlaced.CFrame = cFPos | |
1829 | ||
1830 | local blockType = Instance.new("StringValue", blockPlaced) | |
1831 | blockType.Name = "ObjectType" | |
1832 | blockType.Value = block.objectType | |
1833 | ||
1834 | blockPlaced.Name = block.name | |
1835 | putTexture(blockPlaced, block.frontTex, block.backTex, | |
1836 | block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture") | |
1837 | ||
1838 | if block.objectType == "Slab" then | |
1839 | blockPlaced.Size = blockPlaced.Size / Vector3.new(1, 2, 1) | |
1840 | blockPlaced.CFrame = blockPlaced.CFrame * CFrame.new(0, -blockPlaced.Size.Y/2, 0) | |
1841 | elseif block.objectType == "Redstone Dust" then | |
1842 | blockPlaced.CFrame = blockPlaced.CFrame * CFrame.new(0, -1.3, 0) | |
1843 | blockPlaced.CanCollide = false | |
1844 | ||
1845 | local canPlace = false | |
1846 | ||
1847 | if isRedstone(blkMouseTarget) == true then | |
1848 | blockPlaced:Destroy() | |
1849 | return | |
1850 | end | |
1851 | ||
1852 | local partBelow = getBlockAtRegion(Region3.new( | |
1853 | blockPlaced.CFrame.p - Vector3.new(1, 1, 1), | |
1854 | blockPlaced.CFrame.p + Vector3.new(1, 1, 1) | |
1855 | )) | |
1856 | ||
1857 | if partBelow then | |
1858 | local targetObjType = partBelow:FindFirstChild("ObjectType") | |
1859 | if targetObjType then | |
1860 | if targetObjType.Value == "Block" then | |
1861 | canPlace = true | |
1862 | end | |
1863 | end | |
1864 | end | |
1865 | ||
1866 | if canPlace == false then | |
1867 | blockPlaced:Destroy() | |
1868 | return | |
1869 | end | |
1870 | ||
1871 | local leftSide = nil | |
1872 | local rightSide = nil | |
1873 | local frontSide = nil | |
1874 | local backSide = nil | |
1875 | ||
1876 | local Point1 = blockPlaced.CFrame.p - Vector3.new(2.6, 0.1, 2.6) | |
1877 | local Point2 = blockPlaced.CFrame.p + Vector3.new(2.6, 0.1, 2.6) | |
1878 | local Region = Region3.new(Point1, Point2) | |
1879 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1880 | Region, | |
1881 | nil, | |
1882 | math.huge | |
1883 | )) do | |
1884 | local objType = part:FindFirstChild("ObjectType") | |
1885 | if isRedstone(part) then | |
1886 | ||
1887 | local side = getSideByLocationRedstone(blockPlaced.CFrame.p - part.CFrame.p) | |
1888 | if side == "Left" then | |
1889 | leftSide = part | |
1890 | elseif side == "Right" then | |
1891 | rightSide = part | |
1892 | elseif side == "Front" then | |
1893 | frontSide = part | |
1894 | elseif side == "Back" then | |
1895 | backSide = part | |
1896 | elseif side == "Left Top" then | |
1897 | leftSide = part | |
1898 | elseif side == "Right Top" then | |
1899 | rightSide = part | |
1900 | elseif side == "Front Top" then | |
1901 | frontSide = part | |
1902 | elseif side == "Back Top" then | |
1903 | backSide = part | |
1904 | elseif side == "Left Bottom" then | |
1905 | leftSide = part | |
1906 | elseif side == "Right Bottom" then | |
1907 | rightSide = part | |
1908 | elseif side == "Front Bottom" then | |
1909 | frontSide = part | |
1910 | elseif side == "Back Bottom" then | |
1911 | backSide = part | |
1912 | end | |
1913 | ||
1914 | ||
1915 | --if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1916 | -- local texture = part:FindFirstChild(side1) | |
1917 | -- if texture then | |
1918 | -- texture.Transparency = 1 | |
1919 | -- end | |
1920 | --end | |
1921 | --[[local side2 = getSideByLocation(part.CFrame.p - cFPos.p) | |
1922 | if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1923 | local texture = blockPlaced:FindFirstChild(side2) | |
1924 | if texture then | |
1925 | texture.Transparency = 1 | |
1926 | end | |
1927 | end]] | |
1928 | end | |
1929 | end | |
1930 | ||
1931 | updateRedstoneDust(blockPlaced, leftSide, rightSide, nil, nil, frontSide, backSide, true) | |
1932 | ||
1933 | --local partBelow = getBlockAtRegion(Region3.new( | |
1934 | -- blockPlaced.CFrame.p - Vector3.new(1, 1, 1), | |
1935 | -- blockPlaced.CFrame.p + Vector3.new(1, 1, 1) | |
1936 | --)) | |
1937 | end | |
1938 | ||
1939 | if Mouse.Target.Name == block.name then | |
1940 | local targetObjType = Mouse.Target:FindFirstChild("ObjectType") | |
1941 | if targetObjType then | |
1942 | if targetObjType.Value == "Slab" then | |
1943 | local side = Mouse.TargetSurface.Name --getSideByLocation(Mouse.Target.Position - cFPos.p) | |
1944 | if side == "Bottom" or side == "Top" then | |
1945 | Mouse.Target.Size = Mouse.Target.Size * Vector3.new(1, 2, 1) | |
1946 | Mouse.Target.CFrame = Mouse.Target.CFrame * CFrame.new(0, blockPlaced.Size.Y/2, 0) | |
1947 | ||
1948 | targetObjType.Value = "Block" | |
1949 | ||
1950 | blockPlaced:Destroy() | |
1951 | return | |
1952 | end | |
1953 | end | |
1954 | end | |
1955 | end | |
1956 | ||
1957 | local Point1 = cFPos.p - Vector3.new(2.7, 2.7, 2.7) | |
1958 | local Point2 = cFPos.p + Vector3.new(2.7, 2.7, 2.7) | |
1959 | local Region = Region3.new(Point1, Point2) | |
1960 | for _,part in pairs(game.Workspace:FindPartsInRegion3( | |
1961 | Region, | |
1962 | nil, | |
1963 | math.huge | |
1964 | )) do | |
1965 | local objType = part:FindFirstChild("ObjectType") | |
1966 | if part:FindFirstChild("IsBlock") and objType then | |
1967 | local doNothing = false | |
1968 | if objType.Value == "Slab" or block.objectType == "Slab" then doNothing = true end | |
1969 | if part.Name == blockPlaced.Name and doNothing == false then | |
1970 | local side1 = getSideByLocation(cFPos.p - part.CFrame.p) | |
1971 | if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1972 | local texture = part:FindFirstChild(side1) | |
1973 | if texture then | |
1974 | texture.Transparency = 1 | |
1975 | end | |
1976 | end | |
1977 | local side2 = getSideByLocation(part.CFrame.p - cFPos.p) | |
1978 | if getSideByLocation(cFPos.p - part.CFrame.p) then | |
1979 | local texture = blockPlaced:FindFirstChild(side2) | |
1980 | if texture then | |
1981 | texture.Transparency = 1 | |
1982 | end | |
1983 | end | |
1984 | end | |
1985 | end | |
1986 | end | |
1987 | ||
1988 | ||
1989 | local isBlock = Instance.new("CFrameValue", blockPlaced) | |
1990 | isBlock.Name = "IsBlock" | |
1991 | ||
1992 | if block.hasGravity == true then | |
1993 | local connectedTo = Instance.new("ObjectValue", blockPlaced) | |
1994 | connectedTo.Name = "ConnectedTo" | |
1995 | blockPlaced.Anchored = false | |
1996 | blockPlaced.CanCollide = false | |
1997 | local detector = Instance.new("Part", workspace:WaitForChild("Camera")) | |
1998 | detector.Transparency = 1 | |
1999 | detector.CanCollide = false | |
2000 | detector.Size = Vector3.new(1, 0, 1) | |
2001 | local weldDetector = Instance.new("Motor6D", detector) | |
2002 | weldDetector.Part0 = detector | |
2003 | weldDetector.Part1 = blockPlaced | |
2004 | weldDetector.C1 = CFrame.new(0, -blockPlaced.Size.Y/2, 0) | |
2005 | local landed = false | |
2006 | local function fallingBlock() | |
2007 | coroutine.resume(coroutine.create(function() | |
2008 | local falling = blockPlaced:FindFirstChild("IsFalling") or Instance.new("CFrameValue", blockPlaced) | |
2009 | falling.Name = "IsFalling" | |
2010 | local grav = 0 | |
2011 | while RS:wait() do | |
2012 | if landed then falling:Destroy() break end | |
2013 | grav = math.max(-1, grav - 0.0025) | |
2014 | --blockPlaced.CFrame = CFrame.new(cFPos.X, blockPlaced.CFrame.Y + grav, cFPos.Z) | |
2015 | end | |
2016 | end)) | |
2017 | end | |
2018 | fallingBlock() | |
2019 | detector.Touched:connect(function(part) | |
2020 | if blockPlaced.Anchored == false and part ~= blockPlaced and part.Name ~= "Debris" and part:FindFirstChild("IsFalling") == nil and findHumanoid(part) == nil then | |
2021 | landed = true | |
2022 | blockPlaced.CanCollide = true | |
2023 | blockPlaced.Velocity = Vector3.new(0, 0, 0) | |
2024 | blockPlaced.Anchored = true | |
2025 | connectedTo.Value = part | |
2026 | local yOrigin = part.CFrame.Y + (blockPlaced.Size.Y/2) + (part.Size.Y/2) | |
2027 | blockPlaced.CFrame = CFrame.new(cFPos.X, yOrigin, cFPos.Z) | |
2028 | --detector:Destroy() | |
2029 | local falling = false | |
2030 | part.Changed:connect(function() | |
2031 | if part.Position.Y ~= yOrigin and falling == false then | |
2032 | falling = true | |
2033 | wait(0.075) | |
2034 | landed = false | |
2035 | blockPlaced.Anchored = false | |
2036 | blockPlaced.CanCollide = false | |
2037 | blockPlaced.Velocity = Vector3.new(0, 0, 0) | |
2038 | fallingBlock() | |
2039 | falling = false | |
2040 | end | |
2041 | end) | |
2042 | workspace.ChildRemoved:connect(function() | |
2043 | --print("hi") | |
2044 | if connectedTo.Value.Parent == nil and falling == false then | |
2045 | falling = true | |
2046 | landed = false | |
2047 | blockPlaced.Anchored = false | |
2048 | blockPlaced.CanCollide = false | |
2049 | blockPlaced.Velocity = Vector3.new(0, 0, 0) | |
2050 | fallingBlock() | |
2051 | end | |
2052 | end) | |
2053 | end | |
2054 | end) | |
2055 | end | |
2056 | ||
2057 | local blockSound = Instance.new("Sound", blockPlaced) | |
2058 | blockSound.SoundId = block.sound | |
2059 | blockSound.Volume = block.soundVol | |
2060 | blockSound.Pitch = math.random(95, 105)/100 | |
2061 | blockSound.PlayOnRemove = true | |
2062 | blockSound:Play() | |
2063 | return blockPlaced | |
2064 | end | |
2065 | end | |
2066 | if player then | |
2067 | local char = player.Character | |
2068 | if char then | |
2069 | for _,cM in pairs(char:GetChildren()) do | |
2070 | if cM.ClassName == "CharacterMesh" then cM:Destroy() end | |
2071 | end | |
2072 | ||
2073 | --[] | |
2074 | local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui) | |
2075 | gui.Name = "ToolBar" | |
2076 | ||
2077 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 2), | |
2078 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
2079 | makeSquare(UDim2.new(0.5, -166, 1, -111 + 42), UDim2.new(0, 364, 0, 2), | |
2080 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
2081 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 2, 0, 44), | |
2082 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
2083 | makeSquare(UDim2.new(0.5, -166 + 362, 1, -111), UDim2.new(0, 2, 0, 44), | |
2084 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
2085 | ||
2086 | for i = 1, 9 do | |
2087 | if toolBar[i] ~= nil then | |
2088 | local img = putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[i].frontTex) | |
2089 | coroutine.resume(coroutine.create(function() | |
2090 | while wait() do | |
2091 | if toolBar[i] ~= nil then | |
2092 | if toolBar[i].displayTex == "" then | |
2093 | img.Image = toolBar[i].frontTex | |
2094 | else | |
2095 | img.Image = toolBar[i].displayTex | |
2096 | end | |
2097 | else | |
2098 | img.Image = "" | |
2099 | end | |
2100 | end | |
2101 | end)) | |
2102 | else | |
2103 | local img = putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "") | |
2104 | coroutine.resume(coroutine.create(function() | |
2105 | while wait() do | |
2106 | if toolBar[i] ~= nil then | |
2107 | if toolBar[i].displayTex == "" then | |
2108 | img.Image = toolBar[i].frontTex | |
2109 | else | |
2110 | img.Image = toolBar[i].displayTex | |
2111 | end | |
2112 | else | |
2113 | img.Image = "" | |
2114 | end | |
2115 | end | |
2116 | end)) | |
2117 | end | |
2118 | end | |
2119 | ||
2120 | local creativeInventoryGUI = makeInventory() | |
2121 | ||
2122 | local humRootPart = char:WaitForChild("HumanoidRootPart") | |
2123 | local head = char:WaitForChild("Head") | |
2124 | local torso = char:WaitForChild("Torso") | |
2125 | local lArm = char:WaitForChild("Left Arm") | |
2126 | local rArm = char:WaitForChild("Right Arm") | |
2127 | local lLeg = char:WaitForChild("Left Leg") | |
2128 | local rLeg = char:WaitForChild("Right Leg") | |
2129 | ||
2130 | local humanoid = char:WaitForChild("Humanoid") | |
2131 | char.Humanoid:ClearAllChildren() | |
2132 | humanoid.HipHeight = 0.3 | |
2133 | humanoid.AutoRotate = false | |
2134 | ||
2135 | -- Heart bar | |
2136 | local hpFrame = makeSquare(UDim2.new(0.5, -166, 1, -130), UDim2.new(0, 162, 0, 18), | |
2137 | Color3.new(0/255, 0/255, 0/255), 1, gui, 1) | |
2138 | ||
2139 | local hearts = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 162, 0, 18), | |
2140 | Color3.new(0/255, 0/255, 0/255), 1, hpFrame, 1) | |
2141 | hearts.ClipsDescendants = true | |
2142 | ||
2143 | for i = 1, 10 do | |
2144 | local heartImg = makeImage(UDim2.new(0, (i-1)*16, 0, 0), UDim2.new(0, 18, 0, 18), | |
2145 | "rbxassetid://1494233443", hearts, 2) | |
2146 | ||
2147 | makeSquare(UDim2.new(0, 4, 0, 4), UDim2.new(0, 2, 0, 2), | |
2148 | Color3.new(255/255, 200/255, 200/255), 0, heartImg, 2) | |
2149 | ||
2150 | heartImg.ImageColor3 = Color3.new(240/255, 0, 0) | |
2151 | ||
2152 | local emptyHeart = makeImage(UDim2.new(0, (i-1)*16, 0, 0), UDim2.new(0, 18, 0, 18), | |
2153 | "rbxassetid://1494233443", hpFrame, 1) | |
2154 | emptyHeart.ImageColor3 = Color3.new(0.3, 0.3, 0.3) | |
2155 | ||
2156 | local outline = makeImage(UDim2.new(0, 0, 0, 0), UDim2.new(0, 18, 0, 18), | |
2157 | "rbxassetid://1494176679", emptyHeart, 1) | |
2158 | outline.ImageColor3 = Color3.new(0, 0, 0) | |
2159 | ||
2160 | local oldHP = humanoid.Health/humanoid.MaxHealth --SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8) | |
2161 | humanoid.Changed:connect(function() | |
2162 | local hp = humanoid.Health/humanoid.MaxHealth --SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8) | |
2163 | if SnapToGrid(oldHP*162, 8) < SnapToGrid(hp*162, 8) then | |
2164 | outline.ImageColor3 = Color3.new(1, 1, 1) | |
2165 | wait(0.1) | |
2166 | outline.ImageColor3 = Color3.new(0, 0, 0) | |
2167 | wait(0.1) | |
2168 | end | |
2169 | if oldHP > hp then | |
2170 | for i = 1, 2 do | |
2171 | outline.ImageColor3 = Color3.new(1, 1, 1) | |
2172 | wait(0.1) | |
2173 | outline.ImageColor3 = Color3.new(0, 0, 0) | |
2174 | wait(0.1) | |
2175 | end | |
2176 | end | |
2177 | oldHP = hp | |
2178 | end) | |
2179 | coroutine.resume(coroutine.create(function() | |
2180 | local yIncrease = 0 | |
2181 | local originalY = emptyHeart.Position.Y.Offset | |
2182 | ||
2183 | while wait() do | |
2184 | if humanoid.Health/humanoid.MaxHealth <= 0.27 then | |
2185 | if yIncrease <= 0 then | |
2186 | yIncrease = math.random(1, 2) | |
2187 | else | |
2188 | yIncrease = yIncrease - 1 | |
2189 | end | |
2190 | ||
2191 | heartImg.Position = UDim2.new(0, heartImg.Position.X.Offset, 0, -yIncrease) | |
2192 | emptyHeart.Position = UDim2.new(0, emptyHeart.Position.X.Offset, 0, -yIncrease) | |
2193 | else | |
2194 | if yIncrease >= 1 then | |
2195 | yIncrease = yIncrease - 1 | |
2196 | ||
2197 | heartImg.Position = UDim2.new(0, heartImg.Position.X.Offset, 0, -yIncrease) | |
2198 | emptyHeart.Position = UDim2.new(0, emptyHeart.Position.X.Offset, 0, -yIncrease) | |
2199 | end | |
2200 | end | |
2201 | end | |
2202 | end)) | |
2203 | end | |
2204 | ||
2205 | humanoid.Parent = nil | |
2206 | ||
2207 | if char:FindFirstChild("Animate") then | |
2208 | char.Animate:Remove() | |
2209 | end | |
2210 | ||
2211 | head.Size = Vector3.new(1.3, 1.3, 1.3) | |
2212 | putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", | |
2213 | "rbxassetid://36047341", "rbxassetid://36047347", | |
2214 | "rbxassetid://36047323", "rbxassetid://36047315", "Decal") | |
2215 | head:WaitForChild("Mesh"):Destroy() | |
2216 | head:WaitForChild("face"):Destroy() | |
2217 | ||
2218 | torso.Size = Vector3.new(1.3, 1.95, 0.65) | |
2219 | putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", | |
2220 | "rbxassetid://38934780", "rbxassetid://38934740", | |
2221 | "rbxassetid://38934762", "rbxassetid://38934762", "Decal") | |
2222 | ||
2223 | lArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
2224 | putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", | |
2225 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2226 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2227 | ||
2228 | rArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
2229 | putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", | |
2230 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2231 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2232 | ||
2233 | lLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
2234 | putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", | |
2235 | "rbxassetid://38934719", "rbxassetid://38934712", | |
2236 | "rbxassetid://38936255", "rbxassetid://38936242", "Decal") | |
2237 | ||
2238 | rLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
2239 | putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", | |
2240 | "rbxassetid://38934719", "rbxassetid://38934712", | |
2241 | "rbxassetid://38936242", "rbxassetid://38936255", "Decal") | |
2242 | ||
2243 | -- now for the real stuff | |
2244 | -- | | |
2245 | -- | | |
2246 | -- V | |
2247 | Instance.new("BlockMesh", torso) | |
2248 | Instance.new("BlockMesh", lArm) | |
2249 | Instance.new("BlockMesh", rArm) | |
2250 | Instance.new("BlockMesh", lLeg) | |
2251 | Instance.new("BlockMesh", rLeg) | |
2252 | ||
2253 | local camera = workspace.Camera | |
2254 | ||
2255 | local camPart = Instance.new("Part", camera) | |
2256 | camPart.Size = Vector3.new(0, 0, 0) | |
2257 | camPart.CFrame = camera.CFrame | |
2258 | camPart.CanCollide = false | |
2259 | camPart.Anchored = true | |
2260 | camPart.Transparency = 1 | |
2261 | ||
2262 | local cameraHand = Instance.new("Part", camera) | |
2263 | cameraHand.Size = Vector3.new(0.65, 1.95, 0.65) | |
2264 | cameraHand.CanCollide = false | |
2265 | cameraHand.Anchored = true | |
2266 | cameraHand.Name = "CameraHand" | |
2267 | putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", | |
2268 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2269 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2270 | ||
2271 | local cameraHandItem = Instance.new("Part", camera) | |
2272 | cameraHandItem.Name = "CameraHandItem" | |
2273 | cameraHandItem.Size = Vector3.new(1.1, 1.1, 1.1) | |
2274 | cameraHandItem.Anchored = true | |
2275 | cameraHandItem.CanCollide = false | |
2276 | cameraHandItem.Transparency = 1 | |
2277 | ||
2278 | -- welding doesn't really work. | |
2279 | --local cameraHandWeld = Instance.new("Motor6D", camPart) | |
2280 | --cameraHandWeld.Part0 = camPart | |
2281 | --cameraHandWeld.Part1 = cameraHand | |
2282 | --cameraHandWeld.C0 = CFrame.new(5, 0, 0) | |
2283 | ||
2284 | local rootJoint = torso:FindFirstChild("RootJoint") or Instance.new("Motor6D", torso) | |
2285 | rootJoint.Name = "RootJoint" | |
2286 | rootJoint.Part0 = humRootPart | |
2287 | rootJoint.Part1 = torso | |
2288 | rootJoint.C1 = CFrame.new(0, 0.05, 0) | |
2289 | ||
2290 | local neck = torso:FindFirstChild("Neck") or Instance.new("Motor6D", torso) | |
2291 | neck.Name = "Neck" | |
2292 | neck.Part0 = head | |
2293 | neck.Part1 = torso | |
2294 | ||
2295 | local lS = torso:FindFirstChild("Left Shoulder") or Instance.new("Motor6D", torso) | |
2296 | lS.Name = "Left Shoulder" | |
2297 | lS.Part0 = lArm | |
2298 | lS.Part1 = torso | |
2299 | lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2300 | lS.C1 = CFrame.new(0.65, 0.975, 0) | |
2301 | ||
2302 | local rS = torso:FindFirstChild("Right Shoulder") or Instance.new("Motor6D", torso) | |
2303 | rS.Name = "Right Shoulder" | |
2304 | rS.Part0 = rArm | |
2305 | rS.Part1 = torso | |
2306 | rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2307 | rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2308 | ||
2309 | local lH = torso:FindFirstChild("Left Hip") or Instance.new("Motor6D", torso) | |
2310 | lH.Name = "Left Hip" | |
2311 | lH.Part0 = lLeg | |
2312 | lH.Part1 = torso | |
2313 | lH.C0 = CFrame.new(0, 0.975, 0) | |
2314 | lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0) | |
2315 | ||
2316 | local rH = torso:FindFirstChild("Right Hip") or Instance.new("Motor6D", torso) | |
2317 | rH.Name = "Right Hip" | |
2318 | rH.Part0 = rLeg | |
2319 | rH.Part1 = torso | |
2320 | rH.C0 = CFrame.new(0, 0.975, 0) | |
2321 | rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2322 | ||
2323 | for _,p in pairs(char:GetChildren()) do | |
2324 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
2325 | local hit = Instance.new("Part", char) | |
2326 | hit.Name = "DamagePart" | |
2327 | hit.BrickColor = BrickColor.new("Bright red") | |
2328 | hit.Material = "SmoothPlastic" | |
2329 | hit.Transparency = 1 | |
2330 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
2331 | hit.CanCollide = false | |
2332 | weldTo(hit, p) | |
2333 | end | |
2334 | end | |
2335 | ||
2336 | wait(0.25) | |
2337 | ||
2338 | -- local billNameTag = Instance.new("BillboardGui", char) | |
2339 | -- billNameTag.Size = UDim2.new(1, 0, 1, 0) | |
2340 | -- billNameTag.Adornee = head | |
2341 | -- billNameTag.PlayerToHideFrom = player | |
2342 | -- | |
2343 | -- local textLabel = Instance.new("TextLabel", billNameTag) | |
2344 | -- textLabel.Font = "Arcade" | |
2345 | -- --textLabel.Size = UDim2.new(1, 0, 1, 0) | |
2346 | -- textLabel.TextScaled = true | |
2347 | -- --textLabel.TextSize = 100 | |
2348 | -- textLabel.Text = targetName | |
2349 | -- textLabel.Size = UDim2.new(textLabel.TextBounds.X/100, 0, 0.75, 0) | |
2350 | -- textLabel.BorderSizePixel = 0 | |
2351 | -- textLabel.BackgroundColor3 = Color3.new(0, 0, 0) | |
2352 | -- textLabel.TextColor3 = Color3.new(1, 1, 1) | |
2353 | -- textLabel.BackgroundTransparency = 0.5 | |
2354 | -- | |
2355 | -- if textLabel.Text == "Depr1" then | |
2356 | -- textLabel.TextColor3 = Color3.new(1, 0.75, 0) | |
2357 | -- end | |
2358 | -- | |
2359 | -- billNameTag.SizeOffset = Vector2.new(-textLabel.TextBounds.X/200 + 0.5, 0) | |
2360 | -- billNameTag.StudsOffset = Vector3.new(0, 1.5, 0) | |
2361 | ||
2362 | ||
2363 | humanoid.Parent = char | |
2364 | ||
2365 | local ticks = 0 | |
2366 | local times = 0 | |
2367 | ||
2368 | local walkAnim = 0 | |
2369 | local increaseWalkAnim = 1 | |
2370 | ||
2371 | local idleAnimRotX = 0 | |
2372 | local idleAnimRotZ = 0 | |
2373 | local sneaking = 0 | |
2374 | ||
2375 | --local RS = game:GetService("RunService").RenderStepped | |
2376 | local Mouse = player:GetMouse() | |
2377 | ||
2378 | local oldHP = humanoid.Health | |
2379 | local damageTime = 0 | |
2380 | ||
2381 | local punchRotX = 0 | |
2382 | local punchRotY = 0 | |
2383 | local punchRotZ = 0 | |
2384 | local punchRotXcam = 0 | |
2385 | local punchRotYcam = 0 | |
2386 | local punchRotZcam = 0 | |
2387 | local punchSpeed = 0 | |
2388 | local punching = 0 | |
2389 | local selectedBlock = 8 | |
2390 | local punchEnded = 1 | |
2391 | local itemOnHand = nil | |
2392 | ||
2393 | local selectBox = Instance.new("SelectionBox", camera) | |
2394 | selectBox.Transparency = 0.5 | |
2395 | selectBox.Color3 = Color3.new(0, 0, 0) | |
2396 | selectBox.LineThickness = 0 | |
2397 | ||
2398 | local handItem = Instance.new("Part", char) | |
2399 | handItem.Name = "HandItem" | |
2400 | handItem.Size = Vector3.new(0.52, 0.52, 0.52) | |
2401 | handItem.Transparency = 1 | |
2402 | handItem.CanCollide = false | |
2403 | ||
2404 | local handItemWeld = Instance.new("Weld", char) | |
2405 | handItemWeld.Part0 = handItem | |
2406 | handItemWeld.Part1 = lArm | |
2407 | handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0) | |
2408 | ||
2409 | local sound = Instance.new("Sound", char) | |
2410 | sound.Name = "Hurt" | |
2411 | sound.Volume = 10 | |
2412 | sound.SoundId = "rbxassetid://535690488" | |
2413 | ||
2414 | local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"} | |
2415 | ||
2416 | local camCurrentZoom = (camera.CFrame.p - head.Position).magnitude | |
2417 | Mouse.Button1Down:connect(function() | |
2418 | if punchEnded == 1 then punching = 1 end | |
2419 | if Mouse.Target then | |
2420 | if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
2421 | local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") | |
2422 | if humanoid then | |
2423 | humanoid.Health = humanoid.Health - 10 | |
2424 | local parts = Mouse.Target.Parent:GetChildren() | |
2425 | for _,p in pairs(parts) do | |
2426 | if p.ClassName == "Part" then | |
2427 | p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18)) | |
2428 | end | |
2429 | end | |
2430 | return | |
2431 | end | |
2432 | local x = Mouse.Target.CFrame.p.X | |
2433 | local y = Mouse.Target.CFrame.p.Y | |
2434 | local z = Mouse.Target.CFrame.p.Z | |
2435 | if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end | |
2436 | if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end | |
2437 | if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end | |
2438 | if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end | |
2439 | if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end | |
2440 | if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end | |
2441 | if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then | |
2442 | x = Mouse.Hit.p.X | |
2443 | y = Mouse.Hit.p.Y | |
2444 | z = Mouse.Hit.p.Z | |
2445 | end | |
2446 | -- local x = round(math.abs(mouseX)/2.6)*2.6 | |
2447 | -- local y = round(math.abs(mouseY)/2.6)*2.6 | |
2448 | -- local z = round(math.abs(mouseZ)/2.6)*2.6 | |
2449 | -- if Mouse.Hit.p.X < 0 then x = x * -1 end | |
2450 | -- if Mouse.Hit.p.Y < 0 then y = y * -1 end | |
2451 | -- if Mouse.Hit.p.Z < 0 then z = z * -1 end | |
2452 | local blk = placeBlock(toolBar[selectedBlock + 1], CFrame.new(SnapToGrid(x, 2.6), SnapToGrid(y, 2.6), SnapToGrid(z, 2.6)), Mouse) | |
2453 | if blk then | |
2454 | for _,f in pairs(facesToResize) do | |
2455 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
2456 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
2457 | end | |
2458 | end | |
2459 | end | |
2460 | end | |
2461 | end) | |
2462 | ||
2463 | local changedItem = false | |
2464 | local hasItemOnHand = 0 | |
2465 | local hi = 0 | |
2466 | -- selection thingy | |
2467 | local selectLabel = Instance.new("TextLabel", gui) | |
2468 | selectLabel.Size = UDim2.new(0, 32, 0, 32) | |
2469 | selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105) | |
2470 | selectLabel.BackgroundTransparency = 1 | |
2471 | selectLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
2472 | selectLabel.BorderSizePixel = 0 | |
2473 | selectLabel.Text = "" | |
2474 | selectLabel.ZIndex = 3 | |
2475 | ||
2476 | makeSquare(UDim2.new(0, -2, 0, 0), UDim2.new(0, 2, 0, 32), | |
2477 | Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3) | |
2478 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 32, 0, 2), | |
2479 | Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3) | |
2480 | makeSquare(UDim2.new(0, -2, 0, 32), UDim2.new(0, 36, 0, 2), | |
2481 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2482 | makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 32), | |
2483 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2484 | makeSquare(UDim2.new(0, 34, 0, -4), UDim2.new(0, 2, 0, 40), | |
2485 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2486 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 2, 0, 40), | |
2487 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2488 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), | |
2489 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2490 | makeSquare(UDim2.new(0, 32, 0, -2), UDim2.new(0, 2, 0, 2), | |
2491 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2492 | makeSquare(UDim2.new(0, -4, 0, 34), UDim2.new(0, 40, 0, 2), | |
2493 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2494 | makeSquare(UDim2.new(0, -6, 0, -6), UDim2.new(0, 2, 0, 42), | |
2495 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2496 | makeSquare(UDim2.new(0, -6, 0, -6), UDim2.new(0, 42, 0, 2), | |
2497 | Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3) | |
2498 | makeSquare(UDim2.new(0, 36, 0, -4), UDim2.new(0, 2, 0, 40), | |
2499 | Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3) | |
2500 | makeSquare(UDim2.new(0, 36, 0, -6), UDim2.new(0, 2, 0, 2), | |
2501 | Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3) | |
2502 | makeSquare(UDim2.new(0, 38, 0, -6), UDim2.new(0, 2, 0, 44), | |
2503 | Color3.new(0/255, 0/255, 0/255), 0.3, selectLabel, 3) | |
2504 | makeSquare(UDim2.new(0, -8, 0, -6), UDim2.new(0, 2, 0, 44), | |
2505 | Color3.new(0/255, 0/255, 0/255), 0.3, selectLabel, 3) | |
2506 | makeSquare(UDim2.new(0, -8, 0, -8), UDim2.new(0, 48, 0, 2), | |
2507 | Color3.new(0/255, 0/255, 0/255), 0, selectLabel, 3) | |
2508 | -- | |
2509 | local oldItemOnHand = itemOnHand | |
2510 | function updateItemOnHand() | |
2511 | for _,d in pairs(handItem:GetChildren()) do | |
2512 | d:Destroy() | |
2513 | end | |
2514 | for _,d in pairs(cameraHandItem:GetChildren()) do | |
2515 | d:Destroy() | |
2516 | end | |
2517 | if itemOnHand ~= nil then | |
2518 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
2519 | itemOnHand.topTex, itemOnHand.bottomTex, | |
2520 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
2521 | ||
2522 | putTexture(cameraHandItem, itemOnHand.frontTex, itemOnHand.backTex, | |
2523 | itemOnHand.topTex, itemOnHand.bottomTex, | |
2524 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
2525 | ||
2526 | for _,f in pairs(facesToResize) do | |
2527 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
2528 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
2529 | end | |
2530 | ||
2531 | for _,f in pairs(facesToResize) do | |
2532 | cameraHandItem:WaitForChild(f).StudsPerTileU = 1.1 | |
2533 | cameraHandItem:WaitForChild(f).StudsPerTileV = 1.1 | |
2534 | end | |
2535 | ||
2536 | cameraHand.Transparency = 1 | |
2537 | for _,f in pairs(facesToResize) do | |
2538 | cameraHand:WaitForChild(f).Transparency = 1 | |
2539 | cameraHand:WaitForChild(f).Transparency = 1 | |
2540 | end | |
2541 | else | |
2542 | cameraHand.Transparency = 0 | |
2543 | for _,f in pairs(facesToResize) do | |
2544 | cameraHand:WaitForChild(f).Transparency = 0 | |
2545 | cameraHand:WaitForChild(f).Transparency = 0 | |
2546 | end | |
2547 | end | |
2548 | if oldItemOnHand ~= itemOnHand then | |
2549 | changedItem = true | |
2550 | end | |
2551 | end | |
2552 | ||
2553 | local pressedWTimes = 0 | |
2554 | local sprintingNum = 0 | |
2555 | local sprinting = false | |
2556 | Mouse.KeyDown:connect(function(key) | |
2557 | if sprinting == false then sprintingNum = 0 else sprintingNum = 1 end | |
2558 | if (key == "w" and sprinting == false and sneaking == 0) then | |
2559 | if pressedWTimes >= 1 or key == Enum.KeyCode.LeftControl then | |
2560 | sprinting = true | |
2561 | humanoid.WalkSpeed = humanoid.WalkSpeed * 1.5 | |
2562 | pressedWTimes = 0 | |
2563 | coroutine.resume(coroutine.create(function() | |
2564 | for i = 1, 24 do | |
2565 | camera.FieldOfView = camera.FieldOfView + ((24-i)/10) | |
2566 | RS:wait() | |
2567 | end | |
2568 | end)) | |
2569 | end | |
2570 | pressedWTimes = pressedWTimes + 1 | |
2571 | coroutine.resume(coroutine.create(function() | |
2572 | for i = 1, 9 do | |
2573 | if sprinting == true then break end | |
2574 | wait() | |
2575 | end | |
2576 | pressedWTimes = 0 | |
2577 | end)) | |
2578 | end | |
2579 | if key == "q" and sprinting == false then | |
2580 | sneaking = 1 | |
2581 | humanoid.WalkSpeed = humanoid.WalkSpeed / 2 | |
2582 | humanoid.HipHeight = humanoid.HipHeight - 0.35 | |
2583 | rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
2584 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
2585 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
2586 | --print("Sneaking...") | |
2587 | end | |
2588 | if key == "e" then | |
2589 | if creativeInventoryGUI.Visible == true then | |
2590 | creativeInventoryGUI.Visible = false | |
2591 | elseif creativeInventoryGUI.Visible == false then | |
2592 | creativeInventoryGUI.Visible = true | |
2593 | end | |
2594 | end | |
2595 | if key == "1" or key == "2" or key == "3" or | |
2596 | key == "4" or key == "5" or key == "6" or | |
2597 | key == "7" or key == "8" or key == "9" then | |
2598 | selectedBlock = tonumber(key) - 1 | |
2599 | oldItemOnHand = itemOnHand | |
2600 | itemOnHand = toolBar[tonumber(key)] | |
2601 | updateItemOnHand() | |
2602 | if hasItemOnHand == 0 and itemOnHand then hi = 1 end | |
2603 | if hasItemOnHand == 1 and itemOnHand == nil then hi = 1 end | |
2604 | end | |
2605 | --if (key == "0" or key == "1" or key == "2" | |
2606 | -- or key == "3" or key == "4" or key == "5" | |
2607 | -- or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end | |
2608 | selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105) | |
2609 | end) | |
2610 | ||
2611 | local interrump = false | |
2612 | game:GetService('RunService'):BindToRenderStep('Camera', Enum.RenderPriority.Camera.Value, function() | |
2613 | if humanoid.Health < oldHP then | |
2614 | interrump = true | |
2615 | RS:wait() | |
2616 | interrump = false | |
2617 | for i = 1, 15 do | |
2618 | if interrump == true then interrump = false break end | |
2619 | camera.CFrame = camera.CFrame * CFrame.Angles(0, 0, -math.rad(15-i)) | |
2620 | RS:wait() | |
2621 | end | |
2622 | end | |
2623 | end) | |
2624 | ||
2625 | local changedPerspective = 0 | |
2626 | Mouse.KeyUp:connect(function(key) | |
2627 | if sprinting == false then sprintingNum = 0 else sprintingNum = 1 end | |
2628 | if (key == "w" and sprinting == true and sneaking == 0) then | |
2629 | sprinting = false | |
2630 | humanoid.WalkSpeed = humanoid.WalkSpeed / 1.5 | |
2631 | coroutine.resume(coroutine.create(function() | |
2632 | for i = 1, 24 do | |
2633 | camera.FieldOfView = camera.FieldOfView - ((24-i)/10) | |
2634 | RS:wait() | |
2635 | end | |
2636 | end)) | |
2637 | end | |
2638 | if key == "q" and sprinting == false then | |
2639 | sneaking = 0 | |
2640 | humanoid.WalkSpeed = humanoid.WalkSpeed * 2 | |
2641 | humanoid.HipHeight = humanoid.HipHeight + 0.35 | |
2642 | rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0) | |
2643 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2644 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2645 | --print("Stopped sneaking...") | |
2646 | end | |
2647 | if key == "r" then | |
2648 | if changedPerspective == 0 then | |
2649 | changedPerspective = 1 | |
2650 | camera.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(180), 0) | |
2651 | elseif changedPerspective == 1 then | |
2652 | changedPerspective = 0 | |
2653 | camera.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(-180), 0) | |
2654 | end | |
2655 | end | |
2656 | end) | |
2657 | ||
2658 | Mouse.TargetFilter = camera | |
2659 | ||
2660 | local dead = false | |
2661 | local humOffset = CFrame.new(0, 0, 0) | |
2662 | local camHandY = 0 | |
2663 | local camHandZ = 0 | |
2664 | local cameraHandCFrame = CFrame.new(1.15, -1.35, -2) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(55), math.rad(20)) | |
2665 | local bodyRot = CFrame.new(0, 0, 0) | |
2666 | local lastCamRot = camPart.Orientation | |
2667 | while RS:wait() do | |
2668 | hearts.Size = UDim2.new(0, SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8) + 2, 0, 18) | |
2669 | camCurrentZoom = ((CFrame.new(0, -1*sneaking, 0) * camera.CFrame).p - head.Position).magnitude | |
2670 | if itemOnHand ~= nil then | |
2671 | hasItemOnHand = 1 | |
2672 | handItem.Transparency = itemOnHand.transparency | |
2673 | else | |
2674 | hasItemOnHand = 0 | |
2675 | handItem.Transparency = 1 | |
2676 | end | |
2677 | if humanoid.Health <= 0 and dead == false then | |
2678 | dead = true | |
2679 | local corpseCF = humRootPart.CFrame + Vector3.new(0, -2.925, 0) | |
2680 | local corpse = Instance.new("Part", workspace) | |
2681 | corpse.Name = "Dead Corpse" | |
2682 | corpse.Size = Vector3.new(3, 1, 3) | |
2683 | corpse.CFrame = corpseCF | |
2684 | corpse.Transparency = 1 | |
2685 | corpse.CustomPhysicalProperties = PhysicalProperties.new(1, 1, 0, 1, 1) | |
2686 | ||
2687 | local dHead = Instance.new("Part", corpse) | |
2688 | dHead.CanCollide = false | |
2689 | dHead.Material = "Fabric" | |
2690 | ||
2691 | local dTorso = Instance.new("Part", corpse) | |
2692 | dTorso.CanCollide = false | |
2693 | dTorso.Material = "Fabric" | |
2694 | ||
2695 | local dLArm = Instance.new("Part", corpse) | |
2696 | dLArm.CanCollide = false | |
2697 | dLArm.Material = "Fabric" | |
2698 | ||
2699 | local dRArm = Instance.new("Part", corpse) | |
2700 | dRArm.CanCollide = false | |
2701 | dRArm.Material = "Fabric" | |
2702 | ||
2703 | local dLLeg = Instance.new("Part", corpse) | |
2704 | dLLeg.CanCollide = false | |
2705 | dLLeg.Material = "Fabric" | |
2706 | ||
2707 | local dRLeg = Instance.new("Part", corpse) | |
2708 | dRLeg.CanCollide = false | |
2709 | dRLeg.Material = "Fabric" | |
2710 | ||
2711 | dHead.Size = Vector3.new(1.3, 1.3, 1.3) | |
2712 | putTexture(dHead, "rbxassetid://38738031", "rbxassetid://36047330", | |
2713 | "rbxassetid://36047341", "rbxassetid://36047347", | |
2714 | "rbxassetid://36047323", "rbxassetid://36047315", "Decal") | |
2715 | ||
2716 | dTorso.Size = Vector3.new(1.3, 1.95, 0.65) | |
2717 | putTexture(dTorso, "rbxassetid://38934753", "rbxassetid://38934731", | |
2718 | "rbxassetid://38934780", "rbxassetid://38934740", | |
2719 | "rbxassetid://38934762", "rbxassetid://38934762", "Decal") | |
2720 | ||
2721 | dLArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
2722 | putTexture(dLArm, "rbxassetid://38934581", "rbxassetid://38934560", | |
2723 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2724 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2725 | ||
2726 | dRArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
2727 | putTexture(dRArm, "rbxassetid://38934560", "rbxassetid://38934581", | |
2728 | "rbxassetid://38934613", "rbxassetid://38934568", | |
2729 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
2730 | ||
2731 | dLLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
2732 | putTexture(dLLeg, "rbxassetid://38936226", "rbxassetid://38936209", | |
2733 | "rbxassetid://38934719", "rbxassetid://38934712", | |
2734 | "rbxassetid://38936255", "rbxassetid://38936242", "Decal") | |
2735 | ||
2736 | dRLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
2737 | putTexture(dRLeg, "rbxassetid://38936209", "rbxassetid://38936226", | |
2738 | "rbxassetid://38934719", "rbxassetid://38934712", | |
2739 | "rbxassetid://38936242", "rbxassetid://38936255", "Decal") | |
2740 | ||
2741 | local weldCorpse = weldTo(dTorso, corpse) | |
2742 | weldCorpse.C0 = CFrame.new(0, -1.95 - 0.4, 0) | |
2743 | ||
2744 | -- lazy naming... | |
2745 | ||
2746 | local weld1 = weldTo(dTorso, dHead) | |
2747 | weld1.C0 = CFrame.new(0, 1.625, 0) | |
2748 | ||
2749 | local weld2 = weldTo(dTorso, dLArm) | |
2750 | weld2.C0 = CFrame.new(0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2751 | weld2.C1 = CFrame.new(-0.65, 0.975, 0) | |
2752 | ||
2753 | local weld3 = weldTo(dTorso, dRArm) | |
2754 | weld3.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2755 | weld3.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2756 | ||
2757 | local weld4 = weldTo(dTorso, dLLeg) | |
2758 | weld4.C0 = CFrame.new(0, -0.975, 0) | |
2759 | weld4.C1 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
2760 | ||
2761 | local weld5 = weldTo(dTorso, dRLeg) | |
2762 | weld5.C0 = CFrame.new(0, -0.975, 0) | |
2763 | weld5.C1 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
2764 | ||
2765 | for _,p in pairs(corpse:GetChildren()) do | |
2766 | if p.ClassName == "Part" then | |
2767 | local hit = Instance.new("Part", p) | |
2768 | hit.Name = "DamagePart" | |
2769 | hit.BrickColor = BrickColor.new("Bright red") | |
2770 | hit.Material = "SmoothPlastic" | |
2771 | hit.Transparency = 0.5 | |
2772 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
2773 | hit.CanCollide = false | |
2774 | weldTo(hit, p) | |
2775 | end | |
2776 | end | |
2777 | ||
2778 | head.Parent = nil | |
2779 | torso.Parent = nil | |
2780 | lArm.Parent = nil | |
2781 | rArm.Parent = nil | |
2782 | lLeg.Parent = nil | |
2783 | rLeg.Parent = nil | |
2784 | ||
2785 | weldTo(dTorso, humRootPart) | |
2786 | ||
2787 | coroutine.resume(coroutine.create(function() | |
2788 | for i = 1, 55 do | |
2789 | corpse.CFrame = corpseCF --* | |
2790 | --CFrame.Angles(math.rad(-corpse.Orientation.X), 0, math.rad(-corpse.Orientation.Z)) | |
2791 | ||
2792 | weldCorpse.C1 = weldCorpse.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(90)), 0.075) | |
2793 | RS:wait() | |
2794 | end | |
2795 | for _,p in pairs(corpse:GetChildren()) do | |
2796 | p:Destroy() | |
2797 | end | |
2798 | ||
2799 | corpse.Anchored = true | |
2800 | ||
2801 | local smoke = Instance.new("ParticleEmitter", corpse) | |
2802 | smoke.Size = NumberSequence.new({ | |
2803 | NumberSequenceKeypoint.new(0, 0.6), | |
2804 | NumberSequenceKeypoint.new(1, 0.6) | |
2805 | }) | |
2806 | smoke.Texture = "rbxassetid://1494734425" | |
2807 | smoke.Rate = 100 | |
2808 | smoke.Lifetime = NumberRange.new(0.6, 1.2) | |
2809 | smoke.Speed = NumberRange.new(2, 5) | |
2810 | smoke.SpreadAngle = Vector2.new(-30, 30) | |
2811 | ||
2812 | wait(0.07) | |
2813 | ||
2814 | smoke.Enabled = false | |
2815 | ||
2816 | wait(2) | |
2817 | ||
2818 | corpse:Destroy() | |
2819 | end)) | |
2820 | print("You died!") | |
2821 | end | |
2822 | if humanoid.Health < oldHP then | |
2823 | damageTime = 60 | |
2824 | sound:Play() | |
2825 | end | |
2826 | oldHP = humanoid.Health | |
2827 | if damageTime > 0 and humanoid.Health > 0 then | |
2828 | for _,p in pairs(char:GetChildren()) do | |
2829 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
2830 | if p.Name == "DamagePart" then | |
2831 | p.Transparency = 0.5 | |
2832 | end | |
2833 | end | |
2834 | end | |
2835 | damageTime = damageTime - 2 | |
2836 | if damageTime <= 0 then | |
2837 | for _,p in pairs(char:GetChildren()) do | |
2838 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
2839 | if p.Name == "DamagePart" then | |
2840 | p.Transparency = 1 | |
2841 | end | |
2842 | end | |
2843 | end | |
2844 | end | |
2845 | end | |
2846 | camPart.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(changedPerspective*180), 0) | |
2847 | ||
2848 | if getMagnitudeXZ(torso.Velocity) > 1 then | |
2849 | if walkAnim >= 1 then | |
2850 | increaseWalkAnim = -1 | |
2851 | elseif walkAnim <= -1 then | |
2852 | increaseWalkAnim = 1 | |
2853 | end | |
2854 | walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) * ((5 + getMagnitudeXZ(torso.Velocity))/20) | |
2855 | else | |
2856 | walkAnim = 0 | |
2857 | end | |
2858 | ||
2859 | --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
2860 | --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
2861 | lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), -math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, 0), 0.15) | |
2862 | rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, 0), 0.15) | |
2863 | -- | |
2864 | --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2865 | --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y)) | |
2866 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then | |
2867 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0) | |
2868 | --print("-45") | |
2869 | --end | |
2870 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then | |
2871 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0) | |
2872 | --print("45") | |
2873 | --end | |
2874 | ||
2875 | if changedItem then | |
2876 | changedItem = false | |
2877 | coroutine.resume(coroutine.create(function() | |
2878 | for i = 1, 8 do | |
2879 | camHandY = camHandY - 0.2 | |
2880 | RS:wait() | |
2881 | end | |
2882 | for i = 1, 8 do | |
2883 | camHandY = camHandY + 0.2 | |
2884 | RS:wait() | |
2885 | end | |
2886 | end)) | |
2887 | end | |
2888 | ||
2889 | --move these arms | |
2890 | rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2) | |
2891 | ||
2892 | lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)*2 + divide(punchSpeed, 6) + hi) | |
2893 | rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)*2) | |
2894 | ||
2895 | if Mouse.Target and getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
2896 | if Mouse.Target.Parent:FindFirstChild("Humanoid") == nil and Mouse.Target.Parent ~= camera then | |
2897 | selectBox.Adornee = Mouse.Target | |
2898 | else | |
2899 | selectBox.Adornee = nil | |
2900 | end | |
2901 | else | |
2902 | selectBox.Adornee = nil | |
2903 | end | |
2904 | ||
2905 | --local neckYRot = math.rad(camPart.Orientation.Y - torso.Orientation.Y) | |
2906 | ||
2907 | --neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), neckYRot, 0) | |
2908 | --neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
2909 | ||
2910 | --print(AngleDifference(camPart.Orientation, torso.Orientation).Y) | |
2911 | ||
2912 | local negate = 1 | |
2913 | if torso.Velocity.Y < 0 then | |
2914 | negate = -1 | |
2915 | end | |
2916 | ||
2917 | --local vel = math.log(math.abs(torso.Velocity.Y))*negate | |
2918 | --if vel == math.huge or vel == -math.huge then vel = 0.1 end | |
2919 | --local vel = torso.Velocity.Y^0.6 | |
2920 | ||
2921 | local BobbingY = walkAnim*2 | |
2922 | if BobbingY >= 1 then BobbingY = 1 BobbingY = -BobbingY end | |
2923 | ||
2924 | local rotationSpeed = AngleDifference(camPart.Orientation, lastCamRot) | |
2925 | ||
2926 | local BobbingX = -0.5 + walkAnim | |
2927 | ||
2928 | --cameraHandCFrame = cameraHandCFrame:lerp(CFrame.new(1.15*1.3 + (walkAnim/2 - (walkAnim/4)), -1.35*1.3 + camHandY + (-BobbingY/8) + 0, -0.45 + -camHandZ + ((camera.FieldOfView/45)-1.6)*1.3) * CFrame.Angles(math.rad(punchRotXcam), math.rad(punchRotYcam), math.rad(punchRotZcam)) * CFrame.new(0, 0, -1.75) * CFrame.fromEulerAnglesXYZ(math.rad(85), math.rad(55), math.rad(22.5)), 0.25) | |
2929 | cameraHandCFrame = cameraHandCFrame:lerp(CFrame.Angles(math.rad(rotationSpeed.X/1.5), math.rad(rotationSpeed.Y/1.5), math.rad(rotationSpeed.Z/1.5)) * CFrame.new(1.15*1.3 + (BobbingX/3.5), -1.35*1.3 + camHandY + ((0.4-BobbingY)/7) + 0, -0.45 + -camHandZ + ((camera.FieldOfView/45)-1.6)*1.3) * CFrame.Angles(math.rad(punchRotXcam), math.rad(punchRotYcam), math.rad(punchRotZcam)) * CFrame.new(0, 0, -1.75) * CFrame.fromEulerAnglesXYZ(math.rad(85), math.rad(55), math.rad(22.5)), 0.25) | |
2930 | ||
2931 | humOffset = humOffset:lerp(CFrame.new(walkAnim/4 - (walkAnim/8), BobbingY/13, 0), 0.25) | |
2932 | humanoid.CameraOffset = Vector3.new(humOffset.X, humOffset.Y, 0) | |
2933 | ||
2934 | cameraHand.CFrame = camPart.CFrame * cameraHandCFrame | |
2935 | ||
2936 | cameraHandItem.CFrame = cameraHand.CFrame * CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-210), math.rad(-40), math.rad(-100)) * CFrame.new(0, -0.35, 0) | |
2937 | ||
2938 | if camCurrentZoom >= 1.5 then | |
2939 | cameraHand.Transparency = 1 | |
2940 | for _,t in pairs(cameraHand:GetChildren()) do | |
2941 | if t.Transparency == 0 then | |
2942 | t.Transparency = 1 | |
2943 | end | |
2944 | end | |
2945 | for _,t in pairs(cameraHandItem:GetChildren()) do | |
2946 | if t.Transparency == 0 then | |
2947 | t.Transparency = 1 | |
2948 | end | |
2949 | end | |
2950 | else | |
2951 | changedPerspective = 0 | |
2952 | cameraHand.Transparency = hasItemOnHand | |
2953 | for _,t in pairs(cameraHand:GetChildren()) do | |
2954 | if t.Transparency == 1 then | |
2955 | t.Transparency = hasItemOnHand | |
2956 | end | |
2957 | end | |
2958 | for _,t in pairs(cameraHandItem:GetChildren()) do | |
2959 | if t.Transparency == 1 then | |
2960 | t.Transparency = 0 | |
2961 | end | |
2962 | end | |
2963 | end | |
2964 | ||
2965 | if updateHand == true then | |
2966 | updateHand = false | |
2967 | updateItemOnHand() | |
2968 | end | |
2969 | ||
2970 | if punching == 1 and punchEnded == 1 then | |
2971 | punching = 0 | |
2972 | --print("steve uses punch!!") | |
2973 | local coPunchCam = coroutine.wrap(function() | |
2974 | local mult = 2.25 | |
2975 | punchRotXcam = 40/2*mult | |
2976 | punchRotYcam = 25/2*mult | |
2977 | camHandZ = 2.5 | |
2978 | wait(0.075/4) | |
2979 | punchRotXcam = 50/2*mult | |
2980 | punchRotYcam = 25*mult | |
2981 | punchRotZcam = -10*mult | |
2982 | camHandZ = 1 | |
2983 | wait(0.075/4) | |
2984 | punchRotYcam = 50/1.5*mult | |
2985 | punchRotXcam = -10*mult | |
2986 | --wait(0.075/2) | |
2987 | --punchRotYcam = 50 | |
2988 | --punchRotXcam = -10 | |
2989 | wait(0.02) | |
2990 | punchRotXcam = -20*mult | |
2991 | wait(0.055) | |
2992 | camHandZ = 0 | |
2993 | punchRotXcam = 0 | |
2994 | punchRotYcam = 0 | |
2995 | punchRotZcam = 0 | |
2996 | end) | |
2997 | local coPunch = coroutine.wrap(function() | |
2998 | punchEnded = 0 | |
2999 | punchSpeed = 1 | |
3000 | punchRotX = -60 | |
3001 | punchRotY = -8 | |
3002 | punchRotZ = -35 | |
3003 | ||
3004 | wait(0.075/1.3) | |
3005 | punchSpeed = 1 | |
3006 | punchRotX = -75 | |
3007 | punchRotY = 8 | |
3008 | punchRotZ = 40 | |
3009 | wait(0.075/1.3) | |
3010 | punchSpeed = 1 | |
3011 | punchRotX = -20 | |
3012 | punchRotZ = 40 | |
3013 | wait(0.075/1.3) | |
3014 | punchSpeed = 3.5 | |
3015 | punchRotX = 0 | |
3016 | punchRotY = 0 | |
3017 | punchRotZ = 0 | |
3018 | ||
3019 | punchRotXcam = 0 | |
3020 | punchRotYcam = 0 | |
3021 | punchRotZcam = 0 | |
3022 | ||
3023 | punchEnded = 1 | |
3024 | wait(0.06/1.3) | |
3025 | punchSpeed = 0 | |
3026 | end) | |
3027 | coPunch() | |
3028 | coPunchCam() | |
3029 | end | |
3030 | if ticks > 20 then | |
3031 | ticks = 0 | |
3032 | if times == 0 then | |
3033 | times = times + 1 | |
3034 | idleAnimRotX = -1 | |
3035 | idleAnimRotZ = 0 | |
3036 | elseif times == 1 then | |
3037 | times = times + 1 | |
3038 | idleAnimRotX = -0.75 | |
3039 | idleAnimRotZ = -0.75 | |
3040 | elseif times == 2 then | |
3041 | times = times + 1 | |
3042 | idleAnimRotX = 0 | |
3043 | idleAnimRotZ = -1 | |
3044 | elseif times == 3 then | |
3045 | times = times + 1 | |
3046 | idleAnimRotX = 0.75 | |
3047 | idleAnimRotZ = -0.75 | |
3048 | --idleAnimRotX = 0.75 | |
3049 | --idleAnimRotZ = -0 | |
3050 | elseif times == 4 then | |
3051 | times = times + 1 | |
3052 | idleAnimRotX = 1 | |
3053 | idleAnimRotZ = 0 | |
3054 | --idleAnimRotX = 1 | |
3055 | --idleAnimRotZ = 0 | |
3056 | elseif times == 5 then | |
3057 | times = times + 1 | |
3058 | idleAnimRotX = 0.75 | |
3059 | idleAnimRotZ = 0.75 | |
3060 | elseif times == 6 then | |
3061 | times = times + 1 | |
3062 | idleAnimRotX = 0 | |
3063 | idleAnimRotZ = 1 | |
3064 | elseif times == 7 then | |
3065 | times = 0 | |
3066 | idleAnimRotX = -0.75 | |
3067 | idleAnimRotZ = 0.75 | |
3068 | end | |
3069 | end | |
3070 | ||
3071 | if hi == 1 then hi = 0 end | |
3072 | ||
3073 | local rotX = math.deg(math.atan2(humanoid.MoveDirection.Z, humanoid.MoveDirection.X)) + 90 | |
3074 | if humanoid.MoveDirection ~= Vector3.new(0, 0, 0) then | |
3075 | --print(rotX) | |
3076 | bodyRot = bodyRot:lerp(CFrame.Angles(0, -math.rad(rotX), 0), 0.125) | |
3077 | humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * bodyRot | |
3078 | end | |
3079 | local neckYRot = math.rad(camPart.Orientation.Y - torso.Orientation.Y) | |
3080 | neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), neckYRot, 0) | |
3081 | neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
3082 | ||
3083 | local oldTorsoOrientation = torso.Orientation | |
3084 | if AngleDifference(camPart.Orientation, torso.Orientation).Y > 45 then | |
3085 | humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * CFrame.Angles(0, math.rad(head.Orientation.Y + 45), 0) | |
3086 | bodyRot = CFrame.Angles(0, math.rad(head.Orientation.Y + 45), 0) | |
3087 | --print("-45") | |
3088 | elseif AngleDifference(camPart.Orientation, torso.Orientation).Y < -45 then | |
3089 | humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * CFrame.Angles(0, math.rad(head.Orientation.Y - 45), 0) | |
3090 | bodyRot = CFrame.Angles(0, math.rad(head.Orientation.Y - 45), 0) | |
3091 | --print("45") | |
3092 | end | |
3093 | ||
3094 | lastCamRot = camPart.Orientation | |
3095 | neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0, -math.rad(AngleDifference(oldTorsoOrientation, torso.Orientation).Y), 0) | |
3096 | ticks = ticks + 1 | |
3097 | end | |
3098 | end | |
3099 | end |