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1 | --//====================================================\\-- | |
2 | --|| CREATED BY THE TRUE ILLUMINATY, SHACKLUSTER | |
3 | --\\====================================================//-- | |
4 | ||
5 | ||
6 | ||
7 | wait(0.2) | |
8 | ||
9 | ||
10 | ||
11 | Player = game:GetService("Players").LocalPlayer | |
12 | PlayerGui = Player.PlayerGui | |
13 | Cam = workspace.CurrentCamera | |
14 | Backpack = Player.Backpack | |
15 | Character = Player.Character | |
16 | Humanoid = Character.Humanoid | |
17 | Mouse = Player:GetMouse() | |
18 | RootPart = Character["HumanoidRootPart"] | |
19 | Torso = Character["Torso"] | |
20 | Head = Character["Head"] | |
21 | RightArm = Character["Right Arm"] | |
22 | LeftArm = Character["Left Arm"] | |
23 | RightLeg = Character["Right Leg"] | |
24 | LeftLeg = Character["Left Leg"] | |
25 | RootJoint = RootPart["RootJoint"] | |
26 | Neck = Torso["Neck"] | |
27 | RightShoulder = Torso["Right Shoulder"] | |
28 | LeftShoulder = Torso["Left Shoulder"] | |
29 | RightHip = Torso["Right Hip"] | |
30 | LeftHip = Torso["Left Hip"] | |
31 | KEYHOLD = false | |
32 | IT = Instance.new | |
33 | CF = CFrame.new | |
34 | VT = Vector3.new | |
35 | RAD = math.rad | |
36 | C3 = Color3.new | |
37 | UD2 = UDim2.new | |
38 | BRICKC = BrickColor.new | |
39 | ANGLES = CFrame.Angles | |
40 | EULER = CFrame.fromEulerAnglesXYZ | |
41 | COS = math.cos | |
42 | ACOS = math.acos | |
43 | SIN = math.sin | |
44 | ASIN = math.asin | |
45 | ABS = math.abs | |
46 | MRANDOM = math.random | |
47 | FLOOR = math.floor | |
48 | local Torsos = {} | |
49 | ||
50 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
51 | local NEWMESH = IT(MESH) | |
52 | if MESH == "SpecialMesh" then | |
53 | NEWMESH.MeshType = MESHTYPE | |
54 | if MESHID ~= "nil" and MESHID ~= "" then | |
55 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
56 | end | |
57 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
58 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
59 | end | |
60 | end | |
61 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
62 | NEWMESH.Scale = SCALE | |
63 | NEWMESH.Parent = PARENT | |
64 | return NEWMESH | |
65 | end | |
66 | ||
67 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
68 | local NEWPART = IT("Part") | |
69 | NEWPART.formFactor = FORMFACTOR | |
70 | NEWPART.Reflectance = REFLECTANCE | |
71 | NEWPART.Transparency = TRANSPARENCY | |
72 | NEWPART.CanCollide = false | |
73 | NEWPART.Locked = true | |
74 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
75 | NEWPART.Name = NAME | |
76 | NEWPART.Size = SIZE | |
77 | NEWPART.Position = Torso.Position | |
78 | NEWPART.Material = MATERIAL | |
79 | NEWPART:BreakJoints() | |
80 | NEWPART.Parent = PARENT | |
81 | return NEWPART | |
82 | end | |
83 | ||
84 | ||
85 | --//=================================\\ | |
86 | --|| CUSTOMIZATION | |
87 | --\\=================================// | |
88 | ||
89 | Class_Name = "Template" | |
90 | Weapon_Name = "Add-ons" | |
91 | ||
92 | Custom_Colors = { | |
93 | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon. | |
94 | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon. | |
95 | ||
96 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. | |
97 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
98 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
99 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
100 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
101 | ||
102 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
103 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
104 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
105 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
106 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
107 | } | |
108 | ||
109 | ||
110 | Player_Size = 1 --Size of the player. | |
111 | Animation_Speed = 3 | |
112 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
113 | ||
114 | local Speed = 16 | |
115 | local Effects2 = {} | |
116 | ||
117 | --//=================================\\ | |
118 | --|| END OF CUSTOMIZATION | |
119 | --\\=================================// | |
120 | ||
121 | local function weldBetween(a, b) | |
122 | local weldd = Instance.new("ManualWeld") | |
123 | weldd.Part0 = a | |
124 | weldd.Part1 = b | |
125 | weldd.C0 = CFrame.new() | |
126 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
127 | weldd.Parent = a | |
128 | return weldd | |
129 | end | |
130 | ||
131 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
132 | local acs = Instance.new("Part") | |
133 | acs.CanCollide = false | |
134 | acs.Anchored = false | |
135 | acs.Size = Vector3.new(0,0,0) | |
136 | acs.CFrame = attachmentpart.CFrame | |
137 | acs.Parent = Character | |
138 | acs.BrickColor = color | |
139 | local meshs = Instance.new("SpecialMesh") | |
140 | meshs.MeshId = mesh | |
141 | meshs.TextureId = texture | |
142 | meshs.Parent = acs | |
143 | meshs.Scale = scale | |
144 | meshs.Offset = offset | |
145 | weldBetween(attachmentpart,acs) | |
146 | end | |
147 | ||
148 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
149 | if TYPE == "Gem" then | |
150 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
151 | acs.Anchored = false | |
152 | acs.CanCollide = false | |
153 | acs.CFrame = PART.CFrame | |
154 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
155 | weldBetween(PART,acs) | |
156 | elseif TYPE == "Skull" then | |
157 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
158 | acs.Anchored = false | |
159 | acs.CanCollide = false | |
160 | acs.CFrame = PART.CFrame | |
161 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
162 | weldBetween(PART,acs) | |
163 | elseif TYPE == "Eye" then | |
164 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
165 | acs.Anchored = false | |
166 | acs.CanCollide = false | |
167 | acs.CFrame = PART.CFrame | |
168 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
169 | weldBetween(PART,acs) | |
170 | end | |
171 | end | |
172 | ||
173 | --//=================================\\ | |
174 | --|| USEFUL VALUES | |
175 | --\\=================================// | |
176 | ||
177 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
178 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
179 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
180 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
181 | local CO1 = 0 | |
182 | local CO2 = 0 | |
183 | local CO3 = 0 | |
184 | local CO4 = 0 | |
185 | local CHANGEDEFENSE = 0 | |
186 | local CHANGEDAMAGE = 0 | |
187 | local CHANGEMOVEMENT = 0 | |
188 | local ANIM = "Idle" | |
189 | local ATTACK = false | |
190 | local EQUIPPED = false | |
191 | local HOLD = false | |
192 | local COMBO = 1 | |
193 | local LASTPOINT = nil | |
194 | local BLCF = nil | |
195 | local SCFR = nil | |
196 | local STAGGERHITANIM = false | |
197 | local STAGGERANIM = false | |
198 | local STUNANIM = false | |
199 | local CRITCHANCENUMBER = 0 | |
200 | local IDLENUMBER = 0 | |
201 | local DONUMBER = 0 | |
202 | local HANDIDLE = false | |
203 | local SINE = 0 | |
204 | local CHANGE = 2 / Animation_Speed | |
205 | local WALKINGANIM = false | |
206 | local WALK = 0 | |
207 | local DISABLEJUMPING = false | |
208 | local HASBEENBLOCKED = false | |
209 | local STUNDELAYNUMBER = 0 | |
210 | local MANADELAYNUMBER = 0 | |
211 | local SECONDARYMANADELAYNUMBER = 0 | |
212 | local ROBLOXIDLEANIMATION = IT("Animation") | |
213 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
214 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
215 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
216 | local WEAPONGUI = IT("ScreenGui", nil) | |
217 | WEAPONGUI.Name = "Weapon GUI" | |
218 | local WEAPONTOOL = IT("HopperBin", nil) | |
219 | WEAPONTOOL.Name = Weapon_Name | |
220 | local Weapon = IT("Model") | |
221 | Weapon.Name = Weapon_Name | |
222 | local Effects = IT("Folder", Weapon) | |
223 | Effects.Name = "Effects" | |
224 | local ANIMATOR = Humanoid.Animator | |
225 | local ANIMATE = Character.Animate | |
226 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
227 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
228 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
229 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
230 | local UNANCHOR = true | |
231 | ||
232 | --//=================================\\ | |
233 | --\\=================================// | |
234 | ||
235 | --//=================================\\ | |
236 | --|| STATS | |
237 | --\\=================================// | |
238 | ||
239 | if Character:FindFirstChild("Stats") ~= nil then | |
240 | Character:FindFirstChild("Stats").Parent = nil | |
241 | end | |
242 | ||
243 | local Stats = IT("Folder", nil) | |
244 | Stats.Name = "Stats" | |
245 | local ChangeStat = IT("Folder", Stats) | |
246 | ChangeStat.Name = "ChangeStat" | |
247 | local Defense = IT("NumberValue", Stats) | |
248 | Defense.Name = "Defense" | |
249 | Defense.Value = 1 | |
250 | local Movement = IT("NumberValue", Stats) | |
251 | Movement.Name = "Movement" | |
252 | Movement.Value = 1 | |
253 | local Damage = IT("NumberValue", Stats) | |
254 | Damage.Name = "Damage" | |
255 | Damage.Value = 1 | |
256 | local Mana = IT("NumberValue", Stats) | |
257 | Mana.Name = "Mana" | |
258 | Mana.Value = 0 | |
259 | local SecondaryMana = IT("NumberValue", Stats) | |
260 | SecondaryMana.Name = "SecondaryMana" | |
261 | SecondaryMana.Value = 0 | |
262 | local CanCrit = IT("BoolValue", Stats) | |
263 | CanCrit.Name = "CanCrit" | |
264 | CanCrit.Value = false | |
265 | local CritChance = IT("NumberValue", Stats) | |
266 | CritChance.Name = "CritChance" | |
267 | CritChance.Value = 20 | |
268 | local CanPenetrateArmor = IT("BoolValue", Stats) | |
269 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
270 | CanPenetrateArmor.Value = false | |
271 | local AntiTeamKill = IT("BoolValue", Stats) | |
272 | AntiTeamKill.Name = "AntiTeamKill" | |
273 | AntiTeamKill.Value = false | |
274 | local Rooted = IT("BoolValue", Stats) | |
275 | Rooted.Name = "Rooted" | |
276 | Rooted.Value = false | |
277 | local Block = IT("BoolValue", Stats) | |
278 | Block.Name = "Block" | |
279 | Block.Value = false | |
280 | local RecentEnemy = IT("ObjectValue", Stats) | |
281 | RecentEnemy.Name = "RecentEnemy" | |
282 | RecentEnemy.Value = nil | |
283 | local StaggerHit = IT("BoolValue", Stats) | |
284 | StaggerHit.Name = "StaggerHit" | |
285 | StaggerHit.Value = false | |
286 | local Stagger = IT("BoolValue", Stats) | |
287 | Stagger.Name = "Stagger" | |
288 | Stagger.Value = false | |
289 | local Stun = IT("BoolValue", Stats) | |
290 | Stun.Name = "Stun" | |
291 | Stun.Value = false | |
292 | local StunValue = IT("NumberValue", Stats) | |
293 | StunValue.Name = "StunValue" | |
294 | StunValue.Value = 0 | |
295 | ||
296 | ||
297 | --//=================================\\ | |
298 | --\\=================================// | |
299 | ||
300 | ||
301 | ||
302 | ||
303 | ||
304 | --//=================================\\ | |
305 | --|| DEBUFFS / BUFFS | |
306 | --\\=================================// | |
307 | ||
308 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat) | |
309 | DEFENSECHANGE1.Name = "ChangeDefense" | |
310 | DEFENSECHANGE1.Value = 0 | |
311 | ||
312 | local MOVEMENTCHANGE1 = IT("NumberValue", nil) | |
313 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
314 | MOVEMENTCHANGE1.Value = 0 | |
315 | ||
316 | --//=================================\\ | |
317 | --\\=================================// | |
318 | ||
319 | ||
320 | ||
321 | ||
322 | ||
323 | --//=================================\\ | |
324 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
325 | --\\=================================// | |
326 | ||
327 | ArtificialHB = Instance.new("BindableEvent", script) | |
328 | ArtificialHB.Name = "ArtificialHB" | |
329 | ||
330 | script:WaitForChild("ArtificialHB") | |
331 | ||
332 | frame = Frame_Speed | |
333 | tf = 0 | |
334 | allowframeloss = false | |
335 | tossremainder = false | |
336 | lastframe = tick() | |
337 | script.ArtificialHB:Fire() | |
338 | ||
339 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
340 | tf = tf + s | |
341 | if tf >= frame then | |
342 | if allowframeloss then | |
343 | script.ArtificialHB:Fire() | |
344 | lastframe = tick() | |
345 | else | |
346 | for i = 1, math.floor(tf / frame) do | |
347 | script.ArtificialHB:Fire() | |
348 | end | |
349 | lastframe = tick() | |
350 | end | |
351 | if tossremainder then | |
352 | tf = 0 | |
353 | else | |
354 | tf = tf - frame * math.floor(tf / frame) | |
355 | end | |
356 | end | |
357 | end) | |
358 | ||
359 | --//=================================\\ | |
360 | --\\=================================// | |
361 | ||
362 | ||
363 | ||
364 | ||
365 | ||
366 | --//=================================\\ | |
367 | --|| SOME FUNCTIONS | |
368 | --\\=================================// | |
369 | ||
370 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
371 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
372 | end | |
373 | ||
374 | function PositiveAngle(NUMBER) | |
375 | if NUMBER >= 0 then | |
376 | NUMBER = 0 | |
377 | end | |
378 | return NUMBER | |
379 | end | |
380 | ||
381 | function NegativeAngle(NUMBER) | |
382 | if NUMBER <= 0 then | |
383 | NUMBER = 0 | |
384 | end | |
385 | return NUMBER | |
386 | end | |
387 | ||
388 | function Swait(NUMBER) | |
389 | if NUMBER == 0 or NUMBER == nil then | |
390 | ArtificialHB.Event:wait() | |
391 | else | |
392 | for i = 1, NUMBER do | |
393 | ArtificialHB.Event:wait() | |
394 | end | |
395 | end | |
396 | end | |
397 | ||
398 | function QuaternionFromCFrame(cf) | |
399 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
400 | local trace = m00 + m11 + m22 | |
401 | if trace > 0 then | |
402 | local s = math.sqrt(1 + trace) | |
403 | local recip = 0.5 / s | |
404 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
405 | else | |
406 | local i = 0 | |
407 | if m11 > m00 then | |
408 | i = 1 | |
409 | end | |
410 | if m22 > (i == 0 and m00 or m11) then | |
411 | i = 2 | |
412 | end | |
413 | if i == 0 then | |
414 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
415 | local recip = 0.5 / s | |
416 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
417 | elseif i == 1 then | |
418 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
419 | local recip = 0.5 / s | |
420 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
421 | elseif i == 2 then | |
422 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
423 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
424 | end | |
425 | end | |
426 | end | |
427 | ||
428 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
429 | local xs, ys, zs = x + x, y + y, z + z | |
430 | local wx, wy, wz = w * xs, w * ys, w * zs | |
431 | local xx = x * xs | |
432 | local xy = x * ys | |
433 | local xz = x * zs | |
434 | local yy = y * ys | |
435 | local yz = y * zs | |
436 | local zz = z * zs | |
437 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
438 | end | |
439 | ||
440 | function QuaternionSlerp(a, b, t) | |
441 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
442 | local startInterp, finishInterp; | |
443 | if cosTheta >= 0.0001 then | |
444 | if (1 - cosTheta) > 0.0001 then | |
445 | local theta = ACOS(cosTheta) | |
446 | local invSinTheta = 1 / SIN(theta) | |
447 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
448 | finishInterp = SIN(t * theta) * invSinTheta | |
449 | else | |
450 | startInterp = 1 - t | |
451 | finishInterp = t | |
452 | end | |
453 | else | |
454 | if (1 + cosTheta) > 0.0001 then | |
455 | local theta = ACOS(-cosTheta) | |
456 | local invSinTheta = 1 / SIN(theta) | |
457 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
458 | finishInterp = SIN(t * theta) * invSinTheta | |
459 | else | |
460 | startInterp = t - 1 | |
461 | finishInterp = t | |
462 | end | |
463 | end | |
464 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
465 | end | |
466 | ||
467 | function Clerp(a, b, t) | |
468 | local qa = {QuaternionFromCFrame(a)} | |
469 | local qb = {QuaternionFromCFrame(b)} | |
470 | local ax, ay, az = a.x, a.y, a.z | |
471 | local bx, by, bz = b.x, b.y, b.z | |
472 | local _t = 1 - t | |
473 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
474 | end | |
475 | ||
476 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
477 | local frame = IT("Frame") | |
478 | frame.BackgroundTransparency = TRANSPARENCY | |
479 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
480 | frame.Position = POSITION | |
481 | frame.Size = SIZE | |
482 | frame.BackgroundColor3 = COLOR | |
483 | frame.BorderColor3 = BORDERCOLOR | |
484 | frame.Name = NAME | |
485 | frame.Parent = PARENT | |
486 | return frame | |
487 | end | |
488 | ||
489 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
490 | local label = IT("TextLabel") | |
491 | label.BackgroundTransparency = 1 | |
492 | label.Size = UD2(1, 0, 1, 0) | |
493 | label.Position = UD2(0, 0, 0, 0) | |
494 | label.TextColor3 = C3(255, 255, 255) | |
495 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
496 | label.TextTransparency = TRANSPARENCY | |
497 | label.FontSize = TEXTFONTSIZE | |
498 | label.Font = TEXTFONT | |
499 | label.BorderSizePixel = BORDERSIZEPIXEL | |
500 | label.TextScaled = true | |
501 | label.Text = TEXT | |
502 | label.Name = NAME | |
503 | label.Parent = PARENT | |
504 | return label | |
505 | end | |
506 | ||
507 | function NoOutlines(PART) | |
508 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
509 | end | |
510 | ||
511 | ||
512 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
513 | local NEWWELD = IT(TYPE) | |
514 | NEWWELD.Part0 = PART0 | |
515 | NEWWELD.Part1 = PART1 | |
516 | NEWWELD.C0 = C0 | |
517 | NEWWELD.C1 = C1 | |
518 | NEWWELD.Parent = PARENT | |
519 | return NEWWELD | |
520 | end | |
521 | ||
522 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
523 | coroutine.resume(coroutine.create(function() | |
524 | local NEWSOUND = IT("Sound", PARENT) | |
525 | NEWSOUND.Volume = VOLUME | |
526 | NEWSOUND.Pitch = PITCH | |
527 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
528 | Swait() | |
529 | NEWSOUND:play() | |
530 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
531 | end)) | |
532 | end | |
533 | ||
534 | --//=================================\\ | |
535 | --\\=================================// | |
536 | ||
537 | ||
538 | ||
539 | ||
540 | ||
541 | --//=================================\\ | |
542 | --|| RESIZE PLAYER | |
543 | --\\=================================// | |
544 | ||
545 | if Player_Size ~= 1 then | |
546 | RootPart.Size = RootPart.Size * Player_Size | |
547 | Torso.Size = Torso.Size * Player_Size | |
548 | Head.Size = Head.Size * Player_Size | |
549 | RightArm.Size = RightArm.Size * Player_Size | |
550 | LeftArm.Size = LeftArm.Size * Player_Size | |
551 | RightLeg.Size = RightLeg.Size * Player_Size | |
552 | LeftLeg.Size = LeftLeg.Size * Player_Size | |
553 | RootJoint.Parent = RootPart | |
554 | Neck.Parent = Torso | |
555 | RightShoulder.Parent = Torso | |
556 | LeftShoulder.Parent = Torso | |
557 | RightHip.Parent = Torso | |
558 | LeftHip.Parent = Torso | |
559 | ||
560 | RootJoint.C0 = ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
561 | RootJoint.C1 = ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
562 | Neck.C0 = NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
563 | Neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
564 | RightShoulder.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0 | |
565 | LeftShoulder.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0 | |
566 | if Disable_Moving_Arms == false then | |
567 | RightShoulder.C1 = ANGLES(0, RAD(90), 0) * CF(0 * Player_Size, 0.5 * Player_Size, -0.5) | |
568 | LeftShoulder.C1 = ANGLES(0, RAD(-90), 0) * CF(0 * Player_Size, 0.5 * Player_Size, -0.5) | |
569 | else | |
570 | RightShoulder.C1 = CF(0 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) | |
571 | LeftShoulder.C1 = CF(0 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) | |
572 | end | |
573 | RightHip.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
574 | LeftHip.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
575 | RightHip.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
576 | LeftHip.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
577 | -------------------- | |
578 | end | |
579 | ||
580 | ||
581 | --//=================================\\ | |
582 | --\\=================================// | |
583 | ||
584 | ||
585 | ||
586 | ||
587 | --//=================================\\ | |
588 | --|| WEAPON CREATION | |
589 | --\\=================================// | |
590 | ||
591 | if Player_Size ~= 1 then | |
592 | for _, v in pairs (Weapon:GetChildren()) do | |
593 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
594 | local p1 = v.Part1 | |
595 | v.Part1 = nil | |
596 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
597 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
598 | v.Part1 = p1 | |
599 | elseif v.ClassName == "Part" then | |
600 | for _, b in pairs (v:GetChildren()) do | |
601 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
602 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
603 | end | |
604 | end | |
605 | end | |
606 | end | |
607 | end | |
608 | ||
609 | for _, c in pairs(Weapon:GetChildren()) do | |
610 | if c.ClassName == "Part" then | |
611 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
612 | end | |
613 | end | |
614 | ||
615 | Weapon.Parent = Character | |
616 | ||
617 | print(Class_Name.." loaded.") | |
618 | ||
619 | --//=================================\\ | |
620 | --\\=================================// | |
621 | ||
622 | ||
623 | ||
624 | --//=================================\\ | |
625 | --|| ATTACK FUNCTIONS AND STUFF | |
626 | --\\=================================// | |
627 | ||
628 | local raysound = Instance.new("Sound",Character) | |
629 | raysound.SoundId = "rbxassetid://346067083" | |
630 | raysound.Pitch = 2 | |
631 | raysound.Looped = true | |
632 | raysound.Volume = 10 | |
633 | ||
634 | function pew() | |
635 | ATTACK = true | |
636 | local sphere = Instance.new("Part",Effects) | |
637 | sphere.Size = Vector3.new(0,0,0) | |
638 | sphere.Material = "Neon" | |
639 | sphere.Shape = "Ball" | |
640 | sphere.Name = "AntimatterRay" | |
641 | sphere.Anchored = true | |
642 | sphere.Color = Color3.new(0,0,0) | |
643 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*27 | |
644 | sphere.CanCollide = false | |
645 | local db=false | |
646 | local hit = sphere.Touched:connect(function(hit) | |
647 | if db==true then return end | |
648 | if hit.Parent ~= Character and hit.Parent.Parent ~= Character and hit.Parent ~= Effects and hit.Anchored == false and hit:FindFirstChild("Vanishing") == nil then | |
649 | if hit.Parent:FindFirstChild("Humanoid") then | |
650 | hit.Parent:findFirstChildOfClass("Humanoid"):TakeDamage(hit.Parent:findFirstChildOfClass("Humanoid").MaxHealth/2) | |
651 | db=true | |
652 | if hit.Parent:FindFirstChild("Vanishing") == nil then | |
653 | local vanish = Instance.new("BoolValue",hit.Parent) | |
654 | vanish.Name = "Vanishing" | |
655 | local sound = Instance.new("Sound",hit) | |
656 | sound.SoundId = "rbxassetid://179497874" | |
657 | sound.Volume = 10 | |
658 | sound:Play() | |
659 | end | |
660 | else | |
661 | local vanish = Instance.new("BoolValue",hit) | |
662 | vanish.Name = "Vanishing" | |
663 | hit.Color = Color3.new(0,0,0) | |
664 | table.insert(Effects2,{hit,"Disappear",0.07,0,1,1,1}) | |
665 | if hit:FindFirstChildOfClass("SpecialMesh") then | |
666 | local mesh = hit:FindFirstChildOfClass("SpecialMesh") | |
667 | mesh.TextureId = "" | |
668 | end | |
669 | end | |
670 | end | |
671 | end) | |
672 | repeat | |
673 | Swait() | |
674 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
675 | sphere.Size = sphere.Size + Vector3.new(1,1,1) | |
676 | sphere.Color = Color3.new(0,(sphere.Size.Y/200),0) | |
677 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*(sphere.Size.Y/1.75) | |
678 | until KEYHOLD == false or sphere.Size.Y > 200 | |
679 | CreateSound("11944350", Effects, 10, 1) | |
680 | local bv = Instance.new("BodyVelocity") | |
681 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
682 | bv.velocity = RootPart.CFrame.lookVector*350 | |
683 | bv.Parent = sphere | |
684 | bv.Name = "DASH" | |
685 | sphere.Anchored = false | |
686 | ATTACK = false | |
687 | game:GetService("Debris"):AddItem(sphere, 15) | |
688 | end | |
689 | ||
690 | function HoldRay() | |
691 | ATTACK = true | |
692 | UNANCHOR = false | |
693 | CreateSound("428800263", Torso, 15, 3.5) | |
694 | local sphere = Instance.new("Part",Effects) | |
695 | sphere.Size = Vector3.new(0,0,0) | |
696 | sphere.Material = "Neon" | |
697 | sphere.Shape = "Ball" | |
698 | sphere.Name = "AntimatterRay" | |
699 | sphere.Anchored = true | |
700 | sphere.Color = Color3.new(59/255, 80/255, 45/255) | |
701 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
702 | sphere.CanCollide = false | |
703 | for i=0, 1, 0.1 / Animation_Speed do | |
704 | Swait() | |
705 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
706 | sphere.Size = sphere.Size + Vector3.new(0.6,0.6,0.6) | |
707 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
708 | end | |
709 | local sound = Instance.new("Sound",Effects) | |
710 | sound.SoundId = "rbxassetid://165487479" | |
711 | sound.Volume = 10 | |
712 | sound:Play() | |
713 | repeat | |
714 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
715 | Swait() | |
716 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
717 | until sound.Playing == false | |
718 | sound:remove() | |
719 | raysound:Play() | |
720 | local timer = 1 | |
721 | local Lazor = Instance.new("Part",Effects) | |
722 | Lazor.Size = Vector3.new(12,12,1000) | |
723 | Lazor.Name = "AntimatterRay" | |
724 | Lazor.Material = "Neon" | |
725 | Lazor.Anchored = true | |
726 | Lazor.CanCollide = false | |
727 | Lazor.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*515 | |
728 | Lazor.Color = Color3.new(0,0,0) | |
729 | Lazor.CFrame = Lazor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.random(-180,180)) | |
730 | local hit = Lazor.Touched:connect(function(hit) | |
731 | if hit.Parent ~= Character and hit.Parent.Parent ~= Character and hit.Parent ~= Effects and hit.Anchored == false and hit:FindFirstChild("Vanishing") == nil then | |
732 | if hit.Parent:FindFirstChildOfClass("Humanoid") then | |
733 | hit.Parent:findFirstChildOfClass("Humanoid"):TakeDamage(0.1) | |
734 | if hit.Parent:FindFirstChild("Vanishing") == nil then | |
735 | local vanish = Instance.new("BoolValue",hit.Parent) | |
736 | vanish.Name = "Vanishing" | |
737 | local sound = Instance.new("Sound",hit) | |
738 | sound.SoundId = "rbxassetid://179497874" | |
739 | sound.Volume = 10 | |
740 | sound:Play() | |
741 | end | |
742 | else | |
743 | local vanish = Instance.new("BoolValue",hit) | |
744 | vanish.Name = "Vanishing" | |
745 | hit.Color = Color3.new(0,0,0) | |
746 | table.insert(Effects2,{hit,"Disappear",0.07,0,1,1,1}) | |
747 | if hit:FindFirstChildOfClass("SpecialMesh") then | |
748 | local mesh = hit:FindFirstChildOfClass("SpecialMesh") | |
749 | mesh.TextureId = "" | |
750 | end | |
751 | end | |
752 | end | |
753 | end) | |
754 | local hit2 = sphere.Touched:connect(function(hit) | |
755 | if hit.Parent ~= Character and hit.Parent.Parent ~= Character and hit.Parent ~= Effects and hit.Anchored == false and hit:FindFirstChild("Vanishing") == nil then | |
756 | if hit.Parent:FindFirstChild("Humanoid") then | |
757 | hit.Parent:BreakJoints() | |
758 | if hit.Parent:FindFirstChild("Vanishing") == nil then | |
759 | local vanish = Instance.new("BoolValue",hit.Parent) | |
760 | vanish.Name = "Vanishing" | |
761 | local sound = Instance.new("Sound",hit) | |
762 | sound.SoundId = "rbxassetid://179497874" | |
763 | sound.Volume = 10 | |
764 | sound:Play() | |
765 | end | |
766 | else | |
767 | local vanish = Instance.new("BoolValue",hit) | |
768 | vanish.Name = "Vanishing" | |
769 | hit.Color = Color3.new(0,0,0) | |
770 | table.insert(Effects2,{hit,"Disappear",0.07,0,1,1,1}) | |
771 | if hit:FindFirstChildOfClass("SpecialMesh") then | |
772 | local mesh = hit:FindFirstChildOfClass("SpecialMesh") | |
773 | mesh.TextureId = "" | |
774 | end | |
775 | end | |
776 | end | |
777 | end) | |
778 | repeat | |
779 | if HOLD == true then | |
780 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
781 | Lazor.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*515 | |
782 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
783 | Lazor.CFrame = Lazor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.random(-180,180)) | |
784 | if timer ==1 then | |
785 | Lazor.Color = Color3.new(59/255, 80/255, 45/255) | |
786 | sphere.Color = Color3.new(59/255, 80/255, 45/255) | |
787 | timer = 2 | |
788 | elseif timer ==2 then | |
789 | Lazor.Color = Color3.new(39/255, 70/255, 45/255) | |
790 | sphere.Color = Color3.new(39/255, 70/255, 45/255) | |
791 | timer = 1 | |
792 | end | |
793 | end | |
794 | Swait() | |
795 | until HOLD == false | |
796 | for i=0, 1, 0.1 / Animation_Speed/2 do | |
797 | Swait() | |
798 | Lazor.CFrame = Lazor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.random(-180,180)) | |
799 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
800 | Lazor.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*515 | |
801 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
802 | sphere.Anchored = true | |
803 | Lazor.Anchored = true | |
804 | sphere.Size = sphere.Size - Vector3.new(0.2,0.2,0.2) | |
805 | Lazor.Size = Lazor.Size - Vector3.new(0.5,0.5,0) | |
806 | Lazor.Transparency = Lazor.Transparency + 0.03 | |
807 | sphere.Transparency = sphere.Transparency + 0.03 | |
808 | raysound.Volume = raysound.Volume - 0.1 | |
809 | if timer ==1 then | |
810 | Lazor.Color = Color3.new(59/255, 80/255, 45/255) | |
811 | sphere.Color = Color3.new(59/255, 80/255, 45/255) | |
812 | timer = 2 | |
813 | elseif timer ==2 then | |
814 | Lazor.Color = Color3.new(39/255, 70/255, 45/255) | |
815 | sphere.Color = Color3.new(39/255, 70/255, 45/255) | |
816 | timer = 1 | |
817 | end | |
818 | end | |
819 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Vector3.new(Mouse.Hit.p.X,RootPart.Position.Y,Mouse.Hit.p.Z)) * CFrame.new(0, 0, 0) | |
820 | hit2:disconnect() | |
821 | hit:disconnect() | |
822 | raysound:Stop() | |
823 | raysound.Volume = 5 | |
824 | sphere:remove() | |
825 | Lazor:remove() | |
826 | BLCF = nil | |
827 | SCFR = nil | |
828 | ATTACK = false | |
829 | UNANCHOR = true | |
830 | end | |
831 | ||
832 | local sick = Instance.new("Sound",Character) | |
833 | sick.SoundId = "rbxassetid://145616154" | |
834 | sick.Looped = true | |
835 | sick.Pitch = 1 | |
836 | sick.Volume = 10 | |
837 | sick:Play() | |
838 | ||
839 | local Spook = false | |
840 | ||
841 | function spooky() | |
842 | Spook = true | |
843 | local cframe = nil | |
844 | local pos = nil | |
845 | sick:Stop() | |
846 | local sound = Instance.new("Sound",Effects) | |
847 | sound.SoundId = "rbxassetid://211540835" | |
848 | sound.Volume = 10 | |
849 | sound:Play() | |
850 | q = workspace:GetChildren() | |
851 | for i = 1, #q do | |
852 | g = q[i]:GetChildren() | |
853 | for t = 1, #g do | |
854 | if g[t].Name == "Torso" or g[t].Name == "UpperTorso" and q[i] ~= Character then | |
855 | table.insert(Effects2,{g[t],"TorsoSpin",0,0,0,0}) | |
856 | end | |
857 | end | |
858 | end | |
859 | repeat | |
860 | Swait() | |
861 | until sound.Playing == false | |
862 | sound:remove() | |
863 | sick:Play() | |
864 | Spook = false | |
865 | end | |
866 | ||
867 | --//=================================\\ | |
868 | --|| ASSIGN THINGS TO KEYS | |
869 | --\\=================================// | |
870 | ||
871 | Humanoid.Changed:connect(function(Jump) | |
872 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
873 | Humanoid.Jump = false | |
874 | end | |
875 | end) | |
876 | ||
877 | function MouseDown(Mouse) | |
878 | if HOLD == false and ATTACK == false then | |
879 | HOLD = true | |
880 | HoldRay() | |
881 | elseif HOLD == true then | |
882 | HOLD = false | |
883 | end | |
884 | end | |
885 | ||
886 | function MouseUp(Mouse) | |
887 | end | |
888 | ||
889 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
890 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
891 | end | |
892 | ||
893 | function KeyDown(Key) | |
894 | KEYHOLD = true | |
895 | if Key == "w" and HOLD == false and ATTACK == false then | |
896 | repeat | |
897 | local RayHit, RayPos = RayCast(RootPart.Position, RootPart.CFrame.lookVector*150, 1.8, {workspace}) | |
898 | RootPart.CFrame = CFrame.new(RayPos,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
899 | Swait() | |
900 | until KEYHOLD == false | |
901 | end | |
902 | if Key == "s" and HOLD == false and ATTACK == false then | |
903 | repeat | |
904 | local RayHit, RayPos = RayCast(RootPart.Position, RootPart.CFrame.lookVector*-150, 1.8, {workspace}) | |
905 | RootPart.CFrame = CFrame.new(RayPos,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
906 | Swait() | |
907 | until KEYHOLD == false | |
908 | end | |
909 | if Key == "z" and ATTACK == false then | |
910 | pew() | |
911 | end | |
912 | if Key == "f" and Spook == false then | |
913 | spooky() | |
914 | end | |
915 | end | |
916 | ||
917 | function KeyUp(Key) | |
918 | KEYHOLD = false | |
919 | end | |
920 | ||
921 | Mouse.Button1Down:connect(function(NEWKEY) | |
922 | MouseDown(NEWKEY) | |
923 | end) | |
924 | Mouse.Button1Up:connect(function(NEWKEY) | |
925 | MouseUp(NEWKEY) | |
926 | end) | |
927 | Mouse.KeyDown:connect(function(NEWKEY) | |
928 | KeyDown(NEWKEY) | |
929 | end) | |
930 | Mouse.KeyUp:connect(function(NEWKEY) | |
931 | KeyUp(NEWKEY) | |
932 | end) | |
933 | ||
934 | --//=================================\\ | |
935 | --\\=================================// | |
936 | ||
937 | ||
938 | function unanchor() | |
939 | if UNANCHOR == true then | |
940 | g = Character:GetChildren() | |
941 | for i = 1, #g do | |
942 | if g[i].ClassName == "Part" and g[i].Name ~= "HumanoidRootPart" then | |
943 | g[i].Anchored = false | |
944 | end | |
945 | end | |
946 | end | |
947 | RootPart.Anchored = true | |
948 | end | |
949 | ||
950 | ||
951 | --//=================================\\ | |
952 | --|| WRAP THE WHOLE SCRIPT UP | |
953 | --\\=================================// | |
954 | ||
955 | Humanoid.Changed:connect(function(Jump) | |
956 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
957 | Humanoid.Jump = false | |
958 | end | |
959 | end) | |
960 | ||
961 | Humanoid.Died:connect(function() | |
962 | ATTACK = true | |
963 | sick:Stop() | |
964 | CreateSound("198973822", workspace, 10, 1) | |
965 | - | for i = 1, 15 do |
965 | + | sky = coroutine.create(function() |
966 | while wait(0.3) do | |
967 | s = Instance.new("Sky",game.Lighting) | |
968 | s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://227451813","rbxassetid://559660882","rbxassetid://947995509","rbxassetid://824851584","rbxassetid://835633217","rbxassetid://726895156" | |
969 | s.CelestialBodiesShown = false | |
970 | end | |
971 | end) | |
972 | for i = 1, 200 do | |
973 | local bag = Instance.new("Part",workspace) | |
974 | bag.Size = VT(1.8, 1.6, 1.2) | |
975 | bag.CFrame = RootPart.CFrame | |
976 | local mesh = Instance.new("SpecialMesh",bag) | |
977 | mesh.MeshType = "FileMesh" | |
978 | mesh.MeshId = "http://www.roblox.com/asset/?id=19106014" | |
979 | mesh.TextureId = "rbxassetid://37305301" | |
980 | end | |
981 | q = Character:GetChildren() | |
982 | for i = 1, #q do | |
983 | if q[i].ClassName == "Model" or q[i].ClassName == "Part" then | |
984 | q[i]:remove() | |
985 | end | |
986 | end | |
987 | coroutine.resume(sky) | |
988 | end) | |
989 | ||
990 | RightArm:remove() | |
991 | LeftArm:remove() | |
992 | LeftLeg:remove() | |
993 | RightLeg:remove() | |
994 | Head.Transparency = 1 | |
995 | Torso.Transparency = 1 | |
996 | Head:ClearAllChildren() | |
997 | local HandlePart = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0.25*Player_Size,0.25*Player_Size,1.5*Player_Size)) | |
998 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Torso, HandlePart, CF(0 * Player_Size, 1 * Player_Size, 1 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)), CF(0, 0, 0)) | |
999 | local mesh = Instance.new("SpecialMesh",HandlePart) | |
1000 | mesh.MeshId = "rbxassetid://438530093" | |
1001 | mesh.TextureId = "rbxassetid://438530120" | |
1002 | mesh.Scale = Vector3.new(0.7,1,1) | |
1003 | ||
1004 | ANIMATE.Parent = nil | |
1005 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
1006 | IDLEANIMATION:Play() | |
1007 | ||
1008 | while true do | |
1009 | Swait() | |
1010 | if #Effects2>0 then | |
1011 | for e=1,#Effects2 do | |
1012 | if Effects2[e]~=nil then | |
1013 | local Thing=Effects2[e] | |
1014 | if Thing~=nil then | |
1015 | local Part=Thing[1] | |
1016 | local Mode=Thing[2] | |
1017 | local Delay=Thing[3] | |
1018 | local IncX=Thing[4] | |
1019 | local IncY=Thing[5] | |
1020 | local IncZ=Thing[6] | |
1021 | local Part2=Thing[8] | |
1022 | if Thing[1].Transparency<=1 then | |
1023 | if Thing[2]=="Block1" then | |
1024 | Thing[1].CFrame=Part2.CFrame | |
1025 | Mesh=Thing[1].Mesh | |
1026 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1027 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1028 | elseif Thing[2]=="Cylinder" then | |
1029 | Mesh=Thing[1].Mesh | |
1030 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1031 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1032 | elseif Thing[2]=="Blood" then | |
1033 | Mesh=Thing[7] | |
1034 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
1035 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1036 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1037 | elseif Thing[2]=="Elec" then | |
1038 | Mesh=Thing[1].Mesh | |
1039 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
1040 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1041 | elseif Thing[2]=="Disappear" then | |
1042 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1043 | elseif Thing[2]=="TorsoSpin" and Spook == true then | |
1044 | Thing[1].CFrame = CFrame.new(Thing[1].Position,Vector3.new(math.random(-180,180),math.random(-180,180),math.random(-180,180))) | |
1045 | end | |
1046 | else | |
1047 | Part.Parent=nil | |
1048 | table.remove(Effects2,e) | |
1049 | end | |
1050 | end | |
1051 | end | |
1052 | end | |
1053 | end | |
1054 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
1055 | q = Character:GetChildren() | |
1056 | for u = 1, #q do | |
1057 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1058 | q[u]:remove() | |
1059 | end | |
1060 | end | |
1061 | unanchor() | |
1062 | Humanoid.MaxHealth = "inf" | |
1063 | Humanoid.Health = "inf" | |
1064 | if Rooted == false then | |
1065 | Disable_Jump = false | |
1066 | Humanoid.WalkSpeed = Speed | |
1067 | elseif Rooted == true then | |
1068 | Disable_Jump = true | |
1069 | Humanoid.WalkSpeed = 0 | |
1070 | end | |
1071 | end | |
1072 | ||
1073 | --//=================================\\ | |
1074 | --\\=================================// | |
1075 | ||
1076 | ||
1077 | ||
1078 | ||
1079 | ||
1080 | --//====================================================\\-- | |
1081 | --|| END OF SCRIPT | |
1082 | --\\====================================================//-- |