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1-
--[[
1+
-- Energize by illremember, fe animations
2-
	req list
2+
-- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated!
3-
	
3+
-- Thank you, and enjoy.
4-
	heart control (the force)
4+
5-
	
5+
-- Objects
6-
	teleport
6+
7-
	
7+
local Energize = Instance.new("ScreenGui") -- The actual GUI
8-
	bone zone
8+
local SideFrame = Instance.new("Frame") -- Visible when GUI is closed
9-
	
9+
local OpenGUI = Instance.new("TextButton") -- Part of SideFrame
10-
	throw bones
10+
local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame
11-
--]]
11+
local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame
12
local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame
13
local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there
14
local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations
15-
local Level=666
15+
local CheckR = Instance.new("TextLabel") -- Check if R15 or R6
16-
local function RiseLevel(hum,dmg)
16+
local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations
17-
if tonumber(Level)then
17+
18-
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+0
18+
local CrazySlash = Instance.new("TextButton")--COMPLETE
19-
local s=Instance.new("Sound")end--s. end
19+
local Open = Instance.new("TextButton")--COMPLETE
20-
else warn'String is not able to level up , or having issure to level.'end
20+
local R15Spinner = Instance.new("TextButton")--COMPLETE
21
local ArmsOut = Instance.new("TextButton")--COMPLETE
22
local FloatSlash = Instance.new("TextButton")--COMPLETE
23-
local Tired={n=0,m=10000,d=false}local DefAble=true
23+
local WeirdZombie = Instance.new("TextButton")--COMPLETE
24-
local p = game:service'Players'.LocalPlayer
24+
local DownSlash = Instance.new("TextButton")--COMPLETE
25-
local char = p.Character
25+
local Pull = Instance.new("TextButton")--COMPLETE
26-
local mouse = p:GetMouse()
26+
local CircleArm = Instance.new("TextButton")--COMPLETE
27-
local larm = char["Left Arm"]
27+
local Bend = Instance.new("TextButton")--COMPLETE
28-
local rarm = char["Right Arm"]
28+
local RotateSlash = Instance.new("TextButton")--COMPLETE
29-
local lleg = char["Left Leg"]
29+
local FlingArms = Instance.new("TextButton")--COMPLETE
30-
local rleg = char["Right Leg"]
30+
31-
local hed = char.Head
31+
local FullSwing = Instance.new("TextButton")--COMPLETE
32-
local Torso = char.Torso
32+
local GlitchLevitate = Instance.new("TextButton")--COMPLETE
33-
local hum = char.Humanoid
33+
local MoonDance = Instance.new("TextButton")--COMPLETE
34-
local cam = workspace.CurrentCamera
34+
local FullPunch = Instance.new("TextButton")--COMPLETE
35-
local root = char.HumanoidRootPart
35+
local Crouch = Instance.new("TextButton")--COMPLETE
36-
local deb = false
36+
local SpinDance = Instance.new("TextButton")--COMPLETE
37-
local shot = 0
37+
local FloorFaint = Instance.new("TextButton")--COMPLETE
38-
local potential = false
38+
local JumpingJacks = Instance.new("TextButton")--COMPLETE
39-
local debris=game:service"Debris"
39+
local Spinner = Instance.new("TextButton")--COMPLETE
40-
local l = game:GetService("Lighting")
40+
local MegaInsane = Instance.new("TextButton")--COMPLETE
41-
local rs = game:GetService("RunService").RenderStepped
41+
local ArmDetach = Instance.new("TextButton")--COMPLETE
42-
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
42+
local WeirdMove = Instance.new("TextButton")--COMPLETE
43-
math.randomseed(os.time())
43+
local Faint = Instance.new("TextButton")--COMPLETE
44-
for i,v in pairs(char:children()) do
44+
local CloneIllusion = Instance.new("TextButton")--COMPLETE
45-
	if v:IsA("Accessory") then
45+
local Levitate = Instance.new("TextButton")--COMPLETE
46-
		v:Destroy()
46+
local DinoWalk = Instance.new("TextButton")--COMPLETE
47
local FloorCrawl = Instance.new("TextButton")--COMPLETE
48
local SwordSlam = Instance.new("TextButton")--COMPLETE
49-
for i,v in pairs (hed:GetChildren()) do
49+
local LoopHead = Instance.new("TextButton")--COMPLETE
50-
		if v:IsA("Sound") then
50+
local HeroJump = Instance.new("TextButton")--COMPLETE
51-
				v:Destroy()
51+
local Insane = Instance.new("TextButton")--COMPLETE
52
local FloatingHead = Instance.new("TextButton")--COMPLETE
53
local HeadThrow = Instance.new("TextButton")--COMPLETE
54-
music = Instance.new("Sound",c)
54+
local MovingDance = Instance.new("TextButton")--COMPLETE
55-
music2 = Instance.new("Sound",c)
55+
local SuperPunch = Instance.new("TextButton")--COMPLETE
56-
local pl = game:service'Players'.LocalPlayer
56+
local ArmTurbine = Instance.new("TextButton")--COMPLETE
57-
local chara = pl.Character
57+
local Dab = Instance.new("TextButton")--COMPLETE
58-
local hum = chara:FindFirstChildOfClass("Humanoid")
58+
local FloatSit = Instance.new("TextButton")--COMPLETE
59-
hum.MaxHealth = 10000000000000000000
59+
local SuperFaint = Instance.new("TextButton")--COMPLETE
60-
hum.Health = 10000000000000000000
60+
local BarrelRoll = Instance.new("TextButton")--COMPLETE
61-
maincol = "White"
61+
local Scared = Instance.new("TextButton")--COMPLETE
62-
increment = 20
62+
local InsaneArms = Instance.new("TextButton")--COMPLETE
63-
if 1 then
63+
local SwordSlice = Instance.new("TextButton")--COMPLETE
64-
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
64+
local SpinDance2 = Instance.new("TextButton")--COMPLETE
65-
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
65+
local BowDown = Instance.new("TextButton")--COMPLETE
66-
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
66+
local LoopSlam = Instance.new("TextButton")--COMPLETE
67-
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
67+
68-
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
68+
local GuiTopFrame = Instance.new("Frame") -- Top of the main frame
69-
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
69+
local CloseGUI = Instance.new("TextButton") -- To close the GUI
70-
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
70+
local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize
71-
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
71+
72-
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
72+
-- Properties
73-
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
73+
74-
	normal.Text=[[* Able to hold
74+
Energize.Name = "Energize"
75-
! It changes function when sprint
75+
Energize.Parent = game.Players.LocalPlayer.PlayerGui
76-
----------------------------------
76+
77-
K: 3RROR
77+
SideFrame.Name = "SideFrame"
78-
!*Q :ERROR Blast3r (quick)
78+
SideFrame.Parent = Energize
79-
! E  :3RROR Blast3r (high damage)
79+
SideFrame.Active = true
80-
T  :Teleport
80+
SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
81-
F  :Bone Zone
81+
SideFrame.Draggable = true
82-
*G :Bone Throw
82+
SideFrame.Position = UDim2.new(0, 376, 0, 125)
83-
*C :Heart Control
83+
SideFrame.Size = UDim2.new(0, 460, 0, 32)
84-
Shift : Sprint
84+
SideFrame.Visible = false
85-
EDIT by PowerSans1234
85+
86
OpenGUI.Name = "OpenGUI"
87
OpenGUI.Parent = SideFrame
88-
]]
88+
OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
89-
	spawn(function()
89+
OpenGUI.BackgroundTransparency = 1
90-
	while game:service'RunService'.RenderStepped:wait()do
90+
OpenGUI.Position = UDim2.new(0, 426, 0, 0)
91-
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
91+
OpenGUI.Size = UDim2.new(0, 34, 0, 32)
92-
	end end)
92+
OpenGUI.Font = Enum.Font.SourceSans
93
OpenGUI.FontSize = Enum.FontSize.Size48
94-
--------------------------------------------------------
94+
OpenGUI.Text = "X"
95-
hed.face.Texture = "rbxassetid://543498118"
95+
OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0)
96-
chara:WaitForChild"Body Colors"
96+
OpenGUI.TextSize = 40
97-
char["Body Colors"].HeadColor = BrickColor.new("Really black")
97+
OpenGUI.TextWrapped = true
98-
char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
98+
99-
char["Body Colors"].RightArmColor = BrickColor.new("Really black")
99+
SideFrameTitle.Name = "SideFrameTitle"
100-
char["Body Colors"].TorsoColor = BrickColor.new("Really black")
100+
SideFrameTitle.Parent = SideFrame
101-
char["Body Colors"].RightLegColor = BrickColor.new("Really black")
101+
SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1)
102-
char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
102+
SideFrameTitle.BackgroundTransparency = 1
103-
---------------------------------------
103+
SideFrameTitle.Position = UDim2.new(0, 170, 0, 0)
104-
ypcall(function()
104+
SideFrameTitle.Size = UDim2.new(0, 119, 0, 31)
105-
shirt = Instance.new("Shirt", char)
105+
SideFrameTitle.Font = Enum.Font.Arial
106-
shirt.Name = "Shirt"
106+
SideFrameTitle.FontSize = Enum.FontSize.Size24
107-
pants = Instance.new("Pants", char)
107+
SideFrameTitle.Text = "Energize"
108-
pants.Name = "Pants"
108+
SideFrameTitle.TextSize = 21
109-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1511368672"
109+
SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882)
110-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=818423314"
110+
SideFrameTitle.TextStrokeTransparency = 0.69999998807907
111
112-
--------------------------------------------------------		
112+
MainFrame.Name = "MainFrame"
113-
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
113+
MainFrame.Parent = Energize
114-
KG.Volume = 7
114+
MainFrame.Active = true
115-
KG.SoundId = "rbxassetid://562226927"
115+
MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
116-
KG.Looped = true
116+
MainFrame.BackgroundTransparency = 1
117-
KG:Play()
117+
MainFrame.Draggable = true
118
MainFrame.Position = UDim2.new(0, 376, 0, 125)
119-
--------------------------------------------------------
119+
MainFrame.Size = UDim2.new(0, 444, 0, 280)
120-
CV="Eggplant"
120+
121-
	p = game.Players.LocalPlayer
121+
GuiBottomFrame.Name = "Gui BottomFrame"
122-
	char = p.Character
122+
GuiBottomFrame.Parent = MainFrame
123-
	local txt = Instance.new("BillboardGui", char)
123+
GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
124-
	txt.Adornee = char .Head
124+
GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
125-
	txt.Name = "_status"
125+
GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247)
126-
	txt.Size = UDim2.new(2, 0, 1.2, 0)
126+
GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)
127-
	txt.StudsOffset = Vector3.new(-9, 8, 0)
127+
128-
	local text = Instance.new("TextLabel", txt)
128+
Credits.Name = "Credits"
129-
	text.Size = UDim2.new(10, 0, 7, 0)
129+
Credits.Parent = GuiBottomFrame
130-
	text.FontSize = "Size24"
130+
Credits.BackgroundColor3 = Color3.new(1, 1, 1)
131-
	text.TextScaled = true
131+
Credits.BackgroundTransparency = 1
132-
	text.TextTransparency = 0
132+
Credits.Size = UDim2.new(0, 460, 0, 32)
133-
	text.BackgroundTransparency = 1 
133+
Credits.FontSize = Enum.FontSize.Size14
134-
	text.TextTransparency = 0
134+
Credits.Text = "By illremember FE Animations Gui"
135-
	text.TextStrokeTransparency = 0
135+
Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608)
136-
	text.Font = "Arcade"
136+
Credits.TextSize = 14
137-
	text.TextStrokeColor3 = Color3.new(255,255,255)
137+
Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726)
138
Credits.TextStrokeTransparency = 0.69999998807907
139-
	v=Instance.new("Part")
139+
Credits.TextWrapped = true
140-
	v.Name = "ColorBrick"
140+
141-
	v.Parent=p.Character
141+
ScrollingFrame.Parent = MainFrame
142-
	v.FormFactor="Symmetric"
142+
ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
143-
	v.Anchored=true
143+
ScrollingFrame.Position = UDim2.new(0, 0, 0, 32)
144-
	v.CanCollide=false
144+
ScrollingFrame.Size = UDim2.new(0, 460, 0, 215)
145-
	v.BottomSurface="Smooth"
145+
ScrollingFrame.ScrollBarThickness = 13
146-
	v.TopSurface="Smooth"
146+
147-
	v.Size=Vector3.new(10,5,3)
147+
FullSwing.Name = "FullSwing"
148-
	v.Transparency=1
148+
FullSwing.Parent = ScrollingFrame
149-
	v.CFrame=char.Torso.CFrame
149+
FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
150-
	v.BrickColor=BrickColor.new(CV)
150+
FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
151-
	v.Transparency=1
151+
FullSwing.Position = UDim2.new(0, 17, 0, 322)
152-
	text.TextColor3 = Color3.new(0,0,0)
152+
FullSwing.Size = UDim2.new(0, 119, 0, 34)
153-
	v.Shape="Block"
153+
FullSwing.Font = Enum.Font.Highway
154-
	wait()
154+
FullSwing.FontSize = Enum.FontSize.Size24
155-
	text.Text = "hEy hUmAn"
155+
FullSwing.Text = "Full Swing"
156-
	wait(2)
156+
FullSwing.TextSize = 20
157-
	text.Text = "mE cAlL 3rRoR sAnS";
157+
FullSwing.TextWrapped = true
158-
                wait(3)
158+
159-
                text.Text = "wAiT yOu wHaT aRe iNk sAnS"
159+
GlitchLevitate.Name = "GlitchLevitate"
160-
                wait(3)
160+
GlitchLevitate.Parent = ScrollingFrame
161-
                text.Text = "oKaY iNk lEt'S sTaRt fIgHt!"
161+
GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
162-
                wait(3)
162+
GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
163-
                text.Text = "ERROR ERROR ERROR ERROR ERROR ERROR ERROR ERROR!"
163+
GlitchLevitate.Position = UDim2.new(0, 319, 0, 322)
164-
		wait(3)
164+
GlitchLevitate.Size = UDim2.new(0, 119, 0, 34)
165-
		text.TextColor3 = Color3.new(0,0,0)  
165+
GlitchLevitate.Font = Enum.Font.Highway
166-
		spawn(function()while wait()do text.Text = "Error Sans LV"..tostring(Level)end end)
166+
GlitchLevitate.FontSize = Enum.FontSize.Size24
167-
		hed.face.Texture = "rbxassetid://543498118"
167+
GlitchLevitate.Text = "Glitch Levitate"
168-
--------------------------------------------------------  
168+
GlitchLevitate.TextSize = 20
169-
		pls = game:GetService'Players'
169+
GlitchLevitate.TextWrapped = true
170-
		rs = game:GetService'RunService'
170+
171-
		uinps = game:GetService'UserInputService'
171+
MoonDance.Name = "MoonDance"
172-
		lp = pls.LocalPlayer
172+
MoonDance.Parent = ScrollingFrame
173-
		mouse = lp:GetMouse()
173+
MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
174-
		c = lp.Character
174+
MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
175-
		human = c.Humanoid
175+
MoonDance.Position = UDim2.new(0, 319, 0, 280)
176-
		human.MaxHealth = 1/0
176+
MoonDance.Size = UDim2.new(0, 119, 0, 34)
177-
		wait()
177+
MoonDance.Font = Enum.Font.Highway
178-
		human.Health = 0/0
178+
MoonDance.FontSize = Enum.FontSize.Size24
179-
		c.Health:Destroy()
179+
MoonDance.Text = "Moon Dance"
180-
------------
180+
MoonDance.TextSize = 20
181
MoonDance.TextWrapped = true
182-
		Debounces = {
182+
183-
				AnimationCycles = 0;
183+
FullPunch.Name = "FullPunch"
184-
				FPS = 0;
184+
FullPunch.Parent = ScrollingFrame
185-
				scalingDamage = false;
185+
FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
186-
				damageLevel = 0;
186+
FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
187-
				attackNumber = 0;
187+
FullPunch.Position = UDim2.new(0, 17, 0, 280)
188-
				isAttacking = false;
188+
FullPunch.Size = UDim2.new(0, 119, 0, 34)
189-
				isMoving = false;
189+
FullPunch.Font = Enum.Font.Highway
190-
				isSprinting = false;
190+
FullPunch.FontSize = Enum.FontSize.Size24
191-
				isBoosting = false;
191+
FullPunch.Text = "Full Punch"
192-
				isPassive = false;
192+
FullPunch.TextSize = 20
193-
				isTyping = false;
193+
FullPunch.TextWrapped = true
194-
		}
194+
195
Crouch.Name = "Crouch"
196-
--------------------------------------------------------
196+
Crouch.Parent = ScrollingFrame
197
Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
198-
		numLerp = function(start, goal, alpha)
198+
Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
199-
				return(((goal - start) * alpha) + start)
199+
Crouch.Position = UDim2.new(0, 168, 0, 280)
200
Crouch.Size = UDim2.new(0, 119, 0, 34)
201
Crouch.Font = Enum.Font.Highway
202-
		CFrameZero = function()
202+
Crouch.FontSize = Enum.FontSize.Size24
203-
				return CFrame.new(Vector3.new())
203+
Crouch.Text = "Crouch"
204
Crouch.TextSize = 20
205
Crouch.TextWrapped = true
206-
		rad = function(value)
206+
207-
				return math.rad(value)
207+
SpinDance.Name = "SpinDance"
208
SpinDance.Parent = ScrollingFrame
209
SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
210-
		CFAngles = function(Vector)
210+
SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
211-
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
211+
SpinDance.Position = UDim2.new(0, 168, 0, 236)
212
SpinDance.Size = UDim2.new(0, 119, 0, 34)
213
SpinDance.Font = Enum.Font.Highway
214-
--------------------------------------------------------
214+
SpinDance.FontSize = Enum.FontSize.Size24
215
SpinDance.Text = "Spin Dance"
216-
		AnimStat = {
216+
SpinDance.TextSize = 20
217-
				lerpSpeed = .2;
217+
SpinDance.TextWrapped = true
218-
				lerpSpeed2 = .35;
218+
219-
				lerpTween = 0;
219+
FloorFaint.Name = "FloorFaint"
220-
		}
220+
FloorFaint.Parent = ScrollingFrame
221
FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
222-
		Joints = {
222+
FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
223-
				c.HumanoidRootPart.RootJoint;
223+
FloorFaint.Position = UDim2.new(0, 17, 0, 236)
224-
				c.Torso.Neck;
224+
FloorFaint.Size = UDim2.new(0, 119, 0, 34)
225-
				c.Torso['Left Shoulder'];
225+
FloorFaint.Font = Enum.Font.Highway
226-
				c.Torso['Right Shoulder'];
226+
FloorFaint.FontSize = Enum.FontSize.Size24
227-
				c.Torso['Left Hip'];
227+
FloorFaint.Text = "Floor Faint"
228-
				c.Torso['Right Hip'];
228+
FloorFaint.TextSize = 20
229-
		}
229+
FloorFaint.TextWrapped = true
230
231-
		JointTargets = {
231+
JumpingJacks.Name = "JumpingJacks"
232-
				CFrameZero();
232+
JumpingJacks.Parent = ScrollingFrame
233-
				CFrameZero();
233+
JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
234-
				CFrameZero();
234+
JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
235-
				CFrameZero();
235+
JumpingJacks.Position = UDim2.new(0, 319, 0, 236)
236-
				CFrameZero();
236+
JumpingJacks.Size = UDim2.new(0, 119, 0, 34)
237-
				CFrameZero();
237+
JumpingJacks.Font = Enum.Font.Highway
238-
		}
238+
JumpingJacks.FontSize = Enum.FontSize.Size24
239
JumpingJacks.Text = "Jumping Jacks"
240-
--------------------------------------------------------
240+
JumpingJacks.TextSize = 20
241
JumpingJacks.TextWrapped = true
242-
		BodyColors = {
242+
243-
				HeadColor = BrickColor.new("Really black");
243+
Spinner.Name = "Spinner"
244-
				LeftArmColor = BrickColor.new("Really black");
244+
Spinner.Parent = ScrollingFrame
245-
				RightArmColor = BrickColor.new("Really black");
245+
Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
246-
				LeftLegColor = BrickColor.new("Really black");
246+
Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
247-
				RightLegColor = BrickColor.new("Really black");
247+
Spinner.Position = UDim2.new(0, 17, 0, 192)
248-
				TorsoColor = BrickColor.new("Really black");
248+
Spinner.Size = UDim2.new(0, 119, 0, 34)
249-
		}
249+
Spinner.Font = Enum.Font.Highway
250
Spinner.FontSize = Enum.FontSize.Size24
251-
		Customs = {
251+
Spinner.Text = "Spinner"
252-
				Face = "http://www.roblox.com/asset/?id=871052201";
252+
Spinner.TextSize = 20
253-
				Shirt = "http://www.roblox.com/asset/?id=357134155";
253+
Spinner.TextWrapped = true
254-
				Pants = "http://www.roblox.com/asset/?id=343128366";
254+
255-
		}
255+
MegaInsane.Name = "MegaInsane"
256
MegaInsane.Parent = ScrollingFrame
257-
--------------------------------------------------------
257+
MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
258
MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
259-
		prepareCharacter = function()
259+
MegaInsane.Position = UDim2.new(0, 168, 0, 192)
260-
				local transPoints = {
260+
MegaInsane.Size = UDim2.new(0, 119, 0, 34)
261-
						NumberSequenceKeypoint.new(0,.819,.0375),
261+
MegaInsane.Font = Enum.Font.Highway
262-
						NumberSequenceKeypoint.new(.207,.594,.0187),
262+
MegaInsane.FontSize = Enum.FontSize.Size24
263-
						NumberSequenceKeypoint.new(.4,.55,.031),
263+
MegaInsane.Text = "Mega Insane"
264-
						NumberSequenceKeypoint.new(.57,.619,.05),
264+
MegaInsane.TextSize = 20
265-
						NumberSequenceKeypoint.new(.76,.8,.0375),
265+
MegaInsane.TextWrapped = true
266-
						NumberSequenceKeypoint.new(1,1,0),
266+
267-
				}
267+
ArmDetach.Name = "ArmDetach"
268-
				local sizePoints = {
268+
ArmDetach.Parent = ScrollingFrame
269-
						NumberSequenceKeypoint.new(0,.687,0),
269+
ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
270-
						NumberSequenceKeypoint.new(.111,.875,0),
270+
ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
271-
						NumberSequenceKeypoint.new(.327,1.19,0),
271+
ArmDetach.Position = UDim2.new(0, 319, 0, 192)
272-
						NumberSequenceKeypoint.new(.646,1.56,0),
272+
ArmDetach.Size = UDim2.new(0, 119, 0, 34)
273-
						NumberSequenceKeypoint.new(.805,1.37,0),
273+
ArmDetach.Font = Enum.Font.Highway
274-
						NumberSequenceKeypoint.new(.905,1.06,0),
274+
ArmDetach.FontSize = Enum.FontSize.Size24
275-
						NumberSequenceKeypoint.new(.968,.938,0),
275+
ArmDetach.Text = "Arm Detach"
276-
						NumberSequenceKeypoint.new(.984,1.13,0),
276+
ArmDetach.TextSize = 20
277-
						NumberSequenceKeypoint.new(1,1.62,0),
277+
ArmDetach.TextWrapped = true
278-
				}
278+
279-
				local Size = NumberSequence.new(sizePoints)
279+
WeirdMove.Name = "WeirdMove"
280-
				local Transparency = NumberSequence.new(transPoints)
280+
WeirdMove.Parent = ScrollingFrame
281-
				rayModel = Instance.new("Model",c)
281+
WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
282-
				efcModel = Instance.new("Model",c)
282+
WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
283-
				efxBlock = Instance.new("Part",c)
283+
WeirdMove.Position = UDim2.new(0, 168, 0, 148)
284-
				efxBlock.BrickColor = BrickColor.new("Really black")
284+
WeirdMove.Size = UDim2.new(0, 119, 0, 34)
285-
				efxBlock.Material = "Neon"
285+
WeirdMove.Font = Enum.Font.Highway
286-
				efxBlock.FormFactor = "Custom"
286+
WeirdMove.FontSize = Enum.FontSize.Size24
287-
				efxBlock.Transparency = .3
287+
WeirdMove.Text = "Weird Move"
288-
               
288+
WeirdMove.TextSize = 20
289-
  
289+
WeirdMove.TextWrapped = true
290-
				efxBlock.Size = Vector3.new(.0,.0,.0)
290+
291-
				local mesh = Instance.new("SpecialMesh",efxBlock)
291+
Faint.Name = "Faint"
292-
				mesh.MeshType = Enum.MeshType.Sphere
292+
Faint.Parent = ScrollingFrame
293-
				mesh.Scale = Vector3.new(0,0,0)
293+
Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
294-
				light = Instance.new("PointLight",c.Head)
294+
Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
295-
				light.Range = 10
295+
Faint.Position = UDim2.new(0, 17, 0, 148)
296-
				light.Color = Color3.new(0,200/255,1)
296+
Faint.Size = UDim2.new(0, 119, 0, 34)
297-
				light.Shadows = false
297+
Faint.Font = Enum.Font.Highway
298-
				local particles = Instance.new("ParticleEmitter",efxBlock)
298+
Faint.FontSize = Enum.FontSize.Size24
299-
				particles.Color = ColorSequence.new(Color3.new(0,0,0/0),Color3.new(2/0,5/0,5/255)) 
299+
Faint.Text = "Faint"
300-
				particles.Size = Size
300+
Faint.TextSize = 20
301-
				particles.Name = "Fire"
301+
Faint.TextWrapped = true
302-
				particles.Transparency = Transparency
302+
303-
				particles.LockedToPart = true
303+
CloneIllusion.Name = "CloneIllusion"
304-
				particles.VelocityInheritance = .5
304+
CloneIllusion.Parent = ScrollingFrame
305-
				particles.LockedToPart = true
305+
CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
306-
				particles.Rate = 200
306+
CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
307-
				particles.Texture = "rbxassetid://594656663"
307+
CloneIllusion.Position = UDim2.new(0, 319, 0, 148)
308-
				particles.Lifetime = NumberRange.new(1,1)
308+
CloneIllusion.Size = UDim2.new(0, 119, 0, 34)
309-
				particles.RotSpeed = NumberRange.new(100,100)
309+
CloneIllusion.Font = Enum.Font.Highway
310-
				particles.Speed = NumberRange.new(7,7)
310+
CloneIllusion.FontSize = Enum.FontSize.Size24
311-
				script.Parent = efxBlock
311+
CloneIllusion.Text = "Clone Illusion"
312-
				fire = particles
312+
CloneIllusion.TextSize = 20
313-
				local offset = Vector3.new(-0.11, .23, -0.5)
313+
CloneIllusion.TextWrapped = true
314-
				local weld = Instance.new("Weld",c.Head)
314+
315-
				weld.Part0 = c.Head
315+
Levitate.Name = "Levitate"
316-
				weld.Part1 = efxBlock
316+
Levitate.Parent = ScrollingFrame
317-
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
317+
Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
318-
				efxBlock.Parent = c
318+
Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
319-
				music.SoundId = "rbxassetid://316012176"
319+
Levitate.Position = UDim2.new(0, 17, 0, 104)
320-
				music.Looped = true
320+
Levitate.Size = UDim2.new(0, 119, 0, 34)
321-
				music.Volume = 0
321+
Levitate.Font = Enum.Font.Highway
322-
				fight = music
322+
Levitate.FontSize = Enum.FontSize.Size24
323-
				music2.SoundId = "rbxassetid://316014309"
323+
Levitate.Text = "Levitate"
324-
				music2.Looped = true
324+
Levitate.TextSize = 20
325-
				music2.Volume = 0
325+
Levitate.TextWrapped = true
326-
				sans = music2
326+
327-
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
327+
DinoWalk.Name = "DinoWalk"
328-
				pointGyro.P = 1e7
328+
DinoWalk.Parent = ScrollingFrame
329-
				pointGyro.D = 1e3
329+
DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
330-
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
330+
DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
331-
				animator = c.Humanoid:FindFirstChild("Animator")
331+
DinoWalk.Position = UDim2.new(0, 168, 0, 104)
332-
				if animator then
332+
DinoWalk.Size = UDim2.new(0, 119, 0, 34)
333-
						animator:Destroy()
333+
DinoWalk.Font = Enum.Font.Highway
334-
				end
334+
DinoWalk.FontSize = Enum.FontSize.Size24
335-
				c.Torso.roblox:Destroy()
335+
DinoWalk.Text = "Dino Walk"
336-
				for i,v in pairs (c.Head:children()) do
336+
DinoWalk.TextSize = 20
337-
						if v.ClassName == "Sound" then
337+
DinoWalk.TextWrapped = true
338-
								v:Destroy()
338+
339-
						end
339+
FloorCrawl.Name = "FloorCrawl"
340-
				end
340+
FloorCrawl.Parent = ScrollingFrame
341-
				for i = 1,#Joints do
341+
FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
342-
						Joints[i].C1 = CFrame.new(Vector3.new())
342+
FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
343-
				end
343+
FloorCrawl.Position = UDim2.new(0, 319, 0, 104)
344-
				human.WalkSpeed = 0
344+
FloorCrawl.Size = UDim2.new(0, 119, 0, 34)
345-
				human.JumpPower = 0
345+
FloorCrawl.Font = Enum.Font.Highway
346
FloorCrawl.FontSize = Enum.FontSize.Size24
347
FloorCrawl.Text = "Floor Crawl"
348-
		uinps.InputBegan:connect(function(InputObject)
348+
FloorCrawl.TextSize = 20
349-
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
349+
FloorCrawl.TextWrapped = true
350-
						Debounces.isPassive = not Debounces.isPassive
350+
351-
				end
351+
SwordSlam.Name = "SwordSlam"
352-
		end)
352+
SwordSlam.Parent = ScrollingFrame
353
SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
354-
		setJointCFrames = function(table)
354+
SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
355-
				for i = 1,#table do
355+
SwordSlam.Position = UDim2.new(0, 319, 0, 60)
356-
						JointTargets[i] = table[i]
356+
SwordSlam.Size = UDim2.new(0, 119, 0, 34)
357-
				end
357+
SwordSlam.Font = Enum.Font.Highway
358-
				AnimationCycles = 0
358+
SwordSlam.FontSize = Enum.FontSize.Size24
359
SwordSlam.Text = "Sword Slam"
360
SwordSlam.TextSize = 20
361-
		setLerp = function(speed)
361+
SwordSlam.TextWrapped = true
362-
				AnimStat.lerpSpeed = speed
362+
363
LoopHead.Name = "LoopHead"
364
LoopHead.Parent = ScrollingFrame
365-
		setTween = function(tween)
365+
LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
366-
				AnimStat.lerpTween = tween
366+
LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
367
LoopHead.Position = UDim2.new(0, 168, 0, 60)
368
LoopHead.Size = UDim2.new(0, 119, 0, 34)
369-
		takeDamage = function(position,damage,distance,platformStand)
369+
LoopHead.Font = Enum.Font.Highway
370-
				for i,v in pairs (pls:children()) do
370+
LoopHead.FontSize = Enum.FontSize.Size24
371-
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
371+
LoopHead.Text = "Loop Head"
372-
								local torso = v.Character:FindFirstChild("Torso")
372+
LoopHead.TextSize = 20
373-
								if torso and (torso.Position - position).magnitude < distance then
373+
LoopHead.TextWrapped = true
374-
										RiseLevel(v.Character.Humanoid,damage)
374+
375-
										v.Character.Humanoid:TakeDamage(damage)
375+
HeroJump.Name = "HeroJump"
376-
										if platformStand == true then
376+
HeroJump.Parent = ScrollingFrame
377-
												v.Character.PlatformStand = platformStand
377+
HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
378-
										end
378+
HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
379-
								end
379+
HeroJump.Position = UDim2.new(0, 17, 0, 60)
380-
						end
380+
HeroJump.Size = UDim2.new(0, 119, 0, 34)
381-
				end
381+
HeroJump.Font = Enum.Font.Highway
382
HeroJump.FontSize = Enum.FontSize.Size24
383
HeroJump.Text = "Hero Jump"
384-
--------------------------------------------------------
384+
HeroJump.TextSize = 20
385
HeroJump.TextWrapped = true
386-
		prepareCharacter()
386+
387
Insane.Name = "Insane"
388-
--------------------------------------------------------
388+
Insane.Parent = ScrollingFrame
389-
		hldng={}Player=p
389+
Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
390-
function chatfunc(text)
390+
Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
391-
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
391+
Insane.Position = UDim2.new(0, 319, 0, 16)
392-
	local rs=game:service'RunService'.RenderStepped
392+
Insane.Size = UDim2.new(0, 119, 0, 34)
393-
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
393+
Insane.Font = Enum.Font.Highway
394-
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
394+
Insane.FontSize = Enum.FontSize.Size24
395-
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
395+
Insane.Text = "Insane"
396-
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
396+
Insane.TextSize = 20
397
Insane.TextWrapped = true
398-
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
398+
399-
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
399+
FloatingHead.Name = "FloatingHead"
400-
	local texts={}
400+
FloatingHead.Parent = ScrollingFrame
401-
	for i=1,snum do
401+
FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
402-
		texts[i]=Instance.new("TextButton",b)
402+
FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
403-
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
403+
FloatingHead.Position = UDim2.new(0, 168, 0, 16)
404-
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
404+
FloatingHead.Size = UDim2.new(0, 119, 0, 34)
405-
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
405+
FloatingHead.Font = Enum.Font.Highway
406-
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
406+
FloatingHead.FontSize = Enum.FontSize.Size24
407
FloatingHead.Text = "Floating Head"
408-
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
408+
FloatingHead.TextSize = 20
409-
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
409+
FloatingHead.TextWrapped = true
410-
	else texts[i][Set]=Val end end end end
410+
411-
	for i=1,#texts do
411+
HeadThrow.Name = "HeadThrow"
412-
		if texts[i].Parent then
412+
HeadThrow.Parent = ScrollingFrame
413-
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
413+
HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
414
HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
415-
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
415+
HeadThrow.Position = UDim2.new(0, 17, 0, 16)
416-
		sw(3)
416+
HeadThrow.Size = UDim2.new(0, 119, 0, 34)
417
HeadThrow.Font = Enum.Font.Highway
418-
	sw(180)
418+
HeadThrow.FontSize = Enum.FontSize.Size24
419-
	for i=1,0,-.025 do
419+
HeadThrow.Text = "Head Throw"
420-
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
420+
HeadThrow.TextSize = 20
421-
		sw()
421+
HeadThrow.TextWrapped = true
422
423-
	b:Destroy()
423+
MovingDance.Name = "MovingDance"
424
MovingDance.Parent = ScrollingFrame
425-
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
425+
MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
426-
		mouse.KeyUp:connect(function(k)
426+
MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
427-
			hldng[k]=nil
427+
MovingDance.Position = UDim2.new(0, 168, 0, 324)
428-
		end)
428+
MovingDance.Size = UDim2.new(0, 119, 0, 34)
429-
		
429+
MovingDance.Font = Enum.Font.Highway
430-
		local function doit()
430+
MovingDance.FontSize = Enum.FontSize.Size24
431-
			if DefAble then
431+
MovingDance.Text = "Moving Dance"
432-
				return
432+
MovingDance.TextSize = 20
433-
			else
433+
MovingDance.TextWrapped = true
434-
				if human.Health~=human.MaxHealth then
434+
435-
				DefAble=false
435+
SuperPunch.Name = "SuperPunch"
436-
				human:Destroy()
436+
SuperPunch.Parent = ScrollingFrame
437-
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
437+
SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
438-
				human.MaxHealth=1 human.Health=1
438+
SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
439-
				human.HealthChanged:connect(doit)
439+
SuperPunch.Position = UDim2.new(0, 168, 0, 366)
440-
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
440+
SuperPunch.Size = UDim2.new(0, 119, 0, 34)
441-
				hldng.r=nil warn"Dodged"
441+
SuperPunch.Font = Enum.Font.Highway
442-
				Tired.n=Tired.n+10
442+
SuperPunch.FontSize = Enum.FontSize.Size24
443-
				end
443+
SuperPunch.Text = "Super Punch"
444
SuperPunch.TextSize = 20
445
SuperPunch.TextWrapped = true
446-
		dodge=human.HealthChanged:connect(doit)
446+
447-
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
447+
ArmTurbine.Name = "ArmTurbine"
448-
		spawn(function()
448+
ArmTurbine.Parent = ScrollingFrame
449-
				local sine = 0
449+
ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
450-
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
450+
ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
451-
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
451+
ArmTurbine.Position = UDim2.new(0, 319, 0, 366)
452-
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
452+
ArmTurbine.Size = UDim2.new(0, 119, 0, 34)
453-
				frm.Position=UDim2.new(.3,0,.7,0)
453+
ArmTurbine.Font = Enum.Font.Highway
454-
				
454+
ArmTurbine.FontSize = Enum.FontSize.Size24
455-
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
455+
ArmTurbine.Text = "Arm Turbine"
456-
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
456+
ArmTurbine.TextSize = 20
457-
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
457+
ArmTurbine.TextWrapped = true
458-
				while wait()do
458+
459-
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
459+
Dab.Name = "Dab"
460-
						if Tired.n>=Tired.m then
460+
Dab.Parent = ScrollingFrame
461-
							Tired.n=Tired.m
461+
Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
462-
							Tired.d=true
462+
Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
463-
						end
463+
Dab.Position = UDim2.new(0, 17, 0, 366)
464-
						if Tired.d then
464+
Dab.Size = UDim2.new(0, 119, 0, 34)
465-
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
465+
Dab.Font = Enum.Font.Highway
466-
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
466+
Dab.FontSize = Enum.FontSize.Size24
467-
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
467+
Dab.Text = "Dab"
468-
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
468+
Dab.TextSize = 20
469-
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
469+
Dab.TextWrapped = true
470-
						
470+
471-
						end
471+
FloatSit.Name = "FloatSit"
472-
						
472+
FloatSit.Parent = ScrollingFrame
473-
						if hldng.r then DefAble=false else DefAble=1 end
473+
FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
474-
						
474+
FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
475-
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
475+
FloatSit.Position = UDim2.new(0, 168, 0, 410)
476-
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
476+
FloatSit.Size = UDim2.new(0, 119, 0, 34)
477-
								setLerp(.1)
477+
FloatSit.Font = Enum.Font.Highway
478-
								if Debounces.isPassive == true then --walk
478+
FloatSit.FontSize = Enum.FontSize.Size24
479-
										setJointCFrames({
479+
FloatSit.Text = "Float Sit"
480-
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
480+
FloatSit.TextSize = 20
481-
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
481+
FloatSit.TextWrapped = true
482-
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
482+
483-
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
483+
SuperFaint.Name = "SuperFaint"
484-
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
484+
SuperFaint.Parent = ScrollingFrame
485-
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
485+
SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
486-
										})
486+
SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
487-
								else
487+
SuperFaint.Position = UDim2.new(0, 17, 0, 498)
488-
										setJointCFrames({
488+
SuperFaint.Size = UDim2.new(0, 119, 0, 34)
489-
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
489+
SuperFaint.Font = Enum.Font.Highway
490-
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
490+
SuperFaint.FontSize = Enum.FontSize.Size24
491-
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
491+
SuperFaint.Text = "Super Faint"
492-
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
492+
SuperFaint.TextSize = 20
493-
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
493+
SuperFaint.TextWrapped = true
494-
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
494+
495-
										})
495+
BarrelRoll.Name = "BarrelRoll"
496-
								end
496+
BarrelRoll.Parent = ScrollingFrame
497-
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
497+
BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
498-
								sine = sine + math.rad(12) --else jump
498+
BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
499-
								human.WalkSpeed = 25
499+
BarrelRoll.Position = UDim2.new(0, 319, 0, 410)
500-
								setLerp(.15)
500+
BarrelRoll.Size = UDim2.new(0, 119, 0, 34)
501-
								setJointCFrames({
501+
BarrelRoll.Font = Enum.Font.Highway
502-
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
502+
BarrelRoll.FontSize = Enum.FontSize.Size24
503-
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
503+
BarrelRoll.Text = "Barrel Roll"
504-
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
504+
BarrelRoll.TextSize = 20
505-
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
505+
BarrelRoll.TextWrapped = true
506-
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
506+
507-
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
507+
Scared.Name = "Scared"
508-
								})
508+
Scared.Parent = ScrollingFrame
509-
						end
509+
Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
510-
						if Debounces.scalingDamage == true then
510+
Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
511-
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
511+
Scared.Position = UDim2.new(0, 319, 0, 454)
512-
						end
512+
Scared.Size = UDim2.new(0, 119, 0, 34)
513-
				end
513+
Scared.Font = Enum.Font.Highway
514-
		end)
514+
Scared.FontSize = Enum.FontSize.Size24
515-
		human.Changed:connect(function(prop)
515+
Scared.Text = "Scared"
516-
				if prop == "MoveDirection" then
516+
Scared.TextSize = 20
517-
						if human.MoveDirection.magnitude > .02 then
517+
Scared.TextWrapped = true
518-
								Debounces.isMoving = true
518+
519-
						else
519+
InsaneArms.Name = "InsaneArms"
520-
								Debounces.isMoving = false
520+
InsaneArms.Parent = ScrollingFrame
521-
						end
521+
InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
522-
				end
522+
InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
523-
		end)
523+
InsaneArms.Position = UDim2.new(0, 17, 0, 454)
524-
		local dunkedon=false
524+
InsaneArms.Size = UDim2.new(0, 119, 0, 34)
525-
		mouse.KeyDown:connect(function(k)
525+
InsaneArms.Font = Enum.Font.Highway
526-
			hldng[k]=true
526+
InsaneArms.FontSize = Enum.FontSize.Size24
527-
			if not Debounces.isAttacking then
527+
InsaneArms.Text = "Insane Arms"
528-
				if k=="c"and not Tired.d and Debounces.isPassive then
528+
InsaneArms.TextSize = 20
529-
					local GrabObj=mouse.Target
529+
InsaneArms.TextWrapped = true
530-
					local hum=nil
530+
531-
					if GrabObj then
531+
SwordSlice.Name = "SwordSlice"
532-
						if not GrabObj.Anchored then
532+
SwordSlice.Parent = ScrollingFrame
533-
							if GrabObj.Parent then
533+
SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
534-
								if GrabObj.Parent:FindFirstChild'Humanoid'then
534+
SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
535-
									hum=GrabObj.Parent.Humanoid
535+
SwordSlice.Position = UDim2.new(0, 168, 0, 454)
536-
								end
536+
SwordSlice.Size = UDim2.new(0, 119, 0, 34)
537-
							end
537+
SwordSlice.Font = Enum.Font.Highway
538-
							local jet=Instance.new("BodyPosition",GrabObj)
538+
SwordSlice.FontSize = Enum.FontSize.Size24
539-
							if not hum then jet.D=2000 jet.P=2000 end
539+
SwordSlice.Text = "Sword Slice"
540-
							while hldng.c and not Tired.d do
540+
SwordSlice.TextSize = 20
541-
								jet.MaxForce=Vector3.new(10,10,10)*10000000
541+
SwordSlice.TextWrapped = true
542-
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
542+
543-
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
543+
SpinDance2.Name = "SpinDance2"
544-
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
544+
SpinDance2.Parent = ScrollingFrame
545-
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
545+
SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
546-
								sw()
546+
SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
547-
							end
547+
SpinDance2.Position = UDim2.new(0, 168, 0, 498)
548-
							jet:Destroy()
548+
SpinDance2.Size = UDim2.new(0, 119, 0, 34)
549-
						else
549+
SpinDance2.Font = Enum.Font.Highway
550-
							warn'The object is anchored!'
550+
SpinDance2.FontSize = Enum.FontSize.Size24
551-
						end
551+
SpinDance2.Text = "Spin Dance 2"
552-
					end
552+
SpinDance2.TextSize = 20
553-
				end
553+
SpinDance2.TextWrapped = true
554-
				if k=="t"and not Tired.d then -- TELEPORT
554+
555-
					if mouse.Target then Debounces.isAttacking=true
555+
BowDown.Name = "BowDown"
556-
					local pos=mouse.Hit KG:Pause()
556+
BowDown.Parent = ScrollingFrame
557-
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
557+
BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
558-
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
558+
BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
559-
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
559+
BowDown.Position = UDim2.new(0, 319, 0, 498)
560-
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
560+
BowDown.Size = UDim2.new(0, 119, 0, 34)
561-
					wait(1)Debounces.isAttacking=false KG:Resume()
561+
BowDown.Font = Enum.Font.Highway
562-
					root.CFrame=pos+Vector3.new(0,3,0)
562+
BowDown.FontSize = Enum.FontSize.Size24
563-
					jam:Destroy()root.Anchored=false
563+
BowDown.Text = "Bow Down"
564-
					end
564+
BowDown.TextSize = 20
565-
					Tired.n=Tired.n+50
565+
BowDown.TextWrapped = true
566-
				end
566+
567-
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
567+
LoopSlam.Name = "LoopSlam"
568-
					dunkedon=true local pos=mouse.Hit.p
568+
LoopSlam.Parent = ScrollingFrame
569-
					Tired.n=Tired.n+100
569+
LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627)
570-
					local idk=Instance.new("Part",efcModel)
570+
LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
571-
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
571+
LoopSlam.Position = UDim2.new(0, 17, 0, 410)
572-
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
572+
LoopSlam.Size = UDim2.new(0, 119, 0, 34)
573-
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
573+
LoopSlam.Font = Enum.Font.Highway
574-
					idk.Material="SmoothPlastic"
574+
LoopSlam.FontSize = Enum.FontSize.Size24
575-
					idk.Transparency=.5 sw(20)idk:Destroy()
575+
LoopSlam.Text = "Loop Slam"
576-
					spawn(function()for i=1,300 do
576+
LoopSlam.TextSize = 20
577-
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
577+
LoopSlam.TextWrapped = true
578-
						spawn(function()
578+
579-
							local p=Instance.new("Part",efcModel)
579+
GuiTopFrame.Name = "Gui TopFrame"
580-
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
580+
GuiTopFrame.Parent = MainFrame
581-
							p.Color=Color3.new(12,0,0)p.Size=Vector3.new(10,1,10)p.CFrame=pos
581+
GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412)
582-
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
582+
GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137)
583-
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
583+
GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)
584-
							m.Scale=Vector3.new(.05,.08,.05)/1.2
584+
585-
							spawn(function()
585+
CloseGUI.Name = "CloseGUI"
586-
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
586+
CloseGUI.Parent = GuiTopFrame
587-
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
587+
CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1)
588-
							end)
588+
CloseGUI.BackgroundTransparency = 1
589-
						end)
589+
CloseGUI.Position = UDim2.new(0, 426, 0, 0)
590-
						sw()
590+
CloseGUI.Size = UDim2.new(0, 34, 0, 32)
591-
					end
591+
CloseGUI.Font = Enum.Font.SourceSans
592-
					end)
592+
CloseGUI.FontSize = Enum.FontSize.Size48
593-
					wait(5)
593+
CloseGUI.Text = "X"
594-
					
594+
CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0)
595-
					dunkedon=false
595+
CloseGUI.TextSize = 40
596-
				end
596+
CloseGUI.TextWrapped = true
597
598-
			if Debounces.isPassive and k=="g"then
598+
Title.Name = "Title"
599-
				while hldng.g and not Tired.d do
599+
Title.Parent = GuiTopFrame
600-
					sw(10)
600+
Title.BackgroundColor3 = Color3.new(1, 1, 1)
601-
					Tired.n=Tired.n+1
601+
Title.BackgroundTransparency = 1
602-
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
602+
Title.Size = UDim2.new(0, 460, 0, 32)
603-
					spawn(function()
603+
Title.FontSize = Enum.FontSize.Size14
604-
						local p=Instance.new("Part",efcModel)
604+
Title.Text = "Energize"
605-
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
605+
Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706)
606-
						p.Color=Color3.new(12,0,0)p.Size=Vector3.new(4,4,4)p.CFrame=pos
606+
Title.TextSize = 14
607-
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
607+
Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1)
608-
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
608+
Title.TextStrokeTransparency = 0.69999998807907
609-
						m.Scale=Vector3.new(.05,.08,.05)/2.5
609+
Title.TextWrapped = true
610-
						spawn(function()
610+
611-
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
611+
CheckR.Name = "CheckR"
612-
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
612+
CheckR.Parent = GuiTopFrame
613-
						end)
613+
CheckR.BackgroundColor3 = Color3.new(1, 1, 1)
614-
					end)
614+
CheckR.BackgroundTransparency = 1
615-
				end
615+
CheckR.Size = UDim2.new(0, 171, 0, 32)
616
CheckR.Font = Enum.Font.SourceSansBold
617-
		
617+
CheckR.FontSize = Enum.FontSize.Size14
618-
		end)
618+
CheckR.Text = "Text"
619-
		uinps.InputBegan:connect(function(InputObject)
619+
CheckR.TextScaled = true
620-
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
620+
CheckR.TextSize = 14
621-
						Debounces.isBoosting = true
621+
CheckR.TextWrapped = true
622-
						Debounces.damageLevel = 10
622+
623-
						Debounces.scalingDamage = true
623+
ScrollingFrameR15.Name = "ScrollingFrameR15"
624-
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
624+
ScrollingFrameR15.Parent = MainFrame
625-
						setLerp(.15)
625+
ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706)
626-
						setJointCFrames({
626+
ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32)
627-
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
627+
ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215)
628-
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
628+
ScrollingFrameR15.Visible = false
629-
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
629+
ScrollingFrameR15.ScrollBarThickness = 13
630-
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
630+
631-
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
631+
CrazySlash.Name = "CrazySlash"
632-
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
632+
CrazySlash.Parent = ScrollingFrameR15
633-
						})
633+
CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
634-
						local boostSpeed = 400
634+
CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
635-
						local efx = Instance.new("Sound",c.Head)
635+
CrazySlash.Position = UDim2.new(0, 17, 0, 16)
636-
						efx.SoundId = "rbxassetid://200632875"
636+
CrazySlash.Size = UDim2.new(0, 119, 0, 34)
637-
						efx.Pitch = math.random(1100,1300)/1000
637+
CrazySlash.Font = Enum.Font.Highway
638-
						efx.Volume = .5
638+
CrazySlash.FontSize = Enum.FontSize.Size24
639-
						efx:Play()
639+
CrazySlash.Text = "CrazySlash"
640-
						spawn(function()
640+
CrazySlash.TextSize = 20
641-
								wait(5)
641+
CrazySlash.TextWrapped = true
642-
								efx:Destroy()
642+
643-
						end)
643+
Open.Name = "Open"
644-
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
644+
Open.Parent = ScrollingFrameR15
645-
						vel.P = 1e3
645+
Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
646-
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
646+
Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
647-
						wait(.15)
647+
Open.Position = UDim2.new(0, 168, 0, 16)
648-
						vel.P = 1000
648+
Open.Size = UDim2.new(0, 119, 0, 34)
649-
						vel.MaxForce = Vector3.new(3000,0,3000)
649+
Open.Font = Enum.Font.Highway
650-
						vel.Velocity = Vector3.new()
650+
Open.FontSize = Enum.FontSize.Size24
651-
						wait(.3)
651+
Open.Text = "Open"
652-
						setLerp(.3)
652+
Open.TextSize = 20
653-
						setJointCFrames({
653+
Open.TextWrapped = true
654-
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
654+
655-
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
655+
R15Spinner.Name = "R15Spinner"
656-
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
656+
R15Spinner.Parent = ScrollingFrameR15
657-
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
657+
R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
658-
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
658+
R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
659-
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
659+
R15Spinner.Position = UDim2.new(0, 17, 0, 60)
660-
						})
660+
R15Spinner.Size = UDim2.new(0, 119, 0, 34)
661-
						wait(.2)
661+
R15Spinner.Font = Enum.Font.Highway
662-
						vel:Destroy()
662+
R15Spinner.FontSize = Enum.FontSize.Size24
663-
						Debounces.damageLevel = 0
663+
R15Spinner.Text = "Spinner"
664-
						Debounces.scalingDamage = false
664+
R15Spinner.TextSize = 20
665-
						Debounces.isBoosting = false
665+
R15Spinner.TextWrapped = true
666-
				end
666+
667-
		end)
667+
ArmsOut.Name = "ArmsOut"
668
ArmsOut.Parent = ScrollingFrameR15
669-
		uinps.InputBegan:connect(function(InputObject)
669+
ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
670-
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
670+
ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
671-
						Debounces.isBoosting = true
671+
ArmsOut.Position = UDim2.new(0, 319, 0, 16)
672-
						Debounces.damageLevel = 10
672+
ArmsOut.Size = UDim2.new(0, 119, 0, 34)
673-
						Debounces.scalingDamage = true
673+
ArmsOut.Font = Enum.Font.Highway
674-
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
674+
ArmsOut.FontSize = Enum.FontSize.Size24
675-
						setLerp(.15)
675+
ArmsOut.Text = "ArmsOut"
676-
						setJointCFrames({
676+
ArmsOut.TextSize = 20
677-
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
677+
ArmsOut.TextWrapped = true
678-
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
678+
679-
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
679+
FloatSlash.Name = "FloatSlash"
680-
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
680+
FloatSlash.Parent = ScrollingFrameR15
681-
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
681+
FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
682-
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
682+
FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
683-
						})
683+
FloatSlash.Position = UDim2.new(0, 168, 0, 148)
684-
						local boostSpeed = 250
684+
FloatSlash.Size = UDim2.new(0, 119, 0, 34)
685-
						local efx = Instance.new("Sound",c.Head)
685+
FloatSlash.Font = Enum.Font.Highway
686-
						efx.SoundId = "rbxassetid://200632875"
686+
FloatSlash.FontSize = Enum.FontSize.Size24
687-
						efx.Pitch = math.random(1100,1300)/1000
687+
FloatSlash.Text = "FloatSlash"
688-
						efx.Volume = .5
688+
FloatSlash.TextSize = 20
689-
						efx:Play()
689+
FloatSlash.TextWrapped = true
690-
						spawn(function()
690+
691-
								wait(5)
691+
WeirdZombie.Name = "WeirdZombie"
692-
								efx:Destroy()
692+
WeirdZombie.Parent = ScrollingFrameR15
693-
						end)
693+
WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
694-
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
694+
WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
695-
						vel.P = 1e3
695+
WeirdZombie.Position = UDim2.new(0, 17, 0, 148)
696-
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
696+
WeirdZombie.Size = UDim2.new(0, 119, 0, 34)
697-
						wait(.15)
697+
WeirdZombie.Font = Enum.Font.Highway
698-
						vel.P = 1000
698+
WeirdZombie.FontSize = Enum.FontSize.Size24
699-
						vel.MaxForce = Vector3.new(3000,0,3000)
699+
WeirdZombie.Text = "WeirdZombie"
700-
						vel.Velocity = Vector3.new()
700+
WeirdZombie.TextSize = 20
701-
						wait(.3)
701+
WeirdZombie.TextWrapped = true
702-
						setLerp(.3)
702+
703-
						setJointCFrames({
703+
DownSlash.Name = "DownSlash"
704-
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
704+
DownSlash.Parent = ScrollingFrameR15
705-
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
705+
DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
706-
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
706+
DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
707-
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
707+
DownSlash.Position = UDim2.new(0, 319, 0, 148)
708-
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
708+
DownSlash.Size = UDim2.new(0, 119, 0, 34)
709-
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
709+
DownSlash.Font = Enum.Font.Highway
710-
						})
710+
DownSlash.FontSize = Enum.FontSize.Size24
711-
						wait(.2)
711+
DownSlash.Text = "DownSlash"
712-
						vel:Destroy()
712+
DownSlash.TextSize = 20
713-
						Debounces.damageLevel = 0
713+
DownSlash.TextWrapped = true
714-
						Debounces.scalingDamage = false
714+
715-
						Debounces.isBoosting = false
715+
Pull.Name = "Pull"
716-
				end
716+
Pull.Parent = ScrollingFrameR15
717-
		end)
717+
Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
718
Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
719-
		uinps.InputBegan:connect(function(InputObject)
719+
Pull.Position = UDim2.new(0, 17, 0, 104)
720-
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
720+
Pull.Size = UDim2.new(0, 119, 0, 34)
721-
						Debounces.isBoosting = true
721+
Pull.Font = Enum.Font.Highway
722-
						Debounces.damageLevel = 10
722+
Pull.FontSize = Enum.FontSize.Size24
723-
						Debounces.scalingDamage = true
723+
Pull.Text = "Pull"
724-
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
724+
Pull.TextSize = 20
725-
						setLerp(.15)
725+
Pull.TextWrapped = true
726-
						setJointCFrames({
726+
727-
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
727+
CircleArm.Name = "CircleArm"
728-
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
728+
CircleArm.Parent = ScrollingFrameR15
729-
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
729+
CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
730-
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
730+
CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
731-
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
731+
CircleArm.Position = UDim2.new(0, 168, 0, 104)
732-
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
732+
CircleArm.Size = UDim2.new(0, 119, 0, 34)
733-
						})
733+
CircleArm.Font = Enum.Font.Highway
734-
						local boostSpeed = 350
734+
CircleArm.FontSize = Enum.FontSize.Size24
735-
						local efx = Instance.new("Sound",c.Head)
735+
CircleArm.Text = "CircleArm"
736-
						efx.SoundId = "rbxassetid://200632875"
736+
CircleArm.TextSize = 20
737-
						efx.Pitch = math.random(1100,1300)/1000
737+
CircleArm.TextWrapped = true
738-
						efx.Volume = .5
738+
739-
						efx:Play()
739+
Bend.Name = "Bend"
740-
						spawn(function()
740+
Bend.Parent = ScrollingFrameR15
741-
								wait(5)
741+
Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
742-
								efx:Destroy()
742+
Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
743-
						end)
743+
Bend.Position = UDim2.new(0, 319, 0, 104)
744-
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
744+
Bend.Size = UDim2.new(0, 119, 0, 34)
745-
						vel.P = 1e3
745+
Bend.Font = Enum.Font.Highway
746-
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
746+
Bend.FontSize = Enum.FontSize.Size24
747-
						wait(.15)
747+
Bend.Text = "Bend"
748-
						vel.P = 1000
748+
Bend.TextSize = 20
749-
						vel.MaxForce = Vector3.new(3000,0,3000)
749+
Bend.TextWrapped = true
750-
						vel.Velocity = Vector3.new()
750+
751-
						wait(.3)
751+
RotateSlash.Name = "RotateSlash"
752-
						setLerp(.3)
752+
RotateSlash.Parent = ScrollingFrameR15
753-
						setJointCFrames({
753+
RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
754-
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
754+
RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
755-
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
755+
RotateSlash.Position = UDim2.new(0, 319, 0, 60)
756-
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
756+
RotateSlash.Size = UDim2.new(0, 119, 0, 34)
757-
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
757+
RotateSlash.Font = Enum.Font.Highway
758-
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
758+
RotateSlash.FontSize = Enum.FontSize.Size24
759-
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
759+
RotateSlash.Text = "RotateSlash"
760-
						})
760+
RotateSlash.TextSize = 20
761-
						wait(.2)
761+
RotateSlash.TextWrapped = true
762-
						vel:Destroy()
762+
763-
						Debounces.damageLevel = 0
763+
FlingArms.Name = "FlingArms"
764-
						Debounces.scalingDamage = false
764+
FlingArms.Parent = ScrollingFrameR15
765-
						Debounces.isBoosting = false
765+
FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157)
766-
				end
766+
FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726)
767-
		end)
767+
FlingArms.Position = UDim2.new(0, 168, 0, 60)
768
FlingArms.Size = UDim2.new(0, 119, 0, 34)
769-
		uinps.InputBegan:connect(function(InputObject)
769+
FlingArms.Font = Enum.Font.Highway
770-
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
770+
FlingArms.FontSize = Enum.FontSize.Size24
771-
						Debounces.isBoosting = true
771+
FlingArms.Text = "FlingArms"
772-
						Debounces.damageLevel = 30
772+
FlingArms.TextSize = 20
773-
						Debounces.scalingDamage = true
773+
FlingArms.TextWrapped = true
774-
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
774+
775-
						setLerp(.15)
775+
-- Buttons
776-
						setJointCFrames({
776+
col = Color3.new(0.886275, 0.776471, 0.368627)
777-
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
777+
loc = Color3.new(1, 0.906471, 0.568627)
778-
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
778+
rcol = Color3.new(0.682353, 0.701961, 0.792157)
779-
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
779+
rloc = Color3.new(0.882353, 0.901961, 0.992157)
780-
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
780+
781-
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
781+
CloseGUI.MouseButton1Click:connect(function()
782-
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
782+
MainFrame.Visible = false
783-
						})
783+
SideFrame.Visible = true
784-
						local boostSpeed = 400
784+
SideFrame.Position = MainFrame.Position
785-
						local boostSpeed = 400
785+
786-
						local efx = Instance.new("Sound",c.Head)
786+
787-
						efx.SoundId = "rbxassetid://200632875"
787+
OpenGUI.MouseButton1Click:connect(function()
788-
						efx.Pitch = math.random(1100,1300)/1000
788+
MainFrame.Visible = true
789-
						efx.Volume = .5
789+
SideFrame.Visible = false
790-
						efx:Play()
790+
MainFrame.Position = SideFrame.Position
791-
						spawn(function()
791+
792-
								wait(5)
792+
793-
								efx:Destroy()
793+
if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then
794-
						end)
794+
	ScrollingFrame.Visible = false
795-
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
795+
	ScrollingFrameR15.Visible = true
796-
						vel.P = 1e3
796+
	CheckR.Text = "Showing R15 Animations"
797-
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
797+
else
798-
						wait(.15)
798+
	ScrollingFrame.Visible = true
799-
						vel.P = 1000
799+
	ScrollingFrameR15.Visible = false
800-
						vel.MaxForce = Vector3.new(3000,0,3000)
800+
	CheckR.Text = "Showing R6 Animations"
801-
						vel.Velocity = Vector3.new()
801+
802-
						wait(.3)
802+
803-
						setLerp(.3)
803+
local Anim = Instance.new("Animation")
804-
						setJointCFrames({
804+
Anim.AnimationId = "rbxassetid://35154961"
805-
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
805+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
806-
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
806+
local HeadThrowACTIVE = false
807-
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
807+
HeadThrow.MouseButton1Click:connect(function()
808-
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
808+
	HeadThrowACTIVE = not HeadThrowACTIVE
809-
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
809+
	if HeadThrowACTIVE then
810-
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
810+
		HeadThrow.BackgroundColor3 = loc
811-
						})
811+
		while wait() do
812-
						wait(.2)
812+
		 if track.IsPlaying == false then
813-
						vel:Destroy()
813+
			if HeadThrowACTIVE then
814-
						Debounces.damageLevel = 0
814+
				track:Play(.1, 1, 1)
815-
						Debounces.scalingDamage = false
815+
816-
						Debounces.isBoosting = false
816+
		 end
817-
				end
817+
818-
		end)
818+
	else
819
		track:Stop()
820-
		uinps.InputBegan:connect(function(InputObject)
820+
		HeadThrow.BackgroundColor3 = col
821-
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
821+
822-
						local isLooping = true
822+
823-
						uinps.InputEnded:connect(function(InputObject2)
823+
824-
								if InputObject2.KeyCode == Enum.KeyCode.Q then
824+
local Anim = Instance.new("Animation")
825-
										isLooping = false
825+
Anim.AnimationId = "rbxassetid://121572214"
826-
								end
826+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
827-
						end)
827+
local FloatingHeadACTIVE = false
828-
						while not Tired.d do
828+
FloatingHead.MouseButton1Click:connect(function()
829-
								if isLooping == false then
829+
	FloatingHeadACTIVE = not FloatingHeadACTIVE
830-
										break
830+
	if FloatingHeadACTIVE then
831-
								end
831+
		track:Play(.1, 1, 1)
832-
								Debounces.attackNumber = Debounces.attackNumber + 1
832+
		FloatingHead.BackgroundColor3 = loc
833-
								local aimPos = mouse.Hit.p
833+
	else
834-
								local head = Instance.new("Part",c)
834+
		track:Stop()
835-
								head.Size = Vector3.new(12,.2,12)
835+
		FloatingHead.BackgroundColor3 = col
836-
								head.CanCollide = false
836+
837-
								head.Anchored = true
837+
838-
								head.Transparency = 1
838+
839-
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
839+
local Anim = Instance.new("Animation")
840-
					   			mesh.Scale=Vector3.new(.05,.05,.05)
840+
Anim.AnimationId = "rbxassetid://182724289"
841-
								local decal = Instance.new("Decal",head)
841+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
842-
								decal.Texture = "rbxassetid://441975828"
842+
local CrouchACTIVE = false
843-
								Color3.new(100,100,0)
843+
Crouch.MouseButton1Click:connect(function()
844-
								if Debounces.attackNumber%2 == 1 then
844+
	CrouchACTIVE = not CrouchACTIVE
845-
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
845+
	if CrouchACTIVE then
846-
								else
846+
		track:Play(.1, 1, 1)
847-
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
847+
		Crouch.BackgroundColor3 = loc
848-
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
848+
	else
849-
								spawn(function()
849+
		track:Stop()
850-
										local timer = 0
850+
		Crouch.BackgroundColor3 = col
851-
										while rs.RenderStepped:wait() do
851+
852-
												if timer >= 1.55 then
852+
853-
														break
853+
854-
												end
854+
local Anim = Instance.new("Animation")
855-
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
855+
Anim.AnimationId = "rbxassetid://282574440"
856-
												timer = timer + 1/30/(Debounces.FPS/60)
856+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
857-
										end
857+
local FloorCrawlACTIVE = false
858-
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
858+
FloorCrawl.MouseButton1Click:connect(function()
859-
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
859+
	FloorCrawlACTIVE = not FloorCrawlACTIVE
860-
										local hit, pos = workspace:FindPartOnRay(ray,c)
860+
	if FloorCrawlACTIVE then
861-
										local dis = (head.CFrame.p - pos).magnitude
861+
		track:Play(.1, 1, 1)
862-
										local rayPart = Instance.new("Part",rayModel)
862+
		FloorCrawl.BackgroundColor3 = loc
863-
										rayPart.Material = "Neon"
863+
	else
864-
										rayPart.FormFactor = "Custom"
864+
		track:Stop()
865-
										rayPart.BrickColor = BrickColor.new"Really red"
865+
		FloorCrawl.BackgroundColor3 = col
866-
										rayPart.Anchored = true
866+
867-
										rayPart.CanCollide = false
867+
868-
										rayPart.Size = Vector3.new(7,7,dis + 400)
868+
869-
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
869+
local Anim = Instance.new("Animation")
870-
										rayPart.CFrame = rayCFrame
870+
Anim.AnimationId = "rbxassetid://204328711"
871-
										head:Destroy()
871+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
872-
								end)
872+
local DinoWalkACTIVE = false
873-
								wait()
873+
DinoWalk.MouseButton1Click:connect(function()
874-
								local s = Instance.new("Sound",head)
874+
	DinoWalkACTIVE = not DinoWalkACTIVE
875-
								s.Volume = 1
875+
	if DinoWalkACTIVE then
876-
								s.SoundId = "rbxassetid://332223043"
876+
		track:Play(.1, 1, 1)
877-
								s:Play()
877+
		DinoWalk.BackgroundColor3 = loc
878-
								wait(.04)
878+
	else
879-
								Tired.n=Tired.n+2
879+
		track:Stop()
880-
						end
880+
		DinoWalk.BackgroundColor3 = col
881-
				end
881+
882-
		end)
882+
883
884-
		uinps.InputBegan:connect(function(InputObj)
884+
local Anim = Instance.new("Animation")
885-
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
885+
Anim.AnimationId = "rbxassetid://429681631"
886-
						Debounces.isAttacking = true
886+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
887-
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
887+
local JumpingJacksACTIVE = false
888-
						local head = Instance.new("Part",c)
888+
JumpingJacks.MouseButton1Click:connect(function()
889-
						head.Size = Vector3.new(18,.2,18)
889+
	JumpingJacksACTIVE = not JumpingJacksACTIVE
890-
						head.CanCollide = false
890+
	if JumpingJacksACTIVE then
891-
						head.Anchored = true
891+
		track:Play(.1, 1, 1)
892-
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
892+
		JumpingJacks.BackgroundColor3 = loc
893-
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
893+
	else
894-
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
894+
		track:Stop()
895-
						mesh.Scale=Vector3.new(.1,.1,.1)
895+
		JumpingJacks.BackgroundColor3 = col
896-
						local decal = Instance.new("Decal",head)
896+
897-
						decal.Texture = "rbxassetid://441975828"
897+
898-
						setLerp(.1)
898+
899-
						setJointCFrames({
899+
local Anim = Instance.new("Animation")
900-
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
900+
Anim.AnimationId = "rbxassetid://35154961"
901-
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
901+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
902-
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
902+
local LoopHeadACTIVE = false
903-
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
903+
LoopHead.MouseButton1Click:connect(function()
904-
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
904+
	LoopHeadACTIVE = not LoopHeadACTIVE
905-
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
905+
	if LoopHeadACTIVE then
906-
						})
906+
		LoopHead.BackgroundColor3 = loc
907-
						spawn(function()
907+
		while wait() do
908-
								local timer = 0
908+
		 if track.IsPlaying == false then
909-
								while rs.RenderStepped:wait() do
909+
			if LoopHeadACTIVE then
910-
										if timer >= 1.55/.8 then
910+
				track:Play(.5, 1, 1e6)
911-
												break
911+
912-
										end
912+
		 end
913-
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
913+
914-
										timer = timer + 1/30/(Debounces.FPS/60)
914+
	else
915-
								end
915+
		track:Stop()
916-
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
916+
		LoopHead.BackgroundColor3 = col
917-
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
917+
918-
								local hit, pos = workspace:FindPartOnRay(ray,c)
918+
919-
								local dis = (head.CFrame.p - pos).magnitude
919+
920-
								local rayPart = Instance.new("Part",rayModel)
920+
local Anim = Instance.new("Animation")
921-
								rayPart.Material = "Neon"
921+
Anim.AnimationId = "rbxassetid://184574340"
922-
								rayPart.FormFactor = "Custom"
922+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
923-
								rayPart.Name = "Punch"
923+
local HeroJumpACTIVE = false
924-
								rayPart.BrickColor = BrickColor.new"Really red"
924+
HeroJump.MouseButton1Click:connect(function()
925-
								rayPart.Anchored = true
925+
	HeroJumpACTIVE = not HeroJumpACTIVE
926-
								rayPart.CanCollide = false
926+
	if HeroJumpACTIVE then
927-
								rayPart.Size = Vector3.new(28,28,dis + 400)
927+
		HeroJump.BackgroundColor3 = loc
928-
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
928+
		while wait() do
929-
								rayPart.CFrame = rayCFrame
929+
		 if track.IsPlaying == false then
930-
								head:Destroy()
930+
			if HeroJumpACTIVE then
931-
						end)
931+
				track:Play(.1, 1, 1)
932-
						wait()
932+
933-
						local s = Instance.new("Sound",head)
933+
		 end
934-
						s.Volume = 1
934+
935-
						s.SoundId = "rbxassetid://332223043"
935+
	else
936-
						s.Pitch = .8
936+
		track:Stop()
937-
						s:Play()
937+
		HeroJump.BackgroundColor3 = col
938-
						wait(.75)
938+
939-
						setLerp(.17)
939+
940-
						setJointCFrames({
940+
941-
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
941+
local Anim = Instance.new("Animation")
942-
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
942+
Anim.AnimationId = "rbxassetid://181526230"
943-
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
943+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
944-
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
944+
local FaintACTIVE = false
945-
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
945+
Faint.MouseButton1Click:connect(function()
946-
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
946+
	FaintACTIVE = not FaintACTIVE
947-
						})
947+
	if FaintACTIVE then
948-
						Tired.n=Tired.n+15
948+
		track:Play(.1, 1, 1)
949-
						wait(.5)
949+
		Faint.BackgroundColor3 = loc
950-
						Debounces.isAttacking = false
950+
	else
951-
				end
951+
		track:Stop()
952-
		end)
952+
		Faint.BackgroundColor3 = col
953-
		
953+
954-
		reflect = function(d,n)
954+
955-
				local i, n = -1 * d.unit, n.unit
955+
956-
				local dot = n:Dot(i)
956+
local Anim = Instance.new("Animation")
957-
				return 2*dot*n - i
957+
Anim.AnimationId = "rbxassetid://181525546"
958
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
959
local FloorFaintACTIVE = false
960-
		makeReflectionBeam = function(pos,look,isCrit)
960+
FloorFaint.MouseButton1Click:connect(function()
961-
				local ray = Ray.new(pos,look)
961+
	FloorFaintACTIVE = not FloorFaintACTIVE
962-
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
962+
	if FloorFaintACTIVE then
963-
				local e = Instance.new("Part",rayModel)
963+
		FloorFaint.BackgroundColor3 = loc
964-
				e.Anchored = true
964+
		while wait() do
965-
				e.CanCollide = false
965+
		 if track.IsPlaying == false then
966-
				e.BrickColor = BrickColor.new("Really red")
966+
			if FloorFaintACTIVE then
967-
				e.Material = "Neon"
967+
				track:Play(.1, 1, 2)
968-
				e.FormFactor = "Custom"
968+
969-
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
969+
		 end
970-
				if isCrit == true then
970+
971-
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
971+
	else
972-
						e.Name = "Punch"
972+
		track:Stop()
973-
				end
973+
		FloorFaint.BackgroundColor3 = col
974-
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
974+
975-
				local e = Instance.new("Sound",c)
975+
976-
				if isCrit == true then
976+
977-
						e.Volume = .5
977+
local Anim = Instance.new("Animation")
978-
				else
978+
Anim.AnimationId = "rbxassetid://181525546"
979-
						e.Volume = .3
979+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
980-
						e.Pitch = 1.5
980+
local SuperFaintACTIVE = false
981-
				end
981+
SuperFaint.MouseButton1Click:connect(function()
982-
				e.SoundId = "rbxassetid://200632875"
982+
	SuperFaintACTIVE = not SuperFaintACTIVE
983-
				e:Play()
983+
	if SuperFaintACTIVE then
984-
				spawn(function()
984+
		SuperFaint.BackgroundColor3 = loc
985-
						wait(6)
985+
		while wait() do
986-
						e:Destroy()
986+
		 if track.IsPlaying == false then
987-
				end)
987+
			if SuperFaintACTIVE then
988-
				wait(.05)
988+
				track:Play(.1, 0.5, 40)
989-
				if hit ~= nil then
989+
990-
						newDir = reflect(look.unit,norm,isCrit)
990+
		 end
991-
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
991+
992-
				end
992+
	else
993
		track:Stop()
994
		SuperFaint.BackgroundColor3 = col
995-
		uinps.InputBegan:connect(function(InputObject)
995+
996-
				if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
996+
997-
						local isLooping = true
997+
998-
						uinps.InputEnded:connect(function(InputObject2)
998+
local Anim = Instance.new("Animation")
999-
								if InputObject2.KeyCode == Enum.KeyCode.Q then
999+
Anim.AnimationId = "rbxassetid://313762630"
1000-
										isLooping = false
1000+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1001-
								end
1001+
local LevitateACTIVE = false
1002-
						end)
1002+
Levitate.MouseButton1Click:connect(function()
1003-
						while not Tired.d do
1003+
	LevitateACTIVE = not LevitateACTIVE
1004-
								if isLooping == false then
1004+
	if LevitateACTIVE then
1005-
										break
1005+
		track:Play(.1, 1, 1)
1006-
								end
1006+
		Levitate.BackgroundColor3 = loc
1007-
								Debounces.attackNumber = Debounces.attackNumber + 1
1007+
	else
1008-
								local aimPos = mouse.Hit.p
1008+
		track:Stop()
1009-
								local head = Instance.new("Part",c)
1009+
		Levitate.BackgroundColor3 = col
1010-
								head.Size = Vector3.new(12,.2,12)
1010+
1011-
								head.CanCollide = false
1011+
1012
1013-
								head.Anchored = true
1013+
local Anim = Instance.new("Animation")
1014-
								head.Transparency=1
1014+
Anim.AnimationId = "rbxassetid://183412246"
1015-
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1015+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1016-
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
1016+
local DabACTIVE = false
1017-
								local decal = Instance.new("Decal",head)
1017+
Dab.MouseButton1Click:connect(function()
1018-
								decal.Texture = "rbxassetid://431908407"
1018+
	DabACTIVE = not DabACTIVE
1019-
								
1019+
	if DabACTIVE then
1020-
								
1020+
		Dab.BackgroundColor3 = loc
1021-
								if Debounces.attackNumber%2 == 1 then
1021+
		while wait() do
1022-
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1022+
		 if track.IsPlaying == false then
1023-
								else
1023+
			if DabACTIVE then
1024-
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1024+
				track:Play(.1, 1, 1)
1025-
								end
1025+
1026-
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1026+
		 end
1027-
								spawn(function()
1027+
1028-
										local timer = 0
1028+
	else
1029-
										while rs.RenderStepped:wait() do
1029+
		track:Stop()
1030-
												if timer >= 1.55 then
1030+
		Dab.BackgroundColor3 = col
1031-
														break
1031+
1032-
												end
1032+
1033-
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1033+
1034-
												timer = timer + 1/30/(Debounces.FPS/60)
1034+
local Anim = Instance.new("Animation")
1035-
										end
1035+
Anim.AnimationId = "rbxassetid://188632011"
1036-
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1036+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1037-
										head:Destroy()
1037+
local SpinACTIVE = false
1038-
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1038+
Spinner.MouseButton1Click:connect(function()
1039-
								end)
1039+
	SpinACTIVE = not SpinACTIVE
1040-
								
1040+
	if SpinACTIVE then
1041-
								wait()
1041+
		Spinner.BackgroundColor3 = loc
1042-
								local s = Instance.new("Sound",head)
1042+
		while wait() do
1043-
								s.Volume = 1
1043+
		 if track.IsPlaying == false then
1044-
								s.SoundId = "rbxassetid://332223043"
1044+
			if SpinACTIVE then
1045-
								s.Pitch = 1.02
1045+
				track:Play(.1, 1, 2)
1046-
								s:Play()
1046+
1047-
								Tired.n=Tired.n+15
1047+
		 end
1048-
								wait(.2)
1048+
1049-
						end
1049+
	else
1050-
				end
1050+
		track:Stop()
1051-
		end)
1051+
		Spinner.BackgroundColor3 = col
1052
	end
1053-
		uinps.InputBegan:connect(function(InputObj)
1053+
1054-
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1054+
1055-
						Debounces.isAttacking = true
1055+
local Anim = Instance.new("Animation")
1056-
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1056+
Anim.AnimationId = "rbxassetid://179224234"
1057-
						local head = Instance.new("Part",c)
1057+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1058-
						head.Size = Vector3.new(18,.2,18)
1058+
local FloatSitACTIVE = false
1059-
						head.CanCollide = false
1059+
FloatSit.MouseButton1Click:connect(function()
1060-
						head.Anchored = true
1060+
	FloatSitACTIVE = not FloatSitACTIVE
1061-
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1061+
	if FloatSitACTIVE then
1062-
						head.Transparency = 1
1062+
		track:Play(.1, 1, 1)
1063-
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1063+
		FloatSit.BackgroundColor3 = loc
1064-
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1064+
	else
1065-
						local decal = Instance.new("Decal",head)
1065+
		track:Stop()
1066-
						decal.Texture = "rbxassetid://441975828"
1066+
		FloatSit.BackgroundColor3 = col
1067-
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1067+
1068-
						setLerp(.1)
1068+
1069-
						setJointCFrames({
1069+
1070-
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1070+
local Anim = Instance.new("Animation")
1071-
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1071+
Anim.AnimationId = "rbxassetid://429703734"
1072-
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1072+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1073-
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1073+
local MovingDanceACTIVE = false
1074-
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1074+
MovingDance.MouseButton1Click:connect(function()
1075-
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1075+
	MovingDanceACTIVE = not MovingDanceACTIVE
1076-
						})
1076+
	if MovingDanceACTIVE then
1077-
						spawn(function()
1077+
		MovingDance.BackgroundColor3 = loc
1078-
								local timer = 0
1078+
		while wait() do
1079-
								while rs.RenderStepped:wait() do
1079+
		 if track.IsPlaying == false then
1080-
										if timer >= 1.55/.8 then
1080+
			if MovingDanceACTIVE then
1081-
												break
1081+
				track:Play(.1, 1, 1)
1082-
										end
1082+
1083-
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1083+
		 end
1084-
										timer = timer + 1/30/(Debounces.FPS/60)
1084+
1085-
								end
1085+
	else
1086-
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1086+
		track:Stop()
1087-
								head:Destroy()
1087+
		MovingDance.BackgroundColor3 = col
1088-
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1088+
1089-
						end)
1089+
1090-
						wait()
1090+
1091-
						local s = Instance.new("Sound",head)
1091+
local Anim = Instance.new("Animation")
1092-
						s.Volume = 2
1092+
Anim.AnimationId = "rbxassetid://215384594"
1093-
						s.SoundId = "rbxassetid://332223043"
1093+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1094-
						s.Pitch = .8
1094+
local WeirdMoveACTIVE = false
1095-
						s:Play()
1095+
WeirdMove.MouseButton1Click:connect(function()
1096-
						wait(.75)
1096+
	WeirdMoveACTIVE = not WeirdMoveACTIVE
1097-
						setLerp(.17)
1097+
	if WeirdMoveACTIVE then
1098-
						setJointCFrames({
1098+
		track:Play(.1, 1, 1)
1099-
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1099+
		WeirdMove.BackgroundColor3 = loc
1100-
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1100+
	else
1101-
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1101+
		track:Stop()
1102-
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1102+
		WeirdMove.BackgroundColor3 = col
1103-
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1103+
1104-
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1104+
1105-
						})
1105+
1106-
						Tired.n=Tired.n+30
1106+
local Anim = Instance.new("Animation")
1107-
						wait(.5)
1107+
Anim.AnimationId = "rbxassetid://215384594"
1108-
						Debounces.isAttacking = false
1108+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1109-
				end
1109+
local CloneIllusionACTIVE = false
1110-
		end)
1110+
CloneIllusion.MouseButton1Click:connect(function()
1111
	CloneIllusionACTIVE = not CloneIllusionACTIVE
1112-
		uinps.InputBegan:connect(function(InputObj)
1112+
	if CloneIllusionACTIVE then
1113-
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1113+
		track:Play(.5, 1, 1e7)
1114-
						local finishEvent = nil
1114+
		CloneIllusion.BackgroundColor3 = loc
1115-
						Debounces.isTyping = true
1115+
	else
1116-
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1116+
		track:Stop()
1117-
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1117+
		CloneIllusion.BackgroundColor3 = col
1118-
										Debounces.isTyping = false
1118+
1119-
										finishEvent:disconnect()
1119+
1120-
								end
1120+
1121-
						end)
1121+
local Anim = Instance.new("Animation")
1122-
				end
1122+
Anim.AnimationId = "rbxassetid://313762630"
1123-
		end)
1123+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1124
local GlitchLevitateACTIVE = false
1125-
		uinps.InputBegan:connect(function(InputObj)
1125+
GlitchLevitate.MouseButton1Click:connect(function()
1126-
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1126+
	GlitchLevitateACTIVE = not GlitchLevitateACTIVE
1127-
						Debounces.isSprinting = true
1127+
	if GlitchLevitateACTIVE then
1128-
				end
1128+
		track:Play(.5, 1, 1e7)
1129-
		end)
1129+
		GlitchLevitate.BackgroundColor3 = loc
1130
	else
1131-
		uinps.InputEnded:connect(function(InputObj)
1131+
		track:Stop()
1132-
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1132+
		GlitchLevitate.BackgroundColor3 = col
1133-
						Debounces.isSprinting = false
1133+
1134-
				end
1134+
1135-
		end)
1135+
1136-
		uinps.InputBegan:connect(function(InputObj)
1136+
local Anim = Instance.new("Animation")
1137-
			
1137+
Anim.AnimationId = "rbxassetid://429730430"
1138-
		end)
1138+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1139
local SpinDanceACTIVE = false
1140-
		rs.RenderStepped:connect(function()
1140+
SpinDance.MouseButton1Click:connect(function()
1141-
				Debounces.FPS = 1/rs.RenderStepped:wait()
1141+
	SpinDanceACTIVE = not SpinDanceACTIVE
1142-
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1142+
	if SpinDanceACTIVE then
1143-
				if Debounces.isPassive == false then
1143+
		SpinDance.BackgroundColor3 = loc
1144-
						fire.Enabled = false
1144+
		while wait() do
1145-
						light.Range = 0
1145+
		 if track.IsPlaying == false then
1146-
						fight:Pause()
1146+
			if SpinDanceACTIVE then
1147-
						sans:Resume()
1147+
				track:Play(.1, 1, 1)
1148-
						efxBlock.Transparency = 1
1148+
1149-
				else
1149+
		 end
1150-
						fire.Enabled = true
1150+
1151-
						light.Range = 10
1151+
	else
1152-
						fight:Resume()
1152+
		track:Stop()
1153-
						sans:Pause()
1153+
		SpinDance.BackgroundColor3 = col
1154-
						efxBlock.Transparency = 0
1154+
1155-
				end local tD=3
1155+
1156-
				for i,v in pairs (rayModel:children()) do
1156+
1157-
						if v.Transparency >= 1 then
1157+
local Anim = Instance.new("Animation")
1158-
								v:Destroy()
1158+
Anim.AnimationId = "rbxassetid://45834924"
1159-
						else
1159+
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1160-
								v.CanCollide = true
1160+
local MoonDanceACTIVE = false
1161-
								local parts = v:GetTouchingParts()
1161+
MoonDance.MouseButton1Click:connect(function()
1162-
								v.CanCollide = false
1162+
	MoonDanceACTIVE = not MoonDanceACTIVE
1163-
								for i = 1,#parts do
1163+
	if MoonDanceACTIVE then
1164-
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1164+
		MoonDance.BackgroundColor3 = loc
1165-
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1165+
		while wait() do
1166-
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1166+
		 if track.IsPlaying == false then
1167-
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1167+
			if MoonDanceACTIVE then
1168-
										end
1168+
				track:Play(.1, 1, 1)
1169-
								end
1169+
1170-
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1170+
		 end
1171-
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1171+
1172-
						end
1172+
	else
1173-
				end
1173+
		track:Stop()
1174-
				for i = 1,#Joints do
1174+
		MoonDance.BackgroundColor3 = col
1175-
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1175+
1176-
				end
1176+
1177-
				local sineval = math.sin(tick() * 2) * 3
1177+
1178-
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1178+
local Anim = Instance.new("Animation")
1179-
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1179+
Anim.AnimationId = "rbxassetid://204062532"
1180
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1181-
	
1181+
local FullPunchACTIVE = false
1182
FullPunch.MouseButton1Click:connect(function()
1183
	FullPunchACTIVE = not FullPunchACTIVE
1184
	if FullPunchACTIVE then
1185-
		end)
1185+
		FullPunch.BackgroundColor3 = loc
1186
		while wait() do
1187
		 if track.IsPlaying == false then
1188
			if FullPunchACTIVE then
1189
				track:Play(.1, 1, 1)
1190
			end
1191
		 end
1192
		end
1193
	else
1194
		track:Stop()
1195
		FullPunch.BackgroundColor3 = col
1196
	end
1197
end)
1198
1199
local Anim = Instance.new("Animation")
1200
Anim.AnimationId = "rbxassetid://186934910"
1201
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1202
local SpinDance2ACTIVE = false
1203
SpinDance2.MouseButton1Click:connect(function()
1204
	SpinDance2ACTIVE = not SpinDance2ACTIVE
1205
	if SpinDance2ACTIVE then
1206
		SpinDance2.BackgroundColor3 = loc
1207
		while wait() do
1208
		 if track.IsPlaying == false then
1209
			if SpinDance2ACTIVE then
1210
				track:Play(.1, 1, 1)
1211
			end
1212
		 end
1213
		end
1214
	else
1215
		track:Stop()
1216
		SpinDance2.BackgroundColor3 = col
1217
	end
1218
end)
1219
1220
local Anim = Instance.new("Animation")
1221
Anim.AnimationId = "rbxassetid://204292303"
1222
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1223
local BowDownACTIVE = false
1224
BowDown.MouseButton1Click:connect(function()
1225
	BowDownACTIVE = not BowDownACTIVE
1226
	if BowDownACTIVE then
1227
		BowDown.BackgroundColor3 = loc
1228
		while wait() do
1229
		 if track.IsPlaying == false then
1230
			if BowDownACTIVE then
1231
				track:Play(.1, 1, 3)
1232
			end
1233
		 end
1234
		end
1235
	else
1236
		track:Stop()
1237
		BowDown.BackgroundColor3 = col
1238
	end
1239
end)
1240
1241
local Anim = Instance.new("Animation")
1242
Anim.AnimationId = "rbxassetid://204295235"
1243
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1244
local SwordSlamACTIVE = false
1245
SwordSlam.MouseButton1Click:connect(function()
1246
	SwordSlamACTIVE = not SwordSlamACTIVE
1247
	if SwordSlamACTIVE then
1248
		SwordSlam.BackgroundColor3 = loc
1249
		while wait() do
1250
		 if track.IsPlaying == false then
1251
			if SwordSlamACTIVE then
1252
				track:Play(.1, 1, 1)
1253
			end
1254
		 end
1255
		end
1256
	else
1257
		track:Stop()
1258
		SwordSlam.BackgroundColor3 = col
1259
	end
1260
end)
1261
1262
local Anim = Instance.new("Animation")
1263
Anim.AnimationId = "rbxassetid://204295235"
1264
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1265
local LoopSlamACTIVE = false
1266
LoopSlam.MouseButton1Click:connect(function()
1267
	LoopSlamACTIVE = not LoopSlamACTIVE
1268
	if LoopSlamACTIVE then
1269
		LoopSlam.BackgroundColor3 = loc
1270
		while wait() do
1271
		 if track.IsPlaying == false then
1272
			if LoopSlamACTIVE then
1273
				track:Play(.1, 1, 1e4)
1274
			end
1275
		 end
1276
		end
1277
	else
1278
		track:Stop()
1279
		LoopSlam.BackgroundColor3 = col
1280
	end
1281
end)
1282
1283
local Anim = Instance.new("Animation")
1284
Anim.AnimationId = "rbxassetid://184574340"
1285
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1286
local MegaInsaneACTIVE = false
1287
MegaInsane.MouseButton1Click:connect(function()
1288
	MegaInsaneACTIVE = not MegaInsaneACTIVE
1289
	if MegaInsaneACTIVE then
1290
		MegaInsane.BackgroundColor3 = loc
1291
		while wait() do
1292
		 if track.IsPlaying == false then
1293
			if MegaInsaneACTIVE then
1294
				track:Play(.1, 0.5, 40)
1295
			end
1296
		 end
1297
		end
1298
	else
1299
		track:Stop()
1300
		MegaInsane.BackgroundColor3 = col
1301
	end
1302
end)
1303
1304
local Anim = Instance.new("Animation")
1305
Anim.AnimationId = "rbxassetid://126753849"
1306
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1307
local SuperPunchACTIVE = false
1308
SuperPunch.MouseButton1Click:connect(function()
1309
	SuperPunchACTIVE = not SuperPunchACTIVE
1310
	if SuperPunchACTIVE then
1311
		SuperPunch.BackgroundColor3 = loc
1312
		while wait() do
1313
		 if track.IsPlaying == false then
1314
			if SuperPunchACTIVE then
1315
				track:Play(.1, 1, 3)
1316
			end
1317
		 end
1318
		end
1319
	else
1320
		track:Stop()
1321
		SuperPunch.BackgroundColor3 = col
1322
	end
1323
end)
1324
1325
local Anim = Instance.new("Animation")
1326
Anim.AnimationId = "rbxassetid://218504594"
1327
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1328
local FullSwingACTIVE = false
1329
FullSwing.MouseButton1Click:connect(function()
1330
	FullSwingACTIVE = not FullSwingACTIVE
1331
	if FullSwingACTIVE then
1332
		FullSwing.BackgroundColor3 = loc
1333
		while wait() do
1334
		 if track.IsPlaying == false then
1335
			if FullSwingACTIVE then
1336
				track:Play(.1, 1, 1)
1337
			end
1338
		 end
1339
		end
1340
	else
1341
		track:Stop()
1342
		FullSwing.BackgroundColor3 = col
1343
	end
1344
end)
1345
1346
local Anim = Instance.new("Animation")
1347
Anim.AnimationId = "rbxassetid://259438880"
1348
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1349
local ArmTurbineACTIVE = false
1350
ArmTurbine.MouseButton1Click:connect(function()
1351
	ArmTurbineACTIVE = not ArmTurbineACTIVE
1352
	if ArmTurbineACTIVE then
1353
		track:Play(.1, 1, 1e3)
1354
		ArmTurbine.BackgroundColor3 = loc
1355
	else
1356
		track:Stop()
1357
		ArmTurbine.BackgroundColor3 = col
1358
	end
1359
end)
1360
1361
local Anim = Instance.new("Animation")
1362
Anim.AnimationId = "rbxassetid://136801964"
1363
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1364
local BarrelRollACTIVE = false
1365
BarrelRoll.MouseButton1Click:connect(function()
1366
	BarrelRollACTIVE = not BarrelRollACTIVE
1367
	if BarrelRollACTIVE then
1368
		BarrelRoll.BackgroundColor3 = loc
1369
		while wait() do
1370
		 if track.IsPlaying == false then
1371
			if BarrelRollACTIVE then
1372
				track:Play(.1, 1, 1)
1373
			end
1374
		 end
1375
		end
1376
	else
1377
		track:Stop()
1378
		BarrelRoll.BackgroundColor3 = col
1379
	end
1380
end)
1381
1382
local Anim = Instance.new("Animation")
1383
Anim.AnimationId = "rbxassetid://180612465"
1384
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1385
local ScaredACTIVE = false
1386
Scared.MouseButton1Click:connect(function()
1387
	ScaredACTIVE = not ScaredACTIVE
1388
	if ScaredACTIVE then
1389
		Scared.BackgroundColor3 = loc
1390
		while wait() do
1391
		 if track.IsPlaying == false then
1392
			if ScaredACTIVE then
1393
				track:Play(.1, 1, 1)
1394
			end
1395
		 end
1396
		end
1397
	else
1398
		track:Stop()
1399
		Scared.BackgroundColor3 = col
1400
	end
1401
end)
1402
1403
local Anim = Instance.new("Animation")
1404
Anim.AnimationId = "rbxassetid://33796059"
1405
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1406
local InsaneACTIVE = false
1407
Insane.MouseButton1Click:connect(function()
1408
	InsaneACTIVE = not InsaneACTIVE
1409
	if InsaneACTIVE then
1410
		track:Play(.1, 1, 1e8)
1411
		Insane.BackgroundColor3 = loc
1412
	else
1413
		track:Stop()
1414
		Insane.BackgroundColor3 = col
1415
	end
1416
end)
1417
1418
local Anim = Instance.new("Animation")
1419
Anim.AnimationId = "rbxassetid://33169583"
1420
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1421
local ArmDetachACTIVE = false
1422
ArmDetach.MouseButton1Click:connect(function()
1423
	ArmDetachACTIVE = not ArmDetachACTIVE
1424
	if ArmDetachACTIVE then
1425
		ArmDetach.BackgroundColor3 = loc
1426
		while wait() do
1427
		 if track.IsPlaying == false then
1428
			if ArmDetachACTIVE then
1429
				track:Play(.1, 1, 1e6)
1430
			end
1431
		 end
1432
		end
1433
	else
1434
		track:Stop()
1435
		ArmDetach.BackgroundColor3 = col
1436
	end
1437
end)
1438
1439
local Anim = Instance.new("Animation")
1440
Anim.AnimationId = "rbxassetid://35978879"
1441
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1442
local SwordSliceACTIVE = false
1443
SwordSlice.MouseButton1Click:connect(function()
1444
	SwordSliceACTIVE = not SwordSliceACTIVE
1445
	if SwordSliceACTIVE then
1446
		track:Play(.1, 1, 1)
1447
		SwordSlice.BackgroundColor3 = loc
1448
	else
1449
		track:Stop()
1450
		SwordSlice.BackgroundColor3 = col
1451
	end
1452
end)
1453
1454
local Anim = Instance.new("Animation")
1455
Anim.AnimationId = "rbxassetid://27432691"
1456
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1457
local InsaneArmsACTIVE = false
1458
InsaneArms.MouseButton1Click:connect(function()
1459
	InsaneArmsACTIVE = not InsaneArmsACTIVE
1460
	if InsaneArmsACTIVE then
1461
		InsaneArms.BackgroundColor3 = loc
1462
		while wait() do
1463
		 if track.IsPlaying == false then
1464
			if InsaneArmsACTIVE then
1465
				track:Play(.1, 1, 1e4)
1466
			end
1467
		 end
1468
		end
1469
	else
1470
		track:Stop()
1471
		InsaneArms.BackgroundColor3 = col
1472
	end
1473
end)
1474
-- R15
1475
local Anim = Instance.new("Animation")
1476
Anim.AnimationId = "rbxassetid://674871189"
1477
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1478
local CrazySlashACTIVE = false
1479
CrazySlash.MouseButton1Click:connect(function()
1480
	CrazySlashACTIVE = not CrazySlashACTIVE
1481
	if CrazySlashACTIVE then
1482
		CrazySlash.BackgroundColor3 = rloc
1483
		while wait() do
1484
		 if track.IsPlaying == false then
1485
			if CrazySlashACTIVE then
1486
				track:Play(.1, 1, 1)
1487
			end
1488
		 end
1489
		end
1490
	else
1491
		track:Stop()
1492
		CrazySlash.BackgroundColor3 = rcol
1493
	end
1494
end)
1495
1496
local Anim = Instance.new("Animation")
1497
Anim.AnimationId = "rbxassetid://582855105"
1498
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1499
local OpenACTIVE = false
1500
Open.MouseButton1Click:connect(function()
1501
	OpenACTIVE = not OpenACTIVE
1502
	if OpenACTIVE then
1503
		Open.BackgroundColor3 = rloc
1504
		while wait() do
1505
		 if track.IsPlaying == false then
1506
			if OpenACTIVE then
1507
				track:Play(.1, 1, 1)
1508
			end
1509
		 end
1510
		end
1511
	else
1512
		track:Stop()
1513
		Open.BackgroundColor3 = rcol
1514
	end
1515
end)
1516
1517
local Anim = Instance.new("Animation")
1518
Anim.AnimationId = "rbxassetid://754658275"
1519
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1520
local R15SpinnerACTIVE = false
1521
R15Spinner.MouseButton1Click:connect(function()
1522
	R15SpinnerACTIVE = not R15SpinnerACTIVE
1523
	if R15SpinnerACTIVE then
1524
		R15Spinner.BackgroundColor3 = rloc
1525
		while wait() do
1526
		 if track.IsPlaying == false then
1527
			if R15SpinnerACTIVE then
1528
				track:Play(.1, 1, 1)
1529
			end
1530
		 end
1531
		end
1532
	else
1533
		track:Stop()
1534
		R15Spinner.BackgroundColor3 = rcol
1535
	end
1536
end)
1537
1538
local Anim = Instance.new("Animation")
1539
Anim.AnimationId = "rbxassetid://582384156"
1540
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1541
local ArmsOutACTIVE = false
1542
ArmsOut.MouseButton1Click:connect(function()
1543
	ArmsOutACTIVE = not ArmsOutACTIVE
1544
	if ArmsOutACTIVE then
1545
		ArmsOut.BackgroundColor3 = rloc
1546
		while wait() do
1547
		 if track.IsPlaying == false then
1548
			if ArmsOutACTIVE then
1549
				track:Play(.1, 1, 1)
1550
			end
1551
		 end
1552
		end
1553
	else
1554
		track:Stop()
1555
		ArmsOut.BackgroundColor3 = rcol
1556
	end
1557
end)
1558
1559
local Anim = Instance.new("Animation")
1560
Anim.AnimationId = "rbxassetid://717879555"
1561
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1562
local FloatSlashACTIVE = false
1563
FloatSlash.MouseButton1Click:connect(function()
1564
	FloatSlashACTIVE = not FloatSlashACTIVE
1565
	if FloatSlashACTIVE then
1566
		FloatSlash.BackgroundColor3 = rloc
1567
		while wait() do
1568
		 if track.IsPlaying == false then
1569
			if FloatSlashACTIVE then
1570
				track:Play(.1, 1, 1)
1571
			end
1572
		 end
1573
		end
1574
	else
1575
		track:Stop()
1576
		FloatSlash.BackgroundColor3 = rcol
1577
	end
1578
end)
1579
1580
local Anim = Instance.new("Animation")
1581
Anim.AnimationId = "rbxassetid://708553116"
1582
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1583
WeirdZombieACTIVE = false
1584
WeirdZombie.MouseButton1Click:connect(function()
1585
	WeirdZombieACTIVE = not WeirdZombieACTIVE
1586
	if WeirdZombieACTIVE then
1587
		WeirdZombie.BackgroundColor3 = rloc
1588
		while wait() do
1589
		 if track.IsPlaying == false then
1590
			if WeirdZombieACTIVE then
1591
				track:Play(.1, 1, 1)
1592
			end
1593
		 end
1594
		end
1595
	else
1596
		track:Stop()
1597
		WeirdZombie.BackgroundColor3 = rcol
1598
	end
1599
end)
1600
1601
local Anim = Instance.new("Animation")
1602
Anim.AnimationId = "rbxassetid://746398327"
1603
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1604
DownSlashACTIVE = false
1605
DownSlash.MouseButton1Click:connect(function()
1606
	DownSlashACTIVE = not DownSlashACTIVE
1607
	if DownSlashACTIVE then
1608
		DownSlash.BackgroundColor3 = rloc
1609
		while wait() do
1610
		 if track.IsPlaying == false then
1611
			if DownSlashACTIVE then
1612
				track:Play(.1, 1, 1)
1613
			end
1614
		 end
1615
		end
1616
	else
1617
		track:Stop()
1618
		DownSlash.BackgroundColor3 = rcol
1619
	end
1620
end)
1621
1622
local Anim = Instance.new("Animation")
1623
Anim.AnimationId = "rbxassetid://675025795"
1624
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1625
PullACTIVE = false
1626
Pull.MouseButton1Click:connect(function()
1627
	PullACTIVE = not PullACTIVE
1628
	if PullACTIVE then
1629
		Pull.BackgroundColor3 = rloc
1630
		while wait() do
1631
		 if track.IsPlaying == false then
1632
			if PullACTIVE then
1633
				track:Play(.1, 1, 1)
1634
			end
1635
		 end
1636
		end
1637
	else
1638
		track:Stop()
1639
		Pull.BackgroundColor3 = rcol
1640
	end
1641
end)
1642
1643
local Anim = Instance.new("Animation")
1644
Anim.AnimationId = "rbxassetid://698251653"
1645
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1646
CircleArmACTIVE = false
1647
CircleArm.MouseButton1Click:connect(function()
1648
	CircleArmACTIVE = not CircleArmACTIVE
1649
	if CircleArmACTIVE then
1650
		CircleArm.BackgroundColor3 = rloc
1651
		while wait() do
1652
		 if track.IsPlaying == false then
1653
			if CircleArmACTIVE then
1654
				track:Play(.1, 1, 1)
1655
			end
1656
		 end
1657
		end
1658
	else
1659
		track:Stop()
1660
		CircleArm.BackgroundColor3 = rcol
1661
	end
1662
end)
1663
1664
local Anim = Instance.new("Animation")
1665
Anim.AnimationId = "rbxassetid://696096087"
1666
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1667
BendACTIVE = false
1668
Bend.MouseButton1Click:connect(function()
1669
	BendACTIVE = not BendACTIVE
1670
	if BendACTIVE then
1671
		Bend.BackgroundColor3 = rloc
1672
		while wait() do
1673
		 if track.IsPlaying == false then
1674
			if BendACTIVE then
1675
				track:Play(.1, 1, 1)
1676
			end
1677
		 end
1678
		end
1679
	else
1680
		track:Stop()
1681
		Bend.BackgroundColor3 = rcol
1682
	end
1683
end)
1684
1685
local Anim = Instance.new("Animation")
1686
Anim.AnimationId = "rbxassetid://675025570"
1687
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1688
RotateSlashACTIVE = false
1689
RotateSlash.MouseButton1Click:connect(function()
1690
	RotateSlashACTIVE = not RotateSlashACTIVE
1691
	if RotateSlashACTIVE then
1692
		RotateSlash.BackgroundColor3 = rloc
1693
		while wait() do
1694
		 if track.IsPlaying == false then
1695
			if RotateSlashACTIVE then
1696
				track:Play(.1, 1, 1)
1697
			end
1698
		 end
1699
		end
1700
	else
1701
		track:Stop()
1702
		RotateSlash.BackgroundColor3 = rcol
1703
	end
1704
end)
1705
1706
local Anim = Instance.new("Animation")
1707
Anim.AnimationId = "rbxassetid://754656200"
1708
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
1709
FlingArmsACTIVE = false
1710
FlingArms.MouseButton1Click:connect(function()
1711
	FlingArmsACTIVE = not FlingArmsACTIVE
1712
	if FlingArmsACTIVE then
1713
		FlingArms.BackgroundColor3 = rloc
1714
		while wait() do
1715
		 if track.IsPlaying == false then
1716
			if FlingArmsACTIVE then
1717
				track:Play(.1, 1, 10)
1718
			end
1719
		 end
1720
		end
1721
	else
1722
		track:Stop()
1723
		FlingArms.BackgroundColor3 = rcol
1724
	end
1725
end)
1726
1727
-- Finished update!