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1
---[LEAKED] By - Forbidden_Guy
2
3
---Share this fucking script pls
4
 if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
5
do
6
    script.Parent = owner.Character
7
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Bind = Instance.new("BindableEvent")
10
        local Fake;Fake = {Connections = {},
11
        fakeEvent=true;
12
        Connect=function(self,Func)
13
            Bind.Event:connect(Func)
14
            self.Connections[Bind] = true
15
            return setmetatable({Connected = true},{
16
            __index = function (self,Index)
17
                if Index:lower() == "disconnect" then
18
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
19
                end
20
                return Fake[Index]
21
            end;
22
            __tostring = function() return "Connection" end;
23
        })
24
        end}
25
        Fake.connect = Fake.Connect;return Fake;
26
    end
27
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
28
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
29
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
30
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
31
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
32
    local function TriggerEvent(self,Event,...)
33
        local Trigger = Mouse[Event]
34
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
35
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
36
        end
37
    end
38
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
39
    Event.OnServerEvent:Connect(function(FiredBy,Input)
40
        if FiredBy.Name ~= owner.Name then return end
41
        if Input.MouseEvent then
42
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
43
        else
44
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
45
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
46
            for _,Action in pairs(ContextActionService.Actions) do
47
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
48
            end
49
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
50
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
51
        end
52
    end)
53
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
54
    Event.Parent = NLS([[
55
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
56
        local Input = function(Input,gameProcessedEvent)
57
            if gameProcessedEvent then return end
58
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
59
        end
60
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
61
        local Hit,Target
62
        while wait(1/30) do
63
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
64
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)return InternalData["Mouse"] end
80
                            end
81
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
82
                        end
83
                        return RealPlayer[Index]
84
                    end;
85
                    __tostring = function(self) return RealPlayer.Name end
86
                })
87
            end
88
        end
89
        if RealGame[Index] then
90
            local Type = type(RealGame[Index])
91
            if Type == "function" then
92
                if Index:lower() == "getservice" or Index:lower() == "service" then
93
                    return function (self,Service)
94
                        local FakeServices = {
95
                            ["players"] = function()
96
                                return setmetatable({},{
97
                                    __index = function (self2,Index2)
98
                                        local RealService = RealGame:GetService(Service)
99
                                        local Type2 = type(Index2)
100
                                        if Type2 == "function" then
101
                                            return function (self,...) return RealService[Index2](RealService,...)end
102
                                        else
103
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
104
                                            return RealService[Index2]
105
                                        end
106
                                    end;
107
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
108
                                })
109
                            end;
110
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
111
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
112
                            ["runservice"] = function()
113
                                return setmetatable({},{
114
                                    __index = function(self2,Index2)
115
                                        local RealService = RealGame:GetService(Service)
116
                                        local Type2 = type(Index2)
117
                                        if Type2 == "function" then
118
                                            return function (self,...) return RealService[Index2](RealService,...) end
119
                                        else
120
                                            local RunServices = {
121
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
122
                                                ["renderstepped"] = function() return RealService["Stepped"] end
123
                                            }
124
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
125
                                            return RealService[Index2]
126
                                        end
127
                                    end
128
                                })
129
                            end
130
                        }
131
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
132
                        return RealGame:GetService(Service)
133
                    end
134
                end
135
                return function (self,...) return RealGame[Index](RealGame,...) end
136
            else
137
                if game:GetService(Index) then return game:GetService(Index) end
138
                return RealGame[Index]
139
            end
140
        end
141
        return nil
142
    end
143
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
144
145
m = game.Players.LocalPlayer
146
	char = m.Character
147
	local txt = Instance.new("BillboardGui", char)
148
	txt.Adornee = char .Head
149
	txt.Name = "_status"
150
	txt.Size = UDim2.new(2, 0, 1.2, 0)
151
	txt.StudsOffset = Vector3.new(-9, 8, 0)
152
	local text = Instance.new("TextLabel", txt)
153
	text.Size = UDim2.new(10, 0, 7, 0)
154
	text.FontSize = "Size24"
155
	text.TextScaled = true
156
	text.TextTransparency = 0
157
	text.BackgroundTransparency = 1 
158
	text.TextTransparency = 0
159
	text.TextStrokeTransparency = 0
160
	text.Font = "Bodoni"
161
	text.TextStrokeColor3 = Color3.new(0,255,255)
162
163
	v=Instance.new("Part")
164
	v.Name = "ColorBrick"
165
	v.Parent=m.Character
166
	v.FormFactor="Symmetric"
167
	v.Anchored=true
168
	v.CanCollide=false
169
	v.BottomSurface="Smooth"
170
	v.TopSurface="Smooth"
171
	v.Size=Vector3.new(10,5,3)
172
	v.Transparency=1
173
	v.CFrame=char.Torso.CFrame
174
	v.BrickColor=BrickColor.new("Really black")
175
	v.Transparency=1
176
	text.TextColor3 = Color3.new(255,0,255)
177
	v.Shape="Block"
178
	text.Text = ""
179
180
181
pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
182
local plr = game.Players.LocalPlayer
183
repeat wait() until plr.Character
184
plr = game.Players.LocalPlayer    
185
char = plr.Character
186
Character=plr.Character 
187
torso = char.Torso
188
head = char.Head
189
neck = torso.Neck
190
vt=Vector3.new
191
Humanoid=Character.Humanoid
192
cf=CFrame.new
193
cn=CFrame.new
194
shake = true
195
RootPart=Character.HumanoidRootPart
196
RootJoint=RootPart.RootJoint
197
euler=CFrame.fromEulerAnglesXYZ
198
angles=CFrame.Angles
199
sound = Instance.new("Sound", torso)
200
sound.SoundId = "rbxassetid://144901116"
201
sound.Parent = char
202
sound.Volume = 50
203
sound.Pitch = 1
204
sound:Play()
205
sound.Looped = true
206
RootCF=euler(-1.57,0,3.14)
207
plr.Chatted:connect(function(message)
208
            if message:sub(1,4) == "play" then
209
            sound:Stop()
210
                sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6)
211
    sound:Play()
212
    end
213
           if message:sub(1,7) == "noshake" then
214
shake = false
215
coroutine.resume(coroutine.create(function()
216
game.StarterGui:SetCore("ChatMakeSystemMessage", {
217
	Text = 'Shake off';
218
	Color = Color3.new(0,0,0);
219
        Color = Color3.new(0,255,255);
220
	Font = Enum.Font.Bodoni;
221
	FontSize = Enum.FontSize.Size24;
222
})
223
end))
224
end
225
            if message:sub(1,2) == "KQ" then
226
            sound:Stop()
227
                sound.SoundId = "http://www.roblox.com/asset/?id=615990065"
228
    sound:Play()
229
    end
230
231
            if message:sub(1,8) == "MEGALOUD" then
232
            sound:Stop()
233
                sound.SoundId = "http://www.roblox.com/asset/?id=970111053"
234
    sound:Play()
235
    end
236
237
            if message:sub(1,5) == "Sweet" then
238
            sound:Stop()
239
                sound.SoundId = "rbxassetid://881545277"
240
    sound:Play()
241
    end
242
243
            if message:sub(1,5) == "Curse" then
244
            sound:Stop()
245
                sound.SoundId = "http://www.roblox.com/asset/?id=486598641"
246
    sound:Play()
247
    end
248
249
250
            if message:sub(1,3) == "CN" then
251
            sound:Stop()
252
                sound.SoundId = "rbxassetid://677465179"
253
    sound:Play()
254
    end
255
256
            if message:sub(1,6) == "Spooky" then
257
            sound:Stop()
258
                sound.SoundId = "http://www.roblox.com/asset/?id=160442087"
259
    sound:Play()
260
    end
261
262
            if message:sub(1,6) == "HB" then
263
            sound:Stop()
264
                sound.SoundId = "rbxassetid://516339448"
265
    sound:Play()
266
    end
267
268
            if message:sub(1,3) == "MLG" then
269
            sound:Stop()
270
                sound.SoundId = "http://www.roblox.com/asset/?id=177080835"
271
    sound:Play()
272
    end
273
274
            if message:sub(1,3) == "SN" then
275
            sound:Stop()
276
                sound.SoundId = "rbxassetid://149029787"
277
    sound:Play()
278
    end
279
            if message:sub(1,3) == "TO" then
280
            sound:Stop()
281
                sound.SoundId = "rbxassetid://1278397847"
282
    sound:Play()
283
    end
284
            if message:sub(1,3) == "PY" then
285
            sound:Stop()
286
                sound.SoundId = "rbxassetid://402093702"
287
    sound:Play()
288
    end
289
290
            if message:sub(1,5) == "pitch" then
291
                sound.Pitch = ""..message:sub(1,2)
292
    end
293
294
            if message:sub(1,4) == "vol" then
295
                sound.Volume = ""..message:sub(1,3)
296
    end
297
298
299
            if message:sub(1,6) == "noglob" then
300
sound.Parent = torso
301
coroutine.resume(coroutine.create(function()
302
game.StarterGui:SetCore("ChatMakeSystemMessage", {
303
	Text = 'Global music off';
304
	Color = Color3.new(0,0,0);
305
        Color = Color3.new(0,255,255);
306
	Font = Enum.Font.Bodoni;
307
	FontSize = Enum.FontSize.Size24;
308
})
309
end))
310
    end
311
312
            if message:sub(1,4) == "glob" then
313
314
                sound.Parent = char
315
coroutine.resume(coroutine.create(function()
316
game.StarterGui:SetCore("ChatMakeSystemMessage", {
317
	Text = 'Global music on';
318
	Color = Color3.new(0,0,0);
319
        Color = Color3.new(0,255,255);
320
	Font = Enum.Font.Bodoni;
321
	FontSize = Enum.FontSize.Size24;
322
})
323
end))
324
325
    end
326
327
328
           if message:sub(1,5) == "shake" then
329
shake = true
330
coroutine.resume(coroutine.create(function()
331
game.StarterGui:SetCore("ChatMakeSystemMessage", {
332
	Text = 'Shake on';
333
	Color = Color3.new(0,0,0);
334
        Color = Color3.new(0,255,255);
335
	Font = Enum.Font.Bodoni;
336
	FontSize = Enum.FontSize.Size24;
337
})
338
end))
339
end
340
end)
341
342
mouse=plr:GetMouse()
343
344
345
346
347
348
349
350
coroutine.resume(coroutine.create(function()
351
game.StarterGui:SetCore("ChatMakeSystemMessage", {
352
	Text = 'Hello, Welcome to my dancer edit!';
353
	Color = Color3.new(0,0,0);
354
        Color = Color3.new(0,255,255);
355
	Font = Enum.Font.Bodoni;
356
	FontSize = Enum.FontSize.Size24;
357
})
358
end))
359
wait(0.5)
360
361
362
local light = Instance.new("PointLight",torso)
363
light.Color = Color3.new(0, 0, 0)
364
light.Brightness = 4.50
365
light.Range = 14
366
367
368
coroutine.resume(coroutine.create(function()
369
game.StarterGui:SetCore("ChatMakeSystemMessage", {
370
	Text = 'The Prefixes are "play", "noshake", "shake", "glob", and "noglob" Hope you enjoy!';
371
	Color = Color3.new(0,0,0);
372
        Color = Color3.new(0,255,255);
373
	Font = Enum.Font.Bodoni;
374
	FontSize = Enum.FontSize.Size24;
375
})
376
end))
377
378
379
	ArtificialHB = Instance.new("BindableEvent", script)
380
ArtificialHB.Name = "Heartbeat"
381
382
script:WaitForChild("Heartbeat")
383
384
frame = 1 / 60
385
tf = 0
386
allowframeloss = false
387
tossremainder = false
388
lastframe = tick()
389
script.Heartbeat:Fire()
390
391
game:GetService("RunService").Heartbeat:connect(function(s, p)
392
	tf = tf + s
393
	if tf >= frame then
394
		if allowframeloss then
395
			script.Heartbeat:Fire()
396
			lastframe = tick()
397
		else
398
			for i = 1, math.floor(tf / frame) do
399
				script.Heartbeat:Fire()
400
			end
401
			lastframe = tick()
402
		end
403
		if tossremainder then
404
			tf = 0
405
		else
406
			tf = tf - frame * math.floor(tf / frame)
407
		end
408
	end
409
end)
410
411
function swait(num)
412
	if num == 0 or num == nil then
413
		ArtificialHB.Event:wait()
414
	else
415
		for i = 0, num do
416
			ArtificialHB.Event:wait()
417
		end
418
	end
419
end
420
421
422
423
424
425
function lerp(a, b, t) -- Linear interpolation
426
	return a + (b - a)*t
427
end
428
 
429
function slerp(a, b, t) --Spherical interpolation
430
	dot = a:Dot(b)
431
	if dot > 0.99999 or dot < -0.99999 then
432
		return t <= 0.5 and a or b
433
	else
434
		r = math.acos(dot)
435
		return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
436
	end
437
end
438
 
439
function matrixInterpolate(a, b, t)
440
	local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
441
	local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
442
	local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
443
	local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
444
	local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
445
	local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
446
	local t = v1:Dot(v2)
447
	if not (t < 0 or t == 0 or t > 0) then 	-- Failsafe
448
		return CFrame.new()
449
	end
450
	return CFrame.new(
451
	v0.x, v0.y, v0.z,
452
	v1.x, v1.y, v1.z,
453
	v2.x, v2.y, v2.z,
454
	v3.x, v3.y, v3.z)
455
end
456
457
if m.UserId == 89145937 then
458
  while true do
459
Character.Humanoid.Health = math.huge
460
Character.Humanoid.MaxHealth = math.huge
461
Character.Humanoid.Health = math.huge
462
Character.Humanoid.MaxHealth = math.huge
463
Character.Humanoid.Health = math.huge
464
Character.Humanoid.MaxHealth = math.huge
465
Character.Humanoid.Health = math.huge
466
end
467
end
468
function genWeld(a,b)
469
    local w = Instance.new("Weld",a)
470
    w.Part0 = a
471
    w.Part1 = b
472
    return w
473
end
474
function weld(a, b)
475
    local weld = Instance.new("Weld")
476
    weld.Name = "W"
477
    weld.Part0 = a
478
    weld.Part1 = b
479
    weld.C0 = a.CFrame:inverse() * b.CFrame
480
    weld.Parent = a
481
    return weld;
482
end
483
484
function Lerp(c1,c2,al)
485
	local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
486
	local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
487
	for i,v in pairs(com1) do 
488
		com1[i] = v+(com2[i]-v)*al
489
	end
490
	return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
491
end
492
493
494
function clerp(a,b,t) 
495
local qa = {QuaternionFromCFrame(a)}
496
local qb = {QuaternionFromCFrame(b)} 
497
local ax, ay, az = a.x, a.y, a.z 
498
local bx, by, bz = b.x, b.y, b.z
499
local _t = 1-t
500
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
501
end 
502
 
503
function QuaternionFromCFrame(cf) 
504
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
505
local trace = m00 + m11 + m22 
506
if trace > 0 then 
507
local s = math.sqrt(1 + trace) 
508
local recip = 0.5/s 
509
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
510
else 
511
local i = 0 
512
if m11 > m00 then
513
i = 1
514
end
515
if m22 > (i == 0 and m00 or m11) then 
516
i = 2 
517
end 
518
if i == 0 then 
519
local s = math.sqrt(m00-m11-m22+1) 
520
local recip = 0.5/s 
521
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
522
elseif i == 1 then 
523
local s = math.sqrt(m11-m22-m00+1) 
524
local recip = 0.5/s 
525
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
526
elseif i == 2 then 
527
local s = math.sqrt(m22-m00-m11+1) 
528
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
529
end 
530
end 
531
end
532
 
533
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
534
local xs, ys, zs = x + x, y + y, z + z 
535
local wx, wy, wz = w*xs, w*ys, w*zs 
536
local xx = x*xs 
537
local xy = x*ys 
538
local xz = x*zs 
539
local yy = y*ys 
540
local yz = y*zs 
541
local zz = z*zs 
542
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
543
end
544
 
545
function QuaternionSlerp(a, b, t) 
546
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
547
local startInterp, finishInterp; 
548
if cosTheta >= 0.0001 then 
549
if (1 - cosTheta) > 0.0001 then 
550
local theta = math.acos(cosTheta) 
551
local invSinTheta = 1/math.sin(theta) 
552
startInterp = math.sin((1-t)*theta)*invSinTheta 
553
finishInterp = math.sin(t*theta)*invSinTheta  
554
else 
555
startInterp = 1-t 
556
finishInterp = t 
557
end 
558
else 
559
if (1+cosTheta) > 0.0001 then 
560
local theta = math.acos(-cosTheta) 
561
local invSinTheta = 1/math.sin(theta) 
562
startInterp = math.sin((t-1)*theta)*invSinTheta 
563
finishInterp = math.sin(t*theta)*invSinTheta 
564
else 
565
startInterp = t-1 
566
finishInterp = t 
567
end 
568
end 
569
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
570
end
571
572
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
573
574
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
575
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
576
end 
577
Torso=Character.Torso 
578
--save shoulders 
579
RSH, LSH=nil, nil 
580
--welds 
581
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
582
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
583
function NoOutline(Part)
584
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
585
end
586
player=Player 
587
ch=Character
588
RSH=char.Torso["Right Shoulder"] 
589
LSH=char.Torso["Left Shoulder"] 
590
-- 
591
RSH.Parent=nil 
592
LSH.Parent=nil 
593
-- 
594
RW.Name="Right Shoulder"
595
RW.Part0=char.Torso 
596
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
597
RW.C1=cf(0, 0.5, 0) 
598
RW.Part1=char["Right Arm"] 
599
RW.Parent=char.Torso 
600
-- Character=Player.Character
601
LW.Name="Left Shoulder"
602
LW.Part0=char.Torso 
603
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
604
LW.C1=cf(0, 0.5, 0) 
605
LW.Part1=char["Left Arm"] 
606
LW.Parent=char.Torso 
607
LS=Torso["Left Shoulder"] 
608
LH=Torso["Left Hip"] 
609
RS=Torso["Right Shoulder"] 
610
RH=Torso["Right Hip"] 
611
612
	Player=game:GetService('Players').LocalPlayer
613
	Character=Player.Character
614
	Mouse=Player:GetMouse()
615
	m=Instance.new('Model',Character)
616
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
617
	local wld = Instance.new("Weld", wp1)
618
	wld.Part0 = wp0
619
	wld.Part1 = wp1
620
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
621
end
622
623
	local function weldBetween(a, b)
624
	    local weldd = Instance.new("ManualWeld")
625
	    weldd.Part0 = a
626
	    weldd.Part1 = b
627
	    weldd.C0 = CFrame.new()
628
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
629
	    weldd.Parent = a
630
	    return weldd
631
	end
632
	
633
634
635
Player.Character.Humanoid.Name = "Zombie"
636
637
m=Instance.new("ForceField",Character)
638
m.Visible = false
639
640
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
641
642
---- [[ Syncer ]] ----
643
644
sync = Instance.new("Part", workspace)
645
sync.Anchored = false
646
sync.Parent = head
647
sync.TopSurface = 0
648
sync.BrickColor = BrickColor.new("Really black")
649
sync.BottomSurface = 0
650
sync.Material = "SmoothPlastic"
651
syncm = Instance.new("SpecialMesh", sync)
652
syncm.MeshType = Enum.MeshType.Sphere
653
syncm.Scale = Vector3.new(.13,0.1,0.05)
654
syncsize = syncm.Scale
655
sync.Transparency = 1 
656
weld = Instance.new("Weld", head)
657
weld.Part0 = sync
658
weld.Part1 = head
659
weld.C1 = CFrame.new(0,-.25,-.6)
660
game:service'RunService'.RenderStepped:connect(function()
661
syncm.Scale = syncm.Scale:lerp(Vector3.new(syncsize.X+sound.PlaybackLoudness/9200,sound.PlaybackLoudness/3500,syncsize.Z),0.9)
662
neck.C0 = neck.C0:lerp(CFrame.new(0,1,-.10)*CFrame.Angles(math.rad(syncm.Scale.Y*-910)    +math.rad(-30),0,math.rad(180)),0.15)
663
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0+syncm.Scale.Y*1000), math.rad(0+syncm.Scale.Y*360), math.rad(0+syncm.Scale.Y*1000)),.1)
664
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0+syncm.Scale.Y*1000), math.rad(0-syncm.Scale.Y*360), math.rad(0-syncm.Scale.Y*1000)),.1)
665
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0-syncm.Scale.Y*4.6)* angles(math.rad(0+syncm.Scale.Y*260.6),math.rad(0),math.rad(0)),.25)
666
LH.C0=clerp(LH.C0,cf(-1,-0-syncm.Scale.Y*11.6,-0.5+syncm.Scale.Y*5.4)*angles(math.rad(0-syncm.Scale.Y*160.6),math.rad(-90),math.rad(0)),.3)
667
RH.C0=clerp(RH.C0,cf(1,-1+syncm.Scale.Y*3.8,-0-syncm.Scale.Y*5.4)*angles(math.rad(0+syncm.Scale.Y*290.6),math.rad(90),math.rad(0)),.5)
668
light.Color = Color3.new(0,0,0)
669
light.Brightness = 2 + syncm.Scale.Y*550.6
670
light.Range = syncm.Scale.Y*550.6
671
if sound.PlaybackLoudness >= 320  and shake == true or shake == false then
672
light.Color = Color3.new(0,255,255)
673
end
674
if sound.PlaybackLoudness >= 320  and shake == true then
675
for i = 0,0.9,0.17 do
676
swait()
677
	Humanoid.CameraOffset = Vector3.new(math.random(-4,4*i),math.random(-.9,.9*i),math.random(-4.7,4.7*i))
678
end
679
end
680
if sound.PlaybackLoudness >= 450  and shake == true or shake == false then
681
text.Text = "This is perfection at its finest."
682
end
683
if sound.PlaybackLoudness >= 390  and shake == true then
684
for i = 0,0.9,0.17 do
685
swait()
686
	Humanoid.CameraOffset = Vector3.new(math.random(-7,7*i),math.random(-3.9,3.9*i),math.random(-7.7,7.7*i))
687
end
688
end
689
if sound.PlaybackLoudness >= 390  and shake == true or shake == false then
690
text.Text = "You know its good when this starts to happen"
691
end
692
if sound.PlaybackLoudness <= 270  then
693
	Humanoid.CameraOffset = Vector3.new(0,0,0)
694
light.Color = Color3.new(255,0,255)
695
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.2)
696
text.Text = "We Like To Party!"
697
end
698
if sound.PlaybackLoudness <= 240  then
699
	Humanoid.CameraOffset = Vector3.new(0,0,0)
700
light.Color = Color3.new(255,0,0)
701
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.2)
702
text.Text = ""
703
end
704
705
if sound.PlaybackLoudness <= 1  then
706
	Humanoid.CameraOffset = Vector3.new(0,0,0)
707
text.Text = "Searching for music.."
708
end
709
end)
710
711
while true do
712
Character.Zombie.MaxHealth = math.huge
713
Character.Zombie.Health = math.huge -- more god mode
714
wait() -- DO NOT REMOVE unless you wanna crash yourself
715
end