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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
6 | ||
7 | ||
8 | --Converted with ttyyuu12345's model to script plugin v4 | |
9 | function sandbox(var,func) | |
10 | local env = getfenv(func) | |
11 | local newenv = setmetatable({},{ | |
12 | __index = function(self,k) | |
13 | if k=="script" then | |
14 | return var | |
15 | else | |
16 | return env[k] | |
17 | end | |
18 | end, | |
19 | }) | |
20 | setfenv(func,newenv) | |
21 | return func | |
22 | end | |
23 | cors = {} | |
24 | mas = Instance.new("Model",game:GetService("Lighting")) | |
25 | local chil = workspace:GetChildren() | |
26 | for i,v in pairs(chil) do | |
27 | if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then | |
28 | v:Destroy() | |
29 | end | |
30 | end | |
31 | Backpack0 = Instance.new("Backpack") | |
32 | Backpack1 = Instance.new("Backpack") | |
33 | Backpack2 = Instance.new("Backpack") | |
34 | Part3 = Instance.new("Part") | |
35 | Backpack4 = Instance.new("Backpack") | |
36 | Script5 = Instance.new("Script") | |
37 | Script6 = Instance.new("Script") | |
38 | Sound7 = Instance.new("Sound") | |
39 | Model8 = Instance.new("Model") | |
40 | WedgePart9 = Instance.new("WedgePart") | |
41 | CornerWedgePart10 = Instance.new("CornerWedgePart") | |
42 | WedgePart11 = Instance.new("WedgePart") | |
43 | CornerWedgePart12 = Instance.new("CornerWedgePart") | |
44 | CornerWedgePart13 = Instance.new("CornerWedgePart") | |
45 | WedgePart14 = Instance.new("WedgePart") | |
46 | WedgePart15 = Instance.new("WedgePart") | |
47 | WedgePart16 = Instance.new("WedgePart") | |
48 | CornerWedgePart17 = Instance.new("CornerWedgePart") | |
49 | WedgePart18 = Instance.new("WedgePart") | |
50 | WedgePart19 = Instance.new("WedgePart") | |
51 | WedgePart20 = Instance.new("WedgePart") | |
52 | CornerWedgePart21 = Instance.new("CornerWedgePart") | |
53 | CornerWedgePart22 = Instance.new("CornerWedgePart") | |
54 | CornerWedgePart23 = Instance.new("CornerWedgePart") | |
55 | WedgePart24 = Instance.new("WedgePart") | |
56 | CornerWedgePart25 = Instance.new("CornerWedgePart") | |
57 | WedgePart26 = Instance.new("WedgePart") | |
58 | WedgePart27 = Instance.new("WedgePart") | |
59 | CornerWedgePart28 = Instance.new("CornerWedgePart") | |
60 | CornerWedgePart29 = Instance.new("CornerWedgePart") | |
61 | CornerWedgePart30 = Instance.new("CornerWedgePart") | |
62 | CornerWedgePart31 = Instance.new("CornerWedgePart") | |
63 | WedgePart32 = Instance.new("WedgePart") | |
64 | WedgePart33 = Instance.new("WedgePart") | |
65 | WedgePart34 = Instance.new("WedgePart") | |
66 | WedgePart35 = Instance.new("WedgePart") | |
67 | WedgePart36 = Instance.new("WedgePart") | |
68 | CornerWedgePart37 = Instance.new("CornerWedgePart") | |
69 | WedgePart38 = Instance.new("WedgePart") | |
70 | CornerWedgePart39 = Instance.new("CornerWedgePart") | |
71 | CornerWedgePart40 = Instance.new("CornerWedgePart") | |
72 | CornerWedgePart41 = Instance.new("CornerWedgePart") | |
73 | WedgePart42 = Instance.new("WedgePart") | |
74 | CornerWedgePart43 = Instance.new("CornerWedgePart") | |
75 | CornerWedgePart44 = Instance.new("CornerWedgePart") | |
76 | WedgePart45 = Instance.new("WedgePart") | |
77 | WedgePart46 = Instance.new("WedgePart") | |
78 | CornerWedgePart47 = Instance.new("CornerWedgePart") | |
79 | CornerWedgePart48 = Instance.new("CornerWedgePart") | |
80 | WedgePart49 = Instance.new("WedgePart") | |
81 | WedgePart50 = Instance.new("WedgePart") | |
82 | WedgePart51 = Instance.new("WedgePart") | |
83 | CornerWedgePart52 = Instance.new("CornerWedgePart") | |
84 | WedgePart53 = Instance.new("WedgePart") | |
85 | CornerWedgePart54 = Instance.new("CornerWedgePart") | |
86 | WedgePart55 = Instance.new("WedgePart") | |
87 | CornerWedgePart56 = Instance.new("CornerWedgePart") | |
88 | CornerWedgePart57 = Instance.new("CornerWedgePart") | |
89 | CornerWedgePart58 = Instance.new("CornerWedgePart") | |
90 | WedgePart59 = Instance.new("WedgePart") | |
91 | CornerWedgePart60 = Instance.new("CornerWedgePart") | |
92 | CornerWedgePart61 = Instance.new("CornerWedgePart") | |
93 | WedgePart62 = Instance.new("WedgePart") | |
94 | WedgePart63 = Instance.new("WedgePart") | |
95 | CornerWedgePart64 = Instance.new("CornerWedgePart") | |
96 | WedgePart65 = Instance.new("WedgePart") | |
97 | WedgePart66 = Instance.new("WedgePart") | |
98 | CornerWedgePart67 = Instance.new("CornerWedgePart") | |
99 | CornerWedgePart68 = Instance.new("CornerWedgePart") | |
100 | CornerWedgePart69 = Instance.new("CornerWedgePart") | |
101 | WedgePart70 = Instance.new("WedgePart") | |
102 | WedgePart71 = Instance.new("WedgePart") | |
103 | CornerWedgePart72 = Instance.new("CornerWedgePart") | |
104 | WedgePart73 = Instance.new("WedgePart") | |
105 | CornerWedgePart74 = Instance.new("CornerWedgePart") | |
106 | WedgePart75 = Instance.new("WedgePart") | |
107 | WedgePart76 = Instance.new("WedgePart") | |
108 | WedgePart77 = Instance.new("WedgePart") | |
109 | WedgePart78 = Instance.new("WedgePart") | |
110 | CornerWedgePart79 = Instance.new("CornerWedgePart") | |
111 | CornerWedgePart80 = Instance.new("CornerWedgePart") | |
112 | CornerWedgePart81 = Instance.new("CornerWedgePart") | |
113 | CornerWedgePart82 = Instance.new("CornerWedgePart") | |
114 | CornerWedgePart83 = Instance.new("CornerWedgePart") | |
115 | WedgePart84 = Instance.new("WedgePart") | |
116 | WedgePart85 = Instance.new("WedgePart") | |
117 | CornerWedgePart86 = Instance.new("CornerWedgePart") | |
118 | WedgePart87 = Instance.new("WedgePart") | |
119 | CornerWedgePart88 = Instance.new("CornerWedgePart") | |
120 | WedgePart89 = Instance.new("WedgePart") | |
121 | CornerWedgePart90 = Instance.new("CornerWedgePart") | |
122 | CornerWedgePart91 = Instance.new("CornerWedgePart") | |
123 | WedgePart92 = Instance.new("WedgePart") | |
124 | WedgePart93 = Instance.new("WedgePart") | |
125 | CornerWedgePart94 = Instance.new("CornerWedgePart") | |
126 | WedgePart95 = Instance.new("WedgePart") | |
127 | CornerWedgePart96 = Instance.new("CornerWedgePart") | |
128 | Model97 = Instance.new("Model") | |
129 | LocalScript98 = Instance.new("LocalScript") | |
130 | LocalScript99 = Instance.new("LocalScript") | |
131 | Backpack0.Name = "_CPData" | |
132 | Backpack0.Parent = mas | |
133 | Backpack1.Name = "_CPData" | |
134 | Backpack1.Parent = mas | |
135 | Backpack2.Name = "_CPData" | |
136 | Backpack2.Parent = mas | |
137 | Part3.Name = "Baseplate" | |
138 | Part3.Parent = mas | |
139 | Part3.BrickColor = BrickColor.new("Dark stone grey") | |
140 | Part3.Anchored = true | |
141 | Part3.FormFactor = Enum.FormFactor.Symmetric | |
142 | Part3.Size = Vector3.new(512, 20, 512) | |
143 | Part3.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
144 | Part3.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
145 | Part3.Position = Vector3.new(0, -10, 0) | |
146 | Part3.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
147 | Backpack4.Name = "_CPData" | |
148 | Backpack4.Parent = mas | |
149 | Script5.Name = "Anti-Anti-Lag Script" | |
150 | Script5.Parent = mas | |
151 | table.insert(cors,sandbox(Script5,function() | |
152 | -- Ganondude | |
153 | -- For those players fond of adding many anti-lag scripts, this script is sure to help. | |
154 | ||
155 | wait(1) | |
156 | ||
157 | local parts = game.Workspace:GetChildren() | |
158 | for i = 1,#parts do | |
159 | local name = string.lower(parts[i].Name) | |
160 | if (string.find(name,"lag") ~= nil) and ((string.find(name,"anti") ~= nil) or (string.find(name,"no") ~= nil) or (string.find(name,"remover") ~= nil) or (string.find(name,"killer") ~= nil)) and (parts[i] ~= script) then | |
161 | parts[i]:remove() | |
162 | end | |
163 | end | |
164 | ||
165 | wait() | |
166 | script:remove() | |
167 | end)) | |
168 | Script6.Name = "No Lag Script" | |
169 | Script6.Parent = mas | |
170 | table.insert(cors,sandbox(Script6,function() | |
171 | --Made 100% by chickenpiev2 | |
172 | ||
173 | mx = game.Debris | |
174 | mx2 = game.Debris.MaxItems | |
175 | ||
176 | if (mx.MaxItems > 9999999999) then | |
177 | while true do | |
178 | mx.MaxItems = mx2*.9999999999 | |
179 | end | |
180 | end | |
181 | end)) | |
182 | Sound7.Parent = mas | |
183 | Sound7.Pitch = 1.2000000476837 | |
184 | Sound7.SoundId = "rbxassetid://596220347" | |
185 | Sound7.Volume = 3 | |
186 | Sound7.Looped = true | |
187 | Model8.Parent = mas | |
188 | WedgePart9.Parent = Model8 | |
189 | WedgePart9.Material = Enum.Material.Grass | |
190 | WedgePart9.BrickColor = BrickColor.new("Dark green") | |
191 | WedgePart9.Rotation = Vector3.new(-180, 0, -180) | |
192 | WedgePart9.Anchored = true | |
193 | WedgePart9.Size = Vector3.new(395, 20, 145) | |
194 | WedgePart9.CFrame = CFrame.new(409.671661, 10.0000076, -204.880341, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
195 | WedgePart9.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
196 | WedgePart9.Position = Vector3.new(409.671661, 10.0000076, -204.880341) | |
197 | WedgePart9.Orientation = Vector3.new(0, -180, 0) | |
198 | WedgePart9.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
199 | CornerWedgePart10.Parent = Model8 | |
200 | CornerWedgePart10.Material = Enum.Material.Grass | |
201 | CornerWedgePart10.BrickColor = BrickColor.new("Dark green") | |
202 | CornerWedgePart10.Rotation = Vector3.new(-180, 0, -180) | |
203 | CornerWedgePart10.Anchored = true | |
204 | CornerWedgePart10.Size = Vector3.new(145, 20, 145) | |
205 | CornerWedgePart10.CFrame = CFrame.new(284.671661, 10.0000076, 162.119659, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
206 | CornerWedgePart10.BottomSurface = Enum.SurfaceType.Inlet | |
207 | CornerWedgePart10.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
208 | CornerWedgePart10.Position = Vector3.new(284.671661, 10.0000076, 162.119659) | |
209 | CornerWedgePart10.Orientation = Vector3.new(0, -180, 0) | |
210 | CornerWedgePart10.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
211 | WedgePart11.Parent = Model8 | |
212 | WedgePart11.Material = Enum.Material.Grass | |
213 | WedgePart11.BrickColor = BrickColor.new("Dark green") | |
214 | WedgePart11.Anchored = true | |
215 | WedgePart11.Size = Vector3.new(512, 20, 145) | |
216 | WedgePart11.CFrame = CFrame.new(-43.8283539, 10.0000076, 162.119659, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1) | |
217 | WedgePart11.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
218 | WedgePart11.Position = Vector3.new(-43.8283539, 10.0000076, 162.119659) | |
219 | WedgePart11.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
220 | CornerWedgePart12.Parent = Model8 | |
221 | CornerWedgePart12.Material = Enum.Material.Grass | |
222 | CornerWedgePart12.BrickColor = BrickColor.new("Dark green") | |
223 | CornerWedgePart12.Rotation = Vector3.new(0, 90, 0) | |
224 | CornerWedgePart12.Anchored = true | |
225 | CornerWedgePart12.Size = Vector3.new(145, 20, 145) | |
226 | CornerWedgePart12.CFrame = CFrame.new(284.671661, 10.0000076, 702.119629, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
227 | CornerWedgePart12.BottomSurface = Enum.SurfaceType.Inlet | |
228 | CornerWedgePart12.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
229 | CornerWedgePart12.Position = Vector3.new(284.671661, 10.0000076, 702.119629) | |
230 | CornerWedgePart12.Orientation = Vector3.new(0, 90, 0) | |
231 | CornerWedgePart12.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
232 | CornerWedgePart13.Parent = Model8 | |
233 | CornerWedgePart13.Material = Enum.Material.Grass | |
234 | CornerWedgePart13.BrickColor = BrickColor.new("Dark green") | |
235 | CornerWedgePart13.Anchored = true | |
236 | CornerWedgePart13.Size = Vector3.new(145, 20, 145) | |
237 | CornerWedgePart13.CFrame = CFrame.new(-372.328339, 10.0000076, 702.119629, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1) | |
238 | CornerWedgePart13.BottomSurface = Enum.SurfaceType.Inlet | |
239 | CornerWedgePart13.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
240 | CornerWedgePart13.Position = Vector3.new(-372.328339, 10.0000076, 702.119629) | |
241 | CornerWedgePart13.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
242 | WedgePart14.Parent = Model8 | |
243 | WedgePart14.Material = Enum.Material.Grass | |
244 | WedgePart14.BrickColor = BrickColor.new("Dark green") | |
245 | WedgePart14.Rotation = Vector3.new(0, 90, 0) | |
246 | WedgePart14.Anchored = true | |
247 | WedgePart14.Size = Vector3.new(395, 20, 145) | |
248 | WedgePart14.CFrame = CFrame.new(-372.328339, 10.0000076, 432.119659, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
249 | WedgePart14.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
250 | WedgePart14.Position = Vector3.new(-372.328339, 10.0000076, 432.119659) | |
251 | WedgePart14.Orientation = Vector3.new(0, 90, 0) | |
252 | WedgePart14.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
253 | WedgePart15.Parent = Model8 | |
254 | WedgePart15.Material = Enum.Material.Grass | |
255 | WedgePart15.BrickColor = BrickColor.new("Dark green") | |
256 | WedgePart15.Rotation = Vector3.new(-180, 0, -180) | |
257 | WedgePart15.Anchored = true | |
258 | WedgePart15.Size = Vector3.new(512, 20, 145) | |
259 | WedgePart15.CFrame = CFrame.new(-43.8283539, 10.0000076, 702.119629, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
260 | WedgePart15.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
261 | WedgePart15.Position = Vector3.new(-43.8283539, 10.0000076, 702.119629) | |
262 | WedgePart15.Orientation = Vector3.new(0, -180, 0) | |
263 | WedgePart15.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
264 | WedgePart16.Parent = Model8 | |
265 | WedgePart16.Material = Enum.Material.Grass | |
266 | WedgePart16.BrickColor = BrickColor.new("Dark green") | |
267 | WedgePart16.Rotation = Vector3.new(0, -90, 0) | |
268 | WedgePart16.Anchored = true | |
269 | WedgePart16.Size = Vector3.new(395, 20, 145) | |
270 | WedgePart16.CFrame = CFrame.new(284.671661, 10.0000076, 432.119659, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
271 | WedgePart16.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
272 | WedgePart16.Position = Vector3.new(284.671661, 10.0000076, 432.119659) | |
273 | WedgePart16.Orientation = Vector3.new(0, -90, 0) | |
274 | WedgePart16.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
275 | CornerWedgePart17.Parent = Model8 | |
276 | CornerWedgePart17.Material = Enum.Material.Grass | |
277 | CornerWedgePart17.BrickColor = BrickColor.new("Dark green") | |
278 | CornerWedgePart17.Rotation = Vector3.new(0, -90, 0) | |
279 | CornerWedgePart17.Anchored = true | |
280 | CornerWedgePart17.Size = Vector3.new(145, 20, 145) | |
281 | CornerWedgePart17.CFrame = CFrame.new(-372.328339, 10.0000076, 162.119659, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
282 | CornerWedgePart17.BottomSurface = Enum.SurfaceType.Inlet | |
283 | CornerWedgePart17.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
284 | CornerWedgePart17.Position = Vector3.new(-372.328339, 10.0000076, 162.119659) | |
285 | CornerWedgePart17.Orientation = Vector3.new(0, -90, 0) | |
286 | CornerWedgePart17.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
287 | WedgePart18.Parent = Model8 | |
288 | WedgePart18.Material = Enum.Material.Grass | |
289 | WedgePart18.BrickColor = BrickColor.new("Dark green") | |
290 | WedgePart18.Anchored = true | |
291 | WedgePart18.Size = Vector3.new(395, 20, 145) | |
292 | WedgePart18.CFrame = CFrame.new(409.671661, 10.0000076, 162.119659, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
293 | WedgePart18.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
294 | WedgePart18.Position = Vector3.new(409.671661, 10.0000076, 162.119659) | |
295 | WedgePart18.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
296 | WedgePart19.Parent = Model8 | |
297 | WedgePart19.Material = Enum.Material.Grass | |
298 | WedgePart19.BrickColor = BrickColor.new("Dark green") | |
299 | WedgePart19.Rotation = Vector3.new(-180, 0, -180) | |
300 | WedgePart19.Anchored = true | |
301 | WedgePart19.Size = Vector3.new(395, 20, 145) | |
302 | WedgePart19.CFrame = CFrame.new(409.671661, 10.0000076, 702.119629, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
303 | WedgePart19.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
304 | WedgePart19.Position = Vector3.new(409.671661, 10.0000076, 702.119629) | |
305 | WedgePart19.Orientation = Vector3.new(0, -180, 0) | |
306 | WedgePart19.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
307 | WedgePart20.Parent = Model8 | |
308 | WedgePart20.Material = Enum.Material.Grass | |
309 | WedgePart20.BrickColor = BrickColor.new("Dark green") | |
310 | WedgePart20.Rotation = Vector3.new(0, -90, 0) | |
311 | WedgePart20.Anchored = true | |
312 | WedgePart20.Size = Vector3.new(395, 20, 145) | |
313 | WedgePart20.CFrame = CFrame.new(679.671631, 10.0000076, 432.119659, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
314 | WedgePart20.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
315 | WedgePart20.Position = Vector3.new(679.671631, 10.0000076, 432.119659) | |
316 | WedgePart20.Orientation = Vector3.new(0, -90, 0) | |
317 | WedgePart20.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
318 | CornerWedgePart21.Parent = Model8 | |
319 | CornerWedgePart21.Material = Enum.Material.Grass | |
320 | CornerWedgePart21.BrickColor = BrickColor.new("Dark green") | |
321 | CornerWedgePart21.Anchored = true | |
322 | CornerWedgePart21.Size = Vector3.new(145, 20, 145) | |
323 | CornerWedgePart21.CFrame = CFrame.new(139.671646, 10.0000076, 702.119629, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
324 | CornerWedgePart21.BottomSurface = Enum.SurfaceType.Inlet | |
325 | CornerWedgePart21.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
326 | CornerWedgePart21.Position = Vector3.new(139.671646, 10.0000076, 702.119629) | |
327 | CornerWedgePart21.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
328 | CornerWedgePart22.Parent = Model8 | |
329 | CornerWedgePart22.Material = Enum.Material.Grass | |
330 | CornerWedgePart22.BrickColor = BrickColor.new("Dark green") | |
331 | CornerWedgePart22.Rotation = Vector3.new(0, -90, 0) | |
332 | CornerWedgePart22.Anchored = true | |
333 | CornerWedgePart22.Size = Vector3.new(145, 20, 145) | |
334 | CornerWedgePart22.CFrame = CFrame.new(139.671646, 10.0000076, 162.119659, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
335 | CornerWedgePart22.BottomSurface = Enum.SurfaceType.Inlet | |
336 | CornerWedgePart22.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
337 | CornerWedgePart22.Position = Vector3.new(139.671646, 10.0000076, 162.119659) | |
338 | CornerWedgePart22.Orientation = Vector3.new(0, -90, 0) | |
339 | CornerWedgePart22.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
340 | CornerWedgePart23.Parent = Model8 | |
341 | CornerWedgePart23.Material = Enum.Material.Grass | |
342 | CornerWedgePart23.BrickColor = BrickColor.new("Dark green") | |
343 | CornerWedgePart23.Rotation = Vector3.new(0, 90, 0) | |
344 | CornerWedgePart23.Anchored = true | |
345 | CornerWedgePart23.Size = Vector3.new(145, 20, 145) | |
346 | CornerWedgePart23.CFrame = CFrame.new(679.671631, 10.0000076, 702.119629, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
347 | CornerWedgePart23.BottomSurface = Enum.SurfaceType.Inlet | |
348 | CornerWedgePart23.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
349 | CornerWedgePart23.Position = Vector3.new(679.671631, 10.0000076, 702.119629) | |
350 | CornerWedgePart23.Orientation = Vector3.new(0, 90, 0) | |
351 | CornerWedgePart23.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
352 | WedgePart24.Parent = Model8 | |
353 | WedgePart24.Material = Enum.Material.Grass | |
354 | WedgePart24.BrickColor = BrickColor.new("Dark green") | |
355 | WedgePart24.Rotation = Vector3.new(0, 90, 0) | |
356 | WedgePart24.Anchored = true | |
357 | WedgePart24.Size = Vector3.new(395, 20, 145) | |
358 | WedgePart24.CFrame = CFrame.new(139.671646, 10.0000076, 432.119659, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
359 | WedgePart24.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
360 | WedgePart24.Position = Vector3.new(139.671646, 10.0000076, 432.119659) | |
361 | WedgePart24.Orientation = Vector3.new(0, 90, 0) | |
362 | WedgePart24.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
363 | CornerWedgePart25.Parent = Model8 | |
364 | CornerWedgePart25.Material = Enum.Material.Grass | |
365 | CornerWedgePart25.BrickColor = BrickColor.new("Dark green") | |
366 | CornerWedgePart25.Rotation = Vector3.new(-180, 0, -180) | |
367 | CornerWedgePart25.Anchored = true | |
368 | CornerWedgePart25.Size = Vector3.new(145, 20, 145) | |
369 | CornerWedgePart25.CFrame = CFrame.new(679.671631, 10.0000076, 162.119659, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
370 | CornerWedgePart25.BottomSurface = Enum.SurfaceType.Inlet | |
371 | CornerWedgePart25.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
372 | CornerWedgePart25.Position = Vector3.new(679.671631, 10.0000076, 162.119659) | |
373 | CornerWedgePart25.Orientation = Vector3.new(0, -180, 0) | |
374 | CornerWedgePart25.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
375 | WedgePart26.Parent = Model8 | |
376 | WedgePart26.Material = Enum.Material.Grass | |
377 | WedgePart26.BrickColor = BrickColor.new("Dark green") | |
378 | WedgePart26.Rotation = Vector3.new(-180, 0, -180) | |
379 | WedgePart26.Anchored = true | |
380 | WedgePart26.Size = Vector3.new(395, 20, 145) | |
381 | WedgePart26.CFrame = CFrame.new(-497.328339, 10.0000076, 307.119659, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
382 | WedgePart26.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
383 | WedgePart26.Position = Vector3.new(-497.328339, 10.0000076, 307.119659) | |
384 | WedgePart26.Orientation = Vector3.new(0, -180, 0) | |
385 | WedgePart26.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
386 | WedgePart27.Parent = Model8 | |
387 | WedgePart27.Material = Enum.Material.Grass | |
388 | WedgePart27.BrickColor = BrickColor.new("Dark green") | |
389 | WedgePart27.Anchored = true | |
390 | WedgePart27.Size = Vector3.new(395, 20, 145) | |
391 | WedgePart27.CFrame = CFrame.new(-497.328339, 10.0000076, -349.880341, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
392 | WedgePart27.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
393 | WedgePart27.Position = Vector3.new(-497.328339, 10.0000076, -349.880341) | |
394 | WedgePart27.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
395 | CornerWedgePart28.Parent = Model8 | |
396 | CornerWedgePart28.Material = Enum.Material.Grass | |
397 | CornerWedgePart28.BrickColor = BrickColor.new("Dark green") | |
398 | CornerWedgePart28.Rotation = Vector3.new(-180, 0, -180) | |
399 | CornerWedgePart28.Anchored = true | |
400 | CornerWedgePart28.Size = Vector3.new(145, 20, 145) | |
401 | CornerWedgePart28.CFrame = CFrame.new(-227.328354, 10.0000076, -349.880341, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
402 | CornerWedgePart28.BottomSurface = Enum.SurfaceType.Inlet | |
403 | CornerWedgePart28.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
404 | CornerWedgePart28.Position = Vector3.new(-227.328354, 10.0000076, -349.880341) | |
405 | CornerWedgePart28.Orientation = Vector3.new(0, -180, 0) | |
406 | CornerWedgePart28.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
407 | CornerWedgePart29.Parent = Model8 | |
408 | CornerWedgePart29.Material = Enum.Material.Grass | |
409 | CornerWedgePart29.BrickColor = BrickColor.new("Dark green") | |
410 | CornerWedgePart29.Rotation = Vector3.new(0, -90, 0) | |
411 | CornerWedgePart29.Anchored = true | |
412 | CornerWedgePart29.Size = Vector3.new(145, 20, 145) | |
413 | CornerWedgePart29.CFrame = CFrame.new(-767.328369, 10.0000076, -349.880341, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
414 | CornerWedgePart29.BottomSurface = Enum.SurfaceType.Inlet | |
415 | CornerWedgePart29.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
416 | CornerWedgePart29.Position = Vector3.new(-767.328369, 10.0000076, -349.880341) | |
417 | CornerWedgePart29.Orientation = Vector3.new(0, -90, 0) | |
418 | CornerWedgePart29.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
419 | CornerWedgePart30.Parent = Model8 | |
420 | CornerWedgePart30.Material = Enum.Material.Grass | |
421 | CornerWedgePart30.BrickColor = BrickColor.new("Dark green") | |
422 | CornerWedgePart30.Anchored = true | |
423 | CornerWedgePart30.Size = Vector3.new(145, 20, 145) | |
424 | CornerWedgePart30.CFrame = CFrame.new(-767.328369, 10.0000076, 307.119659, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
425 | CornerWedgePart30.BottomSurface = Enum.SurfaceType.Inlet | |
426 | CornerWedgePart30.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
427 | CornerWedgePart30.Position = Vector3.new(-767.328369, 10.0000076, 307.119659) | |
428 | CornerWedgePart30.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
429 | CornerWedgePart31.Parent = Model8 | |
430 | CornerWedgePart31.Material = Enum.Material.Grass | |
431 | CornerWedgePart31.BrickColor = BrickColor.new("Dark green") | |
432 | CornerWedgePart31.Rotation = Vector3.new(0, 90, 0) | |
433 | CornerWedgePart31.Anchored = true | |
434 | CornerWedgePart31.Size = Vector3.new(145, 20, 145) | |
435 | CornerWedgePart31.CFrame = CFrame.new(-227.328354, 10.0000076, 307.119659, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
436 | CornerWedgePart31.BottomSurface = Enum.SurfaceType.Inlet | |
437 | CornerWedgePart31.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
438 | CornerWedgePart31.Position = Vector3.new(-227.328354, 10.0000076, 307.119659) | |
439 | CornerWedgePart31.Orientation = Vector3.new(0, 90, 0) | |
440 | CornerWedgePart31.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
441 | WedgePart32.Parent = Model8 | |
442 | WedgePart32.Material = Enum.Material.Grass | |
443 | WedgePart32.BrickColor = BrickColor.new("Dark green") | |
444 | WedgePart32.Rotation = Vector3.new(0, 90, 0) | |
445 | WedgePart32.Anchored = true | |
446 | WedgePart32.Size = Vector3.new(512, 20, 145) | |
447 | WedgePart32.CFrame = CFrame.new(-767.328369, 10.0000076, -21.3803463, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
448 | WedgePart32.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
449 | WedgePart32.Position = Vector3.new(-767.328369, 10.0000076, -21.3803463) | |
450 | WedgePart32.Orientation = Vector3.new(0, 90, 0) | |
451 | WedgePart32.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
452 | WedgePart33.Parent = Model8 | |
453 | WedgePart33.Material = Enum.Material.Grass | |
454 | WedgePart33.BrickColor = BrickColor.new("Dark green") | |
455 | WedgePart33.Rotation = Vector3.new(0, -90, 0) | |
456 | WedgePart33.Anchored = true | |
457 | WedgePart33.Size = Vector3.new(512, 20, 145) | |
458 | WedgePart33.CFrame = CFrame.new(-227.328354, 10.0000076, -21.3803463, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
459 | WedgePart33.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
460 | WedgePart33.Position = Vector3.new(-227.328354, 10.0000076, -21.3803463) | |
461 | WedgePart33.Orientation = Vector3.new(0, -90, 0) | |
462 | WedgePart33.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
463 | WedgePart34.Parent = Model8 | |
464 | WedgePart34.Material = Enum.Material.Grass | |
465 | WedgePart34.BrickColor = BrickColor.new("Dark green") | |
466 | WedgePart34.Rotation = Vector3.new(0, 90, 0) | |
467 | WedgePart34.Anchored = true | |
468 | WedgePart34.Size = Vector3.new(395, 20, 145) | |
469 | WedgePart34.CFrame = CFrame.new(-372.328339, 10.0000076, -474.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
470 | WedgePart34.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
471 | WedgePart34.Position = Vector3.new(-372.328339, 10.0000076, -474.880341) | |
472 | WedgePart34.Orientation = Vector3.new(0, 90, 0) | |
473 | WedgePart34.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
474 | WedgePart35.Parent = Model8 | |
475 | WedgePart35.Material = Enum.Material.Grass | |
476 | WedgePart35.BrickColor = BrickColor.new("Dark green") | |
477 | WedgePart35.Rotation = Vector3.new(0, -90, 0) | |
478 | WedgePart35.Anchored = true | |
479 | WedgePart35.Size = Vector3.new(395, 20, 145) | |
480 | WedgePart35.CFrame = CFrame.new(284.671661, 10.0000076, -474.880341, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
481 | WedgePart35.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
482 | WedgePart35.Position = Vector3.new(284.671661, 10.0000076, -474.880341) | |
483 | WedgePart35.Orientation = Vector3.new(0, -90, 0) | |
484 | WedgePart35.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
485 | WedgePart36.Parent = Model8 | |
486 | WedgePart36.Material = Enum.Material.Grass | |
487 | WedgePart36.BrickColor = BrickColor.new("Dark green") | |
488 | WedgePart36.Rotation = Vector3.new(-180, 0, -180) | |
489 | WedgePart36.Anchored = true | |
490 | WedgePart36.Size = Vector3.new(512, 20, 145) | |
491 | WedgePart36.CFrame = CFrame.new(-43.8283539, 10.0000076, -204.880341, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
492 | WedgePart36.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
493 | WedgePart36.Position = Vector3.new(-43.8283539, 10.0000076, -204.880341) | |
494 | WedgePart36.Orientation = Vector3.new(0, -180, 0) | |
495 | WedgePart36.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
496 | CornerWedgePart37.Parent = Model8 | |
497 | CornerWedgePart37.Material = Enum.Material.Grass | |
498 | CornerWedgePart37.BrickColor = BrickColor.new("Dark green") | |
499 | CornerWedgePart37.Rotation = Vector3.new(0, -90, 0) | |
500 | CornerWedgePart37.Anchored = true | |
501 | CornerWedgePart37.Size = Vector3.new(145, 20, 145) | |
502 | CornerWedgePart37.CFrame = CFrame.new(-372.328339, 10.0000076, -744.880371, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
503 | CornerWedgePart37.BottomSurface = Enum.SurfaceType.Inlet | |
504 | CornerWedgePart37.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
505 | CornerWedgePart37.Position = Vector3.new(-372.328339, 10.0000076, -744.880371) | |
506 | CornerWedgePart37.Orientation = Vector3.new(0, -90, 0) | |
507 | CornerWedgePart37.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
508 | WedgePart38.Parent = Model8 | |
509 | WedgePart38.Material = Enum.Material.Grass | |
510 | WedgePart38.BrickColor = BrickColor.new("Dark green") | |
511 | WedgePart38.Anchored = true | |
512 | WedgePart38.Size = Vector3.new(512, 20, 145) | |
513 | WedgePart38.CFrame = CFrame.new(-43.8283539, 10.0000076, -744.880371, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
514 | WedgePart38.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
515 | WedgePart38.Position = Vector3.new(-43.8283539, 10.0000076, -744.880371) | |
516 | WedgePart38.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
517 | CornerWedgePart39.Parent = Model8 | |
518 | CornerWedgePart39.Material = Enum.Material.Grass | |
519 | CornerWedgePart39.BrickColor = BrickColor.new("Dark green") | |
520 | CornerWedgePart39.Rotation = Vector3.new(0, 90, 0) | |
521 | CornerWedgePart39.Anchored = true | |
522 | CornerWedgePart39.Size = Vector3.new(145, 20, 145) | |
523 | CornerWedgePart39.CFrame = CFrame.new(284.671661, 10.0000076, -204.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
524 | CornerWedgePart39.BottomSurface = Enum.SurfaceType.Inlet | |
525 | CornerWedgePart39.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
526 | CornerWedgePart39.Position = Vector3.new(284.671661, 10.0000076, -204.880341) | |
527 | CornerWedgePart39.Orientation = Vector3.new(0, 90, 0) | |
528 | CornerWedgePart39.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
529 | CornerWedgePart40.Parent = Model8 | |
530 | CornerWedgePart40.Material = Enum.Material.Grass | |
531 | CornerWedgePart40.BrickColor = BrickColor.new("Dark green") | |
532 | CornerWedgePart40.Anchored = true | |
533 | CornerWedgePart40.Size = Vector3.new(145, 20, 145) | |
534 | CornerWedgePart40.CFrame = CFrame.new(-372.328339, 10.0000076, -204.880341, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
535 | CornerWedgePart40.BottomSurface = Enum.SurfaceType.Inlet | |
536 | CornerWedgePart40.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
537 | CornerWedgePart40.Position = Vector3.new(-372.328339, 10.0000076, -204.880341) | |
538 | CornerWedgePart40.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
539 | CornerWedgePart41.Parent = Model8 | |
540 | CornerWedgePart41.Material = Enum.Material.Grass | |
541 | CornerWedgePart41.BrickColor = BrickColor.new("Dark green") | |
542 | CornerWedgePart41.Rotation = Vector3.new(-180, 0, -180) | |
543 | CornerWedgePart41.Anchored = true | |
544 | CornerWedgePart41.Size = Vector3.new(145, 20, 145) | |
545 | CornerWedgePart41.CFrame = CFrame.new(284.671661, 10.0000076, -744.880371, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
546 | CornerWedgePart41.BottomSurface = Enum.SurfaceType.Inlet | |
547 | CornerWedgePart41.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
548 | CornerWedgePart41.Position = Vector3.new(284.671661, 10.0000076, -744.880371) | |
549 | CornerWedgePart41.Orientation = Vector3.new(0, -180, 0) | |
550 | CornerWedgePart41.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
551 | WedgePart42.Parent = Model8 | |
552 | WedgePart42.Material = Enum.Material.Grass | |
553 | WedgePart42.BrickColor = BrickColor.new("Dark green") | |
554 | WedgePart42.Rotation = Vector3.new(0, -90, 0) | |
555 | WedgePart42.Anchored = true | |
556 | WedgePart42.Size = Vector3.new(395, 20, 145) | |
557 | WedgePart42.CFrame = CFrame.new(284.671661, 10.0000076, -474.880341, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
558 | WedgePart42.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
559 | WedgePart42.Position = Vector3.new(284.671661, 10.0000076, -474.880341) | |
560 | WedgePart42.Orientation = Vector3.new(0, -90, 0) | |
561 | WedgePart42.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
562 | CornerWedgePart43.Parent = Model8 | |
563 | CornerWedgePart43.Material = Enum.Material.Grass | |
564 | CornerWedgePart43.BrickColor = BrickColor.new("Dark green") | |
565 | CornerWedgePart43.Rotation = Vector3.new(0, -90, 0) | |
566 | CornerWedgePart43.Anchored = true | |
567 | CornerWedgePart43.Size = Vector3.new(145, 20, 145) | |
568 | CornerWedgePart43.CFrame = CFrame.new(-372.328339, 10.0000076, -744.880371, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
569 | CornerWedgePart43.BottomSurface = Enum.SurfaceType.Inlet | |
570 | CornerWedgePart43.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
571 | CornerWedgePart43.Position = Vector3.new(-372.328339, 10.0000076, -744.880371) | |
572 | CornerWedgePart43.Orientation = Vector3.new(0, -90, 0) | |
573 | CornerWedgePart43.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
574 | CornerWedgePart44.Parent = Model8 | |
575 | CornerWedgePart44.Material = Enum.Material.Grass | |
576 | CornerWedgePart44.BrickColor = BrickColor.new("Dark green") | |
577 | CornerWedgePart44.Anchored = true | |
578 | CornerWedgePart44.Size = Vector3.new(145, 20, 145) | |
579 | CornerWedgePart44.CFrame = CFrame.new(-372.328339, 10.0000076, -204.880341, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
580 | CornerWedgePart44.BottomSurface = Enum.SurfaceType.Inlet | |
581 | CornerWedgePart44.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
582 | CornerWedgePart44.Position = Vector3.new(-372.328339, 10.0000076, -204.880341) | |
583 | CornerWedgePart44.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
584 | WedgePart45.Parent = Model8 | |
585 | WedgePart45.Material = Enum.Material.Grass | |
586 | WedgePart45.BrickColor = BrickColor.new("Dark green") | |
587 | WedgePart45.Rotation = Vector3.new(0, 90, 0) | |
588 | WedgePart45.Anchored = true | |
589 | WedgePart45.Size = Vector3.new(395, 20, 145) | |
590 | WedgePart45.CFrame = CFrame.new(-372.328339, 10.0000076, -474.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
591 | WedgePart45.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
592 | WedgePart45.Position = Vector3.new(-372.328339, 10.0000076, -474.880341) | |
593 | WedgePart45.Orientation = Vector3.new(0, 90, 0) | |
594 | WedgePart45.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
595 | WedgePart46.Parent = Model8 | |
596 | WedgePart46.Material = Enum.Material.Grass | |
597 | WedgePart46.BrickColor = BrickColor.new("Dark green") | |
598 | WedgePart46.Rotation = Vector3.new(-180, 0, -180) | |
599 | WedgePart46.Anchored = true | |
600 | WedgePart46.Size = Vector3.new(512, 20, 145) | |
601 | WedgePart46.CFrame = CFrame.new(-43.8283539, 10.0000076, -204.880341, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
602 | WedgePart46.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
603 | WedgePart46.Position = Vector3.new(-43.8283539, 10.0000076, -204.880341) | |
604 | WedgePart46.Orientation = Vector3.new(0, -180, 0) | |
605 | WedgePart46.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
606 | CornerWedgePart47.Parent = Model8 | |
607 | CornerWedgePart47.Material = Enum.Material.Grass | |
608 | CornerWedgePart47.BrickColor = BrickColor.new("Dark green") | |
609 | CornerWedgePart47.Rotation = Vector3.new(0, 90, 0) | |
610 | CornerWedgePart47.Anchored = true | |
611 | CornerWedgePart47.Size = Vector3.new(145, 20, 145) | |
612 | CornerWedgePart47.CFrame = CFrame.new(284.671661, 10.0000076, -204.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
613 | CornerWedgePart47.BottomSurface = Enum.SurfaceType.Inlet | |
614 | CornerWedgePart47.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
615 | CornerWedgePart47.Position = Vector3.new(284.671661, 10.0000076, -204.880341) | |
616 | CornerWedgePart47.Orientation = Vector3.new(0, 90, 0) | |
617 | CornerWedgePart47.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
618 | CornerWedgePart48.Parent = Model8 | |
619 | CornerWedgePart48.Material = Enum.Material.Grass | |
620 | CornerWedgePart48.BrickColor = BrickColor.new("Dark green") | |
621 | CornerWedgePart48.Rotation = Vector3.new(-180, 0, -180) | |
622 | CornerWedgePart48.Anchored = true | |
623 | CornerWedgePart48.Size = Vector3.new(145, 20, 145) | |
624 | CornerWedgePart48.CFrame = CFrame.new(284.671661, 10.0000076, -744.880371, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
625 | CornerWedgePart48.BottomSurface = Enum.SurfaceType.Inlet | |
626 | CornerWedgePart48.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
627 | CornerWedgePart48.Position = Vector3.new(284.671661, 10.0000076, -744.880371) | |
628 | CornerWedgePart48.Orientation = Vector3.new(0, -180, 0) | |
629 | CornerWedgePart48.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
630 | WedgePart49.Parent = Model8 | |
631 | WedgePart49.Material = Enum.Material.Grass | |
632 | WedgePart49.BrickColor = BrickColor.new("Dark green") | |
633 | WedgePart49.Anchored = true | |
634 | WedgePart49.Size = Vector3.new(512, 20, 145) | |
635 | WedgePart49.CFrame = CFrame.new(-43.8283539, 10.0000076, -744.880371, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
636 | WedgePart49.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
637 | WedgePart49.Position = Vector3.new(-43.8283539, 10.0000076, -744.880371) | |
638 | WedgePart49.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
639 | WedgePart50.Parent = Model8 | |
640 | WedgePart50.Material = Enum.Material.Grass | |
641 | WedgePart50.BrickColor = BrickColor.new("Dark green") | |
642 | WedgePart50.Rotation = Vector3.new(-180, 0, -180) | |
643 | WedgePart50.Anchored = true | |
644 | WedgePart50.Size = Vector3.new(395, 20, 145) | |
645 | WedgePart50.CFrame = CFrame.new(409.671661, 10.0000076, 307.119659, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1) | |
646 | WedgePart50.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
647 | WedgePart50.Position = Vector3.new(409.671661, 10.0000076, 307.119659) | |
648 | WedgePart50.Orientation = Vector3.new(0, 180, 0) | |
649 | WedgePart50.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
650 | WedgePart51.Parent = Model8 | |
651 | WedgePart51.Material = Enum.Material.Grass | |
652 | WedgePart51.BrickColor = BrickColor.new("Dark green") | |
653 | WedgePart51.Rotation = Vector3.new(0, -90, 0) | |
654 | WedgePart51.Anchored = true | |
655 | WedgePart51.Size = Vector3.new(512, 20, 145) | |
656 | WedgePart51.CFrame = CFrame.new(679.671631, 10.0000076, -21.3803463, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
657 | WedgePart51.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
658 | WedgePart51.Position = Vector3.new(679.671631, 10.0000076, -21.3803463) | |
659 | WedgePart51.Orientation = Vector3.new(0, -90, 0) | |
660 | WedgePart51.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
661 | CornerWedgePart52.Parent = Model8 | |
662 | CornerWedgePart52.Material = Enum.Material.Grass | |
663 | CornerWedgePart52.BrickColor = BrickColor.new("Dark green") | |
664 | CornerWedgePart52.Rotation = Vector3.new(0, -90, 0) | |
665 | CornerWedgePart52.Anchored = true | |
666 | CornerWedgePart52.Size = Vector3.new(145, 20, 145) | |
667 | CornerWedgePart52.CFrame = CFrame.new(139.671646, 10.0000076, -349.880341, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
668 | CornerWedgePart52.BottomSurface = Enum.SurfaceType.Inlet | |
669 | CornerWedgePart52.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
670 | CornerWedgePart52.Position = Vector3.new(139.671646, 10.0000076, -349.880341) | |
671 | CornerWedgePart52.Orientation = Vector3.new(0, -90, 0) | |
672 | CornerWedgePart52.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
673 | WedgePart53.Parent = Model8 | |
674 | WedgePart53.Material = Enum.Material.Grass | |
675 | WedgePart53.BrickColor = BrickColor.new("Dark green") | |
676 | WedgePart53.Rotation = Vector3.new(0, 90, 0) | |
677 | WedgePart53.Anchored = true | |
678 | WedgePart53.Size = Vector3.new(512, 20, 145) | |
679 | WedgePart53.CFrame = CFrame.new(139.671646, 10.0000076, -21.3803463, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
680 | WedgePart53.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
681 | WedgePart53.Position = Vector3.new(139.671646, 10.0000076, -21.3803463) | |
682 | WedgePart53.Orientation = Vector3.new(0, 90, 0) | |
683 | WedgePart53.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
684 | CornerWedgePart54.Parent = Model8 | |
685 | CornerWedgePart54.Material = Enum.Material.Grass | |
686 | CornerWedgePart54.BrickColor = BrickColor.new("Dark green") | |
687 | CornerWedgePart54.Rotation = Vector3.new(-180, 0, -180) | |
688 | CornerWedgePart54.Anchored = true | |
689 | CornerWedgePart54.Size = Vector3.new(145, 20, 145) | |
690 | CornerWedgePart54.CFrame = CFrame.new(679.671631, 10.0000076, -349.880341, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1) | |
691 | CornerWedgePart54.BottomSurface = Enum.SurfaceType.Inlet | |
692 | CornerWedgePart54.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
693 | CornerWedgePart54.Position = Vector3.new(679.671631, 10.0000076, -349.880341) | |
694 | CornerWedgePart54.Orientation = Vector3.new(0, 180, 0) | |
695 | CornerWedgePart54.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
696 | WedgePart55.Parent = Model8 | |
697 | WedgePart55.Material = Enum.Material.Grass | |
698 | WedgePart55.BrickColor = BrickColor.new("Dark green") | |
699 | WedgePart55.Anchored = true | |
700 | WedgePart55.Size = Vector3.new(395, 20, 145) | |
701 | WedgePart55.CFrame = CFrame.new(409.671661, 10.0000076, -349.880341, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
702 | WedgePart55.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
703 | WedgePart55.Position = Vector3.new(409.671661, 10.0000076, -349.880341) | |
704 | WedgePart55.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
705 | CornerWedgePart56.Parent = Model8 | |
706 | CornerWedgePart56.Material = Enum.Material.Grass | |
707 | CornerWedgePart56.BrickColor = BrickColor.new("Dark green") | |
708 | CornerWedgePart56.Anchored = true | |
709 | CornerWedgePart56.Size = Vector3.new(145, 20, 145) | |
710 | CornerWedgePart56.CFrame = CFrame.new(139.671646, 10.0000076, 307.119659, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
711 | CornerWedgePart56.BottomSurface = Enum.SurfaceType.Inlet | |
712 | CornerWedgePart56.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
713 | CornerWedgePart56.Position = Vector3.new(139.671646, 10.0000076, 307.119659) | |
714 | CornerWedgePart56.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
715 | CornerWedgePart57.Parent = Model8 | |
716 | CornerWedgePart57.Material = Enum.Material.Grass | |
717 | CornerWedgePart57.BrickColor = BrickColor.new("Dark green") | |
718 | CornerWedgePart57.Rotation = Vector3.new(0, 90, 0) | |
719 | CornerWedgePart57.Anchored = true | |
720 | CornerWedgePart57.Size = Vector3.new(145, 20, 145) | |
721 | CornerWedgePart57.CFrame = CFrame.new(679.671631, 10.0000076, 307.119659, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
722 | CornerWedgePart57.BottomSurface = Enum.SurfaceType.Inlet | |
723 | CornerWedgePart57.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
724 | CornerWedgePart57.Position = Vector3.new(679.671631, 10.0000076, 307.119659) | |
725 | CornerWedgePart57.Orientation = Vector3.new(0, 90, 0) | |
726 | CornerWedgePart57.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
727 | CornerWedgePart58.Parent = Model8 | |
728 | CornerWedgePart58.Material = Enum.Material.Grass | |
729 | CornerWedgePart58.BrickColor = BrickColor.new("Dark green") | |
730 | CornerWedgePart58.Anchored = true | |
731 | CornerWedgePart58.Size = Vector3.new(145, 20, 145) | |
732 | CornerWedgePart58.CFrame = CFrame.new(-767.328369, 10.0000076, -204.880341, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
733 | CornerWedgePart58.BottomSurface = Enum.SurfaceType.Inlet | |
734 | CornerWedgePart58.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
735 | CornerWedgePart58.Position = Vector3.new(-767.328369, 10.0000076, -204.880341) | |
736 | CornerWedgePart58.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
737 | WedgePart59.Parent = Model8 | |
738 | WedgePart59.Material = Enum.Material.Grass | |
739 | WedgePart59.BrickColor = BrickColor.new("Dark green") | |
740 | WedgePart59.Anchored = true | |
741 | WedgePart59.Size = Vector3.new(395, 20, 145) | |
742 | WedgePart59.CFrame = CFrame.new(-497.328339, 10.0000076, -744.880371, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
743 | WedgePart59.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
744 | WedgePart59.Position = Vector3.new(-497.328339, 10.0000076, -744.880371) | |
745 | WedgePart59.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
746 | CornerWedgePart60.Parent = Model8 | |
747 | CornerWedgePart60.Material = Enum.Material.Grass | |
748 | CornerWedgePart60.BrickColor = BrickColor.new("Dark green") | |
749 | CornerWedgePart60.Rotation = Vector3.new(0, -90, 0) | |
750 | CornerWedgePart60.Anchored = true | |
751 | CornerWedgePart60.Size = Vector3.new(145, 20, 145) | |
752 | CornerWedgePart60.CFrame = CFrame.new(-767.328369, 10.0000076, -744.880371, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
753 | CornerWedgePart60.BottomSurface = Enum.SurfaceType.Inlet | |
754 | CornerWedgePart60.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
755 | CornerWedgePart60.Position = Vector3.new(-767.328369, 10.0000076, -744.880371) | |
756 | CornerWedgePart60.Orientation = Vector3.new(0, -90, 0) | |
757 | CornerWedgePart60.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
758 | CornerWedgePart61.Parent = Model8 | |
759 | CornerWedgePart61.Material = Enum.Material.Grass | |
760 | CornerWedgePart61.BrickColor = BrickColor.new("Dark green") | |
761 | CornerWedgePart61.Rotation = Vector3.new(0, 90, 0) | |
762 | CornerWedgePart61.Anchored = true | |
763 | CornerWedgePart61.Size = Vector3.new(145, 20, 145) | |
764 | CornerWedgePart61.CFrame = CFrame.new(-227.328354, 10.0000076, -204.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
765 | CornerWedgePart61.BottomSurface = Enum.SurfaceType.Inlet | |
766 | CornerWedgePart61.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
767 | CornerWedgePart61.Position = Vector3.new(-227.328354, 10.0000076, -204.880341) | |
768 | CornerWedgePart61.Orientation = Vector3.new(0, 90, 0) | |
769 | CornerWedgePart61.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
770 | WedgePart62.Parent = Model8 | |
771 | WedgePart62.Material = Enum.Material.Grass | |
772 | WedgePart62.BrickColor = BrickColor.new("Dark green") | |
773 | WedgePart62.Rotation = Vector3.new(0, 90, 0) | |
774 | WedgePart62.Anchored = true | |
775 | WedgePart62.Size = Vector3.new(395, 20, 145) | |
776 | WedgePart62.CFrame = CFrame.new(-767.328369, 10.0000076, -474.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
777 | WedgePart62.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
778 | WedgePart62.Position = Vector3.new(-767.328369, 10.0000076, -474.880341) | |
779 | WedgePart62.Orientation = Vector3.new(0, 90, 0) | |
780 | WedgePart62.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
781 | WedgePart63.Parent = Model8 | |
782 | WedgePart63.Material = Enum.Material.Grass | |
783 | WedgePart63.BrickColor = BrickColor.new("Dark green") | |
784 | WedgePart63.Rotation = Vector3.new(0, -90, 0) | |
785 | WedgePart63.Anchored = true | |
786 | WedgePart63.Size = Vector3.new(395, 20, 145) | |
787 | WedgePart63.CFrame = CFrame.new(-227.328354, 10.0000076, -474.880341, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
788 | WedgePart63.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
789 | WedgePart63.Position = Vector3.new(-227.328354, 10.0000076, -474.880341) | |
790 | WedgePart63.Orientation = Vector3.new(0, -90, 0) | |
791 | WedgePart63.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
792 | CornerWedgePart64.Parent = Model8 | |
793 | CornerWedgePart64.Material = Enum.Material.Grass | |
794 | CornerWedgePart64.BrickColor = BrickColor.new("Dark green") | |
795 | CornerWedgePart64.Rotation = Vector3.new(-180, 0, -180) | |
796 | CornerWedgePart64.Anchored = true | |
797 | CornerWedgePart64.Size = Vector3.new(145, 20, 145) | |
798 | CornerWedgePart64.CFrame = CFrame.new(-227.328354, 10.0000076, -744.880371, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1) | |
799 | CornerWedgePart64.BottomSurface = Enum.SurfaceType.Inlet | |
800 | CornerWedgePart64.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
801 | CornerWedgePart64.Position = Vector3.new(-227.328354, 10.0000076, -744.880371) | |
802 | CornerWedgePart64.Orientation = Vector3.new(0, 180, 0) | |
803 | CornerWedgePart64.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
804 | WedgePart65.Parent = Model8 | |
805 | WedgePart65.Material = Enum.Material.Grass | |
806 | WedgePart65.BrickColor = BrickColor.new("Dark green") | |
807 | WedgePart65.Rotation = Vector3.new(-180, 0, -180) | |
808 | WedgePart65.Anchored = true | |
809 | WedgePart65.Size = Vector3.new(395, 20, 145) | |
810 | WedgePart65.CFrame = CFrame.new(-497.328339, 10.0000076, -204.880341, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1) | |
811 | WedgePart65.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
812 | WedgePart65.Position = Vector3.new(-497.328339, 10.0000076, -204.880341) | |
813 | WedgePart65.Orientation = Vector3.new(0, 180, 0) | |
814 | WedgePart65.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
815 | WedgePart66.Parent = Model8 | |
816 | WedgePart66.Material = Enum.Material.Grass | |
817 | WedgePart66.BrickColor = BrickColor.new("Dark green") | |
818 | WedgePart66.Rotation = Vector3.new(-180, 0, -180) | |
819 | WedgePart66.Anchored = true | |
820 | WedgePart66.Size = Vector3.new(512, 20, 395) | |
821 | WedgePart66.CFrame = CFrame.new(-43.8283539, 10.0000076, 432.119659, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
822 | WedgePart66.FrontSurface = Enum.SurfaceType.Studs | |
823 | WedgePart66.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
824 | WedgePart66.Position = Vector3.new(-43.8283539, 10.0000076, 432.119659) | |
825 | WedgePart66.Orientation = Vector3.new(0, -180, 0) | |
826 | WedgePart66.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
827 | CornerWedgePart67.Parent = Model8 | |
828 | CornerWedgePart67.Material = Enum.Material.Grass | |
829 | CornerWedgePart67.BrickColor = BrickColor.new("Dark green") | |
830 | CornerWedgePart67.Rotation = Vector3.new(0, 90, 0) | |
831 | CornerWedgePart67.Anchored = true | |
832 | CornerWedgePart67.Size = Vector3.new(395, 20, 395) | |
833 | CornerWedgePart67.CFrame = CFrame.new(409.671661, 10.0000076, 432.119659, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
834 | CornerWedgePart67.BackSurface = Enum.SurfaceType.Studs | |
835 | CornerWedgePart67.BottomSurface = Enum.SurfaceType.Inlet | |
836 | CornerWedgePart67.LeftSurface = Enum.SurfaceType.Studs | |
837 | CornerWedgePart67.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
838 | CornerWedgePart67.Position = Vector3.new(409.671661, 10.0000076, 432.119659) | |
839 | CornerWedgePart67.Orientation = Vector3.new(0, 90, 0) | |
840 | CornerWedgePart67.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
841 | CornerWedgePart68.Parent = Model8 | |
842 | CornerWedgePart68.Material = Enum.Material.Grass | |
843 | CornerWedgePart68.BrickColor = BrickColor.new("Dark green") | |
844 | CornerWedgePart68.Anchored = true | |
845 | CornerWedgePart68.Size = Vector3.new(395, 20, 395) | |
846 | CornerWedgePart68.CFrame = CFrame.new(-497.328339, 10.0000076, 432.119659, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
847 | CornerWedgePart68.BackSurface = Enum.SurfaceType.Studs | |
848 | CornerWedgePart68.BottomSurface = Enum.SurfaceType.Inlet | |
849 | CornerWedgePart68.LeftSurface = Enum.SurfaceType.Studs | |
850 | CornerWedgePart68.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
851 | CornerWedgePart68.Position = Vector3.new(-497.328339, 10.0000076, 432.119659) | |
852 | CornerWedgePart68.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
853 | CornerWedgePart69.Parent = Model8 | |
854 | CornerWedgePart69.Material = Enum.Material.Grass | |
855 | CornerWedgePart69.BrickColor = BrickColor.new("Dark green") | |
856 | CornerWedgePart69.Rotation = Vector3.new(-180, 0, -180) | |
857 | CornerWedgePart69.Anchored = true | |
858 | CornerWedgePart69.Size = Vector3.new(395, 20, 395) | |
859 | CornerWedgePart69.CFrame = CFrame.new(409.671661, 10.0000076, -474.880341, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
860 | CornerWedgePart69.BackSurface = Enum.SurfaceType.Studs | |
861 | CornerWedgePart69.BottomSurface = Enum.SurfaceType.Inlet | |
862 | CornerWedgePart69.LeftSurface = Enum.SurfaceType.Studs | |
863 | CornerWedgePart69.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
864 | CornerWedgePart69.Position = Vector3.new(409.671661, 10.0000076, -474.880341) | |
865 | CornerWedgePart69.Orientation = Vector3.new(0, -180, 0) | |
866 | CornerWedgePart69.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
867 | WedgePart70.Parent = Model8 | |
868 | WedgePart70.Material = Enum.Material.Grass | |
869 | WedgePart70.BrickColor = BrickColor.new("Dark green") | |
870 | WedgePart70.Anchored = true | |
871 | WedgePart70.Size = Vector3.new(512, 20, 395) | |
872 | WedgePart70.CFrame = CFrame.new(-43.8283539, 10.0000076, -474.880341, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
873 | WedgePart70.FrontSurface = Enum.SurfaceType.Studs | |
874 | WedgePart70.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
875 | WedgePart70.Position = Vector3.new(-43.8283539, 10.0000076, -474.880341) | |
876 | WedgePart70.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
877 | WedgePart71.Parent = Model8 | |
878 | WedgePart71.Material = Enum.Material.Grass | |
879 | WedgePart71.BrickColor = BrickColor.new("Dark green") | |
880 | WedgePart71.Rotation = Vector3.new(0, 90, 0) | |
881 | WedgePart71.Anchored = true | |
882 | WedgePart71.Size = Vector3.new(512, 20, 395) | |
883 | WedgePart71.CFrame = CFrame.new(-497.328339, 10.0000076, -21.3803463, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
884 | WedgePart71.FrontSurface = Enum.SurfaceType.Studs | |
885 | WedgePart71.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
886 | WedgePart71.Position = Vector3.new(-497.328339, 10.0000076, -21.3803463) | |
887 | WedgePart71.Orientation = Vector3.new(0, 90, 0) | |
888 | WedgePart71.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
889 | CornerWedgePart72.Parent = Model8 | |
890 | CornerWedgePart72.Material = Enum.Material.Grass | |
891 | CornerWedgePart72.BrickColor = BrickColor.new("Dark green") | |
892 | CornerWedgePart72.Rotation = Vector3.new(0, -90, 0) | |
893 | CornerWedgePart72.Anchored = true | |
894 | CornerWedgePart72.Size = Vector3.new(395, 20, 395) | |
895 | CornerWedgePart72.CFrame = CFrame.new(-497.328339, 10.0000076, -474.880341, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
896 | CornerWedgePart72.BackSurface = Enum.SurfaceType.Studs | |
897 | CornerWedgePart72.BottomSurface = Enum.SurfaceType.Inlet | |
898 | CornerWedgePart72.LeftSurface = Enum.SurfaceType.Studs | |
899 | CornerWedgePart72.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
900 | CornerWedgePart72.Position = Vector3.new(-497.328339, 10.0000076, -474.880341) | |
901 | CornerWedgePart72.Orientation = Vector3.new(0, -90, 0) | |
902 | CornerWedgePart72.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
903 | WedgePart73.Parent = Model8 | |
904 | WedgePart73.Material = Enum.Material.Grass | |
905 | WedgePart73.BrickColor = BrickColor.new("Dark green") | |
906 | WedgePart73.Rotation = Vector3.new(0, -90, 0) | |
907 | WedgePart73.Anchored = true | |
908 | WedgePart73.Size = Vector3.new(512, 20, 395) | |
909 | WedgePart73.CFrame = CFrame.new(409.671661, 10.0000076, -21.3803463, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
910 | WedgePart73.FrontSurface = Enum.SurfaceType.Studs | |
911 | WedgePart73.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
912 | WedgePart73.Position = Vector3.new(409.671661, 10.0000076, -21.3803463) | |
913 | WedgePart73.Orientation = Vector3.new(0, -90, 0) | |
914 | WedgePart73.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
915 | CornerWedgePart74.Parent = Model8 | |
916 | CornerWedgePart74.Material = Enum.Material.Grass | |
917 | CornerWedgePart74.BrickColor = BrickColor.new("Dark green") | |
918 | CornerWedgePart74.Rotation = Vector3.new(0, 90, 0) | |
919 | CornerWedgePart74.Anchored = true | |
920 | CornerWedgePart74.Size = Vector3.new(145, 20, 145) | |
921 | CornerWedgePart74.CFrame = CFrame.new(-227.328354, 10.0000076, 702.119629, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
922 | CornerWedgePart74.BottomSurface = Enum.SurfaceType.Inlet | |
923 | CornerWedgePart74.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
924 | CornerWedgePart74.Position = Vector3.new(-227.328354, 10.0000076, 702.119629) | |
925 | CornerWedgePart74.Orientation = Vector3.new(0, 90, 0) | |
926 | CornerWedgePart74.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
927 | WedgePart75.Parent = Model8 | |
928 | WedgePart75.Material = Enum.Material.Grass | |
929 | WedgePart75.BrickColor = BrickColor.new("Dark green") | |
930 | WedgePart75.Anchored = true | |
931 | WedgePart75.Size = Vector3.new(395, 20, 145) | |
932 | WedgePart75.CFrame = CFrame.new(-497.328339, 10.0000076, 162.119659, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
933 | WedgePart75.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
934 | WedgePart75.Position = Vector3.new(-497.328339, 10.0000076, 162.119659) | |
935 | WedgePart75.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
936 | WedgePart76.Parent = Model8 | |
937 | WedgePart76.Material = Enum.Material.Grass | |
938 | WedgePart76.BrickColor = BrickColor.new("Dark green") | |
939 | WedgePart76.Rotation = Vector3.new(0, 90, 0) | |
940 | WedgePart76.Anchored = true | |
941 | WedgePart76.Size = Vector3.new(395, 20, 145) | |
942 | WedgePart76.CFrame = CFrame.new(-767.328369, 10.0000076, 432.119659, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
943 | WedgePart76.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
944 | WedgePart76.Position = Vector3.new(-767.328369, 10.0000076, 432.119659) | |
945 | WedgePart76.Orientation = Vector3.new(0, 90, 0) | |
946 | WedgePart76.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
947 | WedgePart77.Parent = Model8 | |
948 | WedgePart77.Material = Enum.Material.Grass | |
949 | WedgePart77.BrickColor = BrickColor.new("Dark green") | |
950 | WedgePart77.Rotation = Vector3.new(0, -90, 0) | |
951 | WedgePart77.Anchored = true | |
952 | WedgePart77.Size = Vector3.new(395, 20, 145) | |
953 | WedgePart77.CFrame = CFrame.new(-227.328354, 10.0000076, 432.119659, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
954 | WedgePart77.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
955 | WedgePart77.Position = Vector3.new(-227.328354, 10.0000076, 432.119659) | |
956 | WedgePart77.Orientation = Vector3.new(0, -90, 0) | |
957 | WedgePart77.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
958 | WedgePart78.Parent = Model8 | |
959 | WedgePart78.Material = Enum.Material.Grass | |
960 | WedgePart78.BrickColor = BrickColor.new("Dark green") | |
961 | WedgePart78.Rotation = Vector3.new(-180, 0, -180) | |
962 | WedgePart78.Anchored = true | |
963 | WedgePart78.Size = Vector3.new(395, 20, 145) | |
964 | WedgePart78.CFrame = CFrame.new(-497.328339, 10.0000076, 702.119629, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
965 | WedgePart78.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
966 | WedgePart78.Position = Vector3.new(-497.328339, 10.0000076, 702.119629) | |
967 | WedgePart78.Orientation = Vector3.new(0, -180, 0) | |
968 | WedgePart78.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
969 | CornerWedgePart79.Parent = Model8 | |
970 | CornerWedgePart79.Material = Enum.Material.Grass | |
971 | CornerWedgePart79.BrickColor = BrickColor.new("Dark green") | |
972 | CornerWedgePart79.Rotation = Vector3.new(-180, 0, -180) | |
973 | CornerWedgePart79.Anchored = true | |
974 | CornerWedgePart79.Size = Vector3.new(145, 20, 145) | |
975 | CornerWedgePart79.CFrame = CFrame.new(-227.328354, 10.0000076, 162.119659, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
976 | CornerWedgePart79.BottomSurface = Enum.SurfaceType.Inlet | |
977 | CornerWedgePart79.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
978 | CornerWedgePart79.Position = Vector3.new(-227.328354, 10.0000076, 162.119659) | |
979 | CornerWedgePart79.Orientation = Vector3.new(0, -180, 0) | |
980 | CornerWedgePart79.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
981 | CornerWedgePart80.Parent = Model8 | |
982 | CornerWedgePart80.Material = Enum.Material.Grass | |
983 | CornerWedgePart80.BrickColor = BrickColor.new("Dark green") | |
984 | CornerWedgePart80.Rotation = Vector3.new(0, -90, 0) | |
985 | CornerWedgePart80.Anchored = true | |
986 | CornerWedgePart80.Size = Vector3.new(145, 20, 145) | |
987 | CornerWedgePart80.CFrame = CFrame.new(-767.328369, 10.0000076, 162.119659, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
988 | CornerWedgePart80.BottomSurface = Enum.SurfaceType.Inlet | |
989 | CornerWedgePart80.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
990 | CornerWedgePart80.Position = Vector3.new(-767.328369, 10.0000076, 162.119659) | |
991 | CornerWedgePart80.Orientation = Vector3.new(0, -90, 0) | |
992 | CornerWedgePart80.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
993 | CornerWedgePart81.Parent = Model8 | |
994 | CornerWedgePart81.Material = Enum.Material.Grass | |
995 | CornerWedgePart81.BrickColor = BrickColor.new("Dark green") | |
996 | CornerWedgePart81.Anchored = true | |
997 | CornerWedgePart81.Size = Vector3.new(145, 20, 145) | |
998 | CornerWedgePart81.CFrame = CFrame.new(-767.328369, 10.0000076, 702.119629, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
999 | CornerWedgePart81.BottomSurface = Enum.SurfaceType.Inlet | |
1000 | CornerWedgePart81.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1001 | CornerWedgePart81.Position = Vector3.new(-767.328369, 10.0000076, 702.119629) | |
1002 | CornerWedgePart81.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1003 | CornerWedgePart82.Parent = Model8 | |
1004 | CornerWedgePart82.Material = Enum.Material.Grass | |
1005 | CornerWedgePart82.BrickColor = BrickColor.new("Dark green") | |
1006 | CornerWedgePart82.Rotation = Vector3.new(-180, 0, -180) | |
1007 | CornerWedgePart82.Anchored = true | |
1008 | CornerWedgePart82.Size = Vector3.new(145, 20, 145) | |
1009 | CornerWedgePart82.CFrame = CFrame.new(284.671661, 10.0000076, -744.880371, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
1010 | CornerWedgePart82.BottomSurface = Enum.SurfaceType.Inlet | |
1011 | CornerWedgePart82.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1012 | CornerWedgePart82.Position = Vector3.new(284.671661, 10.0000076, -744.880371) | |
1013 | CornerWedgePart82.Orientation = Vector3.new(0, -180, 0) | |
1014 | CornerWedgePart82.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1015 | CornerWedgePart83.Parent = Model8 | |
1016 | CornerWedgePart83.Material = Enum.Material.Grass | |
1017 | CornerWedgePart83.BrickColor = BrickColor.new("Dark green") | |
1018 | CornerWedgePart83.Rotation = Vector3.new(0, -90, 0) | |
1019 | CornerWedgePart83.Anchored = true | |
1020 | CornerWedgePart83.Size = Vector3.new(145, 20, 145) | |
1021 | CornerWedgePart83.CFrame = CFrame.new(-372.328339, 10.0000076, -744.880371, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
1022 | CornerWedgePart83.BottomSurface = Enum.SurfaceType.Inlet | |
1023 | CornerWedgePart83.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1024 | CornerWedgePart83.Position = Vector3.new(-372.328339, 10.0000076, -744.880371) | |
1025 | CornerWedgePart83.Orientation = Vector3.new(0, -90, 0) | |
1026 | CornerWedgePart83.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1027 | WedgePart84.Parent = Model8 | |
1028 | WedgePart84.Material = Enum.Material.Grass | |
1029 | WedgePart84.BrickColor = BrickColor.new("Dark green") | |
1030 | WedgePart84.Rotation = Vector3.new(0, -90, 0) | |
1031 | WedgePart84.Anchored = true | |
1032 | WedgePart84.Size = Vector3.new(395, 20, 145) | |
1033 | WedgePart84.CFrame = CFrame.new(284.671661, 10.0000076, -474.880341, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08) | |
1034 | WedgePart84.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1035 | WedgePart84.Position = Vector3.new(284.671661, 10.0000076, -474.880341) | |
1036 | WedgePart84.Orientation = Vector3.new(0, -90, 0) | |
1037 | WedgePart84.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1038 | WedgePart85.Parent = Model8 | |
1039 | WedgePart85.Material = Enum.Material.Grass | |
1040 | WedgePart85.BrickColor = BrickColor.new("Dark green") | |
1041 | WedgePart85.Rotation = Vector3.new(-180, 0, -180) | |
1042 | WedgePart85.Anchored = true | |
1043 | WedgePart85.Size = Vector3.new(512, 20, 145) | |
1044 | WedgePart85.CFrame = CFrame.new(-43.8283539, 10.0000076, -204.880341, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
1045 | WedgePart85.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1046 | WedgePart85.Position = Vector3.new(-43.8283539, 10.0000076, -204.880341) | |
1047 | WedgePart85.Orientation = Vector3.new(0, -180, 0) | |
1048 | WedgePart85.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1049 | CornerWedgePart86.Parent = Model8 | |
1050 | CornerWedgePart86.Material = Enum.Material.Grass | |
1051 | CornerWedgePart86.BrickColor = BrickColor.new("Dark green") | |
1052 | CornerWedgePart86.Rotation = Vector3.new(0, 90, 0) | |
1053 | CornerWedgePart86.Anchored = true | |
1054 | CornerWedgePart86.Size = Vector3.new(145, 20, 145) | |
1055 | CornerWedgePart86.CFrame = CFrame.new(284.671661, 10.0000076, -204.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
1056 | CornerWedgePart86.BottomSurface = Enum.SurfaceType.Inlet | |
1057 | CornerWedgePart86.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1058 | CornerWedgePart86.Position = Vector3.new(284.671661, 10.0000076, -204.880341) | |
1059 | CornerWedgePart86.Orientation = Vector3.new(0, 90, 0) | |
1060 | CornerWedgePart86.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1061 | WedgePart87.Parent = Model8 | |
1062 | WedgePart87.Material = Enum.Material.Grass | |
1063 | WedgePart87.BrickColor = BrickColor.new("Dark green") | |
1064 | WedgePart87.Anchored = true | |
1065 | WedgePart87.Size = Vector3.new(512, 20, 145) | |
1066 | WedgePart87.CFrame = CFrame.new(-43.8283539, 10.0000076, -744.880371, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1067 | WedgePart87.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1068 | WedgePart87.Position = Vector3.new(-43.8283539, 10.0000076, -744.880371) | |
1069 | WedgePart87.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1070 | CornerWedgePart88.Parent = Model8 | |
1071 | CornerWedgePart88.Material = Enum.Material.Grass | |
1072 | CornerWedgePart88.BrickColor = BrickColor.new("Dark green") | |
1073 | CornerWedgePart88.Anchored = true | |
1074 | CornerWedgePart88.Size = Vector3.new(145, 20, 145) | |
1075 | CornerWedgePart88.CFrame = CFrame.new(-372.328339, 10.0000076, -204.880341, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1076 | CornerWedgePart88.BottomSurface = Enum.SurfaceType.Inlet | |
1077 | CornerWedgePart88.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1078 | CornerWedgePart88.Position = Vector3.new(-372.328339, 10.0000076, -204.880341) | |
1079 | CornerWedgePart88.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1080 | WedgePart89.Parent = Model8 | |
1081 | WedgePart89.Material = Enum.Material.Grass | |
1082 | WedgePart89.BrickColor = BrickColor.new("Dark green") | |
1083 | WedgePart89.Rotation = Vector3.new(0, 90, 0) | |
1084 | WedgePart89.Anchored = true | |
1085 | WedgePart89.Size = Vector3.new(395, 20, 145) | |
1086 | WedgePart89.CFrame = CFrame.new(-372.328339, 10.0000076, -474.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
1087 | WedgePart89.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1088 | WedgePart89.Position = Vector3.new(-372.328339, 10.0000076, -474.880341) | |
1089 | WedgePart89.Orientation = Vector3.new(0, 90, 0) | |
1090 | WedgePart89.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1091 | CornerWedgePart90.Parent = Model8 | |
1092 | CornerWedgePart90.Material = Enum.Material.Grass | |
1093 | CornerWedgePart90.BrickColor = BrickColor.new("Dark green") | |
1094 | CornerWedgePart90.Anchored = true | |
1095 | CornerWedgePart90.Size = Vector3.new(145, 20, 145) | |
1096 | CornerWedgePart90.CFrame = CFrame.new(139.671646, 10.0000076, -204.880341, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1) | |
1097 | CornerWedgePart90.BottomSurface = Enum.SurfaceType.Inlet | |
1098 | CornerWedgePart90.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1099 | CornerWedgePart90.Position = Vector3.new(139.671646, 10.0000076, -204.880341) | |
1100 | CornerWedgePart90.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1101 | CornerWedgePart91.Parent = Model8 | |
1102 | CornerWedgePart91.Material = Enum.Material.Grass | |
1103 | CornerWedgePart91.BrickColor = BrickColor.new("Dark green") | |
1104 | CornerWedgePart91.Rotation = Vector3.new(0, 90, 0) | |
1105 | CornerWedgePart91.Anchored = true | |
1106 | CornerWedgePart91.Size = Vector3.new(145, 20, 145) | |
1107 | CornerWedgePart91.CFrame = CFrame.new(679.671631, 10.0000076, -204.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
1108 | CornerWedgePart91.BottomSurface = Enum.SurfaceType.Inlet | |
1109 | CornerWedgePart91.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1110 | CornerWedgePart91.Position = Vector3.new(679.671631, 10.0000076, -204.880341) | |
1111 | CornerWedgePart91.Orientation = Vector3.new(0, 90, 0) | |
1112 | CornerWedgePart91.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1113 | WedgePart92.Parent = Model8 | |
1114 | WedgePart92.Material = Enum.Material.Grass | |
1115 | WedgePart92.BrickColor = BrickColor.new("Dark green") | |
1116 | WedgePart92.Rotation = Vector3.new(0, -90, 0) | |
1117 | WedgePart92.Anchored = true | |
1118 | WedgePart92.Size = Vector3.new(395, 20, 145) | |
1119 | WedgePart92.CFrame = CFrame.new(679.671631, 10.0000076, -474.880341, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
1120 | WedgePart92.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1121 | WedgePart92.Position = Vector3.new(679.671631, 10.0000076, -474.880341) | |
1122 | WedgePart92.Orientation = Vector3.new(0, -90, 0) | |
1123 | WedgePart92.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1124 | WedgePart93.Parent = Model8 | |
1125 | WedgePart93.Material = Enum.Material.Grass | |
1126 | WedgePart93.BrickColor = BrickColor.new("Dark green") | |
1127 | WedgePart93.Rotation = Vector3.new(0, 90, 0) | |
1128 | WedgePart93.Anchored = true | |
1129 | WedgePart93.Size = Vector3.new(395, 20, 145) | |
1130 | WedgePart93.CFrame = CFrame.new(139.671646, 10.0000076, -474.880341, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08) | |
1131 | WedgePart93.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1132 | WedgePart93.Position = Vector3.new(139.671646, 10.0000076, -474.880341) | |
1133 | WedgePart93.Orientation = Vector3.new(0, 90, 0) | |
1134 | WedgePart93.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1135 | CornerWedgePart94.Parent = Model8 | |
1136 | CornerWedgePart94.Material = Enum.Material.Grass | |
1137 | CornerWedgePart94.BrickColor = BrickColor.new("Dark green") | |
1138 | CornerWedgePart94.Rotation = Vector3.new(0, -90, 0) | |
1139 | CornerWedgePart94.Anchored = true | |
1140 | CornerWedgePart94.Size = Vector3.new(145, 20, 145) | |
1141 | CornerWedgePart94.CFrame = CFrame.new(139.671646, 10.0000076, -744.880371, 1.31134158e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134158e-07) | |
1142 | CornerWedgePart94.BottomSurface = Enum.SurfaceType.Inlet | |
1143 | CornerWedgePart94.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1144 | CornerWedgePart94.Position = Vector3.new(139.671646, 10.0000076, -744.880371) | |
1145 | CornerWedgePart94.Orientation = Vector3.new(0, -90, 0) | |
1146 | CornerWedgePart94.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1147 | WedgePart95.Parent = Model8 | |
1148 | WedgePart95.Material = Enum.Material.Grass | |
1149 | WedgePart95.BrickColor = BrickColor.new("Dark green") | |
1150 | WedgePart95.Anchored = true | |
1151 | WedgePart95.Size = Vector3.new(395, 20, 145) | |
1152 | WedgePart95.CFrame = CFrame.new(409.671661, 10.0000076, -744.880371, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1) | |
1153 | WedgePart95.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1154 | WedgePart95.Position = Vector3.new(409.671661, 10.0000076, -744.880371) | |
1155 | WedgePart95.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1156 | CornerWedgePart96.Parent = Model8 | |
1157 | CornerWedgePart96.Material = Enum.Material.Grass | |
1158 | CornerWedgePart96.BrickColor = BrickColor.new("Dark green") | |
1159 | CornerWedgePart96.Rotation = Vector3.new(-180, 0, -180) | |
1160 | CornerWedgePart96.Anchored = true | |
1161 | CornerWedgePart96.Size = Vector3.new(145, 20, 145) | |
1162 | CornerWedgePart96.CFrame = CFrame.new(679.671631, 10.0000076, -744.880371, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1) | |
1163 | CornerWedgePart96.BottomSurface = Enum.SurfaceType.Inlet | |
1164 | CornerWedgePart96.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1165 | CornerWedgePart96.Position = Vector3.new(679.671631, 10.0000076, -744.880371) | |
1166 | CornerWedgePart96.Orientation = Vector3.new(0, -180, 0) | |
1167 | CornerWedgePart96.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1168 | Model97.Name = "CompiledScripts" | |
1169 | Model97.Parent = mas | |
1170 | LocalScript98.Name = "Script1" | |
1171 | LocalScript98.Parent = Model97 | |
1172 | LocalScript99.Name = "Script2" | |
1173 | LocalScript99.Parent = Model97 | |
1174 | table.insert(cors,sandbox(LocalScript99,function() | |
1175 | ScreenGui132.Parent = mas | |
1176 | TextLabel133.Parent = ScreenGui132 | |
1177 | TextLabel133.Size = UDim2.new(0, 200, 0, 50) | |
1178 | TextLabel133.Text = "Mode = Words" | |
1179 | TextLabel133.BackgroundColor3 = Color3.new(1, 1, 1) | |
1180 | TextLabel133.Font = Enum.Font.SourceSans | |
1181 | TextLabel133.FontSize = Enum.FontSize.Size14 | |
1182 | TextLabel133.TextColor3 = Color3.new(0.666667, 0.666667, 1) | |
1183 | TextLabel133.TextScaled = true | |
1184 | TextLabel133.TextStrokeTransparency = 0 | |
1185 | TextLabel133.TextWrapped = true | |
1186 | TextLabel134.Parent = ScreenGui132 | |
1187 | TextLabel134.Size = UDim2.new(0, 200, 0, 400) | |
1188 | TextLabel134.Text = "Mailman's Wrath, Papercut Chaos, Mailbox Madness, Final Inbox, Card Demon, Card Madness" | |
1189 | TextLabel134.Position = UDim2.new(0, 0, 0, 50) | |
1190 | TextLabel134.BackgroundColor3 = Color3.new(0.666667, 0.666667, 1) | |
1191 | TextLabel134.Font = Enum.Font.SourceSans | |
1192 | TextLabel134.FontSize = Enum.FontSize.Size14 | |
1193 | TextLabel134.TextColor3 = Color3.new(0.666667, 0.666667, 1) | |
1194 | TextLabel134.TextScaled = true | |
1195 | TextLabel134.TextStrokeTransparency = 0 | |
1196 | TextLabel134.TextWrapped = true | |
1197 | LocalScript136.Parent = mas | |
1198 | table.insert(cors,sandbox(LocalScript136,function() | |
1199 | ||
1200 | ||
1201 | --Hey guys was making this script i can't make the attacks cause i'm lazy, but i will add damege bricks, made by animescapetower | |
1202 | --//====================================================\\-- | |
1203 | --|| CREATED BY SHACKLUSTER | |
1204 | --\\====================================================//-- | |
1205 | ||
1206 | ||
1207 | ||
1208 | wait(0.2) | |
1209 | ||
1210 | ||
1211 | ||
1212 | Player = game:GetService("Players").LocalPlayer | |
1213 | PlayerGui = Player.PlayerGui | |
1214 | Cam = workspace.CurrentCamera | |
1215 | Backpack = Player.Backpack | |
1216 | Character = Player.Character | |
1217 | Humanoid = Character.Humanoid | |
1218 | Mouse = Player:GetMouse() | |
1219 | RootPart = Character["HumanoidRootPart"] | |
1220 | Torso = Character["Torso"] | |
1221 | Head = Character["Head"] | |
1222 | RightArm = Character["Right Arm"] | |
1223 | LeftArm = Character["Left Arm"] | |
1224 | RightLeg = Character["Right Leg"] | |
1225 | LeftLeg = Character["Left Leg"] | |
1226 | RootJoint = RootPart["RootJoint"] | |
1227 | Neck = Torso["Neck"] | |
1228 | RightShoulder = Torso["Right Shoulder"] | |
1229 | LeftShoulder = Torso["Left Shoulder"] | |
1230 | RightHip = Torso["Right Hip"] | |
1231 | LeftHip = Torso["Left Hip"] | |
1232 | local FinalInboxLink = "rbxassetid://0" | |
1233 | local NormalMusicLink = "rbxassetid://0" | |
1234 | local sick = Instance.new("Sound",Character) | |
1235 | sick.SoundId = "rbxassetid://0" | |
1236 | sick.Looped = true | |
1237 | sick.Pitch = 1 | |
1238 | sick.Volume = 5 | |
1239 | sick:Play() | |
1240 | ||
1241 | IT = Instance.new | |
1242 | CF = CFrame.new | |
1243 | VT = Vector3.new | |
1244 | RAD = math.rad | |
1245 | C3 = Color3.new | |
1246 | UD2 = UDim2.new | |
1247 | BRICKC = BrickColor.new | |
1248 | ANGLES = CFrame.Angles | |
1249 | EULER = CFrame.fromEulerAnglesXYZ | |
1250 | COS = math.cos | |
1251 | ACOS = math.acos | |
1252 | SIN = math.sin | |
1253 | ASIN = math.asin | |
1254 | ABS = math.abs | |
1255 | MRANDOM = math.random | |
1256 | FLOOR = math.floor | |
1257 | ||
1258 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
1259 | local NEWMESH = IT(MESH) | |
1260 | if MESH == "SpecialMesh" then | |
1261 | NEWMESH.MeshType = MESHTYPE | |
1262 | if MESHID ~= "nil" and MESHID ~= "" then | |
1263 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
1264 | end | |
1265 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
1266 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
1267 | end | |
1268 | end | |
1269 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
1270 | NEWMESH.Scale = SCALE | |
1271 | NEWMESH.Parent = PARENT | |
1272 | return NEWMESH | |
1273 | end | |
1274 | ||
1275 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
1276 | local NEWPART = IT("Part") | |
1277 | NEWPART.formFactor = FORMFACTOR | |
1278 | NEWPART.Reflectance = REFLECTANCE | |
1279 | NEWPART.Transparency = TRANSPARENCY | |
1280 | NEWPART.CanCollide = false | |
1281 | NEWPART.Locked = true | |
1282 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
1283 | NEWPART.Name = NAME | |
1284 | NEWPART.Size = SIZE | |
1285 | NEWPART.Position = Torso.Position | |
1286 | NEWPART.Material = MATERIAL | |
1287 | NEWPART:BreakJoints() | |
1288 | NEWPART.Parent = PARENT | |
1289 | return NEWPART | |
1290 | end | |
1291 | ||
1292 | ||
1293 | --//=================================\\ | |
1294 | --|| CUSTOMIZATION | |
1295 | --\\=================================// | |
1296 | ||
1297 | Class_Name = "Template" | |
1298 | Weapon_Name = "Add-ons" | |
1299 | ||
1300 | Custom_Colors = { | |
1301 | Custom_Color_1 = BRICKC("Really red"); --1st color for the weapon. | |
1302 | Custom_Color_2 = BRICKC("Really blue"); --2nd color for the weapon. | |
1303 | ||
1304 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. | |
1305 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
1306 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
1307 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
1308 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
1309 | ||
1310 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
1311 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
1312 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
1313 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
1314 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
1315 | } | |
1316 | ||
1317 | ||
1318 | Player_Size = 1 --Size of the player. | |
1319 | Animation_Speed = 3 | |
1320 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
1321 | ||
1322 | local Speed = 16 | |
1323 | local Effects2 = {} | |
1324 | ||
1325 | --//=================================\\ | |
1326 | --|| END OF CUSTOMIZATION | |
1327 | --\\=================================// | |
1328 | ||
1329 | local function weldBetween(a, b) | |
1330 | local weldd = Instance.new("ManualWeld") | |
1331 | weldd.Part0 = a | |
1332 | weldd.Part1 = b | |
1333 | weldd.C0 = CFrame.new() | |
1334 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1335 | weldd.Parent = a | |
1336 | return weldd | |
1337 | end | |
1338 | ||
1339 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
1340 | local acs = Instance.new("Part") | |
1341 | acs.CanCollide = false | |
1342 | acs.Anchored = false | |
1343 | acs.Size = Vector3.new(0,0,0) | |
1344 | acs.CFrame = attachmentpart.CFrame | |
1345 | acs.Parent = Character | |
1346 | acs.BrickColor = color | |
1347 | local meshs = Instance.new("SpecialMesh") | |
1348 | meshs.MeshId = mesh | |
1349 | meshs.TextureId = texture | |
1350 | meshs.Parent = acs | |
1351 | meshs.Scale = scale | |
1352 | meshs.Offset = offset | |
1353 | weldBetween(attachmentpart,acs) | |
1354 | end | |
1355 | ||
1356 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
1357 | if TYPE == "Gem" then | |
1358 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
1359 | acs.Anchored = false | |
1360 | acs.CanCollide = false | |
1361 | acs.CFrame = PART.CFrame | |
1362 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
1363 | weldBetween(PART,acs) | |
1364 | elseif TYPE == "Skull" then | |
1365 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
1366 | acs.Anchored = false | |
1367 | acs.CanCollide = false | |
1368 | acs.CFrame = PART.CFrame | |
1369 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
1370 | weldBetween(PART,acs) | |
1371 | elseif TYPE == "Eye" then | |
1372 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
1373 | acs.Anchored = false | |
1374 | acs.CanCollide = false | |
1375 | acs.CFrame = PART.CFrame | |
1376 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
1377 | weldBetween(PART,acs) | |
1378 | end | |
1379 | end | |
1380 | ||
1381 | --//=================================\\ | |
1382 | --|| USEFUL VALUES | |
1383 | --\\=================================// | |
1384 | ||
1385 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1386 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1387 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
1388 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
1389 | local CO1 = 0 | |
1390 | local CO2 = 0 | |
1391 | local CO3 = 0 | |
1392 | local CO4 = 0 | |
1393 | local CHANGEDEFENSE = 0 | |
1394 | local CHANGEDAMAGE = 0 | |
1395 | local CHANGEMOVEMENT = 0 | |
1396 | local ANIM = "Idle" | |
1397 | local ATTACK = false | |
1398 | local EQUIPPED = false | |
1399 | local HOLD = false | |
1400 | local COMBO = 999 | |
1401 | local LASTPOINT = nil | |
1402 | local BLCF = nil | |
1403 | local SCFR = nil | |
1404 | local STAGGERHITANIM = false | |
1405 | local STAGGERANIM = false | |
1406 | local STUNANIM = false | |
1407 | local CRITCHANCENUMBER = 0 | |
1408 | local IDLENUMBER = 0 | |
1409 | local DONUMBER = 0 | |
1410 | local HANDIDLE = false | |
1411 | local SINE = 0 | |
1412 | local CHANGE = 2 / Animation_Speed | |
1413 | local WALKINGANIM = false | |
1414 | local WALK = 0 | |
1415 | local DISABLEJUMPING = false | |
1416 | local HASBEENBLOCKED = false | |
1417 | local STUNDELAYNUMBER = 0 | |
1418 | local MANADELAYNUMBER = 0 | |
1419 | local SECONDARYMANADELAYNUMBER = 0 | |
1420 | local ROBLOXIDLEANIMATION = IT("Animation") | |
1421 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
1422 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1423 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
1424 | local WEAPONGUI = IT("ScreenGui", nil) | |
1425 | WEAPONGUI.Name = "Weapon GUI" | |
1426 | local WEAPONTOOL = IT("HopperBin", nil) | |
1427 | WEAPONTOOL.Name = Weapon_Name | |
1428 | local Weapon = IT("Model") | |
1429 | Weapon.Name = Weapon_Name | |
1430 | local Effects = IT("Folder", Weapon) | |
1431 | Effects.Name = "Effects" | |
1432 | local ANIMATOR = Humanoid.Animator | |
1433 | local ANIMATE = Character.Animate | |
1434 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
1435 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
1436 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
1437 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
1438 | local UNANCHOR = true | |
1439 | ||
1440 | --//=================================\\ | |
1441 | --\\=================================// | |
1442 | ||
1443 | --//=================================\\ | |
1444 | --|| STATS | |
1445 | --\\=================================// | |
1446 | ||
1447 | if Character:FindFirstChild("Stats") ~= nil then | |
1448 | Character:FindFirstChild("Stats").Parent = nil | |
1449 | end | |
1450 | ||
1451 | local Stats = IT("Folder", nil) | |
1452 | Stats.Name = "Stats" | |
1453 | local ChangeStat = IT("Folder", Stats) | |
1454 | ChangeStat.Name = "ChangeStat" | |
1455 | local Defense = IT("NumberValue", Stats) | |
1456 | Defense.Name = "Defense" | |
1457 | Defense.Value = 1 | |
1458 | local Movement = IT("NumberValue", Stats) | |
1459 | Movement.Name = "Movement" | |
1460 | Movement.Value = 1 | |
1461 | local Damage = IT("NumberValue", Stats) | |
1462 | Damage.Name = "Damage" | |
1463 | Damage.Value = math.huge | |
1464 | local Mana = IT("NumberValue", Stats) | |
1465 | Mana.Name = "Mana" | |
1466 | Mana.Value = 0 | |
1467 | local SecondaryMana = IT("NumberValue", Stats) | |
1468 | SecondaryMana.Name = "SecondaryMana" | |
1469 | SecondaryMana.Value = 0 | |
1470 | local CanCrit = IT("BoolValue", Stats) | |
1471 | CanCrit.Name = "CanCrit" | |
1472 | CanCrit.Value = false | |
1473 | local CritChance = IT("NumberValue", Stats) | |
1474 | CritChance.Name = "CritChance" | |
1475 | CritChance.Value = 20 | |
1476 | local CanPenetrateArmor = IT("BoolValue", Stats) | |
1477 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
1478 | CanPenetrateArmor.Value = false | |
1479 | local AntiTeamKill = IT("BoolValue", Stats) | |
1480 | AntiTeamKill.Name = "AntiTeamKill" | |
1481 | AntiTeamKill.Value = false | |
1482 | local Rooted = IT("BoolValue", Stats) | |
1483 | Rooted.Name = "Rooted" | |
1484 | Rooted.Value = false | |
1485 | local Block = IT("BoolValue", Stats) | |
1486 | Block.Name = "Block" | |
1487 | Block.Value = false | |
1488 | local RecentEnemy = IT("ObjectValue", Stats) | |
1489 | RecentEnemy.Name = "RecentEnemy" | |
1490 | RecentEnemy.Value = nil | |
1491 | local StaggerHit = IT("BoolValue", Stats) | |
1492 | StaggerHit.Name = "StaggerHit" | |
1493 | StaggerHit.Value = false | |
1494 | local Stagger = IT("BoolValue", Stats) | |
1495 | Stagger.Name = "Stagger" | |
1496 | Stagger.Value = false | |
1497 | local Stun = IT("BoolValue", Stats) | |
1498 | Stun.Name = "Stun" | |
1499 | Stun.Value = false | |
1500 | local StunValue = IT("NumberValue", Stats) | |
1501 | StunValue.Name = "StunValue" | |
1502 | StunValue.Value = 0 | |
1503 | ||
1504 | ||
1505 | --//=================================\\ | |
1506 | --\\=================================// | |
1507 | ||
1508 | ||
1509 | ||
1510 | ||
1511 | ||
1512 | --//=================================\\ | |
1513 | --|| DEBUFFS / BUFFS | |
1514 | --\\=================================// | |
1515 | ||
1516 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat) | |
1517 | DEFENSECHANGE1.Name = "ChangeDefense" | |
1518 | DEFENSECHANGE1.Value = 0 | |
1519 | ||
1520 | local MOVEMENTCHANGE1 = IT("NumberValue", nil) | |
1521 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
1522 | MOVEMENTCHANGE1.Value = 0 | |
1523 | ||
1524 | --//=================================\\ | |
1525 | --\\=================================// | |
1526 | ||
1527 | ||
1528 | ||
1529 | ||
1530 | ||
1531 | --//=================================\\ | |
1532 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
1533 | --\\=================================// | |
1534 | ||
1535 | ArtificialHB = Instance.new("BindableEvent", script) | |
1536 | ArtificialHB.Name = "ArtificialHB" | |
1537 | ||
1538 | script:WaitForChild("ArtificialHB") | |
1539 | ||
1540 | frame = Frame_Speed | |
1541 | tf = 0 | |
1542 | allowframeloss = false | |
1543 | tossremainder = false | |
1544 | lastframe = tick() | |
1545 | script.ArtificialHB:Fire() | |
1546 | ||
1547 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1548 | tf = tf + s | |
1549 | if tf >= frame then | |
1550 | if allowframeloss then | |
1551 | script.ArtificialHB:Fire() | |
1552 | lastframe = tick() | |
1553 | else | |
1554 | for i = 1, math.floor(tf / frame) do | |
1555 | script.ArtificialHB:Fire() | |
1556 | end | |
1557 | lastframe = tick() | |
1558 | end | |
1559 | if tossremainder then | |
1560 | tf = 0 | |
1561 | else | |
1562 | tf = tf - frame * math.floor(tf / frame) | |
1563 | end | |
1564 | end | |
1565 | end) | |
1566 | ||
1567 | --//=================================\\ | |
1568 | --\\=================================// | |
1569 | ||
1570 | ||
1571 | ||
1572 | ||
1573 | ||
1574 | --//=================================\\ | |
1575 | --|| SOME FUNCTIONS | |
1576 | --\\=================================// | |
1577 | ||
1578 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
1579 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
1580 | end | |
1581 | ||
1582 | function PositiveAngle(NUMBER) | |
1583 | if NUMBER >= 0 then | |
1584 | NUMBER = 0 | |
1585 | end | |
1586 | return NUMBER | |
1587 | end | |
1588 | ||
1589 | function NegativeAngle(NUMBER) | |
1590 | if NUMBER <= 0 then | |
1591 | NUMBER = 0 | |
1592 | end | |
1593 | return NUMBER | |
1594 | end | |
1595 | ||
1596 | function Swait(NUMBER) | |
1597 | if NUMBER == 0 or NUMBER == nil then | |
1598 | ArtificialHB.Event:wait() | |
1599 | else | |
1600 | for i = 1, NUMBER do | |
1601 | ArtificialHB.Event:wait() | |
1602 | end | |
1603 | end | |
1604 | end | |
1605 | ||
1606 | function QuaternionFromCFrame(cf) | |
1607 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1608 | local trace = m00 + m11 + m22 | |
1609 | if trace > 0 then | |
1610 | local s = math.sqrt(1 + trace) | |
1611 | local recip = 0.5 / s | |
1612 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1613 | else | |
1614 | local i = 0 | |
1615 | if m11 > m00 then | |
1616 | i = 1 | |
1617 | end | |
1618 | if m22 > (i == 0 and m00 or m11) then | |
1619 | i = 2 | |
1620 | end | |
1621 | if i == 0 then | |
1622 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1623 | local recip = 0.5 / s | |
1624 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1625 | elseif i == 1 then | |
1626 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1627 | local recip = 0.5 / s | |
1628 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1629 | elseif i == 2 then | |
1630 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1631 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1632 | end | |
1633 | end | |
1634 | end | |
1635 | ||
1636 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1637 | local xs, ys, zs = x + x, y + y, z + z | |
1638 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1639 | local xx = x * xs | |
1640 | local xy = x * ys | |
1641 | local xz = x * zs | |
1642 | local yy = y * ys | |
1643 | local yz = y * zs | |
1644 | local zz = z * zs | |
1645 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1646 | end | |
1647 | ||
1648 | function QuaternionSlerp(a, b, t) | |
1649 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1650 | local startInterp, finishInterp; | |
1651 | if cosTheta >= 0.0001 then | |
1652 | if (1 - cosTheta) > 0.0001 then | |
1653 | local theta = ACOS(cosTheta) | |
1654 | local invSinTheta = 1 / SIN(theta) | |
1655 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
1656 | finishInterp = SIN(t * theta) * invSinTheta | |
1657 | else | |
1658 | startInterp = 1 - t | |
1659 | finishInterp = t | |
1660 | end | |
1661 | else | |
1662 | if (1 + cosTheta) > 0.0001 then | |
1663 | local theta = ACOS(-cosTheta) | |
1664 | local invSinTheta = 1 / SIN(theta) | |
1665 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
1666 | finishInterp = SIN(t * theta) * invSinTheta | |
1667 | else | |
1668 | startInterp = t - 1 | |
1669 | finishInterp = t | |
1670 | end | |
1671 | end | |
1672 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1673 | end | |
1674 | ||
1675 | function Clerp(a, b, t) | |
1676 | local qa = {QuaternionFromCFrame(a)} | |
1677 | local qb = {QuaternionFromCFrame(b)} | |
1678 | local ax, ay, az = a.x, a.y, a.z | |
1679 | local bx, by, bz = b.x, b.y, b.z | |
1680 | local _t = 1 - t | |
1681 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1682 | end | |
1683 | ||
1684 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
1685 | local frame = IT("Frame") | |
1686 | frame.BackgroundTransparency = TRANSPARENCY | |
1687 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
1688 | frame.Position = POSITION | |
1689 | frame.Size = SIZE | |
1690 | frame.BackgroundColor3 = COLOR | |
1691 | frame.BorderColor3 = BORDERCOLOR | |
1692 | frame.Name = NAME | |
1693 | frame.Parent = PARENT | |
1694 | return frame | |
1695 | end | |
1696 | ||
1697 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
1698 | local label = IT("TextLabel") | |
1699 | label.BackgroundTransparency = 1 | |
1700 | label.Size = UD2(1, 0, 1, 0) | |
1701 | label.Position = UD2(0, 0, 0, 0) | |
1702 | label.TextColor3 = C3(255, 255, 255) | |
1703 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1704 | label.TextTransparency = TRANSPARENCY | |
1705 | label.FontSize = TEXTFONTSIZE | |
1706 | label.Font = TEXTFONT | |
1707 | label.BorderSizePixel = BORDERSIZEPIXEL | |
1708 | label.TextScaled = true | |
1709 | label.Text = TEXT | |
1710 | label.Name = NAME | |
1711 | label.Parent = PARENT | |
1712 | return label | |
1713 | end | |
1714 | ||
1715 | function NoOutlines(PART) | |
1716 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
1717 | end | |
1718 | ||
1719 | ||
1720 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
1721 | local NEWWELD = IT(TYPE) | |
1722 | NEWWELD.Part0 = PART0 | |
1723 | NEWWELD.Part1 = PART1 | |
1724 | NEWWELD.C0 = C0 | |
1725 | NEWWELD.C1 = C1 | |
1726 | NEWWELD.Parent = PARENT | |
1727 | return NEWWELD | |
1728 | end | |
1729 | ||
1730 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
1731 | coroutine.resume(coroutine.create(function() | |
1732 | local NEWSOUND = IT("Sound", PARENT) | |
1733 | NEWSOUND.Volume = VOLUME | |
1734 | NEWSOUND.Pitch = PITCH | |
1735 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1736 | Swait() | |
1737 | NEWSOUND:play() | |
1738 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
1739 | end)) | |
1740 | end | |
1741 | ||
1742 | ||
1743 | --//=================================\\ | |
1744 | --\\=================================// | |
1745 | ||
1746 | ||
1747 | --//=================================\\ | |
1748 | --|| WEAPON CREATION | |
1749 | --\\=================================// | |
1750 | ||
1751 | local Handle = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(1.8,3.5,1.8)) | |
1752 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0 * Player_Size, -1.5 * Player_Size, 1 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1753 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2.2,1,2.2)) | |
1754 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1755 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
1756 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1757 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
1758 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -1.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
1759 | local Opening = CreatePart(3, Weapon, "Plastic", 0, 0, "Really black", "Handle", VT(1.2,0.6,0.1)) | |
1760 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Opening, Handle, Opening, CF(0 * Player_Size, -0.8 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
1761 | local HandlePart = CreatePart(3, Weapon, "Metal", 0, 0, "Stone grey", "Handle", VT(1,1,0.1)) | |
1762 | local decal = Instance.new("Decal",HandlePart) | |
1763 | decal.Texture = "http://www.roblox.com/asset/?id=140490792" | |
1764 | decal.Face = "Back" | |
1765 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 0.6 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
1766 | ||
1767 | for _, c in pairs(Weapon:GetChildren()) do | |
1768 | if c.ClassName == "Part" then | |
1769 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
1770 | end | |
1771 | end | |
1772 | ||
1773 | local chuck = Instance.new("Sound",Effects) | |
1774 | chuck.SoundId = "rbxassetid://11900833" | |
1775 | chuck.Pitch = 2 | |
1776 | chuck.Volume = 1 | |
1777 | ||
1778 | Weapon.Parent = Character | |
1779 | ||
1780 | Humanoid.Died:connect(function() | |
1781 | ATTACK = true | |
1782 | end) | |
1783 | ||
1784 | print(Class_Name.." loaded.") | |
1785 | ||
1786 | --//=================================\\ | |
1787 | --\\=================================// | |
1788 | ||
1789 | function dealdamage(hit,min,max,maxstrength,beserk) | |
1790 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then | |
1791 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1792 | local dmg = math.random(min,max) | |
1793 | if humanoid.Health > 0 then | |
1794 | if beserk == true then | |
1795 | humanoid.Health = 0 | |
1796 | else | |
1797 | CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10) | |
1798 | --hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
1799 | humanoid.Health = humanoid.Health - dmg | |
1800 | --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(255/255, 0, 0)) | |
1801 | local defence = Instance.new("BoolValue",hit.Parent) | |
1802 | defence.Name = ("HitBy"..Player.Name) | |
1803 | game:GetService("Debris"):AddItem(defence, 0.05) | |
1804 | end | |
1805 | end | |
1806 | end | |
1807 | end | |
1808 | ||
1809 | --//=================================\\ | |
1810 | --\\=================================// | |
1811 | ||
1812 | function chatfunc(text) | |
1813 | local chat = coroutine.wrap(function() | |
1814 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
1815 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
1816 | end | |
1817 | local naeeym2 = Instance.new("BillboardGui",Character) | |
1818 | naeeym2.Size = UDim2.new(0,100,0,40) | |
1819 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1820 | naeeym2.Adornee = Character.Head | |
1821 | naeeym2.Name = "TalkingBillBoard" | |
1822 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1823 | tecks2.BackgroundTransparency = 1 | |
1824 | tecks2.BorderSizePixel = 0 | |
1825 | tecks2.Text = "" | |
1826 | tecks2.Font = "SciFi" | |
1827 | tecks2.TextSize = 30 | |
1828 | tecks2.TextStrokeTransparency = 1 | |
1829 | tecks2.TextColor3 = Color3.new(0,0,0) | |
1830 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
1831 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1832 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
1833 | tecks3.BackgroundTransparency = 1 | |
1834 | tecks3.BorderSizePixel = 0 | |
1835 | tecks3.Text = "" | |
1836 | tecks3.Font = "SciFi" | |
1837 | tecks3.TextSize = 30 | |
1838 | tecks3.TextStrokeTransparency = 1 | |
1839 | tecks3.TextColor3 = Color3.new(0,0,0) | |
1840 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
1841 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
1842 | for i = 1,string.len(text),1 do | |
1843 | tecks2.Text = string.sub(text,1,i) | |
1844 | tecks3.Text = string.sub(text,1,i) | |
1845 | wait(0.01) | |
1846 | end | |
1847 | wait(2) | |
1848 | for i = 1, 50 do | |
1849 | Swait() | |
1850 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1851 | tecks2.Rotation = tecks2.Rotation - .8 | |
1852 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1853 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
1854 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1855 | tecks3.Rotation = tecks2.Rotation + .8 | |
1856 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1857 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
1858 | end | |
1859 | naeeym2:Destroy() | |
1860 | end) | |
1861 | chat() | |
1862 | end | |
1863 | ||
1864 | function onChatted(msg) | |
1865 | if msg == "Mailman's Wrath" then | |
1866 | chatfunc("Spell card! "..msg.."!") | |
1867 | StartPosition() | |
1868 | Swait(70) | |
1869 | MailmansWrath() | |
1870 | elseif msg == "Papercut Chaos" then | |
1871 | StartPosition() | |
1872 | chatfunc("Spell card! "..msg.."!") | |
1873 | Swait(70) | |
1874 | PapercutChaos() | |
1875 | elseif msg == "Mailbox Madness" then | |
1876 | StartPosition() | |
1877 | chatfunc("Spell card! "..msg.."!") | |
1878 | MailboxMadness() | |
1879 | elseif msg == "Final Inbox" then | |
1880 | StartPosition() | |
1881 | chatfunc("SPELL CARD! FINAL INBOX!") | |
1882 | Swait(80) | |
1883 | sick.SoundId = FinalInboxLink | |
1884 | sick.Volume = 3 | |
1885 | sick:Play() | |
1886 | chatfunc("DIE!") | |
1887 | FinalInbox() | |
1888 | sick.SoundId = NormalMusicLink | |
1889 | sick.Volume= 1 | |
1890 | sick:Play() | |
1891 | elseif msg == "Card Demon" then | |
1892 | ||
1893 | chatfunc("SPELL CARD! CARD DEMON!") | |
1894 | sick.Volume = 0 | |
1895 | local RbxAssetReached = " :RBCX2" | |
1896 | warn('This script is still indevelopment so becareful for glitches or bugs'..RbxAssetReached) | |
1897 | wait(2) | |
1898 | warn('YOU WILL NOT SURVIVE THIS TIME'..RbxAssetReached) | |
1899 | --Hey guys was making this script i can't make the attacks cause i'm lazy, but i will add damege bricks, made by animescapetower | |
1900 | local player = game.Players.LocalPlayer | |
1901 | local Arm1 = game.Players.LocalPlayer.Character["Left Arm"] | |
1902 | local Arm2 = game.Players.LocalPlayer.Character["Right Arm"] | |
1903 | local Leg1 = game.Players.LocalPlayer.Character["Left Leg"] | |
1904 | local Leg2 = game.Players.LocalPlayer.Character["Right Leg"] | |
1905 | local humanoid = player.Character.Humanoid | |
1906 | local mouse = player:GetMouse() | |
1907 | local anim1= Instance.new("Animation") | |
1908 | anim1.AnimationId = "http://www.roblox.com/asset/?id=235542946" | |
1909 | local anim2 = Instance.new("Animation") | |
1910 | anim2.AnimationId = "http://www.roblox.com/asset/?id=32326240" | |
1911 | local anim23 = Instance.new("Animation") | |
1912 | anim23.AnimationId = "http://www.roblox.com/asset/?id=105371766" | |
1913 | ||
1914 | ||
1915 | local bg = Instance.new("BillboardGui") | |
1916 | bg.Name = "Bamma" | |
1917 | bg.Parent = game.Players.LocalPlayer.Character.Head | |
1918 | bg.Adornee = game.Players.LocalPlayer.Character.Head | |
1919 | -- Same size as Head | |
1920 | bg.Size = UDim2.new(1, 0, 1, 0) | |
1921 | -- Above (defaults to inside) | |
1922 | bg.StudsOffset = Vector3.new(0, 2, 0) | |
1923 | ||
1924 | local frame = Instance.new("Frame") | |
1925 | frame.Parent = bg | |
1926 | frame.Size = UDim2.new(1, 0, 1, 0) | |
1927 | frame.BackgroundTransparency = 0.7 | |
1928 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
1929 | ||
1930 | local text = Instance.new("TextLabel") | |
1931 | text.Parent = frame | |
1932 | text.Position = UDim2.new(0.25, 0, 0.25, 0) | |
1933 | text.Size = UDim2.new(0.5, 0, 0.5, 0) | |
1934 | text.BackgroundTransparency =1 | |
1935 | text.Text = "Dragon Slayer" | |
1936 | ||
1937 | ||
1938 | mouse.KeyDown:connect(function(key) | |
1939 | if key == "z" then | |
1940 | text.Text = "Spin" | |
1941 | wait(4) | |
1942 | ||
1943 | local playAnim = humanoid:LoadAnimation(anim1) | |
1944 | playAnim:Play() | |
1945 | wait(1) | |
1946 | text.Text = "Dragon Slayer" | |
1947 | wait(3) | |
1948 | playAnim:Stop() | |
1949 | ||
1950 | ||
1951 | ||
1952 | end | |
1953 | end) | |
1954 | ||
1955 | mouse.KeyDown:connect(function(key) | |
1956 | if key == "f" then | |
1957 | text.Text = "Punch" | |
1958 | ||
1959 | local playAnim = humanoid:LoadAnimation(anim2) | |
1960 | playAnim:Play() | |
1961 | wait(5) | |
1962 | text.Text = "Dragon Slayer" | |
1963 | playAnim:Stop() | |
1964 | ||
1965 | ||
1966 | end | |
1967 | end) | |
1968 | ||
1969 | mouse.KeyDown:connect(function(key) | |
1970 | if key == "k" then | |
1971 | text.Text = "DOOM DRAGON" | |
1972 | ||
1973 | local playAnim = humanoid:LoadAnimation(anim23) | |
1974 | playAnim:Play() | |
1975 | wait(5) | |
1976 | text.Text = "Dragon Slayer" | |
1977 | playAnim:Stop() | |
1978 | ||
1979 | ||
1980 | end | |
1981 | end) | |
1982 | ||
1983 | mouse.KeyDown:connect(function(key) | |
1984 | if key == "e" then--Activates the damege part | |
1985 | function onTouched(part) | |
1986 | local h = part.Parent:findFirstChild("Humanoid") | |
1987 | if h~=nil then | |
1988 | h.Health = h.Health -5 -- The most not so damegeing part is this | |
1989 | wait(2.00) | |
1990 | end | |
1991 | end | |
1992 | ||
1993 | Arm2.Touched:connect(onTouched) | |
1994 | end | |
1995 | end) | |
1996 | ||
1997 | ||
1998 | ||
1999 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
2000 | game.Players.LocalPlayer.Character.Torso.CanCollide = false | |
2001 | local vy = Instance.new("Sound") | |
2002 | vy.Name = "SongyName" | |
2003 | vy.SoundId = "rbxassetid://0" | |
2004 | vy.Volume = 10 | |
2005 | vy.PlaybackSpeed = 1 | |
2006 | vy.Parent = game.Players.LocalPlayer.Character.Torso | |
2007 | vy.Looped = true | |
2008 | vy:Play() | |
2009 | game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge | |
2010 | game.Players.LocalPlayer.Character.Humanoid.Health = math.huge | |
2011 | while true do | |
2012 | game:GetService("RunService").Stepped:wait() | |
2013 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
2014 | game.Players.LocalPlayer.Character.Torso.CanCollide = false | |
2015 | ||
2016 | Arm1.Transparency = 0.6 | |
2017 | Arm2.Transparency = 0.6 | |
2018 | Leg1.Transparency = 0.6 | |
2019 | Leg2.Transparency = 0.6 | |
2020 | game.Players.LocalPlayer.Character.Torso.Transparency = 0.6 | |
2021 | game.Players.LocalPlayer.Character.Head.Transparency = 0.6 | |
2022 | wait(0.1) | |
2023 | Arm1.Transparency = 1 | |
2024 | Arm2.Transparency = 1 | |
2025 | Leg1.Transparency = 1 | |
2026 | Leg2.Transparency = 1 | |
2027 | game.Players.LocalPlayer.Character.Torso.Transparency = 1 | |
2028 | game.Players.LocalPlayer.Character.Head.Transparency = 1 | |
2029 | ||
2030 | ||
2031 | wait(0.1) | |
2032 | Arm1.Transparency = 0 | |
2033 | Arm2.Transparency = 0 | |
2034 | Leg1.Transparency = 0 | |
2035 | Leg2.Transparency = 0 | |
2036 | game.Players.LocalPlayer.Character.Torso.Transparency = 0 | |
2037 | game.Players.LocalPlayer.Character.Head.Transparency = 0 | |
2038 | ||
2039 | ||
2040 | wait(0.1) | |
2041 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
2042 | game.Players.LocalPlayer.Character.Torso.CanCollide = false | |
2043 | end | |
2044 | ||
2045 | ||
2046 | ||
2047 | ||
2048 | ||
2049 | ||
2050 | elseif msg == "Card Madness" then | |
2051 | StartPosition() | |
2052 | chatfunc("SPELL CARD! CARD MADNESS!") | |
2053 | wait(1) | |
2054 | chatfunc("So you wanna die like the others") | |
2055 | wait(1) | |
2056 | chatfunc("THEN DIE") | |
2057 | wait(1) | |
2058 | chatfunc("ULTIMATE CARD MADNESS ATTACK") | |
2059 | MailboxMadness() | |
2060 | MagicSphere() | |
2061 | MailmansWrath() | |
2062 | FinalInbox() | |
2063 | MailboxMadness() | |
2064 | MagicSphere() | |
2065 | MailmansWrath() | |
2066 | ||
2067 | sick.SoundId = "rbxassetid://0" | |
2068 | sick.Volume = 5 | |
2069 | sick:Play() | |
2070 | ||
2071 | end | |
2072 | end | |
2073 | Player.Chatted:connect(onChatted) | |
2074 | ||
2075 | ||
2076 | --//=================================\\ | |
2077 | --|| DANMAKU MADNESS | |
2078 | --\\=================================// | |
2079 | ||
2080 | local Mail = Instance.new("Part") | |
2081 | Mail.Size = Vector3.new(2, 0.05, 1) | |
2082 | Mail.Color = Color3.new(1,1,1) | |
2083 | Mail.CanCollide = false | |
2084 | local maildecal = Instance.new("Decal",Mail) | |
2085 | maildecal.Face = "Top" | |
2086 | maildecal.Texture = "http://www.roblox.com/asset/?id=8052441" | |
2087 | Mail.BottomSurface = "Smooth" | |
2088 | Mail.Name = "Mail" | |
2089 | ||
2090 | function ShootMail(part,strength,debris) | |
2091 | local mail = Mail:Clone() | |
2092 | mail.CFrame = part.CFrame | |
2093 | mail.Parent = Effects | |
2094 | game:GetService("Debris"):AddItem(mail ,debris) | |
2095 | local bv = Instance.new("BodyVelocity") | |
2096 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2097 | bv.velocity = part.CFrame.lookVector*strength | |
2098 | bv.Parent = mail | |
2099 | bv.Name = "DASH" | |
2100 | local hit = mail.Touched:connect(function(hit) | |
2101 | if hit.Parent ~= Character and hit.Parent.ClassName ~= "Accessory" and hit.Name ~= "Mail" then | |
2102 | dealdamage(hit,15,45,40) | |
2103 | end | |
2104 | end) | |
2105 | return mail | |
2106 | end | |
2107 | ||
2108 | function MagicSphere(BRICKCOLOR, MATERIAL, PART, CFRAME, OFFSET, X1, Y1, Z1, X2, Y2, Z2, delay) | |
2109 | end | |
2110 | ||
2111 | ||
2112 | function StartPosition() | |
2113 | ATTACK = true | |
2114 | Rooted = true | |
2115 | for i=0, 1, 0.1 / Animation_Speed/1.2 do | |
2116 | Swait() | |
2117 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed) | |
2118 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), 0.15 / Animation_Speed) | |
2119 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2120 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2121 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2122 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2123 | end | |
2124 | end | |
2125 | ||
2126 | function MailmansWrath() | |
2127 | local twist = 0 | |
2128 | local twist2 = false | |
2129 | local twist3 = 1 | |
2130 | local spinpart = Instance.new("Part",Weapon) | |
2131 | spinpart.Anchored = true | |
2132 | spinpart.CanCollide = false | |
2133 | spinpart.Transparency = 1 | |
2134 | spinpart.CFrame = Opening.CFrame | |
2135 | local spinpart2 = Instance.new("Part",Weapon) | |
2136 | spinpart2.Anchored = true | |
2137 | spinpart2.CanCollide = false | |
2138 | spinpart2.Transparency = 1 | |
2139 | spinpart2.CFrame = Opening.CFrame | |
2140 | for i = 1, 30 do | |
2141 | chuck:Play() | |
2142 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2143 | twist = twist + 1 | |
2144 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
2145 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
2146 | if twist == 10 then | |
2147 | spinpart.CFrame = Opening.CFrame | |
2148 | spinpart2.CFrame = Opening.CFrame | |
2149 | twist = 0 | |
2150 | end | |
2151 | ShootMail(spinpart,65,2) | |
2152 | ShootMail(spinpart2,65,2) | |
2153 | Swait(5) | |
2154 | end | |
2155 | spinpart.CFrame = Opening.CFrame | |
2156 | spinpart2.CFrame = Opening.CFrame | |
2157 | twist = 10 | |
2158 | for i = 1, 40 do | |
2159 | chuck:Play() | |
2160 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2161 | twist = twist + 1 | |
2162 | if twist2 == true then | |
2163 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2164 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
2165 | elseif twist2 == false then | |
2166 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
2167 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
2168 | end | |
2169 | if twist == 20 then | |
2170 | if twist2 == false then | |
2171 | twist2 = true | |
2172 | elseif twist2 == true then | |
2173 | twist2 = false | |
2174 | end | |
2175 | twist = 0 | |
2176 | end | |
2177 | ShootMail(spinpart,65,2) | |
2178 | ShootMail(spinpart2,65,2) | |
2179 | Swait(5) | |
2180 | end | |
2181 | spinpart.CFrame = Opening.CFrame | |
2182 | spinpart2.CFrame = Opening.CFrame | |
2183 | twist = 0 | |
2184 | for i = 1, 30 do | |
2185 | chuck:Play() | |
2186 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2187 | twist = twist + 1 | |
2188 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0) | |
2189 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0) | |
2190 | if twist == 10 then | |
2191 | spinpart.CFrame = Opening.CFrame | |
2192 | spinpart2.CFrame = Opening.CFrame | |
2193 | twist = 0 | |
2194 | end | |
2195 | ShootMail(spinpart,75,2) | |
2196 | ShootMail(spinpart2,75,2) | |
2197 | Swait(5) | |
2198 | end | |
2199 | spinpart:remove() | |
2200 | spinpart2:remove() | |
2201 | ATTACK = false | |
2202 | Rooted = false | |
2203 | end | |
2204 | ||
2205 | function PapercutChaos() | |
2206 | local twist = 0 | |
2207 | for i = 1, 5 do | |
2208 | chuck:Play() | |
2209 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2210 | local mail = ShootMail(Opening,25,20) | |
2211 | for i = 1, 15 do | |
2212 | chuck:Play() | |
2213 | local spinpart = Instance.new("Part",Weapon) | |
2214 | spinpart.Anchored = true | |
2215 | spinpart.CanCollide = false | |
2216 | spinpart.Transparency = 1 | |
2217 | spinpart.CFrame = mail.CFrame | |
2218 | local spinpart2 = Instance.new("Part",Weapon) | |
2219 | spinpart2.Anchored = true | |
2220 | spinpart2.CanCollide = false | |
2221 | spinpart2.Transparency = 1 | |
2222 | spinpart2.CFrame = mail.CFrame | |
2223 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 70, 0) | |
2224 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -70, 0) | |
2225 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2226 | ShootMail(spinpart,35,2) | |
2227 | ShootMail(spinpart2,35,2) | |
2228 | spinpart:remove() | |
2229 | spinpart2:remove() | |
2230 | Swait(5) | |
2231 | end | |
2232 | mail:remove() | |
2233 | end | |
2234 | for i = 1, 2 do | |
2235 | chuck:Play() | |
2236 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2237 | local mail = ShootMail(Opening,45,20) | |
2238 | for i = 1, 20 do | |
2239 | twist = twist + 1 | |
2240 | chuck:Play() | |
2241 | local spinpart = Instance.new("Part",Weapon) | |
2242 | spinpart.Anchored = true | |
2243 | spinpart.CanCollide = false | |
2244 | spinpart.Transparency = 1 | |
2245 | spinpart.CFrame = mail.CFrame | |
2246 | local spinpart2 = Instance.new("Part",Weapon) | |
2247 | spinpart2.Anchored = true | |
2248 | spinpart2.CanCollide = false | |
2249 | spinpart2.Transparency = 1 | |
2250 | spinpart2.CFrame = mail.CFrame | |
2251 | spinpart.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
2252 | spinpart2.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
2253 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2254 | ShootMail(spinpart,35,2) | |
2255 | ShootMail(spinpart2,35,2) | |
2256 | spinpart:remove() | |
2257 | spinpart2:remove() | |
2258 | Swait(5) | |
2259 | end | |
2260 | twist = 0 | |
2261 | mail:remove() | |
2262 | end | |
2263 | ATTACK = false | |
2264 | Rooted = false | |
2265 | end | |
2266 | ||
2267 | function MailboxMadness() | |
2268 | for i = 1, 15 do | |
2269 | chuck:Play() | |
2270 | local part = Instance.new("Part") | |
2271 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
2272 | part.Orientation = RootPart.Orientation | |
2273 | part.CanCollide = false | |
2274 | part.Anchored = true | |
2275 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2276 | local spinpart = Instance.new("Part",Weapon) | |
2277 | spinpart.Anchored = true | |
2278 | spinpart.CanCollide = false | |
2279 | spinpart.Transparency = 1 | |
2280 | spinpart.CFrame = part.CFrame | |
2281 | local spinpart2 = Instance.new("Part",Weapon) | |
2282 | spinpart2.Anchored = true | |
2283 | spinpart2.CanCollide = false | |
2284 | spinpart2.Transparency = 1 | |
2285 | spinpart2.CFrame = part.CFrame | |
2286 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2287 | part:remove() | |
2288 | for i = 1, 15 do | |
2289 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2290 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
2291 | ShootMail(spinpart,50,2) | |
2292 | ShootMail(spinpart2,50,2) | |
2293 | end | |
2294 | spinpart:remove() | |
2295 | spinpart2:remove() | |
2296 | Swait(35) | |
2297 | end | |
2298 | ATTACK = false | |
2299 | Rooted = false | |
2300 | end | |
2301 | ||
2302 | function FinalInbox() | |
2303 | local twist = 0 | |
2304 | local twist2 = false | |
2305 | for i = 1, 5 do | |
2306 | local part = Instance.new("Part") | |
2307 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
2308 | part.Orientation = RootPart.Orientation | |
2309 | part.CanCollide = false | |
2310 | part.Anchored = true | |
2311 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2312 | local spinpart = Instance.new("Part",Weapon) | |
2313 | spinpart.Anchored = true | |
2314 | spinpart.CanCollide = false | |
2315 | spinpart.Transparency = 1 | |
2316 | spinpart.CFrame = part.CFrame | |
2317 | local spinpart2 = Instance.new("Part",Weapon) | |
2318 | spinpart2.Anchored = true | |
2319 | spinpart2.CanCollide = false | |
2320 | spinpart2.Transparency = 1 | |
2321 | spinpart2.CFrame = part.CFrame | |
2322 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2323 | part:remove() | |
2324 | local spinpart3 = Instance.new("Part",Weapon) | |
2325 | spinpart3.Anchored = true | |
2326 | spinpart3.CanCollide = false | |
2327 | spinpart3.Transparency = 1 | |
2328 | spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50) | |
2329 | local spinpart4 = Instance.new("Part",Weapon) | |
2330 | spinpart4.Anchored = true | |
2331 | spinpart4.CanCollide = false | |
2332 | spinpart4.Transparency = 1 | |
2333 | spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50) | |
2334 | for i = 1, 30 do | |
2335 | chuck:Play() | |
2336 | spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2337 | spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2338 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2339 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2340 | ShootMail(spinpart,50,2) | |
2341 | ShootMail(spinpart2,-50,2) | |
2342 | ShootMail(spinpart3,100,1) | |
2343 | ShootMail(spinpart4,-100,1) | |
2344 | Swait(10) | |
2345 | end | |
2346 | spinpart:remove() | |
2347 | spinpart2:remove() | |
2348 | spinpart3:remove() | |
2349 | spinpart4:remove() | |
2350 | end | |
2351 | chuck:Play() | |
2352 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2353 | for i = 1, 2 do | |
2354 | twist = 10 | |
2355 | local spinpart = Instance.new("Part",Weapon) | |
2356 | spinpart.Anchored = true | |
2357 | spinpart.CanCollide = false | |
2358 | spinpart.Transparency = 1 | |
2359 | spinpart.CFrame = Opening.CFrame | |
2360 | local spinpart2 = Instance.new("Part",Weapon) | |
2361 | spinpart2.Anchored = true | |
2362 | spinpart2.CanCollide = false | |
2363 | spinpart2.Transparency = 1 | |
2364 | spinpart2.CFrame = Opening.CFrame | |
2365 | local mail = ShootMail(Opening,25,20) | |
2366 | for i = 1, 50 do | |
2367 | chuck:Play() | |
2368 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2369 | twist = twist + 1 | |
2370 | if twist2 == true then | |
2371 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2372 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
2373 | elseif twist2 == false then | |
2374 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
2375 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
2376 | end | |
2377 | if twist == 20 then | |
2378 | if twist2 == false then | |
2379 | twist2 = true | |
2380 | elseif twist2 == true then | |
2381 | twist2 = false | |
2382 | end | |
2383 | twist = 0 | |
2384 | end | |
2385 | ShootMail(spinpart,125,1) | |
2386 | ShootMail(spinpart2,125,1) | |
2387 | local spinpart3 = Instance.new("Part",Weapon) | |
2388 | spinpart3.Anchored = true | |
2389 | spinpart3.CanCollide = false | |
2390 | spinpart3.Transparency = 1 | |
2391 | spinpart3.CFrame = mail.CFrame | |
2392 | local spinpart4 = Instance.new("Part",Weapon) | |
2393 | spinpart4.Anchored = true | |
2394 | spinpart4.CanCollide = false | |
2395 | spinpart4.Transparency = 1 | |
2396 | spinpart4.CFrame = mail.CFrame | |
2397 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
2398 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
2399 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2400 | ShootMail(spinpart3,85,1) | |
2401 | ShootMail(spinpart4,85,1) | |
2402 | spinpart3:remove() | |
2403 | spinpart4:remove() | |
2404 | Swait(10) | |
2405 | end | |
2406 | spinpart:remove() | |
2407 | spinpart2:remove() | |
2408 | twist = 0 | |
2409 | mail:remove() | |
2410 | end | |
2411 | for i = 1, 4 do | |
2412 | twist = 10 | |
2413 | local spinpart = Instance.new("Part",Weapon) | |
2414 | spinpart.Anchored = true | |
2415 | spinpart.CanCollide = false | |
2416 | spinpart.Transparency = 1 | |
2417 | spinpart.CFrame = Opening.CFrame | |
2418 | local spinpart2 = Instance.new("Part",Weapon) | |
2419 | spinpart2.Anchored = true | |
2420 | spinpart2.CanCollide = false | |
2421 | spinpart2.Transparency = 1 | |
2422 | spinpart2.CFrame = Opening.CFrame | |
2423 | local spinpart5 = Instance.new("Part",Weapon) | |
2424 | spinpart5.Anchored = true | |
2425 | spinpart5.CanCollide = false | |
2426 | spinpart5.Transparency = 1 | |
2427 | spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50) | |
2428 | local spinpart6 = Instance.new("Part",Weapon) | |
2429 | spinpart6.Anchored = true | |
2430 | spinpart6.CanCollide = false | |
2431 | spinpart6.Transparency = 1 | |
2432 | spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50) | |
2433 | local mail = ShootMail(Opening,25,20) | |
2434 | for i = 1, 50 do | |
2435 | chuck:Play() | |
2436 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2437 | twist = twist + 1 | |
2438 | spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
2439 | spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
2440 | if twist2 == true then | |
2441 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
2442 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
2443 | elseif twist2 == false then | |
2444 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
2445 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
2446 | end | |
2447 | if twist == 20 then | |
2448 | if twist2 == false then | |
2449 | twist2 = true | |
2450 | elseif twist2 == true then | |
2451 | twist2 = false | |
2452 | end | |
2453 | twist = 0 | |
2454 | end | |
2455 | ShootMail(spinpart,125,1) | |
2456 | ShootMail(spinpart2,125,1) | |
2457 | ShootMail(spinpart5,100,1) | |
2458 | ShootMail(spinpart6,-100,1) | |
2459 | local spinpart3 = Instance.new("Part",Weapon) | |
2460 | spinpart3.Anchored = true | |
2461 | spinpart3.CanCollide = false | |
2462 | spinpart3.Transparency = 1 | |
2463 | spinpart3.CFrame = mail.CFrame | |
2464 | local spinpart4 = Instance.new("Part",Weapon) | |
2465 | spinpart4.Anchored = true | |
2466 | spinpart4.CanCollide = false | |
2467 | spinpart4.Transparency = 1 | |
2468 | spinpart4.CFrame = mail.CFrame | |
2469 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
2470 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
2471 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
2472 | ShootMail(spinpart3,85,1) | |
2473 | ShootMail(spinpart4,85,1) | |
2474 | spinpart3:remove() | |
2475 | spinpart4:remove() | |
2476 | Swait(10) | |
2477 | end | |
2478 | spinpart:remove() | |
2479 | spinpart2:remove() | |
2480 | spinpart5:remove() | |
2481 | spinpart6:remove() | |
2482 | twist = 0 | |
2483 | mail:remove() | |
2484 | end | |
2485 | ATTACK = false | |
2486 | Rooted = false | |
2487 | end | |
2488 | ||
2489 | --//=================================\\ | |
2490 | --|| ASSIGN THINGS TO KEYS | |
2491 | --\\=================================// | |
2492 | ||
2493 | Humanoid.Changed:connect(function(Jump) | |
2494 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
2495 | Humanoid.Jump = false | |
2496 | end | |
2497 | end) | |
2498 | ||
2499 | --//=================================\\ | |
2500 | --\\=================================// | |
2501 | ||
2502 | ||
2503 | function unanchor() | |
2504 | if UNANCHOR == true then | |
2505 | g = Character:GetChildren() | |
2506 | for i = 1, #g do | |
2507 | if g[i].ClassName == "Part" then | |
2508 | g[i].Anchored = false | |
2509 | end | |
2510 | end | |
2511 | end | |
2512 | end | |
2513 | ||
2514 | ||
2515 | --//=================================\\ | |
2516 | --|| WRAP THE WHOLE SCRIPT UP | |
2517 | --\\=================================// | |
2518 | ||
2519 | Humanoid.Changed:connect(function(Jump) | |
2520 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
2521 | Humanoid.Jump = false | |
2522 | end | |
2523 | end) | |
2524 | ||
2525 | ANIMATE.Parent = nil | |
2526 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
2527 | IDLEANIMATION:Play() | |
2528 | Swait() | |
2529 | ANIMATOR.Parent = nil | |
2530 | Disable_Jump = true | |
2531 | ||
2532 | while true do | |
2533 | Swait() | |
2534 | SINE = SINE + CHANGE | |
2535 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
2536 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
2537 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
2538 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
2539 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
2540 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
2541 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2542 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2543 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2544 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2545 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
2546 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2547 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2548 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2549 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2550 | end | |
2551 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
2552 | ANIM = "Jump" | |
2553 | if ATTACK == false then | |
2554 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2555 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2556 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
2557 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
2558 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
2559 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
2560 | end | |
2561 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
2562 | ANIM = "Fall" | |
2563 | if ATTACK == false then | |
2564 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2565 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2566 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
2567 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
2568 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
2569 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
2570 | end | |
2571 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
2572 | ANIM = "Idle" | |
2573 | if ATTACK == false then | |
2574 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
2575 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
2576 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2577 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2578 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2579 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2580 | end | |
2581 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
2582 | ANIM = "Walk" | |
2583 | WALK = WALK + 1 / Animation_Speed | |
2584 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
2585 | WALK = 0 | |
2586 | if WALKINGANIM == true then | |
2587 | WALKINGANIM = false | |
2588 | elseif WALKINGANIM == false then | |
2589 | WALKINGANIM = true | |
2590 | end | |
2591 | end | |
2592 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2593 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2594 | if ATTACK == false then | |
2595 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
2596 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
2597 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2598 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2599 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2600 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2601 | end | |
2602 | end | |
2603 | if #Effects2>0 then | |
2604 | for e=1,#Effects2 do | |
2605 | if Effects2[e]~=nil then | |
2606 | local Thing=Effects2[e] | |
2607 | if Thing~=nil then | |
2608 | local Part=Thing[1] | |
2609 | local Mode=Thing[2] | |
2610 | local Delay=Thing[3] | |
2611 | local IncX=Thing[4] | |
2612 | local IncY=Thing[5] | |
2613 | local IncZ=Thing[6] | |
2614 | local Part2=Thing[8] | |
2615 | if Thing[1].Transparency<=1 then | |
2616 | if Thing[2]=="Block1" then | |
2617 | Thing[1].CFrame=Part2.CFrame | |
2618 | Mesh=Thing[1].Mesh | |
2619 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
2620 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2621 | elseif Thing[2]=="Cylinder" then | |
2622 | Mesh=Thing[1].Mesh | |
2623 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
2624 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2625 | elseif Thing[2]=="Blood" then | |
2626 | Mesh=Thing[7] | |
2627 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
2628 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
2629 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2630 | elseif Thing[2]=="Elec" then | |
2631 | Mesh=Thing[1].Mesh | |
2632 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
2633 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2634 | elseif Thing[2]=="Disappear" then | |
2635 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2636 | end | |
2637 | else | |
2638 | Part.Parent=nil | |
2639 | table.remove(Effects2,e) | |
2640 | end | |
2641 | end | |
2642 | end | |
2643 | end | |
2644 | end | |
2645 | unanchor() | |
2646 | Humanoid.MaxHealth = "inf" | |
2647 | Humanoid.Health = "inf" | |
2648 | if Rooted == false then | |
2649 | --Disable_Jump = false | |
2650 | Humanoid.WalkSpeed = Speed | |
2651 | elseif Rooted == true then | |
2652 | Disable_Jump = true | |
2653 | Humanoid.WalkSpeed = 0 | |
2654 | end | |
2655 | --print(TORSOVELOCITY) | |
2656 | end | |
2657 | ||
2658 | --//=================================\\ | |
2659 | --\\=================================// | |
2660 | ||
2661 | ||
2662 | ||
2663 | ||
2664 | ||
2665 | --//====================================================\\-- | |
2666 | --|| END OF SCRIPT | |
2667 | --\\====================================================//-- | |
2668 | wait(4) | |
2669 | ||
2670 | ||
2671 | ||
2672 | end)) | |
2673 | LocalScript136.Parent = mas | |
2674 | table.insert(cors,sandbox(LocalScript136,function() | |
2675 | ||
2676 | ||
2677 | --Hey guys was making this script i can't make the attacks cause i'm lazy, but i will add damege bricks, made by animescapetower | |
2678 | --//====================================================\\-- | |
2679 | --|| CREATED BY SHACKLUSTER | |
2680 | --\\====================================================//-- | |
2681 | ||
2682 | ||
2683 | ||
2684 | wait(0.2) | |
2685 | ||
2686 | ||
2687 | ||
2688 | Player = game:GetService("Players").LocalPlayer | |
2689 | PlayerGui = Player.PlayerGui | |
2690 | Cam = workspace.CurrentCamera | |
2691 | Backpack = Player.Backpack | |
2692 | Character = Player.Character | |
2693 | Humanoid = Character.Humanoid | |
2694 | Mouse = Player:GetMouse() | |
2695 | RootPart = Character["HumanoidRootPart"] | |
2696 | Torso = Character["Torso"] | |
2697 | Head = Character["Head"] | |
2698 | RightArm = Character["Right Arm"] | |
2699 | LeftArm = Character["Left Arm"] | |
2700 | RightLeg = Character["Right Leg"] | |
2701 | LeftLeg = Character["Left Leg"] | |
2702 | RootJoint = RootPart["RootJoint"] | |
2703 | Neck = Torso["Neck"] | |
2704 | RightShoulder = Torso["Right Shoulder"] | |
2705 | LeftShoulder = Torso["Left Shoulder"] | |
2706 | RightHip = Torso["Right Hip"] | |
2707 | LeftHip = Torso["Left Hip"] | |
2708 | local FinalInboxLink = "rbxassetid://0" | |
2709 | local NormalMusicLink = "rbxassetid://0" | |
2710 | local sick = Instance.new("Sound",Character) | |
2711 | sick.SoundId = "rbxassetid://0" | |
2712 | sick.Looped = true | |
2713 | sick.Pitch = 1 | |
2714 | sick.Volume = 5 | |
2715 | sick:Play() | |
2716 | ||
2717 | IT = Instance.new | |
2718 | CF = CFrame.new | |
2719 | VT = Vector3.new | |
2720 | RAD = math.rad | |
2721 | C3 = Color3.new | |
2722 | UD2 = UDim2.new | |
2723 | BRICKC = BrickColor.new | |
2724 | ANGLES = CFrame.Angles | |
2725 | EULER = CFrame.fromEulerAnglesXYZ | |
2726 | COS = math.cos | |
2727 | ACOS = math.acos | |
2728 | SIN = math.sin | |
2729 | ASIN = math.asin | |
2730 | ABS = math.abs | |
2731 | MRANDOM = math.random | |
2732 | FLOOR = math.floor | |
2733 | ||
2734 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
2735 | local NEWMESH = IT(MESH) | |
2736 | if MESH == "SpecialMesh" then | |
2737 | NEWMESH.MeshType = MESHTYPE | |
2738 | if MESHID ~= "nil" and MESHID ~= "" then | |
2739 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
2740 | end | |
2741 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
2742 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
2743 | end | |
2744 | end | |
2745 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
2746 | NEWMESH.Scale = SCALE | |
2747 | NEWMESH.Parent = PARENT | |
2748 | return NEWMESH | |
2749 | end | |
2750 | ||
2751 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
2752 | local NEWPART = IT("Part") | |
2753 | NEWPART.formFactor = FORMFACTOR | |
2754 | NEWPART.Reflectance = REFLECTANCE | |
2755 | NEWPART.Transparency = TRANSPARENCY | |
2756 | NEWPART.CanCollide = false | |
2757 | NEWPART.Locked = true | |
2758 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
2759 | NEWPART.Name = NAME | |
2760 | NEWPART.Size = SIZE | |
2761 | NEWPART.Position = Torso.Position | |
2762 | NEWPART.Material = MATERIAL | |
2763 | NEWPART:BreakJoints() | |
2764 | NEWPART.Parent = PARENT | |
2765 | return NEWPART | |
2766 | end | |
2767 | ||
2768 | ||
2769 | --//=================================\\ | |
2770 | --|| CUSTOMIZATION | |
2771 | --\\=================================// | |
2772 | ||
2773 | Class_Name = "Template" | |
2774 | Weapon_Name = "Add-ons" | |
2775 | ||
2776 | Custom_Colors = { | |
2777 | Custom_Color_1 = BRICKC("Really red"); --1st color for the weapon. | |
2778 | Custom_Color_2 = BRICKC("Really blue"); --2nd color for the weapon. | |
2779 | ||
2780 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. | |
2781 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
2782 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
2783 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
2784 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
2785 | ||
2786 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
2787 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
2788 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
2789 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
2790 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
2791 | } | |
2792 | ||
2793 | ||
2794 | Player_Size = 1 --Size of the player. | |
2795 | Animation_Speed = 3 | |
2796 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
2797 | ||
2798 | local Speed = 16 | |
2799 | local Effects2 = {} | |
2800 | ||
2801 | --//=================================\\ | |
2802 | --|| END OF CUSTOMIZATION | |
2803 | --\\=================================// | |
2804 | ||
2805 | local function weldBetween(a, b) | |
2806 | local weldd = Instance.new("ManualWeld") | |
2807 | weldd.Part0 = a | |
2808 | weldd.Part1 = b | |
2809 | weldd.C0 = CFrame.new() | |
2810 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
2811 | weldd.Parent = a | |
2812 | return weldd | |
2813 | end | |
2814 | ||
2815 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
2816 | local acs = Instance.new("Part") | |
2817 | acs.CanCollide = false | |
2818 | acs.Anchored = false | |
2819 | acs.Size = Vector3.new(0,0,0) | |
2820 | acs.CFrame = attachmentpart.CFrame | |
2821 | acs.Parent = Character | |
2822 | acs.BrickColor = color | |
2823 | local meshs = Instance.new("SpecialMesh") | |
2824 | meshs.MeshId = mesh | |
2825 | meshs.TextureId = texture | |
2826 | meshs.Parent = acs | |
2827 | meshs.Scale = scale | |
2828 | meshs.Offset = offset | |
2829 | weldBetween(attachmentpart,acs) | |
2830 | end | |
2831 | ||
2832 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
2833 | if TYPE == "Gem" then | |
2834 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
2835 | acs.Anchored = false | |
2836 | acs.CanCollide = false | |
2837 | acs.CFrame = PART.CFrame | |
2838 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
2839 | weldBetween(PART,acs) | |
2840 | elseif TYPE == "Skull" then | |
2841 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
2842 | acs.Anchored = false | |
2843 | acs.CanCollide = false | |
2844 | acs.CFrame = PART.CFrame | |
2845 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
2846 | weldBetween(PART,acs) | |
2847 | elseif TYPE == "Eye" then | |
2848 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
2849 | acs.Anchored = false | |
2850 | acs.CanCollide = false | |
2851 | acs.CFrame = PART.CFrame | |
2852 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
2853 | weldBetween(PART,acs) | |
2854 | end | |
2855 | end | |
2856 | ||
2857 | --//=================================\\ | |
2858 | --|| USEFUL VALUES | |
2859 | --\\=================================// | |
2860 | ||
2861 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
2862 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
2863 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
2864 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
2865 | local CO1 = 0 | |
2866 | local CO2 = 0 | |
2867 | local CO3 = 0 | |
2868 | local CO4 = 0 | |
2869 | local CHANGEDEFENSE = 0 | |
2870 | local CHANGEDAMAGE = 0 | |
2871 | local CHANGEMOVEMENT = 0 | |
2872 | local ANIM = "Idle" | |
2873 | local ATTACK = false | |
2874 | local EQUIPPED = false | |
2875 | local HOLD = false | |
2876 | local COMBO = 999 | |
2877 | local LASTPOINT = nil | |
2878 | local BLCF = nil | |
2879 | local SCFR = nil | |
2880 | local STAGGERHITANIM = false | |
2881 | local STAGGERANIM = false | |
2882 | local STUNANIM = false | |
2883 | local CRITCHANCENUMBER = 0 | |
2884 | local IDLENUMBER = 0 | |
2885 | local DONUMBER = 0 | |
2886 | local HANDIDLE = false | |
2887 | local SINE = 0 | |
2888 | local CHANGE = 2 / Animation_Speed | |
2889 | local WALKINGANIM = false | |
2890 | local WALK = 0 | |
2891 | local DISABLEJUMPING = false | |
2892 | local HASBEENBLOCKED = false | |
2893 | local STUNDELAYNUMBER = 0 | |
2894 | local MANADELAYNUMBER = 0 | |
2895 | local SECONDARYMANADELAYNUMBER = 0 | |
2896 | local ROBLOXIDLEANIMATION = IT("Animation") | |
2897 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
2898 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
2899 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
2900 | local WEAPONGUI = IT("ScreenGui", nil) | |
2901 | WEAPONGUI.Name = "Weapon GUI" | |
2902 | local WEAPONTOOL = IT("HopperBin", nil) | |
2903 | WEAPONTOOL.Name = Weapon_Name | |
2904 | local Weapon = IT("Model") | |
2905 | Weapon.Name = Weapon_Name | |
2906 | local Effects = IT("Folder", Weapon) | |
2907 | Effects.Name = "Effects" | |
2908 | local ANIMATOR = Humanoid.Animator | |
2909 | local ANIMATE = Character.Animate | |
2910 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
2911 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
2912 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
2913 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
2914 | local UNANCHOR = true | |
2915 | ||
2916 | --//=================================\\ | |
2917 | --\\=================================// | |
2918 | ||
2919 | --//=================================\\ | |
2920 | --|| STATS | |
2921 | --\\=================================// | |
2922 | ||
2923 | if Character:FindFirstChild("Stats") ~= nil then | |
2924 | Character:FindFirstChild("Stats").Parent = nil | |
2925 | end | |
2926 | ||
2927 | local Stats = IT("Folder", nil) | |
2928 | Stats.Name = "Stats" | |
2929 | local ChangeStat = IT("Folder", Stats) | |
2930 | ChangeStat.Name = "ChangeStat" | |
2931 | local Defense = IT("NumberValue", Stats) | |
2932 | Defense.Name = "Defense" | |
2933 | Defense.Value = 1 | |
2934 | local Movement = IT("NumberValue", Stats) | |
2935 | Movement.Name = "Movement" | |
2936 | Movement.Value = 1 | |
2937 | local Damage = IT("NumberValue", Stats) | |
2938 | Damage.Name = "Damage" | |
2939 | Damage.Value = math.huge | |
2940 | local Mana = IT("NumberValue", Stats) | |
2941 | Mana.Name = "Mana" | |
2942 | Mana.Value = 0 | |
2943 | local SecondaryMana = IT("NumberValue", Stats) | |
2944 | SecondaryMana.Name = "SecondaryMana" | |
2945 | SecondaryMana.Value = 0 | |
2946 | local CanCrit = IT("BoolValue", Stats) | |
2947 | CanCrit.Name = "CanCrit" | |
2948 | CanCrit.Value = false | |
2949 | local CritChance = IT("NumberValue", Stats) | |
2950 | CritChance.Name = "CritChance" | |
2951 | CritChance.Value = 20 | |
2952 | local CanPenetrateArmor = IT("BoolValue", Stats) | |
2953 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
2954 | CanPenetrateArmor.Value = false | |
2955 | local AntiTeamKill = IT("BoolValue", Stats) | |
2956 | AntiTeamKill.Name = "AntiTeamKill" | |
2957 | AntiTeamKill.Value = false | |
2958 | local Rooted = IT("BoolValue", Stats) | |
2959 | Rooted.Name = "Rooted" | |
2960 | Rooted.Value = false | |
2961 | local Block = IT("BoolValue", Stats) | |
2962 | Block.Name = "Block" | |
2963 | Block.Value = false | |
2964 | local RecentEnemy = IT("ObjectValue", Stats) | |
2965 | RecentEnemy.Name = "RecentEnemy" | |
2966 | RecentEnemy.Value = nil | |
2967 | local StaggerHit = IT("BoolValue", Stats) | |
2968 | StaggerHit.Name = "StaggerHit" | |
2969 | StaggerHit.Value = false | |
2970 | local Stagger = IT("BoolValue", Stats) | |
2971 | Stagger.Name = "Stagger" | |
2972 | Stagger.Value = false | |
2973 | local Stun = IT("BoolValue", Stats) | |
2974 | Stun.Name = "Stun" | |
2975 | Stun.Value = false | |
2976 | local StunValue = IT("NumberValue", Stats) | |
2977 | StunValue.Name = "StunValue" | |
2978 | StunValue.Value = 0 | |
2979 | ||
2980 | ||
2981 | --//=================================\\ | |
2982 | --\\=================================// | |
2983 | ||
2984 | ||
2985 | ||
2986 | ||
2987 | ||
2988 | --//=================================\\ | |
2989 | --|| DEBUFFS / BUFFS | |
2990 | --\\=================================// | |
2991 | ||
2992 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat) | |
2993 | DEFENSECHANGE1.Name = "ChangeDefense" | |
2994 | DEFENSECHANGE1.Value = 0 | |
2995 | ||
2996 | local MOVEMENTCHANGE1 = IT("NumberValue", nil) | |
2997 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
2998 | MOVEMENTCHANGE1.Value = 0 | |
2999 | ||
3000 | --//=================================\\ | |
3001 | --\\=================================// | |
3002 | ||
3003 | ||
3004 | ||
3005 | ||
3006 | ||
3007 | --//=================================\\ | |
3008 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
3009 | --\\=================================// | |
3010 | ||
3011 | ArtificialHB = Instance.new("BindableEvent", script) | |
3012 | ArtificialHB.Name = "ArtificialHB" | |
3013 | ||
3014 | script:WaitForChild("ArtificialHB") | |
3015 | ||
3016 | frame = Frame_Speed | |
3017 | tf = 0 | |
3018 | allowframeloss = false | |
3019 | tossremainder = false | |
3020 | lastframe = tick() | |
3021 | script.ArtificialHB:Fire() | |
3022 | ||
3023 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
3024 | tf = tf + s | |
3025 | if tf >= frame then | |
3026 | if allowframeloss then | |
3027 | script.ArtificialHB:Fire() | |
3028 | lastframe = tick() | |
3029 | else | |
3030 | for i = 1, math.floor(tf / frame) do | |
3031 | script.ArtificialHB:Fire() | |
3032 | end | |
3033 | lastframe = tick() | |
3034 | end | |
3035 | if tossremainder then | |
3036 | tf = 0 | |
3037 | else | |
3038 | tf = tf - frame * math.floor(tf / frame) | |
3039 | end | |
3040 | end | |
3041 | end) | |
3042 | ||
3043 | --//=================================\\ | |
3044 | --\\=================================// | |
3045 | ||
3046 | ||
3047 | ||
3048 | ||
3049 | ||
3050 | --//=================================\\ | |
3051 | --|| SOME FUNCTIONS | |
3052 | --\\=================================// | |
3053 | ||
3054 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
3055 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
3056 | end | |
3057 | ||
3058 | function PositiveAngle(NUMBER) | |
3059 | if NUMBER >= 0 then | |
3060 | NUMBER = 0 | |
3061 | end | |
3062 | return NUMBER | |
3063 | end | |
3064 | ||
3065 | function NegativeAngle(NUMBER) | |
3066 | if NUMBER <= 0 then | |
3067 | NUMBER = 0 | |
3068 | end | |
3069 | return NUMBER | |
3070 | end | |
3071 | ||
3072 | function Swait(NUMBER) | |
3073 | if NUMBER == 0 or NUMBER == nil then | |
3074 | ArtificialHB.Event:wait() | |
3075 | else | |
3076 | for i = 1, NUMBER do | |
3077 | ArtificialHB.Event:wait() | |
3078 | end | |
3079 | end | |
3080 | end | |
3081 | ||
3082 | function QuaternionFromCFrame(cf) | |
3083 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
3084 | local trace = m00 + m11 + m22 | |
3085 | if trace > 0 then | |
3086 | local s = math.sqrt(1 + trace) | |
3087 | local recip = 0.5 / s | |
3088 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
3089 | else | |
3090 | local i = 0 | |
3091 | if m11 > m00 then | |
3092 | i = 1 | |
3093 | end | |
3094 | if m22 > (i == 0 and m00 or m11) then | |
3095 | i = 2 | |
3096 | end | |
3097 | if i == 0 then | |
3098 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
3099 | local recip = 0.5 / s | |
3100 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
3101 | elseif i == 1 then | |
3102 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
3103 | local recip = 0.5 / s | |
3104 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
3105 | elseif i == 2 then | |
3106 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
3107 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
3108 | end | |
3109 | end | |
3110 | end | |
3111 | ||
3112 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
3113 | local xs, ys, zs = x + x, y + y, z + z | |
3114 | local wx, wy, wz = w * xs, w * ys, w * zs | |
3115 | local xx = x * xs | |
3116 | local xy = x * ys | |
3117 | local xz = x * zs | |
3118 | local yy = y * ys | |
3119 | local yz = y * zs | |
3120 | local zz = z * zs | |
3121 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
3122 | end | |
3123 | ||
3124 | function QuaternionSlerp(a, b, t) | |
3125 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
3126 | local startInterp, finishInterp; | |
3127 | if cosTheta >= 0.0001 then | |
3128 | if (1 - cosTheta) > 0.0001 then | |
3129 | local theta = ACOS(cosTheta) | |
3130 | local invSinTheta = 1 / SIN(theta) | |
3131 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
3132 | finishInterp = SIN(t * theta) * invSinTheta | |
3133 | else | |
3134 | startInterp = 1 - t | |
3135 | finishInterp = t | |
3136 | end | |
3137 | else | |
3138 | if (1 + cosTheta) > 0.0001 then | |
3139 | local theta = ACOS(-cosTheta) | |
3140 | local invSinTheta = 1 / SIN(theta) | |
3141 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
3142 | finishInterp = SIN(t * theta) * invSinTheta | |
3143 | else | |
3144 | startInterp = t - 1 | |
3145 | finishInterp = t | |
3146 | end | |
3147 | end | |
3148 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
3149 | end | |
3150 | ||
3151 | function Clerp(a, b, t) | |
3152 | local qa = {QuaternionFromCFrame(a)} | |
3153 | local qb = {QuaternionFromCFrame(b)} | |
3154 | local ax, ay, az = a.x, a.y, a.z | |
3155 | local bx, by, bz = b.x, b.y, b.z | |
3156 | local _t = 1 - t | |
3157 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
3158 | end | |
3159 | ||
3160 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
3161 | local frame = IT("Frame") | |
3162 | frame.BackgroundTransparency = TRANSPARENCY | |
3163 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
3164 | frame.Position = POSITION | |
3165 | frame.Size = SIZE | |
3166 | frame.BackgroundColor3 = COLOR | |
3167 | frame.BorderColor3 = BORDERCOLOR | |
3168 | frame.Name = NAME | |
3169 | frame.Parent = PARENT | |
3170 | return frame | |
3171 | end | |
3172 | ||
3173 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
3174 | local label = IT("TextLabel") | |
3175 | label.BackgroundTransparency = 1 | |
3176 | label.Size = UD2(1, 0, 1, 0) | |
3177 | label.Position = UD2(0, 0, 0, 0) | |
3178 | label.TextColor3 = C3(255, 255, 255) | |
3179 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
3180 | label.TextTransparency = TRANSPARENCY | |
3181 | label.FontSize = TEXTFONTSIZE | |
3182 | label.Font = TEXTFONT | |
3183 | label.BorderSizePixel = BORDERSIZEPIXEL | |
3184 | label.TextScaled = true | |
3185 | label.Text = TEXT | |
3186 | label.Name = NAME | |
3187 | label.Parent = PARENT | |
3188 | return label | |
3189 | end | |
3190 | ||
3191 | function NoOutlines(PART) | |
3192 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
3193 | end | |
3194 | ||
3195 | ||
3196 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
3197 | local NEWWELD = IT(TYPE) | |
3198 | NEWWELD.Part0 = PART0 | |
3199 | NEWWELD.Part1 = PART1 | |
3200 | NEWWELD.C0 = C0 | |
3201 | NEWWELD.C1 = C1 | |
3202 | NEWWELD.Parent = PARENT | |
3203 | return NEWWELD | |
3204 | end | |
3205 | ||
3206 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
3207 | coroutine.resume(coroutine.create(function() | |
3208 | local NEWSOUND = IT("Sound", PARENT) | |
3209 | NEWSOUND.Volume = VOLUME | |
3210 | NEWSOUND.Pitch = PITCH | |
3211 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
3212 | Swait() | |
3213 | NEWSOUND:play() | |
3214 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
3215 | end)) | |
3216 | end | |
3217 | ||
3218 | ||
3219 | --//=================================\\ | |
3220 | --\\=================================// | |
3221 | ||
3222 | ||
3223 | --//=================================\\ | |
3224 | --|| WEAPON CREATION | |
3225 | --\\=================================// | |
3226 | ||
3227 | local Handle = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(1.8,3.5,1.8)) | |
3228 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0 * Player_Size, -1.5 * Player_Size, 1 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
3229 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2.2,1,2.2)) | |
3230 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
3231 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
3232 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
3233 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
3234 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -1.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
3235 | local Opening = CreatePart(3, Weapon, "Plastic", 0, 0, "Really black", "Handle", VT(1.2,0.6,0.1)) | |
3236 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Opening, Handle, Opening, CF(0 * Player_Size, -0.8 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
3237 | local HandlePart = CreatePart(3, Weapon, "Metal", 0, 0, "Stone grey", "Handle", VT(1,1,0.1)) | |
3238 | local decal = Instance.new("Decal",HandlePart) | |
3239 | decal.Texture = "http://www.roblox.com/asset/?id=140490792" | |
3240 | decal.Face = "Back" | |
3241 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 0.6 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
3242 | ||
3243 | for _, c in pairs(Weapon:GetChildren()) do | |
3244 | if c.ClassName == "Part" then | |
3245 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
3246 | end | |
3247 | end | |
3248 | ||
3249 | local chuck = Instance.new("Sound",Effects) | |
3250 | chuck.SoundId = "rbxassetid://11900833" | |
3251 | chuck.Pitch = 2 | |
3252 | chuck.Volume = 1 | |
3253 | ||
3254 | Weapon.Parent = Character | |
3255 | ||
3256 | Humanoid.Died:connect(function() | |
3257 | ATTACK = true | |
3258 | end) | |
3259 | ||
3260 | print(Class_Name.." loaded.") | |
3261 | ||
3262 | --//=================================\\ | |
3263 | --\\=================================// | |
3264 | ||
3265 | function dealdamage(hit,min,max,maxstrength,beserk) | |
3266 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then | |
3267 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
3268 | local dmg = math.random(min,max) | |
3269 | if humanoid.Health > 0 then | |
3270 | if beserk == true then | |
3271 | humanoid.Health = 0 | |
3272 | else | |
3273 | CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10) | |
3274 | --hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
3275 | humanoid.Health = humanoid.Health - dmg | |
3276 | --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(255/255, 0, 0)) | |
3277 | local defence = Instance.new("BoolValue",hit.Parent) | |
3278 | defence.Name = ("HitBy"..Player.Name) | |
3279 | game:GetService("Debris"):AddItem(defence, 0.05) | |
3280 | end | |
3281 | end | |
3282 | end | |
3283 | end | |
3284 | ||
3285 | --//=================================\\ | |
3286 | --\\=================================// | |
3287 | ||
3288 | function chatfunc(text) | |
3289 | local chat = coroutine.wrap(function() | |
3290 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
3291 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
3292 | end | |
3293 | local naeeym2 = Instance.new("BillboardGui",Character) | |
3294 | naeeym2.Size = UDim2.new(0,100,0,40) | |
3295 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
3296 | naeeym2.Adornee = Character.Head | |
3297 | naeeym2.Name = "TalkingBillBoard" | |
3298 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
3299 | tecks2.BackgroundTransparency = 1 | |
3300 | tecks2.BorderSizePixel = 0 | |
3301 | tecks2.Text = "" | |
3302 | tecks2.Font = "SciFi" | |
3303 | tecks2.TextSize = 30 | |
3304 | tecks2.TextStrokeTransparency = 1 | |
3305 | tecks2.TextColor3 = Color3.new(0,0,0) | |
3306 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
3307 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
3308 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
3309 | tecks3.BackgroundTransparency = 1 | |
3310 | tecks3.BorderSizePixel = 0 | |
3311 | tecks3.Text = "" | |
3312 | tecks3.Font = "SciFi" | |
3313 | tecks3.TextSize = 30 | |
3314 | tecks3.TextStrokeTransparency = 1 | |
3315 | tecks3.TextColor3 = Color3.new(0,0,0) | |
3316 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
3317 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
3318 | for i = 1,string.len(text),1 do | |
3319 | tecks2.Text = string.sub(text,1,i) | |
3320 | tecks3.Text = string.sub(text,1,i) | |
3321 | wait(0.01) | |
3322 | end | |
3323 | wait(2) | |
3324 | for i = 1, 50 do | |
3325 | Swait() | |
3326 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
3327 | tecks2.Rotation = tecks2.Rotation - .8 | |
3328 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
3329 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
3330 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
3331 | tecks3.Rotation = tecks2.Rotation + .8 | |
3332 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
3333 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
3334 | end | |
3335 | naeeym2:Destroy() | |
3336 | end) | |
3337 | chat() | |
3338 | end | |
3339 | ||
3340 | function onChatted(msg) | |
3341 | if msg == "Mailman's Wrath" then | |
3342 | chatfunc("Spell card! "..msg.."!") | |
3343 | StartPosition() | |
3344 | Swait(70) | |
3345 | MailmansWrath() | |
3346 | elseif msg == "Papercut Chaos" then | |
3347 | StartPosition() | |
3348 | chatfunc("Spell card! "..msg.."!") | |
3349 | Swait(70) | |
3350 | PapercutChaos() | |
3351 | elseif msg == "Mailbox Madness" then | |
3352 | StartPosition() | |
3353 | chatfunc("Spell card! "..msg.."!") | |
3354 | MailboxMadness() | |
3355 | elseif msg == "Final Inbox" then | |
3356 | StartPosition() | |
3357 | chatfunc("SPELL CARD! FINAL INBOX!") | |
3358 | Swait(80) | |
3359 | sick.SoundId = FinalInboxLink | |
3360 | sick.Volume = 3 | |
3361 | sick:Play() | |
3362 | chatfunc("DIE!") | |
3363 | FinalInbox() | |
3364 | sick.SoundId = NormalMusicLink | |
3365 | sick.Volume= 1 | |
3366 | sick:Play() | |
3367 | elseif msg == "Card Demon" then | |
3368 | ||
3369 | chatfunc("SPELL CARD! CARD DEMON!") | |
3370 | sick.Volume = 0 | |
3371 | local RbxAssetReached = " :RBCX2" | |
3372 | warn('This script is still indevelopment so becareful for glitches or bugs'..RbxAssetReached) | |
3373 | wait(2) | |
3374 | warn('YOU WILL NOT SURVIVE THIS TIME'..RbxAssetReached) | |
3375 | --Hey guys was making this script i can't make the attacks cause i'm lazy, but i will add damege bricks, made by animescapetower | |
3376 | local player = game.Players.LocalPlayer | |
3377 | local Arm1 = game.Players.LocalPlayer.Character["Left Arm"] | |
3378 | local Arm2 = game.Players.LocalPlayer.Character["Right Arm"] | |
3379 | local Leg1 = game.Players.LocalPlayer.Character["Left Leg"] | |
3380 | local Leg2 = game.Players.LocalPlayer.Character["Right Leg"] | |
3381 | local humanoid = player.Character.Humanoid | |
3382 | local mouse = player:GetMouse() | |
3383 | local anim1= Instance.new("Animation") | |
3384 | anim1.AnimationId = "http://www.roblox.com/asset/?id=235542946" | |
3385 | local anim2 = Instance.new("Animation") | |
3386 | anim2.AnimationId = "http://www.roblox.com/asset/?id=32326240" | |
3387 | local anim23 = Instance.new("Animation") | |
3388 | anim23.AnimationId = "http://www.roblox.com/asset/?id=105371766" | |
3389 | ||
3390 | ||
3391 | local bg = Instance.new("BillboardGui") | |
3392 | bg.Name = "Bamma" | |
3393 | bg.Parent = game.Players.LocalPlayer.Character.Head | |
3394 | bg.Adornee = game.Players.LocalPlayer.Character.Head | |
3395 | -- Same size as Head | |
3396 | bg.Size = UDim2.new(1, 0, 1, 0) | |
3397 | -- Above (defaults to inside) | |
3398 | bg.StudsOffset = Vector3.new(0, 2, 0) | |
3399 | ||
3400 | local frame = Instance.new("Frame") | |
3401 | frame.Parent = bg | |
3402 | frame.Size = UDim2.new(1, 0, 1, 0) | |
3403 | frame.BackgroundTransparency = 0.7 | |
3404 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
3405 | ||
3406 | local text = Instance.new("TextLabel") | |
3407 | text.Parent = frame | |
3408 | text.Position = UDim2.new(0.25, 0, 0.25, 0) | |
3409 | text.Size = UDim2.new(0.5, 0, 0.5, 0) | |
3410 | text.BackgroundTransparency =1 | |
3411 | text.Text = "Dragon Slayer" | |
3412 | ||
3413 | ||
3414 | mouse.KeyDown:connect(function(key) | |
3415 | if key == "z" then | |
3416 | text.Text = "Spin" | |
3417 | wait(4) | |
3418 | ||
3419 | local playAnim = humanoid:LoadAnimation(anim1) | |
3420 | playAnim:Play() | |
3421 | wait(1) | |
3422 | text.Text = "Dragon Slayer" | |
3423 | wait(3) | |
3424 | playAnim:Stop() | |
3425 | ||
3426 | ||
3427 | ||
3428 | end | |
3429 | end) | |
3430 | ||
3431 | mouse.KeyDown:connect(function(key) | |
3432 | if key == "f" then | |
3433 | text.Text = "Punch" | |
3434 | ||
3435 | local playAnim = humanoid:LoadAnimation(anim2) | |
3436 | playAnim:Play() | |
3437 | wait(5) | |
3438 | text.Text = "Dragon Slayer" | |
3439 | playAnim:Stop() | |
3440 | ||
3441 | ||
3442 | end | |
3443 | end) | |
3444 | ||
3445 | mouse.KeyDown:connect(function(key) | |
3446 | if key == "k" then | |
3447 | text.Text = "DOOM DRAGON" | |
3448 | ||
3449 | local playAnim = humanoid:LoadAnimation(anim23) | |
3450 | playAnim:Play() | |
3451 | wait(5) | |
3452 | text.Text = "Dragon Slayer" | |
3453 | playAnim:Stop() | |
3454 | ||
3455 | ||
3456 | end | |
3457 | end) | |
3458 | ||
3459 | mouse.KeyDown:connect(function(key) | |
3460 | if key == "e" then--Activates the damege part | |
3461 | function onTouched(part) | |
3462 | local h = part.Parent:findFirstChild("Humanoid") | |
3463 | if h~=nil then | |
3464 | h.Health = h.Health -5 -- The most not so damegeing part is this | |
3465 | wait(2.00) | |
3466 | end | |
3467 | end | |
3468 | ||
3469 | Arm2.Touched:connect(onTouched) | |
3470 | end | |
3471 | end) | |
3472 | ||
3473 | ||
3474 | ||
3475 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
3476 | game.Players.LocalPlayer.Character.Torso.CanCollide = false | |
3477 | local vy = Instance.new("Sound") | |
3478 | vy.Name = "SongyName" | |
3479 | vy.SoundId = "rbxassetid://0" | |
3480 | vy.Volume = 10 | |
3481 | vy.PlaybackSpeed = 1 | |
3482 | vy.Parent = game.Players.LocalPlayer.Character.Torso | |
3483 | vy.Looped = true | |
3484 | vy:Play() | |
3485 | game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge | |
3486 | game.Players.LocalPlayer.Character.Humanoid.Health = math.huge | |
3487 | while true do | |
3488 | game:GetService("RunService").Stepped:wait() | |
3489 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
3490 | game.Players.LocalPlayer.Character.Torso.CanCollide = false | |
3491 | ||
3492 | Arm1.Transparency = 0.6 | |
3493 | Arm2.Transparency = 0.6 | |
3494 | Leg1.Transparency = 0.6 | |
3495 | Leg2.Transparency = 0.6 | |
3496 | game.Players.LocalPlayer.Character.Torso.Transparency = 0.6 | |
3497 | game.Players.LocalPlayer.Character.Head.Transparency = 0.6 | |
3498 | wait(0.1) | |
3499 | Arm1.Transparency = 1 | |
3500 | Arm2.Transparency = 1 | |
3501 | Leg1.Transparency = 1 | |
3502 | Leg2.Transparency = 1 | |
3503 | game.Players.LocalPlayer.Character.Torso.Transparency = 1 | |
3504 | game.Players.LocalPlayer.Character.Head.Transparency = 1 | |
3505 | ||
3506 | ||
3507 | wait(0.1) | |
3508 | Arm1.Transparency = 0 | |
3509 | Arm2.Transparency = 0 | |
3510 | Leg1.Transparency = 0 | |
3511 | Leg2.Transparency = 0 | |
3512 | game.Players.LocalPlayer.Character.Torso.Transparency = 0 | |
3513 | game.Players.LocalPlayer.Character.Head.Transparency = 0 | |
3514 | ||
3515 | ||
3516 | wait(0.1) | |
3517 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
3518 | game.Players.LocalPlayer.Character.Torso.CanCollide = false | |
3519 | end | |
3520 | ||
3521 | ||
3522 | ||
3523 | ||
3524 | ||
3525 | ||
3526 | elseif msg == "Card Madness" then | |
3527 | StartPosition() | |
3528 | chatfunc("SPELL CARD! CARD MADNESS!") | |
3529 | wait(1) | |
3530 | chatfunc("So you wanna die like the others") | |
3531 | wait(1) | |
3532 | chatfunc("THEN DIE") | |
3533 | wait(1) | |
3534 | chatfunc("ULTIMATE CARD MADNESS ATTACK") | |
3535 | MailboxMadness() | |
3536 | MagicSphere() | |
3537 | MailmansWrath() | |
3538 | FinalInbox() | |
3539 | MailboxMadness() | |
3540 | MagicSphere() | |
3541 | MailmansWrath() | |
3542 | ||
3543 | sick.SoundId = "rbxassetid://0" | |
3544 | sick.Volume = 5 | |
3545 | sick:Play() | |
3546 | ||
3547 | end | |
3548 | end | |
3549 | Player.Chatted:connect(onChatted) | |
3550 | ||
3551 | ||
3552 | --//=================================\\ | |
3553 | --|| DANMAKU MADNESS | |
3554 | --\\=================================// | |
3555 | ||
3556 | local Mail = Instance.new("Part") | |
3557 | Mail.Size = Vector3.new(2, 0.05, 1) | |
3558 | Mail.Color = Color3.new(1,1,1) | |
3559 | Mail.CanCollide = false | |
3560 | local maildecal = Instance.new("Decal",Mail) | |
3561 | maildecal.Face = "Top" | |
3562 | maildecal.Texture = "http://www.roblox.com/asset/?id=8052441" | |
3563 | Mail.BottomSurface = "Smooth" | |
3564 | Mail.Name = "Mail" | |
3565 | ||
3566 | function ShootMail(part,strength,debris) | |
3567 | local mail = Mail:Clone() | |
3568 | mail.CFrame = part.CFrame | |
3569 | mail.Parent = Effects | |
3570 | game:GetService("Debris"):AddItem(mail ,debris) | |
3571 | local bv = Instance.new("BodyVelocity") | |
3572 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3573 | bv.velocity = part.CFrame.lookVector*strength | |
3574 | bv.Parent = mail | |
3575 | bv.Name = "DASH" | |
3576 | local hit = mail.Touched:connect(function(hit) | |
3577 | if hit.Parent ~= Character and hit.Parent.ClassName ~= "Accessory" and hit.Name ~= "Mail" then | |
3578 | dealdamage(hit,15,45,40) | |
3579 | end | |
3580 | end) | |
3581 | return mail | |
3582 | end | |
3583 | ||
3584 | function MagicSphere(BRICKCOLOR, MATERIAL, PART, CFRAME, OFFSET, X1, Y1, Z1, X2, Y2, Z2, delay) | |
3585 | end | |
3586 | ||
3587 | ||
3588 | function StartPosition() | |
3589 | ATTACK = true | |
3590 | Rooted = true | |
3591 | for i=0, 1, 0.1 / Animation_Speed/1.2 do | |
3592 | Swait() | |
3593 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed) | |
3594 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), 0.15 / Animation_Speed) | |
3595 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3596 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3597 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3598 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3599 | end | |
3600 | end | |
3601 | ||
3602 | function MailmansWrath() | |
3603 | local twist = 0 | |
3604 | local twist2 = false | |
3605 | local twist3 = 1 | |
3606 | local spinpart = Instance.new("Part",Weapon) | |
3607 | spinpart.Anchored = true | |
3608 | spinpart.CanCollide = false | |
3609 | spinpart.Transparency = 1 | |
3610 | spinpart.CFrame = Opening.CFrame | |
3611 | local spinpart2 = Instance.new("Part",Weapon) | |
3612 | spinpart2.Anchored = true | |
3613 | spinpart2.CanCollide = false | |
3614 | spinpart2.Transparency = 1 | |
3615 | spinpart2.CFrame = Opening.CFrame | |
3616 | for i = 1, 30 do | |
3617 | chuck:Play() | |
3618 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3619 | twist = twist + 1 | |
3620 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
3621 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
3622 | if twist == 10 then | |
3623 | spinpart.CFrame = Opening.CFrame | |
3624 | spinpart2.CFrame = Opening.CFrame | |
3625 | twist = 0 | |
3626 | end | |
3627 | ShootMail(spinpart,65,2) | |
3628 | ShootMail(spinpart2,65,2) | |
3629 | Swait(5) | |
3630 | end | |
3631 | spinpart.CFrame = Opening.CFrame | |
3632 | spinpart2.CFrame = Opening.CFrame | |
3633 | twist = 10 | |
3634 | for i = 1, 40 do | |
3635 | chuck:Play() | |
3636 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3637 | twist = twist + 1 | |
3638 | if twist2 == true then | |
3639 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3640 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
3641 | elseif twist2 == false then | |
3642 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
3643 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
3644 | end | |
3645 | if twist == 20 then | |
3646 | if twist2 == false then | |
3647 | twist2 = true | |
3648 | elseif twist2 == true then | |
3649 | twist2 = false | |
3650 | end | |
3651 | twist = 0 | |
3652 | end | |
3653 | ShootMail(spinpart,65,2) | |
3654 | ShootMail(spinpart2,65,2) | |
3655 | Swait(5) | |
3656 | end | |
3657 | spinpart.CFrame = Opening.CFrame | |
3658 | spinpart2.CFrame = Opening.CFrame | |
3659 | twist = 0 | |
3660 | for i = 1, 30 do | |
3661 | chuck:Play() | |
3662 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3663 | twist = twist + 1 | |
3664 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0) | |
3665 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0) | |
3666 | if twist == 10 then | |
3667 | spinpart.CFrame = Opening.CFrame | |
3668 | spinpart2.CFrame = Opening.CFrame | |
3669 | twist = 0 | |
3670 | end | |
3671 | ShootMail(spinpart,75,2) | |
3672 | ShootMail(spinpart2,75,2) | |
3673 | Swait(5) | |
3674 | end | |
3675 | spinpart:remove() | |
3676 | spinpart2:remove() | |
3677 | ATTACK = false | |
3678 | Rooted = false | |
3679 | end | |
3680 | ||
3681 | function PapercutChaos() | |
3682 | local twist = 0 | |
3683 | for i = 1, 5 do | |
3684 | chuck:Play() | |
3685 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3686 | local mail = ShootMail(Opening,25,20) | |
3687 | for i = 1, 15 do | |
3688 | chuck:Play() | |
3689 | local spinpart = Instance.new("Part",Weapon) | |
3690 | spinpart.Anchored = true | |
3691 | spinpart.CanCollide = false | |
3692 | spinpart.Transparency = 1 | |
3693 | spinpart.CFrame = mail.CFrame | |
3694 | local spinpart2 = Instance.new("Part",Weapon) | |
3695 | spinpart2.Anchored = true | |
3696 | spinpart2.CanCollide = false | |
3697 | spinpart2.Transparency = 1 | |
3698 | spinpart2.CFrame = mail.CFrame | |
3699 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 70, 0) | |
3700 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -70, 0) | |
3701 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3702 | ShootMail(spinpart,35,2) | |
3703 | ShootMail(spinpart2,35,2) | |
3704 | spinpart:remove() | |
3705 | spinpart2:remove() | |
3706 | Swait(5) | |
3707 | end | |
3708 | mail:remove() | |
3709 | end | |
3710 | for i = 1, 2 do | |
3711 | chuck:Play() | |
3712 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3713 | local mail = ShootMail(Opening,45,20) | |
3714 | for i = 1, 20 do | |
3715 | twist = twist + 1 | |
3716 | chuck:Play() | |
3717 | local spinpart = Instance.new("Part",Weapon) | |
3718 | spinpart.Anchored = true | |
3719 | spinpart.CanCollide = false | |
3720 | spinpart.Transparency = 1 | |
3721 | spinpart.CFrame = mail.CFrame | |
3722 | local spinpart2 = Instance.new("Part",Weapon) | |
3723 | spinpart2.Anchored = true | |
3724 | spinpart2.CanCollide = false | |
3725 | spinpart2.Transparency = 1 | |
3726 | spinpart2.CFrame = mail.CFrame | |
3727 | spinpart.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
3728 | spinpart2.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
3729 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3730 | ShootMail(spinpart,35,2) | |
3731 | ShootMail(spinpart2,35,2) | |
3732 | spinpart:remove() | |
3733 | spinpart2:remove() | |
3734 | Swait(5) | |
3735 | end | |
3736 | twist = 0 | |
3737 | mail:remove() | |
3738 | end | |
3739 | ATTACK = false | |
3740 | Rooted = false | |
3741 | end | |
3742 | ||
3743 | function MailboxMadness() | |
3744 | for i = 1, 15 do | |
3745 | chuck:Play() | |
3746 | local part = Instance.new("Part") | |
3747 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
3748 | part.Orientation = RootPart.Orientation | |
3749 | part.CanCollide = false | |
3750 | part.Anchored = true | |
3751 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3752 | local spinpart = Instance.new("Part",Weapon) | |
3753 | spinpart.Anchored = true | |
3754 | spinpart.CanCollide = false | |
3755 | spinpart.Transparency = 1 | |
3756 | spinpart.CFrame = part.CFrame | |
3757 | local spinpart2 = Instance.new("Part",Weapon) | |
3758 | spinpart2.Anchored = true | |
3759 | spinpart2.CanCollide = false | |
3760 | spinpart2.Transparency = 1 | |
3761 | spinpart2.CFrame = part.CFrame | |
3762 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3763 | part:remove() | |
3764 | for i = 1, 15 do | |
3765 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3766 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
3767 | ShootMail(spinpart,50,2) | |
3768 | ShootMail(spinpart2,50,2) | |
3769 | end | |
3770 | spinpart:remove() | |
3771 | spinpart2:remove() | |
3772 | Swait(35) | |
3773 | end | |
3774 | ATTACK = false | |
3775 | Rooted = false | |
3776 | end | |
3777 | ||
3778 | function FinalInbox() | |
3779 | local twist = 0 | |
3780 | local twist2 = false | |
3781 | for i = 1, 5 do | |
3782 | local part = Instance.new("Part") | |
3783 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
3784 | part.Orientation = RootPart.Orientation | |
3785 | part.CanCollide = false | |
3786 | part.Anchored = true | |
3787 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3788 | local spinpart = Instance.new("Part",Weapon) | |
3789 | spinpart.Anchored = true | |
3790 | spinpart.CanCollide = false | |
3791 | spinpart.Transparency = 1 | |
3792 | spinpart.CFrame = part.CFrame | |
3793 | local spinpart2 = Instance.new("Part",Weapon) | |
3794 | spinpart2.Anchored = true | |
3795 | spinpart2.CanCollide = false | |
3796 | spinpart2.Transparency = 1 | |
3797 | spinpart2.CFrame = part.CFrame | |
3798 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3799 | part:remove() | |
3800 | local spinpart3 = Instance.new("Part",Weapon) | |
3801 | spinpart3.Anchored = true | |
3802 | spinpart3.CanCollide = false | |
3803 | spinpart3.Transparency = 1 | |
3804 | spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50) | |
3805 | local spinpart4 = Instance.new("Part",Weapon) | |
3806 | spinpart4.Anchored = true | |
3807 | spinpart4.CanCollide = false | |
3808 | spinpart4.Transparency = 1 | |
3809 | spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50) | |
3810 | for i = 1, 30 do | |
3811 | chuck:Play() | |
3812 | spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3813 | spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3814 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3815 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3816 | ShootMail(spinpart,50,2) | |
3817 | ShootMail(spinpart2,-50,2) | |
3818 | ShootMail(spinpart3,100,1) | |
3819 | ShootMail(spinpart4,-100,1) | |
3820 | Swait(10) | |
3821 | end | |
3822 | spinpart:remove() | |
3823 | spinpart2:remove() | |
3824 | spinpart3:remove() | |
3825 | spinpart4:remove() | |
3826 | end | |
3827 | chuck:Play() | |
3828 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3829 | for i = 1, 2 do | |
3830 | twist = 10 | |
3831 | local spinpart = Instance.new("Part",Weapon) | |
3832 | spinpart.Anchored = true | |
3833 | spinpart.CanCollide = false | |
3834 | spinpart.Transparency = 1 | |
3835 | spinpart.CFrame = Opening.CFrame | |
3836 | local spinpart2 = Instance.new("Part",Weapon) | |
3837 | spinpart2.Anchored = true | |
3838 | spinpart2.CanCollide = false | |
3839 | spinpart2.Transparency = 1 | |
3840 | spinpart2.CFrame = Opening.CFrame | |
3841 | local mail = ShootMail(Opening,25,20) | |
3842 | for i = 1, 50 do | |
3843 | chuck:Play() | |
3844 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3845 | twist = twist + 1 | |
3846 | if twist2 == true then | |
3847 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3848 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
3849 | elseif twist2 == false then | |
3850 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
3851 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
3852 | end | |
3853 | if twist == 20 then | |
3854 | if twist2 == false then | |
3855 | twist2 = true | |
3856 | elseif twist2 == true then | |
3857 | twist2 = false | |
3858 | end | |
3859 | twist = 0 | |
3860 | end | |
3861 | ShootMail(spinpart,125,1) | |
3862 | ShootMail(spinpart2,125,1) | |
3863 | local spinpart3 = Instance.new("Part",Weapon) | |
3864 | spinpart3.Anchored = true | |
3865 | spinpart3.CanCollide = false | |
3866 | spinpart3.Transparency = 1 | |
3867 | spinpart3.CFrame = mail.CFrame | |
3868 | local spinpart4 = Instance.new("Part",Weapon) | |
3869 | spinpart4.Anchored = true | |
3870 | spinpart4.CanCollide = false | |
3871 | spinpart4.Transparency = 1 | |
3872 | spinpart4.CFrame = mail.CFrame | |
3873 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
3874 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
3875 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3876 | ShootMail(spinpart3,85,1) | |
3877 | ShootMail(spinpart4,85,1) | |
3878 | spinpart3:remove() | |
3879 | spinpart4:remove() | |
3880 | Swait(10) | |
3881 | end | |
3882 | spinpart:remove() | |
3883 | spinpart2:remove() | |
3884 | twist = 0 | |
3885 | mail:remove() | |
3886 | end | |
3887 | for i = 1, 4 do | |
3888 | twist = 10 | |
3889 | local spinpart = Instance.new("Part",Weapon) | |
3890 | spinpart.Anchored = true | |
3891 | spinpart.CanCollide = false | |
3892 | spinpart.Transparency = 1 | |
3893 | spinpart.CFrame = Opening.CFrame | |
3894 | local spinpart2 = Instance.new("Part",Weapon) | |
3895 | spinpart2.Anchored = true | |
3896 | spinpart2.CanCollide = false | |
3897 | spinpart2.Transparency = 1 | |
3898 | spinpart2.CFrame = Opening.CFrame | |
3899 | local spinpart5 = Instance.new("Part",Weapon) | |
3900 | spinpart5.Anchored = true | |
3901 | spinpart5.CanCollide = false | |
3902 | spinpart5.Transparency = 1 | |
3903 | spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50) | |
3904 | local spinpart6 = Instance.new("Part",Weapon) | |
3905 | spinpart6.Anchored = true | |
3906 | spinpart6.CanCollide = false | |
3907 | spinpart6.Transparency = 1 | |
3908 | spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50) | |
3909 | local mail = ShootMail(Opening,25,20) | |
3910 | for i = 1, 50 do | |
3911 | chuck:Play() | |
3912 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3913 | twist = twist + 1 | |
3914 | spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
3915 | spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
3916 | if twist2 == true then | |
3917 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
3918 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
3919 | elseif twist2 == false then | |
3920 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
3921 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
3922 | end | |
3923 | if twist == 20 then | |
3924 | if twist2 == false then | |
3925 | twist2 = true | |
3926 | elseif twist2 == true then | |
3927 | twist2 = false | |
3928 | end | |
3929 | twist = 0 | |
3930 | end | |
3931 | ShootMail(spinpart,125,1) | |
3932 | ShootMail(spinpart2,125,1) | |
3933 | ShootMail(spinpart5,100,1) | |
3934 | ShootMail(spinpart6,-100,1) | |
3935 | local spinpart3 = Instance.new("Part",Weapon) | |
3936 | spinpart3.Anchored = true | |
3937 | spinpart3.CanCollide = false | |
3938 | spinpart3.Transparency = 1 | |
3939 | spinpart3.CFrame = mail.CFrame | |
3940 | local spinpart4 = Instance.new("Part",Weapon) | |
3941 | spinpart4.Anchored = true | |
3942 | spinpart4.CanCollide = false | |
3943 | spinpart4.Transparency = 1 | |
3944 | spinpart4.CFrame = mail.CFrame | |
3945 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
3946 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
3947 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
3948 | ShootMail(spinpart3,85,1) | |
3949 | ShootMail(spinpart4,85,1) | |
3950 | spinpart3:remove() | |
3951 | spinpart4:remove() | |
3952 | Swait(10) | |
3953 | end | |
3954 | spinpart:remove() | |
3955 | spinpart2:remove() | |
3956 | spinpart5:remove() | |
3957 | spinpart6:remove() | |
3958 | twist = 0 | |
3959 | mail:remove() | |
3960 | end | |
3961 | ATTACK = false | |
3962 | Rooted = false | |
3963 | end | |
3964 | ||
3965 | --//=================================\\ | |
3966 | --|| ASSIGN THINGS TO KEYS | |
3967 | --\\=================================// | |
3968 | ||
3969 | Humanoid.Changed:connect(function(Jump) | |
3970 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
3971 | Humanoid.Jump = false | |
3972 | end | |
3973 | end) | |
3974 | ||
3975 | --//=================================\\ | |
3976 | --\\=================================// | |
3977 | ||
3978 | ||
3979 | function unanchor() | |
3980 | if UNANCHOR == true then | |
3981 | g = Character:GetChildren() | |
3982 | for i = 1, #g do | |
3983 | if g[i].ClassName == "Part" then | |
3984 | g[i].Anchored = false | |
3985 | end | |
3986 | end | |
3987 | end | |
3988 | end | |
3989 | ||
3990 | ||
3991 | --//=================================\\ | |
3992 | --|| WRAP THE WHOLE SCRIPT UP | |
3993 | --\\=================================// | |
3994 | ||
3995 | Humanoid.Changed:connect(function(Jump) | |
3996 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
3997 | Humanoid.Jump = false | |
3998 | end | |
3999 | end) | |
4000 | ||
4001 | ANIMATE.Parent = nil | |
4002 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
4003 | IDLEANIMATION:Play() | |
4004 | Swait() | |
4005 | ANIMATOR.Parent = nil | |
4006 | Disable_Jump = true | |
4007 | ||
4008 | while true do | |
4009 | Swait() | |
4010 | SINE = SINE + CHANGE | |
4011 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
4012 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
4013 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
4014 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
4015 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
4016 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
4017 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4018 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4019 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4020 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4021 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
4022 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4023 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4024 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4025 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4026 | end | |
4027 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
4028 | ANIM = "Jump" | |
4029 | if ATTACK == false then | |
4030 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4031 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4032 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4033 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4034 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
4035 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4036 | end | |
4037 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
4038 | ANIM = "Fall" | |
4039 | if ATTACK == false then | |
4040 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4041 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4042 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4043 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4044 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4045 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
4046 | end | |
4047 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
4048 | ANIM = "Idle" | |
4049 | if ATTACK == false then | |
4050 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
4051 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
4052 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4053 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4054 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4055 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4056 | end | |
4057 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
4058 | ANIM = "Walk" | |
4059 | WALK = WALK + 1 / Animation_Speed | |
4060 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
4061 | WALK = 0 | |
4062 | if WALKINGANIM == true then | |
4063 | WALKINGANIM = false | |
4064 | elseif WALKINGANIM == false then | |
4065 | WALKINGANIM = true | |
4066 | end | |
4067 | end | |
4068 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4069 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4070 | if ATTACK == false then | |
4071 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
4072 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
4073 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4074 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
4075 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4076 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4077 | end | |
4078 | end | |
4079 | if #Effects2>0 then | |
4080 | for e=1,#Effects2 do | |
4081 | if Effects2[e]~=nil then | |
4082 | local Thing=Effects2[e] | |
4083 | if Thing~=nil then | |
4084 | local Part=Thing[1] | |
4085 | local Mode=Thing[2] | |
4086 | local Delay=Thing[3] | |
4087 | local IncX=Thing[4] | |
4088 | local IncY=Thing[5] | |
4089 | local IncZ=Thing[6] | |
4090 | local Part2=Thing[8] | |
4091 | if Thing[1].Transparency<=1 then | |
4092 | if Thing[2]=="Block1" then | |
4093 | Thing[1].CFrame=Part2.CFrame | |
4094 | Mesh=Thing[1].Mesh | |
4095 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
4096 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
4097 | elseif Thing[2]=="Cylinder" then | |
4098 | Mesh=Thing[1].Mesh | |
4099 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
4100 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
4101 | elseif Thing[2]=="Blood" then | |
4102 | Mesh=Thing[7] | |
4103 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
4104 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
4105 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
4106 | elseif Thing[2]=="Elec" then | |
4107 | Mesh=Thing[1].Mesh | |
4108 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
4109 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
4110 | elseif Thing[2]=="Disappear" then | |
4111 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
4112 | end | |
4113 | else | |
4114 | Part.Parent=nil | |
4115 | table.remove(Effects2,e) | |
4116 | end | |
4117 | end | |
4118 | end | |
4119 | end | |
4120 | end | |
4121 | unanchor() | |
4122 | Humanoid.MaxHealth = "inf" | |
4123 | Humanoid.Health = "inf" | |
4124 | if Rooted == false then | |
4125 | --Disable_Jump = false | |
4126 | Humanoid.WalkSpeed = Speed | |
4127 | elseif Rooted == true then | |
4128 | Disable_Jump = true | |
4129 | Humanoid.WalkSpeed = 0 | |
4130 | end | |
4131 | --print(TORSOVELOCITY) | |
4132 | end | |
4133 | ||
4134 | --//=================================\\ | |
4135 | --\\=================================// | |
4136 | ||
4137 | ||
4138 | ||
4139 | ||
4140 | ||
4141 | --//====================================================\\-- | |
4142 | --|| END OF SCRIPT | |
4143 | --\\====================================================//-- | |
4144 | wait(4) | |
4145 | ||
4146 | ||
4147 | ||
4148 | end)) | |
4149 | for i,v in pairs(mas:GetChildren()) do | |
4150 | v.Parent = workspace | |
4151 | pcall(function() v:MakeJoints() end) | |
4152 | end | |
4153 | mas:Destroy() | |
4154 | for i,v in pairs(cors) do | |
4155 | spawn(function() | |
4156 | pcall(v) | |
4157 | end) | |
4158 | end | |
4159 | ||
4160 | end)) | |
4161 | for i,v in pairs(mas:GetChildren()) do | |
4162 | v.Parent = workspace | |
4163 | pcall(function() v:MakeJoints() end) | |
4164 | end | |
4165 | mas:Destroy() | |
4166 | for i,v in pairs(cors) do | |
4167 | spawn(function() | |
4168 | pcall(v) | |
4169 | end) | |
4170 | end |