SHOW:
|
|
- or go back to the newest paste.
1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | print("hello welcome to windows.exe xdd. this is made by mrfunnylaughs4") | |
305 | warn([[the functions are: | |
306 | click - throw a windows dart that will "shutdown" players | |
307 | E - restart their explorer.exe xdd | |
308 | R - bsod them | |
309 | T - make them stop responding | |
310 | Y - bust a person with a windows laptop | |
311 | U - give a person a fresh virus xd | |
312 | P - spam somebody's mailbox | |
313 | F - throw a computer at somebody xddddd | |
314 | G - let me just add chilledwindows.exe in this game | |
315 | H - shoot some lazers out of the laptop | |
316 | J - suck a player into a screen xd | |
317 | K - suck a player into a screen and fling them!!!! | |
318 | L - let me just shoot a lazer from my arm brb]]) | |
319 | wait(1) | |
320 | ||
321 | local plr = game:GetService("Players").LocalPlayer | |
322 | attacking = false | |
323 | walking = false | |
324 | local mouse = plr:GetMouse() | |
325 | repeat wait() until plr.Character | |
326 | local char = plr.Character | |
327 | local oldarmc1 = char.Torso["Left Shoulder"].C0 | |
328 | local oldarmc2 = char.Torso["Right Shoulder"].C0 | |
329 | for i,v in pairs(char:GetDescendants()) do | |
330 | if v:IsA("Accessory") then | |
331 | v:Destroy() | |
332 | end | |
333 | end | |
334 | local glasses = Instance.new("Accessory") | |
335 | glasses.Name = "BillGatesGlasses" | |
336 | glasses.AttachmentPos = Vector3.new(0, 0.3, 0.25) | |
337 | glasses.Parent = char.Head | |
338 | local part = Instance.new("Part", glasses) | |
339 | part.Name = "Handle" | |
340 | part.Size = Vector3.new(1, 0.4, 1) | |
341 | part.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 1, 0) | |
342 | local mesh = Instance.new("SpecialMesh", part) | |
343 | mesh.MeshType = "FileMesh" | |
344 | mesh.MeshId = "http://www.roblox.com/asset/?id=11419729" | |
345 | mesh.TextureId = "rbxassetid://167447118" | |
346 | glasses.Parent = char | |
347 | local hair = Instance.new("Accessory") | |
348 | hair.Name = "BillGatesHair" | |
349 | hair.AttachmentPos = Vector3.new(0.01, 0.1, 0) | |
350 | hair.Parent = char.Head | |
351 | local part2 = Instance.new("Part", hair) | |
352 | part2.Name = "Handle" | |
353 | part2.Size = Vector3.new(1, 0.8, 1) | |
354 | part2.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 1, 0) | |
355 | local mesh2 = Instance.new("SpecialMesh", part2) | |
356 | mesh2.MeshType = "FileMesh" | |
357 | mesh2.MeshId = "http://www.roblox.com/asset/?id=12259089" | |
358 | mesh2.TextureId = "http://www.roblox.com/asset/?id=12864575" | |
359 | hair.Parent = char | |
360 | char.Head:WaitForChild("face").Texture = "http://www.roblox.com/asset/?id=1540974968" | |
361 | ||
362 | char.Humanoid.Running:Connect(function(speed) | |
363 | if speed > 0 then | |
364 | walking = true | |
365 | else | |
366 | walking = false | |
367 | end | |
368 | end) | |
369 | ||
370 | mouse.Button1Down:Connect(function() | |
371 | if attacking == false and walking == false then | |
372 | attacking = true | |
373 | local torso = char.Torso | |
374 | torso.Anchored = true | |
375 | spawn(function() | |
376 | for i = 0, 1.6, 0.1 do | |
377 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.09), i) | |
378 | game:GetService("RunService").RenderStepped:Wait() | |
379 | end | |
380 | for i = 1.6, 0 , -0.1 do | |
381 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.09), i) | |
382 | game:GetService("RunService").RenderStepped:Wait() | |
383 | end | |
384 | end) | |
385 | for i = 0, 1.6, 0.1 do | |
386 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.09), i) | |
387 | game:GetService("RunService").RenderStepped:Wait() | |
388 | end | |
389 | for i = 1.6, 0 , -0.1 do | |
390 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.09), i) | |
391 | game:GetService("RunService").RenderStepped:Wait() | |
392 | end | |
393 | local dart = Instance.new("Part", workspace) | |
394 | dart.Anchored = true | |
395 | dart.Size = Vector3.new(1.7, 0.2, 0.2) | |
396 | dart.BrickColor = BrickColor.new("Bright blue") | |
397 | dart.CFrame = char["Left Arm"].CFrame * CFrame.Angles(0, math.rad(90), math.pi / 4.1) * CFrame.new(0, -1, 0) | |
398 | local dart2 = Instance.new("Part", workspace) | |
399 | dart2.Anchored = true | |
400 | dart2.Size = Vector3.new(1.7, 0.2, 0.2) | |
401 | dart2.BrickColor = BrickColor.new("Bright blue") | |
402 | dart2.CFrame = char["Right Arm"].CFrame * CFrame.Angles(0, math.rad(90), math.pi / 4.1) * CFrame.new(0, -1, 0) | |
403 | wait(0.5) | |
404 | spawn(function() | |
405 | dart.Touched:Connect(function(hit) | |
406 | if hit.Parent:FindFirstChild("Head") then | |
407 | hit.Parent.Head:Destroy() | |
408 | local shutdown = Instance.new("Sound", hit.Parent) | |
409 | shutdown.SoundId = "rbxassetid://784747919" | |
410 | shutdown.Volume = 1 | |
411 | shutdown:Play() | |
412 | end | |
413 | end) | |
414 | for i = 1, 100 do | |
415 | dart.CFrame = dart.CFrame * CFrame.new(-1, -0.01, 0) | |
416 | game:GetService("RunService").RenderStepped:Wait() | |
417 | end | |
418 | dart:Destroy() | |
419 | end) | |
420 | spawn(function() | |
421 | dart2.Touched:Connect(function(hit) | |
422 | if hit.Parent:FindFirstChild("Head") then | |
423 | hit.Parent.Head:Destroy() | |
424 | local shutdown = Instance.new("Sound", hit.Parent) | |
425 | shutdown.SoundId = "rbxassetid://784747919" | |
426 | shutdown.Volume = 1 | |
427 | shutdown:Play() | |
428 | end | |
429 | end) | |
430 | for i = 1, 100 do | |
431 | dart2.CFrame = dart2.CFrame * CFrame.new(-1, -0.01, 0) | |
432 | game:GetService("RunService").RenderStepped:Wait() | |
433 | end | |
434 | dart2:Destroy() | |
435 | end) | |
436 | local start1 = torso["Left Shoulder"].C0 | |
437 | spawn(function() | |
438 | for i = 1.6, 0, -0.1 do | |
439 | torso["Left Shoulder"].C0 = oldarmc1:lerp(start1, i*i) | |
440 | game:GetService("RunService").RenderStepped:Wait() | |
441 | end | |
442 | end) | |
443 | local start2 = torso["Right Shoulder"].C0 | |
444 | for i = 1.6, 0, -0.1 do | |
445 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start2, i*i) | |
446 | game:GetService("RunService").RenderStepped:Wait() | |
447 | end | |
448 | attacking = false | |
449 | torso.Anchored = false | |
450 | end | |
451 | end) | |
452 | ||
453 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping) | |
454 | if isTyping == false then | |
455 | if input.KeyCode == Enum.KeyCode.E then | |
456 | local tar = mouse.Target | |
457 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("restartwhoops") then | |
458 | if tar.Parent:FindFirstChild("Humanoid") then | |
459 | tar.Parent.Humanoid.DisplayDistanceType = "None" | |
460 | end | |
461 | for i,v in pairs(tar.Parent:GetChildren()) do | |
462 | if v:IsA("BasePart") then | |
463 | v.Anchored = true | |
464 | end | |
465 | end | |
466 | local sound = Instance.new("Sound", tar.Parent:FindFirstChild("Head")) | |
467 | sound.SoundId = "rbxassetid://489390072" | |
468 | sound.Volume = 5 | |
469 | sound:Play() | |
470 | local billboard = Instance.new("BillboardGui", tar.Parent.Head) | |
471 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
472 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
473 | billboard.Adornee = tar.Parent.Head | |
474 | billboard.Name = "restartwhoops" | |
475 | billboard.MaxDistance = 100 | |
476 | local text = Instance.new("TextLabel", billboard) | |
477 | text.BackgroundTransparency = 1 | |
478 | text.Size = UDim2.new(10, 0, 1, 0) | |
479 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
480 | text.Font = "Cartoon" | |
481 | text.TextSize = 30 | |
482 | text.TextStrokeTransparency = 1 | |
483 | text.TextWrapped = true | |
484 | local text2 = "Restarting Explorer.EXE..." | |
485 | local texttypetimes = string.len(text2) | |
486 | spawn(function() | |
487 | for i = 1, texttypetimes, 1 do | |
488 | text.Text = string.sub(text2, 1, i) | |
489 | wait(0.05) | |
490 | end | |
491 | end) | |
492 | wait(10) | |
493 | if tar.Parent then | |
494 | for i,v in pairs(tar.Parent:GetChildren()) do | |
495 | if v:IsA("BasePart") then | |
496 | v.Anchored = false | |
497 | end | |
498 | end | |
499 | end | |
500 | local text3 = "Explorer.EXE has fully restarted." | |
501 | local texttypetimes2 = string.len(text3) | |
502 | for i = 1, texttypetimes2, 1 do | |
503 | text.Text = string.sub(text3, 1, i) | |
504 | wait(0.05) | |
505 | end | |
506 | wait(2) | |
507 | if tar.Parent then | |
508 | if tar.Parent:FindFirstChild("Humanoid") then | |
509 | tar.Parent.Humanoid.DisplayDistanceType = "Viewer" | |
510 | end | |
511 | end | |
512 | billboard:Destroy() | |
513 | end | |
514 | end | |
515 | if input.KeyCode == Enum.KeyCode.R then | |
516 | local tar = mouse.Target | |
517 | if tar and tar.Parent then | |
518 | if tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("youjustgotbsodxdd") then | |
519 | local part = Instance.new("Part", tar.Parent) | |
520 | part.Name = "bsodbrick" | |
521 | part.Size = tar.Parent.Head.Size | |
522 | part.Anchored = true | |
523 | part.CFrame = tar.Parent.Head.CFrame | |
524 | part.CanCollide = false | |
525 | part.Transparency = 1 | |
526 | part.Locked = true | |
527 | local player = game:GetService("Players"):GetPlayerFromCharacter(tar.Parent) | |
528 | if player then | |
529 | local gui = Instance.new("ScreenGui", player.PlayerGui) | |
530 | gui.Name = "blindness" | |
531 | local image = Instance.new("ImageLabel", gui) | |
532 | image.Size = UDim2.new(1, 0, 1, 0) | |
533 | image.BorderSizePixel = 0 | |
534 | image.Image = "http://www.roblox.com/asset/?id=739681017" | |
535 | for i,v in pairs(tar.Parent:GetChildren()) do | |
536 | if v:IsA("Part") then | |
537 | if v.Name ~= "bsodbrick" then | |
538 | v:Destroy() | |
539 | end | |
540 | end | |
541 | end | |
542 | end | |
543 | if tar.Parent then | |
544 | for i,v in pairs(tar.Parent:GetChildren()) do -- part that errors | |
545 | if v:IsA("BasePart") then | |
546 | if v.Name ~= "bsodbrick" then | |
547 | v:Destroy() | |
548 | end | |
549 | end | |
550 | end | |
551 | end | |
552 | local sound = Instance.new("Sound", part) | |
553 | sound.SoundId = "rbxassetid://160715357" | |
554 | sound.Volume = 5 | |
555 | sound:Play() | |
556 | local billboard = Instance.new("BillboardGui", part) | |
557 | billboard.Adornee = part | |
558 | billboard.Size = UDim2.new(0, 70, 0, 70) | |
559 | billboard.StudsOffset = Vector3.new(10, 20, 0) | |
560 | billboard.Name = "youjustgotbsodxdd" | |
561 | billboard.MaxDistance = 50 | |
562 | local text = Instance.new("ImageLabel", billboard) | |
563 | text.Size = UDim2.new(5, 0, 5, 0) | |
564 | text.BorderSizePixel = 0 | |
565 | text.Position = UDim2.new(-2.5, 0, 0, 0) | |
566 | text.Image = "http://www.roblox.com/asset/?id=739681017" | |
567 | end | |
568 | end | |
569 | end | |
570 | if input.KeyCode == Enum.KeyCode.T then | |
571 | local tar = mouse.Target | |
572 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("norespondxd") then | |
573 | if tar.Parent:FindFirstChild("Humanoid") then | |
574 | tar.Parent.Humanoid.DisplayDistanceType = "None" | |
575 | end | |
576 | local billboard = Instance.new("BillboardGui", tar.Parent.Head) | |
577 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
578 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
579 | billboard.Adornee = tar.Parent.Head | |
580 | billboard.Name = "norespondxd" | |
581 | billboard.MaxDistance = 100 | |
582 | local text = Instance.new("TextLabel", billboard) | |
583 | text.BackgroundTransparency = 1 | |
584 | text.Size = UDim2.new(10, 0, 1, 0) | |
585 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
586 | text.Font = "Cartoon" | |
587 | text.TextSize = 30 | |
588 | text.TextStrokeTransparency = 1 | |
589 | text.TextWrapped = true | |
590 | text.Text = tar.Parent.Name.." has stopped working." | |
591 | local sound = Instance.new("Sound", tar.Parent) | |
592 | sound.SoundId = "rbxassetid://669574849" | |
593 | sound.Volume = 5 | |
594 | sound:Play() | |
595 | spawn(function() | |
596 | repeat | |
597 | if tar.Parent then | |
598 | for i,v in pairs(tar.Parent:GetChildren()) do | |
599 | if v:IsA("BasePart") then | |
600 | v.Anchored = true | |
601 | end | |
602 | end | |
603 | end | |
604 | wait(0.1) | |
605 | if tar.Parent then | |
606 | for i,v in pairs(tar.Parent:GetChildren()) do | |
607 | if v:IsA("BasePart") then | |
608 | v.Anchored = false | |
609 | end | |
610 | end | |
611 | end | |
612 | wait() | |
613 | until not tar.Parent | |
614 | end) | |
615 | end | |
616 | end | |
617 | if input.KeyCode == Enum.KeyCode.Y and attacking == false then | |
618 | attacking = true | |
619 | local pcmodel = Instance.new("Model", workspace) | |
620 | pcmodel.Name = "this is a good windows pc xdd" | |
621 | local base = Instance.new("Part", pcmodel) | |
622 | base.Name = "Bottom" | |
623 | base.BrickColor = BrickColor.new("Black") | |
624 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
625 | base.TopSurface = "Smooth" | |
626 | base.BottomSurface = "Smooth" | |
627 | pcmodel.PrimaryPart = base | |
628 | local screen = Instance.new("Part", pcmodel) | |
629 | screen.Name = "ScreenHolder" | |
630 | screen.BrickColor = BrickColor.new("Black") | |
631 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
632 | screen.TopSurface = "Smooth" | |
633 | screen.BottomSurface = "Smooth" | |
634 | local weld = Instance.new("Weld", pcmodel) | |
635 | weld.Name = "BaseToScreenHolder" | |
636 | weld.Part0 = base | |
637 | weld.Part1 = screen | |
638 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
639 | local screen2 = Instance.new("Part", pcmodel) | |
640 | screen2.Name = "Screen" | |
641 | screen2.BrickColor = BrickColor.new("Really black") | |
642 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
643 | screen2.TopSurface = "Smooth" | |
644 | screen2.BottomSurface = "Smooth" | |
645 | local weld2 = Instance.new("Weld", pcmodel) | |
646 | weld2.Name = "ScreenHolderToScreen" | |
647 | weld2.Part0 = screen | |
648 | weld2.Part1 = screen2 | |
649 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
650 | pcmodel:SetPrimaryPartCFrame(CFrame.new(mouse.Hit.p) + Vector3.new(0, 100, 0)) | |
651 | local sound = Instance.new("Sound", pcmodel) | |
652 | sound.SoundId = "rbxassetid://587166970" | |
653 | sound.Volume = 2 | |
654 | sound:Play() | |
655 | base.Touched:Connect(function(hit) | |
656 | if hit.Parent:FindFirstChild("Head") then | |
657 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 1, 0) | |
658 | end | |
659 | end) | |
660 | screen.Touched:Connect(function(hit) | |
661 | if hit.Parent:FindFirstChild("Head") then | |
662 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 1, 0) | |
663 | end | |
664 | end) | |
665 | screen2.Touched:Connect(function(hit) | |
666 | if hit.Parent:FindFirstChild("Head") then | |
667 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 1, 0) | |
668 | end | |
669 | end) | |
670 | spawn(function() | |
671 | wait(4) | |
672 | attacking = false | |
673 | end) | |
674 | end | |
675 | if input.KeyCode == Enum.KeyCode.U then | |
676 | local tar = mouse.Target | |
677 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("virusaffect") then | |
678 | if tar.Parent:FindFirstChild("Humanoid") then | |
679 | tar.Parent.Humanoid:Destroy() | |
680 | else | |
681 | local bodyforce = Instance.new("BodyForce", tar.Parent.Head) | |
682 | bodyforce.Force = Vector3.new(0, -500000, 0) | |
683 | end | |
684 | local billboard = Instance.new("BillboardGui", tar.Parent.Head) | |
685 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
686 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
687 | billboard.Adornee = tar.Parent.Head | |
688 | billboard.Name = "virusaffect" | |
689 | billboard.MaxDistance = 100 | |
690 | local text = Instance.new("TextLabel", billboard) | |
691 | text.BackgroundTransparency = 1 | |
692 | text.Size = UDim2.new(10, 0, 1, 0) | |
693 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
694 | text.Font = "Cartoon" | |
695 | text.TextSize = 30 | |
696 | text.TextStrokeTransparency = 1 | |
697 | text.TextWrapped = true | |
698 | text.Text = "This user is affected by a virus." | |
699 | local sound = Instance.new("Sound", tar.Parent) | |
700 | sound.SoundId = "rbxassetid://575266163" | |
701 | sound.Volume = 5 | |
702 | sound:Play() | |
703 | end | |
704 | end | |
705 | if input.KeyCode == Enum.KeyCode.P then | |
706 | local tar = mouse.Target | |
707 | if tar and tar.Parent:FindFirstChild("Head") and not tar.Parent:FindFirstChild("Head"):FindFirstChild("mailaffect") then | |
708 | if tar.Parent:FindFirstChild("Humanoid") then | |
709 | tar.Parent.Humanoid.DisplayDistanceType = "None" | |
710 | end | |
711 | local billboard = Instance.new("BillboardGui", tar.Parent.Head) | |
712 | billboard.Size = UDim2.new(0, 200, 0, 50) | |
713 | billboard.StudsOffset = Vector3.new(0, 2, 0) | |
714 | billboard.Adornee = tar.Parent.Head | |
715 | billboard.Name = "mailaffect" | |
716 | billboard.MaxDistance = 100 | |
717 | local text = Instance.new("TextLabel", billboard) | |
718 | text.BackgroundTransparency = 1 | |
719 | text.Size = UDim2.new(10, 0, 1, 0) | |
720 | text.Position = UDim2.new(-4.5, 0, 0, 0) | |
721 | text.Font = "Cartoon" | |
722 | text.TextSize = 30 | |
723 | text.TextStrokeTransparency = 1 | |
724 | text.TextWrapped = true | |
725 | text.Text = "This user is being spammed with mail." | |
726 | local sound = Instance.new("Sound", tar.Parent) | |
727 | sound.SoundId = "rbxassetid://651986414" | |
728 | sound.Volume = 5 | |
729 | sound:Play() | |
730 | local player = game:GetService("Players"):GetPlayerFromCharacter(tar.Parent) | |
731 | if player then | |
732 | local emails = { | |
733 | "l0lz u spammd xd", | |
734 | "soz i need to sp4m u", | |
735 | "lol need caffeine? click on this ad then!", | |
736 | "your ded lel", | |
737 | "sorry but we have to break up", | |
738 | "i'm hungry can i eat ur pizzer xd", | |
739 | "why did u listn to bill gatz", | |
740 | "please stop already", | |
741 | "commit get spammed by mail lolz", | |
742 | "wow i hope u are havin good dayz xddd", | |
743 | "GIVE MEE FOODZ", | |
744 | "oops, your system crashed. you lost your data, but you had protegent", | |
745 | "A problem has been detected and windows has been shut down to prevent damage.", | |
746 | "BYE BXLOLXDDDD EROERLOL", | |
747 | "rofl u got hit by titannic", | |
748 | "goodbye young sir" | |
749 | } | |
750 | for i = 1, 20 do | |
751 | local gui = Instance.new("ScreenGui", player.PlayerGui) | |
752 | gui.Name = "Mail "..i | |
753 | local text = Instance.new("TextLabel", gui) | |
754 | text.Size = UDim2.new(0.213, 0, 0.332, 0) | |
755 | local r = Random.new() | |
756 | text.Position = UDim2.new(r:NextNumber(0, 0.81), 0, r:NextNumber(0, 0.71), 0) | |
757 | text.BackgroundColor3 = Color3.fromRGB(255, 255, 255) | |
758 | text.Text = emails[math.random(1, 16)] | |
759 | text.TextScaled = true | |
760 | wait() | |
761 | end | |
762 | end | |
763 | end | |
764 | end | |
765 | if input.KeyCode == Enum.KeyCode.F and attacking == false and walking == false then | |
766 | attacking = true | |
767 | local torso = char.Torso | |
768 | torso.Anchored = true | |
769 | local pcmodel = Instance.new("Model") | |
770 | pcmodel.Name = "this is a good windows pc xdd" | |
771 | local base = Instance.new("Part", pcmodel) | |
772 | base.Name = "Bottom" | |
773 | base.BrickColor = BrickColor.new("Black") | |
774 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
775 | base.TopSurface = "Smooth" | |
776 | base.BottomSurface = "Smooth" | |
777 | pcmodel.PrimaryPart = base | |
778 | local screen = Instance.new("Part", pcmodel) | |
779 | screen.Name = "ScreenHolder" | |
780 | screen.BrickColor = BrickColor.new("Black") | |
781 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
782 | screen.TopSurface = "Smooth" | |
783 | screen.BottomSurface = "Smooth" | |
784 | local weld = Instance.new("Weld", pcmodel) | |
785 | weld.Name = "BaseToScreenHolder" | |
786 | weld.Part0 = base | |
787 | weld.Part1 = screen | |
788 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
789 | local screen2 = Instance.new("Part", pcmodel) | |
790 | screen2.Name = "Screen" | |
791 | screen2.BrickColor = BrickColor.new("Really black") | |
792 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
793 | screen2.TopSurface = "Smooth" | |
794 | screen2.BottomSurface = "Smooth" | |
795 | local weld2 = Instance.new("Weld", pcmodel) | |
796 | weld2.Name = "ScreenHolderToScreen" | |
797 | weld2.Part0 = screen | |
798 | weld2.Part1 = screen2 | |
799 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
800 | spawn(function() | |
801 | for i = 0, 1.6, 0.2 do | |
802 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.31), i) | |
803 | game:GetService("RunService").RenderStepped:Wait() | |
804 | end | |
805 | for i = 1.4, 0, -0.2 do | |
806 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.31), i) | |
807 | game:GetService("RunService").RenderStepped:Wait() | |
808 | end | |
809 | end) | |
810 | for i = 0, 1.6, 0.2 do | |
811 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
812 | game:GetService("RunService").RenderStepped:Wait() | |
813 | end | |
814 | for i = 1.4, 0, -0.2 do | |
815 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
816 | game:GetService("RunService").RenderStepped:Wait() | |
817 | end | |
818 | pcmodel.Parent = char | |
819 | pcmodel:SetPrimaryPartCFrame(char.HumanoidRootPart.CFrame * CFrame.new(0, 2.2, 3.5) * CFrame.Angles(0, math.pi, 0)) | |
820 | pcmodel.PrimaryPart.Anchored = true | |
821 | wait(0.3) | |
822 | spawn(function() | |
823 | for i = 0, 1.6, 0.2 do | |
824 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
825 | game:GetService("RunService").RenderStepped:Wait() | |
826 | end | |
827 | local start1 = torso["Right Shoulder"].C0 | |
828 | for i = 1.4, 0, -0.2 do | |
829 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start1, i*i) | |
830 | game:GetService("RunService").RenderStepped:Wait() | |
831 | end | |
832 | end) | |
833 | spawn(function() | |
834 | for i = 0, 1.6, 0.2 do | |
835 | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(torso["Left Shoulder"].C0 * CFrame.Angles(0, 0, -0.31), i) | |
836 | game:GetService("RunService").RenderStepped:Wait() | |
837 | end | |
838 | local start2 = torso["Left Shoulder"].C0 | |
839 | for i = 1.4, 0, -0.2 do | |
840 | torso["Left Shoulder"].C0 = oldarmc1:lerp(start2, i*i) | |
841 | game:GetService("RunService").RenderStepped:Wait() | |
842 | end | |
843 | end) | |
844 | pcmodel.PrimaryPart.Anchored = false | |
845 | local vel = pcmodel.PrimaryPart.CFrame.LookVector | |
846 | pcmodel.PrimaryPart.Velocity = vel * -150 + Vector3.new(0, 50, 0) | |
847 | pcmodel.PrimaryPart.Touched:Connect(function(hit) | |
848 | if hit.Parent:FindFirstChild("Head") and hit.Parent:IsA("Model") and hit.Parent.Name ~= plr.Name and not hit.Parent:FindFirstChild("isattracted") then | |
849 | local value = Instance.new("BoolValue", hit.Parent) | |
850 | value.Name = "isattracted" | |
851 | value.Value = true | |
852 | local sound = Instance.new("Sound", hit.Parent) | |
853 | sound.SoundId = "rbxassetid://575266163" | |
854 | sound.Volume = 5 | |
855 | sound:Play() | |
856 | repeat | |
857 | wait(0.2) | |
858 | if hit.Parent and pcmodel then | |
859 | hit.Parent:SetPrimaryPartCFrame(pcmodel.PrimaryPart.CFrame * CFrame.new(0, 4.7, 0)) | |
860 | end | |
861 | until not hit.Parent or not pcmodel | |
862 | end | |
863 | end) | |
864 | wait(0.3) | |
865 | pcmodel.Parent = workspace | |
866 | torso.Anchored = false | |
867 | attacking = false | |
868 | end | |
869 | if input.KeyCode == Enum.KeyCode.G and attacking == false then | |
870 | attacking = true | |
871 | local running = true | |
872 | spawn(function() | |
873 | repeat wait() | |
874 | if workspace:FindFirstChild("Baseplate") then | |
875 | workspace.Baseplate.Transparency = 1 | |
876 | workspace.Baseplate.CanCollide = false | |
877 | end | |
878 | if workspace:FindFirstChild("Base") then | |
879 | workspace.Base.Transparency = 1 | |
880 | workspace.Base.CanCollide = false | |
881 | end | |
882 | until running == false | |
883 | end) | |
884 | local newbase = Instance.new("Part", workspace) | |
885 | newbase.Anchored = true | |
886 | newbase.Size = Vector3.new(512, 20, 512) | |
887 | newbase.CFrame = CFrame.new(0, -10, 0) | |
888 | newbase.BrickColor = BrickColor.new("Bright green") | |
889 | newbase.Material = Enum.Material.Grass | |
890 | local sound = Instance.new("Sound", char) | |
891 | sound.SoundId = "rbxassetid://1120289188" | |
892 | sound.Volume = 2 | |
893 | sound:Play() | |
894 | wait(3.8) | |
895 | local turn = 1 | |
896 | for i = 1, 50 do | |
897 | wait(0.1) | |
898 | if turn == 1 then | |
899 | turn = 2 | |
900 | newbase.CFrame = CFrame.Angles(math.rad(20), 0, 0) | |
901 | end | |
902 | if i == 49 then | |
903 | i = 50 | |
904 | else | |
905 | wait(0.1) | |
906 | if turn == 2 then | |
907 | turn = 1 | |
908 | newbase.CFrame = CFrame.Angles(math.rad(-20), 0, 0) | |
909 | end | |
910 | end | |
911 | end | |
912 | newbase.CFrame = CFrame.Angles(0, 0, 0) | |
913 | sound:Destroy() | |
914 | running = false | |
915 | attacking = false | |
916 | end | |
917 | if input.KeyCode == Enum.KeyCode.H and attacking == false and walking == false then | |
918 | attacking = true | |
919 | local torso = char.Torso | |
920 | torso.Anchored = true | |
921 | local pcmodel = Instance.new("Model") | |
922 | pcmodel.Name = "this is a good windows pc xdd" | |
923 | local base = Instance.new("Part", pcmodel) | |
924 | base.Name = "Bottom" | |
925 | base.BrickColor = BrickColor.new("Black") | |
926 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
927 | base.TopSurface = "Smooth" | |
928 | base.BottomSurface = "Smooth" | |
929 | pcmodel.PrimaryPart = base | |
930 | local screen = Instance.new("Part", pcmodel) | |
931 | screen.Name = "ScreenHolder" | |
932 | screen.BrickColor = BrickColor.new("Black") | |
933 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
934 | screen.TopSurface = "Smooth" | |
935 | screen.BottomSurface = "Smooth" | |
936 | local weld = Instance.new("Weld", pcmodel) | |
937 | weld.Name = "BaseToScreenHolder" | |
938 | weld.Part0 = base | |
939 | weld.Part1 = screen | |
940 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
941 | local screen2 = Instance.new("Part", pcmodel) | |
942 | screen2.Name = "Screen" | |
943 | screen2.BrickColor = BrickColor.new("Really black") | |
944 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
945 | screen2.TopSurface = "Smooth" | |
946 | screen2.BottomSurface = "Smooth" | |
947 | local weld2 = Instance.new("Weld", pcmodel) | |
948 | weld2.Name = "ScreenHolderToScreen" | |
949 | weld2.Part0 = screen | |
950 | weld2.Part1 = screen2 | |
951 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
952 | for i = 0, 1.6, 0.1 do | |
953 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
954 | game:GetService("RunService").RenderStepped:Wait() | |
955 | end | |
956 | for i = 1.6, 0 , -0.1 do | |
957 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
958 | game:GetService("RunService").RenderStepped:Wait() | |
959 | end | |
960 | char["Right Arm"].Anchored = true | |
961 | pcmodel.Parent = char | |
962 | pcmodel:SetPrimaryPartCFrame(char["Right Arm"].CFrame * CFrame.new(3, 0, -0.5) * CFrame.Angles(math.pi / 2, 0, math.pi)) | |
963 | pcmodel.PrimaryPart.Anchored = true | |
964 | local sound = Instance.new("Sound", char) | |
965 | sound.SoundId = "rbxassetid://1650786609" | |
966 | sound.Volume = 1 | |
967 | sound:Play() | |
968 | wait(0.3) | |
969 | local shoot = true | |
970 | spawn(function() | |
971 | repeat wait(0.05) | |
972 | local shootinfo = Ray.new(screen2.CFrame.p, (mouse.Hit.p - char["Right Arm"].CFrame.p).Unit * 300) | |
973 | local part, location = workspace:FindPartOnRay(shootinfo,char, false, true) | |
974 | local from = (screen2.CFrame.p - location).Magnitude | |
975 | local winshoot = Instance.new("Part", pcmodel) | |
976 | winshoot.Name = "windowslazer" | |
977 | local number = math.random(1, 4) | |
978 | if number == 1 then | |
979 | winshoot.BrickColor = BrickColor.new("Bright red") | |
980 | elseif number == 2 then | |
981 | winshoot.BrickColor = BrickColor.new("Bright green") | |
982 | elseif number == 3 then | |
983 | winshoot.BrickColor = BrickColor.new("Bright blue") | |
984 | end | |
985 | winshoot.Material = Enum.Material.Neon | |
986 | winshoot.Transparency = 0.5 | |
987 | winshoot.Anchored = true | |
988 | winshoot.CanCollide = false | |
989 | winshoot.Size = Vector3.new(0.1, 0.1, from) | |
990 | winshoot.CFrame = CFrame.new((screen2.CFrame).p, mouse.Hit.p) * CFrame.new(0, 0, -from / 2) | |
991 | winshoot.Touched:Connect(function(hit) | |
992 | if hit.Parent:FindFirstChild("Head") then | |
993 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 0.1, 0) | |
994 | end | |
995 | end) | |
996 | spawn(function() | |
997 | wait(0.2) | |
998 | winshoot:Destroy() | |
999 | end) | |
1000 | until shoot == false | |
1001 | end) | |
1002 | wait(6) | |
1003 | sound:Destroy() | |
1004 | shoot = false | |
1005 | pcmodel:Destroy() | |
1006 | char["Right Arm"].Anchored = false | |
1007 | for i = 0, 1.6, 0.1 do | |
1008 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, -0.061), i) | |
1009 | game:GetService("RunService").RenderStepped:Wait() | |
1010 | end | |
1011 | local start1 = torso["Right Shoulder"].C0 | |
1012 | for i = 1.4, 0, -0.2 do | |
1013 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start1, i*i) | |
1014 | game:GetService("RunService").RenderStepped:Wait() | |
1015 | end | |
1016 | torso.Anchored = false | |
1017 | attacking = false | |
1018 | end | |
1019 | if input.KeyCode == Enum.KeyCode.J and attacking == false then | |
1020 | local tar = mouse.Target | |
1021 | if tar and tar.Parent and tar.Parent:FindFirstChild("Head") then | |
1022 | attacking = true | |
1023 | local pcmodel = Instance.new("Model") | |
1024 | pcmodel.Name = "this is a good windows pc xdd" | |
1025 | local base = Instance.new("Part", pcmodel) | |
1026 | base.Name = "Bottom" | |
1027 | base.BrickColor = BrickColor.new("Black") | |
1028 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
1029 | base.TopSurface = "Smooth" | |
1030 | base.BottomSurface = "Smooth" | |
1031 | pcmodel.PrimaryPart = base | |
1032 | local screen = Instance.new("Part", pcmodel) | |
1033 | screen.Name = "ScreenHolder" | |
1034 | screen.BrickColor = BrickColor.new("Black") | |
1035 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
1036 | screen.TopSurface = "Smooth" | |
1037 | screen.BottomSurface = "Smooth" | |
1038 | local weld = Instance.new("Weld", pcmodel) | |
1039 | weld.Name = "BaseToScreenHolder" | |
1040 | weld.Part0 = base | |
1041 | weld.Part1 = screen | |
1042 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
1043 | local screen2 = Instance.new("Part", pcmodel) | |
1044 | screen2.Name = "Screen" | |
1045 | screen2.BrickColor = BrickColor.new("Really black") | |
1046 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
1047 | screen2.TopSurface = "Smooth" | |
1048 | screen2.BottomSurface = "Smooth" | |
1049 | local weld2 = Instance.new("Weld", pcmodel) | |
1050 | weld2.Name = "ScreenHolderToScreen" | |
1051 | weld2.Part0 = screen | |
1052 | weld2.Part1 = screen2 | |
1053 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
1054 | pcmodel.Parent = workspace | |
1055 | pcmodel:SetPrimaryPartCFrame(tar.Parent.Head.CFrame * CFrame.new(0, -1.5, 4) * CFrame.Angles(math.rad(-70), 0, 0)) | |
1056 | pcmodel.PrimaryPart.Anchored = true | |
1057 | tar.Parent.Head.Anchored = true | |
1058 | wait(0.7) | |
1059 | local shutdown = Instance.new("Sound", tar.Parent) | |
1060 | shutdown.SoundId = "rbxassetid://784747919" | |
1061 | shutdown.Volume = 1 | |
1062 | shutdown:Play() | |
1063 | for i = 1, 50 do | |
1064 | tar.Parent.Head.CFrame = tar.Parent.Head.CFrame * CFrame.new(0, -0.1, 0) | |
1065 | game:GetService("RunService").RenderStepped:Wait() | |
1066 | end | |
1067 | shutdown.Ended:Wait() | |
1068 | if tar.Parent then | |
1069 | tar.Parent:Destroy() | |
1070 | end | |
1071 | wait(0.4) | |
1072 | pcmodel:Destroy() | |
1073 | attacking = false | |
1074 | end | |
1075 | end | |
1076 | if input.KeyCode == Enum.KeyCode.K and attacking == false then | |
1077 | local tar = mouse.Target | |
1078 | if tar and tar.Parent and tar.Parent:FindFirstChild("Head") then | |
1079 | attacking = true | |
1080 | local pcmodel = Instance.new("Model") | |
1081 | pcmodel.Name = "this is a good windows pc xdd" | |
1082 | local base = Instance.new("Part", pcmodel) | |
1083 | base.Name = "Bottom" | |
1084 | base.BrickColor = BrickColor.new("Black") | |
1085 | base.Size = Vector3.new(8.1, 0.4, 6.3) | |
1086 | base.TopSurface = "Smooth" | |
1087 | base.BottomSurface = "Smooth" | |
1088 | pcmodel.PrimaryPart = base | |
1089 | local screen = Instance.new("Part", pcmodel) | |
1090 | screen.Name = "ScreenHolder" | |
1091 | screen.BrickColor = BrickColor.new("Black") | |
1092 | screen.Size = Vector3.new(8.1, 5.2, 0.4) | |
1093 | screen.TopSurface = "Smooth" | |
1094 | screen.BottomSurface = "Smooth" | |
1095 | local weld = Instance.new("Weld", pcmodel) | |
1096 | weld.Name = "BaseToScreenHolder" | |
1097 | weld.Part0 = base | |
1098 | weld.Part1 = screen | |
1099 | weld.C1 = CFrame.new(0, -3.6, 2.95) * CFrame.Angles(math.rad(20), 0, 0) | |
1100 | local screen2 = Instance.new("Part", pcmodel) | |
1101 | screen2.Name = "Screen" | |
1102 | screen2.BrickColor = BrickColor.new("Really black") | |
1103 | screen2.Size = Vector3.new(7.5, 4.5, 0.1) | |
1104 | screen2.TopSurface = "Smooth" | |
1105 | screen2.BottomSurface = "Smooth" | |
1106 | local weld2 = Instance.new("Weld", pcmodel) | |
1107 | weld2.Name = "ScreenHolderToScreen" | |
1108 | weld2.Part0 = screen | |
1109 | weld2.Part1 = screen2 | |
1110 | weld2.C1 = CFrame.new(0, 0, -0.2) | |
1111 | pcmodel.Parent = workspace | |
1112 | pcmodel:SetPrimaryPartCFrame(tar.Parent.Head.CFrame * CFrame.new(0, -1.5, 4) * CFrame.Angles(math.rad(-70), 0, 0)) | |
1113 | pcmodel.PrimaryPart.Anchored = true | |
1114 | tar.Parent.Head.Anchored = true | |
1115 | wait(0.7) | |
1116 | local shutdown = Instance.new("Sound", tar.Parent) | |
1117 | shutdown.SoundId = "rbxassetid://784747919" | |
1118 | shutdown.Volume = 1 | |
1119 | shutdown:Play() | |
1120 | for i = 1, 50 do | |
1121 | if tar.Parent then | |
1122 | tar.Parent.Head.CFrame = tar.Parent.Head.CFrame * CFrame.new(0, -0.1, 0) | |
1123 | game:GetService("RunService").RenderStepped:Wait() | |
1124 | end | |
1125 | end | |
1126 | wait(2.4) | |
1127 | local sound = Instance.new("Sound", pcmodel) | |
1128 | sound.SoundId = "rbxassetid://587166970" | |
1129 | sound.Volume = 2 | |
1130 | sound:Play() | |
1131 | if tar.Parent.PrimaryPart == nil then | |
1132 | tar.Parent.PrimaryPart = tar.Parent.Head | |
1133 | end | |
1134 | tar.Parent:SetPrimaryPartCFrame(tar.Parent.Head.CFrame * CFrame.new(0, 10, 0)) | |
1135 | tar.Parent.Head.Anchored = false | |
1136 | local t2 = Instance.new("BodyForce", tar.Parent.Head) | |
1137 | t2.Force = Vector3.new(0, 600000, 0) | |
1138 | local t = Instance.new("BodyThrust", tar.Parent.Head) | |
1139 | t.Force = Vector3.new(0, 0, -200000) | |
1140 | wait(0.5) | |
1141 | t:Destroy() | |
1142 | t2:Destroy() | |
1143 | wait(3) | |
1144 | attacking = false | |
1145 | end | |
1146 | end | |
1147 | if input.KeyCode == Enum.KeyCode.L and attacking == false and walking == false then | |
1148 | attacking = true | |
1149 | local torso = char.Torso | |
1150 | torso.Anchored = true | |
1151 | for i = 0, 1.6, 0.1 do | |
1152 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
1153 | game:GetService("RunService").RenderStepped:Wait() | |
1154 | end | |
1155 | for i = 1.6, 0 , -0.1 do | |
1156 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, 0.061), i) | |
1157 | game:GetService("RunService").RenderStepped:Wait() | |
1158 | end | |
1159 | char["Right Arm"].Anchored = true | |
1160 | local sound = Instance.new("Sound", char) | |
1161 | sound.SoundId = "rbxassetid://987728667" | |
1162 | sound.Volume = 2 | |
1163 | sound:Play() | |
1164 | spawn(function() | |
1165 | for i = 1, 10 do | |
1166 | game:GetService("RunService").RenderStepped:Wait() | |
1167 | local shootinfo = Ray.new(char["Right Arm"].CFrame.p, (mouse.Hit.p - char["Right Arm"].CFrame.p).Unit * 300) | |
1168 | local part, location = workspace:FindPartOnRay(shootinfo,char, false, true) | |
1169 | local from = (char["Right Arm"].CFrame.p - location).Magnitude | |
1170 | local winshoot = Instance.new("Part", char) | |
1171 | winshoot.Name = "windowslazer" | |
1172 | local number = math.random(1, 4) | |
1173 | if number == 1 then | |
1174 | winshoot.BrickColor = BrickColor.new("Bright red") | |
1175 | elseif number == 2 then | |
1176 | winshoot.BrickColor = BrickColor.new("Bright green") | |
1177 | elseif number == 3 then | |
1178 | winshoot.BrickColor = BrickColor.new("Bright blue") | |
1179 | end | |
1180 | winshoot.Material = Enum.Material.Neon | |
1181 | winshoot.Transparency = 0.5 | |
1182 | winshoot.Anchored = true | |
1183 | winshoot.CanCollide = false | |
1184 | winshoot.Size = Vector3.new(0.1, 0.1, from * 2) | |
1185 | winshoot.CFrame = CFrame.new((char["Right Arm"].CFrame).p, mouse.Hit.p) * CFrame.new(0, 0, -from) | |
1186 | spawn(function() | |
1187 | repeat game:GetService("RunService").RenderStepped:Wait() | |
1188 | if winshoot then | |
1189 | winshoot.CFrame = winshoot.CFrame * CFrame.new(2, 0, 0) | |
1190 | end | |
1191 | if winshoot then | |
1192 | winshoot.CFrame = winshoot.CFrame * CFrame.new(-2, 0, 0) | |
1193 | end | |
1194 | until not winshoot | |
1195 | end) | |
1196 | winshoot.Touched:Connect(function(hit) | |
1197 | if hit.Parent:FindFirstChild("Head") then | |
1198 | hit.Parent.Head.Position = hit.Parent.Head.Position + Vector3.new(0, 0.1, 0) | |
1199 | end | |
1200 | end) | |
1201 | spawn(function() | |
1202 | wait(0.2) | |
1203 | winshoot:Destroy() | |
1204 | end) | |
1205 | end | |
1206 | end) | |
1207 | wait(0.6) | |
1208 | char["Right Arm"].Anchored = false | |
1209 | for i = 0, 1.6, 0.1 do | |
1210 | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(torso["Right Shoulder"].C0 * CFrame.Angles(0, 0, -0.061), i) | |
1211 | game:GetService("RunService").RenderStepped:Wait() | |
1212 | end | |
1213 | local start1 = torso["Right Shoulder"].C0 | |
1214 | for i = 1.4, 0, -0.2 do | |
1215 | torso["Right Shoulder"].C0 = oldarmc2:lerp(start1, i*i) | |
1216 | game:GetService("RunService").RenderStepped:Wait() | |
1217 | end | |
1218 | wait(0.2) | |
1219 | torso.Anchored = false | |
1220 | attacking = false | |
1221 | end | |
1222 | end | |
1223 | end) |