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1
---------------
2
--oof'd Jevil v3--
3
----------------------------------------------------------------
4
print([[
5-
oof'd jevil
5+
mad dummy
6
--Edited by ozzak1003 and XKxngSupremeX
7-
--edit of edit by Reset5017577/MONEYFORDAHONEY--
7+
--edit of edit of edit by Trip3mario--
8
--YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
9-
--Discord: ozzak1003#3275 and OofCopSupreme#1765
9+
--Discord: ozzak1003#3275 and OofCopSupreme#1765 and weebintenseify#1209
10
--------------------------------
11
hello good sir
12
Don't leak pls
13
Enjoy ;)
14
--------------------------------
15
]])
16
17
18
--This script is made by mrfunnylaughs4.
19
--bad edit by ozzak1003 idk im super lazy
20
spawn(function()
21
local plr = owner
22
local char = plr.Character
23
local hum = char:FindFirstChildOfClass("Humanoid")
24
local idleanim = Instance.new("Animation")
25
idleanim.Name = "Roblox Idle Animation"
26
idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
27
local idleanimplay = hum:LoadAnimation(idleanim)
28
idleanimplay:Play()
29
wait(0.1)
30
if char:FindFirstChild("Animate") then
31
	char.Animate:Destroy()
32
end
33
local remote = Instance.new("RemoteEvent", char)
34
remote.Name = "ReplicationEvent"
35
local client = NLS([==[
36
	local mouse = game:GetService("Players").LocalPlayer:GetMouse()
37
	local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
38
	spawn(function()
39
		while game:GetService("RunService").Heartbeat:Wait() do
40
			remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
41
		end
42
	end)
43
	game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
44
		if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
45
			remote:FireServer(1, input.KeyCode)
46
		end
47
	end)
48
	mouse.Button1Down:Connect(function()
49
		remote:FireServer(2)
50
	end)
51
	remote.OnClientEvent:Connect(function()
52
		game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
53
	end)
54
]==], char)
55
local crabrave = Instance.new("Sound", char.Torso)
56
local RS = char.Torso["Right Shoulder"]
57
local LS = char.Torso["Left Shoulder"]
58
local RH = char.Torso["Right Hip"]
59
local LH = char.Torso["Left Hip"]
60
local rootj = char.HumanoidRootPart.RootJoint
61
local throwbutton = false
62
local throw = false
63
local normalanim = true
64
local attackd = false
65
local animpose = "Idle"
66
local timepos = 0
67
local sine = 0
68
local RSnor = RS.C0
69
local LSnor = LS.C0
70
local RHnor = RH.C0
71
local LHnor = LH.C0
72
local rootjnor = rootj.C0
73
74
---------------------------------
75
--------------Set up-------------
76
---------------------------------
77
78
---------------------------------
79
-----------Wrapping up-----------
80
---------------------------------
81
82
while game:GetService("RunService").Heartbeat:Wait() do
83
	if normalanim then
84
		sine = sine + 1
85
	end
86
	if crabrave.Parent == char.Torso then
87
		crabrave.SoundId = "rbxassetid://0"
88
		crabrave.Playing = true
89
		crabrave.Volume = 1
90
		crabrave.Looped = true
91
		timepos = crabrave.TimePosition
92
	else
93
		crabrave = Instance.new("Sound", char.Torso)
94
		crabrave.TimePosition = timepos
95
	end
96
	if remote.Parent == char then
97
		remote.Name = "ReplicationEvent"
98
	else
99
		remote = Instance.new("RemoteEvent", char)
100
	end
101
	local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
102
	if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
103
		animpose = "Walking"
104
	elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
105
		animpose = "Jumping"
106
	elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
107
		animpose = "Falling"
108
	else
109
		animpose = "Idle"
110
	end
111
	if animpose == "Idle" and normalanim then
112
113
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
114
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
115
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
116
	elseif animpose == "Walking" and normalanim then
117
118
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
119
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
120
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
121
	elseif animpose == "Jumping" and normalanim then
122
123
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
124
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
125
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
126
	elseif animpose == "Falling" and normalanim then
127
128
		RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
129
		LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
130
		rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
131
	end
132
end
133
end)
134
135
136
if game:GetService("RunService"):IsClient() then error("use h/ u n00b") end
137
local Player,game,owner = owner,game
138
local RealPlayer = Player
139
do
140
	local rp = RealPlayer
141
	script.Parent = rp.Character
142
	
143
	--RemoteEvent for communicating
144
	local Event = Instance.new("RemoteEvent")
145
	Event.Name = "UserInput_Event"
146
147
	--Fake event to make stuff like Mouse.KeyDown work
148
	local function fakeEvent()
149
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
150
		t.connect = t.Connect
151
		return t
152
	end
153
154
	--Creating fake input objects with fake variables
155
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
156
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
157
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
158
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
159
	end}
160
	--Merged 2 functions into one by checking amount of arguments
161
	CAS.UnbindAction = CAS.BindAction
162
163
	--This function will trigger the events that have been :Connect()'ed
164
	local function te(self,ev,...)
165
		local t = m[ev]
166
		if t and t._fakeEvent then
167
			for _,f in pairs(t.Functions) do
168
				f(...)
169
			end
170
		end
171
	end
172
	m.TrigEvent = te
173
	UIS.TrigEvent = te
174
175
	Event.OnServerEvent:Connect(function(plr,io)
176
	    if plr~=rp then return end
177
		m.Target = io.Target
178
		m.Hit = io.Hit
179
		if not io.isMouse then
180
			local b = io.UserInputState == Enum.UserInputState.Begin
181
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
182
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
183
			end
184
			for _,t in pairs(CAS.Actions) do
185
				for _,k in pairs(t.Keys) do
186
					if k==io.KeyCode then
187
						t.Function(t.Name,io.UserInputState,io)
188
					end
189
				end
190
			end
191
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
192
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
193
	    end
194
	end)
195
	Event.Parent = NLS([==[
196
	local Player = game:GetService("Players").LocalPlayer
197
	local Event = script:WaitForChild("UserInput_Event")
198
199
	local Mouse = Player:GetMouse()
200
	local UIS = game:GetService("UserInputService")
201
	local input = function(io,a)
202
		if a then return end
203
		--Since InputObject is a client-side instance, we create and pass table instead
204
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
205
	end
206
	UIS.InputBegan:Connect(input)
207
	UIS.InputEnded:Connect(input)
208
209
	local h,t
210
	--Give the server mouse data 30 times every second, but only if the values changed
211
	--If player is not moving their mouse, client won't fire events
212
	while wait(1/30) do
213
		if h~=Mouse.Hit or t~=Mouse.Target then
214
			h,t=Mouse.Hit,Mouse.Target
215
			Event:FireServer({isMouse=true,Target=t,Hit=h})
216
		end
217
	end]==],Player.Character)
218
219
	----Sandboxed game object that allows the usage of client-side methods and services
220
	--Real game object
221
	local _rg = game
222
223
	--Metatable for fake service
224
	local fsmt = {
225
		__index = function(self,k)
226
			local s = rawget(self,"_RealService")
227
			if s then return s[k] end
228
		end,
229
		__newindex = function(self,k,v)
230
			local s = rawget(self,"_RealService")
231
			if s then s[k]=v end
232
		end,
233
		__call = function(self,...)
234
			local s = rawget(self,"_RealService")
235
			if s then return s(...) end
236
		end
237
	}
238
	local function FakeService(t,RealService)
239
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
240
		return setmetatable(t,fsmt)
241
	end
242
243
	--Fake game object
244
	local g = {
245
		GetService = function(self,s)
246
			return self[s]
247
		end,
248
		Players = FakeService({
249
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
250
		},"Players"),
251
		UserInputService = FakeService(UIS,"UserInputService"),
252
		ContextActionService = FakeService(CAS,"ContextActionService"),
253
	}
254
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
255
	g.service = g.GetService
256
	
257
	g.RunService = FakeService({
258
		RenderStepped = _rg:GetService("RunService").Heartbeat,
259
		BindToRenderStep = function(self,name,_,fun)
260
			self._btrs[name] = self.Heartbeat:Connect(fun)
261
		end,
262
		UnbindFromRenderStep = function(self,name)
263
			self._btrs[name]:Disconnect()
264
		end,
265
	},"RunService")
266
267
	setmetatable(g,{
268
		__index=function(self,s)
269
			return _rg:GetService(s) or typeof(_rg[s])=="function"
270
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
271
		end,
272
		__newindex = fsmt.__newindex,
273
		__call = fsmt.__call
274
	})
275
	--Changing owner to fake player object to support owner:GetMouse()
276
	game,owner = g,g.Players.LocalPlayer
277
end
278
279
Player = owner
280
PlayerGui = Player.PlayerGui
281
Cam = workspace.CurrentCamera
282
Backpack = Player.Backpack
283
Character = Player.Character
284
Humanoid = Character.Humanoid
285
Mouse = Player:GetMouse()
286
RootPart = Character["HumanoidRootPart"]
287
Torso = Character["Torso"]
288
Head = Character["Head"]
289
RightArm = Character["Right Arm"]
290
LeftArm = Character["Left Arm"]
291
RightLeg = Character["Right Leg"]
292
LeftLeg = Character["Left Leg"]
293
RootJoint = RootPart["RootJoint"]
294
Neck = Torso["Neck"]
295
RightShoulder = Torso["Right Shoulder"]
296
LeftShoulder = Torso["Left Shoulder"]
297
RightHip = Torso["Right Hip"]
298
LeftHip = Torso["Left Hip"]
299
300
Character = Player.Character
301
Humanoid = Character.Humanoid
302
303
---------
304
---------
305
plr = game.Players.LocalPlayer
306
char = plr.Character
307
hum = char.Humanoid
308
local cam = game.Workspace.CurrentCamera
309
Camera = cam
310
local CamInterrupt = false
311
local TwoD = false
312
local TargetInfo = {nil, nil}
313
cam.CameraType = "Custom"
314
t = char.Torso
315
h = char.Head
316
ra = char["Right Arm"]
317
la = char["Left Arm"]
318
rl = char["Right Leg"]
319
ll = char["Left Leg"]
320
tors = char.Torso
321
lleg = char["Left Leg"]
322
root = char.HumanoidRootPart
323
hed = char.Head
324
rleg = char["Right Leg"]
325
rarm = char["Right Arm"]
326
larm = char["Left Arm"]
327
radian = math.rad
328
random = math.random
329
Vec3 = Vector3.new
330
Inst = Instance.new
331
cFrame = CFrame.new
332
Euler = CFrame.fromEulerAnglesXYZ
333
vt = Vector3.new
334
bc = BrickColor.new
335
br = BrickColor.random
336
it = Instance.new
337
cf = CFrame.new
338
local Booleans = {CamFollow = true, GyroUse = true}
339
function lerp(object, newCFrame, alpha)
340
	return object:lerp(newCFrame, alpha)
341
end
342
343
ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
344
ff.Visible = false
345
346
plr = game.Players.LocalPlayer
347
chara = plr.Character
348
mouse = plr:GetMouse()
349
Create = Instance.new
350
Huge = math.huge
351
352
Player = game:GetService("Players").LocalPlayer
353
PlayerGui = Player.PlayerGui
354
Cam = workspace.CurrentCamera
355
Backpack = Player.Backpack
356
Character = Player.Character
357
char = Player.Character
358
Humanoid = Character.Humanoid
359
Mouse = Player:GetMouse()
360
RootPart = Character["HumanoidRootPart"]
361
Torso = Character["Torso"]
362
Head = Character["Head"]
363
RightArm = Character["Right Arm"]
364
LeftArm = Character["Left Arm"]
365
RightLeg = Character["Right Leg"]
366
LeftLeg = Character["Left Leg"]
367
RootJoint = RootPart["RootJoint"]
368
Neck = Torso["Neck"]
369
RightShoulder = Torso["Right Shoulder"]
370
LeftShoulder = Torso["Left Shoulder"]
371
RightHip = Torso["Right Hip"]
372
LeftHip = Torso["Left Hip"]
373
374
local Orin = "http://www.roblox.com/asset/?id=7074786"
375
Head.face.Texture = Orin
376
function weld(a, b, acf)
377
	local w = Instance.new("Weld", a)
378
	w.Part0 = a
379
	w.Part1 = b
380
	w.C0 = acf
381
end
382
383
local righteyebrickcolor = "Bright Red"
384
local reye = Instance.new("Part", char)
385
reye.CanCollide = false
386
reye.BrickColor = BrickColor.new(righteyebrickcolor)
387
reye.Material = "Neon"
388
reye.Size = Vector3.new(.25,.35,.25)
389
weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
390
m1 = Instance.new("SpecialMesh", reye)
391
m1.MeshType = "Sphere"
392
m1.Scale = Vector3.new(0.9,0.9,0.9)
393
reye.Locked = true
394
reye.Name = "re"
395
396
397
local righteyebrickcolor = "Bright Red"
398
local reye = Instance.new("Part", char)
399
reye.CanCollide = false
400
reye.BrickColor = BrickColor.new(righteyebrickcolor)
401
reye.Material = "Neon"
402
reye.Size = Vector3.new(.25,.35,.15)
403
weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
404
m1 = Instance.new("SpecialMesh", reye)
405
m1.MeshType = "Sphere"
406
m1.Scale = Vector3.new(0.9,0.9,0.9)
407
reye.Locked = true
408
reye.Name = "re"
409
410
--------------------------------
411-
           char.Head.face.Texture = "http://www.roblox.com/asset/?id=144080495"
411+
           char.Head.face.Texture = "http://www.roblox.com/asset/?id=8560912"
412
--------------------------------
413
414
-------------------------------------------------------
415
416
local FavIDs = {
417
	340106355, --Nefl Crystals
418
	927529620, --Dimension
419
	876981900, --Fantasy
420
	398987889, --Ordinary Days
421
	1117396305, --Oh wait, it's you.
422
	885996042, --Action Winter Journey
423
	919231299, --Sprawling Idiot Effigy
424
	743466274, --Good Day Sunshine
425
	727411183, --Knife Fight
426
	1402748531, --The Earth Is Counting On You!
427
	595230126 --Robot Language
428
	}
429
430
431
432
--The reality of my life isn't real but a Universe -makhail07
433
wait(0.2)
434
local plr = game:service'Players'.LocalPlayer
435-
print('lol, oof jevil v3 user is '..plr.Name)
435+
print('lol, mad dummy v3 user is '..plr.Name)
436
print('Jevil Loaded')
437-
print('edit of Jevil V3, no hate pls (btw original oofd jevil was made by psycho_guests)')
437+
print('edit of Jevil V3, no hate pls (btw original mad dummy was made by Trip3mario)')
438
local char = plr.Character
439
local hum = char.Humanoid
440
local hed = char.Head
441
local root = char.HumanoidRootPart
442
local rootj = root.RootJoint
443
local tors = char.Torso
444
local ra = char["Right Arm"]
445
local la = char["Left Arm"]
446
local rl = char["Right Leg"]
447
local ll = char["Left Leg"]
448
local neck = tors["Neck"]
449
local mouse = plr:GetMouse()
450
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
451
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
452
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
453
local maincolor = BrickColor.new("New Yeller")
454
455
-------------------------------------------------------
456
--Start Good Stuff--
457
-------------------------------------------------------
458
cam = game.Workspace.CurrentCamera
459
CF = CFrame.new
460
angles = CFrame.Angles
461
attack = false
462
Euler = CFrame.fromEulerAnglesXYZ
463
Rad = math.rad
464
IT = Instance.new
465
BrickC = BrickColor.new
466
Cos = math.cos
467
Acos = math.acos
468
Sin = math.sin
469
Asin = math.asin
470
Abs = math.abs
471
Mrandom = math.random
472
Floor = math.floor
473
-------------------------------------------------------
474
--End Good Stuff--
475
-------------------------------------------------------
476
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
477
RSH, LSH = nil, nil 
478
RW = Instance.new("Weld") 
479
LW = Instance.new("Weld")
480
RH = tors["Right Hip"]
481
LH = tors["Left Hip"]
482
RSH = tors["Right Shoulder"] 
483
LSH = tors["Left Shoulder"] 
484
RSH.Parent = nil 
485
LSH.Parent = nil 
486
RW.Name = "RW"
487
RW.Part0 = tors 
488
RW.C0 = CF(1.5, 0.5, 0)
489
RW.C1 = CF(0, 0.5, 0) 
490
RW.Part1 = ra
491
RW.Parent = tors 
492
LW.Name = "LW"
493
LW.Part0 = tors 
494
LW.C0 = CF(-1.5, 0.5, 0)
495
LW.C1 = CF(0, 0.5, 0) 
496
LW.Part1 = la
497
LW.Parent = tors
498
Effects = {}
499
-------------------------------------------------------
500
--Start HeartBeat--
501
-------------------------------------------------------
502
ArtificialHB = Instance.new("BindableEvent", script)
503
ArtificialHB.Name = "Heartbeat"
504
script:WaitForChild("Heartbeat")
505
506
frame = 1 / 60
507
tf = 0
508
allowframeloss = false
509
tossremainder = false
510
511
512
lastframe = tick()
513
script.Heartbeat:Fire()
514
515
516
game:GetService("RunService").Heartbeat:connect(function(s, p)
517
	tf = tf + s
518
	if tf >= frame then
519
		if allowframeloss then
520
			script.Heartbeat:Fire()
521
			lastframe = tick()
522
		else
523
			for i = 1, math.floor(tf / frame) do
524
				script.Heartbeat:Fire()
525
			end
526
			lastframe = tick()
527
		end
528
		if tossremainder then
529
			tf = 0
530
		else
531
			tf = tf - frame * math.floor(tf / frame)
532
		end
533
	end
534
end)
535
-------------------------------------------------------
536
--End HeartBeat--
537
-------------------------------------------------------
538
539
-------------------------------------------------------
540
--Start Important Functions--
541
-------------------------------------------------------
542
function swait(num)
543
	if num == 0 or num == nil then
544
		game:service("RunService").Stepped:wait(0)
545
	else
546
		for i = 0, num do
547
			game:service("RunService").Stepped:wait(0)
548
		end
549
	end
550
end
551
function thread(f)
552
	coroutine.resume(coroutine.create(f))
553
end
554
function clerp(a, b, t)
555
	local qa = {
556
		QuaternionFromCFrame(a)
557
	}
558
	local qb = {
559
		QuaternionFromCFrame(b)
560
	}
561
	local ax, ay, az = a.x, a.y, a.z
562
	local bx, by, bz = b.x, b.y, b.z
563
	local _t = 1 - t
564
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
565
end
566
function QuaternionFromCFrame(cf)
567
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
568
	local trace = m00 + m11 + m22
569
	if trace > 0 then
570
		local s = math.sqrt(1 + trace)
571
		local recip = 0.5 / s
572
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
573
	else
574
		local i = 0
575
		if m00 < m11 then
576
			i = 1
577
		end
578
		if m22 > (i == 0 and m00 or m11) then
579
			i = 2
580
		end
581
		if i == 0 then
582
			local s = math.sqrt(m00 - m11 - m22 + 1)
583
			local recip = 0.5 / s
584
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
585
		elseif i == 1 then
586
			local s = math.sqrt(m11 - m22 - m00 + 1)
587
			local recip = 0.5 / s
588
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
589
		elseif i == 2 then
590
			local s = math.sqrt(m22 - m00 - m11 + 1)
591
			local recip = 0.5 / s
592
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
593
		end
594
	end
595
end
596
function QuaternionToCFrame(px, py, pz, x, y, z, w)
597
	local xs, ys, zs = x + x, y + y, z + z
598
	local wx, wy, wz = w * xs, w * ys, w * zs
599
	local xx = x * xs
600
	local xy = x * ys
601
	local xz = x * zs
602
	local yy = y * ys
603
	local yz = y * zs
604
	local zz = z * zs
605
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
606
end
607
function QuaternionSlerp(a, b, t)
608
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
609
	local startInterp, finishInterp
610
	if cosTheta >= 1.0E-4 then
611
		if 1 - cosTheta > 1.0E-4 then
612
			local theta = math.acos(cosTheta)
613
			local invSinTheta = 1 / Sin(theta)
614
			startInterp = Sin((1 - t) * theta) * invSinTheta
615
			finishInterp = Sin(t * theta) * invSinTheta
616
		else
617
			startInterp = 1 - t
618
			finishInterp = t
619
		end
620
	elseif 1 + cosTheta > 1.0E-4 then
621
		local theta = math.acos(-cosTheta)
622
		local invSinTheta = 1 / Sin(theta)
623
		startInterp = Sin((t - 1) * theta) * invSinTheta
624
		finishInterp = Sin(t * theta) * invSinTheta
625
	else
626
		startInterp = t - 1
627
		finishInterp = t
628
	end
629
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
630
end
631
function rayCast(Position, Direction, Range, Ignore)
632
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
633
end
634
local RbxUtility = LoadLibrary("RbxUtility")
635
local Create = RbxUtility.Create
636
637
-------------------------------------------------------
638
--Start Damage Function--
639
-------------------------------------------------------
640
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
641
	if hit.Parent == nil then
642
		return
643
	end
644
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
645
	for _, v in pairs(hit.Parent:children()) do
646
		if v:IsA("Humanoid") then
647
			h = v
648
		end
649
	end
650
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
651
	
652
         hit.Parent:FindFirstChild("Head"):BreakJoints()
653
         end
654
655
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
656
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
657
			if hit.Parent.DebounceHit.Value == true then
658
				return
659
			end
660
		end
661
         if insta == true then
662
         hit.Parent:FindFirstChild("Head"):BreakJoints()
663
         end
664
		local c = Create("ObjectValue"){
665
			Name = "creator",
666
			Value = game:service("Players").LocalPlayer,
667
			Parent = h,
668
		}
669
		game:GetService("Debris"):AddItem(c, .5)
670
		if HitSound ~= nil and HitPitch ~= nil then
671
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
672
		end
673
		local Damage = math.random(minim, maxim)
674
		local blocked = false
675
		local block = hit.Parent:findFirstChild("Block")
676
		if block ~= nil then
677
			if block.className == "IntValue" then
678
				if block.Value > 0 then
679
					blocked = true
680
					block.Value = block.Value - 1
681
					print(block.Value)
682
				end
683
			end
684
		end
685
		if blocked == false then
686
			h.Health = h.Health - Damage
687
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
688
		else
689
			h.Health = h.Health - (Damage / 2)
690
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
691
		end
692
		if Type == "Knockdown" then
693
			local hum = hit.Parent.Humanoid
694
			hum.PlatformStand = true
695
			coroutine.resume(coroutine.create(function(HHumanoid)
696
				swait(1)
697
				HHumanoid.PlatformStand = false
698
			end), hum)
699
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
700
			local bodvol = Create("BodyVelocity"){
701
				velocity = angle * knockback,
702
				P = 5000,
703
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
704
				Parent = hit,
705
			}
706
			local rl = Create("BodyAngularVelocity"){
707
				P = 3000,
708
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
709
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
710
				Parent = hit,
711
			}
712
			game:GetService("Debris"):AddItem(bodvol, .5)
713
			game:GetService("Debris"):AddItem(rl, .5)
714
		elseif Type == "Normal" then
715
			local vp = Create("BodyVelocity"){
716
				P = 500,
717
				maxForce = Vector3.new(math.huge, 0, math.huge),
718
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
719
			}
720
			if knockback > 0 then
721
				vp.Parent = hit.Parent.Torso
722
			end
723
			game:GetService("Debris"):AddItem(vp, .5)
724
		elseif Type == "Up" then
725
			local bodyVelocity = Create("BodyVelocity"){
726
				velocity = Vector3.new(0, 20, 0),
727
				P = 5000,
728
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
729
				Parent = hit,
730
			}
731
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
732
		elseif Type == "DarkUp" then
733
			coroutine.resume(coroutine.create(function()
734
				for i = 0, 1, 0.1 do
735
					swait()
736
					Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
737
				end
738
			end))
739
			local bodyVelocity = Create("BodyVelocity"){
740
				velocity = Vector3.new(0, 20, 0),
741
				P = 5000,
742
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
743
				Parent = hit,
744
			}
745
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
746
		elseif Type == "Snare" then
747
			local bp = Create("BodyPosition"){
748
				P = 2000,
749
				D = 100,
750
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
751
				position = hit.Parent.Torso.Position,
752
				Parent = hit.Parent.Torso,
753
			}
754
			game:GetService("Debris"):AddItem(bp, 1)
755
		elseif Type == "Freeze" then
756
			local BodPos = Create("BodyPosition"){
757
				P = 50000,
758
				D = 1000,
759
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
760
				position = hit.Parent.Torso.Position,
761
				Parent = hit.Parent.Torso,
762
			}
763
			local BodGy = Create("BodyGyro") {
764
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
765
				P = 20e+003,
766
				Parent = hit.Parent.Torso,
767
				cframe = hit.Parent.Torso.CFrame,
768
			}
769
			hit.Parent.Torso.Anchored = true
770
			coroutine.resume(coroutine.create(function(Part) 
771
				swait(1.5)
772
				Part.Anchored = false
773
			end), hit.Parent.Torso)
774
			game:GetService("Debris"):AddItem(BodPos, 3)
775
			game:GetService("Debris"):AddItem(BodGy, 3)
776
		end
777
		local debounce = Create("BoolValue"){
778
			Name = "DebounceHit",
779
			Parent = hit.Parent,
780
			Value = true,
781
		}
782
		game:GetService("Debris"):AddItem(debounce, Delay)
783
		c = Create("ObjectValue"){
784
			Name = "creator",
785
			Value = Player,
786
			Parent = h,
787
		}
788
		game:GetService("Debris"):AddItem(c, .5)
789
	end
790
end
791
792
function damage(range,mindam,maxdam,pos)
793
	for i,v in ipairs(workspace:GetChildren()) do
794
		if v:IsA("Model") then
795
			if v.Name ~= Player.Name then
796
				if v:FindFirstChildOfClass("Humanoid") then
797
					if v:FindFirstChild("Head") then
798
						if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
799
							if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
800
								v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
801
							end
802
						end
803
					end
804
				end
805
			end
806
		end
807
	end
808
end
809
-------------------------------------------------------
810
--End Damage Function--
811
-------------------------------------------------------
812
813
-------------------------------------------------------
814
--Start Damage Function Customization--
815
-------------------------------------------------------
816
local RbxUtility = LoadLibrary("RbxUtility")
817
local Create = RbxUtility.Create
818
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
819
local type = type
820
local rng = Instance.new("Part", char)
821
        rng.Anchored = true
822
        rng.BrickColor = color
823
        rng.CanCollide = false
824
        rng.FormFactor = 3
825
        rng.Name = "Ring"
826
        rng.Material = "Neon"
827
        rng.Size = Vector3.new(1, 1, 1)
828
        rng.Transparency = 0
829
        rng.TopSurface = 0
830
        rng.BottomSurface = 0
831
        rng.CFrame = pos
832
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
833
        local rngm = Instance.new("SpecialMesh", rng)
834
        rngm.MeshType = "Brick"
835
if rainbowmode == true then
836
rng.Color = Color3.new(r/255,g/255,b/255)
837
end
838
local scaler2 = 1
839
local speeder = FastSpeed/10
840
if type == "Add" then
841
scaler2 = 1*value
842
elseif type == "Divide" then
843
scaler2 = 1/value
844
end
845
coroutine.resume(coroutine.create(function()
846
for i = 0,10/bonuspeed,0.1 do
847
swait()
848
if type == "Add" then
849
scaler2 = scaler2 - 0.01*value/bonuspeed
850
elseif type == "Divide" then
851
scaler2 = scaler2 - 0.01/value*bonuspeed
852
end
853
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
854
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
855
rng.Transparency = rng.Transparency + 0.01*bonuspeed
856
end
857
rng:Destroy()
858
end))
859
end
860
function ShowDamage(Pos, Text, Time, Color)
861
	local Rate = (1 / 30)
862
	local Pos = (Pos or Vector3.new(0, 0, 0))
863
	local Text = (Text or "")
864
	local Time = (Time or 2)
865
	local Color = (Color or Color3.new(1, 0, 1))
866
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
867
	EffectPart.Anchored = true
868
	local BillboardGui = Create("BillboardGui"){
869
		Size = UDim2.new(3, 0, 3, 0),
870
		Adornee = EffectPart,
871
		Parent = EffectPart,
872
	}
873
	local TextLabel = Create("TextLabel"){
874
		BackgroundTransparency = 1,
875
		Size = UDim2.new(1, 0, 1, 0),
876
		Text = Text,
877
		Font = "Bodoni",
878
		TextColor3 = Color,
879
		TextScaled = true,
880
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
881
		Parent = BillboardGui,
882
	}
883
	game.Debris:AddItem(EffectPart, (Time))
884
	EffectPart.Parent = game:GetService("Workspace")
885
	delay(0, function()
886
		local Frames = (Time / Rate)
887
		for Frame = 1, Frames do
888
			wait(Rate)
889
			local Percent = (Frame / Frames)
890
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
891
			TextLabel.TextTransparency = Percent
892
		end
893
		if EffectPart and EffectPart.Parent then
894
			EffectPart:Destroy()
895
		end
896
	end)
897
end
898
-------------------------------------------------------
899
--End Damage Function Customization--
900
-------------------------------------------------------
901
902
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
903
  for _, c in pairs(workspace:children()) do
904
    local hum = c:findFirstChild("Humanoid")
905
    if hum ~= nil then
906
      local head = c:findFirstChild("Head")
907
      if head ~= nil then
908
        local targ = head.Position - Part.Position
909
        local mag = targ.magnitude
910
        if magni >= mag and c.Name ~= plr.Name then
911
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
912
        end
913
      end
914
    end
915
  end
916
end
917
918
919
CFuncs = {
920
	Part = {
921
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
922
			local Part = Create("Part")({
923
				Parent = Parent,
924
				Reflectance = Reflectance,
925
				Transparency = Transparency,
926
				CanCollide = false,
927
				Locked = true,
928
				BrickColor = BrickColor.new(tostring(BColor)),
929
				Name = Name,
930
				Size = Size,
931
				Material = Material
932
			})
933
			RemoveOutlines(Part)
934
			return Part
935
		end
936
	},
937
	Mesh = {
938
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
939
			local Msh = Create(Mesh)({
940
				Parent = Part,
941
				Offset = OffSet,
942
				Scale = Scale
943
			})
944
			if Mesh == "SpecialMesh" then
945
				Msh.MeshType = MeshType
946
				Msh.MeshId = MeshId
947
			end
948
			return Msh
949
		end
950
	},
951
	Mesh = {
952
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
953
			local Msh = Create(Mesh)({
954
				Parent = Part,
955
				Offset = OffSet,
956
				Scale = Scale
957
			})
958
			if Mesh == "SpecialMesh" then
959
				Msh.MeshType = MeshType
960
				Msh.MeshId = MeshId
961
			end
962
			return Msh
963
		end
964
	},
965
	Weld = {
966
		Create = function(Parent, Part0, Part1, C0, C1)
967
			local Weld = Create("Weld")({
968
				Parent = Parent,
969
				Part0 = Part0,
970
				Part1 = Part1,
971
				C0 = C0,
972
				C1 = C1
973
			})
974
			return Weld
975
		end
976
	},
977
	Sound = {
978
		Create = function(id, par, vol, pit)
979
			coroutine.resume(coroutine.create(function()
980
				local S = Create("Sound")({
981
					Volume = vol,
982
					Pitch = pit or 1,
983
					SoundId = id,
984
					Parent = par or workspace
985
				})
986
				wait()
987
				S:play()
988
				game:GetService("Debris"):AddItem(S, 6)
989
			end))
990
		end
991
	},
992
	ParticleEmitter = {
993
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
994
			local fp = Create("ParticleEmitter")({
995
				Parent = Parent,
996
				Color = ColorSequence.new(Color1, Color2),
997
				LightEmission = LightEmission,
998
				Size = Size,
999
				Texture = Texture,
1000
				Transparency = Transparency,
1001
				ZOffset = ZOffset,
1002
				Acceleration = Accel,
1003
				Drag = Drag,
1004
				LockedToPart = LockedToPart,
1005
				VelocityInheritance = VelocityInheritance,
1006
				EmissionDirection = EmissionDirection,
1007
				Enabled = Enabled,
1008
				Lifetime = LifeTime,
1009
				Rate = Rate,
1010
				Rotation = Rotation,
1011
				RotSpeed = RotSpeed,
1012
				Speed = Speed,
1013
				VelocitySpread = VelocitySpread
1014
			})
1015
			return fp
1016
		end
1017
	}
1018
}
1019
function RemoveOutlines(part)
1020
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
1021
end
1022
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1023
	local Part = Create("Part")({
1024
		formFactor = FormFactor,
1025
		Parent = Parent,
1026
		Reflectance = Reflectance,
1027
		Transparency = Transparency,
1028
		CanCollide = false,
1029
		Locked = true,
1030
		BrickColor = BrickColor.new(tostring(BColor)),
1031
		Name = Name,
1032
		Size = Size,
1033
		Material = Material
1034
	})
1035
	RemoveOutlines(Part)
1036
	return Part
1037
end
1038
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1039
	local Msh = Create(Mesh)({
1040
		Parent = Part,
1041
		Offset = OffSet,
1042
		Scale = Scale
1043
	})
1044
	if Mesh == "SpecialMesh" then
1045
		Msh.MeshType = MeshType
1046
		Msh.MeshId = MeshId
1047
	end
1048
	return Msh
1049
end
1050
function CreateWeld(Parent, Part0, Part1, C0, C1)
1051
	local Weld = Create("Weld")({
1052
		Parent = Parent,
1053
		Part0 = Part0,
1054
		Part1 = Part1,
1055
		C0 = C0,
1056
		C1 = C1
1057
	})
1058
	return Weld
1059
end
1060
1061
1062
-------------------------------------------------------
1063
--Start Effect Function--
1064
-------------------------------------------------------
1065
EffectModel = Instance.new("Model", char)
1066
Effects = {
1067
  Block = {
1068
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
1069
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1070
      prt.Anchored = true
1071
      prt.CFrame = cframe
1072
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1073
      game:GetService("Debris"):AddItem(prt, 10)
1074
      if Type == 1 or Type == nil then
1075
        table.insert(Effects, {
1076
          prt,
1077
          "Block1",
1078
          delay,
1079
          x3,
1080
          y3,
1081
          z3,
1082
          msh
1083
        })
1084
      elseif Type == 2 then
1085
        table.insert(Effects, {
1086
          prt,
1087
          "Block2",
1088
          delay,
1089
          x3,
1090
          y3,
1091
          z3,
1092
          msh
1093
        })
1094
      else
1095
        table.insert(Effects, {
1096
          prt,
1097
          "Block3",
1098
          delay,
1099
          x3,
1100
          y3,
1101
          z3,
1102
          msh
1103
        })
1104
      end
1105
    end
1106
  },
1107
  Sphere = {
1108
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1109
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1110
      prt.Anchored = true
1111
      prt.CFrame = cframe
1112
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1113
      game:GetService("Debris"):AddItem(prt, 10)
1114
      table.insert(Effects, {
1115
        prt,
1116
        "Cylinder",
1117
        delay,
1118
        x3,
1119
        y3,
1120
        z3,
1121
        msh
1122
      })
1123
    end
1124
  },
1125
  Cylinder = {
1126
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1127
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1128
      prt.Anchored = true
1129
      prt.CFrame = cframe
1130
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1131
      game:GetService("Debris"):AddItem(prt, 10)
1132
      table.insert(Effects, {
1133
        prt,
1134
        "Cylinder",
1135
        delay,
1136
        x3,
1137
        y3,
1138
        z3,
1139
        msh
1140
      })
1141
    end
1142
  },
1143
  Wave = {
1144
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1145
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
1146
      prt.Anchored = true
1147
      prt.CFrame = cframe
1148
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
1149
      game:GetService("Debris"):AddItem(prt, 10)
1150
      table.insert(Effects, {
1151
        prt,
1152
        "Cylinder",
1153
        delay,
1154
        x3 / 60,
1155
        y3 / 60,
1156
        z3 / 60,
1157
        msh
1158
      })
1159
    end
1160
  },
1161
  Ring = {
1162
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1163
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1164
      prt.Anchored = true
1165
      prt.CFrame = cframe
1166
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1167
      game:GetService("Debris"):AddItem(prt, 10)
1168
      table.insert(Effects, {
1169
        prt,
1170
        "Cylinder",
1171
        delay,
1172
        x3,
1173
        y3,
1174
        z3,
1175
        msh
1176
      })
1177
    end
1178
  },
1179
  Break = {
1180
    Create = function(brickcolor, cframe, x1, y1, z1)
1181
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1182
      prt.Anchored = true
1183
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1184
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1185
      local num = math.random(10, 50) / 1000
1186
      game:GetService("Debris"):AddItem(prt, 10)
1187
      table.insert(Effects, {
1188
        prt,
1189
        "Shatter",
1190
        num,
1191
        prt.CFrame,
1192
        math.random() - math.random(),
1193
        0,
1194
        math.random(50, 100) / 100
1195
      })
1196
    end
1197
  },
1198
Spiral = {
1199
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1200
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1201
      prt.Anchored = true
1202
      prt.CFrame = cframe
1203
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1204
      game:GetService("Debris"):AddItem(prt, 10)
1205
      table.insert(Effects, {
1206
        prt,
1207
        "Cylinder",
1208
        delay,
1209
        x3,
1210
        y3,
1211
        z3,
1212
        msh
1213
      })
1214
    end
1215
  },
1216
Push = {
1217
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1218
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1219
      prt.Anchored = true
1220
      prt.CFrame = cframe
1221
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1222
      game:GetService("Debris"):AddItem(prt, 10)
1223
      table.insert(Effects, {
1224
        prt,
1225
        "Cylinder",
1226
        delay,
1227
        x3,
1228
        y3,
1229
        z3,
1230
        msh
1231
      })
1232
    end
1233
  }
1234
}
1235
function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
1236
	local fp = IT("Part")
1237
	fp.formFactor = formfactor 
1238
	fp.Parent = parent
1239
	fp.Reflectance = reflectance
1240
	fp.Transparency = transparency
1241
	fp.CanCollide = false 
1242
	fp.Locked = true
1243
	fp.BrickColor = brickcolor
1244
	fp.Name = name
1245
	fp.Size = size
1246
	fp.Position = tors.Position 
1247
	RemoveOutlines(fp)
1248
	fp.Material = "SmoothPlastic"
1249
	fp:BreakJoints()
1250
	return fp 
1251
end 
1252
 
1253
function mesh(Mesh,part,meshtype,meshid,offset,scale)
1254
	local mesh = IT(Mesh) 
1255
	mesh.Parent = part
1256
	if Mesh == "SpecialMesh" then
1257
		mesh.MeshType = meshtype
1258
	if meshid ~= "nil" then
1259
		mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
1260
		end
1261
	end
1262
	mesh.Offset = offset
1263
	mesh.Scale = scale
1264
	return mesh
1265
end
1266
1267
function Magic(bonuspeed, type, pos, scale, value, color, MType)
1268
	local type = type
1269
	local rng = Instance.new("Part", char)
1270
	rng.Anchored = true
1271
	rng.BrickColor = color
1272
	rng.CanCollide = false
1273
	rng.FormFactor = 3
1274
	rng.Name = "Ring"
1275
	rng.Material = "Neon"
1276
	rng.Size = Vector3.new(1, 1, 1)
1277
	rng.Transparency = 0
1278
	rng.TopSurface = 0
1279
	rng.BottomSurface = 0
1280
	rng.CFrame = pos
1281
	local rngm = Instance.new("SpecialMesh", rng)
1282
	rngm.MeshType = MType
1283
	rngm.Scale = scale
1284
	local scaler2 = 1
1285
	if type == "Add" then
1286
		scaler2 = 1 * value
1287
	elseif type == "Divide" then
1288
		scaler2 = 1 / value
1289
	end
1290
	coroutine.resume(coroutine.create(function()
1291
		for i = 0, 10 / bonuspeed, 0.1 do
1292
			swait()
1293
			if type == "Add" then
1294
				scaler2 = scaler2 - 0.01 * value / bonuspeed
1295
			elseif type == "Divide" then
1296
				scaler2 = scaler2 - 0.01 / value * bonuspeed
1297
			end
1298
			rng.Transparency = rng.Transparency + 0.01 * bonuspeed
1299
			rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
1300
		end
1301
		rng:Destroy()
1302
	end))
1303
end
1304
1305
function Eviscerate(dude)
1306
	if dude.Name ~= char then
1307
		local bgf = IT("BodyGyro", dude.Head)
1308
		bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
1309
		local val = IT("BoolValue", dude)
1310
		val.Name = "IsHit"
1311
		local ds = coroutine.wrap(function()
1312
			dude:WaitForChild("Head"):BreakJoints()
1313
			wait(0.5)
1314
			target = nil
1315
			coroutine.resume(coroutine.create(function()
1316
				for i, v in pairs(dude:GetChildren()) do
1317
					if v:IsA("Accessory") then
1318
						v:Destroy()
1319
					end
1320
					if v:IsA("Humanoid") then
1321
						v:Destroy()
1322
					end
1323
					if v:IsA("CharacterMesh") then
1324
						v:Destroy()
1325
					end
1326
					if v:IsA("Model") then
1327
						v:Destroy()
1328
					end
1329
					if v:IsA("Part") or v:IsA("MeshPart") then
1330
						for x, o in pairs(v:GetChildren()) do
1331
							if o:IsA("Decal") then
1332
								o:Destroy()
1333
							end
1334
						end
1335
						coroutine.resume(coroutine.create(function()
1336
							v.Material = "Neon"
1337
							v.CanCollide = false
1338
							local PartEmmit1 = IT("ParticleEmitter", v)
1339
							PartEmmit1.LightEmission = 1
1340
							PartEmmit1.Texture = "rbxassetid://284205403"
1341
							PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1342
							PartEmmit1.Rate = 150
1343
							PartEmmit1.Lifetime = NumberRange.new(1)
1344
							PartEmmit1.Size = NumberSequence.new({
1345
								NumberSequenceKeypoint.new(0, 0.75, 0),
1346
								NumberSequenceKeypoint.new(1, 0, 0)
1347
							})
1348
							PartEmmit1.Transparency = NumberSequence.new({
1349
								NumberSequenceKeypoint.new(0, 0, 0),
1350
								NumberSequenceKeypoint.new(1, 1, 0)
1351
							})
1352
							PartEmmit1.Speed = NumberRange.new(0, 0)
1353
							PartEmmit1.VelocitySpread = 30000
1354
							PartEmmit1.Rotation = NumberRange.new(-500, 500)
1355
							PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
1356
							local BodPoss = IT("BodyPosition", v)
1357
							BodPoss.P = 3000
1358
							BodPoss.D = 1000
1359
							BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
1360
							BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
1361
							v.Color = maincolor.Color
1362
							coroutine.resume(coroutine.create(function()
1363
								for i = 0, 49 do
1364
									swait(1)
1365
									v.Transparency = v.Transparency + 0.08
1366
								end
1367
								wait(0.5)
1368
								PartEmmit1.Enabled = false
1369
								wait(3)
1370
								v:Destroy()
1371
								dude:Destroy()
1372
							end))
1373
						end))
1374
					end
1375
				end
1376
			end))
1377
		end)
1378
		ds()
1379
	end
1380
end
1381
1382
function FindNearestHead(Position, Distance, SinglePlayer)
1383
	if SinglePlayer then
1384
		return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
1385
	end
1386
	local List = {}
1387
	for i, v in pairs(workspace:GetChildren()) do
1388
		if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
1389
			table.insert(List, v)
1390
		end
1391
	end
1392
	return List
1393
end
1394
1395
function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
1396
	local type = type
1397
	local rng = Instance.new("Part", char)
1398
	rng.Anchored = true
1399
	rng.BrickColor = color
1400
	rng.CanCollide = false
1401
	rng.FormFactor = 3
1402
	rng.Name = "Ring"
1403
	rng.Material = "Neon"
1404
	rng.Size = Vector3.new(1, 1, 1)
1405
	rng.Transparency = 0
1406
	rng.TopSurface = 0
1407
	rng.BottomSurface = 0
1408
	rng.CFrame = pos
1409
	rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
1410
	local rngm = Instance.new("SpecialMesh", rng)
1411
	rngm.MeshType = MType
1412
	rngm.Scale = Vector3.new(x1, y1, z1)
1413
	local scaler2 = 1
1414
	local speeder = FastSpeed
1415
	if type == "Add" then
1416
		scaler2 = 1 * value
1417
	elseif type == "Divide" then
1418
		scaler2 = 1 / value
1419
	end
1420
	coroutine.resume(coroutine.create(function()
1421
		for i = 0, 10 / bonuspeed, 0.1 do
1422
			swait()
1423
			if type == "Add" then
1424
				scaler2 = scaler2 - 0.01 * value / bonuspeed
1425
			elseif type == "Divide" then
1426
				scaler2 = scaler2 - 0.01 / value * bonuspeed
1427
			end
1428
			speeder = speeder - 0.01 * FastSpeed * bonuspeed
1429
			rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
1430
			rng.Transparency = rng.Transparency + 0.01 * bonuspeed
1431
			rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
1432
		end
1433
		rng:Destroy()
1434
	end))
1435
end
1436
1437
function SoulSteal(dude)
1438
if dude.Name ~= char then
1439
local bgf = IT("BodyGyro", dude.Head)
1440
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
1441
local val = IT("BoolValue", dude)
1442
val.Name = "IsHit"
1443
local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
1444
local soulst = coroutine.wrap(function()
1445
local soul = Instance.new("Part",dude)
1446
soul.Size = Vector3.new(1,1,1)
1447
soul.CanCollide = false
1448
soul.Anchored = false
1449
soul.Position = torso.Position
1450
soul.Transparency = 1
1451
local PartEmmit1 = IT("ParticleEmitter", soul)
1452
PartEmmit1.LightEmission = 1
1453
PartEmmit1.Texture = "rbxassetid://569507414"
1454
PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1455
PartEmmit1.Rate = 250
1456
PartEmmit1.Lifetime = NumberRange.new(1.6)
1457
PartEmmit1.Size = NumberSequence.new({
1458
	NumberSequenceKeypoint.new(0, 1, 0),
1459
	NumberSequenceKeypoint.new(1, 0, 0)
1460
})
1461
PartEmmit1.Transparency = NumberSequence.new({
1462
	NumberSequenceKeypoint.new(0, 0, 0),
1463
	NumberSequenceKeypoint.new(1, 1, 0)
1464
})
1465
PartEmmit1.Speed = NumberRange.new(0, 0)
1466
PartEmmit1.VelocitySpread = 30000
1467
PartEmmit1.Rotation = NumberRange.new(-360, 360)
1468
PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
1469
local BodPoss = IT("BodyPosition", soul)
1470
BodPoss.P = 3000
1471
BodPoss.D = 1000
1472
BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
1473
BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
1474
wait(1.6)
1475
soul.Touched:connect(function(hit)
1476
	if hit.Parent == char then
1477
	soul:Destroy()
1478
	end
1479
end)
1480
wait(1.2)
1481
while soul do
1482
	swait()
1483
	PartEmmit1.Color = ColorSequence.new(maincolor.Color)
1484
	BodPoss.Position = tors.Position
1485
end
1486
end)
1487
	soulst()
1488
	end
1489
end
1490
function FaceMouse()
1491
local	Cam = workspace.CurrentCamera
1492
	return {
1493
		CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
1494
		Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
1495
	}
1496
end
1497
1498-
BTAUNT = Instance.new("Sound", tors)
1498+
BTAUNT = Instance.new("Sound", char)
1499-
BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2695140430"
1499+
BTAUNT.SoundId = "http://www.roblox.com/asset/?id=301134889"
1500
BTAUNT.Volume = 2
1501
BTAUNT.Pitch = 1
1502
BTAUNT.Looped = true
1503
BTAUNT.TimePosition = 0
1504
1505
BTAUNT3 = Instance.new("Sound", tors)
1506
BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
1507
BTAUNT3.Volume = 10
1508
BTAUNT3.Pitch = 1
1509
BTAUNT3.Looped = false
1510
BTAUNT3.TimePosition = 0
1511
1512
MERKIO = Instance.new("Sound", tors) --why
1513
MERKIO.SoundId = "http://www.roblox.com/asset/?id=195689102"
1514
MERKIO.Volume = 10
1515
MERKIO.Pitch = 1
1516
MERKIO.Looped = false
1517
MERKIO.TimePosition = 0
1518
1519
TEST = Instance.new("Sound", tors)
1520
TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
1521
TEST.Volume = 25
1522
TEST.Pitch = 1
1523
TEST.Looped = false
1524
TEST.TimePosition = 0
1525
-------------------------------------------------------
1526
--End Effect Function--
1527
-------------------------------------------------------
1528
function Cso(ID, PARENT, VOLUME, PITCH)
1529
	local NSound = nil
1530
	coroutine.resume(coroutine.create(function()
1531
		NSound = IT("Sound", PARENT)
1532
		NSound.Volume = VOLUME
1533
		NSound.Pitch = PITCH
1534
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
1535
		swait()
1536
		NSound:play()
1537
		game:GetService("Debris"):AddItem(NSound, 50)
1538
	end))
1539
	return NSound
1540
end
1541
function CameraEnshaking(Length, Intensity)
1542
	coroutine.resume(coroutine.create(function()
1543
		local intensity = 1 * Intensity
1544
		local rotM = 0.01 * Intensity
1545
		for i = 0, Length, 0.1 do
1546
			swait()
1547
			intensity = intensity - 0.05 * Intensity / Length
1548
			rotM = rotM - 5.0E-4 * Intensity / Length
1549
			hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
1550
			cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
1551
		end
1552
		hum.CameraOffset = Vector3.new(0, 0, 0)
1553
	end))
1554
end
1555
1556
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1557
	local Part = Create("Part"){
1558
		Parent = Parent,
1559
		Reflectance = Reflectance,
1560
		Transparency = Transparency,
1561
		CanCollide = false,
1562
		Locked = true,
1563
		BrickColor = BrickColor.new(tostring(BColor)),
1564
		Name = Name,
1565
		Size = Size,
1566
		Material = Material,
1567
	}
1568
	RemoveOutlines(Part)
1569
	return Part
1570
end
1571
	
1572
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1573
	local Msh = Create(Mesh){
1574
		Parent = Part,
1575
		Offset = OffSet,
1576
		Scale = Scale,
1577
	}
1578
	if Mesh == "SpecialMesh" then
1579
		Msh.MeshType = MeshType
1580
		Msh.MeshId = MeshId
1581
	end
1582
	return Msh
1583
end
1584
1585
function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1586
local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1587
prt.Anchored = true
1588
prt.CFrame = cframe
1589
local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
1590
game:GetService("Debris"):AddItem(prt,2)
1591
coroutine.resume(coroutine.create(function(Part,Mesh,num) 
1592
for i=0,1,delay do
1593
swait()
1594
Part.Transparency=i
1595
Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
1596
end
1597
Part.Parent=nil
1598
end),prt,msh,(math.random(0,1)+math.random())/5)
1599
end
1600
function getRegion(point,range,ignore)
1601
    return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
1602
end
1603
1604
function GetTorso(char)
1605
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1606
end
1607
1608
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
1609
1610
NewInstance = function(instance,parent,properties)
1611
	local inst = Instance.new(instance)
1612
	inst.Parent = parent
1613
	if(properties)then
1614
		for i,v in next, properties do
1615
			pcall(function() inst[i] = v end)
1616
		end
1617
	end
1618
	return inst;
1619
end
1620
1621
function Part(parent,color,material,size,cframe,anchored,cancollide)
1622
	local part = Instance.new("Part")
1623
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
1624
	part.Material = material or Enum.Material.SmoothPlastic
1625
	part.TopSurface,part.BottomSurface=10,10
1626
	part.Size = size or Vector3.new(1,1,1)
1627
	part.CFrame = cframe or CF(0,0,0)
1628
	part.Anchored = anchored or true
1629
	part.CanCollide = cancollide or false
1630
	part.Parent = parent or char
1631
	return part
1632
end
1633
-------------------------------------------------------
1634
--End Important Functions--
1635
-------------------------------------------------------
1636
1637
1638
-------------------------------------------------------
1639
--Start Customization--
1640
-------------------------------------------------------
1641
local Player_Size = 1
1642
if Player_Size ~= 1 then
1643
root.Size = root.Size * Player_Size
1644
tors.Size = tors.Size * Player_Size
1645
hed.Size = hed.Size * Player_Size
1646
ra.Size = ra.Size * Player_Size
1647
la.Size = la.Size * Player_Size
1648
rl.Size = rl.Size * Player_Size
1649
ll.Size = ll.Size * Player_Size
1650
----------------------------------------------------------------------------------
1651
rootj.Parent = root
1652
neck.Parent = tors
1653
RW.Parent = tors
1654
LW.Parent = tors
1655
RH.Parent = tors
1656
LH.Parent = tors
1657
----------------------------------------------------------------------------------
1658
rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
1659
rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
1660
neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
1661
neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
1662
RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
1663
LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
1664
----------------------------------------------------------------------------------
1665
RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1666
LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1667
RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1668
LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
1669
--hat.Parent = Character
1670
end
1671
----------------------------------------------------------------------------------
1672
----------------------------------------------------------------------------------
1673
local equipped = false
1674
local idle = 0
1675
local change = 1
1676
local val = 0
1677
local toim = 0
1678
local idleanim = 0.4
1679
local sine = 0
1680
local Sit = 1
1681
----------------------------------------------------------------------------------
1682
hum.WalkSpeed = 48
1683
hum.JumpPower = 57
1684
hum.Animator.Parent = nil
1685
----------------------------------------------------------------------------------
1686
1687
-------------------------------------------------------
1688
--End Customization--
1689
-------------------------------------------------------
1690
local Blobby = Instance.new("Part", char)
1691
Blobby.Name = "Blob"
1692
Blobby.CanCollide = false
1693
Blobby.BrickColor = BrickColor.new("Really black")
1694
Blobby.Transparency = 0
1695
Blobby.Material = "Plastic"
1696
Blobby.Size = Vector3.new(1, 1, 2)
1697
Blobby.TopSurface = Enum.SurfaceType.Smooth
1698
Blobby.BottomSurface = Enum.SurfaceType.Smooth
1699
1700
local Weld = Instance.new("Weld", Blobby)
1701
Weld.Part0 = ra
1702
Weld.Part1 = Blobby
1703
Weld.C1 = CFrame.new(0, 3, 1.1)
1704
Weld.C0 = CFrame.Angles(Rad(-56),0,0)
1705
1706
local M2 = Instance.new("SpecialMesh")
1707
M2.Parent = Blobby
1708
M2.MeshId = "rbxassetid://0"
1709
M2.TextureId = "rbxassetid://0"
1710
M2.Scale = Vector3.new(.01, .01, .01)
1711
1712
--[[local naeeym2 = Instance.new("BillboardGui",char)
1713
naeeym2.AlwaysOnTop = true
1714
naeeym2.Size = UDim2.new(5,35,2,15)
1715
naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
1716
naeeym2.Adornee = hed
1717-
naeeym2.Name = "no"
1717+
1718
--naeeym2.PlayerToHideFrom = Player
1719
local tecks2 = Instance.new("TextLabel",naeeym2)
1720
tecks2.BackgroundTransparency = 1
1721
tecks2.TextScaled = true
1722
tecks2.BorderSizePixel = 0
1723-
tecks2.Text = "no"
1723+
tecks2.Text = "Fight Me"
1724
tecks2.Font = Enum.Font.Bodoni
1725
tecks2.TextSize = 30
1726
tecks2.TextStrokeTransparency = 0
1727
tecks2.TextColor3 = Color3.new(0, 0, 0)
1728
tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
1729
tecks2.Size = UDim2.new(1,0,0.5,0)
1730
tecks2.Parent = naeeym2]]
1731
----------------------------------------------------------------------------------
1732
local AddInstance = function(Object, ...)
1733
local Obj = Instance.new(Object)
1734
for i,v in next,(...) do
1735
Obj[i] = v
1736
end
1737
return Obj
1738
end
1739
----------------------------------------------------
1740
		local Reaper = AddInstance("Part",{
1741
			Parent = hed,
1742
			CFrame = hed.CFrame,
1743
			formFactor = "Symmetric",
1744
			Size = Vector3.new(1, 1, 1),
1745
			CanCollide = false,
1746
			TopSurface = "Smooth",
1747
			BottomSurface = "Smooth",
1748
			Locked = true,
1749
		})
1750
		local Weld = AddInstance("Weld",{
1751
			Parent = Reaper,
1752
			Part0 = hed,
1753
			C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0),
1754
			Part1 = Reaper,
1755
		})
1756
		local Mesh = AddInstance("SpecialMesh",{
1757
			Parent = Reaper,
1758-
			MeshId = "rbxassetid://1028713",
1758+
			MeshId = "rbxassetid://0",
1759-
			TextureId = "rbxassetid://123736532",
1759+
			TextureId = "rbxassetid://0",
1760
			Scale = Vector3.new(1, 1, 1),
1761
		})
1762
1763
		local Reaper = AddInstance("Part",{
1764
			Parent = hed,
1765
			CFrame = hed.CFrame,
1766
			formFactor = "Symmetric",
1767
			Size = Vector3.new(1, 1, 1),
1768
			CanCollide = false,
1769
			TopSurface = "Smooth",
1770
			BottomSurface = "Smooth",
1771
			Locked = true,
1772
		})
1773
		local Weld = AddInstance("Weld",{
1774
			Parent = Reaper,
1775
			Part0 = hed,
1776
			C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0),
1777
			Part1 = Reaper,
1778
		})
1779
		local Mesh = AddInstance("SpecialMesh",{
1780
			Parent = Reaper,
1781-
			MeshId = "rbxassetid://1028713",
1781+
			MeshId = "rbxassetid://0",
1782-
			TextureId = "rbxassetid://123736532",
1782+
			TextureId = "rbxassetid://0",
1783
			Scale = Vector3.new(1, 1, 1),
1784
		})
1785
1786
		local Reaper2 = AddInstance("Part",{
1787
			Parent = tors,
1788
			CFrame = tors.CFrame,
1789
			formFactor = "Symmetric",
1790
			Size = Vector3.new(0.462, 1.403, 2.495),
1791
			CanCollide = false,
1792
			TopSurface = "Smooth",
1793
			BottomSurface = "Smooth",
1794
			Locked = true,
1795
		})
1796
		local Weld = AddInstance("Weld",{
1797
			Parent = Reaper2,
1798
			Part0 = tors,
1799
			C0 = CFrame.new(0, 2, 1)*CFrame.Angles(0, 0, 0),
1800
			Part1 = Reaper2,
1801
		})
1802
		local Mesh = AddInstance("SpecialMesh",{
1803
			Parent = Reaper2,
1804-
			MeshId = "rbxassetid://1082801",
1804+
			MeshId = "rbxassetid://0",
1805-
			TextureId = "rbxassetid://3261383353",
1805+
			TextureId = "rbxassetid://0",
1806
			Scale = Vector3.new(2, 2, 2)
1807
		})
1808
1809
local Reaper3 = AddInstance("Part",{
1810
			Parent = tors,
1811
			CFrame = tors.CFrame,
1812
			formFactor = "Symmetric",
1813
			Size = Vector3.new(0.462, 1.403, 2.495),
1814
			CanCollide = false,
1815
			TopSurface = "Smooth",
1816
			BottomSurface = "Smooth",
1817
			Locked = true,
1818
		})
1819
		local Weld = AddInstance("Weld",{
1820
			Parent = Reaper3,
1821
			Part0 = tors,
1822
			C0 = CFrame.new(0, 3.5, 2)*CFrame.Angles(0, 0, 0),
1823
			Part1 = Reaper3,
1824
		})
1825
		local Mesh = AddInstance("SpecialMesh",{
1826
			Parent = Reaper3,
1827-
			MeshId = "rbxassetid://1047997",
1827+
			MeshId = "rbxassetid://0",
1828-
			TextureId = "rbxassetid://3261380031",
1828+
			TextureId = "rbxassetid://0",
1829
			Scale = Vector3.new(1, 1, 1)
1830
		})
1831
1832
-------------------------------------------------------
1833
wait(1)
1834
plr = game.Players.LocalPlayer
1835
char = plr.Character
1836
mouse = plr:GetMouse()
1837
whitecolor = Color3.new(1,1,1)
1838
epicmode = false
1839
normal = true
1840
for i,v in pairs(char:GetChildren()) do
1841
   if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
1842
      v:Destroy()
1843
     end
1844
end
1845
local shirt = Instance.new("Shirt",char)
1846-
shirt.ShirtTemplate = "rbxassetid://2285413331"
1846+
shirt.ShirtTemplate = "rbxassetid://0"
1847
local pants = Instance.new("Pants",char)
1848
pants.PantsTemplate = "rbxassetid://0"
1849-
Character['Body Colors'].HeadColor=BrickColor.new('New Yeller')
1849+
Character['Body Colors'].HeadColor=BrickColor.new('Br. yellowish green')
1850-
Character['Body Colors'].TorsoColor=BrickColor.new('Dark Royal blue')
1850+
Character['Body Colors'].TorsoColor=BrickColor.new('New Yeller')
1851-
Character['Body Colors'].RightArmColor=BrickColor.new('New Yeller')
1851+
Character['Body Colors'].RightArmColor=BrickColor.new('Br. yellowish green')
1852-
Character['Body Colors'].LeftArmColor=BrickColor.new('New Yeller')
1852+
Character['Body Colors'].LeftArmColor=BrickColor.new('Br. yellowish green')
1853-
Character['Body Colors'].RightLegColor=BrickColor.new('Bright green')
1853+
Character['Body Colors'].RightLegColor=BrickColor.new('New Yeller')
1854-
Character['Body Colors'].LeftLegColor=BrickColor.new('Bright green')
1854+
Character['Body Colors'].LeftLegColor=BrickColor.new('New Yeller')
1855
Character.Torso.Material = Enum.Material.Fabric
1856
for i,v in pairs(char:GetChildren()) do
1857
    if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1858
        v:Destroy()
1859
    end
1860
end
1861
1862
-------------------------------------------------------
1863
--Start Attacks N Stuff--
1864
-------------------------------------------------------
1865
local naeeym2 = Instance.new("BillboardGui",char)
1866
naeeym2.AlwaysOnTop = true
1867
naeeym2.Size = UDim2.new(5,35,2,35)
1868
naeeym2.StudsOffset = Vector3.new(0,2,0)
1869
naeeym2.Adornee = hed
1870
naeeym2.Name = "Name"
1871
1872
local tecks2 = Instance.new("TextLabel",naeeym2)
1873
tecks2.BackgroundTransparency = 1
1874
tecks2.TextScaled = true
1875
tecks2.BorderSizePixel = 0
1876-
tecks2.Text = "ỌÔƑ'Ḏ  J҉E҉ V҉ I҉ L҉"
1876+
tecks2.Text = "Mad Dummy"
1877
tecks2.Font = "Fantasy"
1878
tecks2.TextSize = 50
1879
tecks2.TextStrokeTransparency = 0
1880-
tecks2.TextColor3 = BrickColor.new('New Yeller').Color
1880+
tecks2.TextColor3 = BrickColor.new('Dark orange').Color
1881-
tecks2.TextStrokeColor3 = BrickColor.new('New Yeller').Color
1881+
tecks2.TextStrokeColor3 = BrickColor.new('Earth orange').Color
1882
tecks2.Size = UDim2.new(1,0,0.5,0)
1883
tecks2.Parent = naeeym2
1884
textfag = tecks2
1885-
tecks2.Text = "ỌÔƑ'Ḏ  J҉E҉ V҉ I҉ L҉"
1885+
tecks2.Text = "Mad Dummy"
1886
BTAUNT:Play()
1887
coroutine.resume(coroutine.create(function()
1888
    while textfag ~= nil do
1889
        swait()
1890
        textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))  
1891
        textfag.Rotation = math.random(-3,3)
1892
    end
1893
end))
1894
1895
function finalChaos()
1896
	attack = true
1897
	spawn(function()
1898
		local p = Instance.new("Part",char)
1899
		p.Anchored = true
1900
		p.CanCollide = false
1901
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
1902
		local m = Instance.new("SpecialMesh",p)
1903-
		m.MeshId = "https://roblox.com/asset/?id=1047997"
1903+
		m.MeshId = "https://roblox.com/asset/?id=165710339"
1904-
        m.TextureId = "https://roblox.com/asset/?id=606673948"
1904+
        m.TextureId = "https://roblox.com/asset/?id=165710383"
1905
		m.Scale = Vector3.new(2,2,2)
1906
		for i=1,30 do
1907
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
1908
			p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
1909
			wait()
1910
		end
1911
	local beam = Instance.new("Part",char)
1912
	beam.Anchored = true
1913
	beam.CanCollide = false
1914
	beam.BrickColor = BrickColor.new("Really red")
1915
	beam.Material = Enum.Material.Neon
1916
	beam.Size = Vector3.new(1,1,1)
1917
	beam.Position = p.Position+Vector3.new(0,1000,0)
1918
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
1919
	local m = Instance.new("SpecialMesh",beam)
1920
	m.MeshType = "Cylinder"
1921
	m.Scale = Vector3.new(2000,15,15)
1922
	damage(999999,999999,999999,p.Position)
1923
	p.Transparency = 1
1924
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
1925
	for i=1,10 do
1926
		m.Scale = m.Scale-Vector3.new(0,1,1)
1927
		beam.Transparency = i / 10
1928
		wait()
1929
	end
1930
	p:Destroy()
1931
	end)
1932
	attack = false
1933
end
1934
function Call_Upon_The_Eyes()
1935
	attack = true
1936
	hum.WalkSpeed = 48
1937
	for i = 0, 6, 0.1 do
1938
		swait()
1939
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17)
1940
		neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
1941
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
1942
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
1943
		RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.12)
1944
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
1945
	end
1946
	Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Brick")
1947
	Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Brick")
1948
	Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Brick")
1949
	Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Brick")
1950
	CameraEnshaking(4, 25)
1951
	for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do
1952
		if v:FindFirstChild("Head") then
1953
			Eviscerate(v)
1954
		end
1955
	end
1956
	for i = 0, 6, 0.1 do
1957
		swait()
1958
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17)
1959
		neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
1960
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
1961
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
1962
		RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.2)
1963
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
1964
	end
1965
	attack = false
1966
	hum.WalkSpeed = 48
1967
end
1968
function HA()
1969
    attack = true
1970
    hum.WalkSpeed = 48
1971
    Cso("2606661976", hed, 10, 1)
1972
    for i = 0,4,0.1 do
1973
        swait()
1974
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1975
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3)
1976
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1977
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1978
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
1979
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
1980
    end
1981
    attack = false
1982
    hum.WalkSpeed = 48
1983
end
1984
function dab()
1985
  attack = true
1986
    hum.WalkSpeed = 48
1987
    Cso("577475178", hed, 10, 1)
1988
    for i = 0,18,0.1 do
1989
        swait()
1990
    rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15)
1991
    tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3)
1992
    RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
1993
    LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15)
1994
    RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1)
1995
    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1)
1996
    end
1997
    attack = false
1998
    hum.WalkSpeed = 48
1999
   end
2000
2001
function meta()
2002
    attack = true
2003
    hum.WalkSpeed = 48
2004
    Cso("2545011398", hed, 10, 1)
2005
    for i = 0,3,0.1 do
2006
        swait()
2007
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2008
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
2009
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2010
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2011
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
2012
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
2013
    end
2014
    for i = 0,1.2,0.1 do
2015
        swait()
2016
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2017
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
2018
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2019
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2020
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
2021
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
2022
    end
2023
    for i = 0,1.2,0.1 do
2024
        swait()
2025
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2026
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
2027
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2028
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2029
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
2030
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
2031
    end
2032
    for i = 0,1.2,0.1 do
2033
        swait()
2034
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2035
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
2036
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2037
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2038
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
2039
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
2040
    end
2041
    for i = 0,1.2,0.1 do
2042
        swait()
2043
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2044
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
2045
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2046
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2047
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
2048
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
2049
    end
2050
    for i = 0,2,0.1 do
2051
        swait()
2052
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2053
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
2054
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2055
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2056
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1)
2057
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
2058
    end
2059
    for i = 0,2,0.1 do
2060
        swait()
2061
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
2062
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
2063
        RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2064
        LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
2065
        RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
2066
        LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
2067
    end
2068
    hum.WalkSpeed = 48
2069
    attack = false
2070
end
2071
function spade()
2072
	attack = true
2073
	spawn(function()
2074
		local p = Instance.new("Part",char)
2075
		p.Anchored = true
2076
		p.CanCollide = false
2077
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
2078
		local m = Instance.new("SpecialMesh",p)
2079-
		m.MeshId = "https://roblox.com/asset/?id=2760895053"
2079+
		m.MeshId = "https://roblox.com/asset/?id=165710339"
2080
		m.Scale = Vector3.new(1,1,1)
2081
		for i=1,30 do
2082
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
2083
			p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
2084
			wait()
2085
		end
2086
	local beam = Instance.new("Part",char)
2087
	beam.Anchored = true
2088
	beam.CanCollide = false
2089-
	beam.BrickColor = BrickColor.new("White")
2089+
	beam.BrickColor = BrickColor.new("Bright red")
2090
	beam.Material = Enum.Material.Neon
2091
	beam.Size = Vector3.new(1,1,1)
2092
	beam.Position = p.Position+Vector3.new(0,1000,0)
2093
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
2094
	local m = Instance.new("SpecialMesh",beam)
2095
	m.MeshType = "Cylinder"
2096
	m.Scale = Vector3.new(2000,15,15)
2097
	damage(6,20,35,p.Position)
2098
	p.Transparency = 1
2099
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
2100
	for i=1,10 do
2101
		m.Scale = m.Scale-Vector3.new(0,1,1)
2102
		beam.Transparency = 1
2103
		wait()
2104
	end
2105
	p:Destroy()
2106
	end)
2107
	attack = false
2108
end
2109
2110
function club()
2111
	attack = true
2112
	spawn(function()
2113
		local p = Instance.new("Part",char)
2114
		p.Anchored = true
2115
		p.CanCollide = false
2116
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
2117
		local m = Instance.new("SpecialMesh",p)
2118-
		m.MeshId = "https://roblox.com/asset/?id=2761335666"
2118+
		m.MeshId = "https://roblox.com/asset/?id=165710339"
2119
		m.Scale = Vector3.new(1.5,1.5,1.5)
2120
		for i=1,30 do
2121
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
2122
			p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
2123
			wait()
2124
		end
2125
	local beam = Instance.new("Part",char)
2126
	beam.Anchored = true
2127
	beam.CanCollide = false
2128-
	beam.BrickColor = BrickColor.new("White")
2128+
	beam.BrickColor = BrickColor.new("Bright red")
2129
	beam.Material = Enum.Material.Neon
2130
	beam.Size = Vector3.new(1,1,1)
2131
	beam.Position = p.Position+Vector3.new(0,1000,0)
2132
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
2133
	local m = Instance.new("SpecialMesh",beam)
2134
	m.MeshType = "Cylinder"
2135
	m.Scale = Vector3.new(2000,15,15)
2136
	damage(6,20,35,p.Position)
2137
	p.Transparency = 1
2138
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
2139
	for i=1,10 do
2140
		m.Scale = m.Scale-Vector3.new(0,1,1)
2141
		beam.Transparency = 1
2142
		wait()
2143
	end
2144
	p:Destroy()
2145
	end)
2146
	attack = false
2147
end
2148
2149
2150
function heart()
2151
	attack = true
2152
	spawn(function()
2153
		local p = Instance.new("Part",char)
2154
		p.Anchored = true
2155
		p.CanCollide = false
2156
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
2157
		local m = Instance.new("SpecialMesh",p)
2158-
		m.MeshId = "https://roblox.com/asset/?id=105992239"
2158+
		m.MeshId = "https://roblox.com/asset/?id=165710339"
2159
		m.Scale = Vector3.new(9.5,9.5,9.5)
2160
		for i=1,30 do
2161
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
2162
			p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
2163
			wait()
2164
		end
2165
	local beam = Instance.new("Part",char)
2166
	beam.Anchored = true
2167
	beam.CanCollide = false
2168-
	beam.BrickColor = BrickColor.new("White")
2168+
	beam.BrickColor = BrickColor.new("Bright red")
2169
	beam.Material = Enum.Material.Neon
2170
	beam.Size = Vector3.new(1,1,1)
2171
	beam.Position = p.Position+Vector3.new(0,1000,0)
2172
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
2173
	local m = Instance.new("SpecialMesh",beam)
2174
	m.MeshType = "Cylinder"
2175
	m.Scale = Vector3.new(2000,15,15)
2176
	damage(6,20,35,p.Position)
2177
	p.Transparency = 1
2178
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
2179
	for i=1,10 do
2180
		m.Scale = m.Scale-Vector3.new(0,1,1)
2181
		beam.Transparency = 1
2182
		wait()
2183
	end
2184
	p:Destroy()
2185
	end)
2186
	attack = false
2187
end
2188
2189
2190
function diamond()
2191
	attack = true
2192
	spawn(function()
2193
		local p = Instance.new("Part",char)
2194
		p.Anchored = true
2195
		p.CanCollide = false
2196
		p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
2197
		local m = Instance.new("SpecialMesh",p)
2198-
		m.MeshId = "https://roblox.com/asset/?id=9756362"
2198+
		m.MeshId = "https://roblox.com/asset/?id=165710339"
2199
		m.Scale = Vector3.new(6,6,6)
2200
		for i=1,30 do
2201
			p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
2202
			p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
2203
			wait()
2204
		end
2205
	local beam = Instance.new("Part",char)
2206
	beam.Anchored = true
2207
	beam.CanCollide = false
2208-
	beam.BrickColor = BrickColor.new("White")
2208+
	beam.BrickColor = BrickColor.new("Bright red")
2209
	beam.Material = Enum.Material.Neon
2210
	beam.Size = Vector3.new(1,1,1)
2211
	beam.Position = p.Position+Vector3.new(0,1000,0)
2212
	beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
2213
	local m = Instance.new("SpecialMesh",beam)
2214
	m.MeshType = "Cylinder"
2215
	m.Scale = Vector3.new(2000,15,15)
2216
	damage(6,20,35,p.Position)
2217
	p.Transparency = 1
2218
	CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
2219
	for i=1,10 do
2220
		m.Scale = m.Scale-Vector3.new(0,1,1)
2221
		beam.Transparency = 1
2222
		wait()
2223
	end
2224
	p:Destroy()
2225
	end)
2226
	attack = false
2227
end
2228
2229
function icando()
2230
	attack = true
2231
	hum.WalkSpeed = 0
2232
        TEST:Remove()
2233
        TEST:Play()
2234
local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
2235
	Hook2.Transparency = 1
2236
	local A2 = NewInstance("Attachment",Hook2)
2237
	local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
2238
	local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
2239
        repeat
2240
	for i = 0,4,0.1 do
2241
		swait()
2242
                TEST.Parent = tors
2243
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2244
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
2245
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2246
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2247
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
2248
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
2249
	end
2250
        until TEST.Playing == false
2251
        TEST:Stop()
2252
        TEST:Play()
2253
        TEST:Remove()
2254-
        print('I CAN OOF ANYTHING')
2254+
        print('I CAN STAB ANYTHING')
2255
        Hook2:Destroy()
2256
		attack = false
2257
		hum.WalkSpeed = 48
2258
end
2259
2260
function Taunt3()
2261
	attack = true
2262
	hum.WalkSpeed = 0
2263
	local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
2264
	Hook2.Transparency = 1
2265
	local A2 = NewInstance("Attachment",Hook2)
2266
	local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
2267
	local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
2268-
	CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
2268+
	CFuncs.Sound.Create("rbxassetid://1333149768", head, 100, 1)
2269
	for i = 0, 2, 0.1 do
2270
		swait()
2271
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2272
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
2273
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2274
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2275
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2276
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2277
	end
2278
	for i = 0, 6, 0.1 do
2279
		swait()
2280
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2281
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
2282
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2283
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2284
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2285
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2286
	end
2287
	for i = 0, 2, 0.1 do
2288
		swait()
2289
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
2290
		tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
2291
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2292
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
2293
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2294
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2295
	end
2296
	attack = false
2297
		Hook2:Destroy()
2298
	hum.WalkSpeed = 48
2299
end
2300
2301
function Taunt2()
2302
	attack = true
2303
	hum.WalkSpeed = 0
2304
	local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
2305
	Hook2.Transparency = 1
2306
	local A2 = NewInstance("Attachment",Hook2)
2307
	local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
2308
	local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
2309
	CFuncs.Sound.Create("rbxassetid://1205457048", hed, 100, 1)
2310
	for i = 0, 2, 0.1 do
2311
		swait()
2312
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
2313
		neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
2314
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2315
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2316
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2317
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2318
	end
2319
	for i = 0, 6, 0.1 do
2320
		swait()
2321
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
2322
		neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
2323
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2324
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2325
		RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2326
		LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2327
	end
2328
	for i = 0, 2, 0.1 do
2329
		swait()
2330
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
2331
		neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
2332
		RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2333
		LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
2334
		RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
2335
		LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
2336
	end
2337
	attack = false
2338
		Hook2:Destroy()
2339
	hum.WalkSpeed = 48
2340
end
2341
2342
function Chaos_balls()
2343
	attack = true
2344
	hum.WalkSpeed = 0
2345
CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
2346
2347
local Scripts = {	function()
2348
	LandMine = script.Parent
2349
	
2350
	function onTouched(hit)
2351
  script.Parent.Transparency = 1
2352
  connection:disconnect()
2353
end
2354
	
2355
connection = LandMine.Touched:connect(onTouched)
2356
	
2357
function onTouch(part) 
2358
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2359
if (humanoid ~= nil) then 
2360
humanoid.Health = 0 
2361
end
2362
end
2363
2364
script.Parent.Touched:connect(onTouch)
2365
2366
	end;	function()
2367
	LandMine = script.Parent
2368
	
2369
	function onTouched(hit)
2370
  script.Parent.Transparency = 1
2371
  connection:disconnect()
2372
end
2373
	
2374
connection = LandMine.Touched:connect(onTouched)
2375
	
2376
function onTouch(part) 
2377
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2378
if (humanoid ~= nil) then 
2379
humanoid.Health = 0 
2380
end
2381
end
2382
2383
script.Parent.Touched:connect(onTouch)
2384
2385
	end;	function()
2386
	LandMine = script.Parent
2387
	
2388
	function onTouched(hit)
2389
  script.Parent.Transparency = 1
2390
  connection:disconnect()
2391
end
2392
	
2393
connection = LandMine.Touched:connect(onTouched)
2394
	
2395
function onTouch(part) 
2396
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2397
if (humanoid ~= nil) then 
2398
humanoid.Health = 0 
2399
end
2400
end
2401
2402
script.Parent.Touched:connect(onTouch)
2403
2404
	end;	function()
2405
	LandMine = script.Parent
2406
	
2407
	function onTouched(hit)
2408
  script.Parent.Transparency = 1
2409
  connection:disconnect()
2410
end
2411
	
2412
connection = LandMine.Touched:connect(onTouched)
2413
	
2414
function onTouch(part) 
2415
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2416
if (humanoid ~= nil) then 
2417
humanoid.Health = 0 
2418
end
2419
end
2420
2421
script.Parent.Touched:connect(onTouch)
2422
2423
	end;	function()
2424
	LandMine = script.Parent
2425
	
2426
	function onTouched(hit)
2427
  script.Parent.Transparency = 1
2428
  connection:disconnect()
2429
end
2430
	
2431
connection = LandMine.Touched:connect(onTouched)
2432
	
2433
function onTouch(part) 
2434
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2435
if (humanoid ~= nil) then 
2436
humanoid.Health = 0 
2437
end
2438
end
2439
2440
script.Parent.Touched:connect(onTouch)
2441
2442
	end;	function()
2443
	LandMine = script.Parent
2444
	
2445
	function onTouched(hit)
2446
  script.Parent.Transparency = 1
2447
  connection:disconnect()
2448
end
2449
	
2450
connection = LandMine.Touched:connect(onTouched)
2451
	
2452
function onTouch(part) 
2453
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2454
if (humanoid ~= nil) then 
2455
humanoid.Health = 0 
2456
end
2457
end
2458
2459
script.Parent.Touched:connect(onTouch)
2460
2461
	end;	function()
2462
	LandMine = script.Parent
2463
	
2464
	function onTouched(hit)
2465
  script.Parent.Transparency = 1
2466
  connection:disconnect()
2467
end
2468
	
2469
connection = LandMine.Touched:connect(onTouched)
2470
	
2471
function onTouch(part) 
2472
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2473
if (humanoid ~= nil) then 
2474
humanoid.Health = 0 
2475
end
2476
end
2477
2478
script.Parent.Touched:connect(onTouch)
2479
2480
	end;	function()
2481
	LandMine = script.Parent
2482
	
2483
	function onTouched(hit)
2484
  script.Parent.Transparency = 1
2485
  connection:disconnect()
2486
end
2487
	
2488
connection = LandMine.Touched:connect(onTouched)
2489
	
2490
function onTouch(part) 
2491
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2492
if (humanoid ~= nil) then 
2493
humanoid.Health = 0 
2494
end
2495
end
2496
2497
script.Parent.Touched:connect(onTouch)
2498
2499
	end;	function()
2500
	LandMine = script.Parent
2501
	
2502
	function onTouched(hit)
2503
  script.Parent.Transparency = 1
2504
  connection:disconnect()
2505
end
2506
	
2507
connection = LandMine.Touched:connect(onTouched)
2508
	
2509
function onTouch(part) 
2510
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2511
if (humanoid ~= nil) then 
2512
humanoid.Health = 0 
2513
end
2514
end
2515
2516
script.Parent.Touched:connect(onTouch)
2517
2518
	end;	function()
2519
	LandMine = script.Parent
2520
	
2521
	function onTouched(hit)
2522
  script.Parent.Transparency = 1
2523
  connection:disconnect()
2524
end
2525
	
2526
connection = LandMine.Touched:connect(onTouched)
2527
	
2528
function onTouch(part) 
2529
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2530
if (humanoid ~= nil) then 
2531
humanoid.Health = 0 
2532
end
2533
end
2534
2535
script.Parent.Touched:connect(onTouch)
2536
2537
	end;	function()
2538
	LandMine = script.Parent
2539
	
2540
	function onTouched(hit)
2541
  script.Parent.Transparency = 1
2542
  connection:disconnect()
2543
end
2544
	
2545
connection = LandMine.Touched:connect(onTouched)
2546
	
2547
function onTouch(part) 
2548
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2549
if (humanoid ~= nil) then 
2550
humanoid.Health = 0 
2551
end
2552
end
2553
2554
script.Parent.Touched:connect(onTouch)
2555
2556
	end;	function()
2557
	LandMine = script.Parent
2558
	
2559
	function onTouched(hit)
2560
  script.Parent.Transparency = 1
2561
  connection:disconnect()
2562
end
2563
	
2564
connection = LandMine.Touched:connect(onTouched)
2565
	
2566
function onTouch(part) 
2567
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2568
if (humanoid ~= nil) then 
2569
humanoid.Health = 0 
2570
end
2571
end
2572
2573
script.Parent.Touched:connect(onTouch)
2574
2575
	end;	function()
2576
	LandMine = script.Parent
2577
	
2578
	function onTouched(hit)
2579
  script.Parent.Transparency = 1
2580
  connection:disconnect()
2581
end
2582
	
2583
connection = LandMine.Touched:connect(onTouched)
2584
	
2585
function onTouch(part) 
2586
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2587
if (humanoid ~= nil) then 
2588
humanoid.Health = 0 
2589
end
2590
end
2591
2592
script.Parent.Touched:connect(onTouch)
2593
2594
	end;	function()
2595
	LandMine = script.Parent
2596
	
2597
	function onTouched(hit)
2598
  script.Parent.Transparency = 1
2599
  connection:disconnect()
2600
end
2601
	
2602
connection = LandMine.Touched:connect(onTouched)
2603
	
2604
function onTouch(part) 
2605
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2606
if (humanoid ~= nil) then 
2607
humanoid.Health = 0 
2608
end
2609
end
2610
2611
script.Parent.Touched:connect(onTouch)
2612
2613
	end;	function()
2614
	LandMine = script.Parent
2615
	
2616
	function onTouched(hit)
2617
  script.Parent.Transparency = 1
2618
  connection:disconnect()
2619
end
2620
	
2621
connection = LandMine.Touched:connect(onTouched)
2622
	
2623
function onTouch(part) 
2624
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2625
if (humanoid ~= nil) then 
2626
humanoid.Health = 0 
2627
end
2628
end
2629
2630
script.Parent.Touched:connect(onTouch)
2631
2632
	end;	function()
2633
	LandMine = script.Parent
2634
	
2635
	function onTouched(hit)
2636
  script.Parent.Transparency = 1
2637
  connection:disconnect()
2638
end
2639
	
2640
connection = LandMine.Touched:connect(onTouched)
2641
	
2642
function onTouch(part) 
2643
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2644
if (humanoid ~= nil) then 
2645
humanoid.Health = 0 
2646
end
2647
end
2648
2649
script.Parent.Touched:connect(onTouch)
2650
2651
	end;	function()
2652
	LandMine = script.Parent
2653
	
2654
	function onTouched(hit)
2655
  script.Parent.Transparency = 1
2656
  connection:disconnect()
2657
end
2658
	
2659
connection = LandMine.Touched:connect(onTouched)
2660
	
2661
function onTouch(part) 
2662
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2663
if (humanoid ~= nil) then 
2664
humanoid.Health = 0 
2665
end
2666
end
2667
2668
script.Parent.Touched:connect(onTouch)
2669
2670
	end;	function()
2671
	LandMine = script.Parent
2672
	
2673
	function onTouched(hit)
2674
  script.Parent.Transparency = 1
2675
  connection:disconnect()
2676
end
2677
	
2678
connection = LandMine.Touched:connect(onTouched)
2679
	
2680
function onTouch(part) 
2681
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2682
if (humanoid ~= nil) then 
2683
humanoid.Health = 0 
2684
end
2685
end
2686
2687
script.Parent.Touched:connect(onTouch)
2688
2689
	end;	function()
2690
	LandMine = script.Parent
2691
	
2692
	function onTouched(hit)
2693
  script.Parent.Transparency = 1
2694
  connection:disconnect()
2695
end
2696
	
2697
connection = LandMine.Touched:connect(onTouched)
2698
	
2699
function onTouch(part) 
2700
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2701
if (humanoid ~= nil) then 
2702
humanoid.Health = 0 
2703
end
2704
end
2705
2706
script.Parent.Touched:connect(onTouch)
2707
2708
	end;	function()
2709
	LandMine = script.Parent
2710
	
2711
	function onTouched(hit)
2712
  script.Parent.Transparency = 1
2713
  connection:disconnect()
2714
end
2715
	
2716
connection = LandMine.Touched:connect(onTouched)
2717
	
2718
function onTouch(part) 
2719
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2720
if (humanoid ~= nil) then 
2721
humanoid.Health = 0 
2722
end
2723
end
2724
2725
script.Parent.Touched:connect(onTouch)
2726
2727
	end;	function()
2728
	LandMine = script.Parent
2729
	
2730
	function onTouched(hit)
2731
  script.Parent.Transparency = 1
2732
  connection:disconnect()
2733
end
2734
	
2735
connection = LandMine.Touched:connect(onTouched)
2736
	
2737
function onTouch(part) 
2738
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2739
if (humanoid ~= nil) then 
2740
humanoid.Health = 0 
2741
end
2742
end
2743
2744
script.Parent.Touched:connect(onTouch)
2745
2746
	end;	function()
2747
	LandMine = script.Parent
2748
	
2749
	function onTouched(hit)
2750
  script.Parent.Transparency = 1
2751
  connection:disconnect()
2752
end
2753
	
2754
connection = LandMine.Touched:connect(onTouched)
2755
	
2756
function onTouch(part) 
2757
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2758
if (humanoid ~= nil) then 
2759
humanoid.Health = 0 
2760
end
2761
end
2762
2763
script.Parent.Touched:connect(onTouch)
2764
2765
	end;	function()
2766
	LandMine = script.Parent
2767
	
2768
	function onTouched(hit)
2769
  script.Parent.Transparency = 1
2770
  connection:disconnect()
2771
end
2772
	
2773
connection = LandMine.Touched:connect(onTouched)
2774
	
2775
function onTouch(part) 
2776
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2777
if (humanoid ~= nil) then 
2778
humanoid.Health = 0 
2779
end
2780
end
2781
2782
script.Parent.Touched:connect(onTouch)
2783
2784
	end;	function()
2785
	LandMine = script.Parent
2786
	
2787
	function onTouched(hit)
2788
  script.Parent.Transparency = 1
2789
  connection:disconnect()
2790
end
2791
	
2792
connection = LandMine.Touched:connect(onTouched)
2793
	
2794
function onTouch(part) 
2795
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2796
if (humanoid ~= nil) then 
2797
humanoid.Health = 0 
2798
end
2799
end
2800
2801
script.Parent.Touched:connect(onTouch)
2802
2803
	end;	function()
2804
	LandMine = script.Parent
2805
	
2806
	function onTouched(hit)
2807
  script.Parent.Transparency = 1
2808
  connection:disconnect()
2809
end
2810
	
2811
connection = LandMine.Touched:connect(onTouched)
2812
	
2813
function onTouch(part) 
2814
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2815
if (humanoid ~= nil) then 
2816
humanoid.Health = 0 
2817
end
2818
end
2819
2820
script.Parent.Touched:connect(onTouch)
2821
2822
	end;	function()
2823
	LandMine = script.Parent
2824
	
2825
	function onTouched(hit)
2826
  script.Parent.Transparency = 1
2827
  connection:disconnect()
2828
end
2829
	
2830
connection = LandMine.Touched:connect(onTouched)
2831
	
2832
function onTouch(part) 
2833
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2834
if (humanoid ~= nil) then 
2835
humanoid.Health = 0 
2836
end
2837
end
2838
2839
script.Parent.Touched:connect(onTouch)
2840
2841
	end;	function()
2842
	LandMine = script.Parent
2843
	
2844
	function onTouched(hit)
2845
  script.Parent.Transparency = 1
2846
  connection:disconnect()
2847
end
2848
	
2849
connection = LandMine.Touched:connect(onTouched)
2850
	
2851
function onTouch(part) 
2852
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2853
if (humanoid ~= nil) then 
2854
humanoid.Health = 0 
2855
end
2856
end
2857
2858
script.Parent.Touched:connect(onTouch)
2859
2860
	end;	function()
2861
	LandMine = script.Parent
2862
	
2863
	function onTouched(hit)
2864
  script.Parent.Transparency = 1
2865
  connection:disconnect()
2866
end
2867
	
2868
connection = LandMine.Touched:connect(onTouched)
2869
	
2870
function onTouch(part) 
2871
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2872
if (humanoid ~= nil) then 
2873
humanoid.Health = 0 
2874
end
2875
end
2876
2877
script.Parent.Touched:connect(onTouch)
2878
2879
	end;	function()
2880
	LandMine = script.Parent
2881
	
2882
	function onTouched(hit)
2883
  script.Parent.Transparency = 1
2884
  connection:disconnect()
2885
end
2886
	
2887
connection = LandMine.Touched:connect(onTouched)
2888
	
2889
function onTouch(part) 
2890
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2891
if (humanoid ~= nil) then 
2892
humanoid.Health = 0 
2893
end
2894
end
2895
2896
script.Parent.Touched:connect(onTouch)
2897
2898
	end;	function()
2899
	LandMine = script.Parent
2900
	
2901
	function onTouched(hit)
2902
  script.Parent.Transparency = 1
2903
  connection:disconnect()
2904
end
2905
	
2906
connection = LandMine.Touched:connect(onTouched)
2907
	
2908
function onTouch(part) 
2909
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2910
if (humanoid ~= nil) then 
2911
humanoid.Health = 0 
2912
end
2913
end
2914
2915
script.Parent.Touched:connect(onTouch)
2916
2917
	end;	function()
2918
	LandMine = script.Parent
2919
	
2920
	function onTouched(hit)
2921
  script.Parent.Transparency = 1
2922
  connection:disconnect()
2923
end
2924
	
2925
connection = LandMine.Touched:connect(onTouched)
2926
	
2927
function onTouch(part) 
2928
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2929
if (humanoid ~= nil) then 
2930
humanoid.Health = 0 
2931
end
2932
end
2933
2934
script.Parent.Touched:connect(onTouch)
2935
2936
	end;	function()
2937
	LandMine = script.Parent
2938
	
2939
	function onTouched(hit)
2940
  script.Parent.Transparency = 1
2941
  connection:disconnect()
2942
end
2943
	
2944
connection = LandMine.Touched:connect(onTouched)
2945
	
2946
function onTouch(part) 
2947
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2948
if (humanoid ~= nil) then 
2949
humanoid.Health = 0 
2950
end
2951
end
2952
2953
script.Parent.Touched:connect(onTouch)
2954
2955
	end;	function()
2956
	LandMine = script.Parent
2957
	
2958
	function onTouched(hit)
2959
  script.Parent.Transparency = 1
2960
  connection:disconnect()
2961
end
2962
	
2963
connection = LandMine.Touched:connect(onTouched)
2964
	
2965
function onTouch(part) 
2966
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2967
if (humanoid ~= nil) then 
2968
humanoid.Health = 0 
2969
end
2970
end
2971
2972
script.Parent.Touched:connect(onTouch)
2973
2974
	end;	function()
2975
	LandMine = script.Parent
2976
	
2977
	function onTouched(hit)
2978
  script.Parent.Transparency = 1
2979
  connection:disconnect()
2980
end
2981
	
2982
connection = LandMine.Touched:connect(onTouched)
2983
	
2984
function onTouch(part) 
2985
local humanoid = part.Parent:FindFirstChild("Humanoid") 
2986
if (humanoid ~= nil) then 
2987
humanoid.Health = 0 
2988
end
2989
end
2990
2991
script.Parent.Touched:connect(onTouch)
2992
2993
	end;	function()
2994
	LandMine = script.Parent
2995
	
2996
	function onTouched(hit)
2997
  script.Parent.Transparency = 1
2998
  connection:disconnect()
2999
end
3000
	
3001
connection = LandMine.Touched:connect(onTouched)
3002
	
3003
function onTouch(part) 
3004
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3005
if (humanoid ~= nil) then 
3006
humanoid.Health = 0 
3007
end
3008
end
3009
3010
script.Parent.Touched:connect(onTouch)
3011
3012
	end;	function()
3013
	LandMine = script.Parent
3014
	
3015
	function onTouched(hit)
3016
  script.Parent.Transparency = 1
3017
  connection:disconnect()
3018
end
3019
	
3020
connection = LandMine.Touched:connect(onTouched)
3021
	
3022
function onTouch(part) 
3023
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3024
if (humanoid ~= nil) then 
3025
humanoid.Health = 0 
3026
end
3027
end
3028
3029
script.Parent.Touched:connect(onTouch)
3030
3031
	end;	function()
3032
	LandMine = script.Parent
3033
	
3034
	function onTouched(hit)
3035
  script.Parent.Transparency = 1
3036
  connection:disconnect()
3037
end
3038
	
3039
connection = LandMine.Touched:connect(onTouched)
3040
	
3041
function onTouch(part) 
3042
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3043
if (humanoid ~= nil) then 
3044
humanoid.Health = 0 
3045
end
3046
end
3047
3048
script.Parent.Touched:connect(onTouch)
3049
3050
	end;	function()
3051
	LandMine = script.Parent
3052
	
3053
	function onTouched(hit)
3054
  script.Parent.Transparency = 1
3055
  connection:disconnect()
3056
end
3057
	
3058
connection = LandMine.Touched:connect(onTouched)
3059
	
3060
function onTouch(part) 
3061
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3062
if (humanoid ~= nil) then 
3063
humanoid.Health = 0 
3064
end
3065
end
3066
3067
script.Parent.Touched:connect(onTouch)
3068
3069
	end;	function()
3070
	LandMine = script.Parent
3071
	
3072
	function onTouched(hit)
3073
  script.Parent.Transparency = 1
3074
  connection:disconnect()
3075
end
3076
	
3077
connection = LandMine.Touched:connect(onTouched)
3078
	
3079
function onTouch(part) 
3080
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3081
if (humanoid ~= nil) then 
3082
humanoid.Health = 0 
3083
end
3084
end
3085
3086
script.Parent.Touched:connect(onTouch)
3087
3088
	end;	function()
3089
	LandMine = script.Parent
3090
	
3091
	function onTouched(hit)
3092
  script.Parent.Transparency = 1
3093
  connection:disconnect()
3094
end
3095
	
3096
connection = LandMine.Touched:connect(onTouched)
3097
	
3098
function onTouch(part) 
3099
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3100
if (humanoid ~= nil) then 
3101
humanoid.Health = 0 
3102
end
3103
end
3104
3105
script.Parent.Touched:connect(onTouch)
3106
3107
	end;	function()
3108
	LandMine = script.Parent
3109
	
3110
	function onTouched(hit)
3111
  script.Parent.Transparency = 1
3112
  connection:disconnect()
3113
end
3114
	
3115
connection = LandMine.Touched:connect(onTouched)
3116
	
3117
function onTouch(part) 
3118
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3119
if (humanoid ~= nil) then 
3120
humanoid.Health = 0 
3121
end
3122
end
3123
3124
script.Parent.Touched:connect(onTouch)
3125
3126
	end;	function()
3127
	LandMine = script.Parent
3128
	
3129
	function onTouched(hit)
3130
  script.Parent.Transparency = 1
3131
  connection:disconnect()
3132
end
3133
	
3134
connection = LandMine.Touched:connect(onTouched)
3135
	
3136
function onTouch(part) 
3137
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3138
if (humanoid ~= nil) then 
3139
humanoid.Health = 0 
3140
end
3141
end
3142
3143
script.Parent.Touched:connect(onTouch)
3144
3145
	end;	function()
3146
	LandMine = script.Parent
3147
	
3148
	function onTouched(hit)
3149
  script.Parent.Transparency = 1
3150
  connection:disconnect()
3151
end
3152
	
3153
connection = LandMine.Touched:connect(onTouched)
3154
	
3155
function onTouch(part) 
3156
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3157
if (humanoid ~= nil) then 
3158
humanoid.Health = 0 
3159
end
3160
end
3161
3162
script.Parent.Touched:connect(onTouch)
3163
3164
	end;	function()
3165
	LandMine = script.Parent
3166
	
3167
	function onTouched(hit)
3168
  script.Parent.Transparency = 1
3169
  connection:disconnect()
3170
end
3171
	
3172
connection = LandMine.Touched:connect(onTouched)
3173
	
3174
function onTouch(part) 
3175
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3176
if (humanoid ~= nil) then 
3177
humanoid.Health = 0 
3178
end
3179
end
3180
3181
script.Parent.Touched:connect(onTouch)
3182
3183
	end;	function()
3184
	LandMine = script.Parent
3185
	
3186
	function onTouched(hit)
3187
  script.Parent.Transparency = 1
3188
  connection:disconnect()
3189
end
3190
	
3191
connection = LandMine.Touched:connect(onTouched)
3192
	
3193
function onTouch(part) 
3194
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3195
if (humanoid ~= nil) then 
3196
humanoid.Health = 0 
3197
end
3198
end
3199
3200
script.Parent.Touched:connect(onTouch)
3201
3202
	end;	function()
3203
	LandMine = script.Parent
3204
	
3205
	function onTouched(hit)
3206
  script.Parent.Transparency = 1
3207
  connection:disconnect()
3208
end
3209
	
3210
connection = LandMine.Touched:connect(onTouched)
3211
	
3212
function onTouch(part) 
3213
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3214
if (humanoid ~= nil) then 
3215
humanoid.Health = 0 
3216
end
3217
end
3218
3219
script.Parent.Touched:connect(onTouch)
3220
3221
	end;	function()
3222
	LandMine = script.Parent
3223
	
3224
	function onTouched(hit)
3225
  script.Parent.Transparency = 1
3226
  connection:disconnect()
3227
end
3228
	
3229
connection = LandMine.Touched:connect(onTouched)
3230
	
3231
function onTouch(part) 
3232
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3233
if (humanoid ~= nil) then 
3234
humanoid.Health = 0 
3235
end
3236
end
3237
3238
script.Parent.Touched:connect(onTouch)
3239
3240
	end;	function()
3241
	LandMine = script.Parent
3242
	
3243
	function onTouched(hit)
3244
  script.Parent.Transparency = 1
3245
  connection:disconnect()
3246
end
3247
	
3248
connection = LandMine.Touched:connect(onTouched)
3249
	
3250
function onTouch(part) 
3251
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3252
if (humanoid ~= nil) then 
3253
humanoid.Health = 0 
3254
end
3255
end
3256
3257
script.Parent.Touched:connect(onTouch)
3258
3259
	end;	function()
3260
	LandMine = script.Parent
3261
	
3262
	function onTouched(hit)
3263
  script.Parent.Transparency = 1
3264
  connection:disconnect()
3265
end
3266
	
3267
connection = LandMine.Touched:connect(onTouched)
3268
	
3269
function onTouch(part) 
3270
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3271
if (humanoid ~= nil) then 
3272
humanoid.Health = 0 
3273
end
3274
end
3275
3276
script.Parent.Touched:connect(onTouch)
3277
3278
	end;	function()
3279
	LandMine = script.Parent
3280
	
3281
	function onTouched(hit)
3282
  script.Parent.Transparency = 1
3283
  connection:disconnect()
3284
end
3285
	
3286
connection = LandMine.Touched:connect(onTouched)
3287
	
3288
function onTouch(part) 
3289
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3290
if (humanoid ~= nil) then 
3291
humanoid.Health = 0 
3292
end
3293
end
3294
3295
script.Parent.Touched:connect(onTouch)
3296
3297
	end;	function()
3298
	LandMine = script.Parent
3299
	
3300
	function onTouched(hit)
3301
  script.Parent.Transparency = 1
3302
  connection:disconnect()
3303
end
3304
	
3305
connection = LandMine.Touched:connect(onTouched)
3306
	
3307
function onTouch(part) 
3308
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3309
if (humanoid ~= nil) then 
3310
humanoid.Health = 0 
3311
end
3312
end
3313
3314
script.Parent.Touched:connect(onTouch)
3315
3316
	end;	function()
3317
	LandMine = script.Parent
3318
	
3319
	function onTouched(hit)
3320
  script.Parent.Transparency = 1
3321
  connection:disconnect()
3322
end
3323
	
3324
connection = LandMine.Touched:connect(onTouched)
3325
	
3326
function onTouch(part) 
3327
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3328
if (humanoid ~= nil) then 
3329
humanoid.Health = 0 
3330
end
3331
end
3332
3333
script.Parent.Touched:connect(onTouch)
3334
3335
	end;	function()
3336
	LandMine = script.Parent
3337
	
3338
	function onTouched(hit)
3339
  script.Parent.Transparency = 1
3340
  connection:disconnect()
3341
end
3342
	
3343
connection = LandMine.Touched:connect(onTouched)
3344
	
3345
function onTouch(part) 
3346
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3347
if (humanoid ~= nil) then 
3348
humanoid.Health = 0 
3349
end
3350
end
3351
3352
script.Parent.Touched:connect(onTouch)
3353
3354
	end;	function()
3355
	LandMine = script.Parent
3356
	
3357
	function onTouched(hit)
3358
  script.Parent.Transparency = 1
3359
  connection:disconnect()
3360
end
3361
	
3362
connection = LandMine.Touched:connect(onTouched)
3363
	
3364
function onTouch(part) 
3365
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3366
if (humanoid ~= nil) then 
3367
humanoid.Health = 0 
3368
end
3369
end
3370
3371
script.Parent.Touched:connect(onTouch)
3372
3373
	end;	function()
3374
	LandMine = script.Parent
3375
	
3376
	function onTouched(hit)
3377
  script.Parent.Transparency = 1
3378
  connection:disconnect()
3379
end
3380
	
3381
connection = LandMine.Touched:connect(onTouched)
3382
	
3383
function onTouch(part) 
3384
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3385
if (humanoid ~= nil) then 
3386
humanoid.Health = 0 
3387
end
3388
end
3389
3390
script.Parent.Touched:connect(onTouch)
3391
3392
	end;	function()
3393
	LandMine = script.Parent
3394
	
3395
	function onTouched(hit)
3396
  script.Parent.Transparency = 1
3397
  connection:disconnect()
3398
end
3399
	
3400
connection = LandMine.Touched:connect(onTouched)
3401
	
3402
function onTouch(part) 
3403
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3404
if (humanoid ~= nil) then 
3405
humanoid.Health = 0 
3406
end
3407
end
3408
3409
script.Parent.Touched:connect(onTouch)
3410
3411
	end;	function()
3412
	LandMine = script.Parent
3413
	
3414
	function onTouched(hit)
3415
  script.Parent.Transparency = 1
3416
  connection:disconnect()
3417
end
3418
	
3419
connection = LandMine.Touched:connect(onTouched)
3420
	
3421
function onTouch(part) 
3422
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3423
if (humanoid ~= nil) then 
3424
humanoid.Health = 0 
3425
end
3426
end
3427
3428
script.Parent.Touched:connect(onTouch)
3429
3430
	end;	function()
3431
	LandMine = script.Parent
3432
	
3433
	function onTouched(hit)
3434
  script.Parent.Transparency = 1
3435
  connection:disconnect()
3436
end
3437
	
3438
connection = LandMine.Touched:connect(onTouched)
3439
	
3440
function onTouch(part) 
3441
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3442
if (humanoid ~= nil) then 
3443
humanoid.Health = 0 
3444
end
3445
end
3446
3447
script.Parent.Touched:connect(onTouch)
3448
3449
	end;	function()
3450
	LandMine = script.Parent
3451
	
3452
	function onTouched(hit)
3453
  script.Parent.Transparency = 1
3454
  connection:disconnect()
3455
end
3456
	
3457
connection = LandMine.Touched:connect(onTouched)
3458
	
3459
function onTouch(part) 
3460
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3461
if (humanoid ~= nil) then 
3462
humanoid.Health = 0 
3463
end
3464
end
3465
3466
script.Parent.Touched:connect(onTouch)
3467
3468
	end;	function()
3469
	LandMine = script.Parent
3470
	
3471
	function onTouched(hit)
3472
  script.Parent.Transparency = 1
3473
  connection:disconnect()
3474
end
3475
	
3476
connection = LandMine.Touched:connect(onTouched)
3477
	
3478
function onTouch(part) 
3479
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3480
if (humanoid ~= nil) then 
3481
humanoid.Health = 0 
3482
end
3483
end
3484
3485
script.Parent.Touched:connect(onTouch)
3486
3487
	end;	function()
3488
	LandMine = script.Parent
3489
	
3490
	function onTouched(hit)
3491
  script.Parent.Transparency = 1
3492
  connection:disconnect()
3493
end
3494
	
3495
connection = LandMine.Touched:connect(onTouched)
3496
	
3497
function onTouch(part) 
3498
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3499
if (humanoid ~= nil) then 
3500
humanoid.Health = 0 
3501
end
3502
end
3503
3504
script.Parent.Touched:connect(onTouch)
3505
3506
	end;	function()
3507
	LandMine = script.Parent
3508
	
3509
	function onTouched(hit)
3510
  script.Parent.Transparency = 1
3511
  connection:disconnect()
3512
end
3513
	
3514
connection = LandMine.Touched:connect(onTouched)
3515
	
3516
function onTouch(part) 
3517
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3518
if (humanoid ~= nil) then 
3519
humanoid.Health = 0 
3520
end
3521
end
3522
3523
script.Parent.Touched:connect(onTouch)
3524
3525
	end;	function()
3526
	LandMine = script.Parent
3527
	
3528
	function onTouched(hit)
3529
  script.Parent.Transparency = 1
3530
  connection:disconnect()
3531
end
3532
	
3533
connection = LandMine.Touched:connect(onTouched)
3534
	
3535
function onTouch(part) 
3536
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3537
if (humanoid ~= nil) then 
3538
humanoid.Health = 0 
3539
end
3540
end
3541
3542
script.Parent.Touched:connect(onTouch)
3543
3544
	end;	function()
3545
	LandMine = script.Parent
3546
	
3547
	function onTouched(hit)
3548
  script.Parent.Transparency = 1
3549
  connection:disconnect()
3550
end
3551
	
3552
connection = LandMine.Touched:connect(onTouched)
3553
	
3554
function onTouch(part) 
3555
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3556
if (humanoid ~= nil) then 
3557
humanoid.Health = 0 
3558
end
3559
end
3560
3561
script.Parent.Touched:connect(onTouch)
3562
3563
	end;	function()
3564
	LandMine = script.Parent
3565
	
3566
	function onTouched(hit)
3567
  script.Parent.Transparency = 1
3568
  connection:disconnect()
3569
end
3570
	
3571
connection = LandMine.Touched:connect(onTouched)
3572
	
3573
function onTouch(part) 
3574
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3575
if (humanoid ~= nil) then 
3576
humanoid.Health = 0 
3577
end
3578
end
3579
3580
script.Parent.Touched:connect(onTouch)
3581
3582
	end;	function()
3583
	LandMine = script.Parent
3584
	
3585
	function onTouched(hit)
3586
  script.Parent.Transparency = 1
3587
  connection:disconnect()
3588
end
3589
	
3590
connection = LandMine.Touched:connect(onTouched)
3591
	
3592
function onTouch(part) 
3593
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3594
if (humanoid ~= nil) then 
3595
humanoid.Health = 0 
3596
end
3597
end
3598
3599
script.Parent.Touched:connect(onTouch)
3600
3601
	end;	function()
3602
	LandMine = script.Parent
3603
	
3604
	function onTouched(hit)
3605
  script.Parent.Transparency = 1
3606
  connection:disconnect()
3607
end
3608
	
3609
connection = LandMine.Touched:connect(onTouched)
3610
	
3611
function onTouch(part) 
3612
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3613
if (humanoid ~= nil) then 
3614
humanoid.Health = 0 
3615
end
3616
end
3617
3618
script.Parent.Touched:connect(onTouch)
3619
3620
	end;	function()
3621
	LandMine = script.Parent
3622
	
3623
	function onTouched(hit)
3624
  script.Parent.Transparency = 1
3625
  connection:disconnect()
3626
end
3627
	
3628
connection = LandMine.Touched:connect(onTouched)
3629
	
3630
function onTouch(part) 
3631
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3632
if (humanoid ~= nil) then 
3633
humanoid.Health = 0 
3634
end
3635
end
3636
3637
script.Parent.Touched:connect(onTouch)
3638
3639
	end;	function()
3640
	LandMine = script.Parent
3641
	
3642
	function onTouched(hit)
3643
  script.Parent.Transparency = 1
3644
  connection:disconnect()
3645
end
3646
	
3647
connection = LandMine.Touched:connect(onTouched)
3648
	
3649
function onTouch(part) 
3650
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3651
if (humanoid ~= nil) then 
3652
humanoid.Health = 0 
3653
end
3654
end
3655
3656
script.Parent.Touched:connect(onTouch)
3657
3658
	end;	function()
3659
	LandMine = script.Parent
3660
	
3661
	function onTouched(hit)
3662
  script.Parent.Transparency = 1
3663
  connection:disconnect()
3664
end
3665
	
3666
connection = LandMine.Touched:connect(onTouched)
3667
	
3668
function onTouch(part) 
3669
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3670
if (humanoid ~= nil) then 
3671
humanoid.Health = 0 
3672
end
3673
end
3674
3675
script.Parent.Touched:connect(onTouch)
3676
3677
	end;	function()
3678
	LandMine = script.Parent
3679
	
3680
	function onTouched(hit)
3681
  script.Parent.Transparency = 1
3682
  connection:disconnect()
3683
end
3684
	
3685
connection = LandMine.Touched:connect(onTouched)
3686
	
3687
function onTouch(part) 
3688
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3689
if (humanoid ~= nil) then 
3690
humanoid.Health = 0 
3691
end
3692
end
3693
3694
script.Parent.Touched:connect(onTouch)
3695
3696
	end;	function()
3697
	LandMine = script.Parent
3698
	
3699
	function onTouched(hit)
3700
  script.Parent.Transparency = 1
3701
  connection:disconnect()
3702
end
3703
	
3704
connection = LandMine.Touched:connect(onTouched)
3705
	
3706
function onTouch(part) 
3707
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3708
if (humanoid ~= nil) then 
3709
humanoid.Health = 0 
3710
end
3711
end
3712
3713
script.Parent.Touched:connect(onTouch)
3714
3715
	end;	function()
3716
	LandMine = script.Parent
3717
	
3718
	function onTouched(hit)
3719
  script.Parent.Transparency = 1
3720
  connection:disconnect()
3721
end
3722
	
3723
connection = LandMine.Touched:connect(onTouched)
3724
	
3725
function onTouch(part) 
3726
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3727
if (humanoid ~= nil) then 
3728
humanoid.Health = 0 
3729
end
3730
end
3731
3732
script.Parent.Touched:connect(onTouch)
3733
3734
	end;	function()
3735
	LandMine = script.Parent
3736
	
3737
	function onTouched(hit)
3738
  script.Parent.Transparency = 1
3739
  connection:disconnect()
3740
end
3741
	
3742
connection = LandMine.Touched:connect(onTouched)
3743
	
3744
function onTouch(part) 
3745
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3746
if (humanoid ~= nil) then 
3747
humanoid.Health = 0 
3748
end
3749
end
3750
3751
script.Parent.Touched:connect(onTouch)
3752
3753
	end;	function()
3754
	LandMine = script.Parent
3755
	
3756
	function onTouched(hit)
3757
  script.Parent.Transparency = 1
3758
  connection:disconnect()
3759
end
3760
	
3761
connection = LandMine.Touched:connect(onTouched)
3762
	
3763
function onTouch(part) 
3764
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3765
if (humanoid ~= nil) then 
3766
humanoid.Health = 0 
3767
end
3768
end
3769
3770
script.Parent.Touched:connect(onTouch)
3771
3772
	end;	function()
3773
	LandMine = script.Parent
3774
	
3775
	function onTouched(hit)
3776
  script.Parent.Transparency = 1
3777
  connection:disconnect()
3778
end
3779
	
3780
connection = LandMine.Touched:connect(onTouched)
3781
	
3782
function onTouch(part) 
3783
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3784
if (humanoid ~= nil) then 
3785
humanoid.Health = 0 
3786
end
3787
end
3788
3789
script.Parent.Touched:connect(onTouch)
3790
3791
	end;	function()
3792
	LandMine = script.Parent
3793
	
3794
	function onTouched(hit)
3795
  script.Parent.Transparency = 1
3796
  connection:disconnect()
3797
end
3798
	
3799
connection = LandMine.Touched:connect(onTouched)
3800
	
3801
function onTouch(part) 
3802
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3803
if (humanoid ~= nil) then 
3804
humanoid.Health = 0 
3805
end
3806
end
3807
3808
script.Parent.Touched:connect(onTouch)
3809
3810
	end;	function()
3811
	LandMine = script.Parent
3812
	
3813
	function onTouched(hit)
3814
  script.Parent.Transparency = 1
3815
  connection:disconnect()
3816
end
3817
	
3818
connection = LandMine.Touched:connect(onTouched)
3819
	
3820
function onTouch(part) 
3821
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3822
if (humanoid ~= nil) then 
3823
humanoid.Health = 0 
3824
end
3825
end
3826
3827
script.Parent.Touched:connect(onTouch)
3828
3829
	end;	function()
3830
	LandMine = script.Parent
3831
	
3832
	function onTouched(hit)
3833
  script.Parent.Transparency = 1
3834
  connection:disconnect()
3835
end
3836
	
3837
connection = LandMine.Touched:connect(onTouched)
3838
	
3839
function onTouch(part) 
3840
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3841
if (humanoid ~= nil) then 
3842
humanoid.Health = 0 
3843
end
3844
end
3845
3846
script.Parent.Touched:connect(onTouch)
3847
3848
	end;	function()
3849
	LandMine = script.Parent
3850
	
3851
	function onTouched(hit)
3852
  script.Parent.Transparency = 1
3853
  connection:disconnect()
3854
end
3855
	
3856
connection = LandMine.Touched:connect(onTouched)
3857
	
3858
function onTouch(part) 
3859
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3860
if (humanoid ~= nil) then 
3861
humanoid.Health = 0 
3862
end
3863
end
3864
3865
script.Parent.Touched:connect(onTouch)
3866
3867
	end;	function()
3868
	LandMine = script.Parent
3869
	
3870
	function onTouched(hit)
3871
  script.Parent.Transparency = 1
3872
  connection:disconnect()
3873
end
3874
	
3875
connection = LandMine.Touched:connect(onTouched)
3876
	
3877
function onTouch(part) 
3878
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3879
if (humanoid ~= nil) then 
3880
humanoid.Health = 0 
3881
end
3882
end
3883
3884
script.Parent.Touched:connect(onTouch)
3885
3886
	end;	function()
3887
	LandMine = script.Parent
3888
	
3889
	function onTouched(hit)
3890
  script.Parent.Transparency = 1
3891
  connection:disconnect()
3892
end
3893
	
3894
connection = LandMine.Touched:connect(onTouched)
3895
	
3896
function onTouch(part) 
3897
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3898
if (humanoid ~= nil) then 
3899
humanoid.Health = 0 
3900
end
3901
end
3902
3903
script.Parent.Touched:connect(onTouch)
3904
3905
	end;	function()
3906
	LandMine = script.Parent
3907
	
3908
	function onTouched(hit)
3909
  script.Parent.Transparency = 1
3910
  connection:disconnect()
3911
end
3912
	
3913
connection = LandMine.Touched:connect(onTouched)
3914
	
3915
function onTouch(part) 
3916
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3917
if (humanoid ~= nil) then 
3918
humanoid.Health = 0 
3919
end
3920
end
3921
3922
script.Parent.Touched:connect(onTouch)
3923
3924
	end;	function()
3925
	LandMine = script.Parent
3926
	
3927
	function onTouched(hit)
3928
  script.Parent.Transparency = 1
3929
  connection:disconnect()
3930
end
3931
	
3932
connection = LandMine.Touched:connect(onTouched)
3933
	
3934
function onTouch(part) 
3935
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3936
if (humanoid ~= nil) then 
3937
humanoid.Health = 0 
3938
end
3939
end
3940
3941
script.Parent.Touched:connect(onTouch)
3942
3943
	end;	function()
3944
	LandMine = script.Parent
3945
	
3946
	function onTouched(hit)
3947
  script.Parent.Transparency = 1
3948
  connection:disconnect()
3949
end
3950
	
3951
connection = LandMine.Touched:connect(onTouched)
3952
	
3953
function onTouch(part) 
3954
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3955
if (humanoid ~= nil) then 
3956
humanoid.Health = 0 
3957
end
3958
end
3959
3960
script.Parent.Touched:connect(onTouch)
3961
3962
	end;	function()
3963
	LandMine = script.Parent
3964
	
3965
	function onTouched(hit)
3966
  script.Parent.Transparency = 1
3967
  connection:disconnect()
3968
end
3969
	
3970
connection = LandMine.Touched:connect(onTouched)
3971
	
3972
function onTouch(part) 
3973
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3974
if (humanoid ~= nil) then 
3975
humanoid.Health = 0 
3976
end
3977
end
3978
3979
script.Parent.Touched:connect(onTouch)
3980
3981
	end;	function()
3982
	LandMine = script.Parent
3983
	
3984
	function onTouched(hit)
3985
  script.Parent.Transparency = 1
3986
  connection:disconnect()
3987
end
3988
	
3989
connection = LandMine.Touched:connect(onTouched)
3990
	
3991
function onTouch(part) 
3992
local humanoid = part.Parent:FindFirstChild("Humanoid") 
3993
if (humanoid ~= nil) then 
3994
humanoid.Health = 0 
3995
end
3996
end
3997
3998
script.Parent.Touched:connect(onTouch)
3999
4000
	end;	function()
4001
	LandMine = script.Parent
4002
	
4003
	function onTouched(hit)
4004
  script.Parent.Transparency = 1
4005
  connection:disconnect()
4006
end
4007
	
4008
connection = LandMine.Touched:connect(onTouched)
4009
	
4010
function onTouch(part) 
4011
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4012
if (humanoid ~= nil) then 
4013
humanoid.Health = 0 
4014
end
4015
end
4016
4017
script.Parent.Touched:connect(onTouch)
4018
4019
	end;	function()
4020
	LandMine = script.Parent
4021
	
4022
	function onTouched(hit)
4023
  script.Parent.Transparency = 1
4024
  connection:disconnect()
4025
end
4026
	
4027
connection = LandMine.Touched:connect(onTouched)
4028
	
4029
function onTouch(part) 
4030
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4031
if (humanoid ~= nil) then 
4032
humanoid.Health = 0 
4033
end
4034
end
4035
4036
script.Parent.Touched:connect(onTouch)
4037
4038
	end;	function()
4039
	LandMine = script.Parent
4040
	
4041
	function onTouched(hit)
4042
  script.Parent.Transparency = 1
4043
  connection:disconnect()
4044
end
4045
	
4046
connection = LandMine.Touched:connect(onTouched)
4047
	
4048
function onTouch(part) 
4049
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4050
if (humanoid ~= nil) then 
4051
humanoid.Health = 0 
4052
end
4053
end
4054
4055
script.Parent.Touched:connect(onTouch)
4056
4057
	end;	function()
4058
	LandMine = script.Parent
4059
	
4060
	function onTouched(hit)
4061
  script.Parent.Transparency = 1
4062
  connection:disconnect()
4063
end
4064
	
4065
connection = LandMine.Touched:connect(onTouched)
4066
	
4067
function onTouch(part) 
4068
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4069
if (humanoid ~= nil) then 
4070
humanoid.Health = 0 
4071
end
4072
end
4073
4074
script.Parent.Touched:connect(onTouch)
4075
4076
	end;	function()
4077
	LandMine = script.Parent
4078
	
4079
	function onTouched(hit)
4080
  script.Parent.Transparency = 1
4081
  connection:disconnect()
4082
end
4083
	
4084
connection = LandMine.Touched:connect(onTouched)
4085
	
4086
function onTouch(part) 
4087
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4088
if (humanoid ~= nil) then 
4089
humanoid.Health = 0 
4090
end
4091
end
4092
4093
script.Parent.Touched:connect(onTouch)
4094
4095
	end;	function()
4096
	LandMine = script.Parent
4097
	
4098
	function onTouched(hit)
4099
  script.Parent.Transparency = 1
4100
  connection:disconnect()
4101
end
4102
	
4103
connection = LandMine.Touched:connect(onTouched)
4104
	
4105
function onTouch(part) 
4106
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4107
if (humanoid ~= nil) then 
4108
humanoid.Health = 0 
4109
end
4110
end
4111
4112
script.Parent.Touched:connect(onTouch)
4113
4114
	end;	function()
4115
	LandMine = script.Parent
4116
	
4117
	function onTouched(hit)
4118
  script.Parent.Transparency = 1
4119
  connection:disconnect()
4120
end
4121
	
4122
connection = LandMine.Touched:connect(onTouched)
4123
	
4124
function onTouch(part) 
4125
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4126
if (humanoid ~= nil) then 
4127
humanoid.Health = 0 
4128
end
4129
end
4130
4131
script.Parent.Touched:connect(onTouch)
4132
4133
	end;	function()
4134
	LandMine = script.Parent
4135
	
4136
	function onTouched(hit)
4137
  script.Parent.Transparency = 1
4138
  connection:disconnect()
4139
end
4140
	
4141
connection = LandMine.Touched:connect(onTouched)
4142
	
4143
function onTouch(part) 
4144
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4145
if (humanoid ~= nil) then 
4146
humanoid.Health = 0 
4147
end
4148
end
4149
4150
script.Parent.Touched:connect(onTouch)
4151
4152
	end;	function()
4153
	LandMine = script.Parent
4154
	
4155
	function onTouched(hit)
4156
  script.Parent.Transparency = 1
4157
  connection:disconnect()
4158
end
4159
	
4160
connection = LandMine.Touched:connect(onTouched)
4161
	
4162
function onTouch(part) 
4163
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4164
if (humanoid ~= nil) then 
4165
humanoid.Health = 0 
4166
end
4167
end
4168
4169
script.Parent.Touched:connect(onTouch)
4170
4171
	end;	function()
4172
	LandMine = script.Parent
4173
	
4174
	function onTouched(hit)
4175
  script.Parent.Transparency = 1
4176
  connection:disconnect()
4177
end
4178
	
4179
connection = LandMine.Touched:connect(onTouched)
4180
	
4181
function onTouch(part) 
4182
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4183
if (humanoid ~= nil) then 
4184
humanoid.Health = 0 
4185
end
4186
end
4187
4188
script.Parent.Touched:connect(onTouch)
4189
4190
	end;	function()
4191
	LandMine = script.Parent
4192
	
4193
	function onTouched(hit)
4194
  script.Parent.Transparency = 1
4195
  connection:disconnect()
4196
end
4197
	
4198
connection = LandMine.Touched:connect(onTouched)
4199
	
4200
function onTouch(part) 
4201
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4202
if (humanoid ~= nil) then 
4203
humanoid.Health = 0 
4204
end
4205
end
4206
4207
script.Parent.Touched:connect(onTouch)
4208
4209
	end;	function()
4210
	LandMine = script.Parent
4211
	
4212
	function onTouched(hit)
4213
  script.Parent.Transparency = 1
4214
  connection:disconnect()
4215
end
4216
	
4217
connection = LandMine.Touched:connect(onTouched)
4218
	
4219
function onTouch(part) 
4220
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4221
if (humanoid ~= nil) then 
4222
humanoid.Health = 0 
4223
end
4224
end
4225
4226
script.Parent.Touched:connect(onTouch)
4227
4228
	end;	function()
4229
	LandMine = script.Parent
4230
	
4231
	function onTouched(hit)
4232
  script.Parent.Transparency = 1
4233
  connection:disconnect()
4234
end
4235
	
4236
connection = LandMine.Touched:connect(onTouched)
4237
	
4238
function onTouch(part) 
4239
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4240
if (humanoid ~= nil) then 
4241
humanoid.Health = 0 
4242
end
4243
end
4244
4245
script.Parent.Touched:connect(onTouch)
4246
4247
	end;	function()
4248
	LandMine = script.Parent
4249
	
4250
	function onTouched(hit)
4251
  script.Parent.Transparency = 1
4252
  connection:disconnect()
4253
end
4254
	
4255
connection = LandMine.Touched:connect(onTouched)
4256
	
4257
function onTouch(part) 
4258
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4259
if (humanoid ~= nil) then 
4260
humanoid.Health = 0 
4261
end
4262
end
4263
4264
script.Parent.Touched:connect(onTouch)
4265
4266
	end;	function()
4267
	LandMine = script.Parent
4268
	
4269
	function onTouched(hit)
4270
  script.Parent.Transparency = 1
4271
  connection:disconnect()
4272
end
4273
	
4274
connection = LandMine.Touched:connect(onTouched)
4275
	
4276
function onTouch(part) 
4277
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4278
if (humanoid ~= nil) then 
4279
humanoid.Health = 0 
4280
end
4281
end
4282
4283
script.Parent.Touched:connect(onTouch)
4284
4285
	end;	function()
4286
	LandMine = script.Parent
4287
	
4288
	function onTouched(hit)
4289
  script.Parent.Transparency = 1
4290
  connection:disconnect()
4291
end
4292
	
4293
connection = LandMine.Touched:connect(onTouched)
4294
	
4295
function onTouch(part) 
4296
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4297
if (humanoid ~= nil) then 
4298
humanoid.Health = 0 
4299
end
4300
end
4301
4302
script.Parent.Touched:connect(onTouch)
4303
4304
	end;	function()
4305
	LandMine = script.Parent
4306
	
4307
	function onTouched(hit)
4308
  script.Parent.Transparency = 1
4309
  connection:disconnect()
4310
end
4311
	
4312
connection = LandMine.Touched:connect(onTouched)
4313
	
4314
function onTouch(part) 
4315
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4316
if (humanoid ~= nil) then 
4317
humanoid.Health = 0 
4318
end
4319
end
4320
4321
script.Parent.Touched:connect(onTouch)
4322
4323
	end;	function()
4324
	LandMine = script.Parent
4325
	
4326
	function onTouched(hit)
4327
  script.Parent.Transparency = 1
4328
  connection:disconnect()
4329
end
4330
	
4331
connection = LandMine.Touched:connect(onTouched)
4332
	
4333
function onTouch(part) 
4334
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4335
if (humanoid ~= nil) then 
4336
humanoid.Health = 0 
4337
end
4338
end
4339
4340
script.Parent.Touched:connect(onTouch)
4341
4342
	end;	function()
4343
	LandMine = script.Parent
4344
	
4345
	function onTouched(hit)
4346
  script.Parent.Transparency = 1
4347
  connection:disconnect()
4348
end
4349
	
4350
connection = LandMine.Touched:connect(onTouched)
4351
	
4352
function onTouch(part) 
4353
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4354
if (humanoid ~= nil) then 
4355
humanoid.Health = 0 
4356
end
4357
end
4358
4359
script.Parent.Touched:connect(onTouch)
4360
4361
	end;	function()
4362
	LandMine = script.Parent
4363
	
4364
	function onTouched(hit)
4365
  script.Parent.Transparency = 1
4366
  connection:disconnect()
4367
end
4368
	
4369
connection = LandMine.Touched:connect(onTouched)
4370
	
4371
function onTouch(part) 
4372
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4373
if (humanoid ~= nil) then 
4374
humanoid.Health = 0 
4375
end
4376
end
4377
4378
script.Parent.Touched:connect(onTouch)
4379
4380
	end;	function()
4381
	LandMine = script.Parent
4382
	
4383
	function onTouched(hit)
4384
  script.Parent.Transparency = 1
4385
  connection:disconnect()
4386
end
4387
	
4388
connection = LandMine.Touched:connect(onTouched)
4389
	
4390
function onTouch(part) 
4391
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4392
if (humanoid ~= nil) then 
4393
humanoid.Health = 0 
4394
end
4395
end
4396
4397
script.Parent.Touched:connect(onTouch)
4398
4399
	end;	function()
4400
	LandMine = script.Parent
4401
	
4402
	function onTouched(hit)
4403
  script.Parent.Transparency = 1
4404
  connection:disconnect()
4405
end
4406
	
4407
connection = LandMine.Touched:connect(onTouched)
4408
	
4409
function onTouch(part) 
4410
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4411
if (humanoid ~= nil) then 
4412
humanoid.Health = 0 
4413
end
4414
end
4415
4416
script.Parent.Touched:connect(onTouch)
4417
4418
	end;	function()
4419
	LandMine = script.Parent
4420
	
4421
	function onTouched(hit)
4422
  script.Parent.Transparency = 1
4423
  connection:disconnect()
4424
end
4425
	
4426
connection = LandMine.Touched:connect(onTouched)
4427
	
4428
function onTouch(part) 
4429
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4430
if (humanoid ~= nil) then 
4431
humanoid.Health = 0 
4432
end
4433
end
4434
4435
script.Parent.Touched:connect(onTouch)
4436
4437
	end;	function()
4438
	LandMine = script.Parent
4439
	
4440
	function onTouched(hit)
4441
  script.Parent.Transparency = 1
4442
  connection:disconnect()
4443
end
4444
	
4445
connection = LandMine.Touched:connect(onTouched)
4446
	
4447
function onTouch(part) 
4448
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4449
if (humanoid ~= nil) then 
4450
humanoid.Health = 0 
4451
end
4452
end
4453
4454
script.Parent.Touched:connect(onTouch)
4455
4456
	end;	function()
4457
	LandMine = script.Parent
4458
	
4459
	function onTouched(hit)
4460
  script.Parent.Transparency = 1
4461
  connection:disconnect()
4462
end
4463
	
4464
connection = LandMine.Touched:connect(onTouched)
4465
	
4466
function onTouch(part) 
4467
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4468
if (humanoid ~= nil) then 
4469
humanoid.Health = 0 
4470
end
4471
end
4472
4473
script.Parent.Touched:connect(onTouch)
4474
4475
	end;	function()
4476
	LandMine = script.Parent
4477
	
4478
	function onTouched(hit)
4479
  script.Parent.Transparency = 1
4480
  connection:disconnect()
4481
end
4482
	
4483
connection = LandMine.Touched:connect(onTouched)
4484
	
4485
function onTouch(part) 
4486
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4487
if (humanoid ~= nil) then 
4488
humanoid.Health = 0 
4489
end
4490
end
4491
4492
script.Parent.Touched:connect(onTouch)
4493
4494
	end;	function()
4495
	LandMine = script.Parent
4496
	
4497
	function onTouched(hit)
4498
  script.Parent.Transparency = 1
4499
  connection:disconnect()
4500
end
4501
	
4502
connection = LandMine.Touched:connect(onTouched)
4503
	
4504
function onTouch(part) 
4505
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4506
if (humanoid ~= nil) then 
4507
humanoid.Health = 0 
4508
end
4509
end
4510
4511
script.Parent.Touched:connect(onTouch)
4512
4513
	end;	function()
4514
	LandMine = script.Parent
4515
	
4516
	function onTouched(hit)
4517
  script.Parent.Transparency = 1
4518
  connection:disconnect()
4519
end
4520
	
4521
connection = LandMine.Touched:connect(onTouched)
4522
	
4523
function onTouch(part) 
4524
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4525
if (humanoid ~= nil) then 
4526
humanoid.Health = 0 
4527
end
4528
end
4529
4530
script.Parent.Touched:connect(onTouch)
4531
4532
	end;	function()
4533
	LandMine = script.Parent
4534
	
4535
	function onTouched(hit)
4536
  script.Parent.Transparency = 1
4537
  connection:disconnect()
4538
end
4539
	
4540
connection = LandMine.Touched:connect(onTouched)
4541
	
4542
function onTouch(part) 
4543
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4544
if (humanoid ~= nil) then 
4545
humanoid.Health = 0 
4546
end
4547
end
4548
4549
script.Parent.Touched:connect(onTouch)
4550
4551
	end;	function()
4552
	LandMine = script.Parent
4553
	
4554
	function onTouched(hit)
4555
  script.Parent.Transparency = 1
4556
  connection:disconnect()
4557
end
4558
	
4559
connection = LandMine.Touched:connect(onTouched)
4560
	
4561
function onTouch(part) 
4562
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4563
if (humanoid ~= nil) then 
4564
humanoid.Health = 0 
4565
end
4566
end
4567
4568
script.Parent.Touched:connect(onTouch)
4569
4570
	end;	function()
4571
	LandMine = script.Parent
4572
	
4573
	function onTouched(hit)
4574
  script.Parent.Transparency = 1
4575
  connection:disconnect()
4576
end
4577
	
4578
connection = LandMine.Touched:connect(onTouched)
4579
	
4580
function onTouch(part) 
4581
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4582
if (humanoid ~= nil) then 
4583
humanoid.Health = 0 
4584
end
4585
end
4586
4587
script.Parent.Touched:connect(onTouch)
4588
4589
	end;	function()
4590
	LandMine = script.Parent
4591
	
4592
	function onTouched(hit)
4593
  script.Parent.Transparency = 1
4594
  connection:disconnect()
4595
end
4596
	
4597
connection = LandMine.Touched:connect(onTouched)
4598
	
4599
function onTouch(part) 
4600
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4601
if (humanoid ~= nil) then 
4602
humanoid.Health = 0 
4603
end
4604
end
4605
4606
script.Parent.Touched:connect(onTouch)
4607
4608
	end;	function()
4609
	LandMine = script.Parent
4610
	
4611
	function onTouched(hit)
4612
  script.Parent.Transparency = 1
4613
  connection:disconnect()
4614
end
4615
	
4616
connection = LandMine.Touched:connect(onTouched)
4617
	
4618
function onTouch(part) 
4619
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4620
if (humanoid ~= nil) then 
4621
humanoid.Health = 0 
4622
end
4623
end
4624
4625
script.Parent.Touched:connect(onTouch)
4626
4627
	end;	function()
4628
	LandMine = script.Parent
4629
	
4630
	function onTouched(hit)
4631
  script.Parent.Transparency = 1
4632
  connection:disconnect()
4633
end
4634
	
4635
connection = LandMine.Touched:connect(onTouched)
4636
	
4637
function onTouch(part) 
4638
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4639
if (humanoid ~= nil) then 
4640
humanoid.Health = 0 
4641
end
4642
end
4643
4644
script.Parent.Touched:connect(onTouch)
4645
4646
	end;	function()
4647
	LandMine = script.Parent
4648
	
4649
	function onTouched(hit)
4650
  script.Parent.Transparency = 1
4651
  connection:disconnect()
4652
end
4653
	
4654
connection = LandMine.Touched:connect(onTouched)
4655
	
4656
function onTouch(part) 
4657
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4658
if (humanoid ~= nil) then 
4659
humanoid.Health = 0 
4660
end
4661
end
4662
4663
script.Parent.Touched:connect(onTouch)
4664
4665
	end;	function()
4666
	LandMine = script.Parent
4667
	
4668
	function onTouched(hit)
4669
  script.Parent.Transparency = 1
4670
  connection:disconnect()
4671
end
4672
	
4673
connection = LandMine.Touched:connect(onTouched)
4674
	
4675
function onTouch(part) 
4676
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4677
if (humanoid ~= nil) then 
4678
humanoid.Health = 0 
4679
end
4680
end
4681
4682
script.Parent.Touched:connect(onTouch)
4683
4684
	end;	function()
4685
	LandMine = script.Parent
4686
	
4687
	function onTouched(hit)
4688
  script.Parent.Transparency = 1
4689
  connection:disconnect()
4690
end
4691
	
4692
connection = LandMine.Touched:connect(onTouched)
4693
	
4694
function onTouch(part) 
4695
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4696
if (humanoid ~= nil) then 
4697
humanoid.Health = 0 
4698
end
4699
end
4700
4701
script.Parent.Touched:connect(onTouch)
4702
4703
	end;	function()
4704
	LandMine = script.Parent
4705
	
4706
	function onTouched(hit)
4707
  script.Parent.Transparency = 1
4708
  connection:disconnect()
4709
end
4710
	
4711
connection = LandMine.Touched:connect(onTouched)
4712
	
4713
function onTouch(part) 
4714
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4715
if (humanoid ~= nil) then 
4716
humanoid.Health = 0 
4717
end
4718
end
4719
4720
script.Parent.Touched:connect(onTouch)
4721
4722
	end;	function()
4723
	LandMine = script.Parent
4724
	
4725
	function onTouched(hit)
4726
  script.Parent.Transparency = 1
4727
  connection:disconnect()
4728
end
4729
	
4730
connection = LandMine.Touched:connect(onTouched)
4731
	
4732
function onTouch(part) 
4733
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4734
if (humanoid ~= nil) then 
4735
humanoid.Health = 0 
4736
end
4737
end
4738
4739
script.Parent.Touched:connect(onTouch)
4740
4741
	end;	function()
4742
	LandMine = script.Parent
4743
	
4744
	function onTouched(hit)
4745
  script.Parent.Transparency = 1
4746
  connection:disconnect()
4747
end
4748
	
4749
connection = LandMine.Touched:connect(onTouched)
4750
	
4751
function onTouch(part) 
4752
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4753
if (humanoid ~= nil) then 
4754
humanoid.Health = 0 
4755
end
4756
end
4757
4758
script.Parent.Touched:connect(onTouch)
4759
4760
	end;	function()
4761
	LandMine = script.Parent
4762
	
4763
	function onTouched(hit)
4764
  script.Parent.Transparency = 1
4765
  connection:disconnect()
4766
end
4767
	
4768
connection = LandMine.Touched:connect(onTouched)
4769
	
4770
function onTouch(part) 
4771
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4772
if (humanoid ~= nil) then 
4773
humanoid.Health = 0 
4774
end
4775
end
4776
4777
script.Parent.Touched:connect(onTouch)
4778
4779
	end;	function()
4780
	LandMine = script.Parent
4781
	
4782
	function onTouched(hit)
4783
  script.Parent.Transparency = 1
4784
  connection:disconnect()
4785
end
4786
	
4787
connection = LandMine.Touched:connect(onTouched)
4788
	
4789
function onTouch(part) 
4790
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4791
if (humanoid ~= nil) then 
4792
humanoid.Health = 0 
4793
end
4794
end
4795
4796
script.Parent.Touched:connect(onTouch)
4797
4798
	end;	function()
4799
	LandMine = script.Parent
4800
	
4801
	function onTouched(hit)
4802
  script.Parent.Transparency = 1
4803
  connection:disconnect()
4804
end
4805
	
4806
connection = LandMine.Touched:connect(onTouched)
4807
	
4808
function onTouch(part) 
4809
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4810
if (humanoid ~= nil) then 
4811
humanoid.Health = 0 
4812
end
4813
end
4814
4815
script.Parent.Touched:connect(onTouch)
4816
4817
	end;	function()
4818
	LandMine = script.Parent
4819
	
4820
	function onTouched(hit)
4821
  script.Parent.Transparency = 1
4822
  connection:disconnect()
4823
end
4824
	
4825
connection = LandMine.Touched:connect(onTouched)
4826
	
4827
function onTouch(part) 
4828
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4829
if (humanoid ~= nil) then 
4830
humanoid.Health = 0 
4831
end
4832
end
4833
4834
script.Parent.Touched:connect(onTouch)
4835
4836
	end;	function()
4837
	LandMine = script.Parent
4838
	
4839
	function onTouched(hit)
4840
  script.Parent.Transparency = 1
4841
  connection:disconnect()
4842
end
4843
	
4844
connection = LandMine.Touched:connect(onTouched)
4845
	
4846
function onTouch(part) 
4847
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4848
if (humanoid ~= nil) then 
4849
humanoid.Health = 0 
4850
end
4851
end
4852
4853
script.Parent.Touched:connect(onTouch)
4854
4855
	end;	function()
4856
	LandMine = script.Parent
4857
	
4858
	function onTouched(hit)
4859
  script.Parent.Transparency = 1
4860
  connection:disconnect()
4861
end
4862
	
4863
connection = LandMine.Touched:connect(onTouched)
4864
	
4865
function onTouch(part) 
4866
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4867
if (humanoid ~= nil) then 
4868
humanoid.Health = 0 
4869
end
4870
end
4871
4872
script.Parent.Touched:connect(onTouch)
4873
4874
	end;	function()
4875
	LandMine = script.Parent
4876
	
4877
	function onTouched(hit)
4878
  script.Parent.Transparency = 1
4879
  connection:disconnect()
4880
end
4881
	
4882
connection = LandMine.Touched:connect(onTouched)
4883
	
4884
function onTouch(part) 
4885
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4886
if (humanoid ~= nil) then 
4887
humanoid.Health = 0 
4888
end
4889
end
4890
4891
script.Parent.Touched:connect(onTouch)
4892
4893
	end;	function()
4894
	LandMine = script.Parent
4895
	
4896
	function onTouched(hit)
4897
  script.Parent.Transparency = 1
4898
  connection:disconnect()
4899
end
4900
	
4901
connection = LandMine.Touched:connect(onTouched)
4902
	
4903
function onTouch(part) 
4904
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4905
if (humanoid ~= nil) then 
4906
humanoid.Health = 0 
4907
end
4908
end
4909
4910
script.Parent.Touched:connect(onTouch)
4911
4912
	end;	function()
4913
	LandMine = script.Parent
4914
	
4915
	function onTouched(hit)
4916
  script.Parent.Transparency = 1
4917
  connection:disconnect()
4918
end
4919
	
4920
connection = LandMine.Touched:connect(onTouched)
4921
	
4922
function onTouch(part) 
4923
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4924
if (humanoid ~= nil) then 
4925
humanoid.Health = 0 
4926
end
4927
end
4928
4929
script.Parent.Touched:connect(onTouch)
4930
4931
	end;	function()
4932
	LandMine = script.Parent
4933
	
4934
	function onTouched(hit)
4935
  script.Parent.Transparency = 1
4936
  connection:disconnect()
4937
end
4938
	
4939
connection = LandMine.Touched:connect(onTouched)
4940
	
4941
function onTouch(part) 
4942
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4943
if (humanoid ~= nil) then 
4944
humanoid.Health = 0 
4945
end
4946
end
4947
4948
script.Parent.Touched:connect(onTouch)
4949
4950
	end;	function()
4951
	LandMine = script.Parent
4952
	
4953
	function onTouched(hit)
4954
  script.Parent.Transparency = 1
4955
  connection:disconnect()
4956
end
4957
	
4958
connection = LandMine.Touched:connect(onTouched)
4959
	
4960
function onTouch(part) 
4961
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4962
if (humanoid ~= nil) then 
4963
humanoid.Health = 0 
4964
end
4965
end
4966
4967
script.Parent.Touched:connect(onTouch)
4968
4969
	end;	function()
4970
	LandMine = script.Parent
4971
	
4972
	function onTouched(hit)
4973
  script.Parent.Transparency = 1
4974
  connection:disconnect()
4975
end
4976
	
4977
connection = LandMine.Touched:connect(onTouched)
4978
	
4979
function onTouch(part) 
4980
local humanoid = part.Parent:FindFirstChild("Humanoid") 
4981
if (humanoid ~= nil) then 
4982
humanoid.Health = 0 
4983
end
4984
end
4985
4986
script.Parent.Touched:connect(onTouch)
4987
4988
	end;	function()
4989
	LandMine = script.Parent
4990
	
4991
	function onTouched(hit)
4992
  script.Parent.Transparency = 1
4993
  connection:disconnect()
4994
end
4995
	
4996
connection = LandMine.Touched:connect(onTouched)
4997
	
4998
function onTouch(part) 
4999
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5000
if (humanoid ~= nil) then 
5001
humanoid.Health = 0 
5002
end
5003
end
5004
5005
script.Parent.Touched:connect(onTouch)
5006
5007
	end;	function()
5008
	LandMine = script.Parent
5009
	
5010
	function onTouched(hit)
5011
  script.Parent.Transparency = 1
5012
  connection:disconnect()
5013
end
5014
	
5015
connection = LandMine.Touched:connect(onTouched)
5016
	
5017
function onTouch(part) 
5018
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5019
if (humanoid ~= nil) then 
5020
humanoid.Health = 0 
5021
end
5022
end
5023
5024
script.Parent.Touched:connect(onTouch)
5025
5026
	end;	function()
5027
	LandMine = script.Parent
5028
	
5029
	function onTouched(hit)
5030
  script.Parent.Transparency = 1
5031
  connection:disconnect()
5032
end
5033
	
5034
connection = LandMine.Touched:connect(onTouched)
5035
	
5036
function onTouch(part) 
5037
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5038
if (humanoid ~= nil) then 
5039
humanoid.Health = 0 
5040
end
5041
end
5042
5043
script.Parent.Touched:connect(onTouch)
5044
5045
	end;	function()
5046
	LandMine = script.Parent
5047
	
5048
	function onTouched(hit)
5049
  script.Parent.Transparency = 1
5050
  connection:disconnect()
5051
end
5052
	
5053
connection = LandMine.Touched:connect(onTouched)
5054
	
5055
function onTouch(part) 
5056
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5057
if (humanoid ~= nil) then 
5058
humanoid.Health = 0 
5059
end
5060
end
5061
5062
script.Parent.Touched:connect(onTouch)
5063
5064
	end;	function()
5065
	LandMine = script.Parent
5066
	
5067
	function onTouched(hit)
5068
  script.Parent.Transparency = 1
5069
  connection:disconnect()
5070
end
5071
	
5072
connection = LandMine.Touched:connect(onTouched)
5073
	
5074
function onTouch(part) 
5075
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5076
if (humanoid ~= nil) then 
5077
humanoid.Health = 0 
5078
end
5079
end
5080
5081
script.Parent.Touched:connect(onTouch)
5082
5083
	end;	function()
5084
	LandMine = script.Parent
5085
	
5086
	function onTouched(hit)
5087
  script.Parent.Transparency = 1
5088
  connection:disconnect()
5089
end
5090
	
5091
connection = LandMine.Touched:connect(onTouched)
5092
	
5093
function onTouch(part) 
5094
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5095
if (humanoid ~= nil) then 
5096
humanoid.Health = 0 
5097
end
5098
end
5099
5100
script.Parent.Touched:connect(onTouch)
5101
5102
	end;	function()
5103
	LandMine = script.Parent
5104
	
5105
	function onTouched(hit)
5106
  script.Parent.Transparency = 1
5107
  connection:disconnect()
5108
end
5109
	
5110
connection = LandMine.Touched:connect(onTouched)
5111
	
5112
function onTouch(part) 
5113
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5114
if (humanoid ~= nil) then 
5115
humanoid.Health = 0 
5116
end
5117
end
5118
5119
script.Parent.Touched:connect(onTouch)
5120
5121
	end;	function()
5122
	LandMine = script.Parent
5123
	
5124
	function onTouched(hit)
5125
  script.Parent.Transparency = 1
5126
  connection:disconnect()
5127
end
5128
	
5129
connection = LandMine.Touched:connect(onTouched)
5130
	
5131
function onTouch(part) 
5132
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5133
if (humanoid ~= nil) then 
5134
humanoid.Health = 0 
5135
end
5136
end
5137
5138
script.Parent.Touched:connect(onTouch)
5139
5140
	end;	function()
5141
	LandMine = script.Parent
5142
	
5143
	function onTouched(hit)
5144
  script.Parent.Transparency = 1
5145
  connection:disconnect()
5146
end
5147
	
5148
connection = LandMine.Touched:connect(onTouched)
5149
	
5150
function onTouch(part) 
5151
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5152
if (humanoid ~= nil) then 
5153
humanoid.Health = 0 
5154
end
5155
end
5156
5157
script.Parent.Touched:connect(onTouch)
5158
5159
	end;	function()
5160
	LandMine = script.Parent
5161
	
5162
	function onTouched(hit)
5163
  script.Parent.Transparency = 1
5164
  connection:disconnect()
5165
end
5166
	
5167
connection = LandMine.Touched:connect(onTouched)
5168
	
5169
function onTouch(part) 
5170
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5171
if (humanoid ~= nil) then 
5172
humanoid.Health = 0 
5173
end
5174
end
5175
5176
script.Parent.Touched:connect(onTouch)
5177
5178
	end;	function()
5179
	LandMine = script.Parent
5180
	
5181
	function onTouched(hit)
5182
  script.Parent.Transparency = 1
5183
  connection:disconnect()
5184
end
5185
	
5186
connection = LandMine.Touched:connect(onTouched)
5187
	
5188
function onTouch(part) 
5189
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5190
if (humanoid ~= nil) then 
5191
humanoid.Health = 0 
5192
end
5193
end
5194
5195
script.Parent.Touched:connect(onTouch)
5196
5197
	end;	function()
5198
	LandMine = script.Parent
5199
	
5200
	function onTouched(hit)
5201
  script.Parent.Transparency = 1
5202
  connection:disconnect()
5203
end
5204
	
5205
connection = LandMine.Touched:connect(onTouched)
5206
	
5207
function onTouch(part) 
5208
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5209
if (humanoid ~= nil) then 
5210
humanoid.Health = 0 
5211
end
5212
end
5213
5214
script.Parent.Touched:connect(onTouch)
5215
5216
	end;	function()
5217
	LandMine = script.Parent
5218
	
5219
	function onTouched(hit)
5220
  script.Parent.Transparency = 1
5221
  connection:disconnect()
5222
end
5223
	
5224
connection = LandMine.Touched:connect(onTouched)
5225
	
5226
function onTouch(part) 
5227
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5228
if (humanoid ~= nil) then 
5229
humanoid.Health = 0 
5230
end
5231
end
5232
5233
script.Parent.Touched:connect(onTouch)
5234
5235
	end;	function()
5236
	LandMine = script.Parent
5237
	
5238
	function onTouched(hit)
5239
  script.Parent.Transparency = 1
5240
  connection:disconnect()
5241
end
5242
	
5243
connection = LandMine.Touched:connect(onTouched)
5244
	
5245
function onTouch(part) 
5246
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5247
if (humanoid ~= nil) then 
5248
humanoid.Health = 0 
5249
end
5250
end
5251
5252
script.Parent.Touched:connect(onTouch)
5253
5254
	end;	function()
5255
	LandMine = script.Parent
5256
	
5257
	function onTouched(hit)
5258
  script.Parent.Transparency = 1
5259
  connection:disconnect()
5260
end
5261
	
5262
connection = LandMine.Touched:connect(onTouched)
5263
	
5264
function onTouch(part) 
5265
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5266
if (humanoid ~= nil) then 
5267
humanoid.Health = 0 
5268
end
5269
end
5270
5271
script.Parent.Touched:connect(onTouch)
5272
5273
	end;	function()
5274
	LandMine = script.Parent
5275
	
5276
	function onTouched(hit)
5277
  script.Parent.Transparency = 1
5278
  connection:disconnect()
5279
end
5280
	
5281
connection = LandMine.Touched:connect(onTouched)
5282
	
5283
function onTouch(part) 
5284
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5285
if (humanoid ~= nil) then 
5286
humanoid.Health = 0 
5287
end
5288
end
5289
5290
script.Parent.Touched:connect(onTouch)
5291
5292
	end;	function()
5293
	LandMine = script.Parent
5294
	
5295
	function onTouched(hit)
5296
  script.Parent.Transparency = 1
5297
  connection:disconnect()
5298
end
5299
	
5300
connection = LandMine.Touched:connect(onTouched)
5301
	
5302
function onTouch(part) 
5303
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5304
if (humanoid ~= nil) then 
5305
humanoid.Health = 0 
5306
end
5307
end
5308
5309
script.Parent.Touched:connect(onTouch)
5310
5311
	end;	function()
5312
	LandMine = script.Parent
5313
	
5314
	function onTouched(hit)
5315
  script.Parent.Transparency = 1
5316
  connection:disconnect()
5317
end
5318
	
5319
connection = LandMine.Touched:connect(onTouched)
5320
	
5321
function onTouch(part) 
5322
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5323
if (humanoid ~= nil) then 
5324
humanoid.Health = 0 
5325
end
5326
end
5327
5328
script.Parent.Touched:connect(onTouch)
5329
5330
	end;	function()
5331
	LandMine = script.Parent
5332
	
5333
	function onTouched(hit)
5334
  script.Parent.Transparency = 1
5335
  connection:disconnect()
5336
end
5337
	
5338
connection = LandMine.Touched:connect(onTouched)
5339
	
5340
function onTouch(part) 
5341
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5342
if (humanoid ~= nil) then 
5343
humanoid.Health = 0 
5344
end
5345
end
5346
5347
script.Parent.Touched:connect(onTouch)
5348
5349
	end;	function()
5350
	LandMine = script.Parent
5351
	
5352
	function onTouched(hit)
5353
  script.Parent.Transparency = 1
5354
  connection:disconnect()
5355
end
5356
	
5357
connection = LandMine.Touched:connect(onTouched)
5358
	
5359
function onTouch(part) 
5360
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5361
if (humanoid ~= nil) then 
5362
humanoid.Health = 0 
5363
end
5364
end
5365
5366
script.Parent.Touched:connect(onTouch)
5367
5368
	end;	function()
5369
	LandMine = script.Parent
5370
	
5371
	function onTouched(hit)
5372
  script.Parent.Transparency = 1
5373
  connection:disconnect()
5374
end
5375
	
5376
connection = LandMine.Touched:connect(onTouched)
5377
	
5378
function onTouch(part) 
5379
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5380
if (humanoid ~= nil) then 
5381
humanoid.Health = 0 
5382
end
5383
end
5384
5385
script.Parent.Touched:connect(onTouch)
5386
5387
	end;	function()
5388
	LandMine = script.Parent
5389
	
5390
	function onTouched(hit)
5391
  script.Parent.Transparency = 1
5392
  connection:disconnect()
5393
end
5394
	
5395
connection = LandMine.Touched:connect(onTouched)
5396
	
5397
function onTouch(part) 
5398
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5399
if (humanoid ~= nil) then 
5400
humanoid.Health = 0 
5401
end
5402
end
5403
5404
script.Parent.Touched:connect(onTouch)
5405
5406
	end;	function()
5407
	LandMine = script.Parent
5408
	
5409
	function onTouched(hit)
5410
  script.Parent.Transparency = 1
5411
  connection:disconnect()
5412
end
5413
	
5414
connection = LandMine.Touched:connect(onTouched)
5415
	
5416
function onTouch(part) 
5417
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5418
if (humanoid ~= nil) then 
5419
humanoid.Health = 0 
5420
end
5421
end
5422
5423
script.Parent.Touched:connect(onTouch)
5424
5425
	end;	function()
5426
	LandMine = script.Parent
5427
	
5428
	function onTouched(hit)
5429
  script.Parent.Transparency = 1
5430
  connection:disconnect()
5431
end
5432
	
5433
connection = LandMine.Touched:connect(onTouched)
5434
	
5435
function onTouch(part) 
5436
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5437
if (humanoid ~= nil) then 
5438
humanoid.Health = 0 
5439
end
5440
end
5441
5442
script.Parent.Touched:connect(onTouch)
5443
5444
	end;	function()
5445
	LandMine = script.Parent
5446
	
5447
	function onTouched(hit)
5448
  script.Parent.Transparency = 1
5449
  connection:disconnect()
5450
end
5451
	
5452
connection = LandMine.Touched:connect(onTouched)
5453
	
5454
function onTouch(part) 
5455
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5456
if (humanoid ~= nil) then 
5457
humanoid.Health = 0 
5458
end
5459
end
5460
5461
script.Parent.Touched:connect(onTouch)
5462
5463
	end;	function()
5464
	LandMine = script.Parent
5465
	
5466
	function onTouched(hit)
5467
  script.Parent.Transparency = 1
5468
  connection:disconnect()
5469
end
5470
	
5471
connection = LandMine.Touched:connect(onTouched)
5472
	
5473
function onTouch(part) 
5474
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5475
if (humanoid ~= nil) then 
5476
humanoid.Health = 0 
5477
end
5478
end
5479
5480
script.Parent.Touched:connect(onTouch)
5481
5482
	end;	function()
5483
	LandMine = script.Parent
5484
	
5485
	function onTouched(hit)
5486
  script.Parent.Transparency = 1
5487
  connection:disconnect()
5488
end
5489
	
5490
connection = LandMine.Touched:connect(onTouched)
5491
	
5492
function onTouch(part) 
5493
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5494
if (humanoid ~= nil) then 
5495
humanoid.Health = 0 
5496
end
5497
end
5498
5499
script.Parent.Touched:connect(onTouch)
5500
5501
	end;	function()
5502
	LandMine = script.Parent
5503
	
5504
	function onTouched(hit)
5505
  script.Parent.Transparency = 1
5506
  connection:disconnect()
5507
end
5508
	
5509
connection = LandMine.Touched:connect(onTouched)
5510
	
5511
function onTouch(part) 
5512
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5513
if (humanoid ~= nil) then 
5514
humanoid.Health = 0 
5515
end
5516
end
5517
5518
script.Parent.Touched:connect(onTouch)
5519
5520
	end;	function()
5521
	LandMine = script.Parent
5522
	
5523
	function onTouched(hit)
5524
  script.Parent.Transparency = 1
5525
  connection:disconnect()
5526
end
5527
	
5528
connection = LandMine.Touched:connect(onTouched)
5529
	
5530
function onTouch(part) 
5531
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5532
if (humanoid ~= nil) then 
5533
humanoid.Health = 0 
5534
end
5535
end
5536
5537
script.Parent.Touched:connect(onTouch)
5538
5539
	end;	function()
5540
	LandMine = script.Parent
5541
	
5542
	function onTouched(hit)
5543
  script.Parent.Transparency = 1
5544
  connection:disconnect()
5545
end
5546
	
5547
connection = LandMine.Touched:connect(onTouched)
5548
	
5549
function onTouch(part) 
5550
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5551
if (humanoid ~= nil) then 
5552
humanoid.Health = 0 
5553
end
5554
end
5555
5556
script.Parent.Touched:connect(onTouch)
5557
5558
	end;	function()
5559
	LandMine = script.Parent
5560
	
5561
	function onTouched(hit)
5562
  script.Parent.Transparency = 1
5563
  connection:disconnect()
5564
end
5565
	
5566
connection = LandMine.Touched:connect(onTouched)
5567
	
5568
function onTouch(part) 
5569
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5570
if (humanoid ~= nil) then 
5571
humanoid.Health = 0 
5572
end
5573
end
5574
5575
script.Parent.Touched:connect(onTouch)
5576
5577
	end;	function()
5578
	LandMine = script.Parent
5579
	
5580
	function onTouched(hit)
5581
  script.Parent.Transparency = 1
5582
  connection:disconnect()
5583
end
5584
	
5585
connection = LandMine.Touched:connect(onTouched)
5586
	
5587
function onTouch(part) 
5588
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5589
if (humanoid ~= nil) then 
5590
humanoid.Health = 0 
5591
end
5592
end
5593
5594
script.Parent.Touched:connect(onTouch)
5595
5596
	end;	function()
5597
	LandMine = script.Parent
5598
	
5599
	function onTouched(hit)
5600
  script.Parent.Transparency = 1
5601
  connection:disconnect()
5602
end
5603
	
5604
connection = LandMine.Touched:connect(onTouched)
5605
	
5606
function onTouch(part) 
5607
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5608
if (humanoid ~= nil) then 
5609
humanoid.Health = 0 
5610
end
5611
end
5612
5613
script.Parent.Touched:connect(onTouch)
5614
5615
	end;	function()
5616
	LandMine = script.Parent
5617
	
5618
	function onTouched(hit)
5619
  script.Parent.Transparency = 1
5620
  connection:disconnect()
5621
end
5622
	
5623
connection = LandMine.Touched:connect(onTouched)
5624
	
5625
function onTouch(part) 
5626
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5627
if (humanoid ~= nil) then 
5628
humanoid.Health = 0 
5629
end
5630
end
5631
5632
script.Parent.Touched:connect(onTouch)
5633
5634
	end;	function()
5635
	LandMine = script.Parent
5636
	
5637
	function onTouched(hit)
5638
  script.Parent.Transparency = 1
5639
  connection:disconnect()
5640
end
5641
	
5642
connection = LandMine.Touched:connect(onTouched)
5643
	
5644
function onTouch(part) 
5645
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5646
if (humanoid ~= nil) then 
5647
humanoid.Health = 0 
5648
end
5649
end
5650
5651
script.Parent.Touched:connect(onTouch)
5652
5653
	end;	function()
5654
	LandMine = script.Parent
5655
	
5656
	function onTouched(hit)
5657
  script.Parent.Transparency = 1
5658
  connection:disconnect()
5659
end
5660
	
5661
connection = LandMine.Touched:connect(onTouched)
5662
	
5663
function onTouch(part) 
5664
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5665
if (humanoid ~= nil) then 
5666
humanoid.Health = 0 
5667
end
5668
end
5669
5670
script.Parent.Touched:connect(onTouch)
5671
5672
	end;	function()
5673
	LandMine = script.Parent
5674
	
5675
	function onTouched(hit)
5676
  script.Parent.Transparency = 1
5677
  connection:disconnect()
5678
end
5679
	
5680
connection = LandMine.Touched:connect(onTouched)
5681
	
5682
function onTouch(part) 
5683
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5684
if (humanoid ~= nil) then 
5685
humanoid.Health = 0 
5686
end
5687
end
5688
5689
script.Parent.Touched:connect(onTouch)
5690
5691
	end;	function()
5692
	LandMine = script.Parent
5693
	
5694
	function onTouched(hit)
5695
  script.Parent.Transparency = 1
5696
  connection:disconnect()
5697
end
5698
	
5699
connection = LandMine.Touched:connect(onTouched)
5700
	
5701
function onTouch(part) 
5702
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5703
if (humanoid ~= nil) then 
5704
humanoid.Health = 0 
5705
end
5706
end
5707
5708
script.Parent.Touched:connect(onTouch)
5709
5710
	end;	function()
5711
	LandMine = script.Parent
5712
	
5713
	function onTouched(hit)
5714
  script.Parent.Transparency = 1
5715
  connection:disconnect()
5716
end
5717
	
5718
connection = LandMine.Touched:connect(onTouched)
5719
	
5720
function onTouch(part) 
5721
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5722
if (humanoid ~= nil) then 
5723
humanoid.Health = 0 
5724
end
5725
end
5726
5727
script.Parent.Touched:connect(onTouch)
5728
5729
	end;	function()
5730
	LandMine = script.Parent
5731
	
5732
	function onTouched(hit)
5733
  script.Parent.Transparency = 1
5734
  connection:disconnect()
5735
end
5736
	
5737
connection = LandMine.Touched:connect(onTouched)
5738
	
5739
function onTouch(part) 
5740
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5741
if (humanoid ~= nil) then 
5742
humanoid.Health = 0 
5743
end
5744
end
5745
5746
script.Parent.Touched:connect(onTouch)
5747
5748
	end;	function()
5749
	LandMine = script.Parent
5750
	
5751
	function onTouched(hit)
5752
  script.Parent.Transparency = 1
5753
  connection:disconnect()
5754
end
5755
	
5756
connection = LandMine.Touched:connect(onTouched)
5757
	
5758
function onTouch(part) 
5759
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5760
if (humanoid ~= nil) then 
5761
humanoid.Health = 0 
5762
end
5763
end
5764
5765
script.Parent.Touched:connect(onTouch)
5766
5767
	end;	function()
5768
	LandMine = script.Parent
5769
	
5770
	function onTouched(hit)
5771
  script.Parent.Transparency = 1
5772
  connection:disconnect()
5773
end
5774
	
5775
connection = LandMine.Touched:connect(onTouched)
5776
	
5777
function onTouch(part) 
5778
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5779
if (humanoid ~= nil) then 
5780
humanoid.Health = 0 
5781
end
5782
end
5783
5784
script.Parent.Touched:connect(onTouch)
5785
5786
	end;	function()
5787
	LandMine = script.Parent
5788
	
5789
	function onTouched(hit)
5790
  script.Parent.Transparency = 1
5791
  connection:disconnect()
5792
end
5793
	
5794
connection = LandMine.Touched:connect(onTouched)
5795
	
5796
function onTouch(part) 
5797
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5798
if (humanoid ~= nil) then 
5799
humanoid.Health = 0 
5800
end
5801
end
5802
5803
script.Parent.Touched:connect(onTouch)
5804
5805
	end;	function()
5806
	LandMine = script.Parent
5807
	
5808
	function onTouched(hit)
5809
  script.Parent.Transparency = 1
5810
  connection:disconnect()
5811
end
5812
	
5813
connection = LandMine.Touched:connect(onTouched)
5814
	
5815
function onTouch(part) 
5816
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5817
if (humanoid ~= nil) then 
5818
humanoid.Health = 0 
5819
end
5820
end
5821
5822
script.Parent.Touched:connect(onTouch)
5823
5824
	end;	function()
5825
	LandMine = script.Parent
5826
	
5827
	function onTouched(hit)
5828
  script.Parent.Transparency = 1
5829
  connection:disconnect()
5830
end
5831
	
5832
connection = LandMine.Touched:connect(onTouched)
5833
	
5834
function onTouch(part) 
5835
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5836
if (humanoid ~= nil) then 
5837
humanoid.Health = 0 
5838
end
5839
end
5840
5841
script.Parent.Touched:connect(onTouch)
5842
5843
	end;	function()
5844
	LandMine = script.Parent
5845
	
5846
	function onTouched(hit)
5847
  script.Parent.Transparency = 1
5848
  connection:disconnect()
5849
end
5850
	
5851
connection = LandMine.Touched:connect(onTouched)
5852
	
5853
function onTouch(part) 
5854
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5855
if (humanoid ~= nil) then 
5856
humanoid.Health = 0 
5857
end
5858
end
5859
5860
script.Parent.Touched:connect(onTouch)
5861
5862
	end;	function()
5863
	LandMine = script.Parent
5864
	
5865
	function onTouched(hit)
5866
  script.Parent.Transparency = 1
5867
  connection:disconnect()
5868
end
5869
	
5870
connection = LandMine.Touched:connect(onTouched)
5871
	
5872
function onTouch(part) 
5873
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5874
if (humanoid ~= nil) then 
5875
humanoid.Health = 0 
5876
end
5877
end
5878
5879
script.Parent.Touched:connect(onTouch)
5880
5881
	end;	function()
5882
	LandMine = script.Parent
5883
	
5884
	function onTouched(hit)
5885
  script.Parent.Transparency = 1
5886
  connection:disconnect()
5887
end
5888
	
5889
connection = LandMine.Touched:connect(onTouched)
5890
	
5891
function onTouch(part) 
5892
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5893
if (humanoid ~= nil) then 
5894
humanoid.Health = 0 
5895
end
5896
end
5897
5898
script.Parent.Touched:connect(onTouch)
5899
5900
	end;	function()
5901
	LandMine = script.Parent
5902
	
5903
	function onTouched(hit)
5904
  script.Parent.Transparency = 1
5905
  connection:disconnect()
5906
end
5907
	
5908
connection = LandMine.Touched:connect(onTouched)
5909
	
5910
function onTouch(part) 
5911
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5912
if (humanoid ~= nil) then 
5913
humanoid.Health = 0 
5914
end
5915
end
5916
5917
script.Parent.Touched:connect(onTouch)
5918
5919
	end;	function()
5920
	LandMine = script.Parent
5921
	
5922
	function onTouched(hit)
5923
  script.Parent.Transparency = 1
5924
  connection:disconnect()
5925
end
5926
	
5927
connection = LandMine.Touched:connect(onTouched)
5928
	
5929
function onTouch(part) 
5930
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5931
if (humanoid ~= nil) then 
5932
humanoid.Health = 0 
5933
end
5934
end
5935
5936
script.Parent.Touched:connect(onTouch)
5937
5938
	end;	function()
5939
	LandMine = script.Parent
5940
	
5941
	function onTouched(hit)
5942
  script.Parent.Transparency = 1
5943
  connection:disconnect()
5944
end
5945
	
5946
connection = LandMine.Touched:connect(onTouched)
5947
	
5948
function onTouch(part) 
5949
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5950
if (humanoid ~= nil) then 
5951
humanoid.Health = 0 
5952
end
5953
end
5954
5955
script.Parent.Touched:connect(onTouch)
5956
5957
	end;	function()
5958
	LandMine = script.Parent
5959
	
5960
	function onTouched(hit)
5961
  script.Parent.Transparency = 1
5962
  connection:disconnect()
5963
end
5964
	
5965
connection = LandMine.Touched:connect(onTouched)
5966
	
5967
function onTouch(part) 
5968
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5969
if (humanoid ~= nil) then 
5970
humanoid.Health = 0 
5971
end
5972
end
5973
5974
script.Parent.Touched:connect(onTouch)
5975
5976
	end;	function()
5977
	LandMine = script.Parent
5978
	
5979
	function onTouched(hit)
5980
  script.Parent.Transparency = 1
5981
  connection:disconnect()
5982
end
5983
	
5984
connection = LandMine.Touched:connect(onTouched)
5985
	
5986
function onTouch(part) 
5987
local humanoid = part.Parent:FindFirstChild("Humanoid") 
5988
if (humanoid ~= nil) then 
5989
humanoid.Health = 0 
5990
end
5991
end
5992
5993
script.Parent.Touched:connect(onTouch)
5994
5995
	end;	function()
5996
	LandMine = script.Parent
5997
	
5998
	function onTouched(hit)
5999
  script.Parent.Transparency = 1
6000
  connection:disconnect()
6001
end
6002
	
6003
connection = LandMine.Touched:connect(onTouched)
6004
	
6005
function onTouch(part) 
6006
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6007
if (humanoid ~= nil) then 
6008
humanoid.Health = 0 
6009
end
6010
end
6011
6012
script.Parent.Touched:connect(onTouch)
6013
6014
	end;	function()
6015
	LandMine = script.Parent
6016
	
6017
	function onTouched(hit)
6018
  script.Parent.Transparency = 1
6019
  connection:disconnect()
6020
end
6021
	
6022
connection = LandMine.Touched:connect(onTouched)
6023
	
6024
function onTouch(part) 
6025
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6026
if (humanoid ~= nil) then 
6027
humanoid.Health = 0 
6028
end
6029
end
6030
6031
script.Parent.Touched:connect(onTouch)
6032
6033
	end;	function()
6034
	LandMine = script.Parent
6035
	
6036
	function onTouched(hit)
6037
  script.Parent.Transparency = 1
6038
  connection:disconnect()
6039
end
6040
	
6041
connection = LandMine.Touched:connect(onTouched)
6042
	
6043
function onTouch(part) 
6044
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6045
if (humanoid ~= nil) then 
6046
humanoid.Health = 0 
6047
end
6048
end
6049
6050
script.Parent.Touched:connect(onTouch)
6051
6052
	end;	function()
6053
	LandMine = script.Parent
6054
	
6055
	function onTouched(hit)
6056
  script.Parent.Transparency = 1
6057
  connection:disconnect()
6058
end
6059
	
6060
connection = LandMine.Touched:connect(onTouched)
6061
	
6062
function onTouch(part) 
6063
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6064
if (humanoid ~= nil) then 
6065
humanoid.Health = 0 
6066
end
6067
end
6068
6069
script.Parent.Touched:connect(onTouch)
6070
6071
	end;	function()
6072
	LandMine = script.Parent
6073
	
6074
	function onTouched(hit)
6075
  script.Parent.Transparency = 1
6076
  connection:disconnect()
6077
end
6078
	
6079
connection = LandMine.Touched:connect(onTouched)
6080
	
6081
function onTouch(part) 
6082
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6083
if (humanoid ~= nil) then 
6084
humanoid.Health = 0 
6085
end
6086
end
6087
6088
script.Parent.Touched:connect(onTouch)
6089
6090
	end;	function()
6091
	LandMine = script.Parent
6092
	
6093
	function onTouched(hit)
6094
  script.Parent.Transparency = 1
6095
  connection:disconnect()
6096
end
6097
	
6098
connection = LandMine.Touched:connect(onTouched)
6099
	
6100
function onTouch(part) 
6101
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6102
if (humanoid ~= nil) then 
6103
humanoid.Health = 0 
6104
end
6105
end
6106
6107
script.Parent.Touched:connect(onTouch)
6108
6109
	end;	function()
6110
	LandMine = script.Parent
6111
	
6112
	function onTouched(hit)
6113
  script.Parent.Transparency = 1
6114
  connection:disconnect()
6115
end
6116
	
6117
connection = LandMine.Touched:connect(onTouched)
6118
	
6119
function onTouch(part) 
6120
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6121
if (humanoid ~= nil) then 
6122
humanoid.Health = 0 
6123
end
6124
end
6125
6126
script.Parent.Touched:connect(onTouch)
6127
6128
	end;	function()
6129
	LandMine = script.Parent
6130
	
6131
	function onTouched(hit)
6132
  script.Parent.Transparency = 1
6133
  connection:disconnect()
6134
end
6135
	
6136
connection = LandMine.Touched:connect(onTouched)
6137
	
6138
function onTouch(part) 
6139
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6140
if (humanoid ~= nil) then 
6141
humanoid.Health = 0 
6142
end
6143
end
6144
6145
script.Parent.Touched:connect(onTouch)
6146
6147
	end;	function()
6148
	LandMine = script.Parent
6149
	
6150
	function onTouched(hit)
6151
  script.Parent.Transparency = 1
6152
  connection:disconnect()
6153
end
6154
	
6155
connection = LandMine.Touched:connect(onTouched)
6156
	
6157
function onTouch(part) 
6158
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6159
if (humanoid ~= nil) then 
6160
humanoid.Health = 0 
6161
end
6162
end
6163
6164
script.Parent.Touched:connect(onTouch)
6165
6166
	end;	function()
6167
	LandMine = script.Parent
6168
	
6169
	function onTouched(hit)
6170
  script.Parent.Transparency = 1
6171
  connection:disconnect()
6172
end
6173
	
6174
connection = LandMine.Touched:connect(onTouched)
6175
	
6176
function onTouch(part) 
6177
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6178
if (humanoid ~= nil) then 
6179
humanoid.Health = 0 
6180
end
6181
end
6182
6183
script.Parent.Touched:connect(onTouch)
6184
6185
	end;	function()
6186
	LandMine = script.Parent
6187
	
6188
	function onTouched(hit)
6189
  script.Parent.Transparency = 1
6190
  connection:disconnect()
6191
end
6192
	
6193
connection = LandMine.Touched:connect(onTouched)
6194
	
6195
function onTouch(part) 
6196
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6197
if (humanoid ~= nil) then 
6198
humanoid.Health = 0 
6199
end
6200
end
6201
6202
script.Parent.Touched:connect(onTouch)
6203
6204
	end;	function()
6205
	LandMine = script.Parent
6206
	
6207
	function onTouched(hit)
6208
  script.Parent.Transparency = 1
6209
  connection:disconnect()
6210
end
6211
	
6212
connection = LandMine.Touched:connect(onTouched)
6213
	
6214
function onTouch(part) 
6215
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6216
if (humanoid ~= nil) then 
6217
humanoid.Health = 0 
6218
end
6219
end
6220
6221
script.Parent.Touched:connect(onTouch)
6222
6223
	end;	function()
6224
	LandMine = script.Parent
6225
	
6226
	function onTouched(hit)
6227
  script.Parent.Transparency = 1
6228
  connection:disconnect()
6229
end
6230
	
6231
connection = LandMine.Touched:connect(onTouched)
6232
	
6233
function onTouch(part) 
6234
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6235
if (humanoid ~= nil) then 
6236
humanoid.Health = 0 
6237
end
6238
end
6239
6240
script.Parent.Touched:connect(onTouch)
6241
6242
	end;	function()
6243
	LandMine = script.Parent
6244
	
6245
	function onTouched(hit)
6246
  script.Parent.Transparency = 1
6247
  connection:disconnect()
6248
end
6249
	
6250
connection = LandMine.Touched:connect(onTouched)
6251
	
6252
function onTouch(part) 
6253
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6254
if (humanoid ~= nil) then 
6255
humanoid.Health = 0 
6256
end
6257
end
6258
6259
script.Parent.Touched:connect(onTouch)
6260
6261
	end;	function()
6262
	LandMine = script.Parent
6263
	
6264
	function onTouched(hit)
6265
  script.Parent.Transparency = 1
6266
  connection:disconnect()
6267
end
6268
	
6269
connection = LandMine.Touched:connect(onTouched)
6270
	
6271
function onTouch(part) 
6272
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6273
if (humanoid ~= nil) then 
6274
humanoid.Health = 0 
6275
end
6276
end
6277
6278
script.Parent.Touched:connect(onTouch)
6279
6280
	end;	function()
6281
	LandMine = script.Parent
6282
	
6283
	function onTouched(hit)
6284
  script.Parent.Transparency = 1
6285
  connection:disconnect()
6286
end
6287
	
6288
connection = LandMine.Touched:connect(onTouched)
6289
	
6290
function onTouch(part) 
6291
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6292
if (humanoid ~= nil) then 
6293
humanoid.Health = 0 
6294
end
6295
end
6296
6297
script.Parent.Touched:connect(onTouch)
6298
6299
	end;	function()
6300
	LandMine = script.Parent
6301
	
6302
	function onTouched(hit)
6303
  script.Parent.Transparency = 1
6304
  connection:disconnect()
6305
end
6306
	
6307
connection = LandMine.Touched:connect(onTouched)
6308
	
6309
function onTouch(part) 
6310
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6311
if (humanoid ~= nil) then 
6312
humanoid.Health = 0 
6313
end
6314
end
6315
6316
script.Parent.Touched:connect(onTouch)
6317
6318
	end;	function()
6319
	LandMine = script.Parent
6320
	
6321
	function onTouched(hit)
6322
  script.Parent.Transparency = 1
6323
  connection:disconnect()
6324
end
6325
	
6326
connection = LandMine.Touched:connect(onTouched)
6327
	
6328
function onTouch(part) 
6329
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6330
if (humanoid ~= nil) then 
6331
humanoid.Health = 0 
6332
end
6333
end
6334
6335
script.Parent.Touched:connect(onTouch)
6336
6337
	end;	function()
6338
	LandMine = script.Parent
6339
	
6340
	function onTouched(hit)
6341
  script.Parent.Transparency = 1
6342
  connection:disconnect()
6343
end
6344
	
6345
connection = LandMine.Touched:connect(onTouched)
6346
	
6347
function onTouch(part) 
6348
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6349
if (humanoid ~= nil) then 
6350
humanoid.Health = 0 
6351
end
6352
end
6353
6354
script.Parent.Touched:connect(onTouch)
6355
6356
	end;	function()
6357
	LandMine = script.Parent
6358
	
6359
	function onTouched(hit)
6360
  script.Parent.Transparency = 1
6361
  connection:disconnect()
6362
end
6363
	
6364
connection = LandMine.Touched:connect(onTouched)
6365
	
6366
function onTouch(part) 
6367
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6368
if (humanoid ~= nil) then 
6369
humanoid.Health = 0 
6370
end
6371
end
6372
6373
script.Parent.Touched:connect(onTouch)
6374
6375
	end;	function()
6376
	LandMine = script.Parent
6377
	
6378
	function onTouched(hit)
6379
  script.Parent.Transparency = 1
6380
  connection:disconnect()
6381
end
6382
	
6383
connection = LandMine.Touched:connect(onTouched)
6384
	
6385
function onTouch(part) 
6386
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6387
if (humanoid ~= nil) then 
6388
humanoid.Health = 0 
6389
end
6390
end
6391
6392
script.Parent.Touched:connect(onTouch)
6393
6394
	end;	function()
6395
	LandMine = script.Parent
6396
	
6397
	function onTouched(hit)
6398
  script.Parent.Transparency = 1
6399
  connection:disconnect()
6400
end
6401
	
6402
connection = LandMine.Touched:connect(onTouched)
6403
	
6404
function onTouch(part) 
6405
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6406
if (humanoid ~= nil) then 
6407
humanoid.Health = 0 
6408
end
6409
end
6410
6411
script.Parent.Touched:connect(onTouch)
6412
6413
	end;	function()
6414
	LandMine = script.Parent
6415
	
6416
	function onTouched(hit)
6417
  script.Parent.Transparency = 1
6418
  connection:disconnect()
6419
end
6420
	
6421
connection = LandMine.Touched:connect(onTouched)
6422
	
6423
function onTouch(part) 
6424
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6425
if (humanoid ~= nil) then 
6426
humanoid.Health = 0 
6427
end
6428
end
6429
6430
script.Parent.Touched:connect(onTouch)
6431
6432
	end;	function()
6433
	LandMine = script.Parent
6434
	
6435
	function onTouched(hit)
6436
  script.Parent.Transparency = 1
6437
  connection:disconnect()
6438
end
6439
	
6440
connection = LandMine.Touched:connect(onTouched)
6441
	
6442
function onTouch(part) 
6443
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6444
if (humanoid ~= nil) then 
6445
humanoid.Health = 0 
6446
end
6447
end
6448
6449
script.Parent.Touched:connect(onTouch)
6450
6451
	end;	function()
6452
	LandMine = script.Parent
6453
	
6454
	function onTouched(hit)
6455
  script.Parent.Transparency = 1
6456
  connection:disconnect()
6457
end
6458
	
6459
connection = LandMine.Touched:connect(onTouched)
6460
	
6461
function onTouch(part) 
6462
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6463
if (humanoid ~= nil) then 
6464
humanoid.Health = 0 
6465
end
6466
end
6467
6468
script.Parent.Touched:connect(onTouch)
6469
6470
	end;	function()
6471
	LandMine = script.Parent
6472
	
6473
	function onTouched(hit)
6474
  script.Parent.Transparency = 1
6475
  connection:disconnect()
6476
end
6477
	
6478
connection = LandMine.Touched:connect(onTouched)
6479
	
6480
function onTouch(part) 
6481
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6482
if (humanoid ~= nil) then 
6483
humanoid.Health = 0 
6484
end
6485
end
6486
6487
script.Parent.Touched:connect(onTouch)
6488
6489
	end;	function()
6490
	LandMine = script.Parent
6491
	
6492
	function onTouched(hit)
6493
  script.Parent.Transparency = 1
6494
  connection:disconnect()
6495
end
6496
	
6497
connection = LandMine.Touched:connect(onTouched)
6498
	
6499
function onTouch(part) 
6500
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6501
if (humanoid ~= nil) then 
6502
humanoid.Health = 0 
6503
end
6504
end
6505
6506
script.Parent.Touched:connect(onTouch)
6507
6508
	end;	function()
6509
	LandMine = script.Parent
6510
	
6511
	function onTouched(hit)
6512
  script.Parent.Transparency = 1
6513
  connection:disconnect()
6514
end
6515
	
6516
connection = LandMine.Touched:connect(onTouched)
6517
	
6518
function onTouch(part) 
6519
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6520
if (humanoid ~= nil) then 
6521
humanoid.Health = 0 
6522
end
6523
end
6524
6525
script.Parent.Touched:connect(onTouch)
6526
6527
	end;	function()
6528
	LandMine = script.Parent
6529
	
6530
	function onTouched(hit)
6531
  script.Parent.Transparency = 1
6532
  connection:disconnect()
6533
end
6534
	
6535
connection = LandMine.Touched:connect(onTouched)
6536
	
6537
function onTouch(part) 
6538
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6539
if (humanoid ~= nil) then 
6540
humanoid.Health = 0 
6541
end
6542
end
6543
6544
script.Parent.Touched:connect(onTouch)
6545
6546
	end;	function()
6547
	LandMine = script.Parent
6548
	
6549
	function onTouched(hit)
6550
  script.Parent.Transparency = 1
6551
  connection:disconnect()
6552
end
6553
	
6554
connection = LandMine.Touched:connect(onTouched)
6555
	
6556
function onTouch(part) 
6557
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6558
if (humanoid ~= nil) then 
6559
humanoid.Health = 0 
6560
end
6561
end
6562
6563
script.Parent.Touched:connect(onTouch)
6564
6565
	end;	function()
6566
	LandMine = script.Parent
6567
	
6568
	function onTouched(hit)
6569
  script.Parent.Transparency = 1
6570
  connection:disconnect()
6571
end
6572
	
6573
connection = LandMine.Touched:connect(onTouched)
6574
	
6575
function onTouch(part) 
6576
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6577
if (humanoid ~= nil) then 
6578
humanoid.Health = 0 
6579
end
6580
end
6581
6582
script.Parent.Touched:connect(onTouch)
6583
6584
	end;	function()
6585
	LandMine = script.Parent
6586
	
6587
	function onTouched(hit)
6588
  script.Parent.Transparency = 1
6589
  connection:disconnect()
6590
end
6591
	
6592
connection = LandMine.Touched:connect(onTouched)
6593
	
6594
function onTouch(part) 
6595
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6596
if (humanoid ~= nil) then 
6597
humanoid.Health = 0 
6598
end
6599
end
6600
6601
script.Parent.Touched:connect(onTouch)
6602
6603
	end;	function()
6604
	LandMine = script.Parent
6605
	
6606
	function onTouched(hit)
6607
  script.Parent.Transparency = 1
6608
  connection:disconnect()
6609
end
6610
	
6611
connection = LandMine.Touched:connect(onTouched)
6612
	
6613
function onTouch(part) 
6614
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6615
if (humanoid ~= nil) then 
6616
humanoid.Health = 0 
6617
end
6618
end
6619
6620
script.Parent.Touched:connect(onTouch)
6621
6622
	end;	function()
6623
	LandMine = script.Parent
6624
	
6625
	function onTouched(hit)
6626
  script.Parent.Transparency = 1
6627
  connection:disconnect()
6628
end
6629
	
6630
connection = LandMine.Touched:connect(onTouched)
6631
	
6632
function onTouch(part) 
6633
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6634
if (humanoid ~= nil) then 
6635
humanoid.Health = 0 
6636
end
6637
end
6638
6639
script.Parent.Touched:connect(onTouch)
6640
6641
	end;	function()
6642
	LandMine = script.Parent
6643
	
6644
	function onTouched(hit)
6645
  script.Parent.Transparency = 1
6646
  connection:disconnect()
6647
end
6648
	
6649
connection = LandMine.Touched:connect(onTouched)
6650
	
6651
function onTouch(part) 
6652
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6653
if (humanoid ~= nil) then 
6654
humanoid.Health = 0 
6655
end
6656
end
6657
6658
script.Parent.Touched:connect(onTouch)
6659
6660
	end;	function()
6661
	LandMine = script.Parent
6662
	
6663
	function onTouched(hit)
6664
  script.Parent.Transparency = 1
6665
  connection:disconnect()
6666
end
6667
	
6668
connection = LandMine.Touched:connect(onTouched)
6669
	
6670
function onTouch(part) 
6671
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6672
if (humanoid ~= nil) then 
6673
humanoid.Health = 0 
6674
end
6675
end
6676
6677
script.Parent.Touched:connect(onTouch)
6678
6679
	end;	function()
6680
	LandMine = script.Parent
6681
	
6682
	function onTouched(hit)
6683
  script.Parent.Transparency = 1
6684
  connection:disconnect()
6685
end
6686
	
6687
connection = LandMine.Touched:connect(onTouched)
6688
	
6689
function onTouch(part) 
6690
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6691
if (humanoid ~= nil) then 
6692
humanoid.Health = 0 
6693
end
6694
end
6695
6696
script.Parent.Touched:connect(onTouch)
6697
6698
	end;	function()
6699
	LandMine = script.Parent
6700
	
6701
	function onTouched(hit)
6702
  script.Parent.Transparency = 1
6703
  connection:disconnect()
6704
end
6705
	
6706
connection = LandMine.Touched:connect(onTouched)
6707
	
6708
function onTouch(part) 
6709
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6710
if (humanoid ~= nil) then 
6711
humanoid.Health = 0 
6712
end
6713
end
6714
6715
script.Parent.Touched:connect(onTouch)
6716
6717
	end;	function()
6718
	LandMine = script.Parent
6719
	
6720
	function onTouched(hit)
6721
  script.Parent.Transparency = 1
6722
  connection:disconnect()
6723
end
6724
	
6725
connection = LandMine.Touched:connect(onTouched)
6726
	
6727
function onTouch(part) 
6728
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6729
if (humanoid ~= nil) then 
6730
humanoid.Health = 0 
6731
end
6732
end
6733
6734
script.Parent.Touched:connect(onTouch)
6735
6736
	end;	function()
6737
	LandMine = script.Parent
6738
	
6739
	function onTouched(hit)
6740
  script.Parent.Transparency = 1
6741
  connection:disconnect()
6742
end
6743
	
6744
connection = LandMine.Touched:connect(onTouched)
6745
	
6746
function onTouch(part) 
6747
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6748
if (humanoid ~= nil) then 
6749
humanoid.Health = 0 
6750
end
6751
end
6752
6753
script.Parent.Touched:connect(onTouch)
6754
6755
	end;	function()
6756
	LandMine = script.Parent
6757
	
6758
	function onTouched(hit)
6759
  script.Parent.Transparency = 1
6760
  connection:disconnect()
6761
end
6762
	
6763
connection = LandMine.Touched:connect(onTouched)
6764
	
6765
function onTouch(part) 
6766
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6767
if (humanoid ~= nil) then 
6768
humanoid.Health = 0 
6769
end
6770
end
6771
6772
script.Parent.Touched:connect(onTouch)
6773
6774
	end;	function()
6775
	LandMine = script.Parent
6776
	
6777
	function onTouched(hit)
6778
  script.Parent.Transparency = 1
6779
  connection:disconnect()
6780
end
6781
	
6782
connection = LandMine.Touched:connect(onTouched)
6783
	
6784
function onTouch(part) 
6785
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6786
if (humanoid ~= nil) then 
6787
humanoid.Health = 0 
6788
end
6789
end
6790
6791
script.Parent.Touched:connect(onTouch)
6792
6793
	end;	function()
6794
	LandMine = script.Parent
6795
	
6796
	function onTouched(hit)
6797
  script.Parent.Transparency = 1
6798
  connection:disconnect()
6799
end
6800
	
6801
connection = LandMine.Touched:connect(onTouched)
6802
	
6803
function onTouch(part) 
6804
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6805
if (humanoid ~= nil) then 
6806
humanoid.Health = 0 
6807
end
6808
end
6809
6810
script.Parent.Touched:connect(onTouch)
6811
6812
	end;	function()
6813
	LandMine = script.Parent
6814
	
6815
	function onTouched(hit)
6816
  script.Parent.Transparency = 1
6817
  connection:disconnect()
6818
end
6819
	
6820
connection = LandMine.Touched:connect(onTouched)
6821
	
6822
function onTouch(part) 
6823
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6824
if (humanoid ~= nil) then 
6825
humanoid.Health = 0 
6826
end
6827
end
6828
6829
script.Parent.Touched:connect(onTouch)
6830
6831
	end;	function()
6832
	LandMine = script.Parent
6833
	
6834
	function onTouched(hit)
6835
  script.Parent.Transparency = 1
6836
  connection:disconnect()
6837
end
6838
	
6839
connection = LandMine.Touched:connect(onTouched)
6840
	
6841
function onTouch(part) 
6842
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6843
if (humanoid ~= nil) then 
6844
humanoid.Health = 0 
6845
end
6846
end
6847
6848
script.Parent.Touched:connect(onTouch)
6849
6850
	end;	function()
6851
	LandMine = script.Parent
6852
	
6853
	function onTouched(hit)
6854
  script.Parent.Transparency = 1
6855
  connection:disconnect()
6856
end
6857
	
6858
connection = LandMine.Touched:connect(onTouched)
6859
	
6860
function onTouch(part) 
6861
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6862
if (humanoid ~= nil) then 
6863
humanoid.Health = 0 
6864
end
6865
end
6866
6867
script.Parent.Touched:connect(onTouch)
6868
6869
	end;	function()
6870
	LandMine = script.Parent
6871
	
6872
	function onTouched(hit)
6873
  script.Parent.Transparency = 1
6874
  connection:disconnect()
6875
end
6876
	
6877
connection = LandMine.Touched:connect(onTouched)
6878
	
6879
function onTouch(part) 
6880
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6881
if (humanoid ~= nil) then 
6882
humanoid.Health = 0 
6883
end
6884
end
6885
6886
script.Parent.Touched:connect(onTouch)
6887
6888
	end;	function()
6889
	LandMine = script.Parent
6890
	
6891
	function onTouched(hit)
6892
  script.Parent.Transparency = 1
6893
  connection:disconnect()
6894
end
6895
	
6896
connection = LandMine.Touched:connect(onTouched)
6897
	
6898
function onTouch(part) 
6899
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6900
if (humanoid ~= nil) then 
6901
humanoid.Health = 0 
6902
end
6903
end
6904
6905
script.Parent.Touched:connect(onTouch)
6906
6907
	end;	function()
6908
	LandMine = script.Parent
6909
	
6910
	function onTouched(hit)
6911
  script.Parent.Transparency = 1
6912
  connection:disconnect()
6913
end
6914
	
6915
connection = LandMine.Touched:connect(onTouched)
6916
	
6917
function onTouch(part) 
6918
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6919
if (humanoid ~= nil) then 
6920
humanoid.Health = 0 
6921
end
6922
end
6923
6924
script.Parent.Touched:connect(onTouch)
6925
6926
	end;	function()
6927
	LandMine = script.Parent
6928
	
6929
	function onTouched(hit)
6930
  script.Parent.Transparency = 1
6931
  connection:disconnect()
6932
end
6933
	
6934
connection = LandMine.Touched:connect(onTouched)
6935
	
6936
function onTouch(part) 
6937
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6938
if (humanoid ~= nil) then 
6939
humanoid.Health = 0 
6940
end
6941
end
6942
6943
script.Parent.Touched:connect(onTouch)
6944
6945
	end;	function()
6946
	LandMine = script.Parent
6947
	
6948
	function onTouched(hit)
6949
  script.Parent.Transparency = 1
6950
  connection:disconnect()
6951
end
6952
	
6953
connection = LandMine.Touched:connect(onTouched)
6954
	
6955
function onTouch(part) 
6956
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6957
if (humanoid ~= nil) then 
6958
humanoid.Health = 0 
6959
end
6960
end
6961
6962
script.Parent.Touched:connect(onTouch)
6963
6964
	end;	function()
6965
	LandMine = script.Parent
6966
	
6967
	function onTouched(hit)
6968
  script.Parent.Transparency = 1
6969
  connection:disconnect()
6970
end
6971
	
6972
connection = LandMine.Touched:connect(onTouched)
6973
	
6974
function onTouch(part) 
6975
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6976
if (humanoid ~= nil) then 
6977
humanoid.Health = 0 
6978
end
6979
end
6980
6981
script.Parent.Touched:connect(onTouch)
6982
6983
	end;	function()
6984
	LandMine = script.Parent
6985
	
6986
	function onTouched(hit)
6987
  script.Parent.Transparency = 1
6988
  connection:disconnect()
6989
end
6990
	
6991
connection = LandMine.Touched:connect(onTouched)
6992
	
6993
function onTouch(part) 
6994
local humanoid = part.Parent:FindFirstChild("Humanoid") 
6995
if (humanoid ~= nil) then 
6996
humanoid.Health = 0 
6997
end
6998
end
6999
7000
script.Parent.Touched:connect(onTouch)
7001
7002
	end;	function()
7003
	LandMine = script.Parent
7004
	
7005
	function onTouched(hit)
7006
  script.Parent.Transparency = 1
7007
  connection:disconnect()
7008
end
7009
	
7010
connection = LandMine.Touched:connect(onTouched)
7011
	
7012
function onTouch(part) 
7013
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7014
if (humanoid ~= nil) then 
7015
humanoid.Health = 0 
7016
end
7017
end
7018
7019
script.Parent.Touched:connect(onTouch)
7020
7021
	end;	function()
7022
	LandMine = script.Parent
7023
	
7024
	function onTouched(hit)
7025
  script.Parent.Transparency = 1
7026
  connection:disconnect()
7027
end
7028
	
7029
connection = LandMine.Touched:connect(onTouched)
7030
	
7031
function onTouch(part) 
7032
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7033
if (humanoid ~= nil) then 
7034
humanoid.Health = 0 
7035
end
7036
end
7037
7038
script.Parent.Touched:connect(onTouch)
7039
7040
	end;	function()
7041
	LandMine = script.Parent
7042
	
7043
	function onTouched(hit)
7044
  script.Parent.Transparency = 1
7045
  connection:disconnect()
7046
end
7047
	
7048
connection = LandMine.Touched:connect(onTouched)
7049
	
7050
function onTouch(part) 
7051
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7052
if (humanoid ~= nil) then 
7053
humanoid.Health = 0 
7054
end
7055
end
7056
7057
script.Parent.Touched:connect(onTouch)
7058
7059
	end;	function()
7060
	LandMine = script.Parent
7061
	
7062
	function onTouched(hit)
7063
  script.Parent.Transparency = 1
7064
  connection:disconnect()
7065
end
7066
	
7067
connection = LandMine.Touched:connect(onTouched)
7068
	
7069
function onTouch(part) 
7070
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7071
if (humanoid ~= nil) then 
7072
humanoid.Health = 0 
7073
end
7074
end
7075
7076
script.Parent.Touched:connect(onTouch)
7077
7078
	end;	function()
7079
	LandMine = script.Parent
7080
	
7081
	function onTouched(hit)
7082
  script.Parent.Transparency = 1
7083
  connection:disconnect()
7084
end
7085
	
7086
connection = LandMine.Touched:connect(onTouched)
7087
	
7088
function onTouch(part) 
7089
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7090
if (humanoid ~= nil) then 
7091
humanoid.Health = 0 
7092
end
7093
end
7094
7095
script.Parent.Touched:connect(onTouch)
7096
7097
	end;	function()
7098
	LandMine = script.Parent
7099
	
7100
	function onTouched(hit)
7101
  script.Parent.Transparency = 1
7102
  connection:disconnect()
7103
end
7104
	
7105
connection = LandMine.Touched:connect(onTouched)
7106
	
7107
function onTouch(part) 
7108
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7109
if (humanoid ~= nil) then 
7110
humanoid.Health = 0 
7111
end
7112
end
7113
7114
script.Parent.Touched:connect(onTouch)
7115
7116
	end;	function()
7117
	LandMine = script.Parent
7118
	
7119
	function onTouched(hit)
7120
  script.Parent.Transparency = 1
7121
  connection:disconnect()
7122
end
7123
	
7124
connection = LandMine.Touched:connect(onTouched)
7125
	
7126
function onTouch(part) 
7127
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7128
if (humanoid ~= nil) then 
7129
humanoid.Health = 0 
7130
end
7131
end
7132
7133
script.Parent.Touched:connect(onTouch)
7134
7135
	end;	function()
7136
	LandMine = script.Parent
7137
	
7138
	function onTouched(hit)
7139
  script.Parent.Transparency = 1
7140
  connection:disconnect()
7141
end
7142
	
7143
connection = LandMine.Touched:connect(onTouched)
7144
	
7145
function onTouch(part) 
7146
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7147
if (humanoid ~= nil) then 
7148
humanoid.Health = 0 
7149
end
7150
end
7151
7152
script.Parent.Touched:connect(onTouch)
7153
7154
	end;	function()
7155
	LandMine = script.Parent
7156
	
7157
	function onTouched(hit)
7158
  script.Parent.Transparency = 1
7159
  connection:disconnect()
7160
end
7161
	
7162
connection = LandMine.Touched:connect(onTouched)
7163
	
7164
function onTouch(part) 
7165
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7166
if (humanoid ~= nil) then 
7167
humanoid.Health = 0 
7168
end
7169
end
7170
7171
script.Parent.Touched:connect(onTouch)
7172
7173
	end;	function()
7174
	LandMine = script.Parent
7175
	
7176
	function onTouched(hit)
7177
  script.Parent.Transparency = 1
7178
  connection:disconnect()
7179
end
7180
	
7181
connection = LandMine.Touched:connect(onTouched)
7182
	
7183
function onTouch(part) 
7184
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7185
if (humanoid ~= nil) then 
7186
humanoid.Health = 0 
7187
end
7188
end
7189
7190
script.Parent.Touched:connect(onTouch)
7191
7192
	end;	function()
7193
	LandMine = script.Parent
7194
	
7195
	function onTouched(hit)
7196
  script.Parent.Transparency = 1
7197
  connection:disconnect()
7198
end
7199
	
7200
connection = LandMine.Touched:connect(onTouched)
7201
	
7202
function onTouch(part) 
7203
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7204
if (humanoid ~= nil) then 
7205
humanoid.Health = 0 
7206
end
7207
end
7208
7209
script.Parent.Touched:connect(onTouch)
7210
7211
	end;	function()
7212
	LandMine = script.Parent
7213
	
7214
	function onTouched(hit)
7215
  script.Parent.Transparency = 1
7216
  connection:disconnect()
7217
end
7218
	
7219
connection = LandMine.Touched:connect(onTouched)
7220
	
7221
function onTouch(part) 
7222
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7223
if (humanoid ~= nil) then 
7224
humanoid.Health = 0 
7225
end
7226
end
7227
7228
script.Parent.Touched:connect(onTouch)
7229
7230
	end;	function()
7231
	LandMine = script.Parent
7232
	
7233
	function onTouched(hit)
7234
  script.Parent.Transparency = 1
7235
  connection:disconnect()
7236
end
7237
	
7238
connection = LandMine.Touched:connect(onTouched)
7239
	
7240
function onTouch(part) 
7241
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7242
if (humanoid ~= nil) then 
7243
humanoid.Health = 0 
7244
end
7245
end
7246
7247
script.Parent.Touched:connect(onTouch)
7248
7249
	end;	function()
7250
	LandMine = script.Parent
7251
	
7252
	function onTouched(hit)
7253
  script.Parent.Transparency = 1
7254
  connection:disconnect()
7255
end
7256
	
7257
connection = LandMine.Touched:connect(onTouched)
7258
	
7259
function onTouch(part) 
7260
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7261
if (humanoid ~= nil) then 
7262
humanoid.Health = 0 
7263
end
7264
end
7265
7266
script.Parent.Touched:connect(onTouch)
7267
7268
	end;	function()
7269
	LandMine = script.Parent
7270
	
7271
	function onTouched(hit)
7272
  script.Parent.Transparency = 1
7273
  connection:disconnect()
7274
end
7275
	
7276
connection = LandMine.Touched:connect(onTouched)
7277
	
7278
function onTouch(part) 
7279
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7280
if (humanoid ~= nil) then 
7281
humanoid.Health = 0 
7282
end
7283
end
7284
7285
script.Parent.Touched:connect(onTouch)
7286
7287
	end;	function()
7288
	LandMine = script.Parent
7289
	
7290
	function onTouched(hit)
7291
  script.Parent.Transparency = 1
7292
  connection:disconnect()
7293
end
7294
	
7295
connection = LandMine.Touched:connect(onTouched)
7296
	
7297
function onTouch(part) 
7298
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7299
if (humanoid ~= nil) then 
7300
humanoid.Health = 0 
7301
end
7302
end
7303
7304
script.Parent.Touched:connect(onTouch)
7305
7306
	end;	function()
7307
	LandMine = script.Parent
7308
	
7309
	function onTouched(hit)
7310
  script.Parent.Transparency = 1
7311
  connection:disconnect()
7312
end
7313
	
7314
connection = LandMine.Touched:connect(onTouched)
7315
	
7316
function onTouch(part) 
7317
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7318
if (humanoid ~= nil) then 
7319
humanoid.Health = 0 
7320
end
7321
end
7322
7323
script.Parent.Touched:connect(onTouch)
7324
7325
	end;	function()
7326
	LandMine = script.Parent
7327
	
7328
	function onTouched(hit)
7329
  script.Parent.Transparency = 1
7330
  connection:disconnect()
7331
end
7332
	
7333
connection = LandMine.Touched:connect(onTouched)
7334
	
7335
function onTouch(part) 
7336
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7337
if (humanoid ~= nil) then 
7338
humanoid.Health = 0 
7339
end
7340
end
7341
7342
script.Parent.Touched:connect(onTouch)
7343
7344
	end;	function()
7345
	LandMine = script.Parent
7346
	
7347
	function onTouched(hit)
7348
  script.Parent.Transparency = 1
7349
  connection:disconnect()
7350
end
7351
	
7352
connection = LandMine.Touched:connect(onTouched)
7353
	
7354
function onTouch(part) 
7355
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7356
if (humanoid ~= nil) then 
7357
humanoid.Health = 0 
7358
end
7359
end
7360
7361
script.Parent.Touched:connect(onTouch)
7362
7363
	end;	function()
7364
	LandMine = script.Parent
7365
	
7366
	function onTouched(hit)
7367
  script.Parent.Transparency = 1
7368
  connection:disconnect()
7369
end
7370
	
7371
connection = LandMine.Touched:connect(onTouched)
7372
	
7373
function onTouch(part) 
7374
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7375
if (humanoid ~= nil) then 
7376
humanoid.Health = 0 
7377
end
7378
end
7379
7380
script.Parent.Touched:connect(onTouch)
7381
7382
	end;	function()
7383
	LandMine = script.Parent
7384
	
7385
	function onTouched(hit)
7386
  script.Parent.Transparency = 1
7387
  connection:disconnect()
7388
end
7389
	
7390
connection = LandMine.Touched:connect(onTouched)
7391
	
7392
function onTouch(part) 
7393
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7394
if (humanoid ~= nil) then 
7395
humanoid.Health = 0 
7396
end
7397
end
7398
7399
script.Parent.Touched:connect(onTouch)
7400
7401
	end;	function()
7402
	LandMine = script.Parent
7403
	
7404
	function onTouched(hit)
7405
  script.Parent.Transparency = 1
7406
  connection:disconnect()
7407
end
7408
	
7409
connection = LandMine.Touched:connect(onTouched)
7410
	
7411
function onTouch(part) 
7412
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7413
if (humanoid ~= nil) then 
7414
humanoid.Health = 0 
7415
end
7416
end
7417
7418
script.Parent.Touched:connect(onTouch)
7419
7420
	end;	function()
7421
	LandMine = script.Parent
7422
	
7423
	function onTouched(hit)
7424
  script.Parent.Transparency = 1
7425
  connection:disconnect()
7426
end
7427
	
7428
connection = LandMine.Touched:connect(onTouched)
7429
	
7430
function onTouch(part) 
7431
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7432
if (humanoid ~= nil) then 
7433
humanoid.Health = 0 
7434
end
7435
end
7436
7437
script.Parent.Touched:connect(onTouch)
7438
7439
	end;	function()
7440
	LandMine = script.Parent
7441
	
7442
	function onTouched(hit)
7443
  script.Parent.Transparency = 1
7444
  connection:disconnect()
7445
end
7446
	
7447
connection = LandMine.Touched:connect(onTouched)
7448
	
7449
function onTouch(part) 
7450
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7451
if (humanoid ~= nil) then 
7452
humanoid.Health = 0 
7453
end
7454
end
7455
7456
script.Parent.Touched:connect(onTouch)
7457
7458
	end;	function()
7459
	LandMine = script.Parent
7460
	
7461
	function onTouched(hit)
7462
  script.Parent.Transparency = 1
7463
  connection:disconnect()
7464
end
7465
	
7466
connection = LandMine.Touched:connect(onTouched)
7467
	
7468
function onTouch(part) 
7469
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7470
if (humanoid ~= nil) then 
7471
humanoid.Health = 0 
7472
end
7473
end
7474
7475
script.Parent.Touched:connect(onTouch)
7476
7477
	end;	function()
7478
	LandMine = script.Parent
7479
	
7480
	function onTouched(hit)
7481
  script.Parent.Transparency = 1
7482
  connection:disconnect()
7483
end
7484
	
7485
connection = LandMine.Touched:connect(onTouched)
7486
	
7487
function onTouch(part) 
7488
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7489
if (humanoid ~= nil) then 
7490
humanoid.Health = 0 
7491
end
7492
end
7493
7494
script.Parent.Touched:connect(onTouch)
7495
7496
	end;	function()
7497
	LandMine = script.Parent
7498
	
7499
	function onTouched(hit)
7500
  script.Parent.Transparency = 1
7501
  connection:disconnect()
7502
end
7503
	
7504
connection = LandMine.Touched:connect(onTouched)
7505
	
7506
function onTouch(part) 
7507
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7508
if (humanoid ~= nil) then 
7509
humanoid.Health = 0 
7510
end
7511
end
7512
7513
script.Parent.Touched:connect(onTouch)
7514
7515
	end;	function()
7516
	LandMine = script.Parent
7517
	
7518
	function onTouched(hit)
7519
  script.Parent.Transparency = 1
7520
  connection:disconnect()
7521
end
7522
	
7523
connection = LandMine.Touched:connect(onTouched)
7524
	
7525
function onTouch(part) 
7526
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7527
if (humanoid ~= nil) then 
7528
humanoid.Health = 0 
7529
end
7530
end
7531
7532
script.Parent.Touched:connect(onTouch)
7533
7534
	end;	function()
7535
	LandMine = script.Parent
7536
	
7537
	function onTouched(hit)
7538
  script.Parent.Transparency = 1
7539
  connection:disconnect()
7540
end
7541
	
7542
connection = LandMine.Touched:connect(onTouched)
7543
	
7544
function onTouch(part) 
7545
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7546
if (humanoid ~= nil) then 
7547
humanoid.Health = 0 
7548
end
7549
end
7550
7551
script.Parent.Touched:connect(onTouch)
7552
7553
	end;	function()
7554
	LandMine = script.Parent
7555
	
7556
	function onTouched(hit)
7557
  script.Parent.Transparency = 1
7558
  connection:disconnect()
7559
end
7560
	
7561
connection = LandMine.Touched:connect(onTouched)
7562
	
7563
function onTouch(part) 
7564
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7565
if (humanoid ~= nil) then 
7566
humanoid.Health = 0 
7567
end
7568
end
7569
7570
script.Parent.Touched:connect(onTouch)
7571
7572
	end;	function()
7573
	LandMine = script.Parent
7574
	
7575
	function onTouched(hit)
7576
  script.Parent.Transparency = 1
7577
  connection:disconnect()
7578
end
7579
	
7580
connection = LandMine.Touched:connect(onTouched)
7581
	
7582
function onTouch(part) 
7583
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7584
if (humanoid ~= nil) then 
7585
humanoid.Health = 0 
7586
end
7587
end
7588
7589
script.Parent.Touched:connect(onTouch)
7590
7591
	end;	function()
7592
	LandMine = script.Parent
7593
	
7594
	function onTouched(hit)
7595
  script.Parent.Transparency = 1
7596
  connection:disconnect()
7597
end
7598
	
7599
connection = LandMine.Touched:connect(onTouched)
7600
	
7601
function onTouch(part) 
7602
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7603
if (humanoid ~= nil) then 
7604
humanoid.Health = 0 
7605
end
7606
end
7607
7608
script.Parent.Touched:connect(onTouch)
7609
7610
	end;	function()
7611
	LandMine = script.Parent
7612
	
7613
	function onTouched(hit)
7614
  script.Parent.Transparency = 1
7615
  connection:disconnect()
7616
end
7617
	
7618
connection = LandMine.Touched:connect(onTouched)
7619
	
7620
function onTouch(part) 
7621
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7622
if (humanoid ~= nil) then 
7623
humanoid.Health = 0 
7624
end
7625
end
7626
7627
script.Parent.Touched:connect(onTouch)
7628
7629
	end;	function()
7630
	LandMine = script.Parent
7631
	
7632
	function onTouched(hit)
7633
  script.Parent.Transparency = 1
7634
  connection:disconnect()
7635
end
7636
	
7637
connection = LandMine.Touched:connect(onTouched)
7638
	
7639
function onTouch(part) 
7640
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7641
if (humanoid ~= nil) then 
7642
humanoid.Health = 0 
7643
end
7644
end
7645
7646
script.Parent.Touched:connect(onTouch)
7647
7648
	end;	function()
7649
	LandMine = script.Parent
7650
	
7651
	function onTouched(hit)
7652
  script.Parent.Transparency = 1
7653
  connection:disconnect()
7654
end
7655
	
7656
connection = LandMine.Touched:connect(onTouched)
7657
	
7658
function onTouch(part) 
7659
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7660
if (humanoid ~= nil) then 
7661
humanoid.Health = 0 
7662
end
7663
end
7664
7665
script.Parent.Touched:connect(onTouch)
7666
7667
	end;	function()
7668
	LandMine = script.Parent
7669
	
7670
	function onTouched(hit)
7671
  script.Parent.Transparency = 1
7672
  connection:disconnect()
7673
end
7674
	
7675
connection = LandMine.Touched:connect(onTouched)
7676
	
7677
function onTouch(part) 
7678
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7679
if (humanoid ~= nil) then 
7680
humanoid.Health = 0 
7681
end
7682
end
7683
7684
script.Parent.Touched:connect(onTouch)
7685
7686
	end;	function()
7687
	LandMine = script.Parent
7688
	
7689
	function onTouched(hit)
7690
  script.Parent.Transparency = 1
7691
  connection:disconnect()
7692
end
7693
	
7694
connection = LandMine.Touched:connect(onTouched)
7695
	
7696
function onTouch(part) 
7697
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7698
if (humanoid ~= nil) then 
7699
humanoid.Health = 0 
7700
end
7701
end
7702
7703
script.Parent.Touched:connect(onTouch)
7704
7705
	end;	function()
7706
	LandMine = script.Parent
7707
	
7708
	function onTouched(hit)
7709
  script.Parent.Transparency = 1
7710
  connection:disconnect()
7711
end
7712
	
7713
connection = LandMine.Touched:connect(onTouched)
7714
	
7715
function onTouch(part) 
7716
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7717
if (humanoid ~= nil) then 
7718
humanoid.Health = 0 
7719
end
7720
end
7721
7722
script.Parent.Touched:connect(onTouch)
7723
7724
	end;	function()
7725
	LandMine = script.Parent
7726
	
7727
	function onTouched(hit)
7728
  script.Parent.Transparency = 1
7729
  connection:disconnect()
7730
end
7731
	
7732
connection = LandMine.Touched:connect(onTouched)
7733
	
7734
function onTouch(part) 
7735
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7736
if (humanoid ~= nil) then 
7737
humanoid.Health = 0 
7738
end
7739
end
7740
7741
script.Parent.Touched:connect(onTouch)
7742
7743
	end;	function()
7744
	LandMine = script.Parent
7745
	
7746
	function onTouched(hit)
7747
  script.Parent.Transparency = 1
7748
  connection:disconnect()
7749
end
7750
	
7751
connection = LandMine.Touched:connect(onTouched)
7752
	
7753
function onTouch(part) 
7754
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7755
if (humanoid ~= nil) then 
7756
humanoid.Health = 0 
7757
end
7758
end
7759
7760
script.Parent.Touched:connect(onTouch)
7761
7762
	end;	function()
7763
	LandMine = script.Parent
7764
	
7765
	function onTouched(hit)
7766
  script.Parent.Transparency = 1
7767
  connection:disconnect()
7768
end
7769
	
7770
connection = LandMine.Touched:connect(onTouched)
7771
	
7772
function onTouch(part) 
7773
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7774
if (humanoid ~= nil) then 
7775
humanoid.Health = 0 
7776
end
7777
end
7778
7779
script.Parent.Touched:connect(onTouch)
7780
7781
	end;	function()
7782
	LandMine = script.Parent
7783
	
7784
	function onTouched(hit)
7785
  script.Parent.Transparency = 1
7786
  connection:disconnect()
7787
end
7788
	
7789
connection = LandMine.Touched:connect(onTouched)
7790
	
7791
function onTouch(part) 
7792
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7793
if (humanoid ~= nil) then 
7794
humanoid.Health = 0 
7795
end
7796
end
7797
7798
script.Parent.Touched:connect(onTouch)
7799
7800
	end;	function()
7801
	LandMine = script.Parent
7802
	
7803
	function onTouched(hit)
7804
  script.Parent.Transparency = 1
7805
  connection:disconnect()
7806
end
7807
	
7808
connection = LandMine.Touched:connect(onTouched)
7809
	
7810
function onTouch(part) 
7811
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7812
if (humanoid ~= nil) then 
7813
humanoid.Health = 0 
7814
end
7815
end
7816
7817
script.Parent.Touched:connect(onTouch)
7818
7819
	end;	function()
7820
	LandMine = script.Parent
7821
	
7822
	function onTouched(hit)
7823
  script.Parent.Transparency = 1
7824
  connection:disconnect()
7825
end
7826
	
7827
connection = LandMine.Touched:connect(onTouched)
7828
	
7829
function onTouch(part) 
7830
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7831
if (humanoid ~= nil) then 
7832
humanoid.Health = 0 
7833
end
7834
end
7835
7836
script.Parent.Touched:connect(onTouch)
7837
7838
	end;	function()
7839
	LandMine = script.Parent
7840
	
7841
	function onTouched(hit)
7842
  script.Parent.Transparency = 1
7843
  connection:disconnect()
7844
end
7845
	
7846
connection = LandMine.Touched:connect(onTouched)
7847
	
7848
function onTouch(part) 
7849
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7850
if (humanoid ~= nil) then 
7851
humanoid.Health = 0 
7852
end
7853
end
7854
7855
script.Parent.Touched:connect(onTouch)
7856
7857
	end;	function()
7858
	LandMine = script.Parent
7859
	
7860
	function onTouched(hit)
7861
  script.Parent.Transparency = 1
7862
  connection:disconnect()
7863
end
7864
	
7865
connection = LandMine.Touched:connect(onTouched)
7866
	
7867
function onTouch(part) 
7868
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7869
if (humanoid ~= nil) then 
7870
humanoid.Health = 0 
7871
end
7872
end
7873
7874
script.Parent.Touched:connect(onTouch)
7875
7876
	end;	function()
7877
	LandMine = script.Parent
7878
	
7879
	function onTouched(hit)
7880
  script.Parent.Transparency = 1
7881
  connection:disconnect()
7882
end
7883
	
7884
connection = LandMine.Touched:connect(onTouched)
7885
	
7886
function onTouch(part) 
7887
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7888
if (humanoid ~= nil) then 
7889
humanoid.Health = 0 
7890
end
7891
end
7892
7893
script.Parent.Touched:connect(onTouch)
7894
7895
	end;	function()
7896
	LandMine = script.Parent
7897
	
7898
	function onTouched(hit)
7899
  script.Parent.Transparency = 1
7900
  connection:disconnect()
7901
end
7902
	
7903
connection = LandMine.Touched:connect(onTouched)
7904
	
7905
function onTouch(part) 
7906
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7907
if (humanoid ~= nil) then 
7908
humanoid.Health = 0 
7909
end
7910
end
7911
7912
script.Parent.Touched:connect(onTouch)
7913
7914
	end;	function()
7915
	LandMine = script.Parent
7916
	
7917
	function onTouched(hit)
7918
  script.Parent.Transparency = 1
7919
  connection:disconnect()
7920
end
7921
	
7922
connection = LandMine.Touched:connect(onTouched)
7923
	
7924
function onTouch(part) 
7925
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7926
if (humanoid ~= nil) then 
7927
humanoid.Health = 0 
7928
end
7929
end
7930
7931
script.Parent.Touched:connect(onTouch)
7932
7933
	end;	function()
7934
	LandMine = script.Parent
7935
	
7936
	function onTouched(hit)
7937
  script.Parent.Transparency = 1
7938
  connection:disconnect()
7939
end
7940
	
7941
connection = LandMine.Touched:connect(onTouched)
7942
	
7943
function onTouch(part) 
7944
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7945
if (humanoid ~= nil) then 
7946
humanoid.Health = 0 
7947
end
7948
end
7949
7950
script.Parent.Touched:connect(onTouch)
7951
7952
	end;	function()
7953
	LandMine = script.Parent
7954
	
7955
	function onTouched(hit)
7956
  script.Parent.Transparency = 1
7957
  connection:disconnect()
7958
end
7959
	
7960
connection = LandMine.Touched:connect(onTouched)
7961
	
7962
function onTouch(part) 
7963
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7964
if (humanoid ~= nil) then 
7965
humanoid.Health = 0 
7966
end
7967
end
7968
7969
script.Parent.Touched:connect(onTouch)
7970
7971
	end;	function()
7972
	LandMine = script.Parent
7973
	
7974
	function onTouched(hit)
7975
  script.Parent.Transparency = 1
7976
  connection:disconnect()
7977
end
7978
	
7979
connection = LandMine.Touched:connect(onTouched)
7980
	
7981
function onTouch(part) 
7982
local humanoid = part.Parent:FindFirstChild("Humanoid") 
7983
if (humanoid ~= nil) then 
7984
humanoid.Health = 0 
7985
end
7986
end
7987
7988
script.Parent.Touched:connect(onTouch)
7989
7990
	end;	function()
7991
	LandMine = script.Parent
7992
	
7993
	function onTouched(hit)
7994
  script.Parent.Transparency = 1
7995
  connection:disconnect()
7996
end
7997
	
7998
connection = LandMine.Touched:connect(onTouched)
7999
	
8000
function onTouch(part) 
8001
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8002
if (humanoid ~= nil) then 
8003
humanoid.Health = 0 
8004
end
8005
end
8006
8007
script.Parent.Touched:connect(onTouch)
8008
8009
	end;	function()
8010
	LandMine = script.Parent
8011
	
8012
	function onTouched(hit)
8013
  script.Parent.Transparency = 1
8014
  connection:disconnect()
8015
end
8016
	
8017
connection = LandMine.Touched:connect(onTouched)
8018
	
8019
function onTouch(part) 
8020
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8021
if (humanoid ~= nil) then 
8022
humanoid.Health = 0 
8023
end
8024
end
8025
8026
script.Parent.Touched:connect(onTouch)
8027
8028
	end;	function()
8029
	LandMine = script.Parent
8030
	
8031
	function onTouched(hit)
8032
  script.Parent.Transparency = 1
8033
  connection:disconnect()
8034
end
8035
	
8036
connection = LandMine.Touched:connect(onTouched)
8037
	
8038
function onTouch(part) 
8039
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8040
if (humanoid ~= nil) then 
8041
humanoid.Health = 0 
8042
end
8043
end
8044
8045
script.Parent.Touched:connect(onTouch)
8046
8047
	end;	function()
8048
	LandMine = script.Parent
8049
	
8050
	function onTouched(hit)
8051
  script.Parent.Transparency = 1
8052
  connection:disconnect()
8053
end
8054
	
8055
connection = LandMine.Touched:connect(onTouched)
8056
	
8057
function onTouch(part) 
8058
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8059
if (humanoid ~= nil) then 
8060
humanoid.Health = 0 
8061
end
8062
end
8063
8064
script.Parent.Touched:connect(onTouch)
8065
8066
	end;	function()
8067
	LandMine = script.Parent
8068
	
8069
	function onTouched(hit)
8070
  script.Parent.Transparency = 1
8071
  connection:disconnect()
8072
end
8073
	
8074
connection = LandMine.Touched:connect(onTouched)
8075
	
8076
function onTouch(part) 
8077
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8078
if (humanoid ~= nil) then 
8079
humanoid.Health = 0 
8080
end
8081
end
8082
8083
script.Parent.Touched:connect(onTouch)
8084
8085
	end;	function()
8086
	LandMine = script.Parent
8087
	
8088
	function onTouched(hit)
8089
  script.Parent.Transparency = 1
8090
  connection:disconnect()
8091
end
8092
	
8093
connection = LandMine.Touched:connect(onTouched)
8094
	
8095
function onTouch(part) 
8096
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8097
if (humanoid ~= nil) then 
8098
humanoid.Health = 0 
8099
end
8100
end
8101
8102
script.Parent.Touched:connect(onTouch)
8103
8104
	end;	function()
8105
	LandMine = script.Parent
8106
	
8107
	function onTouched(hit)
8108
  script.Parent.Transparency = 1
8109
  connection:disconnect()
8110
end
8111
	
8112
connection = LandMine.Touched:connect(onTouched)
8113
	
8114
function onTouch(part) 
8115
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8116
if (humanoid ~= nil) then 
8117
humanoid.Health = 0 
8118
end
8119
end
8120
8121
script.Parent.Touched:connect(onTouch)
8122
8123
	end;	function()
8124
	LandMine = script.Parent
8125
	
8126
	function onTouched(hit)
8127
  script.Parent.Transparency = 1
8128
  connection:disconnect()
8129
end
8130
	
8131
connection = LandMine.Touched:connect(onTouched)
8132
	
8133
function onTouch(part) 
8134
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8135
if (humanoid ~= nil) then 
8136
humanoid.Health = 0 
8137
end
8138
end
8139
8140
script.Parent.Touched:connect(onTouch)
8141
8142
	end;	function()
8143
	LandMine = script.Parent
8144
	
8145
	function onTouched(hit)
8146
  script.Parent.Transparency = 1
8147
  connection:disconnect()
8148
end
8149
	
8150
connection = LandMine.Touched:connect(onTouched)
8151
	
8152
function onTouch(part) 
8153
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8154
if (humanoid ~= nil) then 
8155
humanoid.Health = 0 
8156
end
8157
end
8158
8159
script.Parent.Touched:connect(onTouch)
8160
8161
	end;	function()
8162
	LandMine = script.Parent
8163
	
8164
	function onTouched(hit)
8165
  script.Parent.Transparency = 1
8166
  connection:disconnect()
8167
end
8168
	
8169
connection = LandMine.Touched:connect(onTouched)
8170
	
8171
function onTouch(part) 
8172
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8173
if (humanoid ~= nil) then 
8174
humanoid.Health = 0 
8175
end
8176
end
8177
8178
script.Parent.Touched:connect(onTouch)
8179
8180
	end;	function()
8181
	LandMine = script.Parent
8182
	
8183
	function onTouched(hit)
8184
  script.Parent.Transparency = 1
8185
  connection:disconnect()
8186
end
8187
	
8188
connection = LandMine.Touched:connect(onTouched)
8189
	
8190
function onTouch(part) 
8191
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8192
if (humanoid ~= nil) then 
8193
humanoid.Health = 0 
8194
end
8195
end
8196
8197
script.Parent.Touched:connect(onTouch)
8198
8199
	end;	function()
8200
	LandMine = script.Parent
8201
	
8202
	function onTouched(hit)
8203
  script.Parent.Transparency = 1
8204
  connection:disconnect()
8205
end
8206
	
8207
connection = LandMine.Touched:connect(onTouched)
8208
	
8209
function onTouch(part) 
8210
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8211
if (humanoid ~= nil) then 
8212
humanoid.Health = 0 
8213
end
8214
end
8215
8216
script.Parent.Touched:connect(onTouch)
8217
8218
	end;	function()
8219
	LandMine = script.Parent
8220
	
8221
	function onTouched(hit)
8222
  script.Parent.Transparency = 1
8223
  connection:disconnect()
8224
end
8225
	
8226
connection = LandMine.Touched:connect(onTouched)
8227
	
8228
function onTouch(part) 
8229
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8230
if (humanoid ~= nil) then 
8231
humanoid.Health = 0 
8232
end
8233
end
8234
8235
script.Parent.Touched:connect(onTouch)
8236
8237
	end;	function()
8238
	LandMine = script.Parent
8239
	
8240
	function onTouched(hit)
8241
  script.Parent.Transparency = 1
8242
  connection:disconnect()
8243
end
8244
	
8245
connection = LandMine.Touched:connect(onTouched)
8246
	
8247
function onTouch(part) 
8248
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8249
if (humanoid ~= nil) then 
8250
humanoid.Health = 0 
8251
end
8252
end
8253
8254
script.Parent.Touched:connect(onTouch)
8255
8256
	end;	function()
8257
	LandMine = script.Parent
8258
	
8259
	function onTouched(hit)
8260
  script.Parent.Transparency = 1
8261
  connection:disconnect()
8262
end
8263
	
8264
connection = LandMine.Touched:connect(onTouched)
8265
	
8266
function onTouch(part) 
8267
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8268
if (humanoid ~= nil) then 
8269
humanoid.Health = 0 
8270
end
8271
end
8272
8273
script.Parent.Touched:connect(onTouch)
8274
8275
	end;	function()
8276
	LandMine = script.Parent
8277
	
8278
	function onTouched(hit)
8279
  script.Parent.Transparency = 1
8280
  connection:disconnect()
8281
end
8282
	
8283
connection = LandMine.Touched:connect(onTouched)
8284
	
8285
function onTouch(part) 
8286
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8287
if (humanoid ~= nil) then 
8288
humanoid.Health = 0 
8289
end
8290
end
8291
8292
script.Parent.Touched:connect(onTouch)
8293
8294
	end;	function()
8295
	LandMine = script.Parent
8296
	
8297
	function onTouched(hit)
8298
  script.Parent.Transparency = 1
8299
  connection:disconnect()
8300
end
8301
	
8302
connection = LandMine.Touched:connect(onTouched)
8303
	
8304
function onTouch(part) 
8305
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8306
if (humanoid ~= nil) then 
8307
humanoid.Health = 0 
8308
end
8309
end
8310
8311
script.Parent.Touched:connect(onTouch)
8312
8313
	end;	function()
8314
	LandMine = script.Parent
8315
	
8316
	function onTouched(hit)
8317
  script.Parent.Transparency = 1
8318
  connection:disconnect()
8319
end
8320
	
8321
connection = LandMine.Touched:connect(onTouched)
8322
	
8323
function onTouch(part) 
8324
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8325
if (humanoid ~= nil) then 
8326
humanoid.Health = 0 
8327
end
8328
end
8329
8330
script.Parent.Touched:connect(onTouch)
8331
8332
	end;	function()
8333
	LandMine = script.Parent
8334
	
8335
	function onTouched(hit)
8336
  script.Parent.Transparency = 1
8337
  connection:disconnect()
8338
end
8339
	
8340
connection = LandMine.Touched:connect(onTouched)
8341
	
8342
function onTouch(part) 
8343
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8344
if (humanoid ~= nil) then 
8345
humanoid.Health = 0 
8346
end
8347
end
8348
8349
script.Parent.Touched:connect(onTouch)
8350
8351
	end;	function()
8352
	LandMine = script.Parent
8353
	
8354
	function onTouched(hit)
8355
  script.Parent.Transparency = 1
8356
  connection:disconnect()
8357
end
8358
	
8359
connection = LandMine.Touched:connect(onTouched)
8360
	
8361
function onTouch(part) 
8362
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8363
if (humanoid ~= nil) then 
8364
humanoid.Health = 0 
8365
end
8366
end
8367
8368
script.Parent.Touched:connect(onTouch)
8369
8370
	end;	function()
8371
	LandMine = script.Parent
8372
	
8373
	function onTouched(hit)
8374
  script.Parent.Transparency = 1
8375
  connection:disconnect()
8376
end
8377
	
8378
connection = LandMine.Touched:connect(onTouched)
8379
	
8380
function onTouch(part) 
8381
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8382
if (humanoid ~= nil) then 
8383
humanoid.Health = 0 
8384
end
8385
end
8386
8387
script.Parent.Touched:connect(onTouch)
8388
8389
	end;	function()
8390
	LandMine = script.Parent
8391
	
8392
	function onTouched(hit)
8393
  script.Parent.Transparency = 1
8394
  connection:disconnect()
8395
end
8396
	
8397
connection = LandMine.Touched:connect(onTouched)
8398
	
8399
function onTouch(part) 
8400
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8401
if (humanoid ~= nil) then 
8402
humanoid.Health = 0 
8403
end
8404
end
8405
8406
script.Parent.Touched:connect(onTouch)
8407
8408
	end;	function()
8409
	LandMine = script.Parent
8410
	
8411
	function onTouched(hit)
8412
  script.Parent.Transparency = 1
8413
  connection:disconnect()
8414
end
8415
	
8416
connection = LandMine.Touched:connect(onTouched)
8417
	
8418
function onTouch(part) 
8419
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8420
if (humanoid ~= nil) then 
8421
humanoid.Health = 0 
8422
end
8423
end
8424
8425
script.Parent.Touched:connect(onTouch)
8426
8427
	end;	function()
8428
	LandMine = script.Parent
8429
	
8430
	function onTouched(hit)
8431
  script.Parent.Transparency = 1
8432
  connection:disconnect()
8433
end
8434
	
8435
connection = LandMine.Touched:connect(onTouched)
8436
	
8437
function onTouch(part) 
8438
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8439
if (humanoid ~= nil) then 
8440
humanoid.Health = 0 
8441
end
8442
end
8443
8444
script.Parent.Touched:connect(onTouch)
8445
8446
	end;	function()
8447
	LandMine = script.Parent
8448
	
8449
	function onTouched(hit)
8450
  script.Parent.Transparency = 1
8451
  connection:disconnect()
8452
end
8453
	
8454
connection = LandMine.Touched:connect(onTouched)
8455
	
8456
function onTouch(part) 
8457
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8458
if (humanoid ~= nil) then 
8459
humanoid.Health = 0 
8460
end
8461
end
8462
8463
script.Parent.Touched:connect(onTouch)
8464
8465
	end;	function()
8466
	LandMine = script.Parent
8467
	
8468
	function onTouched(hit)
8469
  script.Parent.Transparency = 1
8470
  connection:disconnect()
8471
end
8472
	
8473
connection = LandMine.Touched:connect(onTouched)
8474
	
8475
function onTouch(part) 
8476
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8477
if (humanoid ~= nil) then 
8478
humanoid.Health = 0 
8479
end
8480
end
8481
8482
script.Parent.Touched:connect(onTouch)
8483
8484
	end;	function()
8485
	LandMine = script.Parent
8486
	
8487
	function onTouched(hit)
8488
  script.Parent.Transparency = 1
8489
  connection:disconnect()
8490
end
8491
	
8492
connection = LandMine.Touched:connect(onTouched)
8493
	
8494
function onTouch(part) 
8495
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8496
if (humanoid ~= nil) then 
8497
humanoid.Health = 0 
8498
end
8499
end
8500
8501
script.Parent.Touched:connect(onTouch)
8502
8503
	end;	function()
8504
	LandMine = script.Parent
8505
	
8506
	function onTouched(hit)
8507
  script.Parent.Transparency = 1
8508
  connection:disconnect()
8509
end
8510
	
8511
connection = LandMine.Touched:connect(onTouched)
8512
	
8513
function onTouch(part) 
8514
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8515
if (humanoid ~= nil) then 
8516
humanoid.Health = 0 
8517
end
8518
end
8519
8520
script.Parent.Touched:connect(onTouch)
8521
8522
	end;	function()
8523
	LandMine = script.Parent
8524
	
8525
	function onTouched(hit)
8526
  script.Parent.Transparency = 1
8527
  connection:disconnect()
8528
end
8529
	
8530
connection = LandMine.Touched:connect(onTouched)
8531
	
8532
function onTouch(part) 
8533
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8534
if (humanoid ~= nil) then 
8535
humanoid.Health = 0 
8536
end
8537
end
8538
8539
script.Parent.Touched:connect(onTouch)
8540
8541
	end;	function()
8542
	LandMine = script.Parent
8543
	
8544
	function onTouched(hit)
8545
  script.Parent.Transparency = 1
8546
  connection:disconnect()
8547
end
8548
	
8549
connection = LandMine.Touched:connect(onTouched)
8550
	
8551
function onTouch(part) 
8552
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8553
if (humanoid ~= nil) then 
8554
humanoid.Health = 0 
8555
end
8556
end
8557
8558
script.Parent.Touched:connect(onTouch)
8559
8560
	end;	function()
8561
	LandMine = script.Parent
8562
	
8563
	function onTouched(hit)
8564
  script.Parent.Transparency = 1
8565
  connection:disconnect()
8566
end
8567
	
8568
connection = LandMine.Touched:connect(onTouched)
8569
	
8570
function onTouch(part) 
8571
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8572
if (humanoid ~= nil) then 
8573
humanoid.Health = 0 
8574
end
8575
end
8576
8577
script.Parent.Touched:connect(onTouch)
8578
8579
	end;	function()
8580
	LandMine = script.Parent
8581
	
8582
	function onTouched(hit)
8583
  script.Parent.Transparency = 1
8584
  connection:disconnect()
8585
end
8586
	
8587
connection = LandMine.Touched:connect(onTouched)
8588
	
8589
function onTouch(part) 
8590
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8591
if (humanoid ~= nil) then 
8592
humanoid.Health = 0 
8593
end
8594
end
8595
8596
script.Parent.Touched:connect(onTouch)
8597
8598
	end;	function()
8599
	LandMine = script.Parent
8600
	
8601
	function onTouched(hit)
8602
  script.Parent.Transparency = 1
8603
  connection:disconnect()
8604
end
8605
	
8606
connection = LandMine.Touched:connect(onTouched)
8607
	
8608
function onTouch(part) 
8609
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8610
if (humanoid ~= nil) then 
8611
humanoid.Health = 0 
8612
end
8613
end
8614
8615
script.Parent.Touched:connect(onTouch)
8616
8617
	end;	function()
8618
	LandMine = script.Parent
8619
	
8620
	function onTouched(hit)
8621
  script.Parent.Transparency = 1
8622
  connection:disconnect()
8623
end
8624
	
8625
connection = LandMine.Touched:connect(onTouched)
8626
	
8627
function onTouch(part) 
8628
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8629
if (humanoid ~= nil) then 
8630
humanoid.Health = 0 
8631
end
8632
end
8633
8634
script.Parent.Touched:connect(onTouch)
8635
8636
	end;	function()
8637
	LandMine = script.Parent
8638
	
8639
	function onTouched(hit)
8640
  script.Parent.Transparency = 1
8641
  connection:disconnect()
8642
end
8643
	
8644
connection = LandMine.Touched:connect(onTouched)
8645
	
8646
function onTouch(part) 
8647
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8648
if (humanoid ~= nil) then 
8649
humanoid.Health = 0 
8650
end
8651
end
8652
8653
script.Parent.Touched:connect(onTouch)
8654
8655
	end;	function()
8656
	LandMine = script.Parent
8657
	
8658
	function onTouched(hit)
8659
  script.Parent.Transparency = 1
8660
  connection:disconnect()
8661
end
8662
	
8663
connection = LandMine.Touched:connect(onTouched)
8664
	
8665
function onTouch(part) 
8666
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8667
if (humanoid ~= nil) then 
8668
humanoid.Health = 0 
8669
end
8670
end
8671
8672
script.Parent.Touched:connect(onTouch)
8673
8674
	end;	function()
8675
	LandMine = script.Parent
8676
	
8677
	function onTouched(hit)
8678
  script.Parent.Transparency = 1
8679
  connection:disconnect()
8680
end
8681
	
8682
connection = LandMine.Touched:connect(onTouched)
8683
	
8684
function onTouch(part) 
8685
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8686
if (humanoid ~= nil) then 
8687
humanoid.Health = 0 
8688
end
8689
end
8690
8691
script.Parent.Touched:connect(onTouch)
8692
8693
	end;	function()
8694
	LandMine = script.Parent
8695
	
8696
	function onTouched(hit)
8697
  script.Parent.Transparency = 1
8698
  connection:disconnect()
8699
end
8700
	
8701
connection = LandMine.Touched:connect(onTouched)
8702
	
8703
function onTouch(part) 
8704
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8705
if (humanoid ~= nil) then 
8706
humanoid.Health = 0 
8707
end
8708
end
8709
8710
script.Parent.Touched:connect(onTouch)
8711
8712
	end;	function()
8713
	LandMine = script.Parent
8714
	
8715
	function onTouched(hit)
8716
  script.Parent.Transparency = 1
8717
  connection:disconnect()
8718
end
8719
	
8720
connection = LandMine.Touched:connect(onTouched)
8721
	
8722
function onTouch(part) 
8723
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8724
if (humanoid ~= nil) then 
8725
humanoid.Health = 0 
8726
end
8727
end
8728
8729
script.Parent.Touched:connect(onTouch)
8730
8731
	end;	function()
8732
	LandMine = script.Parent
8733
	
8734
	function onTouched(hit)
8735
  script.Parent.Transparency = 1
8736
  connection:disconnect()
8737
end
8738
	
8739
connection = LandMine.Touched:connect(onTouched)
8740
	
8741
function onTouch(part) 
8742
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8743
if (humanoid ~= nil) then 
8744
humanoid.Health = 0 
8745
end
8746
end
8747
8748
script.Parent.Touched:connect(onTouch)
8749
8750
	end;	function()
8751
	LandMine = script.Parent
8752
	
8753
	function onTouched(hit)
8754
  script.Parent.Transparency = 1
8755
  connection:disconnect()
8756
end
8757
	
8758
connection = LandMine.Touched:connect(onTouched)
8759
	
8760
function onTouch(part) 
8761
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8762
if (humanoid ~= nil) then 
8763
humanoid.Health = 0 
8764
end
8765
end
8766
8767
script.Parent.Touched:connect(onTouch)
8768
8769
	end;	function()
8770
	LandMine = script.Parent
8771
	
8772
	function onTouched(hit)
8773
  script.Parent.Transparency = 1
8774
  connection:disconnect()
8775
end
8776
	
8777
connection = LandMine.Touched:connect(onTouched)
8778
	
8779
function onTouch(part) 
8780
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8781
if (humanoid ~= nil) then 
8782
humanoid.Health = 0 
8783
end
8784
end
8785
8786
script.Parent.Touched:connect(onTouch)
8787
8788
	end;	function()
8789
	LandMine = script.Parent
8790
	
8791
	function onTouched(hit)
8792
  script.Parent.Transparency = 1
8793
  connection:disconnect()
8794
end
8795
	
8796
connection = LandMine.Touched:connect(onTouched)
8797
	
8798
function onTouch(part) 
8799
local humanoid = part.Parent:FindFirstChild("Humanoid") 
8800
if (humanoid ~= nil) then 
8801
humanoid.Health = 0 
8802
end
8803
end
8804
8805
script.Parent.Touched:connect(onTouch)
8806
8807
	end;}local ActualScripts = {}
8808
function s(var)
8809
	local func = table.remove(Scripts,1)
8810
	local env = getfenv(func)
8811
	local newenv = setmetatable({},{
8812
		__index = function(self,k)
8813
			if k=="script" then
8814
				return var
8815
			else
8816
				return env[k]
8817
			end
8818
		end,
8819
	})
8820
	setfenv(func,newenv)
8821
	table.insert(ActualScripts,coroutine.wrap(func))
8822
end
8823
8824
local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
8825
    local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
8826
	function(t,f)
8827
		for a,b in pairs(t) do
8828
			f(a,b)
8829
		end
8830
	end
8831
	local Types = {
8832
		Color3 = Color3.new,
8833
		Vector3 = Vector3.new,
8834
		Vector2 = Vector2.new,
8835
		UDim = UDim.new,
8836
		UDim2 = UDim2.new,
8837
		CFrame = CFrame.new,
8838
		Rect = Rect.new,
8839
		NumberSequence = function(...)
8840
			local a = {...}
8841
			local t = {}
8842
			repeat
8843
				t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
8844
			until #a==0
8845
			return NumberSequence.new(t)
8846
		end,
8847
		ColorSequence = function(...)
8848
			local a = {...}
8849
			local t = {}
8850
			repeat
8851
				t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
8852
			until #a==0
8853
			return ColorSequence.new(t)
8854
		end,
8855
		number = tonumber,
8856
		boolean = function(a)
8857
			return a=="true"
8858
		end
8859
	}
8860
    split = function(str,sep)
8861
		if not str then return end
8862
		local fields = {}
8863
		local ConcatNext = false
8864
		str:gsub(("([^%s]+)"):format(sep),function(c)
8865
			if ConcatNext == true then
8866
				fields[#fields] = fields[#fields]..sep..c
8867
				ConcatNext = false
8868
			else
8869
				fields[#fields+1] = c
8870
			end
8871
			if c:sub(#c)=="\\" then
8872
				c = fields[#fields]
8873
				fields[#fields] = c:sub(1,#c-1)
8874
				ConcatNext = true
8875
			end
8876
		end)
8877
		return fields
8878
    end
8879
 	RemoveAndSplit = function(t)
8880
		return split(table_remove(t,1),comma)
8881
	end
8882
    t = split(str,";")
8883
    props = RemoveAndSplit(t)
8884
    classes = RemoveAndSplit(t)
8885
	values = split(table_remove(t,1),'|')
8886
	ICList = RemoveAndSplit(t)
8887
	InstanceList = {}
8888
    Model = inst"Model"
8889
    CurPar = Model
8890
    table_foreach(t,function(ct,c)
8891
        if c=="n" or c=="p" then
8892
            CurPar = c=="n" and LastIns or CurPar[parnt]
8893
        else
8894
            ct = split(c,"|")
8895
			local class = classes[tonum(table_remove(ct,1))]
8896
			if class=="UnionOperation" then
8897
				LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
8898
			else
8899
            	LastIns = inst(class)
8900
				if LastIns:IsA"Script" then
8901
					s(LastIns)
8902
	            end
8903
			end
8904
			
8905
			local function SetProperty(LastIns,p,str,s)
8906
				s = Types[typeof(LastIns[p])]
8907
				LastIns[p] = s and s(unpack(split(str,comma))) or str
8908
			end
8909
 			
8910
			local UnionData
8911
            table_foreach(ct,function(s,p,a,str)
8912
                a = p:find":"
8913
                p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
8914
				if p=="UnionData" then
8915
					UnionData = split(str," ")
8916
					return
8917
				end
8918
				if class=="UnionOperation" then
8919
					LastIns[p] = str
8920
					return
8921
				end
8922
				SetProperty(LastIns,p,str)
8923
            end)
8924
8925
			if UnionData then
8926
				local LI_Data = LastIns
8927
				LastIns = DecodeUnion(UnionData)
8928
				table_foreach(LI_Data,function(p,str)
8929
					SetProperty(LastIns,p,str)
8930
				end)
8931
			end
8932
			table.insert(InstanceList,LastIns)
8933
            LastIns[parnt] = CurPar
8934
        end
8935
    end)
8936
	table_remove(ICList,1)
8937
	table_foreach(ICList,function(a,b)
8938
		b = split(b,">")
8939
		InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
8940
	end)
8941
 
8942
    return Model
8943
end
8944
8945
local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
8946
..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
8947
..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
8948
..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
8949
..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
8950
..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
8951
..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
8952
..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
8953
..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
8954
..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
8955
..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
8956
..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
8957
..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
8958
..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
8959
..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
8960
..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
8961
..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
8962
..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
8963
..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
8964
..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
8965
..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
8966
..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
8967
..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
8968
..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
8969
..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
8970
..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
8971
..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
8972
..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
8973
..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
8974
..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
8975
..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
8976
..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
8977
..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
8978
..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
8979
..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
8980
..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
8981
..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
8982
..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
8983
..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
8984
..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
8985
..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
8986
..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
8987
..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
8988
..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
8989
..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
8990
..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
8991
..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
8992
..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
8993
..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
8994
..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
8995
..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
8996
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
8997
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
8998
..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
8999
..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
9000
..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
9001
..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
9002
..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
9003
..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
9004
..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
9005
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
9006
..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
9007
..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
9008
..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
9009
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
9010
..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
9011
..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
9012
..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
9013
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
9014
..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
9015
..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
9016
..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
9017
..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
9018
..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
9019
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
9020
..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
9021
..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
9022
..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
9023
..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
9024
..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
9025
..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
9026
..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
9027
..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
9028
..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
9029
..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
9030
..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
9031
..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
9032
..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
9033
..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
9034
..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
9035
..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
9036
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
9037
..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
9038
..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
9039
..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
9040
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
9041
..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
9042
..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
9043
..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
9044
..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
9045
..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
9046
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
9047
..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
9048
..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
9049
..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
9050
..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
9051
..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
9052
..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
9053
..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
9054
..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
9055
..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
9056
..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
9057
..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
9058
..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
9059
..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
9060
..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
9061
..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
9062
..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
9063
..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
9064
..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
9065
..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
9066
..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
9067
..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
9068
..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
9069
..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
9070
..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
9071
..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
9072
..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
9073
..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
9074
..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
9075
Model.Parent = script and script.Parent==workspace and script or workspace
9076
for _,f in pairs(ActualScripts) do f() end
9077
9078
9079
wait(5)
9080
Model:Remove()
9081
	attack = false
9082
	hum.WalkSpeed = 40
9083
end
9084
9085
function TrueChaos()
9086
	attack = true
9087
	M2.Scale = Vector3.new(5, 5, 5)
9088
        Cso("2545018472", char, 10, 1)
9089
	for i = 0, 10, 0.1 do
9090
		swait()
9091
		hum.CameraOffset = Vector3.new(0, 8, 0)
9092
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9093
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9094
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9095
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9096
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9097
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9098
	end
9099
	Cso("483458132", char, 10, .7)
9100
	Cso("483458132", char, 10, 1)
9101
	CameraEnshaking(6, 65)
9102
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9103
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9104
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9105
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9106
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9107
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9108
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9109
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9110
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9111
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9112
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9113
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9114
		if v:FindFirstChild("Head") then
9115
			Eviscerate(v)
9116
		end
9117
	end
9118
	for i = 0, 1, 0.1 do
9119
		swait()
9120
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9121
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9122
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9123
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9124
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9125
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9126
	end
9127
	for i = 0, 1, 0.1 do
9128
		swait()
9129
		hum.CameraOffset = Vector3.new(0, 8, 0)
9130
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9131
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9132
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9133
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9134
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9135
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9136
	end
9137
	Cso("483458132", char, 10, .7)
9138
	Cso("483458132", char, 10, 1)
9139
	CameraEnshaking(6, 65)
9140
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9141
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9142
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9143
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9144
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9145
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9146
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9147
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9148
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9149
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9150
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9151
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9152
		if v:FindFirstChild("Head") then
9153
			Eviscerate(v)
9154
		end
9155
	end
9156
	for i = 0, 1, 0.1 do
9157
		swait()
9158
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9159
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9160
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9161
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9162
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9163
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9164
	end
9165
	for i = 0, 1, 0.1 do
9166
		swait()
9167
		hum.CameraOffset = Vector3.new(0, 8, 0)
9168
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9169
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9170
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9171
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9172
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9173
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9174
	end
9175
	Cso("483458132", char, 10, .7)
9176
	Cso("483458132", char, 10, 1)
9177
	CameraEnshaking(6, 65)
9178
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9179
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9180
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9181
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9182
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9183
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9184
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9185
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9186
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9187
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9188
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9189
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9190
		if v:FindFirstChild("Head") then
9191
			Eviscerate(v)
9192
		end
9193
	end
9194
	for i = 0, 1, 0.1 do
9195
		swait()
9196
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9197
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9198
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9199
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9200
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9201
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9202
	end
9203
	for i = 0, 1, 0.1 do
9204
		swait()
9205
		hum.CameraOffset = Vector3.new(0, 8, 0)
9206
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9207
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9208
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9209
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9210
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9211
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9212
	end
9213
	Cso("483458132", char, 10, .7)
9214
	Cso("483458132", char, 10, 1)
9215
	CameraEnshaking(6, 65)
9216
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9217
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9218
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9219
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9220
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9221
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9222
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9223
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9224
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9225
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9226
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9227
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9228
		if v:FindFirstChild("Head") then
9229
			Eviscerate(v)
9230
		end
9231
	end
9232
	for i = 0, 1, 0.1 do
9233
		swait()
9234
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9235
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9236
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9237
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9238
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9239
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9240
	end
9241
	for i = 0, 1, 0.1 do
9242
		swait()
9243
		hum.CameraOffset = Vector3.new(0, 8, 0)
9244
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9245
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9246
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9247
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9248
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9249
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9250
	end
9251
	Cso("483458132", char, 10, .7)
9252
	Cso("483458132", char, 10, 1)
9253
	CameraEnshaking(6, 65)
9254
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9255
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9256
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9257
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9258
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9259
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9260
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9261
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9262
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9263
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9264
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9265
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9266
		if v:FindFirstChild("Head") then
9267
			Eviscerate(v)
9268
		end
9269
	end
9270
	for i = 0, 1, 0.1 do
9271
		swait()
9272
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9273
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9274
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9275
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9276
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9277
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9278
	end
9279
	for i = 0, 1, 0.1 do
9280
		swait()
9281
		hum.CameraOffset = Vector3.new(0, 8, 0)
9282
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9283
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9284
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9285
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9286
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9287
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9288
	end
9289
	Cso("483458132", char, 10, .7)
9290
	Cso("483458132", char, 10, 1)
9291
	CameraEnshaking(6, 65)
9292
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9293
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9294
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9295
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9296
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9297
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9298
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9299
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9300
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9301
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9302
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9303
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9304
		if v:FindFirstChild("Head") then
9305
			Eviscerate(v)
9306
		end
9307
	end
9308
	for i = 0, 1, 0.1 do
9309
		swait()
9310
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9311
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9312
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9313
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9314
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9315
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9316
	end
9317
	for i = 0, 1, 0.1 do
9318
		swait()
9319
		hum.CameraOffset = Vector3.new(0, 8, 0)
9320
		RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9321
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
9322
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9323
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
9324
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
9325
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
9326
	end
9327
	Cso("483458132", char, 10, .7)
9328
	Cso("483458132", char, 10, 1)
9329
	CameraEnshaking(6, 65)
9330
	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9331
  	Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9332
  	Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
9333
	Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
9334
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
9335
  	Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
9336
  	Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
9337
	Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
9338
	Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
9339
	Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
9340
	Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
9341
	for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
9342
		if v:FindFirstChild("Head") then
9343
			Eviscerate(v)
9344
		end
9345
	end
9346
	for i = 0, 1, 0.1 do
9347
		swait()
9348
		RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9349
		LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
9350
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9351
		Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
9352
		RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
9353
		LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
9354
	end
9355
	M2.Scale = Vector3.new(1, 1, 1)
9356
	attack = false
9357
end
9358
-------------------------------------------------------
9359
--End Attacks N Stuff--
9360
-------------------------------------------------------
9361
9362
mouse.KeyDown:connect(function(key)
9363
	if attack == false then
9364
	if key == 't' then
9365
                       icando()
9366
        elseif key == "r" then
9367
                        Taunt3()
9368
        elseif key == "y" then
9369
                        Taunt2()
9370
        elseif key == "z" then
9371
                        finalChaos()
9372
        elseif key == "x" then
9373
                        Call_Upon_The_Eyes()
9374
        elseif key == "e" then
9375
                        HA()
9376
        elseif key == "c" then
9377
                        diamond()
9378
        elseif key == "v" then
9379
                        spade()
9380
        elseif key == "b" then
9381
                        heart()
9382
        elseif key == "n" then
9383
                        club()
9384
        elseif key == "g" then
9385
                        dab()
9386
        elseif key == "h" then
9387
                        meta()
9388
		elseif key == 'f' then
9389
                Cso("720536415", tors, 10, 1)
9390
		Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
9391
	    root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
9392
		Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
9393
 		end
9394
   end
9395
end)
9396
9397
mouse.Button1Down:connect(function(key)
9398
	if attack == false then
9399
		finalChaos()
9400
	end
9401
end)
9402
9403
-------------------------------------------------------
9404
--Start Animations--
9405
-------------------------------------------------------
9406
print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX,")
9407
print("edit of edit by MONEYFORDAHONEY")
9408
print("here's controls FAT")
9409
print("Z, - biggerhead bombing")
9410
print("X - orbital strike")
9411
print("C, V, B, N - random cards stuff bombing")
9412
print("R - epic laugh B)")
9413
print("T - I CAN OOF ANYTHING")
9414
print("Y - REEEEEEEE")
9415
print("H - Random jevil line")
9416
print("F - oof teleport")
9417
print("G - dab (LOLWUT)")
9418
print("E - another laugh")
9419
print("thats' it. TUSK IS FAT")
9420
while true do
9421
	swait()
9422
	sine = sine + change
9423
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
9424
	local velderp = root.Velocity.y
9425
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
9426
	if equipped == true or equipped == false then
9427
		if attack == false then
9428
			idle = idle + 1
9429
		else
9430
			idle = 0
9431
		end
9432
		if 1 < root.Velocity.y and hitfloor == nil then
9433
			Anim = "Jump"
9434
			if attack == false then
9435
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
9436
				neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
9437
				RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
9438
				LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
9439
				RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
9440
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
9441
			end
9442
		elseif -1 > root.Velocity.y and hitfloor == nil then
9443
			Anim = "Fall"
9444
			if attack == false then
9445
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
9446
				neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
9447
				RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
9448
				LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
9449
				RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
9450
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
9451
			end
9452
		elseif torvel < 1 and hitfloor ~= nil then
9453
			Anim = "Idle"
9454
			change = 1
9455
			if attack == false then
9456
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
9457
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
9458
                RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
9459
                LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
9460
				RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
9461
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
9462
			end
9463
		elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
9464
			Anim = "Walk"
9465
			change = 1
9466
			if attack == false then
9467
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
9468
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
9469
				RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2)  * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
9470
         		LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
9471
				RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
9472
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
9473
			end
9474
		elseif torvel >= 25 and hitfloor ~= nil then
9475
			Anim = "Sprint"
9476
			change = 1.35
9477
			if attack == false then
9478
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
9479
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
9480
                RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
9481
                LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
9482
				RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
9483
				LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
9484
			end
9485
		end
9486
	end
9487
	if 0 < #Effects then
9488
		for e = 1, #Effects do
9489
			if Effects[e] ~= nil then
9490
				local Thing = Effects[e]
9491
				if Thing ~= nil then
9492
					local Part = Thing[1]
9493
					local Mode = Thing[2]
9494
					local Delay = Thing[3]
9495
					local IncX = Thing[4]
9496
					local IncY = Thing[5]
9497
					local IncZ = Thing[6]
9498
					if 1 >= Thing[1].Transparency then
9499
						if Thing[2] == "Block1" then
9500
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
9501
							local Mesh = Thing[1].Mesh
9502
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9503
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9504
						elseif Thing[2] == "Block2" then
9505
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
9506
							local Mesh = Thing[7]
9507
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9508
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9509
						elseif Thing[2] == "Block3" then
9510
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
9511
							local Mesh = Thing[7]
9512
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9513
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9514
						elseif Thing[2] == "Cylinder" then
9515
							local Mesh = Thing[1].Mesh
9516
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9517
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9518
						elseif Thing[2] == "Blood" then
9519
							local Mesh = Thing[7]
9520
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
9521
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
9522
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9523
						elseif Thing[2] == "Elec" then
9524
							local Mesh = Thing[1].Mesh
9525
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
9526
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9527
						elseif Thing[2] == "Disappear" then
9528
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9529
						elseif Thing[2] == "Shatter" then
9530
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
9531
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
9532
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
9533
							Thing[6] = Thing[6] + Thing[5]
9534
						end
9535
					else
9536
						Part.Parent = nil
9537
						table.remove(Effects, e)
9538
					end
9539
				end
9540
			end
9541
		end
9542
	end
9543
end
9544
-------------------------------------------------------
9545
--End Animations And Script--
9546
-------------------------------------------------------