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1 | --------------- | |
2 | --oof'd Jevil v3-- | |
3 | ---------------------------------------------------------------- | |
4 | print([[ | |
5 | - | oof'd jevil |
5 | + | mad dummy |
6 | --Edited by ozzak1003 and XKxngSupremeX | |
7 | - | --edit of edit by Reset5017577/MONEYFORDAHONEY-- |
7 | + | --edit of edit of edit by Trip3mario-- |
8 | --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A-- | |
9 | - | --Discord: ozzak1003#3275 and OofCopSupreme#1765 |
9 | + | --Discord: ozzak1003#3275 and OofCopSupreme#1765 and weebintenseify#1209 |
10 | -------------------------------- | |
11 | hello good sir | |
12 | Don't leak pls | |
13 | Enjoy ;) | |
14 | -------------------------------- | |
15 | ]]) | |
16 | ||
17 | ||
18 | --This script is made by mrfunnylaughs4. | |
19 | --bad edit by ozzak1003 idk im super lazy | |
20 | spawn(function() | |
21 | local plr = owner | |
22 | local char = plr.Character | |
23 | local hum = char:FindFirstChildOfClass("Humanoid") | |
24 | local idleanim = Instance.new("Animation") | |
25 | idleanim.Name = "Roblox Idle Animation" | |
26 | idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
27 | local idleanimplay = hum:LoadAnimation(idleanim) | |
28 | idleanimplay:Play() | |
29 | wait(0.1) | |
30 | if char:FindFirstChild("Animate") then | |
31 | char.Animate:Destroy() | |
32 | end | |
33 | local remote = Instance.new("RemoteEvent", char) | |
34 | remote.Name = "ReplicationEvent" | |
35 | local client = NLS([==[ | |
36 | local mouse = game:GetService("Players").LocalPlayer:GetMouse() | |
37 | local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent") | |
38 | spawn(function() | |
39 | while game:GetService("RunService").Heartbeat:Wait() do | |
40 | remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent") | |
41 | end | |
42 | end) | |
43 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping) | |
44 | if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then | |
45 | remote:FireServer(1, input.KeyCode) | |
46 | end | |
47 | end) | |
48 | mouse.Button1Down:Connect(function() | |
49 | remote:FireServer(2) | |
50 | end) | |
51 | remote.OnClientEvent:Connect(function() | |
52 | game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z)) | |
53 | end) | |
54 | ]==], char) | |
55 | local crabrave = Instance.new("Sound", char.Torso) | |
56 | local RS = char.Torso["Right Shoulder"] | |
57 | local LS = char.Torso["Left Shoulder"] | |
58 | local RH = char.Torso["Right Hip"] | |
59 | local LH = char.Torso["Left Hip"] | |
60 | local rootj = char.HumanoidRootPart.RootJoint | |
61 | local throwbutton = false | |
62 | local throw = false | |
63 | local normalanim = true | |
64 | local attackd = false | |
65 | local animpose = "Idle" | |
66 | local timepos = 0 | |
67 | local sine = 0 | |
68 | local RSnor = RS.C0 | |
69 | local LSnor = LS.C0 | |
70 | local RHnor = RH.C0 | |
71 | local LHnor = LH.C0 | |
72 | local rootjnor = rootj.C0 | |
73 | ||
74 | --------------------------------- | |
75 | --------------Set up------------- | |
76 | --------------------------------- | |
77 | ||
78 | --------------------------------- | |
79 | -----------Wrapping up----------- | |
80 | --------------------------------- | |
81 | ||
82 | while game:GetService("RunService").Heartbeat:Wait() do | |
83 | if normalanim then | |
84 | sine = sine + 1 | |
85 | end | |
86 | if crabrave.Parent == char.Torso then | |
87 | crabrave.SoundId = "rbxassetid://0" | |
88 | crabrave.Playing = true | |
89 | crabrave.Volume = 1 | |
90 | crabrave.Looped = true | |
91 | timepos = crabrave.TimePosition | |
92 | else | |
93 | crabrave = Instance.new("Sound", char.Torso) | |
94 | crabrave.TimePosition = timepos | |
95 | end | |
96 | if remote.Parent == char then | |
97 | remote.Name = "ReplicationEvent" | |
98 | else | |
99 | remote = Instance.new("RemoteEvent", char) | |
100 | end | |
101 | local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char) | |
102 | if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then | |
103 | animpose = "Walking" | |
104 | elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then | |
105 | animpose = "Jumping" | |
106 | elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then | |
107 | animpose = "Falling" | |
108 | else | |
109 | animpose = "Idle" | |
110 | end | |
111 | if animpose == "Idle" and normalanim then | |
112 | ||
113 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
114 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
115 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
116 | elseif animpose == "Walking" and normalanim then | |
117 | ||
118 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
119 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
120 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
121 | elseif animpose == "Jumping" and normalanim then | |
122 | ||
123 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
124 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
125 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
126 | elseif animpose == "Falling" and normalanim then | |
127 | ||
128 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
129 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
130 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
131 | end | |
132 | end | |
133 | end) | |
134 | ||
135 | ||
136 | if game:GetService("RunService"):IsClient() then error("use h/ u n00b") end | |
137 | local Player,game,owner = owner,game | |
138 | local RealPlayer = Player | |
139 | do | |
140 | local rp = RealPlayer | |
141 | script.Parent = rp.Character | |
142 | ||
143 | --RemoteEvent for communicating | |
144 | local Event = Instance.new("RemoteEvent") | |
145 | Event.Name = "UserInput_Event" | |
146 | ||
147 | --Fake event to make stuff like Mouse.KeyDown work | |
148 | local function fakeEvent() | |
149 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
150 | t.connect = t.Connect | |
151 | return t | |
152 | end | |
153 | ||
154 | --Creating fake input objects with fake variables | |
155 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
156 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
157 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
158 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
159 | end} | |
160 | --Merged 2 functions into one by checking amount of arguments | |
161 | CAS.UnbindAction = CAS.BindAction | |
162 | ||
163 | --This function will trigger the events that have been :Connect()'ed | |
164 | local function te(self,ev,...) | |
165 | local t = m[ev] | |
166 | if t and t._fakeEvent then | |
167 | for _,f in pairs(t.Functions) do | |
168 | f(...) | |
169 | end | |
170 | end | |
171 | end | |
172 | m.TrigEvent = te | |
173 | UIS.TrigEvent = te | |
174 | ||
175 | Event.OnServerEvent:Connect(function(plr,io) | |
176 | if plr~=rp then return end | |
177 | m.Target = io.Target | |
178 | m.Hit = io.Hit | |
179 | if not io.isMouse then | |
180 | local b = io.UserInputState == Enum.UserInputState.Begin | |
181 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
182 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
183 | end | |
184 | for _,t in pairs(CAS.Actions) do | |
185 | for _,k in pairs(t.Keys) do | |
186 | if k==io.KeyCode then | |
187 | t.Function(t.Name,io.UserInputState,io) | |
188 | end | |
189 | end | |
190 | end | |
191 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
192 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
193 | end | |
194 | end) | |
195 | Event.Parent = NLS([==[ | |
196 | local Player = game:GetService("Players").LocalPlayer | |
197 | local Event = script:WaitForChild("UserInput_Event") | |
198 | ||
199 | local Mouse = Player:GetMouse() | |
200 | local UIS = game:GetService("UserInputService") | |
201 | local input = function(io,a) | |
202 | if a then return end | |
203 | --Since InputObject is a client-side instance, we create and pass table instead | |
204 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
205 | end | |
206 | UIS.InputBegan:Connect(input) | |
207 | UIS.InputEnded:Connect(input) | |
208 | ||
209 | local h,t | |
210 | --Give the server mouse data 30 times every second, but only if the values changed | |
211 | --If player is not moving their mouse, client won't fire events | |
212 | while wait(1/30) do | |
213 | if h~=Mouse.Hit or t~=Mouse.Target then | |
214 | h,t=Mouse.Hit,Mouse.Target | |
215 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
216 | end | |
217 | end]==],Player.Character) | |
218 | ||
219 | ----Sandboxed game object that allows the usage of client-side methods and services | |
220 | --Real game object | |
221 | local _rg = game | |
222 | ||
223 | --Metatable for fake service | |
224 | local fsmt = { | |
225 | __index = function(self,k) | |
226 | local s = rawget(self,"_RealService") | |
227 | if s then return s[k] end | |
228 | end, | |
229 | __newindex = function(self,k,v) | |
230 | local s = rawget(self,"_RealService") | |
231 | if s then s[k]=v end | |
232 | end, | |
233 | __call = function(self,...) | |
234 | local s = rawget(self,"_RealService") | |
235 | if s then return s(...) end | |
236 | end | |
237 | } | |
238 | local function FakeService(t,RealService) | |
239 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
240 | return setmetatable(t,fsmt) | |
241 | end | |
242 | ||
243 | --Fake game object | |
244 | local g = { | |
245 | GetService = function(self,s) | |
246 | return self[s] | |
247 | end, | |
248 | Players = FakeService({ | |
249 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
250 | },"Players"), | |
251 | UserInputService = FakeService(UIS,"UserInputService"), | |
252 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
253 | } | |
254 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
255 | g.service = g.GetService | |
256 | ||
257 | g.RunService = FakeService({ | |
258 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
259 | BindToRenderStep = function(self,name,_,fun) | |
260 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
261 | end, | |
262 | UnbindFromRenderStep = function(self,name) | |
263 | self._btrs[name]:Disconnect() | |
264 | end, | |
265 | },"RunService") | |
266 | ||
267 | setmetatable(g,{ | |
268 | __index=function(self,s) | |
269 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
270 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
271 | end, | |
272 | __newindex = fsmt.__newindex, | |
273 | __call = fsmt.__call | |
274 | }) | |
275 | --Changing owner to fake player object to support owner:GetMouse() | |
276 | game,owner = g,g.Players.LocalPlayer | |
277 | end | |
278 | ||
279 | Player = owner | |
280 | PlayerGui = Player.PlayerGui | |
281 | Cam = workspace.CurrentCamera | |
282 | Backpack = Player.Backpack | |
283 | Character = Player.Character | |
284 | Humanoid = Character.Humanoid | |
285 | Mouse = Player:GetMouse() | |
286 | RootPart = Character["HumanoidRootPart"] | |
287 | Torso = Character["Torso"] | |
288 | Head = Character["Head"] | |
289 | RightArm = Character["Right Arm"] | |
290 | LeftArm = Character["Left Arm"] | |
291 | RightLeg = Character["Right Leg"] | |
292 | LeftLeg = Character["Left Leg"] | |
293 | RootJoint = RootPart["RootJoint"] | |
294 | Neck = Torso["Neck"] | |
295 | RightShoulder = Torso["Right Shoulder"] | |
296 | LeftShoulder = Torso["Left Shoulder"] | |
297 | RightHip = Torso["Right Hip"] | |
298 | LeftHip = Torso["Left Hip"] | |
299 | ||
300 | Character = Player.Character | |
301 | Humanoid = Character.Humanoid | |
302 | ||
303 | --------- | |
304 | --------- | |
305 | plr = game.Players.LocalPlayer | |
306 | char = plr.Character | |
307 | hum = char.Humanoid | |
308 | local cam = game.Workspace.CurrentCamera | |
309 | Camera = cam | |
310 | local CamInterrupt = false | |
311 | local TwoD = false | |
312 | local TargetInfo = {nil, nil} | |
313 | cam.CameraType = "Custom" | |
314 | t = char.Torso | |
315 | h = char.Head | |
316 | ra = char["Right Arm"] | |
317 | la = char["Left Arm"] | |
318 | rl = char["Right Leg"] | |
319 | ll = char["Left Leg"] | |
320 | tors = char.Torso | |
321 | lleg = char["Left Leg"] | |
322 | root = char.HumanoidRootPart | |
323 | hed = char.Head | |
324 | rleg = char["Right Leg"] | |
325 | rarm = char["Right Arm"] | |
326 | larm = char["Left Arm"] | |
327 | radian = math.rad | |
328 | random = math.random | |
329 | Vec3 = Vector3.new | |
330 | Inst = Instance.new | |
331 | cFrame = CFrame.new | |
332 | Euler = CFrame.fromEulerAnglesXYZ | |
333 | vt = Vector3.new | |
334 | bc = BrickColor.new | |
335 | br = BrickColor.random | |
336 | it = Instance.new | |
337 | cf = CFrame.new | |
338 | local Booleans = {CamFollow = true, GyroUse = true} | |
339 | function lerp(object, newCFrame, alpha) | |
340 | return object:lerp(newCFrame, alpha) | |
341 | end | |
342 | ||
343 | ff = Instance.new("ForceField", game.Players.LocalPlayer.Character) | |
344 | ff.Visible = false | |
345 | ||
346 | plr = game.Players.LocalPlayer | |
347 | chara = plr.Character | |
348 | mouse = plr:GetMouse() | |
349 | Create = Instance.new | |
350 | Huge = math.huge | |
351 | ||
352 | Player = game:GetService("Players").LocalPlayer | |
353 | PlayerGui = Player.PlayerGui | |
354 | Cam = workspace.CurrentCamera | |
355 | Backpack = Player.Backpack | |
356 | Character = Player.Character | |
357 | char = Player.Character | |
358 | Humanoid = Character.Humanoid | |
359 | Mouse = Player:GetMouse() | |
360 | RootPart = Character["HumanoidRootPart"] | |
361 | Torso = Character["Torso"] | |
362 | Head = Character["Head"] | |
363 | RightArm = Character["Right Arm"] | |
364 | LeftArm = Character["Left Arm"] | |
365 | RightLeg = Character["Right Leg"] | |
366 | LeftLeg = Character["Left Leg"] | |
367 | RootJoint = RootPart["RootJoint"] | |
368 | Neck = Torso["Neck"] | |
369 | RightShoulder = Torso["Right Shoulder"] | |
370 | LeftShoulder = Torso["Left Shoulder"] | |
371 | RightHip = Torso["Right Hip"] | |
372 | LeftHip = Torso["Left Hip"] | |
373 | ||
374 | local Orin = "http://www.roblox.com/asset/?id=7074786" | |
375 | Head.face.Texture = Orin | |
376 | function weld(a, b, acf) | |
377 | local w = Instance.new("Weld", a) | |
378 | w.Part0 = a | |
379 | w.Part1 = b | |
380 | w.C0 = acf | |
381 | end | |
382 | ||
383 | local righteyebrickcolor = "Bright Red" | |
384 | local reye = Instance.new("Part", char) | |
385 | reye.CanCollide = false | |
386 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
387 | reye.Material = "Neon" | |
388 | reye.Size = Vector3.new(.25,.35,.25) | |
389 | weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
390 | m1 = Instance.new("SpecialMesh", reye) | |
391 | m1.MeshType = "Sphere" | |
392 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
393 | reye.Locked = true | |
394 | reye.Name = "re" | |
395 | ||
396 | ||
397 | local righteyebrickcolor = "Bright Red" | |
398 | local reye = Instance.new("Part", char) | |
399 | reye.CanCollide = false | |
400 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
401 | reye.Material = "Neon" | |
402 | reye.Size = Vector3.new(.25,.35,.15) | |
403 | weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
404 | m1 = Instance.new("SpecialMesh", reye) | |
405 | m1.MeshType = "Sphere" | |
406 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
407 | reye.Locked = true | |
408 | reye.Name = "re" | |
409 | ||
410 | -------------------------------- | |
411 | - | char.Head.face.Texture = "http://www.roblox.com/asset/?id=144080495" |
411 | + | char.Head.face.Texture = "http://www.roblox.com/asset/?id=8560912" |
412 | -------------------------------- | |
413 | ||
414 | ------------------------------------------------------- | |
415 | ||
416 | local FavIDs = { | |
417 | 340106355, --Nefl Crystals | |
418 | 927529620, --Dimension | |
419 | 876981900, --Fantasy | |
420 | 398987889, --Ordinary Days | |
421 | 1117396305, --Oh wait, it's you. | |
422 | 885996042, --Action Winter Journey | |
423 | 919231299, --Sprawling Idiot Effigy | |
424 | 743466274, --Good Day Sunshine | |
425 | 727411183, --Knife Fight | |
426 | 1402748531, --The Earth Is Counting On You! | |
427 | 595230126 --Robot Language | |
428 | } | |
429 | ||
430 | ||
431 | ||
432 | --The reality of my life isn't real but a Universe -makhail07 | |
433 | wait(0.2) | |
434 | local plr = game:service'Players'.LocalPlayer | |
435 | - | print('lol, oof jevil v3 user is '..plr.Name) |
435 | + | print('lol, mad dummy v3 user is '..plr.Name) |
436 | print('Jevil Loaded') | |
437 | - | print('edit of Jevil V3, no hate pls (btw original oofd jevil was made by psycho_guests)') |
437 | + | print('edit of Jevil V3, no hate pls (btw original mad dummy was made by Trip3mario)') |
438 | local char = plr.Character | |
439 | local hum = char.Humanoid | |
440 | local hed = char.Head | |
441 | local root = char.HumanoidRootPart | |
442 | local rootj = root.RootJoint | |
443 | local tors = char.Torso | |
444 | local ra = char["Right Arm"] | |
445 | local la = char["Left Arm"] | |
446 | local rl = char["Right Leg"] | |
447 | local ll = char["Left Leg"] | |
448 | local neck = tors["Neck"] | |
449 | local mouse = plr:GetMouse() | |
450 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
451 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
452 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
453 | local maincolor = BrickColor.new("New Yeller") | |
454 | ||
455 | ------------------------------------------------------- | |
456 | --Start Good Stuff-- | |
457 | ------------------------------------------------------- | |
458 | cam = game.Workspace.CurrentCamera | |
459 | CF = CFrame.new | |
460 | angles = CFrame.Angles | |
461 | attack = false | |
462 | Euler = CFrame.fromEulerAnglesXYZ | |
463 | Rad = math.rad | |
464 | IT = Instance.new | |
465 | BrickC = BrickColor.new | |
466 | Cos = math.cos | |
467 | Acos = math.acos | |
468 | Sin = math.sin | |
469 | Asin = math.asin | |
470 | Abs = math.abs | |
471 | Mrandom = math.random | |
472 | Floor = math.floor | |
473 | ------------------------------------------------------- | |
474 | --End Good Stuff-- | |
475 | ------------------------------------------------------- | |
476 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
477 | RSH, LSH = nil, nil | |
478 | RW = Instance.new("Weld") | |
479 | LW = Instance.new("Weld") | |
480 | RH = tors["Right Hip"] | |
481 | LH = tors["Left Hip"] | |
482 | RSH = tors["Right Shoulder"] | |
483 | LSH = tors["Left Shoulder"] | |
484 | RSH.Parent = nil | |
485 | LSH.Parent = nil | |
486 | RW.Name = "RW" | |
487 | RW.Part0 = tors | |
488 | RW.C0 = CF(1.5, 0.5, 0) | |
489 | RW.C1 = CF(0, 0.5, 0) | |
490 | RW.Part1 = ra | |
491 | RW.Parent = tors | |
492 | LW.Name = "LW" | |
493 | LW.Part0 = tors | |
494 | LW.C0 = CF(-1.5, 0.5, 0) | |
495 | LW.C1 = CF(0, 0.5, 0) | |
496 | LW.Part1 = la | |
497 | LW.Parent = tors | |
498 | Effects = {} | |
499 | ------------------------------------------------------- | |
500 | --Start HeartBeat-- | |
501 | ------------------------------------------------------- | |
502 | ArtificialHB = Instance.new("BindableEvent", script) | |
503 | ArtificialHB.Name = "Heartbeat" | |
504 | script:WaitForChild("Heartbeat") | |
505 | ||
506 | frame = 1 / 60 | |
507 | tf = 0 | |
508 | allowframeloss = false | |
509 | tossremainder = false | |
510 | ||
511 | ||
512 | lastframe = tick() | |
513 | script.Heartbeat:Fire() | |
514 | ||
515 | ||
516 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
517 | tf = tf + s | |
518 | if tf >= frame then | |
519 | if allowframeloss then | |
520 | script.Heartbeat:Fire() | |
521 | lastframe = tick() | |
522 | else | |
523 | for i = 1, math.floor(tf / frame) do | |
524 | script.Heartbeat:Fire() | |
525 | end | |
526 | lastframe = tick() | |
527 | end | |
528 | if tossremainder then | |
529 | tf = 0 | |
530 | else | |
531 | tf = tf - frame * math.floor(tf / frame) | |
532 | end | |
533 | end | |
534 | end) | |
535 | ------------------------------------------------------- | |
536 | --End HeartBeat-- | |
537 | ------------------------------------------------------- | |
538 | ||
539 | ------------------------------------------------------- | |
540 | --Start Important Functions-- | |
541 | ------------------------------------------------------- | |
542 | function swait(num) | |
543 | if num == 0 or num == nil then | |
544 | game:service("RunService").Stepped:wait(0) | |
545 | else | |
546 | for i = 0, num do | |
547 | game:service("RunService").Stepped:wait(0) | |
548 | end | |
549 | end | |
550 | end | |
551 | function thread(f) | |
552 | coroutine.resume(coroutine.create(f)) | |
553 | end | |
554 | function clerp(a, b, t) | |
555 | local qa = { | |
556 | QuaternionFromCFrame(a) | |
557 | } | |
558 | local qb = { | |
559 | QuaternionFromCFrame(b) | |
560 | } | |
561 | local ax, ay, az = a.x, a.y, a.z | |
562 | local bx, by, bz = b.x, b.y, b.z | |
563 | local _t = 1 - t | |
564 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
565 | end | |
566 | function QuaternionFromCFrame(cf) | |
567 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
568 | local trace = m00 + m11 + m22 | |
569 | if trace > 0 then | |
570 | local s = math.sqrt(1 + trace) | |
571 | local recip = 0.5 / s | |
572 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
573 | else | |
574 | local i = 0 | |
575 | if m00 < m11 then | |
576 | i = 1 | |
577 | end | |
578 | if m22 > (i == 0 and m00 or m11) then | |
579 | i = 2 | |
580 | end | |
581 | if i == 0 then | |
582 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
583 | local recip = 0.5 / s | |
584 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
585 | elseif i == 1 then | |
586 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
587 | local recip = 0.5 / s | |
588 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
589 | elseif i == 2 then | |
590 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
591 | local recip = 0.5 / s | |
592 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
593 | end | |
594 | end | |
595 | end | |
596 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
597 | local xs, ys, zs = x + x, y + y, z + z | |
598 | local wx, wy, wz = w * xs, w * ys, w * zs | |
599 | local xx = x * xs | |
600 | local xy = x * ys | |
601 | local xz = x * zs | |
602 | local yy = y * ys | |
603 | local yz = y * zs | |
604 | local zz = z * zs | |
605 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
606 | end | |
607 | function QuaternionSlerp(a, b, t) | |
608 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
609 | local startInterp, finishInterp | |
610 | if cosTheta >= 1.0E-4 then | |
611 | if 1 - cosTheta > 1.0E-4 then | |
612 | local theta = math.acos(cosTheta) | |
613 | local invSinTheta = 1 / Sin(theta) | |
614 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
615 | finishInterp = Sin(t * theta) * invSinTheta | |
616 | else | |
617 | startInterp = 1 - t | |
618 | finishInterp = t | |
619 | end | |
620 | elseif 1 + cosTheta > 1.0E-4 then | |
621 | local theta = math.acos(-cosTheta) | |
622 | local invSinTheta = 1 / Sin(theta) | |
623 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
624 | finishInterp = Sin(t * theta) * invSinTheta | |
625 | else | |
626 | startInterp = t - 1 | |
627 | finishInterp = t | |
628 | end | |
629 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
630 | end | |
631 | function rayCast(Position, Direction, Range, Ignore) | |
632 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
633 | end | |
634 | local RbxUtility = LoadLibrary("RbxUtility") | |
635 | local Create = RbxUtility.Create | |
636 | ||
637 | ------------------------------------------------------- | |
638 | --Start Damage Function-- | |
639 | ------------------------------------------------------- | |
640 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
641 | if hit.Parent == nil then | |
642 | return | |
643 | end | |
644 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
645 | for _, v in pairs(hit.Parent:children()) do | |
646 | if v:IsA("Humanoid") then | |
647 | h = v | |
648 | end | |
649 | end | |
650 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
651 | ||
652 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
653 | end | |
654 | ||
655 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
656 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
657 | if hit.Parent.DebounceHit.Value == true then | |
658 | return | |
659 | end | |
660 | end | |
661 | if insta == true then | |
662 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
663 | end | |
664 | local c = Create("ObjectValue"){ | |
665 | Name = "creator", | |
666 | Value = game:service("Players").LocalPlayer, | |
667 | Parent = h, | |
668 | } | |
669 | game:GetService("Debris"):AddItem(c, .5) | |
670 | if HitSound ~= nil and HitPitch ~= nil then | |
671 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
672 | end | |
673 | local Damage = math.random(minim, maxim) | |
674 | local blocked = false | |
675 | local block = hit.Parent:findFirstChild("Block") | |
676 | if block ~= nil then | |
677 | if block.className == "IntValue" then | |
678 | if block.Value > 0 then | |
679 | blocked = true | |
680 | block.Value = block.Value - 1 | |
681 | print(block.Value) | |
682 | end | |
683 | end | |
684 | end | |
685 | if blocked == false then | |
686 | h.Health = h.Health - Damage | |
687 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
688 | else | |
689 | h.Health = h.Health - (Damage / 2) | |
690 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
691 | end | |
692 | if Type == "Knockdown" then | |
693 | local hum = hit.Parent.Humanoid | |
694 | hum.PlatformStand = true | |
695 | coroutine.resume(coroutine.create(function(HHumanoid) | |
696 | swait(1) | |
697 | HHumanoid.PlatformStand = false | |
698 | end), hum) | |
699 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
700 | local bodvol = Create("BodyVelocity"){ | |
701 | velocity = angle * knockback, | |
702 | P = 5000, | |
703 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
704 | Parent = hit, | |
705 | } | |
706 | local rl = Create("BodyAngularVelocity"){ | |
707 | P = 3000, | |
708 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
709 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
710 | Parent = hit, | |
711 | } | |
712 | game:GetService("Debris"):AddItem(bodvol, .5) | |
713 | game:GetService("Debris"):AddItem(rl, .5) | |
714 | elseif Type == "Normal" then | |
715 | local vp = Create("BodyVelocity"){ | |
716 | P = 500, | |
717 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
718 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
719 | } | |
720 | if knockback > 0 then | |
721 | vp.Parent = hit.Parent.Torso | |
722 | end | |
723 | game:GetService("Debris"):AddItem(vp, .5) | |
724 | elseif Type == "Up" then | |
725 | local bodyVelocity = Create("BodyVelocity"){ | |
726 | velocity = Vector3.new(0, 20, 0), | |
727 | P = 5000, | |
728 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
729 | Parent = hit, | |
730 | } | |
731 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
732 | elseif Type == "DarkUp" then | |
733 | coroutine.resume(coroutine.create(function() | |
734 | for i = 0, 1, 0.1 do | |
735 | swait() | |
736 | Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
737 | end | |
738 | end)) | |
739 | local bodyVelocity = Create("BodyVelocity"){ | |
740 | velocity = Vector3.new(0, 20, 0), | |
741 | P = 5000, | |
742 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
743 | Parent = hit, | |
744 | } | |
745 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
746 | elseif Type == "Snare" then | |
747 | local bp = Create("BodyPosition"){ | |
748 | P = 2000, | |
749 | D = 100, | |
750 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
751 | position = hit.Parent.Torso.Position, | |
752 | Parent = hit.Parent.Torso, | |
753 | } | |
754 | game:GetService("Debris"):AddItem(bp, 1) | |
755 | elseif Type == "Freeze" then | |
756 | local BodPos = Create("BodyPosition"){ | |
757 | P = 50000, | |
758 | D = 1000, | |
759 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
760 | position = hit.Parent.Torso.Position, | |
761 | Parent = hit.Parent.Torso, | |
762 | } | |
763 | local BodGy = Create("BodyGyro") { | |
764 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
765 | P = 20e+003, | |
766 | Parent = hit.Parent.Torso, | |
767 | cframe = hit.Parent.Torso.CFrame, | |
768 | } | |
769 | hit.Parent.Torso.Anchored = true | |
770 | coroutine.resume(coroutine.create(function(Part) | |
771 | swait(1.5) | |
772 | Part.Anchored = false | |
773 | end), hit.Parent.Torso) | |
774 | game:GetService("Debris"):AddItem(BodPos, 3) | |
775 | game:GetService("Debris"):AddItem(BodGy, 3) | |
776 | end | |
777 | local debounce = Create("BoolValue"){ | |
778 | Name = "DebounceHit", | |
779 | Parent = hit.Parent, | |
780 | Value = true, | |
781 | } | |
782 | game:GetService("Debris"):AddItem(debounce, Delay) | |
783 | c = Create("ObjectValue"){ | |
784 | Name = "creator", | |
785 | Value = Player, | |
786 | Parent = h, | |
787 | } | |
788 | game:GetService("Debris"):AddItem(c, .5) | |
789 | end | |
790 | end | |
791 | ||
792 | function damage(range,mindam,maxdam,pos) | |
793 | for i,v in ipairs(workspace:GetChildren()) do | |
794 | if v:IsA("Model") then | |
795 | if v.Name ~= Player.Name then | |
796 | if v:FindFirstChildOfClass("Humanoid") then | |
797 | if v:FindFirstChild("Head") then | |
798 | if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then | |
799 | if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else | |
800 | v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam) | |
801 | end | |
802 | end | |
803 | end | |
804 | end | |
805 | end | |
806 | end | |
807 | end | |
808 | end | |
809 | ------------------------------------------------------- | |
810 | --End Damage Function-- | |
811 | ------------------------------------------------------- | |
812 | ||
813 | ------------------------------------------------------- | |
814 | --Start Damage Function Customization-- | |
815 | ------------------------------------------------------- | |
816 | local RbxUtility = LoadLibrary("RbxUtility") | |
817 | local Create = RbxUtility.Create | |
818 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
819 | local type = type | |
820 | local rng = Instance.new("Part", char) | |
821 | rng.Anchored = true | |
822 | rng.BrickColor = color | |
823 | rng.CanCollide = false | |
824 | rng.FormFactor = 3 | |
825 | rng.Name = "Ring" | |
826 | rng.Material = "Neon" | |
827 | rng.Size = Vector3.new(1, 1, 1) | |
828 | rng.Transparency = 0 | |
829 | rng.TopSurface = 0 | |
830 | rng.BottomSurface = 0 | |
831 | rng.CFrame = pos | |
832 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
833 | local rngm = Instance.new("SpecialMesh", rng) | |
834 | rngm.MeshType = "Brick" | |
835 | if rainbowmode == true then | |
836 | rng.Color = Color3.new(r/255,g/255,b/255) | |
837 | end | |
838 | local scaler2 = 1 | |
839 | local speeder = FastSpeed/10 | |
840 | if type == "Add" then | |
841 | scaler2 = 1*value | |
842 | elseif type == "Divide" then | |
843 | scaler2 = 1/value | |
844 | end | |
845 | coroutine.resume(coroutine.create(function() | |
846 | for i = 0,10/bonuspeed,0.1 do | |
847 | swait() | |
848 | if type == "Add" then | |
849 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
850 | elseif type == "Divide" then | |
851 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
852 | end | |
853 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
854 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
855 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
856 | end | |
857 | rng:Destroy() | |
858 | end)) | |
859 | end | |
860 | function ShowDamage(Pos, Text, Time, Color) | |
861 | local Rate = (1 / 30) | |
862 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
863 | local Text = (Text or "") | |
864 | local Time = (Time or 2) | |
865 | local Color = (Color or Color3.new(1, 0, 1)) | |
866 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
867 | EffectPart.Anchored = true | |
868 | local BillboardGui = Create("BillboardGui"){ | |
869 | Size = UDim2.new(3, 0, 3, 0), | |
870 | Adornee = EffectPart, | |
871 | Parent = EffectPart, | |
872 | } | |
873 | local TextLabel = Create("TextLabel"){ | |
874 | BackgroundTransparency = 1, | |
875 | Size = UDim2.new(1, 0, 1, 0), | |
876 | Text = Text, | |
877 | Font = "Bodoni", | |
878 | TextColor3 = Color, | |
879 | TextScaled = true, | |
880 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
881 | Parent = BillboardGui, | |
882 | } | |
883 | game.Debris:AddItem(EffectPart, (Time)) | |
884 | EffectPart.Parent = game:GetService("Workspace") | |
885 | delay(0, function() | |
886 | local Frames = (Time / Rate) | |
887 | for Frame = 1, Frames do | |
888 | wait(Rate) | |
889 | local Percent = (Frame / Frames) | |
890 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
891 | TextLabel.TextTransparency = Percent | |
892 | end | |
893 | if EffectPart and EffectPart.Parent then | |
894 | EffectPart:Destroy() | |
895 | end | |
896 | end) | |
897 | end | |
898 | ------------------------------------------------------- | |
899 | --End Damage Function Customization-- | |
900 | ------------------------------------------------------- | |
901 | ||
902 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
903 | for _, c in pairs(workspace:children()) do | |
904 | local hum = c:findFirstChild("Humanoid") | |
905 | if hum ~= nil then | |
906 | local head = c:findFirstChild("Head") | |
907 | if head ~= nil then | |
908 | local targ = head.Position - Part.Position | |
909 | local mag = targ.magnitude | |
910 | if magni >= mag and c.Name ~= plr.Name then | |
911 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
912 | end | |
913 | end | |
914 | end | |
915 | end | |
916 | end | |
917 | ||
918 | ||
919 | CFuncs = { | |
920 | Part = { | |
921 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
922 | local Part = Create("Part")({ | |
923 | Parent = Parent, | |
924 | Reflectance = Reflectance, | |
925 | Transparency = Transparency, | |
926 | CanCollide = false, | |
927 | Locked = true, | |
928 | BrickColor = BrickColor.new(tostring(BColor)), | |
929 | Name = Name, | |
930 | Size = Size, | |
931 | Material = Material | |
932 | }) | |
933 | RemoveOutlines(Part) | |
934 | return Part | |
935 | end | |
936 | }, | |
937 | Mesh = { | |
938 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
939 | local Msh = Create(Mesh)({ | |
940 | Parent = Part, | |
941 | Offset = OffSet, | |
942 | Scale = Scale | |
943 | }) | |
944 | if Mesh == "SpecialMesh" then | |
945 | Msh.MeshType = MeshType | |
946 | Msh.MeshId = MeshId | |
947 | end | |
948 | return Msh | |
949 | end | |
950 | }, | |
951 | Mesh = { | |
952 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
953 | local Msh = Create(Mesh)({ | |
954 | Parent = Part, | |
955 | Offset = OffSet, | |
956 | Scale = Scale | |
957 | }) | |
958 | if Mesh == "SpecialMesh" then | |
959 | Msh.MeshType = MeshType | |
960 | Msh.MeshId = MeshId | |
961 | end | |
962 | return Msh | |
963 | end | |
964 | }, | |
965 | Weld = { | |
966 | Create = function(Parent, Part0, Part1, C0, C1) | |
967 | local Weld = Create("Weld")({ | |
968 | Parent = Parent, | |
969 | Part0 = Part0, | |
970 | Part1 = Part1, | |
971 | C0 = C0, | |
972 | C1 = C1 | |
973 | }) | |
974 | return Weld | |
975 | end | |
976 | }, | |
977 | Sound = { | |
978 | Create = function(id, par, vol, pit) | |
979 | coroutine.resume(coroutine.create(function() | |
980 | local S = Create("Sound")({ | |
981 | Volume = vol, | |
982 | Pitch = pit or 1, | |
983 | SoundId = id, | |
984 | Parent = par or workspace | |
985 | }) | |
986 | wait() | |
987 | S:play() | |
988 | game:GetService("Debris"):AddItem(S, 6) | |
989 | end)) | |
990 | end | |
991 | }, | |
992 | ParticleEmitter = { | |
993 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
994 | local fp = Create("ParticleEmitter")({ | |
995 | Parent = Parent, | |
996 | Color = ColorSequence.new(Color1, Color2), | |
997 | LightEmission = LightEmission, | |
998 | Size = Size, | |
999 | Texture = Texture, | |
1000 | Transparency = Transparency, | |
1001 | ZOffset = ZOffset, | |
1002 | Acceleration = Accel, | |
1003 | Drag = Drag, | |
1004 | LockedToPart = LockedToPart, | |
1005 | VelocityInheritance = VelocityInheritance, | |
1006 | EmissionDirection = EmissionDirection, | |
1007 | Enabled = Enabled, | |
1008 | Lifetime = LifeTime, | |
1009 | Rate = Rate, | |
1010 | Rotation = Rotation, | |
1011 | RotSpeed = RotSpeed, | |
1012 | Speed = Speed, | |
1013 | VelocitySpread = VelocitySpread | |
1014 | }) | |
1015 | return fp | |
1016 | end | |
1017 | } | |
1018 | } | |
1019 | function RemoveOutlines(part) | |
1020 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1021 | end | |
1022 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1023 | local Part = Create("Part")({ | |
1024 | formFactor = FormFactor, | |
1025 | Parent = Parent, | |
1026 | Reflectance = Reflectance, | |
1027 | Transparency = Transparency, | |
1028 | CanCollide = false, | |
1029 | Locked = true, | |
1030 | BrickColor = BrickColor.new(tostring(BColor)), | |
1031 | Name = Name, | |
1032 | Size = Size, | |
1033 | Material = Material | |
1034 | }) | |
1035 | RemoveOutlines(Part) | |
1036 | return Part | |
1037 | end | |
1038 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1039 | local Msh = Create(Mesh)({ | |
1040 | Parent = Part, | |
1041 | Offset = OffSet, | |
1042 | Scale = Scale | |
1043 | }) | |
1044 | if Mesh == "SpecialMesh" then | |
1045 | Msh.MeshType = MeshType | |
1046 | Msh.MeshId = MeshId | |
1047 | end | |
1048 | return Msh | |
1049 | end | |
1050 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1051 | local Weld = Create("Weld")({ | |
1052 | Parent = Parent, | |
1053 | Part0 = Part0, | |
1054 | Part1 = Part1, | |
1055 | C0 = C0, | |
1056 | C1 = C1 | |
1057 | }) | |
1058 | return Weld | |
1059 | end | |
1060 | ||
1061 | ||
1062 | ------------------------------------------------------- | |
1063 | --Start Effect Function-- | |
1064 | ------------------------------------------------------- | |
1065 | EffectModel = Instance.new("Model", char) | |
1066 | Effects = { | |
1067 | Block = { | |
1068 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1069 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1070 | prt.Anchored = true | |
1071 | prt.CFrame = cframe | |
1072 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1073 | game:GetService("Debris"):AddItem(prt, 10) | |
1074 | if Type == 1 or Type == nil then | |
1075 | table.insert(Effects, { | |
1076 | prt, | |
1077 | "Block1", | |
1078 | delay, | |
1079 | x3, | |
1080 | y3, | |
1081 | z3, | |
1082 | msh | |
1083 | }) | |
1084 | elseif Type == 2 then | |
1085 | table.insert(Effects, { | |
1086 | prt, | |
1087 | "Block2", | |
1088 | delay, | |
1089 | x3, | |
1090 | y3, | |
1091 | z3, | |
1092 | msh | |
1093 | }) | |
1094 | else | |
1095 | table.insert(Effects, { | |
1096 | prt, | |
1097 | "Block3", | |
1098 | delay, | |
1099 | x3, | |
1100 | y3, | |
1101 | z3, | |
1102 | msh | |
1103 | }) | |
1104 | end | |
1105 | end | |
1106 | }, | |
1107 | Sphere = { | |
1108 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1109 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1110 | prt.Anchored = true | |
1111 | prt.CFrame = cframe | |
1112 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1113 | game:GetService("Debris"):AddItem(prt, 10) | |
1114 | table.insert(Effects, { | |
1115 | prt, | |
1116 | "Cylinder", | |
1117 | delay, | |
1118 | x3, | |
1119 | y3, | |
1120 | z3, | |
1121 | msh | |
1122 | }) | |
1123 | end | |
1124 | }, | |
1125 | Cylinder = { | |
1126 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1127 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1128 | prt.Anchored = true | |
1129 | prt.CFrame = cframe | |
1130 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1131 | game:GetService("Debris"):AddItem(prt, 10) | |
1132 | table.insert(Effects, { | |
1133 | prt, | |
1134 | "Cylinder", | |
1135 | delay, | |
1136 | x3, | |
1137 | y3, | |
1138 | z3, | |
1139 | msh | |
1140 | }) | |
1141 | end | |
1142 | }, | |
1143 | Wave = { | |
1144 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1145 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1146 | prt.Anchored = true | |
1147 | prt.CFrame = cframe | |
1148 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1149 | game:GetService("Debris"):AddItem(prt, 10) | |
1150 | table.insert(Effects, { | |
1151 | prt, | |
1152 | "Cylinder", | |
1153 | delay, | |
1154 | x3 / 60, | |
1155 | y3 / 60, | |
1156 | z3 / 60, | |
1157 | msh | |
1158 | }) | |
1159 | end | |
1160 | }, | |
1161 | Ring = { | |
1162 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1163 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1164 | prt.Anchored = true | |
1165 | prt.CFrame = cframe | |
1166 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1167 | game:GetService("Debris"):AddItem(prt, 10) | |
1168 | table.insert(Effects, { | |
1169 | prt, | |
1170 | "Cylinder", | |
1171 | delay, | |
1172 | x3, | |
1173 | y3, | |
1174 | z3, | |
1175 | msh | |
1176 | }) | |
1177 | end | |
1178 | }, | |
1179 | Break = { | |
1180 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1181 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1182 | prt.Anchored = true | |
1183 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1184 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1185 | local num = math.random(10, 50) / 1000 | |
1186 | game:GetService("Debris"):AddItem(prt, 10) | |
1187 | table.insert(Effects, { | |
1188 | prt, | |
1189 | "Shatter", | |
1190 | num, | |
1191 | prt.CFrame, | |
1192 | math.random() - math.random(), | |
1193 | 0, | |
1194 | math.random(50, 100) / 100 | |
1195 | }) | |
1196 | end | |
1197 | }, | |
1198 | Spiral = { | |
1199 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1200 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1201 | prt.Anchored = true | |
1202 | prt.CFrame = cframe | |
1203 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1204 | game:GetService("Debris"):AddItem(prt, 10) | |
1205 | table.insert(Effects, { | |
1206 | prt, | |
1207 | "Cylinder", | |
1208 | delay, | |
1209 | x3, | |
1210 | y3, | |
1211 | z3, | |
1212 | msh | |
1213 | }) | |
1214 | end | |
1215 | }, | |
1216 | Push = { | |
1217 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1218 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1219 | prt.Anchored = true | |
1220 | prt.CFrame = cframe | |
1221 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1222 | game:GetService("Debris"):AddItem(prt, 10) | |
1223 | table.insert(Effects, { | |
1224 | prt, | |
1225 | "Cylinder", | |
1226 | delay, | |
1227 | x3, | |
1228 | y3, | |
1229 | z3, | |
1230 | msh | |
1231 | }) | |
1232 | end | |
1233 | } | |
1234 | } | |
1235 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
1236 | local fp = IT("Part") | |
1237 | fp.formFactor = formfactor | |
1238 | fp.Parent = parent | |
1239 | fp.Reflectance = reflectance | |
1240 | fp.Transparency = transparency | |
1241 | fp.CanCollide = false | |
1242 | fp.Locked = true | |
1243 | fp.BrickColor = brickcolor | |
1244 | fp.Name = name | |
1245 | fp.Size = size | |
1246 | fp.Position = tors.Position | |
1247 | RemoveOutlines(fp) | |
1248 | fp.Material = "SmoothPlastic" | |
1249 | fp:BreakJoints() | |
1250 | return fp | |
1251 | end | |
1252 | ||
1253 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1254 | local mesh = IT(Mesh) | |
1255 | mesh.Parent = part | |
1256 | if Mesh == "SpecialMesh" then | |
1257 | mesh.MeshType = meshtype | |
1258 | if meshid ~= "nil" then | |
1259 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1260 | end | |
1261 | end | |
1262 | mesh.Offset = offset | |
1263 | mesh.Scale = scale | |
1264 | return mesh | |
1265 | end | |
1266 | ||
1267 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1268 | local type = type | |
1269 | local rng = Instance.new("Part", char) | |
1270 | rng.Anchored = true | |
1271 | rng.BrickColor = color | |
1272 | rng.CanCollide = false | |
1273 | rng.FormFactor = 3 | |
1274 | rng.Name = "Ring" | |
1275 | rng.Material = "Neon" | |
1276 | rng.Size = Vector3.new(1, 1, 1) | |
1277 | rng.Transparency = 0 | |
1278 | rng.TopSurface = 0 | |
1279 | rng.BottomSurface = 0 | |
1280 | rng.CFrame = pos | |
1281 | local rngm = Instance.new("SpecialMesh", rng) | |
1282 | rngm.MeshType = MType | |
1283 | rngm.Scale = scale | |
1284 | local scaler2 = 1 | |
1285 | if type == "Add" then | |
1286 | scaler2 = 1 * value | |
1287 | elseif type == "Divide" then | |
1288 | scaler2 = 1 / value | |
1289 | end | |
1290 | coroutine.resume(coroutine.create(function() | |
1291 | for i = 0, 10 / bonuspeed, 0.1 do | |
1292 | swait() | |
1293 | if type == "Add" then | |
1294 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1295 | elseif type == "Divide" then | |
1296 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1297 | end | |
1298 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1299 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1300 | end | |
1301 | rng:Destroy() | |
1302 | end)) | |
1303 | end | |
1304 | ||
1305 | function Eviscerate(dude) | |
1306 | if dude.Name ~= char then | |
1307 | local bgf = IT("BodyGyro", dude.Head) | |
1308 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1309 | local val = IT("BoolValue", dude) | |
1310 | val.Name = "IsHit" | |
1311 | local ds = coroutine.wrap(function() | |
1312 | dude:WaitForChild("Head"):BreakJoints() | |
1313 | wait(0.5) | |
1314 | target = nil | |
1315 | coroutine.resume(coroutine.create(function() | |
1316 | for i, v in pairs(dude:GetChildren()) do | |
1317 | if v:IsA("Accessory") then | |
1318 | v:Destroy() | |
1319 | end | |
1320 | if v:IsA("Humanoid") then | |
1321 | v:Destroy() | |
1322 | end | |
1323 | if v:IsA("CharacterMesh") then | |
1324 | v:Destroy() | |
1325 | end | |
1326 | if v:IsA("Model") then | |
1327 | v:Destroy() | |
1328 | end | |
1329 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1330 | for x, o in pairs(v:GetChildren()) do | |
1331 | if o:IsA("Decal") then | |
1332 | o:Destroy() | |
1333 | end | |
1334 | end | |
1335 | coroutine.resume(coroutine.create(function() | |
1336 | v.Material = "Neon" | |
1337 | v.CanCollide = false | |
1338 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1339 | PartEmmit1.LightEmission = 1 | |
1340 | PartEmmit1.Texture = "rbxassetid://284205403" | |
1341 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1342 | PartEmmit1.Rate = 150 | |
1343 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1344 | PartEmmit1.Size = NumberSequence.new({ | |
1345 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1346 | NumberSequenceKeypoint.new(1, 0, 0) | |
1347 | }) | |
1348 | PartEmmit1.Transparency = NumberSequence.new({ | |
1349 | NumberSequenceKeypoint.new(0, 0, 0), | |
1350 | NumberSequenceKeypoint.new(1, 1, 0) | |
1351 | }) | |
1352 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1353 | PartEmmit1.VelocitySpread = 30000 | |
1354 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1355 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1356 | local BodPoss = IT("BodyPosition", v) | |
1357 | BodPoss.P = 3000 | |
1358 | BodPoss.D = 1000 | |
1359 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1360 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1361 | v.Color = maincolor.Color | |
1362 | coroutine.resume(coroutine.create(function() | |
1363 | for i = 0, 49 do | |
1364 | swait(1) | |
1365 | v.Transparency = v.Transparency + 0.08 | |
1366 | end | |
1367 | wait(0.5) | |
1368 | PartEmmit1.Enabled = false | |
1369 | wait(3) | |
1370 | v:Destroy() | |
1371 | dude:Destroy() | |
1372 | end)) | |
1373 | end)) | |
1374 | end | |
1375 | end | |
1376 | end)) | |
1377 | end) | |
1378 | ds() | |
1379 | end | |
1380 | end | |
1381 | ||
1382 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1383 | if SinglePlayer then | |
1384 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1385 | end | |
1386 | local List = {} | |
1387 | for i, v in pairs(workspace:GetChildren()) do | |
1388 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1389 | table.insert(List, v) | |
1390 | end | |
1391 | end | |
1392 | return List | |
1393 | end | |
1394 | ||
1395 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1396 | local type = type | |
1397 | local rng = Instance.new("Part", char) | |
1398 | rng.Anchored = true | |
1399 | rng.BrickColor = color | |
1400 | rng.CanCollide = false | |
1401 | rng.FormFactor = 3 | |
1402 | rng.Name = "Ring" | |
1403 | rng.Material = "Neon" | |
1404 | rng.Size = Vector3.new(1, 1, 1) | |
1405 | rng.Transparency = 0 | |
1406 | rng.TopSurface = 0 | |
1407 | rng.BottomSurface = 0 | |
1408 | rng.CFrame = pos | |
1409 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1410 | local rngm = Instance.new("SpecialMesh", rng) | |
1411 | rngm.MeshType = MType | |
1412 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1413 | local scaler2 = 1 | |
1414 | local speeder = FastSpeed | |
1415 | if type == "Add" then | |
1416 | scaler2 = 1 * value | |
1417 | elseif type == "Divide" then | |
1418 | scaler2 = 1 / value | |
1419 | end | |
1420 | coroutine.resume(coroutine.create(function() | |
1421 | for i = 0, 10 / bonuspeed, 0.1 do | |
1422 | swait() | |
1423 | if type == "Add" then | |
1424 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1425 | elseif type == "Divide" then | |
1426 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1427 | end | |
1428 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1429 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1430 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1431 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1432 | end | |
1433 | rng:Destroy() | |
1434 | end)) | |
1435 | end | |
1436 | ||
1437 | function SoulSteal(dude) | |
1438 | if dude.Name ~= char then | |
1439 | local bgf = IT("BodyGyro", dude.Head) | |
1440 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1441 | local val = IT("BoolValue", dude) | |
1442 | val.Name = "IsHit" | |
1443 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1444 | local soulst = coroutine.wrap(function() | |
1445 | local soul = Instance.new("Part",dude) | |
1446 | soul.Size = Vector3.new(1,1,1) | |
1447 | soul.CanCollide = false | |
1448 | soul.Anchored = false | |
1449 | soul.Position = torso.Position | |
1450 | soul.Transparency = 1 | |
1451 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1452 | PartEmmit1.LightEmission = 1 | |
1453 | PartEmmit1.Texture = "rbxassetid://569507414" | |
1454 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1455 | PartEmmit1.Rate = 250 | |
1456 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1457 | PartEmmit1.Size = NumberSequence.new({ | |
1458 | NumberSequenceKeypoint.new(0, 1, 0), | |
1459 | NumberSequenceKeypoint.new(1, 0, 0) | |
1460 | }) | |
1461 | PartEmmit1.Transparency = NumberSequence.new({ | |
1462 | NumberSequenceKeypoint.new(0, 0, 0), | |
1463 | NumberSequenceKeypoint.new(1, 1, 0) | |
1464 | }) | |
1465 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1466 | PartEmmit1.VelocitySpread = 30000 | |
1467 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1468 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1469 | local BodPoss = IT("BodyPosition", soul) | |
1470 | BodPoss.P = 3000 | |
1471 | BodPoss.D = 1000 | |
1472 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1473 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1474 | wait(1.6) | |
1475 | soul.Touched:connect(function(hit) | |
1476 | if hit.Parent == char then | |
1477 | soul:Destroy() | |
1478 | end | |
1479 | end) | |
1480 | wait(1.2) | |
1481 | while soul do | |
1482 | swait() | |
1483 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1484 | BodPoss.Position = tors.Position | |
1485 | end | |
1486 | end) | |
1487 | soulst() | |
1488 | end | |
1489 | end | |
1490 | function FaceMouse() | |
1491 | local Cam = workspace.CurrentCamera | |
1492 | return { | |
1493 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1494 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1495 | } | |
1496 | end | |
1497 | ||
1498 | - | BTAUNT = Instance.new("Sound", tors) |
1498 | + | BTAUNT = Instance.new("Sound", char) |
1499 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2695140430" |
1499 | + | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=301134889" |
1500 | BTAUNT.Volume = 2 | |
1501 | BTAUNT.Pitch = 1 | |
1502 | BTAUNT.Looped = true | |
1503 | BTAUNT.TimePosition = 0 | |
1504 | ||
1505 | BTAUNT3 = Instance.new("Sound", tors) | |
1506 | BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540" | |
1507 | BTAUNT3.Volume = 10 | |
1508 | BTAUNT3.Pitch = 1 | |
1509 | BTAUNT3.Looped = false | |
1510 | BTAUNT3.TimePosition = 0 | |
1511 | ||
1512 | MERKIO = Instance.new("Sound", tors) --why | |
1513 | MERKIO.SoundId = "http://www.roblox.com/asset/?id=195689102" | |
1514 | MERKIO.Volume = 10 | |
1515 | MERKIO.Pitch = 1 | |
1516 | MERKIO.Looped = false | |
1517 | MERKIO.TimePosition = 0 | |
1518 | ||
1519 | TEST = Instance.new("Sound", tors) | |
1520 | TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373" | |
1521 | TEST.Volume = 25 | |
1522 | TEST.Pitch = 1 | |
1523 | TEST.Looped = false | |
1524 | TEST.TimePosition = 0 | |
1525 | ------------------------------------------------------- | |
1526 | --End Effect Function-- | |
1527 | ------------------------------------------------------- | |
1528 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1529 | local NSound = nil | |
1530 | coroutine.resume(coroutine.create(function() | |
1531 | NSound = IT("Sound", PARENT) | |
1532 | NSound.Volume = VOLUME | |
1533 | NSound.Pitch = PITCH | |
1534 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1535 | swait() | |
1536 | NSound:play() | |
1537 | game:GetService("Debris"):AddItem(NSound, 50) | |
1538 | end)) | |
1539 | return NSound | |
1540 | end | |
1541 | function CameraEnshaking(Length, Intensity) | |
1542 | coroutine.resume(coroutine.create(function() | |
1543 | local intensity = 1 * Intensity | |
1544 | local rotM = 0.01 * Intensity | |
1545 | for i = 0, Length, 0.1 do | |
1546 | swait() | |
1547 | intensity = intensity - 0.05 * Intensity / Length | |
1548 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1549 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1550 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1551 | end | |
1552 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1553 | end)) | |
1554 | end | |
1555 | ||
1556 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1557 | local Part = Create("Part"){ | |
1558 | Parent = Parent, | |
1559 | Reflectance = Reflectance, | |
1560 | Transparency = Transparency, | |
1561 | CanCollide = false, | |
1562 | Locked = true, | |
1563 | BrickColor = BrickColor.new(tostring(BColor)), | |
1564 | Name = Name, | |
1565 | Size = Size, | |
1566 | Material = Material, | |
1567 | } | |
1568 | RemoveOutlines(Part) | |
1569 | return Part | |
1570 | end | |
1571 | ||
1572 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1573 | local Msh = Create(Mesh){ | |
1574 | Parent = Part, | |
1575 | Offset = OffSet, | |
1576 | Scale = Scale, | |
1577 | } | |
1578 | if Mesh == "SpecialMesh" then | |
1579 | Msh.MeshType = MeshType | |
1580 | Msh.MeshId = MeshId | |
1581 | end | |
1582 | return Msh | |
1583 | end | |
1584 | ||
1585 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1586 | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1587 | prt.Anchored = true | |
1588 | prt.CFrame = cframe | |
1589 | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) | |
1590 | game:GetService("Debris"):AddItem(prt,2) | |
1591 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
1592 | for i=0,1,delay do | |
1593 | swait() | |
1594 | Part.Transparency=i | |
1595 | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) | |
1596 | end | |
1597 | Part.Parent=nil | |
1598 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
1599 | end | |
1600 | function getRegion(point,range,ignore) | |
1601 | return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100) | |
1602 | end | |
1603 | ||
1604 | function GetTorso(char) | |
1605 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
1606 | end | |
1607 | ||
1608 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
1609 | ||
1610 | NewInstance = function(instance,parent,properties) | |
1611 | local inst = Instance.new(instance) | |
1612 | inst.Parent = parent | |
1613 | if(properties)then | |
1614 | for i,v in next, properties do | |
1615 | pcall(function() inst[i] = v end) | |
1616 | end | |
1617 | end | |
1618 | return inst; | |
1619 | end | |
1620 | ||
1621 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
1622 | local part = Instance.new("Part") | |
1623 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0) | |
1624 | part.Material = material or Enum.Material.SmoothPlastic | |
1625 | part.TopSurface,part.BottomSurface=10,10 | |
1626 | part.Size = size or Vector3.new(1,1,1) | |
1627 | part.CFrame = cframe or CF(0,0,0) | |
1628 | part.Anchored = anchored or true | |
1629 | part.CanCollide = cancollide or false | |
1630 | part.Parent = parent or char | |
1631 | return part | |
1632 | end | |
1633 | ------------------------------------------------------- | |
1634 | --End Important Functions-- | |
1635 | ------------------------------------------------------- | |
1636 | ||
1637 | ||
1638 | ------------------------------------------------------- | |
1639 | --Start Customization-- | |
1640 | ------------------------------------------------------- | |
1641 | local Player_Size = 1 | |
1642 | if Player_Size ~= 1 then | |
1643 | root.Size = root.Size * Player_Size | |
1644 | tors.Size = tors.Size * Player_Size | |
1645 | hed.Size = hed.Size * Player_Size | |
1646 | ra.Size = ra.Size * Player_Size | |
1647 | la.Size = la.Size * Player_Size | |
1648 | rl.Size = rl.Size * Player_Size | |
1649 | ll.Size = ll.Size * Player_Size | |
1650 | ---------------------------------------------------------------------------------- | |
1651 | rootj.Parent = root | |
1652 | neck.Parent = tors | |
1653 | RW.Parent = tors | |
1654 | LW.Parent = tors | |
1655 | RH.Parent = tors | |
1656 | LH.Parent = tors | |
1657 | ---------------------------------------------------------------------------------- | |
1658 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1659 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1660 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
1661 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
1662 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1663 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
1664 | ---------------------------------------------------------------------------------- | |
1665 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1666 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1667 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1668 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1669 | --hat.Parent = Character | |
1670 | end | |
1671 | ---------------------------------------------------------------------------------- | |
1672 | ---------------------------------------------------------------------------------- | |
1673 | local equipped = false | |
1674 | local idle = 0 | |
1675 | local change = 1 | |
1676 | local val = 0 | |
1677 | local toim = 0 | |
1678 | local idleanim = 0.4 | |
1679 | local sine = 0 | |
1680 | local Sit = 1 | |
1681 | ---------------------------------------------------------------------------------- | |
1682 | hum.WalkSpeed = 48 | |
1683 | hum.JumpPower = 57 | |
1684 | hum.Animator.Parent = nil | |
1685 | ---------------------------------------------------------------------------------- | |
1686 | ||
1687 | ------------------------------------------------------- | |
1688 | --End Customization-- | |
1689 | ------------------------------------------------------- | |
1690 | local Blobby = Instance.new("Part", char) | |
1691 | Blobby.Name = "Blob" | |
1692 | Blobby.CanCollide = false | |
1693 | Blobby.BrickColor = BrickColor.new("Really black") | |
1694 | Blobby.Transparency = 0 | |
1695 | Blobby.Material = "Plastic" | |
1696 | Blobby.Size = Vector3.new(1, 1, 2) | |
1697 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
1698 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
1699 | ||
1700 | local Weld = Instance.new("Weld", Blobby) | |
1701 | Weld.Part0 = ra | |
1702 | Weld.Part1 = Blobby | |
1703 | Weld.C1 = CFrame.new(0, 3, 1.1) | |
1704 | Weld.C0 = CFrame.Angles(Rad(-56),0,0) | |
1705 | ||
1706 | local M2 = Instance.new("SpecialMesh") | |
1707 | M2.Parent = Blobby | |
1708 | M2.MeshId = "rbxassetid://0" | |
1709 | M2.TextureId = "rbxassetid://0" | |
1710 | M2.Scale = Vector3.new(.01, .01, .01) | |
1711 | ||
1712 | --[[local naeeym2 = Instance.new("BillboardGui",char) | |
1713 | naeeym2.AlwaysOnTop = true | |
1714 | naeeym2.Size = UDim2.new(5,35,2,15) | |
1715 | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) | |
1716 | naeeym2.Adornee = hed | |
1717 | - | naeeym2.Name = "no" |
1717 | + | |
1718 | --naeeym2.PlayerToHideFrom = Player | |
1719 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1720 | tecks2.BackgroundTransparency = 1 | |
1721 | tecks2.TextScaled = true | |
1722 | tecks2.BorderSizePixel = 0 | |
1723 | - | tecks2.Text = "no" |
1723 | + | tecks2.Text = "Fight Me" |
1724 | tecks2.Font = Enum.Font.Bodoni | |
1725 | tecks2.TextSize = 30 | |
1726 | tecks2.TextStrokeTransparency = 0 | |
1727 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
1728 | tecks2.TextStrokeColor3 = Color3.new(1, 1, 1) | |
1729 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1730 | tecks2.Parent = naeeym2]] | |
1731 | ---------------------------------------------------------------------------------- | |
1732 | local AddInstance = function(Object, ...) | |
1733 | local Obj = Instance.new(Object) | |
1734 | for i,v in next,(...) do | |
1735 | Obj[i] = v | |
1736 | end | |
1737 | return Obj | |
1738 | end | |
1739 | ---------------------------------------------------- | |
1740 | local Reaper = AddInstance("Part",{ | |
1741 | Parent = hed, | |
1742 | CFrame = hed.CFrame, | |
1743 | formFactor = "Symmetric", | |
1744 | Size = Vector3.new(1, 1, 1), | |
1745 | CanCollide = false, | |
1746 | TopSurface = "Smooth", | |
1747 | BottomSurface = "Smooth", | |
1748 | Locked = true, | |
1749 | }) | |
1750 | local Weld = AddInstance("Weld",{ | |
1751 | Parent = Reaper, | |
1752 | Part0 = hed, | |
1753 | C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0), | |
1754 | Part1 = Reaper, | |
1755 | }) | |
1756 | local Mesh = AddInstance("SpecialMesh",{ | |
1757 | Parent = Reaper, | |
1758 | - | MeshId = "rbxassetid://1028713", |
1758 | + | MeshId = "rbxassetid://0", |
1759 | - | TextureId = "rbxassetid://123736532", |
1759 | + | TextureId = "rbxassetid://0", |
1760 | Scale = Vector3.new(1, 1, 1), | |
1761 | }) | |
1762 | ||
1763 | local Reaper = AddInstance("Part",{ | |
1764 | Parent = hed, | |
1765 | CFrame = hed.CFrame, | |
1766 | formFactor = "Symmetric", | |
1767 | Size = Vector3.new(1, 1, 1), | |
1768 | CanCollide = false, | |
1769 | TopSurface = "Smooth", | |
1770 | BottomSurface = "Smooth", | |
1771 | Locked = true, | |
1772 | }) | |
1773 | local Weld = AddInstance("Weld",{ | |
1774 | Parent = Reaper, | |
1775 | Part0 = hed, | |
1776 | C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0), | |
1777 | Part1 = Reaper, | |
1778 | }) | |
1779 | local Mesh = AddInstance("SpecialMesh",{ | |
1780 | Parent = Reaper, | |
1781 | - | MeshId = "rbxassetid://1028713", |
1781 | + | MeshId = "rbxassetid://0", |
1782 | - | TextureId = "rbxassetid://123736532", |
1782 | + | TextureId = "rbxassetid://0", |
1783 | Scale = Vector3.new(1, 1, 1), | |
1784 | }) | |
1785 | ||
1786 | local Reaper2 = AddInstance("Part",{ | |
1787 | Parent = tors, | |
1788 | CFrame = tors.CFrame, | |
1789 | formFactor = "Symmetric", | |
1790 | Size = Vector3.new(0.462, 1.403, 2.495), | |
1791 | CanCollide = false, | |
1792 | TopSurface = "Smooth", | |
1793 | BottomSurface = "Smooth", | |
1794 | Locked = true, | |
1795 | }) | |
1796 | local Weld = AddInstance("Weld",{ | |
1797 | Parent = Reaper2, | |
1798 | Part0 = tors, | |
1799 | C0 = CFrame.new(0, 2, 1)*CFrame.Angles(0, 0, 0), | |
1800 | Part1 = Reaper2, | |
1801 | }) | |
1802 | local Mesh = AddInstance("SpecialMesh",{ | |
1803 | Parent = Reaper2, | |
1804 | - | MeshId = "rbxassetid://1082801", |
1804 | + | MeshId = "rbxassetid://0", |
1805 | - | TextureId = "rbxassetid://3261383353", |
1805 | + | TextureId = "rbxassetid://0", |
1806 | Scale = Vector3.new(2, 2, 2) | |
1807 | }) | |
1808 | ||
1809 | local Reaper3 = AddInstance("Part",{ | |
1810 | Parent = tors, | |
1811 | CFrame = tors.CFrame, | |
1812 | formFactor = "Symmetric", | |
1813 | Size = Vector3.new(0.462, 1.403, 2.495), | |
1814 | CanCollide = false, | |
1815 | TopSurface = "Smooth", | |
1816 | BottomSurface = "Smooth", | |
1817 | Locked = true, | |
1818 | }) | |
1819 | local Weld = AddInstance("Weld",{ | |
1820 | Parent = Reaper3, | |
1821 | Part0 = tors, | |
1822 | C0 = CFrame.new(0, 3.5, 2)*CFrame.Angles(0, 0, 0), | |
1823 | Part1 = Reaper3, | |
1824 | }) | |
1825 | local Mesh = AddInstance("SpecialMesh",{ | |
1826 | Parent = Reaper3, | |
1827 | - | MeshId = "rbxassetid://1047997", |
1827 | + | MeshId = "rbxassetid://0", |
1828 | - | TextureId = "rbxassetid://3261380031", |
1828 | + | TextureId = "rbxassetid://0", |
1829 | Scale = Vector3.new(1, 1, 1) | |
1830 | }) | |
1831 | ||
1832 | ------------------------------------------------------- | |
1833 | wait(1) | |
1834 | plr = game.Players.LocalPlayer | |
1835 | char = plr.Character | |
1836 | mouse = plr:GetMouse() | |
1837 | whitecolor = Color3.new(1,1,1) | |
1838 | epicmode = false | |
1839 | normal = true | |
1840 | for i,v in pairs(char:GetChildren()) do | |
1841 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
1842 | v:Destroy() | |
1843 | end | |
1844 | end | |
1845 | local shirt = Instance.new("Shirt",char) | |
1846 | - | shirt.ShirtTemplate = "rbxassetid://2285413331" |
1846 | + | shirt.ShirtTemplate = "rbxassetid://0" |
1847 | local pants = Instance.new("Pants",char) | |
1848 | pants.PantsTemplate = "rbxassetid://0" | |
1849 | - | Character['Body Colors'].HeadColor=BrickColor.new('New Yeller') |
1849 | + | Character['Body Colors'].HeadColor=BrickColor.new('Br. yellowish green') |
1850 | - | Character['Body Colors'].TorsoColor=BrickColor.new('Dark Royal blue') |
1850 | + | Character['Body Colors'].TorsoColor=BrickColor.new('New Yeller') |
1851 | - | Character['Body Colors'].RightArmColor=BrickColor.new('New Yeller') |
1851 | + | Character['Body Colors'].RightArmColor=BrickColor.new('Br. yellowish green') |
1852 | - | Character['Body Colors'].LeftArmColor=BrickColor.new('New Yeller') |
1852 | + | Character['Body Colors'].LeftArmColor=BrickColor.new('Br. yellowish green') |
1853 | - | Character['Body Colors'].RightLegColor=BrickColor.new('Bright green') |
1853 | + | Character['Body Colors'].RightLegColor=BrickColor.new('New Yeller') |
1854 | - | Character['Body Colors'].LeftLegColor=BrickColor.new('Bright green') |
1854 | + | Character['Body Colors'].LeftLegColor=BrickColor.new('New Yeller') |
1855 | Character.Torso.Material = Enum.Material.Fabric | |
1856 | for i,v in pairs(char:GetChildren()) do | |
1857 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
1858 | v:Destroy() | |
1859 | end | |
1860 | end | |
1861 | ||
1862 | ------------------------------------------------------- | |
1863 | --Start Attacks N Stuff-- | |
1864 | ------------------------------------------------------- | |
1865 | local naeeym2 = Instance.new("BillboardGui",char) | |
1866 | naeeym2.AlwaysOnTop = true | |
1867 | naeeym2.Size = UDim2.new(5,35,2,35) | |
1868 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
1869 | naeeym2.Adornee = hed | |
1870 | naeeym2.Name = "Name" | |
1871 | ||
1872 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1873 | tecks2.BackgroundTransparency = 1 | |
1874 | tecks2.TextScaled = true | |
1875 | tecks2.BorderSizePixel = 0 | |
1876 | - | tecks2.Text = "ỌÔƑ'Ḏ J҉E҉ V҉ I҉ L҉" |
1876 | + | tecks2.Text = "Mad Dummy" |
1877 | tecks2.Font = "Fantasy" | |
1878 | tecks2.TextSize = 50 | |
1879 | tecks2.TextStrokeTransparency = 0 | |
1880 | - | tecks2.TextColor3 = BrickColor.new('New Yeller').Color |
1880 | + | tecks2.TextColor3 = BrickColor.new('Dark orange').Color |
1881 | - | tecks2.TextStrokeColor3 = BrickColor.new('New Yeller').Color |
1881 | + | tecks2.TextStrokeColor3 = BrickColor.new('Earth orange').Color |
1882 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1883 | tecks2.Parent = naeeym2 | |
1884 | textfag = tecks2 | |
1885 | - | tecks2.Text = "ỌÔƑ'Ḏ J҉E҉ V҉ I҉ L҉" |
1885 | + | tecks2.Text = "Mad Dummy" |
1886 | BTAUNT:Play() | |
1887 | coroutine.resume(coroutine.create(function() | |
1888 | while textfag ~= nil do | |
1889 | swait() | |
1890 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
1891 | textfag.Rotation = math.random(-3,3) | |
1892 | end | |
1893 | end)) | |
1894 | ||
1895 | function finalChaos() | |
1896 | attack = true | |
1897 | spawn(function() | |
1898 | local p = Instance.new("Part",char) | |
1899 | p.Anchored = true | |
1900 | p.CanCollide = false | |
1901 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
1902 | local m = Instance.new("SpecialMesh",p) | |
1903 | - | m.MeshId = "https://roblox.com/asset/?id=1047997" |
1903 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
1904 | - | m.TextureId = "https://roblox.com/asset/?id=606673948" |
1904 | + | m.TextureId = "https://roblox.com/asset/?id=165710383" |
1905 | m.Scale = Vector3.new(2,2,2) | |
1906 | for i=1,30 do | |
1907 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
1908 | p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0) | |
1909 | wait() | |
1910 | end | |
1911 | local beam = Instance.new("Part",char) | |
1912 | beam.Anchored = true | |
1913 | beam.CanCollide = false | |
1914 | beam.BrickColor = BrickColor.new("Really red") | |
1915 | beam.Material = Enum.Material.Neon | |
1916 | beam.Size = Vector3.new(1,1,1) | |
1917 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
1918 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
1919 | local m = Instance.new("SpecialMesh",beam) | |
1920 | m.MeshType = "Cylinder" | |
1921 | m.Scale = Vector3.new(2000,15,15) | |
1922 | damage(999999,999999,999999,p.Position) | |
1923 | p.Transparency = 1 | |
1924 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
1925 | for i=1,10 do | |
1926 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
1927 | beam.Transparency = i / 10 | |
1928 | wait() | |
1929 | end | |
1930 | p:Destroy() | |
1931 | end) | |
1932 | attack = false | |
1933 | end | |
1934 | function Call_Upon_The_Eyes() | |
1935 | attack = true | |
1936 | hum.WalkSpeed = 48 | |
1937 | for i = 0, 6, 0.1 do | |
1938 | swait() | |
1939 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
1940 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
1941 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
1942 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
1943 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.12) | |
1944 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
1945 | end | |
1946 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Brick") | |
1947 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Brick") | |
1948 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Brick") | |
1949 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Brick") | |
1950 | CameraEnshaking(4, 25) | |
1951 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
1952 | if v:FindFirstChild("Head") then | |
1953 | Eviscerate(v) | |
1954 | end | |
1955 | end | |
1956 | for i = 0, 6, 0.1 do | |
1957 | swait() | |
1958 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
1959 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
1960 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
1961 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
1962 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.2) | |
1963 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
1964 | end | |
1965 | attack = false | |
1966 | hum.WalkSpeed = 48 | |
1967 | end | |
1968 | function HA() | |
1969 | attack = true | |
1970 | hum.WalkSpeed = 48 | |
1971 | Cso("2606661976", hed, 10, 1) | |
1972 | for i = 0,4,0.1 do | |
1973 | swait() | |
1974 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1975 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
1976 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1977 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1978 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
1979 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
1980 | end | |
1981 | attack = false | |
1982 | hum.WalkSpeed = 48 | |
1983 | end | |
1984 | function dab() | |
1985 | attack = true | |
1986 | hum.WalkSpeed = 48 | |
1987 | Cso("577475178", hed, 10, 1) | |
1988 | for i = 0,18,0.1 do | |
1989 | swait() | |
1990 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
1991 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
1992 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1993 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
1994 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
1995 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
1996 | end | |
1997 | attack = false | |
1998 | hum.WalkSpeed = 48 | |
1999 | end | |
2000 | ||
2001 | function meta() | |
2002 | attack = true | |
2003 | hum.WalkSpeed = 48 | |
2004 | Cso("2545011398", hed, 10, 1) | |
2005 | for i = 0,3,0.1 do | |
2006 | swait() | |
2007 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2008 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2009 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2010 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2011 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2012 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2013 | end | |
2014 | for i = 0,1.2,0.1 do | |
2015 | swait() | |
2016 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2017 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2018 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2019 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2020 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2021 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2022 | end | |
2023 | for i = 0,1.2,0.1 do | |
2024 | swait() | |
2025 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2026 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2027 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2028 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2029 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2030 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2031 | end | |
2032 | for i = 0,1.2,0.1 do | |
2033 | swait() | |
2034 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2035 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2036 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2037 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2038 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2039 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2040 | end | |
2041 | for i = 0,1.2,0.1 do | |
2042 | swait() | |
2043 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2044 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2045 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2046 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2047 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2048 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2049 | end | |
2050 | for i = 0,2,0.1 do | |
2051 | swait() | |
2052 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2053 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2054 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2055 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2056 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
2057 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2058 | end | |
2059 | for i = 0,2,0.1 do | |
2060 | swait() | |
2061 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2062 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2063 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2064 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2065 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2066 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2067 | end | |
2068 | hum.WalkSpeed = 48 | |
2069 | attack = false | |
2070 | end | |
2071 | function spade() | |
2072 | attack = true | |
2073 | spawn(function() | |
2074 | local p = Instance.new("Part",char) | |
2075 | p.Anchored = true | |
2076 | p.CanCollide = false | |
2077 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
2078 | local m = Instance.new("SpecialMesh",p) | |
2079 | - | m.MeshId = "https://roblox.com/asset/?id=2760895053" |
2079 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
2080 | m.Scale = Vector3.new(1,1,1) | |
2081 | for i=1,30 do | |
2082 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
2083 | p.CFrame = p.CFrame * CFrame.Angles(0,4,0) | |
2084 | wait() | |
2085 | end | |
2086 | local beam = Instance.new("Part",char) | |
2087 | beam.Anchored = true | |
2088 | beam.CanCollide = false | |
2089 | - | beam.BrickColor = BrickColor.new("White") |
2089 | + | beam.BrickColor = BrickColor.new("Bright red") |
2090 | beam.Material = Enum.Material.Neon | |
2091 | beam.Size = Vector3.new(1,1,1) | |
2092 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
2093 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
2094 | local m = Instance.new("SpecialMesh",beam) | |
2095 | m.MeshType = "Cylinder" | |
2096 | m.Scale = Vector3.new(2000,15,15) | |
2097 | damage(6,20,35,p.Position) | |
2098 | p.Transparency = 1 | |
2099 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
2100 | for i=1,10 do | |
2101 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
2102 | beam.Transparency = 1 | |
2103 | wait() | |
2104 | end | |
2105 | p:Destroy() | |
2106 | end) | |
2107 | attack = false | |
2108 | end | |
2109 | ||
2110 | function club() | |
2111 | attack = true | |
2112 | spawn(function() | |
2113 | local p = Instance.new("Part",char) | |
2114 | p.Anchored = true | |
2115 | p.CanCollide = false | |
2116 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
2117 | local m = Instance.new("SpecialMesh",p) | |
2118 | - | m.MeshId = "https://roblox.com/asset/?id=2761335666" |
2118 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
2119 | m.Scale = Vector3.new(1.5,1.5,1.5) | |
2120 | for i=1,30 do | |
2121 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
2122 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
2123 | wait() | |
2124 | end | |
2125 | local beam = Instance.new("Part",char) | |
2126 | beam.Anchored = true | |
2127 | beam.CanCollide = false | |
2128 | - | beam.BrickColor = BrickColor.new("White") |
2128 | + | beam.BrickColor = BrickColor.new("Bright red") |
2129 | beam.Material = Enum.Material.Neon | |
2130 | beam.Size = Vector3.new(1,1,1) | |
2131 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
2132 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
2133 | local m = Instance.new("SpecialMesh",beam) | |
2134 | m.MeshType = "Cylinder" | |
2135 | m.Scale = Vector3.new(2000,15,15) | |
2136 | damage(6,20,35,p.Position) | |
2137 | p.Transparency = 1 | |
2138 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
2139 | for i=1,10 do | |
2140 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
2141 | beam.Transparency = 1 | |
2142 | wait() | |
2143 | end | |
2144 | p:Destroy() | |
2145 | end) | |
2146 | attack = false | |
2147 | end | |
2148 | ||
2149 | ||
2150 | function heart() | |
2151 | attack = true | |
2152 | spawn(function() | |
2153 | local p = Instance.new("Part",char) | |
2154 | p.Anchored = true | |
2155 | p.CanCollide = false | |
2156 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
2157 | local m = Instance.new("SpecialMesh",p) | |
2158 | - | m.MeshId = "https://roblox.com/asset/?id=105992239" |
2158 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
2159 | m.Scale = Vector3.new(9.5,9.5,9.5) | |
2160 | for i=1,30 do | |
2161 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
2162 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
2163 | wait() | |
2164 | end | |
2165 | local beam = Instance.new("Part",char) | |
2166 | beam.Anchored = true | |
2167 | beam.CanCollide = false | |
2168 | - | beam.BrickColor = BrickColor.new("White") |
2168 | + | beam.BrickColor = BrickColor.new("Bright red") |
2169 | beam.Material = Enum.Material.Neon | |
2170 | beam.Size = Vector3.new(1,1,1) | |
2171 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
2172 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
2173 | local m = Instance.new("SpecialMesh",beam) | |
2174 | m.MeshType = "Cylinder" | |
2175 | m.Scale = Vector3.new(2000,15,15) | |
2176 | damage(6,20,35,p.Position) | |
2177 | p.Transparency = 1 | |
2178 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
2179 | for i=1,10 do | |
2180 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
2181 | beam.Transparency = 1 | |
2182 | wait() | |
2183 | end | |
2184 | p:Destroy() | |
2185 | end) | |
2186 | attack = false | |
2187 | end | |
2188 | ||
2189 | ||
2190 | function diamond() | |
2191 | attack = true | |
2192 | spawn(function() | |
2193 | local p = Instance.new("Part",char) | |
2194 | p.Anchored = true | |
2195 | p.CanCollide = false | |
2196 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
2197 | local m = Instance.new("SpecialMesh",p) | |
2198 | - | m.MeshId = "https://roblox.com/asset/?id=9756362" |
2198 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
2199 | m.Scale = Vector3.new(6,6,6) | |
2200 | for i=1,30 do | |
2201 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
2202 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
2203 | wait() | |
2204 | end | |
2205 | local beam = Instance.new("Part",char) | |
2206 | beam.Anchored = true | |
2207 | beam.CanCollide = false | |
2208 | - | beam.BrickColor = BrickColor.new("White") |
2208 | + | beam.BrickColor = BrickColor.new("Bright red") |
2209 | beam.Material = Enum.Material.Neon | |
2210 | beam.Size = Vector3.new(1,1,1) | |
2211 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
2212 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
2213 | local m = Instance.new("SpecialMesh",beam) | |
2214 | m.MeshType = "Cylinder" | |
2215 | m.Scale = Vector3.new(2000,15,15) | |
2216 | damage(6,20,35,p.Position) | |
2217 | p.Transparency = 1 | |
2218 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1) | |
2219 | for i=1,10 do | |
2220 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
2221 | beam.Transparency = 1 | |
2222 | wait() | |
2223 | end | |
2224 | p:Destroy() | |
2225 | end) | |
2226 | attack = false | |
2227 | end | |
2228 | ||
2229 | function icando() | |
2230 | attack = true | |
2231 | hum.WalkSpeed = 0 | |
2232 | TEST:Remove() | |
2233 | TEST:Play() | |
2234 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
2235 | Hook2.Transparency = 1 | |
2236 | local A2 = NewInstance("Attachment",Hook2) | |
2237 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)}) | |
2238 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
2239 | repeat | |
2240 | for i = 0,4,0.1 do | |
2241 | swait() | |
2242 | TEST.Parent = tors | |
2243 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2244 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3) | |
2245 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2246 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2247 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1) | |
2248 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1) | |
2249 | end | |
2250 | until TEST.Playing == false | |
2251 | TEST:Stop() | |
2252 | TEST:Play() | |
2253 | TEST:Remove() | |
2254 | - | print('I CAN OOF ANYTHING') |
2254 | + | print('I CAN STAB ANYTHING') |
2255 | Hook2:Destroy() | |
2256 | attack = false | |
2257 | hum.WalkSpeed = 48 | |
2258 | end | |
2259 | ||
2260 | function Taunt3() | |
2261 | attack = true | |
2262 | hum.WalkSpeed = 0 | |
2263 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
2264 | Hook2.Transparency = 1 | |
2265 | local A2 = NewInstance("Attachment",Hook2) | |
2266 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)}) | |
2267 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
2268 | - | CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1) |
2268 | + | CFuncs.Sound.Create("rbxassetid://1333149768", head, 100, 1) |
2269 | for i = 0, 2, 0.1 do | |
2270 | swait() | |
2271 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2272 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
2273 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2274 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2275 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2276 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2277 | end | |
2278 | for i = 0, 6, 0.1 do | |
2279 | swait() | |
2280 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2281 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
2282 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2283 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2284 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2285 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2286 | end | |
2287 | for i = 0, 2, 0.1 do | |
2288 | swait() | |
2289 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
2290 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
2291 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2292 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
2293 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2294 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2295 | end | |
2296 | attack = false | |
2297 | Hook2:Destroy() | |
2298 | hum.WalkSpeed = 48 | |
2299 | end | |
2300 | ||
2301 | function Taunt2() | |
2302 | attack = true | |
2303 | hum.WalkSpeed = 0 | |
2304 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
2305 | Hook2.Transparency = 1 | |
2306 | local A2 = NewInstance("Attachment",Hook2) | |
2307 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)}) | |
2308 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1}) | |
2309 | CFuncs.Sound.Create("rbxassetid://1205457048", hed, 100, 1) | |
2310 | for i = 0, 2, 0.1 do | |
2311 | swait() | |
2312 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
2313 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
2314 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2315 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2316 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2317 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2318 | end | |
2319 | for i = 0, 6, 0.1 do | |
2320 | swait() | |
2321 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
2322 | neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15) | |
2323 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2324 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2325 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2326 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2327 | end | |
2328 | for i = 0, 2, 0.1 do | |
2329 | swait() | |
2330 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
2331 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3) | |
2332 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2333 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
2334 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
2335 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
2336 | end | |
2337 | attack = false | |
2338 | Hook2:Destroy() | |
2339 | hum.WalkSpeed = 48 | |
2340 | end | |
2341 | ||
2342 | function Chaos_balls() | |
2343 | attack = true | |
2344 | hum.WalkSpeed = 0 | |
2345 | CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1) | |
2346 | ||
2347 | local Scripts = { function() | |
2348 | LandMine = script.Parent | |
2349 | ||
2350 | function onTouched(hit) | |
2351 | script.Parent.Transparency = 1 | |
2352 | connection:disconnect() | |
2353 | end | |
2354 | ||
2355 | connection = LandMine.Touched:connect(onTouched) | |
2356 | ||
2357 | function onTouch(part) | |
2358 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2359 | if (humanoid ~= nil) then | |
2360 | humanoid.Health = 0 | |
2361 | end | |
2362 | end | |
2363 | ||
2364 | script.Parent.Touched:connect(onTouch) | |
2365 | ||
2366 | end; function() | |
2367 | LandMine = script.Parent | |
2368 | ||
2369 | function onTouched(hit) | |
2370 | script.Parent.Transparency = 1 | |
2371 | connection:disconnect() | |
2372 | end | |
2373 | ||
2374 | connection = LandMine.Touched:connect(onTouched) | |
2375 | ||
2376 | function onTouch(part) | |
2377 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2378 | if (humanoid ~= nil) then | |
2379 | humanoid.Health = 0 | |
2380 | end | |
2381 | end | |
2382 | ||
2383 | script.Parent.Touched:connect(onTouch) | |
2384 | ||
2385 | end; function() | |
2386 | LandMine = script.Parent | |
2387 | ||
2388 | function onTouched(hit) | |
2389 | script.Parent.Transparency = 1 | |
2390 | connection:disconnect() | |
2391 | end | |
2392 | ||
2393 | connection = LandMine.Touched:connect(onTouched) | |
2394 | ||
2395 | function onTouch(part) | |
2396 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2397 | if (humanoid ~= nil) then | |
2398 | humanoid.Health = 0 | |
2399 | end | |
2400 | end | |
2401 | ||
2402 | script.Parent.Touched:connect(onTouch) | |
2403 | ||
2404 | end; function() | |
2405 | LandMine = script.Parent | |
2406 | ||
2407 | function onTouched(hit) | |
2408 | script.Parent.Transparency = 1 | |
2409 | connection:disconnect() | |
2410 | end | |
2411 | ||
2412 | connection = LandMine.Touched:connect(onTouched) | |
2413 | ||
2414 | function onTouch(part) | |
2415 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2416 | if (humanoid ~= nil) then | |
2417 | humanoid.Health = 0 | |
2418 | end | |
2419 | end | |
2420 | ||
2421 | script.Parent.Touched:connect(onTouch) | |
2422 | ||
2423 | end; function() | |
2424 | LandMine = script.Parent | |
2425 | ||
2426 | function onTouched(hit) | |
2427 | script.Parent.Transparency = 1 | |
2428 | connection:disconnect() | |
2429 | end | |
2430 | ||
2431 | connection = LandMine.Touched:connect(onTouched) | |
2432 | ||
2433 | function onTouch(part) | |
2434 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2435 | if (humanoid ~= nil) then | |
2436 | humanoid.Health = 0 | |
2437 | end | |
2438 | end | |
2439 | ||
2440 | script.Parent.Touched:connect(onTouch) | |
2441 | ||
2442 | end; function() | |
2443 | LandMine = script.Parent | |
2444 | ||
2445 | function onTouched(hit) | |
2446 | script.Parent.Transparency = 1 | |
2447 | connection:disconnect() | |
2448 | end | |
2449 | ||
2450 | connection = LandMine.Touched:connect(onTouched) | |
2451 | ||
2452 | function onTouch(part) | |
2453 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2454 | if (humanoid ~= nil) then | |
2455 | humanoid.Health = 0 | |
2456 | end | |
2457 | end | |
2458 | ||
2459 | script.Parent.Touched:connect(onTouch) | |
2460 | ||
2461 | end; function() | |
2462 | LandMine = script.Parent | |
2463 | ||
2464 | function onTouched(hit) | |
2465 | script.Parent.Transparency = 1 | |
2466 | connection:disconnect() | |
2467 | end | |
2468 | ||
2469 | connection = LandMine.Touched:connect(onTouched) | |
2470 | ||
2471 | function onTouch(part) | |
2472 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2473 | if (humanoid ~= nil) then | |
2474 | humanoid.Health = 0 | |
2475 | end | |
2476 | end | |
2477 | ||
2478 | script.Parent.Touched:connect(onTouch) | |
2479 | ||
2480 | end; function() | |
2481 | LandMine = script.Parent | |
2482 | ||
2483 | function onTouched(hit) | |
2484 | script.Parent.Transparency = 1 | |
2485 | connection:disconnect() | |
2486 | end | |
2487 | ||
2488 | connection = LandMine.Touched:connect(onTouched) | |
2489 | ||
2490 | function onTouch(part) | |
2491 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2492 | if (humanoid ~= nil) then | |
2493 | humanoid.Health = 0 | |
2494 | end | |
2495 | end | |
2496 | ||
2497 | script.Parent.Touched:connect(onTouch) | |
2498 | ||
2499 | end; function() | |
2500 | LandMine = script.Parent | |
2501 | ||
2502 | function onTouched(hit) | |
2503 | script.Parent.Transparency = 1 | |
2504 | connection:disconnect() | |
2505 | end | |
2506 | ||
2507 | connection = LandMine.Touched:connect(onTouched) | |
2508 | ||
2509 | function onTouch(part) | |
2510 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2511 | if (humanoid ~= nil) then | |
2512 | humanoid.Health = 0 | |
2513 | end | |
2514 | end | |
2515 | ||
2516 | script.Parent.Touched:connect(onTouch) | |
2517 | ||
2518 | end; function() | |
2519 | LandMine = script.Parent | |
2520 | ||
2521 | function onTouched(hit) | |
2522 | script.Parent.Transparency = 1 | |
2523 | connection:disconnect() | |
2524 | end | |
2525 | ||
2526 | connection = LandMine.Touched:connect(onTouched) | |
2527 | ||
2528 | function onTouch(part) | |
2529 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2530 | if (humanoid ~= nil) then | |
2531 | humanoid.Health = 0 | |
2532 | end | |
2533 | end | |
2534 | ||
2535 | script.Parent.Touched:connect(onTouch) | |
2536 | ||
2537 | end; function() | |
2538 | LandMine = script.Parent | |
2539 | ||
2540 | function onTouched(hit) | |
2541 | script.Parent.Transparency = 1 | |
2542 | connection:disconnect() | |
2543 | end | |
2544 | ||
2545 | connection = LandMine.Touched:connect(onTouched) | |
2546 | ||
2547 | function onTouch(part) | |
2548 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2549 | if (humanoid ~= nil) then | |
2550 | humanoid.Health = 0 | |
2551 | end | |
2552 | end | |
2553 | ||
2554 | script.Parent.Touched:connect(onTouch) | |
2555 | ||
2556 | end; function() | |
2557 | LandMine = script.Parent | |
2558 | ||
2559 | function onTouched(hit) | |
2560 | script.Parent.Transparency = 1 | |
2561 | connection:disconnect() | |
2562 | end | |
2563 | ||
2564 | connection = LandMine.Touched:connect(onTouched) | |
2565 | ||
2566 | function onTouch(part) | |
2567 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2568 | if (humanoid ~= nil) then | |
2569 | humanoid.Health = 0 | |
2570 | end | |
2571 | end | |
2572 | ||
2573 | script.Parent.Touched:connect(onTouch) | |
2574 | ||
2575 | end; function() | |
2576 | LandMine = script.Parent | |
2577 | ||
2578 | function onTouched(hit) | |
2579 | script.Parent.Transparency = 1 | |
2580 | connection:disconnect() | |
2581 | end | |
2582 | ||
2583 | connection = LandMine.Touched:connect(onTouched) | |
2584 | ||
2585 | function onTouch(part) | |
2586 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2587 | if (humanoid ~= nil) then | |
2588 | humanoid.Health = 0 | |
2589 | end | |
2590 | end | |
2591 | ||
2592 | script.Parent.Touched:connect(onTouch) | |
2593 | ||
2594 | end; function() | |
2595 | LandMine = script.Parent | |
2596 | ||
2597 | function onTouched(hit) | |
2598 | script.Parent.Transparency = 1 | |
2599 | connection:disconnect() | |
2600 | end | |
2601 | ||
2602 | connection = LandMine.Touched:connect(onTouched) | |
2603 | ||
2604 | function onTouch(part) | |
2605 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2606 | if (humanoid ~= nil) then | |
2607 | humanoid.Health = 0 | |
2608 | end | |
2609 | end | |
2610 | ||
2611 | script.Parent.Touched:connect(onTouch) | |
2612 | ||
2613 | end; function() | |
2614 | LandMine = script.Parent | |
2615 | ||
2616 | function onTouched(hit) | |
2617 | script.Parent.Transparency = 1 | |
2618 | connection:disconnect() | |
2619 | end | |
2620 | ||
2621 | connection = LandMine.Touched:connect(onTouched) | |
2622 | ||
2623 | function onTouch(part) | |
2624 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2625 | if (humanoid ~= nil) then | |
2626 | humanoid.Health = 0 | |
2627 | end | |
2628 | end | |
2629 | ||
2630 | script.Parent.Touched:connect(onTouch) | |
2631 | ||
2632 | end; function() | |
2633 | LandMine = script.Parent | |
2634 | ||
2635 | function onTouched(hit) | |
2636 | script.Parent.Transparency = 1 | |
2637 | connection:disconnect() | |
2638 | end | |
2639 | ||
2640 | connection = LandMine.Touched:connect(onTouched) | |
2641 | ||
2642 | function onTouch(part) | |
2643 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2644 | if (humanoid ~= nil) then | |
2645 | humanoid.Health = 0 | |
2646 | end | |
2647 | end | |
2648 | ||
2649 | script.Parent.Touched:connect(onTouch) | |
2650 | ||
2651 | end; function() | |
2652 | LandMine = script.Parent | |
2653 | ||
2654 | function onTouched(hit) | |
2655 | script.Parent.Transparency = 1 | |
2656 | connection:disconnect() | |
2657 | end | |
2658 | ||
2659 | connection = LandMine.Touched:connect(onTouched) | |
2660 | ||
2661 | function onTouch(part) | |
2662 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2663 | if (humanoid ~= nil) then | |
2664 | humanoid.Health = 0 | |
2665 | end | |
2666 | end | |
2667 | ||
2668 | script.Parent.Touched:connect(onTouch) | |
2669 | ||
2670 | end; function() | |
2671 | LandMine = script.Parent | |
2672 | ||
2673 | function onTouched(hit) | |
2674 | script.Parent.Transparency = 1 | |
2675 | connection:disconnect() | |
2676 | end | |
2677 | ||
2678 | connection = LandMine.Touched:connect(onTouched) | |
2679 | ||
2680 | function onTouch(part) | |
2681 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2682 | if (humanoid ~= nil) then | |
2683 | humanoid.Health = 0 | |
2684 | end | |
2685 | end | |
2686 | ||
2687 | script.Parent.Touched:connect(onTouch) | |
2688 | ||
2689 | end; function() | |
2690 | LandMine = script.Parent | |
2691 | ||
2692 | function onTouched(hit) | |
2693 | script.Parent.Transparency = 1 | |
2694 | connection:disconnect() | |
2695 | end | |
2696 | ||
2697 | connection = LandMine.Touched:connect(onTouched) | |
2698 | ||
2699 | function onTouch(part) | |
2700 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2701 | if (humanoid ~= nil) then | |
2702 | humanoid.Health = 0 | |
2703 | end | |
2704 | end | |
2705 | ||
2706 | script.Parent.Touched:connect(onTouch) | |
2707 | ||
2708 | end; function() | |
2709 | LandMine = script.Parent | |
2710 | ||
2711 | function onTouched(hit) | |
2712 | script.Parent.Transparency = 1 | |
2713 | connection:disconnect() | |
2714 | end | |
2715 | ||
2716 | connection = LandMine.Touched:connect(onTouched) | |
2717 | ||
2718 | function onTouch(part) | |
2719 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2720 | if (humanoid ~= nil) then | |
2721 | humanoid.Health = 0 | |
2722 | end | |
2723 | end | |
2724 | ||
2725 | script.Parent.Touched:connect(onTouch) | |
2726 | ||
2727 | end; function() | |
2728 | LandMine = script.Parent | |
2729 | ||
2730 | function onTouched(hit) | |
2731 | script.Parent.Transparency = 1 | |
2732 | connection:disconnect() | |
2733 | end | |
2734 | ||
2735 | connection = LandMine.Touched:connect(onTouched) | |
2736 | ||
2737 | function onTouch(part) | |
2738 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2739 | if (humanoid ~= nil) then | |
2740 | humanoid.Health = 0 | |
2741 | end | |
2742 | end | |
2743 | ||
2744 | script.Parent.Touched:connect(onTouch) | |
2745 | ||
2746 | end; function() | |
2747 | LandMine = script.Parent | |
2748 | ||
2749 | function onTouched(hit) | |
2750 | script.Parent.Transparency = 1 | |
2751 | connection:disconnect() | |
2752 | end | |
2753 | ||
2754 | connection = LandMine.Touched:connect(onTouched) | |
2755 | ||
2756 | function onTouch(part) | |
2757 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2758 | if (humanoid ~= nil) then | |
2759 | humanoid.Health = 0 | |
2760 | end | |
2761 | end | |
2762 | ||
2763 | script.Parent.Touched:connect(onTouch) | |
2764 | ||
2765 | end; function() | |
2766 | LandMine = script.Parent | |
2767 | ||
2768 | function onTouched(hit) | |
2769 | script.Parent.Transparency = 1 | |
2770 | connection:disconnect() | |
2771 | end | |
2772 | ||
2773 | connection = LandMine.Touched:connect(onTouched) | |
2774 | ||
2775 | function onTouch(part) | |
2776 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2777 | if (humanoid ~= nil) then | |
2778 | humanoid.Health = 0 | |
2779 | end | |
2780 | end | |
2781 | ||
2782 | script.Parent.Touched:connect(onTouch) | |
2783 | ||
2784 | end; function() | |
2785 | LandMine = script.Parent | |
2786 | ||
2787 | function onTouched(hit) | |
2788 | script.Parent.Transparency = 1 | |
2789 | connection:disconnect() | |
2790 | end | |
2791 | ||
2792 | connection = LandMine.Touched:connect(onTouched) | |
2793 | ||
2794 | function onTouch(part) | |
2795 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2796 | if (humanoid ~= nil) then | |
2797 | humanoid.Health = 0 | |
2798 | end | |
2799 | end | |
2800 | ||
2801 | script.Parent.Touched:connect(onTouch) | |
2802 | ||
2803 | end; function() | |
2804 | LandMine = script.Parent | |
2805 | ||
2806 | function onTouched(hit) | |
2807 | script.Parent.Transparency = 1 | |
2808 | connection:disconnect() | |
2809 | end | |
2810 | ||
2811 | connection = LandMine.Touched:connect(onTouched) | |
2812 | ||
2813 | function onTouch(part) | |
2814 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2815 | if (humanoid ~= nil) then | |
2816 | humanoid.Health = 0 | |
2817 | end | |
2818 | end | |
2819 | ||
2820 | script.Parent.Touched:connect(onTouch) | |
2821 | ||
2822 | end; function() | |
2823 | LandMine = script.Parent | |
2824 | ||
2825 | function onTouched(hit) | |
2826 | script.Parent.Transparency = 1 | |
2827 | connection:disconnect() | |
2828 | end | |
2829 | ||
2830 | connection = LandMine.Touched:connect(onTouched) | |
2831 | ||
2832 | function onTouch(part) | |
2833 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2834 | if (humanoid ~= nil) then | |
2835 | humanoid.Health = 0 | |
2836 | end | |
2837 | end | |
2838 | ||
2839 | script.Parent.Touched:connect(onTouch) | |
2840 | ||
2841 | end; function() | |
2842 | LandMine = script.Parent | |
2843 | ||
2844 | function onTouched(hit) | |
2845 | script.Parent.Transparency = 1 | |
2846 | connection:disconnect() | |
2847 | end | |
2848 | ||
2849 | connection = LandMine.Touched:connect(onTouched) | |
2850 | ||
2851 | function onTouch(part) | |
2852 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2853 | if (humanoid ~= nil) then | |
2854 | humanoid.Health = 0 | |
2855 | end | |
2856 | end | |
2857 | ||
2858 | script.Parent.Touched:connect(onTouch) | |
2859 | ||
2860 | end; function() | |
2861 | LandMine = script.Parent | |
2862 | ||
2863 | function onTouched(hit) | |
2864 | script.Parent.Transparency = 1 | |
2865 | connection:disconnect() | |
2866 | end | |
2867 | ||
2868 | connection = LandMine.Touched:connect(onTouched) | |
2869 | ||
2870 | function onTouch(part) | |
2871 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2872 | if (humanoid ~= nil) then | |
2873 | humanoid.Health = 0 | |
2874 | end | |
2875 | end | |
2876 | ||
2877 | script.Parent.Touched:connect(onTouch) | |
2878 | ||
2879 | end; function() | |
2880 | LandMine = script.Parent | |
2881 | ||
2882 | function onTouched(hit) | |
2883 | script.Parent.Transparency = 1 | |
2884 | connection:disconnect() | |
2885 | end | |
2886 | ||
2887 | connection = LandMine.Touched:connect(onTouched) | |
2888 | ||
2889 | function onTouch(part) | |
2890 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2891 | if (humanoid ~= nil) then | |
2892 | humanoid.Health = 0 | |
2893 | end | |
2894 | end | |
2895 | ||
2896 | script.Parent.Touched:connect(onTouch) | |
2897 | ||
2898 | end; function() | |
2899 | LandMine = script.Parent | |
2900 | ||
2901 | function onTouched(hit) | |
2902 | script.Parent.Transparency = 1 | |
2903 | connection:disconnect() | |
2904 | end | |
2905 | ||
2906 | connection = LandMine.Touched:connect(onTouched) | |
2907 | ||
2908 | function onTouch(part) | |
2909 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2910 | if (humanoid ~= nil) then | |
2911 | humanoid.Health = 0 | |
2912 | end | |
2913 | end | |
2914 | ||
2915 | script.Parent.Touched:connect(onTouch) | |
2916 | ||
2917 | end; function() | |
2918 | LandMine = script.Parent | |
2919 | ||
2920 | function onTouched(hit) | |
2921 | script.Parent.Transparency = 1 | |
2922 | connection:disconnect() | |
2923 | end | |
2924 | ||
2925 | connection = LandMine.Touched:connect(onTouched) | |
2926 | ||
2927 | function onTouch(part) | |
2928 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2929 | if (humanoid ~= nil) then | |
2930 | humanoid.Health = 0 | |
2931 | end | |
2932 | end | |
2933 | ||
2934 | script.Parent.Touched:connect(onTouch) | |
2935 | ||
2936 | end; function() | |
2937 | LandMine = script.Parent | |
2938 | ||
2939 | function onTouched(hit) | |
2940 | script.Parent.Transparency = 1 | |
2941 | connection:disconnect() | |
2942 | end | |
2943 | ||
2944 | connection = LandMine.Touched:connect(onTouched) | |
2945 | ||
2946 | function onTouch(part) | |
2947 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2948 | if (humanoid ~= nil) then | |
2949 | humanoid.Health = 0 | |
2950 | end | |
2951 | end | |
2952 | ||
2953 | script.Parent.Touched:connect(onTouch) | |
2954 | ||
2955 | end; function() | |
2956 | LandMine = script.Parent | |
2957 | ||
2958 | function onTouched(hit) | |
2959 | script.Parent.Transparency = 1 | |
2960 | connection:disconnect() | |
2961 | end | |
2962 | ||
2963 | connection = LandMine.Touched:connect(onTouched) | |
2964 | ||
2965 | function onTouch(part) | |
2966 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2967 | if (humanoid ~= nil) then | |
2968 | humanoid.Health = 0 | |
2969 | end | |
2970 | end | |
2971 | ||
2972 | script.Parent.Touched:connect(onTouch) | |
2973 | ||
2974 | end; function() | |
2975 | LandMine = script.Parent | |
2976 | ||
2977 | function onTouched(hit) | |
2978 | script.Parent.Transparency = 1 | |
2979 | connection:disconnect() | |
2980 | end | |
2981 | ||
2982 | connection = LandMine.Touched:connect(onTouched) | |
2983 | ||
2984 | function onTouch(part) | |
2985 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2986 | if (humanoid ~= nil) then | |
2987 | humanoid.Health = 0 | |
2988 | end | |
2989 | end | |
2990 | ||
2991 | script.Parent.Touched:connect(onTouch) | |
2992 | ||
2993 | end; function() | |
2994 | LandMine = script.Parent | |
2995 | ||
2996 | function onTouched(hit) | |
2997 | script.Parent.Transparency = 1 | |
2998 | connection:disconnect() | |
2999 | end | |
3000 | ||
3001 | connection = LandMine.Touched:connect(onTouched) | |
3002 | ||
3003 | function onTouch(part) | |
3004 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3005 | if (humanoid ~= nil) then | |
3006 | humanoid.Health = 0 | |
3007 | end | |
3008 | end | |
3009 | ||
3010 | script.Parent.Touched:connect(onTouch) | |
3011 | ||
3012 | end; function() | |
3013 | LandMine = script.Parent | |
3014 | ||
3015 | function onTouched(hit) | |
3016 | script.Parent.Transparency = 1 | |
3017 | connection:disconnect() | |
3018 | end | |
3019 | ||
3020 | connection = LandMine.Touched:connect(onTouched) | |
3021 | ||
3022 | function onTouch(part) | |
3023 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3024 | if (humanoid ~= nil) then | |
3025 | humanoid.Health = 0 | |
3026 | end | |
3027 | end | |
3028 | ||
3029 | script.Parent.Touched:connect(onTouch) | |
3030 | ||
3031 | end; function() | |
3032 | LandMine = script.Parent | |
3033 | ||
3034 | function onTouched(hit) | |
3035 | script.Parent.Transparency = 1 | |
3036 | connection:disconnect() | |
3037 | end | |
3038 | ||
3039 | connection = LandMine.Touched:connect(onTouched) | |
3040 | ||
3041 | function onTouch(part) | |
3042 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3043 | if (humanoid ~= nil) then | |
3044 | humanoid.Health = 0 | |
3045 | end | |
3046 | end | |
3047 | ||
3048 | script.Parent.Touched:connect(onTouch) | |
3049 | ||
3050 | end; function() | |
3051 | LandMine = script.Parent | |
3052 | ||
3053 | function onTouched(hit) | |
3054 | script.Parent.Transparency = 1 | |
3055 | connection:disconnect() | |
3056 | end | |
3057 | ||
3058 | connection = LandMine.Touched:connect(onTouched) | |
3059 | ||
3060 | function onTouch(part) | |
3061 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3062 | if (humanoid ~= nil) then | |
3063 | humanoid.Health = 0 | |
3064 | end | |
3065 | end | |
3066 | ||
3067 | script.Parent.Touched:connect(onTouch) | |
3068 | ||
3069 | end; function() | |
3070 | LandMine = script.Parent | |
3071 | ||
3072 | function onTouched(hit) | |
3073 | script.Parent.Transparency = 1 | |
3074 | connection:disconnect() | |
3075 | end | |
3076 | ||
3077 | connection = LandMine.Touched:connect(onTouched) | |
3078 | ||
3079 | function onTouch(part) | |
3080 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3081 | if (humanoid ~= nil) then | |
3082 | humanoid.Health = 0 | |
3083 | end | |
3084 | end | |
3085 | ||
3086 | script.Parent.Touched:connect(onTouch) | |
3087 | ||
3088 | end; function() | |
3089 | LandMine = script.Parent | |
3090 | ||
3091 | function onTouched(hit) | |
3092 | script.Parent.Transparency = 1 | |
3093 | connection:disconnect() | |
3094 | end | |
3095 | ||
3096 | connection = LandMine.Touched:connect(onTouched) | |
3097 | ||
3098 | function onTouch(part) | |
3099 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3100 | if (humanoid ~= nil) then | |
3101 | humanoid.Health = 0 | |
3102 | end | |
3103 | end | |
3104 | ||
3105 | script.Parent.Touched:connect(onTouch) | |
3106 | ||
3107 | end; function() | |
3108 | LandMine = script.Parent | |
3109 | ||
3110 | function onTouched(hit) | |
3111 | script.Parent.Transparency = 1 | |
3112 | connection:disconnect() | |
3113 | end | |
3114 | ||
3115 | connection = LandMine.Touched:connect(onTouched) | |
3116 | ||
3117 | function onTouch(part) | |
3118 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3119 | if (humanoid ~= nil) then | |
3120 | humanoid.Health = 0 | |
3121 | end | |
3122 | end | |
3123 | ||
3124 | script.Parent.Touched:connect(onTouch) | |
3125 | ||
3126 | end; function() | |
3127 | LandMine = script.Parent | |
3128 | ||
3129 | function onTouched(hit) | |
3130 | script.Parent.Transparency = 1 | |
3131 | connection:disconnect() | |
3132 | end | |
3133 | ||
3134 | connection = LandMine.Touched:connect(onTouched) | |
3135 | ||
3136 | function onTouch(part) | |
3137 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3138 | if (humanoid ~= nil) then | |
3139 | humanoid.Health = 0 | |
3140 | end | |
3141 | end | |
3142 | ||
3143 | script.Parent.Touched:connect(onTouch) | |
3144 | ||
3145 | end; function() | |
3146 | LandMine = script.Parent | |
3147 | ||
3148 | function onTouched(hit) | |
3149 | script.Parent.Transparency = 1 | |
3150 | connection:disconnect() | |
3151 | end | |
3152 | ||
3153 | connection = LandMine.Touched:connect(onTouched) | |
3154 | ||
3155 | function onTouch(part) | |
3156 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3157 | if (humanoid ~= nil) then | |
3158 | humanoid.Health = 0 | |
3159 | end | |
3160 | end | |
3161 | ||
3162 | script.Parent.Touched:connect(onTouch) | |
3163 | ||
3164 | end; function() | |
3165 | LandMine = script.Parent | |
3166 | ||
3167 | function onTouched(hit) | |
3168 | script.Parent.Transparency = 1 | |
3169 | connection:disconnect() | |
3170 | end | |
3171 | ||
3172 | connection = LandMine.Touched:connect(onTouched) | |
3173 | ||
3174 | function onTouch(part) | |
3175 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3176 | if (humanoid ~= nil) then | |
3177 | humanoid.Health = 0 | |
3178 | end | |
3179 | end | |
3180 | ||
3181 | script.Parent.Touched:connect(onTouch) | |
3182 | ||
3183 | end; function() | |
3184 | LandMine = script.Parent | |
3185 | ||
3186 | function onTouched(hit) | |
3187 | script.Parent.Transparency = 1 | |
3188 | connection:disconnect() | |
3189 | end | |
3190 | ||
3191 | connection = LandMine.Touched:connect(onTouched) | |
3192 | ||
3193 | function onTouch(part) | |
3194 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3195 | if (humanoid ~= nil) then | |
3196 | humanoid.Health = 0 | |
3197 | end | |
3198 | end | |
3199 | ||
3200 | script.Parent.Touched:connect(onTouch) | |
3201 | ||
3202 | end; function() | |
3203 | LandMine = script.Parent | |
3204 | ||
3205 | function onTouched(hit) | |
3206 | script.Parent.Transparency = 1 | |
3207 | connection:disconnect() | |
3208 | end | |
3209 | ||
3210 | connection = LandMine.Touched:connect(onTouched) | |
3211 | ||
3212 | function onTouch(part) | |
3213 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3214 | if (humanoid ~= nil) then | |
3215 | humanoid.Health = 0 | |
3216 | end | |
3217 | end | |
3218 | ||
3219 | script.Parent.Touched:connect(onTouch) | |
3220 | ||
3221 | end; function() | |
3222 | LandMine = script.Parent | |
3223 | ||
3224 | function onTouched(hit) | |
3225 | script.Parent.Transparency = 1 | |
3226 | connection:disconnect() | |
3227 | end | |
3228 | ||
3229 | connection = LandMine.Touched:connect(onTouched) | |
3230 | ||
3231 | function onTouch(part) | |
3232 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3233 | if (humanoid ~= nil) then | |
3234 | humanoid.Health = 0 | |
3235 | end | |
3236 | end | |
3237 | ||
3238 | script.Parent.Touched:connect(onTouch) | |
3239 | ||
3240 | end; function() | |
3241 | LandMine = script.Parent | |
3242 | ||
3243 | function onTouched(hit) | |
3244 | script.Parent.Transparency = 1 | |
3245 | connection:disconnect() | |
3246 | end | |
3247 | ||
3248 | connection = LandMine.Touched:connect(onTouched) | |
3249 | ||
3250 | function onTouch(part) | |
3251 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3252 | if (humanoid ~= nil) then | |
3253 | humanoid.Health = 0 | |
3254 | end | |
3255 | end | |
3256 | ||
3257 | script.Parent.Touched:connect(onTouch) | |
3258 | ||
3259 | end; function() | |
3260 | LandMine = script.Parent | |
3261 | ||
3262 | function onTouched(hit) | |
3263 | script.Parent.Transparency = 1 | |
3264 | connection:disconnect() | |
3265 | end | |
3266 | ||
3267 | connection = LandMine.Touched:connect(onTouched) | |
3268 | ||
3269 | function onTouch(part) | |
3270 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3271 | if (humanoid ~= nil) then | |
3272 | humanoid.Health = 0 | |
3273 | end | |
3274 | end | |
3275 | ||
3276 | script.Parent.Touched:connect(onTouch) | |
3277 | ||
3278 | end; function() | |
3279 | LandMine = script.Parent | |
3280 | ||
3281 | function onTouched(hit) | |
3282 | script.Parent.Transparency = 1 | |
3283 | connection:disconnect() | |
3284 | end | |
3285 | ||
3286 | connection = LandMine.Touched:connect(onTouched) | |
3287 | ||
3288 | function onTouch(part) | |
3289 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3290 | if (humanoid ~= nil) then | |
3291 | humanoid.Health = 0 | |
3292 | end | |
3293 | end | |
3294 | ||
3295 | script.Parent.Touched:connect(onTouch) | |
3296 | ||
3297 | end; function() | |
3298 | LandMine = script.Parent | |
3299 | ||
3300 | function onTouched(hit) | |
3301 | script.Parent.Transparency = 1 | |
3302 | connection:disconnect() | |
3303 | end | |
3304 | ||
3305 | connection = LandMine.Touched:connect(onTouched) | |
3306 | ||
3307 | function onTouch(part) | |
3308 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3309 | if (humanoid ~= nil) then | |
3310 | humanoid.Health = 0 | |
3311 | end | |
3312 | end | |
3313 | ||
3314 | script.Parent.Touched:connect(onTouch) | |
3315 | ||
3316 | end; function() | |
3317 | LandMine = script.Parent | |
3318 | ||
3319 | function onTouched(hit) | |
3320 | script.Parent.Transparency = 1 | |
3321 | connection:disconnect() | |
3322 | end | |
3323 | ||
3324 | connection = LandMine.Touched:connect(onTouched) | |
3325 | ||
3326 | function onTouch(part) | |
3327 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3328 | if (humanoid ~= nil) then | |
3329 | humanoid.Health = 0 | |
3330 | end | |
3331 | end | |
3332 | ||
3333 | script.Parent.Touched:connect(onTouch) | |
3334 | ||
3335 | end; function() | |
3336 | LandMine = script.Parent | |
3337 | ||
3338 | function onTouched(hit) | |
3339 | script.Parent.Transparency = 1 | |
3340 | connection:disconnect() | |
3341 | end | |
3342 | ||
3343 | connection = LandMine.Touched:connect(onTouched) | |
3344 | ||
3345 | function onTouch(part) | |
3346 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3347 | if (humanoid ~= nil) then | |
3348 | humanoid.Health = 0 | |
3349 | end | |
3350 | end | |
3351 | ||
3352 | script.Parent.Touched:connect(onTouch) | |
3353 | ||
3354 | end; function() | |
3355 | LandMine = script.Parent | |
3356 | ||
3357 | function onTouched(hit) | |
3358 | script.Parent.Transparency = 1 | |
3359 | connection:disconnect() | |
3360 | end | |
3361 | ||
3362 | connection = LandMine.Touched:connect(onTouched) | |
3363 | ||
3364 | function onTouch(part) | |
3365 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3366 | if (humanoid ~= nil) then | |
3367 | humanoid.Health = 0 | |
3368 | end | |
3369 | end | |
3370 | ||
3371 | script.Parent.Touched:connect(onTouch) | |
3372 | ||
3373 | end; function() | |
3374 | LandMine = script.Parent | |
3375 | ||
3376 | function onTouched(hit) | |
3377 | script.Parent.Transparency = 1 | |
3378 | connection:disconnect() | |
3379 | end | |
3380 | ||
3381 | connection = LandMine.Touched:connect(onTouched) | |
3382 | ||
3383 | function onTouch(part) | |
3384 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3385 | if (humanoid ~= nil) then | |
3386 | humanoid.Health = 0 | |
3387 | end | |
3388 | end | |
3389 | ||
3390 | script.Parent.Touched:connect(onTouch) | |
3391 | ||
3392 | end; function() | |
3393 | LandMine = script.Parent | |
3394 | ||
3395 | function onTouched(hit) | |
3396 | script.Parent.Transparency = 1 | |
3397 | connection:disconnect() | |
3398 | end | |
3399 | ||
3400 | connection = LandMine.Touched:connect(onTouched) | |
3401 | ||
3402 | function onTouch(part) | |
3403 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3404 | if (humanoid ~= nil) then | |
3405 | humanoid.Health = 0 | |
3406 | end | |
3407 | end | |
3408 | ||
3409 | script.Parent.Touched:connect(onTouch) | |
3410 | ||
3411 | end; function() | |
3412 | LandMine = script.Parent | |
3413 | ||
3414 | function onTouched(hit) | |
3415 | script.Parent.Transparency = 1 | |
3416 | connection:disconnect() | |
3417 | end | |
3418 | ||
3419 | connection = LandMine.Touched:connect(onTouched) | |
3420 | ||
3421 | function onTouch(part) | |
3422 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3423 | if (humanoid ~= nil) then | |
3424 | humanoid.Health = 0 | |
3425 | end | |
3426 | end | |
3427 | ||
3428 | script.Parent.Touched:connect(onTouch) | |
3429 | ||
3430 | end; function() | |
3431 | LandMine = script.Parent | |
3432 | ||
3433 | function onTouched(hit) | |
3434 | script.Parent.Transparency = 1 | |
3435 | connection:disconnect() | |
3436 | end | |
3437 | ||
3438 | connection = LandMine.Touched:connect(onTouched) | |
3439 | ||
3440 | function onTouch(part) | |
3441 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3442 | if (humanoid ~= nil) then | |
3443 | humanoid.Health = 0 | |
3444 | end | |
3445 | end | |
3446 | ||
3447 | script.Parent.Touched:connect(onTouch) | |
3448 | ||
3449 | end; function() | |
3450 | LandMine = script.Parent | |
3451 | ||
3452 | function onTouched(hit) | |
3453 | script.Parent.Transparency = 1 | |
3454 | connection:disconnect() | |
3455 | end | |
3456 | ||
3457 | connection = LandMine.Touched:connect(onTouched) | |
3458 | ||
3459 | function onTouch(part) | |
3460 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3461 | if (humanoid ~= nil) then | |
3462 | humanoid.Health = 0 | |
3463 | end | |
3464 | end | |
3465 | ||
3466 | script.Parent.Touched:connect(onTouch) | |
3467 | ||
3468 | end; function() | |
3469 | LandMine = script.Parent | |
3470 | ||
3471 | function onTouched(hit) | |
3472 | script.Parent.Transparency = 1 | |
3473 | connection:disconnect() | |
3474 | end | |
3475 | ||
3476 | connection = LandMine.Touched:connect(onTouched) | |
3477 | ||
3478 | function onTouch(part) | |
3479 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3480 | if (humanoid ~= nil) then | |
3481 | humanoid.Health = 0 | |
3482 | end | |
3483 | end | |
3484 | ||
3485 | script.Parent.Touched:connect(onTouch) | |
3486 | ||
3487 | end; function() | |
3488 | LandMine = script.Parent | |
3489 | ||
3490 | function onTouched(hit) | |
3491 | script.Parent.Transparency = 1 | |
3492 | connection:disconnect() | |
3493 | end | |
3494 | ||
3495 | connection = LandMine.Touched:connect(onTouched) | |
3496 | ||
3497 | function onTouch(part) | |
3498 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3499 | if (humanoid ~= nil) then | |
3500 | humanoid.Health = 0 | |
3501 | end | |
3502 | end | |
3503 | ||
3504 | script.Parent.Touched:connect(onTouch) | |
3505 | ||
3506 | end; function() | |
3507 | LandMine = script.Parent | |
3508 | ||
3509 | function onTouched(hit) | |
3510 | script.Parent.Transparency = 1 | |
3511 | connection:disconnect() | |
3512 | end | |
3513 | ||
3514 | connection = LandMine.Touched:connect(onTouched) | |
3515 | ||
3516 | function onTouch(part) | |
3517 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3518 | if (humanoid ~= nil) then | |
3519 | humanoid.Health = 0 | |
3520 | end | |
3521 | end | |
3522 | ||
3523 | script.Parent.Touched:connect(onTouch) | |
3524 | ||
3525 | end; function() | |
3526 | LandMine = script.Parent | |
3527 | ||
3528 | function onTouched(hit) | |
3529 | script.Parent.Transparency = 1 | |
3530 | connection:disconnect() | |
3531 | end | |
3532 | ||
3533 | connection = LandMine.Touched:connect(onTouched) | |
3534 | ||
3535 | function onTouch(part) | |
3536 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3537 | if (humanoid ~= nil) then | |
3538 | humanoid.Health = 0 | |
3539 | end | |
3540 | end | |
3541 | ||
3542 | script.Parent.Touched:connect(onTouch) | |
3543 | ||
3544 | end; function() | |
3545 | LandMine = script.Parent | |
3546 | ||
3547 | function onTouched(hit) | |
3548 | script.Parent.Transparency = 1 | |
3549 | connection:disconnect() | |
3550 | end | |
3551 | ||
3552 | connection = LandMine.Touched:connect(onTouched) | |
3553 | ||
3554 | function onTouch(part) | |
3555 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3556 | if (humanoid ~= nil) then | |
3557 | humanoid.Health = 0 | |
3558 | end | |
3559 | end | |
3560 | ||
3561 | script.Parent.Touched:connect(onTouch) | |
3562 | ||
3563 | end; function() | |
3564 | LandMine = script.Parent | |
3565 | ||
3566 | function onTouched(hit) | |
3567 | script.Parent.Transparency = 1 | |
3568 | connection:disconnect() | |
3569 | end | |
3570 | ||
3571 | connection = LandMine.Touched:connect(onTouched) | |
3572 | ||
3573 | function onTouch(part) | |
3574 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3575 | if (humanoid ~= nil) then | |
3576 | humanoid.Health = 0 | |
3577 | end | |
3578 | end | |
3579 | ||
3580 | script.Parent.Touched:connect(onTouch) | |
3581 | ||
3582 | end; function() | |
3583 | LandMine = script.Parent | |
3584 | ||
3585 | function onTouched(hit) | |
3586 | script.Parent.Transparency = 1 | |
3587 | connection:disconnect() | |
3588 | end | |
3589 | ||
3590 | connection = LandMine.Touched:connect(onTouched) | |
3591 | ||
3592 | function onTouch(part) | |
3593 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3594 | if (humanoid ~= nil) then | |
3595 | humanoid.Health = 0 | |
3596 | end | |
3597 | end | |
3598 | ||
3599 | script.Parent.Touched:connect(onTouch) | |
3600 | ||
3601 | end; function() | |
3602 | LandMine = script.Parent | |
3603 | ||
3604 | function onTouched(hit) | |
3605 | script.Parent.Transparency = 1 | |
3606 | connection:disconnect() | |
3607 | end | |
3608 | ||
3609 | connection = LandMine.Touched:connect(onTouched) | |
3610 | ||
3611 | function onTouch(part) | |
3612 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3613 | if (humanoid ~= nil) then | |
3614 | humanoid.Health = 0 | |
3615 | end | |
3616 | end | |
3617 | ||
3618 | script.Parent.Touched:connect(onTouch) | |
3619 | ||
3620 | end; function() | |
3621 | LandMine = script.Parent | |
3622 | ||
3623 | function onTouched(hit) | |
3624 | script.Parent.Transparency = 1 | |
3625 | connection:disconnect() | |
3626 | end | |
3627 | ||
3628 | connection = LandMine.Touched:connect(onTouched) | |
3629 | ||
3630 | function onTouch(part) | |
3631 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3632 | if (humanoid ~= nil) then | |
3633 | humanoid.Health = 0 | |
3634 | end | |
3635 | end | |
3636 | ||
3637 | script.Parent.Touched:connect(onTouch) | |
3638 | ||
3639 | end; function() | |
3640 | LandMine = script.Parent | |
3641 | ||
3642 | function onTouched(hit) | |
3643 | script.Parent.Transparency = 1 | |
3644 | connection:disconnect() | |
3645 | end | |
3646 | ||
3647 | connection = LandMine.Touched:connect(onTouched) | |
3648 | ||
3649 | function onTouch(part) | |
3650 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3651 | if (humanoid ~= nil) then | |
3652 | humanoid.Health = 0 | |
3653 | end | |
3654 | end | |
3655 | ||
3656 | script.Parent.Touched:connect(onTouch) | |
3657 | ||
3658 | end; function() | |
3659 | LandMine = script.Parent | |
3660 | ||
3661 | function onTouched(hit) | |
3662 | script.Parent.Transparency = 1 | |
3663 | connection:disconnect() | |
3664 | end | |
3665 | ||
3666 | connection = LandMine.Touched:connect(onTouched) | |
3667 | ||
3668 | function onTouch(part) | |
3669 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3670 | if (humanoid ~= nil) then | |
3671 | humanoid.Health = 0 | |
3672 | end | |
3673 | end | |
3674 | ||
3675 | script.Parent.Touched:connect(onTouch) | |
3676 | ||
3677 | end; function() | |
3678 | LandMine = script.Parent | |
3679 | ||
3680 | function onTouched(hit) | |
3681 | script.Parent.Transparency = 1 | |
3682 | connection:disconnect() | |
3683 | end | |
3684 | ||
3685 | connection = LandMine.Touched:connect(onTouched) | |
3686 | ||
3687 | function onTouch(part) | |
3688 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3689 | if (humanoid ~= nil) then | |
3690 | humanoid.Health = 0 | |
3691 | end | |
3692 | end | |
3693 | ||
3694 | script.Parent.Touched:connect(onTouch) | |
3695 | ||
3696 | end; function() | |
3697 | LandMine = script.Parent | |
3698 | ||
3699 | function onTouched(hit) | |
3700 | script.Parent.Transparency = 1 | |
3701 | connection:disconnect() | |
3702 | end | |
3703 | ||
3704 | connection = LandMine.Touched:connect(onTouched) | |
3705 | ||
3706 | function onTouch(part) | |
3707 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3708 | if (humanoid ~= nil) then | |
3709 | humanoid.Health = 0 | |
3710 | end | |
3711 | end | |
3712 | ||
3713 | script.Parent.Touched:connect(onTouch) | |
3714 | ||
3715 | end; function() | |
3716 | LandMine = script.Parent | |
3717 | ||
3718 | function onTouched(hit) | |
3719 | script.Parent.Transparency = 1 | |
3720 | connection:disconnect() | |
3721 | end | |
3722 | ||
3723 | connection = LandMine.Touched:connect(onTouched) | |
3724 | ||
3725 | function onTouch(part) | |
3726 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3727 | if (humanoid ~= nil) then | |
3728 | humanoid.Health = 0 | |
3729 | end | |
3730 | end | |
3731 | ||
3732 | script.Parent.Touched:connect(onTouch) | |
3733 | ||
3734 | end; function() | |
3735 | LandMine = script.Parent | |
3736 | ||
3737 | function onTouched(hit) | |
3738 | script.Parent.Transparency = 1 | |
3739 | connection:disconnect() | |
3740 | end | |
3741 | ||
3742 | connection = LandMine.Touched:connect(onTouched) | |
3743 | ||
3744 | function onTouch(part) | |
3745 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3746 | if (humanoid ~= nil) then | |
3747 | humanoid.Health = 0 | |
3748 | end | |
3749 | end | |
3750 | ||
3751 | script.Parent.Touched:connect(onTouch) | |
3752 | ||
3753 | end; function() | |
3754 | LandMine = script.Parent | |
3755 | ||
3756 | function onTouched(hit) | |
3757 | script.Parent.Transparency = 1 | |
3758 | connection:disconnect() | |
3759 | end | |
3760 | ||
3761 | connection = LandMine.Touched:connect(onTouched) | |
3762 | ||
3763 | function onTouch(part) | |
3764 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3765 | if (humanoid ~= nil) then | |
3766 | humanoid.Health = 0 | |
3767 | end | |
3768 | end | |
3769 | ||
3770 | script.Parent.Touched:connect(onTouch) | |
3771 | ||
3772 | end; function() | |
3773 | LandMine = script.Parent | |
3774 | ||
3775 | function onTouched(hit) | |
3776 | script.Parent.Transparency = 1 | |
3777 | connection:disconnect() | |
3778 | end | |
3779 | ||
3780 | connection = LandMine.Touched:connect(onTouched) | |
3781 | ||
3782 | function onTouch(part) | |
3783 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3784 | if (humanoid ~= nil) then | |
3785 | humanoid.Health = 0 | |
3786 | end | |
3787 | end | |
3788 | ||
3789 | script.Parent.Touched:connect(onTouch) | |
3790 | ||
3791 | end; function() | |
3792 | LandMine = script.Parent | |
3793 | ||
3794 | function onTouched(hit) | |
3795 | script.Parent.Transparency = 1 | |
3796 | connection:disconnect() | |
3797 | end | |
3798 | ||
3799 | connection = LandMine.Touched:connect(onTouched) | |
3800 | ||
3801 | function onTouch(part) | |
3802 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3803 | if (humanoid ~= nil) then | |
3804 | humanoid.Health = 0 | |
3805 | end | |
3806 | end | |
3807 | ||
3808 | script.Parent.Touched:connect(onTouch) | |
3809 | ||
3810 | end; function() | |
3811 | LandMine = script.Parent | |
3812 | ||
3813 | function onTouched(hit) | |
3814 | script.Parent.Transparency = 1 | |
3815 | connection:disconnect() | |
3816 | end | |
3817 | ||
3818 | connection = LandMine.Touched:connect(onTouched) | |
3819 | ||
3820 | function onTouch(part) | |
3821 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3822 | if (humanoid ~= nil) then | |
3823 | humanoid.Health = 0 | |
3824 | end | |
3825 | end | |
3826 | ||
3827 | script.Parent.Touched:connect(onTouch) | |
3828 | ||
3829 | end; function() | |
3830 | LandMine = script.Parent | |
3831 | ||
3832 | function onTouched(hit) | |
3833 | script.Parent.Transparency = 1 | |
3834 | connection:disconnect() | |
3835 | end | |
3836 | ||
3837 | connection = LandMine.Touched:connect(onTouched) | |
3838 | ||
3839 | function onTouch(part) | |
3840 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3841 | if (humanoid ~= nil) then | |
3842 | humanoid.Health = 0 | |
3843 | end | |
3844 | end | |
3845 | ||
3846 | script.Parent.Touched:connect(onTouch) | |
3847 | ||
3848 | end; function() | |
3849 | LandMine = script.Parent | |
3850 | ||
3851 | function onTouched(hit) | |
3852 | script.Parent.Transparency = 1 | |
3853 | connection:disconnect() | |
3854 | end | |
3855 | ||
3856 | connection = LandMine.Touched:connect(onTouched) | |
3857 | ||
3858 | function onTouch(part) | |
3859 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3860 | if (humanoid ~= nil) then | |
3861 | humanoid.Health = 0 | |
3862 | end | |
3863 | end | |
3864 | ||
3865 | script.Parent.Touched:connect(onTouch) | |
3866 | ||
3867 | end; function() | |
3868 | LandMine = script.Parent | |
3869 | ||
3870 | function onTouched(hit) | |
3871 | script.Parent.Transparency = 1 | |
3872 | connection:disconnect() | |
3873 | end | |
3874 | ||
3875 | connection = LandMine.Touched:connect(onTouched) | |
3876 | ||
3877 | function onTouch(part) | |
3878 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3879 | if (humanoid ~= nil) then | |
3880 | humanoid.Health = 0 | |
3881 | end | |
3882 | end | |
3883 | ||
3884 | script.Parent.Touched:connect(onTouch) | |
3885 | ||
3886 | end; function() | |
3887 | LandMine = script.Parent | |
3888 | ||
3889 | function onTouched(hit) | |
3890 | script.Parent.Transparency = 1 | |
3891 | connection:disconnect() | |
3892 | end | |
3893 | ||
3894 | connection = LandMine.Touched:connect(onTouched) | |
3895 | ||
3896 | function onTouch(part) | |
3897 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3898 | if (humanoid ~= nil) then | |
3899 | humanoid.Health = 0 | |
3900 | end | |
3901 | end | |
3902 | ||
3903 | script.Parent.Touched:connect(onTouch) | |
3904 | ||
3905 | end; function() | |
3906 | LandMine = script.Parent | |
3907 | ||
3908 | function onTouched(hit) | |
3909 | script.Parent.Transparency = 1 | |
3910 | connection:disconnect() | |
3911 | end | |
3912 | ||
3913 | connection = LandMine.Touched:connect(onTouched) | |
3914 | ||
3915 | function onTouch(part) | |
3916 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3917 | if (humanoid ~= nil) then | |
3918 | humanoid.Health = 0 | |
3919 | end | |
3920 | end | |
3921 | ||
3922 | script.Parent.Touched:connect(onTouch) | |
3923 | ||
3924 | end; function() | |
3925 | LandMine = script.Parent | |
3926 | ||
3927 | function onTouched(hit) | |
3928 | script.Parent.Transparency = 1 | |
3929 | connection:disconnect() | |
3930 | end | |
3931 | ||
3932 | connection = LandMine.Touched:connect(onTouched) | |
3933 | ||
3934 | function onTouch(part) | |
3935 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3936 | if (humanoid ~= nil) then | |
3937 | humanoid.Health = 0 | |
3938 | end | |
3939 | end | |
3940 | ||
3941 | script.Parent.Touched:connect(onTouch) | |
3942 | ||
3943 | end; function() | |
3944 | LandMine = script.Parent | |
3945 | ||
3946 | function onTouched(hit) | |
3947 | script.Parent.Transparency = 1 | |
3948 | connection:disconnect() | |
3949 | end | |
3950 | ||
3951 | connection = LandMine.Touched:connect(onTouched) | |
3952 | ||
3953 | function onTouch(part) | |
3954 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3955 | if (humanoid ~= nil) then | |
3956 | humanoid.Health = 0 | |
3957 | end | |
3958 | end | |
3959 | ||
3960 | script.Parent.Touched:connect(onTouch) | |
3961 | ||
3962 | end; function() | |
3963 | LandMine = script.Parent | |
3964 | ||
3965 | function onTouched(hit) | |
3966 | script.Parent.Transparency = 1 | |
3967 | connection:disconnect() | |
3968 | end | |
3969 | ||
3970 | connection = LandMine.Touched:connect(onTouched) | |
3971 | ||
3972 | function onTouch(part) | |
3973 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3974 | if (humanoid ~= nil) then | |
3975 | humanoid.Health = 0 | |
3976 | end | |
3977 | end | |
3978 | ||
3979 | script.Parent.Touched:connect(onTouch) | |
3980 | ||
3981 | end; function() | |
3982 | LandMine = script.Parent | |
3983 | ||
3984 | function onTouched(hit) | |
3985 | script.Parent.Transparency = 1 | |
3986 | connection:disconnect() | |
3987 | end | |
3988 | ||
3989 | connection = LandMine.Touched:connect(onTouched) | |
3990 | ||
3991 | function onTouch(part) | |
3992 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
3993 | if (humanoid ~= nil) then | |
3994 | humanoid.Health = 0 | |
3995 | end | |
3996 | end | |
3997 | ||
3998 | script.Parent.Touched:connect(onTouch) | |
3999 | ||
4000 | end; function() | |
4001 | LandMine = script.Parent | |
4002 | ||
4003 | function onTouched(hit) | |
4004 | script.Parent.Transparency = 1 | |
4005 | connection:disconnect() | |
4006 | end | |
4007 | ||
4008 | connection = LandMine.Touched:connect(onTouched) | |
4009 | ||
4010 | function onTouch(part) | |
4011 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4012 | if (humanoid ~= nil) then | |
4013 | humanoid.Health = 0 | |
4014 | end | |
4015 | end | |
4016 | ||
4017 | script.Parent.Touched:connect(onTouch) | |
4018 | ||
4019 | end; function() | |
4020 | LandMine = script.Parent | |
4021 | ||
4022 | function onTouched(hit) | |
4023 | script.Parent.Transparency = 1 | |
4024 | connection:disconnect() | |
4025 | end | |
4026 | ||
4027 | connection = LandMine.Touched:connect(onTouched) | |
4028 | ||
4029 | function onTouch(part) | |
4030 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4031 | if (humanoid ~= nil) then | |
4032 | humanoid.Health = 0 | |
4033 | end | |
4034 | end | |
4035 | ||
4036 | script.Parent.Touched:connect(onTouch) | |
4037 | ||
4038 | end; function() | |
4039 | LandMine = script.Parent | |
4040 | ||
4041 | function onTouched(hit) | |
4042 | script.Parent.Transparency = 1 | |
4043 | connection:disconnect() | |
4044 | end | |
4045 | ||
4046 | connection = LandMine.Touched:connect(onTouched) | |
4047 | ||
4048 | function onTouch(part) | |
4049 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4050 | if (humanoid ~= nil) then | |
4051 | humanoid.Health = 0 | |
4052 | end | |
4053 | end | |
4054 | ||
4055 | script.Parent.Touched:connect(onTouch) | |
4056 | ||
4057 | end; function() | |
4058 | LandMine = script.Parent | |
4059 | ||
4060 | function onTouched(hit) | |
4061 | script.Parent.Transparency = 1 | |
4062 | connection:disconnect() | |
4063 | end | |
4064 | ||
4065 | connection = LandMine.Touched:connect(onTouched) | |
4066 | ||
4067 | function onTouch(part) | |
4068 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4069 | if (humanoid ~= nil) then | |
4070 | humanoid.Health = 0 | |
4071 | end | |
4072 | end | |
4073 | ||
4074 | script.Parent.Touched:connect(onTouch) | |
4075 | ||
4076 | end; function() | |
4077 | LandMine = script.Parent | |
4078 | ||
4079 | function onTouched(hit) | |
4080 | script.Parent.Transparency = 1 | |
4081 | connection:disconnect() | |
4082 | end | |
4083 | ||
4084 | connection = LandMine.Touched:connect(onTouched) | |
4085 | ||
4086 | function onTouch(part) | |
4087 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4088 | if (humanoid ~= nil) then | |
4089 | humanoid.Health = 0 | |
4090 | end | |
4091 | end | |
4092 | ||
4093 | script.Parent.Touched:connect(onTouch) | |
4094 | ||
4095 | end; function() | |
4096 | LandMine = script.Parent | |
4097 | ||
4098 | function onTouched(hit) | |
4099 | script.Parent.Transparency = 1 | |
4100 | connection:disconnect() | |
4101 | end | |
4102 | ||
4103 | connection = LandMine.Touched:connect(onTouched) | |
4104 | ||
4105 | function onTouch(part) | |
4106 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4107 | if (humanoid ~= nil) then | |
4108 | humanoid.Health = 0 | |
4109 | end | |
4110 | end | |
4111 | ||
4112 | script.Parent.Touched:connect(onTouch) | |
4113 | ||
4114 | end; function() | |
4115 | LandMine = script.Parent | |
4116 | ||
4117 | function onTouched(hit) | |
4118 | script.Parent.Transparency = 1 | |
4119 | connection:disconnect() | |
4120 | end | |
4121 | ||
4122 | connection = LandMine.Touched:connect(onTouched) | |
4123 | ||
4124 | function onTouch(part) | |
4125 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4126 | if (humanoid ~= nil) then | |
4127 | humanoid.Health = 0 | |
4128 | end | |
4129 | end | |
4130 | ||
4131 | script.Parent.Touched:connect(onTouch) | |
4132 | ||
4133 | end; function() | |
4134 | LandMine = script.Parent | |
4135 | ||
4136 | function onTouched(hit) | |
4137 | script.Parent.Transparency = 1 | |
4138 | connection:disconnect() | |
4139 | end | |
4140 | ||
4141 | connection = LandMine.Touched:connect(onTouched) | |
4142 | ||
4143 | function onTouch(part) | |
4144 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4145 | if (humanoid ~= nil) then | |
4146 | humanoid.Health = 0 | |
4147 | end | |
4148 | end | |
4149 | ||
4150 | script.Parent.Touched:connect(onTouch) | |
4151 | ||
4152 | end; function() | |
4153 | LandMine = script.Parent | |
4154 | ||
4155 | function onTouched(hit) | |
4156 | script.Parent.Transparency = 1 | |
4157 | connection:disconnect() | |
4158 | end | |
4159 | ||
4160 | connection = LandMine.Touched:connect(onTouched) | |
4161 | ||
4162 | function onTouch(part) | |
4163 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4164 | if (humanoid ~= nil) then | |
4165 | humanoid.Health = 0 | |
4166 | end | |
4167 | end | |
4168 | ||
4169 | script.Parent.Touched:connect(onTouch) | |
4170 | ||
4171 | end; function() | |
4172 | LandMine = script.Parent | |
4173 | ||
4174 | function onTouched(hit) | |
4175 | script.Parent.Transparency = 1 | |
4176 | connection:disconnect() | |
4177 | end | |
4178 | ||
4179 | connection = LandMine.Touched:connect(onTouched) | |
4180 | ||
4181 | function onTouch(part) | |
4182 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4183 | if (humanoid ~= nil) then | |
4184 | humanoid.Health = 0 | |
4185 | end | |
4186 | end | |
4187 | ||
4188 | script.Parent.Touched:connect(onTouch) | |
4189 | ||
4190 | end; function() | |
4191 | LandMine = script.Parent | |
4192 | ||
4193 | function onTouched(hit) | |
4194 | script.Parent.Transparency = 1 | |
4195 | connection:disconnect() | |
4196 | end | |
4197 | ||
4198 | connection = LandMine.Touched:connect(onTouched) | |
4199 | ||
4200 | function onTouch(part) | |
4201 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4202 | if (humanoid ~= nil) then | |
4203 | humanoid.Health = 0 | |
4204 | end | |
4205 | end | |
4206 | ||
4207 | script.Parent.Touched:connect(onTouch) | |
4208 | ||
4209 | end; function() | |
4210 | LandMine = script.Parent | |
4211 | ||
4212 | function onTouched(hit) | |
4213 | script.Parent.Transparency = 1 | |
4214 | connection:disconnect() | |
4215 | end | |
4216 | ||
4217 | connection = LandMine.Touched:connect(onTouched) | |
4218 | ||
4219 | function onTouch(part) | |
4220 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4221 | if (humanoid ~= nil) then | |
4222 | humanoid.Health = 0 | |
4223 | end | |
4224 | end | |
4225 | ||
4226 | script.Parent.Touched:connect(onTouch) | |
4227 | ||
4228 | end; function() | |
4229 | LandMine = script.Parent | |
4230 | ||
4231 | function onTouched(hit) | |
4232 | script.Parent.Transparency = 1 | |
4233 | connection:disconnect() | |
4234 | end | |
4235 | ||
4236 | connection = LandMine.Touched:connect(onTouched) | |
4237 | ||
4238 | function onTouch(part) | |
4239 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4240 | if (humanoid ~= nil) then | |
4241 | humanoid.Health = 0 | |
4242 | end | |
4243 | end | |
4244 | ||
4245 | script.Parent.Touched:connect(onTouch) | |
4246 | ||
4247 | end; function() | |
4248 | LandMine = script.Parent | |
4249 | ||
4250 | function onTouched(hit) | |
4251 | script.Parent.Transparency = 1 | |
4252 | connection:disconnect() | |
4253 | end | |
4254 | ||
4255 | connection = LandMine.Touched:connect(onTouched) | |
4256 | ||
4257 | function onTouch(part) | |
4258 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4259 | if (humanoid ~= nil) then | |
4260 | humanoid.Health = 0 | |
4261 | end | |
4262 | end | |
4263 | ||
4264 | script.Parent.Touched:connect(onTouch) | |
4265 | ||
4266 | end; function() | |
4267 | LandMine = script.Parent | |
4268 | ||
4269 | function onTouched(hit) | |
4270 | script.Parent.Transparency = 1 | |
4271 | connection:disconnect() | |
4272 | end | |
4273 | ||
4274 | connection = LandMine.Touched:connect(onTouched) | |
4275 | ||
4276 | function onTouch(part) | |
4277 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4278 | if (humanoid ~= nil) then | |
4279 | humanoid.Health = 0 | |
4280 | end | |
4281 | end | |
4282 | ||
4283 | script.Parent.Touched:connect(onTouch) | |
4284 | ||
4285 | end; function() | |
4286 | LandMine = script.Parent | |
4287 | ||
4288 | function onTouched(hit) | |
4289 | script.Parent.Transparency = 1 | |
4290 | connection:disconnect() | |
4291 | end | |
4292 | ||
4293 | connection = LandMine.Touched:connect(onTouched) | |
4294 | ||
4295 | function onTouch(part) | |
4296 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4297 | if (humanoid ~= nil) then | |
4298 | humanoid.Health = 0 | |
4299 | end | |
4300 | end | |
4301 | ||
4302 | script.Parent.Touched:connect(onTouch) | |
4303 | ||
4304 | end; function() | |
4305 | LandMine = script.Parent | |
4306 | ||
4307 | function onTouched(hit) | |
4308 | script.Parent.Transparency = 1 | |
4309 | connection:disconnect() | |
4310 | end | |
4311 | ||
4312 | connection = LandMine.Touched:connect(onTouched) | |
4313 | ||
4314 | function onTouch(part) | |
4315 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4316 | if (humanoid ~= nil) then | |
4317 | humanoid.Health = 0 | |
4318 | end | |
4319 | end | |
4320 | ||
4321 | script.Parent.Touched:connect(onTouch) | |
4322 | ||
4323 | end; function() | |
4324 | LandMine = script.Parent | |
4325 | ||
4326 | function onTouched(hit) | |
4327 | script.Parent.Transparency = 1 | |
4328 | connection:disconnect() | |
4329 | end | |
4330 | ||
4331 | connection = LandMine.Touched:connect(onTouched) | |
4332 | ||
4333 | function onTouch(part) | |
4334 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4335 | if (humanoid ~= nil) then | |
4336 | humanoid.Health = 0 | |
4337 | end | |
4338 | end | |
4339 | ||
4340 | script.Parent.Touched:connect(onTouch) | |
4341 | ||
4342 | end; function() | |
4343 | LandMine = script.Parent | |
4344 | ||
4345 | function onTouched(hit) | |
4346 | script.Parent.Transparency = 1 | |
4347 | connection:disconnect() | |
4348 | end | |
4349 | ||
4350 | connection = LandMine.Touched:connect(onTouched) | |
4351 | ||
4352 | function onTouch(part) | |
4353 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4354 | if (humanoid ~= nil) then | |
4355 | humanoid.Health = 0 | |
4356 | end | |
4357 | end | |
4358 | ||
4359 | script.Parent.Touched:connect(onTouch) | |
4360 | ||
4361 | end; function() | |
4362 | LandMine = script.Parent | |
4363 | ||
4364 | function onTouched(hit) | |
4365 | script.Parent.Transparency = 1 | |
4366 | connection:disconnect() | |
4367 | end | |
4368 | ||
4369 | connection = LandMine.Touched:connect(onTouched) | |
4370 | ||
4371 | function onTouch(part) | |
4372 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4373 | if (humanoid ~= nil) then | |
4374 | humanoid.Health = 0 | |
4375 | end | |
4376 | end | |
4377 | ||
4378 | script.Parent.Touched:connect(onTouch) | |
4379 | ||
4380 | end; function() | |
4381 | LandMine = script.Parent | |
4382 | ||
4383 | function onTouched(hit) | |
4384 | script.Parent.Transparency = 1 | |
4385 | connection:disconnect() | |
4386 | end | |
4387 | ||
4388 | connection = LandMine.Touched:connect(onTouched) | |
4389 | ||
4390 | function onTouch(part) | |
4391 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4392 | if (humanoid ~= nil) then | |
4393 | humanoid.Health = 0 | |
4394 | end | |
4395 | end | |
4396 | ||
4397 | script.Parent.Touched:connect(onTouch) | |
4398 | ||
4399 | end; function() | |
4400 | LandMine = script.Parent | |
4401 | ||
4402 | function onTouched(hit) | |
4403 | script.Parent.Transparency = 1 | |
4404 | connection:disconnect() | |
4405 | end | |
4406 | ||
4407 | connection = LandMine.Touched:connect(onTouched) | |
4408 | ||
4409 | function onTouch(part) | |
4410 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4411 | if (humanoid ~= nil) then | |
4412 | humanoid.Health = 0 | |
4413 | end | |
4414 | end | |
4415 | ||
4416 | script.Parent.Touched:connect(onTouch) | |
4417 | ||
4418 | end; function() | |
4419 | LandMine = script.Parent | |
4420 | ||
4421 | function onTouched(hit) | |
4422 | script.Parent.Transparency = 1 | |
4423 | connection:disconnect() | |
4424 | end | |
4425 | ||
4426 | connection = LandMine.Touched:connect(onTouched) | |
4427 | ||
4428 | function onTouch(part) | |
4429 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4430 | if (humanoid ~= nil) then | |
4431 | humanoid.Health = 0 | |
4432 | end | |
4433 | end | |
4434 | ||
4435 | script.Parent.Touched:connect(onTouch) | |
4436 | ||
4437 | end; function() | |
4438 | LandMine = script.Parent | |
4439 | ||
4440 | function onTouched(hit) | |
4441 | script.Parent.Transparency = 1 | |
4442 | connection:disconnect() | |
4443 | end | |
4444 | ||
4445 | connection = LandMine.Touched:connect(onTouched) | |
4446 | ||
4447 | function onTouch(part) | |
4448 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4449 | if (humanoid ~= nil) then | |
4450 | humanoid.Health = 0 | |
4451 | end | |
4452 | end | |
4453 | ||
4454 | script.Parent.Touched:connect(onTouch) | |
4455 | ||
4456 | end; function() | |
4457 | LandMine = script.Parent | |
4458 | ||
4459 | function onTouched(hit) | |
4460 | script.Parent.Transparency = 1 | |
4461 | connection:disconnect() | |
4462 | end | |
4463 | ||
4464 | connection = LandMine.Touched:connect(onTouched) | |
4465 | ||
4466 | function onTouch(part) | |
4467 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4468 | if (humanoid ~= nil) then | |
4469 | humanoid.Health = 0 | |
4470 | end | |
4471 | end | |
4472 | ||
4473 | script.Parent.Touched:connect(onTouch) | |
4474 | ||
4475 | end; function() | |
4476 | LandMine = script.Parent | |
4477 | ||
4478 | function onTouched(hit) | |
4479 | script.Parent.Transparency = 1 | |
4480 | connection:disconnect() | |
4481 | end | |
4482 | ||
4483 | connection = LandMine.Touched:connect(onTouched) | |
4484 | ||
4485 | function onTouch(part) | |
4486 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4487 | if (humanoid ~= nil) then | |
4488 | humanoid.Health = 0 | |
4489 | end | |
4490 | end | |
4491 | ||
4492 | script.Parent.Touched:connect(onTouch) | |
4493 | ||
4494 | end; function() | |
4495 | LandMine = script.Parent | |
4496 | ||
4497 | function onTouched(hit) | |
4498 | script.Parent.Transparency = 1 | |
4499 | connection:disconnect() | |
4500 | end | |
4501 | ||
4502 | connection = LandMine.Touched:connect(onTouched) | |
4503 | ||
4504 | function onTouch(part) | |
4505 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4506 | if (humanoid ~= nil) then | |
4507 | humanoid.Health = 0 | |
4508 | end | |
4509 | end | |
4510 | ||
4511 | script.Parent.Touched:connect(onTouch) | |
4512 | ||
4513 | end; function() | |
4514 | LandMine = script.Parent | |
4515 | ||
4516 | function onTouched(hit) | |
4517 | script.Parent.Transparency = 1 | |
4518 | connection:disconnect() | |
4519 | end | |
4520 | ||
4521 | connection = LandMine.Touched:connect(onTouched) | |
4522 | ||
4523 | function onTouch(part) | |
4524 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4525 | if (humanoid ~= nil) then | |
4526 | humanoid.Health = 0 | |
4527 | end | |
4528 | end | |
4529 | ||
4530 | script.Parent.Touched:connect(onTouch) | |
4531 | ||
4532 | end; function() | |
4533 | LandMine = script.Parent | |
4534 | ||
4535 | function onTouched(hit) | |
4536 | script.Parent.Transparency = 1 | |
4537 | connection:disconnect() | |
4538 | end | |
4539 | ||
4540 | connection = LandMine.Touched:connect(onTouched) | |
4541 | ||
4542 | function onTouch(part) | |
4543 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4544 | if (humanoid ~= nil) then | |
4545 | humanoid.Health = 0 | |
4546 | end | |
4547 | end | |
4548 | ||
4549 | script.Parent.Touched:connect(onTouch) | |
4550 | ||
4551 | end; function() | |
4552 | LandMine = script.Parent | |
4553 | ||
4554 | function onTouched(hit) | |
4555 | script.Parent.Transparency = 1 | |
4556 | connection:disconnect() | |
4557 | end | |
4558 | ||
4559 | connection = LandMine.Touched:connect(onTouched) | |
4560 | ||
4561 | function onTouch(part) | |
4562 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4563 | if (humanoid ~= nil) then | |
4564 | humanoid.Health = 0 | |
4565 | end | |
4566 | end | |
4567 | ||
4568 | script.Parent.Touched:connect(onTouch) | |
4569 | ||
4570 | end; function() | |
4571 | LandMine = script.Parent | |
4572 | ||
4573 | function onTouched(hit) | |
4574 | script.Parent.Transparency = 1 | |
4575 | connection:disconnect() | |
4576 | end | |
4577 | ||
4578 | connection = LandMine.Touched:connect(onTouched) | |
4579 | ||
4580 | function onTouch(part) | |
4581 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4582 | if (humanoid ~= nil) then | |
4583 | humanoid.Health = 0 | |
4584 | end | |
4585 | end | |
4586 | ||
4587 | script.Parent.Touched:connect(onTouch) | |
4588 | ||
4589 | end; function() | |
4590 | LandMine = script.Parent | |
4591 | ||
4592 | function onTouched(hit) | |
4593 | script.Parent.Transparency = 1 | |
4594 | connection:disconnect() | |
4595 | end | |
4596 | ||
4597 | connection = LandMine.Touched:connect(onTouched) | |
4598 | ||
4599 | function onTouch(part) | |
4600 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4601 | if (humanoid ~= nil) then | |
4602 | humanoid.Health = 0 | |
4603 | end | |
4604 | end | |
4605 | ||
4606 | script.Parent.Touched:connect(onTouch) | |
4607 | ||
4608 | end; function() | |
4609 | LandMine = script.Parent | |
4610 | ||
4611 | function onTouched(hit) | |
4612 | script.Parent.Transparency = 1 | |
4613 | connection:disconnect() | |
4614 | end | |
4615 | ||
4616 | connection = LandMine.Touched:connect(onTouched) | |
4617 | ||
4618 | function onTouch(part) | |
4619 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4620 | if (humanoid ~= nil) then | |
4621 | humanoid.Health = 0 | |
4622 | end | |
4623 | end | |
4624 | ||
4625 | script.Parent.Touched:connect(onTouch) | |
4626 | ||
4627 | end; function() | |
4628 | LandMine = script.Parent | |
4629 | ||
4630 | function onTouched(hit) | |
4631 | script.Parent.Transparency = 1 | |
4632 | connection:disconnect() | |
4633 | end | |
4634 | ||
4635 | connection = LandMine.Touched:connect(onTouched) | |
4636 | ||
4637 | function onTouch(part) | |
4638 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4639 | if (humanoid ~= nil) then | |
4640 | humanoid.Health = 0 | |
4641 | end | |
4642 | end | |
4643 | ||
4644 | script.Parent.Touched:connect(onTouch) | |
4645 | ||
4646 | end; function() | |
4647 | LandMine = script.Parent | |
4648 | ||
4649 | function onTouched(hit) | |
4650 | script.Parent.Transparency = 1 | |
4651 | connection:disconnect() | |
4652 | end | |
4653 | ||
4654 | connection = LandMine.Touched:connect(onTouched) | |
4655 | ||
4656 | function onTouch(part) | |
4657 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4658 | if (humanoid ~= nil) then | |
4659 | humanoid.Health = 0 | |
4660 | end | |
4661 | end | |
4662 | ||
4663 | script.Parent.Touched:connect(onTouch) | |
4664 | ||
4665 | end; function() | |
4666 | LandMine = script.Parent | |
4667 | ||
4668 | function onTouched(hit) | |
4669 | script.Parent.Transparency = 1 | |
4670 | connection:disconnect() | |
4671 | end | |
4672 | ||
4673 | connection = LandMine.Touched:connect(onTouched) | |
4674 | ||
4675 | function onTouch(part) | |
4676 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4677 | if (humanoid ~= nil) then | |
4678 | humanoid.Health = 0 | |
4679 | end | |
4680 | end | |
4681 | ||
4682 | script.Parent.Touched:connect(onTouch) | |
4683 | ||
4684 | end; function() | |
4685 | LandMine = script.Parent | |
4686 | ||
4687 | function onTouched(hit) | |
4688 | script.Parent.Transparency = 1 | |
4689 | connection:disconnect() | |
4690 | end | |
4691 | ||
4692 | connection = LandMine.Touched:connect(onTouched) | |
4693 | ||
4694 | function onTouch(part) | |
4695 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4696 | if (humanoid ~= nil) then | |
4697 | humanoid.Health = 0 | |
4698 | end | |
4699 | end | |
4700 | ||
4701 | script.Parent.Touched:connect(onTouch) | |
4702 | ||
4703 | end; function() | |
4704 | LandMine = script.Parent | |
4705 | ||
4706 | function onTouched(hit) | |
4707 | script.Parent.Transparency = 1 | |
4708 | connection:disconnect() | |
4709 | end | |
4710 | ||
4711 | connection = LandMine.Touched:connect(onTouched) | |
4712 | ||
4713 | function onTouch(part) | |
4714 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4715 | if (humanoid ~= nil) then | |
4716 | humanoid.Health = 0 | |
4717 | end | |
4718 | end | |
4719 | ||
4720 | script.Parent.Touched:connect(onTouch) | |
4721 | ||
4722 | end; function() | |
4723 | LandMine = script.Parent | |
4724 | ||
4725 | function onTouched(hit) | |
4726 | script.Parent.Transparency = 1 | |
4727 | connection:disconnect() | |
4728 | end | |
4729 | ||
4730 | connection = LandMine.Touched:connect(onTouched) | |
4731 | ||
4732 | function onTouch(part) | |
4733 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4734 | if (humanoid ~= nil) then | |
4735 | humanoid.Health = 0 | |
4736 | end | |
4737 | end | |
4738 | ||
4739 | script.Parent.Touched:connect(onTouch) | |
4740 | ||
4741 | end; function() | |
4742 | LandMine = script.Parent | |
4743 | ||
4744 | function onTouched(hit) | |
4745 | script.Parent.Transparency = 1 | |
4746 | connection:disconnect() | |
4747 | end | |
4748 | ||
4749 | connection = LandMine.Touched:connect(onTouched) | |
4750 | ||
4751 | function onTouch(part) | |
4752 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4753 | if (humanoid ~= nil) then | |
4754 | humanoid.Health = 0 | |
4755 | end | |
4756 | end | |
4757 | ||
4758 | script.Parent.Touched:connect(onTouch) | |
4759 | ||
4760 | end; function() | |
4761 | LandMine = script.Parent | |
4762 | ||
4763 | function onTouched(hit) | |
4764 | script.Parent.Transparency = 1 | |
4765 | connection:disconnect() | |
4766 | end | |
4767 | ||
4768 | connection = LandMine.Touched:connect(onTouched) | |
4769 | ||
4770 | function onTouch(part) | |
4771 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4772 | if (humanoid ~= nil) then | |
4773 | humanoid.Health = 0 | |
4774 | end | |
4775 | end | |
4776 | ||
4777 | script.Parent.Touched:connect(onTouch) | |
4778 | ||
4779 | end; function() | |
4780 | LandMine = script.Parent | |
4781 | ||
4782 | function onTouched(hit) | |
4783 | script.Parent.Transparency = 1 | |
4784 | connection:disconnect() | |
4785 | end | |
4786 | ||
4787 | connection = LandMine.Touched:connect(onTouched) | |
4788 | ||
4789 | function onTouch(part) | |
4790 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4791 | if (humanoid ~= nil) then | |
4792 | humanoid.Health = 0 | |
4793 | end | |
4794 | end | |
4795 | ||
4796 | script.Parent.Touched:connect(onTouch) | |
4797 | ||
4798 | end; function() | |
4799 | LandMine = script.Parent | |
4800 | ||
4801 | function onTouched(hit) | |
4802 | script.Parent.Transparency = 1 | |
4803 | connection:disconnect() | |
4804 | end | |
4805 | ||
4806 | connection = LandMine.Touched:connect(onTouched) | |
4807 | ||
4808 | function onTouch(part) | |
4809 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4810 | if (humanoid ~= nil) then | |
4811 | humanoid.Health = 0 | |
4812 | end | |
4813 | end | |
4814 | ||
4815 | script.Parent.Touched:connect(onTouch) | |
4816 | ||
4817 | end; function() | |
4818 | LandMine = script.Parent | |
4819 | ||
4820 | function onTouched(hit) | |
4821 | script.Parent.Transparency = 1 | |
4822 | connection:disconnect() | |
4823 | end | |
4824 | ||
4825 | connection = LandMine.Touched:connect(onTouched) | |
4826 | ||
4827 | function onTouch(part) | |
4828 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4829 | if (humanoid ~= nil) then | |
4830 | humanoid.Health = 0 | |
4831 | end | |
4832 | end | |
4833 | ||
4834 | script.Parent.Touched:connect(onTouch) | |
4835 | ||
4836 | end; function() | |
4837 | LandMine = script.Parent | |
4838 | ||
4839 | function onTouched(hit) | |
4840 | script.Parent.Transparency = 1 | |
4841 | connection:disconnect() | |
4842 | end | |
4843 | ||
4844 | connection = LandMine.Touched:connect(onTouched) | |
4845 | ||
4846 | function onTouch(part) | |
4847 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4848 | if (humanoid ~= nil) then | |
4849 | humanoid.Health = 0 | |
4850 | end | |
4851 | end | |
4852 | ||
4853 | script.Parent.Touched:connect(onTouch) | |
4854 | ||
4855 | end; function() | |
4856 | LandMine = script.Parent | |
4857 | ||
4858 | function onTouched(hit) | |
4859 | script.Parent.Transparency = 1 | |
4860 | connection:disconnect() | |
4861 | end | |
4862 | ||
4863 | connection = LandMine.Touched:connect(onTouched) | |
4864 | ||
4865 | function onTouch(part) | |
4866 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4867 | if (humanoid ~= nil) then | |
4868 | humanoid.Health = 0 | |
4869 | end | |
4870 | end | |
4871 | ||
4872 | script.Parent.Touched:connect(onTouch) | |
4873 | ||
4874 | end; function() | |
4875 | LandMine = script.Parent | |
4876 | ||
4877 | function onTouched(hit) | |
4878 | script.Parent.Transparency = 1 | |
4879 | connection:disconnect() | |
4880 | end | |
4881 | ||
4882 | connection = LandMine.Touched:connect(onTouched) | |
4883 | ||
4884 | function onTouch(part) | |
4885 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4886 | if (humanoid ~= nil) then | |
4887 | humanoid.Health = 0 | |
4888 | end | |
4889 | end | |
4890 | ||
4891 | script.Parent.Touched:connect(onTouch) | |
4892 | ||
4893 | end; function() | |
4894 | LandMine = script.Parent | |
4895 | ||
4896 | function onTouched(hit) | |
4897 | script.Parent.Transparency = 1 | |
4898 | connection:disconnect() | |
4899 | end | |
4900 | ||
4901 | connection = LandMine.Touched:connect(onTouched) | |
4902 | ||
4903 | function onTouch(part) | |
4904 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4905 | if (humanoid ~= nil) then | |
4906 | humanoid.Health = 0 | |
4907 | end | |
4908 | end | |
4909 | ||
4910 | script.Parent.Touched:connect(onTouch) | |
4911 | ||
4912 | end; function() | |
4913 | LandMine = script.Parent | |
4914 | ||
4915 | function onTouched(hit) | |
4916 | script.Parent.Transparency = 1 | |
4917 | connection:disconnect() | |
4918 | end | |
4919 | ||
4920 | connection = LandMine.Touched:connect(onTouched) | |
4921 | ||
4922 | function onTouch(part) | |
4923 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4924 | if (humanoid ~= nil) then | |
4925 | humanoid.Health = 0 | |
4926 | end | |
4927 | end | |
4928 | ||
4929 | script.Parent.Touched:connect(onTouch) | |
4930 | ||
4931 | end; function() | |
4932 | LandMine = script.Parent | |
4933 | ||
4934 | function onTouched(hit) | |
4935 | script.Parent.Transparency = 1 | |
4936 | connection:disconnect() | |
4937 | end | |
4938 | ||
4939 | connection = LandMine.Touched:connect(onTouched) | |
4940 | ||
4941 | function onTouch(part) | |
4942 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4943 | if (humanoid ~= nil) then | |
4944 | humanoid.Health = 0 | |
4945 | end | |
4946 | end | |
4947 | ||
4948 | script.Parent.Touched:connect(onTouch) | |
4949 | ||
4950 | end; function() | |
4951 | LandMine = script.Parent | |
4952 | ||
4953 | function onTouched(hit) | |
4954 | script.Parent.Transparency = 1 | |
4955 | connection:disconnect() | |
4956 | end | |
4957 | ||
4958 | connection = LandMine.Touched:connect(onTouched) | |
4959 | ||
4960 | function onTouch(part) | |
4961 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4962 | if (humanoid ~= nil) then | |
4963 | humanoid.Health = 0 | |
4964 | end | |
4965 | end | |
4966 | ||
4967 | script.Parent.Touched:connect(onTouch) | |
4968 | ||
4969 | end; function() | |
4970 | LandMine = script.Parent | |
4971 | ||
4972 | function onTouched(hit) | |
4973 | script.Parent.Transparency = 1 | |
4974 | connection:disconnect() | |
4975 | end | |
4976 | ||
4977 | connection = LandMine.Touched:connect(onTouched) | |
4978 | ||
4979 | function onTouch(part) | |
4980 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
4981 | if (humanoid ~= nil) then | |
4982 | humanoid.Health = 0 | |
4983 | end | |
4984 | end | |
4985 | ||
4986 | script.Parent.Touched:connect(onTouch) | |
4987 | ||
4988 | end; function() | |
4989 | LandMine = script.Parent | |
4990 | ||
4991 | function onTouched(hit) | |
4992 | script.Parent.Transparency = 1 | |
4993 | connection:disconnect() | |
4994 | end | |
4995 | ||
4996 | connection = LandMine.Touched:connect(onTouched) | |
4997 | ||
4998 | function onTouch(part) | |
4999 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5000 | if (humanoid ~= nil) then | |
5001 | humanoid.Health = 0 | |
5002 | end | |
5003 | end | |
5004 | ||
5005 | script.Parent.Touched:connect(onTouch) | |
5006 | ||
5007 | end; function() | |
5008 | LandMine = script.Parent | |
5009 | ||
5010 | function onTouched(hit) | |
5011 | script.Parent.Transparency = 1 | |
5012 | connection:disconnect() | |
5013 | end | |
5014 | ||
5015 | connection = LandMine.Touched:connect(onTouched) | |
5016 | ||
5017 | function onTouch(part) | |
5018 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5019 | if (humanoid ~= nil) then | |
5020 | humanoid.Health = 0 | |
5021 | end | |
5022 | end | |
5023 | ||
5024 | script.Parent.Touched:connect(onTouch) | |
5025 | ||
5026 | end; function() | |
5027 | LandMine = script.Parent | |
5028 | ||
5029 | function onTouched(hit) | |
5030 | script.Parent.Transparency = 1 | |
5031 | connection:disconnect() | |
5032 | end | |
5033 | ||
5034 | connection = LandMine.Touched:connect(onTouched) | |
5035 | ||
5036 | function onTouch(part) | |
5037 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5038 | if (humanoid ~= nil) then | |
5039 | humanoid.Health = 0 | |
5040 | end | |
5041 | end | |
5042 | ||
5043 | script.Parent.Touched:connect(onTouch) | |
5044 | ||
5045 | end; function() | |
5046 | LandMine = script.Parent | |
5047 | ||
5048 | function onTouched(hit) | |
5049 | script.Parent.Transparency = 1 | |
5050 | connection:disconnect() | |
5051 | end | |
5052 | ||
5053 | connection = LandMine.Touched:connect(onTouched) | |
5054 | ||
5055 | function onTouch(part) | |
5056 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5057 | if (humanoid ~= nil) then | |
5058 | humanoid.Health = 0 | |
5059 | end | |
5060 | end | |
5061 | ||
5062 | script.Parent.Touched:connect(onTouch) | |
5063 | ||
5064 | end; function() | |
5065 | LandMine = script.Parent | |
5066 | ||
5067 | function onTouched(hit) | |
5068 | script.Parent.Transparency = 1 | |
5069 | connection:disconnect() | |
5070 | end | |
5071 | ||
5072 | connection = LandMine.Touched:connect(onTouched) | |
5073 | ||
5074 | function onTouch(part) | |
5075 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5076 | if (humanoid ~= nil) then | |
5077 | humanoid.Health = 0 | |
5078 | end | |
5079 | end | |
5080 | ||
5081 | script.Parent.Touched:connect(onTouch) | |
5082 | ||
5083 | end; function() | |
5084 | LandMine = script.Parent | |
5085 | ||
5086 | function onTouched(hit) | |
5087 | script.Parent.Transparency = 1 | |
5088 | connection:disconnect() | |
5089 | end | |
5090 | ||
5091 | connection = LandMine.Touched:connect(onTouched) | |
5092 | ||
5093 | function onTouch(part) | |
5094 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5095 | if (humanoid ~= nil) then | |
5096 | humanoid.Health = 0 | |
5097 | end | |
5098 | end | |
5099 | ||
5100 | script.Parent.Touched:connect(onTouch) | |
5101 | ||
5102 | end; function() | |
5103 | LandMine = script.Parent | |
5104 | ||
5105 | function onTouched(hit) | |
5106 | script.Parent.Transparency = 1 | |
5107 | connection:disconnect() | |
5108 | end | |
5109 | ||
5110 | connection = LandMine.Touched:connect(onTouched) | |
5111 | ||
5112 | function onTouch(part) | |
5113 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5114 | if (humanoid ~= nil) then | |
5115 | humanoid.Health = 0 | |
5116 | end | |
5117 | end | |
5118 | ||
5119 | script.Parent.Touched:connect(onTouch) | |
5120 | ||
5121 | end; function() | |
5122 | LandMine = script.Parent | |
5123 | ||
5124 | function onTouched(hit) | |
5125 | script.Parent.Transparency = 1 | |
5126 | connection:disconnect() | |
5127 | end | |
5128 | ||
5129 | connection = LandMine.Touched:connect(onTouched) | |
5130 | ||
5131 | function onTouch(part) | |
5132 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5133 | if (humanoid ~= nil) then | |
5134 | humanoid.Health = 0 | |
5135 | end | |
5136 | end | |
5137 | ||
5138 | script.Parent.Touched:connect(onTouch) | |
5139 | ||
5140 | end; function() | |
5141 | LandMine = script.Parent | |
5142 | ||
5143 | function onTouched(hit) | |
5144 | script.Parent.Transparency = 1 | |
5145 | connection:disconnect() | |
5146 | end | |
5147 | ||
5148 | connection = LandMine.Touched:connect(onTouched) | |
5149 | ||
5150 | function onTouch(part) | |
5151 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5152 | if (humanoid ~= nil) then | |
5153 | humanoid.Health = 0 | |
5154 | end | |
5155 | end | |
5156 | ||
5157 | script.Parent.Touched:connect(onTouch) | |
5158 | ||
5159 | end; function() | |
5160 | LandMine = script.Parent | |
5161 | ||
5162 | function onTouched(hit) | |
5163 | script.Parent.Transparency = 1 | |
5164 | connection:disconnect() | |
5165 | end | |
5166 | ||
5167 | connection = LandMine.Touched:connect(onTouched) | |
5168 | ||
5169 | function onTouch(part) | |
5170 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5171 | if (humanoid ~= nil) then | |
5172 | humanoid.Health = 0 | |
5173 | end | |
5174 | end | |
5175 | ||
5176 | script.Parent.Touched:connect(onTouch) | |
5177 | ||
5178 | end; function() | |
5179 | LandMine = script.Parent | |
5180 | ||
5181 | function onTouched(hit) | |
5182 | script.Parent.Transparency = 1 | |
5183 | connection:disconnect() | |
5184 | end | |
5185 | ||
5186 | connection = LandMine.Touched:connect(onTouched) | |
5187 | ||
5188 | function onTouch(part) | |
5189 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5190 | if (humanoid ~= nil) then | |
5191 | humanoid.Health = 0 | |
5192 | end | |
5193 | end | |
5194 | ||
5195 | script.Parent.Touched:connect(onTouch) | |
5196 | ||
5197 | end; function() | |
5198 | LandMine = script.Parent | |
5199 | ||
5200 | function onTouched(hit) | |
5201 | script.Parent.Transparency = 1 | |
5202 | connection:disconnect() | |
5203 | end | |
5204 | ||
5205 | connection = LandMine.Touched:connect(onTouched) | |
5206 | ||
5207 | function onTouch(part) | |
5208 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5209 | if (humanoid ~= nil) then | |
5210 | humanoid.Health = 0 | |
5211 | end | |
5212 | end | |
5213 | ||
5214 | script.Parent.Touched:connect(onTouch) | |
5215 | ||
5216 | end; function() | |
5217 | LandMine = script.Parent | |
5218 | ||
5219 | function onTouched(hit) | |
5220 | script.Parent.Transparency = 1 | |
5221 | connection:disconnect() | |
5222 | end | |
5223 | ||
5224 | connection = LandMine.Touched:connect(onTouched) | |
5225 | ||
5226 | function onTouch(part) | |
5227 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5228 | if (humanoid ~= nil) then | |
5229 | humanoid.Health = 0 | |
5230 | end | |
5231 | end | |
5232 | ||
5233 | script.Parent.Touched:connect(onTouch) | |
5234 | ||
5235 | end; function() | |
5236 | LandMine = script.Parent | |
5237 | ||
5238 | function onTouched(hit) | |
5239 | script.Parent.Transparency = 1 | |
5240 | connection:disconnect() | |
5241 | end | |
5242 | ||
5243 | connection = LandMine.Touched:connect(onTouched) | |
5244 | ||
5245 | function onTouch(part) | |
5246 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5247 | if (humanoid ~= nil) then | |
5248 | humanoid.Health = 0 | |
5249 | end | |
5250 | end | |
5251 | ||
5252 | script.Parent.Touched:connect(onTouch) | |
5253 | ||
5254 | end; function() | |
5255 | LandMine = script.Parent | |
5256 | ||
5257 | function onTouched(hit) | |
5258 | script.Parent.Transparency = 1 | |
5259 | connection:disconnect() | |
5260 | end | |
5261 | ||
5262 | connection = LandMine.Touched:connect(onTouched) | |
5263 | ||
5264 | function onTouch(part) | |
5265 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5266 | if (humanoid ~= nil) then | |
5267 | humanoid.Health = 0 | |
5268 | end | |
5269 | end | |
5270 | ||
5271 | script.Parent.Touched:connect(onTouch) | |
5272 | ||
5273 | end; function() | |
5274 | LandMine = script.Parent | |
5275 | ||
5276 | function onTouched(hit) | |
5277 | script.Parent.Transparency = 1 | |
5278 | connection:disconnect() | |
5279 | end | |
5280 | ||
5281 | connection = LandMine.Touched:connect(onTouched) | |
5282 | ||
5283 | function onTouch(part) | |
5284 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5285 | if (humanoid ~= nil) then | |
5286 | humanoid.Health = 0 | |
5287 | end | |
5288 | end | |
5289 | ||
5290 | script.Parent.Touched:connect(onTouch) | |
5291 | ||
5292 | end; function() | |
5293 | LandMine = script.Parent | |
5294 | ||
5295 | function onTouched(hit) | |
5296 | script.Parent.Transparency = 1 | |
5297 | connection:disconnect() | |
5298 | end | |
5299 | ||
5300 | connection = LandMine.Touched:connect(onTouched) | |
5301 | ||
5302 | function onTouch(part) | |
5303 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5304 | if (humanoid ~= nil) then | |
5305 | humanoid.Health = 0 | |
5306 | end | |
5307 | end | |
5308 | ||
5309 | script.Parent.Touched:connect(onTouch) | |
5310 | ||
5311 | end; function() | |
5312 | LandMine = script.Parent | |
5313 | ||
5314 | function onTouched(hit) | |
5315 | script.Parent.Transparency = 1 | |
5316 | connection:disconnect() | |
5317 | end | |
5318 | ||
5319 | connection = LandMine.Touched:connect(onTouched) | |
5320 | ||
5321 | function onTouch(part) | |
5322 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5323 | if (humanoid ~= nil) then | |
5324 | humanoid.Health = 0 | |
5325 | end | |
5326 | end | |
5327 | ||
5328 | script.Parent.Touched:connect(onTouch) | |
5329 | ||
5330 | end; function() | |
5331 | LandMine = script.Parent | |
5332 | ||
5333 | function onTouched(hit) | |
5334 | script.Parent.Transparency = 1 | |
5335 | connection:disconnect() | |
5336 | end | |
5337 | ||
5338 | connection = LandMine.Touched:connect(onTouched) | |
5339 | ||
5340 | function onTouch(part) | |
5341 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5342 | if (humanoid ~= nil) then | |
5343 | humanoid.Health = 0 | |
5344 | end | |
5345 | end | |
5346 | ||
5347 | script.Parent.Touched:connect(onTouch) | |
5348 | ||
5349 | end; function() | |
5350 | LandMine = script.Parent | |
5351 | ||
5352 | function onTouched(hit) | |
5353 | script.Parent.Transparency = 1 | |
5354 | connection:disconnect() | |
5355 | end | |
5356 | ||
5357 | connection = LandMine.Touched:connect(onTouched) | |
5358 | ||
5359 | function onTouch(part) | |
5360 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5361 | if (humanoid ~= nil) then | |
5362 | humanoid.Health = 0 | |
5363 | end | |
5364 | end | |
5365 | ||
5366 | script.Parent.Touched:connect(onTouch) | |
5367 | ||
5368 | end; function() | |
5369 | LandMine = script.Parent | |
5370 | ||
5371 | function onTouched(hit) | |
5372 | script.Parent.Transparency = 1 | |
5373 | connection:disconnect() | |
5374 | end | |
5375 | ||
5376 | connection = LandMine.Touched:connect(onTouched) | |
5377 | ||
5378 | function onTouch(part) | |
5379 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5380 | if (humanoid ~= nil) then | |
5381 | humanoid.Health = 0 | |
5382 | end | |
5383 | end | |
5384 | ||
5385 | script.Parent.Touched:connect(onTouch) | |
5386 | ||
5387 | end; function() | |
5388 | LandMine = script.Parent | |
5389 | ||
5390 | function onTouched(hit) | |
5391 | script.Parent.Transparency = 1 | |
5392 | connection:disconnect() | |
5393 | end | |
5394 | ||
5395 | connection = LandMine.Touched:connect(onTouched) | |
5396 | ||
5397 | function onTouch(part) | |
5398 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5399 | if (humanoid ~= nil) then | |
5400 | humanoid.Health = 0 | |
5401 | end | |
5402 | end | |
5403 | ||
5404 | script.Parent.Touched:connect(onTouch) | |
5405 | ||
5406 | end; function() | |
5407 | LandMine = script.Parent | |
5408 | ||
5409 | function onTouched(hit) | |
5410 | script.Parent.Transparency = 1 | |
5411 | connection:disconnect() | |
5412 | end | |
5413 | ||
5414 | connection = LandMine.Touched:connect(onTouched) | |
5415 | ||
5416 | function onTouch(part) | |
5417 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5418 | if (humanoid ~= nil) then | |
5419 | humanoid.Health = 0 | |
5420 | end | |
5421 | end | |
5422 | ||
5423 | script.Parent.Touched:connect(onTouch) | |
5424 | ||
5425 | end; function() | |
5426 | LandMine = script.Parent | |
5427 | ||
5428 | function onTouched(hit) | |
5429 | script.Parent.Transparency = 1 | |
5430 | connection:disconnect() | |
5431 | end | |
5432 | ||
5433 | connection = LandMine.Touched:connect(onTouched) | |
5434 | ||
5435 | function onTouch(part) | |
5436 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5437 | if (humanoid ~= nil) then | |
5438 | humanoid.Health = 0 | |
5439 | end | |
5440 | end | |
5441 | ||
5442 | script.Parent.Touched:connect(onTouch) | |
5443 | ||
5444 | end; function() | |
5445 | LandMine = script.Parent | |
5446 | ||
5447 | function onTouched(hit) | |
5448 | script.Parent.Transparency = 1 | |
5449 | connection:disconnect() | |
5450 | end | |
5451 | ||
5452 | connection = LandMine.Touched:connect(onTouched) | |
5453 | ||
5454 | function onTouch(part) | |
5455 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5456 | if (humanoid ~= nil) then | |
5457 | humanoid.Health = 0 | |
5458 | end | |
5459 | end | |
5460 | ||
5461 | script.Parent.Touched:connect(onTouch) | |
5462 | ||
5463 | end; function() | |
5464 | LandMine = script.Parent | |
5465 | ||
5466 | function onTouched(hit) | |
5467 | script.Parent.Transparency = 1 | |
5468 | connection:disconnect() | |
5469 | end | |
5470 | ||
5471 | connection = LandMine.Touched:connect(onTouched) | |
5472 | ||
5473 | function onTouch(part) | |
5474 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5475 | if (humanoid ~= nil) then | |
5476 | humanoid.Health = 0 | |
5477 | end | |
5478 | end | |
5479 | ||
5480 | script.Parent.Touched:connect(onTouch) | |
5481 | ||
5482 | end; function() | |
5483 | LandMine = script.Parent | |
5484 | ||
5485 | function onTouched(hit) | |
5486 | script.Parent.Transparency = 1 | |
5487 | connection:disconnect() | |
5488 | end | |
5489 | ||
5490 | connection = LandMine.Touched:connect(onTouched) | |
5491 | ||
5492 | function onTouch(part) | |
5493 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5494 | if (humanoid ~= nil) then | |
5495 | humanoid.Health = 0 | |
5496 | end | |
5497 | end | |
5498 | ||
5499 | script.Parent.Touched:connect(onTouch) | |
5500 | ||
5501 | end; function() | |
5502 | LandMine = script.Parent | |
5503 | ||
5504 | function onTouched(hit) | |
5505 | script.Parent.Transparency = 1 | |
5506 | connection:disconnect() | |
5507 | end | |
5508 | ||
5509 | connection = LandMine.Touched:connect(onTouched) | |
5510 | ||
5511 | function onTouch(part) | |
5512 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5513 | if (humanoid ~= nil) then | |
5514 | humanoid.Health = 0 | |
5515 | end | |
5516 | end | |
5517 | ||
5518 | script.Parent.Touched:connect(onTouch) | |
5519 | ||
5520 | end; function() | |
5521 | LandMine = script.Parent | |
5522 | ||
5523 | function onTouched(hit) | |
5524 | script.Parent.Transparency = 1 | |
5525 | connection:disconnect() | |
5526 | end | |
5527 | ||
5528 | connection = LandMine.Touched:connect(onTouched) | |
5529 | ||
5530 | function onTouch(part) | |
5531 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5532 | if (humanoid ~= nil) then | |
5533 | humanoid.Health = 0 | |
5534 | end | |
5535 | end | |
5536 | ||
5537 | script.Parent.Touched:connect(onTouch) | |
5538 | ||
5539 | end; function() | |
5540 | LandMine = script.Parent | |
5541 | ||
5542 | function onTouched(hit) | |
5543 | script.Parent.Transparency = 1 | |
5544 | connection:disconnect() | |
5545 | end | |
5546 | ||
5547 | connection = LandMine.Touched:connect(onTouched) | |
5548 | ||
5549 | function onTouch(part) | |
5550 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5551 | if (humanoid ~= nil) then | |
5552 | humanoid.Health = 0 | |
5553 | end | |
5554 | end | |
5555 | ||
5556 | script.Parent.Touched:connect(onTouch) | |
5557 | ||
5558 | end; function() | |
5559 | LandMine = script.Parent | |
5560 | ||
5561 | function onTouched(hit) | |
5562 | script.Parent.Transparency = 1 | |
5563 | connection:disconnect() | |
5564 | end | |
5565 | ||
5566 | connection = LandMine.Touched:connect(onTouched) | |
5567 | ||
5568 | function onTouch(part) | |
5569 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5570 | if (humanoid ~= nil) then | |
5571 | humanoid.Health = 0 | |
5572 | end | |
5573 | end | |
5574 | ||
5575 | script.Parent.Touched:connect(onTouch) | |
5576 | ||
5577 | end; function() | |
5578 | LandMine = script.Parent | |
5579 | ||
5580 | function onTouched(hit) | |
5581 | script.Parent.Transparency = 1 | |
5582 | connection:disconnect() | |
5583 | end | |
5584 | ||
5585 | connection = LandMine.Touched:connect(onTouched) | |
5586 | ||
5587 | function onTouch(part) | |
5588 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5589 | if (humanoid ~= nil) then | |
5590 | humanoid.Health = 0 | |
5591 | end | |
5592 | end | |
5593 | ||
5594 | script.Parent.Touched:connect(onTouch) | |
5595 | ||
5596 | end; function() | |
5597 | LandMine = script.Parent | |
5598 | ||
5599 | function onTouched(hit) | |
5600 | script.Parent.Transparency = 1 | |
5601 | connection:disconnect() | |
5602 | end | |
5603 | ||
5604 | connection = LandMine.Touched:connect(onTouched) | |
5605 | ||
5606 | function onTouch(part) | |
5607 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5608 | if (humanoid ~= nil) then | |
5609 | humanoid.Health = 0 | |
5610 | end | |
5611 | end | |
5612 | ||
5613 | script.Parent.Touched:connect(onTouch) | |
5614 | ||
5615 | end; function() | |
5616 | LandMine = script.Parent | |
5617 | ||
5618 | function onTouched(hit) | |
5619 | script.Parent.Transparency = 1 | |
5620 | connection:disconnect() | |
5621 | end | |
5622 | ||
5623 | connection = LandMine.Touched:connect(onTouched) | |
5624 | ||
5625 | function onTouch(part) | |
5626 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5627 | if (humanoid ~= nil) then | |
5628 | humanoid.Health = 0 | |
5629 | end | |
5630 | end | |
5631 | ||
5632 | script.Parent.Touched:connect(onTouch) | |
5633 | ||
5634 | end; function() | |
5635 | LandMine = script.Parent | |
5636 | ||
5637 | function onTouched(hit) | |
5638 | script.Parent.Transparency = 1 | |
5639 | connection:disconnect() | |
5640 | end | |
5641 | ||
5642 | connection = LandMine.Touched:connect(onTouched) | |
5643 | ||
5644 | function onTouch(part) | |
5645 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5646 | if (humanoid ~= nil) then | |
5647 | humanoid.Health = 0 | |
5648 | end | |
5649 | end | |
5650 | ||
5651 | script.Parent.Touched:connect(onTouch) | |
5652 | ||
5653 | end; function() | |
5654 | LandMine = script.Parent | |
5655 | ||
5656 | function onTouched(hit) | |
5657 | script.Parent.Transparency = 1 | |
5658 | connection:disconnect() | |
5659 | end | |
5660 | ||
5661 | connection = LandMine.Touched:connect(onTouched) | |
5662 | ||
5663 | function onTouch(part) | |
5664 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5665 | if (humanoid ~= nil) then | |
5666 | humanoid.Health = 0 | |
5667 | end | |
5668 | end | |
5669 | ||
5670 | script.Parent.Touched:connect(onTouch) | |
5671 | ||
5672 | end; function() | |
5673 | LandMine = script.Parent | |
5674 | ||
5675 | function onTouched(hit) | |
5676 | script.Parent.Transparency = 1 | |
5677 | connection:disconnect() | |
5678 | end | |
5679 | ||
5680 | connection = LandMine.Touched:connect(onTouched) | |
5681 | ||
5682 | function onTouch(part) | |
5683 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5684 | if (humanoid ~= nil) then | |
5685 | humanoid.Health = 0 | |
5686 | end | |
5687 | end | |
5688 | ||
5689 | script.Parent.Touched:connect(onTouch) | |
5690 | ||
5691 | end; function() | |
5692 | LandMine = script.Parent | |
5693 | ||
5694 | function onTouched(hit) | |
5695 | script.Parent.Transparency = 1 | |
5696 | connection:disconnect() | |
5697 | end | |
5698 | ||
5699 | connection = LandMine.Touched:connect(onTouched) | |
5700 | ||
5701 | function onTouch(part) | |
5702 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5703 | if (humanoid ~= nil) then | |
5704 | humanoid.Health = 0 | |
5705 | end | |
5706 | end | |
5707 | ||
5708 | script.Parent.Touched:connect(onTouch) | |
5709 | ||
5710 | end; function() | |
5711 | LandMine = script.Parent | |
5712 | ||
5713 | function onTouched(hit) | |
5714 | script.Parent.Transparency = 1 | |
5715 | connection:disconnect() | |
5716 | end | |
5717 | ||
5718 | connection = LandMine.Touched:connect(onTouched) | |
5719 | ||
5720 | function onTouch(part) | |
5721 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5722 | if (humanoid ~= nil) then | |
5723 | humanoid.Health = 0 | |
5724 | end | |
5725 | end | |
5726 | ||
5727 | script.Parent.Touched:connect(onTouch) | |
5728 | ||
5729 | end; function() | |
5730 | LandMine = script.Parent | |
5731 | ||
5732 | function onTouched(hit) | |
5733 | script.Parent.Transparency = 1 | |
5734 | connection:disconnect() | |
5735 | end | |
5736 | ||
5737 | connection = LandMine.Touched:connect(onTouched) | |
5738 | ||
5739 | function onTouch(part) | |
5740 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5741 | if (humanoid ~= nil) then | |
5742 | humanoid.Health = 0 | |
5743 | end | |
5744 | end | |
5745 | ||
5746 | script.Parent.Touched:connect(onTouch) | |
5747 | ||
5748 | end; function() | |
5749 | LandMine = script.Parent | |
5750 | ||
5751 | function onTouched(hit) | |
5752 | script.Parent.Transparency = 1 | |
5753 | connection:disconnect() | |
5754 | end | |
5755 | ||
5756 | connection = LandMine.Touched:connect(onTouched) | |
5757 | ||
5758 | function onTouch(part) | |
5759 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5760 | if (humanoid ~= nil) then | |
5761 | humanoid.Health = 0 | |
5762 | end | |
5763 | end | |
5764 | ||
5765 | script.Parent.Touched:connect(onTouch) | |
5766 | ||
5767 | end; function() | |
5768 | LandMine = script.Parent | |
5769 | ||
5770 | function onTouched(hit) | |
5771 | script.Parent.Transparency = 1 | |
5772 | connection:disconnect() | |
5773 | end | |
5774 | ||
5775 | connection = LandMine.Touched:connect(onTouched) | |
5776 | ||
5777 | function onTouch(part) | |
5778 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5779 | if (humanoid ~= nil) then | |
5780 | humanoid.Health = 0 | |
5781 | end | |
5782 | end | |
5783 | ||
5784 | script.Parent.Touched:connect(onTouch) | |
5785 | ||
5786 | end; function() | |
5787 | LandMine = script.Parent | |
5788 | ||
5789 | function onTouched(hit) | |
5790 | script.Parent.Transparency = 1 | |
5791 | connection:disconnect() | |
5792 | end | |
5793 | ||
5794 | connection = LandMine.Touched:connect(onTouched) | |
5795 | ||
5796 | function onTouch(part) | |
5797 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5798 | if (humanoid ~= nil) then | |
5799 | humanoid.Health = 0 | |
5800 | end | |
5801 | end | |
5802 | ||
5803 | script.Parent.Touched:connect(onTouch) | |
5804 | ||
5805 | end; function() | |
5806 | LandMine = script.Parent | |
5807 | ||
5808 | function onTouched(hit) | |
5809 | script.Parent.Transparency = 1 | |
5810 | connection:disconnect() | |
5811 | end | |
5812 | ||
5813 | connection = LandMine.Touched:connect(onTouched) | |
5814 | ||
5815 | function onTouch(part) | |
5816 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5817 | if (humanoid ~= nil) then | |
5818 | humanoid.Health = 0 | |
5819 | end | |
5820 | end | |
5821 | ||
5822 | script.Parent.Touched:connect(onTouch) | |
5823 | ||
5824 | end; function() | |
5825 | LandMine = script.Parent | |
5826 | ||
5827 | function onTouched(hit) | |
5828 | script.Parent.Transparency = 1 | |
5829 | connection:disconnect() | |
5830 | end | |
5831 | ||
5832 | connection = LandMine.Touched:connect(onTouched) | |
5833 | ||
5834 | function onTouch(part) | |
5835 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5836 | if (humanoid ~= nil) then | |
5837 | humanoid.Health = 0 | |
5838 | end | |
5839 | end | |
5840 | ||
5841 | script.Parent.Touched:connect(onTouch) | |
5842 | ||
5843 | end; function() | |
5844 | LandMine = script.Parent | |
5845 | ||
5846 | function onTouched(hit) | |
5847 | script.Parent.Transparency = 1 | |
5848 | connection:disconnect() | |
5849 | end | |
5850 | ||
5851 | connection = LandMine.Touched:connect(onTouched) | |
5852 | ||
5853 | function onTouch(part) | |
5854 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5855 | if (humanoid ~= nil) then | |
5856 | humanoid.Health = 0 | |
5857 | end | |
5858 | end | |
5859 | ||
5860 | script.Parent.Touched:connect(onTouch) | |
5861 | ||
5862 | end; function() | |
5863 | LandMine = script.Parent | |
5864 | ||
5865 | function onTouched(hit) | |
5866 | script.Parent.Transparency = 1 | |
5867 | connection:disconnect() | |
5868 | end | |
5869 | ||
5870 | connection = LandMine.Touched:connect(onTouched) | |
5871 | ||
5872 | function onTouch(part) | |
5873 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5874 | if (humanoid ~= nil) then | |
5875 | humanoid.Health = 0 | |
5876 | end | |
5877 | end | |
5878 | ||
5879 | script.Parent.Touched:connect(onTouch) | |
5880 | ||
5881 | end; function() | |
5882 | LandMine = script.Parent | |
5883 | ||
5884 | function onTouched(hit) | |
5885 | script.Parent.Transparency = 1 | |
5886 | connection:disconnect() | |
5887 | end | |
5888 | ||
5889 | connection = LandMine.Touched:connect(onTouched) | |
5890 | ||
5891 | function onTouch(part) | |
5892 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5893 | if (humanoid ~= nil) then | |
5894 | humanoid.Health = 0 | |
5895 | end | |
5896 | end | |
5897 | ||
5898 | script.Parent.Touched:connect(onTouch) | |
5899 | ||
5900 | end; function() | |
5901 | LandMine = script.Parent | |
5902 | ||
5903 | function onTouched(hit) | |
5904 | script.Parent.Transparency = 1 | |
5905 | connection:disconnect() | |
5906 | end | |
5907 | ||
5908 | connection = LandMine.Touched:connect(onTouched) | |
5909 | ||
5910 | function onTouch(part) | |
5911 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5912 | if (humanoid ~= nil) then | |
5913 | humanoid.Health = 0 | |
5914 | end | |
5915 | end | |
5916 | ||
5917 | script.Parent.Touched:connect(onTouch) | |
5918 | ||
5919 | end; function() | |
5920 | LandMine = script.Parent | |
5921 | ||
5922 | function onTouched(hit) | |
5923 | script.Parent.Transparency = 1 | |
5924 | connection:disconnect() | |
5925 | end | |
5926 | ||
5927 | connection = LandMine.Touched:connect(onTouched) | |
5928 | ||
5929 | function onTouch(part) | |
5930 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5931 | if (humanoid ~= nil) then | |
5932 | humanoid.Health = 0 | |
5933 | end | |
5934 | end | |
5935 | ||
5936 | script.Parent.Touched:connect(onTouch) | |
5937 | ||
5938 | end; function() | |
5939 | LandMine = script.Parent | |
5940 | ||
5941 | function onTouched(hit) | |
5942 | script.Parent.Transparency = 1 | |
5943 | connection:disconnect() | |
5944 | end | |
5945 | ||
5946 | connection = LandMine.Touched:connect(onTouched) | |
5947 | ||
5948 | function onTouch(part) | |
5949 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5950 | if (humanoid ~= nil) then | |
5951 | humanoid.Health = 0 | |
5952 | end | |
5953 | end | |
5954 | ||
5955 | script.Parent.Touched:connect(onTouch) | |
5956 | ||
5957 | end; function() | |
5958 | LandMine = script.Parent | |
5959 | ||
5960 | function onTouched(hit) | |
5961 | script.Parent.Transparency = 1 | |
5962 | connection:disconnect() | |
5963 | end | |
5964 | ||
5965 | connection = LandMine.Touched:connect(onTouched) | |
5966 | ||
5967 | function onTouch(part) | |
5968 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5969 | if (humanoid ~= nil) then | |
5970 | humanoid.Health = 0 | |
5971 | end | |
5972 | end | |
5973 | ||
5974 | script.Parent.Touched:connect(onTouch) | |
5975 | ||
5976 | end; function() | |
5977 | LandMine = script.Parent | |
5978 | ||
5979 | function onTouched(hit) | |
5980 | script.Parent.Transparency = 1 | |
5981 | connection:disconnect() | |
5982 | end | |
5983 | ||
5984 | connection = LandMine.Touched:connect(onTouched) | |
5985 | ||
5986 | function onTouch(part) | |
5987 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
5988 | if (humanoid ~= nil) then | |
5989 | humanoid.Health = 0 | |
5990 | end | |
5991 | end | |
5992 | ||
5993 | script.Parent.Touched:connect(onTouch) | |
5994 | ||
5995 | end; function() | |
5996 | LandMine = script.Parent | |
5997 | ||
5998 | function onTouched(hit) | |
5999 | script.Parent.Transparency = 1 | |
6000 | connection:disconnect() | |
6001 | end | |
6002 | ||
6003 | connection = LandMine.Touched:connect(onTouched) | |
6004 | ||
6005 | function onTouch(part) | |
6006 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6007 | if (humanoid ~= nil) then | |
6008 | humanoid.Health = 0 | |
6009 | end | |
6010 | end | |
6011 | ||
6012 | script.Parent.Touched:connect(onTouch) | |
6013 | ||
6014 | end; function() | |
6015 | LandMine = script.Parent | |
6016 | ||
6017 | function onTouched(hit) | |
6018 | script.Parent.Transparency = 1 | |
6019 | connection:disconnect() | |
6020 | end | |
6021 | ||
6022 | connection = LandMine.Touched:connect(onTouched) | |
6023 | ||
6024 | function onTouch(part) | |
6025 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6026 | if (humanoid ~= nil) then | |
6027 | humanoid.Health = 0 | |
6028 | end | |
6029 | end | |
6030 | ||
6031 | script.Parent.Touched:connect(onTouch) | |
6032 | ||
6033 | end; function() | |
6034 | LandMine = script.Parent | |
6035 | ||
6036 | function onTouched(hit) | |
6037 | script.Parent.Transparency = 1 | |
6038 | connection:disconnect() | |
6039 | end | |
6040 | ||
6041 | connection = LandMine.Touched:connect(onTouched) | |
6042 | ||
6043 | function onTouch(part) | |
6044 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6045 | if (humanoid ~= nil) then | |
6046 | humanoid.Health = 0 | |
6047 | end | |
6048 | end | |
6049 | ||
6050 | script.Parent.Touched:connect(onTouch) | |
6051 | ||
6052 | end; function() | |
6053 | LandMine = script.Parent | |
6054 | ||
6055 | function onTouched(hit) | |
6056 | script.Parent.Transparency = 1 | |
6057 | connection:disconnect() | |
6058 | end | |
6059 | ||
6060 | connection = LandMine.Touched:connect(onTouched) | |
6061 | ||
6062 | function onTouch(part) | |
6063 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6064 | if (humanoid ~= nil) then | |
6065 | humanoid.Health = 0 | |
6066 | end | |
6067 | end | |
6068 | ||
6069 | script.Parent.Touched:connect(onTouch) | |
6070 | ||
6071 | end; function() | |
6072 | LandMine = script.Parent | |
6073 | ||
6074 | function onTouched(hit) | |
6075 | script.Parent.Transparency = 1 | |
6076 | connection:disconnect() | |
6077 | end | |
6078 | ||
6079 | connection = LandMine.Touched:connect(onTouched) | |
6080 | ||
6081 | function onTouch(part) | |
6082 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6083 | if (humanoid ~= nil) then | |
6084 | humanoid.Health = 0 | |
6085 | end | |
6086 | end | |
6087 | ||
6088 | script.Parent.Touched:connect(onTouch) | |
6089 | ||
6090 | end; function() | |
6091 | LandMine = script.Parent | |
6092 | ||
6093 | function onTouched(hit) | |
6094 | script.Parent.Transparency = 1 | |
6095 | connection:disconnect() | |
6096 | end | |
6097 | ||
6098 | connection = LandMine.Touched:connect(onTouched) | |
6099 | ||
6100 | function onTouch(part) | |
6101 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6102 | if (humanoid ~= nil) then | |
6103 | humanoid.Health = 0 | |
6104 | end | |
6105 | end | |
6106 | ||
6107 | script.Parent.Touched:connect(onTouch) | |
6108 | ||
6109 | end; function() | |
6110 | LandMine = script.Parent | |
6111 | ||
6112 | function onTouched(hit) | |
6113 | script.Parent.Transparency = 1 | |
6114 | connection:disconnect() | |
6115 | end | |
6116 | ||
6117 | connection = LandMine.Touched:connect(onTouched) | |
6118 | ||
6119 | function onTouch(part) | |
6120 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6121 | if (humanoid ~= nil) then | |
6122 | humanoid.Health = 0 | |
6123 | end | |
6124 | end | |
6125 | ||
6126 | script.Parent.Touched:connect(onTouch) | |
6127 | ||
6128 | end; function() | |
6129 | LandMine = script.Parent | |
6130 | ||
6131 | function onTouched(hit) | |
6132 | script.Parent.Transparency = 1 | |
6133 | connection:disconnect() | |
6134 | end | |
6135 | ||
6136 | connection = LandMine.Touched:connect(onTouched) | |
6137 | ||
6138 | function onTouch(part) | |
6139 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6140 | if (humanoid ~= nil) then | |
6141 | humanoid.Health = 0 | |
6142 | end | |
6143 | end | |
6144 | ||
6145 | script.Parent.Touched:connect(onTouch) | |
6146 | ||
6147 | end; function() | |
6148 | LandMine = script.Parent | |
6149 | ||
6150 | function onTouched(hit) | |
6151 | script.Parent.Transparency = 1 | |
6152 | connection:disconnect() | |
6153 | end | |
6154 | ||
6155 | connection = LandMine.Touched:connect(onTouched) | |
6156 | ||
6157 | function onTouch(part) | |
6158 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6159 | if (humanoid ~= nil) then | |
6160 | humanoid.Health = 0 | |
6161 | end | |
6162 | end | |
6163 | ||
6164 | script.Parent.Touched:connect(onTouch) | |
6165 | ||
6166 | end; function() | |
6167 | LandMine = script.Parent | |
6168 | ||
6169 | function onTouched(hit) | |
6170 | script.Parent.Transparency = 1 | |
6171 | connection:disconnect() | |
6172 | end | |
6173 | ||
6174 | connection = LandMine.Touched:connect(onTouched) | |
6175 | ||
6176 | function onTouch(part) | |
6177 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6178 | if (humanoid ~= nil) then | |
6179 | humanoid.Health = 0 | |
6180 | end | |
6181 | end | |
6182 | ||
6183 | script.Parent.Touched:connect(onTouch) | |
6184 | ||
6185 | end; function() | |
6186 | LandMine = script.Parent | |
6187 | ||
6188 | function onTouched(hit) | |
6189 | script.Parent.Transparency = 1 | |
6190 | connection:disconnect() | |
6191 | end | |
6192 | ||
6193 | connection = LandMine.Touched:connect(onTouched) | |
6194 | ||
6195 | function onTouch(part) | |
6196 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6197 | if (humanoid ~= nil) then | |
6198 | humanoid.Health = 0 | |
6199 | end | |
6200 | end | |
6201 | ||
6202 | script.Parent.Touched:connect(onTouch) | |
6203 | ||
6204 | end; function() | |
6205 | LandMine = script.Parent | |
6206 | ||
6207 | function onTouched(hit) | |
6208 | script.Parent.Transparency = 1 | |
6209 | connection:disconnect() | |
6210 | end | |
6211 | ||
6212 | connection = LandMine.Touched:connect(onTouched) | |
6213 | ||
6214 | function onTouch(part) | |
6215 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6216 | if (humanoid ~= nil) then | |
6217 | humanoid.Health = 0 | |
6218 | end | |
6219 | end | |
6220 | ||
6221 | script.Parent.Touched:connect(onTouch) | |
6222 | ||
6223 | end; function() | |
6224 | LandMine = script.Parent | |
6225 | ||
6226 | function onTouched(hit) | |
6227 | script.Parent.Transparency = 1 | |
6228 | connection:disconnect() | |
6229 | end | |
6230 | ||
6231 | connection = LandMine.Touched:connect(onTouched) | |
6232 | ||
6233 | function onTouch(part) | |
6234 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6235 | if (humanoid ~= nil) then | |
6236 | humanoid.Health = 0 | |
6237 | end | |
6238 | end | |
6239 | ||
6240 | script.Parent.Touched:connect(onTouch) | |
6241 | ||
6242 | end; function() | |
6243 | LandMine = script.Parent | |
6244 | ||
6245 | function onTouched(hit) | |
6246 | script.Parent.Transparency = 1 | |
6247 | connection:disconnect() | |
6248 | end | |
6249 | ||
6250 | connection = LandMine.Touched:connect(onTouched) | |
6251 | ||
6252 | function onTouch(part) | |
6253 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6254 | if (humanoid ~= nil) then | |
6255 | humanoid.Health = 0 | |
6256 | end | |
6257 | end | |
6258 | ||
6259 | script.Parent.Touched:connect(onTouch) | |
6260 | ||
6261 | end; function() | |
6262 | LandMine = script.Parent | |
6263 | ||
6264 | function onTouched(hit) | |
6265 | script.Parent.Transparency = 1 | |
6266 | connection:disconnect() | |
6267 | end | |
6268 | ||
6269 | connection = LandMine.Touched:connect(onTouched) | |
6270 | ||
6271 | function onTouch(part) | |
6272 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6273 | if (humanoid ~= nil) then | |
6274 | humanoid.Health = 0 | |
6275 | end | |
6276 | end | |
6277 | ||
6278 | script.Parent.Touched:connect(onTouch) | |
6279 | ||
6280 | end; function() | |
6281 | LandMine = script.Parent | |
6282 | ||
6283 | function onTouched(hit) | |
6284 | script.Parent.Transparency = 1 | |
6285 | connection:disconnect() | |
6286 | end | |
6287 | ||
6288 | connection = LandMine.Touched:connect(onTouched) | |
6289 | ||
6290 | function onTouch(part) | |
6291 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6292 | if (humanoid ~= nil) then | |
6293 | humanoid.Health = 0 | |
6294 | end | |
6295 | end | |
6296 | ||
6297 | script.Parent.Touched:connect(onTouch) | |
6298 | ||
6299 | end; function() | |
6300 | LandMine = script.Parent | |
6301 | ||
6302 | function onTouched(hit) | |
6303 | script.Parent.Transparency = 1 | |
6304 | connection:disconnect() | |
6305 | end | |
6306 | ||
6307 | connection = LandMine.Touched:connect(onTouched) | |
6308 | ||
6309 | function onTouch(part) | |
6310 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6311 | if (humanoid ~= nil) then | |
6312 | humanoid.Health = 0 | |
6313 | end | |
6314 | end | |
6315 | ||
6316 | script.Parent.Touched:connect(onTouch) | |
6317 | ||
6318 | end; function() | |
6319 | LandMine = script.Parent | |
6320 | ||
6321 | function onTouched(hit) | |
6322 | script.Parent.Transparency = 1 | |
6323 | connection:disconnect() | |
6324 | end | |
6325 | ||
6326 | connection = LandMine.Touched:connect(onTouched) | |
6327 | ||
6328 | function onTouch(part) | |
6329 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6330 | if (humanoid ~= nil) then | |
6331 | humanoid.Health = 0 | |
6332 | end | |
6333 | end | |
6334 | ||
6335 | script.Parent.Touched:connect(onTouch) | |
6336 | ||
6337 | end; function() | |
6338 | LandMine = script.Parent | |
6339 | ||
6340 | function onTouched(hit) | |
6341 | script.Parent.Transparency = 1 | |
6342 | connection:disconnect() | |
6343 | end | |
6344 | ||
6345 | connection = LandMine.Touched:connect(onTouched) | |
6346 | ||
6347 | function onTouch(part) | |
6348 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6349 | if (humanoid ~= nil) then | |
6350 | humanoid.Health = 0 | |
6351 | end | |
6352 | end | |
6353 | ||
6354 | script.Parent.Touched:connect(onTouch) | |
6355 | ||
6356 | end; function() | |
6357 | LandMine = script.Parent | |
6358 | ||
6359 | function onTouched(hit) | |
6360 | script.Parent.Transparency = 1 | |
6361 | connection:disconnect() | |
6362 | end | |
6363 | ||
6364 | connection = LandMine.Touched:connect(onTouched) | |
6365 | ||
6366 | function onTouch(part) | |
6367 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6368 | if (humanoid ~= nil) then | |
6369 | humanoid.Health = 0 | |
6370 | end | |
6371 | end | |
6372 | ||
6373 | script.Parent.Touched:connect(onTouch) | |
6374 | ||
6375 | end; function() | |
6376 | LandMine = script.Parent | |
6377 | ||
6378 | function onTouched(hit) | |
6379 | script.Parent.Transparency = 1 | |
6380 | connection:disconnect() | |
6381 | end | |
6382 | ||
6383 | connection = LandMine.Touched:connect(onTouched) | |
6384 | ||
6385 | function onTouch(part) | |
6386 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6387 | if (humanoid ~= nil) then | |
6388 | humanoid.Health = 0 | |
6389 | end | |
6390 | end | |
6391 | ||
6392 | script.Parent.Touched:connect(onTouch) | |
6393 | ||
6394 | end; function() | |
6395 | LandMine = script.Parent | |
6396 | ||
6397 | function onTouched(hit) | |
6398 | script.Parent.Transparency = 1 | |
6399 | connection:disconnect() | |
6400 | end | |
6401 | ||
6402 | connection = LandMine.Touched:connect(onTouched) | |
6403 | ||
6404 | function onTouch(part) | |
6405 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6406 | if (humanoid ~= nil) then | |
6407 | humanoid.Health = 0 | |
6408 | end | |
6409 | end | |
6410 | ||
6411 | script.Parent.Touched:connect(onTouch) | |
6412 | ||
6413 | end; function() | |
6414 | LandMine = script.Parent | |
6415 | ||
6416 | function onTouched(hit) | |
6417 | script.Parent.Transparency = 1 | |
6418 | connection:disconnect() | |
6419 | end | |
6420 | ||
6421 | connection = LandMine.Touched:connect(onTouched) | |
6422 | ||
6423 | function onTouch(part) | |
6424 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6425 | if (humanoid ~= nil) then | |
6426 | humanoid.Health = 0 | |
6427 | end | |
6428 | end | |
6429 | ||
6430 | script.Parent.Touched:connect(onTouch) | |
6431 | ||
6432 | end; function() | |
6433 | LandMine = script.Parent | |
6434 | ||
6435 | function onTouched(hit) | |
6436 | script.Parent.Transparency = 1 | |
6437 | connection:disconnect() | |
6438 | end | |
6439 | ||
6440 | connection = LandMine.Touched:connect(onTouched) | |
6441 | ||
6442 | function onTouch(part) | |
6443 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6444 | if (humanoid ~= nil) then | |
6445 | humanoid.Health = 0 | |
6446 | end | |
6447 | end | |
6448 | ||
6449 | script.Parent.Touched:connect(onTouch) | |
6450 | ||
6451 | end; function() | |
6452 | LandMine = script.Parent | |
6453 | ||
6454 | function onTouched(hit) | |
6455 | script.Parent.Transparency = 1 | |
6456 | connection:disconnect() | |
6457 | end | |
6458 | ||
6459 | connection = LandMine.Touched:connect(onTouched) | |
6460 | ||
6461 | function onTouch(part) | |
6462 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6463 | if (humanoid ~= nil) then | |
6464 | humanoid.Health = 0 | |
6465 | end | |
6466 | end | |
6467 | ||
6468 | script.Parent.Touched:connect(onTouch) | |
6469 | ||
6470 | end; function() | |
6471 | LandMine = script.Parent | |
6472 | ||
6473 | function onTouched(hit) | |
6474 | script.Parent.Transparency = 1 | |
6475 | connection:disconnect() | |
6476 | end | |
6477 | ||
6478 | connection = LandMine.Touched:connect(onTouched) | |
6479 | ||
6480 | function onTouch(part) | |
6481 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6482 | if (humanoid ~= nil) then | |
6483 | humanoid.Health = 0 | |
6484 | end | |
6485 | end | |
6486 | ||
6487 | script.Parent.Touched:connect(onTouch) | |
6488 | ||
6489 | end; function() | |
6490 | LandMine = script.Parent | |
6491 | ||
6492 | function onTouched(hit) | |
6493 | script.Parent.Transparency = 1 | |
6494 | connection:disconnect() | |
6495 | end | |
6496 | ||
6497 | connection = LandMine.Touched:connect(onTouched) | |
6498 | ||
6499 | function onTouch(part) | |
6500 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6501 | if (humanoid ~= nil) then | |
6502 | humanoid.Health = 0 | |
6503 | end | |
6504 | end | |
6505 | ||
6506 | script.Parent.Touched:connect(onTouch) | |
6507 | ||
6508 | end; function() | |
6509 | LandMine = script.Parent | |
6510 | ||
6511 | function onTouched(hit) | |
6512 | script.Parent.Transparency = 1 | |
6513 | connection:disconnect() | |
6514 | end | |
6515 | ||
6516 | connection = LandMine.Touched:connect(onTouched) | |
6517 | ||
6518 | function onTouch(part) | |
6519 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6520 | if (humanoid ~= nil) then | |
6521 | humanoid.Health = 0 | |
6522 | end | |
6523 | end | |
6524 | ||
6525 | script.Parent.Touched:connect(onTouch) | |
6526 | ||
6527 | end; function() | |
6528 | LandMine = script.Parent | |
6529 | ||
6530 | function onTouched(hit) | |
6531 | script.Parent.Transparency = 1 | |
6532 | connection:disconnect() | |
6533 | end | |
6534 | ||
6535 | connection = LandMine.Touched:connect(onTouched) | |
6536 | ||
6537 | function onTouch(part) | |
6538 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6539 | if (humanoid ~= nil) then | |
6540 | humanoid.Health = 0 | |
6541 | end | |
6542 | end | |
6543 | ||
6544 | script.Parent.Touched:connect(onTouch) | |
6545 | ||
6546 | end; function() | |
6547 | LandMine = script.Parent | |
6548 | ||
6549 | function onTouched(hit) | |
6550 | script.Parent.Transparency = 1 | |
6551 | connection:disconnect() | |
6552 | end | |
6553 | ||
6554 | connection = LandMine.Touched:connect(onTouched) | |
6555 | ||
6556 | function onTouch(part) | |
6557 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6558 | if (humanoid ~= nil) then | |
6559 | humanoid.Health = 0 | |
6560 | end | |
6561 | end | |
6562 | ||
6563 | script.Parent.Touched:connect(onTouch) | |
6564 | ||
6565 | end; function() | |
6566 | LandMine = script.Parent | |
6567 | ||
6568 | function onTouched(hit) | |
6569 | script.Parent.Transparency = 1 | |
6570 | connection:disconnect() | |
6571 | end | |
6572 | ||
6573 | connection = LandMine.Touched:connect(onTouched) | |
6574 | ||
6575 | function onTouch(part) | |
6576 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6577 | if (humanoid ~= nil) then | |
6578 | humanoid.Health = 0 | |
6579 | end | |
6580 | end | |
6581 | ||
6582 | script.Parent.Touched:connect(onTouch) | |
6583 | ||
6584 | end; function() | |
6585 | LandMine = script.Parent | |
6586 | ||
6587 | function onTouched(hit) | |
6588 | script.Parent.Transparency = 1 | |
6589 | connection:disconnect() | |
6590 | end | |
6591 | ||
6592 | connection = LandMine.Touched:connect(onTouched) | |
6593 | ||
6594 | function onTouch(part) | |
6595 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6596 | if (humanoid ~= nil) then | |
6597 | humanoid.Health = 0 | |
6598 | end | |
6599 | end | |
6600 | ||
6601 | script.Parent.Touched:connect(onTouch) | |
6602 | ||
6603 | end; function() | |
6604 | LandMine = script.Parent | |
6605 | ||
6606 | function onTouched(hit) | |
6607 | script.Parent.Transparency = 1 | |
6608 | connection:disconnect() | |
6609 | end | |
6610 | ||
6611 | connection = LandMine.Touched:connect(onTouched) | |
6612 | ||
6613 | function onTouch(part) | |
6614 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6615 | if (humanoid ~= nil) then | |
6616 | humanoid.Health = 0 | |
6617 | end | |
6618 | end | |
6619 | ||
6620 | script.Parent.Touched:connect(onTouch) | |
6621 | ||
6622 | end; function() | |
6623 | LandMine = script.Parent | |
6624 | ||
6625 | function onTouched(hit) | |
6626 | script.Parent.Transparency = 1 | |
6627 | connection:disconnect() | |
6628 | end | |
6629 | ||
6630 | connection = LandMine.Touched:connect(onTouched) | |
6631 | ||
6632 | function onTouch(part) | |
6633 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6634 | if (humanoid ~= nil) then | |
6635 | humanoid.Health = 0 | |
6636 | end | |
6637 | end | |
6638 | ||
6639 | script.Parent.Touched:connect(onTouch) | |
6640 | ||
6641 | end; function() | |
6642 | LandMine = script.Parent | |
6643 | ||
6644 | function onTouched(hit) | |
6645 | script.Parent.Transparency = 1 | |
6646 | connection:disconnect() | |
6647 | end | |
6648 | ||
6649 | connection = LandMine.Touched:connect(onTouched) | |
6650 | ||
6651 | function onTouch(part) | |
6652 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6653 | if (humanoid ~= nil) then | |
6654 | humanoid.Health = 0 | |
6655 | end | |
6656 | end | |
6657 | ||
6658 | script.Parent.Touched:connect(onTouch) | |
6659 | ||
6660 | end; function() | |
6661 | LandMine = script.Parent | |
6662 | ||
6663 | function onTouched(hit) | |
6664 | script.Parent.Transparency = 1 | |
6665 | connection:disconnect() | |
6666 | end | |
6667 | ||
6668 | connection = LandMine.Touched:connect(onTouched) | |
6669 | ||
6670 | function onTouch(part) | |
6671 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6672 | if (humanoid ~= nil) then | |
6673 | humanoid.Health = 0 | |
6674 | end | |
6675 | end | |
6676 | ||
6677 | script.Parent.Touched:connect(onTouch) | |
6678 | ||
6679 | end; function() | |
6680 | LandMine = script.Parent | |
6681 | ||
6682 | function onTouched(hit) | |
6683 | script.Parent.Transparency = 1 | |
6684 | connection:disconnect() | |
6685 | end | |
6686 | ||
6687 | connection = LandMine.Touched:connect(onTouched) | |
6688 | ||
6689 | function onTouch(part) | |
6690 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6691 | if (humanoid ~= nil) then | |
6692 | humanoid.Health = 0 | |
6693 | end | |
6694 | end | |
6695 | ||
6696 | script.Parent.Touched:connect(onTouch) | |
6697 | ||
6698 | end; function() | |
6699 | LandMine = script.Parent | |
6700 | ||
6701 | function onTouched(hit) | |
6702 | script.Parent.Transparency = 1 | |
6703 | connection:disconnect() | |
6704 | end | |
6705 | ||
6706 | connection = LandMine.Touched:connect(onTouched) | |
6707 | ||
6708 | function onTouch(part) | |
6709 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6710 | if (humanoid ~= nil) then | |
6711 | humanoid.Health = 0 | |
6712 | end | |
6713 | end | |
6714 | ||
6715 | script.Parent.Touched:connect(onTouch) | |
6716 | ||
6717 | end; function() | |
6718 | LandMine = script.Parent | |
6719 | ||
6720 | function onTouched(hit) | |
6721 | script.Parent.Transparency = 1 | |
6722 | connection:disconnect() | |
6723 | end | |
6724 | ||
6725 | connection = LandMine.Touched:connect(onTouched) | |
6726 | ||
6727 | function onTouch(part) | |
6728 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6729 | if (humanoid ~= nil) then | |
6730 | humanoid.Health = 0 | |
6731 | end | |
6732 | end | |
6733 | ||
6734 | script.Parent.Touched:connect(onTouch) | |
6735 | ||
6736 | end; function() | |
6737 | LandMine = script.Parent | |
6738 | ||
6739 | function onTouched(hit) | |
6740 | script.Parent.Transparency = 1 | |
6741 | connection:disconnect() | |
6742 | end | |
6743 | ||
6744 | connection = LandMine.Touched:connect(onTouched) | |
6745 | ||
6746 | function onTouch(part) | |
6747 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6748 | if (humanoid ~= nil) then | |
6749 | humanoid.Health = 0 | |
6750 | end | |
6751 | end | |
6752 | ||
6753 | script.Parent.Touched:connect(onTouch) | |
6754 | ||
6755 | end; function() | |
6756 | LandMine = script.Parent | |
6757 | ||
6758 | function onTouched(hit) | |
6759 | script.Parent.Transparency = 1 | |
6760 | connection:disconnect() | |
6761 | end | |
6762 | ||
6763 | connection = LandMine.Touched:connect(onTouched) | |
6764 | ||
6765 | function onTouch(part) | |
6766 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6767 | if (humanoid ~= nil) then | |
6768 | humanoid.Health = 0 | |
6769 | end | |
6770 | end | |
6771 | ||
6772 | script.Parent.Touched:connect(onTouch) | |
6773 | ||
6774 | end; function() | |
6775 | LandMine = script.Parent | |
6776 | ||
6777 | function onTouched(hit) | |
6778 | script.Parent.Transparency = 1 | |
6779 | connection:disconnect() | |
6780 | end | |
6781 | ||
6782 | connection = LandMine.Touched:connect(onTouched) | |
6783 | ||
6784 | function onTouch(part) | |
6785 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6786 | if (humanoid ~= nil) then | |
6787 | humanoid.Health = 0 | |
6788 | end | |
6789 | end | |
6790 | ||
6791 | script.Parent.Touched:connect(onTouch) | |
6792 | ||
6793 | end; function() | |
6794 | LandMine = script.Parent | |
6795 | ||
6796 | function onTouched(hit) | |
6797 | script.Parent.Transparency = 1 | |
6798 | connection:disconnect() | |
6799 | end | |
6800 | ||
6801 | connection = LandMine.Touched:connect(onTouched) | |
6802 | ||
6803 | function onTouch(part) | |
6804 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6805 | if (humanoid ~= nil) then | |
6806 | humanoid.Health = 0 | |
6807 | end | |
6808 | end | |
6809 | ||
6810 | script.Parent.Touched:connect(onTouch) | |
6811 | ||
6812 | end; function() | |
6813 | LandMine = script.Parent | |
6814 | ||
6815 | function onTouched(hit) | |
6816 | script.Parent.Transparency = 1 | |
6817 | connection:disconnect() | |
6818 | end | |
6819 | ||
6820 | connection = LandMine.Touched:connect(onTouched) | |
6821 | ||
6822 | function onTouch(part) | |
6823 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6824 | if (humanoid ~= nil) then | |
6825 | humanoid.Health = 0 | |
6826 | end | |
6827 | end | |
6828 | ||
6829 | script.Parent.Touched:connect(onTouch) | |
6830 | ||
6831 | end; function() | |
6832 | LandMine = script.Parent | |
6833 | ||
6834 | function onTouched(hit) | |
6835 | script.Parent.Transparency = 1 | |
6836 | connection:disconnect() | |
6837 | end | |
6838 | ||
6839 | connection = LandMine.Touched:connect(onTouched) | |
6840 | ||
6841 | function onTouch(part) | |
6842 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6843 | if (humanoid ~= nil) then | |
6844 | humanoid.Health = 0 | |
6845 | end | |
6846 | end | |
6847 | ||
6848 | script.Parent.Touched:connect(onTouch) | |
6849 | ||
6850 | end; function() | |
6851 | LandMine = script.Parent | |
6852 | ||
6853 | function onTouched(hit) | |
6854 | script.Parent.Transparency = 1 | |
6855 | connection:disconnect() | |
6856 | end | |
6857 | ||
6858 | connection = LandMine.Touched:connect(onTouched) | |
6859 | ||
6860 | function onTouch(part) | |
6861 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6862 | if (humanoid ~= nil) then | |
6863 | humanoid.Health = 0 | |
6864 | end | |
6865 | end | |
6866 | ||
6867 | script.Parent.Touched:connect(onTouch) | |
6868 | ||
6869 | end; function() | |
6870 | LandMine = script.Parent | |
6871 | ||
6872 | function onTouched(hit) | |
6873 | script.Parent.Transparency = 1 | |
6874 | connection:disconnect() | |
6875 | end | |
6876 | ||
6877 | connection = LandMine.Touched:connect(onTouched) | |
6878 | ||
6879 | function onTouch(part) | |
6880 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6881 | if (humanoid ~= nil) then | |
6882 | humanoid.Health = 0 | |
6883 | end | |
6884 | end | |
6885 | ||
6886 | script.Parent.Touched:connect(onTouch) | |
6887 | ||
6888 | end; function() | |
6889 | LandMine = script.Parent | |
6890 | ||
6891 | function onTouched(hit) | |
6892 | script.Parent.Transparency = 1 | |
6893 | connection:disconnect() | |
6894 | end | |
6895 | ||
6896 | connection = LandMine.Touched:connect(onTouched) | |
6897 | ||
6898 | function onTouch(part) | |
6899 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6900 | if (humanoid ~= nil) then | |
6901 | humanoid.Health = 0 | |
6902 | end | |
6903 | end | |
6904 | ||
6905 | script.Parent.Touched:connect(onTouch) | |
6906 | ||
6907 | end; function() | |
6908 | LandMine = script.Parent | |
6909 | ||
6910 | function onTouched(hit) | |
6911 | script.Parent.Transparency = 1 | |
6912 | connection:disconnect() | |
6913 | end | |
6914 | ||
6915 | connection = LandMine.Touched:connect(onTouched) | |
6916 | ||
6917 | function onTouch(part) | |
6918 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6919 | if (humanoid ~= nil) then | |
6920 | humanoid.Health = 0 | |
6921 | end | |
6922 | end | |
6923 | ||
6924 | script.Parent.Touched:connect(onTouch) | |
6925 | ||
6926 | end; function() | |
6927 | LandMine = script.Parent | |
6928 | ||
6929 | function onTouched(hit) | |
6930 | script.Parent.Transparency = 1 | |
6931 | connection:disconnect() | |
6932 | end | |
6933 | ||
6934 | connection = LandMine.Touched:connect(onTouched) | |
6935 | ||
6936 | function onTouch(part) | |
6937 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6938 | if (humanoid ~= nil) then | |
6939 | humanoid.Health = 0 | |
6940 | end | |
6941 | end | |
6942 | ||
6943 | script.Parent.Touched:connect(onTouch) | |
6944 | ||
6945 | end; function() | |
6946 | LandMine = script.Parent | |
6947 | ||
6948 | function onTouched(hit) | |
6949 | script.Parent.Transparency = 1 | |
6950 | connection:disconnect() | |
6951 | end | |
6952 | ||
6953 | connection = LandMine.Touched:connect(onTouched) | |
6954 | ||
6955 | function onTouch(part) | |
6956 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6957 | if (humanoid ~= nil) then | |
6958 | humanoid.Health = 0 | |
6959 | end | |
6960 | end | |
6961 | ||
6962 | script.Parent.Touched:connect(onTouch) | |
6963 | ||
6964 | end; function() | |
6965 | LandMine = script.Parent | |
6966 | ||
6967 | function onTouched(hit) | |
6968 | script.Parent.Transparency = 1 | |
6969 | connection:disconnect() | |
6970 | end | |
6971 | ||
6972 | connection = LandMine.Touched:connect(onTouched) | |
6973 | ||
6974 | function onTouch(part) | |
6975 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6976 | if (humanoid ~= nil) then | |
6977 | humanoid.Health = 0 | |
6978 | end | |
6979 | end | |
6980 | ||
6981 | script.Parent.Touched:connect(onTouch) | |
6982 | ||
6983 | end; function() | |
6984 | LandMine = script.Parent | |
6985 | ||
6986 | function onTouched(hit) | |
6987 | script.Parent.Transparency = 1 | |
6988 | connection:disconnect() | |
6989 | end | |
6990 | ||
6991 | connection = LandMine.Touched:connect(onTouched) | |
6992 | ||
6993 | function onTouch(part) | |
6994 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6995 | if (humanoid ~= nil) then | |
6996 | humanoid.Health = 0 | |
6997 | end | |
6998 | end | |
6999 | ||
7000 | script.Parent.Touched:connect(onTouch) | |
7001 | ||
7002 | end; function() | |
7003 | LandMine = script.Parent | |
7004 | ||
7005 | function onTouched(hit) | |
7006 | script.Parent.Transparency = 1 | |
7007 | connection:disconnect() | |
7008 | end | |
7009 | ||
7010 | connection = LandMine.Touched:connect(onTouched) | |
7011 | ||
7012 | function onTouch(part) | |
7013 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7014 | if (humanoid ~= nil) then | |
7015 | humanoid.Health = 0 | |
7016 | end | |
7017 | end | |
7018 | ||
7019 | script.Parent.Touched:connect(onTouch) | |
7020 | ||
7021 | end; function() | |
7022 | LandMine = script.Parent | |
7023 | ||
7024 | function onTouched(hit) | |
7025 | script.Parent.Transparency = 1 | |
7026 | connection:disconnect() | |
7027 | end | |
7028 | ||
7029 | connection = LandMine.Touched:connect(onTouched) | |
7030 | ||
7031 | function onTouch(part) | |
7032 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7033 | if (humanoid ~= nil) then | |
7034 | humanoid.Health = 0 | |
7035 | end | |
7036 | end | |
7037 | ||
7038 | script.Parent.Touched:connect(onTouch) | |
7039 | ||
7040 | end; function() | |
7041 | LandMine = script.Parent | |
7042 | ||
7043 | function onTouched(hit) | |
7044 | script.Parent.Transparency = 1 | |
7045 | connection:disconnect() | |
7046 | end | |
7047 | ||
7048 | connection = LandMine.Touched:connect(onTouched) | |
7049 | ||
7050 | function onTouch(part) | |
7051 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7052 | if (humanoid ~= nil) then | |
7053 | humanoid.Health = 0 | |
7054 | end | |
7055 | end | |
7056 | ||
7057 | script.Parent.Touched:connect(onTouch) | |
7058 | ||
7059 | end; function() | |
7060 | LandMine = script.Parent | |
7061 | ||
7062 | function onTouched(hit) | |
7063 | script.Parent.Transparency = 1 | |
7064 | connection:disconnect() | |
7065 | end | |
7066 | ||
7067 | connection = LandMine.Touched:connect(onTouched) | |
7068 | ||
7069 | function onTouch(part) | |
7070 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7071 | if (humanoid ~= nil) then | |
7072 | humanoid.Health = 0 | |
7073 | end | |
7074 | end | |
7075 | ||
7076 | script.Parent.Touched:connect(onTouch) | |
7077 | ||
7078 | end; function() | |
7079 | LandMine = script.Parent | |
7080 | ||
7081 | function onTouched(hit) | |
7082 | script.Parent.Transparency = 1 | |
7083 | connection:disconnect() | |
7084 | end | |
7085 | ||
7086 | connection = LandMine.Touched:connect(onTouched) | |
7087 | ||
7088 | function onTouch(part) | |
7089 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7090 | if (humanoid ~= nil) then | |
7091 | humanoid.Health = 0 | |
7092 | end | |
7093 | end | |
7094 | ||
7095 | script.Parent.Touched:connect(onTouch) | |
7096 | ||
7097 | end; function() | |
7098 | LandMine = script.Parent | |
7099 | ||
7100 | function onTouched(hit) | |
7101 | script.Parent.Transparency = 1 | |
7102 | connection:disconnect() | |
7103 | end | |
7104 | ||
7105 | connection = LandMine.Touched:connect(onTouched) | |
7106 | ||
7107 | function onTouch(part) | |
7108 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7109 | if (humanoid ~= nil) then | |
7110 | humanoid.Health = 0 | |
7111 | end | |
7112 | end | |
7113 | ||
7114 | script.Parent.Touched:connect(onTouch) | |
7115 | ||
7116 | end; function() | |
7117 | LandMine = script.Parent | |
7118 | ||
7119 | function onTouched(hit) | |
7120 | script.Parent.Transparency = 1 | |
7121 | connection:disconnect() | |
7122 | end | |
7123 | ||
7124 | connection = LandMine.Touched:connect(onTouched) | |
7125 | ||
7126 | function onTouch(part) | |
7127 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7128 | if (humanoid ~= nil) then | |
7129 | humanoid.Health = 0 | |
7130 | end | |
7131 | end | |
7132 | ||
7133 | script.Parent.Touched:connect(onTouch) | |
7134 | ||
7135 | end; function() | |
7136 | LandMine = script.Parent | |
7137 | ||
7138 | function onTouched(hit) | |
7139 | script.Parent.Transparency = 1 | |
7140 | connection:disconnect() | |
7141 | end | |
7142 | ||
7143 | connection = LandMine.Touched:connect(onTouched) | |
7144 | ||
7145 | function onTouch(part) | |
7146 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7147 | if (humanoid ~= nil) then | |
7148 | humanoid.Health = 0 | |
7149 | end | |
7150 | end | |
7151 | ||
7152 | script.Parent.Touched:connect(onTouch) | |
7153 | ||
7154 | end; function() | |
7155 | LandMine = script.Parent | |
7156 | ||
7157 | function onTouched(hit) | |
7158 | script.Parent.Transparency = 1 | |
7159 | connection:disconnect() | |
7160 | end | |
7161 | ||
7162 | connection = LandMine.Touched:connect(onTouched) | |
7163 | ||
7164 | function onTouch(part) | |
7165 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7166 | if (humanoid ~= nil) then | |
7167 | humanoid.Health = 0 | |
7168 | end | |
7169 | end | |
7170 | ||
7171 | script.Parent.Touched:connect(onTouch) | |
7172 | ||
7173 | end; function() | |
7174 | LandMine = script.Parent | |
7175 | ||
7176 | function onTouched(hit) | |
7177 | script.Parent.Transparency = 1 | |
7178 | connection:disconnect() | |
7179 | end | |
7180 | ||
7181 | connection = LandMine.Touched:connect(onTouched) | |
7182 | ||
7183 | function onTouch(part) | |
7184 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7185 | if (humanoid ~= nil) then | |
7186 | humanoid.Health = 0 | |
7187 | end | |
7188 | end | |
7189 | ||
7190 | script.Parent.Touched:connect(onTouch) | |
7191 | ||
7192 | end; function() | |
7193 | LandMine = script.Parent | |
7194 | ||
7195 | function onTouched(hit) | |
7196 | script.Parent.Transparency = 1 | |
7197 | connection:disconnect() | |
7198 | end | |
7199 | ||
7200 | connection = LandMine.Touched:connect(onTouched) | |
7201 | ||
7202 | function onTouch(part) | |
7203 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7204 | if (humanoid ~= nil) then | |
7205 | humanoid.Health = 0 | |
7206 | end | |
7207 | end | |
7208 | ||
7209 | script.Parent.Touched:connect(onTouch) | |
7210 | ||
7211 | end; function() | |
7212 | LandMine = script.Parent | |
7213 | ||
7214 | function onTouched(hit) | |
7215 | script.Parent.Transparency = 1 | |
7216 | connection:disconnect() | |
7217 | end | |
7218 | ||
7219 | connection = LandMine.Touched:connect(onTouched) | |
7220 | ||
7221 | function onTouch(part) | |
7222 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7223 | if (humanoid ~= nil) then | |
7224 | humanoid.Health = 0 | |
7225 | end | |
7226 | end | |
7227 | ||
7228 | script.Parent.Touched:connect(onTouch) | |
7229 | ||
7230 | end; function() | |
7231 | LandMine = script.Parent | |
7232 | ||
7233 | function onTouched(hit) | |
7234 | script.Parent.Transparency = 1 | |
7235 | connection:disconnect() | |
7236 | end | |
7237 | ||
7238 | connection = LandMine.Touched:connect(onTouched) | |
7239 | ||
7240 | function onTouch(part) | |
7241 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7242 | if (humanoid ~= nil) then | |
7243 | humanoid.Health = 0 | |
7244 | end | |
7245 | end | |
7246 | ||
7247 | script.Parent.Touched:connect(onTouch) | |
7248 | ||
7249 | end; function() | |
7250 | LandMine = script.Parent | |
7251 | ||
7252 | function onTouched(hit) | |
7253 | script.Parent.Transparency = 1 | |
7254 | connection:disconnect() | |
7255 | end | |
7256 | ||
7257 | connection = LandMine.Touched:connect(onTouched) | |
7258 | ||
7259 | function onTouch(part) | |
7260 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7261 | if (humanoid ~= nil) then | |
7262 | humanoid.Health = 0 | |
7263 | end | |
7264 | end | |
7265 | ||
7266 | script.Parent.Touched:connect(onTouch) | |
7267 | ||
7268 | end; function() | |
7269 | LandMine = script.Parent | |
7270 | ||
7271 | function onTouched(hit) | |
7272 | script.Parent.Transparency = 1 | |
7273 | connection:disconnect() | |
7274 | end | |
7275 | ||
7276 | connection = LandMine.Touched:connect(onTouched) | |
7277 | ||
7278 | function onTouch(part) | |
7279 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7280 | if (humanoid ~= nil) then | |
7281 | humanoid.Health = 0 | |
7282 | end | |
7283 | end | |
7284 | ||
7285 | script.Parent.Touched:connect(onTouch) | |
7286 | ||
7287 | end; function() | |
7288 | LandMine = script.Parent | |
7289 | ||
7290 | function onTouched(hit) | |
7291 | script.Parent.Transparency = 1 | |
7292 | connection:disconnect() | |
7293 | end | |
7294 | ||
7295 | connection = LandMine.Touched:connect(onTouched) | |
7296 | ||
7297 | function onTouch(part) | |
7298 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7299 | if (humanoid ~= nil) then | |
7300 | humanoid.Health = 0 | |
7301 | end | |
7302 | end | |
7303 | ||
7304 | script.Parent.Touched:connect(onTouch) | |
7305 | ||
7306 | end; function() | |
7307 | LandMine = script.Parent | |
7308 | ||
7309 | function onTouched(hit) | |
7310 | script.Parent.Transparency = 1 | |
7311 | connection:disconnect() | |
7312 | end | |
7313 | ||
7314 | connection = LandMine.Touched:connect(onTouched) | |
7315 | ||
7316 | function onTouch(part) | |
7317 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7318 | if (humanoid ~= nil) then | |
7319 | humanoid.Health = 0 | |
7320 | end | |
7321 | end | |
7322 | ||
7323 | script.Parent.Touched:connect(onTouch) | |
7324 | ||
7325 | end; function() | |
7326 | LandMine = script.Parent | |
7327 | ||
7328 | function onTouched(hit) | |
7329 | script.Parent.Transparency = 1 | |
7330 | connection:disconnect() | |
7331 | end | |
7332 | ||
7333 | connection = LandMine.Touched:connect(onTouched) | |
7334 | ||
7335 | function onTouch(part) | |
7336 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7337 | if (humanoid ~= nil) then | |
7338 | humanoid.Health = 0 | |
7339 | end | |
7340 | end | |
7341 | ||
7342 | script.Parent.Touched:connect(onTouch) | |
7343 | ||
7344 | end; function() | |
7345 | LandMine = script.Parent | |
7346 | ||
7347 | function onTouched(hit) | |
7348 | script.Parent.Transparency = 1 | |
7349 | connection:disconnect() | |
7350 | end | |
7351 | ||
7352 | connection = LandMine.Touched:connect(onTouched) | |
7353 | ||
7354 | function onTouch(part) | |
7355 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7356 | if (humanoid ~= nil) then | |
7357 | humanoid.Health = 0 | |
7358 | end | |
7359 | end | |
7360 | ||
7361 | script.Parent.Touched:connect(onTouch) | |
7362 | ||
7363 | end; function() | |
7364 | LandMine = script.Parent | |
7365 | ||
7366 | function onTouched(hit) | |
7367 | script.Parent.Transparency = 1 | |
7368 | connection:disconnect() | |
7369 | end | |
7370 | ||
7371 | connection = LandMine.Touched:connect(onTouched) | |
7372 | ||
7373 | function onTouch(part) | |
7374 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7375 | if (humanoid ~= nil) then | |
7376 | humanoid.Health = 0 | |
7377 | end | |
7378 | end | |
7379 | ||
7380 | script.Parent.Touched:connect(onTouch) | |
7381 | ||
7382 | end; function() | |
7383 | LandMine = script.Parent | |
7384 | ||
7385 | function onTouched(hit) | |
7386 | script.Parent.Transparency = 1 | |
7387 | connection:disconnect() | |
7388 | end | |
7389 | ||
7390 | connection = LandMine.Touched:connect(onTouched) | |
7391 | ||
7392 | function onTouch(part) | |
7393 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7394 | if (humanoid ~= nil) then | |
7395 | humanoid.Health = 0 | |
7396 | end | |
7397 | end | |
7398 | ||
7399 | script.Parent.Touched:connect(onTouch) | |
7400 | ||
7401 | end; function() | |
7402 | LandMine = script.Parent | |
7403 | ||
7404 | function onTouched(hit) | |
7405 | script.Parent.Transparency = 1 | |
7406 | connection:disconnect() | |
7407 | end | |
7408 | ||
7409 | connection = LandMine.Touched:connect(onTouched) | |
7410 | ||
7411 | function onTouch(part) | |
7412 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7413 | if (humanoid ~= nil) then | |
7414 | humanoid.Health = 0 | |
7415 | end | |
7416 | end | |
7417 | ||
7418 | script.Parent.Touched:connect(onTouch) | |
7419 | ||
7420 | end; function() | |
7421 | LandMine = script.Parent | |
7422 | ||
7423 | function onTouched(hit) | |
7424 | script.Parent.Transparency = 1 | |
7425 | connection:disconnect() | |
7426 | end | |
7427 | ||
7428 | connection = LandMine.Touched:connect(onTouched) | |
7429 | ||
7430 | function onTouch(part) | |
7431 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7432 | if (humanoid ~= nil) then | |
7433 | humanoid.Health = 0 | |
7434 | end | |
7435 | end | |
7436 | ||
7437 | script.Parent.Touched:connect(onTouch) | |
7438 | ||
7439 | end; function() | |
7440 | LandMine = script.Parent | |
7441 | ||
7442 | function onTouched(hit) | |
7443 | script.Parent.Transparency = 1 | |
7444 | connection:disconnect() | |
7445 | end | |
7446 | ||
7447 | connection = LandMine.Touched:connect(onTouched) | |
7448 | ||
7449 | function onTouch(part) | |
7450 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7451 | if (humanoid ~= nil) then | |
7452 | humanoid.Health = 0 | |
7453 | end | |
7454 | end | |
7455 | ||
7456 | script.Parent.Touched:connect(onTouch) | |
7457 | ||
7458 | end; function() | |
7459 | LandMine = script.Parent | |
7460 | ||
7461 | function onTouched(hit) | |
7462 | script.Parent.Transparency = 1 | |
7463 | connection:disconnect() | |
7464 | end | |
7465 | ||
7466 | connection = LandMine.Touched:connect(onTouched) | |
7467 | ||
7468 | function onTouch(part) | |
7469 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7470 | if (humanoid ~= nil) then | |
7471 | humanoid.Health = 0 | |
7472 | end | |
7473 | end | |
7474 | ||
7475 | script.Parent.Touched:connect(onTouch) | |
7476 | ||
7477 | end; function() | |
7478 | LandMine = script.Parent | |
7479 | ||
7480 | function onTouched(hit) | |
7481 | script.Parent.Transparency = 1 | |
7482 | connection:disconnect() | |
7483 | end | |
7484 | ||
7485 | connection = LandMine.Touched:connect(onTouched) | |
7486 | ||
7487 | function onTouch(part) | |
7488 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7489 | if (humanoid ~= nil) then | |
7490 | humanoid.Health = 0 | |
7491 | end | |
7492 | end | |
7493 | ||
7494 | script.Parent.Touched:connect(onTouch) | |
7495 | ||
7496 | end; function() | |
7497 | LandMine = script.Parent | |
7498 | ||
7499 | function onTouched(hit) | |
7500 | script.Parent.Transparency = 1 | |
7501 | connection:disconnect() | |
7502 | end | |
7503 | ||
7504 | connection = LandMine.Touched:connect(onTouched) | |
7505 | ||
7506 | function onTouch(part) | |
7507 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7508 | if (humanoid ~= nil) then | |
7509 | humanoid.Health = 0 | |
7510 | end | |
7511 | end | |
7512 | ||
7513 | script.Parent.Touched:connect(onTouch) | |
7514 | ||
7515 | end; function() | |
7516 | LandMine = script.Parent | |
7517 | ||
7518 | function onTouched(hit) | |
7519 | script.Parent.Transparency = 1 | |
7520 | connection:disconnect() | |
7521 | end | |
7522 | ||
7523 | connection = LandMine.Touched:connect(onTouched) | |
7524 | ||
7525 | function onTouch(part) | |
7526 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7527 | if (humanoid ~= nil) then | |
7528 | humanoid.Health = 0 | |
7529 | end | |
7530 | end | |
7531 | ||
7532 | script.Parent.Touched:connect(onTouch) | |
7533 | ||
7534 | end; function() | |
7535 | LandMine = script.Parent | |
7536 | ||
7537 | function onTouched(hit) | |
7538 | script.Parent.Transparency = 1 | |
7539 | connection:disconnect() | |
7540 | end | |
7541 | ||
7542 | connection = LandMine.Touched:connect(onTouched) | |
7543 | ||
7544 | function onTouch(part) | |
7545 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7546 | if (humanoid ~= nil) then | |
7547 | humanoid.Health = 0 | |
7548 | end | |
7549 | end | |
7550 | ||
7551 | script.Parent.Touched:connect(onTouch) | |
7552 | ||
7553 | end; function() | |
7554 | LandMine = script.Parent | |
7555 | ||
7556 | function onTouched(hit) | |
7557 | script.Parent.Transparency = 1 | |
7558 | connection:disconnect() | |
7559 | end | |
7560 | ||
7561 | connection = LandMine.Touched:connect(onTouched) | |
7562 | ||
7563 | function onTouch(part) | |
7564 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7565 | if (humanoid ~= nil) then | |
7566 | humanoid.Health = 0 | |
7567 | end | |
7568 | end | |
7569 | ||
7570 | script.Parent.Touched:connect(onTouch) | |
7571 | ||
7572 | end; function() | |
7573 | LandMine = script.Parent | |
7574 | ||
7575 | function onTouched(hit) | |
7576 | script.Parent.Transparency = 1 | |
7577 | connection:disconnect() | |
7578 | end | |
7579 | ||
7580 | connection = LandMine.Touched:connect(onTouched) | |
7581 | ||
7582 | function onTouch(part) | |
7583 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7584 | if (humanoid ~= nil) then | |
7585 | humanoid.Health = 0 | |
7586 | end | |
7587 | end | |
7588 | ||
7589 | script.Parent.Touched:connect(onTouch) | |
7590 | ||
7591 | end; function() | |
7592 | LandMine = script.Parent | |
7593 | ||
7594 | function onTouched(hit) | |
7595 | script.Parent.Transparency = 1 | |
7596 | connection:disconnect() | |
7597 | end | |
7598 | ||
7599 | connection = LandMine.Touched:connect(onTouched) | |
7600 | ||
7601 | function onTouch(part) | |
7602 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7603 | if (humanoid ~= nil) then | |
7604 | humanoid.Health = 0 | |
7605 | end | |
7606 | end | |
7607 | ||
7608 | script.Parent.Touched:connect(onTouch) | |
7609 | ||
7610 | end; function() | |
7611 | LandMine = script.Parent | |
7612 | ||
7613 | function onTouched(hit) | |
7614 | script.Parent.Transparency = 1 | |
7615 | connection:disconnect() | |
7616 | end | |
7617 | ||
7618 | connection = LandMine.Touched:connect(onTouched) | |
7619 | ||
7620 | function onTouch(part) | |
7621 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7622 | if (humanoid ~= nil) then | |
7623 | humanoid.Health = 0 | |
7624 | end | |
7625 | end | |
7626 | ||
7627 | script.Parent.Touched:connect(onTouch) | |
7628 | ||
7629 | end; function() | |
7630 | LandMine = script.Parent | |
7631 | ||
7632 | function onTouched(hit) | |
7633 | script.Parent.Transparency = 1 | |
7634 | connection:disconnect() | |
7635 | end | |
7636 | ||
7637 | connection = LandMine.Touched:connect(onTouched) | |
7638 | ||
7639 | function onTouch(part) | |
7640 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7641 | if (humanoid ~= nil) then | |
7642 | humanoid.Health = 0 | |
7643 | end | |
7644 | end | |
7645 | ||
7646 | script.Parent.Touched:connect(onTouch) | |
7647 | ||
7648 | end; function() | |
7649 | LandMine = script.Parent | |
7650 | ||
7651 | function onTouched(hit) | |
7652 | script.Parent.Transparency = 1 | |
7653 | connection:disconnect() | |
7654 | end | |
7655 | ||
7656 | connection = LandMine.Touched:connect(onTouched) | |
7657 | ||
7658 | function onTouch(part) | |
7659 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7660 | if (humanoid ~= nil) then | |
7661 | humanoid.Health = 0 | |
7662 | end | |
7663 | end | |
7664 | ||
7665 | script.Parent.Touched:connect(onTouch) | |
7666 | ||
7667 | end; function() | |
7668 | LandMine = script.Parent | |
7669 | ||
7670 | function onTouched(hit) | |
7671 | script.Parent.Transparency = 1 | |
7672 | connection:disconnect() | |
7673 | end | |
7674 | ||
7675 | connection = LandMine.Touched:connect(onTouched) | |
7676 | ||
7677 | function onTouch(part) | |
7678 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7679 | if (humanoid ~= nil) then | |
7680 | humanoid.Health = 0 | |
7681 | end | |
7682 | end | |
7683 | ||
7684 | script.Parent.Touched:connect(onTouch) | |
7685 | ||
7686 | end; function() | |
7687 | LandMine = script.Parent | |
7688 | ||
7689 | function onTouched(hit) | |
7690 | script.Parent.Transparency = 1 | |
7691 | connection:disconnect() | |
7692 | end | |
7693 | ||
7694 | connection = LandMine.Touched:connect(onTouched) | |
7695 | ||
7696 | function onTouch(part) | |
7697 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7698 | if (humanoid ~= nil) then | |
7699 | humanoid.Health = 0 | |
7700 | end | |
7701 | end | |
7702 | ||
7703 | script.Parent.Touched:connect(onTouch) | |
7704 | ||
7705 | end; function() | |
7706 | LandMine = script.Parent | |
7707 | ||
7708 | function onTouched(hit) | |
7709 | script.Parent.Transparency = 1 | |
7710 | connection:disconnect() | |
7711 | end | |
7712 | ||
7713 | connection = LandMine.Touched:connect(onTouched) | |
7714 | ||
7715 | function onTouch(part) | |
7716 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7717 | if (humanoid ~= nil) then | |
7718 | humanoid.Health = 0 | |
7719 | end | |
7720 | end | |
7721 | ||
7722 | script.Parent.Touched:connect(onTouch) | |
7723 | ||
7724 | end; function() | |
7725 | LandMine = script.Parent | |
7726 | ||
7727 | function onTouched(hit) | |
7728 | script.Parent.Transparency = 1 | |
7729 | connection:disconnect() | |
7730 | end | |
7731 | ||
7732 | connection = LandMine.Touched:connect(onTouched) | |
7733 | ||
7734 | function onTouch(part) | |
7735 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7736 | if (humanoid ~= nil) then | |
7737 | humanoid.Health = 0 | |
7738 | end | |
7739 | end | |
7740 | ||
7741 | script.Parent.Touched:connect(onTouch) | |
7742 | ||
7743 | end; function() | |
7744 | LandMine = script.Parent | |
7745 | ||
7746 | function onTouched(hit) | |
7747 | script.Parent.Transparency = 1 | |
7748 | connection:disconnect() | |
7749 | end | |
7750 | ||
7751 | connection = LandMine.Touched:connect(onTouched) | |
7752 | ||
7753 | function onTouch(part) | |
7754 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7755 | if (humanoid ~= nil) then | |
7756 | humanoid.Health = 0 | |
7757 | end | |
7758 | end | |
7759 | ||
7760 | script.Parent.Touched:connect(onTouch) | |
7761 | ||
7762 | end; function() | |
7763 | LandMine = script.Parent | |
7764 | ||
7765 | function onTouched(hit) | |
7766 | script.Parent.Transparency = 1 | |
7767 | connection:disconnect() | |
7768 | end | |
7769 | ||
7770 | connection = LandMine.Touched:connect(onTouched) | |
7771 | ||
7772 | function onTouch(part) | |
7773 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7774 | if (humanoid ~= nil) then | |
7775 | humanoid.Health = 0 | |
7776 | end | |
7777 | end | |
7778 | ||
7779 | script.Parent.Touched:connect(onTouch) | |
7780 | ||
7781 | end; function() | |
7782 | LandMine = script.Parent | |
7783 | ||
7784 | function onTouched(hit) | |
7785 | script.Parent.Transparency = 1 | |
7786 | connection:disconnect() | |
7787 | end | |
7788 | ||
7789 | connection = LandMine.Touched:connect(onTouched) | |
7790 | ||
7791 | function onTouch(part) | |
7792 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7793 | if (humanoid ~= nil) then | |
7794 | humanoid.Health = 0 | |
7795 | end | |
7796 | end | |
7797 | ||
7798 | script.Parent.Touched:connect(onTouch) | |
7799 | ||
7800 | end; function() | |
7801 | LandMine = script.Parent | |
7802 | ||
7803 | function onTouched(hit) | |
7804 | script.Parent.Transparency = 1 | |
7805 | connection:disconnect() | |
7806 | end | |
7807 | ||
7808 | connection = LandMine.Touched:connect(onTouched) | |
7809 | ||
7810 | function onTouch(part) | |
7811 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7812 | if (humanoid ~= nil) then | |
7813 | humanoid.Health = 0 | |
7814 | end | |
7815 | end | |
7816 | ||
7817 | script.Parent.Touched:connect(onTouch) | |
7818 | ||
7819 | end; function() | |
7820 | LandMine = script.Parent | |
7821 | ||
7822 | function onTouched(hit) | |
7823 | script.Parent.Transparency = 1 | |
7824 | connection:disconnect() | |
7825 | end | |
7826 | ||
7827 | connection = LandMine.Touched:connect(onTouched) | |
7828 | ||
7829 | function onTouch(part) | |
7830 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7831 | if (humanoid ~= nil) then | |
7832 | humanoid.Health = 0 | |
7833 | end | |
7834 | end | |
7835 | ||
7836 | script.Parent.Touched:connect(onTouch) | |
7837 | ||
7838 | end; function() | |
7839 | LandMine = script.Parent | |
7840 | ||
7841 | function onTouched(hit) | |
7842 | script.Parent.Transparency = 1 | |
7843 | connection:disconnect() | |
7844 | end | |
7845 | ||
7846 | connection = LandMine.Touched:connect(onTouched) | |
7847 | ||
7848 | function onTouch(part) | |
7849 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7850 | if (humanoid ~= nil) then | |
7851 | humanoid.Health = 0 | |
7852 | end | |
7853 | end | |
7854 | ||
7855 | script.Parent.Touched:connect(onTouch) | |
7856 | ||
7857 | end; function() | |
7858 | LandMine = script.Parent | |
7859 | ||
7860 | function onTouched(hit) | |
7861 | script.Parent.Transparency = 1 | |
7862 | connection:disconnect() | |
7863 | end | |
7864 | ||
7865 | connection = LandMine.Touched:connect(onTouched) | |
7866 | ||
7867 | function onTouch(part) | |
7868 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7869 | if (humanoid ~= nil) then | |
7870 | humanoid.Health = 0 | |
7871 | end | |
7872 | end | |
7873 | ||
7874 | script.Parent.Touched:connect(onTouch) | |
7875 | ||
7876 | end; function() | |
7877 | LandMine = script.Parent | |
7878 | ||
7879 | function onTouched(hit) | |
7880 | script.Parent.Transparency = 1 | |
7881 | connection:disconnect() | |
7882 | end | |
7883 | ||
7884 | connection = LandMine.Touched:connect(onTouched) | |
7885 | ||
7886 | function onTouch(part) | |
7887 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7888 | if (humanoid ~= nil) then | |
7889 | humanoid.Health = 0 | |
7890 | end | |
7891 | end | |
7892 | ||
7893 | script.Parent.Touched:connect(onTouch) | |
7894 | ||
7895 | end; function() | |
7896 | LandMine = script.Parent | |
7897 | ||
7898 | function onTouched(hit) | |
7899 | script.Parent.Transparency = 1 | |
7900 | connection:disconnect() | |
7901 | end | |
7902 | ||
7903 | connection = LandMine.Touched:connect(onTouched) | |
7904 | ||
7905 | function onTouch(part) | |
7906 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7907 | if (humanoid ~= nil) then | |
7908 | humanoid.Health = 0 | |
7909 | end | |
7910 | end | |
7911 | ||
7912 | script.Parent.Touched:connect(onTouch) | |
7913 | ||
7914 | end; function() | |
7915 | LandMine = script.Parent | |
7916 | ||
7917 | function onTouched(hit) | |
7918 | script.Parent.Transparency = 1 | |
7919 | connection:disconnect() | |
7920 | end | |
7921 | ||
7922 | connection = LandMine.Touched:connect(onTouched) | |
7923 | ||
7924 | function onTouch(part) | |
7925 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7926 | if (humanoid ~= nil) then | |
7927 | humanoid.Health = 0 | |
7928 | end | |
7929 | end | |
7930 | ||
7931 | script.Parent.Touched:connect(onTouch) | |
7932 | ||
7933 | end; function() | |
7934 | LandMine = script.Parent | |
7935 | ||
7936 | function onTouched(hit) | |
7937 | script.Parent.Transparency = 1 | |
7938 | connection:disconnect() | |
7939 | end | |
7940 | ||
7941 | connection = LandMine.Touched:connect(onTouched) | |
7942 | ||
7943 | function onTouch(part) | |
7944 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7945 | if (humanoid ~= nil) then | |
7946 | humanoid.Health = 0 | |
7947 | end | |
7948 | end | |
7949 | ||
7950 | script.Parent.Touched:connect(onTouch) | |
7951 | ||
7952 | end; function() | |
7953 | LandMine = script.Parent | |
7954 | ||
7955 | function onTouched(hit) | |
7956 | script.Parent.Transparency = 1 | |
7957 | connection:disconnect() | |
7958 | end | |
7959 | ||
7960 | connection = LandMine.Touched:connect(onTouched) | |
7961 | ||
7962 | function onTouch(part) | |
7963 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7964 | if (humanoid ~= nil) then | |
7965 | humanoid.Health = 0 | |
7966 | end | |
7967 | end | |
7968 | ||
7969 | script.Parent.Touched:connect(onTouch) | |
7970 | ||
7971 | end; function() | |
7972 | LandMine = script.Parent | |
7973 | ||
7974 | function onTouched(hit) | |
7975 | script.Parent.Transparency = 1 | |
7976 | connection:disconnect() | |
7977 | end | |
7978 | ||
7979 | connection = LandMine.Touched:connect(onTouched) | |
7980 | ||
7981 | function onTouch(part) | |
7982 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
7983 | if (humanoid ~= nil) then | |
7984 | humanoid.Health = 0 | |
7985 | end | |
7986 | end | |
7987 | ||
7988 | script.Parent.Touched:connect(onTouch) | |
7989 | ||
7990 | end; function() | |
7991 | LandMine = script.Parent | |
7992 | ||
7993 | function onTouched(hit) | |
7994 | script.Parent.Transparency = 1 | |
7995 | connection:disconnect() | |
7996 | end | |
7997 | ||
7998 | connection = LandMine.Touched:connect(onTouched) | |
7999 | ||
8000 | function onTouch(part) | |
8001 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8002 | if (humanoid ~= nil) then | |
8003 | humanoid.Health = 0 | |
8004 | end | |
8005 | end | |
8006 | ||
8007 | script.Parent.Touched:connect(onTouch) | |
8008 | ||
8009 | end; function() | |
8010 | LandMine = script.Parent | |
8011 | ||
8012 | function onTouched(hit) | |
8013 | script.Parent.Transparency = 1 | |
8014 | connection:disconnect() | |
8015 | end | |
8016 | ||
8017 | connection = LandMine.Touched:connect(onTouched) | |
8018 | ||
8019 | function onTouch(part) | |
8020 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8021 | if (humanoid ~= nil) then | |
8022 | humanoid.Health = 0 | |
8023 | end | |
8024 | end | |
8025 | ||
8026 | script.Parent.Touched:connect(onTouch) | |
8027 | ||
8028 | end; function() | |
8029 | LandMine = script.Parent | |
8030 | ||
8031 | function onTouched(hit) | |
8032 | script.Parent.Transparency = 1 | |
8033 | connection:disconnect() | |
8034 | end | |
8035 | ||
8036 | connection = LandMine.Touched:connect(onTouched) | |
8037 | ||
8038 | function onTouch(part) | |
8039 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8040 | if (humanoid ~= nil) then | |
8041 | humanoid.Health = 0 | |
8042 | end | |
8043 | end | |
8044 | ||
8045 | script.Parent.Touched:connect(onTouch) | |
8046 | ||
8047 | end; function() | |
8048 | LandMine = script.Parent | |
8049 | ||
8050 | function onTouched(hit) | |
8051 | script.Parent.Transparency = 1 | |
8052 | connection:disconnect() | |
8053 | end | |
8054 | ||
8055 | connection = LandMine.Touched:connect(onTouched) | |
8056 | ||
8057 | function onTouch(part) | |
8058 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8059 | if (humanoid ~= nil) then | |
8060 | humanoid.Health = 0 | |
8061 | end | |
8062 | end | |
8063 | ||
8064 | script.Parent.Touched:connect(onTouch) | |
8065 | ||
8066 | end; function() | |
8067 | LandMine = script.Parent | |
8068 | ||
8069 | function onTouched(hit) | |
8070 | script.Parent.Transparency = 1 | |
8071 | connection:disconnect() | |
8072 | end | |
8073 | ||
8074 | connection = LandMine.Touched:connect(onTouched) | |
8075 | ||
8076 | function onTouch(part) | |
8077 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8078 | if (humanoid ~= nil) then | |
8079 | humanoid.Health = 0 | |
8080 | end | |
8081 | end | |
8082 | ||
8083 | script.Parent.Touched:connect(onTouch) | |
8084 | ||
8085 | end; function() | |
8086 | LandMine = script.Parent | |
8087 | ||
8088 | function onTouched(hit) | |
8089 | script.Parent.Transparency = 1 | |
8090 | connection:disconnect() | |
8091 | end | |
8092 | ||
8093 | connection = LandMine.Touched:connect(onTouched) | |
8094 | ||
8095 | function onTouch(part) | |
8096 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8097 | if (humanoid ~= nil) then | |
8098 | humanoid.Health = 0 | |
8099 | end | |
8100 | end | |
8101 | ||
8102 | script.Parent.Touched:connect(onTouch) | |
8103 | ||
8104 | end; function() | |
8105 | LandMine = script.Parent | |
8106 | ||
8107 | function onTouched(hit) | |
8108 | script.Parent.Transparency = 1 | |
8109 | connection:disconnect() | |
8110 | end | |
8111 | ||
8112 | connection = LandMine.Touched:connect(onTouched) | |
8113 | ||
8114 | function onTouch(part) | |
8115 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8116 | if (humanoid ~= nil) then | |
8117 | humanoid.Health = 0 | |
8118 | end | |
8119 | end | |
8120 | ||
8121 | script.Parent.Touched:connect(onTouch) | |
8122 | ||
8123 | end; function() | |
8124 | LandMine = script.Parent | |
8125 | ||
8126 | function onTouched(hit) | |
8127 | script.Parent.Transparency = 1 | |
8128 | connection:disconnect() | |
8129 | end | |
8130 | ||
8131 | connection = LandMine.Touched:connect(onTouched) | |
8132 | ||
8133 | function onTouch(part) | |
8134 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8135 | if (humanoid ~= nil) then | |
8136 | humanoid.Health = 0 | |
8137 | end | |
8138 | end | |
8139 | ||
8140 | script.Parent.Touched:connect(onTouch) | |
8141 | ||
8142 | end; function() | |
8143 | LandMine = script.Parent | |
8144 | ||
8145 | function onTouched(hit) | |
8146 | script.Parent.Transparency = 1 | |
8147 | connection:disconnect() | |
8148 | end | |
8149 | ||
8150 | connection = LandMine.Touched:connect(onTouched) | |
8151 | ||
8152 | function onTouch(part) | |
8153 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8154 | if (humanoid ~= nil) then | |
8155 | humanoid.Health = 0 | |
8156 | end | |
8157 | end | |
8158 | ||
8159 | script.Parent.Touched:connect(onTouch) | |
8160 | ||
8161 | end; function() | |
8162 | LandMine = script.Parent | |
8163 | ||
8164 | function onTouched(hit) | |
8165 | script.Parent.Transparency = 1 | |
8166 | connection:disconnect() | |
8167 | end | |
8168 | ||
8169 | connection = LandMine.Touched:connect(onTouched) | |
8170 | ||
8171 | function onTouch(part) | |
8172 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8173 | if (humanoid ~= nil) then | |
8174 | humanoid.Health = 0 | |
8175 | end | |
8176 | end | |
8177 | ||
8178 | script.Parent.Touched:connect(onTouch) | |
8179 | ||
8180 | end; function() | |
8181 | LandMine = script.Parent | |
8182 | ||
8183 | function onTouched(hit) | |
8184 | script.Parent.Transparency = 1 | |
8185 | connection:disconnect() | |
8186 | end | |
8187 | ||
8188 | connection = LandMine.Touched:connect(onTouched) | |
8189 | ||
8190 | function onTouch(part) | |
8191 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8192 | if (humanoid ~= nil) then | |
8193 | humanoid.Health = 0 | |
8194 | end | |
8195 | end | |
8196 | ||
8197 | script.Parent.Touched:connect(onTouch) | |
8198 | ||
8199 | end; function() | |
8200 | LandMine = script.Parent | |
8201 | ||
8202 | function onTouched(hit) | |
8203 | script.Parent.Transparency = 1 | |
8204 | connection:disconnect() | |
8205 | end | |
8206 | ||
8207 | connection = LandMine.Touched:connect(onTouched) | |
8208 | ||
8209 | function onTouch(part) | |
8210 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8211 | if (humanoid ~= nil) then | |
8212 | humanoid.Health = 0 | |
8213 | end | |
8214 | end | |
8215 | ||
8216 | script.Parent.Touched:connect(onTouch) | |
8217 | ||
8218 | end; function() | |
8219 | LandMine = script.Parent | |
8220 | ||
8221 | function onTouched(hit) | |
8222 | script.Parent.Transparency = 1 | |
8223 | connection:disconnect() | |
8224 | end | |
8225 | ||
8226 | connection = LandMine.Touched:connect(onTouched) | |
8227 | ||
8228 | function onTouch(part) | |
8229 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8230 | if (humanoid ~= nil) then | |
8231 | humanoid.Health = 0 | |
8232 | end | |
8233 | end | |
8234 | ||
8235 | script.Parent.Touched:connect(onTouch) | |
8236 | ||
8237 | end; function() | |
8238 | LandMine = script.Parent | |
8239 | ||
8240 | function onTouched(hit) | |
8241 | script.Parent.Transparency = 1 | |
8242 | connection:disconnect() | |
8243 | end | |
8244 | ||
8245 | connection = LandMine.Touched:connect(onTouched) | |
8246 | ||
8247 | function onTouch(part) | |
8248 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8249 | if (humanoid ~= nil) then | |
8250 | humanoid.Health = 0 | |
8251 | end | |
8252 | end | |
8253 | ||
8254 | script.Parent.Touched:connect(onTouch) | |
8255 | ||
8256 | end; function() | |
8257 | LandMine = script.Parent | |
8258 | ||
8259 | function onTouched(hit) | |
8260 | script.Parent.Transparency = 1 | |
8261 | connection:disconnect() | |
8262 | end | |
8263 | ||
8264 | connection = LandMine.Touched:connect(onTouched) | |
8265 | ||
8266 | function onTouch(part) | |
8267 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8268 | if (humanoid ~= nil) then | |
8269 | humanoid.Health = 0 | |
8270 | end | |
8271 | end | |
8272 | ||
8273 | script.Parent.Touched:connect(onTouch) | |
8274 | ||
8275 | end; function() | |
8276 | LandMine = script.Parent | |
8277 | ||
8278 | function onTouched(hit) | |
8279 | script.Parent.Transparency = 1 | |
8280 | connection:disconnect() | |
8281 | end | |
8282 | ||
8283 | connection = LandMine.Touched:connect(onTouched) | |
8284 | ||
8285 | function onTouch(part) | |
8286 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8287 | if (humanoid ~= nil) then | |
8288 | humanoid.Health = 0 | |
8289 | end | |
8290 | end | |
8291 | ||
8292 | script.Parent.Touched:connect(onTouch) | |
8293 | ||
8294 | end; function() | |
8295 | LandMine = script.Parent | |
8296 | ||
8297 | function onTouched(hit) | |
8298 | script.Parent.Transparency = 1 | |
8299 | connection:disconnect() | |
8300 | end | |
8301 | ||
8302 | connection = LandMine.Touched:connect(onTouched) | |
8303 | ||
8304 | function onTouch(part) | |
8305 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8306 | if (humanoid ~= nil) then | |
8307 | humanoid.Health = 0 | |
8308 | end | |
8309 | end | |
8310 | ||
8311 | script.Parent.Touched:connect(onTouch) | |
8312 | ||
8313 | end; function() | |
8314 | LandMine = script.Parent | |
8315 | ||
8316 | function onTouched(hit) | |
8317 | script.Parent.Transparency = 1 | |
8318 | connection:disconnect() | |
8319 | end | |
8320 | ||
8321 | connection = LandMine.Touched:connect(onTouched) | |
8322 | ||
8323 | function onTouch(part) | |
8324 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8325 | if (humanoid ~= nil) then | |
8326 | humanoid.Health = 0 | |
8327 | end | |
8328 | end | |
8329 | ||
8330 | script.Parent.Touched:connect(onTouch) | |
8331 | ||
8332 | end; function() | |
8333 | LandMine = script.Parent | |
8334 | ||
8335 | function onTouched(hit) | |
8336 | script.Parent.Transparency = 1 | |
8337 | connection:disconnect() | |
8338 | end | |
8339 | ||
8340 | connection = LandMine.Touched:connect(onTouched) | |
8341 | ||
8342 | function onTouch(part) | |
8343 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8344 | if (humanoid ~= nil) then | |
8345 | humanoid.Health = 0 | |
8346 | end | |
8347 | end | |
8348 | ||
8349 | script.Parent.Touched:connect(onTouch) | |
8350 | ||
8351 | end; function() | |
8352 | LandMine = script.Parent | |
8353 | ||
8354 | function onTouched(hit) | |
8355 | script.Parent.Transparency = 1 | |
8356 | connection:disconnect() | |
8357 | end | |
8358 | ||
8359 | connection = LandMine.Touched:connect(onTouched) | |
8360 | ||
8361 | function onTouch(part) | |
8362 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8363 | if (humanoid ~= nil) then | |
8364 | humanoid.Health = 0 | |
8365 | end | |
8366 | end | |
8367 | ||
8368 | script.Parent.Touched:connect(onTouch) | |
8369 | ||
8370 | end; function() | |
8371 | LandMine = script.Parent | |
8372 | ||
8373 | function onTouched(hit) | |
8374 | script.Parent.Transparency = 1 | |
8375 | connection:disconnect() | |
8376 | end | |
8377 | ||
8378 | connection = LandMine.Touched:connect(onTouched) | |
8379 | ||
8380 | function onTouch(part) | |
8381 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8382 | if (humanoid ~= nil) then | |
8383 | humanoid.Health = 0 | |
8384 | end | |
8385 | end | |
8386 | ||
8387 | script.Parent.Touched:connect(onTouch) | |
8388 | ||
8389 | end; function() | |
8390 | LandMine = script.Parent | |
8391 | ||
8392 | function onTouched(hit) | |
8393 | script.Parent.Transparency = 1 | |
8394 | connection:disconnect() | |
8395 | end | |
8396 | ||
8397 | connection = LandMine.Touched:connect(onTouched) | |
8398 | ||
8399 | function onTouch(part) | |
8400 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8401 | if (humanoid ~= nil) then | |
8402 | humanoid.Health = 0 | |
8403 | end | |
8404 | end | |
8405 | ||
8406 | script.Parent.Touched:connect(onTouch) | |
8407 | ||
8408 | end; function() | |
8409 | LandMine = script.Parent | |
8410 | ||
8411 | function onTouched(hit) | |
8412 | script.Parent.Transparency = 1 | |
8413 | connection:disconnect() | |
8414 | end | |
8415 | ||
8416 | connection = LandMine.Touched:connect(onTouched) | |
8417 | ||
8418 | function onTouch(part) | |
8419 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8420 | if (humanoid ~= nil) then | |
8421 | humanoid.Health = 0 | |
8422 | end | |
8423 | end | |
8424 | ||
8425 | script.Parent.Touched:connect(onTouch) | |
8426 | ||
8427 | end; function() | |
8428 | LandMine = script.Parent | |
8429 | ||
8430 | function onTouched(hit) | |
8431 | script.Parent.Transparency = 1 | |
8432 | connection:disconnect() | |
8433 | end | |
8434 | ||
8435 | connection = LandMine.Touched:connect(onTouched) | |
8436 | ||
8437 | function onTouch(part) | |
8438 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8439 | if (humanoid ~= nil) then | |
8440 | humanoid.Health = 0 | |
8441 | end | |
8442 | end | |
8443 | ||
8444 | script.Parent.Touched:connect(onTouch) | |
8445 | ||
8446 | end; function() | |
8447 | LandMine = script.Parent | |
8448 | ||
8449 | function onTouched(hit) | |
8450 | script.Parent.Transparency = 1 | |
8451 | connection:disconnect() | |
8452 | end | |
8453 | ||
8454 | connection = LandMine.Touched:connect(onTouched) | |
8455 | ||
8456 | function onTouch(part) | |
8457 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8458 | if (humanoid ~= nil) then | |
8459 | humanoid.Health = 0 | |
8460 | end | |
8461 | end | |
8462 | ||
8463 | script.Parent.Touched:connect(onTouch) | |
8464 | ||
8465 | end; function() | |
8466 | LandMine = script.Parent | |
8467 | ||
8468 | function onTouched(hit) | |
8469 | script.Parent.Transparency = 1 | |
8470 | connection:disconnect() | |
8471 | end | |
8472 | ||
8473 | connection = LandMine.Touched:connect(onTouched) | |
8474 | ||
8475 | function onTouch(part) | |
8476 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8477 | if (humanoid ~= nil) then | |
8478 | humanoid.Health = 0 | |
8479 | end | |
8480 | end | |
8481 | ||
8482 | script.Parent.Touched:connect(onTouch) | |
8483 | ||
8484 | end; function() | |
8485 | LandMine = script.Parent | |
8486 | ||
8487 | function onTouched(hit) | |
8488 | script.Parent.Transparency = 1 | |
8489 | connection:disconnect() | |
8490 | end | |
8491 | ||
8492 | connection = LandMine.Touched:connect(onTouched) | |
8493 | ||
8494 | function onTouch(part) | |
8495 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8496 | if (humanoid ~= nil) then | |
8497 | humanoid.Health = 0 | |
8498 | end | |
8499 | end | |
8500 | ||
8501 | script.Parent.Touched:connect(onTouch) | |
8502 | ||
8503 | end; function() | |
8504 | LandMine = script.Parent | |
8505 | ||
8506 | function onTouched(hit) | |
8507 | script.Parent.Transparency = 1 | |
8508 | connection:disconnect() | |
8509 | end | |
8510 | ||
8511 | connection = LandMine.Touched:connect(onTouched) | |
8512 | ||
8513 | function onTouch(part) | |
8514 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8515 | if (humanoid ~= nil) then | |
8516 | humanoid.Health = 0 | |
8517 | end | |
8518 | end | |
8519 | ||
8520 | script.Parent.Touched:connect(onTouch) | |
8521 | ||
8522 | end; function() | |
8523 | LandMine = script.Parent | |
8524 | ||
8525 | function onTouched(hit) | |
8526 | script.Parent.Transparency = 1 | |
8527 | connection:disconnect() | |
8528 | end | |
8529 | ||
8530 | connection = LandMine.Touched:connect(onTouched) | |
8531 | ||
8532 | function onTouch(part) | |
8533 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8534 | if (humanoid ~= nil) then | |
8535 | humanoid.Health = 0 | |
8536 | end | |
8537 | end | |
8538 | ||
8539 | script.Parent.Touched:connect(onTouch) | |
8540 | ||
8541 | end; function() | |
8542 | LandMine = script.Parent | |
8543 | ||
8544 | function onTouched(hit) | |
8545 | script.Parent.Transparency = 1 | |
8546 | connection:disconnect() | |
8547 | end | |
8548 | ||
8549 | connection = LandMine.Touched:connect(onTouched) | |
8550 | ||
8551 | function onTouch(part) | |
8552 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8553 | if (humanoid ~= nil) then | |
8554 | humanoid.Health = 0 | |
8555 | end | |
8556 | end | |
8557 | ||
8558 | script.Parent.Touched:connect(onTouch) | |
8559 | ||
8560 | end; function() | |
8561 | LandMine = script.Parent | |
8562 | ||
8563 | function onTouched(hit) | |
8564 | script.Parent.Transparency = 1 | |
8565 | connection:disconnect() | |
8566 | end | |
8567 | ||
8568 | connection = LandMine.Touched:connect(onTouched) | |
8569 | ||
8570 | function onTouch(part) | |
8571 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8572 | if (humanoid ~= nil) then | |
8573 | humanoid.Health = 0 | |
8574 | end | |
8575 | end | |
8576 | ||
8577 | script.Parent.Touched:connect(onTouch) | |
8578 | ||
8579 | end; function() | |
8580 | LandMine = script.Parent | |
8581 | ||
8582 | function onTouched(hit) | |
8583 | script.Parent.Transparency = 1 | |
8584 | connection:disconnect() | |
8585 | end | |
8586 | ||
8587 | connection = LandMine.Touched:connect(onTouched) | |
8588 | ||
8589 | function onTouch(part) | |
8590 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8591 | if (humanoid ~= nil) then | |
8592 | humanoid.Health = 0 | |
8593 | end | |
8594 | end | |
8595 | ||
8596 | script.Parent.Touched:connect(onTouch) | |
8597 | ||
8598 | end; function() | |
8599 | LandMine = script.Parent | |
8600 | ||
8601 | function onTouched(hit) | |
8602 | script.Parent.Transparency = 1 | |
8603 | connection:disconnect() | |
8604 | end | |
8605 | ||
8606 | connection = LandMine.Touched:connect(onTouched) | |
8607 | ||
8608 | function onTouch(part) | |
8609 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8610 | if (humanoid ~= nil) then | |
8611 | humanoid.Health = 0 | |
8612 | end | |
8613 | end | |
8614 | ||
8615 | script.Parent.Touched:connect(onTouch) | |
8616 | ||
8617 | end; function() | |
8618 | LandMine = script.Parent | |
8619 | ||
8620 | function onTouched(hit) | |
8621 | script.Parent.Transparency = 1 | |
8622 | connection:disconnect() | |
8623 | end | |
8624 | ||
8625 | connection = LandMine.Touched:connect(onTouched) | |
8626 | ||
8627 | function onTouch(part) | |
8628 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8629 | if (humanoid ~= nil) then | |
8630 | humanoid.Health = 0 | |
8631 | end | |
8632 | end | |
8633 | ||
8634 | script.Parent.Touched:connect(onTouch) | |
8635 | ||
8636 | end; function() | |
8637 | LandMine = script.Parent | |
8638 | ||
8639 | function onTouched(hit) | |
8640 | script.Parent.Transparency = 1 | |
8641 | connection:disconnect() | |
8642 | end | |
8643 | ||
8644 | connection = LandMine.Touched:connect(onTouched) | |
8645 | ||
8646 | function onTouch(part) | |
8647 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8648 | if (humanoid ~= nil) then | |
8649 | humanoid.Health = 0 | |
8650 | end | |
8651 | end | |
8652 | ||
8653 | script.Parent.Touched:connect(onTouch) | |
8654 | ||
8655 | end; function() | |
8656 | LandMine = script.Parent | |
8657 | ||
8658 | function onTouched(hit) | |
8659 | script.Parent.Transparency = 1 | |
8660 | connection:disconnect() | |
8661 | end | |
8662 | ||
8663 | connection = LandMine.Touched:connect(onTouched) | |
8664 | ||
8665 | function onTouch(part) | |
8666 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8667 | if (humanoid ~= nil) then | |
8668 | humanoid.Health = 0 | |
8669 | end | |
8670 | end | |
8671 | ||
8672 | script.Parent.Touched:connect(onTouch) | |
8673 | ||
8674 | end; function() | |
8675 | LandMine = script.Parent | |
8676 | ||
8677 | function onTouched(hit) | |
8678 | script.Parent.Transparency = 1 | |
8679 | connection:disconnect() | |
8680 | end | |
8681 | ||
8682 | connection = LandMine.Touched:connect(onTouched) | |
8683 | ||
8684 | function onTouch(part) | |
8685 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8686 | if (humanoid ~= nil) then | |
8687 | humanoid.Health = 0 | |
8688 | end | |
8689 | end | |
8690 | ||
8691 | script.Parent.Touched:connect(onTouch) | |
8692 | ||
8693 | end; function() | |
8694 | LandMine = script.Parent | |
8695 | ||
8696 | function onTouched(hit) | |
8697 | script.Parent.Transparency = 1 | |
8698 | connection:disconnect() | |
8699 | end | |
8700 | ||
8701 | connection = LandMine.Touched:connect(onTouched) | |
8702 | ||
8703 | function onTouch(part) | |
8704 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8705 | if (humanoid ~= nil) then | |
8706 | humanoid.Health = 0 | |
8707 | end | |
8708 | end | |
8709 | ||
8710 | script.Parent.Touched:connect(onTouch) | |
8711 | ||
8712 | end; function() | |
8713 | LandMine = script.Parent | |
8714 | ||
8715 | function onTouched(hit) | |
8716 | script.Parent.Transparency = 1 | |
8717 | connection:disconnect() | |
8718 | end | |
8719 | ||
8720 | connection = LandMine.Touched:connect(onTouched) | |
8721 | ||
8722 | function onTouch(part) | |
8723 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8724 | if (humanoid ~= nil) then | |
8725 | humanoid.Health = 0 | |
8726 | end | |
8727 | end | |
8728 | ||
8729 | script.Parent.Touched:connect(onTouch) | |
8730 | ||
8731 | end; function() | |
8732 | LandMine = script.Parent | |
8733 | ||
8734 | function onTouched(hit) | |
8735 | script.Parent.Transparency = 1 | |
8736 | connection:disconnect() | |
8737 | end | |
8738 | ||
8739 | connection = LandMine.Touched:connect(onTouched) | |
8740 | ||
8741 | function onTouch(part) | |
8742 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8743 | if (humanoid ~= nil) then | |
8744 | humanoid.Health = 0 | |
8745 | end | |
8746 | end | |
8747 | ||
8748 | script.Parent.Touched:connect(onTouch) | |
8749 | ||
8750 | end; function() | |
8751 | LandMine = script.Parent | |
8752 | ||
8753 | function onTouched(hit) | |
8754 | script.Parent.Transparency = 1 | |
8755 | connection:disconnect() | |
8756 | end | |
8757 | ||
8758 | connection = LandMine.Touched:connect(onTouched) | |
8759 | ||
8760 | function onTouch(part) | |
8761 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8762 | if (humanoid ~= nil) then | |
8763 | humanoid.Health = 0 | |
8764 | end | |
8765 | end | |
8766 | ||
8767 | script.Parent.Touched:connect(onTouch) | |
8768 | ||
8769 | end; function() | |
8770 | LandMine = script.Parent | |
8771 | ||
8772 | function onTouched(hit) | |
8773 | script.Parent.Transparency = 1 | |
8774 | connection:disconnect() | |
8775 | end | |
8776 | ||
8777 | connection = LandMine.Touched:connect(onTouched) | |
8778 | ||
8779 | function onTouch(part) | |
8780 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8781 | if (humanoid ~= nil) then | |
8782 | humanoid.Health = 0 | |
8783 | end | |
8784 | end | |
8785 | ||
8786 | script.Parent.Touched:connect(onTouch) | |
8787 | ||
8788 | end; function() | |
8789 | LandMine = script.Parent | |
8790 | ||
8791 | function onTouched(hit) | |
8792 | script.Parent.Transparency = 1 | |
8793 | connection:disconnect() | |
8794 | end | |
8795 | ||
8796 | connection = LandMine.Touched:connect(onTouched) | |
8797 | ||
8798 | function onTouch(part) | |
8799 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
8800 | if (humanoid ~= nil) then | |
8801 | humanoid.Health = 0 | |
8802 | end | |
8803 | end | |
8804 | ||
8805 | script.Parent.Touched:connect(onTouch) | |
8806 | ||
8807 | end;}local ActualScripts = {} | |
8808 | function s(var) | |
8809 | local func = table.remove(Scripts,1) | |
8810 | local env = getfenv(func) | |
8811 | local newenv = setmetatable({},{ | |
8812 | __index = function(self,k) | |
8813 | if k=="script" then | |
8814 | return var | |
8815 | else | |
8816 | return env[k] | |
8817 | end | |
8818 | end, | |
8819 | }) | |
8820 | setfenv(func,newenv) | |
8821 | table.insert(ActualScripts,coroutine.wrap(func)) | |
8822 | end | |
8823 | ||
8824 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
8825 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
8826 | function(t,f) | |
8827 | for a,b in pairs(t) do | |
8828 | f(a,b) | |
8829 | end | |
8830 | end | |
8831 | local Types = { | |
8832 | Color3 = Color3.new, | |
8833 | Vector3 = Vector3.new, | |
8834 | Vector2 = Vector2.new, | |
8835 | UDim = UDim.new, | |
8836 | UDim2 = UDim2.new, | |
8837 | CFrame = CFrame.new, | |
8838 | Rect = Rect.new, | |
8839 | NumberSequence = function(...) | |
8840 | local a = {...} | |
8841 | local t = {} | |
8842 | repeat | |
8843 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
8844 | until #a==0 | |
8845 | return NumberSequence.new(t) | |
8846 | end, | |
8847 | ColorSequence = function(...) | |
8848 | local a = {...} | |
8849 | local t = {} | |
8850 | repeat | |
8851 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
8852 | until #a==0 | |
8853 | return ColorSequence.new(t) | |
8854 | end, | |
8855 | number = tonumber, | |
8856 | boolean = function(a) | |
8857 | return a=="true" | |
8858 | end | |
8859 | } | |
8860 | split = function(str,sep) | |
8861 | if not str then return end | |
8862 | local fields = {} | |
8863 | local ConcatNext = false | |
8864 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
8865 | if ConcatNext == true then | |
8866 | fields[#fields] = fields[#fields]..sep..c | |
8867 | ConcatNext = false | |
8868 | else | |
8869 | fields[#fields+1] = c | |
8870 | end | |
8871 | if c:sub(#c)=="\\" then | |
8872 | c = fields[#fields] | |
8873 | fields[#fields] = c:sub(1,#c-1) | |
8874 | ConcatNext = true | |
8875 | end | |
8876 | end) | |
8877 | return fields | |
8878 | end | |
8879 | RemoveAndSplit = function(t) | |
8880 | return split(table_remove(t,1),comma) | |
8881 | end | |
8882 | t = split(str,";") | |
8883 | props = RemoveAndSplit(t) | |
8884 | classes = RemoveAndSplit(t) | |
8885 | values = split(table_remove(t,1),'|') | |
8886 | ICList = RemoveAndSplit(t) | |
8887 | InstanceList = {} | |
8888 | Model = inst"Model" | |
8889 | CurPar = Model | |
8890 | table_foreach(t,function(ct,c) | |
8891 | if c=="n" or c=="p" then | |
8892 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
8893 | else | |
8894 | ct = split(c,"|") | |
8895 | local class = classes[tonum(table_remove(ct,1))] | |
8896 | if class=="UnionOperation" then | |
8897 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
8898 | else | |
8899 | LastIns = inst(class) | |
8900 | if LastIns:IsA"Script" then | |
8901 | s(LastIns) | |
8902 | end | |
8903 | end | |
8904 | ||
8905 | local function SetProperty(LastIns,p,str,s) | |
8906 | s = Types[typeof(LastIns[p])] | |
8907 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
8908 | end | |
8909 | ||
8910 | local UnionData | |
8911 | table_foreach(ct,function(s,p,a,str) | |
8912 | a = p:find":" | |
8913 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
8914 | if p=="UnionData" then | |
8915 | UnionData = split(str," ") | |
8916 | return | |
8917 | end | |
8918 | if class=="UnionOperation" then | |
8919 | LastIns[p] = str | |
8920 | return | |
8921 | end | |
8922 | SetProperty(LastIns,p,str) | |
8923 | end) | |
8924 | ||
8925 | if UnionData then | |
8926 | local LI_Data = LastIns | |
8927 | LastIns = DecodeUnion(UnionData) | |
8928 | table_foreach(LI_Data,function(p,str) | |
8929 | SetProperty(LastIns,p,str) | |
8930 | end) | |
8931 | end | |
8932 | table.insert(InstanceList,LastIns) | |
8933 | LastIns[parnt] = CurPar | |
8934 | end | |
8935 | end) | |
8936 | table_remove(ICList,1) | |
8937 | table_foreach(ICList,function(a,b) | |
8938 | b = split(b,">") | |
8939 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
8940 | end) | |
8941 | ||
8942 | return Model | |
8943 | end | |
8944 | ||
8945 | local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5' | |
8946 | ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3' | |
8947 | ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8' | |
8948 | ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|' | |
8949 | ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-' | |
8950 | ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.' | |
8951 | ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08' | |
8952 | ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839' | |
8953 | ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7' | |
8954 | ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0' | |
8955 | ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4' | |
8956 | ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3' | |
8957 | ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.' | |
8958 | ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1' | |
8959 | ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40' | |
8960 | ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1' | |
8961 | ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.' | |
8962 | ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.' | |
8963 | ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-' | |
8964 | ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.' | |
8965 | ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70' | |
8966 | ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0' | |
8967 | ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.' | |
8968 | ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141' | |
8969 | ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.' | |
8970 | ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-' | |
8971 | ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1' | |
8972 | ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14' | |
8973 | ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,' | |
8974 | ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,' | |
8975 | ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4' | |
8976 | ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15' | |
8977 | ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19' | |
8978 | ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7' | |
8979 | ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8' | |
8980 | ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.' | |
8981 | ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94' | |
8982 | ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,' | |
8983 | ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:' | |
8984 | ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
8985 | ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
8986 | ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9' | |
8987 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7' | |
8988 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|' | |
8989 | ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|' | |
8990 | ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|' | |
8991 | ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|' | |
8992 | ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|' | |
8993 | ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
8994 | ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
8995 | ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9' | |
8996 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6' | |
8997 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:' | |
8998 | ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;' | |
8999 | ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:' | |
9000 | ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:' | |
9001 | ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7' | |
9002 | ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
9003 | ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
9004 | ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9' | |
9005 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6' | |
9006 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|' | |
9007 | ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
9008 | ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9' | |
9009 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108' | |
9010 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
9011 | ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2' | |
9012 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6' | |
9013 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
9014 | ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
9015 | ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8' | |
9016 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
9017 | ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
9018 | ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9' | |
9019 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5' | |
9020 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
9021 | ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3' | |
9022 | ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7' | |
9023 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3' | |
9024 | ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
9025 | ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8' | |
9026 | ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1' | |
9027 | ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1' | |
9028 | ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9' | |
9029 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6' | |
9030 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
9031 | ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2' | |
9032 | ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7' | |
9033 | ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4' | |
9034 | ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
9035 | ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9' | |
9036 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208' | |
9037 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
9038 | ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2' | |
9039 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6' | |
9040 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
9041 | ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
9042 | ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8' | |
9043 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
9044 | ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
9045 | ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9' | |
9046 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5' | |
9047 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
9048 | ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3' | |
9049 | ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7' | |
9050 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3' | |
9051 | ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
9052 | ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8' | |
9053 | ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2' | |
9054 | ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1' | |
9055 | ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9' | |
9056 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6' | |
9057 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
9058 | ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2' | |
9059 | ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7' | |
9060 | ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4' | |
9061 | ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
9062 | ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9' | |
9063 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308' | |
9064 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
9065 | ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2' | |
9066 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6' | |
9067 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
9068 | ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
9069 | ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8' | |
9070 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
9071 | ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
9072 | ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9' | |
9073 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5' | |
9074 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;') | |
9075 | Model.Parent = script and script.Parent==workspace and script or workspace | |
9076 | for _,f in pairs(ActualScripts) do f() end | |
9077 | ||
9078 | ||
9079 | wait(5) | |
9080 | Model:Remove() | |
9081 | attack = false | |
9082 | hum.WalkSpeed = 40 | |
9083 | end | |
9084 | ||
9085 | function TrueChaos() | |
9086 | attack = true | |
9087 | M2.Scale = Vector3.new(5, 5, 5) | |
9088 | Cso("2545018472", char, 10, 1) | |
9089 | for i = 0, 10, 0.1 do | |
9090 | swait() | |
9091 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9092 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9093 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9094 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9095 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9096 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9097 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9098 | end | |
9099 | Cso("483458132", char, 10, .7) | |
9100 | Cso("483458132", char, 10, 1) | |
9101 | CameraEnshaking(6, 65) | |
9102 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9103 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9104 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9105 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9106 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9107 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9108 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9109 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9110 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9111 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9112 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9113 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9114 | if v:FindFirstChild("Head") then | |
9115 | Eviscerate(v) | |
9116 | end | |
9117 | end | |
9118 | for i = 0, 1, 0.1 do | |
9119 | swait() | |
9120 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9121 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9122 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9123 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9124 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9125 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9126 | end | |
9127 | for i = 0, 1, 0.1 do | |
9128 | swait() | |
9129 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9130 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9131 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9132 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9133 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9134 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9135 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9136 | end | |
9137 | Cso("483458132", char, 10, .7) | |
9138 | Cso("483458132", char, 10, 1) | |
9139 | CameraEnshaking(6, 65) | |
9140 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9141 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9142 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9143 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9144 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9145 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9146 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9147 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9148 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9149 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9150 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9151 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9152 | if v:FindFirstChild("Head") then | |
9153 | Eviscerate(v) | |
9154 | end | |
9155 | end | |
9156 | for i = 0, 1, 0.1 do | |
9157 | swait() | |
9158 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9159 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9160 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9161 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9162 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9163 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9164 | end | |
9165 | for i = 0, 1, 0.1 do | |
9166 | swait() | |
9167 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9168 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9169 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9170 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9171 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9172 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9173 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9174 | end | |
9175 | Cso("483458132", char, 10, .7) | |
9176 | Cso("483458132", char, 10, 1) | |
9177 | CameraEnshaking(6, 65) | |
9178 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9179 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9180 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9181 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9182 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9183 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9184 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9185 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9186 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9187 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9188 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9189 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9190 | if v:FindFirstChild("Head") then | |
9191 | Eviscerate(v) | |
9192 | end | |
9193 | end | |
9194 | for i = 0, 1, 0.1 do | |
9195 | swait() | |
9196 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9197 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9198 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9199 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9200 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9201 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9202 | end | |
9203 | for i = 0, 1, 0.1 do | |
9204 | swait() | |
9205 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9206 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9207 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9208 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9209 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9210 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9211 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9212 | end | |
9213 | Cso("483458132", char, 10, .7) | |
9214 | Cso("483458132", char, 10, 1) | |
9215 | CameraEnshaking(6, 65) | |
9216 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9217 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9218 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9219 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9220 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9221 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9222 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9223 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9224 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9225 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9226 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9227 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9228 | if v:FindFirstChild("Head") then | |
9229 | Eviscerate(v) | |
9230 | end | |
9231 | end | |
9232 | for i = 0, 1, 0.1 do | |
9233 | swait() | |
9234 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9235 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9236 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9237 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9238 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9239 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9240 | end | |
9241 | for i = 0, 1, 0.1 do | |
9242 | swait() | |
9243 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9244 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9245 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9246 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9247 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9248 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9249 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9250 | end | |
9251 | Cso("483458132", char, 10, .7) | |
9252 | Cso("483458132", char, 10, 1) | |
9253 | CameraEnshaking(6, 65) | |
9254 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9255 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9256 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9257 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9258 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9259 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9260 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9261 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9262 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9263 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9264 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9265 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9266 | if v:FindFirstChild("Head") then | |
9267 | Eviscerate(v) | |
9268 | end | |
9269 | end | |
9270 | for i = 0, 1, 0.1 do | |
9271 | swait() | |
9272 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9273 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9274 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9275 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9276 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9277 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9278 | end | |
9279 | for i = 0, 1, 0.1 do | |
9280 | swait() | |
9281 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9282 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9283 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9284 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9285 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9286 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9287 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9288 | end | |
9289 | Cso("483458132", char, 10, .7) | |
9290 | Cso("483458132", char, 10, 1) | |
9291 | CameraEnshaking(6, 65) | |
9292 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9293 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9294 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9295 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9296 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9297 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9298 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9299 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9300 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9301 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9302 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9303 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9304 | if v:FindFirstChild("Head") then | |
9305 | Eviscerate(v) | |
9306 | end | |
9307 | end | |
9308 | for i = 0, 1, 0.1 do | |
9309 | swait() | |
9310 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9311 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9312 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9313 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9314 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9315 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9316 | end | |
9317 | for i = 0, 1, 0.1 do | |
9318 | swait() | |
9319 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
9320 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9321 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
9322 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9323 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
9324 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
9325 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
9326 | end | |
9327 | Cso("483458132", char, 10, .7) | |
9328 | Cso("483458132", char, 10, 1) | |
9329 | CameraEnshaking(6, 65) | |
9330 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9331 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9332 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
9333 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04) | |
9334 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04) | |
9335 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02) | |
9336 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01) | |
9337 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere") | |
9338 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere") | |
9339 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere") | |
9340 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere") | |
9341 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
9342 | if v:FindFirstChild("Head") then | |
9343 | Eviscerate(v) | |
9344 | end | |
9345 | end | |
9346 | for i = 0, 1, 0.1 do | |
9347 | swait() | |
9348 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9349 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
9350 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9351 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
9352 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
9353 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
9354 | end | |
9355 | M2.Scale = Vector3.new(1, 1, 1) | |
9356 | attack = false | |
9357 | end | |
9358 | ------------------------------------------------------- | |
9359 | --End Attacks N Stuff-- | |
9360 | ------------------------------------------------------- | |
9361 | ||
9362 | mouse.KeyDown:connect(function(key) | |
9363 | if attack == false then | |
9364 | if key == 't' then | |
9365 | icando() | |
9366 | elseif key == "r" then | |
9367 | Taunt3() | |
9368 | elseif key == "y" then | |
9369 | Taunt2() | |
9370 | elseif key == "z" then | |
9371 | finalChaos() | |
9372 | elseif key == "x" then | |
9373 | Call_Upon_The_Eyes() | |
9374 | elseif key == "e" then | |
9375 | HA() | |
9376 | elseif key == "c" then | |
9377 | diamond() | |
9378 | elseif key == "v" then | |
9379 | spade() | |
9380 | elseif key == "b" then | |
9381 | heart() | |
9382 | elseif key == "n" then | |
9383 | club() | |
9384 | elseif key == "g" then | |
9385 | dab() | |
9386 | elseif key == "h" then | |
9387 | meta() | |
9388 | elseif key == 'f' then | |
9389 | Cso("720536415", tors, 10, 1) | |
9390 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
9391 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
9392 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
9393 | end | |
9394 | end | |
9395 | end) | |
9396 | ||
9397 | mouse.Button1Down:connect(function(key) | |
9398 | if attack == false then | |
9399 | finalChaos() | |
9400 | end | |
9401 | end) | |
9402 | ||
9403 | ------------------------------------------------------- | |
9404 | --Start Animations-- | |
9405 | ------------------------------------------------------- | |
9406 | print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX,") | |
9407 | print("edit of edit by MONEYFORDAHONEY") | |
9408 | print("here's controls FAT") | |
9409 | print("Z, - biggerhead bombing") | |
9410 | print("X - orbital strike") | |
9411 | print("C, V, B, N - random cards stuff bombing") | |
9412 | print("R - epic laugh B)") | |
9413 | print("T - I CAN OOF ANYTHING") | |
9414 | print("Y - REEEEEEEE") | |
9415 | print("H - Random jevil line") | |
9416 | print("F - oof teleport") | |
9417 | print("G - dab (LOLWUT)") | |
9418 | print("E - another laugh") | |
9419 | print("thats' it. TUSK IS FAT") | |
9420 | while true do | |
9421 | swait() | |
9422 | sine = sine + change | |
9423 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
9424 | local velderp = root.Velocity.y | |
9425 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
9426 | if equipped == true or equipped == false then | |
9427 | if attack == false then | |
9428 | idle = idle + 1 | |
9429 | else | |
9430 | idle = 0 | |
9431 | end | |
9432 | if 1 < root.Velocity.y and hitfloor == nil then | |
9433 | Anim = "Jump" | |
9434 | if attack == false then | |
9435 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
9436 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
9437 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
9438 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
9439 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
9440 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
9441 | end | |
9442 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
9443 | Anim = "Fall" | |
9444 | if attack == false then | |
9445 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
9446 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
9447 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
9448 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
9449 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
9450 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
9451 | end | |
9452 | elseif torvel < 1 and hitfloor ~= nil then | |
9453 | Anim = "Idle" | |
9454 | change = 1 | |
9455 | if attack == false then | |
9456 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15) | |
9457 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3) | |
9458 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
9459 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
9460 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1) | |
9461 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1) | |
9462 | end | |
9463 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
9464 | Anim = "Walk" | |
9465 | change = 1 | |
9466 | if attack == false then | |
9467 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15) | |
9468 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3) | |
9469 | RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
9470 | LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
9471 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1) | |
9472 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1) | |
9473 | end | |
9474 | elseif torvel >= 25 and hitfloor ~= nil then | |
9475 | Anim = "Sprint" | |
9476 | change = 1.35 | |
9477 | if attack == false then | |
9478 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15) | |
9479 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3) | |
9480 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
9481 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
9482 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1) | |
9483 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1) | |
9484 | end | |
9485 | end | |
9486 | end | |
9487 | if 0 < #Effects then | |
9488 | for e = 1, #Effects do | |
9489 | if Effects[e] ~= nil then | |
9490 | local Thing = Effects[e] | |
9491 | if Thing ~= nil then | |
9492 | local Part = Thing[1] | |
9493 | local Mode = Thing[2] | |
9494 | local Delay = Thing[3] | |
9495 | local IncX = Thing[4] | |
9496 | local IncY = Thing[5] | |
9497 | local IncZ = Thing[6] | |
9498 | if 1 >= Thing[1].Transparency then | |
9499 | if Thing[2] == "Block1" then | |
9500 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
9501 | local Mesh = Thing[1].Mesh | |
9502 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9503 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9504 | elseif Thing[2] == "Block2" then | |
9505 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
9506 | local Mesh = Thing[7] | |
9507 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9508 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9509 | elseif Thing[2] == "Block3" then | |
9510 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
9511 | local Mesh = Thing[7] | |
9512 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9513 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9514 | elseif Thing[2] == "Cylinder" then | |
9515 | local Mesh = Thing[1].Mesh | |
9516 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9517 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9518 | elseif Thing[2] == "Blood" then | |
9519 | local Mesh = Thing[7] | |
9520 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
9521 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
9522 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9523 | elseif Thing[2] == "Elec" then | |
9524 | local Mesh = Thing[1].Mesh | |
9525 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
9526 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9527 | elseif Thing[2] == "Disappear" then | |
9528 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9529 | elseif Thing[2] == "Shatter" then | |
9530 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
9531 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
9532 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
9533 | Thing[6] = Thing[6] + Thing[5] | |
9534 | end | |
9535 | else | |
9536 | Part.Parent = nil | |
9537 | table.remove(Effects, e) | |
9538 | end | |
9539 | end | |
9540 | end | |
9541 | end | |
9542 | end | |
9543 | end | |
9544 | ------------------------------------------------------- | |
9545 | --End Animations And Script-- | |
9546 | ------------------------------------------------------- |