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mad dumee

Jun 22nd, 2019
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  1. ---------------
  2. --oof'd Jevil v3--
  3. ----------------------------------------------------------------
  4. print([[
  5. mad dummy
  6. --Edited by ozzak1003 and XKxngSupremeX
  7. --edit of edit of edit by Trip3mario--
  8. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  9. --Discord: ozzak1003#3275 and OofCopSupreme#1765 and weebintenseify#1209
  10. --------------------------------
  11. hello good sir
  12. Don't leak pls
  13. Enjoy ;)
  14. --------------------------------
  15. ]])
  16.  
  17.  
  18. --This script is made by mrfunnylaughs4.
  19. --bad edit by ozzak1003 idk im super lazy
  20. spawn(function()
  21. local plr = owner
  22. local char = plr.Character
  23. local hum = char:FindFirstChildOfClass("Humanoid")
  24. local idleanim = Instance.new("Animation")
  25. idleanim.Name = "Roblox Idle Animation"
  26. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  27. local idleanimplay = hum:LoadAnimation(idleanim)
  28. idleanimplay:Play()
  29. wait(0.1)
  30. if char:FindFirstChild("Animate") then
  31. char.Animate:Destroy()
  32. end
  33. local remote = Instance.new("RemoteEvent", char)
  34. remote.Name = "ReplicationEvent"
  35. local client = NLS([==[
  36. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  37. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  38. spawn(function()
  39. while game:GetService("RunService").Heartbeat:Wait() do
  40. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  41. end
  42. end)
  43. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  44. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  45. remote:FireServer(1, input.KeyCode)
  46. end
  47. end)
  48. mouse.Button1Down:Connect(function()
  49. remote:FireServer(2)
  50. end)
  51. remote.OnClientEvent:Connect(function()
  52. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  53. end)
  54. ]==], char)
  55. local crabrave = Instance.new("Sound", char.Torso)
  56. local RS = char.Torso["Right Shoulder"]
  57. local LS = char.Torso["Left Shoulder"]
  58. local RH = char.Torso["Right Hip"]
  59. local LH = char.Torso["Left Hip"]
  60. local rootj = char.HumanoidRootPart.RootJoint
  61. local throwbutton = false
  62. local throw = false
  63. local normalanim = true
  64. local attackd = false
  65. local animpose = "Idle"
  66. local timepos = 0
  67. local sine = 0
  68. local RSnor = RS.C0
  69. local LSnor = LS.C0
  70. local RHnor = RH.C0
  71. local LHnor = LH.C0
  72. local rootjnor = rootj.C0
  73.  
  74. ---------------------------------
  75. --------------Set up-------------
  76. ---------------------------------
  77.  
  78. ---------------------------------
  79. -----------Wrapping up-----------
  80. ---------------------------------
  81.  
  82. while game:GetService("RunService").Heartbeat:Wait() do
  83. if normalanim then
  84. sine = sine + 1
  85. end
  86. if crabrave.Parent == char.Torso then
  87. crabrave.SoundId = "rbxassetid://0"
  88. crabrave.Playing = true
  89. crabrave.Volume = 1
  90. crabrave.Looped = true
  91. timepos = crabrave.TimePosition
  92. else
  93. crabrave = Instance.new("Sound", char.Torso)
  94. crabrave.TimePosition = timepos
  95. end
  96. if remote.Parent == char then
  97. remote.Name = "ReplicationEvent"
  98. else
  99. remote = Instance.new("RemoteEvent", char)
  100. end
  101. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  102. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  103. animpose = "Walking"
  104. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  105. animpose = "Jumping"
  106. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  107. animpose = "Falling"
  108. else
  109. animpose = "Idle"
  110. end
  111. if animpose == "Idle" and normalanim then
  112.  
  113. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  114. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  115. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  116. elseif animpose == "Walking" and normalanim then
  117.  
  118. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  119. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  121. elseif animpose == "Jumping" and normalanim then
  122.  
  123. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  124. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  126. elseif animpose == "Falling" and normalanim then
  127.  
  128. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  129. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  131. end
  132. end
  133. end)
  134.  
  135.  
  136. if game:GetService("RunService"):IsClient() then error("use h/ u n00b") end
  137. local Player,game,owner = owner,game
  138. local RealPlayer = Player
  139. do
  140. local rp = RealPlayer
  141. script.Parent = rp.Character
  142.  
  143. --RemoteEvent for communicating
  144. local Event = Instance.new("RemoteEvent")
  145. Event.Name = "UserInput_Event"
  146.  
  147. --Fake event to make stuff like Mouse.KeyDown work
  148. local function fakeEvent()
  149. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  150. t.connect = t.Connect
  151. return t
  152. end
  153.  
  154. --Creating fake input objects with fake variables
  155. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  156. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  157. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  158. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  159. end}
  160. --Merged 2 functions into one by checking amount of arguments
  161. CAS.UnbindAction = CAS.BindAction
  162.  
  163. --This function will trigger the events that have been :Connect()'ed
  164. local function te(self,ev,...)
  165. local t = m[ev]
  166. if t and t._fakeEvent then
  167. for _,f in pairs(t.Functions) do
  168. f(...)
  169. end
  170. end
  171. end
  172. m.TrigEvent = te
  173. UIS.TrigEvent = te
  174.  
  175. Event.OnServerEvent:Connect(function(plr,io)
  176. if plr~=rp then return end
  177. m.Target = io.Target
  178. m.Hit = io.Hit
  179. if not io.isMouse then
  180. local b = io.UserInputState == Enum.UserInputState.Begin
  181. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  182. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  183. end
  184. for _,t in pairs(CAS.Actions) do
  185. for _,k in pairs(t.Keys) do
  186. if k==io.KeyCode then
  187. t.Function(t.Name,io.UserInputState,io)
  188. end
  189. end
  190. end
  191. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  192. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  193. end
  194. end)
  195. Event.Parent = NLS([==[
  196. local Player = game:GetService("Players").LocalPlayer
  197. local Event = script:WaitForChild("UserInput_Event")
  198.  
  199. local Mouse = Player:GetMouse()
  200. local UIS = game:GetService("UserInputService")
  201. local input = function(io,a)
  202. if a then return end
  203. --Since InputObject is a client-side instance, we create and pass table instead
  204. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  205. end
  206. UIS.InputBegan:Connect(input)
  207. UIS.InputEnded:Connect(input)
  208.  
  209. local h,t
  210. --Give the server mouse data 30 times every second, but only if the values changed
  211. --If player is not moving their mouse, client won't fire events
  212. while wait(1/30) do
  213. if h~=Mouse.Hit or t~=Mouse.Target then
  214. h,t=Mouse.Hit,Mouse.Target
  215. Event:FireServer({isMouse=true,Target=t,Hit=h})
  216. end
  217. end]==],Player.Character)
  218.  
  219. ----Sandboxed game object that allows the usage of client-side methods and services
  220. --Real game object
  221. local _rg = game
  222.  
  223. --Metatable for fake service
  224. local fsmt = {
  225. __index = function(self,k)
  226. local s = rawget(self,"_RealService")
  227. if s then return s[k] end
  228. end,
  229. __newindex = function(self,k,v)
  230. local s = rawget(self,"_RealService")
  231. if s then s[k]=v end
  232. end,
  233. __call = function(self,...)
  234. local s = rawget(self,"_RealService")
  235. if s then return s(...) end
  236. end
  237. }
  238. local function FakeService(t,RealService)
  239. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  240. return setmetatable(t,fsmt)
  241. end
  242.  
  243. --Fake game object
  244. local g = {
  245. GetService = function(self,s)
  246. return self[s]
  247. end,
  248. Players = FakeService({
  249. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  250. },"Players"),
  251. UserInputService = FakeService(UIS,"UserInputService"),
  252. ContextActionService = FakeService(CAS,"ContextActionService"),
  253. }
  254. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  255. g.service = g.GetService
  256.  
  257. g.RunService = FakeService({
  258. RenderStepped = _rg:GetService("RunService").Heartbeat,
  259. BindToRenderStep = function(self,name,_,fun)
  260. self._btrs[name] = self.Heartbeat:Connect(fun)
  261. end,
  262. UnbindFromRenderStep = function(self,name)
  263. self._btrs[name]:Disconnect()
  264. end,
  265. },"RunService")
  266.  
  267. setmetatable(g,{
  268. __index=function(self,s)
  269. return _rg:GetService(s) or typeof(_rg[s])=="function"
  270. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  271. end,
  272. __newindex = fsmt.__newindex,
  273. __call = fsmt.__call
  274. })
  275. --Changing owner to fake player object to support owner:GetMouse()
  276. game,owner = g,g.Players.LocalPlayer
  277. end
  278.  
  279. Player = owner
  280. PlayerGui = Player.PlayerGui
  281. Cam = workspace.CurrentCamera
  282. Backpack = Player.Backpack
  283. Character = Player.Character
  284. Humanoid = Character.Humanoid
  285. Mouse = Player:GetMouse()
  286. RootPart = Character["HumanoidRootPart"]
  287. Torso = Character["Torso"]
  288. Head = Character["Head"]
  289. RightArm = Character["Right Arm"]
  290. LeftArm = Character["Left Arm"]
  291. RightLeg = Character["Right Leg"]
  292. LeftLeg = Character["Left Leg"]
  293. RootJoint = RootPart["RootJoint"]
  294. Neck = Torso["Neck"]
  295. RightShoulder = Torso["Right Shoulder"]
  296. LeftShoulder = Torso["Left Shoulder"]
  297. RightHip = Torso["Right Hip"]
  298. LeftHip = Torso["Left Hip"]
  299.  
  300. Character = Player.Character
  301. Humanoid = Character.Humanoid
  302.  
  303. ---------
  304. ---------
  305. plr = game.Players.LocalPlayer
  306. char = plr.Character
  307. hum = char.Humanoid
  308. local cam = game.Workspace.CurrentCamera
  309. Camera = cam
  310. local CamInterrupt = false
  311. local TwoD = false
  312. local TargetInfo = {nil, nil}
  313. cam.CameraType = "Custom"
  314. t = char.Torso
  315. h = char.Head
  316. ra = char["Right Arm"]
  317. la = char["Left Arm"]
  318. rl = char["Right Leg"]
  319. ll = char["Left Leg"]
  320. tors = char.Torso
  321. lleg = char["Left Leg"]
  322. root = char.HumanoidRootPart
  323. hed = char.Head
  324. rleg = char["Right Leg"]
  325. rarm = char["Right Arm"]
  326. larm = char["Left Arm"]
  327. radian = math.rad
  328. random = math.random
  329. Vec3 = Vector3.new
  330. Inst = Instance.new
  331. cFrame = CFrame.new
  332. Euler = CFrame.fromEulerAnglesXYZ
  333. vt = Vector3.new
  334. bc = BrickColor.new
  335. br = BrickColor.random
  336. it = Instance.new
  337. cf = CFrame.new
  338. local Booleans = {CamFollow = true, GyroUse = true}
  339. function lerp(object, newCFrame, alpha)
  340. return object:lerp(newCFrame, alpha)
  341. end
  342.  
  343. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  344. ff.Visible = false
  345.  
  346. plr = game.Players.LocalPlayer
  347. chara = plr.Character
  348. mouse = plr:GetMouse()
  349. Create = Instance.new
  350. Huge = math.huge
  351.  
  352. Player = game:GetService("Players").LocalPlayer
  353. PlayerGui = Player.PlayerGui
  354. Cam = workspace.CurrentCamera
  355. Backpack = Player.Backpack
  356. Character = Player.Character
  357. char = Player.Character
  358. Humanoid = Character.Humanoid
  359. Mouse = Player:GetMouse()
  360. RootPart = Character["HumanoidRootPart"]
  361. Torso = Character["Torso"]
  362. Head = Character["Head"]
  363. RightArm = Character["Right Arm"]
  364. LeftArm = Character["Left Arm"]
  365. RightLeg = Character["Right Leg"]
  366. LeftLeg = Character["Left Leg"]
  367. RootJoint = RootPart["RootJoint"]
  368. Neck = Torso["Neck"]
  369. RightShoulder = Torso["Right Shoulder"]
  370. LeftShoulder = Torso["Left Shoulder"]
  371. RightHip = Torso["Right Hip"]
  372. LeftHip = Torso["Left Hip"]
  373.  
  374. local Orin = "http://www.roblox.com/asset/?id=7074786"
  375. Head.face.Texture = Orin
  376. function weld(a, b, acf)
  377. local w = Instance.new("Weld", a)
  378. w.Part0 = a
  379. w.Part1 = b
  380. w.C0 = acf
  381. end
  382.  
  383. local righteyebrickcolor = "Bright Red"
  384. local reye = Instance.new("Part", char)
  385. reye.CanCollide = false
  386. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  387. reye.Material = "Neon"
  388. reye.Size = Vector3.new(.25,.35,.25)
  389. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  390. m1 = Instance.new("SpecialMesh", reye)
  391. m1.MeshType = "Sphere"
  392. m1.Scale = Vector3.new(0.9,0.9,0.9)
  393. reye.Locked = true
  394. reye.Name = "re"
  395.  
  396.  
  397. local righteyebrickcolor = "Bright Red"
  398. local reye = Instance.new("Part", char)
  399. reye.CanCollide = false
  400. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  401. reye.Material = "Neon"
  402. reye.Size = Vector3.new(.25,.35,.15)
  403. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  404. m1 = Instance.new("SpecialMesh", reye)
  405. m1.MeshType = "Sphere"
  406. m1.Scale = Vector3.new(0.9,0.9,0.9)
  407. reye.Locked = true
  408. reye.Name = "re"
  409.  
  410. --------------------------------
  411. char.Head.face.Texture = "http://www.roblox.com/asset/?id=8560912"
  412. --------------------------------
  413.  
  414. -------------------------------------------------------
  415.  
  416. local FavIDs = {
  417. 340106355, --Nefl Crystals
  418. 927529620, --Dimension
  419. 876981900, --Fantasy
  420. 398987889, --Ordinary Days
  421. 1117396305, --Oh wait, it's you.
  422. 885996042, --Action Winter Journey
  423. 919231299, --Sprawling Idiot Effigy
  424. 743466274, --Good Day Sunshine
  425. 727411183, --Knife Fight
  426. 1402748531, --The Earth Is Counting On You!
  427. 595230126 --Robot Language
  428. }
  429.  
  430.  
  431.  
  432. --The reality of my life isn't real but a Universe -makhail07
  433. wait(0.2)
  434. local plr = game:service'Players'.LocalPlayer
  435. print('lol, mad dummy v3 user is '..plr.Name)
  436. print('Jevil Loaded')
  437. print('edit of Jevil V3, no hate pls (btw original mad dummy was made by Trip3mario)')
  438. local char = plr.Character
  439. local hum = char.Humanoid
  440. local hed = char.Head
  441. local root = char.HumanoidRootPart
  442. local rootj = root.RootJoint
  443. local tors = char.Torso
  444. local ra = char["Right Arm"]
  445. local la = char["Left Arm"]
  446. local rl = char["Right Leg"]
  447. local ll = char["Left Leg"]
  448. local neck = tors["Neck"]
  449. local mouse = plr:GetMouse()
  450. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  451. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  452. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  453. local maincolor = BrickColor.new("New Yeller")
  454.  
  455. -------------------------------------------------------
  456. --Start Good Stuff--
  457. -------------------------------------------------------
  458. cam = game.Workspace.CurrentCamera
  459. CF = CFrame.new
  460. angles = CFrame.Angles
  461. attack = false
  462. Euler = CFrame.fromEulerAnglesXYZ
  463. Rad = math.rad
  464. IT = Instance.new
  465. BrickC = BrickColor.new
  466. Cos = math.cos
  467. Acos = math.acos
  468. Sin = math.sin
  469. Asin = math.asin
  470. Abs = math.abs
  471. Mrandom = math.random
  472. Floor = math.floor
  473. -------------------------------------------------------
  474. --End Good Stuff--
  475. -------------------------------------------------------
  476. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  477. RSH, LSH = nil, nil
  478. RW = Instance.new("Weld")
  479. LW = Instance.new("Weld")
  480. RH = tors["Right Hip"]
  481. LH = tors["Left Hip"]
  482. RSH = tors["Right Shoulder"]
  483. LSH = tors["Left Shoulder"]
  484. RSH.Parent = nil
  485. LSH.Parent = nil
  486. RW.Name = "RW"
  487. RW.Part0 = tors
  488. RW.C0 = CF(1.5, 0.5, 0)
  489. RW.C1 = CF(0, 0.5, 0)
  490. RW.Part1 = ra
  491. RW.Parent = tors
  492. LW.Name = "LW"
  493. LW.Part0 = tors
  494. LW.C0 = CF(-1.5, 0.5, 0)
  495. LW.C1 = CF(0, 0.5, 0)
  496. LW.Part1 = la
  497. LW.Parent = tors
  498. Effects = {}
  499. -------------------------------------------------------
  500. --Start HeartBeat--
  501. -------------------------------------------------------
  502. ArtificialHB = Instance.new("BindableEvent", script)
  503. ArtificialHB.Name = "Heartbeat"
  504. script:WaitForChild("Heartbeat")
  505.  
  506. frame = 1 / 60
  507. tf = 0
  508. allowframeloss = false
  509. tossremainder = false
  510.  
  511.  
  512. lastframe = tick()
  513. script.Heartbeat:Fire()
  514.  
  515.  
  516. game:GetService("RunService").Heartbeat:connect(function(s, p)
  517. tf = tf + s
  518. if tf >= frame then
  519. if allowframeloss then
  520. script.Heartbeat:Fire()
  521. lastframe = tick()
  522. else
  523. for i = 1, math.floor(tf / frame) do
  524. script.Heartbeat:Fire()
  525. end
  526. lastframe = tick()
  527. end
  528. if tossremainder then
  529. tf = 0
  530. else
  531. tf = tf - frame * math.floor(tf / frame)
  532. end
  533. end
  534. end)
  535. -------------------------------------------------------
  536. --End HeartBeat--
  537. -------------------------------------------------------
  538.  
  539. -------------------------------------------------------
  540. --Start Important Functions--
  541. -------------------------------------------------------
  542. function swait(num)
  543. if num == 0 or num == nil then
  544. game:service("RunService").Stepped:wait(0)
  545. else
  546. for i = 0, num do
  547. game:service("RunService").Stepped:wait(0)
  548. end
  549. end
  550. end
  551. function thread(f)
  552. coroutine.resume(coroutine.create(f))
  553. end
  554. function clerp(a, b, t)
  555. local qa = {
  556. QuaternionFromCFrame(a)
  557. }
  558. local qb = {
  559. QuaternionFromCFrame(b)
  560. }
  561. local ax, ay, az = a.x, a.y, a.z
  562. local bx, by, bz = b.x, b.y, b.z
  563. local _t = 1 - t
  564. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  565. end
  566. function QuaternionFromCFrame(cf)
  567. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  568. local trace = m00 + m11 + m22
  569. if trace > 0 then
  570. local s = math.sqrt(1 + trace)
  571. local recip = 0.5 / s
  572. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  573. else
  574. local i = 0
  575. if m00 < m11 then
  576. i = 1
  577. end
  578. if m22 > (i == 0 and m00 or m11) then
  579. i = 2
  580. end
  581. if i == 0 then
  582. local s = math.sqrt(m00 - m11 - m22 + 1)
  583. local recip = 0.5 / s
  584. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  585. elseif i == 1 then
  586. local s = math.sqrt(m11 - m22 - m00 + 1)
  587. local recip = 0.5 / s
  588. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  589. elseif i == 2 then
  590. local s = math.sqrt(m22 - m00 - m11 + 1)
  591. local recip = 0.5 / s
  592. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  593. end
  594. end
  595. end
  596. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  597. local xs, ys, zs = x + x, y + y, z + z
  598. local wx, wy, wz = w * xs, w * ys, w * zs
  599. local xx = x * xs
  600. local xy = x * ys
  601. local xz = x * zs
  602. local yy = y * ys
  603. local yz = y * zs
  604. local zz = z * zs
  605. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  606. end
  607. function QuaternionSlerp(a, b, t)
  608. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  609. local startInterp, finishInterp
  610. if cosTheta >= 1.0E-4 then
  611. if 1 - cosTheta > 1.0E-4 then
  612. local theta = math.acos(cosTheta)
  613. local invSinTheta = 1 / Sin(theta)
  614. startInterp = Sin((1 - t) * theta) * invSinTheta
  615. finishInterp = Sin(t * theta) * invSinTheta
  616. else
  617. startInterp = 1 - t
  618. finishInterp = t
  619. end
  620. elseif 1 + cosTheta > 1.0E-4 then
  621. local theta = math.acos(-cosTheta)
  622. local invSinTheta = 1 / Sin(theta)
  623. startInterp = Sin((t - 1) * theta) * invSinTheta
  624. finishInterp = Sin(t * theta) * invSinTheta
  625. else
  626. startInterp = t - 1
  627. finishInterp = t
  628. end
  629. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  630. end
  631. function rayCast(Position, Direction, Range, Ignore)
  632. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  633. end
  634. local RbxUtility = LoadLibrary("RbxUtility")
  635. local Create = RbxUtility.Create
  636.  
  637. -------------------------------------------------------
  638. --Start Damage Function--
  639. -------------------------------------------------------
  640. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  641. if hit.Parent == nil then
  642. return
  643. end
  644. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  645. for _, v in pairs(hit.Parent:children()) do
  646. if v:IsA("Humanoid") then
  647. h = v
  648. end
  649. end
  650. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  651.  
  652. hit.Parent:FindFirstChild("Head"):BreakJoints()
  653. end
  654.  
  655. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  656. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  657. if hit.Parent.DebounceHit.Value == true then
  658. return
  659. end
  660. end
  661. if insta == true then
  662. hit.Parent:FindFirstChild("Head"):BreakJoints()
  663. end
  664. local c = Create("ObjectValue"){
  665. Name = "creator",
  666. Value = game:service("Players").LocalPlayer,
  667. Parent = h,
  668. }
  669. game:GetService("Debris"):AddItem(c, .5)
  670. if HitSound ~= nil and HitPitch ~= nil then
  671. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  672. end
  673. local Damage = math.random(minim, maxim)
  674. local blocked = false
  675. local block = hit.Parent:findFirstChild("Block")
  676. if block ~= nil then
  677. if block.className == "IntValue" then
  678. if block.Value > 0 then
  679. blocked = true
  680. block.Value = block.Value - 1
  681. print(block.Value)
  682. end
  683. end
  684. end
  685. if blocked == false then
  686. h.Health = h.Health - Damage
  687. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  688. else
  689. h.Health = h.Health - (Damage / 2)
  690. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  691. end
  692. if Type == "Knockdown" then
  693. local hum = hit.Parent.Humanoid
  694. hum.PlatformStand = true
  695. coroutine.resume(coroutine.create(function(HHumanoid)
  696. swait(1)
  697. HHumanoid.PlatformStand = false
  698. end), hum)
  699. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  700. local bodvol = Create("BodyVelocity"){
  701. velocity = angle * knockback,
  702. P = 5000,
  703. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  704. Parent = hit,
  705. }
  706. local rl = Create("BodyAngularVelocity"){
  707. P = 3000,
  708. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  709. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  710. Parent = hit,
  711. }
  712. game:GetService("Debris"):AddItem(bodvol, .5)
  713. game:GetService("Debris"):AddItem(rl, .5)
  714. elseif Type == "Normal" then
  715. local vp = Create("BodyVelocity"){
  716. P = 500,
  717. maxForce = Vector3.new(math.huge, 0, math.huge),
  718. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  719. }
  720. if knockback > 0 then
  721. vp.Parent = hit.Parent.Torso
  722. end
  723. game:GetService("Debris"):AddItem(vp, .5)
  724. elseif Type == "Up" then
  725. local bodyVelocity = Create("BodyVelocity"){
  726. velocity = Vector3.new(0, 20, 0),
  727. P = 5000,
  728. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  729. Parent = hit,
  730. }
  731. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  732. elseif Type == "DarkUp" then
  733. coroutine.resume(coroutine.create(function()
  734. for i = 0, 1, 0.1 do
  735. swait()
  736. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  737. end
  738. end))
  739. local bodyVelocity = Create("BodyVelocity"){
  740. velocity = Vector3.new(0, 20, 0),
  741. P = 5000,
  742. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  743. Parent = hit,
  744. }
  745. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  746. elseif Type == "Snare" then
  747. local bp = Create("BodyPosition"){
  748. P = 2000,
  749. D = 100,
  750. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  751. position = hit.Parent.Torso.Position,
  752. Parent = hit.Parent.Torso,
  753. }
  754. game:GetService("Debris"):AddItem(bp, 1)
  755. elseif Type == "Freeze" then
  756. local BodPos = Create("BodyPosition"){
  757. P = 50000,
  758. D = 1000,
  759. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  760. position = hit.Parent.Torso.Position,
  761. Parent = hit.Parent.Torso,
  762. }
  763. local BodGy = Create("BodyGyro") {
  764. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  765. P = 20e+003,
  766. Parent = hit.Parent.Torso,
  767. cframe = hit.Parent.Torso.CFrame,
  768. }
  769. hit.Parent.Torso.Anchored = true
  770. coroutine.resume(coroutine.create(function(Part)
  771. swait(1.5)
  772. Part.Anchored = false
  773. end), hit.Parent.Torso)
  774. game:GetService("Debris"):AddItem(BodPos, 3)
  775. game:GetService("Debris"):AddItem(BodGy, 3)
  776. end
  777. local debounce = Create("BoolValue"){
  778. Name = "DebounceHit",
  779. Parent = hit.Parent,
  780. Value = true,
  781. }
  782. game:GetService("Debris"):AddItem(debounce, Delay)
  783. c = Create("ObjectValue"){
  784. Name = "creator",
  785. Value = Player,
  786. Parent = h,
  787. }
  788. game:GetService("Debris"):AddItem(c, .5)
  789. end
  790. end
  791.  
  792. function damage(range,mindam,maxdam,pos)
  793. for i,v in ipairs(workspace:GetChildren()) do
  794. if v:IsA("Model") then
  795. if v.Name ~= Player.Name then
  796. if v:FindFirstChildOfClass("Humanoid") then
  797. if v:FindFirstChild("Head") then
  798. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  799. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  800. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  801. end
  802. end
  803. end
  804. end
  805. end
  806. end
  807. end
  808. end
  809. -------------------------------------------------------
  810. --End Damage Function--
  811. -------------------------------------------------------
  812.  
  813. -------------------------------------------------------
  814. --Start Damage Function Customization--
  815. -------------------------------------------------------
  816. local RbxUtility = LoadLibrary("RbxUtility")
  817. local Create = RbxUtility.Create
  818. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  819. local type = type
  820. local rng = Instance.new("Part", char)
  821. rng.Anchored = true
  822. rng.BrickColor = color
  823. rng.CanCollide = false
  824. rng.FormFactor = 3
  825. rng.Name = "Ring"
  826. rng.Material = "Neon"
  827. rng.Size = Vector3.new(1, 1, 1)
  828. rng.Transparency = 0
  829. rng.TopSurface = 0
  830. rng.BottomSurface = 0
  831. rng.CFrame = pos
  832. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  833. local rngm = Instance.new("SpecialMesh", rng)
  834. rngm.MeshType = "Brick"
  835. if rainbowmode == true then
  836. rng.Color = Color3.new(r/255,g/255,b/255)
  837. end
  838. local scaler2 = 1
  839. local speeder = FastSpeed/10
  840. if type == "Add" then
  841. scaler2 = 1*value
  842. elseif type == "Divide" then
  843. scaler2 = 1/value
  844. end
  845. coroutine.resume(coroutine.create(function()
  846. for i = 0,10/bonuspeed,0.1 do
  847. swait()
  848. if type == "Add" then
  849. scaler2 = scaler2 - 0.01*value/bonuspeed
  850. elseif type == "Divide" then
  851. scaler2 = scaler2 - 0.01/value*bonuspeed
  852. end
  853. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  854. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  855. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  856. end
  857. rng:Destroy()
  858. end))
  859. end
  860. function ShowDamage(Pos, Text, Time, Color)
  861. local Rate = (1 / 30)
  862. local Pos = (Pos or Vector3.new(0, 0, 0))
  863. local Text = (Text or "")
  864. local Time = (Time or 2)
  865. local Color = (Color or Color3.new(1, 0, 1))
  866. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  867. EffectPart.Anchored = true
  868. local BillboardGui = Create("BillboardGui"){
  869. Size = UDim2.new(3, 0, 3, 0),
  870. Adornee = EffectPart,
  871. Parent = EffectPart,
  872. }
  873. local TextLabel = Create("TextLabel"){
  874. BackgroundTransparency = 1,
  875. Size = UDim2.new(1, 0, 1, 0),
  876. Text = Text,
  877. Font = "Bodoni",
  878. TextColor3 = Color,
  879. TextScaled = true,
  880. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  881. Parent = BillboardGui,
  882. }
  883. game.Debris:AddItem(EffectPart, (Time))
  884. EffectPart.Parent = game:GetService("Workspace")
  885. delay(0, function()
  886. local Frames = (Time / Rate)
  887. for Frame = 1, Frames do
  888. wait(Rate)
  889. local Percent = (Frame / Frames)
  890. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  891. TextLabel.TextTransparency = Percent
  892. end
  893. if EffectPart and EffectPart.Parent then
  894. EffectPart:Destroy()
  895. end
  896. end)
  897. end
  898. -------------------------------------------------------
  899. --End Damage Function Customization--
  900. -------------------------------------------------------
  901.  
  902. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  903. for _, c in pairs(workspace:children()) do
  904. local hum = c:findFirstChild("Humanoid")
  905. if hum ~= nil then
  906. local head = c:findFirstChild("Head")
  907. if head ~= nil then
  908. local targ = head.Position - Part.Position
  909. local mag = targ.magnitude
  910. if magni >= mag and c.Name ~= plr.Name then
  911. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  912. end
  913. end
  914. end
  915. end
  916. end
  917.  
  918.  
  919. CFuncs = {
  920. Part = {
  921. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  922. local Part = Create("Part")({
  923. Parent = Parent,
  924. Reflectance = Reflectance,
  925. Transparency = Transparency,
  926. CanCollide = false,
  927. Locked = true,
  928. BrickColor = BrickColor.new(tostring(BColor)),
  929. Name = Name,
  930. Size = Size,
  931. Material = Material
  932. })
  933. RemoveOutlines(Part)
  934. return Part
  935. end
  936. },
  937. Mesh = {
  938. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  939. local Msh = Create(Mesh)({
  940. Parent = Part,
  941. Offset = OffSet,
  942. Scale = Scale
  943. })
  944. if Mesh == "SpecialMesh" then
  945. Msh.MeshType = MeshType
  946. Msh.MeshId = MeshId
  947. end
  948. return Msh
  949. end
  950. },
  951. Mesh = {
  952. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  953. local Msh = Create(Mesh)({
  954. Parent = Part,
  955. Offset = OffSet,
  956. Scale = Scale
  957. })
  958. if Mesh == "SpecialMesh" then
  959. Msh.MeshType = MeshType
  960. Msh.MeshId = MeshId
  961. end
  962. return Msh
  963. end
  964. },
  965. Weld = {
  966. Create = function(Parent, Part0, Part1, C0, C1)
  967. local Weld = Create("Weld")({
  968. Parent = Parent,
  969. Part0 = Part0,
  970. Part1 = Part1,
  971. C0 = C0,
  972. C1 = C1
  973. })
  974. return Weld
  975. end
  976. },
  977. Sound = {
  978. Create = function(id, par, vol, pit)
  979. coroutine.resume(coroutine.create(function()
  980. local S = Create("Sound")({
  981. Volume = vol,
  982. Pitch = pit or 1,
  983. SoundId = id,
  984. Parent = par or workspace
  985. })
  986. wait()
  987. S:play()
  988. game:GetService("Debris"):AddItem(S, 6)
  989. end))
  990. end
  991. },
  992. ParticleEmitter = {
  993. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  994. local fp = Create("ParticleEmitter")({
  995. Parent = Parent,
  996. Color = ColorSequence.new(Color1, Color2),
  997. LightEmission = LightEmission,
  998. Size = Size,
  999. Texture = Texture,
  1000. Transparency = Transparency,
  1001. ZOffset = ZOffset,
  1002. Acceleration = Accel,
  1003. Drag = Drag,
  1004. LockedToPart = LockedToPart,
  1005. VelocityInheritance = VelocityInheritance,
  1006. EmissionDirection = EmissionDirection,
  1007. Enabled = Enabled,
  1008. Lifetime = LifeTime,
  1009. Rate = Rate,
  1010. Rotation = Rotation,
  1011. RotSpeed = RotSpeed,
  1012. Speed = Speed,
  1013. VelocitySpread = VelocitySpread
  1014. })
  1015. return fp
  1016. end
  1017. }
  1018. }
  1019. function RemoveOutlines(part)
  1020. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1021. end
  1022. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1023. local Part = Create("Part")({
  1024. formFactor = FormFactor,
  1025. Parent = Parent,
  1026. Reflectance = Reflectance,
  1027. Transparency = Transparency,
  1028. CanCollide = false,
  1029. Locked = true,
  1030. BrickColor = BrickColor.new(tostring(BColor)),
  1031. Name = Name,
  1032. Size = Size,
  1033. Material = Material
  1034. })
  1035. RemoveOutlines(Part)
  1036. return Part
  1037. end
  1038. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1039. local Msh = Create(Mesh)({
  1040. Parent = Part,
  1041. Offset = OffSet,
  1042. Scale = Scale
  1043. })
  1044. if Mesh == "SpecialMesh" then
  1045. Msh.MeshType = MeshType
  1046. Msh.MeshId = MeshId
  1047. end
  1048. return Msh
  1049. end
  1050. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1051. local Weld = Create("Weld")({
  1052. Parent = Parent,
  1053. Part0 = Part0,
  1054. Part1 = Part1,
  1055. C0 = C0,
  1056. C1 = C1
  1057. })
  1058. return Weld
  1059. end
  1060.  
  1061.  
  1062. -------------------------------------------------------
  1063. --Start Effect Function--
  1064. -------------------------------------------------------
  1065. EffectModel = Instance.new("Model", char)
  1066. Effects = {
  1067. Block = {
  1068. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1069. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1070. prt.Anchored = true
  1071. prt.CFrame = cframe
  1072. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1073. game:GetService("Debris"):AddItem(prt, 10)
  1074. if Type == 1 or Type == nil then
  1075. table.insert(Effects, {
  1076. prt,
  1077. "Block1",
  1078. delay,
  1079. x3,
  1080. y3,
  1081. z3,
  1082. msh
  1083. })
  1084. elseif Type == 2 then
  1085. table.insert(Effects, {
  1086. prt,
  1087. "Block2",
  1088. delay,
  1089. x3,
  1090. y3,
  1091. z3,
  1092. msh
  1093. })
  1094. else
  1095. table.insert(Effects, {
  1096. prt,
  1097. "Block3",
  1098. delay,
  1099. x3,
  1100. y3,
  1101. z3,
  1102. msh
  1103. })
  1104. end
  1105. end
  1106. },
  1107. Sphere = {
  1108. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1109. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1110. prt.Anchored = true
  1111. prt.CFrame = cframe
  1112. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1113. game:GetService("Debris"):AddItem(prt, 10)
  1114. table.insert(Effects, {
  1115. prt,
  1116. "Cylinder",
  1117. delay,
  1118. x3,
  1119. y3,
  1120. z3,
  1121. msh
  1122. })
  1123. end
  1124. },
  1125. Cylinder = {
  1126. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1127. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1128. prt.Anchored = true
  1129. prt.CFrame = cframe
  1130. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1131. game:GetService("Debris"):AddItem(prt, 10)
  1132. table.insert(Effects, {
  1133. prt,
  1134. "Cylinder",
  1135. delay,
  1136. x3,
  1137. y3,
  1138. z3,
  1139. msh
  1140. })
  1141. end
  1142. },
  1143. Wave = {
  1144. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1145. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1146. prt.Anchored = true
  1147. prt.CFrame = cframe
  1148. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1149. game:GetService("Debris"):AddItem(prt, 10)
  1150. table.insert(Effects, {
  1151. prt,
  1152. "Cylinder",
  1153. delay,
  1154. x3 / 60,
  1155. y3 / 60,
  1156. z3 / 60,
  1157. msh
  1158. })
  1159. end
  1160. },
  1161. Ring = {
  1162. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1163. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1164. prt.Anchored = true
  1165. prt.CFrame = cframe
  1166. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1167. game:GetService("Debris"):AddItem(prt, 10)
  1168. table.insert(Effects, {
  1169. prt,
  1170. "Cylinder",
  1171. delay,
  1172. x3,
  1173. y3,
  1174. z3,
  1175. msh
  1176. })
  1177. end
  1178. },
  1179. Break = {
  1180. Create = function(brickcolor, cframe, x1, y1, z1)
  1181. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1182. prt.Anchored = true
  1183. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1184. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1185. local num = math.random(10, 50) / 1000
  1186. game:GetService("Debris"):AddItem(prt, 10)
  1187. table.insert(Effects, {
  1188. prt,
  1189. "Shatter",
  1190. num,
  1191. prt.CFrame,
  1192. math.random() - math.random(),
  1193. 0,
  1194. math.random(50, 100) / 100
  1195. })
  1196. end
  1197. },
  1198. Spiral = {
  1199. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1200. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1201. prt.Anchored = true
  1202. prt.CFrame = cframe
  1203. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1204. game:GetService("Debris"):AddItem(prt, 10)
  1205. table.insert(Effects, {
  1206. prt,
  1207. "Cylinder",
  1208. delay,
  1209. x3,
  1210. y3,
  1211. z3,
  1212. msh
  1213. })
  1214. end
  1215. },
  1216. Push = {
  1217. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1218. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1219. prt.Anchored = true
  1220. prt.CFrame = cframe
  1221. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1222. game:GetService("Debris"):AddItem(prt, 10)
  1223. table.insert(Effects, {
  1224. prt,
  1225. "Cylinder",
  1226. delay,
  1227. x3,
  1228. y3,
  1229. z3,
  1230. msh
  1231. })
  1232. end
  1233. }
  1234. }
  1235. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1236. local fp = IT("Part")
  1237. fp.formFactor = formfactor
  1238. fp.Parent = parent
  1239. fp.Reflectance = reflectance
  1240. fp.Transparency = transparency
  1241. fp.CanCollide = false
  1242. fp.Locked = true
  1243. fp.BrickColor = brickcolor
  1244. fp.Name = name
  1245. fp.Size = size
  1246. fp.Position = tors.Position
  1247. RemoveOutlines(fp)
  1248. fp.Material = "SmoothPlastic"
  1249. fp:BreakJoints()
  1250. return fp
  1251. end
  1252.  
  1253. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1254. local mesh = IT(Mesh)
  1255. mesh.Parent = part
  1256. if Mesh == "SpecialMesh" then
  1257. mesh.MeshType = meshtype
  1258. if meshid ~= "nil" then
  1259. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1260. end
  1261. end
  1262. mesh.Offset = offset
  1263. mesh.Scale = scale
  1264. return mesh
  1265. end
  1266.  
  1267. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1268. local type = type
  1269. local rng = Instance.new("Part", char)
  1270. rng.Anchored = true
  1271. rng.BrickColor = color
  1272. rng.CanCollide = false
  1273. rng.FormFactor = 3
  1274. rng.Name = "Ring"
  1275. rng.Material = "Neon"
  1276. rng.Size = Vector3.new(1, 1, 1)
  1277. rng.Transparency = 0
  1278. rng.TopSurface = 0
  1279. rng.BottomSurface = 0
  1280. rng.CFrame = pos
  1281. local rngm = Instance.new("SpecialMesh", rng)
  1282. rngm.MeshType = MType
  1283. rngm.Scale = scale
  1284. local scaler2 = 1
  1285. if type == "Add" then
  1286. scaler2 = 1 * value
  1287. elseif type == "Divide" then
  1288. scaler2 = 1 / value
  1289. end
  1290. coroutine.resume(coroutine.create(function()
  1291. for i = 0, 10 / bonuspeed, 0.1 do
  1292. swait()
  1293. if type == "Add" then
  1294. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1295. elseif type == "Divide" then
  1296. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1297. end
  1298. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1299. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1300. end
  1301. rng:Destroy()
  1302. end))
  1303. end
  1304.  
  1305. function Eviscerate(dude)
  1306. if dude.Name ~= char then
  1307. local bgf = IT("BodyGyro", dude.Head)
  1308. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1309. local val = IT("BoolValue", dude)
  1310. val.Name = "IsHit"
  1311. local ds = coroutine.wrap(function()
  1312. dude:WaitForChild("Head"):BreakJoints()
  1313. wait(0.5)
  1314. target = nil
  1315. coroutine.resume(coroutine.create(function()
  1316. for i, v in pairs(dude:GetChildren()) do
  1317. if v:IsA("Accessory") then
  1318. v:Destroy()
  1319. end
  1320. if v:IsA("Humanoid") then
  1321. v:Destroy()
  1322. end
  1323. if v:IsA("CharacterMesh") then
  1324. v:Destroy()
  1325. end
  1326. if v:IsA("Model") then
  1327. v:Destroy()
  1328. end
  1329. if v:IsA("Part") or v:IsA("MeshPart") then
  1330. for x, o in pairs(v:GetChildren()) do
  1331. if o:IsA("Decal") then
  1332. o:Destroy()
  1333. end
  1334. end
  1335. coroutine.resume(coroutine.create(function()
  1336. v.Material = "Neon"
  1337. v.CanCollide = false
  1338. local PartEmmit1 = IT("ParticleEmitter", v)
  1339. PartEmmit1.LightEmission = 1
  1340. PartEmmit1.Texture = "rbxassetid://284205403"
  1341. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1342. PartEmmit1.Rate = 150
  1343. PartEmmit1.Lifetime = NumberRange.new(1)
  1344. PartEmmit1.Size = NumberSequence.new({
  1345. NumberSequenceKeypoint.new(0, 0.75, 0),
  1346. NumberSequenceKeypoint.new(1, 0, 0)
  1347. })
  1348. PartEmmit1.Transparency = NumberSequence.new({
  1349. NumberSequenceKeypoint.new(0, 0, 0),
  1350. NumberSequenceKeypoint.new(1, 1, 0)
  1351. })
  1352. PartEmmit1.Speed = NumberRange.new(0, 0)
  1353. PartEmmit1.VelocitySpread = 30000
  1354. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1355. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1356. local BodPoss = IT("BodyPosition", v)
  1357. BodPoss.P = 3000
  1358. BodPoss.D = 1000
  1359. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1360. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1361. v.Color = maincolor.Color
  1362. coroutine.resume(coroutine.create(function()
  1363. for i = 0, 49 do
  1364. swait(1)
  1365. v.Transparency = v.Transparency + 0.08
  1366. end
  1367. wait(0.5)
  1368. PartEmmit1.Enabled = false
  1369. wait(3)
  1370. v:Destroy()
  1371. dude:Destroy()
  1372. end))
  1373. end))
  1374. end
  1375. end
  1376. end))
  1377. end)
  1378. ds()
  1379. end
  1380. end
  1381.  
  1382. function FindNearestHead(Position, Distance, SinglePlayer)
  1383. if SinglePlayer then
  1384. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1385. end
  1386. local List = {}
  1387. for i, v in pairs(workspace:GetChildren()) do
  1388. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1389. table.insert(List, v)
  1390. end
  1391. end
  1392. return List
  1393. end
  1394.  
  1395. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1396. local type = type
  1397. local rng = Instance.new("Part", char)
  1398. rng.Anchored = true
  1399. rng.BrickColor = color
  1400. rng.CanCollide = false
  1401. rng.FormFactor = 3
  1402. rng.Name = "Ring"
  1403. rng.Material = "Neon"
  1404. rng.Size = Vector3.new(1, 1, 1)
  1405. rng.Transparency = 0
  1406. rng.TopSurface = 0
  1407. rng.BottomSurface = 0
  1408. rng.CFrame = pos
  1409. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1410. local rngm = Instance.new("SpecialMesh", rng)
  1411. rngm.MeshType = MType
  1412. rngm.Scale = Vector3.new(x1, y1, z1)
  1413. local scaler2 = 1
  1414. local speeder = FastSpeed
  1415. if type == "Add" then
  1416. scaler2 = 1 * value
  1417. elseif type == "Divide" then
  1418. scaler2 = 1 / value
  1419. end
  1420. coroutine.resume(coroutine.create(function()
  1421. for i = 0, 10 / bonuspeed, 0.1 do
  1422. swait()
  1423. if type == "Add" then
  1424. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1425. elseif type == "Divide" then
  1426. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1427. end
  1428. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1429. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1430. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1431. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1432. end
  1433. rng:Destroy()
  1434. end))
  1435. end
  1436.  
  1437. function SoulSteal(dude)
  1438. if dude.Name ~= char then
  1439. local bgf = IT("BodyGyro", dude.Head)
  1440. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1441. local val = IT("BoolValue", dude)
  1442. val.Name = "IsHit"
  1443. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1444. local soulst = coroutine.wrap(function()
  1445. local soul = Instance.new("Part",dude)
  1446. soul.Size = Vector3.new(1,1,1)
  1447. soul.CanCollide = false
  1448. soul.Anchored = false
  1449. soul.Position = torso.Position
  1450. soul.Transparency = 1
  1451. local PartEmmit1 = IT("ParticleEmitter", soul)
  1452. PartEmmit1.LightEmission = 1
  1453. PartEmmit1.Texture = "rbxassetid://569507414"
  1454. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1455. PartEmmit1.Rate = 250
  1456. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1457. PartEmmit1.Size = NumberSequence.new({
  1458. NumberSequenceKeypoint.new(0, 1, 0),
  1459. NumberSequenceKeypoint.new(1, 0, 0)
  1460. })
  1461. PartEmmit1.Transparency = NumberSequence.new({
  1462. NumberSequenceKeypoint.new(0, 0, 0),
  1463. NumberSequenceKeypoint.new(1, 1, 0)
  1464. })
  1465. PartEmmit1.Speed = NumberRange.new(0, 0)
  1466. PartEmmit1.VelocitySpread = 30000
  1467. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1468. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1469. local BodPoss = IT("BodyPosition", soul)
  1470. BodPoss.P = 3000
  1471. BodPoss.D = 1000
  1472. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1473. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1474. wait(1.6)
  1475. soul.Touched:connect(function(hit)
  1476. if hit.Parent == char then
  1477. soul:Destroy()
  1478. end
  1479. end)
  1480. wait(1.2)
  1481. while soul do
  1482. swait()
  1483. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1484. BodPoss.Position = tors.Position
  1485. end
  1486. end)
  1487. soulst()
  1488. end
  1489. end
  1490. function FaceMouse()
  1491. local Cam = workspace.CurrentCamera
  1492. return {
  1493. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1494. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1495. }
  1496. end
  1497.  
  1498. BTAUNT = Instance.new("Sound", char)
  1499. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=301134889"
  1500. BTAUNT.Volume = 2
  1501. BTAUNT.Pitch = 1
  1502. BTAUNT.Looped = true
  1503. BTAUNT.TimePosition = 0
  1504.  
  1505. BTAUNT3 = Instance.new("Sound", tors)
  1506. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1507. BTAUNT3.Volume = 10
  1508. BTAUNT3.Pitch = 1
  1509. BTAUNT3.Looped = false
  1510. BTAUNT3.TimePosition = 0
  1511.  
  1512. MERKIO = Instance.new("Sound", tors) --why
  1513. MERKIO.SoundId = "http://www.roblox.com/asset/?id=195689102"
  1514. MERKIO.Volume = 10
  1515. MERKIO.Pitch = 1
  1516. MERKIO.Looped = false
  1517. MERKIO.TimePosition = 0
  1518.  
  1519. TEST = Instance.new("Sound", tors)
  1520. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1521. TEST.Volume = 25
  1522. TEST.Pitch = 1
  1523. TEST.Looped = false
  1524. TEST.TimePosition = 0
  1525. -------------------------------------------------------
  1526. --End Effect Function--
  1527. -------------------------------------------------------
  1528. function Cso(ID, PARENT, VOLUME, PITCH)
  1529. local NSound = nil
  1530. coroutine.resume(coroutine.create(function()
  1531. NSound = IT("Sound", PARENT)
  1532. NSound.Volume = VOLUME
  1533. NSound.Pitch = PITCH
  1534. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1535. swait()
  1536. NSound:play()
  1537. game:GetService("Debris"):AddItem(NSound, 50)
  1538. end))
  1539. return NSound
  1540. end
  1541. function CameraEnshaking(Length, Intensity)
  1542. coroutine.resume(coroutine.create(function()
  1543. local intensity = 1 * Intensity
  1544. local rotM = 0.01 * Intensity
  1545. for i = 0, Length, 0.1 do
  1546. swait()
  1547. intensity = intensity - 0.05 * Intensity / Length
  1548. rotM = rotM - 5.0E-4 * Intensity / Length
  1549. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1550. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1551. end
  1552. hum.CameraOffset = Vector3.new(0, 0, 0)
  1553. end))
  1554. end
  1555.  
  1556. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1557. local Part = Create("Part"){
  1558. Parent = Parent,
  1559. Reflectance = Reflectance,
  1560. Transparency = Transparency,
  1561. CanCollide = false,
  1562. Locked = true,
  1563. BrickColor = BrickColor.new(tostring(BColor)),
  1564. Name = Name,
  1565. Size = Size,
  1566. Material = Material,
  1567. }
  1568. RemoveOutlines(Part)
  1569. return Part
  1570. end
  1571.  
  1572. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1573. local Msh = Create(Mesh){
  1574. Parent = Part,
  1575. Offset = OffSet,
  1576. Scale = Scale,
  1577. }
  1578. if Mesh == "SpecialMesh" then
  1579. Msh.MeshType = MeshType
  1580. Msh.MeshId = MeshId
  1581. end
  1582. return Msh
  1583. end
  1584.  
  1585. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1586. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1587. prt.Anchored = true
  1588. prt.CFrame = cframe
  1589. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1590. game:GetService("Debris"):AddItem(prt,2)
  1591. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1592. for i=0,1,delay do
  1593. swait()
  1594. Part.Transparency=i
  1595. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1596. end
  1597. Part.Parent=nil
  1598. end),prt,msh,(math.random(0,1)+math.random())/5)
  1599. end
  1600. function getRegion(point,range,ignore)
  1601. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1602. end
  1603.  
  1604. function GetTorso(char)
  1605. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1606. end
  1607.  
  1608. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1609.  
  1610. NewInstance = function(instance,parent,properties)
  1611. local inst = Instance.new(instance)
  1612. inst.Parent = parent
  1613. if(properties)then
  1614. for i,v in next, properties do
  1615. pcall(function() inst[i] = v end)
  1616. end
  1617. end
  1618. return inst;
  1619. end
  1620.  
  1621. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1622. local part = Instance.new("Part")
  1623. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1624. part.Material = material or Enum.Material.SmoothPlastic
  1625. part.TopSurface,part.BottomSurface=10,10
  1626. part.Size = size or Vector3.new(1,1,1)
  1627. part.CFrame = cframe or CF(0,0,0)
  1628. part.Anchored = anchored or true
  1629. part.CanCollide = cancollide or false
  1630. part.Parent = parent or char
  1631. return part
  1632. end
  1633. -------------------------------------------------------
  1634. --End Important Functions--
  1635. -------------------------------------------------------
  1636.  
  1637.  
  1638. -------------------------------------------------------
  1639. --Start Customization--
  1640. -------------------------------------------------------
  1641. local Player_Size = 1
  1642. if Player_Size ~= 1 then
  1643. root.Size = root.Size * Player_Size
  1644. tors.Size = tors.Size * Player_Size
  1645. hed.Size = hed.Size * Player_Size
  1646. ra.Size = ra.Size * Player_Size
  1647. la.Size = la.Size * Player_Size
  1648. rl.Size = rl.Size * Player_Size
  1649. ll.Size = ll.Size * Player_Size
  1650. ----------------------------------------------------------------------------------
  1651. rootj.Parent = root
  1652. neck.Parent = tors
  1653. RW.Parent = tors
  1654. LW.Parent = tors
  1655. RH.Parent = tors
  1656. LH.Parent = tors
  1657. ----------------------------------------------------------------------------------
  1658. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1659. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1660. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1661. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1662. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1663. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1664. ----------------------------------------------------------------------------------
  1665. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1666. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1667. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1668. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1669. --hat.Parent = Character
  1670. end
  1671. ----------------------------------------------------------------------------------
  1672. ----------------------------------------------------------------------------------
  1673. local equipped = false
  1674. local idle = 0
  1675. local change = 1
  1676. local val = 0
  1677. local toim = 0
  1678. local idleanim = 0.4
  1679. local sine = 0
  1680. local Sit = 1
  1681. ----------------------------------------------------------------------------------
  1682. hum.WalkSpeed = 48
  1683. hum.JumpPower = 57
  1684. hum.Animator.Parent = nil
  1685. ----------------------------------------------------------------------------------
  1686.  
  1687. -------------------------------------------------------
  1688. --End Customization--
  1689. -------------------------------------------------------
  1690. local Blobby = Instance.new("Part", char)
  1691. Blobby.Name = "Blob"
  1692. Blobby.CanCollide = false
  1693. Blobby.BrickColor = BrickColor.new("Really black")
  1694. Blobby.Transparency = 0
  1695. Blobby.Material = "Plastic"
  1696. Blobby.Size = Vector3.new(1, 1, 2)
  1697. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1698. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1699.  
  1700. local Weld = Instance.new("Weld", Blobby)
  1701. Weld.Part0 = ra
  1702. Weld.Part1 = Blobby
  1703. Weld.C1 = CFrame.new(0, 3, 1.1)
  1704. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1705.  
  1706. local M2 = Instance.new("SpecialMesh")
  1707. M2.Parent = Blobby
  1708. M2.MeshId = "rbxassetid://0"
  1709. M2.TextureId = "rbxassetid://0"
  1710. M2.Scale = Vector3.new(.01, .01, .01)
  1711.  
  1712. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1713. naeeym2.AlwaysOnTop = true
  1714. naeeym2.Size = UDim2.new(5,35,2,15)
  1715. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1716. naeeym2.Adornee = hed
  1717. naeeym2.Name = "Name"
  1718. --naeeym2.PlayerToHideFrom = Player
  1719. local tecks2 = Instance.new("TextLabel",naeeym2)
  1720. tecks2.BackgroundTransparency = 1
  1721. tecks2.TextScaled = true
  1722. tecks2.BorderSizePixel = 0
  1723. tecks2.Text = "Fight Me"
  1724. tecks2.Font = Enum.Font.Bodoni
  1725. tecks2.TextSize = 30
  1726. tecks2.TextStrokeTransparency = 0
  1727. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1728. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1729. tecks2.Size = UDim2.new(1,0,0.5,0)
  1730. tecks2.Parent = naeeym2]]
  1731. ----------------------------------------------------------------------------------
  1732. local AddInstance = function(Object, ...)
  1733. local Obj = Instance.new(Object)
  1734. for i,v in next,(...) do
  1735. Obj[i] = v
  1736. end
  1737. return Obj
  1738. end
  1739. ----------------------------------------------------
  1740. local Reaper = AddInstance("Part",{
  1741. Parent = hed,
  1742. CFrame = hed.CFrame,
  1743. formFactor = "Symmetric",
  1744. Size = Vector3.new(1, 1, 1),
  1745. CanCollide = false,
  1746. TopSurface = "Smooth",
  1747. BottomSurface = "Smooth",
  1748. Locked = true,
  1749. })
  1750. local Weld = AddInstance("Weld",{
  1751. Parent = Reaper,
  1752. Part0 = hed,
  1753. C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0),
  1754. Part1 = Reaper,
  1755. })
  1756. local Mesh = AddInstance("SpecialMesh",{
  1757. Parent = Reaper,
  1758. MeshId = "rbxassetid://0",
  1759. TextureId = "rbxassetid://0",
  1760. Scale = Vector3.new(1, 1, 1),
  1761. })
  1762.  
  1763. local Reaper = AddInstance("Part",{
  1764. Parent = hed,
  1765. CFrame = hed.CFrame,
  1766. formFactor = "Symmetric",
  1767. Size = Vector3.new(1, 1, 1),
  1768. CanCollide = false,
  1769. TopSurface = "Smooth",
  1770. BottomSurface = "Smooth",
  1771. Locked = true,
  1772. })
  1773. local Weld = AddInstance("Weld",{
  1774. Parent = Reaper,
  1775. Part0 = hed,
  1776. C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0),
  1777. Part1 = Reaper,
  1778. })
  1779. local Mesh = AddInstance("SpecialMesh",{
  1780. Parent = Reaper,
  1781. MeshId = "rbxassetid://0",
  1782. TextureId = "rbxassetid://0",
  1783. Scale = Vector3.new(1, 1, 1),
  1784. })
  1785.  
  1786. local Reaper2 = AddInstance("Part",{
  1787. Parent = tors,
  1788. CFrame = tors.CFrame,
  1789. formFactor = "Symmetric",
  1790. Size = Vector3.new(0.462, 1.403, 2.495),
  1791. CanCollide = false,
  1792. TopSurface = "Smooth",
  1793. BottomSurface = "Smooth",
  1794. Locked = true,
  1795. })
  1796. local Weld = AddInstance("Weld",{
  1797. Parent = Reaper2,
  1798. Part0 = tors,
  1799. C0 = CFrame.new(0, 2, 1)*CFrame.Angles(0, 0, 0),
  1800. Part1 = Reaper2,
  1801. })
  1802. local Mesh = AddInstance("SpecialMesh",{
  1803. Parent = Reaper2,
  1804. MeshId = "rbxassetid://0",
  1805. TextureId = "rbxassetid://0",
  1806. Scale = Vector3.new(2, 2, 2)
  1807. })
  1808.  
  1809. local Reaper3 = AddInstance("Part",{
  1810. Parent = tors,
  1811. CFrame = tors.CFrame,
  1812. formFactor = "Symmetric",
  1813. Size = Vector3.new(0.462, 1.403, 2.495),
  1814. CanCollide = false,
  1815. TopSurface = "Smooth",
  1816. BottomSurface = "Smooth",
  1817. Locked = true,
  1818. })
  1819. local Weld = AddInstance("Weld",{
  1820. Parent = Reaper3,
  1821. Part0 = tors,
  1822. C0 = CFrame.new(0, 3.5, 2)*CFrame.Angles(0, 0, 0),
  1823. Part1 = Reaper3,
  1824. })
  1825. local Mesh = AddInstance("SpecialMesh",{
  1826. Parent = Reaper3,
  1827. MeshId = "rbxassetid://0",
  1828. TextureId = "rbxassetid://0",
  1829. Scale = Vector3.new(1, 1, 1)
  1830. })
  1831.  
  1832. -------------------------------------------------------
  1833. wait(1)
  1834. plr = game.Players.LocalPlayer
  1835. char = plr.Character
  1836. mouse = plr:GetMouse()
  1837. whitecolor = Color3.new(1,1,1)
  1838. epicmode = false
  1839. normal = true
  1840. for i,v in pairs(char:GetChildren()) do
  1841. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1842. v:Destroy()
  1843. end
  1844. end
  1845. local shirt = Instance.new("Shirt",char)
  1846. shirt.ShirtTemplate = "rbxassetid://0"
  1847. local pants = Instance.new("Pants",char)
  1848. pants.PantsTemplate = "rbxassetid://0"
  1849. Character['Body Colors'].HeadColor=BrickColor.new('Br. yellowish green')
  1850. Character['Body Colors'].TorsoColor=BrickColor.new('New Yeller')
  1851. Character['Body Colors'].RightArmColor=BrickColor.new('Br. yellowish green')
  1852. Character['Body Colors'].LeftArmColor=BrickColor.new('Br. yellowish green')
  1853. Character['Body Colors'].RightLegColor=BrickColor.new('New Yeller')
  1854. Character['Body Colors'].LeftLegColor=BrickColor.new('New Yeller')
  1855. Character.Torso.Material = Enum.Material.Fabric
  1856. for i,v in pairs(char:GetChildren()) do
  1857. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1858. v:Destroy()
  1859. end
  1860. end
  1861.  
  1862. -------------------------------------------------------
  1863. --Start Attacks N Stuff--
  1864. -------------------------------------------------------
  1865. local naeeym2 = Instance.new("BillboardGui",char)
  1866. naeeym2.AlwaysOnTop = true
  1867. naeeym2.Size = UDim2.new(5,35,2,35)
  1868. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1869. naeeym2.Adornee = hed
  1870. naeeym2.Name = "Name"
  1871.  
  1872. local tecks2 = Instance.new("TextLabel",naeeym2)
  1873. tecks2.BackgroundTransparency = 1
  1874. tecks2.TextScaled = true
  1875. tecks2.BorderSizePixel = 0
  1876. tecks2.Text = "Mad Dummy"
  1877. tecks2.Font = "Fantasy"
  1878. tecks2.TextSize = 50
  1879. tecks2.TextStrokeTransparency = 0
  1880. tecks2.TextColor3 = BrickColor.new('Dark orange').Color
  1881. tecks2.TextStrokeColor3 = BrickColor.new('Earth orange').Color
  1882. tecks2.Size = UDim2.new(1,0,0.5,0)
  1883. tecks2.Parent = naeeym2
  1884. textfag = tecks2
  1885. tecks2.Text = "Mad Dummy"
  1886. BTAUNT:Play()
  1887. coroutine.resume(coroutine.create(function()
  1888. while textfag ~= nil do
  1889. swait()
  1890. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1891. textfag.Rotation = math.random(-3,3)
  1892. end
  1893. end))
  1894.  
  1895. function finalChaos()
  1896. attack = true
  1897. spawn(function()
  1898. local p = Instance.new("Part",char)
  1899. p.Anchored = true
  1900. p.CanCollide = false
  1901. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1902. local m = Instance.new("SpecialMesh",p)
  1903. m.MeshId = "https://roblox.com/asset/?id=165710339"
  1904. m.TextureId = "https://roblox.com/asset/?id=165710383"
  1905. m.Scale = Vector3.new(2,2,2)
  1906. for i=1,30 do
  1907. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1908. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1909. wait()
  1910. end
  1911. local beam = Instance.new("Part",char)
  1912. beam.Anchored = true
  1913. beam.CanCollide = false
  1914. beam.BrickColor = BrickColor.new("Really red")
  1915. beam.Material = Enum.Material.Neon
  1916. beam.Size = Vector3.new(1,1,1)
  1917. beam.Position = p.Position+Vector3.new(0,1000,0)
  1918. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1919. local m = Instance.new("SpecialMesh",beam)
  1920. m.MeshType = "Cylinder"
  1921. m.Scale = Vector3.new(2000,15,15)
  1922. damage(999999,999999,999999,p.Position)
  1923. p.Transparency = 1
  1924. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1925. for i=1,10 do
  1926. m.Scale = m.Scale-Vector3.new(0,1,1)
  1927. beam.Transparency = i / 10
  1928. wait()
  1929. end
  1930. p:Destroy()
  1931. end)
  1932. attack = false
  1933. end
  1934. function Call_Upon_The_Eyes()
  1935. attack = true
  1936. hum.WalkSpeed = 48
  1937. for i = 0, 6, 0.1 do
  1938. swait()
  1939. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17)
  1940. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  1941. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  1942. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  1943. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.12)
  1944. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  1945. end
  1946. Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Brick")
  1947. Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Brick")
  1948. Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Brick")
  1949. Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Brick")
  1950. CameraEnshaking(4, 25)
  1951. for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do
  1952. if v:FindFirstChild("Head") then
  1953. Eviscerate(v)
  1954. end
  1955. end
  1956. for i = 0, 6, 0.1 do
  1957. swait()
  1958. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17)
  1959. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  1960. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  1961. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  1962. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.2)
  1963. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  1964. end
  1965. attack = false
  1966. hum.WalkSpeed = 48
  1967. end
  1968. function HA()
  1969. attack = true
  1970. hum.WalkSpeed = 48
  1971. Cso("2606661976", hed, 10, 1)
  1972. for i = 0,4,0.1 do
  1973. swait()
  1974. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1975. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3)
  1976. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1977. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1978. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1)
  1979. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1)
  1980. end
  1981. attack = false
  1982. hum.WalkSpeed = 48
  1983. end
  1984. function dab()
  1985. attack = true
  1986. hum.WalkSpeed = 48
  1987. Cso("577475178", hed, 10, 1)
  1988. for i = 0,18,0.1 do
  1989. swait()
  1990. rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15)
  1991. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3)
  1992. RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
  1993. LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15)
  1994. RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1)
  1995. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1)
  1996. end
  1997. attack = false
  1998. hum.WalkSpeed = 48
  1999. end
  2000.  
  2001. function meta()
  2002. attack = true
  2003. hum.WalkSpeed = 48
  2004. Cso("2545011398", hed, 10, 1)
  2005. for i = 0,3,0.1 do
  2006. swait()
  2007. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2008. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2009. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2010. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2011. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2012. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2013. end
  2014. for i = 0,1.2,0.1 do
  2015. swait()
  2016. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2017. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  2018. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2019. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2020. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2021. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2022. end
  2023. for i = 0,1.2,0.1 do
  2024. swait()
  2025. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2026. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2027. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2028. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2029. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2030. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2031. end
  2032. for i = 0,1.2,0.1 do
  2033. swait()
  2034. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2035. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3)
  2036. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2037. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2038. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2039. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2040. end
  2041. for i = 0,1.2,0.1 do
  2042. swait()
  2043. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2044. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2045. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2046. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2047. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2048. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2049. end
  2050. for i = 0,2,0.1 do
  2051. swait()
  2052. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2053. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2054. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2055. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2056. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1)
  2057. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2058. end
  2059. for i = 0,2,0.1 do
  2060. swait()
  2061. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2062. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2063. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2064. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2065. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2066. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2067. end
  2068. hum.WalkSpeed = 48
  2069. attack = false
  2070. end
  2071. function spade()
  2072. attack = true
  2073. spawn(function()
  2074. local p = Instance.new("Part",char)
  2075. p.Anchored = true
  2076. p.CanCollide = false
  2077. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2078. local m = Instance.new("SpecialMesh",p)
  2079. m.MeshId = "https://roblox.com/asset/?id=165710339"
  2080. m.Scale = Vector3.new(1,1,1)
  2081. for i=1,30 do
  2082. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2083. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  2084. wait()
  2085. end
  2086. local beam = Instance.new("Part",char)
  2087. beam.Anchored = true
  2088. beam.CanCollide = false
  2089. beam.BrickColor = BrickColor.new("Bright red")
  2090. beam.Material = Enum.Material.Neon
  2091. beam.Size = Vector3.new(1,1,1)
  2092. beam.Position = p.Position+Vector3.new(0,1000,0)
  2093. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2094. local m = Instance.new("SpecialMesh",beam)
  2095. m.MeshType = "Cylinder"
  2096. m.Scale = Vector3.new(2000,15,15)
  2097. damage(6,20,35,p.Position)
  2098. p.Transparency = 1
  2099. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2100. for i=1,10 do
  2101. m.Scale = m.Scale-Vector3.new(0,1,1)
  2102. beam.Transparency = 1
  2103. wait()
  2104. end
  2105. p:Destroy()
  2106. end)
  2107. attack = false
  2108. end
  2109.  
  2110. function club()
  2111. attack = true
  2112. spawn(function()
  2113. local p = Instance.new("Part",char)
  2114. p.Anchored = true
  2115. p.CanCollide = false
  2116. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2117. local m = Instance.new("SpecialMesh",p)
  2118. m.MeshId = "https://roblox.com/asset/?id=165710339"
  2119. m.Scale = Vector3.new(1.5,1.5,1.5)
  2120. for i=1,30 do
  2121. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2122. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2123. wait()
  2124. end
  2125. local beam = Instance.new("Part",char)
  2126. beam.Anchored = true
  2127. beam.CanCollide = false
  2128. beam.BrickColor = BrickColor.new("Bright red")
  2129. beam.Material = Enum.Material.Neon
  2130. beam.Size = Vector3.new(1,1,1)
  2131. beam.Position = p.Position+Vector3.new(0,1000,0)
  2132. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2133. local m = Instance.new("SpecialMesh",beam)
  2134. m.MeshType = "Cylinder"
  2135. m.Scale = Vector3.new(2000,15,15)
  2136. damage(6,20,35,p.Position)
  2137. p.Transparency = 1
  2138. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2139. for i=1,10 do
  2140. m.Scale = m.Scale-Vector3.new(0,1,1)
  2141. beam.Transparency = 1
  2142. wait()
  2143. end
  2144. p:Destroy()
  2145. end)
  2146. attack = false
  2147. end
  2148.  
  2149.  
  2150. function heart()
  2151. attack = true
  2152. spawn(function()
  2153. local p = Instance.new("Part",char)
  2154. p.Anchored = true
  2155. p.CanCollide = false
  2156. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2157. local m = Instance.new("SpecialMesh",p)
  2158. m.MeshId = "https://roblox.com/asset/?id=165710339"
  2159. m.Scale = Vector3.new(9.5,9.5,9.5)
  2160. for i=1,30 do
  2161. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2162. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2163. wait()
  2164. end
  2165. local beam = Instance.new("Part",char)
  2166. beam.Anchored = true
  2167. beam.CanCollide = false
  2168. beam.BrickColor = BrickColor.new("Bright red")
  2169. beam.Material = Enum.Material.Neon
  2170. beam.Size = Vector3.new(1,1,1)
  2171. beam.Position = p.Position+Vector3.new(0,1000,0)
  2172. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2173. local m = Instance.new("SpecialMesh",beam)
  2174. m.MeshType = "Cylinder"
  2175. m.Scale = Vector3.new(2000,15,15)
  2176. damage(6,20,35,p.Position)
  2177. p.Transparency = 1
  2178. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2179. for i=1,10 do
  2180. m.Scale = m.Scale-Vector3.new(0,1,1)
  2181. beam.Transparency = 1
  2182. wait()
  2183. end
  2184. p:Destroy()
  2185. end)
  2186. attack = false
  2187. end
  2188.  
  2189.  
  2190. function diamond()
  2191. attack = true
  2192. spawn(function()
  2193. local p = Instance.new("Part",char)
  2194. p.Anchored = true
  2195. p.CanCollide = false
  2196. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2197. local m = Instance.new("SpecialMesh",p)
  2198. m.MeshId = "https://roblox.com/asset/?id=165710339"
  2199. m.Scale = Vector3.new(6,6,6)
  2200. for i=1,30 do
  2201. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2202. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2203. wait()
  2204. end
  2205. local beam = Instance.new("Part",char)
  2206. beam.Anchored = true
  2207. beam.CanCollide = false
  2208. beam.BrickColor = BrickColor.new("Bright red")
  2209. beam.Material = Enum.Material.Neon
  2210. beam.Size = Vector3.new(1,1,1)
  2211. beam.Position = p.Position+Vector3.new(0,1000,0)
  2212. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2213. local m = Instance.new("SpecialMesh",beam)
  2214. m.MeshType = "Cylinder"
  2215. m.Scale = Vector3.new(2000,15,15)
  2216. damage(6,20,35,p.Position)
  2217. p.Transparency = 1
  2218. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2219. for i=1,10 do
  2220. m.Scale = m.Scale-Vector3.new(0,1,1)
  2221. beam.Transparency = 1
  2222. wait()
  2223. end
  2224. p:Destroy()
  2225. end)
  2226. attack = false
  2227. end
  2228.  
  2229. function icando()
  2230. attack = true
  2231. hum.WalkSpeed = 0
  2232. TEST:Remove()
  2233. TEST:Play()
  2234. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2235. Hook2.Transparency = 1
  2236. local A2 = NewInstance("Attachment",Hook2)
  2237. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2238. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2239. repeat
  2240. for i = 0,4,0.1 do
  2241. swait()
  2242. TEST.Parent = tors
  2243. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2244. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2245. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2246. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2247. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2248. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2249. end
  2250. until TEST.Playing == false
  2251. TEST:Stop()
  2252. TEST:Play()
  2253. TEST:Remove()
  2254. print('I CAN STAB ANYTHING')
  2255. Hook2:Destroy()
  2256. attack = false
  2257. hum.WalkSpeed = 48
  2258. end
  2259.  
  2260. function Taunt3()
  2261. attack = true
  2262. hum.WalkSpeed = 0
  2263. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2264. Hook2.Transparency = 1
  2265. local A2 = NewInstance("Attachment",Hook2)
  2266. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2267. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2268. CFuncs.Sound.Create("rbxassetid://1333149768", head, 100, 1)
  2269. for i = 0, 2, 0.1 do
  2270. swait()
  2271. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2272. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2273. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2274. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2275. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2276. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2277. end
  2278. for i = 0, 6, 0.1 do
  2279. swait()
  2280. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2281. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2282. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2283. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2284. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2285. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2286. end
  2287. for i = 0, 2, 0.1 do
  2288. swait()
  2289. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2290. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2291. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2292. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2293. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2294. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2295. end
  2296. attack = false
  2297. Hook2:Destroy()
  2298. hum.WalkSpeed = 48
  2299. end
  2300.  
  2301. function Taunt2()
  2302. attack = true
  2303. hum.WalkSpeed = 0
  2304. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2305. Hook2.Transparency = 1
  2306. local A2 = NewInstance("Attachment",Hook2)
  2307. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2308. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2309. CFuncs.Sound.Create("rbxassetid://1205457048", hed, 100, 1)
  2310. for i = 0, 2, 0.1 do
  2311. swait()
  2312. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2313. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2314. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2315. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2316. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2317. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2318. end
  2319. for i = 0, 6, 0.1 do
  2320. swait()
  2321. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2322. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2323. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2324. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2325. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2326. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2327. end
  2328. for i = 0, 2, 0.1 do
  2329. swait()
  2330. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2331. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2332. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2333. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2334. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2335. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2336. end
  2337. attack = false
  2338. Hook2:Destroy()
  2339. hum.WalkSpeed = 48
  2340. end
  2341.  
  2342. function Chaos_balls()
  2343. attack = true
  2344. hum.WalkSpeed = 0
  2345. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2346.  
  2347. local Scripts = { function()
  2348. LandMine = script.Parent
  2349.  
  2350. function onTouched(hit)
  2351. script.Parent.Transparency = 1
  2352. connection:disconnect()
  2353. end
  2354.  
  2355. connection = LandMine.Touched:connect(onTouched)
  2356.  
  2357. function onTouch(part)
  2358. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2359. if (humanoid ~= nil) then
  2360. humanoid.Health = 0
  2361. end
  2362. end
  2363.  
  2364. script.Parent.Touched:connect(onTouch)
  2365.  
  2366. end; function()
  2367. LandMine = script.Parent
  2368.  
  2369. function onTouched(hit)
  2370. script.Parent.Transparency = 1
  2371. connection:disconnect()
  2372. end
  2373.  
  2374. connection = LandMine.Touched:connect(onTouched)
  2375.  
  2376. function onTouch(part)
  2377. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2378. if (humanoid ~= nil) then
  2379. humanoid.Health = 0
  2380. end
  2381. end
  2382.  
  2383. script.Parent.Touched:connect(onTouch)
  2384.  
  2385. end; function()
  2386. LandMine = script.Parent
  2387.  
  2388. function onTouched(hit)
  2389. script.Parent.Transparency = 1
  2390. connection:disconnect()
  2391. end
  2392.  
  2393. connection = LandMine.Touched:connect(onTouched)
  2394.  
  2395. function onTouch(part)
  2396. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2397. if (humanoid ~= nil) then
  2398. humanoid.Health = 0
  2399. end
  2400. end
  2401.  
  2402. script.Parent.Touched:connect(onTouch)
  2403.  
  2404. end; function()
  2405. LandMine = script.Parent
  2406.  
  2407. function onTouched(hit)
  2408. script.Parent.Transparency = 1
  2409. connection:disconnect()
  2410. end
  2411.  
  2412. connection = LandMine.Touched:connect(onTouched)
  2413.  
  2414. function onTouch(part)
  2415. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2416. if (humanoid ~= nil) then
  2417. humanoid.Health = 0
  2418. end
  2419. end
  2420.  
  2421. script.Parent.Touched:connect(onTouch)
  2422.  
  2423. end; function()
  2424. LandMine = script.Parent
  2425.  
  2426. function onTouched(hit)
  2427. script.Parent.Transparency = 1
  2428. connection:disconnect()
  2429. end
  2430.  
  2431. connection = LandMine.Touched:connect(onTouched)
  2432.  
  2433. function onTouch(part)
  2434. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2435. if (humanoid ~= nil) then
  2436. humanoid.Health = 0
  2437. end
  2438. end
  2439.  
  2440. script.Parent.Touched:connect(onTouch)
  2441.  
  2442. end; function()
  2443. LandMine = script.Parent
  2444.  
  2445. function onTouched(hit)
  2446. script.Parent.Transparency = 1
  2447. connection:disconnect()
  2448. end
  2449.  
  2450. connection = LandMine.Touched:connect(onTouched)
  2451.  
  2452. function onTouch(part)
  2453. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2454. if (humanoid ~= nil) then
  2455. humanoid.Health = 0
  2456. end
  2457. end
  2458.  
  2459. script.Parent.Touched:connect(onTouch)
  2460.  
  2461. end; function()
  2462. LandMine = script.Parent
  2463.  
  2464. function onTouched(hit)
  2465. script.Parent.Transparency = 1
  2466. connection:disconnect()
  2467. end
  2468.  
  2469. connection = LandMine.Touched:connect(onTouched)
  2470.  
  2471. function onTouch(part)
  2472. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2473. if (humanoid ~= nil) then
  2474. humanoid.Health = 0
  2475. end
  2476. end
  2477.  
  2478. script.Parent.Touched:connect(onTouch)
  2479.  
  2480. end; function()
  2481. LandMine = script.Parent
  2482.  
  2483. function onTouched(hit)
  2484. script.Parent.Transparency = 1
  2485. connection:disconnect()
  2486. end
  2487.  
  2488. connection = LandMine.Touched:connect(onTouched)
  2489.  
  2490. function onTouch(part)
  2491. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2492. if (humanoid ~= nil) then
  2493. humanoid.Health = 0
  2494. end
  2495. end
  2496.  
  2497. script.Parent.Touched:connect(onTouch)
  2498.  
  2499. end; function()
  2500. LandMine = script.Parent
  2501.  
  2502. function onTouched(hit)
  2503. script.Parent.Transparency = 1
  2504. connection:disconnect()
  2505. end
  2506.  
  2507. connection = LandMine.Touched:connect(onTouched)
  2508.  
  2509. function onTouch(part)
  2510. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2511. if (humanoid ~= nil) then
  2512. humanoid.Health = 0
  2513. end
  2514. end
  2515.  
  2516. script.Parent.Touched:connect(onTouch)
  2517.  
  2518. end; function()
  2519. LandMine = script.Parent
  2520.  
  2521. function onTouched(hit)
  2522. script.Parent.Transparency = 1
  2523. connection:disconnect()
  2524. end
  2525.  
  2526. connection = LandMine.Touched:connect(onTouched)
  2527.  
  2528. function onTouch(part)
  2529. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2530. if (humanoid ~= nil) then
  2531. humanoid.Health = 0
  2532. end
  2533. end
  2534.  
  2535. script.Parent.Touched:connect(onTouch)
  2536.  
  2537. end; function()
  2538. LandMine = script.Parent
  2539.  
  2540. function onTouched(hit)
  2541. script.Parent.Transparency = 1
  2542. connection:disconnect()
  2543. end
  2544.  
  2545. connection = LandMine.Touched:connect(onTouched)
  2546.  
  2547. function onTouch(part)
  2548. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2549. if (humanoid ~= nil) then
  2550. humanoid.Health = 0
  2551. end
  2552. end
  2553.  
  2554. script.Parent.Touched:connect(onTouch)
  2555.  
  2556. end; function()
  2557. LandMine = script.Parent
  2558.  
  2559. function onTouched(hit)
  2560. script.Parent.Transparency = 1
  2561. connection:disconnect()
  2562. end
  2563.  
  2564. connection = LandMine.Touched:connect(onTouched)
  2565.  
  2566. function onTouch(part)
  2567. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2568. if (humanoid ~= nil) then
  2569. humanoid.Health = 0
  2570. end
  2571. end
  2572.  
  2573. script.Parent.Touched:connect(onTouch)
  2574.  
  2575. end; function()
  2576. LandMine = script.Parent
  2577.  
  2578. function onTouched(hit)
  2579. script.Parent.Transparency = 1
  2580. connection:disconnect()
  2581. end
  2582.  
  2583. connection = LandMine.Touched:connect(onTouched)
  2584.  
  2585. function onTouch(part)
  2586. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2587. if (humanoid ~= nil) then
  2588. humanoid.Health = 0
  2589. end
  2590. end
  2591.  
  2592. script.Parent.Touched:connect(onTouch)
  2593.  
  2594. end; function()
  2595. LandMine = script.Parent
  2596.  
  2597. function onTouched(hit)
  2598. script.Parent.Transparency = 1
  2599. connection:disconnect()
  2600. end
  2601.  
  2602. connection = LandMine.Touched:connect(onTouched)
  2603.  
  2604. function onTouch(part)
  2605. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2606. if (humanoid ~= nil) then
  2607. humanoid.Health = 0
  2608. end
  2609. end
  2610.  
  2611. script.Parent.Touched:connect(onTouch)
  2612.  
  2613. end; function()
  2614. LandMine = script.Parent
  2615.  
  2616. function onTouched(hit)
  2617. script.Parent.Transparency = 1
  2618. connection:disconnect()
  2619. end
  2620.  
  2621. connection = LandMine.Touched:connect(onTouched)
  2622.  
  2623. function onTouch(part)
  2624. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2625. if (humanoid ~= nil) then
  2626. humanoid.Health = 0
  2627. end
  2628. end
  2629.  
  2630. script.Parent.Touched:connect(onTouch)
  2631.  
  2632. end; function()
  2633. LandMine = script.Parent
  2634.  
  2635. function onTouched(hit)
  2636. script.Parent.Transparency = 1
  2637. connection:disconnect()
  2638. end
  2639.  
  2640. connection = LandMine.Touched:connect(onTouched)
  2641.  
  2642. function onTouch(part)
  2643. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2644. if (humanoid ~= nil) then
  2645. humanoid.Health = 0
  2646. end
  2647. end
  2648.  
  2649. script.Parent.Touched:connect(onTouch)
  2650.  
  2651. end; function()
  2652. LandMine = script.Parent
  2653.  
  2654. function onTouched(hit)
  2655. script.Parent.Transparency = 1
  2656. connection:disconnect()
  2657. end
  2658.  
  2659. connection = LandMine.Touched:connect(onTouched)
  2660.  
  2661. function onTouch(part)
  2662. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2663. if (humanoid ~= nil) then
  2664. humanoid.Health = 0
  2665. end
  2666. end
  2667.  
  2668. script.Parent.Touched:connect(onTouch)
  2669.  
  2670. end; function()
  2671. LandMine = script.Parent
  2672.  
  2673. function onTouched(hit)
  2674. script.Parent.Transparency = 1
  2675. connection:disconnect()
  2676. end
  2677.  
  2678. connection = LandMine.Touched:connect(onTouched)
  2679.  
  2680. function onTouch(part)
  2681. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2682. if (humanoid ~= nil) then
  2683. humanoid.Health = 0
  2684. end
  2685. end
  2686.  
  2687. script.Parent.Touched:connect(onTouch)
  2688.  
  2689. end; function()
  2690. LandMine = script.Parent
  2691.  
  2692. function onTouched(hit)
  2693. script.Parent.Transparency = 1
  2694. connection:disconnect()
  2695. end
  2696.  
  2697. connection = LandMine.Touched:connect(onTouched)
  2698.  
  2699. function onTouch(part)
  2700. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2701. if (humanoid ~= nil) then
  2702. humanoid.Health = 0
  2703. end
  2704. end
  2705.  
  2706. script.Parent.Touched:connect(onTouch)
  2707.  
  2708. end; function()
  2709. LandMine = script.Parent
  2710.  
  2711. function onTouched(hit)
  2712. script.Parent.Transparency = 1
  2713. connection:disconnect()
  2714. end
  2715.  
  2716. connection = LandMine.Touched:connect(onTouched)
  2717.  
  2718. function onTouch(part)
  2719. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2720. if (humanoid ~= nil) then
  2721. humanoid.Health = 0
  2722. end
  2723. end
  2724.  
  2725. script.Parent.Touched:connect(onTouch)
  2726.  
  2727. end; function()
  2728. LandMine = script.Parent
  2729.  
  2730. function onTouched(hit)
  2731. script.Parent.Transparency = 1
  2732. connection:disconnect()
  2733. end
  2734.  
  2735. connection = LandMine.Touched:connect(onTouched)
  2736.  
  2737. function onTouch(part)
  2738. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2739. if (humanoid ~= nil) then
  2740. humanoid.Health = 0
  2741. end
  2742. end
  2743.  
  2744. script.Parent.Touched:connect(onTouch)
  2745.  
  2746. end; function()
  2747. LandMine = script.Parent
  2748.  
  2749. function onTouched(hit)
  2750. script.Parent.Transparency = 1
  2751. connection:disconnect()
  2752. end
  2753.  
  2754. connection = LandMine.Touched:connect(onTouched)
  2755.  
  2756. function onTouch(part)
  2757. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2758. if (humanoid ~= nil) then
  2759. humanoid.Health = 0
  2760. end
  2761. end
  2762.  
  2763. script.Parent.Touched:connect(onTouch)
  2764.  
  2765. end; function()
  2766. LandMine = script.Parent
  2767.  
  2768. function onTouched(hit)
  2769. script.Parent.Transparency = 1
  2770. connection:disconnect()
  2771. end
  2772.  
  2773. connection = LandMine.Touched:connect(onTouched)
  2774.  
  2775. function onTouch(part)
  2776. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2777. if (humanoid ~= nil) then
  2778. humanoid.Health = 0
  2779. end
  2780. end
  2781.  
  2782. script.Parent.Touched:connect(onTouch)
  2783.  
  2784. end; function()
  2785. LandMine = script.Parent
  2786.  
  2787. function onTouched(hit)
  2788. script.Parent.Transparency = 1
  2789. connection:disconnect()
  2790. end
  2791.  
  2792. connection = LandMine.Touched:connect(onTouched)
  2793.  
  2794. function onTouch(part)
  2795. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2796. if (humanoid ~= nil) then
  2797. humanoid.Health = 0
  2798. end
  2799. end
  2800.  
  2801. script.Parent.Touched:connect(onTouch)
  2802.  
  2803. end; function()
  2804. LandMine = script.Parent
  2805.  
  2806. function onTouched(hit)
  2807. script.Parent.Transparency = 1
  2808. connection:disconnect()
  2809. end
  2810.  
  2811. connection = LandMine.Touched:connect(onTouched)
  2812.  
  2813. function onTouch(part)
  2814. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2815. if (humanoid ~= nil) then
  2816. humanoid.Health = 0
  2817. end
  2818. end
  2819.  
  2820. script.Parent.Touched:connect(onTouch)
  2821.  
  2822. end; function()
  2823. LandMine = script.Parent
  2824.  
  2825. function onTouched(hit)
  2826. script.Parent.Transparency = 1
  2827. connection:disconnect()
  2828. end
  2829.  
  2830. connection = LandMine.Touched:connect(onTouched)
  2831.  
  2832. function onTouch(part)
  2833. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2834. if (humanoid ~= nil) then
  2835. humanoid.Health = 0
  2836. end
  2837. end
  2838.  
  2839. script.Parent.Touched:connect(onTouch)
  2840.  
  2841. end; function()
  2842. LandMine = script.Parent
  2843.  
  2844. function onTouched(hit)
  2845. script.Parent.Transparency = 1
  2846. connection:disconnect()
  2847. end
  2848.  
  2849. connection = LandMine.Touched:connect(onTouched)
  2850.  
  2851. function onTouch(part)
  2852. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2853. if (humanoid ~= nil) then
  2854. humanoid.Health = 0
  2855. end
  2856. end
  2857.  
  2858. script.Parent.Touched:connect(onTouch)
  2859.  
  2860. end; function()
  2861. LandMine = script.Parent
  2862.  
  2863. function onTouched(hit)
  2864. script.Parent.Transparency = 1
  2865. connection:disconnect()
  2866. end
  2867.  
  2868. connection = LandMine.Touched:connect(onTouched)
  2869.  
  2870. function onTouch(part)
  2871. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2872. if (humanoid ~= nil) then
  2873. humanoid.Health = 0
  2874. end
  2875. end
  2876.  
  2877. script.Parent.Touched:connect(onTouch)
  2878.  
  2879. end; function()
  2880. LandMine = script.Parent
  2881.  
  2882. function onTouched(hit)
  2883. script.Parent.Transparency = 1
  2884. connection:disconnect()
  2885. end
  2886.  
  2887. connection = LandMine.Touched:connect(onTouched)
  2888.  
  2889. function onTouch(part)
  2890. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2891. if (humanoid ~= nil) then
  2892. humanoid.Health = 0
  2893. end
  2894. end
  2895.  
  2896. script.Parent.Touched:connect(onTouch)
  2897.  
  2898. end; function()
  2899. LandMine = script.Parent
  2900.  
  2901. function onTouched(hit)
  2902. script.Parent.Transparency = 1
  2903. connection:disconnect()
  2904. end
  2905.  
  2906. connection = LandMine.Touched:connect(onTouched)
  2907.  
  2908. function onTouch(part)
  2909. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2910. if (humanoid ~= nil) then
  2911. humanoid.Health = 0
  2912. end
  2913. end
  2914.  
  2915. script.Parent.Touched:connect(onTouch)
  2916.  
  2917. end; function()
  2918. LandMine = script.Parent
  2919.  
  2920. function onTouched(hit)
  2921. script.Parent.Transparency = 1
  2922. connection:disconnect()
  2923. end
  2924.  
  2925. connection = LandMine.Touched:connect(onTouched)
  2926.  
  2927. function onTouch(part)
  2928. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2929. if (humanoid ~= nil) then
  2930. humanoid.Health = 0
  2931. end
  2932. end
  2933.  
  2934. script.Parent.Touched:connect(onTouch)
  2935.  
  2936. end; function()
  2937. LandMine = script.Parent
  2938.  
  2939. function onTouched(hit)
  2940. script.Parent.Transparency = 1
  2941. connection:disconnect()
  2942. end
  2943.  
  2944. connection = LandMine.Touched:connect(onTouched)
  2945.  
  2946. function onTouch(part)
  2947. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2948. if (humanoid ~= nil) then
  2949. humanoid.Health = 0
  2950. end
  2951. end
  2952.  
  2953. script.Parent.Touched:connect(onTouch)
  2954.  
  2955. end; function()
  2956. LandMine = script.Parent
  2957.  
  2958. function onTouched(hit)
  2959. script.Parent.Transparency = 1
  2960. connection:disconnect()
  2961. end
  2962.  
  2963. connection = LandMine.Touched:connect(onTouched)
  2964.  
  2965. function onTouch(part)
  2966. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2967. if (humanoid ~= nil) then
  2968. humanoid.Health = 0
  2969. end
  2970. end
  2971.  
  2972. script.Parent.Touched:connect(onTouch)
  2973.  
  2974. end; function()
  2975. LandMine = script.Parent
  2976.  
  2977. function onTouched(hit)
  2978. script.Parent.Transparency = 1
  2979. connection:disconnect()
  2980. end
  2981.  
  2982. connection = LandMine.Touched:connect(onTouched)
  2983.  
  2984. function onTouch(part)
  2985. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2986. if (humanoid ~= nil) then
  2987. humanoid.Health = 0
  2988. end
  2989. end
  2990.  
  2991. script.Parent.Touched:connect(onTouch)
  2992.  
  2993. end; function()
  2994. LandMine = script.Parent
  2995.  
  2996. function onTouched(hit)
  2997. script.Parent.Transparency = 1
  2998. connection:disconnect()
  2999. end
  3000.  
  3001. connection = LandMine.Touched:connect(onTouched)
  3002.  
  3003. function onTouch(part)
  3004. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3005. if (humanoid ~= nil) then
  3006. humanoid.Health = 0
  3007. end
  3008. end
  3009.  
  3010. script.Parent.Touched:connect(onTouch)
  3011.  
  3012. end; function()
  3013. LandMine = script.Parent
  3014.  
  3015. function onTouched(hit)
  3016. script.Parent.Transparency = 1
  3017. connection:disconnect()
  3018. end
  3019.  
  3020. connection = LandMine.Touched:connect(onTouched)
  3021.  
  3022. function onTouch(part)
  3023. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3024. if (humanoid ~= nil) then
  3025. humanoid.Health = 0
  3026. end
  3027. end
  3028.  
  3029. script.Parent.Touched:connect(onTouch)
  3030.  
  3031. end; function()
  3032. LandMine = script.Parent
  3033.  
  3034. function onTouched(hit)
  3035. script.Parent.Transparency = 1
  3036. connection:disconnect()
  3037. end
  3038.  
  3039. connection = LandMine.Touched:connect(onTouched)
  3040.  
  3041. function onTouch(part)
  3042. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3043. if (humanoid ~= nil) then
  3044. humanoid.Health = 0
  3045. end
  3046. end
  3047.  
  3048. script.Parent.Touched:connect(onTouch)
  3049.  
  3050. end; function()
  3051. LandMine = script.Parent
  3052.  
  3053. function onTouched(hit)
  3054. script.Parent.Transparency = 1
  3055. connection:disconnect()
  3056. end
  3057.  
  3058. connection = LandMine.Touched:connect(onTouched)
  3059.  
  3060. function onTouch(part)
  3061. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3062. if (humanoid ~= nil) then
  3063. humanoid.Health = 0
  3064. end
  3065. end
  3066.  
  3067. script.Parent.Touched:connect(onTouch)
  3068.  
  3069. end; function()
  3070. LandMine = script.Parent
  3071.  
  3072. function onTouched(hit)
  3073. script.Parent.Transparency = 1
  3074. connection:disconnect()
  3075. end
  3076.  
  3077. connection = LandMine.Touched:connect(onTouched)
  3078.  
  3079. function onTouch(part)
  3080. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3081. if (humanoid ~= nil) then
  3082. humanoid.Health = 0
  3083. end
  3084. end
  3085.  
  3086. script.Parent.Touched:connect(onTouch)
  3087.  
  3088. end; function()
  3089. LandMine = script.Parent
  3090.  
  3091. function onTouched(hit)
  3092. script.Parent.Transparency = 1
  3093. connection:disconnect()
  3094. end
  3095.  
  3096. connection = LandMine.Touched:connect(onTouched)
  3097.  
  3098. function onTouch(part)
  3099. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3100. if (humanoid ~= nil) then
  3101. humanoid.Health = 0
  3102. end
  3103. end
  3104.  
  3105. script.Parent.Touched:connect(onTouch)
  3106.  
  3107. end; function()
  3108. LandMine = script.Parent
  3109.  
  3110. function onTouched(hit)
  3111. script.Parent.Transparency = 1
  3112. connection:disconnect()
  3113. end
  3114.  
  3115. connection = LandMine.Touched:connect(onTouched)
  3116.  
  3117. function onTouch(part)
  3118. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3119. if (humanoid ~= nil) then
  3120. humanoid.Health = 0
  3121. end
  3122. end
  3123.  
  3124. script.Parent.Touched:connect(onTouch)
  3125.  
  3126. end; function()
  3127. LandMine = script.Parent
  3128.  
  3129. function onTouched(hit)
  3130. script.Parent.Transparency = 1
  3131. connection:disconnect()
  3132. end
  3133.  
  3134. connection = LandMine.Touched:connect(onTouched)
  3135.  
  3136. function onTouch(part)
  3137. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3138. if (humanoid ~= nil) then
  3139. humanoid.Health = 0
  3140. end
  3141. end
  3142.  
  3143. script.Parent.Touched:connect(onTouch)
  3144.  
  3145. end; function()
  3146. LandMine = script.Parent
  3147.  
  3148. function onTouched(hit)
  3149. script.Parent.Transparency = 1
  3150. connection:disconnect()
  3151. end
  3152.  
  3153. connection = LandMine.Touched:connect(onTouched)
  3154.  
  3155. function onTouch(part)
  3156. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3157. if (humanoid ~= nil) then
  3158. humanoid.Health = 0
  3159. end
  3160. end
  3161.  
  3162. script.Parent.Touched:connect(onTouch)
  3163.  
  3164. end; function()
  3165. LandMine = script.Parent
  3166.  
  3167. function onTouched(hit)
  3168. script.Parent.Transparency = 1
  3169. connection:disconnect()
  3170. end
  3171.  
  3172. connection = LandMine.Touched:connect(onTouched)
  3173.  
  3174. function onTouch(part)
  3175. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3176. if (humanoid ~= nil) then
  3177. humanoid.Health = 0
  3178. end
  3179. end
  3180.  
  3181. script.Parent.Touched:connect(onTouch)
  3182.  
  3183. end; function()
  3184. LandMine = script.Parent
  3185.  
  3186. function onTouched(hit)
  3187. script.Parent.Transparency = 1
  3188. connection:disconnect()
  3189. end
  3190.  
  3191. connection = LandMine.Touched:connect(onTouched)
  3192.  
  3193. function onTouch(part)
  3194. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3195. if (humanoid ~= nil) then
  3196. humanoid.Health = 0
  3197. end
  3198. end
  3199.  
  3200. script.Parent.Touched:connect(onTouch)
  3201.  
  3202. end; function()
  3203. LandMine = script.Parent
  3204.  
  3205. function onTouched(hit)
  3206. script.Parent.Transparency = 1
  3207. connection:disconnect()
  3208. end
  3209.  
  3210. connection = LandMine.Touched:connect(onTouched)
  3211.  
  3212. function onTouch(part)
  3213. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3214. if (humanoid ~= nil) then
  3215. humanoid.Health = 0
  3216. end
  3217. end
  3218.  
  3219. script.Parent.Touched:connect(onTouch)
  3220.  
  3221. end; function()
  3222. LandMine = script.Parent
  3223.  
  3224. function onTouched(hit)
  3225. script.Parent.Transparency = 1
  3226. connection:disconnect()
  3227. end
  3228.  
  3229. connection = LandMine.Touched:connect(onTouched)
  3230.  
  3231. function onTouch(part)
  3232. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3233. if (humanoid ~= nil) then
  3234. humanoid.Health = 0
  3235. end
  3236. end
  3237.  
  3238. script.Parent.Touched:connect(onTouch)
  3239.  
  3240. end; function()
  3241. LandMine = script.Parent
  3242.  
  3243. function onTouched(hit)
  3244. script.Parent.Transparency = 1
  3245. connection:disconnect()
  3246. end
  3247.  
  3248. connection = LandMine.Touched:connect(onTouched)
  3249.  
  3250. function onTouch(part)
  3251. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3252. if (humanoid ~= nil) then
  3253. humanoid.Health = 0
  3254. end
  3255. end
  3256.  
  3257. script.Parent.Touched:connect(onTouch)
  3258.  
  3259. end; function()
  3260. LandMine = script.Parent
  3261.  
  3262. function onTouched(hit)
  3263. script.Parent.Transparency = 1
  3264. connection:disconnect()
  3265. end
  3266.  
  3267. connection = LandMine.Touched:connect(onTouched)
  3268.  
  3269. function onTouch(part)
  3270. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3271. if (humanoid ~= nil) then
  3272. humanoid.Health = 0
  3273. end
  3274. end
  3275.  
  3276. script.Parent.Touched:connect(onTouch)
  3277.  
  3278. end; function()
  3279. LandMine = script.Parent
  3280.  
  3281. function onTouched(hit)
  3282. script.Parent.Transparency = 1
  3283. connection:disconnect()
  3284. end
  3285.  
  3286. connection = LandMine.Touched:connect(onTouched)
  3287.  
  3288. function onTouch(part)
  3289. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3290. if (humanoid ~= nil) then
  3291. humanoid.Health = 0
  3292. end
  3293. end
  3294.  
  3295. script.Parent.Touched:connect(onTouch)
  3296.  
  3297. end; function()
  3298. LandMine = script.Parent
  3299.  
  3300. function onTouched(hit)
  3301. script.Parent.Transparency = 1
  3302. connection:disconnect()
  3303. end
  3304.  
  3305. connection = LandMine.Touched:connect(onTouched)
  3306.  
  3307. function onTouch(part)
  3308. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3309. if (humanoid ~= nil) then
  3310. humanoid.Health = 0
  3311. end
  3312. end
  3313.  
  3314. script.Parent.Touched:connect(onTouch)
  3315.  
  3316. end; function()
  3317. LandMine = script.Parent
  3318.  
  3319. function onTouched(hit)
  3320. script.Parent.Transparency = 1
  3321. connection:disconnect()
  3322. end
  3323.  
  3324. connection = LandMine.Touched:connect(onTouched)
  3325.  
  3326. function onTouch(part)
  3327. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3328. if (humanoid ~= nil) then
  3329. humanoid.Health = 0
  3330. end
  3331. end
  3332.  
  3333. script.Parent.Touched:connect(onTouch)
  3334.  
  3335. end; function()
  3336. LandMine = script.Parent
  3337.  
  3338. function onTouched(hit)
  3339. script.Parent.Transparency = 1
  3340. connection:disconnect()
  3341. end
  3342.  
  3343. connection = LandMine.Touched:connect(onTouched)
  3344.  
  3345. function onTouch(part)
  3346. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3347. if (humanoid ~= nil) then
  3348. humanoid.Health = 0
  3349. end
  3350. end
  3351.  
  3352. script.Parent.Touched:connect(onTouch)
  3353.  
  3354. end; function()
  3355. LandMine = script.Parent
  3356.  
  3357. function onTouched(hit)
  3358. script.Parent.Transparency = 1
  3359. connection:disconnect()
  3360. end
  3361.  
  3362. connection = LandMine.Touched:connect(onTouched)
  3363.  
  3364. function onTouch(part)
  3365. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3366. if (humanoid ~= nil) then
  3367. humanoid.Health = 0
  3368. end
  3369. end
  3370.  
  3371. script.Parent.Touched:connect(onTouch)
  3372.  
  3373. end; function()
  3374. LandMine = script.Parent
  3375.  
  3376. function onTouched(hit)
  3377. script.Parent.Transparency = 1
  3378. connection:disconnect()
  3379. end
  3380.  
  3381. connection = LandMine.Touched:connect(onTouched)
  3382.  
  3383. function onTouch(part)
  3384. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3385. if (humanoid ~= nil) then
  3386. humanoid.Health = 0
  3387. end
  3388. end
  3389.  
  3390. script.Parent.Touched:connect(onTouch)
  3391.  
  3392. end; function()
  3393. LandMine = script.Parent
  3394.  
  3395. function onTouched(hit)
  3396. script.Parent.Transparency = 1
  3397. connection:disconnect()
  3398. end
  3399.  
  3400. connection = LandMine.Touched:connect(onTouched)
  3401.  
  3402. function onTouch(part)
  3403. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3404. if (humanoid ~= nil) then
  3405. humanoid.Health = 0
  3406. end
  3407. end
  3408.  
  3409. script.Parent.Touched:connect(onTouch)
  3410.  
  3411. end; function()
  3412. LandMine = script.Parent
  3413.  
  3414. function onTouched(hit)
  3415. script.Parent.Transparency = 1
  3416. connection:disconnect()
  3417. end
  3418.  
  3419. connection = LandMine.Touched:connect(onTouched)
  3420.  
  3421. function onTouch(part)
  3422. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3423. if (humanoid ~= nil) then
  3424. humanoid.Health = 0
  3425. end
  3426. end
  3427.  
  3428. script.Parent.Touched:connect(onTouch)
  3429.  
  3430. end; function()
  3431. LandMine = script.Parent
  3432.  
  3433. function onTouched(hit)
  3434. script.Parent.Transparency = 1
  3435. connection:disconnect()
  3436. end
  3437.  
  3438. connection = LandMine.Touched:connect(onTouched)
  3439.  
  3440. function onTouch(part)
  3441. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3442. if (humanoid ~= nil) then
  3443. humanoid.Health = 0
  3444. end
  3445. end
  3446.  
  3447. script.Parent.Touched:connect(onTouch)
  3448.  
  3449. end; function()
  3450. LandMine = script.Parent
  3451.  
  3452. function onTouched(hit)
  3453. script.Parent.Transparency = 1
  3454. connection:disconnect()
  3455. end
  3456.  
  3457. connection = LandMine.Touched:connect(onTouched)
  3458.  
  3459. function onTouch(part)
  3460. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3461. if (humanoid ~= nil) then
  3462. humanoid.Health = 0
  3463. end
  3464. end
  3465.  
  3466. script.Parent.Touched:connect(onTouch)
  3467.  
  3468. end; function()
  3469. LandMine = script.Parent
  3470.  
  3471. function onTouched(hit)
  3472. script.Parent.Transparency = 1
  3473. connection:disconnect()
  3474. end
  3475.  
  3476. connection = LandMine.Touched:connect(onTouched)
  3477.  
  3478. function onTouch(part)
  3479. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3480. if (humanoid ~= nil) then
  3481. humanoid.Health = 0
  3482. end
  3483. end
  3484.  
  3485. script.Parent.Touched:connect(onTouch)
  3486.  
  3487. end; function()
  3488. LandMine = script.Parent
  3489.  
  3490. function onTouched(hit)
  3491. script.Parent.Transparency = 1
  3492. connection:disconnect()
  3493. end
  3494.  
  3495. connection = LandMine.Touched:connect(onTouched)
  3496.  
  3497. function onTouch(part)
  3498. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3499. if (humanoid ~= nil) then
  3500. humanoid.Health = 0
  3501. end
  3502. end
  3503.  
  3504. script.Parent.Touched:connect(onTouch)
  3505.  
  3506. end; function()
  3507. LandMine = script.Parent
  3508.  
  3509. function onTouched(hit)
  3510. script.Parent.Transparency = 1
  3511. connection:disconnect()
  3512. end
  3513.  
  3514. connection = LandMine.Touched:connect(onTouched)
  3515.  
  3516. function onTouch(part)
  3517. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3518. if (humanoid ~= nil) then
  3519. humanoid.Health = 0
  3520. end
  3521. end
  3522.  
  3523. script.Parent.Touched:connect(onTouch)
  3524.  
  3525. end; function()
  3526. LandMine = script.Parent
  3527.  
  3528. function onTouched(hit)
  3529. script.Parent.Transparency = 1
  3530. connection:disconnect()
  3531. end
  3532.  
  3533. connection = LandMine.Touched:connect(onTouched)
  3534.  
  3535. function onTouch(part)
  3536. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3537. if (humanoid ~= nil) then
  3538. humanoid.Health = 0
  3539. end
  3540. end
  3541.  
  3542. script.Parent.Touched:connect(onTouch)
  3543.  
  3544. end; function()
  3545. LandMine = script.Parent
  3546.  
  3547. function onTouched(hit)
  3548. script.Parent.Transparency = 1
  3549. connection:disconnect()
  3550. end
  3551.  
  3552. connection = LandMine.Touched:connect(onTouched)
  3553.  
  3554. function onTouch(part)
  3555. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3556. if (humanoid ~= nil) then
  3557. humanoid.Health = 0
  3558. end
  3559. end
  3560.  
  3561. script.Parent.Touched:connect(onTouch)
  3562.  
  3563. end; function()
  3564. LandMine = script.Parent
  3565.  
  3566. function onTouched(hit)
  3567. script.Parent.Transparency = 1
  3568. connection:disconnect()
  3569. end
  3570.  
  3571. connection = LandMine.Touched:connect(onTouched)
  3572.  
  3573. function onTouch(part)
  3574. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3575. if (humanoid ~= nil) then
  3576. humanoid.Health = 0
  3577. end
  3578. end
  3579.  
  3580. script.Parent.Touched:connect(onTouch)
  3581.  
  3582. end; function()
  3583. LandMine = script.Parent
  3584.  
  3585. function onTouched(hit)
  3586. script.Parent.Transparency = 1
  3587. connection:disconnect()
  3588. end
  3589.  
  3590. connection = LandMine.Touched:connect(onTouched)
  3591.  
  3592. function onTouch(part)
  3593. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3594. if (humanoid ~= nil) then
  3595. humanoid.Health = 0
  3596. end
  3597. end
  3598.  
  3599. script.Parent.Touched:connect(onTouch)
  3600.  
  3601. end; function()
  3602. LandMine = script.Parent
  3603.  
  3604. function onTouched(hit)
  3605. script.Parent.Transparency = 1
  3606. connection:disconnect()
  3607. end
  3608.  
  3609. connection = LandMine.Touched:connect(onTouched)
  3610.  
  3611. function onTouch(part)
  3612. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3613. if (humanoid ~= nil) then
  3614. humanoid.Health = 0
  3615. end
  3616. end
  3617.  
  3618. script.Parent.Touched:connect(onTouch)
  3619.  
  3620. end; function()
  3621. LandMine = script.Parent
  3622.  
  3623. function onTouched(hit)
  3624. script.Parent.Transparency = 1
  3625. connection:disconnect()
  3626. end
  3627.  
  3628. connection = LandMine.Touched:connect(onTouched)
  3629.  
  3630. function onTouch(part)
  3631. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3632. if (humanoid ~= nil) then
  3633. humanoid.Health = 0
  3634. end
  3635. end
  3636.  
  3637. script.Parent.Touched:connect(onTouch)
  3638.  
  3639. end; function()
  3640. LandMine = script.Parent
  3641.  
  3642. function onTouched(hit)
  3643. script.Parent.Transparency = 1
  3644. connection:disconnect()
  3645. end
  3646.  
  3647. connection = LandMine.Touched:connect(onTouched)
  3648.  
  3649. function onTouch(part)
  3650. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3651. if (humanoid ~= nil) then
  3652. humanoid.Health = 0
  3653. end
  3654. end
  3655.  
  3656. script.Parent.Touched:connect(onTouch)
  3657.  
  3658. end; function()
  3659. LandMine = script.Parent
  3660.  
  3661. function onTouched(hit)
  3662. script.Parent.Transparency = 1
  3663. connection:disconnect()
  3664. end
  3665.  
  3666. connection = LandMine.Touched:connect(onTouched)
  3667.  
  3668. function onTouch(part)
  3669. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3670. if (humanoid ~= nil) then
  3671. humanoid.Health = 0
  3672. end
  3673. end
  3674.  
  3675. script.Parent.Touched:connect(onTouch)
  3676.  
  3677. end; function()
  3678. LandMine = script.Parent
  3679.  
  3680. function onTouched(hit)
  3681. script.Parent.Transparency = 1
  3682. connection:disconnect()
  3683. end
  3684.  
  3685. connection = LandMine.Touched:connect(onTouched)
  3686.  
  3687. function onTouch(part)
  3688. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3689. if (humanoid ~= nil) then
  3690. humanoid.Health = 0
  3691. end
  3692. end
  3693.  
  3694. script.Parent.Touched:connect(onTouch)
  3695.  
  3696. end; function()
  3697. LandMine = script.Parent
  3698.  
  3699. function onTouched(hit)
  3700. script.Parent.Transparency = 1
  3701. connection:disconnect()
  3702. end
  3703.  
  3704. connection = LandMine.Touched:connect(onTouched)
  3705.  
  3706. function onTouch(part)
  3707. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3708. if (humanoid ~= nil) then
  3709. humanoid.Health = 0
  3710. end
  3711. end
  3712.  
  3713. script.Parent.Touched:connect(onTouch)
  3714.  
  3715. end; function()
  3716. LandMine = script.Parent
  3717.  
  3718. function onTouched(hit)
  3719. script.Parent.Transparency = 1
  3720. connection:disconnect()
  3721. end
  3722.  
  3723. connection = LandMine.Touched:connect(onTouched)
  3724.  
  3725. function onTouch(part)
  3726. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3727. if (humanoid ~= nil) then
  3728. humanoid.Health = 0
  3729. end
  3730. end
  3731.  
  3732. script.Parent.Touched:connect(onTouch)
  3733.  
  3734. end; function()
  3735. LandMine = script.Parent
  3736.  
  3737. function onTouched(hit)
  3738. script.Parent.Transparency = 1
  3739. connection:disconnect()
  3740. end
  3741.  
  3742. connection = LandMine.Touched:connect(onTouched)
  3743.  
  3744. function onTouch(part)
  3745. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3746. if (humanoid ~= nil) then
  3747. humanoid.Health = 0
  3748. end
  3749. end
  3750.  
  3751. script.Parent.Touched:connect(onTouch)
  3752.  
  3753. end; function()
  3754. LandMine = script.Parent
  3755.  
  3756. function onTouched(hit)
  3757. script.Parent.Transparency = 1
  3758. connection:disconnect()
  3759. end
  3760.  
  3761. connection = LandMine.Touched:connect(onTouched)
  3762.  
  3763. function onTouch(part)
  3764. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3765. if (humanoid ~= nil) then
  3766. humanoid.Health = 0
  3767. end
  3768. end
  3769.  
  3770. script.Parent.Touched:connect(onTouch)
  3771.  
  3772. end; function()
  3773. LandMine = script.Parent
  3774.  
  3775. function onTouched(hit)
  3776. script.Parent.Transparency = 1
  3777. connection:disconnect()
  3778. end
  3779.  
  3780. connection = LandMine.Touched:connect(onTouched)
  3781.  
  3782. function onTouch(part)
  3783. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3784. if (humanoid ~= nil) then
  3785. humanoid.Health = 0
  3786. end
  3787. end
  3788.  
  3789. script.Parent.Touched:connect(onTouch)
  3790.  
  3791. end; function()
  3792. LandMine = script.Parent
  3793.  
  3794. function onTouched(hit)
  3795. script.Parent.Transparency = 1
  3796. connection:disconnect()
  3797. end
  3798.  
  3799. connection = LandMine.Touched:connect(onTouched)
  3800.  
  3801. function onTouch(part)
  3802. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3803. if (humanoid ~= nil) then
  3804. humanoid.Health = 0
  3805. end
  3806. end
  3807.  
  3808. script.Parent.Touched:connect(onTouch)
  3809.  
  3810. end; function()
  3811. LandMine = script.Parent
  3812.  
  3813. function onTouched(hit)
  3814. script.Parent.Transparency = 1
  3815. connection:disconnect()
  3816. end
  3817.  
  3818. connection = LandMine.Touched:connect(onTouched)
  3819.  
  3820. function onTouch(part)
  3821. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3822. if (humanoid ~= nil) then
  3823. humanoid.Health = 0
  3824. end
  3825. end
  3826.  
  3827. script.Parent.Touched:connect(onTouch)
  3828.  
  3829. end; function()
  3830. LandMine = script.Parent
  3831.  
  3832. function onTouched(hit)
  3833. script.Parent.Transparency = 1
  3834. connection:disconnect()
  3835. end
  3836.  
  3837. connection = LandMine.Touched:connect(onTouched)
  3838.  
  3839. function onTouch(part)
  3840. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3841. if (humanoid ~= nil) then
  3842. humanoid.Health = 0
  3843. end
  3844. end
  3845.  
  3846. script.Parent.Touched:connect(onTouch)
  3847.  
  3848. end; function()
  3849. LandMine = script.Parent
  3850.  
  3851. function onTouched(hit)
  3852. script.Parent.Transparency = 1
  3853. connection:disconnect()
  3854. end
  3855.  
  3856. connection = LandMine.Touched:connect(onTouched)
  3857.  
  3858. function onTouch(part)
  3859. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3860. if (humanoid ~= nil) then
  3861. humanoid.Health = 0
  3862. end
  3863. end
  3864.  
  3865. script.Parent.Touched:connect(onTouch)
  3866.  
  3867. end; function()
  3868. LandMine = script.Parent
  3869.  
  3870. function onTouched(hit)
  3871. script.Parent.Transparency = 1
  3872. connection:disconnect()
  3873. end
  3874.  
  3875. connection = LandMine.Touched:connect(onTouched)
  3876.  
  3877. function onTouch(part)
  3878. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3879. if (humanoid ~= nil) then
  3880. humanoid.Health = 0
  3881. end
  3882. end
  3883.  
  3884. script.Parent.Touched:connect(onTouch)
  3885.  
  3886. end; function()
  3887. LandMine = script.Parent
  3888.  
  3889. function onTouched(hit)
  3890. script.Parent.Transparency = 1
  3891. connection:disconnect()
  3892. end
  3893.  
  3894. connection = LandMine.Touched:connect(onTouched)
  3895.  
  3896. function onTouch(part)
  3897. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3898. if (humanoid ~= nil) then
  3899. humanoid.Health = 0
  3900. end
  3901. end
  3902.  
  3903. script.Parent.Touched:connect(onTouch)
  3904.  
  3905. end; function()
  3906. LandMine = script.Parent
  3907.  
  3908. function onTouched(hit)
  3909. script.Parent.Transparency = 1
  3910. connection:disconnect()
  3911. end
  3912.  
  3913. connection = LandMine.Touched:connect(onTouched)
  3914.  
  3915. function onTouch(part)
  3916. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3917. if (humanoid ~= nil) then
  3918. humanoid.Health = 0
  3919. end
  3920. end
  3921.  
  3922. script.Parent.Touched:connect(onTouch)
  3923.  
  3924. end; function()
  3925. LandMine = script.Parent
  3926.  
  3927. function onTouched(hit)
  3928. script.Parent.Transparency = 1
  3929. connection:disconnect()
  3930. end
  3931.  
  3932. connection = LandMine.Touched:connect(onTouched)
  3933.  
  3934. function onTouch(part)
  3935. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3936. if (humanoid ~= nil) then
  3937. humanoid.Health = 0
  3938. end
  3939. end
  3940.  
  3941. script.Parent.Touched:connect(onTouch)
  3942.  
  3943. end; function()
  3944. LandMine = script.Parent
  3945.  
  3946. function onTouched(hit)
  3947. script.Parent.Transparency = 1
  3948. connection:disconnect()
  3949. end
  3950.  
  3951. connection = LandMine.Touched:connect(onTouched)
  3952.  
  3953. function onTouch(part)
  3954. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3955. if (humanoid ~= nil) then
  3956. humanoid.Health = 0
  3957. end
  3958. end
  3959.  
  3960. script.Parent.Touched:connect(onTouch)
  3961.  
  3962. end; function()
  3963. LandMine = script.Parent
  3964.  
  3965. function onTouched(hit)
  3966. script.Parent.Transparency = 1
  3967. connection:disconnect()
  3968. end
  3969.  
  3970. connection = LandMine.Touched:connect(onTouched)
  3971.  
  3972. function onTouch(part)
  3973. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3974. if (humanoid ~= nil) then
  3975. humanoid.Health = 0
  3976. end
  3977. end
  3978.  
  3979. script.Parent.Touched:connect(onTouch)
  3980.  
  3981. end; function()
  3982. LandMine = script.Parent
  3983.  
  3984. function onTouched(hit)
  3985. script.Parent.Transparency = 1
  3986. connection:disconnect()
  3987. end
  3988.  
  3989. connection = LandMine.Touched:connect(onTouched)
  3990.  
  3991. function onTouch(part)
  3992. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3993. if (humanoid ~= nil) then
  3994. humanoid.Health = 0
  3995. end
  3996. end
  3997.  
  3998. script.Parent.Touched:connect(onTouch)
  3999.  
  4000. end; function()
  4001. LandMine = script.Parent
  4002.  
  4003. function onTouched(hit)
  4004. script.Parent.Transparency = 1
  4005. connection:disconnect()
  4006. end
  4007.  
  4008. connection = LandMine.Touched:connect(onTouched)
  4009.  
  4010. function onTouch(part)
  4011. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4012. if (humanoid ~= nil) then
  4013. humanoid.Health = 0
  4014. end
  4015. end
  4016.  
  4017. script.Parent.Touched:connect(onTouch)
  4018.  
  4019. end; function()
  4020. LandMine = script.Parent
  4021.  
  4022. function onTouched(hit)
  4023. script.Parent.Transparency = 1
  4024. connection:disconnect()
  4025. end
  4026.  
  4027. connection = LandMine.Touched:connect(onTouched)
  4028.  
  4029. function onTouch(part)
  4030. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4031. if (humanoid ~= nil) then
  4032. humanoid.Health = 0
  4033. end
  4034. end
  4035.  
  4036. script.Parent.Touched:connect(onTouch)
  4037.  
  4038. end; function()
  4039. LandMine = script.Parent
  4040.  
  4041. function onTouched(hit)
  4042. script.Parent.Transparency = 1
  4043. connection:disconnect()
  4044. end
  4045.  
  4046. connection = LandMine.Touched:connect(onTouched)
  4047.  
  4048. function onTouch(part)
  4049. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4050. if (humanoid ~= nil) then
  4051. humanoid.Health = 0
  4052. end
  4053. end
  4054.  
  4055. script.Parent.Touched:connect(onTouch)
  4056.  
  4057. end; function()
  4058. LandMine = script.Parent
  4059.  
  4060. function onTouched(hit)
  4061. script.Parent.Transparency = 1
  4062. connection:disconnect()
  4063. end
  4064.  
  4065. connection = LandMine.Touched:connect(onTouched)
  4066.  
  4067. function onTouch(part)
  4068. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4069. if (humanoid ~= nil) then
  4070. humanoid.Health = 0
  4071. end
  4072. end
  4073.  
  4074. script.Parent.Touched:connect(onTouch)
  4075.  
  4076. end; function()
  4077. LandMine = script.Parent
  4078.  
  4079. function onTouched(hit)
  4080. script.Parent.Transparency = 1
  4081. connection:disconnect()
  4082. end
  4083.  
  4084. connection = LandMine.Touched:connect(onTouched)
  4085.  
  4086. function onTouch(part)
  4087. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4088. if (humanoid ~= nil) then
  4089. humanoid.Health = 0
  4090. end
  4091. end
  4092.  
  4093. script.Parent.Touched:connect(onTouch)
  4094.  
  4095. end; function()
  4096. LandMine = script.Parent
  4097.  
  4098. function onTouched(hit)
  4099. script.Parent.Transparency = 1
  4100. connection:disconnect()
  4101. end
  4102.  
  4103. connection = LandMine.Touched:connect(onTouched)
  4104.  
  4105. function onTouch(part)
  4106. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4107. if (humanoid ~= nil) then
  4108. humanoid.Health = 0
  4109. end
  4110. end
  4111.  
  4112. script.Parent.Touched:connect(onTouch)
  4113.  
  4114. end; function()
  4115. LandMine = script.Parent
  4116.  
  4117. function onTouched(hit)
  4118. script.Parent.Transparency = 1
  4119. connection:disconnect()
  4120. end
  4121.  
  4122. connection = LandMine.Touched:connect(onTouched)
  4123.  
  4124. function onTouch(part)
  4125. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4126. if (humanoid ~= nil) then
  4127. humanoid.Health = 0
  4128. end
  4129. end
  4130.  
  4131. script.Parent.Touched:connect(onTouch)
  4132.  
  4133. end; function()
  4134. LandMine = script.Parent
  4135.  
  4136. function onTouched(hit)
  4137. script.Parent.Transparency = 1
  4138. connection:disconnect()
  4139. end
  4140.  
  4141. connection = LandMine.Touched:connect(onTouched)
  4142.  
  4143. function onTouch(part)
  4144. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4145. if (humanoid ~= nil) then
  4146. humanoid.Health = 0
  4147. end
  4148. end
  4149.  
  4150. script.Parent.Touched:connect(onTouch)
  4151.  
  4152. end; function()
  4153. LandMine = script.Parent
  4154.  
  4155. function onTouched(hit)
  4156. script.Parent.Transparency = 1
  4157. connection:disconnect()
  4158. end
  4159.  
  4160. connection = LandMine.Touched:connect(onTouched)
  4161.  
  4162. function onTouch(part)
  4163. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4164. if (humanoid ~= nil) then
  4165. humanoid.Health = 0
  4166. end
  4167. end
  4168.  
  4169. script.Parent.Touched:connect(onTouch)
  4170.  
  4171. end; function()
  4172. LandMine = script.Parent
  4173.  
  4174. function onTouched(hit)
  4175. script.Parent.Transparency = 1
  4176. connection:disconnect()
  4177. end
  4178.  
  4179. connection = LandMine.Touched:connect(onTouched)
  4180.  
  4181. function onTouch(part)
  4182. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4183. if (humanoid ~= nil) then
  4184. humanoid.Health = 0
  4185. end
  4186. end
  4187.  
  4188. script.Parent.Touched:connect(onTouch)
  4189.  
  4190. end; function()
  4191. LandMine = script.Parent
  4192.  
  4193. function onTouched(hit)
  4194. script.Parent.Transparency = 1
  4195. connection:disconnect()
  4196. end
  4197.  
  4198. connection = LandMine.Touched:connect(onTouched)
  4199.  
  4200. function onTouch(part)
  4201. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4202. if (humanoid ~= nil) then
  4203. humanoid.Health = 0
  4204. end
  4205. end
  4206.  
  4207. script.Parent.Touched:connect(onTouch)
  4208.  
  4209. end; function()
  4210. LandMine = script.Parent
  4211.  
  4212. function onTouched(hit)
  4213. script.Parent.Transparency = 1
  4214. connection:disconnect()
  4215. end
  4216.  
  4217. connection = LandMine.Touched:connect(onTouched)
  4218.  
  4219. function onTouch(part)
  4220. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4221. if (humanoid ~= nil) then
  4222. humanoid.Health = 0
  4223. end
  4224. end
  4225.  
  4226. script.Parent.Touched:connect(onTouch)
  4227.  
  4228. end; function()
  4229. LandMine = script.Parent
  4230.  
  4231. function onTouched(hit)
  4232. script.Parent.Transparency = 1
  4233. connection:disconnect()
  4234. end
  4235.  
  4236. connection = LandMine.Touched:connect(onTouched)
  4237.  
  4238. function onTouch(part)
  4239. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4240. if (humanoid ~= nil) then
  4241. humanoid.Health = 0
  4242. end
  4243. end
  4244.  
  4245. script.Parent.Touched:connect(onTouch)
  4246.  
  4247. end; function()
  4248. LandMine = script.Parent
  4249.  
  4250. function onTouched(hit)
  4251. script.Parent.Transparency = 1
  4252. connection:disconnect()
  4253. end
  4254.  
  4255. connection = LandMine.Touched:connect(onTouched)
  4256.  
  4257. function onTouch(part)
  4258. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4259. if (humanoid ~= nil) then
  4260. humanoid.Health = 0
  4261. end
  4262. end
  4263.  
  4264. script.Parent.Touched:connect(onTouch)
  4265.  
  4266. end; function()
  4267. LandMine = script.Parent
  4268.  
  4269. function onTouched(hit)
  4270. script.Parent.Transparency = 1
  4271. connection:disconnect()
  4272. end
  4273.  
  4274. connection = LandMine.Touched:connect(onTouched)
  4275.  
  4276. function onTouch(part)
  4277. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4278. if (humanoid ~= nil) then
  4279. humanoid.Health = 0
  4280. end
  4281. end
  4282.  
  4283. script.Parent.Touched:connect(onTouch)
  4284.  
  4285. end; function()
  4286. LandMine = script.Parent
  4287.  
  4288. function onTouched(hit)
  4289. script.Parent.Transparency = 1
  4290. connection:disconnect()
  4291. end
  4292.  
  4293. connection = LandMine.Touched:connect(onTouched)
  4294.  
  4295. function onTouch(part)
  4296. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4297. if (humanoid ~= nil) then
  4298. humanoid.Health = 0
  4299. end
  4300. end
  4301.  
  4302. script.Parent.Touched:connect(onTouch)
  4303.  
  4304. end; function()
  4305. LandMine = script.Parent
  4306.  
  4307. function onTouched(hit)
  4308. script.Parent.Transparency = 1
  4309. connection:disconnect()
  4310. end
  4311.  
  4312. connection = LandMine.Touched:connect(onTouched)
  4313.  
  4314. function onTouch(part)
  4315. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4316. if (humanoid ~= nil) then
  4317. humanoid.Health = 0
  4318. end
  4319. end
  4320.  
  4321. script.Parent.Touched:connect(onTouch)
  4322.  
  4323. end; function()
  4324. LandMine = script.Parent
  4325.  
  4326. function onTouched(hit)
  4327. script.Parent.Transparency = 1
  4328. connection:disconnect()
  4329. end
  4330.  
  4331. connection = LandMine.Touched:connect(onTouched)
  4332.  
  4333. function onTouch(part)
  4334. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4335. if (humanoid ~= nil) then
  4336. humanoid.Health = 0
  4337. end
  4338. end
  4339.  
  4340. script.Parent.Touched:connect(onTouch)
  4341.  
  4342. end; function()
  4343. LandMine = script.Parent
  4344.  
  4345. function onTouched(hit)
  4346. script.Parent.Transparency = 1
  4347. connection:disconnect()
  4348. end
  4349.  
  4350. connection = LandMine.Touched:connect(onTouched)
  4351.  
  4352. function onTouch(part)
  4353. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4354. if (humanoid ~= nil) then
  4355. humanoid.Health = 0
  4356. end
  4357. end
  4358.  
  4359. script.Parent.Touched:connect(onTouch)
  4360.  
  4361. end; function()
  4362. LandMine = script.Parent
  4363.  
  4364. function onTouched(hit)
  4365. script.Parent.Transparency = 1
  4366. connection:disconnect()
  4367. end
  4368.  
  4369. connection = LandMine.Touched:connect(onTouched)
  4370.  
  4371. function onTouch(part)
  4372. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4373. if (humanoid ~= nil) then
  4374. humanoid.Health = 0
  4375. end
  4376. end
  4377.  
  4378. script.Parent.Touched:connect(onTouch)
  4379.  
  4380. end; function()
  4381. LandMine = script.Parent
  4382.  
  4383. function onTouched(hit)
  4384. script.Parent.Transparency = 1
  4385. connection:disconnect()
  4386. end
  4387.  
  4388. connection = LandMine.Touched:connect(onTouched)
  4389.  
  4390. function onTouch(part)
  4391. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4392. if (humanoid ~= nil) then
  4393. humanoid.Health = 0
  4394. end
  4395. end
  4396.  
  4397. script.Parent.Touched:connect(onTouch)
  4398.  
  4399. end; function()
  4400. LandMine = script.Parent
  4401.  
  4402. function onTouched(hit)
  4403. script.Parent.Transparency = 1
  4404. connection:disconnect()
  4405. end
  4406.  
  4407. connection = LandMine.Touched:connect(onTouched)
  4408.  
  4409. function onTouch(part)
  4410. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4411. if (humanoid ~= nil) then
  4412. humanoid.Health = 0
  4413. end
  4414. end
  4415.  
  4416. script.Parent.Touched:connect(onTouch)
  4417.  
  4418. end; function()
  4419. LandMine = script.Parent
  4420.  
  4421. function onTouched(hit)
  4422. script.Parent.Transparency = 1
  4423. connection:disconnect()
  4424. end
  4425.  
  4426. connection = LandMine.Touched:connect(onTouched)
  4427.  
  4428. function onTouch(part)
  4429. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4430. if (humanoid ~= nil) then
  4431. humanoid.Health = 0
  4432. end
  4433. end
  4434.  
  4435. script.Parent.Touched:connect(onTouch)
  4436.  
  4437. end; function()
  4438. LandMine = script.Parent
  4439.  
  4440. function onTouched(hit)
  4441. script.Parent.Transparency = 1
  4442. connection:disconnect()
  4443. end
  4444.  
  4445. connection = LandMine.Touched:connect(onTouched)
  4446.  
  4447. function onTouch(part)
  4448. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4449. if (humanoid ~= nil) then
  4450. humanoid.Health = 0
  4451. end
  4452. end
  4453.  
  4454. script.Parent.Touched:connect(onTouch)
  4455.  
  4456. end; function()
  4457. LandMine = script.Parent
  4458.  
  4459. function onTouched(hit)
  4460. script.Parent.Transparency = 1
  4461. connection:disconnect()
  4462. end
  4463.  
  4464. connection = LandMine.Touched:connect(onTouched)
  4465.  
  4466. function onTouch(part)
  4467. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4468. if (humanoid ~= nil) then
  4469. humanoid.Health = 0
  4470. end
  4471. end
  4472.  
  4473. script.Parent.Touched:connect(onTouch)
  4474.  
  4475. end; function()
  4476. LandMine = script.Parent
  4477.  
  4478. function onTouched(hit)
  4479. script.Parent.Transparency = 1
  4480. connection:disconnect()
  4481. end
  4482.  
  4483. connection = LandMine.Touched:connect(onTouched)
  4484.  
  4485. function onTouch(part)
  4486. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4487. if (humanoid ~= nil) then
  4488. humanoid.Health = 0
  4489. end
  4490. end
  4491.  
  4492. script.Parent.Touched:connect(onTouch)
  4493.  
  4494. end; function()
  4495. LandMine = script.Parent
  4496.  
  4497. function onTouched(hit)
  4498. script.Parent.Transparency = 1
  4499. connection:disconnect()
  4500. end
  4501.  
  4502. connection = LandMine.Touched:connect(onTouched)
  4503.  
  4504. function onTouch(part)
  4505. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4506. if (humanoid ~= nil) then
  4507. humanoid.Health = 0
  4508. end
  4509. end
  4510.  
  4511. script.Parent.Touched:connect(onTouch)
  4512.  
  4513. end; function()
  4514. LandMine = script.Parent
  4515.  
  4516. function onTouched(hit)
  4517. script.Parent.Transparency = 1
  4518. connection:disconnect()
  4519. end
  4520.  
  4521. connection = LandMine.Touched:connect(onTouched)
  4522.  
  4523. function onTouch(part)
  4524. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4525. if (humanoid ~= nil) then
  4526. humanoid.Health = 0
  4527. end
  4528. end
  4529.  
  4530. script.Parent.Touched:connect(onTouch)
  4531.  
  4532. end; function()
  4533. LandMine = script.Parent
  4534.  
  4535. function onTouched(hit)
  4536. script.Parent.Transparency = 1
  4537. connection:disconnect()
  4538. end
  4539.  
  4540. connection = LandMine.Touched:connect(onTouched)
  4541.  
  4542. function onTouch(part)
  4543. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4544. if (humanoid ~= nil) then
  4545. humanoid.Health = 0
  4546. end
  4547. end
  4548.  
  4549. script.Parent.Touched:connect(onTouch)
  4550.  
  4551. end; function()
  4552. LandMine = script.Parent
  4553.  
  4554. function onTouched(hit)
  4555. script.Parent.Transparency = 1
  4556. connection:disconnect()
  4557. end
  4558.  
  4559. connection = LandMine.Touched:connect(onTouched)
  4560.  
  4561. function onTouch(part)
  4562. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4563. if (humanoid ~= nil) then
  4564. humanoid.Health = 0
  4565. end
  4566. end
  4567.  
  4568. script.Parent.Touched:connect(onTouch)
  4569.  
  4570. end; function()
  4571. LandMine = script.Parent
  4572.  
  4573. function onTouched(hit)
  4574. script.Parent.Transparency = 1
  4575. connection:disconnect()
  4576. end
  4577.  
  4578. connection = LandMine.Touched:connect(onTouched)
  4579.  
  4580. function onTouch(part)
  4581. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4582. if (humanoid ~= nil) then
  4583. humanoid.Health = 0
  4584. end
  4585. end
  4586.  
  4587. script.Parent.Touched:connect(onTouch)
  4588.  
  4589. end; function()
  4590. LandMine = script.Parent
  4591.  
  4592. function onTouched(hit)
  4593. script.Parent.Transparency = 1
  4594. connection:disconnect()
  4595. end
  4596.  
  4597. connection = LandMine.Touched:connect(onTouched)
  4598.  
  4599. function onTouch(part)
  4600. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4601. if (humanoid ~= nil) then
  4602. humanoid.Health = 0
  4603. end
  4604. end
  4605.  
  4606. script.Parent.Touched:connect(onTouch)
  4607.  
  4608. end; function()
  4609. LandMine = script.Parent
  4610.  
  4611. function onTouched(hit)
  4612. script.Parent.Transparency = 1
  4613. connection:disconnect()
  4614. end
  4615.  
  4616. connection = LandMine.Touched:connect(onTouched)
  4617.  
  4618. function onTouch(part)
  4619. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4620. if (humanoid ~= nil) then
  4621. humanoid.Health = 0
  4622. end
  4623. end
  4624.  
  4625. script.Parent.Touched:connect(onTouch)
  4626.  
  4627. end; function()
  4628. LandMine = script.Parent
  4629.  
  4630. function onTouched(hit)
  4631. script.Parent.Transparency = 1
  4632. connection:disconnect()
  4633. end
  4634.  
  4635. connection = LandMine.Touched:connect(onTouched)
  4636.  
  4637. function onTouch(part)
  4638. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4639. if (humanoid ~= nil) then
  4640. humanoid.Health = 0
  4641. end
  4642. end
  4643.  
  4644. script.Parent.Touched:connect(onTouch)
  4645.  
  4646. end; function()
  4647. LandMine = script.Parent
  4648.  
  4649. function onTouched(hit)
  4650. script.Parent.Transparency = 1
  4651. connection:disconnect()
  4652. end
  4653.  
  4654. connection = LandMine.Touched:connect(onTouched)
  4655.  
  4656. function onTouch(part)
  4657. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4658. if (humanoid ~= nil) then
  4659. humanoid.Health = 0
  4660. end
  4661. end
  4662.  
  4663. script.Parent.Touched:connect(onTouch)
  4664.  
  4665. end; function()
  4666. LandMine = script.Parent
  4667.  
  4668. function onTouched(hit)
  4669. script.Parent.Transparency = 1
  4670. connection:disconnect()
  4671. end
  4672.  
  4673. connection = LandMine.Touched:connect(onTouched)
  4674.  
  4675. function onTouch(part)
  4676. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4677. if (humanoid ~= nil) then
  4678. humanoid.Health = 0
  4679. end
  4680. end
  4681.  
  4682. script.Parent.Touched:connect(onTouch)
  4683.  
  4684. end; function()
  4685. LandMine = script.Parent
  4686.  
  4687. function onTouched(hit)
  4688. script.Parent.Transparency = 1
  4689. connection:disconnect()
  4690. end
  4691.  
  4692. connection = LandMine.Touched:connect(onTouched)
  4693.  
  4694. function onTouch(part)
  4695. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4696. if (humanoid ~= nil) then
  4697. humanoid.Health = 0
  4698. end
  4699. end
  4700.  
  4701. script.Parent.Touched:connect(onTouch)
  4702.  
  4703. end; function()
  4704. LandMine = script.Parent
  4705.  
  4706. function onTouched(hit)
  4707. script.Parent.Transparency = 1
  4708. connection:disconnect()
  4709. end
  4710.  
  4711. connection = LandMine.Touched:connect(onTouched)
  4712.  
  4713. function onTouch(part)
  4714. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4715. if (humanoid ~= nil) then
  4716. humanoid.Health = 0
  4717. end
  4718. end
  4719.  
  4720. script.Parent.Touched:connect(onTouch)
  4721.  
  4722. end; function()
  4723. LandMine = script.Parent
  4724.  
  4725. function onTouched(hit)
  4726. script.Parent.Transparency = 1
  4727. connection:disconnect()
  4728. end
  4729.  
  4730. connection = LandMine.Touched:connect(onTouched)
  4731.  
  4732. function onTouch(part)
  4733. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4734. if (humanoid ~= nil) then
  4735. humanoid.Health = 0
  4736. end
  4737. end
  4738.  
  4739. script.Parent.Touched:connect(onTouch)
  4740.  
  4741. end; function()
  4742. LandMine = script.Parent
  4743.  
  4744. function onTouched(hit)
  4745. script.Parent.Transparency = 1
  4746. connection:disconnect()
  4747. end
  4748.  
  4749. connection = LandMine.Touched:connect(onTouched)
  4750.  
  4751. function onTouch(part)
  4752. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4753. if (humanoid ~= nil) then
  4754. humanoid.Health = 0
  4755. end
  4756. end
  4757.  
  4758. script.Parent.Touched:connect(onTouch)
  4759.  
  4760. end; function()
  4761. LandMine = script.Parent
  4762.  
  4763. function onTouched(hit)
  4764. script.Parent.Transparency = 1
  4765. connection:disconnect()
  4766. end
  4767.  
  4768. connection = LandMine.Touched:connect(onTouched)
  4769.  
  4770. function onTouch(part)
  4771. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4772. if (humanoid ~= nil) then
  4773. humanoid.Health = 0
  4774. end
  4775. end
  4776.  
  4777. script.Parent.Touched:connect(onTouch)
  4778.  
  4779. end; function()
  4780. LandMine = script.Parent
  4781.  
  4782. function onTouched(hit)
  4783. script.Parent.Transparency = 1
  4784. connection:disconnect()
  4785. end
  4786.  
  4787. connection = LandMine.Touched:connect(onTouched)
  4788.  
  4789. function onTouch(part)
  4790. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4791. if (humanoid ~= nil) then
  4792. humanoid.Health = 0
  4793. end
  4794. end
  4795.  
  4796. script.Parent.Touched:connect(onTouch)
  4797.  
  4798. end; function()
  4799. LandMine = script.Parent
  4800.  
  4801. function onTouched(hit)
  4802. script.Parent.Transparency = 1
  4803. connection:disconnect()
  4804. end
  4805.  
  4806. connection = LandMine.Touched:connect(onTouched)
  4807.  
  4808. function onTouch(part)
  4809. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4810. if (humanoid ~= nil) then
  4811. humanoid.Health = 0
  4812. end
  4813. end
  4814.  
  4815. script.Parent.Touched:connect(onTouch)
  4816.  
  4817. end; function()
  4818. LandMine = script.Parent
  4819.  
  4820. function onTouched(hit)
  4821. script.Parent.Transparency = 1
  4822. connection:disconnect()
  4823. end
  4824.  
  4825. connection = LandMine.Touched:connect(onTouched)
  4826.  
  4827. function onTouch(part)
  4828. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4829. if (humanoid ~= nil) then
  4830. humanoid.Health = 0
  4831. end
  4832. end
  4833.  
  4834. script.Parent.Touched:connect(onTouch)
  4835.  
  4836. end; function()
  4837. LandMine = script.Parent
  4838.  
  4839. function onTouched(hit)
  4840. script.Parent.Transparency = 1
  4841. connection:disconnect()
  4842. end
  4843.  
  4844. connection = LandMine.Touched:connect(onTouched)
  4845.  
  4846. function onTouch(part)
  4847. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4848. if (humanoid ~= nil) then
  4849. humanoid.Health = 0
  4850. end
  4851. end
  4852.  
  4853. script.Parent.Touched:connect(onTouch)
  4854.  
  4855. end; function()
  4856. LandMine = script.Parent
  4857.  
  4858. function onTouched(hit)
  4859. script.Parent.Transparency = 1
  4860. connection:disconnect()
  4861. end
  4862.  
  4863. connection = LandMine.Touched:connect(onTouched)
  4864.  
  4865. function onTouch(part)
  4866. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4867. if (humanoid ~= nil) then
  4868. humanoid.Health = 0
  4869. end
  4870. end
  4871.  
  4872. script.Parent.Touched:connect(onTouch)
  4873.  
  4874. end; function()
  4875. LandMine = script.Parent
  4876.  
  4877. function onTouched(hit)
  4878. script.Parent.Transparency = 1
  4879. connection:disconnect()
  4880. end
  4881.  
  4882. connection = LandMine.Touched:connect(onTouched)
  4883.  
  4884. function onTouch(part)
  4885. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4886. if (humanoid ~= nil) then
  4887. humanoid.Health = 0
  4888. end
  4889. end
  4890.  
  4891. script.Parent.Touched:connect(onTouch)
  4892.  
  4893. end; function()
  4894. LandMine = script.Parent
  4895.  
  4896. function onTouched(hit)
  4897. script.Parent.Transparency = 1
  4898. connection:disconnect()
  4899. end
  4900.  
  4901. connection = LandMine.Touched:connect(onTouched)
  4902.  
  4903. function onTouch(part)
  4904. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4905. if (humanoid ~= nil) then
  4906. humanoid.Health = 0
  4907. end
  4908. end
  4909.  
  4910. script.Parent.Touched:connect(onTouch)
  4911.  
  4912. end; function()
  4913. LandMine = script.Parent
  4914.  
  4915. function onTouched(hit)
  4916. script.Parent.Transparency = 1
  4917. connection:disconnect()
  4918. end
  4919.  
  4920. connection = LandMine.Touched:connect(onTouched)
  4921.  
  4922. function onTouch(part)
  4923. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4924. if (humanoid ~= nil) then
  4925. humanoid.Health = 0
  4926. end
  4927. end
  4928.  
  4929. script.Parent.Touched:connect(onTouch)
  4930.  
  4931. end; function()
  4932. LandMine = script.Parent
  4933.  
  4934. function onTouched(hit)
  4935. script.Parent.Transparency = 1
  4936. connection:disconnect()
  4937. end
  4938.  
  4939. connection = LandMine.Touched:connect(onTouched)
  4940.  
  4941. function onTouch(part)
  4942. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4943. if (humanoid ~= nil) then
  4944. humanoid.Health = 0
  4945. end
  4946. end
  4947.  
  4948. script.Parent.Touched:connect(onTouch)
  4949.  
  4950. end; function()
  4951. LandMine = script.Parent
  4952.  
  4953. function onTouched(hit)
  4954. script.Parent.Transparency = 1
  4955. connection:disconnect()
  4956. end
  4957.  
  4958. connection = LandMine.Touched:connect(onTouched)
  4959.  
  4960. function onTouch(part)
  4961. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4962. if (humanoid ~= nil) then
  4963. humanoid.Health = 0
  4964. end
  4965. end
  4966.  
  4967. script.Parent.Touched:connect(onTouch)
  4968.  
  4969. end; function()
  4970. LandMine = script.Parent
  4971.  
  4972. function onTouched(hit)
  4973. script.Parent.Transparency = 1
  4974. connection:disconnect()
  4975. end
  4976.  
  4977. connection = LandMine.Touched:connect(onTouched)
  4978.  
  4979. function onTouch(part)
  4980. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4981. if (humanoid ~= nil) then
  4982. humanoid.Health = 0
  4983. end
  4984. end
  4985.  
  4986. script.Parent.Touched:connect(onTouch)
  4987.  
  4988. end; function()
  4989. LandMine = script.Parent
  4990.  
  4991. function onTouched(hit)
  4992. script.Parent.Transparency = 1
  4993. connection:disconnect()
  4994. end
  4995.  
  4996. connection = LandMine.Touched:connect(onTouched)
  4997.  
  4998. function onTouch(part)
  4999. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5000. if (humanoid ~= nil) then
  5001. humanoid.Health = 0
  5002. end
  5003. end
  5004.  
  5005. script.Parent.Touched:connect(onTouch)
  5006.  
  5007. end; function()
  5008. LandMine = script.Parent
  5009.  
  5010. function onTouched(hit)
  5011. script.Parent.Transparency = 1
  5012. connection:disconnect()
  5013. end
  5014.  
  5015. connection = LandMine.Touched:connect(onTouched)
  5016.  
  5017. function onTouch(part)
  5018. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5019. if (humanoid ~= nil) then
  5020. humanoid.Health = 0
  5021. end
  5022. end
  5023.  
  5024. script.Parent.Touched:connect(onTouch)
  5025.  
  5026. end; function()
  5027. LandMine = script.Parent
  5028.  
  5029. function onTouched(hit)
  5030. script.Parent.Transparency = 1
  5031. connection:disconnect()
  5032. end
  5033.  
  5034. connection = LandMine.Touched:connect(onTouched)
  5035.  
  5036. function onTouch(part)
  5037. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5038. if (humanoid ~= nil) then
  5039. humanoid.Health = 0
  5040. end
  5041. end
  5042.  
  5043. script.Parent.Touched:connect(onTouch)
  5044.  
  5045. end; function()
  5046. LandMine = script.Parent
  5047.  
  5048. function onTouched(hit)
  5049. script.Parent.Transparency = 1
  5050. connection:disconnect()
  5051. end
  5052.  
  5053. connection = LandMine.Touched:connect(onTouched)
  5054.  
  5055. function onTouch(part)
  5056. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5057. if (humanoid ~= nil) then
  5058. humanoid.Health = 0
  5059. end
  5060. end
  5061.  
  5062. script.Parent.Touched:connect(onTouch)
  5063.  
  5064. end; function()
  5065. LandMine = script.Parent
  5066.  
  5067. function onTouched(hit)
  5068. script.Parent.Transparency = 1
  5069. connection:disconnect()
  5070. end
  5071.  
  5072. connection = LandMine.Touched:connect(onTouched)
  5073.  
  5074. function onTouch(part)
  5075. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5076. if (humanoid ~= nil) then
  5077. humanoid.Health = 0
  5078. end
  5079. end
  5080.  
  5081. script.Parent.Touched:connect(onTouch)
  5082.  
  5083. end; function()
  5084. LandMine = script.Parent
  5085.  
  5086. function onTouched(hit)
  5087. script.Parent.Transparency = 1
  5088. connection:disconnect()
  5089. end
  5090.  
  5091. connection = LandMine.Touched:connect(onTouched)
  5092.  
  5093. function onTouch(part)
  5094. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5095. if (humanoid ~= nil) then
  5096. humanoid.Health = 0
  5097. end
  5098. end
  5099.  
  5100. script.Parent.Touched:connect(onTouch)
  5101.  
  5102. end; function()
  5103. LandMine = script.Parent
  5104.  
  5105. function onTouched(hit)
  5106. script.Parent.Transparency = 1
  5107. connection:disconnect()
  5108. end
  5109.  
  5110. connection = LandMine.Touched:connect(onTouched)
  5111.  
  5112. function onTouch(part)
  5113. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5114. if (humanoid ~= nil) then
  5115. humanoid.Health = 0
  5116. end
  5117. end
  5118.  
  5119. script.Parent.Touched:connect(onTouch)
  5120.  
  5121. end; function()
  5122. LandMine = script.Parent
  5123.  
  5124. function onTouched(hit)
  5125. script.Parent.Transparency = 1
  5126. connection:disconnect()
  5127. end
  5128.  
  5129. connection = LandMine.Touched:connect(onTouched)
  5130.  
  5131. function onTouch(part)
  5132. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5133. if (humanoid ~= nil) then
  5134. humanoid.Health = 0
  5135. end
  5136. end
  5137.  
  5138. script.Parent.Touched:connect(onTouch)
  5139.  
  5140. end; function()
  5141. LandMine = script.Parent
  5142.  
  5143. function onTouched(hit)
  5144. script.Parent.Transparency = 1
  5145. connection:disconnect()
  5146. end
  5147.  
  5148. connection = LandMine.Touched:connect(onTouched)
  5149.  
  5150. function onTouch(part)
  5151. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5152. if (humanoid ~= nil) then
  5153. humanoid.Health = 0
  5154. end
  5155. end
  5156.  
  5157. script.Parent.Touched:connect(onTouch)
  5158.  
  5159. end; function()
  5160. LandMine = script.Parent
  5161.  
  5162. function onTouched(hit)
  5163. script.Parent.Transparency = 1
  5164. connection:disconnect()
  5165. end
  5166.  
  5167. connection = LandMine.Touched:connect(onTouched)
  5168.  
  5169. function onTouch(part)
  5170. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5171. if (humanoid ~= nil) then
  5172. humanoid.Health = 0
  5173. end
  5174. end
  5175.  
  5176. script.Parent.Touched:connect(onTouch)
  5177.  
  5178. end; function()
  5179. LandMine = script.Parent
  5180.  
  5181. function onTouched(hit)
  5182. script.Parent.Transparency = 1
  5183. connection:disconnect()
  5184. end
  5185.  
  5186. connection = LandMine.Touched:connect(onTouched)
  5187.  
  5188. function onTouch(part)
  5189. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5190. if (humanoid ~= nil) then
  5191. humanoid.Health = 0
  5192. end
  5193. end
  5194.  
  5195. script.Parent.Touched:connect(onTouch)
  5196.  
  5197. end; function()
  5198. LandMine = script.Parent
  5199.  
  5200. function onTouched(hit)
  5201. script.Parent.Transparency = 1
  5202. connection:disconnect()
  5203. end
  5204.  
  5205. connection = LandMine.Touched:connect(onTouched)
  5206.  
  5207. function onTouch(part)
  5208. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5209. if (humanoid ~= nil) then
  5210. humanoid.Health = 0
  5211. end
  5212. end
  5213.  
  5214. script.Parent.Touched:connect(onTouch)
  5215.  
  5216. end; function()
  5217. LandMine = script.Parent
  5218.  
  5219. function onTouched(hit)
  5220. script.Parent.Transparency = 1
  5221. connection:disconnect()
  5222. end
  5223.  
  5224. connection = LandMine.Touched:connect(onTouched)
  5225.  
  5226. function onTouch(part)
  5227. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5228. if (humanoid ~= nil) then
  5229. humanoid.Health = 0
  5230. end
  5231. end
  5232.  
  5233. script.Parent.Touched:connect(onTouch)
  5234.  
  5235. end; function()
  5236. LandMine = script.Parent
  5237.  
  5238. function onTouched(hit)
  5239. script.Parent.Transparency = 1
  5240. connection:disconnect()
  5241. end
  5242.  
  5243. connection = LandMine.Touched:connect(onTouched)
  5244.  
  5245. function onTouch(part)
  5246. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5247. if (humanoid ~= nil) then
  5248. humanoid.Health = 0
  5249. end
  5250. end
  5251.  
  5252. script.Parent.Touched:connect(onTouch)
  5253.  
  5254. end; function()
  5255. LandMine = script.Parent
  5256.  
  5257. function onTouched(hit)
  5258. script.Parent.Transparency = 1
  5259. connection:disconnect()
  5260. end
  5261.  
  5262. connection = LandMine.Touched:connect(onTouched)
  5263.  
  5264. function onTouch(part)
  5265. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5266. if (humanoid ~= nil) then
  5267. humanoid.Health = 0
  5268. end
  5269. end
  5270.  
  5271. script.Parent.Touched:connect(onTouch)
  5272.  
  5273. end; function()
  5274. LandMine = script.Parent
  5275.  
  5276. function onTouched(hit)
  5277. script.Parent.Transparency = 1
  5278. connection:disconnect()
  5279. end
  5280.  
  5281. connection = LandMine.Touched:connect(onTouched)
  5282.  
  5283. function onTouch(part)
  5284. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5285. if (humanoid ~= nil) then
  5286. humanoid.Health = 0
  5287. end
  5288. end
  5289.  
  5290. script.Parent.Touched:connect(onTouch)
  5291.  
  5292. end; function()
  5293. LandMine = script.Parent
  5294.  
  5295. function onTouched(hit)
  5296. script.Parent.Transparency = 1
  5297. connection:disconnect()
  5298. end
  5299.  
  5300. connection = LandMine.Touched:connect(onTouched)
  5301.  
  5302. function onTouch(part)
  5303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5304. if (humanoid ~= nil) then
  5305. humanoid.Health = 0
  5306. end
  5307. end
  5308.  
  5309. script.Parent.Touched:connect(onTouch)
  5310.  
  5311. end; function()
  5312. LandMine = script.Parent
  5313.  
  5314. function onTouched(hit)
  5315. script.Parent.Transparency = 1
  5316. connection:disconnect()
  5317. end
  5318.  
  5319. connection = LandMine.Touched:connect(onTouched)
  5320.  
  5321. function onTouch(part)
  5322. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5323. if (humanoid ~= nil) then
  5324. humanoid.Health = 0
  5325. end
  5326. end
  5327.  
  5328. script.Parent.Touched:connect(onTouch)
  5329.  
  5330. end; function()
  5331. LandMine = script.Parent
  5332.  
  5333. function onTouched(hit)
  5334. script.Parent.Transparency = 1
  5335. connection:disconnect()
  5336. end
  5337.  
  5338. connection = LandMine.Touched:connect(onTouched)
  5339.  
  5340. function onTouch(part)
  5341. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5342. if (humanoid ~= nil) then
  5343. humanoid.Health = 0
  5344. end
  5345. end
  5346.  
  5347. script.Parent.Touched:connect(onTouch)
  5348.  
  5349. end; function()
  5350. LandMine = script.Parent
  5351.  
  5352. function onTouched(hit)
  5353. script.Parent.Transparency = 1
  5354. connection:disconnect()
  5355. end
  5356.  
  5357. connection = LandMine.Touched:connect(onTouched)
  5358.  
  5359. function onTouch(part)
  5360. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5361. if (humanoid ~= nil) then
  5362. humanoid.Health = 0
  5363. end
  5364. end
  5365.  
  5366. script.Parent.Touched:connect(onTouch)
  5367.  
  5368. end; function()
  5369. LandMine = script.Parent
  5370.  
  5371. function onTouched(hit)
  5372. script.Parent.Transparency = 1
  5373. connection:disconnect()
  5374. end
  5375.  
  5376. connection = LandMine.Touched:connect(onTouched)
  5377.  
  5378. function onTouch(part)
  5379. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5380. if (humanoid ~= nil) then
  5381. humanoid.Health = 0
  5382. end
  5383. end
  5384.  
  5385. script.Parent.Touched:connect(onTouch)
  5386.  
  5387. end; function()
  5388. LandMine = script.Parent
  5389.  
  5390. function onTouched(hit)
  5391. script.Parent.Transparency = 1
  5392. connection:disconnect()
  5393. end
  5394.  
  5395. connection = LandMine.Touched:connect(onTouched)
  5396.  
  5397. function onTouch(part)
  5398. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5399. if (humanoid ~= nil) then
  5400. humanoid.Health = 0
  5401. end
  5402. end
  5403.  
  5404. script.Parent.Touched:connect(onTouch)
  5405.  
  5406. end; function()
  5407. LandMine = script.Parent
  5408.  
  5409. function onTouched(hit)
  5410. script.Parent.Transparency = 1
  5411. connection:disconnect()
  5412. end
  5413.  
  5414. connection = LandMine.Touched:connect(onTouched)
  5415.  
  5416. function onTouch(part)
  5417. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5418. if (humanoid ~= nil) then
  5419. humanoid.Health = 0
  5420. end
  5421. end
  5422.  
  5423. script.Parent.Touched:connect(onTouch)
  5424.  
  5425. end; function()
  5426. LandMine = script.Parent
  5427.  
  5428. function onTouched(hit)
  5429. script.Parent.Transparency = 1
  5430. connection:disconnect()
  5431. end
  5432.  
  5433. connection = LandMine.Touched:connect(onTouched)
  5434.  
  5435. function onTouch(part)
  5436. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5437. if (humanoid ~= nil) then
  5438. humanoid.Health = 0
  5439. end
  5440. end
  5441.  
  5442. script.Parent.Touched:connect(onTouch)
  5443.  
  5444. end; function()
  5445. LandMine = script.Parent
  5446.  
  5447. function onTouched(hit)
  5448. script.Parent.Transparency = 1
  5449. connection:disconnect()
  5450. end
  5451.  
  5452. connection = LandMine.Touched:connect(onTouched)
  5453.  
  5454. function onTouch(part)
  5455. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5456. if (humanoid ~= nil) then
  5457. humanoid.Health = 0
  5458. end
  5459. end
  5460.  
  5461. script.Parent.Touched:connect(onTouch)
  5462.  
  5463. end; function()
  5464. LandMine = script.Parent
  5465.  
  5466. function onTouched(hit)
  5467. script.Parent.Transparency = 1
  5468. connection:disconnect()
  5469. end
  5470.  
  5471. connection = LandMine.Touched:connect(onTouched)
  5472.  
  5473. function onTouch(part)
  5474. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5475. if (humanoid ~= nil) then
  5476. humanoid.Health = 0
  5477. end
  5478. end
  5479.  
  5480. script.Parent.Touched:connect(onTouch)
  5481.  
  5482. end; function()
  5483. LandMine = script.Parent
  5484.  
  5485. function onTouched(hit)
  5486. script.Parent.Transparency = 1
  5487. connection:disconnect()
  5488. end
  5489.  
  5490. connection = LandMine.Touched:connect(onTouched)
  5491.  
  5492. function onTouch(part)
  5493. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5494. if (humanoid ~= nil) then
  5495. humanoid.Health = 0
  5496. end
  5497. end
  5498.  
  5499. script.Parent.Touched:connect(onTouch)
  5500.  
  5501. end; function()
  5502. LandMine = script.Parent
  5503.  
  5504. function onTouched(hit)
  5505. script.Parent.Transparency = 1
  5506. connection:disconnect()
  5507. end
  5508.  
  5509. connection = LandMine.Touched:connect(onTouched)
  5510.  
  5511. function onTouch(part)
  5512. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5513. if (humanoid ~= nil) then
  5514. humanoid.Health = 0
  5515. end
  5516. end
  5517.  
  5518. script.Parent.Touched:connect(onTouch)
  5519.  
  5520. end; function()
  5521. LandMine = script.Parent
  5522.  
  5523. function onTouched(hit)
  5524. script.Parent.Transparency = 1
  5525. connection:disconnect()
  5526. end
  5527.  
  5528. connection = LandMine.Touched:connect(onTouched)
  5529.  
  5530. function onTouch(part)
  5531. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5532. if (humanoid ~= nil) then
  5533. humanoid.Health = 0
  5534. end
  5535. end
  5536.  
  5537. script.Parent.Touched:connect(onTouch)
  5538.  
  5539. end; function()
  5540. LandMine = script.Parent
  5541.  
  5542. function onTouched(hit)
  5543. script.Parent.Transparency = 1
  5544. connection:disconnect()
  5545. end
  5546.  
  5547. connection = LandMine.Touched:connect(onTouched)
  5548.  
  5549. function onTouch(part)
  5550. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5551. if (humanoid ~= nil) then
  5552. humanoid.Health = 0
  5553. end
  5554. end
  5555.  
  5556. script.Parent.Touched:connect(onTouch)
  5557.  
  5558. end; function()
  5559. LandMine = script.Parent
  5560.  
  5561. function onTouched(hit)
  5562. script.Parent.Transparency = 1
  5563. connection:disconnect()
  5564. end
  5565.  
  5566. connection = LandMine.Touched:connect(onTouched)
  5567.  
  5568. function onTouch(part)
  5569. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5570. if (humanoid ~= nil) then
  5571. humanoid.Health = 0
  5572. end
  5573. end
  5574.  
  5575. script.Parent.Touched:connect(onTouch)
  5576.  
  5577. end; function()
  5578. LandMine = script.Parent
  5579.  
  5580. function onTouched(hit)
  5581. script.Parent.Transparency = 1
  5582. connection:disconnect()
  5583. end
  5584.  
  5585. connection = LandMine.Touched:connect(onTouched)
  5586.  
  5587. function onTouch(part)
  5588. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5589. if (humanoid ~= nil) then
  5590. humanoid.Health = 0
  5591. end
  5592. end
  5593.  
  5594. script.Parent.Touched:connect(onTouch)
  5595.  
  5596. end; function()
  5597. LandMine = script.Parent
  5598.  
  5599. function onTouched(hit)
  5600. script.Parent.Transparency = 1
  5601. connection:disconnect()
  5602. end
  5603.  
  5604. connection = LandMine.Touched:connect(onTouched)
  5605.  
  5606. function onTouch(part)
  5607. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5608. if (humanoid ~= nil) then
  5609. humanoid.Health = 0
  5610. end
  5611. end
  5612.  
  5613. script.Parent.Touched:connect(onTouch)
  5614.  
  5615. end; function()
  5616. LandMine = script.Parent
  5617.  
  5618. function onTouched(hit)
  5619. script.Parent.Transparency = 1
  5620. connection:disconnect()
  5621. end
  5622.  
  5623. connection = LandMine.Touched:connect(onTouched)
  5624.  
  5625. function onTouch(part)
  5626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5627. if (humanoid ~= nil) then
  5628. humanoid.Health = 0
  5629. end
  5630. end
  5631.  
  5632. script.Parent.Touched:connect(onTouch)
  5633.  
  5634. end; function()
  5635. LandMine = script.Parent
  5636.  
  5637. function onTouched(hit)
  5638. script.Parent.Transparency = 1
  5639. connection:disconnect()
  5640. end
  5641.  
  5642. connection = LandMine.Touched:connect(onTouched)
  5643.  
  5644. function onTouch(part)
  5645. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5646. if (humanoid ~= nil) then
  5647. humanoid.Health = 0
  5648. end
  5649. end
  5650.  
  5651. script.Parent.Touched:connect(onTouch)
  5652.  
  5653. end; function()
  5654. LandMine = script.Parent
  5655.  
  5656. function onTouched(hit)
  5657. script.Parent.Transparency = 1
  5658. connection:disconnect()
  5659. end
  5660.  
  5661. connection = LandMine.Touched:connect(onTouched)
  5662.  
  5663. function onTouch(part)
  5664. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5665. if (humanoid ~= nil) then
  5666. humanoid.Health = 0
  5667. end
  5668. end
  5669.  
  5670. script.Parent.Touched:connect(onTouch)
  5671.  
  5672. end; function()
  5673. LandMine = script.Parent
  5674.  
  5675. function onTouched(hit)
  5676. script.Parent.Transparency = 1
  5677. connection:disconnect()
  5678. end
  5679.  
  5680. connection = LandMine.Touched:connect(onTouched)
  5681.  
  5682. function onTouch(part)
  5683. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5684. if (humanoid ~= nil) then
  5685. humanoid.Health = 0
  5686. end
  5687. end
  5688.  
  5689. script.Parent.Touched:connect(onTouch)
  5690.  
  5691. end; function()
  5692. LandMine = script.Parent
  5693.  
  5694. function onTouched(hit)
  5695. script.Parent.Transparency = 1
  5696. connection:disconnect()
  5697. end
  5698.  
  5699. connection = LandMine.Touched:connect(onTouched)
  5700.  
  5701. function onTouch(part)
  5702. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5703. if (humanoid ~= nil) then
  5704. humanoid.Health = 0
  5705. end
  5706. end
  5707.  
  5708. script.Parent.Touched:connect(onTouch)
  5709.  
  5710. end; function()
  5711. LandMine = script.Parent
  5712.  
  5713. function onTouched(hit)
  5714. script.Parent.Transparency = 1
  5715. connection:disconnect()
  5716. end
  5717.  
  5718. connection = LandMine.Touched:connect(onTouched)
  5719.  
  5720. function onTouch(part)
  5721. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5722. if (humanoid ~= nil) then
  5723. humanoid.Health = 0
  5724. end
  5725. end
  5726.  
  5727. script.Parent.Touched:connect(onTouch)
  5728.  
  5729. end; function()
  5730. LandMine = script.Parent
  5731.  
  5732. function onTouched(hit)
  5733. script.Parent.Transparency = 1
  5734. connection:disconnect()
  5735. end
  5736.  
  5737. connection = LandMine.Touched:connect(onTouched)
  5738.  
  5739. function onTouch(part)
  5740. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5741. if (humanoid ~= nil) then
  5742. humanoid.Health = 0
  5743. end
  5744. end
  5745.  
  5746. script.Parent.Touched:connect(onTouch)
  5747.  
  5748. end; function()
  5749. LandMine = script.Parent
  5750.  
  5751. function onTouched(hit)
  5752. script.Parent.Transparency = 1
  5753. connection:disconnect()
  5754. end
  5755.  
  5756. connection = LandMine.Touched:connect(onTouched)
  5757.  
  5758. function onTouch(part)
  5759. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5760. if (humanoid ~= nil) then
  5761. humanoid.Health = 0
  5762. end
  5763. end
  5764.  
  5765. script.Parent.Touched:connect(onTouch)
  5766.  
  5767. end; function()
  5768. LandMine = script.Parent
  5769.  
  5770. function onTouched(hit)
  5771. script.Parent.Transparency = 1
  5772. connection:disconnect()
  5773. end
  5774.  
  5775. connection = LandMine.Touched:connect(onTouched)
  5776.  
  5777. function onTouch(part)
  5778. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5779. if (humanoid ~= nil) then
  5780. humanoid.Health = 0
  5781. end
  5782. end
  5783.  
  5784. script.Parent.Touched:connect(onTouch)
  5785.  
  5786. end; function()
  5787. LandMine = script.Parent
  5788.  
  5789. function onTouched(hit)
  5790. script.Parent.Transparency = 1
  5791. connection:disconnect()
  5792. end
  5793.  
  5794. connection = LandMine.Touched:connect(onTouched)
  5795.  
  5796. function onTouch(part)
  5797. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5798. if (humanoid ~= nil) then
  5799. humanoid.Health = 0
  5800. end
  5801. end
  5802.  
  5803. script.Parent.Touched:connect(onTouch)
  5804.  
  5805. end; function()
  5806. LandMine = script.Parent
  5807.  
  5808. function onTouched(hit)
  5809. script.Parent.Transparency = 1
  5810. connection:disconnect()
  5811. end
  5812.  
  5813. connection = LandMine.Touched:connect(onTouched)
  5814.  
  5815. function onTouch(part)
  5816. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5817. if (humanoid ~= nil) then
  5818. humanoid.Health = 0
  5819. end
  5820. end
  5821.  
  5822. script.Parent.Touched:connect(onTouch)
  5823.  
  5824. end; function()
  5825. LandMine = script.Parent
  5826.  
  5827. function onTouched(hit)
  5828. script.Parent.Transparency = 1
  5829. connection:disconnect()
  5830. end
  5831.  
  5832. connection = LandMine.Touched:connect(onTouched)
  5833.  
  5834. function onTouch(part)
  5835. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5836. if (humanoid ~= nil) then
  5837. humanoid.Health = 0
  5838. end
  5839. end
  5840.  
  5841. script.Parent.Touched:connect(onTouch)
  5842.  
  5843. end; function()
  5844. LandMine = script.Parent
  5845.  
  5846. function onTouched(hit)
  5847. script.Parent.Transparency = 1
  5848. connection:disconnect()
  5849. end
  5850.  
  5851. connection = LandMine.Touched:connect(onTouched)
  5852.  
  5853. function onTouch(part)
  5854. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5855. if (humanoid ~= nil) then
  5856. humanoid.Health = 0
  5857. end
  5858. end
  5859.  
  5860. script.Parent.Touched:connect(onTouch)
  5861.  
  5862. end; function()
  5863. LandMine = script.Parent
  5864.  
  5865. function onTouched(hit)
  5866. script.Parent.Transparency = 1
  5867. connection:disconnect()
  5868. end
  5869.  
  5870. connection = LandMine.Touched:connect(onTouched)
  5871.  
  5872. function onTouch(part)
  5873. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5874. if (humanoid ~= nil) then
  5875. humanoid.Health = 0
  5876. end
  5877. end
  5878.  
  5879. script.Parent.Touched:connect(onTouch)
  5880.  
  5881. end; function()
  5882. LandMine = script.Parent
  5883.  
  5884. function onTouched(hit)
  5885. script.Parent.Transparency = 1
  5886. connection:disconnect()
  5887. end
  5888.  
  5889. connection = LandMine.Touched:connect(onTouched)
  5890.  
  5891. function onTouch(part)
  5892. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5893. if (humanoid ~= nil) then
  5894. humanoid.Health = 0
  5895. end
  5896. end
  5897.  
  5898. script.Parent.Touched:connect(onTouch)
  5899.  
  5900. end; function()
  5901. LandMine = script.Parent
  5902.  
  5903. function onTouched(hit)
  5904. script.Parent.Transparency = 1
  5905. connection:disconnect()
  5906. end
  5907.  
  5908. connection = LandMine.Touched:connect(onTouched)
  5909.  
  5910. function onTouch(part)
  5911. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5912. if (humanoid ~= nil) then
  5913. humanoid.Health = 0
  5914. end
  5915. end
  5916.  
  5917. script.Parent.Touched:connect(onTouch)
  5918.  
  5919. end; function()
  5920. LandMine = script.Parent
  5921.  
  5922. function onTouched(hit)
  5923. script.Parent.Transparency = 1
  5924. connection:disconnect()
  5925. end
  5926.  
  5927. connection = LandMine.Touched:connect(onTouched)
  5928.  
  5929. function onTouch(part)
  5930. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5931. if (humanoid ~= nil) then
  5932. humanoid.Health = 0
  5933. end
  5934. end
  5935.  
  5936. script.Parent.Touched:connect(onTouch)
  5937.  
  5938. end; function()
  5939. LandMine = script.Parent
  5940.  
  5941. function onTouched(hit)
  5942. script.Parent.Transparency = 1
  5943. connection:disconnect()
  5944. end
  5945.  
  5946. connection = LandMine.Touched:connect(onTouched)
  5947.  
  5948. function onTouch(part)
  5949. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5950. if (humanoid ~= nil) then
  5951. humanoid.Health = 0
  5952. end
  5953. end
  5954.  
  5955. script.Parent.Touched:connect(onTouch)
  5956.  
  5957. end; function()
  5958. LandMine = script.Parent
  5959.  
  5960. function onTouched(hit)
  5961. script.Parent.Transparency = 1
  5962. connection:disconnect()
  5963. end
  5964.  
  5965. connection = LandMine.Touched:connect(onTouched)
  5966.  
  5967. function onTouch(part)
  5968. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5969. if (humanoid ~= nil) then
  5970. humanoid.Health = 0
  5971. end
  5972. end
  5973.  
  5974. script.Parent.Touched:connect(onTouch)
  5975.  
  5976. end; function()
  5977. LandMine = script.Parent
  5978.  
  5979. function onTouched(hit)
  5980. script.Parent.Transparency = 1
  5981. connection:disconnect()
  5982. end
  5983.  
  5984. connection = LandMine.Touched:connect(onTouched)
  5985.  
  5986. function onTouch(part)
  5987. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5988. if (humanoid ~= nil) then
  5989. humanoid.Health = 0
  5990. end
  5991. end
  5992.  
  5993. script.Parent.Touched:connect(onTouch)
  5994.  
  5995. end; function()
  5996. LandMine = script.Parent
  5997.  
  5998. function onTouched(hit)
  5999. script.Parent.Transparency = 1
  6000. connection:disconnect()
  6001. end
  6002.  
  6003. connection = LandMine.Touched:connect(onTouched)
  6004.  
  6005. function onTouch(part)
  6006. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6007. if (humanoid ~= nil) then
  6008. humanoid.Health = 0
  6009. end
  6010. end
  6011.  
  6012. script.Parent.Touched:connect(onTouch)
  6013.  
  6014. end; function()
  6015. LandMine = script.Parent
  6016.  
  6017. function onTouched(hit)
  6018. script.Parent.Transparency = 1
  6019. connection:disconnect()
  6020. end
  6021.  
  6022. connection = LandMine.Touched:connect(onTouched)
  6023.  
  6024. function onTouch(part)
  6025. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6026. if (humanoid ~= nil) then
  6027. humanoid.Health = 0
  6028. end
  6029. end
  6030.  
  6031. script.Parent.Touched:connect(onTouch)
  6032.  
  6033. end; function()
  6034. LandMine = script.Parent
  6035.  
  6036. function onTouched(hit)
  6037. script.Parent.Transparency = 1
  6038. connection:disconnect()
  6039. end
  6040.  
  6041. connection = LandMine.Touched:connect(onTouched)
  6042.  
  6043. function onTouch(part)
  6044. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6045. if (humanoid ~= nil) then
  6046. humanoid.Health = 0
  6047. end
  6048. end
  6049.  
  6050. script.Parent.Touched:connect(onTouch)
  6051.  
  6052. end; function()
  6053. LandMine = script.Parent
  6054.  
  6055. function onTouched(hit)
  6056. script.Parent.Transparency = 1
  6057. connection:disconnect()
  6058. end
  6059.  
  6060. connection = LandMine.Touched:connect(onTouched)
  6061.  
  6062. function onTouch(part)
  6063. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6064. if (humanoid ~= nil) then
  6065. humanoid.Health = 0
  6066. end
  6067. end
  6068.  
  6069. script.Parent.Touched:connect(onTouch)
  6070.  
  6071. end; function()
  6072. LandMine = script.Parent
  6073.  
  6074. function onTouched(hit)
  6075. script.Parent.Transparency = 1
  6076. connection:disconnect()
  6077. end
  6078.  
  6079. connection = LandMine.Touched:connect(onTouched)
  6080.  
  6081. function onTouch(part)
  6082. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6083. if (humanoid ~= nil) then
  6084. humanoid.Health = 0
  6085. end
  6086. end
  6087.  
  6088. script.Parent.Touched:connect(onTouch)
  6089.  
  6090. end; function()
  6091. LandMine = script.Parent
  6092.  
  6093. function onTouched(hit)
  6094. script.Parent.Transparency = 1
  6095. connection:disconnect()
  6096. end
  6097.  
  6098. connection = LandMine.Touched:connect(onTouched)
  6099.  
  6100. function onTouch(part)
  6101. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6102. if (humanoid ~= nil) then
  6103. humanoid.Health = 0
  6104. end
  6105. end
  6106.  
  6107. script.Parent.Touched:connect(onTouch)
  6108.  
  6109. end; function()
  6110. LandMine = script.Parent
  6111.  
  6112. function onTouched(hit)
  6113. script.Parent.Transparency = 1
  6114. connection:disconnect()
  6115. end
  6116.  
  6117. connection = LandMine.Touched:connect(onTouched)
  6118.  
  6119. function onTouch(part)
  6120. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6121. if (humanoid ~= nil) then
  6122. humanoid.Health = 0
  6123. end
  6124. end
  6125.  
  6126. script.Parent.Touched:connect(onTouch)
  6127.  
  6128. end; function()
  6129. LandMine = script.Parent
  6130.  
  6131. function onTouched(hit)
  6132. script.Parent.Transparency = 1
  6133. connection:disconnect()
  6134. end
  6135.  
  6136. connection = LandMine.Touched:connect(onTouched)
  6137.  
  6138. function onTouch(part)
  6139. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6140. if (humanoid ~= nil) then
  6141. humanoid.Health = 0
  6142. end
  6143. end
  6144.  
  6145. script.Parent.Touched:connect(onTouch)
  6146.  
  6147. end; function()
  6148. LandMine = script.Parent
  6149.  
  6150. function onTouched(hit)
  6151. script.Parent.Transparency = 1
  6152. connection:disconnect()
  6153. end
  6154.  
  6155. connection = LandMine.Touched:connect(onTouched)
  6156.  
  6157. function onTouch(part)
  6158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6159. if (humanoid ~= nil) then
  6160. humanoid.Health = 0
  6161. end
  6162. end
  6163.  
  6164. script.Parent.Touched:connect(onTouch)
  6165.  
  6166. end; function()
  6167. LandMine = script.Parent
  6168.  
  6169. function onTouched(hit)
  6170. script.Parent.Transparency = 1
  6171. connection:disconnect()
  6172. end
  6173.  
  6174. connection = LandMine.Touched:connect(onTouched)
  6175.  
  6176. function onTouch(part)
  6177. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6178. if (humanoid ~= nil) then
  6179. humanoid.Health = 0
  6180. end
  6181. end
  6182.  
  6183. script.Parent.Touched:connect(onTouch)
  6184.  
  6185. end; function()
  6186. LandMine = script.Parent
  6187.  
  6188. function onTouched(hit)
  6189. script.Parent.Transparency = 1
  6190. connection:disconnect()
  6191. end
  6192.  
  6193. connection = LandMine.Touched:connect(onTouched)
  6194.  
  6195. function onTouch(part)
  6196. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6197. if (humanoid ~= nil) then
  6198. humanoid.Health = 0
  6199. end
  6200. end
  6201.  
  6202. script.Parent.Touched:connect(onTouch)
  6203.  
  6204. end; function()
  6205. LandMine = script.Parent
  6206.  
  6207. function onTouched(hit)
  6208. script.Parent.Transparency = 1
  6209. connection:disconnect()
  6210. end
  6211.  
  6212. connection = LandMine.Touched:connect(onTouched)
  6213.  
  6214. function onTouch(part)
  6215. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6216. if (humanoid ~= nil) then
  6217. humanoid.Health = 0
  6218. end
  6219. end
  6220.  
  6221. script.Parent.Touched:connect(onTouch)
  6222.  
  6223. end; function()
  6224. LandMine = script.Parent
  6225.  
  6226. function onTouched(hit)
  6227. script.Parent.Transparency = 1
  6228. connection:disconnect()
  6229. end
  6230.  
  6231. connection = LandMine.Touched:connect(onTouched)
  6232.  
  6233. function onTouch(part)
  6234. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6235. if (humanoid ~= nil) then
  6236. humanoid.Health = 0
  6237. end
  6238. end
  6239.  
  6240. script.Parent.Touched:connect(onTouch)
  6241.  
  6242. end; function()
  6243. LandMine = script.Parent
  6244.  
  6245. function onTouched(hit)
  6246. script.Parent.Transparency = 1
  6247. connection:disconnect()
  6248. end
  6249.  
  6250. connection = LandMine.Touched:connect(onTouched)
  6251.  
  6252. function onTouch(part)
  6253. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6254. if (humanoid ~= nil) then
  6255. humanoid.Health = 0
  6256. end
  6257. end
  6258.  
  6259. script.Parent.Touched:connect(onTouch)
  6260.  
  6261. end; function()
  6262. LandMine = script.Parent
  6263.  
  6264. function onTouched(hit)
  6265. script.Parent.Transparency = 1
  6266. connection:disconnect()
  6267. end
  6268.  
  6269. connection = LandMine.Touched:connect(onTouched)
  6270.  
  6271. function onTouch(part)
  6272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6273. if (humanoid ~= nil) then
  6274. humanoid.Health = 0
  6275. end
  6276. end
  6277.  
  6278. script.Parent.Touched:connect(onTouch)
  6279.  
  6280. end; function()
  6281. LandMine = script.Parent
  6282.  
  6283. function onTouched(hit)
  6284. script.Parent.Transparency = 1
  6285. connection:disconnect()
  6286. end
  6287.  
  6288. connection = LandMine.Touched:connect(onTouched)
  6289.  
  6290. function onTouch(part)
  6291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6292. if (humanoid ~= nil) then
  6293. humanoid.Health = 0
  6294. end
  6295. end
  6296.  
  6297. script.Parent.Touched:connect(onTouch)
  6298.  
  6299. end; function()
  6300. LandMine = script.Parent
  6301.  
  6302. function onTouched(hit)
  6303. script.Parent.Transparency = 1
  6304. connection:disconnect()
  6305. end
  6306.  
  6307. connection = LandMine.Touched:connect(onTouched)
  6308.  
  6309. function onTouch(part)
  6310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6311. if (humanoid ~= nil) then
  6312. humanoid.Health = 0
  6313. end
  6314. end
  6315.  
  6316. script.Parent.Touched:connect(onTouch)
  6317.  
  6318. end; function()
  6319. LandMine = script.Parent
  6320.  
  6321. function onTouched(hit)
  6322. script.Parent.Transparency = 1
  6323. connection:disconnect()
  6324. end
  6325.  
  6326. connection = LandMine.Touched:connect(onTouched)
  6327.  
  6328. function onTouch(part)
  6329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6330. if (humanoid ~= nil) then
  6331. humanoid.Health = 0
  6332. end
  6333. end
  6334.  
  6335. script.Parent.Touched:connect(onTouch)
  6336.  
  6337. end; function()
  6338. LandMine = script.Parent
  6339.  
  6340. function onTouched(hit)
  6341. script.Parent.Transparency = 1
  6342. connection:disconnect()
  6343. end
  6344.  
  6345. connection = LandMine.Touched:connect(onTouched)
  6346.  
  6347. function onTouch(part)
  6348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6349. if (humanoid ~= nil) then
  6350. humanoid.Health = 0
  6351. end
  6352. end
  6353.  
  6354. script.Parent.Touched:connect(onTouch)
  6355.  
  6356. end; function()
  6357. LandMine = script.Parent
  6358.  
  6359. function onTouched(hit)
  6360. script.Parent.Transparency = 1
  6361. connection:disconnect()
  6362. end
  6363.  
  6364. connection = LandMine.Touched:connect(onTouched)
  6365.  
  6366. function onTouch(part)
  6367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6368. if (humanoid ~= nil) then
  6369. humanoid.Health = 0
  6370. end
  6371. end
  6372.  
  6373. script.Parent.Touched:connect(onTouch)
  6374.  
  6375. end; function()
  6376. LandMine = script.Parent
  6377.  
  6378. function onTouched(hit)
  6379. script.Parent.Transparency = 1
  6380. connection:disconnect()
  6381. end
  6382.  
  6383. connection = LandMine.Touched:connect(onTouched)
  6384.  
  6385. function onTouch(part)
  6386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6387. if (humanoid ~= nil) then
  6388. humanoid.Health = 0
  6389. end
  6390. end
  6391.  
  6392. script.Parent.Touched:connect(onTouch)
  6393.  
  6394. end; function()
  6395. LandMine = script.Parent
  6396.  
  6397. function onTouched(hit)
  6398. script.Parent.Transparency = 1
  6399. connection:disconnect()
  6400. end
  6401.  
  6402. connection = LandMine.Touched:connect(onTouched)
  6403.  
  6404. function onTouch(part)
  6405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6406. if (humanoid ~= nil) then
  6407. humanoid.Health = 0
  6408. end
  6409. end
  6410.  
  6411. script.Parent.Touched:connect(onTouch)
  6412.  
  6413. end; function()
  6414. LandMine = script.Parent
  6415.  
  6416. function onTouched(hit)
  6417. script.Parent.Transparency = 1
  6418. connection:disconnect()
  6419. end
  6420.  
  6421. connection = LandMine.Touched:connect(onTouched)
  6422.  
  6423. function onTouch(part)
  6424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6425. if (humanoid ~= nil) then
  6426. humanoid.Health = 0
  6427. end
  6428. end
  6429.  
  6430. script.Parent.Touched:connect(onTouch)
  6431.  
  6432. end; function()
  6433. LandMine = script.Parent
  6434.  
  6435. function onTouched(hit)
  6436. script.Parent.Transparency = 1
  6437. connection:disconnect()
  6438. end
  6439.  
  6440. connection = LandMine.Touched:connect(onTouched)
  6441.  
  6442. function onTouch(part)
  6443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6444. if (humanoid ~= nil) then
  6445. humanoid.Health = 0
  6446. end
  6447. end
  6448.  
  6449. script.Parent.Touched:connect(onTouch)
  6450.  
  6451. end; function()
  6452. LandMine = script.Parent
  6453.  
  6454. function onTouched(hit)
  6455. script.Parent.Transparency = 1
  6456. connection:disconnect()
  6457. end
  6458.  
  6459. connection = LandMine.Touched:connect(onTouched)
  6460.  
  6461. function onTouch(part)
  6462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6463. if (humanoid ~= nil) then
  6464. humanoid.Health = 0
  6465. end
  6466. end
  6467.  
  6468. script.Parent.Touched:connect(onTouch)
  6469.  
  6470. end; function()
  6471. LandMine = script.Parent
  6472.  
  6473. function onTouched(hit)
  6474. script.Parent.Transparency = 1
  6475. connection:disconnect()
  6476. end
  6477.  
  6478. connection = LandMine.Touched:connect(onTouched)
  6479.  
  6480. function onTouch(part)
  6481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6482. if (humanoid ~= nil) then
  6483. humanoid.Health = 0
  6484. end
  6485. end
  6486.  
  6487. script.Parent.Touched:connect(onTouch)
  6488.  
  6489. end; function()
  6490. LandMine = script.Parent
  6491.  
  6492. function onTouched(hit)
  6493. script.Parent.Transparency = 1
  6494. connection:disconnect()
  6495. end
  6496.  
  6497. connection = LandMine.Touched:connect(onTouched)
  6498.  
  6499. function onTouch(part)
  6500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6501. if (humanoid ~= nil) then
  6502. humanoid.Health = 0
  6503. end
  6504. end
  6505.  
  6506. script.Parent.Touched:connect(onTouch)
  6507.  
  6508. end; function()
  6509. LandMine = script.Parent
  6510.  
  6511. function onTouched(hit)
  6512. script.Parent.Transparency = 1
  6513. connection:disconnect()
  6514. end
  6515.  
  6516. connection = LandMine.Touched:connect(onTouched)
  6517.  
  6518. function onTouch(part)
  6519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6520. if (humanoid ~= nil) then
  6521. humanoid.Health = 0
  6522. end
  6523. end
  6524.  
  6525. script.Parent.Touched:connect(onTouch)
  6526.  
  6527. end; function()
  6528. LandMine = script.Parent
  6529.  
  6530. function onTouched(hit)
  6531. script.Parent.Transparency = 1
  6532. connection:disconnect()
  6533. end
  6534.  
  6535. connection = LandMine.Touched:connect(onTouched)
  6536.  
  6537. function onTouch(part)
  6538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6539. if (humanoid ~= nil) then
  6540. humanoid.Health = 0
  6541. end
  6542. end
  6543.  
  6544. script.Parent.Touched:connect(onTouch)
  6545.  
  6546. end; function()
  6547. LandMine = script.Parent
  6548.  
  6549. function onTouched(hit)
  6550. script.Parent.Transparency = 1
  6551. connection:disconnect()
  6552. end
  6553.  
  6554. connection = LandMine.Touched:connect(onTouched)
  6555.  
  6556. function onTouch(part)
  6557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6558. if (humanoid ~= nil) then
  6559. humanoid.Health = 0
  6560. end
  6561. end
  6562.  
  6563. script.Parent.Touched:connect(onTouch)
  6564.  
  6565. end; function()
  6566. LandMine = script.Parent
  6567.  
  6568. function onTouched(hit)
  6569. script.Parent.Transparency = 1
  6570. connection:disconnect()
  6571. end
  6572.  
  6573. connection = LandMine.Touched:connect(onTouched)
  6574.  
  6575. function onTouch(part)
  6576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6577. if (humanoid ~= nil) then
  6578. humanoid.Health = 0
  6579. end
  6580. end
  6581.  
  6582. script.Parent.Touched:connect(onTouch)
  6583.  
  6584. end; function()
  6585. LandMine = script.Parent
  6586.  
  6587. function onTouched(hit)
  6588. script.Parent.Transparency = 1
  6589. connection:disconnect()
  6590. end
  6591.  
  6592. connection = LandMine.Touched:connect(onTouched)
  6593.  
  6594. function onTouch(part)
  6595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6596. if (humanoid ~= nil) then
  6597. humanoid.Health = 0
  6598. end
  6599. end
  6600.  
  6601. script.Parent.Touched:connect(onTouch)
  6602.  
  6603. end; function()
  6604. LandMine = script.Parent
  6605.  
  6606. function onTouched(hit)
  6607. script.Parent.Transparency = 1
  6608. connection:disconnect()
  6609. end
  6610.  
  6611. connection = LandMine.Touched:connect(onTouched)
  6612.  
  6613. function onTouch(part)
  6614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6615. if (humanoid ~= nil) then
  6616. humanoid.Health = 0
  6617. end
  6618. end
  6619.  
  6620. script.Parent.Touched:connect(onTouch)
  6621.  
  6622. end; function()
  6623. LandMine = script.Parent
  6624.  
  6625. function onTouched(hit)
  6626. script.Parent.Transparency = 1
  6627. connection:disconnect()
  6628. end
  6629.  
  6630. connection = LandMine.Touched:connect(onTouched)
  6631.  
  6632. function onTouch(part)
  6633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6634. if (humanoid ~= nil) then
  6635. humanoid.Health = 0
  6636. end
  6637. end
  6638.  
  6639. script.Parent.Touched:connect(onTouch)
  6640.  
  6641. end; function()
  6642. LandMine = script.Parent
  6643.  
  6644. function onTouched(hit)
  6645. script.Parent.Transparency = 1
  6646. connection:disconnect()
  6647. end
  6648.  
  6649. connection = LandMine.Touched:connect(onTouched)
  6650.  
  6651. function onTouch(part)
  6652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6653. if (humanoid ~= nil) then
  6654. humanoid.Health = 0
  6655. end
  6656. end
  6657.  
  6658. script.Parent.Touched:connect(onTouch)
  6659.  
  6660. end; function()
  6661. LandMine = script.Parent
  6662.  
  6663. function onTouched(hit)
  6664. script.Parent.Transparency = 1
  6665. connection:disconnect()
  6666. end
  6667.  
  6668. connection = LandMine.Touched:connect(onTouched)
  6669.  
  6670. function onTouch(part)
  6671. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6672. if (humanoid ~= nil) then
  6673. humanoid.Health = 0
  6674. end
  6675. end
  6676.  
  6677. script.Parent.Touched:connect(onTouch)
  6678.  
  6679. end; function()
  6680. LandMine = script.Parent
  6681.  
  6682. function onTouched(hit)
  6683. script.Parent.Transparency = 1
  6684. connection:disconnect()
  6685. end
  6686.  
  6687. connection = LandMine.Touched:connect(onTouched)
  6688.  
  6689. function onTouch(part)
  6690. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6691. if (humanoid ~= nil) then
  6692. humanoid.Health = 0
  6693. end
  6694. end
  6695.  
  6696. script.Parent.Touched:connect(onTouch)
  6697.  
  6698. end; function()
  6699. LandMine = script.Parent
  6700.  
  6701. function onTouched(hit)
  6702. script.Parent.Transparency = 1
  6703. connection:disconnect()
  6704. end
  6705.  
  6706. connection = LandMine.Touched:connect(onTouched)
  6707.  
  6708. function onTouch(part)
  6709. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6710. if (humanoid ~= nil) then
  6711. humanoid.Health = 0
  6712. end
  6713. end
  6714.  
  6715. script.Parent.Touched:connect(onTouch)
  6716.  
  6717. end; function()
  6718. LandMine = script.Parent
  6719.  
  6720. function onTouched(hit)
  6721. script.Parent.Transparency = 1
  6722. connection:disconnect()
  6723. end
  6724.  
  6725. connection = LandMine.Touched:connect(onTouched)
  6726.  
  6727. function onTouch(part)
  6728. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6729. if (humanoid ~= nil) then
  6730. humanoid.Health = 0
  6731. end
  6732. end
  6733.  
  6734. script.Parent.Touched:connect(onTouch)
  6735.  
  6736. end; function()
  6737. LandMine = script.Parent
  6738.  
  6739. function onTouched(hit)
  6740. script.Parent.Transparency = 1
  6741. connection:disconnect()
  6742. end
  6743.  
  6744. connection = LandMine.Touched:connect(onTouched)
  6745.  
  6746. function onTouch(part)
  6747. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6748. if (humanoid ~= nil) then
  6749. humanoid.Health = 0
  6750. end
  6751. end
  6752.  
  6753. script.Parent.Touched:connect(onTouch)
  6754.  
  6755. end; function()
  6756. LandMine = script.Parent
  6757.  
  6758. function onTouched(hit)
  6759. script.Parent.Transparency = 1
  6760. connection:disconnect()
  6761. end
  6762.  
  6763. connection = LandMine.Touched:connect(onTouched)
  6764.  
  6765. function onTouch(part)
  6766. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6767. if (humanoid ~= nil) then
  6768. humanoid.Health = 0
  6769. end
  6770. end
  6771.  
  6772. script.Parent.Touched:connect(onTouch)
  6773.  
  6774. end; function()
  6775. LandMine = script.Parent
  6776.  
  6777. function onTouched(hit)
  6778. script.Parent.Transparency = 1
  6779. connection:disconnect()
  6780. end
  6781.  
  6782. connection = LandMine.Touched:connect(onTouched)
  6783.  
  6784. function onTouch(part)
  6785. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6786. if (humanoid ~= nil) then
  6787. humanoid.Health = 0
  6788. end
  6789. end
  6790.  
  6791. script.Parent.Touched:connect(onTouch)
  6792.  
  6793. end; function()
  6794. LandMine = script.Parent
  6795.  
  6796. function onTouched(hit)
  6797. script.Parent.Transparency = 1
  6798. connection:disconnect()
  6799. end
  6800.  
  6801. connection = LandMine.Touched:connect(onTouched)
  6802.  
  6803. function onTouch(part)
  6804. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6805. if (humanoid ~= nil) then
  6806. humanoid.Health = 0
  6807. end
  6808. end
  6809.  
  6810. script.Parent.Touched:connect(onTouch)
  6811.  
  6812. end; function()
  6813. LandMine = script.Parent
  6814.  
  6815. function onTouched(hit)
  6816. script.Parent.Transparency = 1
  6817. connection:disconnect()
  6818. end
  6819.  
  6820. connection = LandMine.Touched:connect(onTouched)
  6821.  
  6822. function onTouch(part)
  6823. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6824. if (humanoid ~= nil) then
  6825. humanoid.Health = 0
  6826. end
  6827. end
  6828.  
  6829. script.Parent.Touched:connect(onTouch)
  6830.  
  6831. end; function()
  6832. LandMine = script.Parent
  6833.  
  6834. function onTouched(hit)
  6835. script.Parent.Transparency = 1
  6836. connection:disconnect()
  6837. end
  6838.  
  6839. connection = LandMine.Touched:connect(onTouched)
  6840.  
  6841. function onTouch(part)
  6842. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6843. if (humanoid ~= nil) then
  6844. humanoid.Health = 0
  6845. end
  6846. end
  6847.  
  6848. script.Parent.Touched:connect(onTouch)
  6849.  
  6850. end; function()
  6851. LandMine = script.Parent
  6852.  
  6853. function onTouched(hit)
  6854. script.Parent.Transparency = 1
  6855. connection:disconnect()
  6856. end
  6857.  
  6858. connection = LandMine.Touched:connect(onTouched)
  6859.  
  6860. function onTouch(part)
  6861. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6862. if (humanoid ~= nil) then
  6863. humanoid.Health = 0
  6864. end
  6865. end
  6866.  
  6867. script.Parent.Touched:connect(onTouch)
  6868.  
  6869. end; function()
  6870. LandMine = script.Parent
  6871.  
  6872. function onTouched(hit)
  6873. script.Parent.Transparency = 1
  6874. connection:disconnect()
  6875. end
  6876.  
  6877. connection = LandMine.Touched:connect(onTouched)
  6878.  
  6879. function onTouch(part)
  6880. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6881. if (humanoid ~= nil) then
  6882. humanoid.Health = 0
  6883. end
  6884. end
  6885.  
  6886. script.Parent.Touched:connect(onTouch)
  6887.  
  6888. end; function()
  6889. LandMine = script.Parent
  6890.  
  6891. function onTouched(hit)
  6892. script.Parent.Transparency = 1
  6893. connection:disconnect()
  6894. end
  6895.  
  6896. connection = LandMine.Touched:connect(onTouched)
  6897.  
  6898. function onTouch(part)
  6899. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6900. if (humanoid ~= nil) then
  6901. humanoid.Health = 0
  6902. end
  6903. end
  6904.  
  6905. script.Parent.Touched:connect(onTouch)
  6906.  
  6907. end; function()
  6908. LandMine = script.Parent
  6909.  
  6910. function onTouched(hit)
  6911. script.Parent.Transparency = 1
  6912. connection:disconnect()
  6913. end
  6914.  
  6915. connection = LandMine.Touched:connect(onTouched)
  6916.  
  6917. function onTouch(part)
  6918. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6919. if (humanoid ~= nil) then
  6920. humanoid.Health = 0
  6921. end
  6922. end
  6923.  
  6924. script.Parent.Touched:connect(onTouch)
  6925.  
  6926. end; function()
  6927. LandMine = script.Parent
  6928.  
  6929. function onTouched(hit)
  6930. script.Parent.Transparency = 1
  6931. connection:disconnect()
  6932. end
  6933.  
  6934. connection = LandMine.Touched:connect(onTouched)
  6935.  
  6936. function onTouch(part)
  6937. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6938. if (humanoid ~= nil) then
  6939. humanoid.Health = 0
  6940. end
  6941. end
  6942.  
  6943. script.Parent.Touched:connect(onTouch)
  6944.  
  6945. end; function()
  6946. LandMine = script.Parent
  6947.  
  6948. function onTouched(hit)
  6949. script.Parent.Transparency = 1
  6950. connection:disconnect()
  6951. end
  6952.  
  6953. connection = LandMine.Touched:connect(onTouched)
  6954.  
  6955. function onTouch(part)
  6956. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6957. if (humanoid ~= nil) then
  6958. humanoid.Health = 0
  6959. end
  6960. end
  6961.  
  6962. script.Parent.Touched:connect(onTouch)
  6963.  
  6964. end; function()
  6965. LandMine = script.Parent
  6966.  
  6967. function onTouched(hit)
  6968. script.Parent.Transparency = 1
  6969. connection:disconnect()
  6970. end
  6971.  
  6972. connection = LandMine.Touched:connect(onTouched)
  6973.  
  6974. function onTouch(part)
  6975. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6976. if (humanoid ~= nil) then
  6977. humanoid.Health = 0
  6978. end
  6979. end
  6980.  
  6981. script.Parent.Touched:connect(onTouch)
  6982.  
  6983. end; function()
  6984. LandMine = script.Parent
  6985.  
  6986. function onTouched(hit)
  6987. script.Parent.Transparency = 1
  6988. connection:disconnect()
  6989. end
  6990.  
  6991. connection = LandMine.Touched:connect(onTouched)
  6992.  
  6993. function onTouch(part)
  6994. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6995. if (humanoid ~= nil) then
  6996. humanoid.Health = 0
  6997. end
  6998. end
  6999.  
  7000. script.Parent.Touched:connect(onTouch)
  7001.  
  7002. end; function()
  7003. LandMine = script.Parent
  7004.  
  7005. function onTouched(hit)
  7006. script.Parent.Transparency = 1
  7007. connection:disconnect()
  7008. end
  7009.  
  7010. connection = LandMine.Touched:connect(onTouched)
  7011.  
  7012. function onTouch(part)
  7013. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7014. if (humanoid ~= nil) then
  7015. humanoid.Health = 0
  7016. end
  7017. end
  7018.  
  7019. script.Parent.Touched:connect(onTouch)
  7020.  
  7021. end; function()
  7022. LandMine = script.Parent
  7023.  
  7024. function onTouched(hit)
  7025. script.Parent.Transparency = 1
  7026. connection:disconnect()
  7027. end
  7028.  
  7029. connection = LandMine.Touched:connect(onTouched)
  7030.  
  7031. function onTouch(part)
  7032. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7033. if (humanoid ~= nil) then
  7034. humanoid.Health = 0
  7035. end
  7036. end
  7037.  
  7038. script.Parent.Touched:connect(onTouch)
  7039.  
  7040. end; function()
  7041. LandMine = script.Parent
  7042.  
  7043. function onTouched(hit)
  7044. script.Parent.Transparency = 1
  7045. connection:disconnect()
  7046. end
  7047.  
  7048. connection = LandMine.Touched:connect(onTouched)
  7049.  
  7050. function onTouch(part)
  7051. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7052. if (humanoid ~= nil) then
  7053. humanoid.Health = 0
  7054. end
  7055. end
  7056.  
  7057. script.Parent.Touched:connect(onTouch)
  7058.  
  7059. end; function()
  7060. LandMine = script.Parent
  7061.  
  7062. function onTouched(hit)
  7063. script.Parent.Transparency = 1
  7064. connection:disconnect()
  7065. end
  7066.  
  7067. connection = LandMine.Touched:connect(onTouched)
  7068.  
  7069. function onTouch(part)
  7070. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7071. if (humanoid ~= nil) then
  7072. humanoid.Health = 0
  7073. end
  7074. end
  7075.  
  7076. script.Parent.Touched:connect(onTouch)
  7077.  
  7078. end; function()
  7079. LandMine = script.Parent
  7080.  
  7081. function onTouched(hit)
  7082. script.Parent.Transparency = 1
  7083. connection:disconnect()
  7084. end
  7085.  
  7086. connection = LandMine.Touched:connect(onTouched)
  7087.  
  7088. function onTouch(part)
  7089. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7090. if (humanoid ~= nil) then
  7091. humanoid.Health = 0
  7092. end
  7093. end
  7094.  
  7095. script.Parent.Touched:connect(onTouch)
  7096.  
  7097. end; function()
  7098. LandMine = script.Parent
  7099.  
  7100. function onTouched(hit)
  7101. script.Parent.Transparency = 1
  7102. connection:disconnect()
  7103. end
  7104.  
  7105. connection = LandMine.Touched:connect(onTouched)
  7106.  
  7107. function onTouch(part)
  7108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7109. if (humanoid ~= nil) then
  7110. humanoid.Health = 0
  7111. end
  7112. end
  7113.  
  7114. script.Parent.Touched:connect(onTouch)
  7115.  
  7116. end; function()
  7117. LandMine = script.Parent
  7118.  
  7119. function onTouched(hit)
  7120. script.Parent.Transparency = 1
  7121. connection:disconnect()
  7122. end
  7123.  
  7124. connection = LandMine.Touched:connect(onTouched)
  7125.  
  7126. function onTouch(part)
  7127. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7128. if (humanoid ~= nil) then
  7129. humanoid.Health = 0
  7130. end
  7131. end
  7132.  
  7133. script.Parent.Touched:connect(onTouch)
  7134.  
  7135. end; function()
  7136. LandMine = script.Parent
  7137.  
  7138. function onTouched(hit)
  7139. script.Parent.Transparency = 1
  7140. connection:disconnect()
  7141. end
  7142.  
  7143. connection = LandMine.Touched:connect(onTouched)
  7144.  
  7145. function onTouch(part)
  7146. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7147. if (humanoid ~= nil) then
  7148. humanoid.Health = 0
  7149. end
  7150. end
  7151.  
  7152. script.Parent.Touched:connect(onTouch)
  7153.  
  7154. end; function()
  7155. LandMine = script.Parent
  7156.  
  7157. function onTouched(hit)
  7158. script.Parent.Transparency = 1
  7159. connection:disconnect()
  7160. end
  7161.  
  7162. connection = LandMine.Touched:connect(onTouched)
  7163.  
  7164. function onTouch(part)
  7165. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7166. if (humanoid ~= nil) then
  7167. humanoid.Health = 0
  7168. end
  7169. end
  7170.  
  7171. script.Parent.Touched:connect(onTouch)
  7172.  
  7173. end; function()
  7174. LandMine = script.Parent
  7175.  
  7176. function onTouched(hit)
  7177. script.Parent.Transparency = 1
  7178. connection:disconnect()
  7179. end
  7180.  
  7181. connection = LandMine.Touched:connect(onTouched)
  7182.  
  7183. function onTouch(part)
  7184. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7185. if (humanoid ~= nil) then
  7186. humanoid.Health = 0
  7187. end
  7188. end
  7189.  
  7190. script.Parent.Touched:connect(onTouch)
  7191.  
  7192. end; function()
  7193. LandMine = script.Parent
  7194.  
  7195. function onTouched(hit)
  7196. script.Parent.Transparency = 1
  7197. connection:disconnect()
  7198. end
  7199.  
  7200. connection = LandMine.Touched:connect(onTouched)
  7201.  
  7202. function onTouch(part)
  7203. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7204. if (humanoid ~= nil) then
  7205. humanoid.Health = 0
  7206. end
  7207. end
  7208.  
  7209. script.Parent.Touched:connect(onTouch)
  7210.  
  7211. end; function()
  7212. LandMine = script.Parent
  7213.  
  7214. function onTouched(hit)
  7215. script.Parent.Transparency = 1
  7216. connection:disconnect()
  7217. end
  7218.  
  7219. connection = LandMine.Touched:connect(onTouched)
  7220.  
  7221. function onTouch(part)
  7222. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7223. if (humanoid ~= nil) then
  7224. humanoid.Health = 0
  7225. end
  7226. end
  7227.  
  7228. script.Parent.Touched:connect(onTouch)
  7229.  
  7230. end; function()
  7231. LandMine = script.Parent
  7232.  
  7233. function onTouched(hit)
  7234. script.Parent.Transparency = 1
  7235. connection:disconnect()
  7236. end
  7237.  
  7238. connection = LandMine.Touched:connect(onTouched)
  7239.  
  7240. function onTouch(part)
  7241. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7242. if (humanoid ~= nil) then
  7243. humanoid.Health = 0
  7244. end
  7245. end
  7246.  
  7247. script.Parent.Touched:connect(onTouch)
  7248.  
  7249. end; function()
  7250. LandMine = script.Parent
  7251.  
  7252. function onTouched(hit)
  7253. script.Parent.Transparency = 1
  7254. connection:disconnect()
  7255. end
  7256.  
  7257. connection = LandMine.Touched:connect(onTouched)
  7258.  
  7259. function onTouch(part)
  7260. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7261. if (humanoid ~= nil) then
  7262. humanoid.Health = 0
  7263. end
  7264. end
  7265.  
  7266. script.Parent.Touched:connect(onTouch)
  7267.  
  7268. end; function()
  7269. LandMine = script.Parent
  7270.  
  7271. function onTouched(hit)
  7272. script.Parent.Transparency = 1
  7273. connection:disconnect()
  7274. end
  7275.  
  7276. connection = LandMine.Touched:connect(onTouched)
  7277.  
  7278. function onTouch(part)
  7279. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7280. if (humanoid ~= nil) then
  7281. humanoid.Health = 0
  7282. end
  7283. end
  7284.  
  7285. script.Parent.Touched:connect(onTouch)
  7286.  
  7287. end; function()
  7288. LandMine = script.Parent
  7289.  
  7290. function onTouched(hit)
  7291. script.Parent.Transparency = 1
  7292. connection:disconnect()
  7293. end
  7294.  
  7295. connection = LandMine.Touched:connect(onTouched)
  7296.  
  7297. function onTouch(part)
  7298. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7299. if (humanoid ~= nil) then
  7300. humanoid.Health = 0
  7301. end
  7302. end
  7303.  
  7304. script.Parent.Touched:connect(onTouch)
  7305.  
  7306. end; function()
  7307. LandMine = script.Parent
  7308.  
  7309. function onTouched(hit)
  7310. script.Parent.Transparency = 1
  7311. connection:disconnect()
  7312. end
  7313.  
  7314. connection = LandMine.Touched:connect(onTouched)
  7315.  
  7316. function onTouch(part)
  7317. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7318. if (humanoid ~= nil) then
  7319. humanoid.Health = 0
  7320. end
  7321. end
  7322.  
  7323. script.Parent.Touched:connect(onTouch)
  7324.  
  7325. end; function()
  7326. LandMine = script.Parent
  7327.  
  7328. function onTouched(hit)
  7329. script.Parent.Transparency = 1
  7330. connection:disconnect()
  7331. end
  7332.  
  7333. connection = LandMine.Touched:connect(onTouched)
  7334.  
  7335. function onTouch(part)
  7336. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7337. if (humanoid ~= nil) then
  7338. humanoid.Health = 0
  7339. end
  7340. end
  7341.  
  7342. script.Parent.Touched:connect(onTouch)
  7343.  
  7344. end; function()
  7345. LandMine = script.Parent
  7346.  
  7347. function onTouched(hit)
  7348. script.Parent.Transparency = 1
  7349. connection:disconnect()
  7350. end
  7351.  
  7352. connection = LandMine.Touched:connect(onTouched)
  7353.  
  7354. function onTouch(part)
  7355. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7356. if (humanoid ~= nil) then
  7357. humanoid.Health = 0
  7358. end
  7359. end
  7360.  
  7361. script.Parent.Touched:connect(onTouch)
  7362.  
  7363. end; function()
  7364. LandMine = script.Parent
  7365.  
  7366. function onTouched(hit)
  7367. script.Parent.Transparency = 1
  7368. connection:disconnect()
  7369. end
  7370.  
  7371. connection = LandMine.Touched:connect(onTouched)
  7372.  
  7373. function onTouch(part)
  7374. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7375. if (humanoid ~= nil) then
  7376. humanoid.Health = 0
  7377. end
  7378. end
  7379.  
  7380. script.Parent.Touched:connect(onTouch)
  7381.  
  7382. end; function()
  7383. LandMine = script.Parent
  7384.  
  7385. function onTouched(hit)
  7386. script.Parent.Transparency = 1
  7387. connection:disconnect()
  7388. end
  7389.  
  7390. connection = LandMine.Touched:connect(onTouched)
  7391.  
  7392. function onTouch(part)
  7393. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7394. if (humanoid ~= nil) then
  7395. humanoid.Health = 0
  7396. end
  7397. end
  7398.  
  7399. script.Parent.Touched:connect(onTouch)
  7400.  
  7401. end; function()
  7402. LandMine = script.Parent
  7403.  
  7404. function onTouched(hit)
  7405. script.Parent.Transparency = 1
  7406. connection:disconnect()
  7407. end
  7408.  
  7409. connection = LandMine.Touched:connect(onTouched)
  7410.  
  7411. function onTouch(part)
  7412. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7413. if (humanoid ~= nil) then
  7414. humanoid.Health = 0
  7415. end
  7416. end
  7417.  
  7418. script.Parent.Touched:connect(onTouch)
  7419.  
  7420. end; function()
  7421. LandMine = script.Parent
  7422.  
  7423. function onTouched(hit)
  7424. script.Parent.Transparency = 1
  7425. connection:disconnect()
  7426. end
  7427.  
  7428. connection = LandMine.Touched:connect(onTouched)
  7429.  
  7430. function onTouch(part)
  7431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7432. if (humanoid ~= nil) then
  7433. humanoid.Health = 0
  7434. end
  7435. end
  7436.  
  7437. script.Parent.Touched:connect(onTouch)
  7438.  
  7439. end; function()
  7440. LandMine = script.Parent
  7441.  
  7442. function onTouched(hit)
  7443. script.Parent.Transparency = 1
  7444. connection:disconnect()
  7445. end
  7446.  
  7447. connection = LandMine.Touched:connect(onTouched)
  7448.  
  7449. function onTouch(part)
  7450. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7451. if (humanoid ~= nil) then
  7452. humanoid.Health = 0
  7453. end
  7454. end
  7455.  
  7456. script.Parent.Touched:connect(onTouch)
  7457.  
  7458. end; function()
  7459. LandMine = script.Parent
  7460.  
  7461. function onTouched(hit)
  7462. script.Parent.Transparency = 1
  7463. connection:disconnect()
  7464. end
  7465.  
  7466. connection = LandMine.Touched:connect(onTouched)
  7467.  
  7468. function onTouch(part)
  7469. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7470. if (humanoid ~= nil) then
  7471. humanoid.Health = 0
  7472. end
  7473. end
  7474.  
  7475. script.Parent.Touched:connect(onTouch)
  7476.  
  7477. end; function()
  7478. LandMine = script.Parent
  7479.  
  7480. function onTouched(hit)
  7481. script.Parent.Transparency = 1
  7482. connection:disconnect()
  7483. end
  7484.  
  7485. connection = LandMine.Touched:connect(onTouched)
  7486.  
  7487. function onTouch(part)
  7488. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7489. if (humanoid ~= nil) then
  7490. humanoid.Health = 0
  7491. end
  7492. end
  7493.  
  7494. script.Parent.Touched:connect(onTouch)
  7495.  
  7496. end; function()
  7497. LandMine = script.Parent
  7498.  
  7499. function onTouched(hit)
  7500. script.Parent.Transparency = 1
  7501. connection:disconnect()
  7502. end
  7503.  
  7504. connection = LandMine.Touched:connect(onTouched)
  7505.  
  7506. function onTouch(part)
  7507. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7508. if (humanoid ~= nil) then
  7509. humanoid.Health = 0
  7510. end
  7511. end
  7512.  
  7513. script.Parent.Touched:connect(onTouch)
  7514.  
  7515. end; function()
  7516. LandMine = script.Parent
  7517.  
  7518. function onTouched(hit)
  7519. script.Parent.Transparency = 1
  7520. connection:disconnect()
  7521. end
  7522.  
  7523. connection = LandMine.Touched:connect(onTouched)
  7524.  
  7525. function onTouch(part)
  7526. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7527. if (humanoid ~= nil) then
  7528. humanoid.Health = 0
  7529. end
  7530. end
  7531.  
  7532. script.Parent.Touched:connect(onTouch)
  7533.  
  7534. end; function()
  7535. LandMine = script.Parent
  7536.  
  7537. function onTouched(hit)
  7538. script.Parent.Transparency = 1
  7539. connection:disconnect()
  7540. end
  7541.  
  7542. connection = LandMine.Touched:connect(onTouched)
  7543.  
  7544. function onTouch(part)
  7545. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7546. if (humanoid ~= nil) then
  7547. humanoid.Health = 0
  7548. end
  7549. end
  7550.  
  7551. script.Parent.Touched:connect(onTouch)
  7552.  
  7553. end; function()
  7554. LandMine = script.Parent
  7555.  
  7556. function onTouched(hit)
  7557. script.Parent.Transparency = 1
  7558. connection:disconnect()
  7559. end
  7560.  
  7561. connection = LandMine.Touched:connect(onTouched)
  7562.  
  7563. function onTouch(part)
  7564. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7565. if (humanoid ~= nil) then
  7566. humanoid.Health = 0
  7567. end
  7568. end
  7569.  
  7570. script.Parent.Touched:connect(onTouch)
  7571.  
  7572. end; function()
  7573. LandMine = script.Parent
  7574.  
  7575. function onTouched(hit)
  7576. script.Parent.Transparency = 1
  7577. connection:disconnect()
  7578. end
  7579.  
  7580. connection = LandMine.Touched:connect(onTouched)
  7581.  
  7582. function onTouch(part)
  7583. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7584. if (humanoid ~= nil) then
  7585. humanoid.Health = 0
  7586. end
  7587. end
  7588.  
  7589. script.Parent.Touched:connect(onTouch)
  7590.  
  7591. end; function()
  7592. LandMine = script.Parent
  7593.  
  7594. function onTouched(hit)
  7595. script.Parent.Transparency = 1
  7596. connection:disconnect()
  7597. end
  7598.  
  7599. connection = LandMine.Touched:connect(onTouched)
  7600.  
  7601. function onTouch(part)
  7602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7603. if (humanoid ~= nil) then
  7604. humanoid.Health = 0
  7605. end
  7606. end
  7607.  
  7608. script.Parent.Touched:connect(onTouch)
  7609.  
  7610. end; function()
  7611. LandMine = script.Parent
  7612.  
  7613. function onTouched(hit)
  7614. script.Parent.Transparency = 1
  7615. connection:disconnect()
  7616. end
  7617.  
  7618. connection = LandMine.Touched:connect(onTouched)
  7619.  
  7620. function onTouch(part)
  7621. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7622. if (humanoid ~= nil) then
  7623. humanoid.Health = 0
  7624. end
  7625. end
  7626.  
  7627. script.Parent.Touched:connect(onTouch)
  7628.  
  7629. end; function()
  7630. LandMine = script.Parent
  7631.  
  7632. function onTouched(hit)
  7633. script.Parent.Transparency = 1
  7634. connection:disconnect()
  7635. end
  7636.  
  7637. connection = LandMine.Touched:connect(onTouched)
  7638.  
  7639. function onTouch(part)
  7640. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7641. if (humanoid ~= nil) then
  7642. humanoid.Health = 0
  7643. end
  7644. end
  7645.  
  7646. script.Parent.Touched:connect(onTouch)
  7647.  
  7648. end; function()
  7649. LandMine = script.Parent
  7650.  
  7651. function onTouched(hit)
  7652. script.Parent.Transparency = 1
  7653. connection:disconnect()
  7654. end
  7655.  
  7656. connection = LandMine.Touched:connect(onTouched)
  7657.  
  7658. function onTouch(part)
  7659. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7660. if (humanoid ~= nil) then
  7661. humanoid.Health = 0
  7662. end
  7663. end
  7664.  
  7665. script.Parent.Touched:connect(onTouch)
  7666.  
  7667. end; function()
  7668. LandMine = script.Parent
  7669.  
  7670. function onTouched(hit)
  7671. script.Parent.Transparency = 1
  7672. connection:disconnect()
  7673. end
  7674.  
  7675. connection = LandMine.Touched:connect(onTouched)
  7676.  
  7677. function onTouch(part)
  7678. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7679. if (humanoid ~= nil) then
  7680. humanoid.Health = 0
  7681. end
  7682. end
  7683.  
  7684. script.Parent.Touched:connect(onTouch)
  7685.  
  7686. end; function()
  7687. LandMine = script.Parent
  7688.  
  7689. function onTouched(hit)
  7690. script.Parent.Transparency = 1
  7691. connection:disconnect()
  7692. end
  7693.  
  7694. connection = LandMine.Touched:connect(onTouched)
  7695.  
  7696. function onTouch(part)
  7697. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7698. if (humanoid ~= nil) then
  7699. humanoid.Health = 0
  7700. end
  7701. end
  7702.  
  7703. script.Parent.Touched:connect(onTouch)
  7704.  
  7705. end; function()
  7706. LandMine = script.Parent
  7707.  
  7708. function onTouched(hit)
  7709. script.Parent.Transparency = 1
  7710. connection:disconnect()
  7711. end
  7712.  
  7713. connection = LandMine.Touched:connect(onTouched)
  7714.  
  7715. function onTouch(part)
  7716. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7717. if (humanoid ~= nil) then
  7718. humanoid.Health = 0
  7719. end
  7720. end
  7721.  
  7722. script.Parent.Touched:connect(onTouch)
  7723.  
  7724. end; function()
  7725. LandMine = script.Parent
  7726.  
  7727. function onTouched(hit)
  7728. script.Parent.Transparency = 1
  7729. connection:disconnect()
  7730. end
  7731.  
  7732. connection = LandMine.Touched:connect(onTouched)
  7733.  
  7734. function onTouch(part)
  7735. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7736. if (humanoid ~= nil) then
  7737. humanoid.Health = 0
  7738. end
  7739. end
  7740.  
  7741. script.Parent.Touched:connect(onTouch)
  7742.  
  7743. end; function()
  7744. LandMine = script.Parent
  7745.  
  7746. function onTouched(hit)
  7747. script.Parent.Transparency = 1
  7748. connection:disconnect()
  7749. end
  7750.  
  7751. connection = LandMine.Touched:connect(onTouched)
  7752.  
  7753. function onTouch(part)
  7754. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7755. if (humanoid ~= nil) then
  7756. humanoid.Health = 0
  7757. end
  7758. end
  7759.  
  7760. script.Parent.Touched:connect(onTouch)
  7761.  
  7762. end; function()
  7763. LandMine = script.Parent
  7764.  
  7765. function onTouched(hit)
  7766. script.Parent.Transparency = 1
  7767. connection:disconnect()
  7768. end
  7769.  
  7770. connection = LandMine.Touched:connect(onTouched)
  7771.  
  7772. function onTouch(part)
  7773. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7774. if (humanoid ~= nil) then
  7775. humanoid.Health = 0
  7776. end
  7777. end
  7778.  
  7779. script.Parent.Touched:connect(onTouch)
  7780.  
  7781. end; function()
  7782. LandMine = script.Parent
  7783.  
  7784. function onTouched(hit)
  7785. script.Parent.Transparency = 1
  7786. connection:disconnect()
  7787. end
  7788.  
  7789. connection = LandMine.Touched:connect(onTouched)
  7790.  
  7791. function onTouch(part)
  7792. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7793. if (humanoid ~= nil) then
  7794. humanoid.Health = 0
  7795. end
  7796. end
  7797.  
  7798. script.Parent.Touched:connect(onTouch)
  7799.  
  7800. end; function()
  7801. LandMine = script.Parent
  7802.  
  7803. function onTouched(hit)
  7804. script.Parent.Transparency = 1
  7805. connection:disconnect()
  7806. end
  7807.  
  7808. connection = LandMine.Touched:connect(onTouched)
  7809.  
  7810. function onTouch(part)
  7811. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7812. if (humanoid ~= nil) then
  7813. humanoid.Health = 0
  7814. end
  7815. end
  7816.  
  7817. script.Parent.Touched:connect(onTouch)
  7818.  
  7819. end; function()
  7820. LandMine = script.Parent
  7821.  
  7822. function onTouched(hit)
  7823. script.Parent.Transparency = 1
  7824. connection:disconnect()
  7825. end
  7826.  
  7827. connection = LandMine.Touched:connect(onTouched)
  7828.  
  7829. function onTouch(part)
  7830. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7831. if (humanoid ~= nil) then
  7832. humanoid.Health = 0
  7833. end
  7834. end
  7835.  
  7836. script.Parent.Touched:connect(onTouch)
  7837.  
  7838. end; function()
  7839. LandMine = script.Parent
  7840.  
  7841. function onTouched(hit)
  7842. script.Parent.Transparency = 1
  7843. connection:disconnect()
  7844. end
  7845.  
  7846. connection = LandMine.Touched:connect(onTouched)
  7847.  
  7848. function onTouch(part)
  7849. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7850. if (humanoid ~= nil) then
  7851. humanoid.Health = 0
  7852. end
  7853. end
  7854.  
  7855. script.Parent.Touched:connect(onTouch)
  7856.  
  7857. end; function()
  7858. LandMine = script.Parent
  7859.  
  7860. function onTouched(hit)
  7861. script.Parent.Transparency = 1
  7862. connection:disconnect()
  7863. end
  7864.  
  7865. connection = LandMine.Touched:connect(onTouched)
  7866.  
  7867. function onTouch(part)
  7868. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7869. if (humanoid ~= nil) then
  7870. humanoid.Health = 0
  7871. end
  7872. end
  7873.  
  7874. script.Parent.Touched:connect(onTouch)
  7875.  
  7876. end; function()
  7877. LandMine = script.Parent
  7878.  
  7879. function onTouched(hit)
  7880. script.Parent.Transparency = 1
  7881. connection:disconnect()
  7882. end
  7883.  
  7884. connection = LandMine.Touched:connect(onTouched)
  7885.  
  7886. function onTouch(part)
  7887. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7888. if (humanoid ~= nil) then
  7889. humanoid.Health = 0
  7890. end
  7891. end
  7892.  
  7893. script.Parent.Touched:connect(onTouch)
  7894.  
  7895. end; function()
  7896. LandMine = script.Parent
  7897.  
  7898. function onTouched(hit)
  7899. script.Parent.Transparency = 1
  7900. connection:disconnect()
  7901. end
  7902.  
  7903. connection = LandMine.Touched:connect(onTouched)
  7904.  
  7905. function onTouch(part)
  7906. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7907. if (humanoid ~= nil) then
  7908. humanoid.Health = 0
  7909. end
  7910. end
  7911.  
  7912. script.Parent.Touched:connect(onTouch)
  7913.  
  7914. end; function()
  7915. LandMine = script.Parent
  7916.  
  7917. function onTouched(hit)
  7918. script.Parent.Transparency = 1
  7919. connection:disconnect()
  7920. end
  7921.  
  7922. connection = LandMine.Touched:connect(onTouched)
  7923.  
  7924. function onTouch(part)
  7925. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7926. if (humanoid ~= nil) then
  7927. humanoid.Health = 0
  7928. end
  7929. end
  7930.  
  7931. script.Parent.Touched:connect(onTouch)
  7932.  
  7933. end; function()
  7934. LandMine = script.Parent
  7935.  
  7936. function onTouched(hit)
  7937. script.Parent.Transparency = 1
  7938. connection:disconnect()
  7939. end
  7940.  
  7941. connection = LandMine.Touched:connect(onTouched)
  7942.  
  7943. function onTouch(part)
  7944. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7945. if (humanoid ~= nil) then
  7946. humanoid.Health = 0
  7947. end
  7948. end
  7949.  
  7950. script.Parent.Touched:connect(onTouch)
  7951.  
  7952. end; function()
  7953. LandMine = script.Parent
  7954.  
  7955. function onTouched(hit)
  7956. script.Parent.Transparency = 1
  7957. connection:disconnect()
  7958. end
  7959.  
  7960. connection = LandMine.Touched:connect(onTouched)
  7961.  
  7962. function onTouch(part)
  7963. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7964. if (humanoid ~= nil) then
  7965. humanoid.Health = 0
  7966. end
  7967. end
  7968.  
  7969. script.Parent.Touched:connect(onTouch)
  7970.  
  7971. end; function()
  7972. LandMine = script.Parent
  7973.  
  7974. function onTouched(hit)
  7975. script.Parent.Transparency = 1
  7976. connection:disconnect()
  7977. end
  7978.  
  7979. connection = LandMine.Touched:connect(onTouched)
  7980.  
  7981. function onTouch(part)
  7982. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7983. if (humanoid ~= nil) then
  7984. humanoid.Health = 0
  7985. end
  7986. end
  7987.  
  7988. script.Parent.Touched:connect(onTouch)
  7989.  
  7990. end; function()
  7991. LandMine = script.Parent
  7992.  
  7993. function onTouched(hit)
  7994. script.Parent.Transparency = 1
  7995. connection:disconnect()
  7996. end
  7997.  
  7998. connection = LandMine.Touched:connect(onTouched)
  7999.  
  8000. function onTouch(part)
  8001. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8002. if (humanoid ~= nil) then
  8003. humanoid.Health = 0
  8004. end
  8005. end
  8006.  
  8007. script.Parent.Touched:connect(onTouch)
  8008.  
  8009. end; function()
  8010. LandMine = script.Parent
  8011.  
  8012. function onTouched(hit)
  8013. script.Parent.Transparency = 1
  8014. connection:disconnect()
  8015. end
  8016.  
  8017. connection = LandMine.Touched:connect(onTouched)
  8018.  
  8019. function onTouch(part)
  8020. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8021. if (humanoid ~= nil) then
  8022. humanoid.Health = 0
  8023. end
  8024. end
  8025.  
  8026. script.Parent.Touched:connect(onTouch)
  8027.  
  8028. end; function()
  8029. LandMine = script.Parent
  8030.  
  8031. function onTouched(hit)
  8032. script.Parent.Transparency = 1
  8033. connection:disconnect()
  8034. end
  8035.  
  8036. connection = LandMine.Touched:connect(onTouched)
  8037.  
  8038. function onTouch(part)
  8039. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8040. if (humanoid ~= nil) then
  8041. humanoid.Health = 0
  8042. end
  8043. end
  8044.  
  8045. script.Parent.Touched:connect(onTouch)
  8046.  
  8047. end; function()
  8048. LandMine = script.Parent
  8049.  
  8050. function onTouched(hit)
  8051. script.Parent.Transparency = 1
  8052. connection:disconnect()
  8053. end
  8054.  
  8055. connection = LandMine.Touched:connect(onTouched)
  8056.  
  8057. function onTouch(part)
  8058. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8059. if (humanoid ~= nil) then
  8060. humanoid.Health = 0
  8061. end
  8062. end
  8063.  
  8064. script.Parent.Touched:connect(onTouch)
  8065.  
  8066. end; function()
  8067. LandMine = script.Parent
  8068.  
  8069. function onTouched(hit)
  8070. script.Parent.Transparency = 1
  8071. connection:disconnect()
  8072. end
  8073.  
  8074. connection = LandMine.Touched:connect(onTouched)
  8075.  
  8076. function onTouch(part)
  8077. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8078. if (humanoid ~= nil) then
  8079. humanoid.Health = 0
  8080. end
  8081. end
  8082.  
  8083. script.Parent.Touched:connect(onTouch)
  8084.  
  8085. end; function()
  8086. LandMine = script.Parent
  8087.  
  8088. function onTouched(hit)
  8089. script.Parent.Transparency = 1
  8090. connection:disconnect()
  8091. end
  8092.  
  8093. connection = LandMine.Touched:connect(onTouched)
  8094.  
  8095. function onTouch(part)
  8096. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8097. if (humanoid ~= nil) then
  8098. humanoid.Health = 0
  8099. end
  8100. end
  8101.  
  8102. script.Parent.Touched:connect(onTouch)
  8103.  
  8104. end; function()
  8105. LandMine = script.Parent
  8106.  
  8107. function onTouched(hit)
  8108. script.Parent.Transparency = 1
  8109. connection:disconnect()
  8110. end
  8111.  
  8112. connection = LandMine.Touched:connect(onTouched)
  8113.  
  8114. function onTouch(part)
  8115. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8116. if (humanoid ~= nil) then
  8117. humanoid.Health = 0
  8118. end
  8119. end
  8120.  
  8121. script.Parent.Touched:connect(onTouch)
  8122.  
  8123. end; function()
  8124. LandMine = script.Parent
  8125.  
  8126. function onTouched(hit)
  8127. script.Parent.Transparency = 1
  8128. connection:disconnect()
  8129. end
  8130.  
  8131. connection = LandMine.Touched:connect(onTouched)
  8132.  
  8133. function onTouch(part)
  8134. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8135. if (humanoid ~= nil) then
  8136. humanoid.Health = 0
  8137. end
  8138. end
  8139.  
  8140. script.Parent.Touched:connect(onTouch)
  8141.  
  8142. end; function()
  8143. LandMine = script.Parent
  8144.  
  8145. function onTouched(hit)
  8146. script.Parent.Transparency = 1
  8147. connection:disconnect()
  8148. end
  8149.  
  8150. connection = LandMine.Touched:connect(onTouched)
  8151.  
  8152. function onTouch(part)
  8153. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8154. if (humanoid ~= nil) then
  8155. humanoid.Health = 0
  8156. end
  8157. end
  8158.  
  8159. script.Parent.Touched:connect(onTouch)
  8160.  
  8161. end; function()
  8162. LandMine = script.Parent
  8163.  
  8164. function onTouched(hit)
  8165. script.Parent.Transparency = 1
  8166. connection:disconnect()
  8167. end
  8168.  
  8169. connection = LandMine.Touched:connect(onTouched)
  8170.  
  8171. function onTouch(part)
  8172. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8173. if (humanoid ~= nil) then
  8174. humanoid.Health = 0
  8175. end
  8176. end
  8177.  
  8178. script.Parent.Touched:connect(onTouch)
  8179.  
  8180. end; function()
  8181. LandMine = script.Parent
  8182.  
  8183. function onTouched(hit)
  8184. script.Parent.Transparency = 1
  8185. connection:disconnect()
  8186. end
  8187.  
  8188. connection = LandMine.Touched:connect(onTouched)
  8189.  
  8190. function onTouch(part)
  8191. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8192. if (humanoid ~= nil) then
  8193. humanoid.Health = 0
  8194. end
  8195. end
  8196.  
  8197. script.Parent.Touched:connect(onTouch)
  8198.  
  8199. end; function()
  8200. LandMine = script.Parent
  8201.  
  8202. function onTouched(hit)
  8203. script.Parent.Transparency = 1
  8204. connection:disconnect()
  8205. end
  8206.  
  8207. connection = LandMine.Touched:connect(onTouched)
  8208.  
  8209. function onTouch(part)
  8210. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8211. if (humanoid ~= nil) then
  8212. humanoid.Health = 0
  8213. end
  8214. end
  8215.  
  8216. script.Parent.Touched:connect(onTouch)
  8217.  
  8218. end; function()
  8219. LandMine = script.Parent
  8220.  
  8221. function onTouched(hit)
  8222. script.Parent.Transparency = 1
  8223. connection:disconnect()
  8224. end
  8225.  
  8226. connection = LandMine.Touched:connect(onTouched)
  8227.  
  8228. function onTouch(part)
  8229. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8230. if (humanoid ~= nil) then
  8231. humanoid.Health = 0
  8232. end
  8233. end
  8234.  
  8235. script.Parent.Touched:connect(onTouch)
  8236.  
  8237. end; function()
  8238. LandMine = script.Parent
  8239.  
  8240. function onTouched(hit)
  8241. script.Parent.Transparency = 1
  8242. connection:disconnect()
  8243. end
  8244.  
  8245. connection = LandMine.Touched:connect(onTouched)
  8246.  
  8247. function onTouch(part)
  8248. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8249. if (humanoid ~= nil) then
  8250. humanoid.Health = 0
  8251. end
  8252. end
  8253.  
  8254. script.Parent.Touched:connect(onTouch)
  8255.  
  8256. end; function()
  8257. LandMine = script.Parent
  8258.  
  8259. function onTouched(hit)
  8260. script.Parent.Transparency = 1
  8261. connection:disconnect()
  8262. end
  8263.  
  8264. connection = LandMine.Touched:connect(onTouched)
  8265.  
  8266. function onTouch(part)
  8267. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8268. if (humanoid ~= nil) then
  8269. humanoid.Health = 0
  8270. end
  8271. end
  8272.  
  8273. script.Parent.Touched:connect(onTouch)
  8274.  
  8275. end; function()
  8276. LandMine = script.Parent
  8277.  
  8278. function onTouched(hit)
  8279. script.Parent.Transparency = 1
  8280. connection:disconnect()
  8281. end
  8282.  
  8283. connection = LandMine.Touched:connect(onTouched)
  8284.  
  8285. function onTouch(part)
  8286. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8287. if (humanoid ~= nil) then
  8288. humanoid.Health = 0
  8289. end
  8290. end
  8291.  
  8292. script.Parent.Touched:connect(onTouch)
  8293.  
  8294. end; function()
  8295. LandMine = script.Parent
  8296.  
  8297. function onTouched(hit)
  8298. script.Parent.Transparency = 1
  8299. connection:disconnect()
  8300. end
  8301.  
  8302. connection = LandMine.Touched:connect(onTouched)
  8303.  
  8304. function onTouch(part)
  8305. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8306. if (humanoid ~= nil) then
  8307. humanoid.Health = 0
  8308. end
  8309. end
  8310.  
  8311. script.Parent.Touched:connect(onTouch)
  8312.  
  8313. end; function()
  8314. LandMine = script.Parent
  8315.  
  8316. function onTouched(hit)
  8317. script.Parent.Transparency = 1
  8318. connection:disconnect()
  8319. end
  8320.  
  8321. connection = LandMine.Touched:connect(onTouched)
  8322.  
  8323. function onTouch(part)
  8324. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8325. if (humanoid ~= nil) then
  8326. humanoid.Health = 0
  8327. end
  8328. end
  8329.  
  8330. script.Parent.Touched:connect(onTouch)
  8331.  
  8332. end; function()
  8333. LandMine = script.Parent
  8334.  
  8335. function onTouched(hit)
  8336. script.Parent.Transparency = 1
  8337. connection:disconnect()
  8338. end
  8339.  
  8340. connection = LandMine.Touched:connect(onTouched)
  8341.  
  8342. function onTouch(part)
  8343. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8344. if (humanoid ~= nil) then
  8345. humanoid.Health = 0
  8346. end
  8347. end
  8348.  
  8349. script.Parent.Touched:connect(onTouch)
  8350.  
  8351. end; function()
  8352. LandMine = script.Parent
  8353.  
  8354. function onTouched(hit)
  8355. script.Parent.Transparency = 1
  8356. connection:disconnect()
  8357. end
  8358.  
  8359. connection = LandMine.Touched:connect(onTouched)
  8360.  
  8361. function onTouch(part)
  8362. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8363. if (humanoid ~= nil) then
  8364. humanoid.Health = 0
  8365. end
  8366. end
  8367.  
  8368. script.Parent.Touched:connect(onTouch)
  8369.  
  8370. end; function()
  8371. LandMine = script.Parent
  8372.  
  8373. function onTouched(hit)
  8374. script.Parent.Transparency = 1
  8375. connection:disconnect()
  8376. end
  8377.  
  8378. connection = LandMine.Touched:connect(onTouched)
  8379.  
  8380. function onTouch(part)
  8381. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8382. if (humanoid ~= nil) then
  8383. humanoid.Health = 0
  8384. end
  8385. end
  8386.  
  8387. script.Parent.Touched:connect(onTouch)
  8388.  
  8389. end; function()
  8390. LandMine = script.Parent
  8391.  
  8392. function onTouched(hit)
  8393. script.Parent.Transparency = 1
  8394. connection:disconnect()
  8395. end
  8396.  
  8397. connection = LandMine.Touched:connect(onTouched)
  8398.  
  8399. function onTouch(part)
  8400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8401. if (humanoid ~= nil) then
  8402. humanoid.Health = 0
  8403. end
  8404. end
  8405.  
  8406. script.Parent.Touched:connect(onTouch)
  8407.  
  8408. end; function()
  8409. LandMine = script.Parent
  8410.  
  8411. function onTouched(hit)
  8412. script.Parent.Transparency = 1
  8413. connection:disconnect()
  8414. end
  8415.  
  8416. connection = LandMine.Touched:connect(onTouched)
  8417.  
  8418. function onTouch(part)
  8419. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8420. if (humanoid ~= nil) then
  8421. humanoid.Health = 0
  8422. end
  8423. end
  8424.  
  8425. script.Parent.Touched:connect(onTouch)
  8426.  
  8427. end; function()
  8428. LandMine = script.Parent
  8429.  
  8430. function onTouched(hit)
  8431. script.Parent.Transparency = 1
  8432. connection:disconnect()
  8433. end
  8434.  
  8435. connection = LandMine.Touched:connect(onTouched)
  8436.  
  8437. function onTouch(part)
  8438. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8439. if (humanoid ~= nil) then
  8440. humanoid.Health = 0
  8441. end
  8442. end
  8443.  
  8444. script.Parent.Touched:connect(onTouch)
  8445.  
  8446. end; function()
  8447. LandMine = script.Parent
  8448.  
  8449. function onTouched(hit)
  8450. script.Parent.Transparency = 1
  8451. connection:disconnect()
  8452. end
  8453.  
  8454. connection = LandMine.Touched:connect(onTouched)
  8455.  
  8456. function onTouch(part)
  8457. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8458. if (humanoid ~= nil) then
  8459. humanoid.Health = 0
  8460. end
  8461. end
  8462.  
  8463. script.Parent.Touched:connect(onTouch)
  8464.  
  8465. end; function()
  8466. LandMine = script.Parent
  8467.  
  8468. function onTouched(hit)
  8469. script.Parent.Transparency = 1
  8470. connection:disconnect()
  8471. end
  8472.  
  8473. connection = LandMine.Touched:connect(onTouched)
  8474.  
  8475. function onTouch(part)
  8476. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8477. if (humanoid ~= nil) then
  8478. humanoid.Health = 0
  8479. end
  8480. end
  8481.  
  8482. script.Parent.Touched:connect(onTouch)
  8483.  
  8484. end; function()
  8485. LandMine = script.Parent
  8486.  
  8487. function onTouched(hit)
  8488. script.Parent.Transparency = 1
  8489. connection:disconnect()
  8490. end
  8491.  
  8492. connection = LandMine.Touched:connect(onTouched)
  8493.  
  8494. function onTouch(part)
  8495. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8496. if (humanoid ~= nil) then
  8497. humanoid.Health = 0
  8498. end
  8499. end
  8500.  
  8501. script.Parent.Touched:connect(onTouch)
  8502.  
  8503. end; function()
  8504. LandMine = script.Parent
  8505.  
  8506. function onTouched(hit)
  8507. script.Parent.Transparency = 1
  8508. connection:disconnect()
  8509. end
  8510.  
  8511. connection = LandMine.Touched:connect(onTouched)
  8512.  
  8513. function onTouch(part)
  8514. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8515. if (humanoid ~= nil) then
  8516. humanoid.Health = 0
  8517. end
  8518. end
  8519.  
  8520. script.Parent.Touched:connect(onTouch)
  8521.  
  8522. end; function()
  8523. LandMine = script.Parent
  8524.  
  8525. function onTouched(hit)
  8526. script.Parent.Transparency = 1
  8527. connection:disconnect()
  8528. end
  8529.  
  8530. connection = LandMine.Touched:connect(onTouched)
  8531.  
  8532. function onTouch(part)
  8533. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8534. if (humanoid ~= nil) then
  8535. humanoid.Health = 0
  8536. end
  8537. end
  8538.  
  8539. script.Parent.Touched:connect(onTouch)
  8540.  
  8541. end; function()
  8542. LandMine = script.Parent
  8543.  
  8544. function onTouched(hit)
  8545. script.Parent.Transparency = 1
  8546. connection:disconnect()
  8547. end
  8548.  
  8549. connection = LandMine.Touched:connect(onTouched)
  8550.  
  8551. function onTouch(part)
  8552. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8553. if (humanoid ~= nil) then
  8554. humanoid.Health = 0
  8555. end
  8556. end
  8557.  
  8558. script.Parent.Touched:connect(onTouch)
  8559.  
  8560. end; function()
  8561. LandMine = script.Parent
  8562.  
  8563. function onTouched(hit)
  8564. script.Parent.Transparency = 1
  8565. connection:disconnect()
  8566. end
  8567.  
  8568. connection = LandMine.Touched:connect(onTouched)
  8569.  
  8570. function onTouch(part)
  8571. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8572. if (humanoid ~= nil) then
  8573. humanoid.Health = 0
  8574. end
  8575. end
  8576.  
  8577. script.Parent.Touched:connect(onTouch)
  8578.  
  8579. end; function()
  8580. LandMine = script.Parent
  8581.  
  8582. function onTouched(hit)
  8583. script.Parent.Transparency = 1
  8584. connection:disconnect()
  8585. end
  8586.  
  8587. connection = LandMine.Touched:connect(onTouched)
  8588.  
  8589. function onTouch(part)
  8590. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8591. if (humanoid ~= nil) then
  8592. humanoid.Health = 0
  8593. end
  8594. end
  8595.  
  8596. script.Parent.Touched:connect(onTouch)
  8597.  
  8598. end; function()
  8599. LandMine = script.Parent
  8600.  
  8601. function onTouched(hit)
  8602. script.Parent.Transparency = 1
  8603. connection:disconnect()
  8604. end
  8605.  
  8606. connection = LandMine.Touched:connect(onTouched)
  8607.  
  8608. function onTouch(part)
  8609. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8610. if (humanoid ~= nil) then
  8611. humanoid.Health = 0
  8612. end
  8613. end
  8614.  
  8615. script.Parent.Touched:connect(onTouch)
  8616.  
  8617. end; function()
  8618. LandMine = script.Parent
  8619.  
  8620. function onTouched(hit)
  8621. script.Parent.Transparency = 1
  8622. connection:disconnect()
  8623. end
  8624.  
  8625. connection = LandMine.Touched:connect(onTouched)
  8626.  
  8627. function onTouch(part)
  8628. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8629. if (humanoid ~= nil) then
  8630. humanoid.Health = 0
  8631. end
  8632. end
  8633.  
  8634. script.Parent.Touched:connect(onTouch)
  8635.  
  8636. end; function()
  8637. LandMine = script.Parent
  8638.  
  8639. function onTouched(hit)
  8640. script.Parent.Transparency = 1
  8641. connection:disconnect()
  8642. end
  8643.  
  8644. connection = LandMine.Touched:connect(onTouched)
  8645.  
  8646. function onTouch(part)
  8647. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8648. if (humanoid ~= nil) then
  8649. humanoid.Health = 0
  8650. end
  8651. end
  8652.  
  8653. script.Parent.Touched:connect(onTouch)
  8654.  
  8655. end; function()
  8656. LandMine = script.Parent
  8657.  
  8658. function onTouched(hit)
  8659. script.Parent.Transparency = 1
  8660. connection:disconnect()
  8661. end
  8662.  
  8663. connection = LandMine.Touched:connect(onTouched)
  8664.  
  8665. function onTouch(part)
  8666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8667. if (humanoid ~= nil) then
  8668. humanoid.Health = 0
  8669. end
  8670. end
  8671.  
  8672. script.Parent.Touched:connect(onTouch)
  8673.  
  8674. end; function()
  8675. LandMine = script.Parent
  8676.  
  8677. function onTouched(hit)
  8678. script.Parent.Transparency = 1
  8679. connection:disconnect()
  8680. end
  8681.  
  8682. connection = LandMine.Touched:connect(onTouched)
  8683.  
  8684. function onTouch(part)
  8685. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8686. if (humanoid ~= nil) then
  8687. humanoid.Health = 0
  8688. end
  8689. end
  8690.  
  8691. script.Parent.Touched:connect(onTouch)
  8692.  
  8693. end; function()
  8694. LandMine = script.Parent
  8695.  
  8696. function onTouched(hit)
  8697. script.Parent.Transparency = 1
  8698. connection:disconnect()
  8699. end
  8700.  
  8701. connection = LandMine.Touched:connect(onTouched)
  8702.  
  8703. function onTouch(part)
  8704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8705. if (humanoid ~= nil) then
  8706. humanoid.Health = 0
  8707. end
  8708. end
  8709.  
  8710. script.Parent.Touched:connect(onTouch)
  8711.  
  8712. end; function()
  8713. LandMine = script.Parent
  8714.  
  8715. function onTouched(hit)
  8716. script.Parent.Transparency = 1
  8717. connection:disconnect()
  8718. end
  8719.  
  8720. connection = LandMine.Touched:connect(onTouched)
  8721.  
  8722. function onTouch(part)
  8723. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8724. if (humanoid ~= nil) then
  8725. humanoid.Health = 0
  8726. end
  8727. end
  8728.  
  8729. script.Parent.Touched:connect(onTouch)
  8730.  
  8731. end; function()
  8732. LandMine = script.Parent
  8733.  
  8734. function onTouched(hit)
  8735. script.Parent.Transparency = 1
  8736. connection:disconnect()
  8737. end
  8738.  
  8739. connection = LandMine.Touched:connect(onTouched)
  8740.  
  8741. function onTouch(part)
  8742. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8743. if (humanoid ~= nil) then
  8744. humanoid.Health = 0
  8745. end
  8746. end
  8747.  
  8748. script.Parent.Touched:connect(onTouch)
  8749.  
  8750. end; function()
  8751. LandMine = script.Parent
  8752.  
  8753. function onTouched(hit)
  8754. script.Parent.Transparency = 1
  8755. connection:disconnect()
  8756. end
  8757.  
  8758. connection = LandMine.Touched:connect(onTouched)
  8759.  
  8760. function onTouch(part)
  8761. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8762. if (humanoid ~= nil) then
  8763. humanoid.Health = 0
  8764. end
  8765. end
  8766.  
  8767. script.Parent.Touched:connect(onTouch)
  8768.  
  8769. end; function()
  8770. LandMine = script.Parent
  8771.  
  8772. function onTouched(hit)
  8773. script.Parent.Transparency = 1
  8774. connection:disconnect()
  8775. end
  8776.  
  8777. connection = LandMine.Touched:connect(onTouched)
  8778.  
  8779. function onTouch(part)
  8780. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8781. if (humanoid ~= nil) then
  8782. humanoid.Health = 0
  8783. end
  8784. end
  8785.  
  8786. script.Parent.Touched:connect(onTouch)
  8787.  
  8788. end; function()
  8789. LandMine = script.Parent
  8790.  
  8791. function onTouched(hit)
  8792. script.Parent.Transparency = 1
  8793. connection:disconnect()
  8794. end
  8795.  
  8796. connection = LandMine.Touched:connect(onTouched)
  8797.  
  8798. function onTouch(part)
  8799. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8800. if (humanoid ~= nil) then
  8801. humanoid.Health = 0
  8802. end
  8803. end
  8804.  
  8805. script.Parent.Touched:connect(onTouch)
  8806.  
  8807. end;}local ActualScripts = {}
  8808. function s(var)
  8809. local func = table.remove(Scripts,1)
  8810. local env = getfenv(func)
  8811. local newenv = setmetatable({},{
  8812. __index = function(self,k)
  8813. if k=="script" then
  8814. return var
  8815. else
  8816. return env[k]
  8817. end
  8818. end,
  8819. })
  8820. setfenv(func,newenv)
  8821. table.insert(ActualScripts,coroutine.wrap(func))
  8822. end
  8823.  
  8824. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8825. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8826. function(t,f)
  8827. for a,b in pairs(t) do
  8828. f(a,b)
  8829. end
  8830. end
  8831. local Types = {
  8832. Color3 = Color3.new,
  8833. Vector3 = Vector3.new,
  8834. Vector2 = Vector2.new,
  8835. UDim = UDim.new,
  8836. UDim2 = UDim2.new,
  8837. CFrame = CFrame.new,
  8838. Rect = Rect.new,
  8839. NumberSequence = function(...)
  8840. local a = {...}
  8841. local t = {}
  8842. repeat
  8843. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8844. until #a==0
  8845. return NumberSequence.new(t)
  8846. end,
  8847. ColorSequence = function(...)
  8848. local a = {...}
  8849. local t = {}
  8850. repeat
  8851. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8852. until #a==0
  8853. return ColorSequence.new(t)
  8854. end,
  8855. number = tonumber,
  8856. boolean = function(a)
  8857. return a=="true"
  8858. end
  8859. }
  8860. split = function(str,sep)
  8861. if not str then return end
  8862. local fields = {}
  8863. local ConcatNext = false
  8864. str:gsub(("([^%s]+)"):format(sep),function(c)
  8865. if ConcatNext == true then
  8866. fields[#fields] = fields[#fields]..sep..c
  8867. ConcatNext = false
  8868. else
  8869. fields[#fields+1] = c
  8870. end
  8871. if c:sub(#c)=="\\" then
  8872. c = fields[#fields]
  8873. fields[#fields] = c:sub(1,#c-1)
  8874. ConcatNext = true
  8875. end
  8876. end)
  8877. return fields
  8878. end
  8879. RemoveAndSplit = function(t)
  8880. return split(table_remove(t,1),comma)
  8881. end
  8882. t = split(str,";")
  8883. props = RemoveAndSplit(t)
  8884. classes = RemoveAndSplit(t)
  8885. values = split(table_remove(t,1),'|')
  8886. ICList = RemoveAndSplit(t)
  8887. InstanceList = {}
  8888. Model = inst"Model"
  8889. CurPar = Model
  8890. table_foreach(t,function(ct,c)
  8891. if c=="n" or c=="p" then
  8892. CurPar = c=="n" and LastIns or CurPar[parnt]
  8893. else
  8894. ct = split(c,"|")
  8895. local class = classes[tonum(table_remove(ct,1))]
  8896. if class=="UnionOperation" then
  8897. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8898. else
  8899. LastIns = inst(class)
  8900. if LastIns:IsA"Script" then
  8901. s(LastIns)
  8902. end
  8903. end
  8904.  
  8905. local function SetProperty(LastIns,p,str,s)
  8906. s = Types[typeof(LastIns[p])]
  8907. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8908. end
  8909.  
  8910. local UnionData
  8911. table_foreach(ct,function(s,p,a,str)
  8912. a = p:find":"
  8913. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8914. if p=="UnionData" then
  8915. UnionData = split(str," ")
  8916. return
  8917. end
  8918. if class=="UnionOperation" then
  8919. LastIns[p] = str
  8920. return
  8921. end
  8922. SetProperty(LastIns,p,str)
  8923. end)
  8924.  
  8925. if UnionData then
  8926. local LI_Data = LastIns
  8927. LastIns = DecodeUnion(UnionData)
  8928. table_foreach(LI_Data,function(p,str)
  8929. SetProperty(LastIns,p,str)
  8930. end)
  8931. end
  8932. table.insert(InstanceList,LastIns)
  8933. LastIns[parnt] = CurPar
  8934. end
  8935. end)
  8936. table_remove(ICList,1)
  8937. table_foreach(ICList,function(a,b)
  8938. b = split(b,">")
  8939. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8940. end)
  8941.  
  8942. return Model
  8943. end
  8944.  
  8945. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8946. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8947. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8948. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8949. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8950. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8951. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8952. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8953. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8954. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8955. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8956. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8957. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8958. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8959. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8960. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8961. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8962. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8963. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8964. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8965. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8966. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8967. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8968. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8969. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8970. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8971. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8972. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8973. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8974. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8975. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8976. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8977. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8978. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8979. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8980. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8981. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8982. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8983. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8984. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8985. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8986. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8987. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8988. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8989. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8990. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8991. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8992. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8993. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8994. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8995. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8996. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8997. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8998. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8999. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  9000. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  9001. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  9002. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  9003. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  9004. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  9005. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  9006. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  9007. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  9008. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  9009. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  9010. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  9011. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  9012. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  9013. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  9014. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  9015. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  9016. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  9017. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  9018. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  9019. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  9020. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  9021. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  9022. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  9023. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  9024. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  9025. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  9026. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  9027. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  9028. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  9029. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  9030. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  9031. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  9032. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  9033. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  9034. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  9035. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  9036. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  9037. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  9038. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  9039. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  9040. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  9041. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  9042. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  9043. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  9044. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  9045. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  9046. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  9047. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  9048. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  9049. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  9050. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  9051. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  9052. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  9053. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  9054. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  9055. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  9056. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  9057. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  9058. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  9059. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  9060. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  9061. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  9062. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  9063. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  9064. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  9065. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  9066. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  9067. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  9068. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  9069. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  9070. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  9071. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  9072. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  9073. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  9074. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  9075. Model.Parent = script and script.Parent==workspace and script or workspace
  9076. for _,f in pairs(ActualScripts) do f() end
  9077.  
  9078.  
  9079. wait(5)
  9080. Model:Remove()
  9081. attack = false
  9082. hum.WalkSpeed = 40
  9083. end
  9084.  
  9085. function TrueChaos()
  9086. attack = true
  9087. M2.Scale = Vector3.new(5, 5, 5)
  9088. Cso("2545018472", char, 10, 1)
  9089. for i = 0, 10, 0.1 do
  9090. swait()
  9091. hum.CameraOffset = Vector3.new(0, 8, 0)
  9092. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9093. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9094. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9095. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9096. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9097. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9098. end
  9099. Cso("483458132", char, 10, .7)
  9100. Cso("483458132", char, 10, 1)
  9101. CameraEnshaking(6, 65)
  9102. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9103. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9104. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9105. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9106. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9107. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9108. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9109. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9110. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9111. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9112. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9113. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9114. if v:FindFirstChild("Head") then
  9115. Eviscerate(v)
  9116. end
  9117. end
  9118. for i = 0, 1, 0.1 do
  9119. swait()
  9120. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9121. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9122. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9123. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9124. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9125. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9126. end
  9127. for i = 0, 1, 0.1 do
  9128. swait()
  9129. hum.CameraOffset = Vector3.new(0, 8, 0)
  9130. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9131. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9132. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9133. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9134. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9135. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9136. end
  9137. Cso("483458132", char, 10, .7)
  9138. Cso("483458132", char, 10, 1)
  9139. CameraEnshaking(6, 65)
  9140. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9141. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9142. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9143. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9144. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9145. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9146. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9147. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9148. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9149. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9150. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9151. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9152. if v:FindFirstChild("Head") then
  9153. Eviscerate(v)
  9154. end
  9155. end
  9156. for i = 0, 1, 0.1 do
  9157. swait()
  9158. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9159. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9160. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9161. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9162. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9163. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9164. end
  9165. for i = 0, 1, 0.1 do
  9166. swait()
  9167. hum.CameraOffset = Vector3.new(0, 8, 0)
  9168. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9169. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9170. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9171. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9172. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9173. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9174. end
  9175. Cso("483458132", char, 10, .7)
  9176. Cso("483458132", char, 10, 1)
  9177. CameraEnshaking(6, 65)
  9178. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9179. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9180. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9181. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9182. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9183. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9184. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9185. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9186. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9187. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9188. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9189. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9190. if v:FindFirstChild("Head") then
  9191. Eviscerate(v)
  9192. end
  9193. end
  9194. for i = 0, 1, 0.1 do
  9195. swait()
  9196. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9197. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9198. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9199. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9200. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9201. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9202. end
  9203. for i = 0, 1, 0.1 do
  9204. swait()
  9205. hum.CameraOffset = Vector3.new(0, 8, 0)
  9206. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9207. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9208. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9209. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9210. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9211. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9212. end
  9213. Cso("483458132", char, 10, .7)
  9214. Cso("483458132", char, 10, 1)
  9215. CameraEnshaking(6, 65)
  9216. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9217. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9218. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9219. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9220. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9221. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9222. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9223. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9224. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9225. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9226. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9227. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9228. if v:FindFirstChild("Head") then
  9229. Eviscerate(v)
  9230. end
  9231. end
  9232. for i = 0, 1, 0.1 do
  9233. swait()
  9234. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9235. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9236. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9237. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9238. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9239. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9240. end
  9241. for i = 0, 1, 0.1 do
  9242. swait()
  9243. hum.CameraOffset = Vector3.new(0, 8, 0)
  9244. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9245. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9246. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9247. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9248. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9249. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9250. end
  9251. Cso("483458132", char, 10, .7)
  9252. Cso("483458132", char, 10, 1)
  9253. CameraEnshaking(6, 65)
  9254. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9255. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9256. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9257. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9258. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9259. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9260. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9261. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9262. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9263. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9264. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9265. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9266. if v:FindFirstChild("Head") then
  9267. Eviscerate(v)
  9268. end
  9269. end
  9270. for i = 0, 1, 0.1 do
  9271. swait()
  9272. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9273. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9274. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9275. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9276. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9277. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9278. end
  9279. for i = 0, 1, 0.1 do
  9280. swait()
  9281. hum.CameraOffset = Vector3.new(0, 8, 0)
  9282. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9283. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9284. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9285. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9286. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9287. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9288. end
  9289. Cso("483458132", char, 10, .7)
  9290. Cso("483458132", char, 10, 1)
  9291. CameraEnshaking(6, 65)
  9292. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9293. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9294. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9295. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9296. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9297. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9298. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9299. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9300. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9301. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9302. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9303. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9304. if v:FindFirstChild("Head") then
  9305. Eviscerate(v)
  9306. end
  9307. end
  9308. for i = 0, 1, 0.1 do
  9309. swait()
  9310. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9311. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9312. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9313. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9314. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9315. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9316. end
  9317. for i = 0, 1, 0.1 do
  9318. swait()
  9319. hum.CameraOffset = Vector3.new(0, 8, 0)
  9320. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9321. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9322. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9323. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9324. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9325. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9326. end
  9327. Cso("483458132", char, 10, .7)
  9328. Cso("483458132", char, 10, 1)
  9329. CameraEnshaking(6, 65)
  9330. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9331. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9332. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9333. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9334. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9335. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9336. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9337. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9338. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9339. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9340. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9341. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9342. if v:FindFirstChild("Head") then
  9343. Eviscerate(v)
  9344. end
  9345. end
  9346. for i = 0, 1, 0.1 do
  9347. swait()
  9348. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9349. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9350. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9351. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9352. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9353. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9354. end
  9355. M2.Scale = Vector3.new(1, 1, 1)
  9356. attack = false
  9357. end
  9358. -------------------------------------------------------
  9359. --End Attacks N Stuff--
  9360. -------------------------------------------------------
  9361.  
  9362. mouse.KeyDown:connect(function(key)
  9363. if attack == false then
  9364. if key == 't' then
  9365. icando()
  9366. elseif key == "r" then
  9367. Taunt3()
  9368. elseif key == "y" then
  9369. Taunt2()
  9370. elseif key == "z" then
  9371. finalChaos()
  9372. elseif key == "x" then
  9373. Call_Upon_The_Eyes()
  9374. elseif key == "e" then
  9375. HA()
  9376. elseif key == "c" then
  9377. diamond()
  9378. elseif key == "v" then
  9379. spade()
  9380. elseif key == "b" then
  9381. heart()
  9382. elseif key == "n" then
  9383. club()
  9384. elseif key == "g" then
  9385. dab()
  9386. elseif key == "h" then
  9387. meta()
  9388. elseif key == 'f' then
  9389. Cso("720536415", tors, 10, 1)
  9390. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9391. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9392. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9393. end
  9394. end
  9395. end)
  9396.  
  9397. mouse.Button1Down:connect(function(key)
  9398. if attack == false then
  9399. finalChaos()
  9400. end
  9401. end)
  9402.  
  9403. -------------------------------------------------------
  9404. --Start Animations--
  9405. -------------------------------------------------------
  9406. print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX,")
  9407. print("edit of edit by MONEYFORDAHONEY")
  9408. print("here's controls FAT")
  9409. print("Z, - biggerhead bombing")
  9410. print("X - orbital strike")
  9411. print("C, V, B, N - random cards stuff bombing")
  9412. print("R - epic laugh B)")
  9413. print("T - I CAN OOF ANYTHING")
  9414. print("Y - REEEEEEEE")
  9415. print("H - Random jevil line")
  9416. print("F - oof teleport")
  9417. print("G - dab (LOLWUT)")
  9418. print("E - another laugh")
  9419. print("thats' it. TUSK IS FAT")
  9420. while true do
  9421. swait()
  9422. sine = sine + change
  9423. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9424. local velderp = root.Velocity.y
  9425. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9426. if equipped == true or equipped == false then
  9427. if attack == false then
  9428. idle = idle + 1
  9429. else
  9430. idle = 0
  9431. end
  9432. if 1 < root.Velocity.y and hitfloor == nil then
  9433. Anim = "Jump"
  9434. if attack == false then
  9435. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9436. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9437. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9438. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9439. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9440. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9441. end
  9442. elseif -1 > root.Velocity.y and hitfloor == nil then
  9443. Anim = "Fall"
  9444. if attack == false then
  9445. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9446. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9447. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9448. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9449. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9450. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9451. end
  9452. elseif torvel < 1 and hitfloor ~= nil then
  9453. Anim = "Idle"
  9454. change = 1
  9455. if attack == false then
  9456. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9457. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9458. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9459. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9460. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9461. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9462. end
  9463. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9464. Anim = "Walk"
  9465. change = 1
  9466. if attack == false then
  9467. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9468. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9469. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9470. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9471. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9472. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9473. end
  9474. elseif torvel >= 25 and hitfloor ~= nil then
  9475. Anim = "Sprint"
  9476. change = 1.35
  9477. if attack == false then
  9478. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9479. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9480. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9481. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9482. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9483. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9484. end
  9485. end
  9486. end
  9487. if 0 < #Effects then
  9488. for e = 1, #Effects do
  9489. if Effects[e] ~= nil then
  9490. local Thing = Effects[e]
  9491. if Thing ~= nil then
  9492. local Part = Thing[1]
  9493. local Mode = Thing[2]
  9494. local Delay = Thing[3]
  9495. local IncX = Thing[4]
  9496. local IncY = Thing[5]
  9497. local IncZ = Thing[6]
  9498. if 1 >= Thing[1].Transparency then
  9499. if Thing[2] == "Block1" then
  9500. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9501. local Mesh = Thing[1].Mesh
  9502. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9503. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9504. elseif Thing[2] == "Block2" then
  9505. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9506. local Mesh = Thing[7]
  9507. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9508. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9509. elseif Thing[2] == "Block3" then
  9510. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9511. local Mesh = Thing[7]
  9512. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9513. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9514. elseif Thing[2] == "Cylinder" then
  9515. local Mesh = Thing[1].Mesh
  9516. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9517. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9518. elseif Thing[2] == "Blood" then
  9519. local Mesh = Thing[7]
  9520. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9521. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9522. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9523. elseif Thing[2] == "Elec" then
  9524. local Mesh = Thing[1].Mesh
  9525. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9526. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9527. elseif Thing[2] == "Disappear" then
  9528. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9529. elseif Thing[2] == "Shatter" then
  9530. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9531. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9532. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9533. Thing[6] = Thing[6] + Thing[5]
  9534. end
  9535. else
  9536. Part.Parent = nil
  9537. table.remove(Effects, e)
  9538. end
  9539. end
  9540. end
  9541. end
  9542. end
  9543. end
  9544. -------------------------------------------------------
  9545. --End Animations And Script--
  9546. -------------------------------------------------------
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