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1 | - | print("dem shoes are ere") |
1 | + | |
2 | Instance.new("ForceField", game.Players.LocalPlayer.Character). Visible = false | |
3 | local char=p.Character | |
4 | player = game.Players.LocalPlayer | |
5 | script.Parent=char | |
6 | local torso=char.Torso | |
7 | local hed=char.Head | |
8 | local larm=char:FindFirstChild("Left Arm") | |
9 | local rarm=char:FindFirstChild("Right Arm") | |
10 | local lleg=char:FindFirstChild("Left Leg") | |
11 | local rleg=char:FindFirstChild("Right Leg") | |
12 | local Torso=char:FindFirstChild("Torso") | |
13 | local hum=char.Humanoid | |
14 | local cam=workspace.CurrentCamera | |
15 | local root=char.HumanoidRootPart | |
16 | local hb=game:service("RunService").Heartbeat | |
17 | local rs=game:service("RunService").Stepped | |
18 | hum.MaxHealth=math.huge | |
19 | hum.Health=hum.MaxHealth | |
20 | local pgui=Instance.new("ScreenGui",p.PlayerGui) | |
21 | random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
22 | local color = "Really black" | |
23 | ||
24 | local hair2 = Instance.new("Part",char) | |
25 | hair2.Material="Plastic" | |
26 | hair2.CanCollide=false | |
27 | - | hair2.Size=Vector3.new(1.1, 1.1, 1.1) |
27 | + | hair2.Size=Vector3.new(1.1, 2.1, 1.1) |
28 | hair2.Transparency=0.2 | |
29 | local msh = Instance.new("BlockMesh",hair2) | |
30 | ||
31 | ||
32 | local w = Instance.new("Weld",hair2) | |
33 | w.Part1=hair2 | |
34 | w.Part0=lleg | |
35 | - | w.C0=CFrame.new(0,-.5,0) |
35 | + | w.C0=CFrame.new(0,-0,0) |
36 | ||
37 | ||
38 | local hair3 = Instance.new("Part",char) | |
39 | hair3.Material="Plastic" | |
40 | - | hair3.Size=Vector3.new(1.1, 1.1, 1.1) |
40 | + | |
41 | hair3.Size=Vector3.new(1.1, 2.1, 1.1) | |
42 | hair3.Transparency=0.2 | |
43 | local msh = Instance.new("BlockMesh",hair3) | |
44 | ||
45 | ||
46 | local w = Instance.new("Weld",hair3) | |
47 | w.Part1=hair3 | |
48 | - | w.C0=CFrame.new(0,-.5,0) |
48 | + | |
49 | w.C0=CFrame.new(0,0,0) | |
50 | ||
51 | local hair4 = Instance.new("Part",char) | |
52 | hair4.Material="Plastic" | |
53 | hair4.CanCollide=false | |
54 | hair4.Size=Vector3.new(1.1, 2.1, 1.1) | |
55 | hair4.Transparency=0.2 | |
56 | local msh = Instance.new("BlockMesh",hair4) | |
57 | ||
58 | ||
59 | local w = Instance.new("Weld",hair4) | |
60 | w.Part1=hair4 | |
61 | w.Part0=rarm | |
62 | w.C0=CFrame.new(0,0,0) | |
63 | ||
64 | local hair5 = Instance.new("Part",char) | |
65 | hair5.Material="Plastic" | |
66 | hair5.CanCollide=false | |
67 | hair5.Size=Vector3.new(1.1, 2.1, 1.1) | |
68 | hair5.Transparency=0.2 | |
69 | local msh = Instance.new("BlockMesh",hair5) | |
70 | ||
71 | ||
72 | local w = Instance.new("Weld",hair5) | |
73 | w.Part1=hair5 | |
74 | w.Part0=larm | |
75 | w.C0=CFrame.new(0,0,0) | |
76 | ||
77 | local hair6 = Instance.new("Part",char) | |
78 | hair6.Material="Plastic" | |
79 | hair6.CanCollide=false | |
80 | hair6.Size=Vector3.new(2.1, 2.1, 2.1) | |
81 | hair6.Transparency=0.2 | |
82 | local msh = Instance.new("BlockMesh",hair6) | |
83 | ||
84 | ||
85 | local w = Instance.new("Weld",hair6) | |
86 | w.Part1=hair6 | |
87 | w.Part0=Torso | |
88 | w.C0=CFrame.new(0,0,0) | |
89 | ||
90 | local wing = Instance.new("Part",char) | |
91 | local spotlight3 = Instance.new("PointLight", wing) | |
92 | spotlight3.Shadows = true | |
93 | spotlight3.Brightness = math.huge | |
94 | wing.Material="Plastic" | |
95 | wing.CanCollide=false | |
96 | wing.Size=Vector3.new(1.1, 1.1, 1.1) | |
97 | wing.Transparency=0.2 | |
98 | local msh = Instance.new("SpecialMesh",wing) | |
99 | msh.MeshId="rbxassetid://15392960" | |
100 | msh.Scale=Vector3.new(0.45, 0.45, 0.45) | |
101 | ||
102 | ||
103 | ||
104 | local w = Instance.new("Weld",hair2) | |
105 | w.Part1=wing | |
106 | w.Part0=lleg | |
107 | w.C0=CFrame.new(0,-.4,0.3) | |
108 | ||
109 | local wing2 = Instance.new("Part",char) | |
110 | local spotlight2 = Instance.new("PointLight", wing2) | |
111 | spotlight2.Shadows = true | |
112 | spotlight2.Color = Color3.new(111111, 11111, 1111) | |
113 | spotlight2.Brightness = math.huge | |
114 | wing2.Material="Plastic" | |
115 | wing2.CanCollide=false | |
116 | wing2.Size=Vector3.new(1.1, 1.1, 1.1) | |
117 | wing2.Transparency=0.2 | |
118 | local msh = Instance.new("SpecialMesh",wing2) | |
119 | msh.MeshId="rbxassetid://15392960" | |
120 | msh.Scale=Vector3.new(0.45, 0.45, 0.45) | |
121 | ||
122 | ||
123 | ||
124 | local w = Instance.new("Weld",hair2) | |
125 | w.Part1=wing2 | |
126 | w.Part0=rleg | |
127 | w.C0=CFrame.new(0,-.4,0.3) | |
128 | ||
129 | do | |
130 | local filteredMessages = { ['____'] = '___' }; | |
131 | local onPropertyChanged = function (obj) | |
132 | if (obj:isDescendantOf (workspace)) then | |
133 | local objText = obj.Text; | |
134 | - | bbg.StudsOffset = Vector3.new(0,3,0) |
134 | + | |
135 | if (objText ~= '___' and objText:find '(%S)') then | |
136 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
137 | obj.Text = filteredMessages [objText]; | |
138 | elseif (not filteredMessages [objText]) then | |
139 | obj.Text = '___'; | |
140 | ||
141 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
142 | ||
143 | filteredMessages [objText] = filtered; | |
144 | filteredMessages [filtered] = filtered; | |
145 | ||
146 | obj.Text = filtered; | |
147 | end; | |
148 | end; | |
149 | end; | |
150 | end; | |
151 | ||
152 | local newInstance = Instance.new; | |
153 | Instance = { | |
154 | new = function (class, parent) | |
155 | local obj = newInstance (class, parent); | |
156 | ||
157 | if (pcall (function()return obj.Text;end)) then | |
158 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end); | |
159 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end); | |
160 | end; | |
161 | ||
162 | return obj; | |
163 | end; | |
164 | }; | |
165 | end; | |
166 | - | wait(3) |
166 | + | |
167 | mouse = plr:GetMouse() | |
168 | part = nil | |
169 | bp = nil | |
170 | particles = nil | |
171 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
172 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
173 | bbg.Size = UDim2.new(0,200,0,50) | |
174 | bbg.StudsOffset = Vector3.new(0,3,3) | |
175 | bbgTl = Instance.new("TextLabel",bbg) | |
176 | bbgTl.BackgroundTransparency = 1 | |
177 | bbgTl.Size = UDim2.new(10,0,1,0) | |
178 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
179 | bbgTl.Font = "Fantasy" | |
180 | bbgTl.Text = " " | |
181 | bbgTl.TextSize = 25 | |
182 | bbgTl.TextStrokeColor3 = Color3.new(0,0,0) | |
183 | bbgTl.TextStrokeTransparency = 0 | |
184 | bbgTl.TextWrapped = true | |
185 | plr.Chatted:connect(function(msg) | |
186 | bbgTl.Text = msg | |
187 | wait(5) | |
188 | if bbgTl.Text == msg then | |
189 | bbgTl.Text = " " | |
190 | while true do | |
191 | bbgTl.TextColor3 = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
192 | wait(3) | |
193 | end | |
194 | end | |
195 | end) | |
196 | ||
197 | ||
198 | ||
199 | ||
200 | while true do | |
201 | hair2.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
202 | hair3.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
203 | spotlight2.Color = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
204 | spotlight3.Color = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
205 | ||
206 | wait() | |
207 | end |