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1 | - | wait() |
1 | + | wait(0) |
2 | script.Parent = game.Lighting | |
3 | local function scann(part) | |
4 | for i,v in pairs(part:GetChildren()) do | |
5 | scann(v) | |
6 | if v.ClassName == "Part" then | |
7 | v:destroy() | |
8 | end | |
9 | if v.ClassName == "Humanoid" then | |
10 | v.Health = 0 | |
11 | end | |
12 | if v.ClassName == "Seat" then | |
13 | v:destroy() | |
14 | end | |
15 | if v.ClassName == "SpawnLocation" then | |
16 | v:destroy() | |
17 | end | |
18 | if v.ClassName == "MeshPart" then | |
19 | v:destroy() | |
20 | end | |
21 | if v.ClassName == "Sound" then | |
22 | v:destroy() | |
23 | end | |
24 | end | |
25 | - | end |
25 | + |