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- wait(0)
- script.Parent = game.Lighting
- local function scann(part)
- for i,v in pairs(part:GetChildren()) do
- scann(v)
- if v.ClassName == "Part" then
- v:destroy()
- end
- if v.ClassName == "Humanoid" then
- v.Health = 0
- end
- if v.ClassName == "Seat" then
- v:destroy()
- end
- if v.ClassName == "SpawnLocation" then
- v:destroy()
- end
- if v.ClassName == "MeshPart" then
- v:destroy()
- end
- if v.ClassName == "Sound" then
- v:destroy()
- end
- end
- end
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