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1 | -- FE template created by MintyLatios (V3rm) aka Drahazar (ROBLOX) | |
2 | - | local username = "Drahazar" |
2 | + | local username = "TameDoNotClick" |
3 | ||
4 | if(script:FindFirstChild'Owner')then | |
5 | repeat wait() until script.Owner.Value | |
6 | end | |
7 | function GetPlr(user) | |
8 | for _,v in next, game:service'Players':players() do | |
9 | if(v.Name==user)then | |
10 | return v | |
11 | end | |
12 | end | |
13 | return nil | |
14 | end | |
15 | ||
16 | local Player = (script:FindFirstChild'Owner' and script:FindFirstChild'Owner'.Value or GetPlr(username)) | |
17 | - | pcall(game.Destroy,script:FindFirstChild'Owner') |
17 | + | |
18 | - | local FakeMouse = script.FakeMouse:Clone(); |
18 | + | |
19 | - | FakeMouse.Parent = Player.Character; |
19 | + | |
20 | - | script.FakeMouse:Destroy() |
20 | + | |
21 | - | do |
21 | + | |
22 | - | local GUID = {} |
22 | + | |
23 | - | do |
23 | + | |
24 | - | GUID.IDs = {}; |
24 | + | |
25 | - | function GUID:new(len) |
25 | + | |
26 | - | local id; |
26 | + | |
27 | - | if(not len)then |
27 | + | |
28 | - | id = (tostring(function() end)) |
28 | + | |
29 | - | id = id:gsub("function: ","") |
29 | + | |
30 | - | else |
30 | + | |
31 | - | local function genID(len) |
31 | + | |
32 | - | local newID = "" |
32 | + | |
33 | - | for i = 1,len do |
33 | + | |
34 | - | newID = newID..string.char(math.random(48,90)) |
34 | + | |
35 | - | end |
35 | + | |
36 | - | return newID |
36 | + | |
37 | - | end |
37 | + | |
38 | - | repeat id = genID(len) until not GUID.IDs[id] |
38 | + | |
39 | - | local oid = id; |
39 | + | |
40 | - | id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end} |
40 | + | |
41 | - | GUID.IDs[oid]=true; |
41 | + | |
42 | t.Connect = function(self,f) | |
43 | - | return id |
43 | + | |
44 | ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end} | |
45 | ft.Disconnect=ft.disconnect | |
46 | ||
47 | - | local AHB = Instance.new("BindableEvent") |
47 | + | |
48 | for id,_ in next, t.Waited do | |
49 | - | local FPS = 30 |
49 | + | |
50 | end | |
51 | - | local TimeFrame = 0 |
51 | + | |
52 | end; | |
53 | - | local LastFrame = tick() |
53 | + | |
54 | - | local Frame = 1/FPS |
54 | + | |
55 | return ft; | |
56 | - | game:service'RunService'.Heartbeat:connect(function(s,p) |
56 | + | |
57 | - | TimeFrame = TimeFrame + s |
57 | + | |
58 | - | if(TimeFrame >= Frame)then |
58 | + | |
59 | - | for i = 1,math.floor(TimeFrame/Frame) do |
59 | + | |
60 | - | AHB:Fire() |
60 | + | |
61 | t.Waited[waitingId]=false | |
62 | - | LastFrame=tick() |
62 | + | |
63 | - | TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) |
63 | + | |
64 | guid:Trash() | |
65 | end | |
66 | t.wait = t.Wait | |
67 | return t | |
68 | end | |
69 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
70 | local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
71 | local Run = {RenderStepped=fakeEvent()} | |
72 | ||
73 | function CoAS:BindAction(name,fun,touch,...) | |
74 | CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
75 | end | |
76 | function CoAS:UnbindAction(name) | |
77 | CoAS.Actions[name] = nil | |
78 | end | |
79 | local function te(self,ev,...) | |
80 | local t = self[ev] | |
81 | if t and t._fakeEvent and t.Connected then | |
82 | for i,v in next, t.Connected do | |
83 | if(v.Func and not v.Disconnected)then | |
84 | v.Func(...) | |
85 | else | |
86 | t.Connected[i]=nil | |
87 | end | |
88 | end | |
89 | end | |
90 | end | |
91 | m.TrigEvent = te | |
92 | UsIS.TrigEvent = te | |
93 | Run.TrigEvent = te | |
94 | Event.OnServerEvent:Connect(function(plr,io) | |
95 | if plr~=Player then return end | |
96 | --[[table.foreach(io,print) | |
97 | print'---']] | |
98 | if io.Mouse then | |
99 | m.Target = io.Target | |
100 | m.Hit = io.Hit | |
101 | elseif io.KeyEvent then | |
102 | m:TrigEvent('Key'..io.KeyEvent,io.Key) | |
103 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
104 | if io.UserInputState == Enum.UserInputState.Begin then | |
105 | m:TrigEvent("Button1Down") | |
106 | else | |
107 | m:TrigEvent("Button1Up") | |
108 | end | |
109 | end | |
110 | if(not io.KeyEvent and not io.Mouse)then | |
111 | ||
112 | for n,t in pairs(CoAS.Actions) do | |
113 | for _,k in pairs(t.Keys) do | |
114 | if k==io.KeyCode then | |
115 | t.Function(t.Name,io.UserInputState,io) | |
116 | end | |
117 | end | |
118 | end | |
119 | if io.UserInputState == Enum.UserInputState.Begin then | |
120 | UsIS:TrigEvent("InputBegan",io,false) | |
121 | else | |
122 | UsIS:TrigEvent("InputEnded",io,false) | |
123 | end | |
124 | end | |
125 | end) | |
126 | ||
127 | Func.OnServerInvoke = function(plr,inst,play) | |
128 | if plr~=Player then return end | |
129 | if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then | |
130 | loudnesses[inst]=play | |
131 | end | |
132 | end | |
133 | ||
134 | function GetClientProperty(inst,prop) | |
135 | if(prop == 'PlaybackLoudness' and loudnesses[inst])then | |
136 | return loudnesses[inst] | |
137 | elseif(prop == 'PlaybackLoudness')then | |
138 | return Func:InvokeClient(Player,'RegSound',inst) | |
139 | end | |
140 | return Func:InvokeClient(Player,inst,prop) | |
141 | end | |
142 | local oldGame = game; | |
143 | function GetFakePlayer() | |
144 | local oldPlayer = Player; | |
145 | local fakePlayer = newproxy(true) | |
146 | getmetatable(fakePlayer).__index = function(s,i) | |
147 | if(i == 'GetMouse')then | |
148 | return function() return m; end | |
149 | end | |
150 | return Player[i] | |
151 | end | |
152 | getmetatable(fakePlayer).__newindex = function(s,i,v) | |
153 | Player[i]=v | |
154 | end | |
155 | getmetatable(fakePlayer).__call=function(self,...) | |
156 | if(self == fakePlayer)then self = Player end | |
157 | local wh = {...} | |
158 | local name = table.remove(wh,1) | |
159 | for i,v in next, wh do | |
160 | wh[i]=v | |
161 | end | |
162 | if(name == 'GetMouse')then | |
163 | return m; | |
164 | end | |
165 | return self(name,unpack(wh)) | |
166 | end | |
167 | getmetatable(fakePlayer).__namecall=function(self,...) | |
168 | if(self == fakePlayer)then self = Player end | |
169 | local tuple={...} | |
170 | local name = table.remove(tuple,#tuple) | |
171 | ||
172 | if(name == 'GetMouse')then | |
173 | return m; | |
174 | else | |
175 | return self[name](self,unpack(tuple)) | |
176 | end | |
177 | end | |
178 | ||
179 | return fakePlayer | |
180 | end | |
181 | local oll = LoadLibrary; | |
182 | function LoadLibrary(libtard) | |
183 | local libtarddestroyed=oll(libtard) | |
184 | if(libtard=='RbxUtility')then | |
185 | local library={Create=function(obj) | |
186 | local inst = Instance.new(obj) | |
187 | return function(props) | |
188 | for prop,valu in next, props do | |
189 | inst[prop]=valu | |
190 | end | |
191 | return inst | |
192 | end | |
193 | end} | |
194 | setmetatable(library,{__index=libtarddestroyed,__newindex=function(s,i,v) libtarddestroyed[i]=v end}) | |
195 | ||
196 | return library | |
197 | else | |
198 | return libtarddestroyed | |
199 | end | |
200 | end | |
201 | fakePlayer = GetFakePlayer() | |
202 | local function GetService(s,i) | |
203 | local service = s:GetService(i) | |
204 | if(i == 'Players')then | |
205 | local oldService = service; | |
206 | local fakeService = newproxy(true) | |
207 | getmetatable(fakeService).__index = function(s,i) | |
208 | if(s == fakeService)then s=oldService end | |
209 | if(i == 'LocalPlayer' or i == 'localPlayer')then | |
210 | return fakePlayer | |
211 | elseif(i == 'oPlayer')then | |
212 | return oPlayer | |
213 | else | |
214 | return s[i] | |
215 | end | |
216 | end | |
217 | getmetatable(fakeService).__newindex = function(s,i,v) | |
218 | if(s == fakeService)then s=oldService end | |
219 | s[i]=v | |
220 | end | |
221 | getmetatable(fakeService).__call=function(self,...) | |
222 | if(self == fakeService)then self = oldService end | |
223 | local wh = {...} | |
224 | local name = table.remove(wh,1) | |
225 | for i,v in next, wh do | |
226 | wh[i]=v | |
227 | end | |
228 | return self(name,unpack(wh)) | |
229 | end | |
230 | getmetatable(fakeService).__namecall=function(self,...) | |
231 | if(self == fakeService)then self = oldService end | |
232 | local tuple={...} | |
233 | local name = table.remove(tuple,#tuple) | |
234 | ||
235 | return self[name](self,unpack(tuple)) | |
236 | end | |
237 | getmetatable(fakeService).__metatable = 'gay' | |
238 | return fakeService | |
239 | elseif(i == 'RunService')then | |
240 | local oldService = service; | |
241 | local fakeService = newproxy(true) | |
242 | getmetatable(fakeService).__index = function(s,i) | |
243 | if(s == fakeService)then s=oldService end | |
244 | return Run[i] or s[i] | |
245 | end | |
246 | getmetatable(fakeService).__newindex = function(s,i,v) | |
247 | if(s == fakeService)then s=oldService end | |
248 | s[i]=v | |
249 | end | |
250 | getmetatable(fakeService).__call=function(self,...) | |
251 | if(self == fakeService)then self = oldService end | |
252 | local wh = {...} | |
253 | local name = table.remove(wh,1) | |
254 | for i,v in next, wh do | |
255 | wh[i]=v | |
256 | end | |
257 | return self(name,unpack(wh)) | |
258 | end | |
259 | getmetatable(fakeService).__namecall=function(self,...) | |
260 | if(self == fakeService)then self = oldService end | |
261 | local tuple={...} | |
262 | local name = table.remove(tuple,#tuple) | |
263 | ||
264 | return self[name](self,unpack(tuple)) | |
265 | end | |
266 | getmetatable(fakeService).__metatable = 'gay' | |
267 | return fakeService | |
268 | elseif(i == 'UserInputService')then | |
269 | return UsIS | |
270 | elseif(i == 'ContextActionService')then | |
271 | return CoAS; | |
272 | else | |
273 | return service | |
274 | end | |
275 | end | |
276 | ||
277 | local new = Instance.new; | |
278 | Instance = {} | |
279 | Instance.new = function(inst,obje) | |
280 | local lp = GetService(oldGame,'Players').localPlayer | |
281 | local instance = new(inst) | |
282 | if(inst=='ObjectValue')then | |
283 | local fake = newproxy(true) | |
284 | getmetatable(fake).__index=function(self,index) | |
285 | if(self==fake)then self=instance end | |
286 | return self[index] | |
287 | end | |
288 | getmetatable(fake).__newindex=function(self,index,value) | |
289 | if(self==fake)then self=instance end | |
290 | if(index=='Value' and typeof(value)~='Instance' and value==fakePlayer)then | |
291 | self[index]=oPlayer | |
292 | else | |
293 | self[index]=value | |
294 | end | |
295 | end | |
296 | getmetatable(fake).__call=function(self,...) | |
297 | if(self == fake)then self = instance end | |
298 | local wh = {...} | |
299 | local name = table.remove(wh,1) | |
300 | for i,v in next, wh do | |
301 | if(v == fake)then v = instance end | |
302 | wh[i]=v | |
303 | end | |
304 | return self(name,unpack(wh)) | |
305 | end | |
306 | getmetatable(fake). __namecall=function(self,...) | |
307 | if(self == fake)then self = instance end | |
308 | local tuple={...} | |
309 | local name = table.remove(tuple,#tuple) | |
310 | return self[name](self,unpack(tuple)) | |
311 | end | |
312 | return fake | |
313 | else | |
314 | instance.Parent = obje | |
315 | return instance; | |
316 | end | |
317 | ||
318 | end | |
319 | local serviceFunctions={ | |
320 | service=true, | |
321 | GetService=true, | |
322 | } | |
323 | local fakeGame = newproxy(true) | |
324 | getmetatable(fakeGame).__index = function(s,i) | |
325 | if(s == fakeGame)then s=oldGame end | |
326 | local serv = GetService(oldGame,i) | |
327 | if serviceFunctions[i] then | |
328 | return GetService | |
329 | elseif(serv)then | |
330 | return serv | |
331 | else | |
332 | return s[i] | |
333 | end | |
334 | end | |
335 | getmetatable(fakeGame).__newindex = function(s,i,v) | |
336 | if(s == fakeGame)then s=oldGame end | |
337 | s[i]=v | |
338 | end | |
339 | getmetatable(fakeGame).__call=function(self,...) | |
340 | if(self == fakeGame)then self = oldGame end | |
341 | local wh = {...} | |
342 | local name = table.remove(wh,1) | |
343 | for i,v in next, wh do | |
344 | if(v == fakeGame)then v = oldGame end | |
345 | wh[i]=v | |
346 | end | |
347 | if serviceFunctions[name] then | |
348 | return GetService(self,unpack(wh)) | |
349 | else | |
350 | return self(name,unpack(wh)) | |
351 | end | |
352 | end | |
353 | getmetatable(fakeGame). __namecall=function(self,...) | |
354 | if(self == fakeGame)then self = oldGame end | |
355 | local tuple={...} | |
356 | local name = table.remove(tuple,#tuple) | |
357 | ||
358 | local funcToCall=self[name] | |
359 | ||
360 | if serviceFunctions[name] then | |
361 | return GetService(self,unpack(tuple)) | |
362 | else | |
363 | return self[name](self,unpack(tuple)) | |
364 | end | |
365 | end | |
366 | getmetatable(fakeGame).__metatable = 'gay' | |
367 | ||
368 | coroutine.wrap(function() | |
369 | while true do | |
370 | Run:TrigEvent('RenderStepped') | |
371 | swait() | |
372 | end | |
373 | end)() | |
374 | game=fakeGame | |
375 | UserInputService,ContextActionService = UsIS,CoAS | |
376 | end | |
377 | ||
378 | -- converter by Drahazar | |
379 | -- converted using Drahazar's Void SB Script Converter | |
380 | ||
381 | --//====================================================\\-- | |
382 | --|| CREATED BY SHACKLUSTER | |
383 | --\\====================================================//-- | |
384 | ||
385 | wait(0.2) | |
386 | ||
387 | Player = game:GetService("Players").LocalPlayer | |
388 | PlayerGui = Player.PlayerGui | |
389 | Cam = workspace.CurrentCamera | |
390 | Backpack = Player.Backpack | |
391 | Character = Player.Character | |
392 | Humanoid = Character.Humanoid | |
393 | Mouse = Player:GetMouse() | |
394 | RootPart = Character["HumanoidRootPart"] | |
395 | Torso = Character["Torso"] | |
396 | Head = Character["Head"] | |
397 | RightArm = Character["Right Arm"] | |
398 | LeftArm = Character["Left Arm"] | |
399 | RightLeg = Character["Right Leg"] | |
400 | LeftLeg = Character["Left Leg"] | |
401 | RootJoint = RootPart["RootJoint"] | |
402 | Neck = Torso["Neck"] | |
403 | RightShoulder = Torso["Right Shoulder"] | |
404 | LeftShoulder = Torso["Left Shoulder"] | |
405 | RightHip = Torso["Right Hip"] | |
406 | LeftHip = Torso["Left Hip"] | |
407 | local sick = Instance.new("Sound",RootPart) | |
408 | ||
409 | IT = Instance.new | |
410 | CF = CFrame.new | |
411 | VT = Vector3.new | |
412 | RAD = math.rad | |
413 | C3 = Color3.new | |
414 | UD2 = UDim2.new | |
415 | BRICKC = BrickColor.new | |
416 | ANGLES = CFrame.Angles | |
417 | EULER = CFrame.fromEulerAnglesXYZ | |
418 | COS = math.cos | |
419 | ACOS = math.acos | |
420 | SIN = math.sin | |
421 | ASIN = math.asin | |
422 | ABS = math.abs | |
423 | MRANDOM = math.random | |
424 | FLOOR = math.floor | |
425 | ||
426 | --//=================================\\ | |
427 | --|| USEFUL VALUES | |
428 | --\\=================================// | |
429 | ||
430 | Animation_Speed = 3 | |
431 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
432 | local Speed = 35 | |
433 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
434 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
435 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
436 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
437 | local DAMAGEMULTIPLIER = 1 | |
438 | local ANIM = "Idle" | |
439 | local ATTACK = false | |
440 | local EQUIPPED = false | |
441 | local HOLD = false | |
442 | local COMBO = 1 | |
443 | local Rooted = false | |
444 | local SINE = 0 | |
445 | local KEYHOLD = false | |
446 | local CHANGE = 2 / Animation_Speed | |
447 | local WALKINGANIM = false | |
448 | local VALUE1 = false | |
449 | local VALUE2 = false | |
450 | local ROBLOXIDLEANIMATION = IT("Animation") | |
451 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
452 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
453 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
454 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
455 | WEAPONGUI.Name = "Weapon GUI" | |
456 | local Effects = IT("Folder", Character) | |
457 | Effects.Name = "Effects" | |
458 | local ANIMATOR = Humanoid.Animator | |
459 | local ANIMATE = Character.Animate | |
460 | local UNANCHOR = true | |
461 | local SPECIALITEMS = IT("Folder",Character) | |
462 | SPECIALITEMS.Name = "Special Items" | |
463 | local SPINSPEED = 1 | |
464 | ||
465 | --//=================================\\ | |
466 | --\\=================================// | |
467 | ||
468 | ||
469 | --//=================================\\ | |
470 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
471 | --\\=================================// | |
472 | ||
473 | ArtificialHB = Instance.new("BindableEvent", script) | |
474 | ArtificialHB.Name = "ArtificialHB" | |
475 | ||
476 | script:WaitForChild("ArtificialHB") | |
477 | ||
478 | frame = Frame_Speed | |
479 | tf = 0 | |
480 | allowframeloss = false | |
481 | tossremainder = false | |
482 | lastframe = tick() | |
483 | script.ArtificialHB:Fire() | |
484 | ||
485 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
486 | tf = tf + s | |
487 | if tf >= frame then | |
488 | if allowframeloss then | |
489 | script.ArtificialHB:Fire() | |
490 | lastframe = tick() | |
491 | else | |
492 | for i = 1, math.floor(tf / frame) do | |
493 | script.ArtificialHB:Fire() | |
494 | end | |
495 | lastframe = tick() | |
496 | end | |
497 | if tossremainder then | |
498 | tf = 0 | |
499 | else | |
500 | tf = tf - frame * math.floor(tf / frame) | |
501 | end | |
502 | end | |
503 | end) | |
504 | ||
505 | --//=================================\\ | |
506 | --\\=================================// | |
507 | ||
508 | --//=================================\\ | |
509 | --|| SOME FUNCTIONS | |
510 | --\\=================================// | |
511 | ||
512 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
513 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
514 | end | |
515 | ||
516 | function PositiveAngle(NUMBER) | |
517 | if NUMBER >= 0 then | |
518 | NUMBER = 0 | |
519 | end | |
520 | return NUMBER | |
521 | end | |
522 | ||
523 | function NegativeAngle(NUMBER) | |
524 | if NUMBER <= 0 then | |
525 | NUMBER = 0 | |
526 | end | |
527 | return NUMBER | |
528 | end | |
529 | ||
530 | function Swait(NUMBER) | |
531 | if NUMBER == 0 or NUMBER == nil then | |
532 | ArtificialHB.Event:wait() | |
533 | else | |
534 | for i = 1, NUMBER do | |
535 | ArtificialHB.Event:wait() | |
536 | end | |
537 | end | |
538 | end | |
539 | ||
540 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
541 | local NEWMESH = IT(MESH) | |
542 | if MESH == "SpecialMesh" then | |
543 | NEWMESH.MeshType = MESHTYPE | |
544 | if MESHID ~= "nil" and MESHID ~= "" then | |
545 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
546 | end | |
547 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
548 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
549 | end | |
550 | end | |
551 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
552 | NEWMESH.Scale = SCALE | |
553 | NEWMESH.Parent = PARENT | |
554 | return NEWMESH | |
555 | end | |
556 | ||
557 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
558 | local NEWPART = IT("Part") | |
559 | NEWPART.formFactor = FORMFACTOR | |
560 | NEWPART.Reflectance = REFLECTANCE | |
561 | NEWPART.Transparency = TRANSPARENCY | |
562 | NEWPART.CanCollide = false | |
563 | NEWPART.Locked = true | |
564 | NEWPART.Anchored = true | |
565 | if ANCHOR == false then | |
566 | NEWPART.Anchored = false | |
567 | end | |
568 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
569 | NEWPART.Name = NAME | |
570 | NEWPART.Size = SIZE | |
571 | NEWPART.Position = Torso.Position | |
572 | NEWPART.Material = MATERIAL | |
573 | NEWPART:BreakJoints() | |
574 | NEWPART.Parent = PARENT | |
575 | return NEWPART | |
576 | end | |
577 | ||
578 | local function weldBetween(a, b) | |
579 | local weldd = Instance.new("ManualWeld") | |
580 | weldd.Part0 = a | |
581 | weldd.Part1 = b | |
582 | weldd.C0 = CFrame.new() | |
583 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
584 | weldd.Parent = a | |
585 | return weldd | |
586 | end | |
587 | ||
588 | ||
589 | function QuaternionFromCFrame(cf) | |
590 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
591 | local trace = m00 + m11 + m22 | |
592 | if trace > 0 then | |
593 | local s = math.sqrt(1 + trace) | |
594 | local recip = 0.5 / s | |
595 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
596 | else | |
597 | local i = 0 | |
598 | if m11 > m00 then | |
599 | i = 1 | |
600 | end | |
601 | if m22 > (i == 0 and m00 or m11) then | |
602 | i = 2 | |
603 | end | |
604 | if i == 0 then | |
605 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
606 | local recip = 0.5 / s | |
607 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
608 | elseif i == 1 then | |
609 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
610 | local recip = 0.5 / s | |
611 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
612 | elseif i == 2 then | |
613 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
614 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
615 | end | |
616 | end | |
617 | end | |
618 | ||
619 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
620 | local xs, ys, zs = x + x, y + y, z + z | |
621 | local wx, wy, wz = w * xs, w * ys, w * zs | |
622 | local xx = x * xs | |
623 | local xy = x * ys | |
624 | local xz = x * zs | |
625 | local yy = y * ys | |
626 | local yz = y * zs | |
627 | local zz = z * zs | |
628 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
629 | end | |
630 | ||
631 | function QuaternionSlerp(a, b, t) | |
632 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
633 | local startInterp, finishInterp; | |
634 | if cosTheta >= 0.0001 then | |
635 | if (1 - cosTheta) > 0.0001 then | |
636 | local theta = ACOS(cosTheta) | |
637 | local invSinTheta = 1 / SIN(theta) | |
638 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
639 | finishInterp = SIN(t * theta) * invSinTheta | |
640 | else | |
641 | startInterp = 1 - t | |
642 | finishInterp = t | |
643 | end | |
644 | else | |
645 | if (1 + cosTheta) > 0.0001 then | |
646 | local theta = ACOS(-cosTheta) | |
647 | local invSinTheta = 1 / SIN(theta) | |
648 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
649 | finishInterp = SIN(t * theta) * invSinTheta | |
650 | else | |
651 | startInterp = t - 1 | |
652 | finishInterp = t | |
653 | end | |
654 | end | |
655 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
656 | end | |
657 | ||
658 | function Clerp(a, b, t) | |
659 | local qa = {QuaternionFromCFrame(a)} | |
660 | local qb = {QuaternionFromCFrame(b)} | |
661 | local ax, ay, az = a.x, a.y, a.z | |
662 | local bx, by, bz = b.x, b.y, b.z | |
663 | local _t = 1 - t | |
664 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
665 | end | |
666 | ||
667 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
668 | local frame = IT("Frame") | |
669 | frame.BackgroundTransparency = TRANSPARENCY | |
670 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
671 | frame.Position = POSITION | |
672 | frame.Size = SIZE | |
673 | frame.BackgroundColor3 = COLOR | |
674 | frame.BorderColor3 = BORDERCOLOR | |
675 | frame.Name = NAME | |
676 | frame.Parent = PARENT | |
677 | return frame | |
678 | end | |
679 | ||
680 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
681 | local label = IT("TextLabel") | |
682 | label.BackgroundTransparency = 1 | |
683 | label.Size = UD2(1, 0, 1, 0) | |
684 | label.Position = UD2(0, 0, 0, 0) | |
685 | label.TextColor3 = TEXTCOLOR | |
686 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
687 | label.TextTransparency = TRANSPARENCY | |
688 | label.FontSize = TEXTFONTSIZE | |
689 | label.Font = TEXTFONT | |
690 | label.BorderSizePixel = BORDERSIZEPIXEL | |
691 | label.TextScaled = false | |
692 | label.Text = TEXT | |
693 | label.Name = NAME | |
694 | label.Parent = PARENT | |
695 | return label | |
696 | end | |
697 | ||
698 | function NoOutlines(PART) | |
699 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
700 | end | |
701 | ||
702 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
703 | local NEWWELD = IT(TYPE) | |
704 | NEWWELD.Part0 = PART0 | |
705 | NEWWELD.Part1 = PART1 | |
706 | NEWWELD.C0 = C0 | |
707 | NEWWELD.C1 = C1 | |
708 | NEWWELD.Parent = PARENT | |
709 | return NEWWELD | |
710 | end | |
711 | ||
712 | local S = IT("Sound") | |
713 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
714 | local NEWSOUND = nil | |
715 | coroutine.resume(coroutine.create(function() | |
716 | NEWSOUND = S:Clone() | |
717 | NEWSOUND.EmitterSize = VOLUME*5 | |
718 | NEWSOUND.Parent = PARENT | |
719 | NEWSOUND.Volume = VOLUME | |
720 | NEWSOUND.Pitch = PITCH | |
721 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
722 | NEWSOUND:play() | |
723 | if DOESLOOP == true then | |
724 | NEWSOUND.Looped = true | |
725 | else | |
726 | repeat wait(1) until NEWSOUND.Playing == false | |
727 | NEWSOUND:remove() | |
728 | end | |
729 | end)) | |
730 | return NEWSOUND | |
731 | end | |
732 | ||
733 | function CFrameFromTopBack(at, top, back) | |
734 | local right = top:Cross(back) | |
735 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
736 | end | |
737 | ||
738 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
739 | function WACKYEFFECT(Table) | |
740 | local TYPE = (Table.EffectType or "Sphere") | |
741 | local SIZE = (Table.Size or VT(1,1,1)) | |
742 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
743 | local TRANSPARENCY = (Table.Transparency or 0) | |
744 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
745 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
746 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
747 | local ROTATION1 = (Table.RotationX or 0) | |
748 | local ROTATION2 = (Table.RotationY or 0) | |
749 | local ROTATION3 = (Table.RotationZ or 0) | |
750 | local MATERIAL = (Table.Material or "Neon") | |
751 | local COLOR = (Table.Color or C3(1,1,1)) | |
752 | local TIME = (Table.Time or 45) | |
753 | local SOUNDID = (Table.SoundID or nil) | |
754 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
755 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
756 | coroutine.resume(coroutine.create(function() | |
757 | local PLAYSSOUND = false | |
758 | local SOUND = nil | |
759 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
760 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
761 | PLAYSSOUND = true | |
762 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
763 | end | |
764 | EFFECT.Color = COLOR | |
765 | local MSH = nil | |
766 | if TYPE == "Sphere" then | |
767 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
768 | elseif TYPE == "Block" or TYPE == "Box" then | |
769 | MSH = IT("BlockMesh",EFFECT) | |
770 | MSH.Scale = SIZE | |
771 | elseif TYPE == "Wave" then | |
772 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
773 | elseif TYPE == "Ring" then | |
774 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
775 | elseif TYPE == "Slash" then | |
776 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
777 | elseif TYPE == "Round Slash" then | |
778 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
779 | elseif TYPE == "Swirl" then | |
780 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
781 | elseif TYPE == "Skull" then | |
782 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
783 | elseif TYPE == "Crystal" then | |
784 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
785 | end | |
786 | if MSH ~= nil then | |
787 | local MOVESPEED = nil | |
788 | if MOVEDIRECTION ~= nil then | |
789 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
790 | end | |
791 | local GROWTH = SIZE - ENDSIZE | |
792 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
793 | if TYPE == "Block" then | |
794 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
795 | else | |
796 | EFFECT.CFrame = CFRAME | |
797 | end | |
798 | for LOOP = 1, TIME+1 do | |
799 | Swait() | |
800 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
801 | if TYPE == "Wave" then | |
802 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
803 | end | |
804 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
805 | if TYPE == "Block" then | |
806 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
807 | else | |
808 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
809 | end | |
810 | if MOVEDIRECTION ~= nil then | |
811 | local ORI = EFFECT.Orientation | |
812 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
813 | EFFECT.Orientation = ORI | |
814 | end | |
815 | end | |
816 | if PLAYSSOUND == false then | |
817 | EFFECT:remove() | |
818 | else | |
819 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
820 | EFFECT:remove() | |
821 | end | |
822 | else | |
823 | if PLAYSSOUND == false then | |
824 | EFFECT:remove() | |
825 | else | |
826 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
827 | EFFECT:remove() | |
828 | end | |
829 | end | |
830 | end)) | |
831 | end | |
832 | ||
833 | function MakeForm(PART,TYPE) | |
834 | if TYPE == "Cyl" then | |
835 | local MSH = IT("CylinderMesh",PART) | |
836 | elseif TYPE == "Ball" then | |
837 | local MSH = IT("SpecialMesh",PART) | |
838 | MSH.MeshType = "Sphere" | |
839 | elseif TYPE == "Wedge" then | |
840 | local MSH = IT("SpecialMesh",PART) | |
841 | MSH.MeshType = "Wedge" | |
842 | end | |
843 | end | |
844 | ||
845 | Debris = game:GetService("Debris") | |
846 | ||
847 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
848 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
849 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
850 | end | |
851 | ||
852 | function CreateNeonCircle(ATTACHPART,POSITION,SIZE,COLOR,MATERIAL,THICKNESS,WIDTH,ORBED,ORBPART) | |
853 | local PART = CreatePart(3, SPECIALITEMS, MATERIAL, 0, 1, COLOR, "CirclePart", VT(0,0,0),false) | |
854 | local ORB = nil | |
855 | for i = 1, 20 do | |
856 | local RingPiece = CreatePart(3, SPECIALITEMS, MATERIAL, 0, 0, COLOR, "CirclePart", VT(THICKNESS,WIDTH,SIZE*(2.6/2)),false) | |
857 | local RingWeld = CreateWeldOrSnapOrMotor("Weld", RingPiece, PART, RingPiece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/20)*i), RAD(0)), CF(0, 0, 0) * CF(SIZE*4, 0, 0)) | |
858 | if i == ORBPART and ORBED == true then | |
859 | ORB = CreatePart(3, SPECIALITEMS, MATERIAL, 0, 0, COLOR, "Orb", VT(0.8+WIDTH,0.8+WIDTH,0.8+WIDTH),false) | |
860 | MakeForm(ORB,"Ball") | |
861 | CreateWeldOrSnapOrMotor("Weld", RingPiece, RingPiece, ORB, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)),CF(0, 0, 0)) | |
862 | end | |
863 | end | |
864 | local PartWeld = CreateWeldOrSnapOrMotor("Weld", ATTACHPART, PART, ATTACHPART, POSITION * ANGLES(RAD(0), RAD(0), RAD(0)),CF(0, 0, 0)) | |
865 | return PartWeld, ORB | |
866 | end | |
867 | ||
868 | function CharacterFade(COLOR,TIMER) | |
869 | coroutine.resume(coroutine.create(function() | |
870 | local FADE = IT("Model",Effects) | |
871 | FADE.Name = "FadingEffect" | |
872 | for _, c in pairs(Character:GetChildren()) do | |
873 | if c.ClassName == "Part" and c ~= RootPart then | |
874 | local FADER = c:Clone() | |
875 | FADER.Color = COLOR | |
876 | FADER.CFrame = c.CFrame | |
877 | FADER.Parent = FADE | |
878 | FADER.Anchored = true | |
879 | FADER.Transparency = 0.25+c.Transparency | |
880 | FADER:BreakJoints() | |
881 | FADER.Material = "Neon" | |
882 | if FADER.Name == "Head" then | |
883 | FADER:ClearAllChildren() | |
884 | FADER.Size = VT(1,1,1) | |
885 | end | |
886 | FADER.CanCollide = false | |
887 | end | |
888 | end | |
889 | local TRANS = 0.75/TIMER | |
890 | for i = 1, TIMER do | |
891 | Swait() | |
892 | for _, c in pairs(FADE:GetChildren()) do | |
893 | if c.ClassName == "Part" then | |
894 | c.Transparency = c.Transparency + TRANS | |
895 | end | |
896 | end | |
897 | end | |
898 | FADE:remove() | |
899 | end)) | |
900 | end | |
901 | ||
902 | function ProjectileMovement(PROJECTILE,AIM,TIME) | |
903 | local HIT,POS = CastProperRay(PROJECTILE.Position,AIM,2000,Character) | |
904 | PROJECTILE.CFrame = CF(PROJECTILE.Position,POS) * ANGLES(RAD(0), RAD(0), RAD(MRANDOM(-90,90))) | |
905 | local HEIGHT = TIME/5 | |
906 | local DISTANCE = (PROJECTILE.Position - POS).Magnitude | |
907 | for i = 1, TIME do | |
908 | Swait() | |
909 | PROJECTILE.CFrame = PROJECTILE.CFrame * CF(0,(HEIGHT-(i/2.575))/100,-DISTANCE/TIME) | |
910 | end | |
911 | end | |
912 | ||
913 | function GetSphereArea(POS,DISTANCE) | |
914 | return CF(POS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,-DISTANCE).p | |
915 | end | |
916 | ||
917 | function SHAKECAM(POSITION,RANGE,INTENSITY,TIME) | |
918 | local CHILDREN = workspace:GetDescendants() | |
919 | for index, CHILD in pairs(CHILDREN) do | |
920 | if CHILD.ClassName == "Model" then | |
921 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
922 | if HUM then | |
923 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
924 | if TORSO then | |
925 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
926 | local CAMSHAKER = script.CamShake:Clone() | |
927 | CAMSHAKER.Shake.Value = INTENSITY | |
928 | CAMSHAKER.Timer.Value = TIME | |
929 | CAMSHAKER.Parent = CHILD | |
930 | CAMSHAKER.Disabled = false | |
931 | end | |
932 | end | |
933 | end | |
934 | end | |
935 | end | |
936 | end | |
937 | ||
938 | function GetRoot(MODEL,ROOT) | |
939 | if ROOT == true then | |
940 | return MODEL:FindFirstChild("HumanoidRootPart") or MODEL:FindFirstChild("Torso") or MODEL:FindFirstChild("UpperTorso") | |
941 | else | |
942 | return MODEL:FindFirstChild("Torso") or MODEL:FindFirstChild("UpperTorso") | |
943 | end | |
944 | end | |
945 | ||
946 | function Chatter(Text,Timer) | |
947 | local chat = coroutine.wrap(function() | |
948 | if Character:FindFirstChild("SpeechBoard")~= nil then | |
949 | Character:FindFirstChild("SpeechBoard"):destroy() | |
950 | end | |
951 | local naeeym2 = IT("BillboardGui",Character) | |
952 | naeeym2.Size = UD2(0,100,0,40) | |
953 | naeeym2.StudsOffset = VT(0,2,0) | |
954 | naeeym2.Adornee = Character.Head | |
955 | naeeym2.Name = "SpeechBoard" | |
956 | naeeym2.AlwaysOnTop = true | |
957 | local tecks2 = IT("TextLabel",naeeym2) | |
958 | tecks2.BackgroundTransparency = 1 | |
959 | tecks2.BorderSizePixel = 0 | |
960 | tecks2.Text = "" | |
961 | tecks2.Font = "Legacy" | |
962 | tecks2.TextSize = 15 | |
963 | tecks2.TextStrokeTransparency = 0 | |
964 | tecks2.TextColor3 = C3(1,1,1) | |
965 | tecks2.TextStrokeColor3 = C3(0,0,0) | |
966 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
967 | local FINISHED = false | |
968 | coroutine.resume(coroutine.create(function() | |
969 | for i = 1,string.len(Text),1 do | |
970 | if naeeym2.Parent ~= Character then | |
971 | FINISHED = true | |
972 | end | |
973 | CreateSound(418252437, Head, 7, MRANDOM(8,12)/15, false) | |
974 | tecks2.Text = string.sub(Text,1,i) | |
975 | Swait(Timer) | |
976 | end | |
977 | FINISHED = true | |
978 | end)) | |
979 | repeat wait() until FINISHED == true | |
980 | wait(1) | |
981 | naeeym2.Name = "FadingDialogue" | |
982 | for i = 1, 45 do | |
983 | Swait() | |
984 | naeeym2.StudsOffset = naeeym2.StudsOffset + VT(0,(2-((2/45)*i))/45,0) | |
985 | tecks2.TextTransparency = tecks2.TextTransparency + 1/45 | |
986 | tecks2.TextStrokeTransparency = tecks2.TextTransparency | |
987 | end | |
988 | naeeym2:Destroy() | |
989 | end) | |
990 | chat() | |
991 | end | |
992 | ||
993 | function POSITION(PARENT) | |
994 | local grav = Instance.new("BodyPosition",PARENT) | |
995 | grav.D = 15 | |
996 | grav.P = 2000 | |
997 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
998 | return grav | |
999 | end | |
1000 | ||
1001 | --//=================================\\ | |
1002 | --|| WEAPON CREATION | |
1003 | --\\=================================// | |
1004 | ||
1005 | for _, c in pairs(Character:GetChildren()) do | |
1006 | if c and c.Parent then | |
1007 | if c.ClassName == "Accessory" then | |
1008 | local ACCESSORY = c | |
1009 | local HANDLE = c.Handle | |
1010 | HANDLE.Parent = Character | |
1011 | if c then | |
1012 | if HANDLE:FindFirstChild("HatAttachment") or HANDLE:FindFirstChild("HairAttachment") then | |
1013 | local WLD = weldBetween(Head,HANDLE) | |
1014 | elseif HANDLE:FindFirstChild("FaceFrontAttachment") then | |
1015 | HANDLE:remove() | |
1016 | else | |
1017 | local WLD = weldBetween(Torso,HANDLE) | |
1018 | end | |
1019 | end | |
1020 | ACCESSORY:remove() | |
1021 | end | |
1022 | end | |
1023 | end | |
1024 | wait(0.1) | |
1025 | local CUSTOMTAG = IT("BillboardGui",Character) | |
1026 | CUSTOMTAG.AlwaysOnTop = true | |
1027 | CUSTOMTAG.Size = UD2(2,15,2,15) | |
1028 | CUSTOMTAG.StudsOffset = VT(0,1.2,0) | |
1029 | CUSTOMTAG.MaxDistance = 75 | |
1030 | CUSTOMTAG.Adornee = Character.Head | |
1031 | CUSTOMTAG.Name = "Name" | |
1032 | local TAGETXT = IT("TextLabel",CUSTOMTAG) | |
1033 | TAGETXT.BackgroundTransparency = 1 | |
1034 | TAGETXT.TextScaled = true | |
1035 | TAGETXT.BorderSizePixel = 0 | |
1036 | TAGETXT.Text = "Calamity" | |
1037 | TAGETXT.Font = "Fantasy" | |
1038 | TAGETXT.TextSize = 30 | |
1039 | TAGETXT.TextStrokeTransparency = 0.5 | |
1040 | TAGETXT.TextColor3 = C3(0,0,0) | |
1041 | TAGETXT.TextStrokeColor3 = C3(1,1,1) | |
1042 | TAGETXT.Size = UD2(1,0,0.5,0) | |
1043 | TAGETXT.Parent = CUSTOMTAG | |
1044 | local PARTICLES = {} | |
1045 | local RINGS = {} | |
1046 | local ORBS = {} | |
1047 | local SPIN = true | |
1048 | for _, c in pairs(script.Torso:GetChildren()) do | |
1049 | c.Parent = Torso | |
1050 | c.Enabled = true | |
1051 | table.insert(PARTICLES,{c,c.Speed}) | |
1052 | end | |
1053 | script.Torso:remove() | |
1054 | for i = 1, 4 do | |
1055 | local WELD,ORB = CreateNeonCircle(RootPart,CF(0,0,0),(4+(i/1.3))/6,C3(1,1,1),"Neon",0,0,true,1) | |
1056 | table.insert(RINGS,WELD) | |
1057 | table.insert(ORBS,ORB) | |
1058 | end | |
1059 | local MASK = script.Mask | |
1060 | MASK.Parent = SPECIALITEMS | |
1061 | MASK:SetPrimaryPartCFrame(Head.CFrame*CF(-0.025,-0.08,-0.6)*ANGLES(RAD(-90),RAD(0),RAD(0))) | |
1062 | MASK.Wood.Anchored = false | |
1063 | local MASKP = MASK.Wood | |
1064 | local EYE = MASK.Neon.Attachment.Flame | |
1065 | local NEON = MASK.Neon | |
1066 | weldBetween(Head,MASK.Wood) | |
1067 | ||
1068 | local SKILLTEXTCOLOR = C3(1,1,1) | |
1069 | local SKILLFONT = "Legacy" | |
1070 | local SKILLTEXTSIZE = 3 | |
1071 | ||
1072 | local ATTACKS = {"Mouse - Calamity Bomb","C - Singularity Beam","V - Catastrophic Ravage","B - Raw, Unfiltered Catastrophe","X - Supreme Cataclysm"} | |
1073 | ||
1074 | for i = 1, #ATTACKS do | |
1075 | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.74, 0, 0.97-(0.02*i), 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") | |
1076 | local SKILLTEXT = CreateLabel(SKILLFRAME, "["..ATTACKS[i].."]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") | |
1077 | SKILLTEXT.TextXAlignment = "Right" | |
1078 | end | |
1079 | local BOOMSOUNDS = {1606719431,1606720250,1606720814} | |
1080 | ||
1081 | --//=================================\\ | |
1082 | --|| DAMAGING | |
1083 | --\\=================================// | |
1084 | ||
1085 | function ONESHOT(MODEL) | |
1086 | MODEL:BreakJoints() | |
1087 | for index, CHILD in pairs(MODEL:GetChildren()) do | |
1088 | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then | |
1089 | if CHILD.Name == "Head" then | |
1090 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Skull", Size = VT(CHILD.Size.Z,CHILD.Size.Y,CHILD.Size.Z)*3, Size2 = (VT(CHILD.Size.Z,CHILD.Size.Y,CHILD.Size.Z)*3)*MRANDOM(7,14)/10, Transparency = CHILD.Transparency, Transparency2 = 1, CFrame = CHILD.CFrame, MoveToPos = CHILD.Position+VT(0,MRANDOM(5,8)/1.5,0), RotationX = MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1091 | else | |
1092 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = CHILD.Size, Size2 = CHILD.Size*MRANDOM(7,14)/10, Transparency = CHILD.Transparency, Transparency2 = 1, CFrame = CHILD.CFrame, MoveToPos = CHILD.Position+VT(0,MRANDOM(5,8)/1.5,0), MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1093 | end | |
1094 | CHILD:remove() | |
1095 | end | |
1096 | end | |
1097 | Debris:AddItem(MODEL,6) | |
1098 | end | |
1099 | ||
1100 | function Scan(OBJECT,TABLE) | |
1101 | for index, CHILD in pairs(OBJECT:GetChildren()) do | |
1102 | if CHILD ~= Character then | |
1103 | if CHILD.ClassName == "Model" or CHILD.ClassName == "Folder" then | |
1104 | table.insert(TABLE,CHILD) | |
1105 | Scan(CHILD,TABLE) | |
1106 | end | |
1107 | end | |
1108 | end | |
1109 | return TABLE | |
1110 | end | |
1111 | ||
1112 | function ApplyAoE(POSITION,RANGE) | |
1113 | local TABLE = {} | |
1114 | local SCANNED = Scan(workspace,TABLE) | |
1115 | for E = 1, #SCANNED do | |
1116 | if SCANNED[E]:FindFirstChildOfClass("Humanoid") then | |
1117 | local TORSO = GetRoot(SCANNED[E],false) | |
1118 | if TORSO then | |
1119 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
1120 | ONESHOT(SCANNED[E]) | |
1121 | end | |
1122 | end | |
1123 | end | |
1124 | end | |
1125 | end | |
1126 | ||
1127 | --//=================================\\ | |
1128 | --|| ATTACK FUNCTIONS AND STUFF | |
1129 | --\\=================================// | |
1130 | ||
1131 | --[[coroutine.resume(coroutine.create(function() | |
1132 | end))]] | |
1133 | function CalamityBomb() | |
1134 | ATTACK = true | |
1135 | Rooted = false | |
1136 | local FIRED = false | |
1137 | repeat | |
1138 | coroutine.resume(coroutine.create(function() | |
1139 | local BOMB = ORBS[MRANDOM(1,#ORBS)]:Clone() | |
1140 | BOMB.Parent = Effects | |
1141 | BOMB.Anchored = true | |
1142 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = BOMB.Size, Size2 = BOMB.Size*2, Transparency = 0.7, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 8}) | |
1143 | local POS = CF(BOMB.Position) + VT(0,15,0) | |
1144 | repeat | |
1145 | Swait() | |
1146 | BOMB.CFrame = Clerp(BOMB.CFrame,POS,0.1) | |
1147 | until FIRED == true | |
1148 | local CORE = IT("Attachment",BOMB) | |
1149 | for index, PR in pairs(script.Effects.Bullet:GetChildren()) do | |
1150 | local P = PR:Clone() | |
1151 | P.Parent = CORE | |
1152 | P.Enabled = true | |
1153 | end | |
1154 | ProjectileMovement(BOMB,Mouse.Hit.p,25) | |
1155 | for i = 1, 15 do | |
1156 | local ANGLE = CF(BOMB.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
1157 | WACKYEFFECT({Time = 60, EffectType = "Crystal", Size = VT(6,6,6), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1158 | end | |
1159 | ApplyAoE(BOMB.Position,15) | |
1160 | SHAKECAM(BOMB.Position,50,6,13) | |
1161 | WACKYEFFECT({EffectType = "Sphere", Size = VT(7,7,7), Size2 = VT(26,26,26), Transparency = 0.7, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = 182765513, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 8}) | |
1162 | WACKYEFFECT({EffectType = "Sphere", Size = VT(8,8,8), Size2 = VT(27,27,27), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 174580476, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 7}) | |
1163 | BOMB:remove() | |
1164 | end)) | |
1165 | for i=0, 0.1, 0.1 / Animation_Speed do | |
1166 | Swait() | |
1167 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
1168 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed) | |
1169 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(160), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1170 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1171 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1172 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-60), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1173 | end | |
1174 | FIRED = true | |
1175 | for i=0, 0.2, 0.1 / Animation_Speed do | |
1176 | Swait() | |
1177 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(40)), 1 / Animation_Speed) | |
1178 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-40)), 1 / Animation_Speed) | |
1179 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(90), RAD(-25), RAD(40 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1180 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1181 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(60), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1182 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1183 | end | |
1184 | until HOLD == false | |
1185 | for i=0, 0.2, 0.1 / Animation_Speed do | |
1186 | Swait() | |
1187 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(40)), 1 / Animation_Speed) | |
1188 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-40)), 1 / Animation_Speed) | |
1189 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(90), RAD(-25), RAD(40 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1190 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1191 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(60), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1192 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1193 | end | |
1194 | ATTACK = false | |
1195 | Rooted = false | |
1196 | end | |
1197 | function SingularityBeam() | |
1198 | ATTACK = true | |
1199 | Rooted = false | |
1200 | SPIN = false | |
1201 | local CHARGING = true | |
1202 | local FIRING = true | |
1203 | local GYRO = IT("BodyGyro",RootPart) | |
1204 | GYRO.D = 2 | |
1205 | GYRO.P = 20000 | |
1206 | GYRO.MaxTorque = VT(0,4000000,0) | |
1207 | local TEXTS = {"I'll make you dissapear!","Vanish before my eyes, mortal!","You are nothing!"} | |
1208 | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) | |
1209 | coroutine.resume(coroutine.create(function() | |
1210 | repeat | |
1211 | Swait() | |
1212 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
1213 | until ATTACK == false | |
1214 | GYRO:Remove() | |
1215 | end)) | |
1216 | local CHARGE = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(2,2,2),true) | |
1217 | MakeForm(CHARGE,"Ball") | |
1218 | local CORE = IT("Attachment",CHARGE) | |
1219 | local P = script.Charge:Clone() | |
1220 | P.Parent = CORE | |
1221 | P.Enabled = true | |
1222 | local BEAM = nil | |
1223 | local NOSE = nil | |
1224 | local DAMAGE = false | |
1225 | CreateSound(342793847, CHARGE, 10, 1, false) | |
1226 | CHARGE.Color = C3(0,0,0) | |
1227 | coroutine.resume(coroutine.create(function() | |
1228 | coroutine.resume(coroutine.create(function() | |
1229 | repeat | |
1230 | Swait() | |
1231 | CHARGE.CFrame = CF(RootPart.CFrame*CF(0,0,-8).p,Mouse.Hit.p) | |
1232 | if BEAM ~= nil then | |
1233 | local HIT,POS = CastProperRay(CHARGE.Position,Mouse.Hit.p,1000,Character) | |
1234 | local DISTANCE = (POS - CHARGE.Position).Magnitude | |
1235 | BEAM.CFrame = CHARGE.CFrame*CF(0,0,-((DISTANCE/2)+15)) * ANGLES(RAD(-90), RAD(0), RAD(0)) | |
1236 | BEAM.Size = VT(BEAM.Size.X,DISTANCE+15,BEAM.Size.Z) | |
1237 | if BEAM.Size.X > 3 then | |
1238 | for i = 1, 2 do | |
1239 | local ANGLE = CF(BEAM.CFrame*CF(0,BEAM.Size.Y/2,0).p) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
1240 | WACKYEFFECT({Time = 5, EffectType = "Crystal", Size = VT(6,2,6), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1241 | end | |
1242 | local ANGLE = BEAM.CFrame*CF(0,-BEAM.Size.Y/2,0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) * CF(0,0,BEAM.Size.X/1.7) | |
1243 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1244 | WACKYEFFECT({Time = 10, EffectType = "Wave", Size = VT(BEAM.Size.X,0,BEAM.Size.Z), Size2 = VT(BEAM.Size.X*3,6,BEAM.Size.Z*3), Transparency = 0.8, Transparency2 = 1, CFrame = BEAM.CFrame*CF(0,-BEAM.Size.Y/2,0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1245 | end | |
1246 | if DAMAGE == true then | |
1247 | ApplyAoE(POS,BEAM.Size.X/1.5) | |
1248 | ApplyAoE(BEAM.CFrame*CF(0,BEAM.Size.Y/2,0).p,BEAM.Size.X/1.5) | |
1249 | end | |
1250 | end | |
1251 | if NOSE ~= nil then | |
1252 | NOSE.CFrame = BEAM.CFrame*CF(0,BEAM.Size.Y/2,0) | |
1253 | end | |
1254 | until ATTACK == false | |
1255 | for i = 1, 50 do | |
1256 | Swait() | |
1257 | CHARGE.Size = CHARGE.Size - VT(2,2,2)/50 | |
1258 | end | |
1259 | CHARGE:remove() | |
1260 | end)) | |
1261 | local LOOP = 0 | |
1262 | repeat | |
1263 | Swait() | |
1264 | LOOP = LOOP + 10 | |
1265 | for E = 1, #RINGS do | |
1266 | RINGS[E].C0 = Clerp(RINGS[E].C0, CF(0,-(3+E),0) * ANGLES(RAD(90), RAD(0), RAD(LOOP+(E*15))),0.1) | |
1267 | end | |
1268 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(70)), 1 / Animation_Speed) | |
1269 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-70)), 1 / Animation_Speed) | |
1270 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(90), RAD(0), RAD(70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1271 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1272 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1273 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1274 | until CHARGING == false or ATTACK == false | |
1275 | repeat | |
1276 | Swait() | |
1277 | LOOP = LOOP + 10 | |
1278 | for E = 1, #RINGS do | |
1279 | RINGS[E].C0 = Clerp(RINGS[E].C0, CF(0,-(3+E),0) * ANGLES(RAD(90), RAD(0), RAD(LOOP+(E*15))),0.1) | |
1280 | end | |
1281 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(10), RAD(70)), 1 / Animation_Speed) | |
1282 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-70)), 1 / Animation_Speed) | |
1283 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(80), RAD(0), RAD(70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1284 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1285 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1286 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1287 | until FIRING == false or ATTACK == false | |
1288 | end)) | |
1289 | wait(3) | |
1290 | P.Enabled = false | |
1291 | BEAM = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(0,600,0),true) | |
1292 | BEAM.Color = C3(0,0,0) | |
1293 | MakeForm(BEAM,"Cyl") | |
1294 | NOSE = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(0,0,0),true) | |
1295 | NOSE.Color = C3(0,0,0) | |
1296 | MakeForm(NOSE,"Ball") | |
1297 | wait(1) | |
1298 | CreateSound(138677306, Effects, 10, 1, false) | |
1299 | CreateSound(415700134, Effects, 10, 1, false) | |
1300 | for i = 1, 20 do | |
1301 | Swait() | |
1302 | BEAM.Size = BEAM.Size + VT(1,0,1) | |
1303 | NOSE.Size = NOSE.Size + VT(1,1,1) | |
1304 | end | |
1305 | DAMAGE = true | |
1306 | local TOUCH = BEAM.Touched:Connect(function(HIT) | |
1307 | if HIT.Parent ~= Character and HIT.Parent:FindFirstChildOfClass("Humanoid") then | |
1308 | ONESHOT(HIT.Parent) | |
1309 | end | |
1310 | end) | |
1311 | wait(4) | |
1312 | DAMAGE = false | |
1313 | TOUCH:Disconnect() | |
1314 | for i = 1, 20 do | |
1315 | Swait() | |
1316 | BEAM.Size = BEAM.Size - VT(1,0,1) | |
1317 | NOSE.Size = NOSE.Size - VT(1,1,1) | |
1318 | end | |
1319 | BEAM:Remove() | |
1320 | NOSE:Remove() | |
1321 | SPIN = true | |
1322 | ATTACK = false | |
1323 | Rooted = false | |
1324 | end | |
1325 | function CatastrophicRavage() | |
1326 | ATTACK = true | |
1327 | Rooted = false | |
1328 | for i=0, 1, 0.1 / Animation_Speed do | |
1329 | Swait() | |
1330 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1331 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1332 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1333 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1334 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1335 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1336 | end | |
1337 | ATTACK = false | |
1338 | Rooted = false | |
1339 | end | |
1340 | function RawUnfilteredCatastrophe() | |
1341 | ATTACK = true | |
1342 | Rooted = false | |
1343 | for i=0, 1, 0.1 / Animation_Speed do | |
1344 | Swait() | |
1345 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1346 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1347 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1348 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1349 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1350 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1351 | end | |
1352 | ATTACK = false | |
1353 | Rooted = false | |
1354 | end | |
1355 | function SupremeCataclysm() | |
1356 | ATTACK = true | |
1357 | Rooted = true | |
1358 | local POSE = "Back" | |
1359 | local LOC = POSITION(RootPart) | |
1360 | CreateSound(874376217, Effects, 10, 1, false) | |
1361 | LOC.Position = RootPart.Position+VT(0,35,0) | |
1362 | local BLACKHOLE = false | |
1363 | for i=0, 1.5, 0.1 / Animation_Speed do | |
1364 | Swait() | |
1365 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1366 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1367 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1368 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1369 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1370 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1371 | end | |
1372 | local POS = RootPart.Position + VT(0,40,0) | |
1373 | local GYRO = IT("BodyGyro",RootPart) | |
1374 | GYRO.D = 2 | |
1375 | GYRO.P = 20000 | |
1376 | GYRO.MaxTorque = VT(0,4000000,0) | |
1377 | coroutine.resume(coroutine.create(function() | |
1378 | repeat | |
1379 | Swait() | |
1380 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
1381 | until ATTACK == false | |
1382 | GYRO:Remove() | |
1383 | end)) | |
1384 | coroutine.resume(coroutine.create(function() | |
1385 | repeat | |
1386 | Swait() | |
1387 | if BLACKHOLE == true then | |
1388 | WACKYEFFECT({Time = 10, EffectType = "Sphere", Size = VT(10 + 3 * COS(SINE / 12),10 + 3 * COS(SINE / 12),10 + 3 * COS(SINE / 12))*2, Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0, CFrame = CF(POS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 7}) | |
1389 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 150, Character) | |
1390 | if HITFLOOR then | |
1391 | WACKYEFFECT({Time = 10, EffectType = "Wave", Size = VT(10,2,10), Size2 = VT(160,25,160), Transparency = 0.3, Transparency2 = 1, CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1392 | local MATERIAL = CreatePart(3, Effects, HITFLOOR.Material, 0, 0, HITFLOOR.BrickColor, "BLACKHOLE'D", VT(2,2,2)*MRANDOM(5,15)/10) | |
1393 | MATERIAL.CFrame = CF(HITPOS-VT(0,5,0)) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) * CF(0,0,MRANDOM(0,45)) | |
1394 | if MRANDOM(1,5) == 1 then | |
1395 | CreateSound(765590102, MATERIAL, 2, MRANDOM(8,12)/8, false) | |
1396 | end | |
1397 | coroutine.resume(coroutine.create(function() | |
1398 | local Direction = CF(MATERIAL.Position,POS) | |
1399 | local Distance = (MATERIAL.Position - POS).magnitude | |
1400 | for i = 1, 45 do | |
1401 | Swait() | |
1402 | MATERIAL.CFrame = Direction*CF(0,(45/200)+((45/45)-((i*2)/45)),-Distance/45) | |
1403 | Direction = MATERIAL.CFrame | |
1404 | end | |
1405 | MATERIAL:remove() | |
1406 | end)) | |
1407 | end | |
1408 | end | |
1409 | --WACKYEFFECT({Time = 55, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(150 + 15 * COS(SINE / 12),0.1,150 + 15 * COS(SINE / 12)), Transparency = 0.9, Transparency2 = 1, CFrame = CF(Torso.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1410 | SPINSPEED = SPINSPEED + 5/400 | |
1411 | if POSE == "Back" then | |
1412 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(4), RAD(0), RAD(15)), 1 / Animation_Speed) | |
1413 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
1414 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1415 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1416 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1417 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1418 | end | |
1419 | until ATTACK == false | |
1420 | end)) | |
1421 | wait(2) | |
1422 | BLACKHOLE = true | |
1423 | for i = 1, 15 do | |
1424 | wait((2-((i/30)*2))/15) | |
1425 | CreateSound(182765513, Effects, 10, 1, false) | |
1426 | WACKYEFFECT({Time = 70, EffectType = "Sphere", Size = VT(45,45,45), Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0, CFrame = CF(POS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 7}) | |
1427 | for i = 1, 5 do | |
1428 | local ANGLE = CF(POS) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
1429 | WACKYEFFECT({Time = 60, EffectType = "Crystal", Size = VT(6,6,6), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1430 | end | |
1431 | end | |
1432 | Chatter("...Dissapear!",0) | |
1433 | local DESTROYER = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(0,0,0),true) | |
1434 | DESTROYER.CFrame = CF(POS) | |
1435 | MakeForm(DESTROYER,"Ball") | |
1436 | DESTROYER.Color = C3(0,0,0) | |
1437 | CreateSound(341301115, DESTROYER, 10, 1.5, false) | |
1438 | coroutine.resume(coroutine.create(function() | |
1439 | repeat | |
1440 | Swait() | |
1441 | ApplyAoE(DESTROYER.Position,DESTROYER.Size.X/1.5) | |
1442 | local ANGLE = CF(DESTROYER.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
1443 | WACKYEFFECT({Time = 30, EffectType = "Sphere", Size = VT(5,1,5), Size2 = VT(0,DESTROYER.Size.X/3,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,DESTROYER.Size.X,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1444 | WACKYEFFECT({Time = 30, EffectType = "Sphere", Size = VT(4,1,4), Size2 = VT(0,DESTROYER.Size.X/3.1,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,DESTROYER.Size.X,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1445 | until DESTROYER.Parent ~= Effects | |
1446 | end)) | |
1447 | for i = 1, 100 do | |
1448 | Swait() | |
1449 | DESTROYER.Size = DESTROYER.Size + VT(0.5,0.5,0.5) | |
1450 | DESTROYER.Size = DESTROYER.Size + VT(0.15,0.15,0.15) * COS(SINE / 3) | |
1451 | end | |
1452 | POSE = "Manual" | |
1453 | for i=0, 1, 0.1 / Animation_Speed do | |
1454 | Swait() | |
1455 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-14), RAD(0), RAD(15)), 1 / Animation_Speed) | |
1456 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
1457 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.35 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-150), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1458 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1459 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1460 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1461 | end | |
1462 | for i=0, 0.2, 0.1 / Animation_Speed do | |
1463 | Swait() | |
1464 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(14), RAD(0), RAD(15)), 1 / Animation_Speed) | |
1465 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
1466 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(80), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1467 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1468 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1469 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1470 | end | |
1471 | coroutine.resume(coroutine.create(function() | |
1472 | local IMPACT = false | |
1473 | DESTROYER.CFrame = CF(DESTROYER.Position,Mouse.Hit.p) | |
1474 | for i = 1, 800 do | |
1475 | Swait() | |
1476 | DESTROYER.CFrame = DESTROYER.CFrame * CF(0,0,-0.5) | |
1477 | local HIT,POS = Raycast(DESTROYER.CFrame.p,DESTROYER.CFrame.lookVector,DESTROYER.Size.X/2,Character) | |
1478 | if HIT then | |
1479 | IMPACT = true | |
1480 | break | |
1481 | end | |
1482 | end | |
1483 | if IMPACT == false then | |
1484 | DESTROYER.Parent = SPECIALITEMS | |
1485 | local SIZE = DESTROYER.Size | |
1486 | CreateSound(3264923, Effects, 10, 1, false) | |
1487 | for i = 1, 25 do | |
1488 | Swait() | |
1489 | DESTROYER.Size = DESTROYER.Size - SIZE/25 | |
1490 | end | |
1491 | DESTROYER:remove() | |
1492 | else | |
1493 | local SIZE = DESTROYER.Size | |
1494 | for i = 1, 15 do | |
1495 | Swait() | |
1496 | DESTROYER.Size = DESTROYER.Size - SIZE/35 | |
1497 | end | |
1498 | SHAKECAM(DESTROYER.Position,9999999999999999999999999999999,8,160) | |
1499 | DESTROYER.Size = SIZE * 7 | |
1500 | CreateSound(174580476, Effects, 10, 0.4, false) | |
1501 | CreateSound(288641686, Effects, 10, 0.5, false) | |
1502 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
1503 | if CHILD.ClassName ~= "Terrain" then | |
1504 | if CHILD:IsA("BasePart") and CHILD:FindFirstAncestor(Player.Name) == nil then | |
1505 | if (CHILD.Position - DESTROYER.Position).Magnitude <= DESTROYER.Size.X/2 and CHILD.Size.Magnitude < DESTROYER.Size.Magnitude/7 then | |
1506 | CHILD:Destroy() | |
1507 | end | |
1508 | end | |
1509 | end | |
1510 | end | |
1511 | for i = 1, 200 do | |
1512 | Swait() | |
1513 | DESTROYER.Size = DESTROYER.Size + VT(0.5,0.5,0.5)/5 | |
1514 | DESTROYER.Color = C3(i/10,i/10,i/10) | |
1515 | local HITFLOOR,HITPOS,NORMAL = Raycast(DESTROYER.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 150, Character) | |
1516 | WACKYEFFECT({Time = 50, EffectType = "Wave", Size = VT(50,2,50), Size2 = VT(260,65,260), Transparency = 0.3, Transparency2 = 1, CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1517 | end | |
1518 | DESTROYER.Parent = SPECIALITEMS | |
1519 | local SIZE = DESTROYER.Size | |
1520 | CreateSound(3264923, Effects, 10, 1, false) | |
1521 | for i = 1, 25 do | |
1522 | Swait() | |
1523 | DESTROYER.Size = DESTROYER.Size - SIZE/25 | |
1524 | end | |
1525 | DESTROYER:remove() | |
1526 | end | |
1527 | end)) | |
1528 | BLACKHOLE = false | |
1529 | for i=0, 1, 0.1 / Animation_Speed do | |
1530 | Swait() | |
1531 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(14), RAD(0), RAD(15)), 1 / Animation_Speed) | |
1532 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
1533 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(80), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1534 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1535 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1536 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1537 | end | |
1538 | SPINSPEED = 1 | |
1539 | LOC:Remove() | |
1540 | ATTACK = false | |
1541 | Rooted = false | |
1542 | end | |
1543 | function Groan() | |
1544 | ATTACK = true | |
1545 | Rooted = true | |
1546 | local SOUND = CreateSound(1544355717, Head, 10, 1, false) | |
1547 | SOUND.EmitterSize = 500 | |
1548 | repeat | |
1549 | Swait() | |
1550 | SOUND.Parent = Head | |
1551 | local COLOR = (SOUND.PlaybackLoudness*4)/255 | |
1552 | NEON.Color = C3(COLOR,COLOR,COLOR) | |
1553 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1554 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-(COLOR*20) - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1555 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.1 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(-25), RAD(-90)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1556 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.1 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(25), RAD(70)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1557 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1558 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1559 | until SOUND.Playing == false | |
1560 | SOUND:remove() | |
1561 | ATTACK = false | |
1562 | Rooted = false | |
1563 | end | |
1564 | function Laugh() | |
1565 | ATTACK = true | |
1566 | Rooted = true | |
1567 | local SOUND = CreateSound(1359796082, Head, 10, 1, false) | |
1568 | SOUND.EmitterSize = 250 | |
1569 | repeat | |
1570 | Swait() | |
1571 | SOUND.Parent = Head | |
1572 | local COLOR = (SOUND.PlaybackLoudness*4)/255 | |
1573 | NEON.Color = C3(COLOR/6,COLOR/6,COLOR/6) | |
1574 | if SOUND.TimePosition < 7 then | |
1575 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-COLOR/2), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
1576 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-5)), 1 / Animation_Speed) | |
1577 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.35, -0.5) * ANGLES(RAD(150), RAD(3), RAD(-15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1578 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1579 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-(25+COLOR/2) + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1580 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-(5+COLOR/2) + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1581 | elseif (SOUND.TimePosition < 9 and SOUND.TimePosition >= 7) or SOUND.TimePosition > 18 then | |
1582 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-COLOR/2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1583 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1584 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1585 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1586 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-(25+COLOR/2) + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1587 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-(5+COLOR/2) + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1588 | else | |
1589 | if COLOR < 4 then | |
1590 | COLOR = 4 | |
1591 | end | |
1592 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-COLOR*4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1593 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-COLOR*6 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1594 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(45-COLOR*2), RAD(-25), RAD(COLOR*15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1595 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(45-COLOR*2), RAD(25), RAD(-COLOR*15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1596 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-(25+COLOR*4) + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1597 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-(5+COLOR*4) + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1598 | end | |
1599 | until SOUND.Playing == false | |
1600 | SOUND:remove() | |
1601 | ATTACK = false | |
1602 | Rooted = false | |
1603 | end | |
1604 | ||
1605 | --//=================================\\ | |
1606 | --|| ASSIGN THINGS TO KEYS | |
1607 | --\\=================================// | |
1608 | ||
1609 | function MouseDown(Mouse) | |
1610 | HOLD = true | |
1611 | if ATTACK == false then | |
1612 | CalamityBomb() | |
1613 | end | |
1614 | end | |
1615 | ||
1616 | function MouseUp(Mouse) | |
1617 | HOLD = false | |
1618 | end | |
1619 | ||
1620 | function KeyDown(Key) | |
1621 | KEYHOLD = true | |
1622 | if Key == "c" and ATTACK == false then | |
1623 | SingularityBeam() | |
1624 | end | |
1625 | ||
1626 | if Key == "v" and ATTACK == false then | |
1627 | CatastrophicRavage() | |
1628 | end | |
1629 | ||
1630 | if Key == "b" and ATTACK == false then | |
1631 | RawUnfilteredCatastrophe() | |
1632 | end | |
1633 | ||
1634 | if Key == "x" and ATTACK == false then | |
1635 | SupremeCataclysm() | |
1636 | end | |
1637 | ||
1638 | if Key == "y" and ATTACK == false then | |
1639 | Groan() | |
1640 | end | |
1641 | if Key == "t" and ATTACK == false then | |
1642 | Laugh() | |
1643 | end | |
1644 | end | |
1645 | ||
1646 | function KeyUp(Key) | |
1647 | KEYHOLD = false | |
1648 | end | |
1649 | ||
1650 | Mouse.Button1Down:connect(function(NEWKEY) | |
1651 | MouseDown(NEWKEY) | |
1652 | end) | |
1653 | Mouse.Button1Up:connect(function(NEWKEY) | |
1654 | MouseUp(NEWKEY) | |
1655 | end) | |
1656 | Mouse.KeyDown:connect(function(NEWKEY) | |
1657 | KeyDown(NEWKEY) | |
1658 | end) | |
1659 | Mouse.KeyUp:connect(function(NEWKEY) | |
1660 | KeyUp(NEWKEY) | |
1661 | end) | |
1662 | ||
1663 | --//=================================\\ | |
1664 | --\\=================================// | |
1665 | ||
1666 | function unanchor() | |
1667 | for _, c in pairs(Character:GetChildren()) do | |
1668 | if c:IsA("BasePart") and c ~= RootPart then | |
1669 | c.Anchored = false | |
1670 | end | |
1671 | end | |
1672 | if UNANCHOR == true then | |
1673 | RootPart.Anchored = false | |
1674 | else | |
1675 | RootPart.Anchored = true | |
1676 | end | |
1677 | end | |
1678 | ||
1679 | --//=================================\\ | |
1680 | --|| WRAP THE WHOLE SCRIPT UP | |
1681 | --\\=================================// | |
1682 | ||
1683 | Humanoid.Changed:connect(function(Jump) | |
1684 | if Jump == "Jump" and (Disable_Jump == true) then | |
1685 | Humanoid.Jump = false | |
1686 | end | |
1687 | end) | |
1688 | ||
1689 | while true do | |
1690 | Swait() | |
1691 | script.Parent = WEAPONGUI | |
1692 | ANIMATE.Parent = nil | |
1693 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
1694 | v:Stop(); | |
1695 | end | |
1696 | SINE = SINE + CHANGE/2 | |
1697 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1698 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1699 | Humanoid.HipHeight = 2.2 | |
1700 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4+Humanoid.HipHeight, Character) | |
1701 | if HITFLOOR == nil then | |
1702 | ANIM = "Midair" | |
1703 | if ATTACK == false then | |
1704 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1705 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1706 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(45 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1707 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1708 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1709 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1710 | end | |
1711 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
1712 | ANIM = "Idle" | |
1713 | if ATTACK == false then | |
1714 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1715 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1716 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1717 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1718 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1719 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1720 | end | |
1721 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
1722 | ANIM = "Walk" | |
1723 | if ATTACK == false then | |
1724 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1725 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1726 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5 + 0.1 * COS(SINE / 12), 0.4) * ANGLES(RAD(-37), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1727 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5 + 0.1 * COS(SINE / 12), 0.4) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1728 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1729 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1730 | end | |
1731 | end | |
1732 | if SPIN == true then | |
1733 | for E = 1, #RINGS do | |
1734 | RINGS[E].C0 = Clerp(RINGS[E].C0,CF(0,0,0) * ANGLES(RAD((SINE*5)+(E*7)*SPINSPEED), RAD(15 * COS(SINE / 12)), RAD((SINE*15))-(E*15)*SPINSPEED),0.6) | |
1735 | end | |
1736 | end | |
1737 | unanchor() | |
1738 | Humanoid.MaxHealth = "inf" | |
1739 | Humanoid.Health = "inf" | |
1740 | if Rooted == false then | |
1741 | Disable_Jump = false | |
1742 | Humanoid.WalkSpeed = Speed | |
1743 | elseif Rooted == true then | |
1744 | Disable_Jump = true | |
1745 | Humanoid.WalkSpeed = 0 | |
1746 | end | |
1747 | if sick.Parent ~= RootPart then | |
1748 | sick = IT("Sound",RootPart) | |
1749 | end | |
1750 | Humanoid.DisplayDistanceType = "None" | |
1751 | Humanoid.Name = "NONHUM" | |
1752 | sick.SoundId = "rbxassetid://608726256" | |
1753 | sick.Looped = true | |
1754 | sick.Pitch = 1.2 | |
1755 | sick.Volume = 4 | |
1756 | sick.Playing = true | |
1757 | TAGETXT.Rotation = MRANDOM(-10,10)/5 | |
1758 | end | |
1759 | ||
1760 | --//=================================\\ | |
1761 | --\\=================================// | |
1762 | ||
1763 | ||
1764 | ||
1765 | ||
1766 | ||
1767 | --//====================================================\\-- | |
1768 | --|| END OF SCRIPT | |
1769 | --\\====================================================//-- |