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1 | if game:GetService("RunService"):IsClient() then error("Use h/ Buster ") end | |
2 | - | ---------------The mysterious button--------------- |
2 | + | warn(" credits goes to the real creator ") |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code by Mokiros") | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent then | |
34 | for _,f in pairs(t.Functions) do | |
35 | f(...) | |
36 | end | |
37 | end | |
38 | end | |
39 | m.TrigEvent = te | |
40 | UIS.TrigEvent = te | |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=rp then return end | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | if not io.isMouse then | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | end | |
51 | for _,t in pairs(CAS.Actions) do | |
52 | for _,k in pairs(t.Keys) do | |
53 | if k==io.KeyCode then | |
54 | t.Function(t.Name,io.UserInputState,io) | |
55 | end | |
56 | end | |
57 | end | |
58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
60 | end | |
61 | end) | |
62 | Event.Parent = NLS([==[ | |
63 | local Player = game:GetService("Players").LocalPlayer | |
64 | local Event = script:WaitForChild("UserInput_Event") | |
65 | ||
66 | local Mouse = Player:GetMouse() | |
67 | local UIS = game:GetService("UserInputService") | |
68 | local input = function(io,a) | |
69 | if a then return end | |
70 | --Since InputObject is a client-side instance, we create and pass table instead | |
71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
72 | end | |
73 | UIS.InputBegan:Connect(input) | |
74 | UIS.InputEnded:Connect(input) | |
75 | ||
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then return s[k] end | |
95 | end, | |
96 | __newindex = function(self,k,v) | |
97 | local s = rawget(self,"_RealService") | |
98 | if s then s[k]=v end | |
99 | end, | |
100 | __call = function(self,...) | |
101 | local s = rawget(self,"_RealService") | |
102 | if s then return s(...) end | |
103 | end | |
104 | } | |
105 | local function FakeService(t,RealService) | |
106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
107 | return setmetatable(t,fsmt) | |
108 | end | |
109 | ||
110 | --Fake game object | |
111 | local g = { | |
112 | GetService = function(self,s) | |
113 | return self[s] | |
114 | end, | |
115 | Players = FakeService({ | |
116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
117 | },"Players"), | |
118 | UserInputService = FakeService(UIS,"UserInputService"), | |
119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
120 | } | |
121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
122 | g.service = g.GetService | |
123 | ||
124 | g.RunService = FakeService({ | |
125 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
126 | BindToRenderStep = function(self,name,_,fun) | |
127 | ||
128 | end, | |
129 | UnbindFromRenderStep = function(self,name) | |
130 | self._btrs[name]:Disconnect() | |
131 | end, | |
132 | },"RunService") | |
133 | ||
134 | setmetatable(g,{ | |
135 | __index=function(self,s) | |
136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
138 | - | sound2.SoundId = "rbxassetid://1274525620" |
138 | + | end, |
139 | - | sound2.Volume = 5 |
139 | + | __newindex = fsmt.__newindex, |
140 | __call = fsmt.__call | |
141 | }) | |
142 | --Changing owner to fake player object to support owner:GetMouse() | |
143 | game,owner = g,g.Players.LocalPlayer | |
144 | end | |
145 | ||
146 | ||
147 | ||
148 | ||
149 | --Made by mrfunnylaughs4. This sure is some weird button. | |
150 | ||
151 | local debounce = false | |
152 | ||
153 | --------------------------------------------------- | |
154 | ---------------------Functions--------------------- | |
155 | --------------------------------------------------- | |
156 | ||
157 | local function SmoothPart(part) | |
158 | part.TopSurface = "Smooth" | |
159 | part.BottomSurface = "Smooth" | |
160 | part.LeftSurface = "Smooth" | |
161 | part.RightSurface = "Smooth" | |
162 | part.FrontSurface = "Smooth" | |
163 | part.BackSurface = "Smooth" | |
164 | end | |
165 | ||
166 | local function Effect(Length, Type, SizeStart, SizeEnd, Position, Colour, Parent, CanCollide) | |
167 | local part = Instance.new("Part") | |
168 | part.Name = Type | |
169 | part.CFrame = Position | |
170 | part.CanCollide = CanCollide or false | |
171 | part.Size = SizeStart | |
172 | part.Anchored = true | |
173 | part.BrickColor = BrickColor.new(tostring(Colour)) | |
174 | part.Parent = Parent or workspace | |
175 | if Type == "Block" then | |
176 | SmoothPart(part) | |
177 | end | |
178 | if Type == "Sphere" then | |
179 | part.Shape = Enum.PartType.Ball | |
180 | SmoothPart(part) | |
181 | end | |
182 | if Type == "TwirlSwirl" then | |
183 | local mesh = Instance.new("SpecialMesh") | |
184 | mesh.MeshType = Enum.MeshType.FileMesh | |
185 | mesh.MeshId = "rbxassetid://662585058" | |
186 | mesh.Name = "SwirlMesh" | |
187 | mesh.Scale = SizeStart / Vector3.new(500, 500, 500) | |
188 | mesh.Parent = part | |
189 | end | |
190 | if Type == "Wave" or Type == "SpiralWave" then | |
191 | local mesh = Instance.new("SpecialMesh") | |
192 | mesh.MeshType = Enum.MeshType.FileMesh | |
193 | mesh.MeshId = "rbxassetid://20329976" | |
194 | mesh.Name = "WaveMesh" | |
195 | mesh.Scale = SizeStart / Vector3.new(4, 4, 4) | |
196 | mesh.Parent = part | |
197 | end | |
198 | if Type == "MeshSphere" then | |
199 | local mesh = Instance.new("SpecialMesh") | |
200 | mesh.MeshType = Enum.MeshType.Sphere | |
201 | mesh.Parent = part | |
202 | SmoothPart(part) | |
203 | end | |
204 | spawn(function() | |
205 | local TwirlAngle = math.random(-250, 250) / 1000 | |
206 | local WaveAngle = math.random(-500, 500) / 1000 | |
207 | for i = 1, Length do | |
208 | game:GetService("RunService").Heartbeat:Wait() | |
209 | part.Transparency = part.Transparency + 1 / Length | |
210 | part.Size = part.Size + SizeEnd / Vector3.new(Length, Length, Length) | |
211 | if Type == "TwirlSwirl" then | |
212 | part.CFrame = part.CFrame * CFrame.Angles(TwirlAngle, TwirlAngle, TwirlAngle) | |
213 | part.SwirlMesh.Scale = part.SwirlMesh.Scale + SizeEnd / Vector3.new(Length * 500, Length * 500, Length * 500) | |
214 | end | |
215 | if Type == "SpiralWave" then | |
216 | part.CFrame = part.CFrame * CFrame.Angles(WaveAngle, WaveAngle, WaveAngle) | |
217 | part.WaveMesh.Scale = part.WaveMesh.Scale + SizeEnd / Vector3.new(Length * 4, Length * 4, Length * 4) | |
218 | end | |
219 | if Type == "Wave" then | |
220 | part.CFrame = part.CFrame * CFrame.Angles(0, WaveAngle, 0) | |
221 | part.WaveMesh.Scale = part.WaveMesh.Scale + SizeEnd / Vector3.new(Length * 4, Length * 4, Length * 4) | |
222 | end | |
223 | end | |
224 | part:Destroy() | |
225 | end) | |
226 | end | |
227 | ||
228 | --------------------------------------------------- | |
229 | -----------------Making the button----------------- | |
230 | --------------------------------------------------- | |
231 | ||
232 | local model = Instance.new("Model") | |
233 | model.Name = "Button" | |
234 | model.Parent = workspace | |
235 | local base = Instance.new("Part") | |
236 | base.Name = "Base" | |
237 | base.Size = Vector3.new(1, 4, 4) | |
238 | base.Shape = Enum.PartType.Cylinder | |
239 | base.CFrame = CFrame.new(0, 0.5, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
240 | base.BrickColor = BrickColor.new("Medium stone grey") | |
241 | base.Anchored = true | |
242 | base.Locked = true | |
243 | SmoothPart(base) | |
244 | base.Parent = model | |
245 | local button = Instance.new("Part") | |
246 | button.Name = "Button" | |
247 | button.Size = Vector3.new(1, 3.4, 3.4) | |
248 | button.Shape = Enum.PartType.Cylinder | |
249 | button.CFrame = CFrame.new(1.49011612e-08, 0.799999952, 0, -0, -0, 1, -1, -0, 0, -0, -1, 0) | |
250 | button.BrickColor = BrickColor.new("Bright red") | |
251 | button.Anchored = true | |
252 | button.Locked = true | |
253 | SmoothPart(button) | |
254 | button.Parent = model | |
255 | local click = Instance.new("ClickDetector") | |
256 | click.Name = "MouseClickDetect" | |
257 | click.MaxActivationDistance = 8 | |
258 | click.Parent = button | |
259 | ||
260 | --------------------------------------------------- | |
261 | ----------------------Attacks---------------------- | |
262 | --------------------------------------------------- | |
263 | ||
264 | game:GetService("RunService").Heartbeat:Connect(function() | |
265 | if not click:FindFirstChild("EventHooked") then | |
266 | local val = Instance.new("BoolValue") | |
267 | val.Name = "EventHooked" | |
268 | val.Parent = click | |
269 | click.MouseClick:Connect(function(player) | |
270 | if debounce == false then | |
271 | debounce = true | |
272 | local sound = Instance.new("Sound") | |
273 | sound.SoundId = "rbxassetid://1677936333" | |
274 | sound.Volume = 5 | |
275 | sound.Parent = button | |
276 | sound:Play() | |
277 | button.CFrame = button.CFrame + Vector3.new(0, -0.15, 0) | |
278 | wait(0.2) | |
279 | button.CFrame = button.CFrame + Vector3.new(0, 0.15, 0) | |
280 | wait(0.05) | |
281 | local sound2 = Instance.new("Sound") | |
282 | sound2.SoundId = "rbxassetid://3065165447" | |
283 | sound2.Volume = 1000 | |
284 | sound2.Parent = button | |
285 | sound2:Play() | |
286 | wait(1.55) | |
287 | sound:Destroy() | |
288 | sound2:Destroy() | |
289 | local choice = math.random(1, 4) | |
290 | if choice == 1 then | |
291 | local Char = player.Character | |
292 | local sound = Instance.new("Sound") | |
293 | sound.SoundId = "rbxassetid://130972023" | |
294 | sound.Volume = 5 | |
295 | sound.Parent = Char.HumanoidRootPart | |
296 | sound:Play() | |
297 | Effect(40, "Sphere", Vector3.new(2, 2, 2), Vector3.new(15, 15, 15), Char.HumanoidRootPart.CFrame, BrickColor.new("Really black"), Char) | |
298 | for i = 1, 4 do | |
299 | Effect(40, "SpiralWave", Vector3.new(10, 2, 10), Vector3.new(40, 8, 40), Char.HumanoidRootPart.CFrame, BrickColor.new("Really black"), Char) | |
300 | end | |
301 | for i,v in pairs(Char:GetChildren()) do | |
302 | if v:IsA("BasePart") and not v:IsA("Terrain") then | |
303 | v:BreakJoints() | |
304 | v.Velocity = Vector3.new(math.random(-25, 25), 30, math.random(-25, 25)) | |
305 | end | |
306 | end | |
307 | elseif choice == 2 then | |
308 | local Char = player.Character | |
309 | local sound = Instance.new("Sound") | |
310 | sound.SoundId = "rbxassetid://1368583274" | |
311 | sound.Volume = 5 | |
312 | sound.Parent = Char.HumanoidRootPart | |
313 | sound:Play() | |
314 | for i = 1, 120 do | |
315 | game:GetService("RunService").Heartbeat:Wait() | |
316 | sound.Volume = sound.Volume - 5 / 120 | |
317 | Effect(15, "Wave", Vector3.new(7, 1, 7), Vector3.new(20, 4, 20), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char) | |
318 | end | |
319 | sound:Destroy() | |
320 | local sound = Instance.new("Sound") | |
321 | sound.SoundId = "rbxassetid://165970126" | |
322 | sound.Volume = 2 | |
323 | sound.Parent = Char.HumanoidRootPart | |
324 | sound:Play() | |
325 | Effect(20, "MeshSphere", Vector3.new(5, 15, 5), Vector3.new(8, 90, 8), Char.HumanoidRootPart.CFrame, BrickColor.new("Institutional white"), Char) | |
326 | for i = 1, 4 do | |
327 | Effect(30, "Wave", Vector3.new(7, 1, 7), Vector3.new(40, 8, 40), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char) | |
328 | end | |
329 | local vel = Instance.new("BodyVelocity") | |
330 | vel.MaxForce = Vector3.new(1e9, 1e9, 1e9) | |
331 | vel.Velocity = Vector3.new(0, 300, 0) | |
332 | vel.Parent = Char.HumanoidRootPart | |
333 | spawn(function() | |
334 | wait(0.5) | |
335 | vel:Destroy() | |
336 | end) | |
337 | elseif choice == 3 then | |
338 | local Char = player.Character | |
339 | local hole = Instance.new("Part") | |
340 | hole.Name = "Hole" | |
341 | hole.Color = Color3.new(0, 0, 0) | |
342 | hole.Shape = Enum.PartType.Cylinder | |
343 | hole.CFrame = Char.HumanoidRootPart.CFrame * CFrame.new(0, -3.04, 0) * CFrame.Angles(0, 0, math.pi / 2) | |
344 | hole.Size = Vector3.new(0.1, 0, 0) | |
345 | hole.Anchored = true | |
346 | hole.Locked = true | |
347 | hole.Material = Enum.Material.Neon | |
348 | hole.CanCollide = false | |
349 | SmoothPart(hole) | |
350 | hole.Parent = Char | |
351 | Char.Head.Anchored = true | |
352 | for i = 1, 35 do | |
353 | game:GetService("RunService").Heartbeat:Wait() | |
354 | hole.Size = hole.Size + Vector3.new(0, 0.2 * Char.HumanoidRootPart.Size.Z, 0.2 * Char.HumanoidRootPart.Size.Z) | |
355 | end | |
356 | local sound = Instance.new("Sound") | |
357 | sound.SoundId = "rbxassetid://838038142" | |
358 | sound.Volume = 2 | |
359 | sound.Parent = Char.HumanoidRootPart | |
360 | sound:Play() | |
361 | repeat | |
362 | game:GetService("RunService").Heartbeat:Wait() | |
363 | Char:SetPrimaryPartCFrame(Char.Head.CFrame * CFrame.new(0, -0.05, 0)) | |
364 | hole.CFrame = hole.CFrame + Vector3.new(0, 0.05, 0) | |
365 | until Char.HumanoidRootPart.Position.Y < hole.Position.Y - 3.4 * Char.HumanoidRootPart.Size.Z | |
366 | sound:Destroy() | |
367 | for i = 1, 35 do | |
368 | game:GetService("RunService").Heartbeat:Wait() | |
369 | hole.Size = hole.Size - Vector3.new(0, 0.2 * Char.HumanoidRootPart.Size.Z, 0.2 * Char.HumanoidRootPart.Size.Z) | |
370 | end | |
371 | hole:Destroy() | |
372 | Char:BreakJoints() | |
373 | elseif choice == 4 then | |
374 | local Char = player.Character | |
375 | local sound = Instance.new("Sound") | |
376 | sound.SoundId = "rbxassetid://130972023" | |
377 | sound.Volume = 5 | |
378 | sound.Parent = Char.HumanoidRootPart | |
379 | sound:Play() | |
380 | if Char:FindFirstChildOfClass("Humanoid") then | |
381 | for i = 1, 5 do | |
382 | Effect(30, "Wave", Vector3.new(7, 1, 7), Vector3.new(20, 4, 20), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char) | |
383 | end | |
384 | Char:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
385 | else | |
386 | for i = 1, 5 do | |
387 | Effect(30, "Wave", Vector3.new(7, 1, 7), Vector3.new(20, 4, 20), Char.HumanoidRootPart.CFrame + Vector3.new(0, -2.5, 0), BrickColor.new("Mid gray"), Char) | |
388 | end | |
389 | local bodyforce = Instance.new("BodyForce") | |
390 | bodyforce.Force = Vector3.new(0, -500000, 0) | |
391 | bodyforce.Parent = Char.Head | |
392 | end | |
393 | end | |
394 | debounce = false | |
395 | end | |
396 | end) | |
397 | end | |
398 | end) | |
399 | ||
400 | --------------------------------------------------- | |
401 | --------------------Wrapping up-------------------- | |
402 | --------------------------------------------------- | |
403 | ||
404 | while game:GetService("RunService").Heartbeat:Wait() do | |
405 | if model.Parent ~= workspace then | |
406 | model = Instance.new("Model") | |
407 | model.Name = "Button" | |
408 | base = Instance.new("Part") | |
409 | base.Name = "Base" | |
410 | base.Size = Vector3.new(1, 4, 4) | |
411 | base.Shape = Enum.PartType.Cylinder | |
412 | base.CFrame = CFrame.new(0, 0.5, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
413 | base.BrickColor = BrickColor.new("Medium stone grey") | |
414 | base.Anchored = true | |
415 | base.Locked = true | |
416 | SmoothPart(base) | |
417 | base.Parent = model | |
418 | button = Instance.new("Part") | |
419 | button.Name = "Button" | |
420 | button.Size = Vector3.new(1, 3.4, 3.4) | |
421 | button.Shape = Enum.PartType.Cylinder | |
422 | button.CFrame = CFrame.new(1.49011612e-08, 0.799999952, 0, -0, -0, 1, -1, -0, 0, -0, -1, 0) | |
423 | button.BrickColor = BrickColor.new("Bright red") | |
424 | button.Anchored = true | |
425 | button.Locked = true | |
426 | SmoothPart(button) | |
427 | button.Parent = model | |
428 | click = Instance.new("ClickDetector") | |
429 | click.Name = "MouseClickDetect" | |
430 | click.MaxActivationDistance = 8 | |
431 | click.Parent = button | |
432 | model.Parent = workspace | |
433 | end | |
434 | if base.Parent ~= model then | |
435 | base = Instance.new("Part") | |
436 | base.Name = "Base" | |
437 | base.Size = Vector3.new(1, 4, 4) | |
438 | base.Shape = Enum.PartType.Cylinder | |
439 | base.CFrame = CFrame.new(0, 0.5, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
440 | base.BrickColor = BrickColor.new("Medium stone grey") | |
441 | base.Anchored = true | |
442 | base.Locked = true | |
443 | SmoothPart(base) | |
444 | base.Parent = model | |
445 | end | |
446 | if button.Parent ~= model then | |
447 | button = Instance.new("Part") | |
448 | button.Name = "Button" | |
449 | button.Size = Vector3.new(1, 3.4, 3.4) | |
450 | button.Shape = Enum.PartType.Cylinder | |
451 | button.CFrame = CFrame.new(1.49011612e-08, 0.799999952, 0, -0, -0, 1, -1, -0, 0, -0, -1, 0) | |
452 | button.BrickColor = BrickColor.new("Bright red") | |
453 | button.Anchored = true | |
454 | button.Locked = true | |
455 | SmoothPart(button) | |
456 | button.Parent = model | |
457 | end | |
458 | if click.Parent ~= button then | |
459 | click = Instance.new("ClickDetector") | |
460 | click.Name = "MouseClickDetect" | |
461 | click.MaxActivationDistance = 8 | |
462 | click.Parent = button | |
463 | model.Parent = workspace | |
464 | end | |
465 | end |