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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | --[[ Godspeed ]]-- | |
87 | ------------------------------------------------------- | |
88 | --[[ | |
89 | ||
90 | This script was created by WafflesAreVeryGood or Nobody#3907 | |
91 | ||
92 | --]] | |
93 | ------------------------------------------------------- | |
94 | --[[ Reference ]]-- | |
95 | --[[ | |
96 | Burn Function | |
97 | hurt(char.Head, 15, "Burn", {char, {Color = Color3.new(0,1,1), Time = 1, Rate = 20, Damage = {1,5}}}) | |
98 | ||
99 | Freeze Function | |
100 | hurt(char.Head, 0, "Freeze", {char, 1}) | |
101 | ||
102 | Stun Function | |
103 | hurt(char.Head, 0, "Stun", {char, 0.2}) | |
104 | --]] | |
105 | ------------------------------------------------------- | |
106 | math.randomseed(tick()) | |
107 | print("You are using a script created by WafflesAreVeryGood!") | |
108 | warn("--------Global Message--------") | |
109 | warn(game:GetService("MarketplaceService"):GetProductInfo(1720721621).Description) | |
110 | warn("------------------------------") | |
111 | --[[Changeable Variables]]-- | |
112 | local settings = {} | |
113 | --ShowDamage settings | |
114 | settings.Damage = { | |
115 | Color = nil, | |
116 | StrokeColor = nil, | |
117 | Font = nil, | |
118 | } | |
119 | settings.ShowDamageEnabled = false | |
120 | settings.CustomAnim = true | |
121 | settings.Song = 1513216381 | |
122 | local soundlist = { | |
123 | HardHit1 = "rbxassetid://565207203", | |
124 | HardHit2 = "rbxassetid://541909913", | |
125 | HardHit3 = "rbxassetid://541909983", | |
126 | WeakHit1 = "rbxassetid://558642292", | |
127 | WeakHit2 = "rbxassetid://541907812", | |
128 | Slice1 = "rbxassetid://260429964", | |
129 | Slice2 = "rbxassetid://260430015", | |
130 | Explosion1 = "rbxassetid://138186576", | |
131 | Explosion2 = "rbxassetid://157878578", | |
132 | Woosh1 = "rbxassetid://541909867", | |
133 | Woosh2 = "rbxassetid://541909763", | |
134 | Freeze = "rbxassetid://268249319", | |
135 | Thaw = "rbxassetid://1578580965", | |
136 | Burn = "rbxassetid://298181829", | |
137 | ||
138 | } | |
139 | local attack_data = { | |
140 | { | |
141 | Name = "Godspeed", | |
142 | Description = "Enable the godspeed. [TOGGLE]", | |
143 | Key = "G", | |
144 | }, | |
145 | { | |
146 | Name = "Left Punch", | |
147 | Description = "Punch.", | |
148 | Key = "Q", | |
149 | }, | |
150 | { | |
151 | Name = "Right Punch", | |
152 | Description = "Punch again.", | |
153 | Key = "E", | |
154 | }, | |
155 | { | |
156 | Name = "Slam", | |
157 | Description = "Slam downwards, good spike move.", | |
158 | Key = "R", | |
159 | }, | |
160 | { | |
161 | Name = "Uppercut", | |
162 | Description = "Jump into the air and do an uppercut.", | |
163 | Key = "Y", | |
164 | }, | |
165 | { | |
166 | Name = "Power Punch", | |
167 | Description = "Punch but stronger.", | |
168 | Key = "F", | |
169 | }, | |
170 | { | |
171 | Name = "Run", | |
172 | Description = "Hold shift to gotta go fast.", | |
173 | Key = "Shift", | |
174 | }, | |
175 | ||
176 | } | |
177 | ||
178 | --[[Important Variables]]-- | |
179 | local plr = owner | |
180 | local char = plr.Character | |
181 | - | local mouse = plr:GetMouse() |
181 | + | |
182 | ---- | |
183 | local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"} | |
184 | local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart | |
185 | local rs = torso["Right Shoulder"] | |
186 | local ls = torso["Left Shoulder"] | |
187 | local rh = torso["Right Hip"] | |
188 | local lh = torso["Left Hip"] | |
189 | local neck = torso.Neck | |
190 | local rj = rootpart["RootJoint"] | |
191 | local humanoid = char:FindFirstChildOfClass("Humanoid") | |
192 | ---- | |
193 | local huge = Vector3.new(math.huge, math.huge, math.huge) | |
194 | local attacking = false | |
195 | local cananim = true | |
196 | local animpose = "Idle" | |
197 | local timestate = "None" | |
198 | local lastpose = animpose | |
199 | local movespeed = 0 | |
200 | local playermass = 0 | |
201 | for i,v in pairs(char:GetChildren()) do | |
202 | if v:IsA("BasePart") then | |
203 | playermass = playermass + v:GetMass() | |
204 | end | |
205 | end | |
206 | local timedata = {} | |
207 | ---- | |
208 | --[[ Anti-Decompile ]]-- | |
209 | script.Parent = workspace.CurrentCamera | |
210 | game:GetService('Players').LocalPlayer.CharacterAdded:connect(function() | |
211 | script:Destroy() | |
212 | end) | |
213 | --[[ Moves Gui ]]-- | |
214 | ||
215 | local mgui = Instance.new("ScreenGui") | |
216 | mgui.Name = "MovesGui" | |
217 | local bg = Instance.new("Frame") | |
218 | bg.BackgroundColor3 = Color3.new(61/255,61/255,61/255) | |
219 | bg.Position = UDim2.new(0,504,0,164) | |
220 | bg.Name = "Background" | |
221 | bg.Size = UDim2.new(-0.035,379,0,225) | |
222 | bg.Visible = false | |
223 | bg.Parent = mgui | |
224 | local container = Instance.new("ScrollingFrame") | |
225 | container.Name = "Container" | |
226 | container.BackgroundColor3 = Color3.new(70/255,70/255,70/255) | |
227 | container.BorderSizePixel = 0 | |
228 | container.Visible = true | |
229 | container.Position = UDim2.new(0,16,0,46) | |
230 | container.Size = UDim2.new(0,132,0,162) | |
231 | container.CanvasSize = UDim2.new(0,0,0,10) | |
232 | container.ScrollBarThickness = 4 | |
233 | container.Parent = bg | |
234 | local copy = Instance.new("TextButton") | |
235 | copy.Name = "Move" | |
236 | copy.BackgroundColor3 = Color3.new(77/255,77/255,77/255) | |
237 | copy.BorderSizePixel = 0 | |
238 | copy.Position = UDim2.new(0,4,0,4) | |
239 | copy.Size = UDim2.new(0,118,0,29) | |
240 | copy.Font = "SourceSansLight" | |
241 | copy.Text = "Move Name" | |
242 | copy.TextColor3 = Color3.new(197/255,0,0) | |
243 | copy.TextSize = 20 | |
244 | copy.Visible = false | |
245 | copy.Parent = container | |
246 | local atkinfo = container:Clone() | |
247 | for _,v in pairs(atkinfo:GetChildren()) do v:Destroy() end | |
248 | atkinfo.Name = "AtkInfo" | |
249 | atkinfo.Visible = true | |
250 | atkinfo.Position = UDim2.new(0,167,0,50) | |
251 | atkinfo.Size = UDim2.new(0,159,0,165) | |
252 | atkinfo.Parent = bg | |
253 | local movename = Instance.new("TextLabel") | |
254 | movename.Name = "MoveName" | |
255 | movename.BackgroundColor3 = Color3.new(77/255,77/255,77/255) | |
256 | movename.BorderSizePixel = 0 | |
257 | movename.Position = UDim2.new(0,4,0,4) | |
258 | movename.Size = UDim2.new(0,150,0,30) | |
259 | movename.Font = "SourceSansLight" | |
260 | movename.TextColor3 = Color3.new(197/255,0,0) | |
261 | movename.TextSize = 20 | |
262 | movename.Text = "same" | |
263 | movename.Parent = atkinfo | |
264 | local movedesc = movename:Clone() | |
265 | movedesc.Position = UDim2.new(0,4,0,47) | |
266 | movedesc.Size = UDim2.new(0,150,0,133) | |
267 | movedesc.Text = "Move Description" | |
268 | movedesc.TextSize = 18 | |
269 | movedesc.Name = "MoveDesc" | |
270 | movedesc.TextXAlignment = "Left" | |
271 | movedesc.TextYAlignment = "Top" | |
272 | movedesc.TextWrapped = true | |
273 | movedesc.Parent = atkinfo | |
274 | local title = movedesc:Clone() | |
275 | title.Name = "Title" | |
276 | title.Font = "SourceSansLight" | |
277 | title.Text = "Moves List" | |
278 | title.TextSize = 28 | |
279 | title.BackgroundColor3 = Color3.new(36/255,36/255,36/255) | |
280 | title.Position = UDim2.new(0,0,0,0) | |
281 | title.Size = UDim2.new(1,0,0,30) | |
282 | title.TextXAlignment = "Center" | |
283 | title.TextYAlignment = "Center" | |
284 | title.Parent = bg | |
285 | local toggle = copy:Clone() | |
286 | toggle.BackgroundColor3 = Color3.new(61/255,61/255,61/255) | |
287 | toggle.Position = UDim2.new(0,0,0,288) | |
288 | toggle.Size = UDim2.new(0,70,0,20) | |
289 | toggle.Visible = true | |
290 | toggle.Font = "SourceSans" | |
291 | toggle.Text = "Toggle Moves" | |
292 | toggle.Name = "Toggle" | |
293 | toggle.TextSize = 14 | |
294 | toggle.Parent = mgui | |
295 | mgui.Parent = plr:FindFirstChildOfClass("PlayerGui") | |
296 | toggle.MouseButton1Click:connect(function() | |
297 | bg.Visible = not bg.Visible | |
298 | end) | |
299 | local pos = copy.Position -UDim2.new(0,0,0,29) | |
300 | for _,data in pairs(attack_data) do | |
301 | local new = copy:Clone() | |
302 | pos = pos +UDim2.new(0,0,0,29) | |
303 | container.CanvasSize = container.CanvasSize +UDim2.new(0,0,0,29) | |
304 | new.Position = pos | |
305 | new.Text = data.Name.."["..data.Key.."]" | |
306 | new.Visible = true | |
307 | spawn(function() | |
308 | swait() | |
309 | if not new.TextFits then | |
310 | new.TextScaled = true | |
311 | end | |
312 | end) | |
313 | new.Parent = container | |
314 | new.MouseButton1Click:connect(function() | |
315 | movename.Text = data.Name | |
316 | movedesc.Text = data.Description | |
317 | spawn(function() | |
318 | swait() | |
319 | if not movename.TextFits then | |
320 | movename.TextScaled = true | |
321 | else | |
322 | movename.TextScaled = false | |
323 | end | |
324 | if not movedesc.TextFits then | |
325 | movename.TextScaled = true | |
326 | else | |
327 | movename.TextScaled = false | |
328 | end | |
329 | end) | |
330 | end) | |
331 | end | |
332 | --[[ Functions ]]-- | |
333 | ||
334 | function addattack(keycode, func) | |
335 | if keycode ~= "MouseClick" then | |
336 | input.InputBegan:connect(function(inp) | |
337 | if inp.KeyCode == keycode and not input:GetFocusedTextBox() then | |
338 | func() | |
339 | end | |
340 | end) | |
341 | else | |
342 | mouse.Button1Down:connect(function() | |
343 | func() | |
344 | end) | |
345 | end | |
346 | end | |
347 | function attackend(keycode, func) | |
348 | input.InputEnded:connect(function(inp) | |
349 | if inp.KeyCode == keycode and not input:GetFocusedTextBox() then | |
350 | func() | |
351 | end | |
352 | end) | |
353 | end | |
354 | function swait(t) | |
355 | if t then | |
356 | for i = 0, t do | |
357 | game:GetService('RunService').Stepped:wait(0) | |
358 | end | |
359 | else | |
360 | game:GetService('RunService').Stepped:wait(0) | |
361 | end | |
362 | return true | |
363 | end | |
364 | function fade(obj, dest, grow) | |
365 | spawn(function() | |
366 | local oldcf = obj.CFrame | |
367 | for i = 0, 10 do | |
368 | if grow then | |
369 | obj.Size = obj.Size +Vector3.new(1,1,1) | |
370 | obj.CFrame = oldcf | |
371 | end | |
372 | obj.Transparency = obj.Transparency +0.1 | |
373 | swait() | |
374 | end | |
375 | if dest then | |
376 | obj:Destroy() | |
377 | end | |
378 | end) | |
379 | end | |
380 | function replacejoint(name) | |
381 | local j = torso:FindFirstChild(name) | |
382 | if not j then j = char.HumanoidRootPart:FindFirstChild(name) end | |
383 | if j then | |
384 | if true then | |
385 | local already = j.Parent:FindFirstChild(j.Name.." Replacement") | |
386 | local new = Instance.new("Weld") | |
387 | local c0 = j.C0 | |
388 | local c1 = j.C1 | |
389 | new.Part0 = j.Part0 | |
390 | j.Part0 = nil | |
391 | new.Name = j.Name.." Replacement" | |
392 | if already then c0 = already.C0 c1 = already.C1 already:Destroy() end | |
393 | new.Parent = j.Parent | |
394 | new.Part1 = j.Part1 | |
395 | new.C0 = c0 | |
396 | new.C1 = c1 | |
397 | return new | |
398 | end | |
399 | end | |
400 | end | |
401 | function removejoint(name, fast) | |
402 | local j = torso:FindFirstChild(name.." Replacement") | |
403 | if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end | |
404 | if j then | |
405 | local p0 = j.Part0 | |
406 | if p0 ~= nil then | |
407 | local c0 = j.C0 | |
408 | local c1 = j.C1 | |
409 | j:Destroy() | |
410 | local new = p0:FindFirstChild(name) | |
411 | local ac0 = new.C0 | |
412 | local ac1 = new.C1 | |
413 | new.Part0 = p0 | |
414 | new.C0 = c0 | |
415 | new.C1 = c1 | |
416 | spawn(function() | |
417 | if name ~= "RootJoint" then | |
418 | if not fast then | |
419 | for i = 0, 0.6, 0.1 do | |
420 | new.C0 = new.C0:Lerp(ac0, 0.5) | |
421 | new.C1 = new.C1:lerp(ac1, 0.5) | |
422 | swait() | |
423 | end | |
424 | else | |
425 | new.C0 = new.C0:Lerp(ac0, 1) | |
426 | new.C1 = new.C1:lerp(ac1, 1) | |
427 | end | |
428 | end | |
429 | end) | |
430 | end | |
431 | end | |
432 | end | |
433 | function fixalljoints(fast) | |
434 | for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do | |
435 | removejoint(v, fast) | |
436 | end | |
437 | end | |
438 | function getnewjoints() | |
439 | local rs = replacejoint("Right Shoulder") | |
440 | local ls = replacejoint("Left Shoulder") | |
441 | local rh = replacejoint("Right Hip") | |
442 | local lh = replacejoint("Left Hip") | |
443 | local neck = replacejoint("Neck") | |
444 | local rj = replacejoint("RootJoint") | |
445 | return rs,ls,rh,lh,neck,rj | |
446 | end | |
447 | function knockback(hit, dir, force) | |
448 | local bp = Instance.new("BodyPosition") | |
449 | bp.MaxForce = huge | |
450 | bp.D = 1000*(timestate == "Slow" and 0.9 or 1) | |
451 | bp.P = 20000*(force/5) | |
452 | bp.Position = (CFrame.new(hit.Position, hit.Position+dir)*CFrame.new(0,0,-force)).p | |
453 | bp.Parent = hit | |
454 | game:GetService('Debris'):AddItem(bp, force/5) | |
455 | end | |
456 | function soundeffect(id, volume, speed, parent, extra) | |
457 | extra = extra or {} | |
458 | local func = function() | |
459 | local s = LoadLibrary("RbxUtility").Create("Sound")() | |
460 | s.Name = "WSoundEffect" | |
461 | s.Volume = volume | |
462 | s.PlaybackSpeed = speed | |
463 | s.SoundId = id | |
464 | s.Looped = false | |
465 | if extra.Pitch then | |
466 | local ef = Instance.new("PitchShiftSoundEffect") | |
467 | ef.Octave = extra.Pitch or 1 | |
468 | ef.Enabled = true | |
469 | ef.Priority = 0 | |
470 | ef.Parent = s | |
471 | end | |
472 | s.Parent = parent | |
473 | if extra.Immune then | |
474 | Instance.new("StringValue", s).Name = "Immune" | |
475 | end | |
476 | s:Play() | |
477 | s.TimePosition = extra.Start or 0 | |
478 | repeat swait() until not s.Playing or s.TimePosition >= (extra.End or 99999) | |
479 | s:Destroy() | |
480 | return s | |
481 | end | |
482 | if extra.ForceWait then | |
483 | func() | |
484 | else | |
485 | return spawn(func) | |
486 | end | |
487 | end | |
488 | function getfunction(nm) | |
489 | if nm == "Burn" then | |
490 | return function(character, data) | |
491 | if character:FindFirstChild("Burn") then | |
492 | return | |
493 | end | |
494 | local val = Instance.new("StringValue") | |
495 | val.Name = "Burn" | |
496 | val.Parent = character | |
497 | for i = 1, data.Time*100 do | |
498 | if not character:FindFirstChild("Burn") then | |
499 | break | |
500 | end | |
501 | if i%data.Rate == 0 then | |
502 | local hum = character:FindFirstChildOfClass("Humanoid") | |
503 | if hum then | |
504 | hurt(torso, data.Damage) | |
505 | end | |
506 | soundeffect(soundlist.Burn, 1, 1, torso) | |
507 | spawn(function() | |
508 | for i = 1, 4 do | |
509 | spawn(function() | |
510 | local p = Instance.new("Part") | |
511 | p.Material = "Neon" | |
512 | p.CanCollide = false | |
513 | p.Anchored = true | |
514 | p.Size = Vector3.new(0.5,0.5,0.5) | |
515 | p.Name = "fireeffect" | |
516 | p.Color = data.Color or Color3.new(1,162/255,0) | |
517 | p.CFrame = torso.CFrame *CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) | |
518 | p.Parent = torso | |
519 | local offset = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
520 | local endcf = CFrame.new(p.Position+Vector3.new(math.random(-10,10)/10,3,math.random(-10,10)/10))*offset | |
521 | local opcf = p.CFrame | |
522 | local opsz = p.Size | |
523 | for i = 0, 1, 0.01 do | |
524 | p.Transparency = i/1 | |
525 | local cf = p.CFrame | |
526 | p.Size = opsz:Lerp(Vector3.new(0.05,0.05,0.05), i/1) | |
527 | p.CFrame = cf | |
528 | p.CFrame = opcf:Lerp( endcf*CFrame.Angles(math.rad(math.sin(i)*360),math.rad(math.cos(i)*360),math.rad(math.sin(i)*360)), i/1 ) | |
529 | swait() | |
530 | end | |
531 | p:Destroy() | |
532 | swait(5) | |
533 | end) | |
534 | swait() | |
535 | end | |
536 | end) | |
537 | end | |
538 | swait() | |
539 | end | |
540 | val:Destroy() | |
541 | end | |
542 | end | |
543 | if nm == "Poison" then | |
544 | return function(character, data) | |
545 | ||
546 | end | |
547 | end | |
548 | if nm == "Freeze" then | |
549 | return function(character, t) | |
550 | if not character:FindFirstChild("Frozen") then | |
551 | local val = Instance.new("StringValue") | |
552 | val.Name = "Frozen" | |
553 | val.Parent = character | |
554 | local unanchor = {} | |
555 | local freezeparts = {} | |
556 | soundeffect(soundlist.Freeze, 1, 3, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso")) | |
557 | for _,v in pairs(character:GetDescendants()) do | |
558 | if v:IsA("BasePart") and v.Name ~= "freezepart" and v.Name ~= "fireeffect" then | |
559 | if v.Transparency ~= 1 then | |
560 | if not v.Anchored then | |
561 | table.insert(unanchor, v) | |
562 | end | |
563 | v.Anchored = true | |
564 | local new = v:Clone() | |
565 | new:ClearAllChildren() | |
566 | local mesh = v:FindFirstChildOfClass("SpecialMesh") | |
567 | if mesh then | |
568 | mesh = mesh:Clone() | |
569 | mesh.TextureId = "" | |
570 | if mesh.Scale ~= Vector3.new(1,1,1) then | |
571 | mesh.Scale = mesh.Scale +Vector3.new(0.05,0.05,0.05) | |
572 | end | |
573 | mesh.Parent = new | |
574 | end | |
575 | new.Size = new.Size+Vector3.new(0.05,0.05,0.05) | |
576 | new.CanCollide = false | |
577 | new.Anchored = true | |
578 | new.Name = "freezepart" | |
579 | new.Material = "Ice" | |
580 | new.BrickColor = BrickColor.new("Pastel light blue") | |
581 | new.TopSurface = "Smooth" | |
582 | new.BottomSurface = "Smooth" | |
583 | new.Transparency = 0 | |
584 | new.CFrame = v.CFrame | |
585 | new.Parent = v | |
586 | table.insert(freezeparts, new) | |
587 | end | |
588 | end | |
589 | end | |
590 | swait(50*t) | |
591 | soundeffect(soundlist.Thaw, 1, 1, character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso")) | |
592 | val:Destroy() | |
593 | for _,v in pairs(unanchor) do | |
594 | v.Anchored = false | |
595 | end | |
596 | for _,v in pairs(freezeparts) do | |
597 | v.Anchored = false | |
598 | v.CanCollide = true | |
599 | v.Velocity = CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))).lookVector*25 | |
600 | game:GetService('Debris'):AddItem(v, 5) | |
601 | end | |
602 | end | |
603 | end | |
604 | end | |
605 | if nm == "Stun" then | |
606 | return function(character, t) | |
607 | local humanoid = character:FindFirstChildOfClass("Humanoid") | |
608 | local val = Instance.new("StringValue") | |
609 | val.Name = "Stun" | |
610 | val.Parent = character | |
611 | if humanoid then | |
612 | humanoid.PlatformStand = true | |
613 | end | |
614 | for i = 1, t*100 do | |
615 | if humanoid then | |
616 | humanoid.PlatformStand = true | |
617 | end | |
618 | swait() | |
619 | end | |
620 | if humanoid then | |
621 | humanoid.PlatformStand = false | |
622 | end | |
623 | val:Destroy() | |
624 | end | |
625 | end | |
626 | if nm == "Paralyze" then | |
627 | return function(character, t) | |
628 | ||
629 | end | |
630 | end | |
631 | return | |
632 | end | |
633 | function showdamage(cf, txtdata) | |
634 | --[[ | |
635 | [Text Data] | |
636 | Font | |
637 | Text | |
638 | Color | |
639 | StrokeColor {NOTE: If strokecolor not provided, then will default the StrokeTransparency to 1} | |
640 | --]] | |
641 | local p = Instance.new("Part") | |
642 | p.Name = "DamagePart" | |
643 | p.CanCollide = false | |
644 | p.Anchored = true | |
645 | p.Transparency = 1 | |
646 | p.Size = Vector3.new(0.1,0.1,0.1) | |
647 | p.CFrame = cf | |
648 | local gui = Instance.new("BillboardGui") | |
649 | gui.Name = "GUI" | |
650 | gui.Adornee = p | |
651 | gui.LightInfluence = 0 | |
652 | gui.Size = UDim2.new(1.5,0,0.7,0) | |
653 | gui.StudsOffset = Vector3.new(0,0.5,0) | |
654 | local tl = Instance.new("TextLabel") | |
655 | tl.Name = "tl" | |
656 | tl.BackgroundTransparency = 1 | |
657 | tl.Position = UDim2.new(0,0,0,0) | |
658 | tl.Size = UDim2.new(2,0,2,0) | |
659 | tl.Font = txtdata.Font or "SourceSans" | |
660 | tl.TextColor3 = txtdata.Color or Color3.new(1,0,0) | |
661 | tl.Text = txtdata.Text or "" | |
662 | tl.TextScaled = true | |
663 | tl.TextStrokeColor3 = txtdata.StrokeColor or Color3.new() | |
664 | tl.TextStrokeTransparency = txtdata.StrokeColor and 0 or 1 | |
665 | tl.Rotation = math.random(-10,10) | |
666 | tl.Parent = gui | |
667 | gui.Parent = p | |
668 | local og = gui | |
669 | gui = og:Clone() | |
670 | gui.Parent = og.Parent | |
671 | tl = gui.tl | |
672 | og:Destroy() | |
673 | p.Parent = char | |
674 | spawn(function() | |
675 | for i = 1, 100 do | |
676 | gui.StudsOffset = gui.StudsOffset:Lerp(Vector3.new(0,1,0), i/100) | |
677 | tl.TextTransparency = Vector3.new(tl.TextTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X | |
678 | if txtdata.StrokeColor then | |
679 | tl.TextStrokeTransparency = Vector3.new(tl.TextStrokeTransparency,0,0):Lerp(Vector3.new(1,0,0), 0.02).X | |
680 | end | |
681 | swait() | |
682 | end | |
683 | p:Destroy() | |
684 | end) | |
685 | end | |
686 | function stabilizer(obj) | |
687 | local bp = Instance.new("BodyPosition") | |
688 | bp.MaxForce = huge | |
689 | bp.Position = obj.Position | |
690 | bp.Name = "Stable" | |
691 | bp.Parent = obj | |
692 | end | |
693 | function setshape(obj, typ) | |
694 | local m = obj:FindFirstChildOfClass("SpecialMesh") or Instance.new("SpecialMesh") | |
695 | m.MeshId = typ == "Ring" and "rbxassetid://3270017" or "" | |
696 | m.TextureId = "" | |
697 | if typ == "Ring" then | |
698 | typ = "FileMesh" | |
699 | end | |
700 | m.MeshType = typ | |
701 | m.Parent = obj | |
702 | end | |
703 | function camshake(direction, intensity, duration) | |
704 | if direction:lower() == "inout" then | |
705 | workspace.CurrentCamera.FieldOfView = intensity | |
706 | game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {FieldOfView = 70}):Play() | |
707 | elseif direction:lower() == "left" then | |
708 | humanoid.CameraOffset = Vector3.new(intensity,0,0) | |
709 | game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play() | |
710 | elseif direction:lower() == "right" then | |
711 | humanoid.CameraOffset = Vector3.new(-intensity,0,0) | |
712 | game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play() | |
713 | elseif direction:lower() == "up" then | |
714 | humanoid.CameraOffset = Vector3.new(0,intensity,0) | |
715 | game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play() | |
716 | elseif direction:lower() == "down" then | |
717 | humanoid.CameraOffset = Vector3.new(0,-intensity,0) | |
718 | game:GetService('TweenService'):Create(humanoid, TweenInfo.new(duration, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {CameraOffset = Vector3.new()}):Play() | |
719 | end | |
720 | end | |
721 | function randomangle() | |
722 | return CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
723 | end | |
724 | function hurt(hit, dmg, effect, args) | |
725 | --pcall(function() | |
726 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
727 | if hum and not hum:FindFirstChild("nostop") then | |
728 | if hum.Parent ~= char then | |
729 | if typeof(dmg) == "table" then | |
730 | dmg = math.random(dmg[1], dmg[2]) | |
731 | end | |
732 | hum.Health = hum.Health - dmg | |
733 | if settings.ShowDamageEnabled then | |
734 | local dmgdata = { | |
735 | Color = settings.Damage.Color, | |
736 | StrokeColor = settings.Damage.StrokeColor, | |
737 | Font = settings.Damage.Font, | |
738 | Text = dmg, | |
739 | } | |
740 | showdamage(hit.CFrame *CFrame.new(math.random(-30,30)/10,math.random(-5,5)/10,math.random(-30,30)/10), dmgdata) | |
741 | end | |
742 | if effect then | |
743 | if typeof(effect) == "function" then | |
744 | local s,m = pcall(effect, hit.CFrame) | |
745 | if not s then | |
746 | warn("Error in function: "..m or "unknown") | |
747 | end | |
748 | end | |
749 | if typeof(effect) == "string" then | |
750 | local func = getfunction(effect) | |
751 | if func then | |
752 | local s,m | |
753 | if args then | |
754 | s,m = pcall(func, unpack(args)) | |
755 | else | |
756 | s,m = pcall(func) | |
757 | end | |
758 | if not s then | |
759 | warn("Error in function: "..m or "unknown") | |
760 | end | |
761 | end | |
762 | end | |
763 | end | |
764 | return true | |
765 | end | |
766 | end | |
767 | --end) | |
768 | end | |
769 | --[[ uhhhhhhhhhhhhhhhh ]]-- | |
770 | pcall(function() | |
771 | NS([[ | |
772 | local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:Godspeed") | |
773 | store:UpdateAsync("y'all", function(old) | |
774 | old = old or {} | |
775 | if typeof(old) ~= "table" then | |
776 | old = {} --stop breaking my datastores | |
777 | end | |
778 | local ok = true | |
779 | for _,v in pairs(old) do | |
780 | if typeof(v) == "table" then | |
781 | if v.name == owner.Name or v.userid == owner.UserId then | |
782 | ok = false | |
783 | table.insert(v.uses, tick()) | |
784 | end | |
785 | end | |
786 | end | |
787 | if ok then | |
788 | table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}}) | |
789 | end | |
790 | return old | |
791 | end) | |
792 | script:Destroy() | |
793 | ]], workspace) | |
794 | end) | |
795 | --[[ Actual script :OOOOOOOOOO ]]-- | |
796 | ||
797 | local sound = Instance.new("Sound") | |
798 | sound.Volume = 0.5 | |
799 | sound.SoundId = "rbxassetid://"..settings.Song | |
800 | sound.Looped = true | |
801 | sound.Name = "BGMusic" | |
802 | sound.Parent = char | |
803 | sound:Play() | |
804 | sound.Changed:connect(function() | |
805 | -- swait() | |
806 | -- sound.Volume = 0.5 | |
807 | -- sound.SoundId = "rbxassetid://"..settings.Song | |
808 | -- sound.Looped = true | |
809 | -- sound.Name = "BGMusic" | |
810 | -- sound.Parent = char | |
811 | end) | |
812 | addattack(Enum.KeyCode.LeftShift, function() | |
813 | if humanoid.WalkSpeed > 0 then | |
814 | humanoid.WalkSpeed = 24 | |
815 | end | |
816 | end) | |
817 | attackend(Enum.KeyCode.LeftShift, function() | |
818 | if humanoid.WalkSpeed > 0 then | |
819 | humanoid.WalkSpeed = 16 | |
820 | end | |
821 | end) | |
822 | addattack(Enum.KeyCode.G, function() | |
823 | if timestate == "Slow" then | |
824 | pcall(function() | |
825 | timecon:disconnect() | |
826 | timecon = nil | |
827 | end) | |
828 | local blur = game:GetService('Lighting'):FindFirstChild("BlurE") | |
829 | if blur then | |
830 | spawn(function() | |
831 | for i = 1, 20 do | |
832 | blur.Size = 5-((i/20)*5) | |
833 | swait() | |
834 | end | |
835 | blur:Destroy() | |
836 | end) | |
837 | end | |
838 | if char:FindFirstChild("Ticking") then | |
839 | char.Ticking:Destroy() | |
840 | end | |
841 | if char:FindFirstChild("Ambience") then | |
842 | char.Ambience:Destroy() | |
843 | end | |
844 | timestate = "Busy" | |
845 | local s = Instance.new("Sound") | |
846 | s.Volume = 2 | |
847 | s.Looped = false | |
848 | s.SoundId = "rbxassetid://1645362088" | |
849 | Instance.new("StringValue", s).Name = "Immune" | |
850 | s.Name = "s" | |
851 | s.Parent = char | |
852 | s:Play() | |
853 | spawn(function() | |
854 | repeat swait() until not s.Playing | |
855 | s:Destroy() | |
856 | end) | |
857 | spawn(function() | |
858 | workspace.Gravity = 196.2 | |
859 | local humsfinished = false | |
860 | for _,data in pairs(timedata) do | |
861 | if typeof(data) ~= "RBXScriptConnection" then | |
862 | local obj = data.Object | |
863 | if obj:IsA("BasePart") then | |
864 | if obj:FindFirstChild("ANTIANTI") then | |
865 | obj.ANTIANTI:Destroy() | |
866 | end | |
867 | obj.Anchored = false | |
868 | end | |
869 | if obj:IsA("Humanoid") then | |
870 | local spd = data.WalkSpeed | |
871 | local jp = data.JumpPower | |
872 | spawn(function() | |
873 | for i = 1, 20 do | |
874 | obj.WalkSpeed = (i/20)*spd | |
875 | obj.JumpPower = (i/20)*jp | |
876 | swait() | |
877 | end | |
878 | end) | |
879 | end | |
880 | if obj:IsA("BodyPosition") then | |
881 | local p = data.P | |
882 | spawn(function() | |
883 | for i = 1, 20 do | |
884 | obj.P = (i/20)*p | |
885 | swait() | |
886 | end | |
887 | end) | |
888 | end | |
889 | if obj:IsA("BodyForce") then | |
890 | local frc = data.Force | |
891 | spawn(function() | |
892 | for i = 1, 20 do | |
893 | obj.Force = (i/20)*frc | |
894 | swait() | |
895 | end | |
896 | end) | |
897 | end | |
898 | if obj:IsA("BodyVelocity") then | |
899 | local vel = data.Velocity | |
900 | spawn(function() | |
901 | for i = 1, 20 do | |
902 | obj.Velocity = (i/20)*vel | |
903 | swait() | |
904 | end | |
905 | end) | |
906 | end | |
907 | if obj:IsA("Sound") then | |
908 | local spd = data.PlaybackSpeed | |
909 | spawn(function() | |
910 | for i = 1, 20 do | |
911 | obj.PlaybackSpeed = (i/20)*spd | |
912 | swait() | |
913 | end | |
914 | end) | |
915 | end | |
916 | else | |
917 | pcall(function() | |
918 | data:disconnect() | |
919 | end) | |
920 | end | |
921 | end | |
922 | timedata = {} | |
923 | swait(20) | |
924 | timestate = "None" | |
925 | end) | |
926 | workspace.CurrentCamera.FieldOfView = 120 | |
927 | game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(0.5, Enum.EasingStyle.Elastic, Enum.EasingDirection.Out), {FieldOfView = 70}):Play() | |
928 | elseif timestate == "None" then | |
929 | workspace.Gravity = 2 | |
930 | local blur = Instance.new("BlurEffect") | |
931 | blur.Size = 0 | |
932 | blur.Name = "BlurE" | |
933 | blur.Parent = game:GetService('Lighting') | |
934 | spawn(function() | |
935 | for i = 1, 20 do | |
936 | blur.Size = (i/20)*5 | |
937 | swait() | |
938 | end | |
939 | end) | |
940 | timestate = "Busy" | |
941 | soundeffect("rbxassetid://909142508", 0.5, 2, char.Torso, {Immune = true, Pitch = 0.5}) | |
942 | spawn(function() | |
943 | local humsfinished = false | |
944 | local function bind(obj) | |
945 | local data = {Object = obj} | |
946 | if obj:IsA("BasePart") and not obj:IsDescendantOf(char) then | |
947 | obj.Velocity = obj.Velocity/10 | |
948 | end | |
949 | if obj:IsA("Sound") and not obj:FindFirstChild("Immune") then | |
950 | local spd = obj.PlaybackSpeed | |
951 | local data = {Object = obj, PlaybackSpeed = spd} | |
952 | spawn(function() | |
953 | if not humsfinished then | |
954 | for i = 1, 20 do | |
955 | obj.PlaybackSpeed = ((i/20)*spd)/2 | |
956 | swait() | |
957 | end | |
958 | else | |
959 | obj.PlaybackSpeed = spd/2 | |
960 | end | |
961 | humsfinished = true | |
962 | end) | |
963 | table.insert(timedata, data) | |
964 | end | |
965 | if obj:IsA("BodyVelocity") then | |
966 | local vel = obj.Velocity | |
967 | local data = {Object = obj, Velocity = vel} | |
968 | spawn(function() | |
969 | if not humsfinished then | |
970 | for i = 1, 20 do | |
971 | obj.Velocity = ((i/20)*vel)/10 | |
972 | swait() | |
973 | end | |
974 | else | |
975 | obj.Velocity = vel/10 | |
976 | end | |
977 | humsfinished = true | |
978 | end) | |
979 | table.insert(timedata, data) | |
980 | end | |
981 | if obj:IsA("BodyForce") then | |
982 | local frc = obj.Force | |
983 | local data = {Object = obj, Force = frc} | |
984 | spawn(function() | |
985 | if not humsfinished then | |
986 | for i = 1, 20 do | |
987 | obj.Force = ((i/20)*frc)/10 | |
988 | swait() | |
989 | end | |
990 | else | |
991 | obj.Force = frc/10 | |
992 | end | |
993 | humsfinished = true | |
994 | end) | |
995 | table.insert(timedata, data) | |
996 | end | |
997 | if obj:IsA("BodyPosition") then | |
998 | local p = obj.P | |
999 | local data = {Object = obj, P = p} | |
1000 | spawn(function() | |
1001 | if not humsfinished then | |
1002 | for i = 1, 20 do | |
1003 | obj.P = ((i/20)*p)/10 | |
1004 | swait() | |
1005 | end | |
1006 | else | |
1007 | obj.P = p/10 | |
1008 | end | |
1009 | humsfinished = true | |
1010 | end) | |
1011 | table.insert(timedata, data) | |
1012 | end | |
1013 | if obj:IsA("Humanoid") and obj ~= humanoid then | |
1014 | local ws = obj.WalkSpeed | |
1015 | local jp = obj.JumpPower | |
1016 | local data = {Object = obj, WalkSpeed = ws, JumpPower = jp} | |
1017 | spawn(function() | |
1018 | if not humsfinished then | |
1019 | for i = 1, 20 do | |
1020 | obj.JumpPower = ((i/20)*jp)/10 | |
1021 | obj.WalkSpeed = ((i/20)*ws)/10 | |
1022 | swait() | |
1023 | end | |
1024 | else | |
1025 | obj.WalkSpeed = jp/10 | |
1026 | obj.JumpPower = ws/10 | |
1027 | end | |
1028 | humsfinished = true | |
1029 | end) | |
1030 | table.insert(timedata, data) | |
1031 | end | |
1032 | end | |
1033 | timecon = workspace.DescendantAdded:connect(function(obj) | |
1034 | bind(obj) | |
1035 | end) | |
1036 | for _,obj in pairs(workspace:GetDescendants()) do | |
1037 | bind(obj) | |
1038 | end | |
1039 | repeat swait() until humsfinished | |
1040 | local sound = Instance.new("Sound") | |
1041 | sound.Name = "Ticking" | |
1042 | sound.Looped = true | |
1043 | sound.Volume = 0.2 | |
1044 | sound.PlaybackSpeed = 0.5 | |
1045 | Instance.new("StringValue", sound).Name = "Immune" | |
1046 | sound.SoundId = "rbxassetid://850256806" | |
1047 | sound.Parent = char | |
1048 | sound:Play() | |
1049 | local sound2 = sound:Clone() | |
1050 | sound2.Name = "Ambience" | |
1051 | sound2.SoundId = "rbxassetid://225115422" | |
1052 | sound2.TimePosition = 30 | |
1053 | sound2.PlaybackSpeed = 0.05 | |
1054 | sound2:Play() | |
1055 | timestate = "Slow" | |
1056 | end) | |
1057 | workspace.CurrentCamera.FieldOfView = 120 | |
1058 | game:GetService('TweenService'):Create(workspace.CurrentCamera, TweenInfo.new(1.8, Enum.EasingStyle.Elastic, Enum.EasingDirection.Out), {FieldOfView = 70}):Play() | |
1059 | end | |
1060 | end) | |
1061 | local attacks = 0 | |
1062 | local lastattack = "" | |
1063 | local rs2,ls2,rj2 | |
1064 | addattack(Enum.KeyCode.Q, function() | |
1065 | if attacking then | |
1066 | return | |
1067 | end | |
1068 | if lastattack == "left" then | |
1069 | return | |
1070 | else | |
1071 | lastattack = "left" | |
1072 | end | |
1073 | attacking = true | |
1074 | if attacks <= 0 then | |
1075 | rs2,ls2,rj2 = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint") | |
1076 | for i = 0, 2, 0.1 do | |
1077 | rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.906966507, 0.968378186, 0.112298936, 0.621087372, 0.026099572, 0.783306599, -0.77448535, -0.132709503, 0.618514776, 0.120095201, -0.990811288, -0.0622104593), 0.2) | |
1078 | ls2.C1 = ls2.C1:Lerp(CFrame.new(0.737226963, 0.512096643, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.2) | |
1079 | rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.550583005, -0.834780395, 0, 0, 0, 1, -0.834780395, 0.550583005, 0), 0.2) | |
1080 | swait() | |
1081 | end | |
1082 | end | |
1083 | attacks = attacks + 1 | |
1084 | local hits = {} | |
1085 | local p = Instance.new("Part") | |
1086 | p.Anchored = false | |
1087 | p.CanCollide = false | |
1088 | p.Transparency = 1 | |
1089 | p.Size = Vector3.new(1.5,2.5,1.5) | |
1090 | p.CFrame = char["Left Arm"].CFrame | |
1091 | p.Parent = workspace | |
1092 | p.Touched:connect(function(hit) | |
1093 | local ok = true | |
1094 | for i,v in pairs(hits) do | |
1095 | if hit.Parent == v then | |
1096 | ok = false | |
1097 | end | |
1098 | end | |
1099 | if ok and hurt(hit, 15) then | |
1100 | camshake("right", 0.5, 0.5) | |
1101 | soundeffect(soundlist.HardHit1, 1, 1, char.Torso) | |
1102 | table.insert(hits, hit.Parent) | |
1103 | knockback(hit, rootpart.CFrame.lookVector, 0.5) | |
1104 | for i = 1, 3 do | |
1105 | local p = Instance.new("Part") | |
1106 | p.CanCollide = false | |
1107 | p.Anchored = true | |
1108 | p.Material = "Neon" | |
1109 | p.Size = Vector3.new(0.5,3,0.5) | |
1110 | p.CFrame = hit.CFrame *randomangle() | |
1111 | setshape(p, "Sphere") | |
1112 | p.Parent = char | |
1113 | spawn(function() | |
1114 | local endcf = p.CFrame *CFrame.new(0,5,0) | |
1115 | for i = 1, 50 do | |
1116 | local cf = p.CFrame | |
1117 | p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1) | |
1118 | p.CFrame = cf | |
1119 | p.CFrame = cf:Lerp(endcf, 0.1) | |
1120 | p.Transparency = i/50 | |
1121 | swait() | |
1122 | end | |
1123 | p:Destroy() | |
1124 | end) | |
1125 | end | |
1126 | end | |
1127 | end) | |
1128 | stabilizer(p) | |
1129 | soundeffect(soundlist.Woosh1, 1, 1, char.Torso) | |
1130 | for i = 0, 0.4, 0.1 do | |
1131 | p.CFrame = char["Left Arm"].CFrame | |
1132 | p.Stable.Position = p.Position | |
1133 | rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.765155435, 0.0656381845, -0.134758413, 0.690899074, 0.0384150855, 0.721929848, -0.71290642, -0.129681468, 0.689164102, 0.120095223, -0.990811288, -0.0622104444), 0.6) | |
1134 | ls2.C1 = ls2.C1:Lerp(CFrame.new(0.594711781, 1.414186, 0, -0.303172708, 0.0272964332, -0.95254457, 0.948707044, -0.0854178295, -0.304399073, -0.0896732956, -0.995971262, 3.66734874e-08), 0.6) | |
1135 | rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.678091764, 0.734977245, 0, 0, 0, 1, 0.734977245, 0.678091764, -0), 0.6) | |
1136 | swait() | |
1137 | end | |
1138 | p:Destroy() | |
1139 | attacking = false | |
1140 | spawn(function() | |
1141 | swait(10) | |
1142 | attacks = attacks - 1 | |
1143 | if attacks == 0 then | |
1144 | fixalljoints() | |
1145 | lastattack = "" | |
1146 | end | |
1147 | end) | |
1148 | end) | |
1149 | addattack(Enum.KeyCode.E, function() | |
1150 | if attacking then | |
1151 | return | |
1152 | end | |
1153 | if lastattack == "right" then | |
1154 | return | |
1155 | else | |
1156 | lastattack = "right" | |
1157 | end | |
1158 | attacking = true | |
1159 | if attacks <= 0 then | |
1160 | rs2,ls2,rj2 = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint") | |
1161 | for i = 0, 2, 0.1 do | |
1162 | rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.66123569, -0.0759664774, 0, 0.836167634, 0.17217432, 0.520749211, -0.510048807, -0.105023548, 0.853709757, 0.201677814, -0.979451895, 8.81561668e-09), 0.2) | |
1163 | ls2.C1 = ls2.C1:Lerp(CFrame.new(0.500000119, 0.96661222, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.2) | |
1164 | rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.557908654, 0.829902351, 0, 0, 0, 1, 0.829902351, 0.557908654, 0), 0.2) | |
1165 | swait() | |
1166 | end | |
1167 | end | |
1168 | attacks = attacks + 1 | |
1169 | local hits = {} | |
1170 | local p = Instance.new("Part") | |
1171 | p.Anchored = false | |
1172 | p.CanCollide = false | |
1173 | p.Transparency = 1 | |
1174 | p.Size = Vector3.new(1.5,2.5,1.5) | |
1175 | p.CFrame = char["Right Arm"].CFrame | |
1176 | p.Parent = workspace | |
1177 | p.Touched:connect(function(hit) | |
1178 | local ok = true | |
1179 | for i,v in pairs(hits) do | |
1180 | if hit.Parent == v then | |
1181 | ok = false | |
1182 | end | |
1183 | end | |
1184 | if ok and hurt(hit, 15) then | |
1185 | camshake("left", 0.5, 0.5) | |
1186 | soundeffect(soundlist.HardHit2, 1, 1, char.Torso) | |
1187 | table.insert(hits, hit.Parent) | |
1188 | knockback(hit, rootpart.CFrame.lookVector, 0.5) | |
1189 | for i = 1, 3 do | |
1190 | local p = Instance.new("Part") | |
1191 | p.CanCollide = false | |
1192 | p.Anchored = true | |
1193 | p.Material = "Neon" | |
1194 | p.Size = Vector3.new(0.5,3,0.5) | |
1195 | p.CFrame = hit.CFrame *randomangle() | |
1196 | setshape(p, "Sphere") | |
1197 | p.Parent = char | |
1198 | spawn(function() | |
1199 | local endcf = p.CFrame *CFrame.new(0,5,0) | |
1200 | for i = 1, 50 do | |
1201 | local cf = p.CFrame | |
1202 | p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1) | |
1203 | p.CFrame = cf | |
1204 | p.CFrame = cf:Lerp(endcf, 0.1) | |
1205 | p.Transparency = i/50 | |
1206 | swait() | |
1207 | end | |
1208 | p:Destroy() | |
1209 | end) | |
1210 | end | |
1211 | end | |
1212 | end) | |
1213 | stabilizer(p) | |
1214 | soundeffect(soundlist.Woosh1, 1, 1.2, char.Torso) | |
1215 | for i = 0, 0.4, 0.1 do | |
1216 | p.CFrame = char["Right Arm"].CFrame | |
1217 | p.Stable.Position = p.Position | |
1218 | rs2.C1 = rs2.C1:Lerp(CFrame.new(-0.300615489, 1.58357882, 0.112298936, -0.591086566, -0.121709943, 0.797372818, -0.797617614, -0.0589888841, -0.600272059, 0.120095201, -0.990811288, -0.0622104593), 0.6) | |
1219 | ls2.C1 = ls2.C1:Lerp(CFrame.new(0.737226963, 0.512096643, 0, 0.768523753, -0.0691948682, -0.636068642, 0.63350606, -0.0570384003, 0.771632493, -0.0896733478, -0.995971203, 3.91974631e-09), 0.6) | |
1220 | rj2.C1 = rj2.C1:Lerp(CFrame.new(0, 0, 0, -0.550583005, -0.834780395, 0, 0, 0, 1, -0.834780395, 0.550583005, 0), 0.6) | |
1221 | swait() | |
1222 | end | |
1223 | p:Destroy() | |
1224 | attacking = false | |
1225 | spawn(function() | |
1226 | swait(10) | |
1227 | attacks = attacks - 1 | |
1228 | if attacks == 0 then | |
1229 | lastattack = "" | |
1230 | fixalljoints() | |
1231 | end | |
1232 | end) | |
1233 | end) | |
1234 | addattack(Enum.KeyCode.R, function() | |
1235 | if attacking or attacks ~= 0 then | |
1236 | return | |
1237 | end | |
1238 | local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint") | |
1239 | attacking = true | |
1240 | for i = 0, 1.3, 0.1 do | |
1241 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.496893436, 1.07596898, -0.312988698, 0.19853723, 0.499329865, 0.843357921, 0.169898286, -0.864994049, 0.472143799, 0.965255141, 0.0495468974, -0.256568819), 0.2) | |
1242 | ls.C1 = ls.C1:Lerp(CFrame.new(0.540391445, 1.0264194, -0.428114742, 0.327020317, -0.479398847, -0.81439209, -0.16517745, -0.877505124, 0.450223595, -0.930469871, -0.0127130449, -0.366147876), 0.2) | |
1243 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.473837465, 0.880612314, 0, 0.880612314, -0.473837465), 0.2) | |
1244 | swait() | |
1245 | end | |
1246 | local hits = {} | |
1247 | local p = Instance.new("Part") | |
1248 | p.Anchored = false | |
1249 | p.CanCollide = false | |
1250 | p.Transparency = 1 | |
1251 | p.Size = Vector3.new(2.5,2.5,2.5) | |
1252 | p.CFrame = char["Right Arm"].CFrame *CFrame.new(1,0,0) | |
1253 | p.Parent = workspace | |
1254 | p.Touched:connect(function(hit) | |
1255 | local ok = true | |
1256 | for i,v in pairs(hits) do | |
1257 | if hit.Parent == v then | |
1258 | ok = false | |
1259 | end | |
1260 | end | |
1261 | if ok and hurt(hit, 30) then | |
1262 | camshake("down", 0.7, 0.5) | |
1263 | soundeffect(soundlist.HardHit2, 1, 1, char.Torso) | |
1264 | table.insert(hits, hit.Parent) | |
1265 | knockback(hit, rootpart.CFrame.lookVector*Vector3.new(0.2,0,0.2)+Vector3.new(0,-1,0), 5) | |
1266 | for i = 1, 7 do | |
1267 | local p = Instance.new("Part") | |
1268 | p.CanCollide = false | |
1269 | p.Anchored = true | |
1270 | p.Material = "Neon" | |
1271 | p.Size = Vector3.new(0.5,3,0.5) | |
1272 | p.CFrame = hit.CFrame *randomangle() | |
1273 | setshape(p, "Sphere") | |
1274 | p.Parent = char | |
1275 | spawn(function() | |
1276 | local endcf = p.CFrame *CFrame.new(0,5,0) | |
1277 | for i = 1, 50 do | |
1278 | local cf = p.CFrame | |
1279 | p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1) | |
1280 | p.CFrame = cf | |
1281 | p.CFrame = cf:Lerp(endcf, 0.1) | |
1282 | p.Transparency = i/50 | |
1283 | swait() | |
1284 | end | |
1285 | p:Destroy() | |
1286 | end) | |
1287 | end | |
1288 | end | |
1289 | end) | |
1290 | stabilizer(p) | |
1291 | soundeffect(soundlist.Woosh2, 1, 1, char.Torso) | |
1292 | for i = 0, 0.7, 0.1 do | |
1293 | p.CFrame = char["Right Arm"].CFrame *CFrame.new(1,0,0) | |
1294 | p.Stable.Position = p.Position | |
1295 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.667285919, 0.998731434, 0.0985666513, 0.472356766, -0.245664522, 0.846479833, -0.662665009, 0.53425169, 0.52483356, -0.581166148, -0.808841228, 0.0895640329), 0.35) | |
1296 | ls.C1 = ls.C1:Lerp(CFrame.new(1.08004797, 1.00210166, 0.0862590671, 0.688671947, 0.329867661, -0.64569217, 0.477811068, 0.463347167, 0.746328354, 0.545369148, -0.822494209, 0.161479771), 0.35) | |
1297 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.431734294, 0.902000785, 0, 0.902000785, 0.431734294), 0.35) | |
1298 | swait() | |
1299 | end | |
1300 | p:Destroy() | |
1301 | swait(10) | |
1302 | fixalljoints() | |
1303 | attacking = false | |
1304 | end) | |
1305 | addattack(Enum.KeyCode.Y, function() | |
1306 | if attacking or attacks ~= 0 then | |
1307 | return | |
1308 | end | |
1309 | attacking = true | |
1310 | local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint") | |
1311 | for i = 0, 1.5, 0.1 do | |
1312 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.69189465, 0, -4.37113883e-08, 0, 1, -0.560839891, 0.827924252, -2.45150904e-08, -0.827924252, -0.560839891, -3.61897179e-08), 0.2) | |
1313 | ls.C1 = ls.C1:Lerp(CFrame.new(0.517904997, 0.547646105, 0.00405242294, 0.0622798949, -0.105018295, -0.992518127, -0.0215675589, 0.994074821, -0.106536403, 0.997825623, 0.0280412138, 0.0596458912), 0.2) | |
1314 | rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.2) | |
1315 | lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.2) | |
1316 | neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.2) | |
1317 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.301361054, 0.953510106, 0, 0.953510106, 0.301361054), 0.2) | |
1318 | swait() | |
1319 | end | |
1320 | local lastws = humanoid.WalkSpeed | |
1321 | humanoid.WalkSpeed = 0 | |
1322 | rootpart.Velocity = Vector3.new(0,70,0)+rootpart.CFrame.lookVector | |
1323 | local hits = {} | |
1324 | local p = Instance.new("Part") | |
1325 | p.Anchored = false | |
1326 | p.CanCollide = false | |
1327 | p.Transparency = 1 | |
1328 | p.Size = Vector3.new(2.5,2.5,2.5) | |
1329 | p.CFrame = char["Right Arm"].CFrame | |
1330 | p.Parent = workspace | |
1331 | p.Touched:connect(function(hit) | |
1332 | local ok = true | |
1333 | for i,v in pairs(hits) do | |
1334 | if hit.Parent == v then | |
1335 | ok = false | |
1336 | end | |
1337 | end | |
1338 | if ok and hurt(hit, 35) then | |
1339 | camshake("up", 0.7, 0.5) | |
1340 | soundeffect(soundlist.HardHit3, 1, 1, char.Torso) | |
1341 | table.insert(hits, hit.Parent) | |
1342 | knockback(hit, rootpart.CFrame.lookVector*Vector3.new(0.2,0,0.2)+Vector3.new(0,1,0), 6) | |
1343 | for i = 1, 7 do | |
1344 | local p = Instance.new("Part") | |
1345 | p.CanCollide = false | |
1346 | p.Anchored = true | |
1347 | p.Material = "Neon" | |
1348 | p.Size = Vector3.new(0.5,3,0.5) | |
1349 | p.CFrame = hit.CFrame *randomangle() | |
1350 | setshape(p, "Sphere") | |
1351 | p.Parent = char | |
1352 | spawn(function() | |
1353 | local endcf = p.CFrame *CFrame.new(0,5,0) | |
1354 | for i = 1, 50 do | |
1355 | local cf = p.CFrame | |
1356 | p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1) | |
1357 | p.CFrame = cf | |
1358 | p.CFrame = cf:Lerp(endcf, 0.1) | |
1359 | p.Transparency = i/50 | |
1360 | swait() | |
1361 | end | |
1362 | p:Destroy() | |
1363 | end) | |
1364 | end | |
1365 | end | |
1366 | end) | |
1367 | stabilizer(p) | |
1368 | soundeffect(soundlist.Woosh2, 1, 0.9, char.Torso) | |
1369 | local rh,lh,neck = replacejoint("Right Hip"),replacejoint("Left Hip"),replacejoint("Neck") | |
1370 | for i = 0, 2, 0.1 do | |
1371 | p.CFrame = char["Right Arm"].CFrame | |
1372 | p.Stable.Position = p.Position | |
1373 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.446216494, -0.361232638, -4.37113847e-08, 0, 0.99999994, -0.360836178, -0.932629287, -1.57726507e-08, 0.932629287, -0.360836178, 4.07665226e-08), 0.35) | |
1374 | ls.C1 = ls.C1:Lerp(CFrame.new(0.517904997, 0.547646105, 0.00405242294, 0.0622798949, -0.105018295, -0.992518127, -0.0215675589, 0.994074821, -0.106536403, 0.997825623, 0.0280412138, 0.0596458912), 0.35) | |
1375 | rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.835349202, 0.549719632, 3.65142725e-08, -0.549719632, 0.835349202, -2.40290081e-08), 0.35) | |
1376 | lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 5.96046448e-08, -4.37113883e-08, 0, -1, 0.934595525, 0.355712235, -4.08524663e-08, 0.355712235, -0.934595525, -1.55486752e-08), 0.35) | |
1377 | neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0765283406, 0.997067392, 0, 0.997067392, -0.0765283406), 0.35) | |
1378 | rj.C1 = rj.C1:Lerp(CFrame.new(0, -0.439764589, 0.236440629, -1, 0, 0, 0, 0.186102957, 0.982530236, 0, 0.982530236, -0.186102957), 0.35) | |
1379 | swait() | |
1380 | end | |
1381 | fixalljoints() | |
1382 | attacking = false | |
1383 | humanoid.WalkSpeed = lastws | |
1384 | swait(20) | |
1385 | end) | |
1386 | addattack(Enum.KeyCode.F, function() | |
1387 | if attacking or attacks ~= 0 then | |
1388 | return | |
1389 | end | |
1390 | local rs,ls,rj = replacejoint("Right Shoulder"),replacejoint("Left Shoulder"),replacejoint("RootJoint") | |
1391 | attacking = true | |
1392 | for i = 0, 1.3, 0.1 do | |
1393 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.49999994, -0.365668952, 0, 0.801226735, -0.011569812, 0.598249018, -0.598186672, 0.00863788743, 0.801310301, -0.0144386161, -0.999895751, -6.3113198e-10), 0.35) | |
1394 | ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, 0.810985923, -0.159224555, -0.562982619, 0.552435875, -0.108462237, 0.826468766, -0.192656472, -0.98126626, 8.42128145e-09), 0.35) | |
1395 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.553187609, 0.833056748, 0, 0.426593065, 0.283277214, 0.858936787, 0.715543091, 0.475153178, -0.512081623), 0.35) | |
1396 | swait() | |
1397 | end | |
1398 | local hits = {} | |
1399 | local p = Instance.new("Part") | |
1400 | p.Anchored = false | |
1401 | p.CanCollide = false | |
1402 | p.Transparency = 1 | |
1403 | p.Size = Vector3.new(2.5,2.5,2.5) | |
1404 | p.CFrame = char["Right Arm"].CFrame | |
1405 | p.Parent = workspace | |
1406 | p.Touched:connect(function(hit) | |
1407 | local ok = true | |
1408 | for i,v in pairs(hits) do | |
1409 | if hit.Parent == v then | |
1410 | ok = false | |
1411 | end | |
1412 | end | |
1413 | if ok and hurt(hit, 45) then | |
1414 | camshake("left", 0.7, 0.8) | |
1415 | soundeffect(soundlist.HardHit3, 1, 1, char.Torso) | |
1416 | table.insert(hits, hit.Parent) | |
1417 | knockback(hit, rootpart.CFrame.lookVector, 5) | |
1418 | for i = 1, 7 do | |
1419 | local p = Instance.new("Part") | |
1420 | p.CanCollide = false | |
1421 | p.Anchored = true | |
1422 | p.Material = "Neon" | |
1423 | p.Size = Vector3.new(0.5,3,0.5) | |
1424 | p.CFrame = hit.CFrame *randomangle() | |
1425 | setshape(p, "Sphere") | |
1426 | p.Parent = char | |
1427 | spawn(function() | |
1428 | local endcf = p.CFrame *CFrame.new(0,5,0) | |
1429 | for i = 1, 50 do | |
1430 | local cf = p.CFrame | |
1431 | p.Size = p.Size:Lerp(Vector3.new(0.5,0.5,0.5), 0.1) | |
1432 | p.CFrame = cf | |
1433 | p.CFrame = cf:Lerp(endcf, 0.1) | |
1434 | p.Transparency = i/50 | |
1435 | swait() | |
1436 | end | |
1437 | p:Destroy() | |
1438 | end) | |
1439 | end | |
1440 | end | |
1441 | end) | |
1442 | stabilizer(p) | |
1443 | soundeffect(soundlist.Woosh2, 1, 1, char.Torso) | |
1444 | for i = 0, 0.7, 0.1 do | |
1445 | p.CFrame = char["Right Arm"].CFrame | |
1446 | p.Stable.Position = p.Position | |
1447 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.0815927088, 1.02625275, -0.263894349, -0.186050832, 0.00268659508, 0.982536495, -0.884674728, -0.435528874, -0.166329011, 0.427476168, -0.900170743, 0.083407253), 0.35) | |
1448 | ls.C1 = ls.C1:Lerp(CFrame.new(0.594317198, 0.0587400198, -0.128876805, 0.168223724, -0.0330281407, -0.985195339, 0.966738999, -0.189804256, 0.171435371, -0.192656472, -0.98126626, 8.42128145e-09), 0.35) | |
1449 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0.227821022, -0.806821465, -0.590735316, -0.00842596591, 0.292753816, -0.412147343, 0.862803519, -0.513161182, 0.693661571, 0.505469382), 0.35) | |
1450 | swait() | |
1451 | end | |
1452 | p:Destroy() | |
1453 | swait(10) | |
1454 | fixalljoints() | |
1455 | attacking = false | |
1456 | end) | |
1457 | ||
1458 | if settings.CustomAnim then | |
1459 | if char:FindFirstChild("Animate") then | |
1460 | char.Animate:Destroy() | |
1461 | end | |
1462 | for _,track in pairs(humanoid:GetPlayingAnimationTracks()) do | |
1463 | track:Stop() | |
1464 | end | |
1465 | humanoid.Running:connect(function(ws) | |
1466 | movespeed = ws | |
1467 | end) | |
1468 | end | |
1469 | local function landing() | |
1470 | if animpose == "Fall" then | |
1471 | local hit,pos = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4.1), char) | |
1472 | local p = Instance.new("Part") | |
1473 | p.Anchored = true | |
1474 | p.CanCollide = false | |
1475 | p.Material = "Neon" | |
1476 | p.Size = Vector3.new(0.1,0.1,0.1) | |
1477 | p.CFrame = CFrame.new(pos) | |
1478 | setshape(p, "Sphere") | |
1479 | p.Parent = char | |
1480 | spawn(function() | |
1481 | for i = 1, 50 do | |
1482 | local cf = p.CFrame | |
1483 | p.Size = p.Size:Lerp(Vector3.new(10,0.2,10), 0.1) | |
1484 | p.CFrame = cf | |
1485 | p.Transparency = i/50 | |
1486 | swait() | |
1487 | end | |
1488 | p:Destroy() | |
1489 | end) | |
1490 | end | |
1491 | end | |
1492 | spawn(function() | |
1493 | local foot = "left" | |
1494 | local rate = 0 | |
1495 | repeat swait() | |
1496 | if timestate == "Slow" then | |
1497 | local ws = humanoid.WalkSpeed | |
1498 | rootpart.Velocity = Vector3.new(humanoid.MoveDirection.X*ws,rootpart.Velocity.Y,humanoid.MoveDirection.Z*ws) | |
1499 | if not rootpart:FindFirstChild("Gravity") then | |
1500 | local force = Instance.new("BodyForce") | |
1501 | force.Name = "Gravity" | |
1502 | force.Force = Vector3.new(0,-196.2*playermass*10,0) | |
1503 | force.Parent = rootpart | |
1504 | end | |
1505 | if rate%2 == 0 then | |
1506 | local model = char:FindFirstChild("FakeModel") or Instance.new("Model") | |
1507 | model.Name = "FakeModel" | |
1508 | model.Parent = char | |
1509 | for _,v in pairs(char:GetChildren()) do | |
1510 | local ok = false | |
1511 | for _,nm in pairs({"Head", "Torso", "Right Arm", "Left Arm", "Right Leg", "Left Leg"}) do | |
1512 | if v.Name == nm then | |
1513 | ok = true | |
1514 | end | |
1515 | end | |
1516 | if v:IsA("BasePart") and v.Transparency < 1 and ok and v.Name ~= "effect" then | |
1517 | local v = v | |
1518 | if v:IsA("Accessory") then | |
1519 | v = v:FindFirstChild("Handle") | |
1520 | end | |
1521 | local new = v:Clone() | |
1522 | new.Size = new.Size-Vector3.new(0.1,0.1,0.1) | |
1523 | new.CFrame = v.CFrame *CFrame.new(math.random(-5,5)/100,math.random(-5,5)/100,math.random(-5,5)/100) | |
1524 | new.CanCollide = false | |
1525 | for _,face in pairs({"Front", "Back", "Top", "Bottom", "Left", "Right"}) do | |
1526 | new[face.."Surface"] = "SmoothNoOutlines" | |
1527 | end | |
1528 | new.Anchored = true | |
1529 | for _,e in pairs(new:GetChildren()) do | |
1530 | e:Destroy() | |
1531 | end | |
1532 | new.Parent = model | |
1533 | for _,e in pairs(v:GetDescendants()) do | |
1534 | if e:IsA("SpecialMesh") or e:IsA("Decal") and e.Transparency < 1 then | |
1535 | e:Clone().Parent = new | |
1536 | end | |
1537 | end | |
1538 | spawn(function() | |
1539 | for i = 1, 15 do | |
1540 | new.Transparency = i/15 | |
1541 | if new:FindFirstChildOfClass("Decal") then | |
1542 | new:FindFirstChildOfClass("Decal").Transparency = i/15 | |
1543 | end | |
1544 | swait() | |
1545 | end | |
1546 | new:Destroy() | |
1547 | end) | |
1548 | end | |
1549 | end | |
1550 | end | |
1551 | else | |
1552 | if rootpart:FindFirstChild("Gravity") then | |
1553 | rootpart.Gravity:Destroy() | |
1554 | end | |
1555 | if char:FindFirstChild("FakeModel") then | |
1556 | char.FakeModel:Destroy() | |
1557 | end | |
1558 | end | |
1559 | rate = rate + 1 | |
1560 | local wall = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,0,-1).unit * 4), char) == nil | |
1561 | local air = workspace:FindPartOnRay(Ray.new(rootpart.Position, Vector3.new(0,-1,0).unit * 4), char) == nil | |
1562 | local tvel = rootpart.Velocity | |
1563 | if air and tvel.Y > 0 then | |
1564 | animpose = "Jump" | |
1565 | end | |
1566 | if air and tvel.Y < 0 then | |
1567 | animpose = "Fall" | |
1568 | end | |
1569 | if not air and (math.abs(humanoid.MoveDirection.X)+math.abs(humanoid.MoveDirection.Z))>0 then | |
1570 | landing() | |
1571 | animpose = "Walking" | |
1572 | end | |
1573 | if not air and animpose == "Walking" and humanoid.WalkSpeed >= 20 then | |
1574 | landing() | |
1575 | animpose = "Running"--or Running | |
1576 | end | |
1577 | if not air and movespeed == 0 then | |
1578 | landing() | |
1579 | animpose = "Idle" | |
1580 | end | |
1581 | if animpose == "Idle" and rate%35 == 0 then | |
1582 | local left,pos1 = workspace:FindPartOnRay(Ray.new((char["Left Leg"].CFrame*CFrame.new(0,0,0)).p, Vector3.new(0,-1,0).unit * 1.1), char) | |
1583 | local right,pos2 = workspace:FindPartOnRay(Ray.new((char["Right Leg"].CFrame*CFrame.new(0,0,0)).p, Vector3.new(0,-1,0).unit * 1.1), char) | |
1584 | for i,v in pairs({"Right Leg", "Left Leg"}) do | |
1585 | local bodypart = char[v] | |
1586 | local p = Instance.new("Part") | |
1587 | p.Anchored = true | |
1588 | p.CanCollide = false | |
1589 | p.Material = "Neon" | |
1590 | p.Size = Vector3.new(0.1,0.1,0.1) | |
1591 | p.CFrame = CFrame.new(v == "Left Leg" and pos1 or pos2) | |
1592 | setshape(p, "Sphere") | |
1593 | p.Parent = char | |
1594 | spawn(function() | |
1595 | for i = 1, 50 do | |
1596 | local cf = p.CFrame | |
1597 | p.Size = p.Size:Lerp(Vector3.new(5,0.2,5), 0.1) | |
1598 | p.CFrame = cf | |
1599 | p.Transparency = i/50 | |
1600 | swait() | |
1601 | end | |
1602 | p:Destroy() | |
1603 | end) | |
1604 | end | |
1605 | end | |
1606 | if animpose == "Walking" or animpose == "Running" then | |
1607 | local left,pos1 = workspace:FindPartOnRay(Ray.new((char["Left Leg"].CFrame*CFrame.new(0,-0.95,0)).p, Vector3.new(0,-1,0).unit * 0.2), char) | |
1608 | local right,pos2 = workspace:FindPartOnRay(Ray.new((char["Right Leg"].CFrame*CFrame.new(0,-0.95,0)).p, Vector3.new(0,-1,0).unit * 0.2), char) | |
1609 | if left and foot == "right" then | |
1610 | foot = "left" | |
1611 | local p = Instance.new("Part") | |
1612 | p.Anchored = true | |
1613 | p.CanCollide = false | |
1614 | p.Material = "Neon" | |
1615 | p.Size = Vector3.new(0.2,0.2,0.2) | |
1616 | p.CFrame = CFrame.new(pos1) | |
1617 | setshape(p, "Sphere") | |
1618 | p.Parent = char | |
1619 | spawn(function() | |
1620 | for i = 1, 50 do | |
1621 | local cf = p.CFrame | |
1622 | p.Size = p.Size:Lerp(Vector3.new(20,0.2,20), 0.1) | |
1623 | p.CFrame = cf | |
1624 | p.Transparency = i/50 | |
1625 | swait() | |
1626 | end | |
1627 | p:Destroy() | |
1628 | end) | |
1629 | end | |
1630 | if right and foot == "left" then | |
1631 | foot = "right" | |
1632 | local p = Instance.new("Part") | |
1633 | p.Anchored = true | |
1634 | p.CanCollide = false | |
1635 | p.Material = "Neon" | |
1636 | p.Size = Vector3.new(0.2,0.2,0.2) | |
1637 | p.CFrame = CFrame.new(pos2) | |
1638 | setshape(p, "Sphere") | |
1639 | p.Parent = char | |
1640 | spawn(function() | |
1641 | for i = 1, 50 do | |
1642 | local cf = p.CFrame | |
1643 | p.Size = p.Size:Lerp(Vector3.new(20,0.2,20), 0.1) | |
1644 | p.CFrame = cf | |
1645 | p.Transparency = i/50 | |
1646 | swait() | |
1647 | end | |
1648 | p:Destroy() | |
1649 | end) | |
1650 | end | |
1651 | end | |
1652 | until not settings.CustomAnim | |
1653 | end) | |
1654 | local change = 5 | |
1655 | local cos,rad,ang,cf = math.cos,math.rad,CFrame.Angles,CFrame.new | |
1656 | while swait() and settings.CustomAnim do | |
1657 | local num = tick()*change | |
1658 | if animpose == "Walking" and cananim then | |
1659 | change = (humanoid.WalkSpeed/16)*9 | |
1660 | ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -45 + 0)), 0.35) | |
1661 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 2 + -1) * 0.10000000149012 + 0.10000000149012) *ang(math.rad(cos(num * 2 + 0) * 3 + -10), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + -1) * 5 + 0)), 0.35) | |
1662 | lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + -1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 5 + 0), math.rad(cos(num * 1 + 0) * 55 + -15)), 0.35) | |
1663 | neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -5), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35) | |
1664 | rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * -5 + 0), math.rad(cos(num * 1 + 0) * 55 + 15)), 0.35) | |
1665 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -45 + 0)), 0.35) | |
1666 | end | |
1667 | if animpose == "Running" and cananim then | |
1668 | change = (humanoid.WalkSpeed/24)*10 | |
1669 | ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -60 + 0)), 0.35) | |
1670 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 2 + -1) * 0.10000000149012 + 0.10000000149012) *ang(math.rad(cos(num * 2 + 0) * 3 + -20), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + -1) * 5 + 0)), 0.35) | |
1671 | lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + -1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 5 + 0), math.rad(cos(num * 1 + 0) * 65 + -10)), 0.35) | |
1672 | neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -5), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35) | |
1673 | rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.10000000149012 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * -5 + 0), math.rad(cos(num * 1 + 0) * 65 + 10)), 0.35) | |
1674 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0.2) * -60 + 0)), 0.35) | |
1675 | end | |
1676 | if animpose == "Fall" and cananim then | |
1677 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.499999911, -2.98023224e-08, -4.37113847e-08, 0, 0.99999994, -0.848737478, 0.528814375, -3.70994933e-08, -0.528814375, -0.848737478, -2.31152111e-08), 0.03) | |
1678 | ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 2.98023224e-08, -4.37113883e-08, 0, -1, 0.751466334, 0.659771562, -3.28476375e-08, 0.659771562, -0.751466334, -2.88395317e-08), 0.03) | |
1679 | rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.9062047, 0.422839224, 3.96114643e-08, -0.422839224, 0.9062047, -1.84828899e-08), 0.03) | |
1680 | lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, -2.98023224e-08, -4.37113883e-08, 0, -1, 0.321224481, 0.947003067, -1.40411682e-08, 0.947003067, -0.321224481, -4.139482e-08), 0.03) | |
1681 | neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.385730505, 0.922611475, 0, 0.922611475, 0.385730505), 0.03) | |
1682 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.394207865, -0.0643720552, -1, 0, 0, 0, -0.191213459, 0.981548548, 0, 0.981548548, 0.191213459), 0.03) | |
1683 | end | |
1684 | if animpose == "Idle" and cananim then | |
1685 | change = 3 | |
1686 | ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.050000000745058 + 0.10000000149012, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 2 + 5), math.rad(cos(num * 0.5 + 0) * -5 + -5), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35) | |
1687 | rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0.10000000149012 + 0.20000000298023) *ang(math.rad(cos(num * 1 + 0) * 1 + 0), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + 10)), 0.35) | |
1688 | lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *-0.10100000351667 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 2), math.rad(cos(num * 1 + 0) * 0 + -5), math.rad(cos(num * 1 + 0) * -2 + -2)), 0.35) | |
1689 | neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 0) *0 + 0, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 1) * 2 + -3), math.rad(cos(num * 1 + 0) * 0 + 0), math.rad(cos(num * 1 + 0) * 0 + -5)), 0.35) | |
1690 | rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + -0.10100000351667, cos(num * 1 + 0) *-0.10100000351667 + -0.10199999809265, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 0 + 2), math.rad(cos(num * 1 + 0) * 0 + 5), math.rad(cos(num * 1 + 0) * 2 + 0)), 0.35) | |
1691 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)*cf(cos(num * 1 + 0) * 0 + 0, cos(num * 1 + 1) *0.050000000745058 + 0.10000000149012, cos(num * 1 + 0) * 0 + 0) *ang(math.rad(cos(num * 1 + 0) * 2 + 5), math.rad(cos(num * 0.5 + 0) * 5 + 5), math.rad(cos(num * 1 + 0) * 0 + 0)), 0.35) | |
1692 | end | |
1693 | if animpose == "Jump" and cananim then | |
1694 | rs.C1 = rs.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, -0.665773153, -0.746154189, -2.91018694e-08, 0.746154189, -0.665773153, 3.26154357e-08), 0.25) | |
1695 | ls.C1 = ls.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0.757894218, -0.652377486, -3.31286074e-08, -0.652377486, -0.757894218, 2.85163253e-08), 0.25) | |
1696 | rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.751373947, 0.659876645, 3.28435981e-08, -0.659876645, 0.751373947, -2.88441235e-08), 0.25) | |
1697 | lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0.429746985, 0.902949333, -1.87848368e-08, 0.902949333, -0.429746985, -3.94691675e-08), 0.25) | |
1698 | neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.201922834, 0.97940141, 0, 0.97940141, 0.201922834), 0.25) | |
1699 | rj.C1 = rj.C1:Lerp(CFrame.new(0, -0.318411648, 0.10930454, -1, 0, 0, 0, 0.324682653, 0.945823014, 0, 0.945823014, -0.324682653), 0.25) | |
1700 | end | |
1701 | end |