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1 | -- SIRI V1 -- | |
2 | function onChatted(msg, recipient, speaker) | |
3 | local source = string.lower(speaker.n00b4sale) | |
4 | if (msg == "Siri, make it day.") then | |
5 | game.Lighting.TimeOfDay = "14:00:00" | |
6 | end | |
7 | ||
8 | function onChatted(msg, recipient, speaker) | |
9 | local source = string.lower(speaker.n00b4sale) | |
10 | if (msg == "Siri, make it night.") then | |
11 | game.Lighting.TimeOfDay = "00:00:00" | |
12 | end | |
13 | ||
14 | function onChatted(msg, recipient, speaker) | |
15 | local source = string.lower(speaker.n00b4sale) | |
16 | if (msg == "Siri, mess with my arms.") then | |
17 | while true do | |
18 | wait(1) | |
19 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(2, 2, 2) | |
20 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(2, 2, 2) | |
21 | wait(1) | |
22 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(3, 3, 3) | |
23 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(3, 3, 3) | |
24 | wait(1) | |
25 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(4, 4, 4) | |
26 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(4, 4, 4) | |
27 | wait(1) | |
28 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(3, 3, 3) | |
29 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(3, 3, 3) | |
30 | wait(1) | |
31 | end | |
32 | ||
33 | function onChatted(msg, recipient, speaker) | |
34 | local source = string.lower(speaker.n00b4sale) | |
35 | if (msg == "Siri, make my head go crazy.") then | |
36 | g = game.Players.n00b4sale.Character.Head.Mesh | |
37 | while true do | |
38 | g.MeshType = math.random(5) | |
39 | wait(0.5) | |
40 | end | |
41 | ||
42 | function onChatted(msg, recipient, speaker) | |
43 | local source = string.lower(speaker.n00b4sale) | |
44 | if (msg == "Siri, set me on fire.") then | |
45 | while true do | |
46 | L = game.Players.n00b4sale.Character.Torso | |
47 | E = Instance.new("Explosion") | |
48 | E.Parent = L | |
49 | E.Position = L.Position | |
50 | E.BlastRadius = 0.5 | |
51 | E.BlastPressure = 0 | |
52 | wait(0.01) | |
53 | end | |
54 | ||
55 | function onChatted(msg, recipient, speaker) | |
56 | local source = string.lower(speaker.n00b4sale) | |
57 | if (msg == "Siri, shutdown the server.") then | |
58 | game.NetworkServer:Remove() | |
59 | end | |
60 | ||
61 | function onChatted(msg, recipient, speaker) | |
62 | local source = string.lower(speaker.n00b4sale) | |
63 | if (msg == "Siri, forcefield me.") then | |
64 | h=Instance.new("ForceField") | |
65 | h.Parent = game.Workspace.n00b4sale | |
66 | end | |
67 | ||
68 | function onChatted(msg, recipient, speaker) | |
69 | local source = string.lower(speaker.n00b4sale) | |
70 | if (msg == "Siri, kill all.") then | |
71 | p = game.Players:GetChildren() | |
72 | for i = 1, #p do | |
73 | if p[i].Character.Torso.Parent ~= game.Workspace.n00b4sale then | |
74 | B[i] = Instance.new("Explosion") | |
75 | B[i].Parent = game.Workspace | |
76 | B[i].Position = p[i].Character.Torso.Position | |
77 | B[i].BlastRadius = 5 | |
78 | B[i].BlastPressure = 1000 | |
79 | p[i].Character.Humanoid.Health = 0 | |
80 | end | |
81 | ||
82 | function onChatted(msg, recipient, speaker) | |
83 | local source = string.lower(speaker.n00b4sale) | |
84 | if (msg == "Siri, spawn a meteor.") then | |
85 | while true do | |
86 | local m = Instance.new("Message") | |
87 | m.Parent = game.Workspace | |
88 | m.Text = "Meteor detected" | |
89 | wait(3) | |
90 | m:remove() | |
91 | local b = Instance.new("Part") | |
92 | b.Parent = game.Workspace | |
93 | b.Position = Vector3.new(0,5000,0) | |
94 | b.Size = Vector3.new(200,500,200) | |
95 | b.BrickColor = BrickColor.new(199) | |
96 | b.Transparency = 0 | |
97 | wait(10) | |
98 | b:remove() | |
99 | wait(1000) | |
100 | end |