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1-
--By Rufus14, based on the news script
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --By Rufus14, based on the news script
6
--Converted with ttyyuu12345's model to script plugin v4
7
function sandbox(var,func)
8
    local env = getfenv(func)
9
    local newenv = setmetatable({},{
10
        __index = function(self,k)
11
            if k=="script" then
12
                return var
13
            else
14
                return env[k]
15
            end
16
        end,
17
    })
18
    setfenv(func,newenv)
19
    return func
20
end
21
cors = {}
22
mas = Instance.new("Model",game:GetService("Lighting"))
23
Model0 = Instance.new("Model")
24
Model1 = Instance.new("Model")
25
Model2 = Instance.new("Model")
26
Model3 = Instance.new("Model")
27
Part4 = Instance.new("Part")
28
SpecialMesh5 = Instance.new("SpecialMesh")
29
Decal6 = Instance.new("Decal")
30
Part7 = Instance.new("Part")
31
Part8 = Instance.new("Part")
32
Part9 = Instance.new("Part")
33
Part10 = Instance.new("Part")
34
Part11 = Instance.new("Part")
35
Humanoid12 = Instance.new("Humanoid")
36
Pants13 = Instance.new("Pants")
37
Shirt14 = Instance.new("Shirt")
38
Part15 = Instance.new("Part")
39
Part16 = Instance.new("Part")
40
Part17 = Instance.new("Part")
41
Part18 = Instance.new("Part")
42
Part19 = Instance.new("Part")
43
Part20 = Instance.new("Part")
44
Decal21 = Instance.new("Decal")
45
Part22 = Instance.new("Part")
46
Part23 = Instance.new("Part")
47
Part24 = Instance.new("Part")
48
Part25 = Instance.new("Part")
49
Part26 = Instance.new("Part")
50
Part27 = Instance.new("Part")
51
Part28 = Instance.new("Part")
52
Part29 = Instance.new("Part")
53
Part30 = Instance.new("Part")
54
Part31 = Instance.new("Part")
55
Sound32 = Instance.new("Sound")
56
Model0.Name = "yes"
57
Model0.Parent = mas
58
Model1.Parent = Model0
59
Model2.Name = "Desk Clerk"
60
Model2.Parent = Model1
61
Model3.Name = ""
62
Model3.Parent = Model2
63
Part4.Name = "Head"
64
Part4.Parent = Model3
65
Part4.BrickColor = BrickColor.new("Bright orange")
66
Part4.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
67
Part4.Anchored = true
68
Part4.FormFactor = Enum.FormFactor.Symmetric
69
Part4.Size = Vector3.new(2, 1, 1)
70
Part4.CFrame = CFrame.new(82.2528687, 4.51328659, -12.3034115, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
71
Part4.TopSurface = Enum.SurfaceType.Smooth
72
Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
73
Part4.Position = Vector3.new(82.2528687, 4.51328659, -12.3034115)
74
Part4.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
75
Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
76
SpecialMesh5.Parent = Part4
77
SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
78
SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
79
Decal6.Parent = Part4
80
Decal6.Texture = "http://www.roblox.com/asset/?id=343377229"
81
Part7.Name = "Left Arm"
82
Part7.Parent = Model3
83
Part7.BrickColor = BrickColor.new("Bright orange")
84
Part7.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
85
Part7.Anchored = true
86
Part7.FormFactor = Enum.FormFactor.Symmetric
87
Part7.Size = Vector3.new(1, 2, 1)
88
Part7.CFrame = CFrame.new(82.2359238, 3.01647973, -10.800971, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
89
Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
90
Part7.Position = Vector3.new(82.2359238, 3.01647973, -10.800971)
91
Part7.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
92
Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
93
Part8.Name = "Left Leg"
94
Part8.Parent = Model3
95
Part8.BrickColor = BrickColor.new("Bright orange")
96
Part8.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
97
Part8.Anchored = true
98
Part8.FormFactor = Enum.FormFactor.Symmetric
99
Part8.Size = Vector3.new(1, 2, 1)
100
Part8.CFrame = CFrame.new(82.1529236, 1.01664805, -11.7966766, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
101
Part8.BottomSurface = Enum.SurfaceType.Weld
102
Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
103
Part8.Position = Vector3.new(82.1529236, 1.01664805, -11.7966766)
104
Part8.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
105
Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
106
Part9.Name = "Right Arm"
107
Part9.Parent = Model3
108
Part9.BrickColor = BrickColor.new("Bright orange")
109
Part9.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
110
Part9.Anchored = true
111
Part9.FormFactor = Enum.FormFactor.Symmetric
112
Part9.Size = Vector3.new(1, 2, 1)
113
Part9.CFrame = CFrame.new(82.1751251, 3.01356697, -13.7993155, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
114
Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
115
Part9.Position = Vector3.new(82.1751251, 3.01356697, -13.7993155)
116
Part9.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
117
Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
118
Part10.Name = "Right Leg"
119
Part10.Parent = Model3
120
Part10.BrickColor = BrickColor.new("Bright orange")
121
Part10.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
122
Part10.Anchored = true
123
Part10.FormFactor = Enum.FormFactor.Symmetric
124
Part10.Size = Vector3.new(1, 2, 1)
125
Part10.CFrame = CFrame.new(82.1308594, 1.01605022, -12.7968903, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
126
Part10.BottomSurface = Enum.SurfaceType.Weld
127
Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
128
Part10.Position = Vector3.new(82.1308594, 1.01605022, -12.7968903)
129
Part10.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
130
Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
131
Part11.Name = "Torso"
132
Part11.Parent = Model3
133
Part11.BrickColor = BrickColor.new("Bright orange")
134
Part11.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
135
Part11.Anchored = true
136
Part11.FormFactor = Enum.FormFactor.Symmetric
137
Part11.Size = Vector3.new(2, 2, 1)
138
Part11.CFrame = CFrame.new(82.2052231, 3.01486301, -12.2995224, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
139
Part11.LeftSurface = Enum.SurfaceType.Weld
140
Part11.RightSurface = Enum.SurfaceType.Weld
141
Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
142
Part11.Position = Vector3.new(82.2052231, 3.01486301, -12.2995224)
143
Part11.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
144
Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
145
Humanoid12.Parent = Model3
146
Humanoid12.NameOcclusion = Enum.NameOcclusion.NoOcclusion
147
Humanoid12.RightLeg = Part10
148
Humanoid12.LeftLeg = Part8
149
Humanoid12.Torso = Part11
150
Humanoid12.Health = 0
151
Humanoid12.MaxHealth = 0
152
Humanoid12.WalkSpeed = 0
153
Pants13.Name = "Pants"
154
Pants13.Parent = Model3
155
Pants13.PantsTemplate = "rbxassetid://383017767"
156
Shirt14.Name = "Shirt"
157
Shirt14.Parent = Model3
158
Shirt14.ShirtTemplate = "rbxassetid://383018226"
159
Part15.Parent = Model0
160
Part15.Material = Enum.Material.WoodPlanks
161
Part15.BrickColor = BrickColor.new("Dark orange")
162
Part15.Anchored = true
163
Part15.Size = Vector3.new(26, 4, 1)
164
Part15.CFrame = CFrame.new(68, 2, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
165
Part15.BottomSurface = Enum.SurfaceType.Smooth
166
Part15.TopSurface = Enum.SurfaceType.Smooth
167
Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
168
Part15.Position = Vector3.new(68, 2, 22.5)
169
Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
170
Part16.Parent = Model0
171
Part16.Material = Enum.Material.WoodPlanks
172
Part16.BrickColor = BrickColor.new("Dark orange")
173
Part16.Anchored = true
174
Part16.Size = Vector3.new(26, 6, 1)
175
Part16.CFrame = CFrame.new(68, 3, 20.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
176
Part16.BottomSurface = Enum.SurfaceType.Smooth
177
Part16.TopSurface = Enum.SurfaceType.Smooth
178
Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
179
Part16.Position = Vector3.new(68, 3, 20.5)
180
Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
181
Part17.Parent = Model0
182
Part17.Material = Enum.Material.WoodPlanks
183
Part17.BrickColor = BrickColor.new("Dark orange")
184
Part17.Anchored = true
185
Part17.Size = Vector3.new(26, 5, 1)
186
Part17.CFrame = CFrame.new(68, 2.5, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
187
Part17.BottomSurface = Enum.SurfaceType.Smooth
188
Part17.TopSurface = Enum.SurfaceType.Smooth
189
Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
190
Part17.Position = Vector3.new(68, 2.5, 21.5)
191
Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
192
Part18.Parent = Model0
193
Part18.Material = Enum.Material.WoodPlanks
194
Part18.BrickColor = BrickColor.new("Dark orange")
195
Part18.Anchored = true
196
Part18.Size = Vector3.new(26, 3, 1)
197
Part18.CFrame = CFrame.new(68, 1.5, 23.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
198
Part18.BottomSurface = Enum.SurfaceType.Smooth
199
Part18.TopSurface = Enum.SurfaceType.Smooth
200
Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
201
Part18.Position = Vector3.new(68, 1.5, 23.5)
202
Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
203
Part19.Parent = Model0
204
Part19.Material = Enum.Material.WoodPlanks
205
Part19.BrickColor = BrickColor.new("Dark orange")
206
Part19.Anchored = true
207
Part19.Size = Vector3.new(26, 7, 22)
208
Part19.CFrame = CFrame.new(68, 3.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
209
Part19.BottomSurface = Enum.SurfaceType.Smooth
210
Part19.TopSurface = Enum.SurfaceType.Smooth
211
Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
212
Part19.Position = Vector3.new(68, 3.5, 9)
213
Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
214
Part20.Parent = Model0
215
Part20.Material = Enum.Material.WoodPlanks
216
Part20.BrickColor = BrickColor.new("Dark orange")
217
Part20.Anchored = true
218
Part20.Size = Vector3.new(1, 17, 22)
219
Part20.CFrame = CFrame.new(80.5, 15.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
220
Part20.BottomSurface = Enum.SurfaceType.Smooth
221
Part20.TopSurface = Enum.SurfaceType.Smooth
222
Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
223
Part20.Position = Vector3.new(80.5, 15.5, 9)
224
Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
225
Decal21.Parent = Part20
226
Decal21.Texture = "http://www.roblox.com/asset/?id=66598893"
227
Decal21.Face = Enum.NormalId.Left
228
Part22.Parent = Model0
229
Part22.Material = Enum.Material.WoodPlanks
230
Part22.BrickColor = BrickColor.new("Dark orange")
231
Part22.Anchored = true
232
Part22.Size = Vector3.new(26, 2, 1)
233
Part22.CFrame = CFrame.new(68, 1, 24.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
234
Part22.BottomSurface = Enum.SurfaceType.Smooth
235
Part22.TopSurface = Enum.SurfaceType.Smooth
236
Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
237
Part22.Position = Vector3.new(68, 1, 24.5)
238
Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
239
Part23.Parent = Model0
240
Part23.Material = Enum.Material.WoodPlanks
241
Part23.BrickColor = BrickColor.new("Dark orange")
242
Part23.Anchored = true
243
Part23.Size = Vector3.new(26, 1, 1)
244
Part23.CFrame = CFrame.new(68, 0.5, 25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
245
Part23.BottomSurface = Enum.SurfaceType.Smooth
246
Part23.TopSurface = Enum.SurfaceType.Smooth
247
Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
248
Part23.Position = Vector3.new(68, 0.5, 25.5)
249
Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
250
Part24.Parent = Model0
251
Part24.Material = Enum.Material.WoodPlanks
252
Part24.BrickColor = BrickColor.new("Dark orange")
253
Part24.Rotation = Vector3.new(-180, 0, -180)
254
Part24.Anchored = true
255
Part24.Size = Vector3.new(26, 1, 1)
256
Part24.CFrame = CFrame.new(67.9999771, 0.5, -7.50000095, -1, 0, 0, 0, 1, 0, 0, 0, -1)
257
Part24.BottomSurface = Enum.SurfaceType.Smooth
258
Part24.TopSurface = Enum.SurfaceType.Smooth
259
Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
260
Part24.Position = Vector3.new(67.9999771, 0.5, -7.50000095)
261
Part24.Orientation = Vector3.new(0, 180, 0)
262
Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
263
Part25.Parent = Model0
264
Part25.Material = Enum.Material.WoodPlanks
265
Part25.BrickColor = BrickColor.new("Dark orange")
266
Part25.Rotation = Vector3.new(-180, 0, -180)
267
Part25.Anchored = true
268
Part25.Size = Vector3.new(26, 2, 1)
269
Part25.CFrame = CFrame.new(68, 1, -6.49999285, -1, 0, 0, 0, 1, 0, 0, 0, -1)
270
Part25.BottomSurface = Enum.SurfaceType.Smooth
271
Part25.TopSurface = Enum.SurfaceType.Smooth
272
Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
273
Part25.Position = Vector3.new(68, 1, -6.49999285)
274
Part25.Orientation = Vector3.new(0, 180, 0)
275
Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
276
Part26.Parent = Model0
277
Part26.Material = Enum.Material.WoodPlanks
278
Part26.BrickColor = BrickColor.new("Dark orange")
279
Part26.Rotation = Vector3.new(-180, 0, -180)
280
Part26.Anchored = true
281
Part26.Size = Vector3.new(26, 3, 1)
282
Part26.CFrame = CFrame.new(68.0000076, 1.5, -5.49998522, -1, 0, 0, 0, 1, 0, 0, 0, -1)
283
Part26.BottomSurface = Enum.SurfaceType.Smooth
284
Part26.TopSurface = Enum.SurfaceType.Smooth
285
Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
286
Part26.Position = Vector3.new(68.0000076, 1.5, -5.49998522)
287
Part26.Orientation = Vector3.new(0, 180, 0)
288
Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
289
Part27.Parent = Model0
290
Part27.Material = Enum.Material.WoodPlanks
291
Part27.BrickColor = BrickColor.new("Dark orange")
292
Part27.Rotation = Vector3.new(-180, 0, -180)
293
Part27.Anchored = true
294
Part27.Size = Vector3.new(26, 5, 1)
295
Part27.CFrame = CFrame.new(67.9999771, 2.5, -3.49998593, -1, 0, 0, 0, 1, 0, 0, 0, -1)
296
Part27.BottomSurface = Enum.SurfaceType.Smooth
297
Part27.TopSurface = Enum.SurfaceType.Smooth
298
Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
299
Part27.Position = Vector3.new(67.9999771, 2.5, -3.49998593)
300
Part27.Orientation = Vector3.new(0, 180, 0)
301
Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
302
Part28.Parent = Model0
303
Part28.Material = Enum.Material.WoodPlanks
304
Part28.BrickColor = BrickColor.new("Dark orange")
305
Part28.Rotation = Vector3.new(-180, 0, -180)
306
Part28.Anchored = true
307
Part28.Size = Vector3.new(26, 6, 1)
308
Part28.CFrame = CFrame.new(68.0000153, 3, -2.49999094, -1, 0, 0, 0, 1, 0, 0, 0, -1)
309
Part28.BottomSurface = Enum.SurfaceType.Smooth
310
Part28.TopSurface = Enum.SurfaceType.Smooth
311
Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
312
Part28.Position = Vector3.new(68.0000153, 3, -2.49999094)
313
Part28.Orientation = Vector3.new(0, 180, 0)
314
Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
315
Part29.Parent = Model0
316
Part29.Material = Enum.Material.WoodPlanks
317
Part29.BrickColor = BrickColor.new("Dark orange")
318
Part29.Rotation = Vector3.new(-180, 0, -180)
319
Part29.Anchored = true
320
Part29.Size = Vector3.new(26, 4, 1)
321
Part29.CFrame = CFrame.new(67.9999924, 2, -4.49998617, -1, 0, 0, 0, 1, 0, 0, 0, -1)
322
Part29.BottomSurface = Enum.SurfaceType.Smooth
323
Part29.TopSurface = Enum.SurfaceType.Smooth
324
Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
325
Part29.Position = Vector3.new(67.9999924, 2, -4.49998617)
326
Part29.Orientation = Vector3.new(0, 180, 0)
327
Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
328
Part30.Parent = Model0
329
Part30.Material = Enum.Material.WoodPlanks
330
Part30.BrickColor = BrickColor.new("Dark orange")
331
Part30.Anchored = true
332
Part30.Size = Vector3.new(2, 3, 5)
333
Part30.CFrame = CFrame.new(58, 8.5, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
334
Part30.BottomSurface = Enum.SurfaceType.Smooth
335
Part30.TopSurface = Enum.SurfaceType.Smooth
336
Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
337
Part30.Position = Vector3.new(58, 8.5, 9.5)
338
Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
339
Part31.Name = "teleport"
340
Part31.Parent = Model0
341
Part31.Material = Enum.Material.WoodPlanks
342
Part31.BrickColor = BrickColor.new("Dark orange")
343
Part31.Transparency = 1
344
Part31.Anchored = true
345
Part31.CanCollide = false
346
Part31.Size = Vector3.new(1, 1, 3)
347
Part31.CFrame = CFrame.new(60, 10, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
348
Part31.BottomSurface = Enum.SurfaceType.Smooth
349
Part31.TopSurface = Enum.SurfaceType.Smooth
350
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
351
Part31.Position = Vector3.new(60, 10, 9.5)
352
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
353
Sound32.Parent = Part31
354
Sound32.SoundId = "rbxassetid://169044296"
355
Sound32.Volume = 10
356
for i,v in pairs(mas:GetChildren()) do
357
    v.Parent = game:GetService("Players").LocalPlayer.Character
358
    pcall(function() v:MakeJoints() end)
359
end
360
mas:Destroy()
361
for i,v in pairs(cors) do
362
    spawn(function()
363
        pcall(v)
364
    end)
365
end
366
Sound32.Parent = game.Players.LocalPlayer.Character
367
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
368
game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
369
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
370
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
371
game.Players.LocalPlayer.Character.Humanoid.Name = "lol"
372
local ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
373
ff.Visible = false
374
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
375
function check()
376
    if Sound32.Parent == nil then
377
        Sound32.Parent = game.Players.LocalPlayer.Character
378
    end
379
end
380
game:GetService("RunService").RenderStepped:connect(check)
381
cansilence = true
382
function silence()
383
    if cansilence then
384
        cansilence = false
385
        local function search(instance)
386
            for i,v in pairs(instance:GetChildren()) do
387
                search(v)
388
                if v.ClassName == "Sound" then
389
                    if v.Parent ~= game.Players.LocalPlayer.Character then
390
                        v.Volume = 0
391
                    end
392
                end
393
            end
394
        end
395
        search(workspace)
396
        wait(3)
397
        cansilence = true
398
    end
399
end
400
game:GetService("RunService").RenderStepped:connect(silence)
401
wait(2)
402
Sound32:Play()
403
wait(1)
404
local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
405
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
406
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
407
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
408
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
409
local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
410
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
411
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
412
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
413
lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
414
for i = 0,1 , 0.03 do
415
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
416
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
417
    game:GetService("RunService").RenderStepped:wait()
418
end
419
wait(0.4)
420
for i,v in pairs(workspace:GetChildren()) do
421
    if v.ClassName == "Model" then
422
        local humanoid = v:findFirstChildOfClass("Humanoid")
423
        if humanoid then
424
            local isntr15 = v:findFirstChild("Torso")
425
            if isntr15 then
426
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
427
                if leftshoulder then
428
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
429
                end
430
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
431
                if rightshoulder then
432
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
433
                end
434
            end
435
        end
436
    end
437
end
438
for i = 1,135 do
439
    for i,v in pairs(workspace:GetChildren()) do
440
        if v.ClassName == "Model" then
441
            local humanoid = v:findFirstChildOfClass("Humanoid")
442
            if humanoid then
443
                local isntr15 = v:findFirstChild("Torso")
444
                if isntr15 then
445
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
446
                    if leftshoulder then
447
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
448
                    end
449
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
450
                    if rightshoulder then
451
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
452
                    end
453
                end
454
            end
455
        end
456
    end
457
    game:GetService("RunService").RenderStepped:wait()
458
    for i,v in pairs(workspace:GetChildren()) do
459
        if v.ClassName == "Model" then
460
            local humanoid = v:findFirstChildOfClass("Humanoid")
461
            if humanoid then
462
                local isntr15 = v:findFirstChild("Torso")
463
                if isntr15 then
464
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
465
                    if leftshoulder then
466
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
467
                    end
468
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
469
                    if rightshoulder then
470
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
471
                    end
472
                end
473
            end
474
        end
475
    end
476
    game:GetService("RunService").RenderStepped:wait()
477
end
478
for i,v in pairs(workspace:GetChildren()) do
479
    if v.ClassName == "Model" then
480
        local humanoid = v:findFirstChildOfClass("Humanoid")
481
        if humanoid then
482
            local isntr15 = v:findFirstChild("Torso")
483
            if isntr15 then
484
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
485
                if leftshoulder then
486
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
487
                end
488
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
489
                if rightshoulder then
490
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
491
                end
492
            end
493
        end
494
    end
495
end
496
local c = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0
497
for i = 1,16 do
498
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
499
    game:GetService("RunService").RenderStepped:wait()
500
end
501
local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
502
local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
503
headweld.Part0 = game.Players.LocalPlayer.Character.Torso
504
headweld.Part1 = game.Players.LocalPlayer.Character.Head
505
headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
506
game.Players.LocalPlayer.Character.Torso.Neck:Remove()
507
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = c
508
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
509
for i = 0,1 , 0.03 do
510
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.784969389, 0, -0.619534552, 0, 1, 0, 0.619534552, 0, 0.784969389),i)
511
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.97542191, 0.429611206, -0.379081726, 0.766475201, -0.642273843, 0, 0.117255248, 0.139929771, -0.983194172, 0.631479919, 0.753593981, 0.182562709),i)
512
    game:GetService("RunService").RenderStepped:wait()
513
end
514
wait(0.3)
515
for i = 0,1 , 0.04 do
516
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
517
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
518
    game:GetService("RunService").RenderStepped:wait()
519
end
520
wait(0.3)
521
for i = 0,1 , 0.04 do
522
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
523
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
524
    game:GetService("RunService").RenderStepped:wait()
525
end
526
wait(0.3)
527
for i = 0,1 , 0.04 do
528
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.825439155, 0, 0.564491093, 0, 1, 0, -0.564491093, 0, 0.825439155),i)
529
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.266101837, 0.500325203, -1.3588829, 0.741655886, 0.67078054, 0, 0.000160441297, -0.000177393682, -0.999999881, -0.67078048, 0.741655827, -0.000239185989),i)
530
    game:GetService("RunService").RenderStepped:wait()
531
end
532
for i = 1,165 do
533
    for i,v in pairs(workspace:GetChildren()) do
534
        if v.ClassName == "Model" then
535
            local humanoid = v:findFirstChildOfClass("Humanoid")
536
            if humanoid then
537
                local isntr15 = v:findFirstChild("HumanoidRootPart")
538
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
539
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
540
                    if leftshoulder then
541
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
542
                    end
543
                end
544
            end
545
        end
546
    end
547
    game:GetService("RunService").RenderStepped:wait()
548
end
549
for i,v in pairs(workspace:GetChildren()) do
550
        if v.ClassName == "Model" then
551
            local humanoid = v:findFirstChildOfClass("Humanoid")
552
            if humanoid then
553
                local isntr15 = v:findFirstChild("HumanoidRootPart")
554
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
555
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
556
                    if leftshoulder then
557
                        leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
558
                    end
559
                end
560
            end
561
        end
562
end
563
for i = 1,6 do
564
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
565
    wait(0.2)
566
end
567
wait(0.2)
568
for i,v in pairs(workspace:GetChildren()) do
569
    if v.ClassName == "Model" then
570
        local humanoid = v:findFirstChildOfClass("Humanoid")
571
        if humanoid then
572
            local isntr15 = v:findFirstChild("Torso")
573
            if isntr15 then
574
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
575
                if leftshoulder then
576
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
577
                end
578
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
579
                if rightshoulder then
580
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
581
                end
582
            end
583
        end
584
    end
585
end
586
for i = 1,90 do
587
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
588
    for i,v in pairs(workspace:GetChildren()) do
589
        if v.ClassName == "Model" then
590
            local humanoid = v:findFirstChildOfClass("Humanoid")
591
            if humanoid then
592
                local isntr15 = v:findFirstChild("Torso")
593
                if isntr15 then
594
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
595
                    if leftshoulder then
596
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
597
                    end
598
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
599
                    if rightshoulder then
600
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
601
                    end
602
                end
603
            end
604
        end
605
    end
606
    game:GetService("RunService").RenderStepped:wait()
607
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
608
    for i,v in pairs(workspace:GetChildren()) do
609
        if v.ClassName == "Model" then
610
            local humanoid = v:findFirstChildOfClass("Humanoid")
611
            if humanoid then
612
                local isntr15 = v:findFirstChild("Torso")
613
                if isntr15 then
614
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
615
                    if leftshoulder then
616
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
617
                    end
618
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
619
                    if rightshoulder then
620
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
621
                    end
622
                end
623
            end
624
        end
625
    end
626
    game:GetService("RunService").RenderStepped:wait()
627
end
628
for i,v in pairs(workspace:GetChildren()) do
629
    if v.ClassName == "Model" then
630
        local humanoid = v:findFirstChildOfClass("Humanoid")
631
        if humanoid then
632
            local isntr15 = v:findFirstChild("Torso")
633
            if isntr15 then
634
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
635
                if leftshoulder then
636
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
637
                end
638
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
639
                if rightshoulder then
640
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
641
                end
642
            end
643
        end
644
    end
645
end
646
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
647
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
648
for i = 0,1 , 0.03 do
649
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
650
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
651
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
652
end
653
wait(1.5)
654
for i = 0,1 , 0.03 do
655
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.41679478, 0.276191711, 1, 0, 0, 0, 0.833590209, -0.552383304, 0, 0.552383304, 0.833590209),i)
656
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.940694809, -0.236194611, 1, 0, 0, 0, -0.881389797, -0.472389609, 0, 0.472389638, -0.881389856),i)
657
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.925769806, -0.262145996, 1, 0, 0, 0, -0.85153991, -0.524289608, 0, 0.524289668, -0.851539969),i)
658
    game:GetService("RunService").RenderStepped:wait()
659
end
660
--Converted with ttyyuu12345's model to script plugin v4
661
function sandbox(var,func)
662
    local env = getfenv(func)
663
    local newenv = setmetatable({},{
664
        __index = function(self,k)
665
            if k=="script" then
666
                return var
667
            else
668
                return env[k]
669
            end
670
        end,
671
    })
672
    setfenv(func,newenv)
673
    return func
674
end
675
cors = {}
676
mas = Instance.new("Model",game:GetService("Lighting"))
677
Model0 = Instance.new("Model")
678
Part1 = Instance.new("Part")
679
SpecialMesh2 = Instance.new("SpecialMesh")
680
Part3 = Instance.new("Part")
681
SpecialMesh4 = Instance.new("SpecialMesh")
682
Part5 = Instance.new("Part")
683
Part6 = Instance.new("Part")
684
SpecialMesh7 = Instance.new("SpecialMesh")
685
Part8 = Instance.new("Part")
686
SpecialMesh9 = Instance.new("SpecialMesh")
687
Part10 = Instance.new("Part")
688
Part11 = Instance.new("Part")
689
SpecialMesh12 = Instance.new("SpecialMesh")
690
Part13 = Instance.new("Part")
691
SpecialMesh14 = Instance.new("SpecialMesh")
692
Part15 = Instance.new("Part")
693
SpecialMesh16 = Instance.new("SpecialMesh")
694
Part17 = Instance.new("Part")
695
SpecialMesh18 = Instance.new("SpecialMesh")
696
Part19 = Instance.new("Part")
697
SpecialMesh20 = Instance.new("SpecialMesh")
698
Part21 = Instance.new("Part")
699
SpecialMesh22 = Instance.new("SpecialMesh")
700
Part23 = Instance.new("Part")
701
Part24 = Instance.new("Part")
702
Part25 = Instance.new("Part")
703
SpecialMesh26 = Instance.new("SpecialMesh")
704
Part27 = Instance.new("Part")
705
Part28 = Instance.new("Part")
706
SpecialMesh29 = Instance.new("SpecialMesh")
707
Part30 = Instance.new("Part")
708
SpecialMesh31 = Instance.new("SpecialMesh")
709
Part32 = Instance.new("Part")
710
Part33 = Instance.new("Part")
711
Part34 = Instance.new("Part")
712
SpecialMesh35 = Instance.new("SpecialMesh")
713
Part36 = Instance.new("Part")
714
SpecialMesh37 = Instance.new("SpecialMesh")
715
Part38 = Instance.new("Part")
716
SpecialMesh39 = Instance.new("SpecialMesh")
717
Part40 = Instance.new("Part")
718
Model41 = Instance.new("Model")
719
Part42 = Instance.new("Part")
720
Part43 = Instance.new("Part")
721
Part44 = Instance.new("Part")
722
Part45 = Instance.new("Part")
723
Part46 = Instance.new("Part")
724
Part47 = Instance.new("Part")
725
Model48 = Instance.new("Model")
726
Part49 = Instance.new("Part")
727
Part50 = Instance.new("Part")
728
Part51 = Instance.new("Part")
729
Part52 = Instance.new("Part")
730
Part53 = Instance.new("Part")
731
Part54 = Instance.new("Part")
732
Model55 = Instance.new("Model")
733
Part56 = Instance.new("Part")
734
SpecialMesh57 = Instance.new("SpecialMesh")
735
Part58 = Instance.new("Part")
736
SpecialMesh59 = Instance.new("SpecialMesh")
737
Part60 = Instance.new("Part")
738
SpecialMesh61 = Instance.new("SpecialMesh")
739
Part62 = Instance.new("Part")
740
SpecialMesh63 = Instance.new("SpecialMesh")
741
Part64 = Instance.new("Part")
742
SpecialMesh65 = Instance.new("SpecialMesh")
743
Part66 = Instance.new("Part")
744
SpecialMesh67 = Instance.new("SpecialMesh")
745
Part68 = Instance.new("Part")
746
SpecialMesh69 = Instance.new("SpecialMesh")
747
Part70 = Instance.new("Part")
748
Part71 = Instance.new("Part")
749
SpecialMesh72 = Instance.new("SpecialMesh")
750
Part73 = Instance.new("Part")
751
SpecialMesh74 = Instance.new("SpecialMesh")
752
Part75 = Instance.new("Part")
753
Part76 = Instance.new("Part")
754
SpecialMesh77 = Instance.new("SpecialMesh")
755
Part78 = Instance.new("Part")
756
SpecialMesh79 = Instance.new("SpecialMesh")
757
Part80 = Instance.new("Part")
758
SpecialMesh81 = Instance.new("SpecialMesh")
759
Part82 = Instance.new("Part")
760
Part83 = Instance.new("Part")
761
SpecialMesh84 = Instance.new("SpecialMesh")
762
Part85 = Instance.new("Part")
763
Part86 = Instance.new("Part")
764
SpecialMesh87 = Instance.new("SpecialMesh")
765
Part88 = Instance.new("Part")
766
Part89 = Instance.new("Part")
767
Part90 = Instance.new("Part")
768
SpecialMesh91 = Instance.new("SpecialMesh")
769
Part92 = Instance.new("Part")
770
Part93 = Instance.new("Part")
771
SpecialMesh94 = Instance.new("SpecialMesh")
772
Part95 = Instance.new("Part")
773
SpecialMesh96 = Instance.new("SpecialMesh")
774
Part97 = Instance.new("Part")
775
Part98 = Instance.new("Part")
776
Part99 = Instance.new("Part")
777
Part100 = Instance.new("Part")
778
Part101 = Instance.new("Part")
779
Part102 = Instance.new("Part")
780
Part103 = Instance.new("Part")
781
Part104 = Instance.new("Part")
782
Part105 = Instance.new("Part")
783
Part106 = Instance.new("Part")
784
SpecialMesh107 = Instance.new("SpecialMesh")
785
Part108 = Instance.new("Part")
786
SpecialMesh109 = Instance.new("SpecialMesh")
787
Part110 = Instance.new("Part")
788
Part111 = Instance.new("Part")
789
SpecialMesh112 = Instance.new("SpecialMesh")
790
Part113 = Instance.new("Part")
791
Part114 = Instance.new("Part")
792
Part115 = Instance.new("Part")
793
Part116 = Instance.new("Part")
794
SpecialMesh117 = Instance.new("SpecialMesh")
795
Part118 = Instance.new("Part")
796
SpecialMesh119 = Instance.new("SpecialMesh")
797
Part120 = Instance.new("Part")
798
SpecialMesh121 = Instance.new("SpecialMesh")
799
Part122 = Instance.new("Part")
800
SpecialMesh123 = Instance.new("SpecialMesh")
801
Part124 = Instance.new("Part")
802
SpecialMesh125 = Instance.new("SpecialMesh")
803
Part126 = Instance.new("Part")
804
SpecialMesh127 = Instance.new("SpecialMesh")
805
Part128 = Instance.new("Part")
806
SpecialMesh129 = Instance.new("SpecialMesh")
807
Part130 = Instance.new("Part")
808
Part131 = Instance.new("Part")
809
SpecialMesh132 = Instance.new("SpecialMesh")
810
Part133 = Instance.new("Part")
811
SpecialMesh134 = Instance.new("SpecialMesh")
812
Part135 = Instance.new("Part")
813
Part136 = Instance.new("Part")
814
SpecialMesh137 = Instance.new("SpecialMesh")
815
Part138 = Instance.new("Part")
816
Part139 = Instance.new("Part")
817
Part140 = Instance.new("Part")
818
Part141 = Instance.new("Part")
819
SpecialMesh142 = Instance.new("SpecialMesh")
820
Part143 = Instance.new("Part")
821
SpecialMesh144 = Instance.new("SpecialMesh")
822
Part145 = Instance.new("Part")
823
Part146 = Instance.new("Part")
824
SpecialMesh147 = Instance.new("SpecialMesh")
825
Model0.Name = "one ford"
826
Model0.Parent = mas
827
Model0.PrimaryPart = Part95
828
Part1.Name = "Smooth Block Model"
829
Part1.Parent = Model0
830
Part1.BrickColor = BrickColor.new("Bright yellow")
831
Part1.Rotation = Vector3.new(180, 90, 0)
832
Part1.Size = Vector3.new(1, 1.20000005, 1)
833
Part1.CFrame = CFrame.new(84.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
834
Part1.BackSurface = Enum.SurfaceType.Weld
835
Part1.BottomSurface = Enum.SurfaceType.Weld
836
Part1.TopSurface = Enum.SurfaceType.Smooth
837
Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
838
Part1.Position = Vector3.new(84.5, 88.5000229, -4.5)
839
Part1.Orientation = Vector3.new(0, 90, 180)
840
Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
841
SpecialMesh2.Parent = Part1
842
SpecialMesh2.MeshType = Enum.MeshType.Wedge
843
Part3.Name = "Smooth Block Model"
844
Part3.Parent = Model0
845
Part3.BrickColor = BrickColor.new("Bright yellow")
846
Part3.Rotation = Vector3.new(0, -90, 0)
847
Part3.Size = Vector3.new(1, 1.20000005, 1)
848
Part3.CFrame = CFrame.new(82.5, 88.5000229, -4.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
849
Part3.BackSurface = Enum.SurfaceType.Weld
850
Part3.BottomSurface = Enum.SurfaceType.Weld
851
Part3.TopSurface = Enum.SurfaceType.Smooth
852
Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
853
Part3.Position = Vector3.new(82.5, 88.5000229, -4.5)
854
Part3.Orientation = Vector3.new(0, -90, 0)
855
Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
856
SpecialMesh4.Parent = Part3
857
SpecialMesh4.MeshType = Enum.MeshType.Wedge
858
Part5.Name = "Smooth Block Model"
859
Part5.Parent = Model0
860
Part5.BrickColor = BrickColor.new("Black")
861
Part5.Rotation = Vector3.new(0, -90, 0)
862
Part5.Size = Vector3.new(1, 1.20000005, 4)
863
Part5.CFrame = CFrame.new(80, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
864
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
865
Part5.Position = Vector3.new(80, 88.5000229, -5.5)
866
Part5.Orientation = Vector3.new(0, -90, 0)
867
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
868
Part6.Name = "Smooth Block Model"
869
Part6.Parent = Model0
870
Part6.BrickColor = BrickColor.new("Bright yellow")
871
Part6.Reflectance = 0.10000000149012
872
Part6.Transparency = 0.40000000596046
873
Part6.Rotation = Vector3.new(0, -90, 0)
874
Part6.Size = Vector3.new(1, 1.20000005, 1)
875
Part6.CFrame = CFrame.new(84.5, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
876
Part6.BackSurface = Enum.SurfaceType.Weld
877
Part6.BottomSurface = Enum.SurfaceType.Weld
878
Part6.TopSurface = Enum.SurfaceType.Smooth
879
Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
880
Part6.Position = Vector3.new(84.5, 88.5000229, -5.5)
881
Part6.Orientation = Vector3.new(0, -90, 0)
882
Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
883
SpecialMesh7.Parent = Part6
884
SpecialMesh7.MeshType = Enum.MeshType.Wedge
885
Part8.Name = "Smooth Block Model"
886
Part8.Parent = Model0
887
Part8.BrickColor = BrickColor.new("Bright yellow")
888
Part8.Size = Vector3.new(10, 2.4000001, 1)
889
Part8.CFrame = CFrame.new(80, 87.9000168, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
890
Part8.BackSurface = Enum.SurfaceType.Weld
891
Part8.BottomSurface = Enum.SurfaceType.Weld
892
Part8.TopSurface = Enum.SurfaceType.Smooth
893
Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
894
Part8.Position = Vector3.new(80, 87.9000168, -12.5)
895
Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
896
SpecialMesh9.Parent = Part8
897
SpecialMesh9.MeshType = Enum.MeshType.Wedge
898
Part10.Name = "Left Front"
899
Part10.Parent = Model0
900
Part10.BrickColor = BrickColor.new("Black")
901
Part10.Rotation = Vector3.new(180, 0, -180)
902
Part10.FormFactor = Enum.FormFactor.Symmetric
903
Part10.Friction = 0.30555599927902
904
Part10.Shape = Enum.PartType.Cylinder
905
Part10.Size = Vector3.new(3, 3, 3)
906
Part10.CFrame = CFrame.new(83.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
907
Part10.BottomSurface = Enum.SurfaceType.Smooth
908
Part10.RightSurface = Enum.SurfaceType.Motor
909
Part10.TopSurface = Enum.SurfaceType.Smooth
910
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
911
Part10.Position = Vector3.new(83.5, 86.2000198, -8.5)
912
Part10.Orientation = Vector3.new(0, -180, 0)
913
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
914
Part11.Name = "Smooth Block Model"
915
Part11.Parent = Model0
916
Part11.BrickColor = BrickColor.new("Medium blue")
917
Part11.Transparency = 0.5
918
Part11.Rotation = Vector3.new(-180, 0, -180)
919
Part11.Size = Vector3.new(8, 2.4000001, 2)
920
Part11.CFrame = CFrame.new(80, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
921
Part11.BottomSurface = Enum.SurfaceType.Weld
922
Part11.TopSurface = Enum.SurfaceType.Smooth
923
Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
924
Part11.Position = Vector3.new(80, 90.7000198, -11)
925
Part11.Orientation = Vector3.new(0, 180, 0)
926
Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
927
SpecialMesh12.Parent = Part11
928
SpecialMesh12.MeshType = Enum.MeshType.Wedge
929
Part13.Name = "Smooth Block Model"
930
Part13.Parent = Model0
931
Part13.BrickColor = BrickColor.new("Bright yellow")
932
Part13.Rotation = Vector3.new(-180, 0, -180)
933
Part13.Size = Vector3.new(1, 2.4000001, 2)
934
Part13.CFrame = CFrame.new(84.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
935
Part13.BackSurface = Enum.SurfaceType.Weld
936
Part13.BottomSurface = Enum.SurfaceType.Weld
937
Part13.TopSurface = Enum.SurfaceType.Smooth
938
Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
939
Part13.Position = Vector3.new(84.5, 90.7000198, -11)
940
Part13.Orientation = Vector3.new(0, 180, 0)
941
Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
942
SpecialMesh14.Parent = Part13
943
SpecialMesh14.MeshType = Enum.MeshType.Wedge
944
Part15.Name = "Smooth Block Model"
945
Part15.Parent = Model0
946
Part15.BrickColor = BrickColor.new("Bright yellow")
947
Part15.Rotation = Vector3.new(0, 0, -180)
948
Part15.Size = Vector3.new(1, 2.4000001, 2)
949
Part15.CFrame = CFrame.new(84.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
950
Part15.BackSurface = Enum.SurfaceType.Weld
951
Part15.BottomSurface = Enum.SurfaceType.Weld
952
Part15.TopSurface = Enum.SurfaceType.Smooth
953
Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
954
Part15.Position = Vector3.new(84.5, 90.7000198, -13)
955
Part15.Orientation = Vector3.new(0, 0, 180)
956
Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
957
SpecialMesh16.Parent = Part15
958
SpecialMesh16.MeshType = Enum.MeshType.Wedge
959
Part17.Name = "Smooth Block Model"
960
Part17.Parent = Model0
961
Part17.BrickColor = BrickColor.new("Medium blue")
962
Part17.Transparency = 0.5
963
Part17.Rotation = Vector3.new(0, 0, -180)
964
Part17.Size = Vector3.new(8, 2.4000001, 2)
965
Part17.CFrame = CFrame.new(80, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
966
Part17.BottomSurface = Enum.SurfaceType.Smooth
967
Part17.TopSurface = Enum.SurfaceType.Smooth
968
Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
969
Part17.Position = Vector3.new(80, 90.7000198, -13)
970
Part17.Orientation = Vector3.new(0, 0, 180)
971
Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
972
SpecialMesh18.Parent = Part17
973
SpecialMesh18.MeshType = Enum.MeshType.Wedge
974
Part19.Name = "Smooth Block Model"
975
Part19.Parent = Model0
976
Part19.BrickColor = BrickColor.new("Bright yellow")
977
Part19.Rotation = Vector3.new(-180, 0, -180)
978
Part19.Size = Vector3.new(1, 2.4000001, 2)
979
Part19.CFrame = CFrame.new(75.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
980
Part19.BackSurface = Enum.SurfaceType.Weld
981
Part19.BottomSurface = Enum.SurfaceType.Weld
982
Part19.TopSurface = Enum.SurfaceType.Smooth
983
Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
984
Part19.Position = Vector3.new(75.5, 90.7000198, -11)
985
Part19.Orientation = Vector3.new(0, 180, 0)
986
Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
987
SpecialMesh20.Parent = Part19
988
SpecialMesh20.MeshType = Enum.MeshType.Wedge
989
Part21.Name = "Smooth Block Model"
990
Part21.Parent = Model0
991
Part21.BrickColor = BrickColor.new("Bright yellow")
992
Part21.Rotation = Vector3.new(-180, 0, -180)
993
Part21.FormFactor = Enum.FormFactor.Plate
994
Part21.Size = Vector3.new(10, 0.400000006, 6)
995
Part21.CFrame = CFrame.new(80, 89.3000183, -7, -1, 0, 0, 0, 1, 0, 0, 0, -1)
996
Part21.BackSurface = Enum.SurfaceType.Weld
997
Part21.BottomSurface = Enum.SurfaceType.Weld
998
Part21.TopSurface = Enum.SurfaceType.Smooth
999
Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
1000
Part21.Position = Vector3.new(80, 89.3000183, -7)
1001
Part21.Orientation = Vector3.new(0, 180, 0)
1002
Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
1003
SpecialMesh22.Parent = Part21
1004
SpecialMesh22.MeshType = Enum.MeshType.Wedge
1005
Part23.Name = "Smooth Block Model"
1006
Part23.Parent = Model0
1007
Part23.BrickColor = BrickColor.new("Bright yellow")
1008
Part23.FormFactor = Enum.FormFactor.Plate
1009
Part23.Size = Vector3.new(10, 0.400000006, 2)
1010
Part23.CFrame = CFrame.new(80, 89.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1011
Part23.TopSurface = Enum.SurfaceType.Weld
1012
Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
1013
Part23.Position = Vector3.new(80, 89.3000183, -11)
1014
Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
1015
Part24.Name = "Smooth Block Model"
1016
Part24.Parent = Model0
1017
Part24.BrickColor = BrickColor.new("Black")
1018
Part24.Rotation = Vector3.new(0, -90, 0)
1019
Part24.Size = Vector3.new(1, 1.20000005, 10)
1020
Part24.CFrame = CFrame.new(80, 88.5000229, -6.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1021
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
1022
Part24.Position = Vector3.new(80, 88.5000229, -6.5)
1023
Part24.Orientation = Vector3.new(0, -90, 0)
1024
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
1025
Part25.Name = "Smooth Block Model"
1026
Part25.Parent = Model0
1027
Part25.BrickColor = BrickColor.new("Bright yellow")
1028
Part25.Rotation = Vector3.new(0, -90, 0)
1029
Part25.Size = Vector3.new(8, 1.20000005, 1)
1030
Part25.CFrame = CFrame.new(85.5, 88.5000153, -8, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1031
Part25.BackSurface = Enum.SurfaceType.Weld
1032
Part25.BottomSurface = Enum.SurfaceType.Weld
1033
Part25.TopSurface = Enum.SurfaceType.Smooth
1034
Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
1035
Part25.Position = Vector3.new(85.5, 88.5000153, -8)
1036
Part25.Orientation = Vector3.new(0, -90, 0)
1037
Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
1038
SpecialMesh26.Parent = Part25
1039
SpecialMesh26.MeshType = Enum.MeshType.Wedge
1040
Part27.Name = "Smooth Block Model"
1041
Part27.Parent = Model0
1042
Part27.BrickColor = BrickColor.new("Bright yellow")
1043
Part27.Size = Vector3.new(10, 1.20000005, 2)
1044
Part27.CFrame = CFrame.new(80, 88.5000153, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1045
Part27.TopSurface = Enum.SurfaceType.Weld
1046
Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
1047
Part27.Position = Vector3.new(80, 88.5000153, -11)
1048
Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
1049
Part28.Name = "Smooth Block Model"
1050
Part28.Parent = Model0
1051
Part28.BrickColor = BrickColor.new("Bright yellow")
1052
Part28.Rotation = Vector3.new(-180, -90, 0)
1053
Part28.Size = Vector3.new(1, 1.20000005, 1)
1054
Part28.CFrame = CFrame.new(78.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
1055
Part28.BackSurface = Enum.SurfaceType.Weld
1056
Part28.BottomSurface = Enum.SurfaceType.Weld
1057
Part28.TopSurface = Enum.SurfaceType.Smooth
1058
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
1059
Part28.Position = Vector3.new(78.5, 88.5000229, -4.5)
1060
Part28.Orientation = Vector3.new(0, -90, 180)
1061
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
1062
SpecialMesh29.Parent = Part28
1063
SpecialMesh29.MeshType = Enum.MeshType.Wedge
1064
Part30.Name = "Smooth Block Model"
1065
Part30.Parent = Model0
1066
Part30.BrickColor = BrickColor.new("Bright yellow")
1067
Part30.Rotation = Vector3.new(180, 90, 0)
1068
Part30.Size = Vector3.new(1, 1.20000005, 1)
1069
Part30.CFrame = CFrame.new(81.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
1070
Part30.BackSurface = Enum.SurfaceType.Weld
1071
Part30.BottomSurface = Enum.SurfaceType.Weld
1072
Part30.TopSurface = Enum.SurfaceType.Smooth
1073
Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
1074
Part30.Position = Vector3.new(81.5, 88.5000229, -4.5)
1075
Part30.Orientation = Vector3.new(0, 90, 180)
1076
Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
1077
SpecialMesh31.Parent = Part30
1078
SpecialMesh31.MeshType = Enum.MeshType.Wedge
1079
Part32.Name = "Smooth Block Model"
1080
Part32.Parent = Model0
1081
Part32.BrickColor = BrickColor.new("Bright yellow")
1082
Part32.Size = Vector3.new(12, 1.20000005, 2)
1083
Part32.CFrame = CFrame.new(80, 87.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1084
Part32.TopSurface = Enum.SurfaceType.Weld
1085
Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
1086
Part32.Position = Vector3.new(80, 87.3000183, -11)
1087
Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
1088
Part33.Name = "Smooth Block Model"
1089
Part33.Parent = Model0
1090
Part33.BrickColor = BrickColor.new("Bright yellow")
1091
Part33.Size = Vector3.new(4, 2.4000001, 3)
1092
Part33.CFrame = CFrame.new(80, 87.9000168, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1093
Part33.TopSurface = Enum.SurfaceType.Weld
1094
Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
1095
Part33.Position = Vector3.new(80, 87.9000168, -8.5)
1096
Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
1097
Part34.Name = "Smooth Block Model"
1098
Part34.Parent = Model0
1099
Part34.BrickColor = BrickColor.new("Bright yellow")
1100
Part34.Size = Vector3.new(1, 1.20000005, 1)
1101
Part34.CFrame = CFrame.new(85.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1102
Part34.BackSurface = Enum.SurfaceType.Weld
1103
Part34.BottomSurface = Enum.SurfaceType.Weld
1104
Part34.TopSurface = Enum.SurfaceType.Smooth
1105
Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
1106
Part34.Position = Vector3.new(85.5, 87.3000183, -12.5)
1107
Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
1108
SpecialMesh35.Parent = Part34
1109
SpecialMesh35.MeshType = Enum.MeshType.Wedge
1110
Part36.Name = "Smooth Block Model"
1111
Part36.Parent = Model0
1112
Part36.BrickColor = BrickColor.new("Bright yellow")
1113
Part36.Reflectance = 0.10000000149012
1114
Part36.Transparency = 0.40000000596046
1115
Part36.Rotation = Vector3.new(180, 90, 0)
1116
Part36.Size = Vector3.new(1, 1.20000005, 1)
1117
Part36.CFrame = CFrame.new(82.5, 88.5000229, -5.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
1118
Part36.BackSurface = Enum.SurfaceType.Weld
1119
Part36.BottomSurface = Enum.SurfaceType.Weld
1120
Part36.TopSurface = Enum.SurfaceType.Smooth
1121
Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
1122
Part36.Position = Vector3.new(82.5, 88.5000229, -5.5)
1123
Part36.Orientation = Vector3.new(0, 90, 180)
1124
Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
1125
SpecialMesh37.Parent = Part36
1126
SpecialMesh37.MeshType = Enum.MeshType.Wedge
1127
Part38.Name = "Smooth Block Model"
1128
Part38.Parent = Model0
1129
Part38.BrickColor = BrickColor.new("Bright yellow")
1130
Part38.Reflectance = 0.10000000149012
1131
Part38.Transparency = 0.40000000596046
1132
Part38.Rotation = Vector3.new(-180, -90, 0)
1133
Part38.Size = Vector3.new(1, 1.20000005, 1)
1134
Part38.CFrame = CFrame.new(77.5, 88.5000229, -5.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
1135
Part38.BackSurface = Enum.SurfaceType.Weld
1136
Part38.BottomSurface = Enum.SurfaceType.Weld
1137
Part38.TopSurface = Enum.SurfaceType.Smooth
1138
Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
1139
Part38.Position = Vector3.new(77.5, 88.5000229, -5.5)
1140
Part38.Orientation = Vector3.new(0, -90, 180)
1141
Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
1142
SpecialMesh39.Parent = Part38
1143
SpecialMesh39.MeshType = Enum.MeshType.Wedge
1144
Part40.Name = "Smooth Block Model"
1145
Part40.Parent = Model0
1146
Part40.BrickColor = BrickColor.new("Bright yellow")
1147
Part40.Reflectance = 0.10000000149012
1148
Part40.Transparency = 0.40000000596046
1149
Part40.Rotation = Vector3.new(-180, 0, -180)
1150
Part40.Size = Vector3.new(1, 1.20000005, 1)
1151
Part40.CFrame = CFrame.new(83.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1152
Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
1153
Part40.Position = Vector3.new(83.5, 88.5000229, -5.5)
1154
Part40.Orientation = Vector3.new(0, 180, 0)
1155
Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
1156
Model41.Parent = Model0
1157
Model41.PrimaryPart = Part42
1158
Part42.Name = "Left Front"
1159
Part42.Parent = Model41
1160
Part42.BrickColor = BrickColor.new("Black")
1161
Part42.Rotation = Vector3.new(0, 90, 0)
1162
Part42.FormFactor = Enum.FormFactor.Symmetric
1163
Part42.Friction = 0.30555599927902
1164
Part42.Shape = Enum.PartType.Cylinder
1165
Part42.Size = Vector3.new(1, 1, 1)
1166
Part42.CFrame = CFrame.new(75.5, 86.2000122, -26.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1167
Part42.BottomSurface = Enum.SurfaceType.Smooth
1168
Part42.LeftSurface = Enum.SurfaceType.Weld
1169
Part42.RightSurface = Enum.SurfaceType.Weld
1170
Part42.TopSurface = Enum.SurfaceType.Smooth
1171
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
1172
Part42.Position = Vector3.new(75.5, 86.2000122, -26.5)
1173
Part42.Orientation = Vector3.new(0, 90, 0)
1174
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
1175
Part43.Name = "Left Front"
1176
Part43.Parent = Model41
1177
Part43.BrickColor = BrickColor.new("Black")
1178
Part43.Rotation = Vector3.new(0, 90, 0)
1179
Part43.FormFactor = Enum.FormFactor.Symmetric
1180
Part43.Friction = 0.30555599927902
1181
Part43.Shape = Enum.PartType.Cylinder
1182
Part43.Size = Vector3.new(1, 1, 1)
1183
Part43.CFrame = CFrame.new(75.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1184
Part43.BottomSurface = Enum.SurfaceType.Smooth
1185
Part43.LeftSurface = Enum.SurfaceType.Weld
1186
Part43.RightSurface = Enum.SurfaceType.Weld
1187
Part43.TopSurface = Enum.SurfaceType.Smooth
1188
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1189
Part43.Position = Vector3.new(75.5, 86.2000122, -29.5)
1190
Part43.Orientation = Vector3.new(0, 90, 0)
1191
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1192
Part44.Name = "Left Front"
1193
Part44.Parent = Model41
1194
Part44.BrickColor = BrickColor.new("Black")
1195
Part44.Rotation = Vector3.new(0, 90, 0)
1196
Part44.FormFactor = Enum.FormFactor.Symmetric
1197
Part44.Friction = 0.30555599927902
1198
Part44.Shape = Enum.PartType.Cylinder
1199
Part44.Size = Vector3.new(1, 1, 1)
1200
Part44.CFrame = CFrame.new(75.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1201
Part44.BottomSurface = Enum.SurfaceType.Smooth
1202
Part44.LeftSurface = Enum.SurfaceType.Weld
1203
Part44.RightSurface = Enum.SurfaceType.Weld
1204
Part44.TopSurface = Enum.SurfaceType.Smooth
1205
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
1206
Part44.Position = Vector3.new(75.5, 86.2000122, -28.5)
1207
Part44.Orientation = Vector3.new(0, 90, 0)
1208
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
1209
Part45.Name = "Left Front"
1210
Part45.Parent = Model41
1211
Part45.BrickColor = BrickColor.new("Black")
1212
Part45.Rotation = Vector3.new(0, 90, 0)
1213
Part45.FormFactor = Enum.FormFactor.Symmetric
1214
Part45.Friction = 0.30555599927902
1215
Part45.Shape = Enum.PartType.Cylinder
1216
Part45.Size = Vector3.new(1, 1, 1)
1217
Part45.CFrame = CFrame.new(75.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1218
Part45.BottomSurface = Enum.SurfaceType.Smooth
1219
Part45.LeftSurface = Enum.SurfaceType.Weld
1220
Part45.RightSurface = Enum.SurfaceType.Weld
1221
Part45.TopSurface = Enum.SurfaceType.Smooth
1222
Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
1223
Part45.Position = Vector3.new(75.5, 86.2000122, -27.5)
1224
Part45.Orientation = Vector3.new(0, 90, 0)
1225
Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
1226
Part46.Name = "Left Front"
1227
Part46.Parent = Model41
1228
Part46.BrickColor = BrickColor.new("Black")
1229
Part46.Rotation = Vector3.new(0, 90, 0)
1230
Part46.FormFactor = Enum.FormFactor.Symmetric
1231
Part46.Friction = 0.30555599927902
1232
Part46.Shape = Enum.PartType.Cylinder
1233
Part46.Size = Vector3.new(1, 1, 1)
1234
Part46.CFrame = CFrame.new(75.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1235
Part46.BottomSurface = Enum.SurfaceType.Smooth
1236
Part46.LeftSurface = Enum.SurfaceType.Weld
1237
Part46.RightSurface = Enum.SurfaceType.Weld
1238
Part46.TopSurface = Enum.SurfaceType.Smooth
1239
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
1240
Part46.Position = Vector3.new(75.5, 86.2000122, -30.5)
1241
Part46.Orientation = Vector3.new(0, 90, 0)
1242
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
1243
Part47.Name = "Left Front"
1244
Part47.Parent = Model41
1245
Part47.BrickColor = BrickColor.new("Black")
1246
Part47.Rotation = Vector3.new(0, 90, 0)
1247
Part47.FormFactor = Enum.FormFactor.Symmetric
1248
Part47.Friction = 0.30555599927902
1249
Part47.Shape = Enum.PartType.Cylinder
1250
Part47.Size = Vector3.new(1, 1, 1)
1251
Part47.CFrame = CFrame.new(75.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1252
Part47.BottomSurface = Enum.SurfaceType.Smooth
1253
Part47.LeftSurface = Enum.SurfaceType.Weld
1254
Part47.TopSurface = Enum.SurfaceType.Smooth
1255
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1256
Part47.Position = Vector3.new(75.5, 86.2000122, -31.5)
1257
Part47.Orientation = Vector3.new(0, 90, 0)
1258
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1259
Model48.Parent = Model0
1260
Model48.PrimaryPart = Part49
1261
Part49.Name = "Left Front"
1262
Part49.Parent = Model48
1263
Part49.BrickColor = BrickColor.new("Black")
1264
Part49.Rotation = Vector3.new(0, 90, 0)
1265
Part49.FormFactor = Enum.FormFactor.Symmetric
1266
Part49.Friction = 0.30555599927902
1267
Part49.Shape = Enum.PartType.Cylinder
1268
Part49.Size = Vector3.new(1, 1, 1)
1269
Part49.CFrame = CFrame.new(84.5, 86.2000122, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1270
Part49.BottomSurface = Enum.SurfaceType.Smooth
1271
Part49.LeftSurface = Enum.SurfaceType.Weld
1272
Part49.RightSurface = Enum.SurfaceType.Weld
1273
Part49.TopSurface = Enum.SurfaceType.Smooth
1274
Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1275
Part49.Position = Vector3.new(84.5, 86.2000122, -26.5)
1276
Part49.Orientation = Vector3.new(0, 90, 0)
1277
Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1278
Part50.Name = "Left Front"
1279
Part50.Parent = Model48
1280
Part50.BrickColor = BrickColor.new("Black")
1281
Part50.Rotation = Vector3.new(0, 90, 0)
1282
Part50.FormFactor = Enum.FormFactor.Symmetric
1283
Part50.Friction = 0.30555599927902
1284
Part50.Shape = Enum.PartType.Cylinder
1285
Part50.Size = Vector3.new(1, 1, 1)
1286
Part50.CFrame = CFrame.new(84.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1287
Part50.BottomSurface = Enum.SurfaceType.Smooth
1288
Part50.LeftSurface = Enum.SurfaceType.Weld
1289
Part50.RightSurface = Enum.SurfaceType.Weld
1290
Part50.TopSurface = Enum.SurfaceType.Smooth
1291
Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
1292
Part50.Position = Vector3.new(84.5, 86.2000122, -29.5)
1293
Part50.Orientation = Vector3.new(0, 90, 0)
1294
Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
1295
Part51.Name = "Left Front"
1296
Part51.Parent = Model48
1297
Part51.BrickColor = BrickColor.new("Black")
1298
Part51.Rotation = Vector3.new(0, 90, 0)
1299
Part51.FormFactor = Enum.FormFactor.Symmetric
1300
Part51.Friction = 0.30555599927902
1301
Part51.Shape = Enum.PartType.Cylinder
1302
Part51.Size = Vector3.new(1, 1, 1)
1303
Part51.CFrame = CFrame.new(84.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1304
Part51.BottomSurface = Enum.SurfaceType.Smooth
1305
Part51.LeftSurface = Enum.SurfaceType.Weld
1306
Part51.RightSurface = Enum.SurfaceType.Weld
1307
Part51.TopSurface = Enum.SurfaceType.Smooth
1308
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1309
Part51.Position = Vector3.new(84.5, 86.2000122, -28.5)
1310
Part51.Orientation = Vector3.new(0, 90, 0)
1311
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1312
Part52.Name = "Left Front"
1313
Part52.Parent = Model48
1314
Part52.BrickColor = BrickColor.new("Black")
1315
Part52.Rotation = Vector3.new(0, 90, 0)
1316
Part52.FormFactor = Enum.FormFactor.Symmetric
1317
Part52.Friction = 0.30555599927902
1318
Part52.Shape = Enum.PartType.Cylinder
1319
Part52.Size = Vector3.new(1, 1, 1)
1320
Part52.CFrame = CFrame.new(84.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1321
Part52.BottomSurface = Enum.SurfaceType.Smooth
1322
Part52.LeftSurface = Enum.SurfaceType.Weld
1323
Part52.RightSurface = Enum.SurfaceType.Weld
1324
Part52.TopSurface = Enum.SurfaceType.Smooth
1325
Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
1326
Part52.Position = Vector3.new(84.5, 86.2000122, -27.5)
1327
Part52.Orientation = Vector3.new(0, 90, 0)
1328
Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
1329
Part53.Name = "Left Front"
1330
Part53.Parent = Model48
1331
Part53.BrickColor = BrickColor.new("Black")
1332
Part53.Rotation = Vector3.new(0, 90, 0)
1333
Part53.FormFactor = Enum.FormFactor.Symmetric
1334
Part53.Friction = 0.30555599927902
1335
Part53.Shape = Enum.PartType.Cylinder
1336
Part53.Size = Vector3.new(1, 1, 1)
1337
Part53.CFrame = CFrame.new(84.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1338
Part53.BottomSurface = Enum.SurfaceType.Smooth
1339
Part53.LeftSurface = Enum.SurfaceType.Weld
1340
Part53.RightSurface = Enum.SurfaceType.Weld
1341
Part53.TopSurface = Enum.SurfaceType.Smooth
1342
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1343
Part53.Position = Vector3.new(84.5, 86.2000122, -30.5)
1344
Part53.Orientation = Vector3.new(0, 90, 0)
1345
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1346
Part54.Name = "Left Front"
1347
Part54.Parent = Model48
1348
Part54.BrickColor = BrickColor.new("Black")
1349
Part54.Rotation = Vector3.new(0, 90, 0)
1350
Part54.FormFactor = Enum.FormFactor.Symmetric
1351
Part54.Friction = 0.30555599927902
1352
Part54.Shape = Enum.PartType.Cylinder
1353
Part54.Size = Vector3.new(1, 1, 1)
1354
Part54.CFrame = CFrame.new(84.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1355
Part54.BottomSurface = Enum.SurfaceType.Smooth
1356
Part54.LeftSurface = Enum.SurfaceType.Weld
1357
Part54.TopSurface = Enum.SurfaceType.Smooth
1358
Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
1359
Part54.Position = Vector3.new(84.5, 86.2000122, -31.5)
1360
Part54.Orientation = Vector3.new(0, 90, 0)
1361
Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
1362
Model55.Parent = Model0
1363
Model55.PrimaryPart = Part58
1364
Part56.Name = "Smooth Block Model"
1365
Part56.Parent = Model55
1366
Part56.BrickColor = BrickColor.new("Bright yellow")
1367
Part56.Size = Vector3.new(1, 2.4000001, 2)
1368
Part56.CFrame = CFrame.new(84.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1369
Part56.BackSurface = Enum.SurfaceType.Weld
1370
Part56.BottomSurface = Enum.SurfaceType.Weld
1371
Part56.TopSurface = Enum.SurfaceType.Smooth
1372
Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
1373
Part56.Position = Vector3.new(84.5, 90.7000122, -24)
1374
Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
1375
SpecialMesh57.Parent = Part56
1376
SpecialMesh57.MeshType = Enum.MeshType.Wedge
1377
Part58.Name = "Smooth Block Model"
1378
Part58.Parent = Model55
1379
Part58.BrickColor = BrickColor.new("Medium blue")
1380
Part58.Transparency = 0.5
1381
Part58.Size = Vector3.new(8, 2.4000001, 2)
1382
Part58.CFrame = CFrame.new(80, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1383
Part58.BottomSurface = Enum.SurfaceType.Weld
1384
Part58.TopSurface = Enum.SurfaceType.Smooth
1385
Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
1386
Part58.Position = Vector3.new(80, 90.7000122, -24)
1387
Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
1388
SpecialMesh59.Parent = Part58
1389
SpecialMesh59.MeshType = Enum.MeshType.Wedge
1390
Part60.Name = "Smooth Block Model"
1391
Part60.Parent = Model55
1392
Part60.BrickColor = BrickColor.new("Bright yellow")
1393
Part60.Rotation = Vector3.new(-180, 0, 0)
1394
Part60.Size = Vector3.new(1, 2.4000001, 2)
1395
Part60.CFrame = CFrame.new(84.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1396
Part60.BackSurface = Enum.SurfaceType.Weld
1397
Part60.BottomSurface = Enum.SurfaceType.Weld
1398
Part60.TopSurface = Enum.SurfaceType.Smooth
1399
Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
1400
Part60.Position = Vector3.new(84.5, 90.7000198, -22)
1401
Part60.Orientation = Vector3.new(0, 180, 180)
1402
Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
1403
SpecialMesh61.Parent = Part60
1404
SpecialMesh61.MeshType = Enum.MeshType.Wedge
1405
Part62.Name = "Smooth Block Model"
1406
Part62.Parent = Model55
1407
Part62.BrickColor = BrickColor.new("Medium blue")
1408
Part62.Transparency = 0.5
1409
Part62.Rotation = Vector3.new(-180, 0, 0)
1410
Part62.Size = Vector3.new(8, 2.4000001, 2)
1411
Part62.CFrame = CFrame.new(80, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1412
Part62.BottomSurface = Enum.SurfaceType.Smooth
1413
Part62.TopSurface = Enum.SurfaceType.Smooth
1414
Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
1415
Part62.Position = Vector3.new(80, 90.7000198, -22)
1416
Part62.Orientation = Vector3.new(0, 180, 180)
1417
Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
1418
SpecialMesh63.Parent = Part62
1419
SpecialMesh63.MeshType = Enum.MeshType.Wedge
1420
Part64.Name = "Smooth Block Model"
1421
Part64.Parent = Model55
1422
Part64.BrickColor = BrickColor.new("Bright yellow")
1423
Part64.Size = Vector3.new(1, 2.4000001, 2)
1424
Part64.CFrame = CFrame.new(75.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1425
Part64.BackSurface = Enum.SurfaceType.Weld
1426
Part64.BottomSurface = Enum.SurfaceType.Weld
1427
Part64.TopSurface = Enum.SurfaceType.Smooth
1428
Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
1429
Part64.Position = Vector3.new(75.5, 90.7000122, -24)
1430
Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
1431
SpecialMesh65.Parent = Part64
1432
SpecialMesh65.MeshType = Enum.MeshType.Wedge
1433
Part66.Name = "Smooth Block Model"
1434
Part66.Parent = Model55
1435
Part66.BrickColor = BrickColor.new("Bright yellow")
1436
Part66.Rotation = Vector3.new(-180, 0, 0)
1437
Part66.Size = Vector3.new(1, 2.4000001, 2)
1438
Part66.CFrame = CFrame.new(75.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1439
Part66.BackSurface = Enum.SurfaceType.Weld
1440
Part66.BottomSurface = Enum.SurfaceType.Weld
1441
Part66.TopSurface = Enum.SurfaceType.Smooth
1442
Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
1443
Part66.Position = Vector3.new(75.5, 90.7000198, -22)
1444
Part66.Orientation = Vector3.new(0, 180, 180)
1445
Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
1446
SpecialMesh67.Parent = Part66
1447
SpecialMesh67.MeshType = Enum.MeshType.Wedge
1448
Part68.Name = "Smooth Block Model"
1449
Part68.Parent = Model0
1450
Part68.BrickColor = BrickColor.new("Bright yellow")
1451
Part68.Rotation = Vector3.new(0, 0, -180)
1452
Part68.FormFactor = Enum.FormFactor.Plate
1453
Part68.Size = Vector3.new(1, 0.400000006, 1)
1454
Part68.CFrame = CFrame.new(84.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, -0, 1)
1455
Part68.BackSurface = Enum.SurfaceType.Weld
1456
Part68.BottomSurface = Enum.SurfaceType.Weld
1457
Part68.TopSurface = Enum.SurfaceType.Smooth
1458
Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
1459
Part68.Position = Vector3.new(84.5, 89.7000122, -30.5)
1460
Part68.Orientation = Vector3.new(0, 0, 180)
1461
Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
1462
SpecialMesh69.Parent = Part68
1463
SpecialMesh69.MeshType = Enum.MeshType.Wedge
1464
Part70.Name = "Smooth Block Model"
1465
Part70.Parent = Model0
1466
Part70.BrickColor = BrickColor.new("Bright yellow")
1467
Part70.Rotation = Vector3.new(-180, 0, -90)
1468
Part70.FormFactor = Enum.FormFactor.Plate
1469
Part70.Size = Vector3.new(1, 0.400000006, 2)
1470
Part70.CFrame = CFrame.new(86.1999969, 90.0000153, -31, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1471
Part70.BottomSurface = Enum.SurfaceType.Smooth
1472
Part70.TopSurface = Enum.SurfaceType.Smooth
1473
Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
1474
Part70.Position = Vector3.new(86.1999969, 90.0000153, -31)
1475
Part70.Orientation = Vector3.new(0, 180, 90)
1476
Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
1477
Part71.Name = "Smooth Block Model"
1478
Part71.Parent = Model0
1479
Part71.BrickColor = BrickColor.new("Bright yellow")
1480
Part71.Rotation = Vector3.new(0, -90, 0)
1481
Part71.Size = Vector3.new(11, 1.20000005, 1)
1482
Part71.CFrame = CFrame.new(85.5, 88.5000153, -26.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1483
Part71.BottomSurface = Enum.SurfaceType.Weld
1484
Part71.TopSurface = Enum.SurfaceType.Smooth
1485
Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
1486
Part71.Position = Vector3.new(85.5, 88.5000153, -26.5)
1487
Part71.Orientation = Vector3.new(0, -90, 0)
1488
Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
1489
SpecialMesh72.Parent = Part71
1490
SpecialMesh72.MeshType = Enum.MeshType.Wedge
1491
Part73.Name = "Smooth Block Model"
1492
Part73.Parent = Model0
1493
Part73.BrickColor = BrickColor.new("Bright yellow")
1494
Part73.Rotation = Vector3.new(0, 90, 0)
1495
Part73.Size = Vector3.new(1, 1.20000005, 1)
1496
Part73.CFrame = CFrame.new(77.5, 88.5000229, -4.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1497
Part73.BackSurface = Enum.SurfaceType.Weld
1498
Part73.BottomSurface = Enum.SurfaceType.Weld
1499
Part73.TopSurface = Enum.SurfaceType.Smooth
1500
Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
1501
Part73.Position = Vector3.new(77.5, 88.5000229, -4.5)
1502
Part73.Orientation = Vector3.new(0, 90, 0)
1503
Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
1504
SpecialMesh74.Parent = Part73
1505
SpecialMesh74.MeshType = Enum.MeshType.Wedge
1506
Part75.Name = "Smooth Block Model"
1507
Part75.Parent = Model0
1508
Part75.BrickColor = BrickColor.new("Bright yellow")
1509
Part75.Reflectance = 0.10000000149012
1510
Part75.Transparency = 0.40000000596046
1511
Part75.Rotation = Vector3.new(-180, 0, -180)
1512
Part75.Size = Vector3.new(1, 1.20000005, 1)
1513
Part75.CFrame = CFrame.new(76.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1514
Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
1515
Part75.Position = Vector3.new(76.5, 88.5000229, -5.5)
1516
Part75.Orientation = Vector3.new(0, 180, 0)
1517
Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
1518
Part76.Name = "Smooth Block Model"
1519
Part76.Parent = Model0
1520
Part76.BrickColor = BrickColor.new("Bright yellow")
1521
Part76.Size = Vector3.new(1, 1.20000005, 1)
1522
Part76.CFrame = CFrame.new(74.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1523
Part76.BackSurface = Enum.SurfaceType.Weld
1524
Part76.BottomSurface = Enum.SurfaceType.Weld
1525
Part76.TopSurface = Enum.SurfaceType.Smooth
1526
Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
1527
Part76.Position = Vector3.new(74.5, 87.3000183, -12.5)
1528
Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
1529
SpecialMesh77.Parent = Part76
1530
SpecialMesh77.MeshType = Enum.MeshType.Wedge
1531
Part78.Name = "Smooth Block Model"
1532
Part78.Parent = Model0
1533
Part78.BrickColor = BrickColor.new("Bright yellow")
1534
Part78.Rotation = Vector3.new(-180, 0, -180)
1535
Part78.Size = Vector3.new(1, 1.20000005, 1)
1536
Part78.CFrame = CFrame.new(85.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1537
Part78.BottomSurface = Enum.SurfaceType.Weld
1538
Part78.TopSurface = Enum.SurfaceType.Smooth
1539
Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
1540
Part78.Position = Vector3.new(85.5, 87.3000183, -20.5)
1541
Part78.Orientation = Vector3.new(0, 180, 0)
1542
Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
1543
SpecialMesh79.Parent = Part78
1544
SpecialMesh79.MeshType = Enum.MeshType.Wedge
1545
Part80.Name = "Smooth Block Model"
1546
Part80.Parent = Model0
1547
Part80.BrickColor = BrickColor.new("Bright yellow")
1548
Part80.Rotation = Vector3.new(-180, 0, -180)
1549
Part80.Size = Vector3.new(1, 1.20000005, 1)
1550
Part80.CFrame = CFrame.new(74.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1551
Part80.BottomSurface = Enum.SurfaceType.Weld
1552
Part80.TopSurface = Enum.SurfaceType.Smooth
1553
Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
1554
Part80.Position = Vector3.new(74.5, 87.3000183, -20.5)
1555
Part80.Orientation = Vector3.new(0, 180, 0)
1556
Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
1557
SpecialMesh81.Parent = Part80
1558
SpecialMesh81.MeshType = Enum.MeshType.Wedge
1559
Part82.Name = "Smooth Block Model"
1560
Part82.Parent = Model0
1561
Part82.BrickColor = BrickColor.new("Bright yellow")
1562
Part82.Size = Vector3.new(4, 1.20000005, 11)
1563
Part82.CFrame = CFrame.new(76, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1564
Part82.RightSurface = Enum.SurfaceType.Weld
1565
Part82.TopSurface = Enum.SurfaceType.Weld
1566
Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
1567
Part82.Position = Vector3.new(76, 86.1000137, -15.5)
1568
Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
1569
Part83.Name = "Smooth Block Model"
1570
Part83.Parent = Model0
1571
Part83.BrickColor = BrickColor.new("Bright yellow")
1572
Part83.Rotation = Vector3.new(-180, 0, 0)
1573
Part83.Size = Vector3.new(12, 1.20000005, 1)
1574
Part83.CFrame = CFrame.new(80, 86.1000137, -4.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1575
Part83.BackSurface = Enum.SurfaceType.Weld
1576
Part83.BottomSurface = Enum.SurfaceType.Weld
1577
Part83.TopSurface = Enum.SurfaceType.Smooth
1578
Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
1579
Part83.Position = Vector3.new(80, 86.1000137, -4.5)
1580
Part83.Orientation = Vector3.new(0, 180, 180)
1581
Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
1582
SpecialMesh84.Parent = Part83
1583
SpecialMesh84.MeshType = Enum.MeshType.Wedge
1584
Part85.Name = "Smooth Block Model"
1585
Part85.Parent = Model0
1586
Part85.BrickColor = BrickColor.new("Bright yellow")
1587
Part85.Rotation = Vector3.new(-180, 0, -180)
1588
Part85.CFrame = CFrame.new(84, 86.1000137, -25, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1589
Part85.BackSurface = Enum.SurfaceType.Weld
1590
Part85.RightSurface = Enum.SurfaceType.Weld
1591
Part85.TopSurface = Enum.SurfaceType.Weld
1592
Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
1593
Part85.Position = Vector3.new(84, 86.1000137, -25)
1594
Part85.Orientation = Vector3.new(0, 180, 0)
1595
Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
1596
Part86.Name = "Smooth Block Model"
1597
Part86.Parent = Model0
1598
Part86.BrickColor = BrickColor.new("Bright yellow")
1599
Part86.Rotation = Vector3.new(0, 0, -180)
1600
Part86.Size = Vector3.new(8, 1.20000005, 6)
1601
Part86.CFrame = CFrame.new(80, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1602
Part86.BackSurface = Enum.SurfaceType.Weld
1603
Part86.BottomSurface = Enum.SurfaceType.Weld
1604
Part86.TopSurface = Enum.SurfaceType.Smooth
1605
Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
1606
Part86.Position = Vector3.new(80, 86.1000137, -29)
1607
Part86.Orientation = Vector3.new(0, 0, 180)
1608
Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
1609
SpecialMesh87.Parent = Part86
1610
SpecialMesh87.MeshType = Enum.MeshType.Wedge
1611
Part88.Parent = Model0
1612
Part88.BrickColor = BrickColor.new("Bright yellow")
1613
Part88.Size = Vector3.new(4, 1.20000005, 21)
1614
Part88.CFrame = CFrame.new(80, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1615
Part88.BottomSurface = Enum.SurfaceType.Smooth
1616
Part88.TopSurface = Enum.SurfaceType.Weld
1617
Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
1618
Part88.Position = Vector3.new(80, 86.1000137, -15.5)
1619
Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
1620
Part89.Name = "Smooth Block Model"
1621
Part89.Parent = Model0
1622
Part89.BrickColor = BrickColor.new("Bright yellow")
1623
Part89.Rotation = Vector3.new(-180, 0, -180)
1624
Part89.Size = Vector3.new(4, 1.20000005, 11)
1625
Part89.CFrame = CFrame.new(84, 86.1000137, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1626
Part89.RightSurface = Enum.SurfaceType.Weld
1627
Part89.TopSurface = Enum.SurfaceType.Weld
1628
Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
1629
Part89.Position = Vector3.new(84, 86.1000137, -15.5)
1630
Part89.Orientation = Vector3.new(0, 180, 0)
1631
Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
1632
Part90.Name = "Smooth Block Model"
1633
Part90.Parent = Model0
1634
Part90.BrickColor = BrickColor.new("Bright yellow")
1635
Part90.Rotation = Vector3.new(0, 0, -180)
1636
Part90.Size = Vector3.new(1, 1.20000005, 6)
1637
Part90.CFrame = CFrame.new(85.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1638
Part90.BottomSurface = Enum.SurfaceType.Weld
1639
Part90.TopSurface = Enum.SurfaceType.Smooth
1640
Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
1641
Part90.Position = Vector3.new(85.5, 86.1000137, -29)
1642
Part90.Orientation = Vector3.new(0, 0, 180)
1643
Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
1644
SpecialMesh91.Parent = Part90
1645
SpecialMesh91.MeshType = Enum.MeshType.Wedge
1646
Part92.Name = "Smooth Block Model"
1647
Part92.Parent = Model0
1648
Part92.BrickColor = BrickColor.new("Bright yellow")
1649
Part92.Rotation = Vector3.new(-180, 0, -180)
1650
Part92.CFrame = CFrame.new(84, 86.1000137, -6, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1651
Part92.RightSurface = Enum.SurfaceType.Weld
1652
Part92.TopSurface = Enum.SurfaceType.Weld
1653
Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
1654
Part92.Position = Vector3.new(84, 86.1000137, -6)
1655
Part92.Orientation = Vector3.new(0, 180, 0)
1656
Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
1657
Part93.Name = "Smooth Block Model"
1658
Part93.Parent = Model0
1659
Part93.BrickColor = BrickColor.new("Bright yellow")
1660
Part93.Rotation = Vector3.new(-180, 0, -180)
1661
Part93.FormFactor = Enum.FormFactor.Plate
1662
Part93.Size = Vector3.new(1, 0.400000006, 1)
1663
Part93.CFrame = CFrame.new(84.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1664
Part93.BackSurface = Enum.SurfaceType.Weld
1665
Part93.BottomSurface = Enum.SurfaceType.Weld
1666
Part93.TopSurface = Enum.SurfaceType.Smooth
1667
Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
1668
Part93.Position = Vector3.new(84.5, 89.7000122, -29.5)
1669
Part93.Orientation = Vector3.new(0, 180, 0)
1670
Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
1671
SpecialMesh94.Parent = Part93
1672
SpecialMesh94.MeshType = Enum.MeshType.Wedge
1673
Part95.Name = "Smooth Block Model"
1674
Part95.Parent = Model0
1675
Part95.BrickColor = BrickColor.new("Bright yellow")
1676
Part95.Rotation = Vector3.new(-180, 0, -180)
1677
Part95.FormFactor = Enum.FormFactor.Plate
1678
Part95.Size = Vector3.new(10, 0.400000006, 9)
1679
Part95.CFrame = CFrame.new(80, 92.1000214, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1680
Part95.BackSurface = Enum.SurfaceType.Weld
1681
Part95.BottomSurface = Enum.SurfaceType.Weld
1682
Part95.TopSurface = Enum.SurfaceType.Smooth
1683
Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
1684
Part95.Position = Vector3.new(80, 92.1000214, -16.5)
1685
Part95.Orientation = Vector3.new(0, 180, 0)
1686
Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
1687
SpecialMesh96.Parent = Part95
1688
SpecialMesh96.MeshType = Enum.MeshType.Wedge
1689
Part97.Name = "Smooth Block Model"
1690
Part97.Parent = Model0
1691
Part97.BrickColor = BrickColor.new("Bright yellow")
1692
Part97.Size = Vector3.new(12, 1.20000005, 7)
1693
Part97.CFrame = CFrame.new(80, 87.3000183, -27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1694
Part97.TopSurface = Enum.SurfaceType.Weld
1695
Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
1696
Part97.Position = Vector3.new(80, 87.3000183, -27.5)
1697
Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
1698
Part98.Name = "Smooth Block Model"
1699
Part98.Parent = Model0
1700
Part98.BrickColor = BrickColor.new("Bright yellow")
1701
Part98.Size = Vector3.new(4, 1.20000005, 3)
1702
Part98.CFrame = CFrame.new(80, 87.3000183, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1703
Part98.TopSurface = Enum.SurfaceType.Weld
1704
Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
1705
Part98.Position = Vector3.new(80, 87.3000183, -22.5)
1706
Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
1707
Part99.Name = "Smooth Block Model"
1708
Part99.Parent = Model0
1709
Part99.BrickColor = BrickColor.new("Bright yellow")
1710
Part99.Size = Vector3.new(12, 1.20000005, 3)
1711
Part99.CFrame = CFrame.new(80, 87.3000183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1712
Part99.TopSurface = Enum.SurfaceType.Weld
1713
Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
1714
Part99.Position = Vector3.new(80, 87.3000183, -5.5)
1715
Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
1716
Part100.Name = "Smooth Block Model"
1717
Part100.Parent = Model0
1718
Part100.BrickColor = BrickColor.new("Bright yellow")
1719
Part100.CFrame = CFrame.new(76, 86.1000137, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1720
Part100.RightSurface = Enum.SurfaceType.Weld
1721
Part100.TopSurface = Enum.SurfaceType.Weld
1722
Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
1723
Part100.Position = Vector3.new(76, 86.1000137, -6)
1724
Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
1725
Part101.Name = "Smooth Block Model"
1726
Part101.Parent = Model0
1727
Part101.BrickColor = BrickColor.new("Bright yellow")
1728
Part101.CFrame = CFrame.new(76, 86.1000137, -25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1729
Part101.FrontSurface = Enum.SurfaceType.Weld
1730
Part101.RightSurface = Enum.SurfaceType.Weld
1731
Part101.TopSurface = Enum.SurfaceType.Weld
1732
Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
1733
Part101.Position = Vector3.new(76, 86.1000137, -25)
1734
Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
1735
Part102.Name = "Right Front"
1736
Part102.Parent = Model0
1737
Part102.BrickColor = BrickColor.new("Black")
1738
Part102.Rotation = Vector3.new(180, 0, -180)
1739
Part102.FormFactor = Enum.FormFactor.Symmetric
1740
Part102.Friction = 0.30555599927902
1741
Part102.Shape = Enum.PartType.Cylinder
1742
Part102.Size = Vector3.new(3, 3, 3)
1743
Part102.CFrame = CFrame.new(76.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1744
Part102.BottomSurface = Enum.SurfaceType.Smooth
1745
Part102.LeftSurface = Enum.SurfaceType.Motor
1746
Part102.TopSurface = Enum.SurfaceType.Smooth
1747
Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
1748
Part102.Position = Vector3.new(76.5, 86.2000198, -8.5)
1749
Part102.Orientation = Vector3.new(0, -180, 0)
1750
Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
1751
Part103.Name = "Right Rear"
1752
Part103.Parent = Model0
1753
Part103.BrickColor = BrickColor.new("Black")
1754
Part103.Rotation = Vector3.new(180, 0, -180)
1755
Part103.FormFactor = Enum.FormFactor.Symmetric
1756
Part103.Friction = 0.30555599927902
1757
Part103.Shape = Enum.PartType.Cylinder
1758
Part103.Size = Vector3.new(3, 3, 3)
1759
Part103.CFrame = CFrame.new(76.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1760
Part103.BottomSurface = Enum.SurfaceType.Smooth
1761
Part103.LeftSurface = Enum.SurfaceType.Motor
1762
Part103.TopSurface = Enum.SurfaceType.Smooth
1763
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1764
Part103.Position = Vector3.new(76.5, 86.2000198, -22.5)
1765
Part103.Orientation = Vector3.new(0, -180, 0)
1766
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1767
Part104.Name = "Left Rear"
1768
Part104.Parent = Model0
1769
Part104.BrickColor = BrickColor.new("Black")
1770
Part104.Rotation = Vector3.new(180, 0, -180)
1771
Part104.FormFactor = Enum.FormFactor.Symmetric
1772
Part104.Friction = 0.30555599927902
1773
Part104.Shape = Enum.PartType.Cylinder
1774
Part104.Size = Vector3.new(3, 3, 3)
1775
Part104.CFrame = CFrame.new(83.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1776
Part104.BottomSurface = Enum.SurfaceType.Smooth
1777
Part104.RightSurface = Enum.SurfaceType.Motor
1778
Part104.TopSurface = Enum.SurfaceType.Smooth
1779
Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
1780
Part104.Position = Vector3.new(83.5, 86.2000198, -22.5)
1781
Part104.Orientation = Vector3.new(0, -180, 0)
1782
Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
1783
Part105.Name = "Smooth Block Model"
1784
Part105.Parent = Model0
1785
Part105.BrickColor = BrickColor.new("Bright yellow")
1786
Part105.Size = Vector3.new(10, 1.20000005, 9)
1787
Part105.CFrame = CFrame.new(80, 88.5000153, -25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1788
Part105.TopSurface = Enum.SurfaceType.Weld
1789
Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
1790
Part105.Position = Vector3.new(80, 88.5000153, -25.5)
1791
Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
1792
Part106.Name = "Smooth Block Model"
1793
Part106.Parent = Model0
1794
Part106.BrickColor = BrickColor.new("Bright yellow")
1795
Part106.Reflectance = 0.10000000149012
1796
Part106.Transparency = 0.40000000596046
1797
Part106.Rotation = Vector3.new(0, 90, 0)
1798
Part106.Size = Vector3.new(1, 1.20000005, 1)
1799
Part106.CFrame = CFrame.new(75.5, 88.5000229, -5.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1800
Part106.BackSurface = Enum.SurfaceType.Weld
1801
Part106.BottomSurface = Enum.SurfaceType.Weld
1802
Part106.TopSurface = Enum.SurfaceType.Smooth
1803
Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
1804
Part106.Position = Vector3.new(75.5, 88.5000229, -5.5)
1805
Part106.Orientation = Vector3.new(0, 90, 0)
1806
Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
1807
SpecialMesh107.Parent = Part106
1808
SpecialMesh107.MeshType = Enum.MeshType.Wedge
1809
Part108.Name = "Smooth Block Model"
1810
Part108.Parent = Model0
1811
Part108.BrickColor = BrickColor.new("Bright yellow")
1812
Part108.Rotation = Vector3.new(0, 0, -180)
1813
Part108.Size = Vector3.new(1, 2.4000001, 2)
1814
Part108.CFrame = CFrame.new(75.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1815
Part108.BackSurface = Enum.SurfaceType.Weld
1816
Part108.BottomSurface = Enum.SurfaceType.Weld
1817
Part108.TopSurface = Enum.SurfaceType.Smooth
1818
Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
1819
Part108.Position = Vector3.new(75.5, 90.7000198, -13)
1820
Part108.Orientation = Vector3.new(0, 0, 180)
1821
Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
1822
SpecialMesh109.Parent = Part108
1823
SpecialMesh109.MeshType = Enum.MeshType.Wedge
1824
Part110.Name = "Smooth Block Model"
1825
Part110.Parent = Model0
1826
Part110.BrickColor = BrickColor.new("Bright yellow")
1827
Part110.FormFactor = Enum.FormFactor.Plate
1828
Part110.Size = Vector3.new(10, 0.400000006, 7)
1829
Part110.CFrame = CFrame.new(80, 89.3000107, -26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1830
Part110.TopSurface = Enum.SurfaceType.Smooth
1831
Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
1832
Part110.Position = Vector3.new(80, 89.3000107, -26.5)
1833
Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
1834
Part111.Name = "Smooth Block Model"
1835
Part111.Parent = Model0
1836
Part111.BrickColor = BrickColor.new("Bright yellow")
1837
Part111.Rotation = Vector3.new(-180, 0, -180)
1838
Part111.FormFactor = Enum.FormFactor.Plate
1839
Part111.Size = Vector3.new(10, 0.400000006, 2)
1840
Part111.CFrame = CFrame.new(80, 89.3000107, -22, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1841
Part111.BackSurface = Enum.SurfaceType.Weld
1842
Part111.BottomSurface = Enum.SurfaceType.Weld
1843
Part111.TopSurface = Enum.SurfaceType.Smooth
1844
Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
1845
Part111.Position = Vector3.new(80, 89.3000107, -22)
1846
Part111.Orientation = Vector3.new(0, 180, 0)
1847
Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
1848
SpecialMesh112.Parent = Part111
1849
SpecialMesh112.MeshType = Enum.MeshType.Wedge
1850
Part113.Name = "Smooth Block Model"
1851
Part113.Parent = Model0
1852
Part113.BrickColor = BrickColor.new("Bright red")
1853
Part113.Reflectance = 0.10000000149012
1854
Part113.Transparency = 0.40000000596046
1855
Part113.Rotation = Vector3.new(-180, 0, -180)
1856
Part113.Size = Vector3.new(1, 1.20000005, 2)
1857
Part113.CFrame = CFrame.new(83.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1858
Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
1859
Part113.Position = Vector3.new(83.5, 88.5000153, -31)
1860
Part113.Orientation = Vector3.new(0, 180, 0)
1861
Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
1862
Part114.Name = "Smooth Block Model"
1863
Part114.Parent = Model0
1864
Part114.BrickColor = BrickColor.new("Bright red")
1865
Part114.Reflectance = 0.10000000149012
1866
Part114.Transparency = 0.40000000596046
1867
Part114.Rotation = Vector3.new(-180, 0, -180)
1868
Part114.Size = Vector3.new(1, 1.20000005, 2)
1869
Part114.CFrame = CFrame.new(84.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1870
Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
1871
Part114.Position = Vector3.new(84.5, 88.5000153, -31)
1872
Part114.Orientation = Vector3.new(0, 180, 0)
1873
Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
1874
Part115.Name = "Smooth Block Model"
1875
Part115.Parent = Model0
1876
Part115.BrickColor = BrickColor.new("Bright red")
1877
Part115.Reflectance = 0.10000000149012
1878
Part115.Transparency = 0.40000000596046
1879
Part115.Rotation = Vector3.new(-180, 0, -180)
1880
Part115.Size = Vector3.new(1, 1.20000005, 2)
1881
Part115.CFrame = CFrame.new(82.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1882
Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
1883
Part115.Position = Vector3.new(82.5, 88.5000153, -31)
1884
Part115.Orientation = Vector3.new(0, 180, 0)
1885
Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
1886
Part116.Name = "Smooth Block Model"
1887
Part116.Parent = Model0
1888
Part116.BrickColor = BrickColor.new("Bright yellow")
1889
Part116.FormFactor = Enum.FormFactor.Plate
1890
Part116.Size = Vector3.new(10, 0.400000006, 2)
1891
Part116.CFrame = CFrame.new(80, 92.1000214, -22, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1892
Part116.BackSurface = Enum.SurfaceType.Weld
1893
Part116.BottomSurface = Enum.SurfaceType.Weld
1894
Part116.TopSurface = Enum.SurfaceType.Smooth
1895
Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
1896
Part116.Position = Vector3.new(80, 92.1000214, -22)
1897
Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
1898
SpecialMesh117.Parent = Part116
1899
SpecialMesh117.MeshType = Enum.MeshType.Wedge
1900
Part118.Name = "Smooth Block Model"
1901
Part118.Parent = Model0
1902
Part118.BrickColor = BrickColor.new("Bright yellow")
1903
Part118.Rotation = Vector3.new(0, 90, 0)
1904
Part118.Size = Vector3.new(11, 1.20000005, 1)
1905
Part118.CFrame = CFrame.new(74.5, 88.5000153, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1906
Part118.BottomSurface = Enum.SurfaceType.Weld
1907
Part118.TopSurface = Enum.SurfaceType.Smooth
1908
Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
1909
Part118.Position = Vector3.new(74.5, 88.5000153, -26.5)
1910
Part118.Orientation = Vector3.new(0, 90, 0)
1911
Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
1912
SpecialMesh119.Parent = Part118
1913
SpecialMesh119.MeshType = Enum.MeshType.Wedge
1914
Part120.Name = "Smooth Block Model"
1915
Part120.Parent = Model0
1916
Part120.BrickColor = BrickColor.new("Bright yellow")
1917
Part120.Rotation = Vector3.new(-180, 0, -180)
1918
Part120.Size = Vector3.new(10, 2.4000001, 1)
1919
Part120.CFrame = CFrame.new(80, 87.9000168, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1920
Part120.BottomSurface = Enum.SurfaceType.Weld
1921
Part120.TopSurface = Enum.SurfaceType.Smooth
1922
Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
1923
Part120.Position = Vector3.new(80, 87.9000168, -20.5)
1924
Part120.Orientation = Vector3.new(0, 180, 0)
1925
Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
1926
SpecialMesh121.Parent = Part120
1927
SpecialMesh121.MeshType = Enum.MeshType.Wedge
1928
Part122.Name = "Smooth Block Model"
1929
Part122.Parent = Model0
1930
Part122.BrickColor = BrickColor.new("Bright yellow")
1931
Part122.Rotation = Vector3.new(-180, -90, 0)
1932
Part122.Size = Vector3.new(1, 1.20000005, 1)
1933
Part122.CFrame = CFrame.new(75.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
1934
Part122.BackSurface = Enum.SurfaceType.Weld
1935
Part122.BottomSurface = Enum.SurfaceType.Weld
1936
Part122.TopSurface = Enum.SurfaceType.Smooth
1937
Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
1938
Part122.Position = Vector3.new(75.5, 88.5000229, -4.5)
1939
Part122.Orientation = Vector3.new(0, -90, 180)
1940
Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
1941
SpecialMesh123.Parent = Part122
1942
SpecialMesh123.MeshType = Enum.MeshType.Wedge
1943
Part124.Name = "Smooth Block Model"
1944
Part124.Parent = Model0
1945
Part124.BrickColor = BrickColor.new("Bright yellow")
1946
Part124.Rotation = Vector3.new(0, 90, 0)
1947
Part124.Size = Vector3.new(8, 1.20000005, 1)
1948
Part124.CFrame = CFrame.new(74.5, 88.5000153, -8, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1949
Part124.BackSurface = Enum.SurfaceType.Weld
1950
Part124.BottomSurface = Enum.SurfaceType.Weld
1951
Part124.TopSurface = Enum.SurfaceType.Smooth
1952
Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
1953
Part124.Position = Vector3.new(74.5, 88.5000153, -8)
1954
Part124.Orientation = Vector3.new(0, 90, 0)
1955
Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
1956
SpecialMesh125.Parent = Part124
1957
SpecialMesh125.MeshType = Enum.MeshType.Wedge
1958
Part126.Name = "Smooth Block Model"
1959
Part126.Parent = Model0
1960
Part126.BrickColor = BrickColor.new("Bright yellow")
1961
Part126.Rotation = Vector3.new(-180, 0, -180)
1962
Part126.FormFactor = Enum.FormFactor.Plate
1963
Part126.Size = Vector3.new(12, 0.400000006, 1)
1964
Part126.CFrame = CFrame.new(80, 90.1000137, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1965
Part126.BackSurface = Enum.SurfaceType.Weld
1966
Part126.BottomSurface = Enum.SurfaceType.Weld
1967
Part126.LeftSurface = Enum.SurfaceType.Weld
1968
Part126.RightSurface = Enum.SurfaceType.Weld
1969
Part126.TopSurface = Enum.SurfaceType.Smooth
1970
Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
1971
Part126.Position = Vector3.new(80, 90.1000137, -30.5)
1972
Part126.Orientation = Vector3.new(0, 180, 0)
1973
Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
1974
SpecialMesh127.Parent = Part126
1975
SpecialMesh127.MeshType = Enum.MeshType.Wedge
1976
Part128.Name = "Smooth Block Model"
1977
Part128.Parent = Model0
1978
Part128.BrickColor = BrickColor.new("Bright yellow")
1979
Part128.Rotation = Vector3.new(0, 0, -180)
1980
Part128.FormFactor = Enum.FormFactor.Plate
1981
Part128.Size = Vector3.new(12, 0.400000006, 1)
1982
Part128.CFrame = CFrame.new(80, 90.1000137, -31.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1983
Part128.BackSurface = Enum.SurfaceType.Weld
1984
Part128.BottomSurface = Enum.SurfaceType.Smooth
1985
Part128.LeftSurface = Enum.SurfaceType.Weld
1986
Part128.RightSurface = Enum.SurfaceType.Weld
1987
Part128.TopSurface = Enum.SurfaceType.Smooth
1988
Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
1989
Part128.Position = Vector3.new(80, 90.1000137, -31.5)
1990
Part128.Orientation = Vector3.new(0, 0, 180)
1991
Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
1992
SpecialMesh129.Parent = Part128
1993
SpecialMesh129.MeshType = Enum.MeshType.Wedge
1994
Part130.Name = "Smooth Block Model"
1995
Part130.Parent = Model0
1996
Part130.BrickColor = BrickColor.new("Bright yellow")
1997
Part130.Rotation = Vector3.new(0, 0, 90)
1998
Part130.FormFactor = Enum.FormFactor.Plate
1999
Part130.Size = Vector3.new(1, 0.400000006, 2)
2000
Part130.CFrame = CFrame.new(73.8000031, 90.0000153, -31, 0, -1, 0, 1, 0, 0, 0, 0, 1)
2001
Part130.BottomSurface = Enum.SurfaceType.Smooth
2002
Part130.TopSurface = Enum.SurfaceType.Smooth
2003
Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
2004
Part130.Position = Vector3.new(73.8000031, 90.0000153, -31)
2005
Part130.Orientation = Vector3.new(0, 0, 90)
2006
Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
2007
Part131.Name = "Smooth Block Model"
2008
Part131.Parent = Model0
2009
Part131.BrickColor = BrickColor.new("Bright yellow")
2010
Part131.Rotation = Vector3.new(-180, 0, -180)
2011
Part131.FormFactor = Enum.FormFactor.Plate
2012
Part131.Size = Vector3.new(1, 0.400000006, 1)
2013
Part131.CFrame = CFrame.new(75.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2014
Part131.BackSurface = Enum.SurfaceType.Weld
2015
Part131.BottomSurface = Enum.SurfaceType.Weld
2016
Part131.TopSurface = Enum.SurfaceType.Smooth
2017
Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
2018
Part131.Position = Vector3.new(75.5, 89.7000122, -29.5)
2019
Part131.Orientation = Vector3.new(0, 180, 0)
2020
Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
2021
SpecialMesh132.Parent = Part131
2022
SpecialMesh132.MeshType = Enum.MeshType.Wedge
2023
Part133.Name = "Smooth Block Model"
2024
Part133.Parent = Model0
2025
Part133.BrickColor = BrickColor.new("Bright yellow")
2026
Part133.Rotation = Vector3.new(0, 0, -180)
2027
Part133.FormFactor = Enum.FormFactor.Plate
2028
Part133.Size = Vector3.new(1, 0.400000006, 1)
2029
Part133.CFrame = CFrame.new(75.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
2030
Part133.BackSurface = Enum.SurfaceType.Weld
2031
Part133.BottomSurface = Enum.SurfaceType.Weld
2032
Part133.TopSurface = Enum.SurfaceType.Smooth
2033
Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
2034
Part133.Position = Vector3.new(75.5, 89.7000122, -30.5)
2035
Part133.Orientation = Vector3.new(0, 0, 180)
2036
Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
2037
SpecialMesh134.Parent = Part133
2038
SpecialMesh134.MeshType = Enum.MeshType.Wedge
2039
Part135.Name = "Smooth Block Model"
2040
Part135.Parent = Model0
2041
Part135.BrickColor = BrickColor.new("Bright yellow")
2042
Part135.Size = Vector3.new(12, 1.20000005, 1)
2043
Part135.CFrame = CFrame.new(80, 87.3000183, -31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2044
Part135.TopSurface = Enum.SurfaceType.Weld
2045
Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
2046
Part135.Position = Vector3.new(80, 87.3000183, -31.5)
2047
Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
2048
Part136.Name = "Smooth Block Model"
2049
Part136.Parent = Model0
2050
Part136.BrickColor = BrickColor.new("Bright yellow")
2051
Part136.Rotation = Vector3.new(0, 0, -180)
2052
Part136.Size = Vector3.new(1, 1.20000005, 6)
2053
Part136.CFrame = CFrame.new(74.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
2054
Part136.BottomSurface = Enum.SurfaceType.Weld
2055
Part136.TopSurface = Enum.SurfaceType.Smooth
2056
Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
2057
Part136.Position = Vector3.new(74.5, 86.1000137, -29)
2058
Part136.Orientation = Vector3.new(0, 0, 180)
2059
Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
2060
SpecialMesh137.Parent = Part136
2061
SpecialMesh137.MeshType = Enum.MeshType.Wedge
2062
Part138.Name = "Smooth Block Model"
2063
Part138.Parent = Model0
2064
Part138.BrickColor = BrickColor.new("Bright red")
2065
Part138.Reflectance = 0.10000000149012
2066
Part138.Transparency = 0.40000000596046
2067
Part138.Rotation = Vector3.new(-180, 0, -180)
2068
Part138.Size = Vector3.new(1, 1.20000005, 2)
2069
Part138.CFrame = CFrame.new(77.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2070
Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
2071
Part138.Position = Vector3.new(77.5, 88.5000153, -31)
2072
Part138.Orientation = Vector3.new(0, 180, 0)
2073
Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
2074
Part139.Name = "Smooth Block Model"
2075
Part139.Parent = Model0
2076
Part139.BrickColor = BrickColor.new("Bright red")
2077
Part139.Reflectance = 0.10000000149012
2078
Part139.Transparency = 0.40000000596046
2079
Part139.Rotation = Vector3.new(-180, 0, -180)
2080
Part139.Size = Vector3.new(1, 1.20000005, 2)
2081
Part139.CFrame = CFrame.new(76.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2082
Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
2083
Part139.Position = Vector3.new(76.5, 88.5000153, -31)
2084
Part139.Orientation = Vector3.new(0, 180, 0)
2085
Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
2086
Part140.Name = "Smooth Block Model"
2087
Part140.Parent = Model0
2088
Part140.BrickColor = BrickColor.new("Black")
2089
Part140.Rotation = Vector3.new(-180, 0, -180)
2090
Part140.Size = Vector3.new(4, 1.20000005, 1)
2091
Part140.CFrame = CFrame.new(80, 88.5000153, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2092
Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
2093
Part140.Position = Vector3.new(80, 88.5000153, -30.5)
2094
Part140.Orientation = Vector3.new(0, 180, 0)
2095
Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
2096
Part141.Name = "Smooth Block Model"
2097
Part141.Parent = Model0
2098
Part141.BrickColor = BrickColor.new("Bright yellow")
2099
Part141.Rotation = Vector3.new(0, -90, 0)
2100
Part141.Size = Vector3.new(1, 1.20000005, 1)
2101
Part141.CFrame = CFrame.new(78.5, 88.5000153, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2102
Part141.BottomSurface = Enum.SurfaceType.Weld
2103
Part141.TopSurface = Enum.SurfaceType.Smooth
2104
Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
2105
Part141.Position = Vector3.new(78.5, 88.5000153, -31.5)
2106
Part141.Orientation = Vector3.new(0, -90, 0)
2107
Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
2108
SpecialMesh142.Parent = Part141
2109
SpecialMesh142.MeshType = Enum.MeshType.Wedge
2110
Part143.Name = "Smooth Block Model"
2111
Part143.Parent = Model0
2112
Part143.BrickColor = BrickColor.new("Bright yellow")
2113
Part143.FormFactor = Enum.FormFactor.Plate
2114
Part143.Size = Vector3.new(10, 0.400000006, 2)
2115
Part143.CFrame = CFrame.new(80, 89.3000107, -31, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2116
Part143.BackSurface = Enum.SurfaceType.Weld
2117
Part143.BottomSurface = Enum.SurfaceType.Weld
2118
Part143.TopSurface = Enum.SurfaceType.Smooth
2119
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2120
Part143.Position = Vector3.new(80, 89.3000107, -31)
2121
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2122
SpecialMesh144.Parent = Part143
2123
SpecialMesh144.MeshType = Enum.MeshType.Wedge
2124
Part145.Name = "Smooth Block Model"
2125
Part145.Parent = Model0
2126
Part145.BrickColor = BrickColor.new("Bright red")
2127
Part145.Reflectance = 0.10000000149012
2128
Part145.Transparency = 0.40000000596046
2129
Part145.Rotation = Vector3.new(-180, 0, -180)
2130
Part145.Size = Vector3.new(1, 1.20000005, 2)
2131
Part145.CFrame = CFrame.new(75.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2132
Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
2133
Part145.Position = Vector3.new(75.5, 88.5000153, -31)
2134
Part145.Orientation = Vector3.new(0, 180, 0)
2135
Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
2136
Part146.Name = "Smooth Block Model"
2137
Part146.Parent = Model0
2138
Part146.BrickColor = BrickColor.new("Bright yellow")
2139
Part146.Rotation = Vector3.new(0, 90, 0)
2140
Part146.Size = Vector3.new(1, 1.20000005, 1)
2141
Part146.CFrame = CFrame.new(81.5, 88.5000153, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2142
Part146.BottomSurface = Enum.SurfaceType.Weld
2143
Part146.TopSurface = Enum.SurfaceType.Smooth
2144
Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
2145
Part146.Position = Vector3.new(81.5, 88.5000153, -31.5)
2146
Part146.Orientation = Vector3.new(0, 90, 0)
2147
Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
2148
SpecialMesh147.Parent = Part146
2149
SpecialMesh147.MeshType = Enum.MeshType.Wedge
2150
for i,v in pairs(mas:GetChildren()) do
2151
    v.Parent = game:GetService("Players").LocalPlayer.Character
2152
    pcall(function() v:MakeJoints() end)
2153
end
2154
mas:Destroy()
2155
for i,v in pairs(cors) do
2156
    spawn(function()
2157
        pcall(v)
2158
    end)
2159
end
2160
wait(0.8)
2161
for q,w in pairs(Part4.Parent:GetChildren()) do
2162
    if w.ClassName == "Part" then
2163
        w.Anchored = false
2164
    end
2165
end
2166
Part4:Destroy()
2167
local oof = Instance.new("Sound", game.Players.LocalPlayer.Character)
2168
oof.SoundId = "rbxassetid://958257111"
2169
oof.Volume = 10
2170
oof:Play()
2171
for i = 0,1 , 0.03 do
2172
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2173
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2174
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2175
    game:GetService("RunService").RenderStepped:wait()
2176
end
2177
local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
2178
game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
2179
local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
2180
llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
2181
llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
2182
llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
2183
local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
2184
game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
2185
local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
2186
rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
2187
rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
2188
rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
2189
local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
2190
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
2191
local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
2192
humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
2193
humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
2194
for i = 0,1 , 0.03 do
2195
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.36252594, -0.344352722, 1, 0, 0, 0, 0.725045741, 0.688700736, 0, -0.688700736, 0.725045741),i)
2196
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.239933014, -0.237548828, 1, 0, 0, 0, 0.70356828, 0.710627675, 0, -0.710627675, 0.70356828),i)
2197
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.70974731, -0.704460144, 1, 0, 0, 0, 0.70974654, -0.704457045, 0, 0.704457104, 0.709746599),i)
2198
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.70565796, -0.708557129, 1, 0, 0, 0, 0.70565784, -0.708552599, 0, 0.708552659, 0.705657899),i)
2199
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.950016022, -0.217918396, 1, 0, 0, 0, -0.900032163, -0.435823351, 0, 0.435823381, -0.900032282),i)
2200
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.949928284, -0.218093872, 1, 0, 0, 0, -0.899856925, -0.436185151, 0, 0.436185181, -0.899856925),i)
2201
    game:GetService("RunService").RenderStepped:wait()
2202
end
2203
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2204
wait(2)
2205
for i = 0,1 , 0.03 do
2206
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2207
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2208
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2209
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2210
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2211
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2212
    game:GetService("RunService").RenderStepped:wait()
2213
end
2214
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2215
wait(2)
2216
local hit = Instance.new("Sound", game.Players.LocalPlayer.Character)
2217
hit.SoundId = "rbxassetid://545219984"
2218
hit.Volume = 3
2219
for i = 1,70 do
2220
    for i = 0,1 , 0.03 do
2221
        headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2222
        humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2223
        rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2224
        llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2225
        lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2226
        rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2227
    end
2228
    game:GetService("RunService").RenderStepped:wait()
2229
    hit:Play()
2230
    for i = 0,1 , 0.04 do
2231
        headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
2232
        rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
2233
    end
2234
    game:GetService("RunService").RenderStepped:wait()
2235
end
2236
wait(0.3)
2237
for i = 1,12 do
2238
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2239
    game:GetService("RunService").RenderStepped:wait()
2240
end
2241
humanoidrootpart.C0 = CFrame.new(0,0,0)
2242
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2243
wait(2.7)
2244
for i,v in pairs(workspace:GetChildren()) do
2245
    if v.ClassName == "Model" then
2246
        local humanoid = v:findFirstChildOfClass("Humanoid")
2247
        if humanoid then
2248
            local isntr15 = v:findFirstChild("Torso")
2249
            if isntr15 then
2250
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2251
                if leftshoulder then
2252
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2253
                end
2254
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2255
                if rightshoulder then
2256
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2257
                end
2258
            end
2259
        end
2260
    end
2261
end
2262
for i = 1,50 do
2263
    for i,v in pairs(workspace:GetChildren()) do
2264
        if v.ClassName == "Model" then
2265
            local humanoid = v:findFirstChildOfClass("Humanoid")
2266
            if humanoid then
2267
                local isntr15 = v:findFirstChild("Torso")
2268
                if isntr15 then
2269
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2270
                    if leftshoulder then
2271
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2272
                    end
2273
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2274
                    if rightshoulder then
2275
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2276
                    end
2277
                end
2278
            end
2279
        end
2280
    end
2281
    game:GetService("RunService").RenderStepped:wait()
2282
    for i,v in pairs(workspace:GetChildren()) do
2283
        if v.ClassName == "Model" then
2284
            local humanoid = v:findFirstChildOfClass("Humanoid")
2285
            if humanoid then
2286
                local isntr15 = v:findFirstChild("Torso")
2287
                if isntr15 then
2288
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2289
                    if leftshoulder then
2290
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2291
                    end
2292
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2293
                    if rightshoulder then
2294
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2295
                    end
2296
                end
2297
            end
2298
        end
2299
    end
2300
    game:GetService("RunService").RenderStepped:wait()
2301
end
2302
for i,v in pairs(workspace:GetChildren()) do
2303
    if v.ClassName == "Model" then
2304
        local humanoid = v:findFirstChildOfClass("Humanoid")
2305
        if humanoid then
2306
            local isntr15 = v:findFirstChild("Torso")
2307
            if isntr15 then
2308
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2309
                if leftshoulder then
2310
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2311
                end
2312
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2313
                if rightshoulder then
2314
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2315
                end
2316
            end
2317
        end
2318
    end
2319
end
2320
wait(1.6)
2321
for i = 1,110 do
2322
    for i,v in pairs(workspace:GetChildren()) do
2323
        if v.ClassName == "Model" then
2324
            local humanoid = v:findFirstChildOfClass("Humanoid")
2325
            if humanoid then
2326
                local isntr15 = v:findFirstChild("HumanoidRootPart")
2327
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
2328
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
2329
                    if leftshoulder then
2330
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2331
                    end
2332
                end
2333
            end
2334
        end
2335
    end
2336
    game:GetService("RunService").RenderStepped:wait()
2337
end
2338
for i,v in pairs(workspace:GetChildren()) do
2339
        if v.ClassName == "Model" then
2340
            local humanoid = v:findFirstChildOfClass("Humanoid")
2341
            if humanoid then
2342
                local isntr15 = v:findFirstChild("HumanoidRootPart")
2343
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
2344
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
2345
                    if leftshoulder then
2346
                        leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
2347
                    end
2348
                end
2349
            end
2350
        end
2351
end
2352
wait(3.5)
2353
for i = 1,7 do
2354
    for i = 1,10 do
2355
        humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,0.3,0)
2356
        game:GetService("RunService").RenderStepped:wait()
2357
    end
2358
    for i = 1,10 do
2359
        humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,-0.3,0)
2360
        game:GetService("RunService").RenderStepped:wait()
2361
    end
2362
end
2363
for i = 1,12 do
2364
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2365
    game:GetService("RunService").RenderStepped:wait()
2366
end
2367
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2368
for i = 0,1 , 0.03 do
2369
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2370
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2371
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2372
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2373
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2374
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2375
    game:GetService("RunService").RenderStepped:wait()
2376
end
2377
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2378
wait(4.4)
2379
for i = 1,3 do
2380
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2381
    wait(0.2)
2382
end
2383
wait(0.2)
2384
for i = 0,1 , 0.03 do
2385
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2386
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2387
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2388
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2389
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2390
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2391
end
2392
for i,v in pairs(workspace:GetChildren()) do
2393
    if v.ClassName == "Model" then
2394
        local humanoid = v:findFirstChildOfClass("Humanoid")
2395
        if humanoid then
2396
            local isntr15 = v:findFirstChild("Torso")
2397
            if isntr15 then
2398
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2399
                if leftshoulder then
2400
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2401
                end
2402
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2403
                if rightshoulder then
2404
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2405
                end
2406
            end
2407
        end
2408
    end
2409
end
2410
for i = 1,55 do
2411
    for i,v in pairs(workspace:GetChildren()) do
2412
        if v.ClassName == "Model" then
2413
            local humanoid = v:findFirstChildOfClass("Humanoid")
2414
            if humanoid then
2415
                local isntr15 = v:findFirstChild("Torso")
2416
                if isntr15 then
2417
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2418
                    if leftshoulder then
2419
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2420
                    end
2421
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2422
                    if rightshoulder then
2423
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2424
                    end
2425
                end
2426
            end
2427
        end
2428
    end
2429
    game:GetService("RunService").RenderStepped:wait()
2430
    for i,v in pairs(workspace:GetChildren()) do
2431
        if v.ClassName == "Model" then
2432
            local humanoid = v:findFirstChildOfClass("Humanoid")
2433
            if humanoid then
2434
                local isntr15 = v:findFirstChild("Torso")
2435
                if isntr15 then
2436
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2437
                    if leftshoulder then
2438
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2439
                    end
2440
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2441
                    if rightshoulder then
2442
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2443
                    end
2444
                end
2445
            end
2446
        end
2447
    end
2448
    game:GetService("RunService").RenderStepped:wait()
2449
end
2450
for i,v in pairs(workspace:GetChildren()) do
2451
    if v.ClassName == "Model" then
2452
        local humanoid = v:findFirstChildOfClass("Humanoid")
2453
        if humanoid then
2454
            local isntr15 = v:findFirstChild("Torso")
2455
            if isntr15 then
2456
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2457
                if leftshoulder then
2458
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2459
                end
2460
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2461
                if rightshoulder then
2462
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2463
                end
2464
            end
2465
        end
2466
    end
2467
end
2468
wait(2.5)
2469
for i = 0,0.3 , 0.002 do
2470
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
2471
    game:GetService("RunService").RenderStepped:wait()
2472
end
2473
for i = 0,0.3 , 0.002 do
2474
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2475
    game:GetService("RunService").RenderStepped:wait()
2476
end
2477
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2478
print("h")
2479
for i = 1,8 do
2480
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2481
    wait(0.2)
2482
end
2483
for i = 1,3 do
2484
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2485
    wait(0.15)
2486
end
2487
wait(2)
2488
for i = 0,0.3 , 0.002 do
2489
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,0),i)
2490
    game:GetService("RunService").RenderStepped:wait()
2491
end
2492
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2493
wait(5.3)
2494
while game:GetService("RunService").RenderStepped:wait() do
2495
    humanoidrootpart.C0 = CFrame.new(0,0,0) * CFrame.new(math.random(-1,1)/20,math.random(-1,1)/20,math.random(-1,1)/20)
2496
end