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Dec 27th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --By Rufus14, based on the news script
  6. --Converted with ttyyuu12345's model to script plugin v4
  7. function sandbox(var,func)
  8. local env = getfenv(func)
  9. local newenv = setmetatable({},{
  10. __index = function(self,k)
  11. if k=="script" then
  12. return var
  13. else
  14. return env[k]
  15. end
  16. end,
  17. })
  18. setfenv(func,newenv)
  19. return func
  20. end
  21. cors = {}
  22. mas = Instance.new("Model",game:GetService("Lighting"))
  23. Model0 = Instance.new("Model")
  24. Model1 = Instance.new("Model")
  25. Model2 = Instance.new("Model")
  26. Model3 = Instance.new("Model")
  27. Part4 = Instance.new("Part")
  28. SpecialMesh5 = Instance.new("SpecialMesh")
  29. Decal6 = Instance.new("Decal")
  30. Part7 = Instance.new("Part")
  31. Part8 = Instance.new("Part")
  32. Part9 = Instance.new("Part")
  33. Part10 = Instance.new("Part")
  34. Part11 = Instance.new("Part")
  35. Humanoid12 = Instance.new("Humanoid")
  36. Pants13 = Instance.new("Pants")
  37. Shirt14 = Instance.new("Shirt")
  38. Part15 = Instance.new("Part")
  39. Part16 = Instance.new("Part")
  40. Part17 = Instance.new("Part")
  41. Part18 = Instance.new("Part")
  42. Part19 = Instance.new("Part")
  43. Part20 = Instance.new("Part")
  44. Decal21 = Instance.new("Decal")
  45. Part22 = Instance.new("Part")
  46. Part23 = Instance.new("Part")
  47. Part24 = Instance.new("Part")
  48. Part25 = Instance.new("Part")
  49. Part26 = Instance.new("Part")
  50. Part27 = Instance.new("Part")
  51. Part28 = Instance.new("Part")
  52. Part29 = Instance.new("Part")
  53. Part30 = Instance.new("Part")
  54. Part31 = Instance.new("Part")
  55. Sound32 = Instance.new("Sound")
  56. Model0.Name = "yes"
  57. Model0.Parent = mas
  58. Model1.Parent = Model0
  59. Model2.Name = "Desk Clerk"
  60. Model2.Parent = Model1
  61. Model3.Name = ""
  62. Model3.Parent = Model2
  63. Part4.Name = "Head"
  64. Part4.Parent = Model3
  65. Part4.BrickColor = BrickColor.new("Bright orange")
  66. Part4.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  67. Part4.Anchored = true
  68. Part4.FormFactor = Enum.FormFactor.Symmetric
  69. Part4.Size = Vector3.new(2, 1, 1)
  70. Part4.CFrame = CFrame.new(82.2528687, 4.51328659, -12.3034115, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  71. Part4.TopSurface = Enum.SurfaceType.Smooth
  72. Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
  73. Part4.Position = Vector3.new(82.2528687, 4.51328659, -12.3034115)
  74. Part4.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  75. Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
  76. SpecialMesh5.Parent = Part4
  77. SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
  78. SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
  79. Decal6.Parent = Part4
  80. Decal6.Texture = "http://www.roblox.com/asset/?id=343377229"
  81. Part7.Name = "Left Arm"
  82. Part7.Parent = Model3
  83. Part7.BrickColor = BrickColor.new("Bright orange")
  84. Part7.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  85. Part7.Anchored = true
  86. Part7.FormFactor = Enum.FormFactor.Symmetric
  87. Part7.Size = Vector3.new(1, 2, 1)
  88. Part7.CFrame = CFrame.new(82.2359238, 3.01647973, -10.800971, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  89. Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
  90. Part7.Position = Vector3.new(82.2359238, 3.01647973, -10.800971)
  91. Part7.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  92. Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
  93. Part8.Name = "Left Leg"
  94. Part8.Parent = Model3
  95. Part8.BrickColor = BrickColor.new("Bright orange")
  96. Part8.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  97. Part8.Anchored = true
  98. Part8.FormFactor = Enum.FormFactor.Symmetric
  99. Part8.Size = Vector3.new(1, 2, 1)
  100. Part8.CFrame = CFrame.new(82.1529236, 1.01664805, -11.7966766, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  101. Part8.BottomSurface = Enum.SurfaceType.Weld
  102. Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
  103. Part8.Position = Vector3.new(82.1529236, 1.01664805, -11.7966766)
  104. Part8.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  105. Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
  106. Part9.Name = "Right Arm"
  107. Part9.Parent = Model3
  108. Part9.BrickColor = BrickColor.new("Bright orange")
  109. Part9.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  110. Part9.Anchored = true
  111. Part9.FormFactor = Enum.FormFactor.Symmetric
  112. Part9.Size = Vector3.new(1, 2, 1)
  113. Part9.CFrame = CFrame.new(82.1751251, 3.01356697, -13.7993155, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  114. Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
  115. Part9.Position = Vector3.new(82.1751251, 3.01356697, -13.7993155)
  116. Part9.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  117. Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
  118. Part10.Name = "Right Leg"
  119. Part10.Parent = Model3
  120. Part10.BrickColor = BrickColor.new("Bright orange")
  121. Part10.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  122. Part10.Anchored = true
  123. Part10.FormFactor = Enum.FormFactor.Symmetric
  124. Part10.Size = Vector3.new(1, 2, 1)
  125. Part10.CFrame = CFrame.new(82.1308594, 1.01605022, -12.7968903, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  126. Part10.BottomSurface = Enum.SurfaceType.Weld
  127. Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
  128. Part10.Position = Vector3.new(82.1308594, 1.01605022, -12.7968903)
  129. Part10.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  130. Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
  131. Part11.Name = "Torso"
  132. Part11.Parent = Model3
  133. Part11.BrickColor = BrickColor.new("Bright orange")
  134. Part11.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
  135. Part11.Anchored = true
  136. Part11.FormFactor = Enum.FormFactor.Symmetric
  137. Part11.Size = Vector3.new(2, 2, 1)
  138. Part11.CFrame = CFrame.new(82.2052231, 3.01486301, -12.2995224, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
  139. Part11.LeftSurface = Enum.SurfaceType.Weld
  140. Part11.RightSurface = Enum.SurfaceType.Weld
  141. Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
  142. Part11.Position = Vector3.new(82.2052231, 3.01486301, -12.2995224)
  143. Part11.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
  144. Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
  145. Humanoid12.Parent = Model3
  146. Humanoid12.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  147. Humanoid12.RightLeg = Part10
  148. Humanoid12.LeftLeg = Part8
  149. Humanoid12.Torso = Part11
  150. Humanoid12.Health = 0
  151. Humanoid12.MaxHealth = 0
  152. Humanoid12.WalkSpeed = 0
  153. Pants13.Name = "Pants"
  154. Pants13.Parent = Model3
  155. Pants13.PantsTemplate = "rbxassetid://383017767"
  156. Shirt14.Name = "Shirt"
  157. Shirt14.Parent = Model3
  158. Shirt14.ShirtTemplate = "rbxassetid://383018226"
  159. Part15.Parent = Model0
  160. Part15.Material = Enum.Material.WoodPlanks
  161. Part15.BrickColor = BrickColor.new("Dark orange")
  162. Part15.Anchored = true
  163. Part15.Size = Vector3.new(26, 4, 1)
  164. Part15.CFrame = CFrame.new(68, 2, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  165. Part15.BottomSurface = Enum.SurfaceType.Smooth
  166. Part15.TopSurface = Enum.SurfaceType.Smooth
  167. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  168. Part15.Position = Vector3.new(68, 2, 22.5)
  169. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  170. Part16.Parent = Model0
  171. Part16.Material = Enum.Material.WoodPlanks
  172. Part16.BrickColor = BrickColor.new("Dark orange")
  173. Part16.Anchored = true
  174. Part16.Size = Vector3.new(26, 6, 1)
  175. Part16.CFrame = CFrame.new(68, 3, 20.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  176. Part16.BottomSurface = Enum.SurfaceType.Smooth
  177. Part16.TopSurface = Enum.SurfaceType.Smooth
  178. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  179. Part16.Position = Vector3.new(68, 3, 20.5)
  180. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  181. Part17.Parent = Model0
  182. Part17.Material = Enum.Material.WoodPlanks
  183. Part17.BrickColor = BrickColor.new("Dark orange")
  184. Part17.Anchored = true
  185. Part17.Size = Vector3.new(26, 5, 1)
  186. Part17.CFrame = CFrame.new(68, 2.5, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  187. Part17.BottomSurface = Enum.SurfaceType.Smooth
  188. Part17.TopSurface = Enum.SurfaceType.Smooth
  189. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  190. Part17.Position = Vector3.new(68, 2.5, 21.5)
  191. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  192. Part18.Parent = Model0
  193. Part18.Material = Enum.Material.WoodPlanks
  194. Part18.BrickColor = BrickColor.new("Dark orange")
  195. Part18.Anchored = true
  196. Part18.Size = Vector3.new(26, 3, 1)
  197. Part18.CFrame = CFrame.new(68, 1.5, 23.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  198. Part18.BottomSurface = Enum.SurfaceType.Smooth
  199. Part18.TopSurface = Enum.SurfaceType.Smooth
  200. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  201. Part18.Position = Vector3.new(68, 1.5, 23.5)
  202. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  203. Part19.Parent = Model0
  204. Part19.Material = Enum.Material.WoodPlanks
  205. Part19.BrickColor = BrickColor.new("Dark orange")
  206. Part19.Anchored = true
  207. Part19.Size = Vector3.new(26, 7, 22)
  208. Part19.CFrame = CFrame.new(68, 3.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  209. Part19.BottomSurface = Enum.SurfaceType.Smooth
  210. Part19.TopSurface = Enum.SurfaceType.Smooth
  211. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  212. Part19.Position = Vector3.new(68, 3.5, 9)
  213. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  214. Part20.Parent = Model0
  215. Part20.Material = Enum.Material.WoodPlanks
  216. Part20.BrickColor = BrickColor.new("Dark orange")
  217. Part20.Anchored = true
  218. Part20.Size = Vector3.new(1, 17, 22)
  219. Part20.CFrame = CFrame.new(80.5, 15.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  220. Part20.BottomSurface = Enum.SurfaceType.Smooth
  221. Part20.TopSurface = Enum.SurfaceType.Smooth
  222. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  223. Part20.Position = Vector3.new(80.5, 15.5, 9)
  224. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  225. Decal21.Parent = Part20
  226. Decal21.Texture = "http://www.roblox.com/asset/?id=66598893"
  227. Decal21.Face = Enum.NormalId.Left
  228. Part22.Parent = Model0
  229. Part22.Material = Enum.Material.WoodPlanks
  230. Part22.BrickColor = BrickColor.new("Dark orange")
  231. Part22.Anchored = true
  232. Part22.Size = Vector3.new(26, 2, 1)
  233. Part22.CFrame = CFrame.new(68, 1, 24.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  234. Part22.BottomSurface = Enum.SurfaceType.Smooth
  235. Part22.TopSurface = Enum.SurfaceType.Smooth
  236. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  237. Part22.Position = Vector3.new(68, 1, 24.5)
  238. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  239. Part23.Parent = Model0
  240. Part23.Material = Enum.Material.WoodPlanks
  241. Part23.BrickColor = BrickColor.new("Dark orange")
  242. Part23.Anchored = true
  243. Part23.Size = Vector3.new(26, 1, 1)
  244. Part23.CFrame = CFrame.new(68, 0.5, 25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  245. Part23.BottomSurface = Enum.SurfaceType.Smooth
  246. Part23.TopSurface = Enum.SurfaceType.Smooth
  247. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  248. Part23.Position = Vector3.new(68, 0.5, 25.5)
  249. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  250. Part24.Parent = Model0
  251. Part24.Material = Enum.Material.WoodPlanks
  252. Part24.BrickColor = BrickColor.new("Dark orange")
  253. Part24.Rotation = Vector3.new(-180, 0, -180)
  254. Part24.Anchored = true
  255. Part24.Size = Vector3.new(26, 1, 1)
  256. Part24.CFrame = CFrame.new(67.9999771, 0.5, -7.50000095, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  257. Part24.BottomSurface = Enum.SurfaceType.Smooth
  258. Part24.TopSurface = Enum.SurfaceType.Smooth
  259. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  260. Part24.Position = Vector3.new(67.9999771, 0.5, -7.50000095)
  261. Part24.Orientation = Vector3.new(0, 180, 0)
  262. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  263. Part25.Parent = Model0
  264. Part25.Material = Enum.Material.WoodPlanks
  265. Part25.BrickColor = BrickColor.new("Dark orange")
  266. Part25.Rotation = Vector3.new(-180, 0, -180)
  267. Part25.Anchored = true
  268. Part25.Size = Vector3.new(26, 2, 1)
  269. Part25.CFrame = CFrame.new(68, 1, -6.49999285, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  270. Part25.BottomSurface = Enum.SurfaceType.Smooth
  271. Part25.TopSurface = Enum.SurfaceType.Smooth
  272. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  273. Part25.Position = Vector3.new(68, 1, -6.49999285)
  274. Part25.Orientation = Vector3.new(0, 180, 0)
  275. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  276. Part26.Parent = Model0
  277. Part26.Material = Enum.Material.WoodPlanks
  278. Part26.BrickColor = BrickColor.new("Dark orange")
  279. Part26.Rotation = Vector3.new(-180, 0, -180)
  280. Part26.Anchored = true
  281. Part26.Size = Vector3.new(26, 3, 1)
  282. Part26.CFrame = CFrame.new(68.0000076, 1.5, -5.49998522, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  283. Part26.BottomSurface = Enum.SurfaceType.Smooth
  284. Part26.TopSurface = Enum.SurfaceType.Smooth
  285. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  286. Part26.Position = Vector3.new(68.0000076, 1.5, -5.49998522)
  287. Part26.Orientation = Vector3.new(0, 180, 0)
  288. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  289. Part27.Parent = Model0
  290. Part27.Material = Enum.Material.WoodPlanks
  291. Part27.BrickColor = BrickColor.new("Dark orange")
  292. Part27.Rotation = Vector3.new(-180, 0, -180)
  293. Part27.Anchored = true
  294. Part27.Size = Vector3.new(26, 5, 1)
  295. Part27.CFrame = CFrame.new(67.9999771, 2.5, -3.49998593, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  296. Part27.BottomSurface = Enum.SurfaceType.Smooth
  297. Part27.TopSurface = Enum.SurfaceType.Smooth
  298. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  299. Part27.Position = Vector3.new(67.9999771, 2.5, -3.49998593)
  300. Part27.Orientation = Vector3.new(0, 180, 0)
  301. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  302. Part28.Parent = Model0
  303. Part28.Material = Enum.Material.WoodPlanks
  304. Part28.BrickColor = BrickColor.new("Dark orange")
  305. Part28.Rotation = Vector3.new(-180, 0, -180)
  306. Part28.Anchored = true
  307. Part28.Size = Vector3.new(26, 6, 1)
  308. Part28.CFrame = CFrame.new(68.0000153, 3, -2.49999094, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  309. Part28.BottomSurface = Enum.SurfaceType.Smooth
  310. Part28.TopSurface = Enum.SurfaceType.Smooth
  311. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  312. Part28.Position = Vector3.new(68.0000153, 3, -2.49999094)
  313. Part28.Orientation = Vector3.new(0, 180, 0)
  314. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  315. Part29.Parent = Model0
  316. Part29.Material = Enum.Material.WoodPlanks
  317. Part29.BrickColor = BrickColor.new("Dark orange")
  318. Part29.Rotation = Vector3.new(-180, 0, -180)
  319. Part29.Anchored = true
  320. Part29.Size = Vector3.new(26, 4, 1)
  321. Part29.CFrame = CFrame.new(67.9999924, 2, -4.49998617, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  322. Part29.BottomSurface = Enum.SurfaceType.Smooth
  323. Part29.TopSurface = Enum.SurfaceType.Smooth
  324. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  325. Part29.Position = Vector3.new(67.9999924, 2, -4.49998617)
  326. Part29.Orientation = Vector3.new(0, 180, 0)
  327. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  328. Part30.Parent = Model0
  329. Part30.Material = Enum.Material.WoodPlanks
  330. Part30.BrickColor = BrickColor.new("Dark orange")
  331. Part30.Anchored = true
  332. Part30.Size = Vector3.new(2, 3, 5)
  333. Part30.CFrame = CFrame.new(58, 8.5, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  334. Part30.BottomSurface = Enum.SurfaceType.Smooth
  335. Part30.TopSurface = Enum.SurfaceType.Smooth
  336. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  337. Part30.Position = Vector3.new(58, 8.5, 9.5)
  338. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  339. Part31.Name = "teleport"
  340. Part31.Parent = Model0
  341. Part31.Material = Enum.Material.WoodPlanks
  342. Part31.BrickColor = BrickColor.new("Dark orange")
  343. Part31.Transparency = 1
  344. Part31.Anchored = true
  345. Part31.CanCollide = false
  346. Part31.Size = Vector3.new(1, 1, 3)
  347. Part31.CFrame = CFrame.new(60, 10, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  348. Part31.BottomSurface = Enum.SurfaceType.Smooth
  349. Part31.TopSurface = Enum.SurfaceType.Smooth
  350. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  351. Part31.Position = Vector3.new(60, 10, 9.5)
  352. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  353. Sound32.Parent = Part31
  354. Sound32.SoundId = "rbxassetid://169044296"
  355. Sound32.Volume = 10
  356. for i,v in pairs(mas:GetChildren()) do
  357. v.Parent = game:GetService("Players").LocalPlayer.Character
  358. pcall(function() v:MakeJoints() end)
  359. end
  360. mas:Destroy()
  361. for i,v in pairs(cors) do
  362. spawn(function()
  363. pcall(v)
  364. end)
  365. end
  366. Sound32.Parent = game.Players.LocalPlayer.Character
  367. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
  368. game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
  369. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  370. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  371. game.Players.LocalPlayer.Character.Humanoid.Name = "lol"
  372. local ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  373. ff.Visible = false
  374. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  375. function check()
  376. if Sound32.Parent == nil then
  377. Sound32.Parent = game.Players.LocalPlayer.Character
  378. end
  379. end
  380. game:GetService("RunService").RenderStepped:connect(check)
  381. cansilence = true
  382. function silence()
  383. if cansilence then
  384. cansilence = false
  385. local function search(instance)
  386. for i,v in pairs(instance:GetChildren()) do
  387. search(v)
  388. if v.ClassName == "Sound" then
  389. if v.Parent ~= game.Players.LocalPlayer.Character then
  390. v.Volume = 0
  391. end
  392. end
  393. end
  394. end
  395. search(workspace)
  396. wait(3)
  397. cansilence = true
  398. end
  399. end
  400. game:GetService("RunService").RenderStepped:connect(silence)
  401. wait(2)
  402. Sound32:Play()
  403. wait(1)
  404. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  405. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  406. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  407. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  408. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  409. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  410. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  411. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  412. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  413. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  414. for i = 0,1 , 0.03 do
  415. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  416. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  417. game:GetService("RunService").RenderStepped:wait()
  418. end
  419. wait(0.4)
  420. for i,v in pairs(workspace:GetChildren()) do
  421. if v.ClassName == "Model" then
  422. local humanoid = v:findFirstChildOfClass("Humanoid")
  423. if humanoid then
  424. local isntr15 = v:findFirstChild("Torso")
  425. if isntr15 then
  426. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  427. if leftshoulder then
  428. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  429. end
  430. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  431. if rightshoulder then
  432. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  433. end
  434. end
  435. end
  436. end
  437. end
  438. for i = 1,135 do
  439. for i,v in pairs(workspace:GetChildren()) do
  440. if v.ClassName == "Model" then
  441. local humanoid = v:findFirstChildOfClass("Humanoid")
  442. if humanoid then
  443. local isntr15 = v:findFirstChild("Torso")
  444. if isntr15 then
  445. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  446. if leftshoulder then
  447. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  448. end
  449. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  450. if rightshoulder then
  451. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  452. end
  453. end
  454. end
  455. end
  456. end
  457. game:GetService("RunService").RenderStepped:wait()
  458. for i,v in pairs(workspace:GetChildren()) do
  459. if v.ClassName == "Model" then
  460. local humanoid = v:findFirstChildOfClass("Humanoid")
  461. if humanoid then
  462. local isntr15 = v:findFirstChild("Torso")
  463. if isntr15 then
  464. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  465. if leftshoulder then
  466. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  467. end
  468. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  469. if rightshoulder then
  470. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  471. end
  472. end
  473. end
  474. end
  475. end
  476. game:GetService("RunService").RenderStepped:wait()
  477. end
  478. for i,v in pairs(workspace:GetChildren()) do
  479. if v.ClassName == "Model" then
  480. local humanoid = v:findFirstChildOfClass("Humanoid")
  481. if humanoid then
  482. local isntr15 = v:findFirstChild("Torso")
  483. if isntr15 then
  484. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  485. if leftshoulder then
  486. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  487. end
  488. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  489. if rightshoulder then
  490. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  491. end
  492. end
  493. end
  494. end
  495. end
  496. local c = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0
  497. for i = 1,16 do
  498. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  499. game:GetService("RunService").RenderStepped:wait()
  500. end
  501. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  502. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  503. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  504. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  505. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  506. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  507. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = c
  508. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  509. for i = 0,1 , 0.03 do
  510. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.784969389, 0, -0.619534552, 0, 1, 0, 0.619534552, 0, 0.784969389),i)
  511. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.97542191, 0.429611206, -0.379081726, 0.766475201, -0.642273843, 0, 0.117255248, 0.139929771, -0.983194172, 0.631479919, 0.753593981, 0.182562709),i)
  512. game:GetService("RunService").RenderStepped:wait()
  513. end
  514. wait(0.3)
  515. for i = 0,1 , 0.04 do
  516. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
  517. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
  518. game:GetService("RunService").RenderStepped:wait()
  519. end
  520. wait(0.3)
  521. for i = 0,1 , 0.04 do
  522. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
  523. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
  524. game:GetService("RunService").RenderStepped:wait()
  525. end
  526. wait(0.3)
  527. for i = 0,1 , 0.04 do
  528. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.825439155, 0, 0.564491093, 0, 1, 0, -0.564491093, 0, 0.825439155),i)
  529. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.266101837, 0.500325203, -1.3588829, 0.741655886, 0.67078054, 0, 0.000160441297, -0.000177393682, -0.999999881, -0.67078048, 0.741655827, -0.000239185989),i)
  530. game:GetService("RunService").RenderStepped:wait()
  531. end
  532. for i = 1,165 do
  533. for i,v in pairs(workspace:GetChildren()) do
  534. if v.ClassName == "Model" then
  535. local humanoid = v:findFirstChildOfClass("Humanoid")
  536. if humanoid then
  537. local isntr15 = v:findFirstChild("HumanoidRootPart")
  538. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  539. local leftshoulder = isntr15:findFirstChild("RootJoint")
  540. if leftshoulder then
  541. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  542. end
  543. end
  544. end
  545. end
  546. end
  547. game:GetService("RunService").RenderStepped:wait()
  548. end
  549. for i,v in pairs(workspace:GetChildren()) do
  550. if v.ClassName == "Model" then
  551. local humanoid = v:findFirstChildOfClass("Humanoid")
  552. if humanoid then
  553. local isntr15 = v:findFirstChild("HumanoidRootPart")
  554. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  555. local leftshoulder = isntr15:findFirstChild("RootJoint")
  556. if leftshoulder then
  557. leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  558. end
  559. end
  560. end
  561. end
  562. end
  563. for i = 1,6 do
  564. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  565. wait(0.2)
  566. end
  567. wait(0.2)
  568. for i,v in pairs(workspace:GetChildren()) do
  569. if v.ClassName == "Model" then
  570. local humanoid = v:findFirstChildOfClass("Humanoid")
  571. if humanoid then
  572. local isntr15 = v:findFirstChild("Torso")
  573. if isntr15 then
  574. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  575. if leftshoulder then
  576. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  577. end
  578. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  579. if rightshoulder then
  580. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  581. end
  582. end
  583. end
  584. end
  585. end
  586. for i = 1,90 do
  587. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  588. for i,v in pairs(workspace:GetChildren()) do
  589. if v.ClassName == "Model" then
  590. local humanoid = v:findFirstChildOfClass("Humanoid")
  591. if humanoid then
  592. local isntr15 = v:findFirstChild("Torso")
  593. if isntr15 then
  594. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  595. if leftshoulder then
  596. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  597. end
  598. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  599. if rightshoulder then
  600. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  601. end
  602. end
  603. end
  604. end
  605. end
  606. game:GetService("RunService").RenderStepped:wait()
  607. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  608. for i,v in pairs(workspace:GetChildren()) do
  609. if v.ClassName == "Model" then
  610. local humanoid = v:findFirstChildOfClass("Humanoid")
  611. if humanoid then
  612. local isntr15 = v:findFirstChild("Torso")
  613. if isntr15 then
  614. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  615. if leftshoulder then
  616. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  617. end
  618. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  619. if rightshoulder then
  620. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  621. end
  622. end
  623. end
  624. end
  625. end
  626. game:GetService("RunService").RenderStepped:wait()
  627. end
  628. for i,v in pairs(workspace:GetChildren()) do
  629. if v.ClassName == "Model" then
  630. local humanoid = v:findFirstChildOfClass("Humanoid")
  631. if humanoid then
  632. local isntr15 = v:findFirstChild("Torso")
  633. if isntr15 then
  634. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  635. if leftshoulder then
  636. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  637. end
  638. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  639. if rightshoulder then
  640. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  641. end
  642. end
  643. end
  644. end
  645. end
  646. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  647. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  648. for i = 0,1 , 0.03 do
  649. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  650. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  651. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  652. end
  653. wait(1.5)
  654. for i = 0,1 , 0.03 do
  655. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.41679478, 0.276191711, 1, 0, 0, 0, 0.833590209, -0.552383304, 0, 0.552383304, 0.833590209),i)
  656. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.940694809, -0.236194611, 1, 0, 0, 0, -0.881389797, -0.472389609, 0, 0.472389638, -0.881389856),i)
  657. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.925769806, -0.262145996, 1, 0, 0, 0, -0.85153991, -0.524289608, 0, 0.524289668, -0.851539969),i)
  658. game:GetService("RunService").RenderStepped:wait()
  659. end
  660. --Converted with ttyyuu12345's model to script plugin v4
  661. function sandbox(var,func)
  662. local env = getfenv(func)
  663. local newenv = setmetatable({},{
  664. __index = function(self,k)
  665. if k=="script" then
  666. return var
  667. else
  668. return env[k]
  669. end
  670. end,
  671. })
  672. setfenv(func,newenv)
  673. return func
  674. end
  675. cors = {}
  676. mas = Instance.new("Model",game:GetService("Lighting"))
  677. Model0 = Instance.new("Model")
  678. Part1 = Instance.new("Part")
  679. SpecialMesh2 = Instance.new("SpecialMesh")
  680. Part3 = Instance.new("Part")
  681. SpecialMesh4 = Instance.new("SpecialMesh")
  682. Part5 = Instance.new("Part")
  683. Part6 = Instance.new("Part")
  684. SpecialMesh7 = Instance.new("SpecialMesh")
  685. Part8 = Instance.new("Part")
  686. SpecialMesh9 = Instance.new("SpecialMesh")
  687. Part10 = Instance.new("Part")
  688. Part11 = Instance.new("Part")
  689. SpecialMesh12 = Instance.new("SpecialMesh")
  690. Part13 = Instance.new("Part")
  691. SpecialMesh14 = Instance.new("SpecialMesh")
  692. Part15 = Instance.new("Part")
  693. SpecialMesh16 = Instance.new("SpecialMesh")
  694. Part17 = Instance.new("Part")
  695. SpecialMesh18 = Instance.new("SpecialMesh")
  696. Part19 = Instance.new("Part")
  697. SpecialMesh20 = Instance.new("SpecialMesh")
  698. Part21 = Instance.new("Part")
  699. SpecialMesh22 = Instance.new("SpecialMesh")
  700. Part23 = Instance.new("Part")
  701. Part24 = Instance.new("Part")
  702. Part25 = Instance.new("Part")
  703. SpecialMesh26 = Instance.new("SpecialMesh")
  704. Part27 = Instance.new("Part")
  705. Part28 = Instance.new("Part")
  706. SpecialMesh29 = Instance.new("SpecialMesh")
  707. Part30 = Instance.new("Part")
  708. SpecialMesh31 = Instance.new("SpecialMesh")
  709. Part32 = Instance.new("Part")
  710. Part33 = Instance.new("Part")
  711. Part34 = Instance.new("Part")
  712. SpecialMesh35 = Instance.new("SpecialMesh")
  713. Part36 = Instance.new("Part")
  714. SpecialMesh37 = Instance.new("SpecialMesh")
  715. Part38 = Instance.new("Part")
  716. SpecialMesh39 = Instance.new("SpecialMesh")
  717. Part40 = Instance.new("Part")
  718. Model41 = Instance.new("Model")
  719. Part42 = Instance.new("Part")
  720. Part43 = Instance.new("Part")
  721. Part44 = Instance.new("Part")
  722. Part45 = Instance.new("Part")
  723. Part46 = Instance.new("Part")
  724. Part47 = Instance.new("Part")
  725. Model48 = Instance.new("Model")
  726. Part49 = Instance.new("Part")
  727. Part50 = Instance.new("Part")
  728. Part51 = Instance.new("Part")
  729. Part52 = Instance.new("Part")
  730. Part53 = Instance.new("Part")
  731. Part54 = Instance.new("Part")
  732. Model55 = Instance.new("Model")
  733. Part56 = Instance.new("Part")
  734. SpecialMesh57 = Instance.new("SpecialMesh")
  735. Part58 = Instance.new("Part")
  736. SpecialMesh59 = Instance.new("SpecialMesh")
  737. Part60 = Instance.new("Part")
  738. SpecialMesh61 = Instance.new("SpecialMesh")
  739. Part62 = Instance.new("Part")
  740. SpecialMesh63 = Instance.new("SpecialMesh")
  741. Part64 = Instance.new("Part")
  742. SpecialMesh65 = Instance.new("SpecialMesh")
  743. Part66 = Instance.new("Part")
  744. SpecialMesh67 = Instance.new("SpecialMesh")
  745. Part68 = Instance.new("Part")
  746. SpecialMesh69 = Instance.new("SpecialMesh")
  747. Part70 = Instance.new("Part")
  748. Part71 = Instance.new("Part")
  749. SpecialMesh72 = Instance.new("SpecialMesh")
  750. Part73 = Instance.new("Part")
  751. SpecialMesh74 = Instance.new("SpecialMesh")
  752. Part75 = Instance.new("Part")
  753. Part76 = Instance.new("Part")
  754. SpecialMesh77 = Instance.new("SpecialMesh")
  755. Part78 = Instance.new("Part")
  756. SpecialMesh79 = Instance.new("SpecialMesh")
  757. Part80 = Instance.new("Part")
  758. SpecialMesh81 = Instance.new("SpecialMesh")
  759. Part82 = Instance.new("Part")
  760. Part83 = Instance.new("Part")
  761. SpecialMesh84 = Instance.new("SpecialMesh")
  762. Part85 = Instance.new("Part")
  763. Part86 = Instance.new("Part")
  764. SpecialMesh87 = Instance.new("SpecialMesh")
  765. Part88 = Instance.new("Part")
  766. Part89 = Instance.new("Part")
  767. Part90 = Instance.new("Part")
  768. SpecialMesh91 = Instance.new("SpecialMesh")
  769. Part92 = Instance.new("Part")
  770. Part93 = Instance.new("Part")
  771. SpecialMesh94 = Instance.new("SpecialMesh")
  772. Part95 = Instance.new("Part")
  773. SpecialMesh96 = Instance.new("SpecialMesh")
  774. Part97 = Instance.new("Part")
  775. Part98 = Instance.new("Part")
  776. Part99 = Instance.new("Part")
  777. Part100 = Instance.new("Part")
  778. Part101 = Instance.new("Part")
  779. Part102 = Instance.new("Part")
  780. Part103 = Instance.new("Part")
  781. Part104 = Instance.new("Part")
  782. Part105 = Instance.new("Part")
  783. Part106 = Instance.new("Part")
  784. SpecialMesh107 = Instance.new("SpecialMesh")
  785. Part108 = Instance.new("Part")
  786. SpecialMesh109 = Instance.new("SpecialMesh")
  787. Part110 = Instance.new("Part")
  788. Part111 = Instance.new("Part")
  789. SpecialMesh112 = Instance.new("SpecialMesh")
  790. Part113 = Instance.new("Part")
  791. Part114 = Instance.new("Part")
  792. Part115 = Instance.new("Part")
  793. Part116 = Instance.new("Part")
  794. SpecialMesh117 = Instance.new("SpecialMesh")
  795. Part118 = Instance.new("Part")
  796. SpecialMesh119 = Instance.new("SpecialMesh")
  797. Part120 = Instance.new("Part")
  798. SpecialMesh121 = Instance.new("SpecialMesh")
  799. Part122 = Instance.new("Part")
  800. SpecialMesh123 = Instance.new("SpecialMesh")
  801. Part124 = Instance.new("Part")
  802. SpecialMesh125 = Instance.new("SpecialMesh")
  803. Part126 = Instance.new("Part")
  804. SpecialMesh127 = Instance.new("SpecialMesh")
  805. Part128 = Instance.new("Part")
  806. SpecialMesh129 = Instance.new("SpecialMesh")
  807. Part130 = Instance.new("Part")
  808. Part131 = Instance.new("Part")
  809. SpecialMesh132 = Instance.new("SpecialMesh")
  810. Part133 = Instance.new("Part")
  811. SpecialMesh134 = Instance.new("SpecialMesh")
  812. Part135 = Instance.new("Part")
  813. Part136 = Instance.new("Part")
  814. SpecialMesh137 = Instance.new("SpecialMesh")
  815. Part138 = Instance.new("Part")
  816. Part139 = Instance.new("Part")
  817. Part140 = Instance.new("Part")
  818. Part141 = Instance.new("Part")
  819. SpecialMesh142 = Instance.new("SpecialMesh")
  820. Part143 = Instance.new("Part")
  821. SpecialMesh144 = Instance.new("SpecialMesh")
  822. Part145 = Instance.new("Part")
  823. Part146 = Instance.new("Part")
  824. SpecialMesh147 = Instance.new("SpecialMesh")
  825. Model0.Name = "one ford"
  826. Model0.Parent = mas
  827. Model0.PrimaryPart = Part95
  828. Part1.Name = "Smooth Block Model"
  829. Part1.Parent = Model0
  830. Part1.BrickColor = BrickColor.new("Bright yellow")
  831. Part1.Rotation = Vector3.new(180, 90, 0)
  832. Part1.Size = Vector3.new(1, 1.20000005, 1)
  833. Part1.CFrame = CFrame.new(84.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  834. Part1.BackSurface = Enum.SurfaceType.Weld
  835. Part1.BottomSurface = Enum.SurfaceType.Weld
  836. Part1.TopSurface = Enum.SurfaceType.Smooth
  837. Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
  838. Part1.Position = Vector3.new(84.5, 88.5000229, -4.5)
  839. Part1.Orientation = Vector3.new(0, 90, 180)
  840. Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
  841. SpecialMesh2.Parent = Part1
  842. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  843. Part3.Name = "Smooth Block Model"
  844. Part3.Parent = Model0
  845. Part3.BrickColor = BrickColor.new("Bright yellow")
  846. Part3.Rotation = Vector3.new(0, -90, 0)
  847. Part3.Size = Vector3.new(1, 1.20000005, 1)
  848. Part3.CFrame = CFrame.new(82.5, 88.5000229, -4.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
  849. Part3.BackSurface = Enum.SurfaceType.Weld
  850. Part3.BottomSurface = Enum.SurfaceType.Weld
  851. Part3.TopSurface = Enum.SurfaceType.Smooth
  852. Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
  853. Part3.Position = Vector3.new(82.5, 88.5000229, -4.5)
  854. Part3.Orientation = Vector3.new(0, -90, 0)
  855. Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
  856. SpecialMesh4.Parent = Part3
  857. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  858. Part5.Name = "Smooth Block Model"
  859. Part5.Parent = Model0
  860. Part5.BrickColor = BrickColor.new("Black")
  861. Part5.Rotation = Vector3.new(0, -90, 0)
  862. Part5.Size = Vector3.new(1, 1.20000005, 4)
  863. Part5.CFrame = CFrame.new(80, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
  864. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  865. Part5.Position = Vector3.new(80, 88.5000229, -5.5)
  866. Part5.Orientation = Vector3.new(0, -90, 0)
  867. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  868. Part6.Name = "Smooth Block Model"
  869. Part6.Parent = Model0
  870. Part6.BrickColor = BrickColor.new("Bright yellow")
  871. Part6.Reflectance = 0.10000000149012
  872. Part6.Transparency = 0.40000000596046
  873. Part6.Rotation = Vector3.new(0, -90, 0)
  874. Part6.Size = Vector3.new(1, 1.20000005, 1)
  875. Part6.CFrame = CFrame.new(84.5, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
  876. Part6.BackSurface = Enum.SurfaceType.Weld
  877. Part6.BottomSurface = Enum.SurfaceType.Weld
  878. Part6.TopSurface = Enum.SurfaceType.Smooth
  879. Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
  880. Part6.Position = Vector3.new(84.5, 88.5000229, -5.5)
  881. Part6.Orientation = Vector3.new(0, -90, 0)
  882. Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
  883. SpecialMesh7.Parent = Part6
  884. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  885. Part8.Name = "Smooth Block Model"
  886. Part8.Parent = Model0
  887. Part8.BrickColor = BrickColor.new("Bright yellow")
  888. Part8.Size = Vector3.new(10, 2.4000001, 1)
  889. Part8.CFrame = CFrame.new(80, 87.9000168, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  890. Part8.BackSurface = Enum.SurfaceType.Weld
  891. Part8.BottomSurface = Enum.SurfaceType.Weld
  892. Part8.TopSurface = Enum.SurfaceType.Smooth
  893. Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
  894. Part8.Position = Vector3.new(80, 87.9000168, -12.5)
  895. Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
  896. SpecialMesh9.Parent = Part8
  897. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  898. Part10.Name = "Left Front"
  899. Part10.Parent = Model0
  900. Part10.BrickColor = BrickColor.new("Black")
  901. Part10.Rotation = Vector3.new(180, 0, -180)
  902. Part10.FormFactor = Enum.FormFactor.Symmetric
  903. Part10.Friction = 0.30555599927902
  904. Part10.Shape = Enum.PartType.Cylinder
  905. Part10.Size = Vector3.new(3, 3, 3)
  906. Part10.CFrame = CFrame.new(83.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  907. Part10.BottomSurface = Enum.SurfaceType.Smooth
  908. Part10.RightSurface = Enum.SurfaceType.Motor
  909. Part10.TopSurface = Enum.SurfaceType.Smooth
  910. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  911. Part10.Position = Vector3.new(83.5, 86.2000198, -8.5)
  912. Part10.Orientation = Vector3.new(0, -180, 0)
  913. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  914. Part11.Name = "Smooth Block Model"
  915. Part11.Parent = Model0
  916. Part11.BrickColor = BrickColor.new("Medium blue")
  917. Part11.Transparency = 0.5
  918. Part11.Rotation = Vector3.new(-180, 0, -180)
  919. Part11.Size = Vector3.new(8, 2.4000001, 2)
  920. Part11.CFrame = CFrame.new(80, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  921. Part11.BottomSurface = Enum.SurfaceType.Weld
  922. Part11.TopSurface = Enum.SurfaceType.Smooth
  923. Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
  924. Part11.Position = Vector3.new(80, 90.7000198, -11)
  925. Part11.Orientation = Vector3.new(0, 180, 0)
  926. Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
  927. SpecialMesh12.Parent = Part11
  928. SpecialMesh12.MeshType = Enum.MeshType.Wedge
  929. Part13.Name = "Smooth Block Model"
  930. Part13.Parent = Model0
  931. Part13.BrickColor = BrickColor.new("Bright yellow")
  932. Part13.Rotation = Vector3.new(-180, 0, -180)
  933. Part13.Size = Vector3.new(1, 2.4000001, 2)
  934. Part13.CFrame = CFrame.new(84.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  935. Part13.BackSurface = Enum.SurfaceType.Weld
  936. Part13.BottomSurface = Enum.SurfaceType.Weld
  937. Part13.TopSurface = Enum.SurfaceType.Smooth
  938. Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  939. Part13.Position = Vector3.new(84.5, 90.7000198, -11)
  940. Part13.Orientation = Vector3.new(0, 180, 0)
  941. Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  942. SpecialMesh14.Parent = Part13
  943. SpecialMesh14.MeshType = Enum.MeshType.Wedge
  944. Part15.Name = "Smooth Block Model"
  945. Part15.Parent = Model0
  946. Part15.BrickColor = BrickColor.new("Bright yellow")
  947. Part15.Rotation = Vector3.new(0, 0, -180)
  948. Part15.Size = Vector3.new(1, 2.4000001, 2)
  949. Part15.CFrame = CFrame.new(84.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
  950. Part15.BackSurface = Enum.SurfaceType.Weld
  951. Part15.BottomSurface = Enum.SurfaceType.Weld
  952. Part15.TopSurface = Enum.SurfaceType.Smooth
  953. Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
  954. Part15.Position = Vector3.new(84.5, 90.7000198, -13)
  955. Part15.Orientation = Vector3.new(0, 0, 180)
  956. Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
  957. SpecialMesh16.Parent = Part15
  958. SpecialMesh16.MeshType = Enum.MeshType.Wedge
  959. Part17.Name = "Smooth Block Model"
  960. Part17.Parent = Model0
  961. Part17.BrickColor = BrickColor.new("Medium blue")
  962. Part17.Transparency = 0.5
  963. Part17.Rotation = Vector3.new(0, 0, -180)
  964. Part17.Size = Vector3.new(8, 2.4000001, 2)
  965. Part17.CFrame = CFrame.new(80, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
  966. Part17.BottomSurface = Enum.SurfaceType.Smooth
  967. Part17.TopSurface = Enum.SurfaceType.Smooth
  968. Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
  969. Part17.Position = Vector3.new(80, 90.7000198, -13)
  970. Part17.Orientation = Vector3.new(0, 0, 180)
  971. Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
  972. SpecialMesh18.Parent = Part17
  973. SpecialMesh18.MeshType = Enum.MeshType.Wedge
  974. Part19.Name = "Smooth Block Model"
  975. Part19.Parent = Model0
  976. Part19.BrickColor = BrickColor.new("Bright yellow")
  977. Part19.Rotation = Vector3.new(-180, 0, -180)
  978. Part19.Size = Vector3.new(1, 2.4000001, 2)
  979. Part19.CFrame = CFrame.new(75.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  980. Part19.BackSurface = Enum.SurfaceType.Weld
  981. Part19.BottomSurface = Enum.SurfaceType.Weld
  982. Part19.TopSurface = Enum.SurfaceType.Smooth
  983. Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
  984. Part19.Position = Vector3.new(75.5, 90.7000198, -11)
  985. Part19.Orientation = Vector3.new(0, 180, 0)
  986. Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
  987. SpecialMesh20.Parent = Part19
  988. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  989. Part21.Name = "Smooth Block Model"
  990. Part21.Parent = Model0
  991. Part21.BrickColor = BrickColor.new("Bright yellow")
  992. Part21.Rotation = Vector3.new(-180, 0, -180)
  993. Part21.FormFactor = Enum.FormFactor.Plate
  994. Part21.Size = Vector3.new(10, 0.400000006, 6)
  995. Part21.CFrame = CFrame.new(80, 89.3000183, -7, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  996. Part21.BackSurface = Enum.SurfaceType.Weld
  997. Part21.BottomSurface = Enum.SurfaceType.Weld
  998. Part21.TopSurface = Enum.SurfaceType.Smooth
  999. Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1000. Part21.Position = Vector3.new(80, 89.3000183, -7)
  1001. Part21.Orientation = Vector3.new(0, 180, 0)
  1002. Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1003. SpecialMesh22.Parent = Part21
  1004. SpecialMesh22.MeshType = Enum.MeshType.Wedge
  1005. Part23.Name = "Smooth Block Model"
  1006. Part23.Parent = Model0
  1007. Part23.BrickColor = BrickColor.new("Bright yellow")
  1008. Part23.FormFactor = Enum.FormFactor.Plate
  1009. Part23.Size = Vector3.new(10, 0.400000006, 2)
  1010. Part23.CFrame = CFrame.new(80, 89.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1011. Part23.TopSurface = Enum.SurfaceType.Weld
  1012. Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1013. Part23.Position = Vector3.new(80, 89.3000183, -11)
  1014. Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1015. Part24.Name = "Smooth Block Model"
  1016. Part24.Parent = Model0
  1017. Part24.BrickColor = BrickColor.new("Black")
  1018. Part24.Rotation = Vector3.new(0, -90, 0)
  1019. Part24.Size = Vector3.new(1, 1.20000005, 10)
  1020. Part24.CFrame = CFrame.new(80, 88.5000229, -6.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1021. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1022. Part24.Position = Vector3.new(80, 88.5000229, -6.5)
  1023. Part24.Orientation = Vector3.new(0, -90, 0)
  1024. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1025. Part25.Name = "Smooth Block Model"
  1026. Part25.Parent = Model0
  1027. Part25.BrickColor = BrickColor.new("Bright yellow")
  1028. Part25.Rotation = Vector3.new(0, -90, 0)
  1029. Part25.Size = Vector3.new(8, 1.20000005, 1)
  1030. Part25.CFrame = CFrame.new(85.5, 88.5000153, -8, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1031. Part25.BackSurface = Enum.SurfaceType.Weld
  1032. Part25.BottomSurface = Enum.SurfaceType.Weld
  1033. Part25.TopSurface = Enum.SurfaceType.Smooth
  1034. Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1035. Part25.Position = Vector3.new(85.5, 88.5000153, -8)
  1036. Part25.Orientation = Vector3.new(0, -90, 0)
  1037. Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1038. SpecialMesh26.Parent = Part25
  1039. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  1040. Part27.Name = "Smooth Block Model"
  1041. Part27.Parent = Model0
  1042. Part27.BrickColor = BrickColor.new("Bright yellow")
  1043. Part27.Size = Vector3.new(10, 1.20000005, 2)
  1044. Part27.CFrame = CFrame.new(80, 88.5000153, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1045. Part27.TopSurface = Enum.SurfaceType.Weld
  1046. Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1047. Part27.Position = Vector3.new(80, 88.5000153, -11)
  1048. Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1049. Part28.Name = "Smooth Block Model"
  1050. Part28.Parent = Model0
  1051. Part28.BrickColor = BrickColor.new("Bright yellow")
  1052. Part28.Rotation = Vector3.new(-180, -90, 0)
  1053. Part28.Size = Vector3.new(1, 1.20000005, 1)
  1054. Part28.CFrame = CFrame.new(78.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1055. Part28.BackSurface = Enum.SurfaceType.Weld
  1056. Part28.BottomSurface = Enum.SurfaceType.Weld
  1057. Part28.TopSurface = Enum.SurfaceType.Smooth
  1058. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1059. Part28.Position = Vector3.new(78.5, 88.5000229, -4.5)
  1060. Part28.Orientation = Vector3.new(0, -90, 180)
  1061. Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1062. SpecialMesh29.Parent = Part28
  1063. SpecialMesh29.MeshType = Enum.MeshType.Wedge
  1064. Part30.Name = "Smooth Block Model"
  1065. Part30.Parent = Model0
  1066. Part30.BrickColor = BrickColor.new("Bright yellow")
  1067. Part30.Rotation = Vector3.new(180, 90, 0)
  1068. Part30.Size = Vector3.new(1, 1.20000005, 1)
  1069. Part30.CFrame = CFrame.new(81.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1070. Part30.BackSurface = Enum.SurfaceType.Weld
  1071. Part30.BottomSurface = Enum.SurfaceType.Weld
  1072. Part30.TopSurface = Enum.SurfaceType.Smooth
  1073. Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1074. Part30.Position = Vector3.new(81.5, 88.5000229, -4.5)
  1075. Part30.Orientation = Vector3.new(0, 90, 180)
  1076. Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1077. SpecialMesh31.Parent = Part30
  1078. SpecialMesh31.MeshType = Enum.MeshType.Wedge
  1079. Part32.Name = "Smooth Block Model"
  1080. Part32.Parent = Model0
  1081. Part32.BrickColor = BrickColor.new("Bright yellow")
  1082. Part32.Size = Vector3.new(12, 1.20000005, 2)
  1083. Part32.CFrame = CFrame.new(80, 87.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1084. Part32.TopSurface = Enum.SurfaceType.Weld
  1085. Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1086. Part32.Position = Vector3.new(80, 87.3000183, -11)
  1087. Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1088. Part33.Name = "Smooth Block Model"
  1089. Part33.Parent = Model0
  1090. Part33.BrickColor = BrickColor.new("Bright yellow")
  1091. Part33.Size = Vector3.new(4, 2.4000001, 3)
  1092. Part33.CFrame = CFrame.new(80, 87.9000168, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1093. Part33.TopSurface = Enum.SurfaceType.Weld
  1094. Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1095. Part33.Position = Vector3.new(80, 87.9000168, -8.5)
  1096. Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1097. Part34.Name = "Smooth Block Model"
  1098. Part34.Parent = Model0
  1099. Part34.BrickColor = BrickColor.new("Bright yellow")
  1100. Part34.Size = Vector3.new(1, 1.20000005, 1)
  1101. Part34.CFrame = CFrame.new(85.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1102. Part34.BackSurface = Enum.SurfaceType.Weld
  1103. Part34.BottomSurface = Enum.SurfaceType.Weld
  1104. Part34.TopSurface = Enum.SurfaceType.Smooth
  1105. Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1106. Part34.Position = Vector3.new(85.5, 87.3000183, -12.5)
  1107. Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1108. SpecialMesh35.Parent = Part34
  1109. SpecialMesh35.MeshType = Enum.MeshType.Wedge
  1110. Part36.Name = "Smooth Block Model"
  1111. Part36.Parent = Model0
  1112. Part36.BrickColor = BrickColor.new("Bright yellow")
  1113. Part36.Reflectance = 0.10000000149012
  1114. Part36.Transparency = 0.40000000596046
  1115. Part36.Rotation = Vector3.new(180, 90, 0)
  1116. Part36.Size = Vector3.new(1, 1.20000005, 1)
  1117. Part36.CFrame = CFrame.new(82.5, 88.5000229, -5.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1118. Part36.BackSurface = Enum.SurfaceType.Weld
  1119. Part36.BottomSurface = Enum.SurfaceType.Weld
  1120. Part36.TopSurface = Enum.SurfaceType.Smooth
  1121. Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1122. Part36.Position = Vector3.new(82.5, 88.5000229, -5.5)
  1123. Part36.Orientation = Vector3.new(0, 90, 180)
  1124. Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1125. SpecialMesh37.Parent = Part36
  1126. SpecialMesh37.MeshType = Enum.MeshType.Wedge
  1127. Part38.Name = "Smooth Block Model"
  1128. Part38.Parent = Model0
  1129. Part38.BrickColor = BrickColor.new("Bright yellow")
  1130. Part38.Reflectance = 0.10000000149012
  1131. Part38.Transparency = 0.40000000596046
  1132. Part38.Rotation = Vector3.new(-180, -90, 0)
  1133. Part38.Size = Vector3.new(1, 1.20000005, 1)
  1134. Part38.CFrame = CFrame.new(77.5, 88.5000229, -5.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1135. Part38.BackSurface = Enum.SurfaceType.Weld
  1136. Part38.BottomSurface = Enum.SurfaceType.Weld
  1137. Part38.TopSurface = Enum.SurfaceType.Smooth
  1138. Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1139. Part38.Position = Vector3.new(77.5, 88.5000229, -5.5)
  1140. Part38.Orientation = Vector3.new(0, -90, 180)
  1141. Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1142. SpecialMesh39.Parent = Part38
  1143. SpecialMesh39.MeshType = Enum.MeshType.Wedge
  1144. Part40.Name = "Smooth Block Model"
  1145. Part40.Parent = Model0
  1146. Part40.BrickColor = BrickColor.new("Bright yellow")
  1147. Part40.Reflectance = 0.10000000149012
  1148. Part40.Transparency = 0.40000000596046
  1149. Part40.Rotation = Vector3.new(-180, 0, -180)
  1150. Part40.Size = Vector3.new(1, 1.20000005, 1)
  1151. Part40.CFrame = CFrame.new(83.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1152. Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1153. Part40.Position = Vector3.new(83.5, 88.5000229, -5.5)
  1154. Part40.Orientation = Vector3.new(0, 180, 0)
  1155. Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1156. Model41.Parent = Model0
  1157. Model41.PrimaryPart = Part42
  1158. Part42.Name = "Left Front"
  1159. Part42.Parent = Model41
  1160. Part42.BrickColor = BrickColor.new("Black")
  1161. Part42.Rotation = Vector3.new(0, 90, 0)
  1162. Part42.FormFactor = Enum.FormFactor.Symmetric
  1163. Part42.Friction = 0.30555599927902
  1164. Part42.Shape = Enum.PartType.Cylinder
  1165. Part42.Size = Vector3.new(1, 1, 1)
  1166. Part42.CFrame = CFrame.new(75.5, 86.2000122, -26.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  1167. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part42.LeftSurface = Enum.SurfaceType.Weld
  1169. Part42.RightSurface = Enum.SurfaceType.Weld
  1170. Part42.TopSurface = Enum.SurfaceType.Smooth
  1171. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1172. Part42.Position = Vector3.new(75.5, 86.2000122, -26.5)
  1173. Part42.Orientation = Vector3.new(0, 90, 0)
  1174. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1175. Part43.Name = "Left Front"
  1176. Part43.Parent = Model41
  1177. Part43.BrickColor = BrickColor.new("Black")
  1178. Part43.Rotation = Vector3.new(0, 90, 0)
  1179. Part43.FormFactor = Enum.FormFactor.Symmetric
  1180. Part43.Friction = 0.30555599927902
  1181. Part43.Shape = Enum.PartType.Cylinder
  1182. Part43.Size = Vector3.new(1, 1, 1)
  1183. Part43.CFrame = CFrame.new(75.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1184. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1185. Part43.LeftSurface = Enum.SurfaceType.Weld
  1186. Part43.RightSurface = Enum.SurfaceType.Weld
  1187. Part43.TopSurface = Enum.SurfaceType.Smooth
  1188. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1189. Part43.Position = Vector3.new(75.5, 86.2000122, -29.5)
  1190. Part43.Orientation = Vector3.new(0, 90, 0)
  1191. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1192. Part44.Name = "Left Front"
  1193. Part44.Parent = Model41
  1194. Part44.BrickColor = BrickColor.new("Black")
  1195. Part44.Rotation = Vector3.new(0, 90, 0)
  1196. Part44.FormFactor = Enum.FormFactor.Symmetric
  1197. Part44.Friction = 0.30555599927902
  1198. Part44.Shape = Enum.PartType.Cylinder
  1199. Part44.Size = Vector3.new(1, 1, 1)
  1200. Part44.CFrame = CFrame.new(75.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1201. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1202. Part44.LeftSurface = Enum.SurfaceType.Weld
  1203. Part44.RightSurface = Enum.SurfaceType.Weld
  1204. Part44.TopSurface = Enum.SurfaceType.Smooth
  1205. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1206. Part44.Position = Vector3.new(75.5, 86.2000122, -28.5)
  1207. Part44.Orientation = Vector3.new(0, 90, 0)
  1208. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1209. Part45.Name = "Left Front"
  1210. Part45.Parent = Model41
  1211. Part45.BrickColor = BrickColor.new("Black")
  1212. Part45.Rotation = Vector3.new(0, 90, 0)
  1213. Part45.FormFactor = Enum.FormFactor.Symmetric
  1214. Part45.Friction = 0.30555599927902
  1215. Part45.Shape = Enum.PartType.Cylinder
  1216. Part45.Size = Vector3.new(1, 1, 1)
  1217. Part45.CFrame = CFrame.new(75.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1218. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1219. Part45.LeftSurface = Enum.SurfaceType.Weld
  1220. Part45.RightSurface = Enum.SurfaceType.Weld
  1221. Part45.TopSurface = Enum.SurfaceType.Smooth
  1222. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1223. Part45.Position = Vector3.new(75.5, 86.2000122, -27.5)
  1224. Part45.Orientation = Vector3.new(0, 90, 0)
  1225. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1226. Part46.Name = "Left Front"
  1227. Part46.Parent = Model41
  1228. Part46.BrickColor = BrickColor.new("Black")
  1229. Part46.Rotation = Vector3.new(0, 90, 0)
  1230. Part46.FormFactor = Enum.FormFactor.Symmetric
  1231. Part46.Friction = 0.30555599927902
  1232. Part46.Shape = Enum.PartType.Cylinder
  1233. Part46.Size = Vector3.new(1, 1, 1)
  1234. Part46.CFrame = CFrame.new(75.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1235. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1236. Part46.LeftSurface = Enum.SurfaceType.Weld
  1237. Part46.RightSurface = Enum.SurfaceType.Weld
  1238. Part46.TopSurface = Enum.SurfaceType.Smooth
  1239. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1240. Part46.Position = Vector3.new(75.5, 86.2000122, -30.5)
  1241. Part46.Orientation = Vector3.new(0, 90, 0)
  1242. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1243. Part47.Name = "Left Front"
  1244. Part47.Parent = Model41
  1245. Part47.BrickColor = BrickColor.new("Black")
  1246. Part47.Rotation = Vector3.new(0, 90, 0)
  1247. Part47.FormFactor = Enum.FormFactor.Symmetric
  1248. Part47.Friction = 0.30555599927902
  1249. Part47.Shape = Enum.PartType.Cylinder
  1250. Part47.Size = Vector3.new(1, 1, 1)
  1251. Part47.CFrame = CFrame.new(75.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1252. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1253. Part47.LeftSurface = Enum.SurfaceType.Weld
  1254. Part47.TopSurface = Enum.SurfaceType.Smooth
  1255. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1256. Part47.Position = Vector3.new(75.5, 86.2000122, -31.5)
  1257. Part47.Orientation = Vector3.new(0, 90, 0)
  1258. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1259. Model48.Parent = Model0
  1260. Model48.PrimaryPart = Part49
  1261. Part49.Name = "Left Front"
  1262. Part49.Parent = Model48
  1263. Part49.BrickColor = BrickColor.new("Black")
  1264. Part49.Rotation = Vector3.new(0, 90, 0)
  1265. Part49.FormFactor = Enum.FormFactor.Symmetric
  1266. Part49.Friction = 0.30555599927902
  1267. Part49.Shape = Enum.PartType.Cylinder
  1268. Part49.Size = Vector3.new(1, 1, 1)
  1269. Part49.CFrame = CFrame.new(84.5, 86.2000122, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1270. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1271. Part49.LeftSurface = Enum.SurfaceType.Weld
  1272. Part49.RightSurface = Enum.SurfaceType.Weld
  1273. Part49.TopSurface = Enum.SurfaceType.Smooth
  1274. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1275. Part49.Position = Vector3.new(84.5, 86.2000122, -26.5)
  1276. Part49.Orientation = Vector3.new(0, 90, 0)
  1277. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1278. Part50.Name = "Left Front"
  1279. Part50.Parent = Model48
  1280. Part50.BrickColor = BrickColor.new("Black")
  1281. Part50.Rotation = Vector3.new(0, 90, 0)
  1282. Part50.FormFactor = Enum.FormFactor.Symmetric
  1283. Part50.Friction = 0.30555599927902
  1284. Part50.Shape = Enum.PartType.Cylinder
  1285. Part50.Size = Vector3.new(1, 1, 1)
  1286. Part50.CFrame = CFrame.new(84.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1287. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1288. Part50.LeftSurface = Enum.SurfaceType.Weld
  1289. Part50.RightSurface = Enum.SurfaceType.Weld
  1290. Part50.TopSurface = Enum.SurfaceType.Smooth
  1291. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1292. Part50.Position = Vector3.new(84.5, 86.2000122, -29.5)
  1293. Part50.Orientation = Vector3.new(0, 90, 0)
  1294. Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1295. Part51.Name = "Left Front"
  1296. Part51.Parent = Model48
  1297. Part51.BrickColor = BrickColor.new("Black")
  1298. Part51.Rotation = Vector3.new(0, 90, 0)
  1299. Part51.FormFactor = Enum.FormFactor.Symmetric
  1300. Part51.Friction = 0.30555599927902
  1301. Part51.Shape = Enum.PartType.Cylinder
  1302. Part51.Size = Vector3.new(1, 1, 1)
  1303. Part51.CFrame = CFrame.new(84.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1304. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1305. Part51.LeftSurface = Enum.SurfaceType.Weld
  1306. Part51.RightSurface = Enum.SurfaceType.Weld
  1307. Part51.TopSurface = Enum.SurfaceType.Smooth
  1308. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1309. Part51.Position = Vector3.new(84.5, 86.2000122, -28.5)
  1310. Part51.Orientation = Vector3.new(0, 90, 0)
  1311. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1312. Part52.Name = "Left Front"
  1313. Part52.Parent = Model48
  1314. Part52.BrickColor = BrickColor.new("Black")
  1315. Part52.Rotation = Vector3.new(0, 90, 0)
  1316. Part52.FormFactor = Enum.FormFactor.Symmetric
  1317. Part52.Friction = 0.30555599927902
  1318. Part52.Shape = Enum.PartType.Cylinder
  1319. Part52.Size = Vector3.new(1, 1, 1)
  1320. Part52.CFrame = CFrame.new(84.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1321. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1322. Part52.LeftSurface = Enum.SurfaceType.Weld
  1323. Part52.RightSurface = Enum.SurfaceType.Weld
  1324. Part52.TopSurface = Enum.SurfaceType.Smooth
  1325. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1326. Part52.Position = Vector3.new(84.5, 86.2000122, -27.5)
  1327. Part52.Orientation = Vector3.new(0, 90, 0)
  1328. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1329. Part53.Name = "Left Front"
  1330. Part53.Parent = Model48
  1331. Part53.BrickColor = BrickColor.new("Black")
  1332. Part53.Rotation = Vector3.new(0, 90, 0)
  1333. Part53.FormFactor = Enum.FormFactor.Symmetric
  1334. Part53.Friction = 0.30555599927902
  1335. Part53.Shape = Enum.PartType.Cylinder
  1336. Part53.Size = Vector3.new(1, 1, 1)
  1337. Part53.CFrame = CFrame.new(84.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1338. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1339. Part53.LeftSurface = Enum.SurfaceType.Weld
  1340. Part53.RightSurface = Enum.SurfaceType.Weld
  1341. Part53.TopSurface = Enum.SurfaceType.Smooth
  1342. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1343. Part53.Position = Vector3.new(84.5, 86.2000122, -30.5)
  1344. Part53.Orientation = Vector3.new(0, 90, 0)
  1345. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1346. Part54.Name = "Left Front"
  1347. Part54.Parent = Model48
  1348. Part54.BrickColor = BrickColor.new("Black")
  1349. Part54.Rotation = Vector3.new(0, 90, 0)
  1350. Part54.FormFactor = Enum.FormFactor.Symmetric
  1351. Part54.Friction = 0.30555599927902
  1352. Part54.Shape = Enum.PartType.Cylinder
  1353. Part54.Size = Vector3.new(1, 1, 1)
  1354. Part54.CFrame = CFrame.new(84.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1355. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1356. Part54.LeftSurface = Enum.SurfaceType.Weld
  1357. Part54.TopSurface = Enum.SurfaceType.Smooth
  1358. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1359. Part54.Position = Vector3.new(84.5, 86.2000122, -31.5)
  1360. Part54.Orientation = Vector3.new(0, 90, 0)
  1361. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1362. Model55.Parent = Model0
  1363. Model55.PrimaryPart = Part58
  1364. Part56.Name = "Smooth Block Model"
  1365. Part56.Parent = Model55
  1366. Part56.BrickColor = BrickColor.new("Bright yellow")
  1367. Part56.Size = Vector3.new(1, 2.4000001, 2)
  1368. Part56.CFrame = CFrame.new(84.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1369. Part56.BackSurface = Enum.SurfaceType.Weld
  1370. Part56.BottomSurface = Enum.SurfaceType.Weld
  1371. Part56.TopSurface = Enum.SurfaceType.Smooth
  1372. Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1373. Part56.Position = Vector3.new(84.5, 90.7000122, -24)
  1374. Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1375. SpecialMesh57.Parent = Part56
  1376. SpecialMesh57.MeshType = Enum.MeshType.Wedge
  1377. Part58.Name = "Smooth Block Model"
  1378. Part58.Parent = Model55
  1379. Part58.BrickColor = BrickColor.new("Medium blue")
  1380. Part58.Transparency = 0.5
  1381. Part58.Size = Vector3.new(8, 2.4000001, 2)
  1382. Part58.CFrame = CFrame.new(80, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1383. Part58.BottomSurface = Enum.SurfaceType.Weld
  1384. Part58.TopSurface = Enum.SurfaceType.Smooth
  1385. Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
  1386. Part58.Position = Vector3.new(80, 90.7000122, -24)
  1387. Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
  1388. SpecialMesh59.Parent = Part58
  1389. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  1390. Part60.Name = "Smooth Block Model"
  1391. Part60.Parent = Model55
  1392. Part60.BrickColor = BrickColor.new("Bright yellow")
  1393. Part60.Rotation = Vector3.new(-180, 0, 0)
  1394. Part60.Size = Vector3.new(1, 2.4000001, 2)
  1395. Part60.CFrame = CFrame.new(84.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1396. Part60.BackSurface = Enum.SurfaceType.Weld
  1397. Part60.BottomSurface = Enum.SurfaceType.Weld
  1398. Part60.TopSurface = Enum.SurfaceType.Smooth
  1399. Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1400. Part60.Position = Vector3.new(84.5, 90.7000198, -22)
  1401. Part60.Orientation = Vector3.new(0, 180, 180)
  1402. Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1403. SpecialMesh61.Parent = Part60
  1404. SpecialMesh61.MeshType = Enum.MeshType.Wedge
  1405. Part62.Name = "Smooth Block Model"
  1406. Part62.Parent = Model55
  1407. Part62.BrickColor = BrickColor.new("Medium blue")
  1408. Part62.Transparency = 0.5
  1409. Part62.Rotation = Vector3.new(-180, 0, 0)
  1410. Part62.Size = Vector3.new(8, 2.4000001, 2)
  1411. Part62.CFrame = CFrame.new(80, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1412. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1413. Part62.TopSurface = Enum.SurfaceType.Smooth
  1414. Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
  1415. Part62.Position = Vector3.new(80, 90.7000198, -22)
  1416. Part62.Orientation = Vector3.new(0, 180, 180)
  1417. Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
  1418. SpecialMesh63.Parent = Part62
  1419. SpecialMesh63.MeshType = Enum.MeshType.Wedge
  1420. Part64.Name = "Smooth Block Model"
  1421. Part64.Parent = Model55
  1422. Part64.BrickColor = BrickColor.new("Bright yellow")
  1423. Part64.Size = Vector3.new(1, 2.4000001, 2)
  1424. Part64.CFrame = CFrame.new(75.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1425. Part64.BackSurface = Enum.SurfaceType.Weld
  1426. Part64.BottomSurface = Enum.SurfaceType.Weld
  1427. Part64.TopSurface = Enum.SurfaceType.Smooth
  1428. Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1429. Part64.Position = Vector3.new(75.5, 90.7000122, -24)
  1430. Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1431. SpecialMesh65.Parent = Part64
  1432. SpecialMesh65.MeshType = Enum.MeshType.Wedge
  1433. Part66.Name = "Smooth Block Model"
  1434. Part66.Parent = Model55
  1435. Part66.BrickColor = BrickColor.new("Bright yellow")
  1436. Part66.Rotation = Vector3.new(-180, 0, 0)
  1437. Part66.Size = Vector3.new(1, 2.4000001, 2)
  1438. Part66.CFrame = CFrame.new(75.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1439. Part66.BackSurface = Enum.SurfaceType.Weld
  1440. Part66.BottomSurface = Enum.SurfaceType.Weld
  1441. Part66.TopSurface = Enum.SurfaceType.Smooth
  1442. Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1443. Part66.Position = Vector3.new(75.5, 90.7000198, -22)
  1444. Part66.Orientation = Vector3.new(0, 180, 180)
  1445. Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1446. SpecialMesh67.Parent = Part66
  1447. SpecialMesh67.MeshType = Enum.MeshType.Wedge
  1448. Part68.Name = "Smooth Block Model"
  1449. Part68.Parent = Model0
  1450. Part68.BrickColor = BrickColor.new("Bright yellow")
  1451. Part68.Rotation = Vector3.new(0, 0, -180)
  1452. Part68.FormFactor = Enum.FormFactor.Plate
  1453. Part68.Size = Vector3.new(1, 0.400000006, 1)
  1454. Part68.CFrame = CFrame.new(84.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, -0, 1)
  1455. Part68.BackSurface = Enum.SurfaceType.Weld
  1456. Part68.BottomSurface = Enum.SurfaceType.Weld
  1457. Part68.TopSurface = Enum.SurfaceType.Smooth
  1458. Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1459. Part68.Position = Vector3.new(84.5, 89.7000122, -30.5)
  1460. Part68.Orientation = Vector3.new(0, 0, 180)
  1461. Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1462. SpecialMesh69.Parent = Part68
  1463. SpecialMesh69.MeshType = Enum.MeshType.Wedge
  1464. Part70.Name = "Smooth Block Model"
  1465. Part70.Parent = Model0
  1466. Part70.BrickColor = BrickColor.new("Bright yellow")
  1467. Part70.Rotation = Vector3.new(-180, 0, -90)
  1468. Part70.FormFactor = Enum.FormFactor.Plate
  1469. Part70.Size = Vector3.new(1, 0.400000006, 2)
  1470. Part70.CFrame = CFrame.new(86.1999969, 90.0000153, -31, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  1471. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1472. Part70.TopSurface = Enum.SurfaceType.Smooth
  1473. Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1474. Part70.Position = Vector3.new(86.1999969, 90.0000153, -31)
  1475. Part70.Orientation = Vector3.new(0, 180, 90)
  1476. Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1477. Part71.Name = "Smooth Block Model"
  1478. Part71.Parent = Model0
  1479. Part71.BrickColor = BrickColor.new("Bright yellow")
  1480. Part71.Rotation = Vector3.new(0, -90, 0)
  1481. Part71.Size = Vector3.new(11, 1.20000005, 1)
  1482. Part71.CFrame = CFrame.new(85.5, 88.5000153, -26.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1483. Part71.BottomSurface = Enum.SurfaceType.Weld
  1484. Part71.TopSurface = Enum.SurfaceType.Smooth
  1485. Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1486. Part71.Position = Vector3.new(85.5, 88.5000153, -26.5)
  1487. Part71.Orientation = Vector3.new(0, -90, 0)
  1488. Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1489. SpecialMesh72.Parent = Part71
  1490. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1491. Part73.Name = "Smooth Block Model"
  1492. Part73.Parent = Model0
  1493. Part73.BrickColor = BrickColor.new("Bright yellow")
  1494. Part73.Rotation = Vector3.new(0, 90, 0)
  1495. Part73.Size = Vector3.new(1, 1.20000005, 1)
  1496. Part73.CFrame = CFrame.new(77.5, 88.5000229, -4.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1497. Part73.BackSurface = Enum.SurfaceType.Weld
  1498. Part73.BottomSurface = Enum.SurfaceType.Weld
  1499. Part73.TopSurface = Enum.SurfaceType.Smooth
  1500. Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1501. Part73.Position = Vector3.new(77.5, 88.5000229, -4.5)
  1502. Part73.Orientation = Vector3.new(0, 90, 0)
  1503. Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1504. SpecialMesh74.Parent = Part73
  1505. SpecialMesh74.MeshType = Enum.MeshType.Wedge
  1506. Part75.Name = "Smooth Block Model"
  1507. Part75.Parent = Model0
  1508. Part75.BrickColor = BrickColor.new("Bright yellow")
  1509. Part75.Reflectance = 0.10000000149012
  1510. Part75.Transparency = 0.40000000596046
  1511. Part75.Rotation = Vector3.new(-180, 0, -180)
  1512. Part75.Size = Vector3.new(1, 1.20000005, 1)
  1513. Part75.CFrame = CFrame.new(76.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1514. Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1515. Part75.Position = Vector3.new(76.5, 88.5000229, -5.5)
  1516. Part75.Orientation = Vector3.new(0, 180, 0)
  1517. Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1518. Part76.Name = "Smooth Block Model"
  1519. Part76.Parent = Model0
  1520. Part76.BrickColor = BrickColor.new("Bright yellow")
  1521. Part76.Size = Vector3.new(1, 1.20000005, 1)
  1522. Part76.CFrame = CFrame.new(74.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1523. Part76.BackSurface = Enum.SurfaceType.Weld
  1524. Part76.BottomSurface = Enum.SurfaceType.Weld
  1525. Part76.TopSurface = Enum.SurfaceType.Smooth
  1526. Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1527. Part76.Position = Vector3.new(74.5, 87.3000183, -12.5)
  1528. Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1529. SpecialMesh77.Parent = Part76
  1530. SpecialMesh77.MeshType = Enum.MeshType.Wedge
  1531. Part78.Name = "Smooth Block Model"
  1532. Part78.Parent = Model0
  1533. Part78.BrickColor = BrickColor.new("Bright yellow")
  1534. Part78.Rotation = Vector3.new(-180, 0, -180)
  1535. Part78.Size = Vector3.new(1, 1.20000005, 1)
  1536. Part78.CFrame = CFrame.new(85.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1537. Part78.BottomSurface = Enum.SurfaceType.Weld
  1538. Part78.TopSurface = Enum.SurfaceType.Smooth
  1539. Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1540. Part78.Position = Vector3.new(85.5, 87.3000183, -20.5)
  1541. Part78.Orientation = Vector3.new(0, 180, 0)
  1542. Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1543. SpecialMesh79.Parent = Part78
  1544. SpecialMesh79.MeshType = Enum.MeshType.Wedge
  1545. Part80.Name = "Smooth Block Model"
  1546. Part80.Parent = Model0
  1547. Part80.BrickColor = BrickColor.new("Bright yellow")
  1548. Part80.Rotation = Vector3.new(-180, 0, -180)
  1549. Part80.Size = Vector3.new(1, 1.20000005, 1)
  1550. Part80.CFrame = CFrame.new(74.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1551. Part80.BottomSurface = Enum.SurfaceType.Weld
  1552. Part80.TopSurface = Enum.SurfaceType.Smooth
  1553. Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1554. Part80.Position = Vector3.new(74.5, 87.3000183, -20.5)
  1555. Part80.Orientation = Vector3.new(0, 180, 0)
  1556. Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1557. SpecialMesh81.Parent = Part80
  1558. SpecialMesh81.MeshType = Enum.MeshType.Wedge
  1559. Part82.Name = "Smooth Block Model"
  1560. Part82.Parent = Model0
  1561. Part82.BrickColor = BrickColor.new("Bright yellow")
  1562. Part82.Size = Vector3.new(4, 1.20000005, 11)
  1563. Part82.CFrame = CFrame.new(76, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1564. Part82.RightSurface = Enum.SurfaceType.Weld
  1565. Part82.TopSurface = Enum.SurfaceType.Weld
  1566. Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1567. Part82.Position = Vector3.new(76, 86.1000137, -15.5)
  1568. Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1569. Part83.Name = "Smooth Block Model"
  1570. Part83.Parent = Model0
  1571. Part83.BrickColor = BrickColor.new("Bright yellow")
  1572. Part83.Rotation = Vector3.new(-180, 0, 0)
  1573. Part83.Size = Vector3.new(12, 1.20000005, 1)
  1574. Part83.CFrame = CFrame.new(80, 86.1000137, -4.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1575. Part83.BackSurface = Enum.SurfaceType.Weld
  1576. Part83.BottomSurface = Enum.SurfaceType.Weld
  1577. Part83.TopSurface = Enum.SurfaceType.Smooth
  1578. Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1579. Part83.Position = Vector3.new(80, 86.1000137, -4.5)
  1580. Part83.Orientation = Vector3.new(0, 180, 180)
  1581. Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1582. SpecialMesh84.Parent = Part83
  1583. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  1584. Part85.Name = "Smooth Block Model"
  1585. Part85.Parent = Model0
  1586. Part85.BrickColor = BrickColor.new("Bright yellow")
  1587. Part85.Rotation = Vector3.new(-180, 0, -180)
  1588. Part85.CFrame = CFrame.new(84, 86.1000137, -25, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1589. Part85.BackSurface = Enum.SurfaceType.Weld
  1590. Part85.RightSurface = Enum.SurfaceType.Weld
  1591. Part85.TopSurface = Enum.SurfaceType.Weld
  1592. Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1593. Part85.Position = Vector3.new(84, 86.1000137, -25)
  1594. Part85.Orientation = Vector3.new(0, 180, 0)
  1595. Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1596. Part86.Name = "Smooth Block Model"
  1597. Part86.Parent = Model0
  1598. Part86.BrickColor = BrickColor.new("Bright yellow")
  1599. Part86.Rotation = Vector3.new(0, 0, -180)
  1600. Part86.Size = Vector3.new(8, 1.20000005, 6)
  1601. Part86.CFrame = CFrame.new(80, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1602. Part86.BackSurface = Enum.SurfaceType.Weld
  1603. Part86.BottomSurface = Enum.SurfaceType.Weld
  1604. Part86.TopSurface = Enum.SurfaceType.Smooth
  1605. Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1606. Part86.Position = Vector3.new(80, 86.1000137, -29)
  1607. Part86.Orientation = Vector3.new(0, 0, 180)
  1608. Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1609. SpecialMesh87.Parent = Part86
  1610. SpecialMesh87.MeshType = Enum.MeshType.Wedge
  1611. Part88.Parent = Model0
  1612. Part88.BrickColor = BrickColor.new("Bright yellow")
  1613. Part88.Size = Vector3.new(4, 1.20000005, 21)
  1614. Part88.CFrame = CFrame.new(80, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1615. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1616. Part88.TopSurface = Enum.SurfaceType.Weld
  1617. Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1618. Part88.Position = Vector3.new(80, 86.1000137, -15.5)
  1619. Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1620. Part89.Name = "Smooth Block Model"
  1621. Part89.Parent = Model0
  1622. Part89.BrickColor = BrickColor.new("Bright yellow")
  1623. Part89.Rotation = Vector3.new(-180, 0, -180)
  1624. Part89.Size = Vector3.new(4, 1.20000005, 11)
  1625. Part89.CFrame = CFrame.new(84, 86.1000137, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1626. Part89.RightSurface = Enum.SurfaceType.Weld
  1627. Part89.TopSurface = Enum.SurfaceType.Weld
  1628. Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1629. Part89.Position = Vector3.new(84, 86.1000137, -15.5)
  1630. Part89.Orientation = Vector3.new(0, 180, 0)
  1631. Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1632. Part90.Name = "Smooth Block Model"
  1633. Part90.Parent = Model0
  1634. Part90.BrickColor = BrickColor.new("Bright yellow")
  1635. Part90.Rotation = Vector3.new(0, 0, -180)
  1636. Part90.Size = Vector3.new(1, 1.20000005, 6)
  1637. Part90.CFrame = CFrame.new(85.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1638. Part90.BottomSurface = Enum.SurfaceType.Weld
  1639. Part90.TopSurface = Enum.SurfaceType.Smooth
  1640. Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1641. Part90.Position = Vector3.new(85.5, 86.1000137, -29)
  1642. Part90.Orientation = Vector3.new(0, 0, 180)
  1643. Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1644. SpecialMesh91.Parent = Part90
  1645. SpecialMesh91.MeshType = Enum.MeshType.Wedge
  1646. Part92.Name = "Smooth Block Model"
  1647. Part92.Parent = Model0
  1648. Part92.BrickColor = BrickColor.new("Bright yellow")
  1649. Part92.Rotation = Vector3.new(-180, 0, -180)
  1650. Part92.CFrame = CFrame.new(84, 86.1000137, -6, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1651. Part92.RightSurface = Enum.SurfaceType.Weld
  1652. Part92.TopSurface = Enum.SurfaceType.Weld
  1653. Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1654. Part92.Position = Vector3.new(84, 86.1000137, -6)
  1655. Part92.Orientation = Vector3.new(0, 180, 0)
  1656. Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1657. Part93.Name = "Smooth Block Model"
  1658. Part93.Parent = Model0
  1659. Part93.BrickColor = BrickColor.new("Bright yellow")
  1660. Part93.Rotation = Vector3.new(-180, 0, -180)
  1661. Part93.FormFactor = Enum.FormFactor.Plate
  1662. Part93.Size = Vector3.new(1, 0.400000006, 1)
  1663. Part93.CFrame = CFrame.new(84.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1664. Part93.BackSurface = Enum.SurfaceType.Weld
  1665. Part93.BottomSurface = Enum.SurfaceType.Weld
  1666. Part93.TopSurface = Enum.SurfaceType.Smooth
  1667. Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1668. Part93.Position = Vector3.new(84.5, 89.7000122, -29.5)
  1669. Part93.Orientation = Vector3.new(0, 180, 0)
  1670. Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1671. SpecialMesh94.Parent = Part93
  1672. SpecialMesh94.MeshType = Enum.MeshType.Wedge
  1673. Part95.Name = "Smooth Block Model"
  1674. Part95.Parent = Model0
  1675. Part95.BrickColor = BrickColor.new("Bright yellow")
  1676. Part95.Rotation = Vector3.new(-180, 0, -180)
  1677. Part95.FormFactor = Enum.FormFactor.Plate
  1678. Part95.Size = Vector3.new(10, 0.400000006, 9)
  1679. Part95.CFrame = CFrame.new(80, 92.1000214, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1680. Part95.BackSurface = Enum.SurfaceType.Weld
  1681. Part95.BottomSurface = Enum.SurfaceType.Weld
  1682. Part95.TopSurface = Enum.SurfaceType.Smooth
  1683. Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1684. Part95.Position = Vector3.new(80, 92.1000214, -16.5)
  1685. Part95.Orientation = Vector3.new(0, 180, 0)
  1686. Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1687. SpecialMesh96.Parent = Part95
  1688. SpecialMesh96.MeshType = Enum.MeshType.Wedge
  1689. Part97.Name = "Smooth Block Model"
  1690. Part97.Parent = Model0
  1691. Part97.BrickColor = BrickColor.new("Bright yellow")
  1692. Part97.Size = Vector3.new(12, 1.20000005, 7)
  1693. Part97.CFrame = CFrame.new(80, 87.3000183, -27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1694. Part97.TopSurface = Enum.SurfaceType.Weld
  1695. Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1696. Part97.Position = Vector3.new(80, 87.3000183, -27.5)
  1697. Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1698. Part98.Name = "Smooth Block Model"
  1699. Part98.Parent = Model0
  1700. Part98.BrickColor = BrickColor.new("Bright yellow")
  1701. Part98.Size = Vector3.new(4, 1.20000005, 3)
  1702. Part98.CFrame = CFrame.new(80, 87.3000183, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1703. Part98.TopSurface = Enum.SurfaceType.Weld
  1704. Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1705. Part98.Position = Vector3.new(80, 87.3000183, -22.5)
  1706. Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1707. Part99.Name = "Smooth Block Model"
  1708. Part99.Parent = Model0
  1709. Part99.BrickColor = BrickColor.new("Bright yellow")
  1710. Part99.Size = Vector3.new(12, 1.20000005, 3)
  1711. Part99.CFrame = CFrame.new(80, 87.3000183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1712. Part99.TopSurface = Enum.SurfaceType.Weld
  1713. Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1714. Part99.Position = Vector3.new(80, 87.3000183, -5.5)
  1715. Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1716. Part100.Name = "Smooth Block Model"
  1717. Part100.Parent = Model0
  1718. Part100.BrickColor = BrickColor.new("Bright yellow")
  1719. Part100.CFrame = CFrame.new(76, 86.1000137, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1720. Part100.RightSurface = Enum.SurfaceType.Weld
  1721. Part100.TopSurface = Enum.SurfaceType.Weld
  1722. Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1723. Part100.Position = Vector3.new(76, 86.1000137, -6)
  1724. Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1725. Part101.Name = "Smooth Block Model"
  1726. Part101.Parent = Model0
  1727. Part101.BrickColor = BrickColor.new("Bright yellow")
  1728. Part101.CFrame = CFrame.new(76, 86.1000137, -25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1729. Part101.FrontSurface = Enum.SurfaceType.Weld
  1730. Part101.RightSurface = Enum.SurfaceType.Weld
  1731. Part101.TopSurface = Enum.SurfaceType.Weld
  1732. Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1733. Part101.Position = Vector3.new(76, 86.1000137, -25)
  1734. Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1735. Part102.Name = "Right Front"
  1736. Part102.Parent = Model0
  1737. Part102.BrickColor = BrickColor.new("Black")
  1738. Part102.Rotation = Vector3.new(180, 0, -180)
  1739. Part102.FormFactor = Enum.FormFactor.Symmetric
  1740. Part102.Friction = 0.30555599927902
  1741. Part102.Shape = Enum.PartType.Cylinder
  1742. Part102.Size = Vector3.new(3, 3, 3)
  1743. Part102.CFrame = CFrame.new(76.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1744. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1745. Part102.LeftSurface = Enum.SurfaceType.Motor
  1746. Part102.TopSurface = Enum.SurfaceType.Smooth
  1747. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1748. Part102.Position = Vector3.new(76.5, 86.2000198, -8.5)
  1749. Part102.Orientation = Vector3.new(0, -180, 0)
  1750. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1751. Part103.Name = "Right Rear"
  1752. Part103.Parent = Model0
  1753. Part103.BrickColor = BrickColor.new("Black")
  1754. Part103.Rotation = Vector3.new(180, 0, -180)
  1755. Part103.FormFactor = Enum.FormFactor.Symmetric
  1756. Part103.Friction = 0.30555599927902
  1757. Part103.Shape = Enum.PartType.Cylinder
  1758. Part103.Size = Vector3.new(3, 3, 3)
  1759. Part103.CFrame = CFrame.new(76.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1760. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1761. Part103.LeftSurface = Enum.SurfaceType.Motor
  1762. Part103.TopSurface = Enum.SurfaceType.Smooth
  1763. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1764. Part103.Position = Vector3.new(76.5, 86.2000198, -22.5)
  1765. Part103.Orientation = Vector3.new(0, -180, 0)
  1766. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1767. Part104.Name = "Left Rear"
  1768. Part104.Parent = Model0
  1769. Part104.BrickColor = BrickColor.new("Black")
  1770. Part104.Rotation = Vector3.new(180, 0, -180)
  1771. Part104.FormFactor = Enum.FormFactor.Symmetric
  1772. Part104.Friction = 0.30555599927902
  1773. Part104.Shape = Enum.PartType.Cylinder
  1774. Part104.Size = Vector3.new(3, 3, 3)
  1775. Part104.CFrame = CFrame.new(83.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  1776. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1777. Part104.RightSurface = Enum.SurfaceType.Motor
  1778. Part104.TopSurface = Enum.SurfaceType.Smooth
  1779. Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1780. Part104.Position = Vector3.new(83.5, 86.2000198, -22.5)
  1781. Part104.Orientation = Vector3.new(0, -180, 0)
  1782. Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1783. Part105.Name = "Smooth Block Model"
  1784. Part105.Parent = Model0
  1785. Part105.BrickColor = BrickColor.new("Bright yellow")
  1786. Part105.Size = Vector3.new(10, 1.20000005, 9)
  1787. Part105.CFrame = CFrame.new(80, 88.5000153, -25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1788. Part105.TopSurface = Enum.SurfaceType.Weld
  1789. Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1790. Part105.Position = Vector3.new(80, 88.5000153, -25.5)
  1791. Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1792. Part106.Name = "Smooth Block Model"
  1793. Part106.Parent = Model0
  1794. Part106.BrickColor = BrickColor.new("Bright yellow")
  1795. Part106.Reflectance = 0.10000000149012
  1796. Part106.Transparency = 0.40000000596046
  1797. Part106.Rotation = Vector3.new(0, 90, 0)
  1798. Part106.Size = Vector3.new(1, 1.20000005, 1)
  1799. Part106.CFrame = CFrame.new(75.5, 88.5000229, -5.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1800. Part106.BackSurface = Enum.SurfaceType.Weld
  1801. Part106.BottomSurface = Enum.SurfaceType.Weld
  1802. Part106.TopSurface = Enum.SurfaceType.Smooth
  1803. Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1804. Part106.Position = Vector3.new(75.5, 88.5000229, -5.5)
  1805. Part106.Orientation = Vector3.new(0, 90, 0)
  1806. Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1807. SpecialMesh107.Parent = Part106
  1808. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  1809. Part108.Name = "Smooth Block Model"
  1810. Part108.Parent = Model0
  1811. Part108.BrickColor = BrickColor.new("Bright yellow")
  1812. Part108.Rotation = Vector3.new(0, 0, -180)
  1813. Part108.Size = Vector3.new(1, 2.4000001, 2)
  1814. Part108.CFrame = CFrame.new(75.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1815. Part108.BackSurface = Enum.SurfaceType.Weld
  1816. Part108.BottomSurface = Enum.SurfaceType.Weld
  1817. Part108.TopSurface = Enum.SurfaceType.Smooth
  1818. Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1819. Part108.Position = Vector3.new(75.5, 90.7000198, -13)
  1820. Part108.Orientation = Vector3.new(0, 0, 180)
  1821. Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1822. SpecialMesh109.Parent = Part108
  1823. SpecialMesh109.MeshType = Enum.MeshType.Wedge
  1824. Part110.Name = "Smooth Block Model"
  1825. Part110.Parent = Model0
  1826. Part110.BrickColor = BrickColor.new("Bright yellow")
  1827. Part110.FormFactor = Enum.FormFactor.Plate
  1828. Part110.Size = Vector3.new(10, 0.400000006, 7)
  1829. Part110.CFrame = CFrame.new(80, 89.3000107, -26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1830. Part110.TopSurface = Enum.SurfaceType.Smooth
  1831. Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1832. Part110.Position = Vector3.new(80, 89.3000107, -26.5)
  1833. Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1834. Part111.Name = "Smooth Block Model"
  1835. Part111.Parent = Model0
  1836. Part111.BrickColor = BrickColor.new("Bright yellow")
  1837. Part111.Rotation = Vector3.new(-180, 0, -180)
  1838. Part111.FormFactor = Enum.FormFactor.Plate
  1839. Part111.Size = Vector3.new(10, 0.400000006, 2)
  1840. Part111.CFrame = CFrame.new(80, 89.3000107, -22, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1841. Part111.BackSurface = Enum.SurfaceType.Weld
  1842. Part111.BottomSurface = Enum.SurfaceType.Weld
  1843. Part111.TopSurface = Enum.SurfaceType.Smooth
  1844. Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1845. Part111.Position = Vector3.new(80, 89.3000107, -22)
  1846. Part111.Orientation = Vector3.new(0, 180, 0)
  1847. Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1848. SpecialMesh112.Parent = Part111
  1849. SpecialMesh112.MeshType = Enum.MeshType.Wedge
  1850. Part113.Name = "Smooth Block Model"
  1851. Part113.Parent = Model0
  1852. Part113.BrickColor = BrickColor.new("Bright red")
  1853. Part113.Reflectance = 0.10000000149012
  1854. Part113.Transparency = 0.40000000596046
  1855. Part113.Rotation = Vector3.new(-180, 0, -180)
  1856. Part113.Size = Vector3.new(1, 1.20000005, 2)
  1857. Part113.CFrame = CFrame.new(83.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1858. Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1859. Part113.Position = Vector3.new(83.5, 88.5000153, -31)
  1860. Part113.Orientation = Vector3.new(0, 180, 0)
  1861. Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1862. Part114.Name = "Smooth Block Model"
  1863. Part114.Parent = Model0
  1864. Part114.BrickColor = BrickColor.new("Bright red")
  1865. Part114.Reflectance = 0.10000000149012
  1866. Part114.Transparency = 0.40000000596046
  1867. Part114.Rotation = Vector3.new(-180, 0, -180)
  1868. Part114.Size = Vector3.new(1, 1.20000005, 2)
  1869. Part114.CFrame = CFrame.new(84.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1870. Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1871. Part114.Position = Vector3.new(84.5, 88.5000153, -31)
  1872. Part114.Orientation = Vector3.new(0, 180, 0)
  1873. Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1874. Part115.Name = "Smooth Block Model"
  1875. Part115.Parent = Model0
  1876. Part115.BrickColor = BrickColor.new("Bright red")
  1877. Part115.Reflectance = 0.10000000149012
  1878. Part115.Transparency = 0.40000000596046
  1879. Part115.Rotation = Vector3.new(-180, 0, -180)
  1880. Part115.Size = Vector3.new(1, 1.20000005, 2)
  1881. Part115.CFrame = CFrame.new(82.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1882. Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1883. Part115.Position = Vector3.new(82.5, 88.5000153, -31)
  1884. Part115.Orientation = Vector3.new(0, 180, 0)
  1885. Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1886. Part116.Name = "Smooth Block Model"
  1887. Part116.Parent = Model0
  1888. Part116.BrickColor = BrickColor.new("Bright yellow")
  1889. Part116.FormFactor = Enum.FormFactor.Plate
  1890. Part116.Size = Vector3.new(10, 0.400000006, 2)
  1891. Part116.CFrame = CFrame.new(80, 92.1000214, -22, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1892. Part116.BackSurface = Enum.SurfaceType.Weld
  1893. Part116.BottomSurface = Enum.SurfaceType.Weld
  1894. Part116.TopSurface = Enum.SurfaceType.Smooth
  1895. Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1896. Part116.Position = Vector3.new(80, 92.1000214, -22)
  1897. Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1898. SpecialMesh117.Parent = Part116
  1899. SpecialMesh117.MeshType = Enum.MeshType.Wedge
  1900. Part118.Name = "Smooth Block Model"
  1901. Part118.Parent = Model0
  1902. Part118.BrickColor = BrickColor.new("Bright yellow")
  1903. Part118.Rotation = Vector3.new(0, 90, 0)
  1904. Part118.Size = Vector3.new(11, 1.20000005, 1)
  1905. Part118.CFrame = CFrame.new(74.5, 88.5000153, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1906. Part118.BottomSurface = Enum.SurfaceType.Weld
  1907. Part118.TopSurface = Enum.SurfaceType.Smooth
  1908. Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1909. Part118.Position = Vector3.new(74.5, 88.5000153, -26.5)
  1910. Part118.Orientation = Vector3.new(0, 90, 0)
  1911. Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1912. SpecialMesh119.Parent = Part118
  1913. SpecialMesh119.MeshType = Enum.MeshType.Wedge
  1914. Part120.Name = "Smooth Block Model"
  1915. Part120.Parent = Model0
  1916. Part120.BrickColor = BrickColor.new("Bright yellow")
  1917. Part120.Rotation = Vector3.new(-180, 0, -180)
  1918. Part120.Size = Vector3.new(10, 2.4000001, 1)
  1919. Part120.CFrame = CFrame.new(80, 87.9000168, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1920. Part120.BottomSurface = Enum.SurfaceType.Weld
  1921. Part120.TopSurface = Enum.SurfaceType.Smooth
  1922. Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1923. Part120.Position = Vector3.new(80, 87.9000168, -20.5)
  1924. Part120.Orientation = Vector3.new(0, 180, 0)
  1925. Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1926. SpecialMesh121.Parent = Part120
  1927. SpecialMesh121.MeshType = Enum.MeshType.Wedge
  1928. Part122.Name = "Smooth Block Model"
  1929. Part122.Parent = Model0
  1930. Part122.BrickColor = BrickColor.new("Bright yellow")
  1931. Part122.Rotation = Vector3.new(-180, -90, 0)
  1932. Part122.Size = Vector3.new(1, 1.20000005, 1)
  1933. Part122.CFrame = CFrame.new(75.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1934. Part122.BackSurface = Enum.SurfaceType.Weld
  1935. Part122.BottomSurface = Enum.SurfaceType.Weld
  1936. Part122.TopSurface = Enum.SurfaceType.Smooth
  1937. Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1938. Part122.Position = Vector3.new(75.5, 88.5000229, -4.5)
  1939. Part122.Orientation = Vector3.new(0, -90, 180)
  1940. Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1941. SpecialMesh123.Parent = Part122
  1942. SpecialMesh123.MeshType = Enum.MeshType.Wedge
  1943. Part124.Name = "Smooth Block Model"
  1944. Part124.Parent = Model0
  1945. Part124.BrickColor = BrickColor.new("Bright yellow")
  1946. Part124.Rotation = Vector3.new(0, 90, 0)
  1947. Part124.Size = Vector3.new(8, 1.20000005, 1)
  1948. Part124.CFrame = CFrame.new(74.5, 88.5000153, -8, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1949. Part124.BackSurface = Enum.SurfaceType.Weld
  1950. Part124.BottomSurface = Enum.SurfaceType.Weld
  1951. Part124.TopSurface = Enum.SurfaceType.Smooth
  1952. Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1953. Part124.Position = Vector3.new(74.5, 88.5000153, -8)
  1954. Part124.Orientation = Vector3.new(0, 90, 0)
  1955. Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1956. SpecialMesh125.Parent = Part124
  1957. SpecialMesh125.MeshType = Enum.MeshType.Wedge
  1958. Part126.Name = "Smooth Block Model"
  1959. Part126.Parent = Model0
  1960. Part126.BrickColor = BrickColor.new("Bright yellow")
  1961. Part126.Rotation = Vector3.new(-180, 0, -180)
  1962. Part126.FormFactor = Enum.FormFactor.Plate
  1963. Part126.Size = Vector3.new(12, 0.400000006, 1)
  1964. Part126.CFrame = CFrame.new(80, 90.1000137, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1965. Part126.BackSurface = Enum.SurfaceType.Weld
  1966. Part126.BottomSurface = Enum.SurfaceType.Weld
  1967. Part126.LeftSurface = Enum.SurfaceType.Weld
  1968. Part126.RightSurface = Enum.SurfaceType.Weld
  1969. Part126.TopSurface = Enum.SurfaceType.Smooth
  1970. Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1971. Part126.Position = Vector3.new(80, 90.1000137, -30.5)
  1972. Part126.Orientation = Vector3.new(0, 180, 0)
  1973. Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1974. SpecialMesh127.Parent = Part126
  1975. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  1976. Part128.Name = "Smooth Block Model"
  1977. Part128.Parent = Model0
  1978. Part128.BrickColor = BrickColor.new("Bright yellow")
  1979. Part128.Rotation = Vector3.new(0, 0, -180)
  1980. Part128.FormFactor = Enum.FormFactor.Plate
  1981. Part128.Size = Vector3.new(12, 0.400000006, 1)
  1982. Part128.CFrame = CFrame.new(80, 90.1000137, -31.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1983. Part128.BackSurface = Enum.SurfaceType.Weld
  1984. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1985. Part128.LeftSurface = Enum.SurfaceType.Weld
  1986. Part128.RightSurface = Enum.SurfaceType.Weld
  1987. Part128.TopSurface = Enum.SurfaceType.Smooth
  1988. Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1989. Part128.Position = Vector3.new(80, 90.1000137, -31.5)
  1990. Part128.Orientation = Vector3.new(0, 0, 180)
  1991. Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1992. SpecialMesh129.Parent = Part128
  1993. SpecialMesh129.MeshType = Enum.MeshType.Wedge
  1994. Part130.Name = "Smooth Block Model"
  1995. Part130.Parent = Model0
  1996. Part130.BrickColor = BrickColor.new("Bright yellow")
  1997. Part130.Rotation = Vector3.new(0, 0, 90)
  1998. Part130.FormFactor = Enum.FormFactor.Plate
  1999. Part130.Size = Vector3.new(1, 0.400000006, 2)
  2000. Part130.CFrame = CFrame.new(73.8000031, 90.0000153, -31, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  2001. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2002. Part130.TopSurface = Enum.SurfaceType.Smooth
  2003. Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2004. Part130.Position = Vector3.new(73.8000031, 90.0000153, -31)
  2005. Part130.Orientation = Vector3.new(0, 0, 90)
  2006. Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2007. Part131.Name = "Smooth Block Model"
  2008. Part131.Parent = Model0
  2009. Part131.BrickColor = BrickColor.new("Bright yellow")
  2010. Part131.Rotation = Vector3.new(-180, 0, -180)
  2011. Part131.FormFactor = Enum.FormFactor.Plate
  2012. Part131.Size = Vector3.new(1, 0.400000006, 1)
  2013. Part131.CFrame = CFrame.new(75.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2014. Part131.BackSurface = Enum.SurfaceType.Weld
  2015. Part131.BottomSurface = Enum.SurfaceType.Weld
  2016. Part131.TopSurface = Enum.SurfaceType.Smooth
  2017. Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2018. Part131.Position = Vector3.new(75.5, 89.7000122, -29.5)
  2019. Part131.Orientation = Vector3.new(0, 180, 0)
  2020. Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2021. SpecialMesh132.Parent = Part131
  2022. SpecialMesh132.MeshType = Enum.MeshType.Wedge
  2023. Part133.Name = "Smooth Block Model"
  2024. Part133.Parent = Model0
  2025. Part133.BrickColor = BrickColor.new("Bright yellow")
  2026. Part133.Rotation = Vector3.new(0, 0, -180)
  2027. Part133.FormFactor = Enum.FormFactor.Plate
  2028. Part133.Size = Vector3.new(1, 0.400000006, 1)
  2029. Part133.CFrame = CFrame.new(75.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2030. Part133.BackSurface = Enum.SurfaceType.Weld
  2031. Part133.BottomSurface = Enum.SurfaceType.Weld
  2032. Part133.TopSurface = Enum.SurfaceType.Smooth
  2033. Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2034. Part133.Position = Vector3.new(75.5, 89.7000122, -30.5)
  2035. Part133.Orientation = Vector3.new(0, 0, 180)
  2036. Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2037. SpecialMesh134.Parent = Part133
  2038. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2039. Part135.Name = "Smooth Block Model"
  2040. Part135.Parent = Model0
  2041. Part135.BrickColor = BrickColor.new("Bright yellow")
  2042. Part135.Size = Vector3.new(12, 1.20000005, 1)
  2043. Part135.CFrame = CFrame.new(80, 87.3000183, -31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2044. Part135.TopSurface = Enum.SurfaceType.Weld
  2045. Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2046. Part135.Position = Vector3.new(80, 87.3000183, -31.5)
  2047. Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2048. Part136.Name = "Smooth Block Model"
  2049. Part136.Parent = Model0
  2050. Part136.BrickColor = BrickColor.new("Bright yellow")
  2051. Part136.Rotation = Vector3.new(0, 0, -180)
  2052. Part136.Size = Vector3.new(1, 1.20000005, 6)
  2053. Part136.CFrame = CFrame.new(74.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2054. Part136.BottomSurface = Enum.SurfaceType.Weld
  2055. Part136.TopSurface = Enum.SurfaceType.Smooth
  2056. Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2057. Part136.Position = Vector3.new(74.5, 86.1000137, -29)
  2058. Part136.Orientation = Vector3.new(0, 0, 180)
  2059. Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2060. SpecialMesh137.Parent = Part136
  2061. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  2062. Part138.Name = "Smooth Block Model"
  2063. Part138.Parent = Model0
  2064. Part138.BrickColor = BrickColor.new("Bright red")
  2065. Part138.Reflectance = 0.10000000149012
  2066. Part138.Transparency = 0.40000000596046
  2067. Part138.Rotation = Vector3.new(-180, 0, -180)
  2068. Part138.Size = Vector3.new(1, 1.20000005, 2)
  2069. Part138.CFrame = CFrame.new(77.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2070. Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2071. Part138.Position = Vector3.new(77.5, 88.5000153, -31)
  2072. Part138.Orientation = Vector3.new(0, 180, 0)
  2073. Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2074. Part139.Name = "Smooth Block Model"
  2075. Part139.Parent = Model0
  2076. Part139.BrickColor = BrickColor.new("Bright red")
  2077. Part139.Reflectance = 0.10000000149012
  2078. Part139.Transparency = 0.40000000596046
  2079. Part139.Rotation = Vector3.new(-180, 0, -180)
  2080. Part139.Size = Vector3.new(1, 1.20000005, 2)
  2081. Part139.CFrame = CFrame.new(76.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2082. Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2083. Part139.Position = Vector3.new(76.5, 88.5000153, -31)
  2084. Part139.Orientation = Vector3.new(0, 180, 0)
  2085. Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2086. Part140.Name = "Smooth Block Model"
  2087. Part140.Parent = Model0
  2088. Part140.BrickColor = BrickColor.new("Black")
  2089. Part140.Rotation = Vector3.new(-180, 0, -180)
  2090. Part140.Size = Vector3.new(4, 1.20000005, 1)
  2091. Part140.CFrame = CFrame.new(80, 88.5000153, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2092. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2093. Part140.Position = Vector3.new(80, 88.5000153, -30.5)
  2094. Part140.Orientation = Vector3.new(0, 180, 0)
  2095. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2096. Part141.Name = "Smooth Block Model"
  2097. Part141.Parent = Model0
  2098. Part141.BrickColor = BrickColor.new("Bright yellow")
  2099. Part141.Rotation = Vector3.new(0, -90, 0)
  2100. Part141.Size = Vector3.new(1, 1.20000005, 1)
  2101. Part141.CFrame = CFrame.new(78.5, 88.5000153, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2102. Part141.BottomSurface = Enum.SurfaceType.Weld
  2103. Part141.TopSurface = Enum.SurfaceType.Smooth
  2104. Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2105. Part141.Position = Vector3.new(78.5, 88.5000153, -31.5)
  2106. Part141.Orientation = Vector3.new(0, -90, 0)
  2107. Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2108. SpecialMesh142.Parent = Part141
  2109. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  2110. Part143.Name = "Smooth Block Model"
  2111. Part143.Parent = Model0
  2112. Part143.BrickColor = BrickColor.new("Bright yellow")
  2113. Part143.FormFactor = Enum.FormFactor.Plate
  2114. Part143.Size = Vector3.new(10, 0.400000006, 2)
  2115. Part143.CFrame = CFrame.new(80, 89.3000107, -31, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2116. Part143.BackSurface = Enum.SurfaceType.Weld
  2117. Part143.BottomSurface = Enum.SurfaceType.Weld
  2118. Part143.TopSurface = Enum.SurfaceType.Smooth
  2119. Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2120. Part143.Position = Vector3.new(80, 89.3000107, -31)
  2121. Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2122. SpecialMesh144.Parent = Part143
  2123. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  2124. Part145.Name = "Smooth Block Model"
  2125. Part145.Parent = Model0
  2126. Part145.BrickColor = BrickColor.new("Bright red")
  2127. Part145.Reflectance = 0.10000000149012
  2128. Part145.Transparency = 0.40000000596046
  2129. Part145.Rotation = Vector3.new(-180, 0, -180)
  2130. Part145.Size = Vector3.new(1, 1.20000005, 2)
  2131. Part145.CFrame = CFrame.new(75.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2132. Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2133. Part145.Position = Vector3.new(75.5, 88.5000153, -31)
  2134. Part145.Orientation = Vector3.new(0, 180, 0)
  2135. Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2136. Part146.Name = "Smooth Block Model"
  2137. Part146.Parent = Model0
  2138. Part146.BrickColor = BrickColor.new("Bright yellow")
  2139. Part146.Rotation = Vector3.new(0, 90, 0)
  2140. Part146.Size = Vector3.new(1, 1.20000005, 1)
  2141. Part146.CFrame = CFrame.new(81.5, 88.5000153, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2142. Part146.BottomSurface = Enum.SurfaceType.Weld
  2143. Part146.TopSurface = Enum.SurfaceType.Smooth
  2144. Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2145. Part146.Position = Vector3.new(81.5, 88.5000153, -31.5)
  2146. Part146.Orientation = Vector3.new(0, 90, 0)
  2147. Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2148. SpecialMesh147.Parent = Part146
  2149. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  2150. for i,v in pairs(mas:GetChildren()) do
  2151. v.Parent = game:GetService("Players").LocalPlayer.Character
  2152. pcall(function() v:MakeJoints() end)
  2153. end
  2154. mas:Destroy()
  2155. for i,v in pairs(cors) do
  2156. spawn(function()
  2157. pcall(v)
  2158. end)
  2159. end
  2160. wait(0.8)
  2161. for q,w in pairs(Part4.Parent:GetChildren()) do
  2162. if w.ClassName == "Part" then
  2163. w.Anchored = false
  2164. end
  2165. end
  2166. Part4:Destroy()
  2167. local oof = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2168. oof.SoundId = "rbxassetid://958257111"
  2169. oof.Volume = 10
  2170. oof:Play()
  2171. for i = 0,1 , 0.03 do
  2172. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2173. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2174. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2175. game:GetService("RunService").RenderStepped:wait()
  2176. end
  2177. local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  2178. game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
  2179. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  2180. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  2181. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  2182. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  2183. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  2184. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  2185. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  2186. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  2187. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  2188. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  2189. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  2190. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  2191. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  2192. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  2193. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  2194. for i = 0,1 , 0.03 do
  2195. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.36252594, -0.344352722, 1, 0, 0, 0, 0.725045741, 0.688700736, 0, -0.688700736, 0.725045741),i)
  2196. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.239933014, -0.237548828, 1, 0, 0, 0, 0.70356828, 0.710627675, 0, -0.710627675, 0.70356828),i)
  2197. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.70974731, -0.704460144, 1, 0, 0, 0, 0.70974654, -0.704457045, 0, 0.704457104, 0.709746599),i)
  2198. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.70565796, -0.708557129, 1, 0, 0, 0, 0.70565784, -0.708552599, 0, 0.708552659, 0.705657899),i)
  2199. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.950016022, -0.217918396, 1, 0, 0, 0, -0.900032163, -0.435823351, 0, 0.435823381, -0.900032282),i)
  2200. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.949928284, -0.218093872, 1, 0, 0, 0, -0.899856925, -0.436185151, 0, 0.436185181, -0.899856925),i)
  2201. game:GetService("RunService").RenderStepped:wait()
  2202. end
  2203. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2204. wait(2)
  2205. for i = 0,1 , 0.03 do
  2206. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2207. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2208. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2209. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2210. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2211. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2212. game:GetService("RunService").RenderStepped:wait()
  2213. end
  2214. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2215. wait(2)
  2216. local hit = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2217. hit.SoundId = "rbxassetid://545219984"
  2218. hit.Volume = 3
  2219. for i = 1,70 do
  2220. for i = 0,1 , 0.03 do
  2221. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2222. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2223. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2224. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2225. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2226. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2227. end
  2228. game:GetService("RunService").RenderStepped:wait()
  2229. hit:Play()
  2230. for i = 0,1 , 0.04 do
  2231. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
  2232. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
  2233. end
  2234. game:GetService("RunService").RenderStepped:wait()
  2235. end
  2236. wait(0.3)
  2237. for i = 1,12 do
  2238. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2239. game:GetService("RunService").RenderStepped:wait()
  2240. end
  2241. humanoidrootpart.C0 = CFrame.new(0,0,0)
  2242. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2243. wait(2.7)
  2244. for i,v in pairs(workspace:GetChildren()) do
  2245. if v.ClassName == "Model" then
  2246. local humanoid = v:findFirstChildOfClass("Humanoid")
  2247. if humanoid then
  2248. local isntr15 = v:findFirstChild("Torso")
  2249. if isntr15 then
  2250. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2251. if leftshoulder then
  2252. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2253. end
  2254. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2255. if rightshoulder then
  2256. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2257. end
  2258. end
  2259. end
  2260. end
  2261. end
  2262. for i = 1,50 do
  2263. for i,v in pairs(workspace:GetChildren()) do
  2264. if v.ClassName == "Model" then
  2265. local humanoid = v:findFirstChildOfClass("Humanoid")
  2266. if humanoid then
  2267. local isntr15 = v:findFirstChild("Torso")
  2268. if isntr15 then
  2269. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2270. if leftshoulder then
  2271. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2272. end
  2273. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2274. if rightshoulder then
  2275. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2276. end
  2277. end
  2278. end
  2279. end
  2280. end
  2281. game:GetService("RunService").RenderStepped:wait()
  2282. for i,v in pairs(workspace:GetChildren()) do
  2283. if v.ClassName == "Model" then
  2284. local humanoid = v:findFirstChildOfClass("Humanoid")
  2285. if humanoid then
  2286. local isntr15 = v:findFirstChild("Torso")
  2287. if isntr15 then
  2288. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2289. if leftshoulder then
  2290. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2291. end
  2292. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2293. if rightshoulder then
  2294. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2295. end
  2296. end
  2297. end
  2298. end
  2299. end
  2300. game:GetService("RunService").RenderStepped:wait()
  2301. end
  2302. for i,v in pairs(workspace:GetChildren()) do
  2303. if v.ClassName == "Model" then
  2304. local humanoid = v:findFirstChildOfClass("Humanoid")
  2305. if humanoid then
  2306. local isntr15 = v:findFirstChild("Torso")
  2307. if isntr15 then
  2308. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2309. if leftshoulder then
  2310. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2311. end
  2312. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2313. if rightshoulder then
  2314. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2315. end
  2316. end
  2317. end
  2318. end
  2319. end
  2320. wait(1.6)
  2321. for i = 1,110 do
  2322. for i,v in pairs(workspace:GetChildren()) do
  2323. if v.ClassName == "Model" then
  2324. local humanoid = v:findFirstChildOfClass("Humanoid")
  2325. if humanoid then
  2326. local isntr15 = v:findFirstChild("HumanoidRootPart")
  2327. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  2328. local leftshoulder = isntr15:findFirstChild("RootJoint")
  2329. if leftshoulder then
  2330. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2331. end
  2332. end
  2333. end
  2334. end
  2335. end
  2336. game:GetService("RunService").RenderStepped:wait()
  2337. end
  2338. for i,v in pairs(workspace:GetChildren()) do
  2339. if v.ClassName == "Model" then
  2340. local humanoid = v:findFirstChildOfClass("Humanoid")
  2341. if humanoid then
  2342. local isntr15 = v:findFirstChild("HumanoidRootPart")
  2343. if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
  2344. local leftshoulder = isntr15:findFirstChild("RootJoint")
  2345. if leftshoulder then
  2346. leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2347. end
  2348. end
  2349. end
  2350. end
  2351. end
  2352. wait(3.5)
  2353. for i = 1,7 do
  2354. for i = 1,10 do
  2355. humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,0.3,0)
  2356. game:GetService("RunService").RenderStepped:wait()
  2357. end
  2358. for i = 1,10 do
  2359. humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,-0.3,0)
  2360. game:GetService("RunService").RenderStepped:wait()
  2361. end
  2362. end
  2363. for i = 1,12 do
  2364. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2365. game:GetService("RunService").RenderStepped:wait()
  2366. end
  2367. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2368. for i = 0,1 , 0.03 do
  2369. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2370. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2371. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2372. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2373. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2374. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2375. game:GetService("RunService").RenderStepped:wait()
  2376. end
  2377. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2378. wait(4.4)
  2379. for i = 1,3 do
  2380. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2381. wait(0.2)
  2382. end
  2383. wait(0.2)
  2384. for i = 0,1 , 0.03 do
  2385. headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
  2386. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2387. rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
  2388. llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
  2389. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
  2390. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
  2391. end
  2392. for i,v in pairs(workspace:GetChildren()) do
  2393. if v.ClassName == "Model" then
  2394. local humanoid = v:findFirstChildOfClass("Humanoid")
  2395. if humanoid then
  2396. local isntr15 = v:findFirstChild("Torso")
  2397. if isntr15 then
  2398. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2399. if leftshoulder then
  2400. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2401. end
  2402. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2403. if rightshoulder then
  2404. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2405. end
  2406. end
  2407. end
  2408. end
  2409. end
  2410. for i = 1,55 do
  2411. for i,v in pairs(workspace:GetChildren()) do
  2412. if v.ClassName == "Model" then
  2413. local humanoid = v:findFirstChildOfClass("Humanoid")
  2414. if humanoid then
  2415. local isntr15 = v:findFirstChild("Torso")
  2416. if isntr15 then
  2417. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2418. if leftshoulder then
  2419. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2420. end
  2421. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2422. if rightshoulder then
  2423. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
  2424. end
  2425. end
  2426. end
  2427. end
  2428. end
  2429. game:GetService("RunService").RenderStepped:wait()
  2430. for i,v in pairs(workspace:GetChildren()) do
  2431. if v.ClassName == "Model" then
  2432. local humanoid = v:findFirstChildOfClass("Humanoid")
  2433. if humanoid then
  2434. local isntr15 = v:findFirstChild("Torso")
  2435. if isntr15 then
  2436. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2437. if leftshoulder then
  2438. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2439. end
  2440. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2441. if rightshoulder then
  2442. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
  2443. end
  2444. end
  2445. end
  2446. end
  2447. end
  2448. game:GetService("RunService").RenderStepped:wait()
  2449. end
  2450. for i,v in pairs(workspace:GetChildren()) do
  2451. if v.ClassName == "Model" then
  2452. local humanoid = v:findFirstChildOfClass("Humanoid")
  2453. if humanoid then
  2454. local isntr15 = v:findFirstChild("Torso")
  2455. if isntr15 then
  2456. local leftshoulder = isntr15:findFirstChild("Left Shoulder")
  2457. if leftshoulder then
  2458. leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
  2459. end
  2460. local rightshoulder = isntr15:findFirstChild("Right Shoulder")
  2461. if rightshoulder then
  2462. rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
  2463. end
  2464. end
  2465. end
  2466. end
  2467. end
  2468. wait(2.5)
  2469. for i = 0,0.3 , 0.002 do
  2470. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
  2471. game:GetService("RunService").RenderStepped:wait()
  2472. end
  2473. for i = 0,0.3 , 0.002 do
  2474. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  2475. game:GetService("RunService").RenderStepped:wait()
  2476. end
  2477. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2478. print("h")
  2479. for i = 1,8 do
  2480. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2481. wait(0.2)
  2482. end
  2483. for i = 1,3 do
  2484. humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  2485. wait(0.15)
  2486. end
  2487. wait(2)
  2488. for i = 0,0.3 , 0.002 do
  2489. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,0),i)
  2490. game:GetService("RunService").RenderStepped:wait()
  2491. end
  2492. game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  2493. wait(5.3)
  2494. while game:GetService("RunService").RenderStepped:wait() do
  2495. humanoidrootpart.C0 = CFrame.new(0,0,0) * CFrame.new(math.random(-1,1)/20,math.random(-1,1)/20,math.random(-1,1)/20)
  2496. end
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