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1 | [Display] | |
2 | flocalShadowMapHalveEveryXUnit=750.0000 | |
3 | focusShadowMapDoubleEveryXUnit=450.0000 | |
4 | fShadowBiasScale=1.0000 | |
5 | fDirShadowDistance=20000.0000 | |
6 | fShadowDistance=20000.0000 | |
7 | uiOrthoShadowFilter=3 | |
8 | uiShadowFilter=3 | |
9 | iShadowMapResolution=4096 | |
10 | uPipboyTargetHeight=700 | |
11 | uPipboyTargetWidth=876 | |
12 | iVolumetricLightingQuality=2 | |
13 | bVolumetricLightingEnable=1 | |
14 | bSAOEnable=1 | |
15 | iDirShadowSplits=3 | |
16 | bVolumetricLightingForceCasters=0 | |
17 | iTiledLightingMinLights=40 | |
18 | bComputeShaderDeferredTiledLighting=1 | |
19 | iMaxFocusShadowsDialogue=4 | |
20 | iMaxFocusShadows=4 | |
21 | bForceIgnoreSmoothness=0 | |
22 | fBlendSplitDirShadow=48.0000 | |
23 | bSinglePassDirShadow=1 | |
24 | bEnableWetnessMaterials=1 | |
25 | fTessFactorMaxDistanceScale=100.0000 | |
26 | sAntiAliasing=TAA | |
27 | fLeafAnimDampenDistEnd=4600.0000 | |
28 | fLeafAnimDampenDistStart=3600.0000 | |
29 | fMeshLODFadePercentDefault=1.2000 | |
30 | fMeshLODFadeBoundDefault=256.0000 | |
31 | fMeshLODFadeScalar=1.0000 | |
32 | fMeshLODLevel2FadeTreeDistance=2048.0000 | |
33 | fMeshLODLevel1FadeTreeDistance=2844.0000 | |
34 | fInteriorMeshLODLevel2FadeDist=1950.0000 | |
35 | fInteriorMeshLODLevel1FadeDist=2600.0000 | |
36 | fMeshLODLevel2FadeDist=999999.0000 | |
37 | fMeshLODLevel1FadeDist=999999.0000 | |
38 | iMaxAnisotropy=16 | |
39 | iPresentInterval=1 | |
40 | bTopMostWindow=0 | |
41 | bMaximizeWindow=0 | |
42 | bBorderless=1 | |
43 | bFull Screen=1 | |
44 | iSize H=1440 | |
45 | iSize W=3440 | |
46 | bAllowShadowcasterNPCLights=0 | |
47 | iScreenShotIndex=0 | |
48 | fMaxFocusShadowMapDistance=450.0000 | |
49 | bPrecipitationOcclusion=1 | |
50 | iMaxSkinDecalsPerFrame=25 | |
51 | iMaxDecalsPerFrame=100 | |
52 | sD3DDevice="NVIDIA GeForce GTX 980 Ti" | |
53 | iTexMipMapSkip=0 | |
54 | bEnableRainOcclusion=1 | |
55 | iAdapter=0 | |
56 | [Imagespace] | |
57 | bDoDepthOfField=1 | |
58 | bScreenSpaceBokeh=1 | |
59 | bMBEnable=1 | |
60 | bLensFlare=1 | |
61 | [Pipboy] | |
62 | fPipboyEffectColorB=0.0900 | |
63 | fPipboyEffectColorG=1.0000 | |
64 | fPipboyEffectColorR=0.0800 | |
65 | [VATS] | |
66 | fModMenuEffectHighlightPAColorB=0.4100 | |
67 | fModMenuEffectHighlightPAColorG=0.8200 | |
68 | fModMenuEffectHighlightPAColorR=1.0000 | |
69 | fModMenuEffectPAColorB=0.4100 | |
70 | fModMenuEffectPAColorG=0.8200 | |
71 | fModMenuEffectPAColorR=1.0000 | |
72 | fModMenuEffectHighlightColorB=0.0824 | |
73 | fModMenuEffectHighlightColorG=1.0000 | |
74 | fModMenuEffectHighlightColorR=0.0706 | |
75 | fModMenuEffectColorB=0.4200 | |
76 | fModMenuEffectColorG=0.9900 | |
77 | fModMenuEffectColorR=0.4900 | |
78 | [MAIN] | |
79 | fSkyCellRefFadeDistance=150000.0000 | |
80 | bCrosshairEnabled=1 | |
81 | fHUDOpacity=1.0000 | |
82 | bSaveOnPause=1 | |
83 | bSaveOnTravel=1 | |
84 | bSaveOnWait=1 | |
85 | bSaveOnRest=1 | |
86 | [LightingShader] | |
87 | bScreenSpaceSubsurfaceScattering=1 | |
88 | bScreenSpaceReflections=1 | |
89 | [General] | |
90 | bGamepadEnable=1 | |
91 | bPipboyCompanionEnabled=0 | |
92 | iStoryManagerLoggingEvent=-1 | |
93 | bEnableStoryManagerLogging=0 | |
94 | uGridsToLoad=5 | |
95 | [Interface] | |
96 | bDialogueSubtitles=0 | |
97 | bGeneralSubtitles=1 | |
98 | iHUDColorB=21 | |
99 | iHUDColorG=255 | |
100 | iHUDColorR=18 | |
101 | bDialogueCameraEnable=1 | |
102 | bShowCompass=1 | |
103 | [Controls] | |
104 | fMouseHeadingSensitivity=0.0300 | |
105 | fGamepadHeadingSensitivity=0.6667 | |
106 | bAlwaysRunByDefault=1 | |
107 | bInvertYValues=0 | |
108 | bGamePadRumble=1 | |
109 | [GamePlay] | |
110 | iDifficulty=2 | |
111 | bShowFloatingQuestMarkers=1 | |
112 | bShowQuestMarkers=1 | |
113 | [Particles] | |
114 | iMaxDesired=750 | |
115 | [SaveGame] | |
116 | fAutosaveEveryXMins=10.0000 | |
117 | [AudioMenu] | |
118 | fAudioMasterVolume=1.0000 | |
119 | fVal7=1.0000 | |
120 | uID7=0 | |
121 | fVal6=1.0000 | |
122 | uID6=0 | |
123 | fVal5=1.0000 | |
124 | uID5=0 | |
125 | fVal4=0.6500 | |
126 | uID4=138006 | |
127 | fVal3=0.6500 | |
128 | uID3=1007612 | |
129 | fVal2=1.0000 | |
130 | uID2=94881 | |
131 | fVal1=0.6500 | |
132 | uID1=466532 | |
133 | fVal0=0.6500 | |
134 | uID0=554685 | |
135 | [Water] | |
136 | bUseWaterDisplacements=1 | |
137 | bUseWaterRefractions=1 | |
138 | bUseWaterReflections=1 | |
139 | bUseWaterDepth=1 | |
140 | [TerrainManager] | |
141 | fTreeLoadDistance=75000.0000 | |
142 | fBlockMaximumDistance=250000.0000 | |
143 | fBlockLevel2Distance=110000.0000 | |
144 | fBlockLevel1Distance=90000.0000 | |
145 | fBlockLevel0Distance=60000.0000 | |
146 | fSplitDistanceMult=1.5000 | |
147 | bShowLODInEditor=0 | |
148 | [Grass] | |
149 | fGrassStartFadeDistance=7000.0000 | |
150 | fGrassMaxStartFadeDistance=7000.0000 | |
151 | fGrassMinStartFadeDistance=400.0000 | |
152 | [Decals] | |
153 | uMaxDecals=1000 | |
154 | bDecals=1 | |
155 | bSkinnedDecals=1 | |
156 | uMaxSkinDecals=100 | |
157 | uMaxSkinDecalsPerActor=40 | |
158 | [LOD] | |
159 | fLODFadeOutMultSkyCell=1.0000 | |
160 | fLODFadeOutMultObjects=30.0000 | |
161 | fLODFadeOutMultItems=10.0000 | |
162 | fLODFadeOutMultActors=15.0000 | |
163 | [BlurShaderHDR] | |
164 | bDoHighDynamicRange=0 | |
165 | [BlurShader] | |
166 | bUseBlurShader=0 | |
167 | [Launcher] | |
168 | uLastAspectRatio=0 |