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1
--Created with PenguinAnonymous's compiler
2
--PenguinAnonymous is not responsible for damages caused to your game
3
--Please stop using my plugin to create abusive scripts
4
--Errors: 
5
local runDummyScript = function(f,scri)
6
local oldenv = getfenv(f)
7
local newenv = setmetatable({}, {
8
__index = function(_, k)
9
if k:lower() == 'script' then
10
return scri
11
else
12
return oldenv[k]
13
end
14
end
15
})
16
setfenv(f, newenv)
17
ypcall(function() f() end)
18
end
19
cors = {}
20
mas = Instance.new("Model",game:GetService("Lighting")) 
21
mas.Name = "CompiledModel"
22
o1 = Instance.new("LocalScript")
23
o1.Name = "Wubstep"
24
o1.Parent = mas
25
table.insert(cors,function()
26
wait()
27
runDummyScript(function()
28
29
function clerp(c1,c2,al)
30
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
31
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
32
    for i,v in pairs(com1) do 
33
        com1[i] = v+(com2[i]-v)*al
34
    end
35
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
36
end
37
38-
plr = game:service'Players'.LocalPlayer
38+
plr = game:service'Players'.samuelrichter66
39
char = plr.Character
40-
mouse = plr:GetMouse()
40+
41
torso = char:findFirstChild("Torso")
42
head = char.Head
43
ra = char:findFirstChild("Right Arm")
44
la = char:findFirstChild("Left Arm")
45
rl = char:findFirstChild("Right Leg")
46
ll = char:findFirstChild("Left Leg")
47
rs = torso:findFirstChild("Right Shoulder")
48
ls = torso:findFirstChild("Left Shoulder")
49
rh = torso:findFirstChild("Right Hip")
50
lh = torso:findFirstChild("Left Hip")
51
neck = torso:findFirstChild("Neck")
52
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
53
rootpart = char:findFirstChild("HumanoidRootPart")
54
camera = workspace.CurrentCamera
55
anim = char:findFirstChild("Animate")
56
57
if char:FindFirstChild("Animate") then
58
	char.Animate:Destroy()
59
end
60
humanoid.Animator:Destroy()
61
62
local rm = Instance.new("Weld", torso)
63
rm.C0 = CFrame.new(1.5, 0.5, 0)
64
rm.C1 = CFrame.new(0, 0.5, 0)
65
rm.Part0 = torso
66
rm.Part1 = ra
67
68
local lm = Instance.new("Weld", torso)
69
lm.C0 = CFrame.new(-1.5, 0.5, 0)
70
lm.C1 = CFrame.new(0, 0.5, 0)
71
lm.Part0 = torso
72
lm.Part1 = la
73
74
local rlegm = Instance.new("Weld", torso)
75
rlegm.C0 = CFrame.new(0.5, -1, 0)
76
rlegm.C1 = CFrame.new(0, 1, 0)
77
rlegm.Part0 = torso
78
rlegm.Part1 = rl
79
local llegm = Instance.new("Weld", torso)
80
llegm.C0 = CFrame.new(-0.5, -1, 0)
81
llegm.C1 = CFrame.new(0, 1, 0)
82
llegm.Part0 = torso
83
llegm.Part1 = ll
84
85
neck.C0 = CFrame.new(0, 1, 0)
86
neck.C1 = CFrame.new(0, -.5, 0)
87
88
rj.C0 = CFrame.new()
89
rj.C1 = CFrame.new()
90
91
local Rbx = LoadLibrary("RbxUtility")
92
local Create = Rbx.Create
93
94
GUI = Create("ScreenGui"){
95
	Parent = plr.PlayerGui,
96
	Enabled = true,
97
	ResetOnSpawn = true,
98
	Name = "WubstepGUI"
99
}
100
101
Main = Create("Frame"){
102
	Parent = GUI,
103
	BackgroundColor3 = Color3.new(50/255,50/255,50/255),
104
	BorderColor3 = Color3.new(27/255,42/255,53/255),
105
	BorderSizePixel = 0,
106
	BackgroundTransparency = 0,
107
	Size = UDim2.new(0.2,0,0.5,0),
108
	Position = UDim2.new(-1.2,0,0.25,0),
109
	ZIndex = 1,
110
	Visible = true,
111
	Selectable = false,
112
	Name = "Main"
113
}
114
115
IDBox = Create("TextBox"){
116
	Parent = Main,
117
	BackgroundColor3 = Color3.new(9/255,9/255,9/255),
118
	BackgroundTransparency = 0.7,
119
	BorderColor3 = Color3.new(255/255,255/255,255/255),
120
	BorderSizePixel = 5,
121
	Name = "ID",
122
	Position = UDim2.new(0.05,0,0.03,0),
123
	Selectable = true,
124
	ShowNativeInput = true,
125
	ClearTextOnFocus = true,
126
	Size = UDim2.new(0.9,0,0.15,0),
127
	Visible = true,
128
	ZIndex = 2,
129
	Text = "ID",
130
	TextWrapped = true,
131
	TextScaled = true,
132
	TextColor3 = Color3.new(255/255,255/255,255/255),
133
	TextStrokeTransparency = 0,
134
	TextStrokeColor3 = Color3.new(0,0,0)
135
}
136
137
PlayButton = Create("TextButton"){
138
	Parent = Main,
139
	BackgroundTransparency = 0,
140
	BackgroundColor3 = Color3.new(9/255,9/255,9/255),
141
	BorderSizePixel = 0,
142
	BorderColor3 = Color3.new(27/255,42/255,53/255),
143
	Name = "Play",
144
	Modal = false,
145
	Position = UDim2.new(0.05,0,0.205,0),
146
	Size = UDim2.new(0.9,0,0.1,0),
147
	ZIndex = 2,
148
	Text = "Play",
149
	TextScaled = true,
150
	TextStrokeColor3 = Color3.new(0,0,0),
151
	TextStrokeTransparency = 1,
152
	TextColor3 = Color3.new(255/255,255/255,255/255),
153
	TextWrapped = true
154
}
155
156
VolumeInc = Create("TextButton"){
157
	Parent = Main,
158
	BackgroundColor3 = Color3.new(0,7/255,48/255),
159
	BorderSizePixel = 2,
160
	Modal = false,
161
	Name = "+",
162
	Position = UDim2.new(0.75,0,0.325,0),
163
	Size = UDim2.new(0.2,0,0.34,0),
164
	Visible = true,
165
	TextScaled = true,
166
	TextColor3 = Color3.new(255/255,255/255,255/255),
167
	TextStrokeTransparency = 1,
168
	Text = "+"
169
}
170
171
VolumeDec = Create("TextButton"){
172
	Parent = Main,
173
	BackgroundColor3 = Color3.new(48/255,0,0),
174
	BorderSizePixel = 2,
175
	Modal = false,
176
	Name = "+",
177
	Position = UDim2.new(0.05,0,0.325,0),
178
	Size = UDim2.new(0.2,0,0.34,0),
179
	Visible = true,
180
	TextScaled = true,
181
	TextColor3 = Color3.new(255/255,255/255,255/255),
182
	TextStrokeTransparency = 1,
183
	Text = "-"
184
}
185
186
VolText = Create("TextLabel"){
187
	Parent = Main,
188
	BackgroundColor3 = Color3.new(255/255,255/255,255/255),
189
	BackgroundTransparency = 1,
190
	BorderColor3 = Color3.new(27/255,42/255,53/255),
191
	BorderSizePixel = 0,
192
	Name = "Volume",
193
	Position = UDim2.new(0.175,0,0.325,0),
194
	Size = UDim2.new(0.64,0,0.1,0),
195
	Visible = true,
196
	Text = "Volume",
197
	TextColor3 = Color3.new(255/255,255/255,255/255),
198
	TextScaled = true,
199
	TextStrokeColor3 = Color3.new(0,0,0),
200
	TextStrokeTransparency = 0
201
}
202
203
VolNum = Create("TextLabel"){
204
	Parent = Main,
205
	BackgroundTransparency = 1,
206
	BorderSizePixel = 0,
207
	Name = "###",
208
	Position = UDim2.new(0.175,0,0.45,0),
209
	Size = UDim2.new(0.64,0,0.2,0),
210
	TextStrokeTransparency = 0,
211
	TextColor3 = Color3.new(255/255,255/255,255/255),
212
	Text = "1",
213
	TextScaled = true
214
}
215
216
HeadphText = Create("TextLabel"){
217
	Parent = Main,
218
	BackgroundTransparency = 1,
219
	BorderSizePixel = 0,
220
	Name = "Headphones",
221
	Position = UDim2.new(0.05,0,0.7,0),
222
	Size = UDim2.new(0.64,0,0.1,0),
223
	TextStrokeTransparency = 0,
224
	TextColor3 = Color3.new(255/255,255/255,255/255),
225
	Text = "Headphones",
226
	TextScaled = true
227
}
228
229
NotesText = Create("TextLabel"){
230
	Parent = Main,
231
	BackgroundTransparency = 1,
232
	BorderSizePixel = 0,
233
	Name = "Notes",
234
	Position = UDim2.new(0.05,0,0.85,0),
235
	Size = UDim2.new(0.64,0,0.1,0),
236
	TextStrokeTransparency = 0,
237
	TextColor3 = Color3.new(255/255,255/255,255/255),
238
	Text = "Notes",
239
	TextScaled = true
240
}
241
242
Check1 = Create("TextButton"){
243
	Parent = Main,
244
	BackgroundTransparency = 0.7,
245
	BackgroundColor3 = Color3.new(50/255,50/255,50/255),
246
	BorderSizePixel = 5,
247
	BorderColor3 = Color3.new(0,0,0),
248
	Name = "Check1",
249
	Modal = false,
250
	Position = UDim2.new(0.78,0,0.7,0),
251
	Size = UDim2.new(0.13,0,0.1,0),
252
	ZIndex = 2,
253
	Text = "",
254
	TextScaled = true,
255
	TextStrokeColor3 = Color3.new(0,0,0),
256
	TextStrokeTransparency = 1,
257
	TextColor3 = Color3.new(255/255,255/255,255/255),
258
	TextWrapped = true
259
}
260
261
Check2 = Create("TextButton"){
262
	Parent = Main,
263
	BackgroundTransparency = 0.7,
264
	BackgroundColor3 = Color3.new(50/255,50/255,50/255),
265
	BorderSizePixel = 5,
266
	BorderColor3 = Color3.new(0,0,0),
267
	Name = "Check2",
268
	Modal = false,
269
	Position = UDim2.new(0.78,0,0.85,0),
270
	Size = UDim2.new(0.13,0,0.1,0),
271
	ZIndex = 2,
272
	Text = "",
273
	TextScaled = true,
274
	TextStrokeColor3 = Color3.new(0,0,0),
275
	TextStrokeTransparency = 1,
276
	TextColor3 = Color3.new(255/255,255/255,255/255),
277
	TextWrapped = true
278
}
279
280
Checkmark1 = Create("ImageLabel"){
281
	Parent = Check1,
282
	Size = UDim2.new(1,0,1,0),
283
	Position = UDim2.new(0,0,0,0),
284
	BorderSizePixel = 0,
285
	BackgroundTransparency = 1,
286
	Image = "rbxassetid://55565289",
287
}
288
289
Checkmark2 = Create("ImageLabel"){
290
	Parent = Check2,
291
	Size = UDim2.new(1,0,1,0),
292
	Position = UDim2.new(0,0,0,0),
293
	BorderSizePixel = 0,
294
	BackgroundTransparency = 1,
295
	Image = "rbxassetid://55565289",
296
}
297
298
OpenButton = Create("TextButton"){
299
	Parent = GUI,
300
	BackgroundTransparency = 0.7,
301
	BackgroundColor3 = Color3.new(50/255,50/255,50/255),
302
	BorderSizePixel = 5,
303
	BorderColor3 = Color3.new(0,0,0),
304
	Name = "Open/Close",
305
	Modal = false,
306
	Position = UDim2.new(0,0,0.7,0),
307
	Size = UDim2.new(0.13,0,0.1,0),
308
	ZIndex = 2,
309
	Text = "Wubstep",
310
	TextScaled = true,
311
	TextStrokeColor3 = Color3.new(0,0,0),
312
	TextStrokeTransparency = 0,
313
	TextColor3 = Color3.new(255/255,255/255,255/255),
314
	TextWrapped = true
315
}
316
317
local Open = false
318
local Debounce = false
319
OpenButton.MouseButton1Down:connect(function()
320
	if Open == false and Debounce == false then
321
		Debounce = true
322
		Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false)
323
		repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0)
324
		wait(0.2)
325
		Open = true
326
		Debounce = false
327
	elseif Open == true and Debounce == false then
328
		Debounce = true
329
		Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false)
330
		repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0)
331
		wait(0.2)
332
		Open = false
333
		Debounce = false
334
	end
335
end)
336
337
local Volume = 1
338
VolumeInc.MouseButton1Down:connect(function()
339
	if Volume < 10 then
340
		Volume = Volume + 0.5
341
	end
342
end)
343
VolumeDec.MouseButton1Down:connect(function()
344
	if Volume > 0 then
345
		Volume = Volume - 0.5
346
	end
347
end)
348
349
humanoid.WalkSpeed = 7
350
351
local s = Instance.new('Sound', head)
352
s.Volume = Volume
353
s.SoundId = "rbxassetid://0" --EG: Music to my ears
354
s.Looped = true
355
s:play()
356
357
PlayButton.MouseButton1Down:connect(function()
358
	s.SoundId = "rbxassetid://"..IDBox.Text
359
end)
360
361
rsc0 = rm.C0
362
lsc0 = lm.C0
363
neckc0 = neck.C0
364
rootc0 = rj.C0
365
llc0 = llegm.C0
366
rlc0 = rlegm.C0
367
speed = 0.25
368
angle = 0
369
anglespeed = 1
370
371
local Hat = Instance.new('Part', char)
372
Hat.FormFactor = 'Custom'
373
Hat.Size = Vector3.new(1,1,1)
374
Hat.CanCollide = false
375
Hat.Locked = true
376
Hat.Name = 'Headphones'
377
Hat:breakJoints()
378
Hat.TopSurface = 0
379
Hat.BottomSurface = 0
380
local Mesh = Instance.new('SpecialMesh', Hat)
381
Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545"
382
Mesh.TextureId = "rbxassetid://186142634"
383
384
local Weld = Instance.new('Weld', Hat)
385
Weld.Part0 = Hat
386
Weld.Part1 = head
387
Weld.C1 = CFrame.new(0, .2, 0)
388
389
local HP = true
390
local Not = true
391
Check1.MouseButton1Down:connect(function()
392
	if HP == true then
393
		HP = false
394
		Hat.Transparency = 0
395
		Checkmark1.Visible = true
396
	elseif HP == false then
397
		HP = true
398
		Hat.Transparency = 1
399
		Checkmark1.Visible = false
400
	end
401
end)
402
Check2.MouseButton1Down:connect(function()
403
	if Not == true then
404
		Not = false
405
		Checkmark2.Visible = false
406
	elseif Not == false then
407
		Not = true
408
		Checkmark2.Visible = true
409
	end
410
end)
411
412
local SplashEffect = Instance.new('Part')
413
Instance.new("CylinderMesh", SplashEffect);
414
SplashEffect.Size = Vector3.new(.2,.2,.2)
415
SplashEffect.Anchored = true
416
SplashEffect.Transparency = 1
417
SplashEffect.CanCollide = false
418
SplashEffect.Locked = true
419
SplashEffect.Material = "Neon"
420
local surfacegui = Instance.new('SurfaceGui', SplashEffect)
421
surfacegui.Face = 'Top'
422
surfacegui.CanvasSize = Vector2.new(800,800)
423
local SplashEffectImage = Instance.new('ImageLabel', surfacegui)
424
SplashEffectImage.Size = UDim2.new(1,0,1,0)
425
SplashEffectImage.Image = "rbxassetid://166139049"
426
SplashEffectImage.BackgroundTransparency = 1
427
SplashEffectImage.Name = 'Effect'
428
SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255)
429
local light = Instance.new('PointLight', SplashEffect)
430
431
local SplashEffect2 = SplashEffect:clone()
432
SplashEffect2:ClearAllChildren()
433
Instance.new("CylinderMesh", SplashEffect2);
434
local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2)
435
surfacegui2.Face = 'Top'
436
surfacegui2.CanvasSize = Vector2.new(800,800)
437
local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2)
438
SplashEffect2Image.Size = UDim2.new(1,0,1,0)
439
SplashEffect2Image.Image = "rbxassetid://166139049"
440
SplashEffect2Image.BackgroundTransparency = 1
441
SplashEffect2Image.Name = 'Effect'
442
SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255)
443
local light2 = Instance.new('PointLight', SplashEffect2)
444
445
local Crack = Instance.new('Part')
446
Crack.Size = Vector3.new(12, .2, 12)
447
Crack.Anchored = true
448
Crack.Transparency = 1
449
Crack.CanCollide = false
450
451
Images = {"rbxassetid://109516732", "rbxassetid://185526499"}
452
local Image = Instance.new('Decal', Crack)
453
Image.Face = 'Top'
454
455
456
local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)}
457
local Splash1cframe
458
local Splash2cframe
459
460
function math_pos(float)
461
    if float < 0 then float = 0 end
462
    return float
463
end
464
function math_neg(float)
465
    if float > 0 then float = 0 end
466
    return float
467
end
468
function math_max(float, max)
469
    if float > max then float = max end
470
    return float
471
end
472
function math_min(float, min)
473
    if float > min then float = min end
474
    return float
475
end
476
pchar = char
477
Part = function(x,y,z,color,tr,cc,an,parent)
478
    local p = Instance.new('Part',parent)
479
    p.formFactor = 'Custom'
480
    p.Size = Vector3.new(x,y,z)
481
    p.BrickColor = BrickColor.new(color)
482
	p.Material = "Neon"
483
    p.CanCollide = cc
484
    p.Transparency = tr
485
    p.Anchored = an
486
    p.TopSurface,p.BottomSurface = 0,0
487
    p.Locked=true
488
    p:BreakJoints()
489
    return p
490
end
491
Mesh = function(par,num,x,y,z)
492
    local msh = _
493
    if num == 1 then
494
        msh = Instance.new("CylinderMesh",par)
495
    elseif num == 2 then
496
        msh = Instance.new("SpecialMesh",par)
497
        msh.MeshType = 3
498
    elseif num == 3 then
499
        msh = Instance.new("BlockMesh",par)
500
    elseif num == 4 then
501
        msh = Instance.new("SpecialMesh",par)
502
        msh.MeshType = "Torso"
503
    elseif type(num) == 'string' then
504
        msh = Instance.new("SpecialMesh",par)
505
        msh.MeshId = num
506
    end 
507
    msh.Scale = Vector3.new(x,y,z)
508
    return msh
509
end
510
function explosion(col1,col2,cfr,sz,rng,dmg)
511
    local a= Part(1,1,1,col1,.5,false,true,pchar)
512
    local a2= Part(1,1,1,col2,.5,false,true,pchar)
513
    local a3= Part(1,1,1,col2,.5,false,true,pchar)
514
    v1,v2,v3=sz.x,sz.y,sz.z
515
    local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
516
    local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
517
    local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
518
    a.CFrame=cfr
519
    a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
520
    a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
521
    for i,v in pairs(workspace:children()) do
522
        if v:IsA("Model") and v:findFirstChild("Humanoid") then
523
            if v:findFirstChild("Head") and v:findFirstChild("Torso") then
524
                if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then
525
                    v.Humanoid.Health=v.Humanoid.Health-dmg
526
                    v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2))
527
                end
528
            end
529
        end
530
    end
531
    Spawn(function()
532
        while true do
533
            wait()
534
            if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
535
            m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
536
            m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
537
            m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
538
            a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))
539
            a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2))
540
            a.Transparency=a.Transparency+0.05
541
            a2.Transparency=a2.Transparency+0.05
542
            a3.Transparency=a3.Transparency+0.05
543
        end
544
    end)
545
end
546
547
local lasttick
548
local Action = false
549
local db = false
550
cd = false
551
552
mouse.KeyDown:connect(function(k)
553
    if k:byte() == 32 then
554
        if not jumped then
555
        lasttick = tick()
556
        end
557
	elseif k:lower() == "c" and db == false and cd == false then
558
		cd = true
559
		local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
560
		local Col1 = Colors[math.random(1,#Colors)]
561
		local Col2 = Colors[math.random(1,#Colors)]
562
		explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80)
563
		cd = false
564
	elseif k:lower() == "f" and db == false then
565
		db = true
566
		local Rbx = LoadLibrary("RbxUtility")
567
		local Cre = Rbx.Create
568
		local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
569
		local sh = Cre("Part"){
570
			Parent = char,
571
			Size = Vector3.new(0.2,0.2,0.2),
572
			Anchored = true,
573
			CanCollide = false,
574
			Material = "Neon",
575
			BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]),
576
			CFrame = torso.CFrame
577
		}
578
		local msh = Cre("SpecialMesh"){
579
			MeshType = "Sphere",
580
			Scale = Vector3.new(0.01,0.01,0.01),
581
			Parent = sh
582
		}
583
		game:GetService("Debris"):AddItem(sh,25)
584
		coroutine.resume(coroutine.create(function()
585
			local a = 0
586
			for i=0,150 do
587
				game:GetService("RunService").RenderStepped:wait()
588
				sh.CFrame = torso.CFrame
589
				msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18))
590
				sh.Transparency = i/150
591
				a = a + 1
592
				if a >= 3 then
593
					a = 0
594
					sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
595
				end
596
				for i,v in pairs(game.Workspace:GetChildren()) do
597
					if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then
598
						if v:FindFirstChild("Torso") then
599
							if (v.Torso.Position - torso.Position).magnitude <= i then
600
								v:BreakJoints()
601
							end
602
						end
603
					end
604
				end
605
			end
606
			db = false
607
		end))
608
    end
609
end)
610
611
plr.Chatted:connect(function(msg)
612
    if msg == "/e dance" or msg == "/emote dance" then
613
        Action = 'Dancing'
614
    end
615
    if msg == "/e dance2" or msg == "/emote dance2" then
616
        Action = 'Dancing2'
617
    end
618
    if msg == "/e dance3" or msg == "/emote dance3" then
619
        Action = 'Dancing3'
620
    end
621
end)
622
623
local screengui = Instance.new('ScreenGui', plr.PlayerGui)
624
screengui.Name = "Vinyl's Effect"
625
local frame = Instance.new('ImageLabel', screengui)
626
frame.Size = UDim2.new(1,250,1,250)
627
frame.Position = UDim2.new(0,-125,0,-125)
628
frame.Image = "rbxassetid://186263828"
629
frame.BackgroundTransparency = 1
630
631
local parts = Instance.new('Model', char)
632
633
coroutine.resume(coroutine.create(function()
634
	while true do
635
		game:GetService("RunService").RenderStepped:wait()
636
		VolNum.Text = Volume
637
		s.Volume = Volume
638
	end
639
end))
640
641
local Notes = {}
642
game:service'RunService'.RenderStepped:connect(function()
643
    angle = (angle % 100) + anglespeed/10
644
    local rscf = rsc0
645
    local lscf = lsc0
646
    local rjcf = rootc0
647
    local ncf = neckc0
648
    local rlcf = rlc0
649
    local llcf = llc0
650
    local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
651
    local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2})
652
        do --Right leg effect
653
            local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1)
654
            local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
655
            if hit and hit:IsA'BasePart' and hitz then
656
                if SplashEffect.Parent == nil then
657
                local COLOR = SplashColors[math.random(1,#SplashColors)];
658
                    SplashEffect.Parent = parts
659
                    SplashEffect.Transparency = 0.2
660
                    SplashEffect.BrickColor = BrickColor.new(COLOR)
661
                    SplashEffect.Size = Vector3.new(.2,.2,.2)
662
                    SplashEffectImage.ImageColor3 = COLOR;
663
                    SplashEffectImage.ImageTransparency = 0
664
                    SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
665
                    Splash1cframe = SplashEffect.CFrame
666
                    light.Color = SplashEffectImage.ImageColor3
667
                    light.Brightness = 1
668
                    light.Range = 8
669
					if Not == true then
670
                    for i = 1, math.random(6,10) do
671
                        local Note = Instance.new('Part', parts)
672
                        Note.CanCollide = false
673
                        Note.Material = "Neon"
674
                        Note.Anchored = true
675
                        Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
676
                        Note.Color = SplashEffectImage.ImageColor3
677
                        Note.Size = Vector3.new(1,1,1)
678
                        local mesh = Instance.new('SpecialMesh', Note)
679
                        mesh.MeshId = "rbxassetid://1088207"
680
                        mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
681
                        table.insert(Notes,Note)
682
                    end
683
					end
684
                    wait(1)
685
                    SplashEffect.Parent = nil
686
                    Splash1cframe = nil
687
                end
688
            end
689
        end
690
        do --Left leg effect
691
            local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1)
692
            local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
693
            if hit and hit:IsA'BasePart' and hitz then
694
                if SplashEffect2.Parent == nil then
695
                    local COLOR = SplashColors[math.random(1,#SplashColors)];
696
                    SplashEffect2.Parent = parts
697
                    SplashEffect2.Transparency = 0.2
698
699
                    SplashEffect2.BrickColor = BrickColor.new(COLOR)
700
                    SplashEffect2.Size = Vector3.new(.2,.2,.2)
701
                    SplashEffect2Image.ImageColor3 = COLOR;
702
                    SplashEffect2Image.ImageTransparency = 0
703
                    SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
704
                    Splash2cframe = SplashEffect2.CFrame
705
                    light2.Color = SplashEffect2Image.ImageColor3
706
                    light2.Brightness = 1
707
                    light2.Range = 8
708
					if Not == true then
709
                    for i = 1, math.random(6,10) do
710
                        local Note = Instance.new('Part', parts)
711
                        Note.CanCollide = false
712
                        Note.Material = "Neon"
713
                        Note.Anchored = true
714
                        Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
715
                        Note.Color = SplashEffect2Image.ImageColor3
716
                        Note.Size = Vector3.new(1,1,1)
717
                        local mesh = Instance.new('SpecialMesh', Note)
718
                        mesh.MeshId = "rbxassetid://1088207"
719
                        mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
720
                        table.insert(Notes,Note)
721
                    end
722
					end
723
                    wait(1)
724
                    SplashEffect2.Parent = nil
725
                    Splash2cframe = nil
726
                end
727
            end
728
        end
729
    if Action == 'Dancing' then
730
        anglespeed = .95
731
        llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02)
732
        rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02)
733
        rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0)
734
        lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1)
735
        rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0)
736
        ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0)
737
    elseif Action == 'Dancing2' then
738
        anglespeed = 1.15
739
        llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02)
740
        rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02)
741
        rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35)
742
        lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35)
743
        rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0)
744
        ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2)
745
    elseif Action == 'Dancing3' then
746
        anglespeed = .95
747
        rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0)
748
        rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05)
749
        llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05)
750
        rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
751
        lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
752
        ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0)
753
    elseif Action == false then
754
        if not jumphit then
755
            anglespeed = 2
756
            rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0)
757
            llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0)
758
            lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0)
759
            rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0)
760
        elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then
761
            anglespeed = .75
762
            ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0)
763
            rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0)
764
            rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05)
765
            llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05)
766
            rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015)
767
            lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015)
768
        elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then
769
            anglespeed = 1
770
            rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0)
771
            rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025)
772
            llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025)
773
            rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
774
            lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
775
        end
776
    end
777
    if SplashEffect.Parent ~= nil then
778
        if light then
779
            light.Range = light.Range + 1
780
            light.Brightness = light.Brightness - .045
781
        end
782
        SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25)
783
        SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045
784
        SplashEffect.Transparency = SplashEffect.Transparency + .025
785
        SplashEffect.CFrame = Splash1cframe
786
    end
787
788
    if Crack.Parent ~= nil then
789
        if Image.Transparency > 1 then Crack.Parent = nil end
790
        Image.Transparency = Image.Transparency + .045
791
    end
792
793
    if SplashEffect2.Parent ~= nil then
794
        if light2 then
795
            light2.Range = light2.Range + 1
796
            light2.Brightness = light2.Brightness - .045
797
        end
798
        SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25)
799
        SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045
800
        SplashEffect2.Transparency = SplashEffect2.Transparency + .025
801
        SplashEffect2.CFrame = Splash2cframe
802
    end
803
804
    for i,v in pairs(Notes) do
805
        if v and v:IsA'BasePart' then
806
            if v.Transparency > 1 then
807
                v:Destroy()
808
                table.remove(Notes, i)
809
            end
810
            v.CFrame = v.CFrame * CFrame.new(0,0,-.285)
811
            v.Transparency = v.Transparency + .025
812
        end
813
    end
814
815
    if Action ~= false then
816
        if torso.Velocity.magnitude > 2 then
817
            Action = false
818
        end
819
    end
820
821
    rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
822
    llegm.C0 = clerp(llegm.C0,llcf,speed)
823
    rj.C0 = clerp(rj.C0,rjcf,speed)
824
    rm.C0 = clerp(rm.C0,rscf,speed)
825
    lm.C0 = clerp(lm.C0,lscf,speed)
826
    rj.C0 = clerp(rj.C0,rjcf,speed)
827
    neck.C0 = clerp(neck.C0,ncf,speed)
828
end)
829
830
plr.Chatted:connect(function(msg)
831
    if (msg:sub(1,4) == "/mc ") then
832
        s:stop();
833
        s.SoundId = "rbxassetid://"..msg:sub(5);
834
        s:play();
835
	elseif msg:lower() == "/mc epicsaxguy" then
836
		s:stop()
837
		s.SoundId = "rbxassetid://130775431"
838
		s:play()
839
	elseif msg:lower() == "/mc shirushi" then
840
		s:stop()
841
		s.SoundId = "rbxassetid://186565262"
842
		s:play()
843
    end
844
end)
845
846
847
while true do
848
    for i = 0,140,15 do
849
        frame.Size = UDim2.new(1,350 - i,1,350 - i)
850
        frame.Rotation = 0+math.random()
851
        frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
852
        game:service'RunService'.RenderStepped:wait()
853
    end
854
    for i = 140,5, -15 do
855
        frame.Size = UDim2.new(1,350 - i,1,350 - i)
856
        frame.Rotation = 0+math.random(-10,10)/10
857
        frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
858
        game:service'RunService'.RenderStepped:wait()
859
    end
860
    for i = 5,25,15 do
861
        frame.Rotation = 0-math.random()
862
        frame.Size = UDim2.new(1,350 - i,1,350 - i)
863
        frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
864
        game:service'RunService'.RenderStepped:wait()
865
    end
866
    for i = 25,0,-15 do
867
        frame.Rotation = 0+math.random()
868
        frame.Size = UDim2.new(1,350 - i,1,350 - i)
869
        frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
870
        game:service'RunService'.RenderStepped:wait()
871
    end
872
    for i = 0,75,-15 do
873
        frame.Rotation = 0-math.random()
874
        frame.Size = UDim2.new(1,350 - i,1,350 - i)
875
        frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
876
        game:service'RunService'.RenderStepped:wait()
877
    end
878
    for i = 75,0,-15 do
879
        frame.Rotation = 0
880
        frame.Size = UDim2.new(1,350 - i,1,350 - i)
881
        frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
882
        game:service'RunService'.RenderStepped:wait()
883
    end
884
end
885
end,o1)
886
end)
887
mas.Parent = workspace
888
mas:MakeJoints()
889
local mas1 = mas:GetChildren()
890
for i=1,#mas1 do
891
	mas1[i].Parent = script 
892
	ypcall(function() mas1[i]:MakeJoints() end)
893
end
894
mas:Destroy()
895
for i=1,#cors do
896
spawn(cors[i])
897
end
898
899
game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
900
game:GetService("Lighting").Brightness = 1
901
game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
902
game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
903
game:GetService("Lighting").GlobalShadows = true
904
game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
905
game:GetService("Lighting").Outlines = true
906
game:GetService("Lighting").GeographicLatitude = 41.733299255371
907
game:GetService("Lighting").TimeOfDay = "14:00:00"
908
game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
909
game:GetService("Lighting").FogEnd = 100000
910
game:GetService("Lighting").FogStart = 0