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1 | wait(2.0) | |
2 | - | local char = game.Players.Darxiuss.Character |
2 | + | local char = game.Players.ththth00.Character |
3 | for i,v in pairs(char:children()) do | |
4 | if v:IsA("Accessory") then | |
5 | v:Destroy() | |
6 | end | |
7 | end | |
8 | local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso) | |
9 | aura.Size = NumberSequence.new(0) | |
10 | aura.Lifetime = NumberRange.new(0) | |
11 | aura.LightEmission = 0 | |
12 | local jun = game.Players.LocalPlayer | |
13 | local p = game.Players.LocalPlayer | |
14 | local char = p.Character | |
15 | local mouse = p:GetMouse() | |
16 | local larm = char["Left Arm"] | |
17 | local rarm = char["Right Arm"] | |
18 | local lleg = char["Left Leg"] | |
19 | local rleg = char["Right Leg"] | |
20 | local hed = char.Head | |
21 | local torso = char.Torso | |
22 | local hum = char.Humanoid | |
23 | local cam = game.Workspace.CurrentCamera | |
24 | local root = char.HumanoidRootPart | |
25 | local deb = false | |
26 | local shot = 0 | |
27 | local debris=game:service"Debris" | |
28 | local l = game:GetService("Lighting") | |
29 | local rs = game:GetService("RunService").RenderStepped | |
30 | ||
31 | ypcall(function() | |
32 | shirt = Instance.new("Shirt", char) | |
33 | shirt.Name = "Shirt" | |
34 | pants = Instance.new("Pants", char) | |
35 | pants.Name = "Pants" | |
36 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766" | |
37 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991" | |
38 | end) | |
39 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
40 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
41 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
42 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
43 | Hair99 = Instance.new("Part") | |
44 | ||
45 | Hair99.Parent = jun.Character | |
46 | Hair99.Name = "Hair" | |
47 | Hair99.formFactor = "Symmetric" | |
48 | Hair99.Size = Vector3.new(1, 1, 1) | |
49 | Hair99.CFrame = jun.Character.Head.CFrame | |
50 | Hair99:BreakJoints() | |
51 | Hair99.CanCollide = false | |
52 | Hair99.TopSurface = "Smooth" | |
53 | Hair99.BottomSurface = "Smooth" | |
54 | Hair99.BrickColor = BrickColor.new("New Yeller") | |
55 | Hair99.Transparency = 1 | |
56 | ||
57 | Weld = Instance.new("Weld") | |
58 | Weld.Part0 = jun.Character.Head | |
59 | Weld.Part1 = Hair99 | |
60 | Weld.Parent = jun.Character.Head | |
61 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
62 | ||
63 | Hair7 = Instance.new("Part") | |
64 | Hair7.Parent = jun.Character | |
65 | Hair7.Name = "Hair" | |
66 | Hair7.CanCollide = false | |
67 | Hair7.Locked = true | |
68 | Hair7.TopSurface = "Smooth" | |
69 | Hair7.BottomSurface = "Smooth" | |
70 | Hair7.formFactor = "Symmetric" | |
71 | Hair7.Material = "Neon" | |
72 | Hair7.BrickColor = BrickColor.new("Black") | |
73 | Hair7.CFrame = jun.Character.Torso.CFrame | |
74 | Hair7.Size = Vector3.new(1, 1, 1) | |
75 | Hair7.Transparency = 1 | |
76 | ||
77 | Mesh = Instance.new("SpecialMesh") | |
78 | Mesh.Parent = Hair99 | |
79 | Mesh.MeshType = "Sphere" | |
80 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
81 | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) | |
82 | ||
83 | ||
84 | Weld = Instance.new("Weld") | |
85 | Weld.Parent = jun.Character.Head | |
86 | Weld.Part0 = jun.Character.Head | |
87 | Weld.Part1 = Hair7 | |
88 | Weld.C0 = CFrame.new(0, 1, 0) | |
89 | ||
90 | Mesh = Instance.new("SpecialMesh") | |
91 | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) | |
92 | Mesh.Parent = Hair7 | |
93 | Mesh.Scale = Vector3.new(1, 1, 1) | |
94 | Mesh.MeshType = "FileMesh" | |
95 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
96 | Mesh.TextureId = "" | |
97 | ||
98 | ||
99 | for i = 1, 6 do | |
100 | Hair99.Transparency = Hair99.Transparency - .2 | |
101 | Hair7.Transparency = Hair7.Transparency - .2 | |
102 | wait(0) | |
103 | end | |
104 | local m = Instance.new("Model") | |
105 | game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0" | |
106 | local p = game.Players.LocalPlayer | |
107 | local char = p.Character | |
108 | local mouse = p:GetMouse() | |
109 | local larm = char["Left Arm"] | |
110 | local rarm = char["Right Arm"] | |
111 | local lleg = char["Left Leg"] | |
112 | local rleg = char["Right Leg"] | |
113 | local hed = char.Head | |
114 | local torso = char.Torso | |
115 | local hum = char.Humanoid | |
116 | local cam = game.Workspace.CurrentCamera | |
117 | local root = char.HumanoidRootPart | |
118 | local deb = false | |
119 | local shot = 0 | |
120 | local debris=game:service"Debris" | |
121 | local l = game:GetService("Lighting") | |
122 | local rs = game:GetService("RunService").RenderStepped | |
123 | ||
124 | ||
125 | local p = game.Players.LocalPlayer | |
126 | local char = p.Character | |
127 | z = Instance.new("Sound", char) | |
128 | z.SoundId = "rbxassetid://740161429" | |
129 | z.Pitch = 1 | |
130 | z.Volume = 999 | |
131 | wait(.1) | |
132 | z:Play() | |
133 | Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso) | |
134 | Vegeta.Name = "Vegeta" | |
135 | humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
136 | shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
137 | shirt.Name = "Shirt" | |
138 | pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
139 | pants.Name = "Pants" | |
140 | torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
141 | torso.Size = Vector3.new(2,2,1) | |
142 | torso.Rotation = Vector3.new(0,180,0) | |
143 | torso.Position = Vector3.new(0,4,0) | |
144 | torso.BrickColor = BrickColor.new("Pastel brown") | |
145 | torso.Name = "Torso" | |
146 | head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
147 | head.Size = Vector3.new(1.25,1.25,1.25) | |
148 | head.BrickColor = BrickColor.new("Pastel brown") | |
149 | head.Name = "Head" | |
150 | head.Position = Vector3.new(0,6,0) | |
151 | headmesh = Instance.new("SpecialMesh",head) | |
152 | headmesh.MeshType = "Head" | |
153 | larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
154 | larm.Size = Vector3.new(1,2,1) | |
155 | larm.BrickColor = BrickColor.new("Pastel brown") | |
156 | larm.Name = "Left Arm" | |
157 | larm.Position = Vector3.new(-2,4,0) | |
158 | rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
159 | rarm.Size = Vector3.new(1,2,1) | |
160 | rarm.BrickColor = BrickColor.new("Pastel brown") | |
161 | rarm.Name = "Right Arm" | |
162 | rarm.Position = Vector3.new(2,4,0) | |
163 | lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
164 | lleg.Size = Vector3.new(1,2,1) | |
165 | lleg.Name = "Left Leg" | |
166 | lleg.Position = Vector3.new(1,2,0) | |
167 | rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
168 | rleg.Size = Vector3.new(1,2,1) | |
169 | rleg.Name = "Right Leg" | |
170 | rleg.Position = Vector3.new(-1,2,0) | |
171 | headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head) | |
172 | headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head | |
173 | headweld.Part1 = torso | |
174 | headweld.C0 = CFrame.new(0, -1.5, 0) | |
175 | larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso) | |
176 | larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso | |
177 | larmweld.Part1 = larm | |
178 | larmweld.C0 = CFrame.new(1.5, 0, 0) | |
179 | rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso) | |
180 | rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso | |
181 | rarmweld.Part1 = rarm | |
182 | rarmweld.C0 = CFrame.new(-1.5, 0, 0) | |
183 | rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso) | |
184 | rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso | |
185 | rlegweld.Part1 = rleg | |
186 | rlegweld.C0 = CFrame.new(-0.5, -2, 0) | |
187 | llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso) | |
188 | llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso | |
189 | llegweld.Part1 = lleg | |
190 | llegweld.C0 = CFrame.new(0.5, -2, 0) | |
191 | modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta) | |
192 | modelhair.Name = "Hair" | |
193 | hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair) | |
194 | hair.Name = "hair" | |
195 | hair.BrickColor = BrickColor.new("Black") | |
196 | hairmesh = Instance.new("SpecialMesh",hair) | |
197 | hairmesh.Scale = Vector3.new(7,7,7) | |
198 | hairmesh.Offset = Vector3.new(0, 0.8, 0.7) | |
199 | hairmesh.MeshType = "FileMesh" | |
200 | hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459" | |
201 | hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair) | |
202 | hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head | |
203 | hairweld.Part1 = hair | |
204 | hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
205 | npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso) | |
206 | npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso | |
207 | npctoplayer.Part1 = torso | |
208 | npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
209 | game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762" | |
210 | game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843" | |
211 | hum.WalkSpeed = 0 | |
212 | ||
213 | ||
214 | earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head) | |
215 | earring1.Size = Vector3.new(2,2,2) | |
216 | earring1.CanCollide = false | |
217 | earring1.Position = earring1.Position + Vector3.new(999,999,999) | |
218 | earring1.BrickColor = BrickColor.new("New Yeller") | |
219 | earmesh1 = Instance.new("SpecialMesh",earring1) | |
220 | earmesh1.MeshType = "Sphere" | |
221 | earmesh1.Scale = Vector3.new(0.15,0.15,0.15) | |
222 | earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head) | |
223 | earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head | |
224 | earweld1.Part1 = earring1 | |
225 | earweld1.C0 = CFrame.new(0.7, -0.2, 0) | |
226 | earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head) | |
227 | earring2.Size = Vector3.new(2,2,2) | |
228 | earring2.Position = earring2.Position + Vector3.new(999,999,999) | |
229 | earring2.CanCollide = false | |
230 | earring2.BrickColor = BrickColor.new("New Yeller") | |
231 | earmesh2 = Instance.new("SpecialMesh",earring2) | |
232 | earmesh2.MeshType = "Sphere" | |
233 | earmesh2.Scale = Vector3.new(0.15,0.15,0.15) | |
234 | earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head) | |
235 | earweld2.Part0 = game.Players.LocalPlayer.Character.Head | |
236 | earweld2.Part1 = earring2 | |
237 | earweld2.C0 = CFrame.new(-0.7, -0.2, 0) | |
238 | wait(3) | |
239 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red") | |
240 | wait(2.0) | |
241 | earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head) | |
242 | earring5.Size = Vector3.new(2,2,2) | |
243 | earring5.CanCollide = false | |
244 | earring5.Position = earring5.Position + Vector3.new(999,999,999) | |
245 | earring5.BrickColor = BrickColor.new("White") | |
246 | earmesh5 = Instance.new("SpecialMesh",earring5) | |
247 | earmesh5.MeshType = "Sphere" | |
248 | earring5.TopSurface = "Smooth" | |
249 | earring5.BottomSurface = "Smooth" | |
250 | earmesh5.Scale = Vector3.new(0.15,0.15,0.15) | |
251 | earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head) | |
252 | earweld5.Part0 = game.Players.LocalPlayer.Character.Torso | |
253 | earweld5.Part1 = earring5 | |
254 | earweld5.C0 = CFrame.new(2.5, 1, 0) | |
255 | ||
256 | for i=1,5 do | |
257 | wait(0.1) | |
258 | earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1) | |
259 | end | |
260 | ||
261 | wait(0.1) | |
262 | ||
263 | game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy() | |
264 | ||
265 | ||
266 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
267 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
268 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
269 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
270 | local p = game.Players.LocalPlayer | |
271 | local char = p.Character | |
272 | local mouse = p:GetMouse() | |
273 | local larm = char["Left Arm"] | |
274 | local rarm = char["Right Arm"] | |
275 | local lleg = char["Left Leg"] | |
276 | local rleg = char["Right Leg"] | |
277 | local hed = char.Head | |
278 | local torso = char.Torso | |
279 | local hum = char.Humanoid | |
280 | local cam = game.Workspace.CurrentCamera | |
281 | local root = char.HumanoidRootPart | |
282 | local deb = false | |
283 | local shot = 0 | |
284 | local debris=game:service"Debris" | |
285 | local l = game:GetService("Lighting") | |
286 | local rs = game:GetService("RunService").RenderStepped | |
287 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
288 | function lerp(a, b, t) -- Linear interpolation | |
289 | return a + (b - a)*t | |
290 | end | |
291 | ||
292 | function slerp(a, b, t) --Spherical interpolation | |
293 | dot = a:Dot(b) | |
294 | if dot > 0.99999 or dot < -0.99999 then | |
295 | return t <= 0.5 and a or b | |
296 | else | |
297 | r = math.acos(dot) | |
298 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
299 | end | |
300 | end | |
301 | function matrixInterpolate(a, b, t) | |
302 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
303 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
304 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
305 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
306 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
307 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
308 | local t = v1:Dot(v2) | |
309 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
310 | return CFrame.new() | |
311 | end | |
312 | return CFrame.new( | |
313 | v0.x, v0.y, v0.z, | |
314 | v1.x, v1.y, v1.z, | |
315 | v2.x, v2.y, v2.z, | |
316 | v3.x, v3.y, v3.z) | |
317 | end | |
318 | ---------------------------------------------------- | |
319 | function genWeld(a,b) | |
320 | local w = Instance.new("Weld",a) | |
321 | w.Part0 = a | |
322 | w.Part1 = b | |
323 | return w | |
324 | end | |
325 | function weld(a, b) | |
326 | local weld = Instance.new("Weld") | |
327 | weld.Name = "W" | |
328 | weld.Part0 = a | |
329 | weld.Part1 = b | |
330 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
331 | weld.Parent = a | |
332 | return weld; | |
333 | end | |
334 | ---------------------------------------------------- | |
335 | function Lerp(c1,c2,al) | |
336 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
337 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
338 | for i,v in pairs(com1) do | |
339 | com1[i] = v+(com2[i]-v)*al | |
340 | end | |
341 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
342 | end | |
343 | ---------------------------------------------------- | |
344 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
345 | local wld = Instance.new("Weld", wp1) | |
346 | wld.Part0 = wp0 | |
347 | wld.Part1 = wp1 | |
348 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
349 | end | |
350 | ---------------------------------------------------- | |
351 | function weld5(part0, part1, c0, c1) | |
352 | weeld=Instance.new("Weld", part0) | |
353 | weeld.Part0=part0 | |
354 | weeld.Part1=part1 | |
355 | weeld.C0=c0 | |
356 | weeld.C1=c1 | |
357 | return weeld | |
358 | end | |
359 | ---------------------------------------------------- | |
360 | function HasntTouched(plrname) | |
361 | local ret = true | |
362 | for _, v in pairs(Touche) do | |
363 | if v == plrname then | |
364 | ret = false | |
365 | end | |
366 | end | |
367 | return ret | |
368 | end | |
369 | newWeld(torso, larm, -1.5, 0.5, 0) | |
370 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
371 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
372 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
373 | newWeld(torso, hed, 0, 1.5, 0) | |
374 | newWeld(torso, lleg, -0.5, -1, 0) | |
375 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
376 | newWeld(torso, rleg, 0.5, -1, 0) | |
377 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
378 | newWeld(root, torso, 0, -1, 0) | |
379 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
380 | hum.MaxHealth = math.huge | |
381 | wait(1) | |
382 | hum.Health = math.huge | |
383 | ---------------------------------------------------- | |
384 | local p = game.Players.LocalPlayer | |
385 | local char = p.Character | |
386 | local mouse = p:GetMouse() | |
387 | local larm = char["Left Arm"] | |
388 | local rarm = char["Right Arm"] | |
389 | local lleg = char["Left Leg"] | |
390 | local rleg = char["Right Leg"] | |
391 | local hed = char.Head | |
392 | local torso = char.Torso | |
393 | local hum = char.Humanoid | |
394 | local cam = game.Workspace.CurrentCamera | |
395 | local root = char.HumanoidRootPart | |
396 | local deb = false | |
397 | local shot = 0 | |
398 | local debris=game:service"Debris" | |
399 | local l = game:GetService("Lighting") | |
400 | local rs = game:GetService("RunService").RenderStepped | |
401 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
402 | math.randomseed(os.time()) | |
403 | for i,v in pairs(char:children()) do | |
404 | if v:IsA("Hat") then | |
405 | v:Destroy() | |
406 | end | |
407 | end | |
408 | for i,v in pairs (hed:GetChildren()) do | |
409 | if v:IsA("Sound") then | |
410 | v:Destroy() | |
411 | end | |
412 | end | |
413 | ---------------------------------------------------- | |
414 | Debounces = { | |
415 | CanAttack = true; | |
416 | NoIdl = false; | |
417 | Slashing = false; | |
418 | Slashed = false; | |
419 | RPunch = false; | |
420 | RPunched = false; | |
421 | LPunch = false; | |
422 | LPunched = false; | |
423 | } | |
424 | local Touche = {char.Name, } | |
425 | ---------------------------------------------------- | |
426 | ||
427 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
428 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
429 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
430 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
431 | ---------------------------------------------------- | |
432 | ||
433 | ---------------------------------------------------- | |
434 | function lerp(a, b, t) -- Linear interpolation | |
435 | return a + (b - a)*t | |
436 | end | |
437 | ||
438 | function slerp(a, b, t) --Spherical interpolation | |
439 | dot = a:Dot(b) | |
440 | if dot > 0.99999 or dot < -0.99999 then | |
441 | return t <= 0.5 and a or b | |
442 | else | |
443 | r = math.acos(dot) | |
444 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
445 | end | |
446 | end | |
447 | ||
448 | function matrixInterpolate(a, b, t) | |
449 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
450 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
451 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
452 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
453 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
454 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
455 | local t = v1:Dot(v2) | |
456 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
457 | return CFrame.new() | |
458 | end | |
459 | return CFrame.new( | |
460 | v0.x, v0.y, v0.z, | |
461 | v1.x, v1.y, v1.z, | |
462 | v2.x, v2.y, v2.z, | |
463 | v3.x, v3.y, v3.z) | |
464 | end | |
465 | ---------------------------------------------------- | |
466 | function genWeld(a,b) | |
467 | local w = Instance.new("Weld",a) | |
468 | w.Part0 = a | |
469 | w.Part1 = b | |
470 | return w | |
471 | end | |
472 | function weld(a, b) | |
473 | local weld = Instance.new("Weld") | |
474 | weld.Name = "W" | |
475 | weld.Part0 = a | |
476 | weld.Part1 = b | |
477 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
478 | weld.Parent = a | |
479 | return weld; | |
480 | end | |
481 | ---------------------------------------------------- | |
482 | function Lerp(c1,c2,al) | |
483 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
484 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
485 | for i,v in pairs(com1) do | |
486 | com1[i] = v+(com2[i]-v)*al | |
487 | end | |
488 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
489 | end | |
490 | ---------------------------------------------------- | |
491 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
492 | local wld = Instance.new("Weld", wp1) | |
493 | wld.Part0 = wp0 | |
494 | wld.Part1 = wp1 | |
495 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
496 | end | |
497 | ---------------------------------------------------- | |
498 | function weld5(part0, part1, c0, c1) | |
499 | weeld=Instance.new("Weld", part0) | |
500 | weeld.Part0=part0 | |
501 | weeld.Part1=part1 | |
502 | weeld.C0=c0 | |
503 | weeld.C1=c1 | |
504 | return weeld | |
505 | end | |
506 | ---------------------------------------------------- | |
507 | function HasntTouched(plrname) | |
508 | local ret = true | |
509 | for _, v in pairs(Touche) do | |
510 | if v == plrname then | |
511 | ret = false | |
512 | end | |
513 | end | |
514 | return ret | |
515 | end | |
516 | ---------------------------------------------------- | |
517 | ||
518 | ---------------------------------------------------- | |
519 | ||
520 | ---------------------------------------------------- | |
521 | local Transforming = true | |
522 | ||
523 | ||
524 | ||
525 | ||
526 | for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the | |
527 | if c.className == "Hat" then -- base form hair. | |
528 | c.Handle.Transparency = 0 -- Put after transformation | |
529 | end | |
530 | if c.Name == "Hair" then | |
531 | c:Remove() | |
532 | end | |
533 | end | |
534 | wait(1.0) | |
535 | ypcall(function() | |
536 | ||
537 | shirt = Instance.new("Shirt", char) | |
538 | shirt.Name = "Shirt" | |
539 | pants = Instance.new("Pants", char) | |
540 | pants.Name = "Pants" | |
541 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335" | |
542 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872" | |
543 | end) | |
544 | ---------------------------------------------------- | |
545 | local m = Instance.new("Model") | |
546 | m.Name = "Hair" | |
547 | b1 = Instance.new("SpecialMesh", p) | |
548 | b1.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
549 | b1.TextureId = "" | |
550 | b1.MeshType = Enum.MeshType.FileMesh | |
551 | b1.Name = "Mesh" | |
552 | b1.VertexColor = Vector3.new(0, 0, 0) | |
553 | b1.Scale = Vector3.new(1, 1.60000002, 1.29999995) | |
554 | p2 = Instance.new("Part", m) | |
555 | p2.BrickColor = BrickColor.new("Pastel brown") | |
556 | p2.Transparency = 1 | |
557 | p2.Name = "Head" | |
558 | p2.FormFactor = Enum.FormFactor.Symmetric | |
559 | p2.Size = Vector3.new(2, 1, 1) | |
560 | p2.CFrame = CFrame.new(9,9,9) | |
561 | p2.CanCollide = false | |
562 | p2.Locked = true | |
563 | p2.TopSurface = Enum.SurfaceType.Smooth | |
564 | b2 = Instance.new("SpecialMesh", p2) | |
565 | b2.MeshType = Enum.MeshType.Head | |
566 | b2.Name = "Mesh" | |
567 | b2.Scale = Vector3.new(1.25, 1.25, 1.25) | |
568 | p3 = Instance.new("Part", m) | |
569 | p3.BrickColor = BrickColor.new("Dark red") | |
570 | p3.FormFactor = Enum.FormFactor.Symmetric | |
571 | p3.Size = Vector3.new(3,3,3) | |
572 | p3.CFrame = p3.CFrame * CFrame.new(999,999,999) | |
573 | p3.CanCollide = false | |
574 | p3.Locked = true | |
575 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
576 | p3.TopSurface = Enum.SurfaceType.Smooth | |
577 | b3 = Instance.new("SpecialMesh", p3) | |
578 | b3.MeshId = "http://www.roblox.com/asset/?id=560152258" | |
579 | b3.TextureId = "" | |
580 | b3.MeshType = Enum.MeshType.FileMesh | |
581 | b3.Name = "Mesh" | |
582 | b3.VertexColor = Vector3.new(0, 0, 0) | |
583 | b3.Scale = Vector3.new(6.2,6.2,6.2) | |
584 | w1 = Instance.new("Weld", p1) | |
585 | w1.Name = "Head_Weld" | |
586 | w1.Part0 = p1 | |
587 | w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006) | |
588 | w1.Part1 = p2 | |
589 | w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006) | |
590 | w2 = Instance.new("Weld", p2) | |
591 | w2.Name = "Part_Weld" | |
592 | w2.Part0 = p2 | |
593 | w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006) | |
594 | w2.Part1 = p3 | |
595 | w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006) | |
596 | w3 = Instance.new("Weld", p3) | |
597 | w3.Name = "Part_Weld" | |
598 | w3.Part0 = p3 | |
599 | w3.C0 = CFrame.new() | |
600 | w3.Part1 = p4 | |
601 | w3.C1 = CFrame.new() | |
602 | ||
603 | m.Parent = char | |
604 | m:MakeJoints() | |
605 | ---------------------------------------------------- | |
606 | local cor = Instance.new("Part", char.Hair) | |
607 | cor.Name = "Link" | |
608 | cor.Locked = true | |
609 | cor.BottomSurface = 0 | |
610 | cor.CanCollide = false | |
611 | cor.Size = Vector3.new(1, 9, 1) | |
612 | cor.Transparency = 1 | |
613 | cor.TopSurface = 0 | |
614 | corw = Instance.new("Weld", cor) | |
615 | corw.Part0 = hed | |
616 | corw.Part1 = cor | |
617 | corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
618 | corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
619 | weld1 = Instance.new("Weld", char.Hair) | |
620 | weld1.Part0 = cor | |
621 | weld1.Part1 = char.Hair.Head | |
622 | weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
623 | ---------------------------------------------------- | |
624 | GroundWave1 = function() | |
625 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
626 | local Colors = {"New Yeller", "New Yeller"} | |
627 | local wave = Instance.new("Part", torso) | |
628 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
629 | wave.Anchored = true | |
630 | wave.CanCollide = false | |
631 | wave.Locked = true | |
632 | wave.Size = Vector3.new(1, 1, 1) | |
633 | wave.TopSurface = "Smooth" | |
634 | wave.BottomSurface = "Smooth" | |
635 | wave.Transparency = 0.35 | |
636 | wave.CFrame = HandCF | |
637 | wm = Instance.new("SpecialMesh", wave) | |
638 | wm.MeshId = "rbxassetid://3270017" | |
639 | coroutine.wrap(function() | |
640 | for i = 1, 30, 1 do | |
641 | wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1) | |
642 | wave.Size = wm.Scale | |
643 | wave.CFrame = HandCF | |
644 | wave.Transparency = i/30 | |
645 | wait() | |
646 | end | |
647 | wait() | |
648 | wave:Destroy() | |
649 | end)() | |
650 | end | |
651 | ---------------------------------------------------- | |
652 | GroundWave = function() | |
653 | if Transforming == true then | |
654 | local wave = Instance.new("Part", torso) | |
655 | wave.BrickColor = BrickColor.new("Teal") | |
656 | wave.Anchored = true | |
657 | wave.CanCollide = false | |
658 | wave.Locked = true | |
659 | wave.Size = Vector3.new(1, 1, 1) | |
660 | wave.TopSurface = "Smooth" | |
661 | wave.BottomSurface = "Smooth" | |
662 | wave.Transparency = 0.35 | |
663 | wm = Instance.new("SpecialMesh", wave) | |
664 | wm.MeshType = "Sphere" | |
665 | wm.Scale = Vector3.new(1,1,1) | |
666 | coroutine.wrap(function() | |
667 | ||
668 | wait() | |
669 | wave:Destroy() | |
670 | end)() | |
671 | elseif Transforming == false then | |
672 | wait() | |
673 | end | |
674 | end | |
675 | ||
676 | ||
677 | ||
678 | spawn(function() | |
679 | while wait(1) do | |
680 | GroundWave() | |
681 | end | |
682 | end) | |
683 | ||
684 | wait(4) | |
685 | ||
686 | Transforming = false | |
687 | earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head) | |
688 | earring1.Size = Vector3.new(2,2,2) | |
689 | earring1.CanCollide = false | |
690 | earring1.Position = Vector3.new(999,999,999) | |
691 | earring1.BrickColor = BrickColor.new("New Yeller") | |
692 | earmesh1 = Instance.new("SpecialMesh",earring1) | |
693 | earmesh1.MeshType = "Sphere" | |
694 | earmesh1.Scale = Vector3.new(0.15,0.15,0.15) | |
695 | earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head) | |
696 | earweld1.Part0 = game.Players.LocalPlayer.Character.Head | |
697 | earweld1.Part1 = earring1 | |
698 | earweld1.C0 = CFrame.new(0.7, -0.2, 0) | |
699 | earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head) | |
700 | earring2.Size = Vector3.new(2,2,2) | |
701 | earring2.CanCollide = false | |
702 | earring2.Position = Vector3.new(999,999,999) | |
703 | earring2.BrickColor = BrickColor.new("New Yeller") | |
704 | earmesh2 = Instance.new("SpecialMesh",earring2) | |
705 | earmesh2.MeshType = "Sphere" | |
706 | earmesh2.Scale = Vector3.new(0.15,0.15,0.15) | |
707 | earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head) | |
708 | earweld2.Part0 = game.Players.LocalPlayer.Character.Head | |
709 | earweld2.Part1 = earring2 | |
710 | earweld2.C0 = CFrame.new(-0.7, -0.2, 0) | |
711 | earring5:Destroy() | |
712 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red") | |
713 | hum.Jump = true | |
714 | burst = Instance.new("BodyThrust",torso) | |
715 | burst.Force = Vector3.new(0,5000,-8000) | |
716 | for i = 1,20 do | |
717 | ||
718 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
719 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2) | |
720 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
721 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4) | |
722 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4) | |
723 | end | |
724 | wait(1) | |
725 | for i = 1,20 do | |
726 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
727 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2) | |
728 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
729 | ||
730 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4) | |
731 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4) | |
732 | ||
733 | end | |
734 | burst:Destroy() | |
735 | wait(11) | |
736 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red") | |
737 | wait(4.5) | |
738 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red") | |
739 | wait(3.2) | |
740 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red") | |
741 | wait(2) | |
742 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red") | |
743 | wait(1.3) | |
744 | for i = 1,20 do | |
745 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2) | |
746 | ||
747 | end | |
748 | wait(0.4) | |
749 | for i = 1,20 do | |
750 | ||
751 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2) | |
752 | end | |
753 | wait(0.8) | |
754 | for i = 1,20 do | |
755 | wait() | |
756 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2) | |
757 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2) | |
758 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2) | |
759 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4) | |
760 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4) | |
761 | end | |
762 | wait(0.5) | |
763 | for i = 1,20 do | |
764 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
765 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2) | |
766 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2) | |
767 | ||
768 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4) | |
769 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4) | |
770 | ||
771 | end | |
772 | wait() | |
773 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red") | |
774 | bomb = Instance.new("Explosion",torso) | |
775 | bomb.BlastRadius = 0 | |
776 | bomb.DestroyJointRadiusPercent = 100 | |
777 | bomb.ExplosionType = "CratersAndDebris" | |
778 | bomb = Instance.new("Explosion",torso) | |
779 | bomb.BlastRadius = 0 | |
780 | bomb.DestroyJointRadiusPercent = 100 | |
781 | bomb.ExplosionType = "CratersAndDebris" | |
782 | bomb = Instance.new("Explosion",torso) | |
783 | bomb.BlastRadius = 0 | |
784 | bomb.DestroyJointRadiusPercent = 100 | |
785 | bomb.ExplosionType = "CratersAndDebris" | |
786 | bomb = Instance.new("Explosion",torso) | |
787 | bomb.BlastRadius = 0 | |
788 | bomb.DestroyJointRadiusPercent = 100 | |
789 | bomb.ExplosionType = "CratersAndDebris" | |
790 | wait() | |
791 | ||
792 | for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the | |
793 | if c.className == "Hat" then -- base form hair. | |
794 | c.Handle.Transparency = 0 -- Put after transformation | |
795 | end | |
796 | if c.Name == "Hair" then | |
797 | c:Remove() | |
798 | end | |
799 | end | |
800 | wait(0.00001) | |
801 | local m = Instance.new("Model") | |
802 | m.Name = "Hair" | |
803 | b1 = Instance.new("SpecialMesh", p) | |
804 | b1.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
805 | b1.TextureId = "" | |
806 | b1.MeshType = Enum.MeshType.FileMesh | |
807 | b1.Name = "Mesh" | |
808 | b1.VertexColor = Vector3.new(0, 0, 0) | |
809 | b1.Scale = Vector3.new(1, 1.60000002, 1.29999995) | |
810 | p2 = Instance.new("Part", m) | |
811 | p2.BrickColor = BrickColor.new("Pastel brown") | |
812 | p2.Transparency = 1 | |
813 | p2.Name = "Head" | |
814 | p2.FormFactor = Enum.FormFactor.Symmetric | |
815 | p2.Size = Vector3.new(2, 1, 1) | |
816 | p2.CFrame = CFrame.new(9,9,9) | |
817 | p2.CanCollide = false | |
818 | p2.Locked = true | |
819 | p2.TopSurface = Enum.SurfaceType.Smooth | |
820 | b2 = Instance.new("SpecialMesh", p2) | |
821 | b2.MeshType = Enum.MeshType.Head | |
822 | b2.Name = "Mesh" | |
823 | b2.Scale = Vector3.new(1.25, 1.25, 1.25) | |
824 | p3 = Instance.new("Part", m) | |
825 | p3.BrickColor = BrickColor.new("Teal") | |
826 | p3.FormFactor = Enum.FormFactor.Symmetric | |
827 | p3.Size = Vector3.new(3,3,3) | |
828 | p3.CFrame = p3.CFrame * CFrame.new(999,999,999) | |
829 | p3.CanCollide = false | |
830 | p3.Locked = true | |
831 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
832 | p3.TopSurface = Enum.SurfaceType.Smooth | |
833 | b3 = Instance.new("SpecialMesh", p3) | |
834 | b3.MeshId = "http://www.roblox.com/asset/?id=560152258" | |
835 | b3.TextureId = "" | |
836 | b3.MeshType = Enum.MeshType.FileMesh | |
837 | b3.Name = "Mesh" | |
838 | b3.VertexColor = Vector3.new(0, 0, 0) | |
839 | b3.Scale = Vector3.new(6.2,6.2,6.2) | |
840 | w1 = Instance.new("Weld", p1) | |
841 | w1.Name = "Head_Weld" | |
842 | w1.Part0 = p1 | |
843 | w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006) | |
844 | w1.Part1 = p2 | |
845 | w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006) | |
846 | w2 = Instance.new("Weld", p2) | |
847 | w2.Name = "Part_Weld" | |
848 | w2.Part0 = p2 | |
849 | w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006) | |
850 | w2.Part1 = p3 | |
851 | w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006) | |
852 | w3 = Instance.new("Weld", p3) | |
853 | w3.Name = "Part_Weld" | |
854 | w3.Part0 = p3 | |
855 | w3.C0 = CFrame.new() | |
856 | w3.Part1 = p4 | |
857 | w3.C1 = CFrame.new() | |
858 | ||
859 | m.Parent = char | |
860 | m:MakeJoints() | |
861 | ---------------------------------------------------- | |
862 | local cor = Instance.new("Part", char.Hair) | |
863 | cor.Name = "Link" | |
864 | cor.Locked = true | |
865 | cor.BottomSurface = 0 | |
866 | cor.CanCollide = false | |
867 | cor.Size = Vector3.new(1, 9, 1) | |
868 | cor.Transparency = 1 | |
869 | cor.TopSurface = 0 | |
870 | corw = Instance.new("Weld", cor) | |
871 | corw.Part0 = hed | |
872 | corw.Part1 = cor | |
873 | corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
874 | corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
875 | weld1 = Instance.new("Weld", char.Hair) | |
876 | weld1.Part0 = cor | |
877 | weld1.Part1 = char.Hair.Head | |
878 | weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
879 | ||
880 | local torso = game.Players.LocalPlayer.Character.Torso | |
881 | local block = Instance.new("Part",torso) | |
882 | block.Size = Vector3.new(0.1,0.1,0.1) | |
883 | block.Position = block.Position + Vector3.new(2,2,2) | |
884 | block.Transparency = 1 | |
885 | local weld = Instance.new("Weld",torso) | |
886 | weld.Part0 = torso | |
887 | weld.Part1 = block | |
888 | weld.C0 = CFrame.new(0,5,0) | |
889 | local tables = {5,4,3,2,1} | |
890 | local part = Instance.new("ParticleEmitter") | |
891 | part.Parent = game.Players.LocalPlayer.Character.Torso | |
892 | part.LockedToPart = true | |
893 | ||
894 | part.Texture = "rbxassetid://300899323" | |
895 | part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)}) | |
896 | part.Transparency = NumberSequence.new(0.7) | |
897 | part.Lifetime = NumberRange.new(2) | |
898 | part.Rate = 30 | |
899 | local part2 = Instance.new("ParticleEmitter",block) | |
900 | part2.Lifetime = NumberRange.new(5) | |
901 | part2.Speed = NumberRange.new(0) | |
902 | part2.Size = NumberSequence.new(18) | |
903 | part2.LockedToPart = true | |
904 | part2.Transparency = NumberSequence.new(0.5) | |
905 | part2.Rate = 3 | |
906 | part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255)) | |
907 | part2.Texture = "http://www.roblox.com/asset/?id=358965396" | |
908 | local model = Instance.new("Model",torso) | |
909 | ||
910 | local ball0 = Instance.new("Part",model) | |
911 | ball0.Position = ball0.Position + Vector3.new(2,2,2) | |
912 | ball0.Transparency = 0.5 | |
913 | ball0.BrickColor = BrickColor.new("Teal") | |
914 | ball0.Size = Vector3.new(1,1,1) | |
915 | ball0mesh = Instance.new("SpecialMesh",ball0) | |
916 | ball0mesh.MeshType = "Sphere" | |
917 | ball0mesh.Scale = Vector3.new(1,1,1) | |
918 | ballweld = Instance.new("Weld",model) | |
919 | ballweld.Part0 = torso | |
920 | ballweld.Part1 = ball0 | |
921 | for i = 1,15 do | |
922 | wait(0.1) | |
923 | part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)}) | |
924 | part2.Size = NumberSequence.new(15) | |
925 | for i = 1 , 3 do | |
926 | wait() | |
927 | ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13) | |
928 | ||
929 | end | |
930 | ||
931 | wait(0.1) | |
932 | part2.Size = NumberSequence.new(8) | |
933 | part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)}) | |
934 | ball0mesh.Scale = Vector3.new(1,1,1) | |
935 | ||
936 | end | |
937 | ||
938 | hum.WalkSpeed = 16 | |
939 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
940 | local wave = Instance.new("Part", torso) | |
941 | wave.BrickColor = BrickColor.new("Institutional white") | |
942 | wave.Anchored = true | |
943 | wave.CanCollide = false | |
944 | wave.Locked = true | |
945 | wave.Size = Vector3.new(1, 1, 1) | |
946 | wave.TopSurface = "Smooth" | |
947 | wave.BottomSurface = "Smooth" | |
948 | wave.Transparency = 0.35 | |
949 | wave.CFrame = HandCF | |
950 | wm = Instance.new("SpecialMesh", wave) | |
951 | wm.MeshId = "rbxassetid://3270017" | |
952 | coroutine.wrap(function() | |
953 | for i = 1, 14, 1 do | |
954 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
955 | wave.Size = wm.Scale | |
956 | wave.CFrame = HandCF | |
957 | wave.Transparency = i/14 | |
958 | wait() | |
959 | end | |
960 | wait() | |
961 | wave:Destroy() | |
962 | end)() | |
963 | ||
964 | ||
965 | z1 = Instance.new("Sound", char) | |
966 | z1.SoundId = "rbxassetid://600060450" | |
967 | z1.Pitch = 1 | |
968 | z1.Volume = 1 | |
969 | z1.Looped = true | |
970 | wait(.1) | |
971 | z1:Play() | |
972 | ---------------------------------------------------- | |
973 | Blast = function() | |
974 | local Colors = {"New Yeller", "New Yeller"} | |
975 | local wave = Instance.new("Part", torso) | |
976 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
977 | wave.Anchored = true | |
978 | wave.CanCollide = false | |
979 | wave.Locked = true | |
980 | wave.Size = Vector3.new(1, 1, 1) | |
981 | wave.TopSurface = "Smooth" | |
982 | wave.BottomSurface = "Smooth" | |
983 | wave.Transparency = 0.35 | |
984 | wave.CFrame = rarm.CFrame | |
985 | wm = Instance.new("SpecialMesh", wave) | |
986 | wm.MeshType = "Sphere" | |
987 | wm.Scale = Vector3.new(1,1,1) | |
988 | z = Instance.new("Sound",wave) | |
989 | z.SoundId = "rbxassetid://237035051" | |
990 | z.Volume = 1 | |
991 | z.Pitch = .9 | |
992 | z:Play() | |
993 | coroutine.wrap(function() | |
994 | for i = 1, 30, 1 do | |
995 | wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4) | |
996 | --wave.Size = wm.Scale | |
997 | wave.CFrame = rarm.CFrame | |
998 | wave.Transparency = (1/14) | |
999 | rs:wait() | |
1000 | end | |
1001 | rs:wait() | |
1002 | wave:Destroy() | |
1003 | z:Destroy() | |
1004 | end)() | |
1005 | end | |
1006 | ---------------------------------------------------- | |
1007 | rarm.Touched:connect(function(ht) | |
1008 | hit = ht.Parent | |
1009 | if ht and hit:IsA("Model") then | |
1010 | if hit:FindFirstChild("Humanoid") then | |
1011 | if hit.Name ~= p.Name then | |
1012 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1013 | Debounces.RPunched = true | |
1014 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10)) | |
1015 | if Debounces.ks==true then | |
1016 | z = Instance.new("Sound",hed) | |
1017 | z.SoundId = "rbxassetid://169380525" | |
1018 | z.Pitch = ptz[math.random(1,#ptz)] | |
1019 | z.Volume = 1 | |
1020 | z:Play() | |
1021 | end | |
1022 | wait(.2) | |
1023 | Debounces.RPunched = false | |
1024 | end | |
1025 | end | |
1026 | end | |
1027 | elseif ht and hit:IsA("Hat") then | |
1028 | if hit.Parent.Name ~= p.Name then | |
1029 | if hit.Parent:FindFirstChild("Humanoid") then | |
1030 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1031 | Debounces.RPunched = true | |
1032 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10)) | |
1033 | if Debounces.ks==true then | |
1034 | z = Instance.new("Sound",hed) | |
1035 | z.SoundId = "rbxassetid://169380525" | |
1036 | z.Pitch = ptz[math.random(1,#ptz)] | |
1037 | z.Volume = 1 | |
1038 | z:Play() | |
1039 | end | |
1040 | wait(.2) | |
1041 | Debounces.RPunched = false | |
1042 | end | |
1043 | end | |
1044 | end | |
1045 | end | |
1046 | end) | |
1047 | larm.Touched:connect(function(ht) | |
1048 | hit = ht.Parent | |
1049 | if ht and hit:IsA("Model") then | |
1050 | if hit:FindFirstChild("Humanoid") then | |
1051 | if hit.Name ~= p.Name then | |
1052 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1053 | Debounces.LPunched = true | |
1054 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10)) | |
1055 | if Debounces.ks2==true then | |
1056 | z = Instance.new("Sound",hed) | |
1057 | z.SoundId = "rbxassetid://169380525" | |
1058 | z.Pitch = ptz[math.random(1,#ptz)] | |
1059 | z.Volume = 1 | |
1060 | z:Play() | |
1061 | end | |
1062 | wait(.2) | |
1063 | Debounces.LPunched = false | |
1064 | end | |
1065 | end | |
1066 | end | |
1067 | elseif ht and hit:IsA("Hat") then | |
1068 | if hit.Parent.Name ~= p.Name then | |
1069 | if hit.Parent:FindFirstChild("Humanoid") then | |
1070 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1071 | Debounces.LPunched = true | |
1072 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10)) | |
1073 | if Debounces.ks2==true then | |
1074 | z = Instance.new("Sound",hed) | |
1075 | z.SoundId = "rbxassetid://169380525" | |
1076 | z.Pitch = ptz[math.random(1,#ptz)] | |
1077 | z.Volume = 1 | |
1078 | z:Play() | |
1079 | end | |
1080 | wait(.2) | |
1081 | Debounces.LPunched = false | |
1082 | end | |
1083 | end | |
1084 | end | |
1085 | end | |
1086 | end) | |
1087 | ---------------------------------------------------- | |
1088 | mod4 = Instance.new("Model",char) | |
1089 | ||
1090 | ptez = {0.7, 0.8, 0.9, 1} | |
1091 | ||
1092 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1093 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1094 | local List = {} | |
1095 | for i,v in pairs(workspace:GetChildren())do | |
1096 | if v:IsA("Model")then | |
1097 | if v:findFirstChild("Torso")then | |
1098 | if v ~= char then | |
1099 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1100 | table.insert(List,v) | |
1101 | end | |
1102 | end | |
1103 | end | |
1104 | end | |
1105 | end | |
1106 | return List | |
1107 | end | |
1108 | ||
1109 | function Punch() | |
1110 | part=Instance.new('Part',mod4) | |
1111 | part.Anchored=true | |
1112 | part.CanCollide=false | |
1113 | part.FormFactor='Custom' | |
1114 | part.Size=Vector3.new(.2,.2,.2) | |
1115 | part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0) | |
1116 | part.Transparency=.7 | |
1117 | part.BrickColor=BrickColor.new('New Yeller') | |
1118 | mesh=Instance.new('SpecialMesh',part) | |
1119 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
1120 | mesh.Scale=Vector3.new(3,3,3) | |
1121 | part2=Instance.new('Part',mod4) | |
1122 | part2.Anchored=true | |
1123 | part2.CanCollide=false | |
1124 | part2.FormFactor='Custom' | |
1125 | part2.Size=Vector3.new(.2,.2,.2) | |
1126 | part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0) | |
1127 | part2.Transparency=.7 | |
1128 | part2.BrickColor=BrickColor.new('New Yeller') | |
1129 | mesh2=Instance.new('SpecialMesh',part2) | |
1130 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1131 | mesh2.Scale=Vector3.new(3,1.5,3) | |
1132 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
1133 | if v:FindFirstChild('Humanoid') then | |
1134 | v.Humanoid:TakeDamage(math.random(9999,9999)) | |
1135 | end | |
1136 | end | |
1137 | coroutine.resume(coroutine.create(function() | |
1138 | for i=0,0.62,0.4 do | |
1139 | wait() | |
1140 | part.CFrame=part.CFrame | |
1141 | part.Transparency=i | |
1142 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
1143 | part2.CFrame=part2.CFrame | |
1144 | part2.Transparency=i | |
1145 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
1146 | end | |
1147 | part.Parent=nil | |
1148 | part2.Parent=nil | |
1149 | end)) | |
1150 | end | |
1151 | ---------------------------------------------------- | |
1152 | rarm.Touched:connect(function(ht) | |
1153 | hit = ht.Parent | |
1154 | if ht and hit:IsA("Model") then | |
1155 | if hit:FindFirstChild("Humanoid") then | |
1156 | if hit.Name ~= p.Name then | |
1157 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1158 | Debounces.RPunched = true | |
1159 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999)) | |
1160 | if Debounces.ks==true then | |
1161 | z = Instance.new("Sound",hed) | |
1162 | z.SoundId = "rbxassetid://169380525" | |
1163 | z.Pitch = ptz[math.random(1,#ptz)] | |
1164 | z.Volume = 1 | |
1165 | z:Play() | |
1166 | end | |
1167 | wait(.2) | |
1168 | Debounces.RPunched = false | |
1169 | end | |
1170 | end | |
1171 | end | |
1172 | elseif ht and hit:IsA("Hat") then | |
1173 | if hit.Parent.Name ~= p.Name then | |
1174 | if hit.Parent:FindFirstChild("Humanoid") then | |
1175 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
1176 | Debounces.RPunched = true | |
1177 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999)) | |
1178 | if Debounces.ks==true then | |
1179 | z = Instance.new("Sound",hed) | |
1180 | z.SoundId = "rbxassetid://169380525" | |
1181 | z.Pitch = ptz[math.random(1,#ptz)] | |
1182 | z.Volume = 1 | |
1183 | z:Play() | |
1184 | end | |
1185 | wait(.2) | |
1186 | Debounces.RPunched = false | |
1187 | end | |
1188 | end | |
1189 | end | |
1190 | end | |
1191 | end) | |
1192 | larm.Touched:connect(function(ht) | |
1193 | hit = ht.Parent | |
1194 | if ht and hit:IsA("Model") then | |
1195 | if hit:FindFirstChild("Humanoid") then | |
1196 | if hit.Name ~= p.Name then | |
1197 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1198 | Debounces.LPunched = true | |
1199 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999)) | |
1200 | if Debounces.ks2==true then | |
1201 | z = Instance.new("Sound",hed) | |
1202 | z.SoundId = "rbxassetid://169380525" | |
1203 | z.Pitch = ptz[math.random(1,#ptz)] | |
1204 | z.Volume = 1 | |
1205 | z:Play() | |
1206 | end | |
1207 | wait(.2) | |
1208 | Debounces.LPunched = false | |
1209 | end | |
1210 | end | |
1211 | end | |
1212 | elseif ht and hit:IsA("Hat") then | |
1213 | if hit.Parent.Name ~= p.Name then | |
1214 | if hit.Parent:FindFirstChild("Humanoid") then | |
1215 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
1216 | Debounces.LPunched = true | |
1217 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999)) | |
1218 | if Debounces.ks2==true then | |
1219 | z = Instance.new("Sound",hed) | |
1220 | z.SoundId = "rbxassetid://169380525" | |
1221 | z.Pitch = ptz[math.random(1,#ptz)] | |
1222 | z.Volume = 1 | |
1223 | z:Play() | |
1224 | end | |
1225 | wait(.2) | |
1226 | Debounces.LPunched = false | |
1227 | end | |
1228 | end | |
1229 | end | |
1230 | end | |
1231 | end) | |
1232 | ---------------------------------------------------- | |
1233 | local player = game.Players.LocalPlayer | |
1234 | local pchar = player.Character | |
1235 | local mouse = player:GetMouse() | |
1236 | local cam = workspace.CurrentCamera | |
1237 | ||
1238 | local rad = math.rad | |
1239 | ||
1240 | local keysDown = {} | |
1241 | local flySpeed = 0 | |
1242 | local MAX_FLY_SPEED = 150 | |
1243 | ||
1244 | local canFly = false | |
1245 | local flyToggled = false | |
1246 | ||
1247 | local forward, side = 0, 0 | |
1248 | local lastForward, lastSide = 0, 0 | |
1249 | ||
1250 | local floatBP = Instance.new("BodyPosition") | |
1251 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
1252 | local flyBV = Instance.new("BodyVelocity") | |
1253 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
1254 | local turnBG = Instance.new("BodyGyro") | |
1255 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1256 | ||
1257 | mouse.KeyDown:connect(function(key) | |
1258 | keysDown[key] = true | |
1259 | ||
1260 | if key == "f" then | |
1261 | flyToggled = not flyToggled | |
1262 | ||
1263 | if not flyToggled then | |
1264 | stanceToggle = "Normal" | |
1265 | floatBP.Parent = nil | |
1266 | flyBV.Parent = nil | |
1267 | turnBG.Parent = nil | |
1268 | root.Velocity = Vector3.new() | |
1269 | pchar.Humanoid.PlatformStand = false | |
1270 | end | |
1271 | end | |
1272 | ||
1273 | end) | |
1274 | mouse.KeyUp:connect(function(key) | |
1275 | keysDown[key] = nil | |
1276 | end) | |
1277 | ||
1278 | local function updateFly() | |
1279 | ||
1280 | if not flyToggled then return end | |
1281 | ||
1282 | lastForward = forward | |
1283 | lastSide = side | |
1284 | ||
1285 | forward = 0 | |
1286 | side = 0 | |
1287 | ||
1288 | if keysDown.w then | |
1289 | forward = forward + 1 | |
1290 | end | |
1291 | if keysDown.s then | |
1292 | forward = forward - 1 | |
1293 | end | |
1294 | if keysDown.a then | |
1295 | side = side - 1 | |
1296 | end | |
1297 | if keysDown.d then | |
1298 | side = side + 1 | |
1299 | end | |
1300 | ||
1301 | canFly = (forward ~= 0 or side ~= 0) | |
1302 | ||
1303 | if canFly then | |
1304 | stanceToggle = "Floating" | |
1305 | turnBG.Parent = root | |
1306 | floatBP.Parent = nil | |
1307 | flyBV.Parent = root | |
1308 | ||
1309 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
1310 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
1311 | else | |
1312 | floatBP.position = root.Position | |
1313 | floatBP.Parent = root | |
1314 | ||
1315 | flySpeed = flySpeed - 1 | |
1316 | if flySpeed < 0 then flySpeed = 0 end | |
1317 | end | |
1318 | ||
1319 | local camCF = cam.CoordinateFrame | |
1320 | local in_forward = canFly and forward or lastForward | |
1321 | local in_side = canFly and side or lastSide | |
1322 | ||
1323 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
1324 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
1325 | ||
1326 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
1327 | 0) | |
1328 | end | |
1329 | ||
1330 | game:service'RunService'.RenderStepped:connect(function() | |
1331 | if flyToggled then | |
1332 | pchar.Humanoid.PlatformStand = true | |
1333 | end | |
1334 | updateFly() | |
1335 | end) | |
1336 | ------------------------------- | |
1337 | mouse.KeyDown:connect(function(key) | |
1338 | if key == "q" then | |
1339 | ||
1340 | if Debounces.CanAttack == true then | |
1341 | Debounces.CanAttack = false | |
1342 | Debounces.NoIdl = true | |
1343 | Debounces.on = true | |
1344 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red") | |
1345 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1346 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1347 | local List = {} | |
1348 | for i,v in pairs(workspace:GetChildren())do | |
1349 | if v:IsA("Model")then | |
1350 | if v:findFirstChild("Torso")then | |
1351 | if v ~= char then | |
1352 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1353 | table.insert(List,v) | |
1354 | end | |
1355 | end | |
1356 | end | |
1357 | end | |
1358 | end | |
1359 | return List | |
1360 | end | |
1361 | z = Instance.new("Sound",hed) | |
1362 | z.SoundId = "rbxassetid://232213955" | |
1363 | z.Pitch = 1 | |
1364 | z.Volume = 1 | |
1365 | wait(0.2) | |
1366 | z:Play() | |
1367 | sp = Instance.new("Part",hed) | |
1368 | sp.Anchored = true | |
1369 | sp.CanCollide = false | |
1370 | sp.Locked = false | |
1371 | sp.Transparency = 0 | |
1372 | sp.Material = "Neon" | |
1373 | sp.Size = Vector3.new(1,1,1) | |
1374 | sp.TopSurface = "SmoothNoOutlines" | |
1375 | sp.BottomSurface = "SmoothNoOutlines" | |
1376 | sp.BrickColor = BrickColor.new("Teal") | |
1377 | spm = Instance.new("SpecialMesh",sp) | |
1378 | spm.MeshType = "Sphere" | |
1379 | spm.Scale = Vector3.new(1,1,1) | |
1380 | sp2 = Instance.new("Part", rarm) | |
1381 | sp2.Name = "Energy" | |
1382 | sp2.BrickColor = BrickColor.new("New Yeller") | |
1383 | sp2.Size = Vector3.new(1,1,1) | |
1384 | sp2.Shape = "Ball" | |
1385 | sp2.CanCollide = false | |
1386 | sp2.Anchored = true | |
1387 | sp2.Locked = true | |
1388 | sp2.TopSurface = 0 | |
1389 | sp2.BottomSurface = 0 | |
1390 | sp2.Transparency = 1 | |
1391 | spm2 = Instance.new("SpecialMesh",sp2) | |
1392 | spm2.MeshId = "rbxassetid://9982590" | |
1393 | spm2.Scale = Vector3.new(1,1,1) | |
1394 | for i = 1, 20 do | |
1395 | spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
1396 | sp.CFrame = root.CFrame*CFrame.new(0,15,0) | |
1397 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4) | |
1398 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4) | |
1399 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
1400 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1401 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1402 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1403 | if Debounces.on == false then break end | |
1404 | rs:wait() | |
1405 | end | |
1406 | for i = 1, 100, 20 do rs:wait() | |
1407 | sp.CFrame = root.CFrame*CFrame.new(0,15,0) | |
1408 | end | |
1409 | for i = 1, 20 do | |
1410 | sp.CFrame = root.CFrame*CFrame.new(0,15,0) | |
1411 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4) | |
1412 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4) | |
1413 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4) | |
1414 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1415 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1416 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1417 | if Debounces.on == false then break end | |
1418 | rs:wait() | |
1419 | end | |
1420 | sp.Transparency = 0 | |
1421 | for i = 1, 20 do | |
1422 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4) | |
1423 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4) | |
1424 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4) | |
1425 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1426 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1427 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1428 | if Debounces.on == false then break end | |
1429 | rs:wait() | |
1430 | end | |
1431 | wait(1) | |
1432 | sp.Transparency = 0 | |
1433 | sp2.Transparency = 0.84 | |
1434 | for i = 1, 20 do | |
1435 | --spm.Scale = spm.Scale - Vector3.new(15,15,15) | |
1436 | sp.CFrame = root.CFrame*CFrame.new(0,15,0) | |
1437 | sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
1438 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4) | |
1439 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2) | |
1440 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
1441 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1442 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2) | |
1443 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2) | |
1444 | if Debounces.on == false then break end | |
1445 | rs:wait() | |
1446 | end | |
1447 | for i = 1, 2880, 50 do | |
1448 | rs:wait() | |
1449 | sp.CFrame = root.CFrame*CFrame.new(0,15,0) | |
1450 | sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) | |
1451 | rs:wait() | |
1452 | end | |
1453 | sp:Destroy() | |
1454 | sp2:Destroy() | |
1455 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red") | |
1456 | local X = Instance.new("Part",char) | |
1457 | local O = Instance.new("ObjectValue",X) | |
1458 | O.Name = "creator" | |
1459 | X.Locked = true | |
1460 | X.Name = "Shell" | |
1461 | X.Anchored = false | |
1462 | X.CanCollide = false | |
1463 | X.Transparency = 0 | |
1464 | X.Reflectance = 0 | |
1465 | X.BottomSurface = 0 | |
1466 | X.TopSurface = 0 | |
1467 | X.Shape = 0 | |
1468 | local V = Instance.new("ObjectValue",X) | |
1469 | V.Value = char | |
1470 | V.Name = "creator" | |
1471 | X.BrickColor = BrickColor.new("Teal") | |
1472 | X.Size = Vector3.new(1,1,1) | |
1473 | X.Material = "Neon" | |
1474 | local Z = Instance.new("SpecialMesh",X) | |
1475 | Z.MeshType = "Sphere" | |
1476 | Z.Scale = Vector3.new(15,15,15) | |
1477 | X.CFrame = rarm.CFrame*CFrame.new(4,4,4) | |
1478 | local bv = Instance.new("BodyVelocity",X) | |
1479 | bv.maxForce = Vector3.new(99999,99999,99999) | |
1480 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
1481 | bv.velocity = X.CFrame.lookVector*65 | |
1482 | ||
1483 | Explode = X.Touched:connect(function(hit) | |
1484 | ||
1485 | local cf = X.CFrame | |
1486 | bv:Destroy() | |
1487 | X.Anchored = true | |
1488 | Z:Remove() | |
1489 | Explode:disconnect() | |
1490 | X.Size = Vector3.new(3,3,3) | |
1491 | X.Touched:connect(function(hit) end) | |
1492 | X.CanCollide = false | |
1493 | local part3 = Instance.new("Part", rarm) | |
1494 | part3.Anchored=true | |
1495 | part3.CanCollide=false | |
1496 | part3.Locked = true | |
1497 | part3.TopSurface = "SmoothNoOutlines" | |
1498 | part3.BottomSurface = "SmoothNoOutlines" | |
1499 | part3.FormFactor='Custom' | |
1500 | part3.Size=Vector3.new(1,1, 1) | |
1501 | part3.CFrame=X.CFrame | |
1502 | part3.Transparency=0 | |
1503 | part3.BrickColor=BrickColor.new("Teal") | |
1504 | local mesh3 = Instance.new("SpecialMesh",part3) | |
1505 | mesh3.MeshType = "Sphere" | |
1506 | mesh3.Scale = Vector3.new(1,1,1) | |
1507 | --debris:AddItem(X,8) | |
1508 | local part4 = Instance.new("Part", rarm) | |
1509 | part4.Material = "Neon" | |
1510 | part4.Anchored=true | |
1511 | part4.CanCollide=false | |
1512 | part4.Locked = true | |
1513 | part4.TopSurface = "SmoothNoOutlines" | |
1514 | part4.BottomSurface = "SmoothNoOutlines" | |
1515 | part4.FormFactor='Custom' | |
1516 | part4.Size=Vector3.new(1,1, 1) | |
1517 | part4.CFrame=X.CFrame | |
1518 | part4.Transparency=0 | |
1519 | part4.BrickColor=BrickColor.new("Teal") | |
1520 | local mesh4 = Instance.new("SpecialMesh",part4) | |
1521 | mesh4.MeshType = "Sphere" | |
1522 | mesh4.Scale = Vector3.new(.5,.5,.5) | |
1523 | local part7 = Instance.new("Part", rarm) | |
1524 | part7.Material = "Neon" | |
1525 | part7.Anchored=true | |
1526 | part7.CanCollide=false | |
1527 | part7.Locked = true | |
1528 | part7.TopSurface = "SmoothNoOutlines" | |
1529 | part7.BottomSurface = "SmoothNoOutlines" | |
1530 | part7.FormFactor='Custom' | |
1531 | part7.Size=Vector3.new(1,1, 1) | |
1532 | part7.CFrame=X.CFrame | |
1533 | part7.Transparency=0 | |
1534 | part7.BrickColor=BrickColor.new("Teal") | |
1535 | local mesh7 = Instance.new("SpecialMesh",part7) | |
1536 | mesh7.MeshType = "Sphere" | |
1537 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1538 | --[[X.Touched:connect(function(ht) | |
1539 | hit = ht.Parent | |
1540 | if ht and hit:IsA("Model") then | |
1541 | if hit:FindFirstChild("Humanoid") then | |
1542 | if hit.Name ~= p.Name then | |
1543 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999)) | |
1544 | wait(.3) | |
1545 | end | |
1546 | end | |
1547 | elseif ht and hit:IsA("Hat") then | |
1548 | if hit.Parent.Name ~= p.Name then | |
1549 | if hit.Parent:FindFirstChild("Humanoid") then | |
1550 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999)) | |
1551 | wait(.3) | |
1552 | end | |
1553 | end | |
1554 | end | |
1555 | end) | |
1556 | part3.Touched:connect(function(ht) | |
1557 | hit = ht.Parent | |
1558 | if ht and hit:IsA("Model") then | |
1559 | if hit:FindFirstChild("Humanoid") then | |
1560 | if hit.Name ~= p.Name then | |
1561 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999)) | |
1562 | wait(.3) | |
1563 | end | |
1564 | end | |
1565 | elseif ht and hit:IsA("Hat") then | |
1566 | if hit.Parent.Name ~= p.Name then | |
1567 | if hit.Parent:FindFirstChild("Humanoid") then | |
1568 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999)) | |
1569 | wait(.3) | |
1570 | end | |
1571 | end | |
1572 | end | |
1573 | end)]]-- | |
1574 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
1575 | if v:FindFirstChild('Humanoid') then | |
1576 | v.Humanoid:TakeDamage(math.random(100,100)) | |
1577 | v.Humanoid.PlatformStand = true | |
1578 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
1579 | end | |
1580 | end | |
1581 | ||
1582 | local acos = math.acos | |
1583 | local sqrt = math.sqrt | |
1584 | local Vec3 = Vector3.new | |
1585 | local fromAxisAngle = CFrame.fromAxisAngle | |
1586 | ||
1587 | local function toAxisAngle(CFr) | |
1588 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
1589 | local Angle = math.acos((R00+R11+R22-1)/2) | |
1590 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1591 | A = A == 0 and 0.00001 or A | |
1592 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1593 | B = B == 0 and 0.00001 or B | |
1594 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1595 | C = C == 0 and 0.00001 or C | |
1596 | local x = (R21-R12)/sqrt(A) | |
1597 | local y = (R02-R20)/sqrt(B) | |
1598 | local z = (R10-R01)/sqrt(C) | |
1599 | return Vec3(x,y,z),Angle | |
1600 | end | |
1601 | ||
1602 | function ApplyTrig(Num,Func) | |
1603 | local Min,Max = Func(0),Func(1) | |
1604 | local i = Func(Num) | |
1605 | return (i-Min)/(Max-Min) | |
1606 | end | |
1607 | ||
1608 | function LerpCFrame(CFrame1,CFrame2,Num) | |
1609 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
1610 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
1611 | end | |
1612 | ||
1613 | function Crater(Torso,Radius) | |
1614 | Spawn(function() | |
1615 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
1616 | local Ignore = {} | |
1617 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1618 | if v.Character ~= nil then | |
1619 | Ignore[#Ignore+1] = v.Character | |
1620 | end | |
1621 | end | |
1622 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
1623 | if Hit == nil then return end | |
1624 | local Parts = {} | |
1625 | for i = 1,360,10 do | |
1626 | local P = Instance.new("Part",Torso.Parent) | |
1627 | P.Anchored = true | |
1628 | P.FormFactor = "Custom" | |
1629 | P.BrickColor = Hit.BrickColor | |
1630 | P.Material = Hit.Material | |
1631 | P.TopSurface = "Smooth" | |
1632 | P.BottomSurface = "Smooth" | |
1633 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
1634 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
1635 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
1636 | if math.random(0,5) == 0 then -- rubble | |
1637 | local P = Instance.new("Part",Torso.Parent) | |
1638 | P.Anchored = true | |
1639 | P.FormFactor = "Custom" | |
1640 | P.BrickColor = Hit.BrickColor | |
1641 | P.Material = Hit.Material | |
1642 | P.TopSurface = "Smooth" | |
1643 | P.BottomSurface = "Smooth" | |
1644 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
1645 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
1646 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
1647 | end | |
1648 | end | |
1649 | for i = 0,1,0.05 do | |
1650 | for i2,v in pairs(Parts) do | |
1651 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
1652 | end | |
1653 | wait(0.02) | |
1654 | end | |
1655 | for i,v in pairs(Parts) do | |
1656 | if v[1].Size.X > 2.1 then | |
1657 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
1658 | end | |
1659 | v[1].Anchored = false | |
1660 | end | |
1661 | for i = 0,1,0.05 do | |
1662 | for i2,v in pairs(Parts) do | |
1663 | v[1].Transparency = i | |
1664 | if i == 1 then | |
1665 | v[1]:Destroy() | |
1666 | elseif i >= 0.25 then | |
1667 | v[1].CanCollide = false | |
1668 | end | |
1669 | end | |
1670 | wait(0.02) | |
1671 | end | |
1672 | Parts = nil | |
1673 | end) | |
1674 | end | |
1675 | ||
1676 | local ROW = function(out, trans, s, wt, t, ang, plus) | |
1677 | for i = 1, 360, 360/t do | |
1678 | local c = Instance.new("Part", game.Workspace) | |
1679 | c.FormFactor = 3 | |
1680 | c.TopSurface = 0 | |
1681 | c.BottomSurface = 0 | |
1682 | c.Size = s | |
1683 | c.Anchored = true | |
1684 | c.CanCollide = wt | |
1685 | c.Material=workspace.Base.Material | |
1686 | c.Transparency = trans | |
1687 | c.BrickColor = workspace.Base.BrickColor | |
1688 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
1689 | c.Locked=true | |
1690 | game.Debris:AddItem(c,15) | |
1691 | end | |
1692 | end | |
1693 | ||
1694 | Part = function(x,y,z,color,tr,cc,an,parent) | |
1695 | local p = Instance.new('Part',parent or Weapon) | |
1696 | p.formFactor = 'Custom' | |
1697 | p.Size = Vector3.new(x,y,z) | |
1698 | p.BrickColor = BrickColor.new(color) | |
1699 | p.CanCollide = cc | |
1700 | p.Transparency = tr | |
1701 | p.Anchored = an | |
1702 | p.TopSurface,p.BottomSurface = 0,0 | |
1703 | p.Locked=true | |
1704 | p:BreakJoints() | |
1705 | return p end | |
1706 | ||
1707 | Mesh = function(par,num,x,y,z) | |
1708 | local msh = _ | |
1709 | if num == 1 then msh = Instance.new("CylinderMesh",par) | |
1710 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 | |
1711 | elseif num == 3 then msh = Instance.new("BlockMesh",par) | |
1712 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" | |
1713 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num | |
1714 | end msh.Scale = Vector3.new(x,y,z) | |
1715 | return msh end | |
1716 | ||
1717 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
1718 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
1719 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
1720 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
1721 | v1,v2,v3=sz.x,sz.y,sz.z | |
1722 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
1723 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
1724 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
1725 | a.CFrame=cfr | |
1726 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1727 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1728 | ||
1729 | spawn(function() | |
1730 | while wait() do | |
1731 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
1732 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
1733 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
1734 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
1735 | a.Transparency=a.Transparency+0.05 | |
1736 | a2.Transparency=a2.Transparency+0.05 | |
1737 | a3.Transparency=a3.Transparency+0.05 | |
1738 | end | |
1739 | end) | |
1740 | end | |
1741 | ||
1742 | Crater(X,20) | |
1743 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
1744 | z = Instance.new("Sound",X) | |
1745 | z.SoundId = "rbxassetid://231917744" | |
1746 | z.Pitch = .5 | |
1747 | z.Volume = 10 | |
1748 | z1 = Instance.new("Sound",X) | |
1749 | z1.SoundId = "rbxassetid://231917744" | |
1750 | z1.Pitch = .5 | |
1751 | z1.Volume = 10 | |
1752 | z2 = Instance.new("Sound",X) | |
1753 | z2.SoundId = "rbxassetid://231917744" | |
1754 | z2.Pitch = .5 | |
1755 | z2.Volume = 10 | |
1756 | z3 = Instance.new("Sound",X) | |
1757 | z3.SoundId = "rbxassetid://245537790" | |
1758 | z3.Pitch = .7 | |
1759 | z3.Volume = 1 | |
1760 | z4 = Instance.new("Sound",X) | |
1761 | z4.SoundId = "rbxassetid://245537790" | |
1762 | z4.Pitch = .7 | |
1763 | z4.Volume = 1 | |
1764 | wait(0.1) | |
1765 | z:Play() | |
1766 | z1:Play() | |
1767 | z2:Play() | |
1768 | z3:Play() | |
1769 | z4:Play() | |
1770 | ||
1771 | local part=Instance.new('Part',rarm) | |
1772 | part.Anchored=true | |
1773 | part.CanCollide=false | |
1774 | part.Locked = true | |
1775 | part.FormFactor='Custom' | |
1776 | part.Size=Vector3.new(1,1,1) | |
1777 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
1778 | part.Transparency=0 | |
1779 | part.BrickColor=BrickColor.new('Teal') | |
1780 | local mesh=Instance.new('SpecialMesh',part) | |
1781 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1782 | mesh.Scale=Vector3.new(2,2,2) | |
1783 | local part2=part:clone() | |
1784 | part2.Parent = rarm | |
1785 | part2.BrickColor=BrickColor.new("Teal") | |
1786 | local part5=part:clone() | |
1787 | part5.Parent = rarm | |
1788 | part5.BrickColor=BrickColor.new("Teal") | |
1789 | local part6=part:clone() | |
1790 | part6.Parent = rarm | |
1791 | part6.BrickColor=BrickColor.new("Teal") | |
1792 | local mesh2=mesh:clone() | |
1793 | mesh2.Parent=part2 | |
1794 | mesh2.Scale=Vector3.new(3, 3, 3) | |
1795 | local mesh5=mesh:clone() | |
1796 | mesh5.Parent=part5 | |
1797 | mesh5.Scale=Vector3.new(3, 3, 3) | |
1798 | local mesh6=mesh:clone() | |
1799 | mesh6.Parent=part6 | |
1800 | mesh6.Scale=Vector3.new(3, 3, 3) | |
1801 | local blast = Instance.new("Part", rarm) | |
1802 | blast.BrickColor = BrickColor.new("New Yeller") | |
1803 | blast.Anchored = true | |
1804 | blast.CanCollide = false | |
1805 | blast.Locked = true | |
1806 | blast.Size = Vector3.new(1, 1, 1) | |
1807 | blast.TopSurface = "Smooth" | |
1808 | blast.BottomSurface = "Smooth" | |
1809 | blast.Transparency = 0 | |
1810 | blast.CFrame = HandCF | |
1811 | local bm = Instance.new("SpecialMesh", blast) | |
1812 | bm.Scale = Vector3.new(5,1,5) | |
1813 | bm.MeshId = "rbxassetid://3270017" | |
1814 | local blast2 = Instance.new("Part", rarm) | |
1815 | blast2.BrickColor = BrickColor.new("New Yeller") | |
1816 | blast2.Anchored = true | |
1817 | blast2.CanCollide = false | |
1818 | blast2.Locked = true | |
1819 | blast2.Size = Vector3.new(1, 1, 1) | |
1820 | blast2.TopSurface = "Smooth" | |
1821 | blast2.BottomSurface = "Smooth" | |
1822 | blast2.Transparency = 0 | |
1823 | blast2.CFrame = HandCF | |
1824 | local bm2 = Instance.new("SpecialMesh", blast2) | |
1825 | bm2.Scale = Vector3.new(3,1,3) | |
1826 | bm2.MeshId = "rbxassetid://3270017" | |
1827 | local blast3 = Instance.new("Part", rarm) | |
1828 | blast3.BrickColor = BrickColor.new("New Yeller") | |
1829 | blast3.Anchored = true | |
1830 | blast3.CanCollide = false | |
1831 | blast3.Locked = true | |
1832 | blast3.Size = Vector3.new(1, 1, 1) | |
1833 | blast3.TopSurface = "Smooth" | |
1834 | blast3.BottomSurface = "Smooth" | |
1835 | blast3.Transparency = 0 | |
1836 | blast3.CFrame = HandCF | |
1837 | local bm3 = Instance.new("SpecialMesh", blast3) | |
1838 | bm3.Scale = Vector3.new(3,1,3) | |
1839 | bm3.MeshId = "rbxassetid://3270017" | |
1840 | for i = 1,120 do rs:wait() | |
1841 | ||
1842 | X.Size = X.Size + Vector3.new(.8,.8,.8) | |
1843 | --part3.Size = part3.Size + Vector3.new(3,3,3) | |
1844 | mesh.Scale = mesh.Scale + Vector3.new(1,.2,1) | |
1845 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1) | |
1846 | mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3) | |
1847 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7) | |
1848 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6) | |
1849 | mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2) | |
1850 | mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4) | |
1851 | bm.Scale = bm.Scale + Vector3.new(6,6,.2) | |
1852 | bm2.Scale = bm2.Scale + Vector3.new(4,4,.2) | |
1853 | bm3.Scale = bm3.Scale + Vector3.new(4,4,.2) | |
1854 | X.CFrame = cf | |
1855 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
1856 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
1857 | part3.CFrame=X.CFrame | |
1858 | part4.CFrame=X.CFrame | |
1859 | part7.CFrame=X.CFrame | |
1860 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
1861 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
1862 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1863 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
1864 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
1865 | rs:wait() | |
1866 | end | |
1867 | X:Destroy() | |
1868 | part:Destroy() | |
1869 | part2:Destroy() | |
1870 | part3:Destroy() | |
1871 | part4:Destroy() | |
1872 | part5:Destroy() | |
1873 | part6:Destroy() | |
1874 | blast:Destroy() | |
1875 | blast2:Destroy() | |
1876 | blast3:Destroy() | |
1877 | z:Destroy() | |
1878 | z1:Destroy() | |
1879 | z2:Destroy() | |
1880 | z3:Destroy() | |
1881 | z4:Destroy() | |
1882 | ||
1883 | end) | |
1884 | for i = 1, 20 do | |
1885 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
1886 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
1887 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
1888 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
1889 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
1890 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
1891 | if Debounces.on == false then break end | |
1892 | rs:wait() | |
1893 | end | |
1894 | if Debounces.CanAttack == false then | |
1895 | Debounces.CanAttack = true | |
1896 | Debounces.NoIdl = false | |
1897 | Debounces.on = false | |
1898 | end | |
1899 | end | |
1900 | end | |
1901 | end) | |
1902 | ---------------------------------------------------- | |
1903 | mouse.KeyDown:connect(function(key) | |
1904 | if key == "e" then | |
1905 | if Debounces.CanAttack == true then | |
1906 | Debounces.CanAttack = false | |
1907 | Debounces.on = true | |
1908 | Debounces.NoIdl = true | |
1909 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
1910 | z = Instance.new("Sound", rarm) | |
1911 | z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212 | |
1912 | z.Volume = .6 | |
1913 | z.Pitch = pt[math.random(1,#pt)] | |
1914 | z.Looped = false | |
1915 | z:Play() | |
1916 | Debounces.RPunch = true | |
1917 | Debounces.LPunch = true | |
1918 | Debounces.ks = true | |
1919 | Debounces.ks2 = true | |
1920 | for i = 1, 3 do | |
1921 | wait() | |
1922 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
1923 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
1924 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1925 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
1926 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
1927 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
1928 | ||
1929 | end | |
1930 | z2 = Instance.new("Sound", larm) | |
1931 | z2.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1932 | z2.Volume = .6 | |
1933 | z2.Pitch = pt[math.random(1,#pt)] | |
1934 | z2.Looped = false | |
1935 | z2:Play() | |
1936 | for i = 1, 3 do | |
1937 | wait() | |
1938 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
1939 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
1940 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1941 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
1942 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1943 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
1944 | ||
1945 | end | |
1946 | z3 = Instance.new("Sound", rarm) | |
1947 | z3.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1948 | z3.Volume = 0.6 | |
1949 | z3.Pitch = pt[math.random(1,#pt)] | |
1950 | z3.Looped = false | |
1951 | z3:Play() | |
1952 | for i = 1, 3 do | |
1953 | wait() | |
1954 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
1955 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
1956 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1957 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
1958 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
1959 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
1960 | ||
1961 | end | |
1962 | z4 = Instance.new("Sound", larm) | |
1963 | z4.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1964 | z4.Volume = .6 | |
1965 | z4.Pitch = pt[math.random(1,#pt)] | |
1966 | z4.Looped = false | |
1967 | z4:Play() | |
1968 | for i = 1, 3 do | |
1969 | wait() | |
1970 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
1971 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
1972 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1973 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
1974 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1975 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
1976 | ||
1977 | end | |
1978 | z5 = Instance.new("Sound", rarm) | |
1979 | z5.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1980 | z5.Volume = .6 | |
1981 | z5.Pitch = pt[math.random(1,#pt)] | |
1982 | z5.Looped = false | |
1983 | z5:Play() | |
1984 | for i = 1, 3 do | |
1985 | wait() | |
1986 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
1987 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
1988 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1989 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
1990 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
1991 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
1992 | ||
1993 | end | |
1994 | z6 = Instance.new("Sound", larm) | |
1995 | z6.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
1996 | z6.Volume = .6 | |
1997 | z6.Pitch = pt[math.random(1,#pt)] | |
1998 | z6.Looped = false | |
1999 | z6:Play() | |
2000 | for i = 1, 3 do | |
2001 | wait() | |
2002 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2003 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2004 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2005 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2006 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2007 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2008 | ||
2009 | end | |
2010 | z7 = Instance.new("Sound", rarm) | |
2011 | z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212 | |
2012 | z7.Volume = .6 | |
2013 | z7.Pitch = pt[math.random(1,#pt)] | |
2014 | z7.Looped = false | |
2015 | z7:Play() | |
2016 | for i = 1, 3 do | |
2017 | wait() | |
2018 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2019 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2020 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2021 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
2022 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
2023 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
2024 | ||
2025 | end | |
2026 | z8 = Instance.new("Sound", larm) | |
2027 | z8.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2028 | z8.Volume = .6 | |
2029 | z8.Pitch = pt[math.random(1,#pt)] | |
2030 | z8.Looped = false | |
2031 | z8:Play() | |
2032 | for i = 1, 3 do | |
2033 | wait() | |
2034 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2035 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2036 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2037 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2038 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2039 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2040 | ||
2041 | end | |
2042 | z9 = Instance.new("Sound", rarm) | |
2043 | z9.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2044 | z9.Volume = 0.6 | |
2045 | z9.Pitch = pt[math.random(1,#pt)] | |
2046 | z9.Looped = false | |
2047 | z9:Play() | |
2048 | for i = 1, 3 do | |
2049 | wait() | |
2050 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2051 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2052 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2053 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
2054 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
2055 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
2056 | ||
2057 | end | |
2058 | z10 = Instance.new("Sound", larm) | |
2059 | z10.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2060 | z10.Volume = .6 | |
2061 | z10.Pitch = pt[math.random(1,#pt)] | |
2062 | z10.Looped = false | |
2063 | z10:Play() | |
2064 | for i = 1, 3 do | |
2065 | wait() | |
2066 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2067 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2068 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2069 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2070 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2071 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2072 | ||
2073 | end | |
2074 | z11 = Instance.new("Sound", rarm) | |
2075 | z11.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2076 | z11.Volume = .6 | |
2077 | z11.Pitch = pt[math.random(1,#pt)] | |
2078 | z11.Looped = false | |
2079 | z11:Play() | |
2080 | for i = 1, 3 do | |
2081 | wait() | |
2082 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2083 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2084 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2085 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
2086 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
2087 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
2088 | ||
2089 | end | |
2090 | z12 = Instance.new("Sound", larm) | |
2091 | z12.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2092 | z12.Volume = .6 | |
2093 | z12.Pitch = pt[math.random(1,#pt)] | |
2094 | z12.Looped = false | |
2095 | z12:Play() | |
2096 | for i = 1, 3 do | |
2097 | wait() | |
2098 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2099 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2100 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2101 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2102 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2103 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2104 | ||
2105 | ||
2106 | end | |
2107 | z13 = Instance.new("Sound", rarm) | |
2108 | z13.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2109 | z13.Volume = 0.6 | |
2110 | z13.Pitch = pt[math.random(1,#pt)] | |
2111 | z13.Looped = false | |
2112 | z13:Play() | |
2113 | for i = 1, 3 do | |
2114 | wait() | |
2115 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2116 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2117 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2118 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
2119 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
2120 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
2121 | ||
2122 | end | |
2123 | z14 = Instance.new("Sound", larm) | |
2124 | z14.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2125 | z14.Volume = .6 | |
2126 | z14.Pitch = pt[math.random(1,#pt)] | |
2127 | z14.Looped = false | |
2128 | z14:Play() | |
2129 | for i = 1, 3 do | |
2130 | wait() | |
2131 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2132 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2133 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2134 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2135 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2136 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2137 | ||
2138 | end | |
2139 | z15 = Instance.new("Sound", rarm) | |
2140 | z15.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2141 | z15.Volume = .6 | |
2142 | z15.Pitch = pt[math.random(1,#pt)] | |
2143 | z15.Looped = false | |
2144 | z15:Play() | |
2145 | for i = 1, 3 do | |
2146 | wait() | |
2147 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2148 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2149 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2150 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
2151 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
2152 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
2153 | ||
2154 | end | |
2155 | z16 = Instance.new("Sound", larm) | |
2156 | z16.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2157 | z16.Volume = .6 | |
2158 | z16.Pitch = pt[math.random(1,#pt)] | |
2159 | z16.Looped = false | |
2160 | z16:Play() | |
2161 | for i = 1, 3 do | |
2162 | wait() | |
2163 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2164 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2165 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2166 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2167 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2168 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2169 | ||
2170 | end | |
2171 | z17 = Instance.new("Sound", rarm) | |
2172 | z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212 | |
2173 | z17.Volume = .6 | |
2174 | z17.Pitch = pt[math.random(1,#pt)] | |
2175 | z17.Looped = false | |
2176 | z17:Play() | |
2177 | for i = 1, 3 do | |
2178 | wait() | |
2179 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2180 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2181 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2182 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
2183 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
2184 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
2185 | ||
2186 | end | |
2187 | z18 = Instance.new("Sound", larm) | |
2188 | z18.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2189 | z18.Volume = .6 | |
2190 | z18.Pitch = pt[math.random(1,#pt)] | |
2191 | z18.Looped = false | |
2192 | z18:Play() | |
2193 | for i = 1, 3 do | |
2194 | wait() | |
2195 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2196 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2197 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2198 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2199 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2200 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2201 | ||
2202 | end | |
2203 | z19 = Instance.new("Sound", rarm) | |
2204 | z19.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2205 | z19.Volume = 0.6 | |
2206 | z19.Pitch = pt[math.random(1,#pt)] | |
2207 | z19.Looped = false | |
2208 | z19:Play() | |
2209 | for i = 1, 3 do | |
2210 | wait() | |
2211 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2212 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2213 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
2214 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92) | |
2215 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92) | |
2216 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92) | |
2217 | ||
2218 | end | |
2219 | z20 = Instance.new("Sound", larm) | |
2220 | z20.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2221 | z20.Volume = .6 | |
2222 | z20.Pitch = pt[math.random(1,#pt)] | |
2223 | z20.Looped = false | |
2224 | z20:Play() | |
2225 | for i = 1, 3 do | |
2226 | wait() | |
2227 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92) | |
2228 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92) | |
2229 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
2230 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92) | |
2231 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
2232 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
2233 | ||
2234 | end | |
2235 | z:Destroy() | |
2236 | z2:Destroy() | |
2237 | z3:Destroy() | |
2238 | z4:Destroy() | |
2239 | z5:Destroy() | |
2240 | z6:Destroy() | |
2241 | z7:Destroy() | |
2242 | z8:Destroy() | |
2243 | z9:Destroy() | |
2244 | z10:Destroy() | |
2245 | z11:Destroy() | |
2246 | z12:Destroy() | |
2247 | z13:Destroy() | |
2248 | z14:Destroy() | |
2249 | z15:Destroy() | |
2250 | z16:Destroy() | |
2251 | z17:Destroy() | |
2252 | z18:Destroy() | |
2253 | z19:Destroy() | |
2254 | z20:Destroy() | |
2255 | Debounces.LPunch = false | |
2256 | Debounces.RPunch = false | |
2257 | Debounces.ks = false | |
2258 | Debounces.ks2 = false | |
2259 | if Debounces.CanAttack == false then | |
2260 | Debounces.CanAttack = true | |
2261 | Debounces.on = false | |
2262 | Debounces.NoIdl = false | |
2263 | end | |
2264 | end | |
2265 | end | |
2266 | end) | |
2267 | ------------------------------- | |
2268 | mouse.KeyDown:connect(function(key) | |
2269 | if key == "t" then | |
2270 | if Debounces.CanAttack == true then | |
2271 | Debounces.CanAttack = false | |
2272 | Debounces.NoIdl = true | |
2273 | Debounces.on = true | |
2274 | Debounces.ks = true | |
2275 | kik = rleg.Touched:connect(function(ht) | |
2276 | hit = ht.Parent | |
2277 | if ht and hit:IsA("Model") then | |
2278 | if hit:FindFirstChild("Humanoid") then | |
2279 | if hit.Name ~= p.Name then | |
2280 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
2281 | Debounces.Slashed = true]]-- | |
2282 | if Debounces.ks==true then | |
2283 | z = Instance.new("Sound",hed) | |
2284 | z.SoundId = "rbxassetid://169380525" | |
2285 | z.Volume = 1 | |
2286 | z:Play() | |
2287 | Debounces.ks=false | |
2288 | end | |
2289 | hit:FindFirstChild("Humanoid"):TakeDamage(9999) | |
2290 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
2291 | --Debounces.Slashed = false | |
2292 | --end | |
2293 | end | |
2294 | end | |
2295 | elseif ht and hit:IsA("Hat") then | |
2296 | if hit.Parent.Name ~= p.Name then | |
2297 | if hit.Parent:FindFirstChild("Humanoid") then | |
2298 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
2299 | Debounces.Slashed = true]]-- | |
2300 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999) | |
2301 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
2302 | --Debounces.Slashed = false | |
2303 | --end | |
2304 | end | |
2305 | end | |
2306 | end | |
2307 | end) | |
2308 | for i = 1,20 do | |
2309 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
2310 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4) | |
2311 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2312 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4) | |
2313 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4) | |
2314 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) | |
2315 | if Debounces.on == false then break end | |
2316 | rs:wait() | |
2317 | end | |
2318 | kik:disconnect() | |
2319 | if Debounces.CanAttack == false then | |
2320 | Debounces.CanAttack = true | |
2321 | Debounces.NoIdl = false | |
2322 | Debounces.on = false | |
2323 | end | |
2324 | end | |
2325 | end | |
2326 | end) | |
2327 | ---------------------------------------------------- | |
2328 | ||
2329 | mouse.KeyDown:connect(function(key) | |
2330 | if key == "y" then | |
2331 | ||
2332 | ||
2333 | ||
2334 | if Debounces.CanAttack == true then | |
2335 | Debounces.CanAttack = false | |
2336 | Debounces.on = true | |
2337 | Debounces.NoIdl = true | |
2338 | for i = 1, 15 do | |
2339 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2) | |
2340 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6) | |
2341 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
2342 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
2343 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2344 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2345 | if Debounces.on == false then break end | |
2346 | rs:wait(7.7) | |
2347 | end | |
2348 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red") | |
2349 | wait(1.0) | |
2350 | ||
2351 | ||
2352 | Debounces.on = false | |
2353 | Debounces.Here = false | |
2354 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red") | |
2355 | wait(1.8) | |
2356 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red") | |
2357 | wait(1.8) | |
2358 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red") | |
2359 | shot = shot + 1 | |
2360 | for i = 1, 15 do | |
2361 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2) | |
2362 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6) | |
2363 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
2364 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
2365 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2366 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2367 | ||
2368 | rs:wait(7.7) | |
2369 | end | |
2370 | local rng = Instance.new("Part", larm) | |
2371 | rng.Anchored = true | |
2372 | rng.BrickColor = BrickColor.new("New Yeller") | |
2373 | rng.CanCollide = false | |
2374 | rng.FormFactor = 3 | |
2375 | rng.Name = "Ring" | |
2376 | rng.Size = Vector3.new(1, 1, 1) | |
2377 | rng.Transparency = 0.35 | |
2378 | rng.TopSurface = 0 | |
2379 | rng.BottomSurface = 0 | |
2380 | rng2 = rng:clone() | |
2381 | rng3 = rng2:clone() | |
2382 | rng4 = rng2:clone() | |
2383 | local rngm = Instance.new("SpecialMesh", rng) | |
2384 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2385 | rngm.Scale = Vector3.new(10, 10, 1) | |
2386 | rngm2 = rngm:clone() | |
2387 | rngm2.Scale = Vector3.new(5, 5, 3) | |
2388 | rngm3=rngm2:clone() | |
2389 | rngm3.Parent = rng3 | |
2390 | rngm3.Scale = Vector3.new(8, 8, 1) | |
2391 | rngm4 = rngm2:clone() | |
2392 | rngm4.Parent = rng4 | |
2393 | rngm4.Scale = Vector3.new(6, 6, 1) | |
2394 | local bem = Instance.new("Part", larm) | |
2395 | bem.Anchored = true | |
2396 | bem.BrickColor = BrickColor.new("New Yeller") | |
2397 | bem.CanCollide = false | |
2398 | bem.FormFactor = 3 | |
2399 | bem.Name = "Beam" .. shot | |
2400 | bem.Size = Vector3.new(1, 1, 1) | |
2401 | bem.Transparency = 0.35 | |
2402 | bem.TopSurface = 0 | |
2403 | bem.BottomSurface = 0 | |
2404 | local bemm = Instance.new("SpecialMesh", bem) | |
2405 | bemm.MeshType = 4 | |
2406 | bemm.Scale = Vector3.new(1, 4, 4) | |
2407 | local out = Instance.new("Part", larm) | |
2408 | out.Anchored = true | |
2409 | out.BrickColor = BrickColor.new("New Yeller") | |
2410 | out.CanCollide = false | |
2411 | out.FormFactor = 3 | |
2412 | out.Name = "Out" | |
2413 | out.Size = Vector3.new(4, 4, 4) | |
2414 | out.Transparency = 0.35 | |
2415 | out.TopSurface = 0 | |
2416 | out.BottomSurface = 0 | |
2417 | local outm = Instance.new("SpecialMesh", out) | |
2418 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
2419 | outm.Scale = Vector3.new(6, 4, 6) | |
2420 | local bnd = Instance.new("Part", larm) | |
2421 | bnd.Anchored = true | |
2422 | bnd.BrickColor = BrickColor.new("New Yeller") | |
2423 | bnd.CanCollide = false | |
2424 | bnd.FormFactor = 3 | |
2425 | bnd.Name = "Bend" | |
2426 | bnd.Size = Vector3.new(1, 1, 1) | |
2427 | bnd.Transparency = 1 | |
2428 | bnd.TopSurface = 0 | |
2429 | bnd.BottomSurface = 0 | |
2430 | local bndm = Instance.new("SpecialMesh", bnd) | |
2431 | bndm.MeshType = 3 | |
2432 | bndm.Scale = Vector3.new(8, 8, 8) | |
2433 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2434 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2435 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
2436 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
2437 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
2438 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
2439 | Debounces.Shewt = true | |
2440 | coroutine.wrap(function() | |
2441 | for i = 1, 20, 0.2 do | |
2442 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
2443 | rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) | |
2444 | rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) | |
2445 | rng.Transparency = i/20 | |
2446 | rng3.Transparency = 1/24 | |
2447 | rng4.Transparency = i/26 | |
2448 | wait() | |
2449 | end | |
2450 | wait(3.0) | |
2451 | rng:Destroy() | |
2452 | end)() | |
2453 | if Debounces.Shewt == true then | |
2454 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
2455 | hit = ht.Parent | |
2456 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
2457 | if HasntTouched(hit.Name) == true and deb == false then | |
2458 | deb = true | |
2459 | coroutine.wrap(function() | |
2460 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2461 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2462 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999)) | |
2463 | end)() | |
2464 | table.insert(Touche, hit.Name) | |
2465 | deb = false | |
2466 | end | |
2467 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
2468 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
2469 | deb = true | |
2470 | coroutine.wrap(function() | |
2471 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
2472 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2473 | wait(1) | |
2474 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
2475 | end)() | |
2476 | table.insert(Touche, hit.Parent.Name) | |
2477 | deb = false | |
2478 | for i, v in pairs(Touche) do | |
2479 | print(v) | |
2480 | end | |
2481 | end | |
2482 | end | |
2483 | end) | |
2484 | end | |
2485 | for i = 0, 260, 8 do | |
2486 | bem.Size = Vector3.new(i, 3, 3) | |
2487 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2488 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2489 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
2490 | bnd.Size = Vector3.new(1,1,1) | |
2491 | bndm.Scale = Vector3.new(8,8,8) | |
2492 | if i % 10 == 0 then | |
2493 | local newRng = rng2:Clone() | |
2494 | newRng.Parent = larm | |
2495 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
2496 | local newRngm = rngm2:clone() | |
2497 | newRngm.Parent=newRng | |
2498 | coroutine.wrap(function() | |
2499 | for i = 1, 10, 0.2 do | |
2500 | newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3) | |
2501 | newRng.Transparency = i/10 | |
2502 | wait() | |
2503 | end | |
2504 | wait(3.0) | |
2505 | newRng:Destroy() | |
2506 | end)() | |
2507 | end | |
2508 | wait() | |
2509 | end | |
2510 | wait(3.0) | |
2511 | Debounces.Shewt = false | |
2512 | bem:Destroy() | |
2513 | out:Destroy() | |
2514 | bnd:Destroy() | |
2515 | Debounces.Ready = false | |
2516 | for i, v in pairs(Touche) do | |
2517 | table.remove(Touche, i) | |
2518 | end | |
2519 | wait() | |
2520 | table.insert(Touche, char.Name) | |
2521 | Debounces.NoIdl = false | |
2522 | if Debounces.CanAttack == false then | |
2523 | Debounces.CanAttack = true | |
2524 | end | |
2525 | end | |
2526 | end | |
2527 | end) | |
2528 | ---------------------------------------------------- | |
2529 | --[[mouse.KeyDown:connect(function(key) | |
2530 | if key == "y" then | |
2531 | if Debounces.CanAttack == true then | |
2532 | Debounces.CanAttack = false | |
2533 | Debounces.NoIdl = true | |
2534 | Debounces.on = true | |
2535 | local shell = Instance.new("Part",torso) | |
2536 | shell.BrickColor = BrickColor.new("New Yeller") | |
2537 | shell.Anchored = false | |
2538 | shell.CanCollide = false | |
2539 | shell.Locked = true | |
2540 | shell.TopSurface = "SmoothNoOutlines" | |
2541 | shell.BottomSurface = "SmoothNoOutlines" | |
2542 | shell.Size = Vector3.new(1.2,1.2,1.2) | |
2543 | shell.FormFactor = 3 | |
2544 | local shellm = Instance.new("SpecialMesh",shell) | |
2545 | shellm.MeshType = "Sphere" | |
2546 | shellm.Scale = Vector3.new(1.2,1.2,1.2) | |
2547 | Omega = function() | |
2548 | local X = Instance.new("Part",char) | |
2549 | local O = Instance.new("ObjectValue",X) | |
2550 | O.Name = "creator" | |
2551 | X.Locked = true | |
2552 | X.Name = "Shell" | |
2553 | X.Anchored = false | |
2554 | X.CanCollide = false | |
2555 | X.Transparency = 0.5 | |
2556 | X.Reflectance = 0 | |
2557 | X.BottomSurface = 0 | |
2558 | X.TopSurface = 0 | |
2559 | X.Shape = 0 | |
2560 | local V = Instance.new("ObjectValue",X) | |
2561 | V.Value = char | |
2562 | V.Name = "creator" | |
2563 | X.BrickColor = BrickColor.new("New Yeller") | |
2564 | X.Size = Vector3.new(40,40,40) | |
2565 | --X.Material = "Neon" | |
2566 | local Z = Instance.new("SpecialMesh",X) | |
2567 | Z.MeshType = "Sphere" | |
2568 | Z.Scale = Vector3.new(0.2,0.2,0.2) | |
2569 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
2570 | local bv = Instance.new("BodyVelocity",X) | |
2571 | bv.maxForce = Vector3.new(99999,99999,99999) | |
2572 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
2573 | bv.velocity = root.CFrame.lookVector*10 | |
2574 | Explode = X.Touched:connect(function(hit) | |
2575 | if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then | |
2576 | local cf = X.CFrame | |
2577 | bv:Destroy() | |
2578 | X.Anchored = true | |
2579 | Z:Remove() | |
2580 | Explode:disconnect() | |
2581 | X.Size = Vector3.new(3,3,3) | |
2582 | X.Touched:connect(function(hit) end) | |
2583 | X.CanCollide = false | |
2584 | for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do | |
2585 | if v:FindFirstChild('Humanoid') then | |
2586 | v.Humanoid:TakeDamage(math.random(9999,9999)) | |
2587 | end | |
2588 | end | |
2589 | for i = 1, (40) do rs:wait() | |
2590 | X.Transparency = X.Transparency + (1/40) | |
2591 | X.Size = X.Size + Vector3.new(1,1,1) | |
2592 | X.CFrame = root.CFrame * CFrame.new(0,0,-10) | |
2593 | end | |
2594 | X:Destroy() | |
2595 | end | |
2596 | end) | |
2597 | end | |
2598 | for i = 1,200 do | |
2599 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
2600 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03) | |
2601 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
2602 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2603 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2604 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2605 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2606 | if Debounces.on == false then break end | |
2607 | rs:wait() | |
2608 | end | |
2609 | for i = 1,30 do | |
2610 | shell.CFrame = torso.CFrame * CFrame.new(0,8,0) | |
2611 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4) | |
2612 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4) | |
2613 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2614 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2615 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2616 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2617 | if Debounces.on == false then break end | |
2618 | rs:wait() | |
2619 | end | |
2620 | for i = 1,40 do | |
2621 | shell.CFrame = torso.CFrame * CFrame.new(0,20,0) | |
2622 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
2623 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4) | |
2624 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4) | |
2625 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2626 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2627 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2628 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2629 | if Debounces.on == false then break end | |
2630 | rs:wait() | |
2631 | end | |
2632 | for i = 1,40 do | |
2633 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-30) | |
2634 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4) | |
2635 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4) | |
2636 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2637 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2638 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2639 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2640 | if Debounces.on == false then break end | |
2641 | rs:wait() | |
2642 | end | |
2643 | for i = 1,60 do | |
2644 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
2645 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4) | |
2646 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4) | |
2647 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2648 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2649 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2650 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2651 | if Debounces.on == false then break end | |
2652 | rs:wait() | |
2653 | end | |
2654 | for i = 1,60 do | |
2655 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
2656 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
2657 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4) | |
2658 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4) | |
2659 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
2660 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2661 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2662 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
2663 | if Debounces.on == false then break end | |
2664 | rs:wait() | |
2665 | end | |
2666 | if Debounces.CanAttack == false then | |
2667 | Debounces.CanAttack = true | |
2668 | Debounces.NoIdl = false | |
2669 | Debounces.on = false | |
2670 | end | |
2671 | end | |
2672 | end | |
2673 | end)]] | |
2674 | ---------------------------------------------------- | |
2675 | ||
2676 | mouse.KeyDown:connect(function(key) | |
2677 | if key == "h" then | |
2678 | ||
2679 | ||
2680 | ||
2681 | if Debounces.CanAttack == true then | |
2682 | Debounces.CanAttack = false | |
2683 | Debounces.on = true | |
2684 | Debounces.NoIdl = true | |
2685 | for i = 1, 15 do | |
2686 | wait() | |
2687 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2) | |
2688 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6) | |
2689 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
2690 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) | |
2691 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2) | |
2692 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2) | |
2693 | if Debounces.on == false then break end | |
2694 | ||
2695 | end | |
2696 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red") | |
2697 | wait(1.0) | |
2698 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red") | |
2699 | ||
2700 | local larm = game.Players.LocalPlayer.Character["Left Arm"] | |
2701 | local balls = Instance.new("Part",larm) | |
2702 | balls.Anchored = false | |
2703 | local aura = Instance.new("ParticleEmitter",balls) | |
2704 | aura.Size = NumberSequence.new(2) | |
2705 | aura.Lifetime = NumberRange.new(0.5) | |
2706 | aura.LightEmission = 1 | |
2707 | aura.Texture = "http://www.roblox.com/asset/?id=347745038" | |
2708 | aura.Speed = NumberRange.new(0) | |
2709 | aura.Color = ColorSequence.new(Color3.new(225,225,0)) | |
2710 | aura.Rate = 20 | |
2711 | balls.Material = "Neon" | |
2712 | balls.CanCollide = false | |
2713 | balls.Locked = true | |
2714 | balls.Transparency = 0 | |
2715 | balls.Material = "SmoothPlastic" | |
2716 | balls.Size = Vector3.new(1,1,1) | |
2717 | balls.TopSurface = "SmoothNoOutlines" | |
2718 | balls.BottomSurface = "SmoothNoOutlines" | |
2719 | balls.BrickColor = BrickColor.new("Teal") | |
2720 | ballsm = Instance.new("SpecialMesh",balls) | |
2721 | ballsm.MeshType = "Sphere" | |
2722 | ballsm.Scale = Vector3.new(2,2,2) | |
2723 | local cor = Instance.new("Part", larm) | |
2724 | cor.Name = "Link" | |
2725 | cor.Locked = true | |
2726 | cor.BottomSurface = 0 | |
2727 | cor.CanCollide = false | |
2728 | cor.Size = Vector3.new(1, 9, 1) | |
2729 | cor.Transparency = 1 | |
2730 | cor.TopSurface = 0 | |
2731 | corw = Instance.new("Weld",larm) | |
2732 | corw.Part0 = larm | |
2733 | corw.Part1 = cor | |
2734 | corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2735 | corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2736 | weld1 = Instance.new("Weld",larm) | |
2737 | weld1.Part0 = balls | |
2738 | weld1.Part1 = torso | |
2739 | weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2740 | ||
2741 | x = Instance.new("Sound",char) | |
2742 | x.SoundId = "rbxassetid://670166779" | |
2743 | x.Pitch = 1 | |
2744 | x.Volume = 5 | |
2745 | wait(.0000001) | |
2746 | x:Play() | |
2747 | for i = 1, 15 do | |
2748 | wait() | |
2749 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2) | |
2750 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6) | |
2751 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
2752 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) | |
2753 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2754 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2755 | ||
2756 | ||
2757 | end | |
2758 | ||
2759 | wait(0.5) | |
2760 | ||
2761 | ||
2762 | Debounces.on = false | |
2763 | Debounces.Here = false | |
2764 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red") | |
2765 | ||
2766 | wait(0.7) | |
2767 | ||
2768 | for i = 1, 15 do | |
2769 | wait() | |
2770 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2) | |
2771 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6) | |
2772 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
2773 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
2774 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2775 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2776 | weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2777 | end | |
2778 | ||
2779 | wait() | |
2780 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red") | |
2781 | wait() | |
2782 | game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red") | |
2783 | balls:Destroy() | |
2784 | wait() | |
2785 | for i = 1, 15 do | |
2786 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2) | |
2787 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6) | |
2788 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
2789 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) | |
2790 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2791 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2792 | ||
2793 | ||
2794 | end | |
2795 | wait(1.6) | |
2796 | shot = shot + 1 | |
2797 | ||
2798 | ||
2799 | local rng = Instance.new("Part",larm) | |
2800 | rng.Anchored = true | |
2801 | rng.BrickColor = BrickColor.new("New Yeller") | |
2802 | rng.CanCollide = false | |
2803 | rng.FormFactor = 3 | |
2804 | rng.Name = "Ring" | |
2805 | rng.Size = Vector3.new(8,8,8) | |
2806 | rng.Transparency = 0.35 | |
2807 | rng.TopSurface = 0 | |
2808 | rng.BottomSurface = 0 | |
2809 | rng2 = rng:clone() | |
2810 | rng3 = rng2:clone() | |
2811 | rng4 = rng2:clone() | |
2812 | local rngm = Instance.new("SpecialMesh", rng) | |
2813 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2814 | rngm.Scale = Vector3.new(1,1,1) | |
2815 | rngm2 = rngm:clone() | |
2816 | rngm2.Scale = Vector3.new(1,1,1) | |
2817 | rngm3=rngm2:clone() | |
2818 | rngm3.Parent = rng3 | |
2819 | rngm3.Scale = Vector3.new(1,1,1) | |
2820 | rngm4 = rngm2:clone() | |
2821 | rngm4.Parent = rng4 | |
2822 | rngm4.Scale = Vector3.new(1,1,1) | |
2823 | local bem = Instance.new("Part",larm) | |
2824 | bem.Anchored = true | |
2825 | bem.Position = bem.Position + Vector3.new(0,0,5) | |
2826 | bem.BrickColor = BrickColor.new("Teal") | |
2827 | bem.CanCollide = false | |
2828 | local aura = Instance.new("ParticleEmitter",bem) | |
2829 | aura.Size = NumberSequence.new(11) | |
2830 | aura.Lifetime = NumberRange.new(0.5) | |
2831 | aura.LightEmission = 1 | |
2832 | aura.Texture = "http://www.roblox.com/asset/?id=347745038" | |
2833 | aura.Speed = NumberRange.new(0) | |
2834 | aura.Color = ColorSequence.new(Color3.new(225,225,0)) | |
2835 | aura.Rate = 400 | |
2836 | bem.FormFactor = 3 | |
2837 | bem.Name = "Beam" .. shot | |
2838 | bem.Size = Vector3.new(50,50,50) | |
2839 | bem.Transparency = 0.35 | |
2840 | bem.TopSurface = 0 | |
2841 | bem.BottomSurface = 0 | |
2842 | local bemm = Instance.new("SpecialMesh", bem) | |
2843 | bemm.MeshType = 4 | |
2844 | bemm.Scale = Vector3.new(1, 1, 1) | |
2845 | local out = Instance.new("Part",char) | |
2846 | out.Anchored = true | |
2847 | out.BrickColor = BrickColor.new("Teal") | |
2848 | out.CanCollide = false | |
2849 | out.FormFactor = 3 | |
2850 | out.Name = "Out" | |
2851 | out.Size = Vector3.new(1,1,1) | |
2852 | out.Transparency = 0.35 | |
2853 | out.TopSurface = 0 | |
2854 | out.BottomSurface = 0 | |
2855 | local outm = Instance.new("SpecialMesh", out) | |
2856 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
2857 | outm.Scale = Vector3.new(1, 1, 1) | |
2858 | local bnd = Instance.new("Part", larm) | |
2859 | bnd.Anchored = true | |
2860 | bnd.BrickColor = BrickColor.new("Teal") | |
2861 | bnd.CanCollide = false | |
2862 | bnd.FormFactor = 3 | |
2863 | bnd.Name = "Bend" | |
2864 | bnd.Size = Vector3.new(10,10,10) | |
2865 | bnd.Transparency = 1 | |
2866 | bnd.TopSurface = 0 | |
2867 | bnd.BottomSurface = 0 | |
2868 | local bndm = Instance.new("SpecialMesh", bnd) | |
2869 | bndm.MeshType = 3 | |
2870 | bndm.Scale = Vector3.new(1,1,1) | |
2871 | out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) | |
2872 | bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
2873 | bnd.CFrame = bem.CFrame * CFrame.new(0,0,0) | |
2874 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0) | |
2875 | rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
2876 | rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0) | |
2877 | Debounces.Shewt = true | |
2878 | coroutine.wrap(function() | |
2879 | for i = 1, 20, 0.2 do | |
2880 | rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2) | |
2881 | rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2) | |
2882 | rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2) | |
2883 | rng.Transparency = i/20 | |
2884 | rng3.Transparency = 1/24 | |
2885 | rng4.Transparency = i/26 | |
2886 | wait() | |
2887 | end | |
2888 | wait(5.0) | |
2889 | rng:Destroy() | |
2890 | end)() | |
2891 | if Debounces.Shewt == true then | |
2892 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
2893 | hit = ht.Parent | |
2894 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
2895 | if HasntTouched(hit.Name) == true and deb == false then | |
2896 | deb = true | |
2897 | coroutine.wrap(function() | |
2898 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2899 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2900 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999)) | |
2901 | end)() | |
2902 | table.insert(Touche, hit.Name) | |
2903 | deb = false | |
2904 | end | |
2905 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
2906 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
2907 | deb = true | |
2908 | coroutine.wrap(function() | |
2909 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
2910 | hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5) | |
2911 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2912 | wait(1) | |
2913 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
2914 | end)() | |
2915 | table.insert(Touche, hit.Parent.Name) | |
2916 | deb = false | |
2917 | for i, v in pairs(Touche) do | |
2918 | print(v) | |
2919 | end | |
2920 | end | |
2921 | end | |
2922 | end) | |
2923 | end | |
2924 | for i = 0, 260, 8 do | |
2925 | bem.Size = Vector3.new(i, 16,16) | |
2926 | out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
2927 | bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2928 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
2929 | bnd.Size = Vector3.new(10,10,10) | |
2930 | bndm.Scale = Vector3.new(10,10,10) | |
2931 | if i % 10 == 0 then | |
2932 | local newRng = rng2:Clone() | |
2933 | newRng.Parent = torso | |
2934 | newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
2935 | local newRngm = rngm2:clone() | |
2936 | newRngm.Parent=newRng | |
2937 | coroutine.wrap(function() | |
2938 | for i = 1, 10, 0.2 do | |
2939 | newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3) | |
2940 | newRng.Transparency = i/10 | |
2941 | wait() | |
2942 | end | |
2943 | wait(3.0) | |
2944 | newRng:Destroy() | |
2945 | pt:Destroy() | |
2946 | pt2:Destroy() | |
2947 | end)() | |
2948 | end | |
2949 | wait() | |
2950 | end | |
2951 | wait(3.0) | |
2952 | Debounces.Shewt = false | |
2953 | bem:Destroy() | |
2954 | out:Destroy() | |
2955 | bnd:Destroy() | |
2956 | Debounces.Ready = false | |
2957 | for i, v in pairs(Touche) do | |
2958 | table.remove(Touche, i) | |
2959 | end | |
2960 | wait() | |
2961 | table.insert(Touche, char.Name) | |
2962 | Debounces.NoIdl = false | |
2963 | if Debounces.CanAttack == false then | |
2964 | Debounces.CanAttack = true | |
2965 | end | |
2966 | end | |
2967 | end | |
2968 | end) | |
2969 | ---------------------------------------------------- | |
2970 | --[[mouse.KeyDown:connect(function(key) | |
2971 | if key == "h" then | |
2972 | if Debounces.CanAttack == true then | |
2973 | Debounces.CanAttack = false | |
2974 | Debounces.NoIdl = true | |
2975 | Debounces.on = true | |
2976 | local shell = Instance.new("Part",torso) | |
2977 | shell.BrickColor = BrickColor.new("New Yeller") | |
2978 | shell.Anchored = false | |
2979 | shell.CanCollide = false | |
2980 | shell.Locked = true | |
2981 | shell.TopSurface = "SmoothNoOutlines" | |
2982 | shell.BottomSurface = "SmoothNoOutlines" | |
2983 | shell.Size = Vector3.new(1.2,1.2,1.2) | |
2984 | shell.FormFactor = 3 | |
2985 | local shellm = Instance.new("SpecialMesh",shell) | |
2986 | shellm.MeshType = "Sphere" | |
2987 | shellm.Scale = Vector3.new(1.2,1.2,1.2) | |
2988 | Omega = function() | |
2989 | local X = Instance.new("Part",char) | |
2990 | local O = Instance.new("ObjectValue",X) | |
2991 | O.Name = "creator" | |
2992 | X.Locked = true | |
2993 | X.Name = "Shell" | |
2994 | X.Anchored = false | |
2995 | X.CanCollide = false | |
2996 | X.Transparency = 0.5 | |
2997 | X.Reflectance = 0 | |
2998 | X.BottomSurface = 0 | |
2999 | X.TopSurface = 0 | |
3000 | X.Shape = 0 | |
3001 | local V = Instance.new("ObjectValue",X) | |
3002 | V.Value = char | |
3003 | V.Name = "creator" | |
3004 | X.BrickColor = BrickColor.new("New Yeller") | |
3005 | X.Size = Vector3.new(40,40,40) | |
3006 | --X.Material = "Neon" | |
3007 | local Z = Instance.new("SpecialMesh",X) | |
3008 | Z.MeshType = "Sphere" | |
3009 | Z.Scale = Vector3.new(0.2,0.2,0.2) | |
3010 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
3011 | local bv = Instance.new("BodyVelocity",X) | |
3012 | bv.maxForce = Vector3.new(99999,99999,99999) | |
3013 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
3014 | bv.velocity = root.CFrame.lookVector*10 | |
3015 | Explode = X.Touched:connect(function(hit) | |
3016 | if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then | |
3017 | local cf = X.CFrame | |
3018 | bv:Destroy() | |
3019 | X.Anchored = true | |
3020 | Z:Remove() | |
3021 | Explode:disconnect() | |
3022 | X.Size = Vector3.new(3,3,3) | |
3023 | X.Touched:connect(function(hit) end) | |
3024 | X.CanCollide = false | |
3025 | for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do | |
3026 | if v:FindFirstChild('Humanoid') then | |
3027 | v.Humanoid:TakeDamage(math.random(9999,9999)) | |
3028 | end | |
3029 | end | |
3030 | for i = 1, (40) do rs:wait() | |
3031 | X.Transparency = X.Transparency + (1/40) | |
3032 | X.Size = X.Size + Vector3.new(1,1,1) | |
3033 | X.CFrame = root.CFrame * CFrame.new(0,0,-10) | |
3034 | end | |
3035 | X:Destroy() | |
3036 | end | |
3037 | end) | |
3038 | end | |
3039 | for i = 1,200 do | |
3040 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3041 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03) | |
3042 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
3043 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3044 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3045 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3046 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3047 | if Debounces.on == false then break end | |
3048 | rs:wait() | |
3049 | end | |
3050 | for i = 1,30 do | |
3051 | shell.CFrame = torso.CFrame * CFrame.new(0,8,0) | |
3052 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4) | |
3053 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4) | |
3054 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3055 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3056 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3057 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3058 | if Debounces.on == false then break end | |
3059 | rs:wait() | |
3060 | end | |
3061 | for i = 1,40 do | |
3062 | shell.CFrame = torso.CFrame * CFrame.new(0,20,0) | |
3063 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
3064 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4) | |
3065 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4) | |
3066 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3067 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3068 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3069 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3070 | if Debounces.on == false then break end | |
3071 | rs:wait() | |
3072 | end | |
3073 | for i = 1,40 do | |
3074 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-30) | |
3075 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4) | |
3076 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4) | |
3077 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3078 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3079 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3080 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3081 | if Debounces.on == false then break end | |
3082 | rs:wait() | |
3083 | end | |
3084 | for i = 1,60 do | |
3085 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
3086 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4) | |
3087 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4) | |
3088 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3089 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3090 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3091 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3092 | if Debounces.on == false then break end | |
3093 | rs:wait() | |
3094 | end | |
3095 | for i = 1,60 do | |
3096 | shell.CFrame = torso.CFrame * CFrame.new(0,0,-60) | |
3097 | shell.Size = shell.Size + Vector3.new(1,1,1) | |
3098 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4) | |
3099 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4) | |
3100 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4) | |
3101 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3102 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3103 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4) | |
3104 | if Debounces.on == false then break end | |
3105 | rs:wait() | |
3106 | end | |
3107 | if Debounces.CanAttack == false then | |
3108 | Debounces.CanAttack = true | |
3109 | Debounces.NoIdl = false | |
3110 | Debounces.on = false | |
3111 | end | |
3112 | end | |
3113 | end | |
3114 | end)]] | |
3115 | ---------------------------------------------------- | |
3116 | Charging = false | |
3117 | mouse.KeyDown:connect(function(key) | |
3118 | if key == "r" then | |
3119 | if Charging == false then | |
3120 | Charging = true | |
3121 | if Debounces.CanAttack == true then | |
3122 | Debounces.CanAttack = false | |
3123 | Debounces.NoIdl = true | |
3124 | Debounces.on = true | |
3125 | for i = 1,20 do | |
3126 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
3127 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
3128 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
3129 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
3130 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3131 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3132 | if Debounces.on == false then break end | |
3133 | rs:wait() | |
3134 | end | |
3135 | --[[for i = 1,20 do | |
3136 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4) | |
3137 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4) | |
3138 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4) | |
3139 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4) | |
3140 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4) | |
3141 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4) | |
3142 | if Debounces.on == false then break end | |
3143 | rs:wait() | |
3144 | end]]-- | |
3145 | pt=Instance.new('Part',torso) | |
3146 | pt.Anchored=true | |
3147 | pt.CanCollide=false | |
3148 | pt.Locked = true | |
3149 | pt.FormFactor='Custom' | |
3150 | pt.Size=Vector3.new(1,1,1) | |
3151 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3152 | pt.Transparency=.6 | |
3153 | pt.BrickColor=BrickColor.new('New Yeller') | |
3154 | msh=Instance.new('SpecialMesh',pt) | |
3155 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
3156 | msh.Scale=Vector3.new(8,4,8) | |
3157 | pt2=pt:clone() | |
3158 | pt2.Parent = torso | |
3159 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
3160 | pt2.BrickColor=BrickColor.new("New Yeller") | |
3161 | msh2=msh:clone() | |
3162 | msh2.Parent=pt2 | |
3163 | msh2.Scale=Vector3.new(10,5,10) | |
3164 | ||
3165 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
3166 | ||
3167 | bl = Instance.new("Part", char) | |
3168 | bl.Locked = true | |
3169 | bl.Name = "Shell" | |
3170 | bl.BrickColor = BrickColor.new("New Yeller") | |
3171 | bl.Anchored = true | |
3172 | bl.CanCollide = false | |
3173 | bl.Transparency = 0 | |
3174 | bl.Reflectance = 0 | |
3175 | bl.BottomSurface = 0 | |
3176 | bl.TopSurface = 0 | |
3177 | bl.Shape = 0 | |
3178 | blm = Instance.new("SpecialMesh",bl) | |
3179 | blm.MeshType = "Sphere" | |
3180 | blm.Scale = Vector3.new(1,1,1) | |
3181 | blm.MeshId = "rbxassetid://9982590" | |
3182 | ||
3183 | coroutine.resume(coroutine.create(function() | |
3184 | for i=1, math.huge, 4 do | |
3185 | if Charging == true then | |
3186 | rs:wait() | |
3187 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
3188 | blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1) | |
3189 | bl.Transparency = bl.Transparency + 0.005 | |
3190 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
3191 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
3192 | msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05) | |
3193 | msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05) | |
3194 | elseif Charging == false then break | |
3195 | end | |
3196 | end | |
3197 | end)) | |
3198 | ||
3199 | repeat | |
3200 | local p = Instance.new('Part',torso) | |
3201 | p.formFactor = 'Custom' | |
3202 | p.Size = Vector3.new(1,1,1) | |
3203 | p.BrickColor = workspace.Base.BrickColor | |
3204 | p.CanCollide = false | |
3205 | p.Transparency = 0 | |
3206 | p.Anchored = true | |
3207 | p.Locked=true | |
3208 | p.Material = workspace.Base.Material | |
3209 | s = math.random(1,40)/10 | |
3210 | local m = Instance.new("BlockMesh",p) | |
3211 | m.Scale = Vector3.new(s,s,s) | |
3212 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
3213 | --[[coroutine.wrap(function() | |
3214 | wait(2) | |
3215 | while Charging == true do | |
3216 | wait(2) | |
3217 | GroundWave1() | |
3218 | wait(2) | |
3219 | end | |
3220 | end)()]]-- | |
3221 | Spawn(function() | |
3222 | while rs:wait() do | |
3223 | if Charging == true then | |
3224 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
3225 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
3226 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
3227 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
3228 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
3229 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
3230 | elseif Charging == false then break | |
3231 | end | |
3232 | end | |
3233 | end) | |
3234 | Spawn(function() | |
3235 | while rs:wait() do | |
3236 | if p.Transparency >= 1 then p:Destroy() break end | |
3237 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
3238 | p.Transparency = p.Transparency+0.01 | |
3239 | end | |
3240 | end) | |
3241 | wait(.3) | |
3242 | until Charging == false | |
3243 | end | |
3244 | end | |
3245 | end | |
3246 | end) | |
3247 | ---------------------------------------------------- | |
3248 | mouse.KeyUp:connect(function(key) | |
3249 | if key == "r" then | |
3250 | if Charging == true then | |
3251 | Charging = false | |
3252 | pt:Destroy() | |
3253 | pt2:Destroy() | |
3254 | bl:Destroy() | |
3255 | if Debounces.CanAttack == false then | |
3256 | Debounces.CanAttack = true | |
3257 | Debounces.NoIdl = false | |
3258 | Debounces.on = false | |
3259 | end | |
3260 | end | |
3261 | end | |
3262 | end) | |
3263 | ---------------------------------------------------- | |
3264 | mouse.KeyDown:connect(function(key) | |
3265 | if key == "g" then | |
3266 | if Debounces.CanAttack == true then | |
3267 | Debounces.CanAttack = false | |
3268 | Debounces.NoIdl = true | |
3269 | Debounces.on = true | |
3270 | local shell = Instance.new("Part",torso) | |
3271 | shell.BrickColor = BrickColor.new("New Yeller") | |
3272 | shell.Anchored = true | |
3273 | shell.CanCollide = false | |
3274 | shell.Locked = true | |
3275 | shell.TopSurface = "SmoothNoOutlines" | |
3276 | shell.BottomSurface = "SmoothNoOutlines" | |
3277 | shell.Size = Vector3.new(1,1,1) | |
3278 | shellm = Instance.new("SpecialMesh",shell) | |
3279 | shellm.MeshType = "Sphere" | |
3280 | shellm.Scale = Vector3.new(1,1,1) | |
3281 | local shell2 = Instance.new("Part",torso) | |
3282 | shell2.BrickColor = BrickColor.new("New Yeller") | |
3283 | shell2.Anchored = true | |
3284 | shell2.CanCollide = false | |
3285 | shell2.Locked = true | |
3286 | shell2.TopSurface = "SmoothNoOutlines" | |
3287 | shell2.BottomSurface = "SmoothNoOutlines" | |
3288 | shell2.Size = Vector3.new(1,1,1) | |
3289 | shellm2 = Instance.new("SpecialMesh",shell2) | |
3290 | shellm2.MeshType = "Sphere" | |
3291 | shellm2.Scale = Vector3.new(1,1,1) | |
3292 | ||
3293 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
3294 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
3295 | local List = {} | |
3296 | for i,v in pairs(workspace:GetChildren())do | |
3297 | if v:IsA("Model")then | |
3298 | if v:findFirstChild("Torso")then | |
3299 | if v ~= char then | |
3300 | if(v.Torso.Position -Position).magnitude <= Distance then | |
3301 | table.insert(List,v) | |
3302 | end | |
3303 | end | |
3304 | end | |
3305 | end | |
3306 | end | |
3307 | return List | |
3308 | end | |
3309 | ||
3310 | Shell = function() | |
3311 | local X = Instance.new("Part",char) | |
3312 | local O = Instance.new("ObjectValue",X) | |
3313 | O.Name = "creator" | |
3314 | X.Locked = true | |
3315 | X.Name = "Shell" | |
3316 | X.Anchored = false | |
3317 | X.CanCollide = false | |
3318 | X.Transparency = 0 | |
3319 | X.Reflectance = 0 | |
3320 | X.BottomSurface = 0 | |
3321 | X.TopSurface = 0 | |
3322 | X.Shape = 0 | |
3323 | local V = Instance.new("ObjectValue",X) | |
3324 | V.Value = char | |
3325 | V.Name = "creator" | |
3326 | X.BrickColor = BrickColor.new("New Yeller") | |
3327 | X.Size = Vector3.new(1,1,1) | |
3328 | --X.Material = "Neon" | |
3329 | local Z = Instance.new("SpecialMesh",X) | |
3330 | Z.MeshType = "Sphere" | |
3331 | Z.Scale = Vector3.new(1,1,1) | |
3332 | X.CFrame = rarm.CFrame*CFrame.new(0,-6,0) | |
3333 | local bv = Instance.new("BodyVelocity",X) | |
3334 | bv.maxForce = Vector3.new(99999,99999,99999) | |
3335 | X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10) | |
3336 | bv.velocity = root.CFrame.lookVector*65 | |
3337 | Explode = X.Touched:connect(function(hit) | |
3338 | if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then | |
3339 | local cf = X.CFrame | |
3340 | bv:Destroy() | |
3341 | X.Anchored = true | |
3342 | Z:Remove() | |
3343 | Explode:disconnect() | |
3344 | X.Size = Vector3.new(3,3,3) | |
3345 | X.Touched:connect(function(hit) end) | |
3346 | X.CanCollide = false | |
3347 | for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do | |
3348 | if v:FindFirstChild('Humanoid') then | |
3349 | v.Humanoid:TakeDamage(math.random(99999,99999)) | |
3350 | end | |
3351 | end | |
3352 | for i = 1, (40) do rs:wait() | |
3353 | X.Transparency = X.Transparency + (1/40) | |
3354 | X.Size = X.Size + Vector3.new(1,1,1) | |
3355 | X.CFrame = cf | |
3356 | end | |
3357 | X:Destroy() | |
3358 | end | |
3359 | end) | |
3360 | end | |
3361 | Shell() | |
3362 | for i = 1, 10 do | |
3363 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3364 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3365 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
3366 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
3367 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7) | |
3368 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7) | |
3369 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7) | |
3370 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7) | |
3371 | if Debounces.on == false then break end | |
3372 | rs:wait() | |
3373 | end | |
3374 | Shell() | |
3375 | shell.Transparency = 1 | |
3376 | for i = 1, 10 do | |
3377 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3378 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3379 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
3380 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
3381 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
3382 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
3383 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
3384 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
3385 | if Debounces.on == false then break end | |
3386 | rs:wait() | |
3387 | end | |
3388 | Shell() | |
3389 | shell.Transparency = 0 | |
3390 | shell2.Transparency = 1 | |
3391 | for i = 1, 10 do | |
3392 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3393 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3394 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
3395 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
3396 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
3397 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
3398 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
3399 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
3400 | if Debounces.on == false then break end | |
3401 | rs:wait() | |
3402 | end | |
3403 | Shell() | |
3404 | shell2.Transparency = 0 | |
3405 | shell.Transparency = 1 | |
3406 | for i = 1, 10 do | |
3407 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3408 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3409 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
3410 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
3411 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
3412 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
3413 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
3414 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
3415 | if Debounces.on == false then break end | |
3416 | rs:wait() | |
3417 | end | |
3418 | Shell() | |
3419 | shell.Transparency = 0 | |
3420 | shell2.Transparency = 1 | |
3421 | for i = 1, 10 do | |
3422 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3423 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3424 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
3425 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
3426 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
3427 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
3428 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
3429 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
3430 | if Debounces.on == false then break end | |
3431 | rs:wait() | |
3432 | end | |
3433 | Shell() | |
3434 | shell2.Transparency = 0 | |
3435 | shell.Transparency = 1 | |
3436 | for i = 1, 10 do | |
3437 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3438 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3439 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
3440 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
3441 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
3442 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
3443 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
3444 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
3445 | if Debounces.on == false then break end | |
3446 | rs:wait() | |
3447 | end | |
3448 | Shell() | |
3449 | shell.Transparency = 0 | |
3450 | shell2.Transparency = 1 | |
3451 | for i = 1, 10 do | |
3452 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3453 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3454 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
3455 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5) | |
3456 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
3457 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
3458 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
3459 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
3460 | if Debounces.on == false then break end | |
3461 | rs:wait() | |
3462 | end | |
3463 | Shell() | |
3464 | shell2.Transparency = 0 | |
3465 | shell.Transparency = 1 | |
3466 | for i = 1, 10 do | |
3467 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3468 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3469 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
3470 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
3471 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
3472 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
3473 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
3474 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
3475 | if Debounces.on == false then break end | |
3476 | rs:wait() | |
3477 | end | |
3478 | Shell() | |
3479 | shell.Transparency = 0 | |
3480 | shell2.Transparency = 1 | |
3481 | for i = 1, 10 do | |
3482 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3483 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3484 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
3485 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
3486 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
3487 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
3488 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
3489 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
3490 | if Debounces.on == false then break end | |
3491 | rs:wait() | |
3492 | end | |
3493 | Shell() | |
3494 | shell2.Transparency = 0 | |
3495 | shell.Transparency = 1 | |
3496 | for i = 1, 10 do | |
3497 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3498 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3499 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
3500 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
3501 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
3502 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
3503 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
3504 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
3505 | if Debounces.on == false then break end | |
3506 | rs:wait() | |
3507 | end | |
3508 | Shell() | |
3509 | shell.Transparency = 0 | |
3510 | shell2.Transparency = 1 | |
3511 | for i = 1, 10 do | |
3512 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3513 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3514 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
3515 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
3516 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
3517 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
3518 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
3519 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
3520 | if Debounces.on == false then break end | |
3521 | rs:wait() | |
3522 | end | |
3523 | Shell() | |
3524 | shell2.Transparency = 0 | |
3525 | shell.Transparency = 1 | |
3526 | for i = 1, 10 do | |
3527 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3528 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3529 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7) | |
3530 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7) | |
3531 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7) | |
3532 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
3533 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
3534 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
3535 | if Debounces.on == false then break end | |
3536 | rs:wait() | |
3537 | end | |
3538 | Shell() | |
3539 | shell.Transparency = 0 | |
3540 | shell2.Transparency = 1 | |
3541 | for i = 1, 10 do | |
3542 | shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0) | |
3543 | shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0) | |
3544 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7) | |
3545 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7) | |
3546 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7) | |
3547 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
3548 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
3549 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
3550 | if Debounces.on == false then break end | |
3551 | rs:wait() | |
3552 | end | |
3553 | shell.Transparency = 1 | |
3554 | if Debounces.CanAttack == false then | |
3555 | Debounces.CanAttack = true | |
3556 | Debounces.NoIdl = false | |
3557 | Debounces.on = false | |
3558 | end | |
3559 | end | |
3560 | end | |
3561 | end) | |
3562 | ---------------------------------------------------- | |
3563 | Search = false | |
3564 | mouse.KeyDown:connect(function(key) | |
3565 | if key == "n" then | |
3566 | if Search == false then | |
3567 | Search = true | |
3568 | for i,v in pairs(game.Players:getPlayers()) do | |
3569 | if v.Name~=char.Name then | |
3570 | for j,k in pairs(v.Character:GetChildren()) do | |
3571 | if k:IsA("BasePart") and k.Transparency >= 1 then | |
3572 | bawx=Instance.new("SelectionBox",cam) | |
3573 | bawx.Color = BrickColor.new("Bright red") | |
3574 | bawx.Transparency = .5 | |
3575 | bawx.Adornee = k | |
3576 | end | |
3577 | end | |
3578 | end | |
3579 | end | |
3580 | elseif Search == true then | |
3581 | Search = false | |
3582 | for i, v in pairs(cam:GetChildren()) do | |
3583 | if v:IsA("SelectionBox") then | |
3584 | v:Destroy() | |
3585 | end | |
3586 | end | |
3587 | end | |
3588 | end | |
3589 | end) | |
3590 | ---------------------------------------------------- | |
3591 | Grab = false | |
3592 | mouse.KeyDown:connect(function(key) | |
3593 | if key == "z" then | |
3594 | Debounces.on = true | |
3595 | Debounces.NoIdl = true | |
3596 | Debounces.ks = true | |
3597 | if Grab == false then | |
3598 | gp = nil | |
3599 | for i = 1, 20 do | |
3600 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2) | |
3601 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2) | |
3602 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
3603 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
3604 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
3605 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
3606 | if Debounces.on == false then break end | |
3607 | rs:wait() | |
3608 | end | |
3609 | con1=larm.Touched:connect(function(hit) -- this is grab | |
3610 | ht = hit.Parent | |
3611 | hum1=ht:FindFirstChild('Humanoid') | |
3612 | if hum1 ~= nil then | |
3613 | if Debounces.ks==true then | |
3614 | z = Instance.new("Sound",hed) | |
3615 | z.SoundId = "rbxassetid://169380525" | |
3616 | z.Volume = 1 | |
3617 | z:Play() | |
3618 | Debounces.ks=false | |
3619 | end | |
3620 | hum1.PlatformStand=true | |
3621 | gp = ht | |
3622 | Grab = true | |
3623 | asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0)) | |
3624 | asd.Parent = larm | |
3625 | asd.Name = "asd" | |
3626 | asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0) | |
3627 | --[[elseif hum1 == nil then | |
3628 | con1:disconnect() | |
3629 | wait() return]]-- | |
3630 | end | |
3631 | end) | |
3632 | for i = 1, 20 do | |
3633 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2) | |
3634 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
3635 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
3636 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
3637 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
3638 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
3639 | if Debounces.on == false then break end | |
3640 | rs:wait() | |
3641 | end | |
3642 | if hum1 == nil then | |
3643 | Debounces.on = false | |
3644 | Debounces.NoIdl = false | |
3645 | end | |
3646 | con1:disconnect() | |
3647 | elseif Grab == true then | |
3648 | Grab = false | |
3649 | Punch() | |
3650 | z = Instance.new("Sound",hed) | |
3651 | z.SoundId = "rbxassetid://169380525" | |
3652 | z.Pitch = ptz[math.random(1,#ptz)] | |
3653 | z.Volume = 1 | |
3654 | z:Play() | |
3655 | for i = 1, 10 do | |
3656 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
3657 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
3658 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
3659 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
3660 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3661 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3662 | if Debounces.on == false then break end | |
3663 | rs:wait() | |
3664 | end | |
3665 | Punch() | |
3666 | z = Instance.new("Sound",hed) | |
3667 | z.SoundId = "rbxassetid://169380525" | |
3668 | z.Pitch = ptz[math.random(1,#ptz)] | |
3669 | z.Volume = 1 | |
3670 | z:Play() | |
3671 | for i = 1, 10 do | |
3672 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
3673 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
3674 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
3675 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
3676 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3677 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3678 | if Debounces.on == false then break end | |
3679 | rs:wait() | |
3680 | end | |
3681 | Punch() | |
3682 | z = Instance.new("Sound",hed) | |
3683 | z.SoundId = "rbxassetid://169380525" | |
3684 | z.Pitch = ptz[math.random(1,#ptz)] | |
3685 | z.Volume = 1 | |
3686 | z:Play() | |
3687 | for i = 1, 10 do | |
3688 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
3689 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
3690 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
3691 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
3692 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3693 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3694 | if Debounces.on == false then break end | |
3695 | rs:wait() | |
3696 | end | |
3697 | Punch() | |
3698 | z = Instance.new("Sound",hed) | |
3699 | z.SoundId = "rbxassetid://169380525" | |
3700 | z.Pitch = ptz[math.random(1,#ptz)] | |
3701 | z.Volume = 1 | |
3702 | z:Play() | |
3703 | for i = 1, 10 do | |
3704 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
3705 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
3706 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
3707 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
3708 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3709 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3710 | if Debounces.on == false then break end | |
3711 | rs:wait() | |
3712 | end | |
3713 | Punch() | |
3714 | z = Instance.new("Sound",hed) | |
3715 | z.SoundId = "rbxassetid://169380525" | |
3716 | z.Pitch = ptz[math.random(1,#ptz)] | |
3717 | z.Volume = 1 | |
3718 | z:Play() | |
3719 | for i = 1, 10 do | |
3720 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
3721 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
3722 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
3723 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
3724 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3725 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3726 | if Debounces.on == false then break end | |
3727 | rs:wait() | |
3728 | end | |
3729 | Punch() | |
3730 | z = Instance.new("Sound",hed) | |
3731 | z.SoundId = "rbxassetid://169380525" | |
3732 | z.Pitch = ptz[math.random(1,#ptz)] | |
3733 | z.Volume = 1 | |
3734 | z:Play() | |
3735 | for i = 1, 10 do | |
3736 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
3737 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
3738 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
3739 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
3740 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3741 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3742 | if Debounces.on == false then break end | |
3743 | rs:wait() | |
3744 | end | |
3745 | Punch() | |
3746 | z = Instance.new("Sound",hed) | |
3747 | z.SoundId = "rbxassetid://169380525" | |
3748 | z.Pitch = ptz[math.random(1,#ptz)] | |
3749 | z.Volume = 1 | |
3750 | z:Play() | |
3751 | for i = 1, 10 do | |
3752 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
3753 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
3754 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
3755 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
3756 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3757 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3758 | if Debounces.on == false then break end | |
3759 | rs:wait() | |
3760 | end | |
3761 | Punch() | |
3762 | z = Instance.new("Sound",hed) | |
3763 | z.SoundId = "rbxassetid://169380525" | |
3764 | z.Pitch = ptz[math.random(1,#ptz)] | |
3765 | z.Volume = 1 | |
3766 | z:Play() | |
3767 | for i = 1, 10 do | |
3768 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
3769 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
3770 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
3771 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
3772 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3773 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3774 | if Debounces.on == false then break end | |
3775 | rs:wait() | |
3776 | end | |
3777 | Punch() | |
3778 | z = Instance.new("Sound",hed) | |
3779 | z.SoundId = "rbxassetid://169380525" | |
3780 | z.Pitch = ptz[math.random(1,#ptz)] | |
3781 | z.Volume = 1 | |
3782 | z:Play() | |
3783 | for i = 1, 10 do | |
3784 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
3785 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
3786 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
3787 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
3788 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3789 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3790 | if Debounces.on == false then break end | |
3791 | rs:wait() | |
3792 | end | |
3793 | Punch() | |
3794 | z = Instance.new("Sound",hed) | |
3795 | z.SoundId = "rbxassetid://169380525" | |
3796 | z.Pitch = ptz[math.random(1,#ptz)] | |
3797 | z.Volume = 1 | |
3798 | z:Play() | |
3799 | for i = 1, 10 do | |
3800 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
3801 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
3802 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
3803 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
3804 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3805 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3806 | if Debounces.on == false then break end | |
3807 | rs:wait() | |
3808 | end | |
3809 | Punch() | |
3810 | z = Instance.new("Sound",hed) | |
3811 | z.SoundId = "rbxassetid://169380525" | |
3812 | z.Pitch = ptz[math.random(1,#ptz)] | |
3813 | z.Volume = 1 | |
3814 | z:Play() | |
3815 | for i = 1, 10 do | |
3816 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
3817 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
3818 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
3819 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
3820 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3821 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3822 | if Debounces.on == false then break end | |
3823 | rs:wait() | |
3824 | end | |
3825 | Punch() | |
3826 | z = Instance.new("Sound",hed) | |
3827 | z.SoundId = "rbxassetid://169380525" | |
3828 | z.Pitch = ptz[math.random(1,#ptz)] | |
3829 | z.Volume = 1 | |
3830 | z:Play() | |
3831 | for i = 1, 10 do | |
3832 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
3833 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
3834 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
3835 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
3836 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3837 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3838 | if Debounces.on == false then break end | |
3839 | rs:wait() | |
3840 | end | |
3841 | con1:disconnect() | |
3842 | Debounces.on = false | |
3843 | Debounces.NoIdl = false | |
3844 | if gp ~= nil then | |
3845 | gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140 | |
3846 | for i,v in pairs(larm:GetChildren()) do | |
3847 | if v.Name == "asd" and v:IsA("Weld") then | |
3848 | v:Remove() | |
3849 | end | |
3850 | end | |
3851 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
3852 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
3853 | bv.P = 125000 | |
3854 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
3855 | hum1=nil | |
3856 | ht=nil | |
3857 | Debounces.on = false | |
3858 | Debounces.NoIdl = false | |
3859 | elseif ht == nil then wait() | |
3860 | Grab = false | |
3861 | Debounces.on = false | |
3862 | Debounces.NoIdl = false | |
3863 | end | |
3864 | end | |
3865 | end | |
3866 | end) | |
3867 | ---------------------------------------------------- | |
3868 | mouse.KeyDown:connect(function(key) | |
3869 | if string.byte(key) == 52 then | |
3870 | char.Humanoid.WalkSpeed = 60 | |
3871 | end | |
3872 | end) | |
3873 | mouse.KeyUp:connect(function(key) | |
3874 | if string.byte(key) == 52 then | |
3875 | char.Humanoid.WalkSpeed = 8 | |
3876 | end | |
3877 | end) | |
3878 | ------------------------------- | |
3879 | local animpose = "Idle" | |
3880 | local lastanimpose = "Idle" | |
3881 | local sine = 0 | |
3882 | local change = 1 | |
3883 | local val = 0 | |
3884 | local ffing = false | |
3885 | ------------------------------- | |
3886 | game:GetService("RunService").RenderStepped:connect(function() | |
3887 | --[[if char.Humanoid.Jump == true then | |
3888 | jump = true | |
3889 | else | |
3890 | jump = false | |
3891 | end]] | |
3892 | char.Humanoid.FreeFalling:connect(function(f) | |
3893 | if f then | |
3894 | ffing = true | |
3895 | else | |
3896 | ffing = false | |
3897 | end | |
3898 | end) | |
3899 | sine = sine + change | |
3900 | if jumpn == true then | |
3901 | animpose = "Jumping" | |
3902 | elseif ffing == true then | |
3903 | animpose = "Freefalling" | |
3904 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
3905 | animpose = "Idle" | |
3906 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
3907 | animpose = "Walking" | |
3908 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
3909 | animpose = "Running" | |
3910 | end | |
3911 | if animpose ~= lastanimpose then | |
3912 | sine = 0 | |
3913 | if Debounces.NoIdl == false then | |
3914 | if animpose == "Idle" then | |
3915 | for i = 1, 2 do | |
3916 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
3917 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
3918 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
3919 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
3920 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
3921 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
3922 | end | |
3923 | elseif animpose == "Walking" then | |
3924 | for i = 1, 2 do | |
3925 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3926 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3927 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
3928 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3929 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
3930 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
3931 | end | |
3932 | elseif animpose == "Running" then | |
3933 | for i = 1, 2 do | |
3934 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2) | |
3935 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2) | |
3936 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4) | |
3937 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4) | |
3938 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4) | |
3939 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4) | |
3940 | wait() | |
3941 | end | |
3942 | end | |
3943 | else | |
3944 | end | |
3945 | end | |
3946 | lastanimpose = animpose | |
3947 | if Debounces.NoIdl == false then | |
3948 | if animpose == "Idle" then | |
3949 | change = 0.5 | |
3950 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4) | |
3951 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3952 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3953 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3954 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3955 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3956 | elseif animpose == "Walking" then | |
3957 | change = 1 | |
3958 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3959 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3960 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
3961 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3962 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
3963 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
3964 | elseif animpose == "Running" then | |
3965 | change = 1 | |
3966 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2) | |
3967 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2) | |
3968 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
3969 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
3970 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4) | |
3971 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4) | |
3972 | end | |
3973 | end | |
3974 | end) | |
3975 | ||
3976 | hum.MaxHealth = math.huge | |
3977 | wait(1) | |
3978 | hum.Health = math.huge | |
3979 | local p = game.Players.LocalPlayer | |
3980 | local char = p.Character | |
3981 | z = Instance.new("Sound", char) | |
3982 | z.SoundId = "rbxassetid://620889412" | |
3983 | z.Pitch = 1 | |
3984 | z.Volume = 999 | |
3985 | z.Looped = true | |
3986 | wait(.1) | |
3987 | z:Play() | |
3988 | while true do --Loop | |
3989 | wait(0.04) | |
3990 | part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture | |
3991 | part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture | |
3992 | wait(0.04) --wait 1 second, you can change this and make it different for every one | |
3993 | part2.Texture = "http://www.roblox.com/asset/?id=358965632" | |
3994 | wait(0.04) | |
3995 | part2.Texture = "http://www.roblox.com/asset/?id=358965664" | |
3996 | wait(0.04) | |
3997 | end |