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Darxiuss goku script

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Sep 20th, 2017
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  1. wait(2.0)
  2. local char = game.Players.Darxiuss.Character
  3. for i,v in pairs(char:children()) do
  4. if v:IsA("Accessory") then
  5. v:Destroy()
  6. end
  7. end
  8. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  9. aura.Size = NumberSequence.new(0)
  10. aura.Lifetime = NumberRange.new(0)
  11. aura.LightEmission = 0
  12. local jun = game.Players.LocalPlayer
  13. local p = game.Players.LocalPlayer
  14. local char = p.Character
  15. local mouse = p:GetMouse()
  16. local larm = char["Left Arm"]
  17. local rarm = char["Right Arm"]
  18. local lleg = char["Left Leg"]
  19. local rleg = char["Right Leg"]
  20. local hed = char.Head
  21. local torso = char.Torso
  22. local hum = char.Humanoid
  23. local cam = game.Workspace.CurrentCamera
  24. local root = char.HumanoidRootPart
  25. local deb = false
  26. local shot = 0
  27. local debris=game:service"Debris"
  28. local l = game:GetService("Lighting")
  29. local rs = game:GetService("RunService").RenderStepped
  30.  
  31. ypcall(function()
  32. shirt = Instance.new("Shirt", char)
  33. shirt.Name = "Shirt"
  34. pants = Instance.new("Pants", char)
  35. pants.Name = "Pants"
  36. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  37. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  38. end)
  39. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  40. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  41. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  42. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  43. Hair99 = Instance.new("Part")
  44.  
  45. Hair99.Parent = jun.Character
  46. Hair99.Name = "Hair"
  47. Hair99.formFactor = "Symmetric"
  48. Hair99.Size = Vector3.new(1, 1, 1)
  49. Hair99.CFrame = jun.Character.Head.CFrame
  50. Hair99:BreakJoints()
  51. Hair99.CanCollide = false
  52. Hair99.TopSurface = "Smooth"
  53. Hair99.BottomSurface = "Smooth"
  54. Hair99.BrickColor = BrickColor.new("New Yeller")
  55. Hair99.Transparency = 1
  56.  
  57. Weld = Instance.new("Weld")
  58. Weld.Part0 = jun.Character.Head
  59. Weld.Part1 = Hair99
  60. Weld.Parent = jun.Character.Head
  61. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  62.  
  63. Hair7 = Instance.new("Part")
  64. Hair7.Parent = jun.Character
  65. Hair7.Name = "Hair"
  66. Hair7.CanCollide = false
  67. Hair7.Locked = true
  68. Hair7.TopSurface = "Smooth"
  69. Hair7.BottomSurface = "Smooth"
  70. Hair7.formFactor = "Symmetric"
  71. Hair7.Material = "Neon"
  72. Hair7.BrickColor = BrickColor.new("Black")
  73. Hair7.CFrame = jun.Character.Torso.CFrame
  74. Hair7.Size = Vector3.new(1, 1, 1)
  75. Hair7.Transparency = 1
  76.  
  77. Mesh = Instance.new("SpecialMesh")
  78. Mesh.Parent = Hair99
  79. Mesh.MeshType = "Sphere"
  80. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  81. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  82.  
  83.  
  84. Weld = Instance.new("Weld")
  85. Weld.Parent = jun.Character.Head
  86. Weld.Part0 = jun.Character.Head
  87. Weld.Part1 = Hair7
  88. Weld.C0 = CFrame.new(0, 1, 0)
  89.  
  90. Mesh = Instance.new("SpecialMesh")
  91. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  92. Mesh.Parent = Hair7
  93. Mesh.Scale = Vector3.new(1, 1, 1)
  94. Mesh.MeshType = "FileMesh"
  95. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  96. Mesh.TextureId = ""
  97.  
  98.  
  99. for i = 1, 6 do
  100. Hair99.Transparency = Hair99.Transparency - .2
  101. Hair7.Transparency = Hair7.Transparency - .2
  102. wait(0)
  103. end
  104. local m = Instance.new("Model")
  105. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  106. local p = game.Players.LocalPlayer
  107. local char = p.Character
  108. local mouse = p:GetMouse()
  109. local larm = char["Left Arm"]
  110. local rarm = char["Right Arm"]
  111. local lleg = char["Left Leg"]
  112. local rleg = char["Right Leg"]
  113. local hed = char.Head
  114. local torso = char.Torso
  115. local hum = char.Humanoid
  116. local cam = game.Workspace.CurrentCamera
  117. local root = char.HumanoidRootPart
  118. local deb = false
  119. local shot = 0
  120. local debris=game:service"Debris"
  121. local l = game:GetService("Lighting")
  122. local rs = game:GetService("RunService").RenderStepped
  123.  
  124.  
  125. local p = game.Players.LocalPlayer
  126. local char = p.Character
  127. z = Instance.new("Sound", char)
  128. z.SoundId = "rbxassetid://740161429"
  129. z.Pitch = 1
  130. z.Volume = 999
  131. wait(.1)
  132. z:Play()
  133. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  134. Vegeta.Name = "Vegeta"
  135. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  136. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  137. shirt.Name = "Shirt"
  138. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  139. pants.Name = "Pants"
  140. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  141. torso.Size = Vector3.new(2,2,1)
  142. torso.Rotation = Vector3.new(0,180,0)
  143. torso.Position = Vector3.new(0,4,0)
  144. torso.BrickColor = BrickColor.new("Pastel brown")
  145. torso.Name = "Torso"
  146. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  147. head.Size = Vector3.new(1.25,1.25,1.25)
  148. head.BrickColor = BrickColor.new("Pastel brown")
  149. head.Name = "Head"
  150. head.Position = Vector3.new(0,6,0)
  151. headmesh = Instance.new("SpecialMesh",head)
  152. headmesh.MeshType = "Head"
  153. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  154. larm.Size = Vector3.new(1,2,1)
  155. larm.BrickColor = BrickColor.new("Pastel brown")
  156. larm.Name = "Left Arm"
  157. larm.Position = Vector3.new(-2,4,0)
  158. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  159. rarm.Size = Vector3.new(1,2,1)
  160. rarm.BrickColor = BrickColor.new("Pastel brown")
  161. rarm.Name = "Right Arm"
  162. rarm.Position = Vector3.new(2,4,0)
  163. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  164. lleg.Size = Vector3.new(1,2,1)
  165. lleg.Name = "Left Leg"
  166. lleg.Position = Vector3.new(1,2,0)
  167. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  168. rleg.Size = Vector3.new(1,2,1)
  169. rleg.Name = "Right Leg"
  170. rleg.Position = Vector3.new(-1,2,0)
  171. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  172. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  173. headweld.Part1 = torso
  174. headweld.C0 = CFrame.new(0, -1.5, 0)
  175. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  176. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  177. larmweld.Part1 = larm
  178. larmweld.C0 = CFrame.new(1.5, 0, 0)
  179. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  180. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  181. rarmweld.Part1 = rarm
  182. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  183. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  184. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  185. rlegweld.Part1 = rleg
  186. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  187. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  188. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  189. llegweld.Part1 = lleg
  190. llegweld.C0 = CFrame.new(0.5, -2, 0)
  191. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  192. modelhair.Name = "Hair"
  193. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  194. hair.Name = "hair"
  195. hair.BrickColor = BrickColor.new("Black")
  196. hairmesh = Instance.new("SpecialMesh",hair)
  197. hairmesh.Scale = Vector3.new(7,7,7)
  198. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  199. hairmesh.MeshType = "FileMesh"
  200. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  201. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  202. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  203. hairweld.Part1 = hair
  204. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  209. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  210. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  211. hum.WalkSpeed = 0
  212.  
  213.  
  214. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  215. earring1.Size = Vector3.new(2,2,2)
  216. earring1.CanCollide = false
  217. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  218. earring1.BrickColor = BrickColor.new("New Yeller")
  219. earmesh1 = Instance.new("SpecialMesh",earring1)
  220. earmesh1.MeshType = "Sphere"
  221. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  222. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  223. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  224. earweld1.Part1 = earring1
  225. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  226. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  227. earring2.Size = Vector3.new(2,2,2)
  228. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  229. earring2.CanCollide = false
  230. earring2.BrickColor = BrickColor.new("New Yeller")
  231. earmesh2 = Instance.new("SpecialMesh",earring2)
  232. earmesh2.MeshType = "Sphere"
  233. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  234. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  235. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  236. earweld2.Part1 = earring2
  237. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  238. wait(3)
  239. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  240. wait(2.0)
  241. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  242. earring5.Size = Vector3.new(2,2,2)
  243. earring5.CanCollide = false
  244. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  245. earring5.BrickColor = BrickColor.new("White")
  246. earmesh5 = Instance.new("SpecialMesh",earring5)
  247. earmesh5.MeshType = "Sphere"
  248. earring5.TopSurface = "Smooth"
  249. earring5.BottomSurface = "Smooth"
  250. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  251. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  252. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  253. earweld5.Part1 = earring5
  254. earweld5.C0 = CFrame.new(2.5, 1, 0)
  255.  
  256. for i=1,5 do
  257. wait(0.1)
  258. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  259. end
  260.  
  261. wait(0.1)
  262.  
  263. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  264.  
  265.  
  266. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  267. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  268. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  269. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  270. local p = game.Players.LocalPlayer
  271. local char = p.Character
  272. local mouse = p:GetMouse()
  273. local larm = char["Left Arm"]
  274. local rarm = char["Right Arm"]
  275. local lleg = char["Left Leg"]
  276. local rleg = char["Right Leg"]
  277. local hed = char.Head
  278. local torso = char.Torso
  279. local hum = char.Humanoid
  280. local cam = game.Workspace.CurrentCamera
  281. local root = char.HumanoidRootPart
  282. local deb = false
  283. local shot = 0
  284. local debris=game:service"Debris"
  285. local l = game:GetService("Lighting")
  286. local rs = game:GetService("RunService").RenderStepped
  287. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  288. function lerp(a, b, t) -- Linear interpolation
  289. return a + (b - a)*t
  290. end
  291.  
  292. function slerp(a, b, t) --Spherical interpolation
  293. dot = a:Dot(b)
  294. if dot > 0.99999 or dot < -0.99999 then
  295. return t <= 0.5 and a or b
  296. else
  297. r = math.acos(dot)
  298. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  299. end
  300. end
  301. function matrixInterpolate(a, b, t)
  302. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  303. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  304. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  305. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  306. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  307. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  308. local t = v1:Dot(v2)
  309. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  310. return CFrame.new()
  311. end
  312. return CFrame.new(
  313. v0.x, v0.y, v0.z,
  314. v1.x, v1.y, v1.z,
  315. v2.x, v2.y, v2.z,
  316. v3.x, v3.y, v3.z)
  317. end
  318. ----------------------------------------------------
  319. function genWeld(a,b)
  320. local w = Instance.new("Weld",a)
  321. w.Part0 = a
  322. w.Part1 = b
  323. return w
  324. end
  325. function weld(a, b)
  326. local weld = Instance.new("Weld")
  327. weld.Name = "W"
  328. weld.Part0 = a
  329. weld.Part1 = b
  330. weld.C0 = a.CFrame:inverse() * b.CFrame
  331. weld.Parent = a
  332. return weld;
  333. end
  334. ----------------------------------------------------
  335. function Lerp(c1,c2,al)
  336. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  337. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  338. for i,v in pairs(com1) do
  339. com1[i] = v+(com2[i]-v)*al
  340. end
  341. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  342. end
  343. ----------------------------------------------------
  344. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  345. local wld = Instance.new("Weld", wp1)
  346. wld.Part0 = wp0
  347. wld.Part1 = wp1
  348. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  349. end
  350. ----------------------------------------------------
  351. function weld5(part0, part1, c0, c1)
  352. weeld=Instance.new("Weld", part0)
  353. weeld.Part0=part0
  354. weeld.Part1=part1
  355. weeld.C0=c0
  356. weeld.C1=c1
  357. return weeld
  358. end
  359. ----------------------------------------------------
  360. function HasntTouched(plrname)
  361. local ret = true
  362. for _, v in pairs(Touche) do
  363. if v == plrname then
  364. ret = false
  365. end
  366. end
  367. return ret
  368. end
  369. newWeld(torso, larm, -1.5, 0.5, 0)
  370. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  371. newWeld(torso, rarm, 1.5, 0.5, 0)
  372. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  373. newWeld(torso, hed, 0, 1.5, 0)
  374. newWeld(torso, lleg, -0.5, -1, 0)
  375. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  376. newWeld(torso, rleg, 0.5, -1, 0)
  377. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  378. newWeld(root, torso, 0, -1, 0)
  379. torso.Weld.C1 = CFrame.new(0, -1, 0)
  380. hum.MaxHealth = math.huge
  381. wait(1)
  382. hum.Health = math.huge
  383. ----------------------------------------------------
  384. local p = game.Players.LocalPlayer
  385. local char = p.Character
  386. local mouse = p:GetMouse()
  387. local larm = char["Left Arm"]
  388. local rarm = char["Right Arm"]
  389. local lleg = char["Left Leg"]
  390. local rleg = char["Right Leg"]
  391. local hed = char.Head
  392. local torso = char.Torso
  393. local hum = char.Humanoid
  394. local cam = game.Workspace.CurrentCamera
  395. local root = char.HumanoidRootPart
  396. local deb = false
  397. local shot = 0
  398. local debris=game:service"Debris"
  399. local l = game:GetService("Lighting")
  400. local rs = game:GetService("RunService").RenderStepped
  401. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  402. math.randomseed(os.time())
  403. for i,v in pairs(char:children()) do
  404. if v:IsA("Hat") then
  405. v:Destroy()
  406. end
  407. end
  408. for i,v in pairs (hed:GetChildren()) do
  409. if v:IsA("Sound") then
  410. v:Destroy()
  411. end
  412. end
  413. ----------------------------------------------------
  414. Debounces = {
  415. CanAttack = true;
  416. NoIdl = false;
  417. Slashing = false;
  418. Slashed = false;
  419. RPunch = false;
  420. RPunched = false;
  421. LPunch = false;
  422. LPunched = false;
  423. }
  424. local Touche = {char.Name, }
  425. ----------------------------------------------------
  426.  
  427. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  428. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  429. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  430. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  431. ----------------------------------------------------
  432.  
  433. ----------------------------------------------------
  434. function lerp(a, b, t) -- Linear interpolation
  435. return a + (b - a)*t
  436. end
  437.  
  438. function slerp(a, b, t) --Spherical interpolation
  439. dot = a:Dot(b)
  440. if dot > 0.99999 or dot < -0.99999 then
  441. return t <= 0.5 and a or b
  442. else
  443. r = math.acos(dot)
  444. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  445. end
  446. end
  447.  
  448. function matrixInterpolate(a, b, t)
  449. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  450. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  451. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  452. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  453. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  454. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  455. local t = v1:Dot(v2)
  456. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  457. return CFrame.new()
  458. end
  459. return CFrame.new(
  460. v0.x, v0.y, v0.z,
  461. v1.x, v1.y, v1.z,
  462. v2.x, v2.y, v2.z,
  463. v3.x, v3.y, v3.z)
  464. end
  465. ----------------------------------------------------
  466. function genWeld(a,b)
  467. local w = Instance.new("Weld",a)
  468. w.Part0 = a
  469. w.Part1 = b
  470. return w
  471. end
  472. function weld(a, b)
  473. local weld = Instance.new("Weld")
  474. weld.Name = "W"
  475. weld.Part0 = a
  476. weld.Part1 = b
  477. weld.C0 = a.CFrame:inverse() * b.CFrame
  478. weld.Parent = a
  479. return weld;
  480. end
  481. ----------------------------------------------------
  482. function Lerp(c1,c2,al)
  483. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  484. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  485. for i,v in pairs(com1) do
  486. com1[i] = v+(com2[i]-v)*al
  487. end
  488. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  489. end
  490. ----------------------------------------------------
  491. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  492. local wld = Instance.new("Weld", wp1)
  493. wld.Part0 = wp0
  494. wld.Part1 = wp1
  495. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  496. end
  497. ----------------------------------------------------
  498. function weld5(part0, part1, c0, c1)
  499. weeld=Instance.new("Weld", part0)
  500. weeld.Part0=part0
  501. weeld.Part1=part1
  502. weeld.C0=c0
  503. weeld.C1=c1
  504. return weeld
  505. end
  506. ----------------------------------------------------
  507. function HasntTouched(plrname)
  508. local ret = true
  509. for _, v in pairs(Touche) do
  510. if v == plrname then
  511. ret = false
  512. end
  513. end
  514. return ret
  515. end
  516. ----------------------------------------------------
  517.  
  518. ----------------------------------------------------
  519.  
  520. ----------------------------------------------------
  521. local Transforming = true
  522.  
  523.  
  524.  
  525.  
  526. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  527. if c.className == "Hat" then -- base form hair.
  528. c.Handle.Transparency = 0 -- Put after transformation
  529. end
  530. if c.Name == "Hair" then
  531. c:Remove()
  532. end
  533. end
  534. wait(1.0)
  535. ypcall(function()
  536.  
  537. shirt = Instance.new("Shirt", char)
  538. shirt.Name = "Shirt"
  539. pants = Instance.new("Pants", char)
  540. pants.Name = "Pants"
  541. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  542. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  543. end)
  544. ----------------------------------------------------
  545. local m = Instance.new("Model")
  546. m.Name = "Hair"
  547. b1 = Instance.new("SpecialMesh", p)
  548. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  549. b1.TextureId = ""
  550. b1.MeshType = Enum.MeshType.FileMesh
  551. b1.Name = "Mesh"
  552. b1.VertexColor = Vector3.new(0, 0, 0)
  553. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  554. p2 = Instance.new("Part", m)
  555. p2.BrickColor = BrickColor.new("Pastel brown")
  556. p2.Transparency = 1
  557. p2.Name = "Head"
  558. p2.FormFactor = Enum.FormFactor.Symmetric
  559. p2.Size = Vector3.new(2, 1, 1)
  560. p2.CFrame = CFrame.new(9,9,9)
  561. p2.CanCollide = false
  562. p2.Locked = true
  563. p2.TopSurface = Enum.SurfaceType.Smooth
  564. b2 = Instance.new("SpecialMesh", p2)
  565. b2.MeshType = Enum.MeshType.Head
  566. b2.Name = "Mesh"
  567. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  568. p3 = Instance.new("Part", m)
  569. p3.BrickColor = BrickColor.new("Dark red")
  570. p3.FormFactor = Enum.FormFactor.Symmetric
  571. p3.Size = Vector3.new(3,3,3)
  572. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  573. p3.CanCollide = false
  574. p3.Locked = true
  575. p3.BottomSurface = Enum.SurfaceType.Smooth
  576. p3.TopSurface = Enum.SurfaceType.Smooth
  577. b3 = Instance.new("SpecialMesh", p3)
  578. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  579. b3.TextureId = ""
  580. b3.MeshType = Enum.MeshType.FileMesh
  581. b3.Name = "Mesh"
  582. b3.VertexColor = Vector3.new(0, 0, 0)
  583. b3.Scale = Vector3.new(6.2,6.2,6.2)
  584. w1 = Instance.new("Weld", p1)
  585. w1.Name = "Head_Weld"
  586. w1.Part0 = p1
  587. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  588. w1.Part1 = p2
  589. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  590. w2 = Instance.new("Weld", p2)
  591. w2.Name = "Part_Weld"
  592. w2.Part0 = p2
  593. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  594. w2.Part1 = p3
  595. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  596. w3 = Instance.new("Weld", p3)
  597. w3.Name = "Part_Weld"
  598. w3.Part0 = p3
  599. w3.C0 = CFrame.new()
  600. w3.Part1 = p4
  601. w3.C1 = CFrame.new()
  602.  
  603. m.Parent = char
  604. m:MakeJoints()
  605. ----------------------------------------------------
  606. local cor = Instance.new("Part", char.Hair)
  607. cor.Name = "Link"
  608. cor.Locked = true
  609. cor.BottomSurface = 0
  610. cor.CanCollide = false
  611. cor.Size = Vector3.new(1, 9, 1)
  612. cor.Transparency = 1
  613. cor.TopSurface = 0
  614. corw = Instance.new("Weld", cor)
  615. corw.Part0 = hed
  616. corw.Part1 = cor
  617. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  618. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  619. weld1 = Instance.new("Weld", char.Hair)
  620. weld1.Part0 = cor
  621. weld1.Part1 = char.Hair.Head
  622. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  623. ----------------------------------------------------
  624. GroundWave1 = function()
  625. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  626. local Colors = {"New Yeller", "New Yeller"}
  627. local wave = Instance.new("Part", torso)
  628. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  629. wave.Anchored = true
  630. wave.CanCollide = false
  631. wave.Locked = true
  632. wave.Size = Vector3.new(1, 1, 1)
  633. wave.TopSurface = "Smooth"
  634. wave.BottomSurface = "Smooth"
  635. wave.Transparency = 0.35
  636. wave.CFrame = HandCF
  637. wm = Instance.new("SpecialMesh", wave)
  638. wm.MeshId = "rbxassetid://3270017"
  639. coroutine.wrap(function()
  640. for i = 1, 30, 1 do
  641. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  642. wave.Size = wm.Scale
  643. wave.CFrame = HandCF
  644. wave.Transparency = i/30
  645. wait()
  646. end
  647. wait()
  648. wave:Destroy()
  649. end)()
  650. end
  651. ----------------------------------------------------
  652. GroundWave = function()
  653. if Transforming == true then
  654. local wave = Instance.new("Part", torso)
  655. wave.BrickColor = BrickColor.new("Teal")
  656. wave.Anchored = true
  657. wave.CanCollide = false
  658. wave.Locked = true
  659. wave.Size = Vector3.new(1, 1, 1)
  660. wave.TopSurface = "Smooth"
  661. wave.BottomSurface = "Smooth"
  662. wave.Transparency = 0.35
  663. wm = Instance.new("SpecialMesh", wave)
  664. wm.MeshType = "Sphere"
  665. wm.Scale = Vector3.new(1,1,1)
  666. coroutine.wrap(function()
  667.  
  668. wait()
  669. wave:Destroy()
  670. end)()
  671. elseif Transforming == false then
  672. wait()
  673. end
  674. end
  675.  
  676.  
  677.  
  678. spawn(function()
  679. while wait(1) do
  680. GroundWave()
  681. end
  682. end)
  683.  
  684. wait(4)
  685.  
  686. Transforming = false
  687. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  688. earring1.Size = Vector3.new(2,2,2)
  689. earring1.CanCollide = false
  690. earring1.Position = Vector3.new(999,999,999)
  691. earring1.BrickColor = BrickColor.new("New Yeller")
  692. earmesh1 = Instance.new("SpecialMesh",earring1)
  693. earmesh1.MeshType = "Sphere"
  694. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  695. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  696. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  697. earweld1.Part1 = earring1
  698. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  699. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  700. earring2.Size = Vector3.new(2,2,2)
  701. earring2.CanCollide = false
  702. earring2.Position = Vector3.new(999,999,999)
  703. earring2.BrickColor = BrickColor.new("New Yeller")
  704. earmesh2 = Instance.new("SpecialMesh",earring2)
  705. earmesh2.MeshType = "Sphere"
  706. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  707. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  708. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  709. earweld2.Part1 = earring2
  710. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  711. earring5:Destroy()
  712. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  713. hum.Jump = true
  714. burst = Instance.new("BodyThrust",torso)
  715. burst.Force = Vector3.new(0,5000,-8000)
  716. for i = 1,20 do
  717.  
  718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  723. end
  724. wait(1)
  725. for i = 1,20 do
  726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  729.  
  730. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  731. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  732.  
  733. end
  734. burst:Destroy()
  735. wait(11)
  736. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  737. wait(4.5)
  738. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  739. wait(3.2)
  740. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  741. wait(2)
  742. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  743. wait(1.3)
  744. for i = 1,20 do
  745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  746.  
  747. end
  748. wait(0.4)
  749. for i = 1,20 do
  750.  
  751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  752. end
  753. wait(0.8)
  754. for i = 1,20 do
  755. wait()
  756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  761. end
  762. wait(0.5)
  763. for i = 1,20 do
  764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  767.  
  768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  770.  
  771. end
  772. wait()
  773. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  774. bomb = Instance.new("Explosion",torso)
  775. bomb.BlastRadius = 0
  776. bomb.DestroyJointRadiusPercent = 100
  777. bomb.ExplosionType = "CratersAndDebris"
  778. bomb = Instance.new("Explosion",torso)
  779. bomb.BlastRadius = 0
  780. bomb.DestroyJointRadiusPercent = 100
  781. bomb.ExplosionType = "CratersAndDebris"
  782. bomb = Instance.new("Explosion",torso)
  783. bomb.BlastRadius = 0
  784. bomb.DestroyJointRadiusPercent = 100
  785. bomb.ExplosionType = "CratersAndDebris"
  786. bomb = Instance.new("Explosion",torso)
  787. bomb.BlastRadius = 0
  788. bomb.DestroyJointRadiusPercent = 100
  789. bomb.ExplosionType = "CratersAndDebris"
  790. wait()
  791.  
  792. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  793. if c.className == "Hat" then -- base form hair.
  794. c.Handle.Transparency = 0 -- Put after transformation
  795. end
  796. if c.Name == "Hair" then
  797. c:Remove()
  798. end
  799. end
  800. wait(0.00001)
  801. local m = Instance.new("Model")
  802. m.Name = "Hair"
  803. b1 = Instance.new("SpecialMesh", p)
  804. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  805. b1.TextureId = ""
  806. b1.MeshType = Enum.MeshType.FileMesh
  807. b1.Name = "Mesh"
  808. b1.VertexColor = Vector3.new(0, 0, 0)
  809. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  810. p2 = Instance.new("Part", m)
  811. p2.BrickColor = BrickColor.new("Pastel brown")
  812. p2.Transparency = 1
  813. p2.Name = "Head"
  814. p2.FormFactor = Enum.FormFactor.Symmetric
  815. p2.Size = Vector3.new(2, 1, 1)
  816. p2.CFrame = CFrame.new(9,9,9)
  817. p2.CanCollide = false
  818. p2.Locked = true
  819. p2.TopSurface = Enum.SurfaceType.Smooth
  820. b2 = Instance.new("SpecialMesh", p2)
  821. b2.MeshType = Enum.MeshType.Head
  822. b2.Name = "Mesh"
  823. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  824. p3 = Instance.new("Part", m)
  825. p3.BrickColor = BrickColor.new("Teal")
  826. p3.FormFactor = Enum.FormFactor.Symmetric
  827. p3.Size = Vector3.new(3,3,3)
  828. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  829. p3.CanCollide = false
  830. p3.Locked = true
  831. p3.BottomSurface = Enum.SurfaceType.Smooth
  832. p3.TopSurface = Enum.SurfaceType.Smooth
  833. b3 = Instance.new("SpecialMesh", p3)
  834. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  835. b3.TextureId = ""
  836. b3.MeshType = Enum.MeshType.FileMesh
  837. b3.Name = "Mesh"
  838. b3.VertexColor = Vector3.new(0, 0, 0)
  839. b3.Scale = Vector3.new(6.2,6.2,6.2)
  840. w1 = Instance.new("Weld", p1)
  841. w1.Name = "Head_Weld"
  842. w1.Part0 = p1
  843. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  844. w1.Part1 = p2
  845. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  846. w2 = Instance.new("Weld", p2)
  847. w2.Name = "Part_Weld"
  848. w2.Part0 = p2
  849. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  850. w2.Part1 = p3
  851. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  852. w3 = Instance.new("Weld", p3)
  853. w3.Name = "Part_Weld"
  854. w3.Part0 = p3
  855. w3.C0 = CFrame.new()
  856. w3.Part1 = p4
  857. w3.C1 = CFrame.new()
  858.  
  859. m.Parent = char
  860. m:MakeJoints()
  861. ----------------------------------------------------
  862. local cor = Instance.new("Part", char.Hair)
  863. cor.Name = "Link"
  864. cor.Locked = true
  865. cor.BottomSurface = 0
  866. cor.CanCollide = false
  867. cor.Size = Vector3.new(1, 9, 1)
  868. cor.Transparency = 1
  869. cor.TopSurface = 0
  870. corw = Instance.new("Weld", cor)
  871. corw.Part0 = hed
  872. corw.Part1 = cor
  873. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  874. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  875. weld1 = Instance.new("Weld", char.Hair)
  876. weld1.Part0 = cor
  877. weld1.Part1 = char.Hair.Head
  878. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  879.  
  880. local torso = game.Players.LocalPlayer.Character.Torso
  881. local block = Instance.new("Part",torso)
  882. block.Size = Vector3.new(0.1,0.1,0.1)
  883. block.Position = block.Position + Vector3.new(2,2,2)
  884. block.Transparency = 1
  885. local weld = Instance.new("Weld",torso)
  886. weld.Part0 = torso
  887. weld.Part1 = block
  888. weld.C0 = CFrame.new(0,5,0)
  889. local tables = {5,4,3,2,1}
  890. local part = Instance.new("ParticleEmitter")
  891. part.Parent = game.Players.LocalPlayer.Character.Torso
  892. part.LockedToPart = true
  893.  
  894. part.Texture = "rbxassetid://300899323"
  895. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  896. part.Transparency = NumberSequence.new(0.7)
  897. part.Lifetime = NumberRange.new(2)
  898. part.Rate = 30
  899. local part2 = Instance.new("ParticleEmitter",block)
  900. part2.Lifetime = NumberRange.new(5)
  901. part2.Speed = NumberRange.new(0)
  902. part2.Size = NumberSequence.new(18)
  903. part2.LockedToPart = true
  904. part2.Transparency = NumberSequence.new(0.5)
  905. part2.Rate = 3
  906. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  907. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  908. local model = Instance.new("Model",torso)
  909.  
  910. local ball0 = Instance.new("Part",model)
  911. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  912. ball0.Transparency = 0.5
  913. ball0.BrickColor = BrickColor.new("Teal")
  914. ball0.Size = Vector3.new(1,1,1)
  915. ball0mesh = Instance.new("SpecialMesh",ball0)
  916. ball0mesh.MeshType = "Sphere"
  917. ball0mesh.Scale = Vector3.new(1,1,1)
  918. ballweld = Instance.new("Weld",model)
  919. ballweld.Part0 = torso
  920. ballweld.Part1 = ball0
  921. for i = 1,15 do
  922. wait(0.1)
  923. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  924. part2.Size = NumberSequence.new(15)
  925. for i = 1 , 3 do
  926. wait()
  927. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  928.  
  929. end
  930.  
  931. wait(0.1)
  932. part2.Size = NumberSequence.new(8)
  933. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  934. ball0mesh.Scale = Vector3.new(1,1,1)
  935.  
  936. end
  937.  
  938. hum.WalkSpeed = 16
  939. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  940. local wave = Instance.new("Part", torso)
  941. wave.BrickColor = BrickColor.new("Institutional white")
  942. wave.Anchored = true
  943. wave.CanCollide = false
  944. wave.Locked = true
  945. wave.Size = Vector3.new(1, 1, 1)
  946. wave.TopSurface = "Smooth"
  947. wave.BottomSurface = "Smooth"
  948. wave.Transparency = 0.35
  949. wave.CFrame = HandCF
  950. wm = Instance.new("SpecialMesh", wave)
  951. wm.MeshId = "rbxassetid://3270017"
  952. coroutine.wrap(function()
  953. for i = 1, 14, 1 do
  954. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  955. wave.Size = wm.Scale
  956. wave.CFrame = HandCF
  957. wave.Transparency = i/14
  958. wait()
  959. end
  960. wait()
  961. wave:Destroy()
  962. end)()
  963.  
  964.  
  965. z1 = Instance.new("Sound", char)
  966. z1.SoundId = "rbxassetid://600060450"
  967. z1.Pitch = 1
  968. z1.Volume = 1
  969. z1.Looped = true
  970. wait(.1)
  971. z1:Play()
  972. ----------------------------------------------------
  973. Blast = function()
  974. local Colors = {"New Yeller", "New Yeller"}
  975. local wave = Instance.new("Part", torso)
  976. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  977. wave.Anchored = true
  978. wave.CanCollide = false
  979. wave.Locked = true
  980. wave.Size = Vector3.new(1, 1, 1)
  981. wave.TopSurface = "Smooth"
  982. wave.BottomSurface = "Smooth"
  983. wave.Transparency = 0.35
  984. wave.CFrame = rarm.CFrame
  985. wm = Instance.new("SpecialMesh", wave)
  986. wm.MeshType = "Sphere"
  987. wm.Scale = Vector3.new(1,1,1)
  988. z = Instance.new("Sound",wave)
  989. z.SoundId = "rbxassetid://237035051"
  990. z.Volume = 1
  991. z.Pitch = .9
  992. z:Play()
  993. coroutine.wrap(function()
  994. for i = 1, 30, 1 do
  995. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  996. --wave.Size = wm.Scale
  997. wave.CFrame = rarm.CFrame
  998. wave.Transparency = (1/14)
  999. rs:wait()
  1000. end
  1001. rs:wait()
  1002. wave:Destroy()
  1003. z:Destroy()
  1004. end)()
  1005. end
  1006. ----------------------------------------------------
  1007. rarm.Touched:connect(function(ht)
  1008. hit = ht.Parent
  1009. if ht and hit:IsA("Model") then
  1010. if hit:FindFirstChild("Humanoid") then
  1011. if hit.Name ~= p.Name then
  1012. if Debounces.RPunch == true and Debounces.RPunched == false then
  1013. Debounces.RPunched = true
  1014. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1015. if Debounces.ks==true then
  1016. z = Instance.new("Sound",hed)
  1017. z.SoundId = "rbxassetid://169380525"
  1018. z.Pitch = ptz[math.random(1,#ptz)]
  1019. z.Volume = 1
  1020. z:Play()
  1021. end
  1022. wait(.2)
  1023. Debounces.RPunched = false
  1024. end
  1025. end
  1026. end
  1027. elseif ht and hit:IsA("Hat") then
  1028. if hit.Parent.Name ~= p.Name then
  1029. if hit.Parent:FindFirstChild("Humanoid") then
  1030. if Debounces.RPunch == true and Debounces.RPunched == false then
  1031. Debounces.RPunched = true
  1032. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1033. if Debounces.ks==true then
  1034. z = Instance.new("Sound",hed)
  1035. z.SoundId = "rbxassetid://169380525"
  1036. z.Pitch = ptz[math.random(1,#ptz)]
  1037. z.Volume = 1
  1038. z:Play()
  1039. end
  1040. wait(.2)
  1041. Debounces.RPunched = false
  1042. end
  1043. end
  1044. end
  1045. end
  1046. end)
  1047. larm.Touched:connect(function(ht)
  1048. hit = ht.Parent
  1049. if ht and hit:IsA("Model") then
  1050. if hit:FindFirstChild("Humanoid") then
  1051. if hit.Name ~= p.Name then
  1052. if Debounces.LPunch == true and Debounces.LPunched == false then
  1053. Debounces.LPunched = true
  1054. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1055. if Debounces.ks2==true then
  1056. z = Instance.new("Sound",hed)
  1057. z.SoundId = "rbxassetid://169380525"
  1058. z.Pitch = ptz[math.random(1,#ptz)]
  1059. z.Volume = 1
  1060. z:Play()
  1061. end
  1062. wait(.2)
  1063. Debounces.LPunched = false
  1064. end
  1065. end
  1066. end
  1067. elseif ht and hit:IsA("Hat") then
  1068. if hit.Parent.Name ~= p.Name then
  1069. if hit.Parent:FindFirstChild("Humanoid") then
  1070. if Debounces.LPunch == true and Debounces.LPunched == false then
  1071. Debounces.LPunched = true
  1072. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1073. if Debounces.ks2==true then
  1074. z = Instance.new("Sound",hed)
  1075. z.SoundId = "rbxassetid://169380525"
  1076. z.Pitch = ptz[math.random(1,#ptz)]
  1077. z.Volume = 1
  1078. z:Play()
  1079. end
  1080. wait(.2)
  1081. Debounces.LPunched = false
  1082. end
  1083. end
  1084. end
  1085. end
  1086. end)
  1087. ----------------------------------------------------
  1088. mod4 = Instance.new("Model",char)
  1089.  
  1090. ptez = {0.7, 0.8, 0.9, 1}
  1091.  
  1092. function FindNearestTorso(Position,Distance,SinglePlayer)
  1093. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1094. local List = {}
  1095. for i,v in pairs(workspace:GetChildren())do
  1096. if v:IsA("Model")then
  1097. if v:findFirstChild("Torso")then
  1098. if v ~= char then
  1099. if(v.Torso.Position -Position).magnitude <= Distance then
  1100. table.insert(List,v)
  1101. end
  1102. end
  1103. end
  1104. end
  1105. end
  1106. return List
  1107. end
  1108.  
  1109. function Punch()
  1110. part=Instance.new('Part',mod4)
  1111. part.Anchored=true
  1112. part.CanCollide=false
  1113. part.FormFactor='Custom'
  1114. part.Size=Vector3.new(.2,.2,.2)
  1115. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1116. part.Transparency=.7
  1117. part.BrickColor=BrickColor.new('New Yeller')
  1118. mesh=Instance.new('SpecialMesh',part)
  1119. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1120. mesh.Scale=Vector3.new(3,3,3)
  1121. part2=Instance.new('Part',mod4)
  1122. part2.Anchored=true
  1123. part2.CanCollide=false
  1124. part2.FormFactor='Custom'
  1125. part2.Size=Vector3.new(.2,.2,.2)
  1126. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1127. part2.Transparency=.7
  1128. part2.BrickColor=BrickColor.new('New Yeller')
  1129. mesh2=Instance.new('SpecialMesh',part2)
  1130. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1131. mesh2.Scale=Vector3.new(3,1.5,3)
  1132. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1133. if v:FindFirstChild('Humanoid') then
  1134. v.Humanoid:TakeDamage(math.random(9999,9999))
  1135. end
  1136. end
  1137. coroutine.resume(coroutine.create(function()
  1138. for i=0,0.62,0.4 do
  1139. wait()
  1140. part.CFrame=part.CFrame
  1141. part.Transparency=i
  1142. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1143. part2.CFrame=part2.CFrame
  1144. part2.Transparency=i
  1145. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1146. end
  1147. part.Parent=nil
  1148. part2.Parent=nil
  1149. end))
  1150. end
  1151. ----------------------------------------------------
  1152. rarm.Touched:connect(function(ht)
  1153. hit = ht.Parent
  1154. if ht and hit:IsA("Model") then
  1155. if hit:FindFirstChild("Humanoid") then
  1156. if hit.Name ~= p.Name then
  1157. if Debounces.RPunch == true and Debounces.RPunched == false then
  1158. Debounces.RPunched = true
  1159. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1160. if Debounces.ks==true then
  1161. z = Instance.new("Sound",hed)
  1162. z.SoundId = "rbxassetid://169380525"
  1163. z.Pitch = ptz[math.random(1,#ptz)]
  1164. z.Volume = 1
  1165. z:Play()
  1166. end
  1167. wait(.2)
  1168. Debounces.RPunched = false
  1169. end
  1170. end
  1171. end
  1172. elseif ht and hit:IsA("Hat") then
  1173. if hit.Parent.Name ~= p.Name then
  1174. if hit.Parent:FindFirstChild("Humanoid") then
  1175. if Debounces.RPunch == true and Debounces.RPunched == false then
  1176. Debounces.RPunched = true
  1177. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1178. if Debounces.ks==true then
  1179. z = Instance.new("Sound",hed)
  1180. z.SoundId = "rbxassetid://169380525"
  1181. z.Pitch = ptz[math.random(1,#ptz)]
  1182. z.Volume = 1
  1183. z:Play()
  1184. end
  1185. wait(.2)
  1186. Debounces.RPunched = false
  1187. end
  1188. end
  1189. end
  1190. end
  1191. end)
  1192. larm.Touched:connect(function(ht)
  1193. hit = ht.Parent
  1194. if ht and hit:IsA("Model") then
  1195. if hit:FindFirstChild("Humanoid") then
  1196. if hit.Name ~= p.Name then
  1197. if Debounces.LPunch == true and Debounces.LPunched == false then
  1198. Debounces.LPunched = true
  1199. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1200. if Debounces.ks2==true then
  1201. z = Instance.new("Sound",hed)
  1202. z.SoundId = "rbxassetid://169380525"
  1203. z.Pitch = ptz[math.random(1,#ptz)]
  1204. z.Volume = 1
  1205. z:Play()
  1206. end
  1207. wait(.2)
  1208. Debounces.LPunched = false
  1209. end
  1210. end
  1211. end
  1212. elseif ht and hit:IsA("Hat") then
  1213. if hit.Parent.Name ~= p.Name then
  1214. if hit.Parent:FindFirstChild("Humanoid") then
  1215. if Debounces.LPunch == true and Debounces.LPunched == false then
  1216. Debounces.LPunched = true
  1217. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1218. if Debounces.ks2==true then
  1219. z = Instance.new("Sound",hed)
  1220. z.SoundId = "rbxassetid://169380525"
  1221. z.Pitch = ptz[math.random(1,#ptz)]
  1222. z.Volume = 1
  1223. z:Play()
  1224. end
  1225. wait(.2)
  1226. Debounces.LPunched = false
  1227. end
  1228. end
  1229. end
  1230. end
  1231. end)
  1232. ----------------------------------------------------
  1233. local player = game.Players.LocalPlayer
  1234. local pchar = player.Character
  1235. local mouse = player:GetMouse()
  1236. local cam = workspace.CurrentCamera
  1237.  
  1238. local rad = math.rad
  1239.  
  1240. local keysDown = {}
  1241. local flySpeed = 0
  1242. local MAX_FLY_SPEED = 150
  1243.  
  1244. local canFly = false
  1245. local flyToggled = false
  1246.  
  1247. local forward, side = 0, 0
  1248. local lastForward, lastSide = 0, 0
  1249.  
  1250. local floatBP = Instance.new("BodyPosition")
  1251. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1252. local flyBV = Instance.new("BodyVelocity")
  1253. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1254. local turnBG = Instance.new("BodyGyro")
  1255. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1256.  
  1257. mouse.KeyDown:connect(function(key)
  1258. keysDown[key] = true
  1259.  
  1260. if key == "f" then
  1261. flyToggled = not flyToggled
  1262.  
  1263. if not flyToggled then
  1264. stanceToggle = "Normal"
  1265. floatBP.Parent = nil
  1266. flyBV.Parent = nil
  1267. turnBG.Parent = nil
  1268. root.Velocity = Vector3.new()
  1269. pchar.Humanoid.PlatformStand = false
  1270. end
  1271. end
  1272.  
  1273. end)
  1274. mouse.KeyUp:connect(function(key)
  1275. keysDown[key] = nil
  1276. end)
  1277.  
  1278. local function updateFly()
  1279.  
  1280. if not flyToggled then return end
  1281.  
  1282. lastForward = forward
  1283. lastSide = side
  1284.  
  1285. forward = 0
  1286. side = 0
  1287.  
  1288. if keysDown.w then
  1289. forward = forward + 1
  1290. end
  1291. if keysDown.s then
  1292. forward = forward - 1
  1293. end
  1294. if keysDown.a then
  1295. side = side - 1
  1296. end
  1297. if keysDown.d then
  1298. side = side + 1
  1299. end
  1300.  
  1301. canFly = (forward ~= 0 or side ~= 0)
  1302.  
  1303. if canFly then
  1304. stanceToggle = "Floating"
  1305. turnBG.Parent = root
  1306. floatBP.Parent = nil
  1307. flyBV.Parent = root
  1308.  
  1309. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1310. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1311. else
  1312. floatBP.position = root.Position
  1313. floatBP.Parent = root
  1314.  
  1315. flySpeed = flySpeed - 1
  1316. if flySpeed < 0 then flySpeed = 0 end
  1317. end
  1318.  
  1319. local camCF = cam.CoordinateFrame
  1320. local in_forward = canFly and forward or lastForward
  1321. local in_side = canFly and side or lastSide
  1322.  
  1323. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1324. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1325.  
  1326. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1327. 0)
  1328. end
  1329.  
  1330. game:service'RunService'.RenderStepped:connect(function()
  1331. if flyToggled then
  1332. pchar.Humanoid.PlatformStand = true
  1333. end
  1334. updateFly()
  1335. end)
  1336. -------------------------------
  1337. mouse.KeyDown:connect(function(key)
  1338. if key == "q" then
  1339.  
  1340. if Debounces.CanAttack == true then
  1341. Debounces.CanAttack = false
  1342. Debounces.NoIdl = true
  1343. Debounces.on = true
  1344. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1345. function FindNearestTorso(Position,Distance,SinglePlayer)
  1346. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1347. local List = {}
  1348. for i,v in pairs(workspace:GetChildren())do
  1349. if v:IsA("Model")then
  1350. if v:findFirstChild("Torso")then
  1351. if v ~= char then
  1352. if(v.Torso.Position -Position).magnitude <= Distance then
  1353. table.insert(List,v)
  1354. end
  1355. end
  1356. end
  1357. end
  1358. end
  1359. return List
  1360. end
  1361. z = Instance.new("Sound",hed)
  1362. z.SoundId = "rbxassetid://232213955"
  1363. z.Pitch = 1
  1364. z.Volume = 1
  1365. wait(0.2)
  1366. z:Play()
  1367. sp = Instance.new("Part",hed)
  1368. sp.Anchored = true
  1369. sp.CanCollide = false
  1370. sp.Locked = false
  1371. sp.Transparency = 0
  1372. sp.Material = "Neon"
  1373. sp.Size = Vector3.new(1,1,1)
  1374. sp.TopSurface = "SmoothNoOutlines"
  1375. sp.BottomSurface = "SmoothNoOutlines"
  1376. sp.BrickColor = BrickColor.new("Teal")
  1377. spm = Instance.new("SpecialMesh",sp)
  1378. spm.MeshType = "Sphere"
  1379. spm.Scale = Vector3.new(1,1,1)
  1380. sp2 = Instance.new("Part", rarm)
  1381. sp2.Name = "Energy"
  1382. sp2.BrickColor = BrickColor.new("New Yeller")
  1383. sp2.Size = Vector3.new(1,1,1)
  1384. sp2.Shape = "Ball"
  1385. sp2.CanCollide = false
  1386. sp2.Anchored = true
  1387. sp2.Locked = true
  1388. sp2.TopSurface = 0
  1389. sp2.BottomSurface = 0
  1390. sp2.Transparency = 1
  1391. spm2 = Instance.new("SpecialMesh",sp2)
  1392. spm2.MeshId = "rbxassetid://9982590"
  1393. spm2.Scale = Vector3.new(1,1,1)
  1394. for i = 1, 20 do
  1395. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1396. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1403. if Debounces.on == false then break end
  1404. rs:wait()
  1405. end
  1406. for i = 1, 100, 20 do rs:wait()
  1407. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1408. end
  1409. for i = 1, 20 do
  1410. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1417. if Debounces.on == false then break end
  1418. rs:wait()
  1419. end
  1420. sp.Transparency = 0
  1421. for i = 1, 20 do
  1422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1428. if Debounces.on == false then break end
  1429. rs:wait()
  1430. end
  1431. wait(1)
  1432. sp.Transparency = 0
  1433. sp2.Transparency = 0.84
  1434. for i = 1, 20 do
  1435. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1436. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1437. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1444. if Debounces.on == false then break end
  1445. rs:wait()
  1446. end
  1447. for i = 1, 2880, 50 do
  1448. rs:wait()
  1449. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1450. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1451. rs:wait()
  1452. end
  1453. sp:Destroy()
  1454. sp2:Destroy()
  1455. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1456. local X = Instance.new("Part",char)
  1457. local O = Instance.new("ObjectValue",X)
  1458. O.Name = "creator"
  1459. X.Locked = true
  1460. X.Name = "Shell"
  1461. X.Anchored = false
  1462. X.CanCollide = false
  1463. X.Transparency = 0
  1464. X.Reflectance = 0
  1465. X.BottomSurface = 0
  1466. X.TopSurface = 0
  1467. X.Shape = 0
  1468. local V = Instance.new("ObjectValue",X)
  1469. V.Value = char
  1470. V.Name = "creator"
  1471. X.BrickColor = BrickColor.new("Teal")
  1472. X.Size = Vector3.new(1,1,1)
  1473. X.Material = "Neon"
  1474. local Z = Instance.new("SpecialMesh",X)
  1475. Z.MeshType = "Sphere"
  1476. Z.Scale = Vector3.new(15,15,15)
  1477. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1478. local bv = Instance.new("BodyVelocity",X)
  1479. bv.maxForce = Vector3.new(99999,99999,99999)
  1480. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1481. bv.velocity = X.CFrame.lookVector*65
  1482.  
  1483. Explode = X.Touched:connect(function(hit)
  1484.  
  1485. local cf = X.CFrame
  1486. bv:Destroy()
  1487. X.Anchored = true
  1488. Z:Remove()
  1489. Explode:disconnect()
  1490. X.Size = Vector3.new(3,3,3)
  1491. X.Touched:connect(function(hit) end)
  1492. X.CanCollide = false
  1493. local part3 = Instance.new("Part", rarm)
  1494. part3.Anchored=true
  1495. part3.CanCollide=false
  1496. part3.Locked = true
  1497. part3.TopSurface = "SmoothNoOutlines"
  1498. part3.BottomSurface = "SmoothNoOutlines"
  1499. part3.FormFactor='Custom'
  1500. part3.Size=Vector3.new(1,1, 1)
  1501. part3.CFrame=X.CFrame
  1502. part3.Transparency=0
  1503. part3.BrickColor=BrickColor.new("Teal")
  1504. local mesh3 = Instance.new("SpecialMesh",part3)
  1505. mesh3.MeshType = "Sphere"
  1506. mesh3.Scale = Vector3.new(1,1,1)
  1507. --debris:AddItem(X,8)
  1508. local part4 = Instance.new("Part", rarm)
  1509. part4.Material = "Neon"
  1510. part4.Anchored=true
  1511. part4.CanCollide=false
  1512. part4.Locked = true
  1513. part4.TopSurface = "SmoothNoOutlines"
  1514. part4.BottomSurface = "SmoothNoOutlines"
  1515. part4.FormFactor='Custom'
  1516. part4.Size=Vector3.new(1,1, 1)
  1517. part4.CFrame=X.CFrame
  1518. part4.Transparency=0
  1519. part4.BrickColor=BrickColor.new("Teal")
  1520. local mesh4 = Instance.new("SpecialMesh",part4)
  1521. mesh4.MeshType = "Sphere"
  1522. mesh4.Scale = Vector3.new(.5,.5,.5)
  1523. local part7 = Instance.new("Part", rarm)
  1524. part7.Material = "Neon"
  1525. part7.Anchored=true
  1526. part7.CanCollide=false
  1527. part7.Locked = true
  1528. part7.TopSurface = "SmoothNoOutlines"
  1529. part7.BottomSurface = "SmoothNoOutlines"
  1530. part7.FormFactor='Custom'
  1531. part7.Size=Vector3.new(1,1, 1)
  1532. part7.CFrame=X.CFrame
  1533. part7.Transparency=0
  1534. part7.BrickColor=BrickColor.new("Teal")
  1535. local mesh7 = Instance.new("SpecialMesh",part7)
  1536. mesh7.MeshType = "Sphere"
  1537. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1538. --[[X.Touched:connect(function(ht)
  1539. hit = ht.Parent
  1540. if ht and hit:IsA("Model") then
  1541. if hit:FindFirstChild("Humanoid") then
  1542. if hit.Name ~= p.Name then
  1543. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1544. wait(.3)
  1545. end
  1546. end
  1547. elseif ht and hit:IsA("Hat") then
  1548. if hit.Parent.Name ~= p.Name then
  1549. if hit.Parent:FindFirstChild("Humanoid") then
  1550. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1551. wait(.3)
  1552. end
  1553. end
  1554. end
  1555. end)
  1556. part3.Touched:connect(function(ht)
  1557. hit = ht.Parent
  1558. if ht and hit:IsA("Model") then
  1559. if hit:FindFirstChild("Humanoid") then
  1560. if hit.Name ~= p.Name then
  1561. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1562. wait(.3)
  1563. end
  1564. end
  1565. elseif ht and hit:IsA("Hat") then
  1566. if hit.Parent.Name ~= p.Name then
  1567. if hit.Parent:FindFirstChild("Humanoid") then
  1568. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1569. wait(.3)
  1570. end
  1571. end
  1572. end
  1573. end)]]--
  1574. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1575. if v:FindFirstChild('Humanoid') then
  1576. v.Humanoid:TakeDamage(math.random(100,100))
  1577. v.Humanoid.PlatformStand = true
  1578. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1579. end
  1580. end
  1581.  
  1582. local acos = math.acos
  1583. local sqrt = math.sqrt
  1584. local Vec3 = Vector3.new
  1585. local fromAxisAngle = CFrame.fromAxisAngle
  1586.  
  1587. local function toAxisAngle(CFr)
  1588. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1589. local Angle = math.acos((R00+R11+R22-1)/2)
  1590. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1591. A = A == 0 and 0.00001 or A
  1592. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1593. B = B == 0 and 0.00001 or B
  1594. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1595. C = C == 0 and 0.00001 or C
  1596. local x = (R21-R12)/sqrt(A)
  1597. local y = (R02-R20)/sqrt(B)
  1598. local z = (R10-R01)/sqrt(C)
  1599. return Vec3(x,y,z),Angle
  1600. end
  1601.  
  1602. function ApplyTrig(Num,Func)
  1603. local Min,Max = Func(0),Func(1)
  1604. local i = Func(Num)
  1605. return (i-Min)/(Max-Min)
  1606. end
  1607.  
  1608. function LerpCFrame(CFrame1,CFrame2,Num)
  1609. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1610. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1611. end
  1612.  
  1613. function Crater(Torso,Radius)
  1614. Spawn(function()
  1615. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1616. local Ignore = {}
  1617. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1618. if v.Character ~= nil then
  1619. Ignore[#Ignore+1] = v.Character
  1620. end
  1621. end
  1622. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1623. if Hit == nil then return end
  1624. local Parts = {}
  1625. for i = 1,360,10 do
  1626. local P = Instance.new("Part",Torso.Parent)
  1627. P.Anchored = true
  1628. P.FormFactor = "Custom"
  1629. P.BrickColor = Hit.BrickColor
  1630. P.Material = Hit.Material
  1631. P.TopSurface = "Smooth"
  1632. P.BottomSurface = "Smooth"
  1633. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1634. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1635. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1636. if math.random(0,5) == 0 then -- rubble
  1637. local P = Instance.new("Part",Torso.Parent)
  1638. P.Anchored = true
  1639. P.FormFactor = "Custom"
  1640. P.BrickColor = Hit.BrickColor
  1641. P.Material = Hit.Material
  1642. P.TopSurface = "Smooth"
  1643. P.BottomSurface = "Smooth"
  1644. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1645. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1646. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1647. end
  1648. end
  1649. for i = 0,1,0.05 do
  1650. for i2,v in pairs(Parts) do
  1651. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1652. end
  1653. wait(0.02)
  1654. end
  1655. for i,v in pairs(Parts) do
  1656. if v[1].Size.X > 2.1 then
  1657. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1658. end
  1659. v[1].Anchored = false
  1660. end
  1661. for i = 0,1,0.05 do
  1662. for i2,v in pairs(Parts) do
  1663. v[1].Transparency = i
  1664. if i == 1 then
  1665. v[1]:Destroy()
  1666. elseif i >= 0.25 then
  1667. v[1].CanCollide = false
  1668. end
  1669. end
  1670. wait(0.02)
  1671. end
  1672. Parts = nil
  1673. end)
  1674. end
  1675.  
  1676. local ROW = function(out, trans, s, wt, t, ang, plus)
  1677. for i = 1, 360, 360/t do
  1678. local c = Instance.new("Part", game.Workspace)
  1679. c.FormFactor = 3
  1680. c.TopSurface = 0
  1681. c.BottomSurface = 0
  1682. c.Size = s
  1683. c.Anchored = true
  1684. c.CanCollide = wt
  1685. c.Material=workspace.Base.Material
  1686. c.Transparency = trans
  1687. c.BrickColor = workspace.Base.BrickColor
  1688. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1689. c.Locked=true
  1690. game.Debris:AddItem(c,15)
  1691. end
  1692. end
  1693.  
  1694. Part = function(x,y,z,color,tr,cc,an,parent)
  1695. local p = Instance.new('Part',parent or Weapon)
  1696. p.formFactor = 'Custom'
  1697. p.Size = Vector3.new(x,y,z)
  1698. p.BrickColor = BrickColor.new(color)
  1699. p.CanCollide = cc
  1700. p.Transparency = tr
  1701. p.Anchored = an
  1702. p.TopSurface,p.BottomSurface = 0,0
  1703. p.Locked=true
  1704. p:BreakJoints()
  1705. return p end
  1706.  
  1707. Mesh = function(par,num,x,y,z)
  1708. local msh = _
  1709. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1710. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1711. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1712. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1713. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1714. end msh.Scale = Vector3.new(x,y,z)
  1715. return msh end
  1716.  
  1717. function explosion(col1,col2,cfr,sz,rng,dmg)
  1718. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1719. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1720. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1721. v1,v2,v3=sz.x,sz.y,sz.z
  1722. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1723. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1724. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1725. a.CFrame=cfr
  1726. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1727. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1728.  
  1729. spawn(function()
  1730. while wait() do
  1731. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1732. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1733. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1734. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1735. a.Transparency=a.Transparency+0.05
  1736. a2.Transparency=a2.Transparency+0.05
  1737. a3.Transparency=a3.Transparency+0.05
  1738. end
  1739. end)
  1740. end
  1741.  
  1742. Crater(X,20)
  1743. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1744. z = Instance.new("Sound",X)
  1745. z.SoundId = "rbxassetid://231917744"
  1746. z.Pitch = .5
  1747. z.Volume = 10
  1748. z1 = Instance.new("Sound",X)
  1749. z1.SoundId = "rbxassetid://231917744"
  1750. z1.Pitch = .5
  1751. z1.Volume = 10
  1752. z2 = Instance.new("Sound",X)
  1753. z2.SoundId = "rbxassetid://231917744"
  1754. z2.Pitch = .5
  1755. z2.Volume = 10
  1756. z3 = Instance.new("Sound",X)
  1757. z3.SoundId = "rbxassetid://245537790"
  1758. z3.Pitch = .7
  1759. z3.Volume = 1
  1760. z4 = Instance.new("Sound",X)
  1761. z4.SoundId = "rbxassetid://245537790"
  1762. z4.Pitch = .7
  1763. z4.Volume = 1
  1764. wait(0.1)
  1765. z:Play()
  1766. z1:Play()
  1767. z2:Play()
  1768. z3:Play()
  1769. z4:Play()
  1770.  
  1771. local part=Instance.new('Part',rarm)
  1772. part.Anchored=true
  1773. part.CanCollide=false
  1774. part.Locked = true
  1775. part.FormFactor='Custom'
  1776. part.Size=Vector3.new(1,1,1)
  1777. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1778. part.Transparency=0
  1779. part.BrickColor=BrickColor.new('Teal')
  1780. local mesh=Instance.new('SpecialMesh',part)
  1781. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1782. mesh.Scale=Vector3.new(2,2,2)
  1783. local part2=part:clone()
  1784. part2.Parent = rarm
  1785. part2.BrickColor=BrickColor.new("Teal")
  1786. local part5=part:clone()
  1787. part5.Parent = rarm
  1788. part5.BrickColor=BrickColor.new("Teal")
  1789. local part6=part:clone()
  1790. part6.Parent = rarm
  1791. part6.BrickColor=BrickColor.new("Teal")
  1792. local mesh2=mesh:clone()
  1793. mesh2.Parent=part2
  1794. mesh2.Scale=Vector3.new(3, 3, 3)
  1795. local mesh5=mesh:clone()
  1796. mesh5.Parent=part5
  1797. mesh5.Scale=Vector3.new(3, 3, 3)
  1798. local mesh6=mesh:clone()
  1799. mesh6.Parent=part6
  1800. mesh6.Scale=Vector3.new(3, 3, 3)
  1801. local blast = Instance.new("Part", rarm)
  1802. blast.BrickColor = BrickColor.new("New Yeller")
  1803. blast.Anchored = true
  1804. blast.CanCollide = false
  1805. blast.Locked = true
  1806. blast.Size = Vector3.new(1, 1, 1)
  1807. blast.TopSurface = "Smooth"
  1808. blast.BottomSurface = "Smooth"
  1809. blast.Transparency = 0
  1810. blast.CFrame = HandCF
  1811. local bm = Instance.new("SpecialMesh", blast)
  1812. bm.Scale = Vector3.new(5,1,5)
  1813. bm.MeshId = "rbxassetid://3270017"
  1814. local blast2 = Instance.new("Part", rarm)
  1815. blast2.BrickColor = BrickColor.new("New Yeller")
  1816. blast2.Anchored = true
  1817. blast2.CanCollide = false
  1818. blast2.Locked = true
  1819. blast2.Size = Vector3.new(1, 1, 1)
  1820. blast2.TopSurface = "Smooth"
  1821. blast2.BottomSurface = "Smooth"
  1822. blast2.Transparency = 0
  1823. blast2.CFrame = HandCF
  1824. local bm2 = Instance.new("SpecialMesh", blast2)
  1825. bm2.Scale = Vector3.new(3,1,3)
  1826. bm2.MeshId = "rbxassetid://3270017"
  1827. local blast3 = Instance.new("Part", rarm)
  1828. blast3.BrickColor = BrickColor.new("New Yeller")
  1829. blast3.Anchored = true
  1830. blast3.CanCollide = false
  1831. blast3.Locked = true
  1832. blast3.Size = Vector3.new(1, 1, 1)
  1833. blast3.TopSurface = "Smooth"
  1834. blast3.BottomSurface = "Smooth"
  1835. blast3.Transparency = 0
  1836. blast3.CFrame = HandCF
  1837. local bm3 = Instance.new("SpecialMesh", blast3)
  1838. bm3.Scale = Vector3.new(3,1,3)
  1839. bm3.MeshId = "rbxassetid://3270017"
  1840. for i = 1,120 do rs:wait()
  1841.  
  1842. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1843. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1844. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1845. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1846. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1847. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1848. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1849. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1850. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1851. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1852. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1853. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1854. X.CFrame = cf
  1855. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1856. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1857. part3.CFrame=X.CFrame
  1858. part4.CFrame=X.CFrame
  1859. part7.CFrame=X.CFrame
  1860. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1861. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1862. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1863. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1864. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1865. rs:wait()
  1866. end
  1867. X:Destroy()
  1868. part:Destroy()
  1869. part2:Destroy()
  1870. part3:Destroy()
  1871. part4:Destroy()
  1872. part5:Destroy()
  1873. part6:Destroy()
  1874. blast:Destroy()
  1875. blast2:Destroy()
  1876. blast3:Destroy()
  1877. z:Destroy()
  1878. z1:Destroy()
  1879. z2:Destroy()
  1880. z3:Destroy()
  1881. z4:Destroy()
  1882.  
  1883. end)
  1884. for i = 1, 20 do
  1885. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1886. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1887. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1888. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1891. if Debounces.on == false then break end
  1892. rs:wait()
  1893. end
  1894. if Debounces.CanAttack == false then
  1895. Debounces.CanAttack = true
  1896. Debounces.NoIdl = false
  1897. Debounces.on = false
  1898. end
  1899. end
  1900. end
  1901. end)
  1902. ----------------------------------------------------
  1903. mouse.KeyDown:connect(function(key)
  1904. if key == "e" then
  1905. if Debounces.CanAttack == true then
  1906. Debounces.CanAttack = false
  1907. Debounces.on = true
  1908. Debounces.NoIdl = true
  1909. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1910. z = Instance.new("Sound", rarm)
  1911. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1912. z.Volume = .6
  1913. z.Pitch = pt[math.random(1,#pt)]
  1914. z.Looped = false
  1915. z:Play()
  1916. Debounces.RPunch = true
  1917. Debounces.LPunch = true
  1918. Debounces.ks = true
  1919. Debounces.ks2 = true
  1920. for i = 1, 3 do
  1921. wait()
  1922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1928.  
  1929. end
  1930. z2 = Instance.new("Sound", larm)
  1931. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1932. z2.Volume = .6
  1933. z2.Pitch = pt[math.random(1,#pt)]
  1934. z2.Looped = false
  1935. z2:Play()
  1936. for i = 1, 3 do
  1937. wait()
  1938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1944.  
  1945. end
  1946. z3 = Instance.new("Sound", rarm)
  1947. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1948. z3.Volume = 0.6
  1949. z3.Pitch = pt[math.random(1,#pt)]
  1950. z3.Looped = false
  1951. z3:Play()
  1952. for i = 1, 3 do
  1953. wait()
  1954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1958. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1959. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1960.  
  1961. end
  1962. z4 = Instance.new("Sound", larm)
  1963. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1964. z4.Volume = .6
  1965. z4.Pitch = pt[math.random(1,#pt)]
  1966. z4.Looped = false
  1967. z4:Play()
  1968. for i = 1, 3 do
  1969. wait()
  1970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1976.  
  1977. end
  1978. z5 = Instance.new("Sound", rarm)
  1979. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1980. z5.Volume = .6
  1981. z5.Pitch = pt[math.random(1,#pt)]
  1982. z5.Looped = false
  1983. z5:Play()
  1984. for i = 1, 3 do
  1985. wait()
  1986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1992.  
  1993. end
  1994. z6 = Instance.new("Sound", larm)
  1995. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1996. z6.Volume = .6
  1997. z6.Pitch = pt[math.random(1,#pt)]
  1998. z6.Looped = false
  1999. z6:Play()
  2000. for i = 1, 3 do
  2001. wait()
  2002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2008.  
  2009. end
  2010. z7 = Instance.new("Sound", rarm)
  2011. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2012. z7.Volume = .6
  2013. z7.Pitch = pt[math.random(1,#pt)]
  2014. z7.Looped = false
  2015. z7:Play()
  2016. for i = 1, 3 do
  2017. wait()
  2018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2024.  
  2025. end
  2026. z8 = Instance.new("Sound", larm)
  2027. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2028. z8.Volume = .6
  2029. z8.Pitch = pt[math.random(1,#pt)]
  2030. z8.Looped = false
  2031. z8:Play()
  2032. for i = 1, 3 do
  2033. wait()
  2034. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2038. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2039. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2040.  
  2041. end
  2042. z9 = Instance.new("Sound", rarm)
  2043. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2044. z9.Volume = 0.6
  2045. z9.Pitch = pt[math.random(1,#pt)]
  2046. z9.Looped = false
  2047. z9:Play()
  2048. for i = 1, 3 do
  2049. wait()
  2050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2056.  
  2057. end
  2058. z10 = Instance.new("Sound", larm)
  2059. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2060. z10.Volume = .6
  2061. z10.Pitch = pt[math.random(1,#pt)]
  2062. z10.Looped = false
  2063. z10:Play()
  2064. for i = 1, 3 do
  2065. wait()
  2066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2072.  
  2073. end
  2074. z11 = Instance.new("Sound", rarm)
  2075. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2076. z11.Volume = .6
  2077. z11.Pitch = pt[math.random(1,#pt)]
  2078. z11.Looped = false
  2079. z11:Play()
  2080. for i = 1, 3 do
  2081. wait()
  2082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2088.  
  2089. end
  2090. z12 = Instance.new("Sound", larm)
  2091. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2092. z12.Volume = .6
  2093. z12.Pitch = pt[math.random(1,#pt)]
  2094. z12.Looped = false
  2095. z12:Play()
  2096. for i = 1, 3 do
  2097. wait()
  2098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2104.  
  2105.  
  2106. end
  2107. z13 = Instance.new("Sound", rarm)
  2108. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2109. z13.Volume = 0.6
  2110. z13.Pitch = pt[math.random(1,#pt)]
  2111. z13.Looped = false
  2112. z13:Play()
  2113. for i = 1, 3 do
  2114. wait()
  2115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2121.  
  2122. end
  2123. z14 = Instance.new("Sound", larm)
  2124. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2125. z14.Volume = .6
  2126. z14.Pitch = pt[math.random(1,#pt)]
  2127. z14.Looped = false
  2128. z14:Play()
  2129. for i = 1, 3 do
  2130. wait()
  2131. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2133. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2137.  
  2138. end
  2139. z15 = Instance.new("Sound", rarm)
  2140. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2141. z15.Volume = .6
  2142. z15.Pitch = pt[math.random(1,#pt)]
  2143. z15.Looped = false
  2144. z15:Play()
  2145. for i = 1, 3 do
  2146. wait()
  2147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2150. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2151. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2153.  
  2154. end
  2155. z16 = Instance.new("Sound", larm)
  2156. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2157. z16.Volume = .6
  2158. z16.Pitch = pt[math.random(1,#pt)]
  2159. z16.Looped = false
  2160. z16:Play()
  2161. for i = 1, 3 do
  2162. wait()
  2163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2164. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2165. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2166. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2167. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2168. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2169.  
  2170. end
  2171. z17 = Instance.new("Sound", rarm)
  2172. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2173. z17.Volume = .6
  2174. z17.Pitch = pt[math.random(1,#pt)]
  2175. z17.Looped = false
  2176. z17:Play()
  2177. for i = 1, 3 do
  2178. wait()
  2179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2185.  
  2186. end
  2187. z18 = Instance.new("Sound", larm)
  2188. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2189. z18.Volume = .6
  2190. z18.Pitch = pt[math.random(1,#pt)]
  2191. z18.Looped = false
  2192. z18:Play()
  2193. for i = 1, 3 do
  2194. wait()
  2195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2201.  
  2202. end
  2203. z19 = Instance.new("Sound", rarm)
  2204. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2205. z19.Volume = 0.6
  2206. z19.Pitch = pt[math.random(1,#pt)]
  2207. z19.Looped = false
  2208. z19:Play()
  2209. for i = 1, 3 do
  2210. wait()
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2217.  
  2218. end
  2219. z20 = Instance.new("Sound", larm)
  2220. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2221. z20.Volume = .6
  2222. z20.Pitch = pt[math.random(1,#pt)]
  2223. z20.Looped = false
  2224. z20:Play()
  2225. for i = 1, 3 do
  2226. wait()
  2227. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2229. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2230. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2233.  
  2234. end
  2235. z:Destroy()
  2236. z2:Destroy()
  2237. z3:Destroy()
  2238. z4:Destroy()
  2239. z5:Destroy()
  2240. z6:Destroy()
  2241. z7:Destroy()
  2242. z8:Destroy()
  2243. z9:Destroy()
  2244. z10:Destroy()
  2245. z11:Destroy()
  2246. z12:Destroy()
  2247. z13:Destroy()
  2248. z14:Destroy()
  2249. z15:Destroy()
  2250. z16:Destroy()
  2251. z17:Destroy()
  2252. z18:Destroy()
  2253. z19:Destroy()
  2254. z20:Destroy()
  2255. Debounces.LPunch = false
  2256. Debounces.RPunch = false
  2257. Debounces.ks = false
  2258. Debounces.ks2 = false
  2259. if Debounces.CanAttack == false then
  2260. Debounces.CanAttack = true
  2261. Debounces.on = false
  2262. Debounces.NoIdl = false
  2263. end
  2264. end
  2265. end
  2266. end)
  2267. -------------------------------
  2268. mouse.KeyDown:connect(function(key)
  2269. if key == "t" then
  2270. if Debounces.CanAttack == true then
  2271. Debounces.CanAttack = false
  2272. Debounces.NoIdl = true
  2273. Debounces.on = true
  2274. Debounces.ks = true
  2275. kik = rleg.Touched:connect(function(ht)
  2276. hit = ht.Parent
  2277. if ht and hit:IsA("Model") then
  2278. if hit:FindFirstChild("Humanoid") then
  2279. if hit.Name ~= p.Name then
  2280. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2281. Debounces.Slashed = true]]--
  2282. if Debounces.ks==true then
  2283. z = Instance.new("Sound",hed)
  2284. z.SoundId = "rbxassetid://169380525"
  2285. z.Volume = 1
  2286. z:Play()
  2287. Debounces.ks=false
  2288. end
  2289. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2290. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2291. --Debounces.Slashed = false
  2292. --end
  2293. end
  2294. end
  2295. elseif ht and hit:IsA("Hat") then
  2296. if hit.Parent.Name ~= p.Name then
  2297. if hit.Parent:FindFirstChild("Humanoid") then
  2298. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2299. Debounces.Slashed = true]]--
  2300. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2301. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2302. --Debounces.Slashed = false
  2303. --end
  2304. end
  2305. end
  2306. end
  2307. end)
  2308. for i = 1,20 do
  2309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2315. if Debounces.on == false then break end
  2316. rs:wait()
  2317. end
  2318. kik:disconnect()
  2319. if Debounces.CanAttack == false then
  2320. Debounces.CanAttack = true
  2321. Debounces.NoIdl = false
  2322. Debounces.on = false
  2323. end
  2324. end
  2325. end
  2326. end)
  2327. ----------------------------------------------------
  2328.  
  2329. mouse.KeyDown:connect(function(key)
  2330. if key == "y" then
  2331.  
  2332.  
  2333.  
  2334. if Debounces.CanAttack == true then
  2335. Debounces.CanAttack = false
  2336. Debounces.on = true
  2337. Debounces.NoIdl = true
  2338. for i = 1, 15 do
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2345. if Debounces.on == false then break end
  2346. rs:wait(7.7)
  2347. end
  2348. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2349. wait(1.0)
  2350.  
  2351.  
  2352. Debounces.on = false
  2353. Debounces.Here = false
  2354. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2355. wait(1.8)
  2356. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2357. wait(1.8)
  2358. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2359. shot = shot + 1
  2360. for i = 1, 15 do
  2361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2367.  
  2368. rs:wait(7.7)
  2369. end
  2370. local rng = Instance.new("Part", larm)
  2371. rng.Anchored = true
  2372. rng.BrickColor = BrickColor.new("New Yeller")
  2373. rng.CanCollide = false
  2374. rng.FormFactor = 3
  2375. rng.Name = "Ring"
  2376. rng.Size = Vector3.new(1, 1, 1)
  2377. rng.Transparency = 0.35
  2378. rng.TopSurface = 0
  2379. rng.BottomSurface = 0
  2380. rng2 = rng:clone()
  2381. rng3 = rng2:clone()
  2382. rng4 = rng2:clone()
  2383. local rngm = Instance.new("SpecialMesh", rng)
  2384. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2385. rngm.Scale = Vector3.new(10, 10, 1)
  2386. rngm2 = rngm:clone()
  2387. rngm2.Scale = Vector3.new(5, 5, 3)
  2388. rngm3=rngm2:clone()
  2389. rngm3.Parent = rng3
  2390. rngm3.Scale = Vector3.new(8, 8, 1)
  2391. rngm4 = rngm2:clone()
  2392. rngm4.Parent = rng4
  2393. rngm4.Scale = Vector3.new(6, 6, 1)
  2394. local bem = Instance.new("Part", larm)
  2395. bem.Anchored = true
  2396. bem.BrickColor = BrickColor.new("New Yeller")
  2397. bem.CanCollide = false
  2398. bem.FormFactor = 3
  2399. bem.Name = "Beam" .. shot
  2400. bem.Size = Vector3.new(1, 1, 1)
  2401. bem.Transparency = 0.35
  2402. bem.TopSurface = 0
  2403. bem.BottomSurface = 0
  2404. local bemm = Instance.new("SpecialMesh", bem)
  2405. bemm.MeshType = 4
  2406. bemm.Scale = Vector3.new(1, 4, 4)
  2407. local out = Instance.new("Part", larm)
  2408. out.Anchored = true
  2409. out.BrickColor = BrickColor.new("New Yeller")
  2410. out.CanCollide = false
  2411. out.FormFactor = 3
  2412. out.Name = "Out"
  2413. out.Size = Vector3.new(4, 4, 4)
  2414. out.Transparency = 0.35
  2415. out.TopSurface = 0
  2416. out.BottomSurface = 0
  2417. local outm = Instance.new("SpecialMesh", out)
  2418. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2419. outm.Scale = Vector3.new(6, 4, 6)
  2420. local bnd = Instance.new("Part", larm)
  2421. bnd.Anchored = true
  2422. bnd.BrickColor = BrickColor.new("New Yeller")
  2423. bnd.CanCollide = false
  2424. bnd.FormFactor = 3
  2425. bnd.Name = "Bend"
  2426. bnd.Size = Vector3.new(1, 1, 1)
  2427. bnd.Transparency = 1
  2428. bnd.TopSurface = 0
  2429. bnd.BottomSurface = 0
  2430. local bndm = Instance.new("SpecialMesh", bnd)
  2431. bndm.MeshType = 3
  2432. bndm.Scale = Vector3.new(8, 8, 8)
  2433. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2434. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2435. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2436. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2437. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2438. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2439. Debounces.Shewt = true
  2440. coroutine.wrap(function()
  2441. for i = 1, 20, 0.2 do
  2442. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2443. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2444. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2445. rng.Transparency = i/20
  2446. rng3.Transparency = 1/24
  2447. rng4.Transparency = i/26
  2448. wait()
  2449. end
  2450. wait(3.0)
  2451. rng:Destroy()
  2452. end)()
  2453. if Debounces.Shewt == true then
  2454. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2455. hit = ht.Parent
  2456. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2457. if HasntTouched(hit.Name) == true and deb == false then
  2458. deb = true
  2459. coroutine.wrap(function()
  2460. hit:FindFirstChild("Humanoid").PlatformStand = true
  2461. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2462. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2463. end)()
  2464. table.insert(Touche, hit.Name)
  2465. deb = false
  2466. end
  2467. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2468. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2469. deb = true
  2470. coroutine.wrap(function()
  2471. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2472. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2473. wait(1)
  2474. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2475. end)()
  2476. table.insert(Touche, hit.Parent.Name)
  2477. deb = false
  2478. for i, v in pairs(Touche) do
  2479. print(v)
  2480. end
  2481. end
  2482. end
  2483. end)
  2484. end
  2485. for i = 0, 260, 8 do
  2486. bem.Size = Vector3.new(i, 3, 3)
  2487. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2488. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2489. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2490. bnd.Size = Vector3.new(1,1,1)
  2491. bndm.Scale = Vector3.new(8,8,8)
  2492. if i % 10 == 0 then
  2493. local newRng = rng2:Clone()
  2494. newRng.Parent = larm
  2495. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2496. local newRngm = rngm2:clone()
  2497. newRngm.Parent=newRng
  2498. coroutine.wrap(function()
  2499. for i = 1, 10, 0.2 do
  2500. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2501. newRng.Transparency = i/10
  2502. wait()
  2503. end
  2504. wait(3.0)
  2505. newRng:Destroy()
  2506. end)()
  2507. end
  2508. wait()
  2509. end
  2510. wait(3.0)
  2511. Debounces.Shewt = false
  2512. bem:Destroy()
  2513. out:Destroy()
  2514. bnd:Destroy()
  2515. Debounces.Ready = false
  2516. for i, v in pairs(Touche) do
  2517. table.remove(Touche, i)
  2518. end
  2519. wait()
  2520. table.insert(Touche, char.Name)
  2521. Debounces.NoIdl = false
  2522. if Debounces.CanAttack == false then
  2523. Debounces.CanAttack = true
  2524. end
  2525. end
  2526. end
  2527. end)
  2528. ----------------------------------------------------
  2529. --[[mouse.KeyDown:connect(function(key)
  2530. if key == "y" then
  2531. if Debounces.CanAttack == true then
  2532. Debounces.CanAttack = false
  2533. Debounces.NoIdl = true
  2534. Debounces.on = true
  2535. local shell = Instance.new("Part",torso)
  2536. shell.BrickColor = BrickColor.new("New Yeller")
  2537. shell.Anchored = false
  2538. shell.CanCollide = false
  2539. shell.Locked = true
  2540. shell.TopSurface = "SmoothNoOutlines"
  2541. shell.BottomSurface = "SmoothNoOutlines"
  2542. shell.Size = Vector3.new(1.2,1.2,1.2)
  2543. shell.FormFactor = 3
  2544. local shellm = Instance.new("SpecialMesh",shell)
  2545. shellm.MeshType = "Sphere"
  2546. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2547. Omega = function()
  2548. local X = Instance.new("Part",char)
  2549. local O = Instance.new("ObjectValue",X)
  2550. O.Name = "creator"
  2551. X.Locked = true
  2552. X.Name = "Shell"
  2553. X.Anchored = false
  2554. X.CanCollide = false
  2555. X.Transparency = 0.5
  2556. X.Reflectance = 0
  2557. X.BottomSurface = 0
  2558. X.TopSurface = 0
  2559. X.Shape = 0
  2560. local V = Instance.new("ObjectValue",X)
  2561. V.Value = char
  2562. V.Name = "creator"
  2563. X.BrickColor = BrickColor.new("New Yeller")
  2564. X.Size = Vector3.new(40,40,40)
  2565. --X.Material = "Neon"
  2566. local Z = Instance.new("SpecialMesh",X)
  2567. Z.MeshType = "Sphere"
  2568. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2569. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2570. local bv = Instance.new("BodyVelocity",X)
  2571. bv.maxForce = Vector3.new(99999,99999,99999)
  2572. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2573. bv.velocity = root.CFrame.lookVector*10
  2574. Explode = X.Touched:connect(function(hit)
  2575. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2576. local cf = X.CFrame
  2577. bv:Destroy()
  2578. X.Anchored = true
  2579. Z:Remove()
  2580. Explode:disconnect()
  2581. X.Size = Vector3.new(3,3,3)
  2582. X.Touched:connect(function(hit) end)
  2583. X.CanCollide = false
  2584. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2585. if v:FindFirstChild('Humanoid') then
  2586. v.Humanoid:TakeDamage(math.random(9999,9999))
  2587. end
  2588. end
  2589. for i = 1, (40) do rs:wait()
  2590. X.Transparency = X.Transparency + (1/40)
  2591. X.Size = X.Size + Vector3.new(1,1,1)
  2592. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2593. end
  2594. X:Destroy()
  2595. end
  2596. end)
  2597. end
  2598. for i = 1,200 do
  2599. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2606. if Debounces.on == false then break end
  2607. rs:wait()
  2608. end
  2609. for i = 1,30 do
  2610. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2617. if Debounces.on == false then break end
  2618. rs:wait()
  2619. end
  2620. for i = 1,40 do
  2621. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2622. shell.Size = shell.Size + Vector3.new(1,1,1)
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2629. if Debounces.on == false then break end
  2630. rs:wait()
  2631. end
  2632. for i = 1,40 do
  2633. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2640. if Debounces.on == false then break end
  2641. rs:wait()
  2642. end
  2643. for i = 1,60 do
  2644. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2651. if Debounces.on == false then break end
  2652. rs:wait()
  2653. end
  2654. for i = 1,60 do
  2655. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2656. shell.Size = shell.Size + Vector3.new(1,1,1)
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2663. if Debounces.on == false then break end
  2664. rs:wait()
  2665. end
  2666. if Debounces.CanAttack == false then
  2667. Debounces.CanAttack = true
  2668. Debounces.NoIdl = false
  2669. Debounces.on = false
  2670. end
  2671. end
  2672. end
  2673. end)]]
  2674. ----------------------------------------------------
  2675.  
  2676. mouse.KeyDown:connect(function(key)
  2677. if key == "h" then
  2678.  
  2679.  
  2680.  
  2681. if Debounces.CanAttack == true then
  2682. Debounces.CanAttack = false
  2683. Debounces.on = true
  2684. Debounces.NoIdl = true
  2685. for i = 1, 15 do
  2686. wait()
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2693. if Debounces.on == false then break end
  2694.  
  2695. end
  2696. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2697. wait(1.0)
  2698. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2699.  
  2700. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2701. local balls = Instance.new("Part",larm)
  2702. balls.Anchored = false
  2703. local aura = Instance.new("ParticleEmitter",balls)
  2704. aura.Size = NumberSequence.new(2)
  2705. aura.Lifetime = NumberRange.new(0.5)
  2706. aura.LightEmission = 1
  2707. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2708. aura.Speed = NumberRange.new(0)
  2709. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2710. aura.Rate = 20
  2711. balls.Material = "Neon"
  2712. balls.CanCollide = false
  2713. balls.Locked = true
  2714. balls.Transparency = 0
  2715. balls.Material = "SmoothPlastic"
  2716. balls.Size = Vector3.new(1,1,1)
  2717. balls.TopSurface = "SmoothNoOutlines"
  2718. balls.BottomSurface = "SmoothNoOutlines"
  2719. balls.BrickColor = BrickColor.new("Teal")
  2720. ballsm = Instance.new("SpecialMesh",balls)
  2721. ballsm.MeshType = "Sphere"
  2722. ballsm.Scale = Vector3.new(2,2,2)
  2723. local cor = Instance.new("Part", larm)
  2724. cor.Name = "Link"
  2725. cor.Locked = true
  2726. cor.BottomSurface = 0
  2727. cor.CanCollide = false
  2728. cor.Size = Vector3.new(1, 9, 1)
  2729. cor.Transparency = 1
  2730. cor.TopSurface = 0
  2731. corw = Instance.new("Weld",larm)
  2732. corw.Part0 = larm
  2733. corw.Part1 = cor
  2734. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2735. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2736. weld1 = Instance.new("Weld",larm)
  2737. weld1.Part0 = balls
  2738. weld1.Part1 = torso
  2739. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2740.  
  2741. x = Instance.new("Sound",char)
  2742. x.SoundId = "rbxassetid://670166779"
  2743. x.Pitch = 1
  2744. x.Volume = 5
  2745. wait(.0000001)
  2746. x:Play()
  2747. for i = 1, 15 do
  2748. wait()
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2755.  
  2756.  
  2757. end
  2758.  
  2759. wait(0.5)
  2760.  
  2761.  
  2762. Debounces.on = false
  2763. Debounces.Here = false
  2764. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2765.  
  2766. wait(0.7)
  2767.  
  2768. for i = 1, 15 do
  2769. wait()
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2776. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2777. end
  2778.  
  2779. wait()
  2780. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2781. wait()
  2782. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2783. balls:Destroy()
  2784. wait()
  2785. for i = 1, 15 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2792.  
  2793.  
  2794. end
  2795. wait(1.6)
  2796. shot = shot + 1
  2797.  
  2798.  
  2799. local rng = Instance.new("Part",larm)
  2800. rng.Anchored = true
  2801. rng.BrickColor = BrickColor.new("New Yeller")
  2802. rng.CanCollide = false
  2803. rng.FormFactor = 3
  2804. rng.Name = "Ring"
  2805. rng.Size = Vector3.new(8,8,8)
  2806. rng.Transparency = 0.35
  2807. rng.TopSurface = 0
  2808. rng.BottomSurface = 0
  2809. rng2 = rng:clone()
  2810. rng3 = rng2:clone()
  2811. rng4 = rng2:clone()
  2812. local rngm = Instance.new("SpecialMesh", rng)
  2813. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2814. rngm.Scale = Vector3.new(1,1,1)
  2815. rngm2 = rngm:clone()
  2816. rngm2.Scale = Vector3.new(1,1,1)
  2817. rngm3=rngm2:clone()
  2818. rngm3.Parent = rng3
  2819. rngm3.Scale = Vector3.new(1,1,1)
  2820. rngm4 = rngm2:clone()
  2821. rngm4.Parent = rng4
  2822. rngm4.Scale = Vector3.new(1,1,1)
  2823. local bem = Instance.new("Part",larm)
  2824. bem.Anchored = true
  2825. bem.Position = bem.Position + Vector3.new(0,0,5)
  2826. bem.BrickColor = BrickColor.new("Teal")
  2827. bem.CanCollide = false
  2828. local aura = Instance.new("ParticleEmitter",bem)
  2829. aura.Size = NumberSequence.new(11)
  2830. aura.Lifetime = NumberRange.new(0.5)
  2831. aura.LightEmission = 1
  2832. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2833. aura.Speed = NumberRange.new(0)
  2834. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2835. aura.Rate = 400
  2836. bem.FormFactor = 3
  2837. bem.Name = "Beam" .. shot
  2838. bem.Size = Vector3.new(50,50,50)
  2839. bem.Transparency = 0.35
  2840. bem.TopSurface = 0
  2841. bem.BottomSurface = 0
  2842. local bemm = Instance.new("SpecialMesh", bem)
  2843. bemm.MeshType = 4
  2844. bemm.Scale = Vector3.new(1, 1, 1)
  2845. local out = Instance.new("Part",char)
  2846. out.Anchored = true
  2847. out.BrickColor = BrickColor.new("Teal")
  2848. out.CanCollide = false
  2849. out.FormFactor = 3
  2850. out.Name = "Out"
  2851. out.Size = Vector3.new(1,1,1)
  2852. out.Transparency = 0.35
  2853. out.TopSurface = 0
  2854. out.BottomSurface = 0
  2855. local outm = Instance.new("SpecialMesh", out)
  2856. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2857. outm.Scale = Vector3.new(1, 1, 1)
  2858. local bnd = Instance.new("Part", larm)
  2859. bnd.Anchored = true
  2860. bnd.BrickColor = BrickColor.new("Teal")
  2861. bnd.CanCollide = false
  2862. bnd.FormFactor = 3
  2863. bnd.Name = "Bend"
  2864. bnd.Size = Vector3.new(10,10,10)
  2865. bnd.Transparency = 1
  2866. bnd.TopSurface = 0
  2867. bnd.BottomSurface = 0
  2868. local bndm = Instance.new("SpecialMesh", bnd)
  2869. bndm.MeshType = 3
  2870. bndm.Scale = Vector3.new(1,1,1)
  2871. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2872. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2873. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2874. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2875. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2876. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2877. Debounces.Shewt = true
  2878. coroutine.wrap(function()
  2879. for i = 1, 20, 0.2 do
  2880. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2881. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2882. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2883. rng.Transparency = i/20
  2884. rng3.Transparency = 1/24
  2885. rng4.Transparency = i/26
  2886. wait()
  2887. end
  2888. wait(5.0)
  2889. rng:Destroy()
  2890. end)()
  2891. if Debounces.Shewt == true then
  2892. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2893. hit = ht.Parent
  2894. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2895. if HasntTouched(hit.Name) == true and deb == false then
  2896. deb = true
  2897. coroutine.wrap(function()
  2898. hit:FindFirstChild("Humanoid").PlatformStand = true
  2899. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2900. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2901. end)()
  2902. table.insert(Touche, hit.Name)
  2903. deb = false
  2904. end
  2905. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2906. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2907. deb = true
  2908. coroutine.wrap(function()
  2909. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2910. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2911. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2912. wait(1)
  2913. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2914. end)()
  2915. table.insert(Touche, hit.Parent.Name)
  2916. deb = false
  2917. for i, v in pairs(Touche) do
  2918. print(v)
  2919. end
  2920. end
  2921. end
  2922. end)
  2923. end
  2924. for i = 0, 260, 8 do
  2925. bem.Size = Vector3.new(i, 16,16)
  2926. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2927. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2928. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2929. bnd.Size = Vector3.new(10,10,10)
  2930. bndm.Scale = Vector3.new(10,10,10)
  2931. if i % 10 == 0 then
  2932. local newRng = rng2:Clone()
  2933. newRng.Parent = torso
  2934. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2935. local newRngm = rngm2:clone()
  2936. newRngm.Parent=newRng
  2937. coroutine.wrap(function()
  2938. for i = 1, 10, 0.2 do
  2939. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2940. newRng.Transparency = i/10
  2941. wait()
  2942. end
  2943. wait(3.0)
  2944. newRng:Destroy()
  2945. pt:Destroy()
  2946. pt2:Destroy()
  2947. end)()
  2948. end
  2949. wait()
  2950. end
  2951. wait(3.0)
  2952. Debounces.Shewt = false
  2953. bem:Destroy()
  2954. out:Destroy()
  2955. bnd:Destroy()
  2956. Debounces.Ready = false
  2957. for i, v in pairs(Touche) do
  2958. table.remove(Touche, i)
  2959. end
  2960. wait()
  2961. table.insert(Touche, char.Name)
  2962. Debounces.NoIdl = false
  2963. if Debounces.CanAttack == false then
  2964. Debounces.CanAttack = true
  2965. end
  2966. end
  2967. end
  2968. end)
  2969. ----------------------------------------------------
  2970. --[[mouse.KeyDown:connect(function(key)
  2971. if key == "h" then
  2972. if Debounces.CanAttack == true then
  2973. Debounces.CanAttack = false
  2974. Debounces.NoIdl = true
  2975. Debounces.on = true
  2976. local shell = Instance.new("Part",torso)
  2977. shell.BrickColor = BrickColor.new("New Yeller")
  2978. shell.Anchored = false
  2979. shell.CanCollide = false
  2980. shell.Locked = true
  2981. shell.TopSurface = "SmoothNoOutlines"
  2982. shell.BottomSurface = "SmoothNoOutlines"
  2983. shell.Size = Vector3.new(1.2,1.2,1.2)
  2984. shell.FormFactor = 3
  2985. local shellm = Instance.new("SpecialMesh",shell)
  2986. shellm.MeshType = "Sphere"
  2987. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2988. Omega = function()
  2989. local X = Instance.new("Part",char)
  2990. local O = Instance.new("ObjectValue",X)
  2991. O.Name = "creator"
  2992. X.Locked = true
  2993. X.Name = "Shell"
  2994. X.Anchored = false
  2995. X.CanCollide = false
  2996. X.Transparency = 0.5
  2997. X.Reflectance = 0
  2998. X.BottomSurface = 0
  2999. X.TopSurface = 0
  3000. X.Shape = 0
  3001. local V = Instance.new("ObjectValue",X)
  3002. V.Value = char
  3003. V.Name = "creator"
  3004. X.BrickColor = BrickColor.new("New Yeller")
  3005. X.Size = Vector3.new(40,40,40)
  3006. --X.Material = "Neon"
  3007. local Z = Instance.new("SpecialMesh",X)
  3008. Z.MeshType = "Sphere"
  3009. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3010. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3011. local bv = Instance.new("BodyVelocity",X)
  3012. bv.maxForce = Vector3.new(99999,99999,99999)
  3013. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3014. bv.velocity = root.CFrame.lookVector*10
  3015. Explode = X.Touched:connect(function(hit)
  3016. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3017. local cf = X.CFrame
  3018. bv:Destroy()
  3019. X.Anchored = true
  3020. Z:Remove()
  3021. Explode:disconnect()
  3022. X.Size = Vector3.new(3,3,3)
  3023. X.Touched:connect(function(hit) end)
  3024. X.CanCollide = false
  3025. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3026. if v:FindFirstChild('Humanoid') then
  3027. v.Humanoid:TakeDamage(math.random(9999,9999))
  3028. end
  3029. end
  3030. for i = 1, (40) do rs:wait()
  3031. X.Transparency = X.Transparency + (1/40)
  3032. X.Size = X.Size + Vector3.new(1,1,1)
  3033. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3034. end
  3035. X:Destroy()
  3036. end
  3037. end)
  3038. end
  3039. for i = 1,200 do
  3040. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3043. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3044. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3047. if Debounces.on == false then break end
  3048. rs:wait()
  3049. end
  3050. for i = 1,30 do
  3051. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3058. if Debounces.on == false then break end
  3059. rs:wait()
  3060. end
  3061. for i = 1,40 do
  3062. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3063. shell.Size = shell.Size + Vector3.new(1,1,1)
  3064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3070. if Debounces.on == false then break end
  3071. rs:wait()
  3072. end
  3073. for i = 1,40 do
  3074. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3075. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3077. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3081. if Debounces.on == false then break end
  3082. rs:wait()
  3083. end
  3084. for i = 1,60 do
  3085. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3092. if Debounces.on == false then break end
  3093. rs:wait()
  3094. end
  3095. for i = 1,60 do
  3096. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3097. shell.Size = shell.Size + Vector3.new(1,1,1)
  3098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3100. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3104. if Debounces.on == false then break end
  3105. rs:wait()
  3106. end
  3107. if Debounces.CanAttack == false then
  3108. Debounces.CanAttack = true
  3109. Debounces.NoIdl = false
  3110. Debounces.on = false
  3111. end
  3112. end
  3113. end
  3114. end)]]
  3115. ----------------------------------------------------
  3116. Charging = false
  3117. mouse.KeyDown:connect(function(key)
  3118. if key == "r" then
  3119. if Charging == false then
  3120. Charging = true
  3121. if Debounces.CanAttack == true then
  3122. Debounces.CanAttack = false
  3123. Debounces.NoIdl = true
  3124. Debounces.on = true
  3125. for i = 1,20 do
  3126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3132. if Debounces.on == false then break end
  3133. rs:wait()
  3134. end
  3135. --[[for i = 1,20 do
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3142. if Debounces.on == false then break end
  3143. rs:wait()
  3144. end]]--
  3145. pt=Instance.new('Part',torso)
  3146. pt.Anchored=true
  3147. pt.CanCollide=false
  3148. pt.Locked = true
  3149. pt.FormFactor='Custom'
  3150. pt.Size=Vector3.new(1,1,1)
  3151. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3152. pt.Transparency=.6
  3153. pt.BrickColor=BrickColor.new('New Yeller')
  3154. msh=Instance.new('SpecialMesh',pt)
  3155. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3156. msh.Scale=Vector3.new(8,4,8)
  3157. pt2=pt:clone()
  3158. pt2.Parent = torso
  3159. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3160. pt2.BrickColor=BrickColor.new("New Yeller")
  3161. msh2=msh:clone()
  3162. msh2.Parent=pt2
  3163. msh2.Scale=Vector3.new(10,5,10)
  3164.  
  3165. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3166.  
  3167. bl = Instance.new("Part", char)
  3168. bl.Locked = true
  3169. bl.Name = "Shell"
  3170. bl.BrickColor = BrickColor.new("New Yeller")
  3171. bl.Anchored = true
  3172. bl.CanCollide = false
  3173. bl.Transparency = 0
  3174. bl.Reflectance = 0
  3175. bl.BottomSurface = 0
  3176. bl.TopSurface = 0
  3177. bl.Shape = 0
  3178. blm = Instance.new("SpecialMesh",bl)
  3179. blm.MeshType = "Sphere"
  3180. blm.Scale = Vector3.new(1,1,1)
  3181. blm.MeshId = "rbxassetid://9982590"
  3182.  
  3183. coroutine.resume(coroutine.create(function()
  3184. for i=1, math.huge, 4 do
  3185. if Charging == true then
  3186. rs:wait()
  3187. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3188. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3189. bl.Transparency = bl.Transparency + 0.005
  3190. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3191. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3192. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3193. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3194. elseif Charging == false then break
  3195. end
  3196. end
  3197. end))
  3198.  
  3199. repeat
  3200. local p = Instance.new('Part',torso)
  3201. p.formFactor = 'Custom'
  3202. p.Size = Vector3.new(1,1,1)
  3203. p.BrickColor = workspace.Base.BrickColor
  3204. p.CanCollide = false
  3205. p.Transparency = 0
  3206. p.Anchored = true
  3207. p.Locked=true
  3208. p.Material = workspace.Base.Material
  3209. s = math.random(1,40)/10
  3210. local m = Instance.new("BlockMesh",p)
  3211. m.Scale = Vector3.new(s,s,s)
  3212. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3213. --[[coroutine.wrap(function()
  3214. wait(2)
  3215. while Charging == true do
  3216. wait(2)
  3217. GroundWave1()
  3218. wait(2)
  3219. end
  3220. end)()]]--
  3221. Spawn(function()
  3222. while rs:wait() do
  3223. if Charging == true then
  3224. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3225. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3226. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3227. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3228. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3229. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3230. elseif Charging == false then break
  3231. end
  3232. end
  3233. end)
  3234. Spawn(function()
  3235. while rs:wait() do
  3236. if p.Transparency >= 1 then p:Destroy() break end
  3237. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3238. p.Transparency = p.Transparency+0.01
  3239. end
  3240. end)
  3241. wait(.3)
  3242. until Charging == false
  3243. end
  3244. end
  3245. end
  3246. end)
  3247. ----------------------------------------------------
  3248. mouse.KeyUp:connect(function(key)
  3249. if key == "r" then
  3250. if Charging == true then
  3251. Charging = false
  3252. pt:Destroy()
  3253. pt2:Destroy()
  3254. bl:Destroy()
  3255. if Debounces.CanAttack == false then
  3256. Debounces.CanAttack = true
  3257. Debounces.NoIdl = false
  3258. Debounces.on = false
  3259. end
  3260. end
  3261. end
  3262. end)
  3263. ----------------------------------------------------
  3264. mouse.KeyDown:connect(function(key)
  3265. if key == "g" then
  3266. if Debounces.CanAttack == true then
  3267. Debounces.CanAttack = false
  3268. Debounces.NoIdl = true
  3269. Debounces.on = true
  3270. local shell = Instance.new("Part",torso)
  3271. shell.BrickColor = BrickColor.new("New Yeller")
  3272. shell.Anchored = true
  3273. shell.CanCollide = false
  3274. shell.Locked = true
  3275. shell.TopSurface = "SmoothNoOutlines"
  3276. shell.BottomSurface = "SmoothNoOutlines"
  3277. shell.Size = Vector3.new(1,1,1)
  3278. shellm = Instance.new("SpecialMesh",shell)
  3279. shellm.MeshType = "Sphere"
  3280. shellm.Scale = Vector3.new(1,1,1)
  3281. local shell2 = Instance.new("Part",torso)
  3282. shell2.BrickColor = BrickColor.new("New Yeller")
  3283. shell2.Anchored = true
  3284. shell2.CanCollide = false
  3285. shell2.Locked = true
  3286. shell2.TopSurface = "SmoothNoOutlines"
  3287. shell2.BottomSurface = "SmoothNoOutlines"
  3288. shell2.Size = Vector3.new(1,1,1)
  3289. shellm2 = Instance.new("SpecialMesh",shell2)
  3290. shellm2.MeshType = "Sphere"
  3291. shellm2.Scale = Vector3.new(1,1,1)
  3292.  
  3293. function FindNearestTorso(Position,Distance,SinglePlayer)
  3294. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3295. local List = {}
  3296. for i,v in pairs(workspace:GetChildren())do
  3297. if v:IsA("Model")then
  3298. if v:findFirstChild("Torso")then
  3299. if v ~= char then
  3300. if(v.Torso.Position -Position).magnitude <= Distance then
  3301. table.insert(List,v)
  3302. end
  3303. end
  3304. end
  3305. end
  3306. end
  3307. return List
  3308. end
  3309.  
  3310. Shell = function()
  3311. local X = Instance.new("Part",char)
  3312. local O = Instance.new("ObjectValue",X)
  3313. O.Name = "creator"
  3314. X.Locked = true
  3315. X.Name = "Shell"
  3316. X.Anchored = false
  3317. X.CanCollide = false
  3318. X.Transparency = 0
  3319. X.Reflectance = 0
  3320. X.BottomSurface = 0
  3321. X.TopSurface = 0
  3322. X.Shape = 0
  3323. local V = Instance.new("ObjectValue",X)
  3324. V.Value = char
  3325. V.Name = "creator"
  3326. X.BrickColor = BrickColor.new("New Yeller")
  3327. X.Size = Vector3.new(1,1,1)
  3328. --X.Material = "Neon"
  3329. local Z = Instance.new("SpecialMesh",X)
  3330. Z.MeshType = "Sphere"
  3331. Z.Scale = Vector3.new(1,1,1)
  3332. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3333. local bv = Instance.new("BodyVelocity",X)
  3334. bv.maxForce = Vector3.new(99999,99999,99999)
  3335. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3336. bv.velocity = root.CFrame.lookVector*65
  3337. Explode = X.Touched:connect(function(hit)
  3338. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3339. local cf = X.CFrame
  3340. bv:Destroy()
  3341. X.Anchored = true
  3342. Z:Remove()
  3343. Explode:disconnect()
  3344. X.Size = Vector3.new(3,3,3)
  3345. X.Touched:connect(function(hit) end)
  3346. X.CanCollide = false
  3347. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3348. if v:FindFirstChild('Humanoid') then
  3349. v.Humanoid:TakeDamage(math.random(99999,99999))
  3350. end
  3351. end
  3352. for i = 1, (40) do rs:wait()
  3353. X.Transparency = X.Transparency + (1/40)
  3354. X.Size = X.Size + Vector3.new(1,1,1)
  3355. X.CFrame = cf
  3356. end
  3357. X:Destroy()
  3358. end
  3359. end)
  3360. end
  3361. Shell()
  3362. for i = 1, 10 do
  3363. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3364. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3365. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3366. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3367. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3368. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3371. if Debounces.on == false then break end
  3372. rs:wait()
  3373. end
  3374. Shell()
  3375. shell.Transparency = 1
  3376. for i = 1, 10 do
  3377. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3378. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3385. if Debounces.on == false then break end
  3386. rs:wait()
  3387. end
  3388. Shell()
  3389. shell.Transparency = 0
  3390. shell2.Transparency = 1
  3391. for i = 1, 10 do
  3392. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3393. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3400. if Debounces.on == false then break end
  3401. rs:wait()
  3402. end
  3403. Shell()
  3404. shell2.Transparency = 0
  3405. shell.Transparency = 1
  3406. for i = 1, 10 do
  3407. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3408. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3415. if Debounces.on == false then break end
  3416. rs:wait()
  3417. end
  3418. Shell()
  3419. shell.Transparency = 0
  3420. shell2.Transparency = 1
  3421. for i = 1, 10 do
  3422. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3423. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3430. if Debounces.on == false then break end
  3431. rs:wait()
  3432. end
  3433. Shell()
  3434. shell2.Transparency = 0
  3435. shell.Transparency = 1
  3436. for i = 1, 10 do
  3437. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3438. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3445. if Debounces.on == false then break end
  3446. rs:wait()
  3447. end
  3448. Shell()
  3449. shell.Transparency = 0
  3450. shell2.Transparency = 1
  3451. for i = 1, 10 do
  3452. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3453. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3455. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3460. if Debounces.on == false then break end
  3461. rs:wait()
  3462. end
  3463. Shell()
  3464. shell2.Transparency = 0
  3465. shell.Transparency = 1
  3466. for i = 1, 10 do
  3467. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3468. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3475. if Debounces.on == false then break end
  3476. rs:wait()
  3477. end
  3478. Shell()
  3479. shell.Transparency = 0
  3480. shell2.Transparency = 1
  3481. for i = 1, 10 do
  3482. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3483. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3490. if Debounces.on == false then break end
  3491. rs:wait()
  3492. end
  3493. Shell()
  3494. shell2.Transparency = 0
  3495. shell.Transparency = 1
  3496. for i = 1, 10 do
  3497. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3498. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3505. if Debounces.on == false then break end
  3506. rs:wait()
  3507. end
  3508. Shell()
  3509. shell.Transparency = 0
  3510. shell2.Transparency = 1
  3511. for i = 1, 10 do
  3512. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3513. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3520. if Debounces.on == false then break end
  3521. rs:wait()
  3522. end
  3523. Shell()
  3524. shell2.Transparency = 0
  3525. shell.Transparency = 1
  3526. for i = 1, 10 do
  3527. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3528. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3535. if Debounces.on == false then break end
  3536. rs:wait()
  3537. end
  3538. Shell()
  3539. shell.Transparency = 0
  3540. shell2.Transparency = 1
  3541. for i = 1, 10 do
  3542. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3543. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3550. if Debounces.on == false then break end
  3551. rs:wait()
  3552. end
  3553. shell.Transparency = 1
  3554. if Debounces.CanAttack == false then
  3555. Debounces.CanAttack = true
  3556. Debounces.NoIdl = false
  3557. Debounces.on = false
  3558. end
  3559. end
  3560. end
  3561. end)
  3562. ----------------------------------------------------
  3563. Search = false
  3564. mouse.KeyDown:connect(function(key)
  3565. if key == "n" then
  3566. if Search == false then
  3567. Search = true
  3568. for i,v in pairs(game.Players:getPlayers()) do
  3569. if v.Name~=char.Name then
  3570. for j,k in pairs(v.Character:GetChildren()) do
  3571. if k:IsA("BasePart") and k.Transparency >= 1 then
  3572. bawx=Instance.new("SelectionBox",cam)
  3573. bawx.Color = BrickColor.new("Bright red")
  3574. bawx.Transparency = .5
  3575. bawx.Adornee = k
  3576. end
  3577. end
  3578. end
  3579. end
  3580. elseif Search == true then
  3581. Search = false
  3582. for i, v in pairs(cam:GetChildren()) do
  3583. if v:IsA("SelectionBox") then
  3584. v:Destroy()
  3585. end
  3586. end
  3587. end
  3588. end
  3589. end)
  3590. ----------------------------------------------------
  3591. Grab = false
  3592. mouse.KeyDown:connect(function(key)
  3593. if key == "z" then
  3594. Debounces.on = true
  3595. Debounces.NoIdl = true
  3596. Debounces.ks = true
  3597. if Grab == false then
  3598. gp = nil
  3599. for i = 1, 20 do
  3600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3606. if Debounces.on == false then break end
  3607. rs:wait()
  3608. end
  3609. con1=larm.Touched:connect(function(hit) -- this is grab
  3610. ht = hit.Parent
  3611. hum1=ht:FindFirstChild('Humanoid')
  3612. if hum1 ~= nil then
  3613. if Debounces.ks==true then
  3614. z = Instance.new("Sound",hed)
  3615. z.SoundId = "rbxassetid://169380525"
  3616. z.Volume = 1
  3617. z:Play()
  3618. Debounces.ks=false
  3619. end
  3620. hum1.PlatformStand=true
  3621. gp = ht
  3622. Grab = true
  3623. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3624. asd.Parent = larm
  3625. asd.Name = "asd"
  3626. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3627. --[[elseif hum1 == nil then
  3628. con1:disconnect()
  3629. wait() return]]--
  3630. end
  3631. end)
  3632. for i = 1, 20 do
  3633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3639. if Debounces.on == false then break end
  3640. rs:wait()
  3641. end
  3642. if hum1 == nil then
  3643. Debounces.on = false
  3644. Debounces.NoIdl = false
  3645. end
  3646. con1:disconnect()
  3647. elseif Grab == true then
  3648. Grab = false
  3649. Punch()
  3650. z = Instance.new("Sound",hed)
  3651. z.SoundId = "rbxassetid://169380525"
  3652. z.Pitch = ptz[math.random(1,#ptz)]
  3653. z.Volume = 1
  3654. z:Play()
  3655. for i = 1, 10 do
  3656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3662. if Debounces.on == false then break end
  3663. rs:wait()
  3664. end
  3665. Punch()
  3666. z = Instance.new("Sound",hed)
  3667. z.SoundId = "rbxassetid://169380525"
  3668. z.Pitch = ptz[math.random(1,#ptz)]
  3669. z.Volume = 1
  3670. z:Play()
  3671. for i = 1, 10 do
  3672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3678. if Debounces.on == false then break end
  3679. rs:wait()
  3680. end
  3681. Punch()
  3682. z = Instance.new("Sound",hed)
  3683. z.SoundId = "rbxassetid://169380525"
  3684. z.Pitch = ptz[math.random(1,#ptz)]
  3685. z.Volume = 1
  3686. z:Play()
  3687. for i = 1, 10 do
  3688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3694. if Debounces.on == false then break end
  3695. rs:wait()
  3696. end
  3697. Punch()
  3698. z = Instance.new("Sound",hed)
  3699. z.SoundId = "rbxassetid://169380525"
  3700. z.Pitch = ptz[math.random(1,#ptz)]
  3701. z.Volume = 1
  3702. z:Play()
  3703. for i = 1, 10 do
  3704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3710. if Debounces.on == false then break end
  3711. rs:wait()
  3712. end
  3713. Punch()
  3714. z = Instance.new("Sound",hed)
  3715. z.SoundId = "rbxassetid://169380525"
  3716. z.Pitch = ptz[math.random(1,#ptz)]
  3717. z.Volume = 1
  3718. z:Play()
  3719. for i = 1, 10 do
  3720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3726. if Debounces.on == false then break end
  3727. rs:wait()
  3728. end
  3729. Punch()
  3730. z = Instance.new("Sound",hed)
  3731. z.SoundId = "rbxassetid://169380525"
  3732. z.Pitch = ptz[math.random(1,#ptz)]
  3733. z.Volume = 1
  3734. z:Play()
  3735. for i = 1, 10 do
  3736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3742. if Debounces.on == false then break end
  3743. rs:wait()
  3744. end
  3745. Punch()
  3746. z = Instance.new("Sound",hed)
  3747. z.SoundId = "rbxassetid://169380525"
  3748. z.Pitch = ptz[math.random(1,#ptz)]
  3749. z.Volume = 1
  3750. z:Play()
  3751. for i = 1, 10 do
  3752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3758. if Debounces.on == false then break end
  3759. rs:wait()
  3760. end
  3761. Punch()
  3762. z = Instance.new("Sound",hed)
  3763. z.SoundId = "rbxassetid://169380525"
  3764. z.Pitch = ptz[math.random(1,#ptz)]
  3765. z.Volume = 1
  3766. z:Play()
  3767. for i = 1, 10 do
  3768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3774. if Debounces.on == false then break end
  3775. rs:wait()
  3776. end
  3777. Punch()
  3778. z = Instance.new("Sound",hed)
  3779. z.SoundId = "rbxassetid://169380525"
  3780. z.Pitch = ptz[math.random(1,#ptz)]
  3781. z.Volume = 1
  3782. z:Play()
  3783. for i = 1, 10 do
  3784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3790. if Debounces.on == false then break end
  3791. rs:wait()
  3792. end
  3793. Punch()
  3794. z = Instance.new("Sound",hed)
  3795. z.SoundId = "rbxassetid://169380525"
  3796. z.Pitch = ptz[math.random(1,#ptz)]
  3797. z.Volume = 1
  3798. z:Play()
  3799. for i = 1, 10 do
  3800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3806. if Debounces.on == false then break end
  3807. rs:wait()
  3808. end
  3809. Punch()
  3810. z = Instance.new("Sound",hed)
  3811. z.SoundId = "rbxassetid://169380525"
  3812. z.Pitch = ptz[math.random(1,#ptz)]
  3813. z.Volume = 1
  3814. z:Play()
  3815. for i = 1, 10 do
  3816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3822. if Debounces.on == false then break end
  3823. rs:wait()
  3824. end
  3825. Punch()
  3826. z = Instance.new("Sound",hed)
  3827. z.SoundId = "rbxassetid://169380525"
  3828. z.Pitch = ptz[math.random(1,#ptz)]
  3829. z.Volume = 1
  3830. z:Play()
  3831. for i = 1, 10 do
  3832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3838. if Debounces.on == false then break end
  3839. rs:wait()
  3840. end
  3841. con1:disconnect()
  3842. Debounces.on = false
  3843. Debounces.NoIdl = false
  3844. if gp ~= nil then
  3845. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3846. for i,v in pairs(larm:GetChildren()) do
  3847. if v.Name == "asd" and v:IsA("Weld") then
  3848. v:Remove()
  3849. end
  3850. end
  3851. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3852. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3853. bv.P = 125000
  3854. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3855. hum1=nil
  3856. ht=nil
  3857. Debounces.on = false
  3858. Debounces.NoIdl = false
  3859. elseif ht == nil then wait()
  3860. Grab = false
  3861. Debounces.on = false
  3862. Debounces.NoIdl = false
  3863. end
  3864. end
  3865. end
  3866. end)
  3867. ----------------------------------------------------
  3868. mouse.KeyDown:connect(function(key)
  3869. if string.byte(key) == 52 then
  3870. char.Humanoid.WalkSpeed = 60
  3871. end
  3872. end)
  3873. mouse.KeyUp:connect(function(key)
  3874. if string.byte(key) == 52 then
  3875. char.Humanoid.WalkSpeed = 8
  3876. end
  3877. end)
  3878. -------------------------------
  3879. local animpose = "Idle"
  3880. local lastanimpose = "Idle"
  3881. local sine = 0
  3882. local change = 1
  3883. local val = 0
  3884. local ffing = false
  3885. -------------------------------
  3886. game:GetService("RunService").RenderStepped:connect(function()
  3887. --[[if char.Humanoid.Jump == true then
  3888. jump = true
  3889. else
  3890. jump = false
  3891. end]]
  3892. char.Humanoid.FreeFalling:connect(function(f)
  3893. if f then
  3894. ffing = true
  3895. else
  3896. ffing = false
  3897. end
  3898. end)
  3899. sine = sine + change
  3900. if jumpn == true then
  3901. animpose = "Jumping"
  3902. elseif ffing == true then
  3903. animpose = "Freefalling"
  3904. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3905. animpose = "Idle"
  3906. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3907. animpose = "Walking"
  3908. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3909. animpose = "Running"
  3910. end
  3911. if animpose ~= lastanimpose then
  3912. sine = 0
  3913. if Debounces.NoIdl == false then
  3914. if animpose == "Idle" then
  3915. for i = 1, 2 do
  3916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3922. end
  3923. elseif animpose == "Walking" then
  3924. for i = 1, 2 do
  3925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3931. end
  3932. elseif animpose == "Running" then
  3933. for i = 1, 2 do
  3934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3940. wait()
  3941. end
  3942. end
  3943. else
  3944. end
  3945. end
  3946. lastanimpose = animpose
  3947. if Debounces.NoIdl == false then
  3948. if animpose == "Idle" then
  3949. change = 0.5
  3950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3956. elseif animpose == "Walking" then
  3957. change = 1
  3958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3964. elseif animpose == "Running" then
  3965. change = 1
  3966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3972. end
  3973. end
  3974. end)
  3975.  
  3976. hum.MaxHealth = math.huge
  3977. wait(1)
  3978. hum.Health = math.huge
  3979. local p = game.Players.LocalPlayer
  3980. local char = p.Character
  3981. z = Instance.new("Sound", char)
  3982. z.SoundId = "rbxassetid://620889412"
  3983. z.Pitch = 1
  3984. z.Volume = 999
  3985. z.Looped = true
  3986. wait(.1)
  3987. z:Play()
  3988. while true do --Loop
  3989. wait(0.04)
  3990. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3991. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3992. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3993. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3994. wait(0.04)
  3995. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3996. wait(0.04)
  3997. end
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