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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19-
BlockMesh0 = Instance.new("BlockMesh")
19+
Model0 = Instance.new("Model")
20
Part1 = Instance.new("Part")
21-
Part2 = Instance.new("Part")
21+
SpecialMesh2 = Instance.new("SpecialMesh")
22-
Part3 = Instance.new("Part")
22+
Sound3 = Instance.new("Sound")
23-
Part4 = Instance.new("Part")
23+
Sound4 = Instance.new("Sound")
24-
Part5 = Instance.new("Part")
24+
Sound5 = Instance.new("Sound")
25-
Part6 = Instance.new("Part")
25+
Weld6 = Instance.new("Weld")
26-
Part7 = Instance.new("Part")
26+
Weld7 = Instance.new("Weld")
27-
BlockMesh8 = Instance.new("BlockMesh")
27+
PointLight8 = Instance.new("PointLight")
28-
Part9 = Instance.new("Part")
28+
Decal9 = Instance.new("Decal")
29
Part10 = Instance.new("Part")
30-
Script11 = Instance.new("Script")
30+
Decal11 = Instance.new("Decal")
31-
Part12 = Instance.new("Part")
31+
Motor6D12 = Instance.new("Motor6D")
32-
Script13 = Instance.new("Script")
32+
Motor6D13 = Instance.new("Motor6D")
33-
BlockMesh8.Parent = Part7
33+
Motor6D14 = Instance.new("Motor6D")
34-
Part1.Parent = mas
34+
Motor6D15 = Instance.new("Motor6D")
35-
Part1.CFrame = CFrame.new(-265, 1145, 10, 0, 0, -1, 0, 1, -0, 1, 0, -0)
35+
Motor6D16 = Instance.new("Motor6D")
36-
Part1.Orientation = Vector3.new(0, -90, 0)
36+
Part17 = Instance.new("Part")
37-
Part1.Position = Vector3.new(-265, 1145, 10)
37+
Part18 = Instance.new("Part")
38-
Part1.Rotation = Vector3.new(0, -90, 0)
38+
Weld19 = Instance.new("Weld")
39-
Part1.Size = Vector3.new(530, 72, 2)
39+
Part20 = Instance.new("Part")
40-
Part1.Anchored = true
40+
Part21 = Instance.new("Part")
41-
Part1.BottomSurface = Enum.SurfaceType.Smooth
41+
Humanoid22 = Instance.new("Humanoid")
42-
Part1.Reflectance = 1
42+
Model23 = Instance.new("Model")
43-
Part1.TopSurface = Enum.SurfaceType.Smooth
43+
Model24 = Instance.new("Model")
44-
Part2.Parent = mas
44+
Part25 = Instance.new("Part")
45-
Part2.CFrame = CFrame.new(249, 1145, 11, 0, 0, -1, 0, 1, -0, 1, 0, -0)
45+
Motor6D26 = Instance.new("Motor6D")
46-
Part2.Orientation = Vector3.new(0, -90, 0)
46+
Part27 = Instance.new("Part")
47-
Part2.Position = Vector3.new(249, 1145, 11)
47+
SpecialMesh28 = Instance.new("SpecialMesh")
48-
Part2.Rotation = Vector3.new(0, -90, 0)
48+
Sound29 = Instance.new("Sound")
49-
Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
49+
Sound30 = Instance.new("Sound")
50-
Part2.Size = Vector3.new(528, 72, 2)
50+
ParticleEmitter31 = Instance.new("ParticleEmitter")
51-
Part2.Anchored = true
51+
ParticleEmitter32 = Instance.new("ParticleEmitter")
52-
Part2.BottomSurface = Enum.SurfaceType.Smooth
52+
Sound33 = Instance.new("Sound")
53-
Part2.BrickColor = BrickColor.new("Institutional white")
53+
Sound34 = Instance.new("Sound")
54-
Part2.Reflectance = 1
54+
Script35 = Instance.new("Script")
55-
Part2.TopSurface = Enum.SurfaceType.Smooth
55+
Script36 = Instance.new("Script")
56-
Part2.brickColor = BrickColor.new("Institutional white")
56+
StringValue37 = Instance.new("StringValue")
57-
Part3.Parent = mas
57+
Animation38 = Instance.new("Animation")
58-
Part3.CFrame = CFrame.new(-8, 1108, 10, -1, 0, 0, 0, 0, 1, 0, 1, 0)
58+
StringValue39 = Instance.new("StringValue")
59-
Part3.Orientation = Vector3.new(-90, -180, 0)
59+
Animation40 = Instance.new("Animation")
60-
Part3.Position = Vector3.new(-8, 1108, 10)
60+
StringValue41 = Instance.new("StringValue")
61-
Part3.Rotation = Vector3.new(-90, 0, -180)
61+
Animation42 = Instance.new("Animation")
62-
Part3.Size = Vector3.new(516, 530, 2)
62+
NumberValue43 = Instance.new("NumberValue")
63-
Part3.Anchored = true
63+
Animation44 = Instance.new("Animation")
64-
Part3.BottomSurface = Enum.SurfaceType.Smooth
64+
NumberValue45 = Instance.new("NumberValue")
65-
Part3.Reflectance = 1
65+
StringValue46 = Instance.new("StringValue")
66-
Part3.TopSurface = Enum.SurfaceType.Smooth
66+
Animation47 = Instance.new("Animation")
67-
Part4.Parent = mas
67+
StringValue48 = Instance.new("StringValue")
68-
Part4.CFrame = CFrame.new(-7, 1145, -254, -1, 0, -0, -0, 1, -0, -0, 0, -1)
68+
Animation49 = Instance.new("Animation")
69-
Part4.Orientation = Vector3.new(0, -180, 0)
69+
StringValue50 = Instance.new("StringValue")
70-
Part4.Position = Vector3.new(-7, 1145, -254)
70+
Animation51 = Instance.new("Animation")
71-
Part4.Rotation = Vector3.new(180, 0, -180)
71+
StringValue52 = Instance.new("StringValue")
72-
Part4.Size = Vector3.new(514, 72, 2)
72+
Animation53 = Instance.new("Animation")
73-
Part4.Anchored = true
73+
StringValue54 = Instance.new("StringValue")
74-
Part4.BottomSurface = Enum.SurfaceType.Smooth
74+
Animation55 = Instance.new("Animation")
75-
Part4.Reflectance = 1
75+
Animation56 = Instance.new("Animation")
76-
Part4.TopSurface = Enum.SurfaceType.Smooth
76+
Sound57 = Instance.new("Sound")
77-
Part5.Parent = mas
77+
Pants58 = Instance.new("Pants")
78-
Part5.CFrame = CFrame.new(-8, 1144.99988, 274, -1, 0, -0, -0, 1, -0, -0, 0, -1)
78+
BodyColors59 = Instance.new("BodyColors")
79-
Part5.Orientation = Vector3.new(0, -180, 0)
79+
Part60 = Instance.new("Part")
80-
Part5.Position = Vector3.new(-8, 1144.99988, 274)
80+
SpecialMesh61 = Instance.new("SpecialMesh")
81-
Part5.Rotation = Vector3.new(180, 0, -180)
81+
Decal62 = Instance.new("Decal")
82-
Part5.Size = Vector3.new(512, 72, 2)
82+
Script63 = Instance.new("Script")
83-
Part5.Anchored = true
83+
Sound64 = Instance.new("Sound")
84-
Part5.BottomSurface = Enum.SurfaceType.Smooth
84+
Part65 = Instance.new("Part")
85-
Part5.Reflectance = 1
85+
SpecialMesh66 = Instance.new("SpecialMesh")
86-
Part5.TopSurface = Enum.SurfaceType.Smooth
86+
Decal67 = Instance.new("Decal")
87-
Part6.Parent = mas
87+
Script68 = Instance.new("Script")
88-
Part6.CFrame = CFrame.new(-8, 1182, 10, -1, 0, 0, 0, 0, 1, 0, 1, -0)
88+
Shirt69 = Instance.new("Shirt")
89-
Part6.Orientation = Vector3.new(-90, -180, 0)
89+
CharacterMesh70 = Instance.new("CharacterMesh")
90-
Part6.Position = Vector3.new(-8, 1182, 10)
90+
CharacterMesh71 = Instance.new("CharacterMesh")
91-
Part6.Rotation = Vector3.new(-90, 0, -180)
91+
Model0.Name = "Chara."
92-
Part6.Size = Vector3.new(516, 530, 2)
92+
Model0.Parent = mas
93-
Part6.Anchored = true
93+
Model0.PrimaryPart = Part1
94-
Part6.BottomSurface = Enum.SurfaceType.Smooth
94+
Part1.Name = "Head"
95-
Part6.Reflectance = 1
95+
Part1.Parent = Model0
96-
Part6.TopSurface = Enum.SurfaceType.Smooth
96+
Part1.CFrame = CFrame.new(207.87999, 4.49999905, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
97-
Part7.Parent = mas
97+
Part1.Position = Vector3.new(207.87999, 4.49999905, 196.689941)
98-
Part7.CFrame = CFrame.new(-8.5, 1109.5, 10.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
98+
Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
99-
Part7.Position = Vector3.new(-8.5, 1109.5, 10.5)
99+
Part1.Size = Vector3.new(2, 1, 1)
100-
Part7.Color = Color3.new(0.203922, 0.556863, 0.25098)
100+
Part1.BackParamA = -99999
101-
Part7.Size = Vector3.new(511, 1, 525)
101+
Part1.BackParamB = 99999
102-
Part7.BottomSurface = Enum.SurfaceType.Smooth
102+
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
103-
Part7.BrickColor = BrickColor.new("Sea green")
103+
Part1.BottomParamA = -99999
104-
Part7.Material = Enum.Material.Grass
104+
Part1.BottomParamB = 99999
105-
Part7.TopSurface = Enum.SurfaceType.Smooth
105+
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
106-
Part7.brickColor = BrickColor.new("Sea green")
106+
Part1.BrickColor = BrickColor.new("Institutional white")
107-
BlockMesh8.Parent = Part7
107+
Part1.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
108-
Part9.Parent = mas
108+
Part1.Elasticity = 0
109-
Part9.CFrame = CFrame.new(75, 1110.5, -71, 1, 0, 0, 0, 1, 0, 0, 0, 1)
109+
Part1.Friction = 0
110-
Part9.Position = Vector3.new(75, 1110.5, -71)
110+
Part1.FrontParamA = -99999
111-
Part9.Color = Color3.new(0.203922, 0.556863, 0.25098)
111+
Part1.FrontParamB = 99999
112-
Part9.Size = Vector3.new(4, 1, 2)
112+
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
113-
Part9.BottomSurface = Enum.SurfaceType.Smooth
113+
Part1.LeftParamA = -99999
114-
Part9.BrickColor = BrickColor.new("Sea green")
114+
Part1.LeftParamB = 99999
115-
Part9.Material = Enum.Material.Grass
115+
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
116-
Part9.TopSurface = Enum.SurfaceType.Smooth
116+
Part1.Locked = true
117-
Part9.brickColor = BrickColor.new("Sea green")
117+
Part1.Material = Enum.Material.SmoothPlastic
118-
Part10.Name = "Part1"
118+
Part1.RightParamA = -99999
119-
Part10.Parent = mas
119+
Part1.RightParamB = 99999
120-
Part10.CFrame = CFrame.new(242, 0.200002, 239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
120+
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
121-
Part10.Position = Vector3.new(242, 0.200002, 239)
121+
Part1.TopParamA = -99999
122-
Part10.Color = Color3.new(0.294118, 0.592157, 0.294118)
122+
Part1.TopParamB = 99999
123-
Part10.Size = Vector3.new(4, 0.400000006, 4)
123+
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
124-
Part10.Anchored = true
124+
Part1.brickColor = BrickColor.new("Institutional white")
125-
Part10.BottomSurface = Enum.SurfaceType.Smooth
125+
Part1.FormFactor = Enum.FormFactor.Symmetric
126-
Part10.BrickColor = BrickColor.new("Bright green")
126+
Part1.formFactor = Enum.FormFactor.Symmetric
127-
Part10.Material = Enum.Material.Grass
127+
SpecialMesh2.Parent = Part1
128-
Part10.TopSurface = Enum.SurfaceType.Smooth
128+
SpecialMesh2.Scale = Vector3.new(1.25, 1.25, 1.25)
129-
Part10.brickColor = BrickColor.new("Bright green")
129+
Sound3.Name = "Jeff_Step"
130-
Part10.FormFactor = Enum.FormFactor.Plate
130+
Sound3.Parent = Part1
131-
Part10.formFactor = Enum.FormFactor.Plate
131+
Sound3.EmitterSize = 0
132-
Script11.Parent = Part10
132+
Sound3.MinDistance = 0
133-
table.insert(cors,sandbox(Script11,function()
133+
Sound3.SoundId = "rbxassetid://379611235"
134-
--By zamsongod.
134+
Sound3.Volume = 1
135-
--Unlike Clockwork's teleporter, this one teleports ANYTHING not just people!
135+
Sound4.Name = "Jeff_Laugh"
136-
--Make sure the Part to teleport to is in the same group as this Part.
136+
Sound4.Parent = Part1
137-
--Feel FREE to Copy, Abuse and Covet!
137+
Sound4.Looped = true
138-
local Teleport = "Part2" --Put the name of the Part between the ""s.
138+
Sound4.EmitterSize = 0
139-
function Touch(hit) --Indicates that the Part has been Touched.
139+
Sound4.MinDistance = 0
140-
	if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
140+
Sound4.Pitch = 1.2000000476837
141-
	local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
141+
Sound4.PlaybackSpeed = 1.2000000476837
142-
		hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
142+
Sound4.SoundId = "rbxassetid://385276374"
143-
script.Parent.Touched:connect(Touch) --Listens out for Touchers.
143+
Sound4.Volume = 1
144
Sound5.Name = "Jeff_Susto2"
145-
Part12.Name = "Part2"
145+
Sound5.Parent = Part1
146-
Part12.Parent = mas
146+
Sound5.EmitterSize = 0
147-
Part12.CFrame = CFrame.new(-9, 1110.19995, 269, 1, 0, 0, 0, 1, 0, 0, 0, 1)
147+
Sound5.MinDistance = 0
148-
Part12.Position = Vector3.new(-9, 1110.19995, 269)
148+
Sound5.SoundId = "rbxassetid://320355925"
149-
Part12.Color = Color3.new(0.768628, 0.156863, 0.109804)
149+
Sound5.Volume = 1
150-
Part12.Size = Vector3.new(6, 0.400000006, 4)
150+
Weld6.Name = "HeadWeld"
151-
Part12.Anchored = true
151+
Weld6.Parent = Part1
152-
Part12.BottomSurface = Enum.SurfaceType.Smooth
152+
Weld6.C0 = CFrame.new(-0, -1.70000005, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
153-
Part12.BrickColor = BrickColor.new("Bright red")
153+
Weld6.C1 = CFrame.new(-0, -1.5, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
154-
Part12.Material = Enum.Material.Neon
154+
Weld6.Part0 = Part60
155-
Part12.TopSurface = Enum.SurfaceType.Smooth
155+
Weld6.Part1 = Part1
156-
Part12.brickColor = BrickColor.new("Bright red")
156+
Weld6.part1 = Part1
157-
Part12.FormFactor = Enum.FormFactor.Plate
157+
Weld7.Name = "HeadWeld"
158-
Part12.formFactor = Enum.FormFactor.Plate
158+
Weld7.Parent = Part1
159-
Script13.Parent = Part12
159+
Weld7.C0 = CFrame.new(-0, -1.79999995, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
160-
table.insert(cors,sandbox(Script13,function()
160+
Weld7.C1 = CFrame.new(-0, -1.5, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
161-
--By zamsongod.
161+
Weld7.Part0 = Part65
162-
--Unlike Clockwork's teleporter, this one teleports ANYTHING not just people!
162+
Weld7.Part1 = Part1
163-
--Make sure the Part to teleport to is in the same group as this Part.
163+
Weld7.part1 = Part1
164-
--Feel FREE to Copy, Abuse and Covet!
164+
PointLight8.Parent = Part1
165-
local Teleport = "Part1" --Put the name of the Part between the ""s.
165+
PointLight8.Color = Color3.new(1, 0, 0.027451)
166-
function Touch(hit) --Indicates that the Part has been Touched.
166+
PointLight8.Range = 9
167-
	if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce.
167+
PointLight8.Brightness = inf
168-
	local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to.
168+
Decal9.Parent = Part1
169-
		hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function.
169+
Decal9.Texture = "http://www.roblox.com/asset/?id=381193106"
170-
script.Parent.Touched:connect(Touch) --Listens out for Touchers.
170+
Part10.Name = "Torso"
171
Part10.Parent = Model0
172
Part10.CFrame = CFrame.new(207.87999, 2.99999905, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
173
Part10.Position = Vector3.new(207.87999, 2.99999905, 196.689941)
174
Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
175
Part10.Size = Vector3.new(2, 2, 1)
176
Part10.BackParamA = -99999
177
Part10.BackParamB = 99999
178
Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
179
Part10.BottomParamA = -99999
180
Part10.BottomParamB = 99999
181
Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
182
Part10.BrickColor = BrickColor.new("Institutional white")
183
Part10.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
184
Part10.Elasticity = 0
185
Part10.Friction = 2
186
Part10.FrontParamA = -99999
187
Part10.FrontParamB = 99999
188
Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
189
Part10.LeftParamA = -99999
190
Part10.LeftParamB = 99999
191
Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
192
Part10.Locked = true
193
Part10.Material = Enum.Material.SmoothPlastic
194
Part10.RightParamA = -99999
195
Part10.RightParamB = 99999
196
Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
197
Part10.TopParamA = -99999
198
Part10.TopParamB = 99999
199
Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
200
Part10.brickColor = BrickColor.new("Institutional white")
201
Part10.FormFactor = Enum.FormFactor.Symmetric
202
Part10.formFactor = Enum.FormFactor.Symmetric
203
Decal11.Name = "roblox"
204
Decal11.Parent = Part10
205
Motor6D12.Name = "Right Shoulder"
206
Motor6D12.Parent = Part10
207
Motor6D12.MaxVelocity = 0.10000000149012
208
Motor6D12.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
209
Motor6D12.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
210
Motor6D12.Part0 = Part10
211
Motor6D12.Part1 = Part18
212
Motor6D12.part1 = Part18
213
Motor6D13.Name = "Left Shoulder"
214
Motor6D13.Parent = Part10
215
Motor6D13.MaxVelocity = 0.10000000149012
216
Motor6D13.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
217
Motor6D13.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
218
Motor6D13.Part0 = Part10
219
Motor6D13.Part1 = Part17
220
Motor6D13.part1 = Part17
221
Motor6D14.Name = "Right Hip"
222
Motor6D14.Parent = Part10
223
Motor6D14.MaxVelocity = 0.10000000149012
224
Motor6D14.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
225
Motor6D14.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
226
Motor6D14.Part0 = Part10
227
Motor6D14.Part1 = Part21
228
Motor6D14.part1 = Part21
229
Motor6D15.Name = "Left Hip"
230
Motor6D15.Parent = Part10
231
Motor6D15.MaxVelocity = 0.10000000149012
232
Motor6D15.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
233
Motor6D15.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
234
Motor6D15.Part0 = Part10
235
Motor6D15.Part1 = Part20
236
Motor6D15.part1 = Part20
237
Motor6D16.Name = "Neck"
238
Motor6D16.Parent = Part10
239
Motor6D16.MaxVelocity = 0.10000000149012
240
Motor6D16.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
241
Motor6D16.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
242
Motor6D16.Part0 = Part10
243
Motor6D16.Part1 = Part1
244
Motor6D16.part1 = Part1
245
Part17.Name = "Left Arm"
246
Part17.Parent = Model0
247
Part17.CFrame = CFrame.new(206.37999, 2.99999905, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
248
Part17.Position = Vector3.new(206.37999, 2.99999905, 196.689941)
249
Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
250
Part17.Size = Vector3.new(1, 2, 1)
251
Part17.BackParamA = -99999
252
Part17.BackParamB = 99999
253
Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
254
Part17.BottomParamA = -99999
255
Part17.BottomParamB = 99999
256
Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
257
Part17.BrickColor = BrickColor.new("Institutional white")
258
Part17.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
259
Part17.Elasticity = 0
260
Part17.Friction = 2
261
Part17.FrontParamA = -99999
262
Part17.FrontParamB = 99999
263
Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
264
Part17.LeftParamA = -99999
265
Part17.LeftParamB = 99999
266
Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
267
Part17.Locked = true
268
Part17.Material = Enum.Material.SmoothPlastic
269
Part17.RightParamA = -99999
270
Part17.RightParamB = 99999
271
Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
272
Part17.TopParamA = -99999
273
Part17.TopParamB = 99999
274
Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
275
Part17.brickColor = BrickColor.new("Institutional white")
276
Part17.FormFactor = Enum.FormFactor.Symmetric
277
Part17.formFactor = Enum.FormFactor.Symmetric
278
Part18.Name = "Right Arm"
279
Part18.Parent = Model0
280
Part18.CFrame = CFrame.new(209.37999, 2.99999905, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
281
Part18.Position = Vector3.new(209.37999, 2.99999905, 196.689941)
282
Part18.Color = Color3.new(0.972549, 0.972549, 0.972549)
283
Part18.Size = Vector3.new(1, 2, 1)
284
Part18.BackParamA = -99999
285
Part18.BackParamB = 99999
286
Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
287
Part18.BottomParamA = -99999
288
Part18.BottomParamB = 99999
289
Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
290
Part18.BrickColor = BrickColor.new("Institutional white")
291
Part18.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
292
Part18.Elasticity = 0
293
Part18.Friction = 2
294
Part18.FrontParamA = -99999
295
Part18.FrontParamB = 99999
296
Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
297
Part18.LeftParamA = -99999
298
Part18.LeftParamB = 99999
299
Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
300
Part18.Locked = true
301
Part18.Material = Enum.Material.SmoothPlastic
302
Part18.RightParamA = -99999
303
Part18.RightParamB = 99999
304
Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
305
Part18.TopParamA = -99999
306
Part18.TopParamB = 99999
307
Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
308
Part18.brickColor = BrickColor.new("Institutional white")
309
Part18.FormFactor = Enum.FormFactor.Symmetric
310
Part18.formFactor = Enum.FormFactor.Symmetric
311
Weld19.Name = "RightGripWeld"
312
Weld19.Parent = Part18
313
Weld19.C0 = CFrame.new(-1.29999995, 1.16840947, 0.750634551, 1, 3.41111408e-05, -2.64397204e-05, -2.64397204e-05, 0.96840477, 0.249382511, 3.41111408e-05, -0.249382511, 0.96840477)
314
Weld19.C1 = CFrame.new(-1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
315
Weld19.Part0 = Part27
316
Weld19.Part1 = Part18
317
Weld19.part1 = Part18
318
Part20.Name = "Left Leg"
319
Part20.Parent = Model0
320
Part20.CFrame = CFrame.new(207.37999, 0.999999046, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
321
Part20.Position = Vector3.new(207.37999, 0.999999046, 196.689941)
322
Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
323
Part20.Size = Vector3.new(1, 2, 1)
324
Part20.BackParamA = -99999
325
Part20.BackParamB = 99999
326
Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
327
Part20.BottomParamA = -99999
328
Part20.BottomParamB = 99999
329
Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
330
Part20.BrickColor = BrickColor.new("Really black")
331
Part20.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
332
Part20.Elasticity = 0
333
Part20.Friction = 2
334
Part20.FrontParamA = -99999
335
Part20.FrontParamB = 99999
336
Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
337
Part20.LeftParamA = -99999
338
Part20.LeftParamB = 99999
339
Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
340
Part20.Locked = true
341
Part20.Material = Enum.Material.SmoothPlastic
342
Part20.RightParamA = -99999
343
Part20.RightParamB = 99999
344
Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
345
Part20.TopParamA = -99999
346
Part20.TopParamB = 99999
347
Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
348
Part20.brickColor = BrickColor.new("Really black")
349
Part20.FormFactor = Enum.FormFactor.Symmetric
350
Part20.formFactor = Enum.FormFactor.Symmetric
351
Part21.Name = "Right Leg"
352
Part21.Parent = Model0
353
Part21.CFrame = CFrame.new(208.37999, 0.999999046, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
354
Part21.Position = Vector3.new(208.37999, 0.999999046, 196.689941)
355
Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
356
Part21.Size = Vector3.new(1, 2, 1)
357
Part21.BackParamA = -99999
358
Part21.BackParamB = 99999
359
Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
360
Part21.BottomParamA = -99999
361
Part21.BottomParamB = 99999
362
Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
363
Part21.BrickColor = BrickColor.new("Really black")
364
Part21.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
365
Part21.Elasticity = 0
366
Part21.Friction = 2
367
Part21.FrontParamA = -99999
368
Part21.FrontParamB = 99999
369
Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
370
Part21.LeftParamA = -99999
371
Part21.LeftParamB = 99999
372
Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
373
Part21.Locked = true
374
Part21.Material = Enum.Material.SmoothPlastic
375
Part21.RightParamA = -99999
376
Part21.RightParamB = 99999
377
Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
378
Part21.TopParamA = -99999
379
Part21.TopParamB = 99999
380
Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
381
Part21.brickColor = BrickColor.new("Really black")
382
Part21.FormFactor = Enum.FormFactor.Symmetric
383
Part21.formFactor = Enum.FormFactor.Symmetric
384
Humanoid22.Name = "ColdBloodedKiller"
385
Humanoid22.Parent = Model0
386
Humanoid22.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
387
Humanoid22.Health = 500
388
Humanoid22.HealthDisplayDistance = 0
389
Humanoid22.JumpPower = 60
390
Humanoid22.LeftLeg = Part20
391
Humanoid22.MaxHealth = 500
392
Humanoid22.MaxSlopeAngle = 89.900001525879
393
Humanoid22.NameDisplayDistance = 0
394
Humanoid22.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
395
Humanoid22.RightLeg = Part21
396
Humanoid22.Torso = Part25
397
Humanoid22.maxHealth = 500
398
Model23.Name = "Status"
399
Model23.Parent = Humanoid22
400
Model24.Name = "AvalibleSpawns"
401
Model24.Parent = Model23
402
Part25.Name = "HumanoidRootPart"
403
Part25.Parent = Model0
404
Part25.CFrame = CFrame.new(207.87999, 2.99999905, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
405
Part25.Position = Vector3.new(207.87999, 2.99999905, 196.689941)
406
Part25.Color = Color3.new(0.0509804, 0.411765, 0.67451)
407
Part25.Transparency = 1
408
Part25.Size = Vector3.new(2, 2, 1)
409
Part25.BackParamA = -99999
410
Part25.BackParamB = 99999
411
Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
412
Part25.BottomParamA = -99999
413
Part25.BottomParamB = 99999
414
Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
415
Part25.BrickColor = BrickColor.new("Bright blue")
416
Part25.CanCollide = false
417
Part25.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
418
Part25.Elasticity = 0
419
Part25.Friction = 0
420
Part25.FrontParamA = -99999
421
Part25.FrontParamB = 99999
422
Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
423
Part25.LeftParamA = -99999
424
Part25.LeftParamB = 99999
425
Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
426
Part25.Locked = true
427
Part25.Material = Enum.Material.SmoothPlastic
428
Part25.RightParamA = -99999
429
Part25.RightParamB = 99999
430
Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
431
Part25.TopParamA = -99999
432
Part25.TopParamB = 99999
433
Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
434
Part25.brickColor = BrickColor.new("Bright blue")
435
Part25.FormFactor = Enum.FormFactor.Symmetric
436
Part25.formFactor = Enum.FormFactor.Symmetric
437
Motor6D26.Name = "RootJoint"
438
Motor6D26.Parent = Part25
439
Motor6D26.MaxVelocity = 0.10000000149012
440
Motor6D26.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
441
Motor6D26.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
442
Motor6D26.Part0 = Part25
443
Motor6D26.Part1 = Part10
444
Motor6D26.part1 = Part10
445
Part27.Name = "Knife"
446
Part27.Parent = Model0
447
Part27.CFrame = CFrame.new(209.179993, 2.05574512, 195.671616, 1, -2.64397204e-05, 3.41111408e-05, 3.41111408e-05, 0.96840477, -0.249382511, -2.64397204e-05, 0.249382511, 0.96840477)
448
Part27.Orientation = Vector3.new(14.4399996, 0, 0)
449
Part27.Position = Vector3.new(209.179993, 2.05574512, 195.671616)
450
Part27.Rotation = Vector3.new(14.4399996, 0, 0)
451
Part27.Color = Color3.new(0.803922, 0.803922, 0.803922)
452
Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
453
Part27.BackParamA = -99999
454
Part27.BackParamB = 99999
455
Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
456
Part27.BottomParamA = -99999
457
Part27.BottomParamB = 99999
458
Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
459
Part27.BrickColor = BrickColor.new("Mid gray")
460
Part27.CanCollide = false
461
Part27.CustomPhysicalProperties = 0.699999988, 2, 0, 1, 1
462
Part27.Elasticity = 0
463
Part27.Friction = 2
464
Part27.FrontParamA = -99999
465
Part27.FrontParamB = 99999
466
Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
467
Part27.LeftParamA = -99999
468
Part27.LeftParamB = 99999
469
Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
470
Part27.Locked = true
471
Part27.Material = Enum.Material.Metal
472
Part27.RightParamA = -99999
473
Part27.RightParamB = 99999
474
Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
475
Part27.TopParamA = -99999
476
Part27.TopParamB = 99999
477
Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
478
Part27.brickColor = BrickColor.new("Mid gray")
479
Part27.FormFactor = Enum.FormFactor.Custom
480
Part27.formFactor = Enum.FormFactor.Custom
481
SpecialMesh28.Name = "KnifeMesh"
482
SpecialMesh28.Parent = Part27
483
SpecialMesh28.MeshId = "rbxassetid://165710339"
484
SpecialMesh28.Scale = Vector3.new(0.5, 0.5, 0.699999988)
485
SpecialMesh28.TextureId = "http://www.roblox.com/asset/?id=338106795"
486
SpecialMesh28.MeshType = Enum.MeshType.FileMesh
487
Sound29.Name = "Hit1"
488
Sound29.Parent = Part27
489
Sound29.EmitterSize = 0
490
Sound29.MinDistance = 0
491
Sound29.SoundId = "rbxassetid://406913243"
492
Sound29.Volume = 1
493
Sound30.Name = "Swing"
494
Sound30.Parent = Part27
495
Sound30.EmitterSize = 0
496
Sound30.MinDistance = 0
497
Sound30.Pitch = 1.1000000238419
498
Sound30.PlaybackSpeed = 1.1000000238419
499
Sound30.SoundId = "http://www.roblox.com/Asset?ID=357417055"
500
Sound30.Volume = 1
501
ParticleEmitter31.Name = "Hit Particles"
502
ParticleEmitter31.Parent = Part27
503
ParticleEmitter31.Speed = NumberRange.new(9, 9)
504
ParticleEmitter31.Color = ColorSequence.new(Color3.new(1, 0, 0.0352941),Color3.new(1, 0, 0.0352941))
505
ParticleEmitter31.LightEmission = 1
506
ParticleEmitter31.Texture = "http://www.roblox.com/asset/?id=141116476"
507
ParticleEmitter31.EmissionDirection = Enum.NormalId.Front
508
ParticleEmitter31.Lifetime = NumberRange.new(0.20000000298023, 0.20000000298023)
509
ParticleEmitter31.Rate = inf
510
ParticleEmitter32.Name = "Light Particles"
511
ParticleEmitter32.Parent = Part27
512
ParticleEmitter32.LightEmission = 1
513
ParticleEmitter32.Texture = "http://www.roblox.com/asset/?id=162595515"
514
ParticleEmitter32.Size = NumberSequence.new(0.20000000298023,0.20000000298023)
515
ParticleEmitter32.Lifetime = NumberRange.new(0.30000001192093, 0.30000001192093)
516
ParticleEmitter32.Rate = 9999
517
ParticleEmitter32.RotSpeed = NumberRange.new(99999, 99999)
518
ParticleEmitter32.SpreadAngle = Vector2.new(99, 99)
519
ParticleEmitter32.VelocitySpread = 99
520
Sound33.Name = "Hit3"
521
Sound33.Parent = Part27
522
Sound33.EmitterSize = 0
523
Sound33.MinDistance = 0
524
Sound33.SoundId = "rbxassetid://406913243"
525
Sound33.Volume = 1
526
Sound34.Name = "Hit2"
527
Sound34.Parent = Part27
528
Sound34.EmitterSize = 0
529
Sound34.MinDistance = 0
530
Sound34.SoundId = "rbxassetid://406913243"
531
Sound34.Volume = 1
532
Script35.Name = "Health"
533
Script35.Parent = Model0
534
table.insert(cors,sandbox(Script35,function()
535
--Responsible for regening a player's humanoid's health
536
537
-- declarations
538
local Figure = script.Parent
539
local Head = Figure:WaitForChild("Head")
540
local Humanoid;
541
for _,Child in pairs(Figure:GetChildren())do
542
if Child and Child.ClassName=="Humanoid"then
543
Humanoid=Child;
544
end;
545
end;
546
local regening = false
547
548
-- regeneration
549
function regenHealth()
550
	if regening then return end
551
	regening = true
552
	
553
	while Humanoid.Health < Humanoid.MaxHealth do
554
		local s = wait(1)
555
		local health = Humanoid.Health
556
		if health~=0 and health < Humanoid.MaxHealth then
557
			local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
558
			health = health + newHealthDelta
559
			Humanoid.Health = math.min(health,Humanoid.MaxHealth)
560
		end
561
	end
562
	
563
	if Humanoid.Health > Humanoid.MaxHealth then
564
		Humanoid.Health = Humanoid.MaxHealth
565
	end
566
	
567
	regening = false
568
end
569
570
Humanoid.HealthChanged:connect(regenHealth)
571
  
572
end))
573
Script36.Name = "AnimateSauce"
574
Script36.Parent = Model0
575
table.insert(cors,sandbox(Script36,function()
576
function   waitForChild(parent, childName)
577
local child = parent:findFirstChild(childName)
578
if child then return child end
579
while true do
580
child = parent.ChildAdded:wait()
581
if child.Name==childName then return child end
582
end
583
end
584
local Figure = script.Parent
585
local Torso = waitForChild(Figure, "Torso")
586
local RightShoulder = waitForChild(Torso, "Right Shoulder")
587
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
588
local RightHip = waitForChild(Torso, "Right Hip")
589
local LeftHip = waitForChild(Torso, "Left Hip")
590
local Neck = waitForChild(Torso, "Neck")
591
local Humanoid;
592
for _,Child in pairs(Figure:GetChildren())do
593
if Child and Child.ClassName=="Humanoid"then
594
Humanoid=Child;
595
end;
596
end;
597
local pose = "Standing"
598
local currentAnim = ""
599
local currentAnimInstance = nil
600
local currentAnimTrack = nil
601
local currentAnimKeyframeHandler = nil
602
local currentAnimSpeed = 1.0
603
local animTable = {}
604
local animNames = { 
605
idle = {
606
{ id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
607
{ id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
608
},
609
walk = { 
610
{ id = "http://www.roblox.com/asset/?id=180426354", weight = 10 } 
611
}, 
612
run = {
613
{ id = "http://www.roblox.com/asset/?id=252557606", weight = 20 } 
614
}, 
615
jump = {
616
{ id = "http://www.roblox.com/asset/?id=125750702", weight = 10 } 
617
}, 
618
fall = {
619
{ id = "http://www.roblox.com/asset/?id=180436148", weight = 10 } 
620
}, 
621
climb = {
622
{ id = "http://www.roblox.com/asset/?id=180436334", weight = 10 } 
623
}, 
624
sit = {
625
{ id = "http://www.roblox.com/asset/?id=178130996", weight = 10 } 
626
},
627
toolnone = {
628
{ id = "http://www.roblox.com/asset/?id=182393478", weight = 10 } 
629
},
630
toolslash = {
631
{ id = "http://www.roblox.com/asset/?id=129967390", weight = 10 } 
632
--{ id = "slash.xml", weight = 10 } 
633
},
634
toollunge = {
635
{ id = "http://www.roblox.com/asset/?id=129967478", weight = 10 } 
636
},
637
wave = {
638
{ id = "http://www.roblox.com/asset/?id=128777973", weight = 10 } 
639
},
640
point = {
641
{ id = "http://www.roblox.com/asset/?id=128853357", weight = 10 } 
642
},
643
dance1 = {
644
{ id = "http://www.roblox.com/asset/?id=182435998", weight = 10 }, 
645
{ id = "http://www.roblox.com/asset/?id=182491037", weight = 10 }, 
646
{ id = "http://www.roblox.com/asset/?id=182491065", weight = 10 } 
647
},
648
dance2 = {
649
{ id = "http://www.roblox.com/asset/?id=182436842", weight = 10 }, 
650
{ id = "http://www.roblox.com/asset/?id=182491248", weight = 10 }, 
651
{ id = "http://www.roblox.com/asset/?id=182491277", weight = 10 } 
652
},
653
dance3 = {
654
{ id = "http://www.roblox.com/asset/?id=182436935", weight = 10 }, 
655
{ id = "http://www.roblox.com/asset/?id=182491368", weight = 10 }, 
656
{ id = "http://www.roblox.com/asset/?id=182491423", weight = 10 } 
657
},
658
laugh = {
659
{ id = "http://www.roblox.com/asset/?id=129423131", weight = 10 } 
660
},
661
cheer = {
662
{ id = "http://www.roblox.com/asset/?id=129423030", weight = 10 } 
663
},
664
}
665
local dances = {"dance1", "dance2", "dance3"}
666
667
-- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
668
local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
669
670
function configureAnimationSet(name, fileList)
671
if (animTable[name] ~= nil) then
672
for _, connection in pairs(animTable[name].connections) do
673
connection:disconnect()
674
end
675
end
676
animTable[name] = {}
677
animTable[name].count = 0
678
animTable[name].totalWeight = 0
679
animTable[name].connections = {}
680
681
-- check for config values
682
local config = script:FindFirstChild(name)
683
if (config ~= nil) then
684
--print("Loading anims " .. name)
685
table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
686
table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
687
local idx = 1
688
for _, childPart in pairs(config:GetChildren()) do
689
if (childPart:IsA("Animation")) then
690
table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
691
animTable[name][idx] = {}
692
animTable[name][idx].anim = childPart
693
local weightObject = childPart:FindFirstChild("Weight")
694
if (weightObject == nil) then
695
animTable[name][idx].weight = 1
696
else
697
animTable[name][idx].weight = weightObject.Value
698
end
699
animTable[name].count = animTable[name].count + 1
700
animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
701
--print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
702
idx = idx + 1
703
end
704
end
705
end
706
707
-- fallback to defaults
708
if (animTable[name].count <= 0) then
709
for idx, anim in pairs(fileList) do
710
animTable[name][idx] = {}
711
animTable[name][idx].anim = Instance.new("Animation")
712
animTable[name][idx].anim.Name = name
713
animTable[name][idx].anim.AnimationId = anim.id
714
animTable[name][idx].weight = anim.weight
715
animTable[name].count = animTable[name].count + 1
716
animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
717
--print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
718
end
719
end
720
end
721
722
-- Setup animation objects
723
function scriptChildModified(child)
724
local fileList = animNames[child.Name]
725
if (fileList ~= nil) then
726
configureAnimationSet(child.Name, fileList)
727
end
728
end
729
730
script.ChildAdded:connect(scriptChildModified)
731
script.ChildRemoved:connect(scriptChildModified)
732
733
734
for name, fileList in pairs(animNames) do 
735
configureAnimationSet(name, fileList)
736
end
737
738
-- ANIMATION
739
740
-- declarations
741
local toolAnim = "None"
742
local toolAnimTime = 0
743
744
local jumpAnimTime = 0
745
local jumpAnimDuration = 0.3
746
747
local toolTransitionTime = 0.1
748
local fallTransitionTime = 0.3
749
local jumpMaxLimbVelocity = 0.75
750
751
-- functions
752
753
function stopAllAnimations()
754
local oldAnim = currentAnim
755
756
-- return to idle if finishing an emote
757
if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
758
oldAnim = "idle"
759
end
760
761
currentAnim = ""
762
currentAnimInstance = nil
763
if (currentAnimKeyframeHandler ~= nil) then
764
currentAnimKeyframeHandler:disconnect()
765
end
766
767
if (currentAnimTrack ~= nil) then
768
currentAnimTrack:Stop()
769
currentAnimTrack:Destroy()
770
currentAnimTrack = nil
771
end
772
return oldAnim
773
end
774
775
function setAnimationSpeed(speed)
776
if speed ~= currentAnimSpeed then
777
currentAnimSpeed = speed
778
currentAnimTrack:AdjustSpeed(currentAnimSpeed)
779
end
780
end
781
782
function keyFrameReachedFunc(frameName)
783
if (frameName == "End") then
784
785
local repeatAnim = currentAnim
786
-- return to idle if finishing an emote
787
if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
788
repeatAnim = "idle"
789
end
790
791
local animSpeed = currentAnimSpeed
792
playAnimation(repeatAnim, 0.0, Humanoid)
793
setAnimationSpeed(animSpeed)
794
end
795
end
796
797
-- Preload animations
798
function playAnimation(animName, transitionTime, humanoid) 
799
800
local roll = math.random(1, animTable[animName].totalWeight) 
801
local origRoll = roll
802
local idx = 1
803
while (roll > animTable[animName][idx].weight) do
804
roll = roll - animTable[animName][idx].weight
805
idx = idx + 1
806
end
807
--print(animName .. " " .. idx .. " [" .. origRoll .. "]")
808
local anim = animTable[animName][idx].anim
809
-- switch animation
810
if (anim ~= currentAnimInstance) then
811
if (currentAnimTrack ~= nil) then
812
currentAnimTrack:Stop(transitionTime)
813
currentAnimTrack:Destroy()
814
end
815
currentAnimSpeed = 1.0
816
-- load it to the humanoid; get AnimationTrack
817
currentAnimTrack = humanoid:LoadAnimation(anim)
818
-- play the animation
819
currentAnimTrack:Play(transitionTime)
820
currentAnim = animName
821
currentAnimInstance = anim
822
-- set up keyframe name triggers
823
if (currentAnimKeyframeHandler ~= nil) then
824
currentAnimKeyframeHandler:disconnect()
825
end
826
currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
827
end
828
end
829
-------------------------------------------------------------------------------------------
830
-------------------------------------------------------------------------------------------
831
local toolAnimName = ""
832
local toolAnimTrack = nil
833
local toolAnimInstance = nil
834
local currentToolAnimKeyframeHandler = nil
835
function toolKeyFrameReachedFunc(frameName)
836
if (frameName == "End") then
837
--print("Keyframe : ".. frameName)
838
playToolAnimation(toolAnimName, 0.0, Humanoid)
839
end
840
end
841
function playToolAnimation(animName, transitionTime, humanoid) 
842
local roll = math.random(1, animTable[animName].totalWeight) 
843
local origRoll = roll
844
local idx = 1
845
while (roll > animTable[animName][idx].weight) do
846
roll = roll - animTable[animName][idx].weight
847
idx = idx + 1
848
end
849
--print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
850
local anim = animTable[animName][idx].anim
851
if (toolAnimInstance ~= anim) then
852
if (toolAnimTrack ~= nil) then
853
toolAnimTrack:Stop()
854
toolAnimTrack:Destroy()
855
transitionTime = 0
856
end
857
-- load it to the humanoid; get AnimationTrack
858
toolAnimTrack = humanoid:LoadAnimation(anim)
859
-- play the animation
860
toolAnimTrack:Play(transitionTime)
861
toolAnimName = animName
862
toolAnimInstance = anim
863
currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
864
end
865
end
866
function stopToolAnimations()
867
local oldAnim = toolAnimName
868
if (currentToolAnimKeyframeHandler ~= nil) then
869
currentToolAnimKeyframeHandler:disconnect()
870
end
871
toolAnimName = ""
872
toolAnimInstance = nil
873
if (toolAnimTrack ~= nil) then
874
toolAnimTrack:Stop()
875
toolAnimTrack:Destroy()
876
toolAnimTrack = nil
877
end
878
return oldAnim
879
end
880
-------------------------------------------------------------------------------------------
881
-------------------------------------------------------------------------------------------
882
function onRunning(speed)
883
if speed>0.01 then
884
if Figure and Humanoid and Humanoid.WalkSpeed<17 then
885
playAnimation("walk", 0.1, Humanoid);
886
elseif Figure and Humanoid and Humanoid.WalkSpeed>17 then
887
playAnimation("run", 0.1, Humanoid);
888
end;
889
if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then
890
setAnimationSpeed(speed / 14.5)
891
end
892
pose = "Running"
893
else
894
playAnimation("idle", 0.1, Humanoid)
895
pose = "Standing"
896
end
897
end
898
function onDied()
899
pose = "Dead"
900
end
901
function onJumping()
902
playAnimation("jump", 0.1, Humanoid)
903
jumpAnimTime = jumpAnimDuration
904
pose = "Jumping"
905
end
906
function onClimbing(speed)
907
playAnimation("climb", 0.1, Humanoid)
908
setAnimationSpeed(speed / 12.0)
909
pose = "Climbing"
910
end
911
function onGettingUp()
912
pose = "GettingUp"
913
end
914
function onFreeFall()
915
if (jumpAnimTime <= 0) then
916
playAnimation("fall", fallTransitionTime, Humanoid)
917
end
918
pose = "FreeFall"
919
end
920
function onFallingDown()
921
pose = "FallingDown"
922
end
923
function onSeated()
924
pose = "Seated"
925
end
926
function onPlatformStanding()
927
pose = "PlatformStanding"
928
end
929
function onSwimming(speed)
930
if speed>0 then
931
pose = "Running"
932
else
933
pose = "Standing"
934
end
935
end
936
937
function getTool()
938
for _, kid in ipairs(Figure:GetChildren()) do
939
if kid.className == "Tool" then return kid end
940
end
941
return nil
942
end
943
944
function getToolAnim(tool)
945
for _, c in ipairs(tool:GetChildren()) do
946
if c.Name == "toolanim" and c.className == "StringValue" then
947
return c
948
end
949
end
950
return nil
951
end
952
953
function animateTool()
954
955
if (toolAnim == "None") then
956
playToolAnimation("toolnone", toolTransitionTime, Humanoid)
957
return
958
end
959
960
if (toolAnim == "Slash") then
961
playToolAnimation("toolslash", 0, Humanoid)
962
return
963
end
964
965
if (toolAnim == "Lunge") then
966
playToolAnimation("toollunge", 0, Humanoid)
967
return
968
end
969
end
970
971
function moveSit()
972
RightShoulder.MaxVelocity = 0.15
973
LeftShoulder.MaxVelocity = 0.15
974
RightShoulder:SetDesiredAngle(3.14 /2)
975
LeftShoulder:SetDesiredAngle(-3.14 /2)
976
RightHip:SetDesiredAngle(3.14 /2)
977
LeftHip:SetDesiredAngle(-3.14 /2)
978
end
979
980
local lastTick = 0
981
982
function move(time)
983
local amplitude = 1
984
local frequency = 1
985
  local deltaTime = time - lastTick
986
  lastTick = time
987
988
local climbFudge = 0
989
local setAngles = false
990
991
  if (jumpAnimTime > 0) then
992
  jumpAnimTime = jumpAnimTime - deltaTime
993
  end
994
995
if (pose == "FreeFall" and jumpAnimTime <= 0) then
996
playAnimation("fall", fallTransitionTime, Humanoid)
997
elseif (pose == "Seated") then
998
playAnimation("sit", 0.5, Humanoid)
999
return
1000
elseif (pose == "Running") then
1001
if Figure and Humanoid and Humanoid.WalkSpeed<17 then
1002
playAnimation("walk", 0.1, Humanoid);
1003
elseif Figure and Humanoid and Humanoid.WalkSpeed>17 then
1004
playAnimation("run", 0.1, Humanoid);
1005
end;
1006
elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
1007
stopAllAnimations()
1008
amplitude = 0.1
1009
frequency = 1
1010
setAngles = true
1011
end
1012
if (setAngles) then
1013
local desiredAngle = amplitude * math.sin(time * frequency)
1014
RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
1015
LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
1016
RightHip:SetDesiredAngle(-desiredAngle)
1017
LeftHip:SetDesiredAngle(-desiredAngle)
1018
end
1019
-- Tool Animation handling
1020
local tool = getTool()
1021
if tool and tool:FindFirstChild("Handle") then
1022
local animStringValueObject = getToolAnim(tool)
1023
if animStringValueObject then
1024
toolAnim = animStringValueObject.Value
1025
-- message recieved, delete StringValue
1026
animStringValueObject.Parent = nil
1027
toolAnimTime = time + .3
1028
end
1029
if time > toolAnimTime then
1030
toolAnimTime = 0
1031
toolAnim = "None"
1032
end
1033
animateTool()
1034
else
1035
stopToolAnimations()
1036
toolAnim = "None"
1037
toolAnimInstance = nil
1038
toolAnimTime = 0
1039
end
1040
end
1041
-- connect events
1042
Humanoid.Died:connect(onDied)
1043
Humanoid.Running:connect(onRunning)
1044
Humanoid.Jumping:connect(onJumping)
1045
Humanoid.Climbing:connect(onClimbing)
1046
Humanoid.GettingUp:connect(onGettingUp)
1047
Humanoid.FreeFalling:connect(onFreeFall)
1048
Humanoid.FallingDown:connect(onFallingDown)
1049
Humanoid.Seated:connect(onSeated)
1050
Humanoid.PlatformStanding:connect(onPlatformStanding)
1051
Humanoid.Swimming:connect(onSwimming)
1052
local runService = game:GetService("RunService");
1053
playAnimation("idle", 0.1, Humanoid)
1054
pose = "Standing"
1055
while Wait(0)do
1056
local _,time=wait(0)
1057
move(time)
1058
end
1059
end))
1060
StringValue37.Name = "climb"
1061
StringValue37.Parent = Script36
1062
Animation38.Name = "ClimbAnim"
1063
Animation38.Parent = StringValue37
1064
Animation38.AnimationId = "http://www.roblox.com/asset/?id=180436334"
1065
StringValue39.Name = "fall"
1066
StringValue39.Parent = Script36
1067
Animation40.Name = "FallAnim"
1068
Animation40.Parent = StringValue39
1069
Animation40.AnimationId = "http://www.roblox.com/asset/?id=180436148"
1070
StringValue41.Name = "idle"
1071
StringValue41.Parent = Script36
1072
Animation42.Name = "Animation1"
1073
Animation42.Parent = StringValue41
1074
Animation42.AnimationId = "http://www.roblox.com/asset/?id=180435571"
1075
NumberValue43.Name = "Weight"
1076
NumberValue43.Parent = Animation42
1077
NumberValue43.Value = 9
1078
Animation44.Name = "Animation2"
1079
Animation44.Parent = StringValue41
1080
Animation44.AnimationId = "http://www.roblox.com/asset/?id=180435792"
1081
NumberValue45.Name = "Weight"
1082
NumberValue45.Parent = Animation44
1083
NumberValue45.Value = 1
1084
StringValue46.Name = "jump"
1085
StringValue46.Parent = Script36
1086
Animation47.Name = "JumpAnim"
1087
Animation47.Parent = StringValue46
1088
Animation47.AnimationId = "http://www.roblox.com/asset/?id=125750702"
1089
StringValue48.Name = "run"
1090
StringValue48.Parent = Script36
1091
Animation49.Name = "RunAnim"
1092
Animation49.Parent = StringValue48
1093
Animation49.AnimationId = "http://www.roblox.com/asset/?id=252557606"
1094
StringValue50.Name = "sit"
1095
StringValue50.Parent = Script36
1096
Animation51.Name = "SitAnim"
1097
Animation51.Parent = StringValue50
1098
Animation51.AnimationId = "http://www.roblox.com/asset/?id=178130996"
1099
StringValue52.Name = "toolnone"
1100
StringValue52.Parent = Script36
1101
Animation53.Name = "ToolNoneAnim"
1102
Animation53.Parent = StringValue52
1103
Animation53.AnimationId = "http://www.roblox.com/asset/?id=182393478"
1104
StringValue54.Name = "walk"
1105
StringValue54.Parent = Script36
1106
Animation55.Name = "WalkAnim"
1107
Animation55.Parent = StringValue54
1108
Animation55.AnimationId = "http://www.roblox.com/asset/?id=180426354"
1109
Animation56.Name = "Swing"
1110
Animation56.Parent = Model0
1111
Animation56.AnimationId = "rbxassetid://54584713"
1112
Sound57.Name = "Jeff_Scene_Sound1"
1113
Sound57.Parent = Model0
1114
Sound57.Looped = true
1115
Sound57.EmitterSize = 0
1116
Sound57.MinDistance = 0
1117
Sound57.SoundId = "rbxassetid://304426684"
1118
Pants58.Name = "Pants"
1119
Pants58.Parent = Model0
1120
Pants58.PantsTemplate = "http://www.roblox.com/asset/?id=344084364"
1121
BodyColors59.Parent = Model0
1122
BodyColors59.HeadColor = BrickColor.new("Institutional white")
1123
BodyColors59.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549)
1124
BodyColors59.LeftArmColor = BrickColor.new("Institutional white")
1125
BodyColors59.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
1126
BodyColors59.LeftLegColor = BrickColor.new("Really black")
1127
BodyColors59.LeftLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
1128
BodyColors59.RightArmColor = BrickColor.new("Institutional white")
1129
BodyColors59.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
1130
BodyColors59.RightLegColor = BrickColor.new("Really black")
1131
BodyColors59.RightLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
1132
BodyColors59.TorsoColor = BrickColor.new("Institutional white")
1133
BodyColors59.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
1134
Part60.Name = "DarkHairBottom"
1135
Part60.Parent = Model0
1136
Part60.CFrame = CFrame.new(207.87999, 4.69999886, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1137
Part60.Position = Vector3.new(207.87999, 4.69999886, 196.689941)
1138
Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1139
Part60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1140
Part60.BackParamA = -99999
1141
Part60.BackParamB = 99999
1142
Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1143
Part60.BottomParamA = -99999
1144
Part60.BottomParamB = 99999
1145
Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1146
Part60.BrickColor = BrickColor.new("Really black")
1147
Part60.CanCollide = false
1148
Part60.FrontParamA = -99999
1149
Part60.FrontParamB = 99999
1150
Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1151
Part60.LeftParamA = -99999
1152
Part60.LeftParamB = 99999
1153
Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1154
Part60.Locked = true
1155
Part60.Material = Enum.Material.SmoothPlastic
1156
Part60.RightParamA = -99999
1157
Part60.RightParamB = 99999
1158
Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1159
Part60.TopParamA = -99999
1160
Part60.TopParamB = 99999
1161
Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1162
Part60.brickColor = BrickColor.new("Really black")
1163
Part60.FormFactor = Enum.FormFactor.Custom
1164
Part60.formFactor = Enum.FormFactor.Custom
1165
SpecialMesh61.Parent = Part60
1166
SpecialMesh61.MeshId = "http://roblox.com/asset/?id=82348216"
1167
SpecialMesh61.Scale = Vector3.new(1, 1.75, 0.800000012)
1168
SpecialMesh61.VertexColor = Vector3.new(0, 0, 0)
1169
SpecialMesh61.TextureId = "http://www.roblox.com/asset/?id=75975464"
1170
SpecialMesh61.MeshType = Enum.MeshType.FileMesh
1171
Decal62.Parent = Part60
1172
Decal62.Texture = "http://www.roblox.com/asset/?id=101992031"
1173
Decal62.Face = Enum.NormalId.Top
1174
Script63.Name = "Respawn"
1175
Script63.Parent = Model0
1176
table.insert(cors,sandbox(Script63,function()
1177
--[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
1178
local PlayerSpawning=false; --[[ Change this to true if you want the NPC to spawn like a player, and change this to false if you want the NPC to spawn at it's current position. ]]--
1179
local AdvancedRespawnScript=script;
1180
repeat Wait(0)until script and script.Parent and script.Parent.ClassName=="Model";
1181
local JeffTheKiller=AdvancedRespawnScript.Parent;
1182
if AdvancedRespawnScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Thumbnail")then
1183
JeffTheKiller:FindFirstChild("Thumbnail"):Destroy();
1184
end;
1185
local GameDerbis=Game:GetService("Debris");
1186
local JeffTheKillerHumanoid;
1187
for _,Child in pairs(JeffTheKiller:GetChildren())do
1188
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
1189
JeffTheKillerHumanoid=Child;
1190
end;
1191
end;
1192
local Respawndant=JeffTheKiller:Clone();
1193
if PlayerSpawning then --[[ LOOK AT LINE: 2. ]]--
1194
coroutine.resume(coroutine.create(function()
1195
if JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid:FindFirstChild("Status")and not JeffTheKillerHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns")then
1196
SpawnModel=Instance.new("Model");
1197
SpawnModel.Parent=JeffTheKillerHumanoid.Status;
1198
SpawnModel.Name="AvalibleSpawns";
1199
else
1200
SpawnModel=JeffTheKillerHumanoid:FindFirstChild("Status"):FindFirstChild("AvalibleSpawns");
1201
end;
1202
function FindSpawn(SearchValue)
1203
local PartsArchivable=SearchValue:GetChildren();
1204
for AreaSearch=1,#PartsArchivable do
1205
if PartsArchivable[AreaSearch].className=="SpawnLocation"then
1206
local PositionValue=Instance.new("Vector3Value",SpawnModel);
1207
PositionValue.Value=PartsArchivable[AreaSearch].Position;
1208
PositionValue.Name=PartsArchivable[AreaSearch].Duration;
1209
end;
1210
FindSpawn(PartsArchivable[AreaSearch]);
1211
end;
1212
end;
1213
FindSpawn(Game:GetService("Workspace"));
1214
local SpawnChilden=SpawnModel:GetChildren();
1215
if#SpawnChilden>0 then
1216
local SpawnItself=SpawnChilden[math.random(1,#SpawnChilden)];
1217
local RespawningForceField=Instance.new("ForceField");
1218
RespawningForceField.Parent=JeffTheKiller;
1219
RespawningForceField.Name="SpawnForceField";
1220
GameDerbis:AddItem(RespawningForceField,SpawnItself.Name);
1221
JeffTheKiller:MoveTo(SpawnItself.Value+Vector3.new(0,3.5,0));
1222
else
1223
if JeffTheKiller:FindFirstChild("SpawnForceField")then
1224
JeffTheKiller:FindFirstChild("SpawnForceField"):Destroy();
1225
end;
1226
JeffTheKiller:MoveTo(Vector3.new(0,115,0));
1227
end;
1228
end));
1229
end;
1230
function Respawn()
1231
Wait(5);
1232
Respawndant.Parent=JeffTheKiller.Parent;
1233
Respawndant:makeJoints();
1234
Respawndant:FindFirstChild("Head"):MakeJoints();
1235
Respawndant:FindFirstChild("Torso"):MakeJoints();
1236
JeffTheKiller:remove();
1237
end;
1238
if AdvancedRespawnScript and JeffTheKiller and JeffTheKillerHumanoid then
1239
JeffTheKillerHumanoid.Died:connect(Respawn);
1240
end;
1241
--[[ By: Brutez, 2/28/2015, 1:34 AM, (UTC-08:00) Pacific Time (US & Canada) ]]--
1242
end))
1243
Sound64.Name = "Jeff_Scene_Sound2"
1244
Sound64.Parent = Model0
1245
Sound64.Looped = true
1246
Sound64.EmitterSize = 0
1247
Sound64.MinDistance = 0
1248
Sound64.SoundId = "rbxassetid://380103076"
1249
Part65.Name = "DarkHairTop"
1250
Part65.Parent = Model0
1251
Part65.CFrame = CFrame.new(207.87999, 4.79999924, 196.689941, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1252
Part65.Position = Vector3.new(207.87999, 4.79999924, 196.689941)
1253
Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1254
Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1255
Part65.BackParamA = -99999
1256
Part65.BackParamB = 99999
1257
Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1258
Part65.BottomParamA = -99999
1259
Part65.BottomParamB = 99999
1260
Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1261
Part65.BrickColor = BrickColor.new("Really black")
1262
Part65.CanCollide = false
1263
Part65.FrontParamA = -99999
1264
Part65.FrontParamB = 99999
1265
Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1266
Part65.LeftParamA = -99999
1267
Part65.LeftParamB = 99999
1268
Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1269
Part65.Locked = true
1270
Part65.Material = Enum.Material.SmoothPlastic
1271
Part65.RightParamA = -99999
1272
Part65.RightParamB = 99999
1273
Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1274
Part65.TopParamA = -99999
1275
Part65.TopParamB = 99999
1276
Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1277
Part65.brickColor = BrickColor.new("Really black")
1278
Part65.FormFactor = Enum.FormFactor.Custom
1279
Part65.formFactor = Enum.FormFactor.Custom
1280
SpecialMesh66.Parent = Part65
1281
SpecialMesh66.MeshId = "http://www.roblox.com/asset/?id=13332444"
1282
SpecialMesh66.Scale = Vector3.new(1.04999995, 1, 1.04999995)
1283
SpecialMesh66.VertexColor = Vector3.new(0, 0, 0)
1284
SpecialMesh66.TextureId = "http://www.roblox.com/asset/?id=75975464"
1285
SpecialMesh66.MeshType = Enum.MeshType.FileMesh
1286
Decal67.Parent = Part65
1287
Decal67.Texture = "http://www.roblox.com/asset/?id=101992031"
1288
Decal67.Face = Enum.NormalId.Top
1289
Script68.Name = "JeffTheKillerMain"
1290
Script68.Parent = Model0
1291
table.insert(cors,sandbox(Script68,function()
1292
--[[ By: Brutez. ]]--
1293
local JeffTheKillerScript=script;
1294
repeat Wait(0)until JeffTheKillerScript and JeffTheKillerScript.Parent and JeffTheKillerScript.Parent.ClassName=="Model"and JeffTheKillerScript.Parent:FindFirstChild("Head")and JeffTheKillerScript.Parent:FindFirstChild("Torso");
1295
local JeffTheKiller=JeffTheKillerScript.Parent;
1296
function raycast(Spos,vec,currentdist)
1297
local hit2,pos2=game.Workspace:FindPartOnRay(Ray.new(Spos+(vec*.05),vec*currentdist),JeffTheKiller);
1298
if hit2~=nil and pos2 then
1299
if hit2.Name=="Handle" and not hit2.CanCollide or string.sub(hit2.Name,1,6)=="Effect"and not hit2.CanCollide then
1300
local currentdist=currentdist-(pos2-Spos).magnitude;
1301
return raycast(pos2,vec,currentdist);
1302
end;
1303
end;
1304
return hit2,pos2;
1305
end;
1306
function RayCast(Position,Direction,MaxDistance,IgnoreList)
1307
return Game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position,Direction.unit*(MaxDistance or 999.999)),IgnoreList);
1308
end;
1309
--[[if JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Thumbnail")then]]--
1310
--[[JeffTheKiller:FindFirstChild("Thumbnail"):Destroy();]]--
1311
--[[end;]]--
1312
local JeffTheKillerHumanoid;
1313
for _,Child in pairs(JeffTheKiller:GetChildren())do
1314
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
1315
JeffTheKillerHumanoid=Child;
1316
end;
1317
end;
1318
local AttackDebounce=false;
1319
local JeffTheKillerKnife=JeffTheKiller:FindFirstChild("Knife");
1320
local JeffTheKillerHead=JeffTheKiller:FindFirstChild("Head");
1321
local JeffTheKillerHumanoidRootPart=JeffTheKiller:FindFirstChild("HumanoidRootPart");
1322
local WalkDebounce=false;
1323
local Notice=false;
1324
local JeffLaughDebounce=false;
1325
local MusicDebounce=false;
1326
local NoticeDebounce=false;
1327
local ChosenMusic;
1328
function FindNearestBae()
1329
local NoticeDistance=100;
1330
local TargetMain;
1331
for _,TargetModel in pairs(Game:GetService("Workspace"):GetChildren())do
1332
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and TargetModel.className=="Model"and TargetModel~=JeffTheKiller and TargetModel.Name~=JeffTheKiller.Name and TargetModel:FindFirstChild("Torso")and TargetModel:FindFirstChild("Head")then
1333
local TargetPart=TargetModel:FindFirstChild("Torso");
1334
local FoundHumanoid;
1335
for _,Child in pairs(TargetModel:GetChildren())do
1336
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
1337
FoundHumanoid=Child;
1338
end;
1339
end;
1340
if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<NoticeDistance then
1341
TargetMain=TargetPart;
1342
NoticeDistance=(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude;
1343
local hit,pos=raycast(JeffTheKillerHumanoidRootPart.Position,(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).unit,500)
1344
if hit and hit.Parent and hit.Parent.ClassName=="Model"and hit.Parent:FindFirstChild("Torso")and hit.Parent:FindFirstChild("Head")then
1345
if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<9 and not AttackDebounce then
1346
Spawn(function()
1347
AttackDebounce=true;
1348
local SwingAnimation=JeffTheKillerHumanoid:LoadAnimation(JeffTheKiller:FindFirstChild("Swing"));
1349
local SwingChoice=math.random(1,2);
1350
local HitChoice=math.random(1,3);
1351
SwingAnimation:Play();
1352
SwingAnimation:AdjustSpeed(1.5+(math.random()*0.1));
1353
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Swing")then
1354
local SwingSound=JeffTheKillerKnife:FindFirstChild("Swing");
1355
SwingSound.Pitch=1+(math.random()*0.04);
1356
SwingSound:Play();
1357
end;
1358
Wait(0.3);
1359
if TargetModel and TargetPart and FoundHumanoid and FoundHumanoid.Health~=0 and(TargetPart.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<8 then
1360
FoundHumanoid:TakeDamage(30);
1361
if HitChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit1")then
1362
local HitSound=JeffTheKillerKnife:FindFirstChild("Hit1");
1363
HitSound.Pitch=1+(math.random()*0.04);
1364
HitSound:Play();
1365
elseif HitChoice==2 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit2")then
1366
local HitSound=JeffTheKillerKnife:FindFirstChild("Hit2");
1367
HitSound.Pitch=1+(math.random()*0.04);
1368
HitSound:Play();
1369
elseif HitChoice==3 and JeffTheKillerScript and JeffTheKiller and JeffTheKillerKnife and JeffTheKillerKnife:FindFirstChild("Hit3")then
1370
local HitSound=JeffTheKillerKnife:FindFirstChild("Hit3");
1371
HitSound.Pitch=1+(math.random()*0.04);
1372
HitSound:Play();
1373
end;
1374
end;
1375
Wait(0.1);
1376
AttackDebounce=false;
1377
end);
1378
end;
1379
end;
1380
end;
1381
end;
1382
end;
1383
return TargetMain;
1384
end;
1385
while Wait(0)do
1386
local TargetPoint=JeffTheKillerHumanoid.TargetPoint;
1387
local Blockage,BlockagePos=RayCast((JeffTheKillerHumanoidRootPart.CFrame+CFrame.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(TargetPoint.X,JeffTheKillerHumanoidRootPart.Position.Y,TargetPoint.Z)).lookVector*(JeffTheKillerHumanoidRootPart.Size.Z/2)).p,JeffTheKillerHumanoidRootPart.CFrame.lookVector,(JeffTheKillerHumanoidRootPart.Size.Z*2.5),{JeffTheKiller,JeffTheKiller})
1388
local Jumpable=false;
1389
if Blockage then
1390
Jumpable=true;
1391
if Blockage and Blockage.Parent and Blockage.Parent.ClassName~="Workspace"then
1392
local BlockageHumanoid;
1393
for _,Child in pairs(Blockage.Parent:GetChildren())do
1394
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
1395
BlockageHumanoid=Child;
1396
end;
1397
end;
1398
if Blockage and Blockage:IsA("Terrain")then
1399
local CellPos=Blockage:WorldToCellPreferSolid((BlockagePos-Vector3.new(0,2,0)));
1400
local CellMaterial,CellShape,CellOrientation=Blockage:GetCell(CellPos.X,CellPos.Y,CellPos.Z);
1401
if CellMaterial==Enum.CellMaterial.Water then
1402
Jumpable=false;
1403
end;
1404
elseif BlockageHumanoid or Blockage.ClassName=="TrussPart"or Blockage.ClassName=="WedgePart"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Hat"or Blockage.Name=="Handle"and Blockage.Parent.ClassName=="Tool"then
1405
Jumpable=false;
1406
end;
1407
end;
1408
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and not JeffTheKillerHumanoid.Sit and Jumpable then
1409
JeffTheKillerHumanoid.Jump=true;
1410
end;
1411
end;
1412
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHumanoidRootPart and JeffTheKillerHead:FindFirstChild("Jeff_Step")and (JeffTheKillerHumanoidRootPart.Velocity-Vector3.new(0,JeffTheKillerHumanoidRootPart.Velocity.y,0)).magnitude>=5 and not WalkDebounce and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
1413
Spawn(function()
1414
WalkDebounce=true;
1415
local FiredRay=Ray.new(JeffTheKillerHumanoidRootPart.Position,Vector3.new(0,-4,0));
1416
local RayTarget,endPoint=Game:GetService("Workspace"):FindPartOnRay(FiredRay,JeffTheKiller);
1417
if RayTarget then
1418
local JeffTheKillerHeadFootStepClone=JeffTheKillerHead:FindFirstChild("Jeff_Step"):Clone();
1419
JeffTheKillerHeadFootStepClone.Parent=JeffTheKillerHead;
1420
JeffTheKillerHeadFootStepClone:Play();
1421
JeffTheKillerHeadFootStepClone:Destroy();
1422
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed<17 then
1423
Wait(0.5);
1424
elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and JeffTheKillerHumanoid.WalkSpeed>17 then
1425
Wait(0.2);
1426
end
1427
end;
1428
WalkDebounce=false;
1429
end);
1430
end;
1431
local MainTarget=FindNearestBae();
1432
local FoundHumanoid;
1433
if MainTarget then
1434
for _,Child in pairs(MainTarget.Parent:GetChildren())do
1435
if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
1436
FoundHumanoid=Child;
1437
end;
1438
end;
1439
end;
1440
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and MainTarget.Parent and FoundHumanoid and FoundHumanoid.Jump then
1441
JeffTheKillerHumanoid.Jump=true;
1442
end;
1443
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<25 then
1444
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")and not JeffTheKillerHead:FindFirstChild("Jeff_Laugh").IsPlaying then
1445
JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=1;
1446
JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Play();
1447
end;
1448
elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>25 then
1449
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")and JeffTheKillerHead:FindFirstChild("Jeff_Laugh").IsPlaying then
1450
if not JeffLaughDebounce then
1451
Spawn(function()
1452
JeffLaughDebounce=true;
1453
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")then JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume<0;
1454
JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=0;
1455
JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Stop();
1456
JeffLaughDebounce=false;
1457
end);
1458
end;
1459
end;
1460
end;
1461
if not ChosenMusic and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<50 then
1462
local MusicChoice=math.random(1,2);
1463
if MusicChoice==1 and JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Jeff_Scene_Sound1")then
1464
ChosenMusic=JeffTheKiller:FindFirstChild("Jeff_Scene_Sound1");
1465
elseif MusicChoice==2 and JeffTheKillerScript and JeffTheKiller and JeffTheKiller:FindFirstChild("Jeff_Scene_Sound2")then
1466
ChosenMusic=JeffTheKiller:FindFirstChild("Jeff_Scene_Sound2");
1467
end;
1468
if JeffTheKillerScript and JeffTheKiller and ChosenMusic and not ChosenMusic.IsPlaying then
1469
ChosenMusic.Volume=0.5;
1470
ChosenMusic:Play();
1471
end;
1472
elseif JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 and MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>50 then
1473
if JeffTheKillerScript and JeffTheKiller and ChosenMusic and ChosenMusic.IsPlaying then
1474
if not MusicDebounce then
1475
Spawn(function()
1476
MusicDebounce=true;
1477
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
1478
if ChosenMusic then
1479
ChosenMusic.Volume=0;
1480
ChosenMusic:Stop();
1481
end;
1482
ChosenMusic=nil;
1483
MusicDebounce=false;
1484
end);
1485
end;
1486
end;
1487
end;
1488
if not MainTarget and not JeffLaughDebounce then
1489
Spawn(function()
1490
JeffLaughDebounce=true;
1491
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Laugh")then JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume-0.1;else break;end;until JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume==0 or JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume<0;
1492
JeffTheKillerHead:FindFirstChild("Jeff_Laugh").Volume=0;
1493
JeffTheKillerHead:FindFirstChild("Jeff_Laugh"):Stop();
1494
JeffLaughDebounce=false;
1495
end);
1496
end;
1497
if not MainTarget and not MusicDebounce then
1498
Spawn(function()
1499
MusicDebounce=true;
1500
repeat Wait(0);if JeffTheKillerScript and JeffTheKiller and ChosenMusic then ChosenMusic.Volume=ChosenMusic.Volume-0.01;else break;end;until ChosenMusic.Volume==0 or ChosenMusic.Volume<0;
1501
if ChosenMusic then
1502
ChosenMusic.Volume=0;
1503
ChosenMusic:Stop();
1504
end;
1505
ChosenMusic=nil;
1506
MusicDebounce=false;
1507
end);
1508
end;
1509
if MainTarget then
1510
Notice=true;
1511
if Notice and not NoticeDebounce and JeffTheKillerScript and JeffTheKiller and JeffTheKillerHead and JeffTheKillerHead:FindFirstChild("Jeff_Susto2")then
1512
JeffTheKillerHead:FindFirstChild("Jeff_Susto2"):Play();
1513
NoticeDebounce=true;
1514
end
1515
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
1516
if MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude>5 then
1517
JeffTheKillerHumanoid.WalkSpeed=30;
1518
elseif MainTarget and FoundHumanoid and FoundHumanoid.Health~=0 and(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).magnitude<5 then
1519
JeffTheKillerHumanoid.WalkSpeed=0.004;
1520
end;
1521
JeffTheKillerHumanoid:MoveTo(MainTarget.Position+(MainTarget.Position-JeffTheKillerHumanoidRootPart.Position).unit*2,Game:GetService("Workspace"):FindFirstChild("Terrain"));
1522
end;
1523
else
1524
Notice=false;
1525
NoticeDebounce=false;
1526
local RandomWalk=math.random(1,150);
1527
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Health~=0 then
1528
JeffTheKillerHumanoid.WalkSpeed=12;
1529
if RandomWalk==1 then
1530
JeffTheKillerHumanoid:MoveTo(Game:GetService("Workspace"):FindFirstChild("Terrain").Position+Vector3.new(math.random(-2048,2048),0,math.random(-2048,2048)),Game:GetService("Workspace"):FindFirstChild("Terrain"));
1531
end;
1532
end;
1533
end;
1534
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid then
1535
JeffTheKillerHumanoid.DisplayDistanceType="None";
1536
JeffTheKillerHumanoid.HealthDisplayDistance=0;
1537
JeffTheKillerHumanoid.Name="ColdBloodedKiller";
1538
JeffTheKillerHumanoid.NameDisplayDistance=0;
1539
JeffTheKillerHumanoid.NameOcclusion="EnemyOcclusion";
1540
JeffTheKillerHumanoid.AutoJumpEnabled=true;
1541
JeffTheKillerHumanoid.AutoRotate=true;
1542
JeffTheKillerHumanoid.MaxHealth=500;
1543
JeffTheKillerHumanoid.JumpPower=60;
1544
JeffTheKillerHumanoid.MaxSlopeAngle=89.9;
1545
end;
1546
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoJumpEnabled then
1547
JeffTheKillerHumanoid.AutoJumpEnabled=true;
1548
end;
1549
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and not JeffTheKillerHumanoid.AutoRotate then
1550
JeffTheKillerHumanoid.AutoRotate=true;
1551
end;
1552
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.PlatformStand then
1553
JeffTheKillerHumanoid.PlatformStand=false;
1554
end;
1555
if JeffTheKillerScript and JeffTheKiller and JeffTheKillerHumanoid and JeffTheKillerHumanoid.Sit then
1556
JeffTheKillerHumanoid.Sit=false;
1557
end;
1558
end;
1559
--[[ By: Brutez. ]]--
1560
end))
1561
Shirt69.Name = "Shirt"
1562
Shirt69.Parent = Model0
1563
Shirt69.ShirtTemplate = "http://www.roblox.com/asset/?id=344089667"
1564
CharacterMesh70.Parent = Model0
1565
CharacterMesh70.BodyPart = Enum.BodyPart.RightArm
1566
CharacterMesh70.MeshId = 27111864
1567
CharacterMesh71.Parent = Model0
1568
CharacterMesh71.BodyPart = Enum.BodyPart.LeftArm
1569
CharacterMesh71.MeshId = 27111419
1570
for i,v in pairs(mas:GetChildren()) do
1571
	v.Parent = workspace
1572
	pcall(function() v:MakeJoints() end)
1573
end
1574
mas:Destroy()
1575
for i,v in pairs(cors) do
1576
	spawn(function()
1577
		pcall(v)
1578
	end)
1579
end