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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | local xd = Instance.new("Sound", char) | |
172 | xd.SoundId = "rbxassetid://445796828" | |
173 | xd.Pitch = 0.75 | |
174 | xd.Looped = true | |
175 | xd.Volume = 1.25 | |
176 | xd.Looped = true | |
177 | xd:Play() | |
178 | ||
179 | p = game.Players.LocalPlayer | |
180 | t = Instance.new("Tool") | |
181 | t.Parent = p.Backpack | |
182 | t.Name = "Sign" | |
183 | local handlelol = Instance.new("Part") | |
184 | handlelol.Name = "Handle" | |
185 | handlelol.Parent = t | |
186 | handlelol.formFactor = "Plate" | |
187 | handlelol.BrickColor = BrickColor.new("Really red") | |
188 | handlelol.Size = Vector3.new(1, 4.5, .5) | |
189 | handlelol.TopSurface = "Smooth" | |
190 | handlelol.BottomSurface = "Smooth" | |
191 | handlelol.Reflectance = 0 | |
192 | handlelol.Material = "Neon" | |
193 | local sign = Instance.new("Part") | |
194 | sign.Name = "Part" | |
195 | sign.Parent = t | |
196 | sign.formFactor = "Plate" | |
197 | sign.BrickColor = BrickColor.new("Really black") | |
198 | sign.Size = Vector3.new(5, 4, 1) | |
199 | sign.TopSurface = "Smooth" | |
200 | sign.BottomSurface = "Smooth" | |
201 | sign.Reflectance = 0 | |
202 | ||
203 | mesh123 = Instance.new("BlockMesh") | |
204 | mesh123.Parent = sign | |
205 | mesh123.Scale = Vector3.new(1.1, 1.1, 0.8) | |
206 | ||
207 | w2 = Instance.new("Weld") | |
208 | w2.Parent = handlelol | |
209 | w2.Part0 = sign | |
210 | w2.Part1 = handlelol | |
211 | w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0) | |
212 | ----------------------------------------------------------------------- | |
213 | local SurfaceGui = Instance.new("SurfaceGui") | |
214 | local TextBox = Instance.new("TextBox") | |
215 | local ScreenGui = Instance.new("ScreenGui") | |
216 | local TextLabel = Instance.new("TextBox") | |
217 | ScreenGui.Parent = p.PlayerGui | |
218 | TextBox.Parent = ScreenGui | |
219 | TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1) | |
220 | TextBox.Position = UDim2.new(0, 74, 0, 374) | |
221 | TextBox.Size = UDim2.new(0, 176, 0, 50) | |
222 | TextBox.Font = Enum.Font.Highway | |
223 | - | TextBox.Text = "you wot (-.-)" |
223 | + | |
224 | TextBox.Text = "Im so dead right now" | |
225 | TextBox.TextSize = 10 | |
226 | TextBox.TextWrapped = true | |
227 | TextBox.Visible = false | |
228 | SurfaceGui.Parent = sign | |
229 | SurfaceGui.Face = Enum.NormalId.Front | |
230 | TextLabel.Parent = SurfaceGui | |
231 | TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
232 | TextLabel.BackgroundTransparency = 1 | |
233 | TextLabel.Size = UDim2.new(0, 800, 0, 600) | |
234 | TextLabel.Font = Enum.Font.SourceSans | |
235 | TextLabel.FontSize = Enum.FontSize.Size96 | |
236 | TextLabel.Text = "Lame" | |
237 | TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235) | |
238 | TextLabel.TextSize = 100 | |
239 | TextLabel.TextWrapped = true | |
240 | t.Equipped:connect(function() | |
241 | TextBox.Visible = true | |
242 | end) | |
243 | ||
244 | t.Unequipped:connect(function() | |
245 | TextBox.Visible = false | |
246 | end) | |
247 | wait(1) | |
248 | TextBox.Changed:connect(function() | |
249 | TextLabel.Text = TextBox.Text | |
250 | end) |