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Zach_script_stealer2

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Nov 9th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. local xd = Instance.new("Sound", char)
  172. xd.SoundId = "rbxassetid://445796828"
  173. xd.Pitch = 0.75
  174. xd.Looped = true
  175. xd.Volume = 1.25
  176. xd.Looped = true
  177. xd:Play()
  178.  
  179. p = game.Players.LocalPlayer
  180. t = Instance.new("Tool")
  181. t.Parent = p.Backpack
  182. t.Name = "Sign"
  183. local handlelol = Instance.new("Part")
  184. handlelol.Name = "Handle"
  185. handlelol.Parent = t
  186. handlelol.formFactor = "Plate"
  187. handlelol.BrickColor = BrickColor.new("Really red")
  188. handlelol.Size = Vector3.new(1, 4.5, .5)
  189. handlelol.TopSurface = "Smooth"
  190. handlelol.BottomSurface = "Smooth"
  191. handlelol.Reflectance = 0
  192. handlelol.Material = "Neon"
  193. local sign = Instance.new("Part")
  194. sign.Name = "Part"
  195. sign.Parent = t
  196. sign.formFactor = "Plate"
  197. sign.BrickColor = BrickColor.new("Really black")
  198. sign.Size = Vector3.new(5, 4, 1)
  199. sign.TopSurface = "Smooth"
  200. sign.BottomSurface = "Smooth"
  201. sign.Reflectance = 0
  202.  
  203. mesh123 = Instance.new("BlockMesh")
  204. mesh123.Parent = sign
  205. mesh123.Scale = Vector3.new(1.1, 1.1, 0.8)
  206.  
  207. w2 = Instance.new("Weld")
  208. w2.Parent = handlelol
  209. w2.Part0 = sign
  210. w2.Part1 = handlelol
  211. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0)
  212. -----------------------------------------------------------------------
  213. local SurfaceGui = Instance.new("SurfaceGui")
  214. local TextBox = Instance.new("TextBox")
  215. local ScreenGui = Instance.new("ScreenGui")
  216. local TextLabel = Instance.new("TextBox")
  217. ScreenGui.Parent = p.PlayerGui
  218. TextBox.Parent = ScreenGui
  219. TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1)
  220. TextBox.Position = UDim2.new(0, 74, 0, 374)
  221. TextBox.Size = UDim2.new(0, 176, 0, 50)
  222. TextBox.Font = Enum.Font.Highway
  223. TextBox.FontSize = Enum.FontSize.Size28
  224. TextBox.Text = "Im so dead right now"
  225. TextBox.TextSize = 10
  226. TextBox.TextWrapped = true
  227. TextBox.Visible = false
  228. SurfaceGui.Parent = sign
  229. SurfaceGui.Face = Enum.NormalId.Front
  230. TextLabel.Parent = SurfaceGui
  231. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  232. TextLabel.BackgroundTransparency = 1
  233. TextLabel.Size = UDim2.new(0, 800, 0, 600)
  234. TextLabel.Font = Enum.Font.SourceSans
  235. TextLabel.FontSize = Enum.FontSize.Size96
  236. TextLabel.Text = "Lame"
  237. TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235)
  238. TextLabel.TextSize = 100
  239. TextLabel.TextWrapped = true
  240. t.Equipped:connect(function()
  241. TextBox.Visible = true
  242. end)
  243.  
  244. t.Unequipped:connect(function()
  245. TextBox.Visible = false
  246. end)
  247. wait(1)
  248. TextBox.Changed:connect(function()
  249. TextLabel.Text = TextBox.Text
  250. end)
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