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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
5
	script.Parent = InternalData.RealOwner.Character
6
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
7
	local function createObject (connections, index)
8
    	local proxy = newproxy (true);local meta = getmetatable (proxy);
9
    	local runbind = function (self, i, ...) connections[i]:Fire (...); end;
10
		while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
11
    	meta.__index = function (self, i)
12
        	if (i == 'TriggerEvent') then return runbind end;
13
        	return connections[i] and connections[i].Event or index[i];
14
    	end;
15
    	meta.__newindex = index;meta.__metatable = false;return proxy
16
	end;
17
	local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
18
	local UserInputService = createObject({"InputBegan","InputEnded"},{})
19
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
20
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
21
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
22
	Event.OnServerEvent:Connect(function(FiredBy,Input)
23
		if FiredBy ~= InternalData.RealOwner then return end
24
		if Input.MouseEvent then
25
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
26
		elseif Input.Sound then
27
			if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
28
		else
29
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
30
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
31
			for _,Action in pairs(ContextActionService.Actions) do
32
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
33
			end
34
			Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
35
		end
36
	end)
37
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
38
	Event.Parent = NLS([[
39
		local Player = owner;
40
		local Sounds = {};
41
		local Event = script:WaitForChild("UserInput");
42
		local UserInputService = game:GetService("UserInputService");
43
		local Mouse = Player:GetMouse();
44
		local Input = function(Input,gameProcessedEvent)
45
			if gameProcessedEvent then return end
46
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
47
		end
48
		Event.OnClientEvent:connect(function(Args)
49
			if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
50
		end)
51
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
52
		local Hit,Target
53
		while wait(1/30) do
54
			for x,Sound in pairs(Sounds) do
55
				if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
56
			end
57
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
58
				Hit = Mouse.Hit;Target = Mouse.Target;
59
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
60
			end
61
		end
62
	]],InternalData.RealOwner.Character)
63
end
64
InternalData.NewOwner = setmetatable({},{
65
	__index = function (self,Index)
66
			local Type = type(InternalData.RealOwner[Index])
67
			if Type == "function" then
68
				if Index:lower() == "getmouse" or Index:lower() == "mouse" then
69
				return function (self)return InternalData["Mouse"] end
70
				end
71
			return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
72
		elseif Index == "FakePlayer" then
73
			return true
74
		end
75
		return InternalData.RealOwner[Index]
76
	end;
77
	__tostring = function(self) return tostring(InternalData.RealOwner) end
78
})
79
--LoadLibrary("RbxUtility").Create
80
InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
81
	if Library == "RbxUtility" then
82
		return setmetatable({},{
83
			__tostring = function() return "RbxUtility" end;
84
			__index = function(self, Index)
85
				if Index:lower() == "create" then
86
					return function(Type)
87
						return function(Data)
88
							Data = Data or {}
89
							local Inst = Instance.new(Type)
90
							for x,y in pairs(Data) do
91
								if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
92
								if y == owner then y = InternalData.RealOwner end
93
								Inst[x] = y
94
							end
95
							return Inst
96
						end
97
					end
98
				end
99
				return InternalData.LoadLibrary(Library)[Index]
100
			end
101
		})
102
	end
103
	return InternalData.LoadLibrary(Library)
104
end
105
InternalData.RealInstance = Instance;Instance = setmetatable({},{
106
	__index = function (self,Index)
107
		if Index:lower() == 'new' then
108
			return function (Type, Parent)
109
				if Parent == owner then Parent = InternalData.RealOwner end
110
				if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
111
				local Real = InternalData.RealInstance.new(Type,Parent)
112
				if not Type then return end
113
				if Type == "BillboardGui" then
114
					local ToReturn = setmetatable({},{
115
						__index = function (self,Index)
116
							if type(Real[Index]) == "function" then
117
								if Index:lower() == "clone" then
118
									return function (self)
119
										local Real = Real:Clone()
120
										local ToReturn = setmetatable({RealObject = Real},{
121
											__index = function (self,Index)
122
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
123
												return Real[Index]
124
											end;
125
											__newindex = function (self,Index,Value)
126
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
127
												if Value == owner then Value = InternalData.RealOwner end
128
												Real[Index] = Value
129
											end;
130
											__tostring = function(self) return tostring(Real) end;
131
										})
132
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
133
									end
134
								end
135
								return function (self,...) return Real[Index](Real,...)end
136
							end
137
							return Real[Index]
138
						end;
139
						__newindex = function (self,Index,Value)
140
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
141
							if Value == owner then Value = InternalData.RealOwner end
142
							Real[Index] = Value
143
						end;
144
						__tostring = function(self) return tostring(Real) end;
145
					})
146
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
147
				elseif Type:lower() == "sound" then
148
					Real.Parent = owner.Character;
149
					local ToReturn = setmetatable({RealObject = Real},{
150
						__index = function (self,Index)
151
							if Index:lower() == "playbackloudness" then
152
								return InternalData.SoundLoudness[Real] or 0
153
							elseif type(Real[Index]) == "function" then
154
								if Index:lower() == "clone" then
155
									return function (self)
156
										local Real = Real:Clone()
157
										local ToReturn = setmetatable({},{
158
											__index = function (self,Index)
159
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
160
												return Real[Index]
161
											end;
162
											__newindex = function (self,Index,Value)
163
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
164
												if Value == owner then Value = InternalData.RealOwner end
165
												Real[Index] = Value
166
											end;
167
											__tostring = function(self) return tostring(Real) end;
168
										})
169
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
170
									end
171
								end
172
								return function (self,...) return Real[Index](Real,...)end
173
							end
174
							return Real[Index]
175
						end;
176
						__newindex = function (self,Index,Value)
177
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
178
							if Value == owner then Value = InternalData.RealOwner end
179
							Real[Index] = Value
180
						end;
181
						__tostring = function(self) return tostring(Real) end;
182
					})
183
					InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
184
				else
185
					local ToReturn = setmetatable({RealObject = Real},{
186
						__index = function (self,Index)
187
							if type(Real[Index]) == "function" then
188
								if Index:lower() == "clone" then
189
									return function (self)
190
										local Real = Real:Clone()
191
										local ToReturn = setmetatable({},{
192
											__index = function (self,Index)
193
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
194
												return Real[Index]
195
											end;
196
											__newindex = function (self,Index,Value)
197
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
198
												if Value == owner then Value = InternalData.RealOwner end
199
												Real[Index] = Value
200
											end;
201
											__tostring = function(self) return tostring(Real) end;
202
										})
203
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
204
									end
205
								end
206
								return function (self,...) return Real[Index](Real,...)end
207
							end
208
							return Real[Index]
209
						end;
210
						__newindex = function (self,Index,Value)
211
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
212
							if Value == owner then Value = InternalData.RealOwner end
213
							Real[Index] = Value
214
						end;
215
						__tostring = function(self) return tostring(Real) end;
216
					})
217
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
218
				end
219
			end
220
		end
221
		return InternalData.RealInstance[Index]
222
	end;
223
	__tostring = function(self) return tostring(InternalData.RealInstance) end;
224
});
225
InternalData.RealGame = game;game = setmetatable({},{
226
	__index = function (self,Index)
227
		if InternalData.RealGame[Index] then
228
			local Type = type(InternalData.RealGame[Index])
229
			if Type == "function" then
230
				if Index:lower() == "getservice" or Index:lower() == "service" then
231
					return function (self,Service)
232
						local FakeServices = {
233
							["players"] = function()
234
								return setmetatable({},{
235
									__index = function (self2,Index2)
236
										local RealService = InternalData.RealGame:GetService(Service)
237
										local Type2 = type(RealService[Index2])
238
										if Type2 == "function" then
239
											return function (self,...) return RealService[Index2](RealService,...)end
240
										else
241
											if Index2:lower() == "localplayer" then return InternalData.NewOwner end
242
											return RealService[Index2]
243
										end
244
									end;
245
									__tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
246
								})
247
							end;
248
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
249
							["userinputservice"] = function() return InternalData["UserInputService"] end;
250
							["debris"] = function()
251
								return setmetatable({},{
252
									__index = function(self2,Index2)
253
										local RealService = InternalData.RealGame:GetService(Service)
254
										local Type2 = type(RealService[Index2])
255
										if Type2 == "function" then
256
											if Index2:lower() == "additem" then
257
												return function (self,Item,Time)
258
													if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
259
													return RealService:AddItem(Item,Time)
260
												end
261
											end
262
											return function (self,...) return RealService[Index2](RealService,...) end
263
										end
264
										return RealService[Index2]
265
									end;
266
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
267
								})
268
							end;
269
							["runservice"] = function()
270
								return setmetatable({},{
271
									__index = function(self2,Index2)
272
										local RealService = InternalData.RealGame:GetService(Service)
273
										local Type2 = type(RealService[Index2])
274
										if Type2 == "function" then
275
											return function (self,...) return RealService[Index2](RealService,...) end
276
										else
277
											local RunServices = {
278
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
279
												["renderstepped"] = function() return RealService["Stepped"] end
280
											}
281
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
282
											return RealService[Index2]
283
										end
284
									end;
285
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
286
								})
287
							end
288
						}
289
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
290
						return InternalData.RealGame:GetService(Service)
291
					end
292
				end
293
				return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
294
			else
295
				if game:GetService(Index) then return game:GetService(Index) end
296
				return InternalData.RealGame[Index]
297
			end
298
		end
299
		return nil
300
	end;
301
	__tostring = function(self) return tostring(InternalData.game) end
302
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
303
304
local lp = game.Players.LocalPlayer
305
local ch = Player.Character
306
local mouse = lp:GetMouse()
307
local euler = CFrame.fromEulerAnglesXYZ
308
local rad = math.rad
309
local trso = chr.Torso
310
local la = Instance.new("Weld",chr['Left Arm'])
311
la.Part0=chr['Left Arm']
312
la.Part1=chr.Torso
313
la.C0=CFrame.new(1.5,0,0)
314
local rot = 0
315
316
local ContentProvider = Game:GetService("ContentProvider")
317
 
318
local function LoadAssets(AssetList)
319
	-- Takes an asset list and preloads it. Will not wait for them to load. 
320
 
321
	for _, AssetId in pairs(AssetList) do
322
		ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId)
323
	end
324
end
325
326
LoadAssets({203654824, 192187815, 179678714, 193107910, 187990139, 304026639, 732164703})
327
328
329
330
331
if chr:FindFirstChild("Shirt") then
332
chr.Shirt:destroy()
333
end
334
335
if chr:FindFirstChild("Pants") then
336
chr.Pants:destroy()
337
end
338
339
colors = chr['Body Colors']
340
341
colors.HeadColor = BrickColor.new("Mid gray")
342
colors.TorsoColor = BrickColor.new("Mid gray")
343
colors.LeftArmColor = BrickColor.new("Mid gray")
344
colors.RightArmColor = BrickColor.new("Mid gray")
345
colors.LeftLegColor = BrickColor.new("Mid gray")
346
colors.RightLegColor = BrickColor.new("Mid gray")
347
348
349
local face = chr.Head:FindFirstChild("face")
350
351
if face then
352
face.Texture = "http://www.roblox.com/asset/?id=379091983"
353
end
354
355
for i,v in pairs(chr:children()) do
356
	if v.ClassName == "Hat" then
357
		print(v.Name.." has been removed, #baldforbieber")
358
		v:destroy()
359
	end
360
end
361
362
363
364
365
366-
local hd = Instance.new("Weld",chr.Head)
366+
367-
hd.Part0=chr.Head
367+
368-
hd.Part1=chr.Torso
368+
369-
hd.C0=CFrame.new(0,-1.5,0)
369+
370
371
372
function CreateMesh(parent, id, x, y, z, texture)
373
local m=Instance.new("SpecialMesh", parent)
374
m.MeshType = "FileMesh"
375
m.MeshId="http://www.roblox.com/asset/?id="..id
376
if texture ~= nil then
377
m.TextureId="http://www.roblox.com/asset/?id="..texture
378
end
379
m.Scale = Vector3.new(x,y,z)
380
end
381
382
Microphone=function()
383
mic = Instance.new("Part", chr)
384
CreateMesh(mic, 43996479, 0.3, 0.3, 0.3, 43997070)
385
mic.Name = "Microphone"
386
mic.Locked = true
387
mic.CanCollide=true
388
mic.Size=Vector3.new(1,1,1)
389
micw = Instance.new("Weld",mic)
390
micw.Part0=mic
391
micw.Part1=chr['Left Arm']
392
micw.C0=CFrame.new(0,0,0)
393
micw.C1=euler(rad(0),rad(0),rad(0))
394
end
395
396
Hat=function()
397
hat = Instance.new("Part", chr)
398
CreateMesh(hat, 1028713, 1, 1, 1)
399
hat.Name = "Top hat"
400
hat.Locked = true
401
hat.BrickColor = BrickColor.new("Really black")
402
hat.CanCollide=true
403
hat.Size=Vector3.new(1,1,1)
404
hatw = Instance.new("Weld",hat)
405
hatw.Part0=hat
406
hatw.Part1=chr['Head']
407
hatw.C0=CFrame.new(0,-0.7,0)
408
hatw.C1=euler(rad(0),rad(0),rad(0))
409
end
410
411
Hat()
412
Microphone()
413
414
415
function Name(msg)
416
        if hat.Parent then
417
        pcall(function()
418
        local Gui = Instance.new('BillboardGui', hat)
419
        Gui.ExtentsOffset = Vector3.new(0,1.5,0)
420
        Gui.Size = UDim2.new(0,200,0,300)
421
        local Frame = Instance.new('Frame',Gui)
422
        Frame.BackgroundTransparency = 1
423
        Frame.Size = UDim2.new(1,0,1,0)
424
        local Txt = Instance.new('TextLabel',Frame)
425
        Txt.BackgroundTransparency = 1
426
        Txt.Size = UDim2.new(1,0,1,0)
427
        Txt.Font = 'ArialBold'
428
        Txt.FontSize = 'Size24'
429
        Txt.Text = msg
430
        Txt.TextColor3 = BrickColor.new("Lily white").Color
431
        Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255)
432
        Txt.TextStrokeTransparency = .5
433
        Txt.TextWrapped = true
434
        Txt.TextScaled = false
435
        end)
436
        else
437
        end
438
end
439
440
function Chat(msg) -- Credit to jillmiles1, kthxbye
441
        if hat.Parent then
442
        pcall(function()
443
		if hat:FindFirstChild("Fazbear Chat Gui") then
444
		hat['Fazbear Chat Gui']:destroy()
445
		end
446
        local Gui = Instance.new('BillboardGui', hat)
447
		Gui.Name = "Fazbear Chat Gui"
448
        Gui.ExtentsOffset = Vector3.new(0,3,0)
449
        Gui.Size = UDim2.new(0,200,0,300)
450
        local Frame = Instance.new('Frame',Gui)
451
        Frame.BackgroundTransparency = 1
452
        Frame.Size = UDim2.new(1,0,1,0)
453
        local Txt = Instance.new('TextLabel',Frame)
454
        Txt.BackgroundTransparency = 1
455
        Txt.Size = UDim2.new(1,0,1,0)
456
        Txt.Font = 'ArialBold'
457
		Txt.Name = "ChatGui"
458
        Txt.FontSize = 'Size24'
459
        Txt.Text = ''
460
        Txt.TextColor3 = BrickColor.new("Lily white").Color
461
        Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255)
462
        Txt.TextStrokeTransparency = .5
463
        Txt.TextWrapped = true
464
        Txt.TextScaled = false
465
        delay(wait(),function()
466
                for v = 1, #msg do
467
                        Txt.Text=string.sub(msg,1,v)
468
                        wait(.07)
469
                end;
470
                wait(1)
471
                for v = 1, #Txt.Text do
472
                        Txt.Text=string.sub(msg,-1,v)
473
                        wait(.05)
474
                end;
475
                Gui:remove()
476
        end)
477
        end)
478
        else
479
        end
480
end
481
482
483
local crouch = function()
484
 la.C1=euler(rad(-90),rad(0),rad(0))
485
 hd.C1=euler(rad(0),rad(-3),rad(10))
486
 micw.C1=euler(rad(0),rad(0),rad(0))
487
 micw.C0=CFrame.new(0,-1,0)
488
 la.C0=CFrame.new(1.5,-.5,-.5)
489
end
490
491
local stand = function()
492
 la.C1=euler(rad(0),rad(0),rad(0))
493
  hd.C1=euler(rad(0),rad(0),rad(0))
494
  micw.C1=euler(rad(180),rad(0),rad(0))
495
 la.C0=CFrame.new(1.5,0,0)
496
 micw.C0=CFrame.new(0,-1,0)
497
end
498
499
function PlaySound(id, pitch, looped)
500
        epicsound = Instance.new("Sound")
501
        epicsound.Name = "FazbearSound"
502
  epicsound.SoundId = "rbxassetid://"..id
503
     epicsound.Volume = 1
504
     epicsound.Pitch = pitch
505
	 if looped == nil then
506
	 looped = true
507
	 else
508
	 looped = looped
509
	 end
510
	 wait()
511
  epicsound.Looped = looped
512
  epicsound.Parent = workspace
513
  if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
514
      epicsound.SoundId="rbxassetid://181158033"
515
  elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
516
      epicsound.SoundId="rbxassetid://191819419"
517
     elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
518
         epicsound.SoundId="rbxassetid://153085393"
519
        elseif epicsound.SoundId=="rbxassetid://nnm" then
520
           epicsound.SoundId="rbxassetid://210189234" 
521
       elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
522
           epicsound.SoundId="rbxassetid://162682002"
523
       elseif epicsound.SoundId=="rbxassetid://zelda" then
524
           epicsound.SoundId="rbxassetid://158215156"
525
       elseif epicsound.SoundId=="rbxassetid://cc" then
526
           epicsound.SoundId="rbxassetid://177080835"
527
     end
528
  es=epicsound:clone()
529
  es:Stop()
530
  es.Parent = chr.Torso
531
  wait()
532
  es:Play()
533
end
534
535
hum.WalkSpeed=50
536
hum.MaxHealth = math.huge
537
hum.Health = math.huge
538
539
 
540
lp.Chatted:connect(function(msg)
541
        Chat(msg)
542
end)
543
544
goldie=true
545
crouch()
546
547
function StopMusic()
548
	if chr.Torso:FindFirstChild("FazbearSound") then
549
		if chr.Torso.FazbearSound.ClassName == "Sound" then
550
			chr.Torso.FazbearSound:Stop()
551
			wait()
552
			chr.Torso.FazbearSound:Destroy()
553
		end
554
	end
555
end
556
557
Name("Freddy Fazbear")
558
559
560
mouse.KeyDown:connect(function(key)
561
if key == "g" then
562
if goldie==false then
563
goldie=true
564
crouch()
565
elseif goldie==true then
566
goldie=false
567
stand()
568
end
569
elseif key == "r" then -- Plays a song
570
StopMusic()
571
PlaySound(732164703, 1, true)
572
Chat("Now Playing: Join us for bite! | 732164703")
573
elseif key == "f" then -- Plays a song
574
StopMusic()
575
PlaySound(304026639, 1, true)
576
Chat("Now Playing: Fnaf 2: FNAF 2 RAP [2018] | 304026639")
577
elseif key == "l" then -- Plays a laugh
578
StopMusic()
579
PlaySound(179678714, 0.39, false)
580
Chat("*laugh*")
581
elseif key == "v" then -- Plays a scream
582
StopMusic()
583
PlaySound(193107910, 1, false)
584
Chat("*screams*")
585
elseif key == "q" then -- Stops any sound(s) playing from your torso
586
StopMusic()
587
Chat("All sounds stopped!")
588
end
589
end)
590
591
592
593
hum.Died:connect(function()
594
	es.Pitch = 10
595
	wait()
596
	es:Pause()
597
	es:Stop()
598
	es.Name = "Ded"
599
	wait()
600
	es:Destroy()
601
end)