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1-
--Converted with ttyyuu12345's model to script plugin v4
1+
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
	script.Parent = owner.Character
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput"
8
	local function NewFakeEvent()
9
		local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
		return Fake
11
	end
12
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
	local function TriggerEvent(self,Event,...)
18
		local Trigger = Mouse[Event]
19
		if Trigger and Trigger.fakeEvent and Trigger.Function then
20
			Trigger.Function(...)
21
		end
22
	end
23
	Mouse.TrigEvent = TriggerEvent
24
	UserInputService.TrigEvent = TriggerEvent
25
	Event.OnServerEvent:Connect(function(FiredBy,Input)
26
		if FiredBy.Name ~= owner.Name then end
27
		if Input.MouseEvent then
28
			Mouse.Target = Input.Target
29
			Mouse.Hit = Input.Hit
30
		else
31
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
				return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
			end
35
			for _,Action in pairs(ContextActionService.Actions) do
36
				for _,Key in pairs(Action.Keys) do
37
					if Key==Input.KeyCode then
38
						Action.Function(Action.Name,Input.UserInputState,Input)
39
					end
40
				end
41
			end
42
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
		end
45
	end)
46
	InternalData["Mouse"] = Mouse
47
	InternalData["ContextActionService"] = ContextActionService
48
	InternalData["UserInputService"] = UserInputService
49
	Event.Parent = NLS([[
50
		local Player = owner
51
		local Event = script:WaitForChild("UserInput")
52
		local UserInputService = game:GetService("UserInputService")
53
		local Mouse = Player:GetMouse()
54
		local Input = function(Input,gameProcessedEvent)
55
			if gameProcessedEvent then return end
56
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
		end
58
		UserInputService.InputBegan:Connect(Input)
59
		UserInputService.InputEnded:Connect(Input)
60
		local Hit,Target
61
		while wait(1/30) do
62
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
				Hit,Target = Mouse.Hit,Mouse.Target
64
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
			end
66
		end
67
	]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
	__index = function (self,Index)
71
		local Sandbox = function (Thing)
72
			if Thing:IsA("Player") then
73
				local RealPlayer = Thing
74
				return setmetatable({},{
75
					__index = function (self,Index)
76
						local Type = type(RealPlayer[Index])
77
						if Type == "function" then
78
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
								return function (self)
80
									return InternalData["Mouse"]
81
								end
82
							end
83
							return function (self,...)
84
								return RealPlayer[Index](RealPlayer,...)
85
							end
86
						else
87
							if Index == "PlrObj" then
88
								return RealPlayer
89
							end
90
							return RealPlayer[Index]
91
						end
92
					end;
93
					__tostring = function(self)
94
						return RealPlayer.Name
95
					end
96
				})
97
			end
98
		end
99
		if RealGame[Index] then
100
			local Type = type(RealGame[Index])
101
			if Type == "function" then
102
				if Index:lower() == "getservice" or Index:lower() == "service" then
103
					return function (self,Service)
104
						if Service:lower() == "players" then
105
							return setmetatable({},{
106
								__index = function (self2,Index2)
107
									local RealService = RealGame:GetService(Service)
108
									local Type2 = type(Index2)
109
									if Type2 == "function" then
110
										return function (self,...)
111
											return RealService[Index2](RealService,...)
112
										end
113
									else
114
										if Index2:lower() == "localplayer" then
115
											return Sandbox(owner)
116
										end
117
										return RealService[Index2]
118
									end
119
								end;
120
								__tostring = function(self)
121
									return RealGame:GetService(Service).Name
122
								end
123
							})
124
						elseif Service:lower() == "contextactionservice" then
125
							return InternalData["ContextActionService"]
126
						elseif Service:lower() == "contextactionservice" then
127
							return InternalData["UserInputService"]
128
						elseif Service:lower() == "runservice" then
129
							return setmetatable({},{
130
								__index = function(self2,Index2)
131
									local RealService = RealGame:GetService(Service)
132
									local Type2 = type(Index2)
133
									if Type2 == "function" then
134
										return function (self,...)
135
											return RealService[Index2](RealService,...)
136
										end
137
									else
138
										if Index2:lower() == "bindtorenderstep" then
139
											return function (self,Name,Priority,Function)
140
												return RealGame:GetService("RunService").Stepped:Connect(Function)
141
											end
142
										end
143
										if Index2:lower() == "renderstepped" then
144
											return RealService["Stepped"]
145
										end
146
										return RealService[Index2]
147
									end
148
								end
149
							})
150
						else
151
							return RealGame:GetService(Service)
152
						end
153
					end
154
				end
155
				return function (self,...)
156
					return RealGame[Index](RealGame,...)
157
				end
158
			else
159
				if game:GetService(Index) then
160
					return game:GetService(Index)
161
				end
162
				return RealGame[Index]
163
			end
164
		else
165
			return nil
166
		end
167
	end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
171
172
--//Paste script below this line.
173
174
--Converted with ttyyuu12345's model to script plugin v4 
175
function sandbox(var,func)
176
	local env = getfenv(func)
177
	local newenv = setmetatable({},{
178
		__index = function(self,k)
179
			if k=="script" then
180
				return var
181
			else
182
				return env[k]
183
			end
184
		end,
185
	})
186
	setfenv(func,newenv)
187
	return func
188
end
189
cors = {}
190
mas = Instance.new("Model",game:GetService("Lighting"))
191
Model0 = Instance.new("Model")
192
Model1 = Instance.new("Model")
193
Part2 = Instance.new("Part")
194
Model3 = Instance.new("Model")
195
Part4 = Instance.new("Part")
196
Part5 = Instance.new("Part")
197
BlockMesh6 = Instance.new("BlockMesh")
198
Part7 = Instance.new("Part")
199
BlockMesh8 = Instance.new("BlockMesh")
200
Part9 = Instance.new("Part")
201
BlockMesh10 = Instance.new("BlockMesh")
202
Part11 = Instance.new("Part")
203
BlockMesh12 = Instance.new("BlockMesh")
204
Part13 = Instance.new("Part")
205
BlockMesh14 = Instance.new("BlockMesh")
206
Part15 = Instance.new("Part")
207
BlockMesh16 = Instance.new("BlockMesh")
208
Part17 = Instance.new("Part")
209
BlockMesh18 = Instance.new("BlockMesh")
210
Model19 = Instance.new("Model")
211
Part20 = Instance.new("Part")
212
Part21 = Instance.new("Part")
213
Part22 = Instance.new("Part")
214
WedgePart23 = Instance.new("WedgePart")
215
WedgePart24 = Instance.new("WedgePart")
216
Part25 = Instance.new("Part")
217
Part26 = Instance.new("Part")
218
Part27 = Instance.new("Part")
219
Part28 = Instance.new("Part")
220
CylinderMesh29 = Instance.new("CylinderMesh")
221
Part30 = Instance.new("Part")
222
CylinderMesh31 = Instance.new("CylinderMesh")
223
Part32 = Instance.new("Part")
224
CylinderMesh33 = Instance.new("CylinderMesh")
225
Part34 = Instance.new("Part")
226
Part35 = Instance.new("Part")
227
Part36 = Instance.new("Part")
228
Part37 = Instance.new("Part")
229
Part38 = Instance.new("Part")
230
Part39 = Instance.new("Part")
231
CylinderMesh40 = Instance.new("CylinderMesh")
232
Part41 = Instance.new("Part")
233
Part42 = Instance.new("Part")
234
Part43 = Instance.new("Part")
235
Part44 = Instance.new("Part")
236
Part45 = Instance.new("Part")
237
Part46 = Instance.new("Part")
238
Part47 = Instance.new("Part")
239
Part48 = Instance.new("Part")
240
Part49 = Instance.new("Part")
241
Part50 = Instance.new("Part")
242
Part51 = Instance.new("Part")
243
Part52 = Instance.new("Part")
244
Part53 = Instance.new("Part")
245
Part54 = Instance.new("Part")
246
Part55 = Instance.new("Part")
247
Part56 = Instance.new("Part")
248
Part57 = Instance.new("Part")
249
Part58 = Instance.new("Part")
250
Part59 = Instance.new("Part")
251
Model60 = Instance.new("Model")
252
Part61 = Instance.new("Part")
253
Model62 = Instance.new("Model")
254
Part63 = Instance.new("Part")
255
BlockMesh64 = Instance.new("BlockMesh")
256
Part65 = Instance.new("Part")
257
BlockMesh66 = Instance.new("BlockMesh")
258
Part67 = Instance.new("Part")
259
BlockMesh68 = Instance.new("BlockMesh")
260
Part69 = Instance.new("Part")
261
BlockMesh70 = Instance.new("BlockMesh")
262
Part71 = Instance.new("Part")
263
Script72 = Instance.new("Script")
264
Model0.Name = "QArmor"
265
Model0.Parent = mas
266
Model1.Name = "RightLeg"
267
Model1.Parent = Model0
268
Part2.Name = "Right Leg"
269
Part2.Parent = Model1
270
Part2.BrickColor = BrickColor.new("Crimson")
271
Part2.Transparency = 1
272
Part2.Rotation = Vector3.new(-0.980000019, -90, 0)
273
Part2.Anchored = true
274
Part2.CanCollide = false
275
Part2.FormFactor = Enum.FormFactor.Symmetric
276
Part2.Size = Vector3.new(1, 2, 1)
277
Part2.CFrame = CFrame.new(-158.862122, 1.45670795, 662.700989, -4.37113883e-08, 0, -1, 0.0170776136, 0.999854147, -7.46486206e-10, 0.999854147, -0.0170776136, -4.37050112e-08)
278
Part2.BottomSurface = Enum.SurfaceType.Smooth
279
Part2.Color = Color3.new(0.65, 0, 0)
280
Part2.Position = Vector3.new(-158.862122, 1.45670795, 662.700989)
281
Part2.Orientation = Vector3.new(0, -90, 0.980000019)
282
Part2.Color = Color3.new(0.65, 0, 0)
283
Model3.Name = "RightArm"
284
Model3.Parent = Model0
285
Part4.Name = "Right Arm"
286
Part4.Parent = Model3
287
Part4.BrickColor = BrickColor.new("Crimson")
288
Part4.Transparency = 1
289
Part4.Rotation = Vector3.new(0, -90, 0)
290
Part4.Anchored = true
291
Part4.CanCollide = false
292
Part4.FormFactor = Enum.FormFactor.Symmetric
293
Part4.Size = Vector3.new(1, 2, 1)
294
Part4.CFrame = CFrame.new(-158.858795, 3.31329608, 663.743713, -4.37113883e-08, 0, -1, -9.82558219e-19, 1, 4.29489835e-26, 1, 9.82558219e-19, -4.37113883e-08)
295
Part4.Color = Color3.new(0.65, 0, 0)
296
Part4.Position = Vector3.new(-158.858795, 3.31329608, 663.743713)
297
Part4.Orientation = Vector3.new(0, -90, 0)
298
Part4.Color = Color3.new(0.65, 0, 0)
299
Part5.Parent = Model3
300
Part5.Material = Enum.Material.SmoothPlastic
301
Part5.BrickColor = BrickColor.new("Really black")
302
Part5.Rotation = Vector3.new(-180, 90, 0)
303
Part5.Anchored = true
304
Part5.CanCollide = false
305
Part5.FormFactor = Enum.FormFactor.Custom
306
Part5.Size = Vector3.new(0.99000001, 1.46000004, 1)
307
Part5.CFrame = CFrame.new(-158.86145, 3.84244299, 663.735046, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
308
Part5.BottomSurface = Enum.SurfaceType.Smooth
309
Part5.TopSurface = Enum.SurfaceType.Smooth
310
Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
311
Part5.Position = Vector3.new(-158.86145, 3.84244299, 663.735046)
312
Part5.Orientation = Vector3.new(0, 90, -180)
313
Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
314
BlockMesh6.Parent = Part5
315
BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
316
BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
317
Part7.Parent = Model3
318
Part7.Material = Enum.Material.SmoothPlastic
319
Part7.BrickColor = BrickColor.new("Crimson")
320
Part7.Rotation = Vector3.new(180, 90, 0)
321
Part7.Anchored = true
322
Part7.CanCollide = false
323
Part7.FormFactor = Enum.FormFactor.Custom
324
Part7.Size = Vector3.new(1, 0.660000145, 1)
325
Part7.CFrame = CFrame.new(-158.86145, 2.96245289, 663.729675, 7.52719514e-22, 2.98023224e-08, 1, 5.7174732e-21, -1, 2.98023224e-08, 1, 5.7174732e-21, -7.52719767e-22)
326
Part7.BottomSurface = Enum.SurfaceType.Smooth
327
Part7.TopSurface = Enum.SurfaceType.Smooth
328
Part7.Color = Color3.new(0.4, 0, 0)
329
Part7.Position = Vector3.new(-158.86145, 2.96245289, 663.729675)
330
Part7.Orientation = Vector3.new(0, 90, 180)
331
Part7.Color = Color3.new(0.4, 0, 0)
332
BlockMesh8.Parent = Part7
333
BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
334
BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
335
Part9.Parent = Model3
336
Part9.Material = Enum.Material.Neon
337
Part9.BrickColor = BrickColor.new("Crimson")
338
Part9.Rotation = Vector3.new(180, 90, 0)
339
Part9.Anchored = true
340
Part9.CanCollide = false
341
Part9.FormFactor = Enum.FormFactor.Custom
342
Part9.Size = Vector3.new(1.02999997, 0.200000003, 1)
343
Part9.CFrame = CFrame.new(-158.86145, 3.03249788, 663.744873, 1.89364288e-10, 5.06639481e-07, 1, 1.4383672e-09, -1, 5.06639481e-07, 1, 1.4383672e-09, -1.89364996e-10)
344
Part9.BottomSurface = Enum.SurfaceType.Smooth
345
Part9.TopSurface = Enum.SurfaceType.Smooth
346
Part9.Color = Color3.new(0.4, 0, 0)
347
Part9.Position = Vector3.new(-158.86145, 3.03249788, 663.744873)
348
Part9.Orientation = Vector3.new(0, 90, 180)
349
Part9.Color = Color3.new(0.4, 0, 0)
350
BlockMesh10.Parent = Part9
351
BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
352
BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
353
Part11.Parent = Model3
354
Part11.Material = Enum.Material.SmoothPlastic
355
Part11.BrickColor = BrickColor.new("Crimson")
356
Part11.Rotation = Vector3.new(-90, 45, 0)
357
Part11.Anchored = true
358
Part11.CanCollide = false
359
Part11.FormFactor = Enum.FormFactor.Custom
360
Part11.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
361
Part11.CFrame = CFrame.new(-158.86644, 3.30336237, 664.085083, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
362
Part11.BottomSurface = Enum.SurfaceType.Smooth
363
Part11.TopSurface = Enum.SurfaceType.Smooth
364
Part11.Color = Color3.new(0.4, 0, 0)
365
Part11.Position = Vector3.new(-158.86644, 3.30336237, 664.085083)
366
Part11.Orientation = Vector3.new(-45, 90, -90)
367
Part11.Color = Color3.new(0.4, 0, 0)
368
BlockMesh12.Parent = Part11
369
BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
370
BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
371
Part13.Parent = Model3
372
Part13.Material = Enum.Material.SmoothPlastic
373
Part13.BrickColor = BrickColor.new("Crimson")
374
Part13.Rotation = Vector3.new(-169, 90, 0)
375
Part13.Anchored = true
376
Part13.CanCollide = false
377
Part13.FormFactor = Enum.FormFactor.Custom
378
Part13.Size = Vector3.new(1.63, 0.340000004, 1.03999996)
379
Part13.CFrame = CFrame.new(-158.871445, 4.34244347, 663.675049, -4.37113883e-08, 0, 1, -0.19080925, -0.981627107, -8.34053715e-09, 0.981627107, -0.19080925, 4.29082831e-08)
380
Part13.BottomSurface = Enum.SurfaceType.Smooth
381
Part13.TopSurface = Enum.SurfaceType.Smooth
382
Part13.Color = Color3.new(0.4, 0, 0)
383
Part13.Position = Vector3.new(-158.871445, 4.34244347, 663.675049)
384
Part13.Orientation = Vector3.new(0, 90, -169)
385
Part13.Color = Color3.new(0.4, 0, 0)
386
BlockMesh14.Parent = Part13
387
BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
388
BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
389
Part15.Parent = Model3
390
Part15.Material = Enum.Material.SmoothPlastic
391
Part15.BrickColor = BrickColor.new("Crimson")
392
Part15.Rotation = Vector3.new(-165, 90, 0)
393
Part15.Anchored = true
394
Part15.CanCollide = false
395
Part15.FormFactor = Enum.FormFactor.Custom
396
Part15.Size = Vector3.new(1.76999998, 0.360000014, 1.05999994)
397
Part15.CFrame = CFrame.new(-158.871445, 4.15398502, 663.745239, -4.37113883e-08, 0, 1, -0.258818924, -0.965925872, -1.13133343e-08, 0.965925872, -0.258818924, 4.22219593e-08)
398
Part15.BottomSurface = Enum.SurfaceType.Smooth
399
Part15.TopSurface = Enum.SurfaceType.Smooth
400
Part15.Color = Color3.new(0.4, 0, 0)
401
Part15.Position = Vector3.new(-158.871445, 4.15398502, 663.745239)
402
Part15.Orientation = Vector3.new(0, 90, -165)
403
Part15.Color = Color3.new(0.4, 0, 0)
404
BlockMesh16.Parent = Part15
405
BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
406
BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
407
Part17.Parent = Model3
408
Part17.Material = Enum.Material.SmoothPlastic
409
Part17.BrickColor = BrickColor.new("Crimson")
410
Part17.Rotation = Vector3.new(-180, 90, 0)
411
Part17.Anchored = true
412
Part17.CanCollide = false
413
Part17.FormFactor = Enum.FormFactor.Custom
414
Part17.Size = Vector3.new(1.76999998, 0.340000004, 1.06999993)
415
Part17.CFrame = CFrame.new(-158.86644, 4.50244331, 663.745056, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
416
Part17.BottomSurface = Enum.SurfaceType.Smooth
417
Part17.TopSurface = Enum.SurfaceType.Smooth
418
Part17.Color = Color3.new(0.4, 0, 0)
419
Part17.Position = Vector3.new(-158.86644, 4.50244331, 663.745056)
420
Part17.Orientation = Vector3.new(0, 90, -180)
421
Part17.Color = Color3.new(0.4, 0, 0)
422
BlockMesh18.Parent = Part17
423
BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
424
BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
425
Model19.Name = "Torso"
426
Model19.Parent = Model0
427
Part20.Name = "CoatPart"
428
Part20.Parent = Model19
429
Part20.Material = Enum.Material.SmoothPlastic
430
Part20.BrickColor = BrickColor.new("Crimson")
431
Part20.Rotation = Vector3.new(10.4499998, -5.75, 10.8500004)
432
Part20.Anchored = true
433
Part20.CanCollide = false
434
Part20.FormFactor = Enum.FormFactor.Custom
435
Part20.Size = Vector3.new(1.13999999, 0.869999945, 0.200000003)
436
Part20.CFrame = CFrame.new(-158.834412, 4.64428473, 662.807678, 0.977175415, -0.187351644, -0.100137874, 0.167329401, 0.969232857, -0.180522978, 0.130878195, 0.1596466, 0.978460014)
437
Part20.BottomSurface = Enum.SurfaceType.Smooth
438
Part20.TopSurface = Enum.SurfaceType.Smooth
439
Part20.Color = Color3.new(0.4, 0, 0)
440
Part20.Position = Vector3.new(-158.834412, 4.64428473, 662.807678)
441
Part20.Orientation = Vector3.new(10.3999996, -5.84000015, 9.80000019)
442
Part20.Color = Color3.new(0.4, 0, 0)
443
Part21.Name = "CoatPart"
444
Part21.Parent = Model19
445
Part21.Material = Enum.Material.SmoothPlastic
446
Part21.BrickColor = BrickColor.new("Crimson")
447
Part21.Rotation = Vector3.new(-79.0899963, 60.3600006, 80.1200027)
448
Part21.Anchored = true
449
Part21.CanCollide = false
450
Part21.FormFactor = Enum.FormFactor.Custom
451
Part21.Size = Vector3.new(0.720000029, 0.869999945, 0.200000003)
452
Part21.CFrame = CFrame.new(-159.386185, 4.55758619, 661.831116, 0.0848990753, -0.487223834, 0.869140446, 0.0400112979, 0.873253405, 0.485620975, -0.995585978, -0.00645333761, 0.0936328396)
453
Part21.BottomSurface = Enum.SurfaceType.Smooth
454
Part21.TopSurface = Enum.SurfaceType.Smooth
455
Part21.Color = Color3.new(0.4, 0, 0)
456
Part21.Position = Vector3.new(-159.386185, 4.55758619, 661.831116)
457
Part21.Orientation = Vector3.new(-29.0499992, 83.8499985, 2.61999989)
458
Part21.Color = Color3.new(0.4, 0, 0)
459
Part22.Name = "CoatPart"
460
Part22.Parent = Model19
461
Part22.Material = Enum.Material.SmoothPlastic
462
Part22.BrickColor = BrickColor.new("Crimson")
463
Part22.Rotation = Vector3.new(-108.410004, 59.3899994, 108.949997)
464
Part22.Anchored = true
465
Part22.CanCollide = false
466
Part22.FormFactor = Enum.FormFactor.Custom
467
Part22.Size = Vector3.new(0.780000031, 0.869999945, 0.200000003)
468
Part22.CFrame = CFrame.new(-159.352432, 4.56704187, 662.440674, -0.165371925, -0.481586069, 0.860655069, -0.0334743224, 0.874908745, 0.48312977, -0.985663056, 0.0510862619, -0.16080609)
469
Part22.BottomSurface = Enum.SurfaceType.Smooth
470
Part22.TopSurface = Enum.SurfaceType.Smooth
471
Part22.Color = Color3.new(0.4, 0, 0)
472
Part22.Position = Vector3.new(-159.352432, 4.56704187, 662.440674)
473
Part22.Orientation = Vector3.new(-28.8899994, 100.580002, -2.19000006)
474
Part22.Color = Color3.new(0.4, 0, 0)
475
WedgePart23.Parent = Model19
476
WedgePart23.Material = Enum.Material.SmoothPlastic
477
WedgePart23.BrickColor = BrickColor.new("Really black")
478
WedgePart23.Rotation = Vector3.new(142.779999, 0, 0)
479
WedgePart23.Anchored = true
480
WedgePart23.CanCollide = false
481
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
482
WedgePart23.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
483
WedgePart23.CFrame = CFrame.new(-159.290115, 1.44323099, 663.517273, 1, 0, 0, 0, -0.796325386, -0.604868531, 0, 0.604868531, -0.796325386)
484
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
485
WedgePart23.Position = Vector3.new(-159.290115, 1.44323099, 663.517273)
486
WedgePart23.Orientation = Vector3.new(37.2200012, 180, 180)
487
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
488
WedgePart24.Parent = Model19
489
WedgePart24.Material = Enum.Material.SmoothPlastic
490
WedgePart24.BrickColor = BrickColor.new("Really black")
491
WedgePart24.Rotation = Vector3.new(34.0699997, 0, -180)
492
WedgePart24.Anchored = true
493
WedgePart24.CanCollide = false
494
WedgePart24.FormFactor = Enum.FormFactor.Symmetric
495
WedgePart24.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
496
WedgePart24.CFrame = CFrame.new(-159.290115, 1.47634852, 660.847168, -1, 0, 0, 0, -0.828382492, -0.560162961, 0, -0.560162961, 0.828382492)
497
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
498
WedgePart24.Position = Vector3.new(-159.290115, 1.47634852, 660.847168)
499
WedgePart24.Orientation = Vector3.new(34.0699997, 0, 180)
500
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
501
Part25.Name = "CoatPart"
502
Part25.Parent = Model19
503
Part25.Material = Enum.Material.SmoothPlastic
504
Part25.BrickColor = BrickColor.new("Really black")
505
Part25.Rotation = Vector3.new(-44.9500008, 90, 0)
506
Part25.Anchored = true
507
Part25.CanCollide = false
508
Part25.FormFactor = Enum.FormFactor.Custom
509
Part25.Size = Vector3.new(0.720000029, 0.720000029, 0.200000003)
510
Part25.CFrame = CFrame.new(-159.302124, 1.90612781, 662.165894, -4.35766978e-08, -2.25386487e-10, 1, -0.706467092, 0.707745969, -3.06259835e-08, -0.707745969, -0.706467092, -3.10004573e-08)
511
Part25.BottomSurface = Enum.SurfaceType.Smooth
512
Part25.TopSurface = Enum.SurfaceType.Smooth
513
Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
514
Part25.Position = Vector3.new(-159.302124, 1.90612781, 662.165894)
515
Part25.Orientation = Vector3.new(0, 90, -44.9500008)
516
Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
517
Part26.Name = "CoatPart"
518
Part26.Parent = Model19
519
Part26.Material = Enum.Material.SmoothPlastic
520
Part26.BrickColor = BrickColor.new("Crimson")
521
Part26.Rotation = Vector3.new(-11.6000004, 7.96999979, 13.6599998)
522
Part26.Anchored = true
523
Part26.CanCollide = false
524
Part26.FormFactor = Enum.FormFactor.Custom
525
Part26.Size = Vector3.new(1.13, 0.869999945, 0.200000003)
526
Part26.CFrame = CFrame.new(-158.8293, 4.64456844, 661.502991, 0.962341607, -0.233814016, 0.138671026, 0.204172939, 0.958461761, 0.199159563, -0.17947717, -0.163346663, 0.970106125)
527
Part26.BottomSurface = Enum.SurfaceType.Smooth
528
Part26.TopSurface = Enum.SurfaceType.Smooth
529
Part26.Color = Color3.new(0.4, 0, 0)
530
Part26.Position = Vector3.new(-158.8293, 4.64456844, 661.502991)
531
Part26.Orientation = Vector3.new(-11.4899998, 8.13000011, 12.0299997)
532
Part26.Color = Color3.new(0.4, 0, 0)
533
Part27.Name = "CoatPart"
534
Part27.Parent = Model19
535
Part27.Material = Enum.Material.SmoothPlastic
536
Part27.BrickColor = BrickColor.new("Really black")
537
Part27.Rotation = Vector3.new(0, 0, 0.74000001)
538
Part27.Anchored = true
539
Part27.CanCollide = false
540
Part27.FormFactor = Enum.FormFactor.Custom
541
Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.51999998)
542
Part27.CFrame = CFrame.new(-159.314621, 4.35161209, 662.159912, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
543
Part27.BottomSurface = Enum.SurfaceType.Smooth
544
Part27.TopSurface = Enum.SurfaceType.Smooth
545
Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
546
Part27.Position = Vector3.new(-159.314621, 4.35161209, 662.159912)
547
Part27.Orientation = Vector3.new(0, 0, 0.74000001)
548
Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
549
Part28.Name = "CoatPart"
550
Part28.Parent = Model19
551
Part28.Material = Enum.Material.SmoothPlastic
552
Part28.BrickColor = BrickColor.new("Crimson")
553
Part28.Rotation = Vector3.new(4, -15, 0)
554
Part28.Anchored = true
555
Part28.CanCollide = false
556
Part28.FormFactor = Enum.FormFactor.Custom
557
Part28.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
558
Part28.CFrame = CFrame.new(-158.301086, 3.60232401, 661.45752, 0.965925813, 0, -0.258819044, -0.0180542879, 0.997564077, -0.0673795193, 0.258188576, 0.069756411, 0.963572919)
559
Part28.BottomSurface = Enum.SurfaceType.Smooth
560
Part28.TopSurface = Enum.SurfaceType.Smooth
561
Part28.Color = Color3.new(0.4, 0, 0)
562
Part28.Position = Vector3.new(-158.301086, 3.60232401, 661.45752)
563
Part28.Orientation = Vector3.new(3.8599999, -15.0299997, -1.03999996)
564
Part28.Color = Color3.new(0.4, 0, 0)
565
CylinderMesh29.Parent = Part28
566
Part30.Name = "CoatPart"
567
Part30.Parent = Model19
568
Part30.Material = Enum.Material.SmoothPlastic
569
Part30.BrickColor = BrickColor.new("Crimson")
570
Part30.Rotation = Vector3.new(-5, 15, 0)
571
Part30.Anchored = true
572
Part30.CanCollide = false
573
Part30.FormFactor = Enum.FormFactor.Custom
574
Part30.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
575
Part30.CFrame = CFrame.new(-158.30072, 3.60232401, 662.905518, 0.965925813, 8.50197068e-08, 0.258819044, -0.0225575771, 0.99619472, 0.0841856971, -0.257834166, -0.0871554688, 0.962250173)
576
Part30.BottomSurface = Enum.SurfaceType.Smooth
577
Part30.TopSurface = Enum.SurfaceType.Smooth
578
Part30.Color = Color3.new(0.4, 0, 0)
579
Part30.Position = Vector3.new(-158.30072, 3.60232401, 662.905518)
580
Part30.Orientation = Vector3.new(-4.82999992, 15.0500002, -1.29999995)
581
Part30.Color = Color3.new(0.4, 0, 0)
582
CylinderMesh31.Parent = Part30
583
Part32.Name = "CoatPart"
584
Part32.Parent = Model19
585
Part32.Material = Enum.Material.SmoothPlastic
586
Part32.BrickColor = BrickColor.new("Crimson")
587
Part32.Rotation = Vector3.new(18.75, -15.46, 1.02999997)
588
Part32.Anchored = true
589
Part32.CanCollide = false
590
Part32.FormFactor = Enum.FormFactor.Custom
591
Part32.Size = Vector3.new(0.239999995, 2.66999984, 0.200000003)
592
Part32.CFrame = CFrame.new(-158.242523, 1.72674048, 660.988525, 0.963657141, -0.017378673, -0.266576141, -0.068582207, 0.948342919, -0.309745163, 0.258188576, 0.316770554, 0.912685633)
593
Part32.BottomSurface = Enum.SurfaceType.Smooth
594
Part32.TopSurface = Enum.SurfaceType.Smooth
595
Part32.Color = Color3.new(0.4, 0, 0)
596
Part32.Position = Vector3.new(-158.242523, 1.72674048, 660.988525)
597
Part32.Orientation = Vector3.new(18.0400009, -16.2800007, -4.13999987)
598
Part32.Color = Color3.new(0.4, 0, 0)
599
CylinderMesh33.Parent = Part32
600
Part34.Name = "CoatPart"
601
Part34.Parent = Model19
602
Part34.Material = Enum.Material.SmoothPlastic
603
Part34.BrickColor = BrickColor.new("Really black")
604
Part34.Anchored = true
605
Part34.CanCollide = false
606
Part34.FormFactor = Enum.FormFactor.Custom
607
Part34.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
608
Part34.CFrame = CFrame.new(-159.28598, 3.60232401, 661.279968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
609
Part34.BottomSurface = Enum.SurfaceType.Smooth
610
Part34.TopSurface = Enum.SurfaceType.Smooth
611
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
612
Part34.Position = Vector3.new(-159.28598, 3.60232401, 661.279968)
613
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
614
Part35.Parent = Model19
615
Part35.Material = Enum.Material.Neon
616
Part35.BrickColor = BrickColor.new("Really red")
617
Part35.Rotation = Vector3.new(-11.1599998, 0, 0)
618
Part35.Anchored = true
619
Part35.CanCollide = false
620
Part35.FormFactor = Enum.FormFactor.Symmetric
621
Part35.Size = Vector3.new(0.200000003, 0.580000043, 1.26999998)
622
Part35.CFrame = CFrame.new(-159.470093, 2.61507511, 662.789246, 1, 0, 0, 0, 0.981097043, 0.193516642, 0, -0.193516642, 0.981097043)
623
Part35.BottomSurface = Enum.SurfaceType.Smooth
624
Part35.TopSurface = Enum.SurfaceType.Smooth
625
Part35.Color = Color3.new(1, 0, 0)
626
Part35.Position = Vector3.new(-159.470093, 2.61507511, 662.789246)
627
Part35.Orientation = Vector3.new(-11.1599998, 0, 0)
628
Part35.Color = Color3.new(1, 0, 0)
629
Part36.Parent = Model19
630
Part36.Material = Enum.Material.Neon
631
Part36.BrickColor = BrickColor.new("Really red")
632
Part36.Rotation = Vector3.new(-93.4899979, 0, -180)
633
Part36.Anchored = true
634
Part36.CanCollide = false
635
Part36.FormFactor = Enum.FormFactor.Custom
636
Part36.Size = Vector3.new(0.200000003, 0.550000072, 1.19000006)
637
Part36.CFrame = CFrame.new(-159.470062, 3.89180946, 660.366272, -1, 0, 0, 0, 0.0609489419, 0.998140931, 0, 0.998140931, -0.0609489419)
638
Part36.BottomSurface = Enum.SurfaceType.Smooth
639
Part36.TopSurface = Enum.SurfaceType.Smooth
640
Part36.Color = Color3.new(1, 0, 0)
641
Part36.Position = Vector3.new(-159.470062, 3.89180946, 660.366272)
642
Part36.Orientation = Vector3.new(-86.5100021, 180, 0)
643
Part36.Color = Color3.new(1, 0, 0)
644
Part37.Parent = Model19
645
Part37.Material = Enum.Material.Neon
646
Part37.BrickColor = BrickColor.new("Really red")
647
Part37.Rotation = Vector3.new(-86.5100021, 0, 0)
648
Part37.Anchored = true
649
Part37.CanCollide = false
650
Part37.FormFactor = Enum.FormFactor.Symmetric
651
Part37.Size = Vector3.new(0.200000003, 0.550000072, 1.11000001)
652
Part37.CFrame = CFrame.new(-159.470093, 3.93417311, 664.059631, 1, 0, 0, 0, 0.0609489419, 0.998140931, 0, -0.998140931, 0.0609489419)
653
Part37.BottomSurface = Enum.SurfaceType.Smooth
654
Part37.TopSurface = Enum.SurfaceType.Smooth
655
Part37.Color = Color3.new(1, 0, 0)
656
Part37.Position = Vector3.new(-159.470093, 3.93417311, 664.059631)
657
Part37.Orientation = Vector3.new(-86.5100021, 0, 0)
658
Part37.Color = Color3.new(1, 0, 0)
659
Part38.Parent = Model19
660
Part38.Material = Enum.Material.Neon
661
Part38.BrickColor = BrickColor.new("Really red")
662
Part38.Rotation = Vector3.new(-140.779999, 0, 0)
663
Part38.Anchored = true
664
Part38.CanCollide = false
665
Part38.FormFactor = Enum.FormFactor.Symmetric
666
Part38.Size = Vector3.new(0.200000003, 0.410000086, 0.710000038)
667
Part38.CFrame = CFrame.new(-159.470093, 5.4800458, 663.372192, 1, 0, 0, 0, -0.774729609, 0.632292688, 0, -0.632292688, -0.774729609)
668
Part38.BottomSurface = Enum.SurfaceType.Smooth
669
Part38.TopSurface = Enum.SurfaceType.Smooth
670
Part38.Color = Color3.new(1, 0, 0)
671
Part38.Position = Vector3.new(-159.470093, 5.4800458, 663.372192)
672
Part38.Orientation = Vector3.new(-39.2200012, 180, 180)
673
Part38.Color = Color3.new(1, 0, 0)
674
Part39.Name = "CoatPart"
675
Part39.Parent = Model19
676
Part39.Material = Enum.Material.SmoothPlastic
677
Part39.BrickColor = BrickColor.new("Crimson")
678
Part39.Rotation = Vector3.new(-18.8600006, 19.0900002, 5.46000004)
679
Part39.Anchored = true
680
Part39.CanCollide = false
681
Part39.FormFactor = Enum.FormFactor.Custom
682
Part39.Size = Vector3.new(0.239999995, 2.56999993, 0.200000003)
683
Part39.CFrame = CFrame.new(-158.189209, 1.69422197, 663.332458, 0.9407354, -0.0899123773, 0.327005535, -0.0152136842, 0.952057242, 0.305541515, -0.338799953, -0.292408735, 0.894266069)
684
Part39.BottomSurface = Enum.SurfaceType.Smooth
685
Part39.TopSurface = Enum.SurfaceType.Smooth
686
Part39.Color = Color3.new(0.4, 0, 0)
687
Part39.Position = Vector3.new(-158.189209, 1.69422197, 663.332458)
688
Part39.Orientation = Vector3.new(-17.7900009, 20.0900002, -0.920000017)
689
Part39.Color = Color3.new(0.4, 0, 0)
690
CylinderMesh40.Parent = Part39
691
Part41.Name = "CoatPart"
692
Part41.Parent = Model19
693
Part41.Material = Enum.Material.SmoothPlastic
694
Part41.BrickColor = BrickColor.new("Really black")
695
Part41.Rotation = Vector3.new(0, 0, 0.810000002)
696
Part41.Anchored = true
697
Part41.CanCollide = false
698
Part41.FormFactor = Enum.FormFactor.Custom
699
Part41.Size = Vector3.new(1.02499998, 2.21000004, 0.379999995)
700
Part41.CFrame = CFrame.new(-158.870163, 3.5173471, 663.030029, 0.999900818, -0.0140840253, 0, 0.0140840253, 0.999900818, 0, 0, 0, 1)
701
Part41.BottomSurface = Enum.SurfaceType.Smooth
702
Part41.TopSurface = Enum.SurfaceType.Smooth
703
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
704
Part41.Position = Vector3.new(-158.870163, 3.5173471, 663.030029)
705
Part41.Orientation = Vector3.new(0, 0, 0.810000002)
706
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
707
Part42.Parent = Model19
708
Part42.Material = Enum.Material.Neon
709
Part42.BrickColor = BrickColor.new("Really red")
710
Part42.Rotation = Vector3.new(-39.2200012, 0, -180)
711
Part42.Anchored = true
712
Part42.CanCollide = false
713
Part42.FormFactor = Enum.FormFactor.Custom
714
Part42.Size = Vector3.new(0.200000003, 0.410000086, 0.790000021)
715
Part42.CFrame = CFrame.new(-159.470062, 5.45231295, 661.020203, -1, 0, 0, 0, -0.774729609, 0.632292688, 0, 0.632292688, 0.774729609)
716
Part42.BottomSurface = Enum.SurfaceType.Smooth
717
Part42.TopSurface = Enum.SurfaceType.Smooth
718
Part42.Color = Color3.new(1, 0, 0)
719
Part42.Position = Vector3.new(-159.470062, 5.45231295, 661.020203)
720
Part42.Orientation = Vector3.new(-39.2200012, 0, 180)
721
Part42.Color = Color3.new(1, 0, 0)
722
Part43.Parent = Model19
723
Part43.Material = Enum.Material.Neon
724
Part43.BrickColor = BrickColor.new("Really red")
725
Part43.Rotation = Vector3.new(-133.990005, 0, -180)
726
Part43.Anchored = true
727
Part43.CanCollide = false
728
Part43.FormFactor = Enum.FormFactor.Custom
729
Part43.Size = Vector3.new(0.200000003, 0.540000081, 1.35000002)
730
Part43.CFrame = CFrame.new(-159.470062, 3.05768061, 660.776367, -1, 0, 0, 0, 0.694480717, 0.71951133, 0, 0.71951133, -0.694480717)
731
Part43.BottomSurface = Enum.SurfaceType.Smooth
732
Part43.TopSurface = Enum.SurfaceType.Smooth
733
Part43.Color = Color3.new(1, 0, 0)
734
Part43.Position = Vector3.new(-159.470062, 3.05768061, 660.776367)
735
Part43.Orientation = Vector3.new(-46.0099983, 180, 0)
736
Part43.Color = Color3.new(1, 0, 0)
737
Part44.Parent = Model19
738
Part44.Material = Enum.Material.Neon
739
Part44.BrickColor = BrickColor.new("Really red")
740
Part44.Rotation = Vector3.new(-46.0099983, 0, 0)
741
Part44.Anchored = true
742
Part44.CanCollide = false
743
Part44.FormFactor = Enum.FormFactor.Symmetric
744
Part44.Size = Vector3.new(0.200000003, 0.540000081, 1.26999998)
745
Part44.CFrame = CFrame.new(-159.470093, 3.08889389, 663.674927, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
746
Part44.BottomSurface = Enum.SurfaceType.Smooth
747
Part44.TopSurface = Enum.SurfaceType.Smooth
748
Part44.Color = Color3.new(1, 0, 0)
749
Part44.Position = Vector3.new(-159.470093, 3.08889389, 663.674927)
750
Part44.Orientation = Vector3.new(-46.0099983, 0, 0)
751
Part44.Color = Color3.new(1, 0, 0)
752
Part45.Parent = Model19
753
Part45.Material = Enum.Material.Neon
754
Part45.BrickColor = BrickColor.new("Really red")
755
Part45.Rotation = Vector3.new(-64.6100006, 0, -180)
756
Part45.Anchored = true
757
Part45.CanCollide = false
758
Part45.FormFactor = Enum.FormFactor.Custom
759
Part45.Size = Vector3.new(0.200000003, 0.480000079, 1.19000006)
760
Part45.CFrame = CFrame.new(-159.470062, 4.8406992, 660.532715, -1, 0, 0, 0, -0.428826392, 0.90338695, 0, 0.90338695, 0.428826392)
761
Part45.BottomSurface = Enum.SurfaceType.Smooth
762
Part45.TopSurface = Enum.SurfaceType.Smooth
763
Part45.Color = Color3.new(1, 0, 0)
764
Part45.Position = Vector3.new(-159.470062, 4.8406992, 660.532715)
765
Part45.Orientation = Vector3.new(-64.6100006, 0, 180)
766
Part45.Color = Color3.new(1, 0, 0)
767
Part46.Parent = Model19
768
Part46.Material = Enum.Material.Neon
769
Part46.BrickColor = BrickColor.new("Really red")
770
Part46.Rotation = Vector3.new(-168.839996, 0, -180)
771
Part46.Anchored = true
772
Part46.CanCollide = false
773
Part46.FormFactor = Enum.FormFactor.Custom
774
Part46.Size = Vector3.new(0.200000003, 0.580000043, 1.35000002)
775
Part46.CFrame = CFrame.new(-159.470062, 2.60490227, 661.673462, -1, 0, 0, 0, 0.981097043, 0.193516642, 0, 0.193516642, -0.981097043)
776
Part46.BottomSurface = Enum.SurfaceType.Smooth
777
Part46.TopSurface = Enum.SurfaceType.Smooth
778
Part46.Color = Color3.new(1, 0, 0)
779
Part46.Position = Vector3.new(-159.470062, 2.60490227, 661.673462)
780
Part46.Orientation = Vector3.new(-11.1599998, 180, 0)
781
Part46.Color = Color3.new(1, 0, 0)
782
Part47.Name = "CoatPart"
783
Part47.Parent = Model19
784
Part47.Material = Enum.Material.SmoothPlastic
785
Part47.BrickColor = BrickColor.new("Really black")
786
Part47.Rotation = Vector3.new(0, 0, 0.74000001)
787
Part47.Anchored = true
788
Part47.CanCollide = false
789
Part47.FormFactor = Enum.FormFactor.Custom
790
Part47.Size = Vector3.new(1.02499998, 2.0999999, 0.300000012)
791
Part47.CFrame = CFrame.new(-158.874512, 3.4568882, 661.329956, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
792
Part47.BottomSurface = Enum.SurfaceType.Smooth
793
Part47.TopSurface = Enum.SurfaceType.Smooth
794
Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
795
Part47.Position = Vector3.new(-158.874512, 3.4568882, 661.329956)
796
Part47.Orientation = Vector3.new(0, 0, 0.74000001)
797
Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
798
Part48.Name = "Torso"
799
Part48.Parent = Model19
800
Part48.BrickColor = BrickColor.new("Crimson")
801
Part48.Transparency = 1
802
Part48.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
803
Part48.Anchored = true
804
Part48.CanCollide = false
805
Part48.FormFactor = Enum.FormFactor.Symmetric
806
Part48.Size = Vector3.new(2, 2, 1)
807
Part48.CFrame = CFrame.new(-158.866974, 3.43812704, 662.199951, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
808
Part48.LeftSurface = Enum.SurfaceType.Weld
809
Part48.RightSurface = Enum.SurfaceType.Weld
810
Part48.Color = Color3.new(0.65, 0, 0)
811
Part48.Position = Vector3.new(-158.866974, 3.43812704, 662.199951)
812
Part48.Orientation = Vector3.new(0.980000019, -90, 180)
813
Part48.Color = Color3.new(0.65, 0, 0)
814
Part49.Parent = Model19
815
Part49.Material = Enum.Material.Neon
816
Part49.BrickColor = BrickColor.new("Really red")
817
Part49.Rotation = Vector3.new(-115.389999, 0, 0)
818
Part49.Anchored = true
819
Part49.CanCollide = false
820
Part49.FormFactor = Enum.FormFactor.Symmetric
821
Part49.Size = Vector3.new(0.200000003, 0.480000079, 1.11000001)
822
Part49.CFrame = CFrame.new(-159.470093, 4.87927675, 663.873596, 1, 0, 0, 0, -0.428826392, 0.90338695, 0, -0.90338695, -0.428826392)
823
Part49.BottomSurface = Enum.SurfaceType.Smooth
824
Part49.TopSurface = Enum.SurfaceType.Smooth
825
Part49.Color = Color3.new(1, 0, 0)
826
Part49.Position = Vector3.new(-159.470093, 4.87927675, 663.873596)
827
Part49.Orientation = Vector3.new(-64.6100006, 180, 180)
828
Part49.Color = Color3.new(1, 0, 0)
829
Part50.Parent = Model19
830
Part50.Material = Enum.Material.Neon
831
Part50.BrickColor = BrickColor.new("Really red")
832
Part50.Rotation = Vector3.new(-39.2200012, 0, 180)
833
Part50.Anchored = true
834
Part50.CanCollide = false
835
Part50.FormFactor = Enum.FormFactor.Custom
836
Part50.Size = Vector3.new(0.200000003, 0.940000057, 0.26000005)
837
Part50.CFrame = CFrame.new(-159.470062, 5.95517349, 661.057983, -1, -1.50995803e-07, 0, 1.16980921e-07, -0.774729609, 0.632292688, -9.54735384e-08, 0.632292688, 0.774729609)
838
Part50.BottomSurface = Enum.SurfaceType.Smooth
839
Part50.TopSurface = Enum.SurfaceType.Smooth
840
Part50.Color = Color3.new(1, 0, 0)
841
Part50.Position = Vector3.new(-159.470062, 5.95517349, 661.057983)
842
Part50.Orientation = Vector3.new(-39.2200012, 0, 180)
843
Part50.Color = Color3.new(1, 0, 0)
844
Part51.Parent = Model19
845
Part51.Material = Enum.Material.Neon
846
Part51.BrickColor = BrickColor.new("Really red")
847
Part51.Rotation = Vector3.new(-93.4899979, 0, 180)
848
Part51.Anchored = true
849
Part51.CanCollide = false
850
Part51.FormFactor = Enum.FormFactor.Custom
851
Part51.Size = Vector3.new(0.200000003, 1.08000004, 0.220000029)
852
Part51.CFrame = CFrame.new(-159.470062, 4.48975611, 660.072205, -1, -1.50995803e-07, 0, -9.20302501e-09, 0.0609488823, 0.998140872, -1.50715081e-07, 0.998140872, -0.0609488823)
853
Part51.BottomSurface = Enum.SurfaceType.Smooth
854
Part51.TopSurface = Enum.SurfaceType.Smooth
855
Part51.Color = Color3.new(1, 0, 0)
856
Part51.Position = Vector3.new(-159.470062, 4.48975611, 660.072205)
857
Part51.Orientation = Vector3.new(-86.5100021, 180, 0)
858
Part51.Color = Color3.new(1, 0, 0)
859
Part52.Parent = Model19
860
Part52.Material = Enum.Material.Neon
861
Part52.BrickColor = BrickColor.new("Really red")
862
Part52.Rotation = Vector3.new(-133.990005, 0, 180)
863
Part52.Anchored = true
864
Part52.CanCollide = false
865
Part52.FormFactor = Enum.FormFactor.Custom
866
Part52.Size = Vector3.new(0.200000003, 1.07000005, 0.300000072)
867
Part52.CFrame = CFrame.new(-159.470062, 3.38138676, 660.221069, -1, -1.50995803e-07, 0, -1.04863673e-07, 0.694480717, 0.719511271, -1.08643185e-07, 0.719511271, -0.694480717)
868
Part52.BottomSurface = Enum.SurfaceType.Smooth
869
Part52.TopSurface = Enum.SurfaceType.Smooth
870
Part52.Color = Color3.new(1, 0, 0)
871
Part52.Position = Vector3.new(-159.470062, 3.38138676, 660.221069)
872
Part52.Orientation = Vector3.new(-46.0099983, 180, 0)
873
Part52.Color = Color3.new(1, 0, 0)
874
Part53.Parent = Model19
875
Part53.Material = Enum.Material.Neon
876
Part53.BrickColor = BrickColor.new("Really red")
877
Part53.Rotation = Vector3.new(-168.839996, 0, 180)
878
Part53.Anchored = true
879
Part53.CanCollide = false
880
Part53.FormFactor = Enum.FormFactor.Custom
881
Part53.Size = Vector3.new(0.200000003, 1.11000001, 0.300000072)
882
Part53.CFrame = CFrame.new(-159.470062, 2.57650781, 661.107117, -1, -1.50995803e-07, 0, -1.48141524e-07, 0.981096983, 0.193516567, -2.92201889e-08, 0.193516567, -0.981096983)
883
Part53.BottomSurface = Enum.SurfaceType.Smooth
884
Part53.TopSurface = Enum.SurfaceType.Smooth
885
Part53.Color = Color3.new(1, 0, 0)
886
Part53.Position = Vector3.new(-159.470062, 2.57650781, 661.107117)
887
Part53.Orientation = Vector3.new(-11.1599998, 180, 0)
888
Part53.Color = Color3.new(1, 0, 0)
889
Part54.Parent = Model19
890
Part54.Material = Enum.Material.Neon
891
Part54.BrickColor = BrickColor.new("Really red")
892
Part54.Rotation = Vector3.new(-64.6100006, 0, 180)
893
Part54.Anchored = true
894
Part54.CanCollide = false
895
Part54.FormFactor = Enum.FormFactor.Custom
896
Part54.Size = Vector3.new(0.200000003, 1.00999999, 0.220000029)
897
Part54.CFrame = CFrame.new(-159.470062, 5.52248049, 660.501343, -1, -1.50995803e-07, 0, 6.47509921e-08, -0.428826421, 0.903386891, -1.36407635e-07, 0.903386891, 0.428826421)
898
Part54.BottomSurface = Enum.SurfaceType.Smooth
899
Part54.TopSurface = Enum.SurfaceType.Smooth
900
Part54.Color = Color3.new(1, 0, 0)
901
Part54.Position = Vector3.new(-159.470062, 5.52248049, 660.501343)
902
Part54.Orientation = Vector3.new(-64.6100006, 0, 180)
903
Part54.Color = Color3.new(1, 0, 0)
904
Part55.Parent = Model19
905
Part55.Material = Enum.Material.Neon
906
Part55.BrickColor = BrickColor.new("Really red")
907
Part55.Rotation = Vector3.new(-140.779999, 0, 0)
908
Part55.Anchored = true
909
Part55.CanCollide = false
910
Part55.FormFactor = Enum.FormFactor.Custom
911
Part55.Size = Vector3.new(0.200000003, 0.940000057, 0.360000044)
912
Part55.CFrame = CFrame.new(-159.470093, 5.92599964, 663.404175, 1, 0, 0, 0, -0.774729609, 0.632292628, 0, -0.632292628, -0.774729609)
913
Part55.BottomSurface = Enum.SurfaceType.Smooth
914
Part55.TopSurface = Enum.SurfaceType.Smooth
915
Part55.Color = Color3.new(1, 0, 0)
916
Part55.Position = Vector3.new(-159.470093, 5.92599964, 663.404175)
917
Part55.Orientation = Vector3.new(-39.2200012, 180, 180)
918
Part55.Color = Color3.new(1, 0, 0)
919
Part56.Parent = Model19
920
Part56.Material = Enum.Material.Neon
921
Part56.BrickColor = BrickColor.new("Really red")
922
Part56.Rotation = Vector3.new(-11.1599998, 0, 0)
923
Part56.Anchored = true
924
Part56.CanCollide = false
925
Part56.FormFactor = Enum.FormFactor.Custom
926
Part56.Size = Vector3.new(0.200000003, 1.11000001, 0.220000029)
927
Part56.CFrame = CFrame.new(-159.470093, 2.58668065, 663.355591, 1, 0, 0, 0, 0.981096983, 0.193516627, 0, -0.193516627, 0.981096983)
928
Part56.BottomSurface = Enum.SurfaceType.Smooth
929
Part56.TopSurface = Enum.SurfaceType.Smooth
930
Part56.Color = Color3.new(1, 0, 0)
931
Part56.Position = Vector3.new(-159.470093, 2.58668065, 663.355591)
932
Part56.Orientation = Vector3.new(-11.1599998, 0, 0)
933
Part56.Color = Color3.new(1, 0, 0)
934
Part57.Parent = Model19
935
Part57.Material = Enum.Material.Neon
936
Part57.BrickColor = BrickColor.new("Really red")
937
Part57.Rotation = Vector3.new(-115.389999, 0, 0)
938
Part57.Anchored = true
939
Part57.CanCollide = false
940
Part57.FormFactor = Enum.FormFactor.Custom
941
Part57.Size = Vector3.new(0.200000003, 1.00999999, 0.230000019)
942
Part57.CFrame = CFrame.new(-159.470093, 5.52040529, 663.924316, 1, 0, 0, 0, -0.428826481, 0.903386891, 0, -0.903386891, -0.428826481)
943
Part57.BottomSurface = Enum.SurfaceType.Smooth
944
Part57.TopSurface = Enum.SurfaceType.Smooth
945
Part57.Color = Color3.new(1, 0, 0)
946
Part57.Position = Vector3.new(-159.470093, 5.52040529, 663.924316)
947
Part57.Orientation = Vector3.new(-64.6100006, 180, 180)
948
Part57.Color = Color3.new(1, 0, 0)
949
Part58.Parent = Model19
950
Part58.Material = Enum.Material.Neon
951
Part58.BrickColor = BrickColor.new("Really red")
952
Part58.Rotation = Vector3.new(-46.0099983, 0, 0)
953
Part58.Anchored = true
954
Part58.CanCollide = false
955
Part58.FormFactor = Enum.FormFactor.Custom
956
Part58.Size = Vector3.new(0.200000003, 1.07000005, 0.220000029)
957
Part58.CFrame = CFrame.new(-159.470093, 3.41260004, 664.230225, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
958
Part58.BottomSurface = Enum.SurfaceType.Smooth
959
Part58.TopSurface = Enum.SurfaceType.Smooth
960
Part58.Color = Color3.new(1, 0, 0)
961
Part58.Position = Vector3.new(-159.470093, 3.41260004, 664.230225)
962
Part58.Orientation = Vector3.new(-46.0099983, 0, 0)
963
Part58.Color = Color3.new(1, 0, 0)
964
Part59.Parent = Model19
965
Part59.Material = Enum.Material.Neon
966
Part59.BrickColor = BrickColor.new("Really red")
967
Part59.Rotation = Vector3.new(-86.5100021, 0, 0)
968
Part59.Anchored = true
969
Part59.CanCollide = false
970
Part59.FormFactor = Enum.FormFactor.Custom
971
Part59.Size = Vector3.new(0.200000003, 1.08000004, 0.230000019)
972
Part59.CFrame = CFrame.new(-159.470093, 4.48720312, 664.350952, 1, 0, 0, 0, 0.0609489158, 0.998140872, 0, -0.998140872, 0.0609489158)
973
Part59.BottomSurface = Enum.SurfaceType.Smooth
974
Part59.TopSurface = Enum.SurfaceType.Smooth
975
Part59.Color = Color3.new(1, 0, 0)
976
Part59.Position = Vector3.new(-159.470093, 4.48720312, 664.350952)
977
Part59.Orientation = Vector3.new(-86.5100021, 0, 0)
978
Part59.Color = Color3.new(1, 0, 0)
979
Model60.Name = "LeftLeg"
980
Model60.Parent = Model0
981
Part61.Name = "Left Leg"
982
Part61.Parent = Model60
983
Part61.BrickColor = BrickColor.new("Crimson")
984
Part61.Transparency = 1
985
Part61.Rotation = Vector3.new(0, -90, 0)
986
Part61.Anchored = true
987
Part61.CanCollide = false
988
Part61.FormFactor = Enum.FormFactor.Symmetric
989
Part61.Size = Vector3.new(1, 2, 1)
990
Part61.CFrame = CFrame.new(-158.822174, 1.47070718, 661.701965, 0, 0, -1, 0, 1, 0, 1, 0, 0)
991
Part61.BottomSurface = Enum.SurfaceType.Smooth
992
Part61.Color = Color3.new(0.65, 0, 0)
993
Part61.Position = Vector3.new(-158.822174, 1.47070718, 661.701965)
994
Part61.Orientation = Vector3.new(0, -90, 0)
995
Part61.Color = Color3.new(0.65, 0, 0)
996
Model62.Name = "LeftArm"
997
Model62.Parent = Model0
998
Part63.Parent = Model62
999
Part63.Material = Enum.Material.Neon
1000
Part63.BrickColor = BrickColor.new("Crimson")
1001
Part63.Rotation = Vector3.new(-180, -90, 0)
1002
Part63.Anchored = true
1003
Part63.CanCollide = false
1004
Part63.FormFactor = Enum.FormFactor.Custom
1005
Part63.Size = Vector3.new(1.05000007, 0.200000003, 1)
1006
Part63.CFrame = CFrame.new(-158.857574, 3.07249689, 660.664978, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
1007
Part63.BottomSurface = Enum.SurfaceType.Smooth
1008
Part63.TopSurface = Enum.SurfaceType.Smooth
1009
Part63.Color = Color3.new(0.4, 0, 0)
1010
Part63.Position = Vector3.new(-158.857574, 3.07249689, 660.664978)
1011
Part63.Orientation = Vector3.new(0, -90, 180)
1012
Part63.Color = Color3.new(0.4, 0, 0)
1013
BlockMesh64.Parent = Part63
1014
BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
1015
BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
1016
Part65.Parent = Model62
1017
Part65.Material = Enum.Material.SmoothPlastic
1018
Part65.BrickColor = BrickColor.new("Really black")
1019
Part65.Rotation = Vector3.new(-180, -90, 0)
1020
Part65.Anchored = true
1021
Part65.CanCollide = false
1022
Part65.FormFactor = Enum.FormFactor.Custom
1023
Part65.Size = Vector3.new(1.03999996, 1.25, 1)
1024
Part65.CFrame = CFrame.new(-158.857574, 3.877527, 660.659973, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
1025
Part65.BottomSurface = Enum.SurfaceType.Smooth
1026
Part65.TopSurface = Enum.SurfaceType.Smooth
1027
Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1028
Part65.Position = Vector3.new(-158.857574, 3.877527, 660.659973)
1029
Part65.Orientation = Vector3.new(0, -90, 180)
1030
Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1031
BlockMesh66.Parent = Part65
1032
BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
1033
BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
1034
Part67.Parent = Model62
1035
Part67.Material = Enum.Material.SmoothPlastic
1036
Part67.BrickColor = BrickColor.new("Crimson")
1037
Part67.Rotation = Vector3.new(-180, -90, 0)
1038
Part67.Anchored = true
1039
Part67.CanCollide = false
1040
Part67.FormFactor = Enum.FormFactor.Custom
1041
Part67.Size = Vector3.new(1.03000009, 0.650000095, 1)
1042
Part67.CFrame = CFrame.new(-158.857574, 2.99744987, 660.6651, -7.52719514e-22, -2.98023224e-08, -1, 5.7174732e-21, -1, 2.98023224e-08, -1, -5.7174732e-21, 7.52719767e-22)
1043
Part67.BottomSurface = Enum.SurfaceType.Smooth
1044
Part67.TopSurface = Enum.SurfaceType.Smooth
1045
Part67.Color = Color3.new(0.4, 0, 0)
1046
Part67.Position = Vector3.new(-158.857574, 2.99744987, 660.6651)
1047
Part67.Orientation = Vector3.new(0, -90, 180)
1048
Part67.Color = Color3.new(0.4, 0, 0)
1049
BlockMesh68.Parent = Part67
1050
BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
1051
BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
1052
Part69.Parent = Model62
1053
Part69.Material = Enum.Material.SmoothPlastic
1054
Part69.BrickColor = BrickColor.new("Crimson")
1055
Part69.Rotation = Vector3.new(-90, 45, 0)
1056
Part69.Anchored = true
1057
Part69.CanCollide = false
1058
Part69.FormFactor = Enum.FormFactor.Custom
1059
Part69.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
1060
Part69.CFrame = CFrame.new(-158.86644, 3.30336237, 660.294983, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
1061
Part69.BottomSurface = Enum.SurfaceType.Smooth
1062
Part69.TopSurface = Enum.SurfaceType.Smooth
1063
Part69.Color = Color3.new(0.4, 0, 0)
1064
Part69.Position = Vector3.new(-158.86644, 3.30336237, 660.294983)
1065
Part69.Orientation = Vector3.new(-45, 90, -90)
1066
Part69.Color = Color3.new(0.4, 0, 0)
1067
BlockMesh70.Parent = Part69
1068
BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
1069
BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
1070
Part71.Name = "Left Arm"
1071
Part71.Parent = Model62
1072
Part71.BrickColor = BrickColor.new("Crimson")
1073
Part71.Transparency = 1
1074
Part71.Rotation = Vector3.new(-180, -90, 0)
1075
Part71.Anchored = true
1076
Part71.CanCollide = false
1077
Part71.FormFactor = Enum.FormFactor.Symmetric
1078
Part71.Size = Vector3.new(1, 2, 1)
1079
Part71.CFrame = CFrame.new(-158.858795, 3.4424119, 660.663696, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
1080
Part71.Color = Color3.new(0.65, 0, 0)
1081
Part71.Position = Vector3.new(-158.858795, 3.4424119, 660.663696)
1082
Part71.Orientation = Vector3.new(0, -90, 180)
1083
Part71.Color = Color3.new(0.65, 0, 0)
1084
Script72.Name = "Welds"
1085
Script72.Parent = Model0
1086
Script72.Disabled = true
1087
table.insert(cors,sandbox(Script72,function()
1088
--Saz
1089
1090
--A new system which is a combination of fast-welds and hard-welds.
1091
--Should be far, far better.
1092
1093
--When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
1094
--This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
1095
1096
--Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
1097
--The fact that you're reading this means you should likely kill yourself. Immediately.
1098
1099
wait(.33)
1100
1101
Tool=script.Parent
1102
Nib=Tool.Parent
1103
1104
1105
weldparts=function()
1106
	print("Welding")
1107
	lel={}
1108
	function jarate(p)
1109
		for i=1, #p do
1110
			table.insert(lel,p[i])
1111
			k=p[i]:children()
1112
			if #k>0 then
1113
				jarate(k)
1114
			end
1115
		end
1116
	end
1117
	for _,v in pairs(script.Parent:children()) do
1118
		if v.Name~="Cloak" and v.className~="Script" then
1119
			v:BreakJoints()
1120
			jarate(v:children())
1121
		end
1122
	end
1123
	for _,v in pairs(lel) do
1124
		if v.className=="Weld" or v.className=="Motor6D" then
1125
			v:Remove()
1126
		end
1127
	end
1128
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
1129
		if v.Name~="Right Leg" then
1130
			w=Instance.new("Weld")
1131
			w.Part0=script.Parent["RightLeg"]["Right Leg"]
1132
			w.Part1=v
1133
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1134
			w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position)
1135
			w.Parent=w.Part0
1136
		end
1137
	end
1138
	w=Instance.new("Weld")
1139
	w.Part0=Nib["Right Leg"]
1140
	w.Part1=script.Parent["RightLeg"]["Right Leg"]
1141
	w.Parent=w.Part0
1142
	w.C0=CFrame.new(0,-.1,0)
1143
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
1144
		if v.Name~="Left Leg" then
1145
			w=Instance.new("Weld")
1146
			w.Part0=script.Parent["LeftLeg"]["Left Leg"]
1147
			w.Part1=v
1148
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1149
			w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position)
1150
			w.Parent=w.Part0
1151
		end
1152
	end
1153
	w=Instance.new("Weld")
1154
	w.Part0=Nib["Left Leg"]
1155
	w.Part1=script.Parent["LeftLeg"]["Left Leg"]
1156
	w.Parent=w.Part0
1157
	w.C0=CFrame.new(0,-.1,0)
1158
	for _,v in pairs(script.Parent["RightArm"]:children()) do
1159
		if v.Name~="Right Arm" then
1160
			w=Instance.new("Weld")
1161
			w.Part0=script.Parent["RightArm"]["Right Arm"]
1162
			w.Part1=v
1163
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1164
			w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position)
1165
			w.Parent=w.Part1
1166
		end
1167
	end
1168
	w=Instance.new("Weld")
1169
	w.Part0=Nib["Right Arm"]
1170
	w.Part1=script.Parent["RightArm"]["Right Arm"]
1171
	w.Parent=w.Part0
1172
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
1173
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
1174
		if v.Name~="Left Arm" then
1175
			w=Instance.new("Weld")
1176
			w.Part0=script.Parent["LeftArm"]["Left Arm"]
1177
			w.Part1=v
1178
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1179
			w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position)
1180
			w.Parent=w.Part0
1181
		end
1182
	end
1183
	w=Instance.new("Weld")
1184
	w.Part0=Nib["Left Arm"]
1185
	w.Part1=script.Parent["LeftArm"]["Left Arm"]
1186
	w.Parent=w.Part0
1187
	
1188
	for _,v in pairs(script.Parent["Torso"]:children()) do
1189
		if v.Name~="Torso" then
1190
			w=Instance.new("Weld")
1191
			w.Part0=script.Parent["Torso"]["Torso"]
1192
			w.Part1=v
1193
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1194
			w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position)
1195
			w.Parent=script.Parent["Torso"]["Torso"]
1196
		end
1197
	end
1198
	
1199
	w=Instance.new("Weld")
1200
	w.Part0=Nib["Torso"]
1201
	w.Part1=script.Parent["Torso"]["Torso"]
1202
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
1203
	w.Parent=w.Part0
1204
1205
	for _,v in pairs(lel) do
1206
		if v:IsA("BasePart") then v.Anchored=false end
1207
	end
1208
	
1209
	wait(1)
1210
	
1211
	w=Instance.new("Weld")
1212
	w.Part0=Nib.Torso
1213
	w.Part1=Tool.Torso.Torso
1214
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1215
	w.C1=CFrame.new(0,0,0)
1216
	w.Parent=w.Part1
1217
	w.Name="ClothingWeld"
1218
	
1219
	wait(.06)
1220
	
1221
	while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do
1222
		wait(.03)
1223
		w=Instance.new("Weld")
1224
		w.Part0=Nib.Torso
1225
		w.Part1=Tool.Torso.Torso
1226
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1227
		w.C1=CFrame.new(0,0,0)
1228
		w.Parent=w.Part1
1229
		w.Name="ClothingWeld"
1230
	end
1231
	
1232
	w=Instance.new("Weld")
1233
	w.Part0=Nib["Right Leg"]
1234
	w.Part1=Tool.RightLeg["Right Leg"]
1235
	w.C0=CFrame.new(0,0,0)
1236
	w.C1=CFrame.new(0,0,0)
1237
	w.Parent=w.Part1
1238
	w.Name="ClothingWeld"
1239
	
1240
	w=Instance.new("Weld")
1241
	w.Part0=Nib["Left Leg"]
1242
	w.Part1=Tool.LeftLeg["Left Leg"]
1243
	w.C0=CFrame.new(0,0,0)
1244
	w.C1=CFrame.new(0,0,0)
1245
	w.Parent=w.Part1
1246
	w.Name="ClothingWeld"
1247
	
1248
	w=Instance.new("Weld")
1249
	w.Part0=Nib["Right Arm"]
1250
	w.Part1=Tool.RightArm["Right Arm"]
1251
	w.C0=CFrame.new(0,0,0)
1252
	w.C1=CFrame.new(0,0,0)
1253
	w.Parent=w.Part1
1254
	w.Name="ClothingWeld"
1255
	
1256
	w=Instance.new("Weld")
1257
	w.Part0=Nib["Left Arm"]
1258
	w.Part1=Tool.LeftArm["Left Arm"]
1259
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1260
	w.C1=CFrame.new(0,0,0)
1261
	w.Parent=w.Part1
1262
	w.Name="ClothingWeld"
1263
	
1264
	wait()
1265
1266
end
1267
weldparts()
1268
end))
1269
for i,v in pairs(mas:GetChildren()) do
1270
	v.Parent = game:GetService("Players").LocalPlayer.Character
1271
	pcall(function() v:MakeJoints() end)
1272
end
1273
mas:Destroy()
1274
for i,v in pairs(cors) do
1275
	spawn(function()
1276
		pcall(v)
1277
	end)
1278
end