View difference between Paste ID: ALV6ST2F and abMa5yWg
SHOW: | | - or go back to the newest paste.
1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81-
workspace.WAVE.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(-2200,0,0)
81+
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
o1 = Instance.new("Part")
87
o1.Name = "WAVE"
88
o1.Parent = workspace
89
o1.Material = Enum.Material.Granite
90
o1.BrickColor = BrickColor.new("Electric blue")
91
o1.Transparency = 0.30000001192093
92
o1.Position = Vector3.new(-277.570068, 15.4718628, -1565.60864)
93
o1.Anchored = true
94
o1.CanCollide = false
95
o1.Size = Vector3.new(2048, 155.029999, 1968.98999)
96
o1.CFrame = CFrame.new(-277.570068, 15.4718628, -1565.60864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
97
o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
98
o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
99
o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
100
o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
101
o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
102
o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
103
o1.Color = Color3.new(0.0352941, 0.537255, 0.811765)
104
105
function FLOAT (part)
106
	for i,v in pairs(part:GetChildren()) do
107
		if v:IsA("BodyPosition") then
108
			v:Destroy()
109
		end
110
	end
111
local m = Instance.new("BodyPosition")
112
113
m.Parent = part
114
115
m.maxForce = Vector3.new(4e+006,4e+006,4e+006)
116
117
m.position = Vector3.new(part.Position.X,workspace.WAVE.Position.Y,part.Position.Z)
118
end
119
function DestroyHorrible (part)
120
	if part.Name ~= "Baseplate" then
121
		if part.Transparency < .5 then
122
		FLOAT(part)
123
		part.Anchored = false part.Size = part.Size/1.5
124
		for i=1,4 do 
125
			part:Clone()
126
		end
127
		local o1g = Instance.new("Sound")
128
		o1g.Parent = part
129
		o1g.SoundId = "rbxassetid://516789356"
130
		o1g:Play()
131
		elseif part.Material == "Wood" or part.Material == "WoodPlanks" then
132
		part.Anchored = false part.Size = part.Size/1.5
133
		FLOAT(part)
134
		for i=1,4 do 
135
			part:Clone()
136
		end
137
		local o1j = Instance.new("Sound")
138
		o1j.Parent = part
139
		o1j.Volume = 2
140
		o1j.SoundId = "rbxassetid://516777998"
141
		o1j:Play()
142
		else
143
		FLOAT(part)
144
		part.Anchored = false	part.Size = part.Size/1.5
145
		for i=1,4 do 
146
			part:Clone()
147
		end	
148
		local go1 = Instance.new("Sound")
149
		go1.Parent = part
150
		go1.Volume = 1
151
		go1.SoundId = "rbxassetid://516777998"
152
		go1:Play()
153
		end
154
	end
155
end
156
myears = Instance.new('Sound')
157
myears.Parent = workspace
158
myears.Looped = false
159
myears.Name = "Ruski"
160
myears.Playing = true
161
myears.SoundId = "rbxassetid://557673018"
162
myears.Volume = .5
163
myears.TimePosition = 0
164
myears:Play()
165
workspace.WAVE.Touched:Connect(DestroyHorrible)
166
workspace.WAVE.CFrame = owner.Character.HumanoidRootPart.CFrame + Vector3.new(-2200,0,0)
167
o1 = Instance.new("Sound")
168
o1.Parent = workspace
169
o1.SoundId = "rbxassetid://135560679"
170
o1.Volume = 1
171
o1:Play()
172
h = 0
173
j = 1
174
for i=1,2000 do
175
	j = j+1
176
	wait()
177
	workspace.WAVE.CFrame = workspace.WAVE.CFrame + Vector3.new(4,0,0)
178
	if j == 400 then
179
	game.workspace.Terrain:FillBlock(workspace.WAVE.CFrame,workspace.WAVE.Size,Enum.Material.Water)
180
		a = function(instance)
181
for i,v in pairs(instance:GetChildren()) do
182
if v.className == "Part" and v.Name ~="Baseplate" then
183
v.Anchored = false
184
end
185
a(v)
186
end
187
end
188
a(workspace)
189
	end
190
end
191
workspace.WAVE:Destroy()