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1
--usage
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3
local FEService = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/WhyGitHubb/FEService/main/main.lua"))()
4
5
6
FEService:FullNetwork()  
7
8
print(game.Players.LocalPlayer.SimulationRadius)
9
--[[
10
Paid:
11
https://www.roblox.com/catalog/14255556501/Extra-Right-White-Arm
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https://www.roblox.com/catalog/14255554762/Extra-Left-White-Arm
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https://www.roblox.com/catalog/14768693948/White-Extended-Right-Arm
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https://www.roblox.com/catalog/14768701869/White-Extended-Left-Arm 
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https://www.roblox.com/catalog/14255528083/Torso-Extension
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or
17
https://www.roblox.com/catalog/13779879140/Black-Fluffy-Fur-Body
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(ANYTHING CAN BE USED FOR THE TORSO SUCH AS A VEST.)
19
20
Paid (2):
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https://www.roblox.com/catalog/11159410305/Rectangle-Head-For-Headless
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https://www.roblox.com/catalog/11263254795/Dummy-Head-For-Headless
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https://www.roblox.com/catalog/12344545199/Extra-Left-hand-moving-Blocky-white
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https://www.roblox.com/catalog/12344591101/Extra-Right-hand-moving-Blocky-white
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https://www.roblox.com/catalog/14255528083/Torso-Extension
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or
27
https://www.roblox.com/catalog/13779879140/Black-Fluffy-Fur-Body
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(ANYTHING CAN BE USED FOR THE TORSO SUCH AS A VEST.)
29
30
Free:
31
https://www.roblox.com/catalog/3033908130/International-Fedora-France
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https://www.roblox.com/catalog/3033910400/International-Fedora-Germany
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https://www.roblox.com/catalog/3409612660/International-Fedora-USA
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https://www.roblox.com/catalog/3398308134/International-Fedora-Canada
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https://www.roblox.com/catalog/4819740796/Robox
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Weapons:
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https://www.roblox.com/catalog/13760686814/Classic-MARKA-17M-Valkan-Left
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]]--
40
41
game:GetService("StarterGui"):SetCore("SendNotification", { 
42
	Title = "Melon's (FE) Scripts";
43
	Text = "Have fun!";
44
	Icon = "rbxthumb://type=Asset&id=13446503788&w=150&h=150"})
45
Duration = 16;
46
47
if not game:IsLoaded() then
48
	game.Loaded:Wait()
49
end
50
51
local function FindInstance(Parent, ClassName, Name)
52
	for _, Instance in pairs(Parent:GetChildren()) do
53
		if Instance:IsA(ClassName) and Instance.Name == Name then
54
			return Instance
55
		end
56
	end
57
end
58
59
local function WaitForClass(Parent, ClassName)
60
	local Instance = Parent:FindFirstChildOfClass(ClassName)
61
62
	while not Instance and Parent do
63
		Parent.ChildAdded:Wait()
64
		Instance = Parent:FindFirstChildOfClass(ClassName)
65
	end
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67
	return Instance
68
end
69
70
local function WaitForClassOfName(Parent, ...)
71
	local Instance = FindInstance(Parent, ...)
72
73
	while not Instance and Parent do
74
		Parent.ChildAdded:Wait()
75
		Instance = FindInstance(Parent, ...)
76
	end
77
78
	return Instance
79
end
80
81
local Fling = { }
82
local Aligns = { }
83
local Blacklist = { }
84
local Accessories = { }
85
local Attachments = { }
86
87
local Instancenew = Instance.new
88
89
local taskwait = task.wait
90
local taskspawn = task.spawn
91
local taskdefer = task.defer
92
93
local mathabs = math.abs
94
local mathcos = math.cos
95
local mathrandom = math.random
96
97
local stringmatch = string.match
98
99
local osclock = os.clock
100
101
local tableinsert = table.insert
102
local tableclear = table.clear
103
local tablefind = table.find
104
105
local CFramenew = CFrame.new
106
local CFrameAngles = CFrame.Angles
107
local CFrameidentity = CFrame.identity
108
109
local Vector3new = Vector3.new
110
local Vector3zero = Vector3.zero
111
112
local Sleep = CFrameidentity
113
local Velocity = Vector3new(0, 16384, 0)
114
local Angular = 0
115
local Linear = 0
116
117
local Workspace = game:FindFirstChildOfClass("Workspace")
118
local CurrentCamera = Workspace.CurrentCamera
119
120
local Players = game:FindFirstChildOfClass("Players")
121
122
local LocalPlayer = Players.LocalPlayer
123
local Mouse = LocalPlayer:GetMouse()
124
125
local PostSimulation = game:FindFirstChildOfClass("RunService").PostSimulation
126
127
local Character = LocalPlayer.Character
128
local CharacterClone = Instancenew("Model")
129
 
130
local StarterGui = game:FindFirstChildOfClass("StarterGui")
131
local BindableEvent = Instancenew("BindableEvent")
132
133
local UserInputService = game:FindFirstChildOfClass("UserInputService")
134
local UserInputType = Enum.UserInputType
135
136
local MouseButton1 = UserInputType.MouseButton1
137
local Touch = UserInputType.Touch
138
139
local InputBegan = UserInputService.InputBegan:Connect(function(Input, GameProcessed)
140
	local Type = Input.UserInputType
141
	
142
	if not GameProcessed and ( Type == MouseButton1 or Type == Touch ) then
143
		local Target = Mouse.Target
144
		if Target and not Target.Anchored and not Target:IsDescendantOf(CharacterClone) and not Target:IsDescendantOf(Character) and not tablefind(Fling, Target) then
145
			local Parent = Target.Parent
146
147
			if Parent:IsA("Model") and Parent ~= Character and Parent:FindFirstChildOfClass("Humanoid") then
148
				local HumanoidRootPart = FindInstance(Parent, "BasePart", "HumanoidRootPart") or FindInstance(Parent, "BasePart", "Torso") or FindInstance(Parent, "BasePart", "Head")
149
150
				if HumanoidRootPart and not tablefind(Fling, HumanoidRootPart) then
151
					tableinsert(Fling, HumanoidRootPart)
152
					return
153
				end
154
			end
155
156
			tableinsert(Fling, Target)
157
		end
158
	end
159
end)
160
161
local function Part(Name, Size)
162
	local Part = Instancenew("Part")
163
	Part.Name = Name
164
	Part.Size = Size
165
	Part.Transparency = 1
166
	Part.Parent = CharacterClone
167
168
	return Part
169
end
170
171
local function Motor6D(Name, Part0, Part1, C0, C1)
172
	local Motor6D = Instancenew("Motor6D")
173
	Motor6D.Name = Name
174
	Motor6D.Part0 = Part0
175
	Motor6D.Part1 = Part1
176
	Motor6D.C0 = C0
177
	Motor6D.C1 = C1
178
	Motor6D.Parent = Part0
179
180
	return Motor6D
181
end
182
183
local function Attachment(Name, CFrame, Parent)
184
	local Attachment = Instancenew("Attachment")
185
	Attachment.Name = Name
186
	Attachment.CFrame = CFrame
187
	Attachment.Parent = Parent
188
189
	tableinsert(Attachments, Attachment)
190
	return Attachment
191
end
192
193
local LimbSize = Vector3new(1, 2, 1)
194
local TorsoSize = Vector3new(2, 2, 1)
195
196
local Head = Part("Head", Vector3new(2, 1, 1))
197
local Torso = Part("Torso", TorsoSize)
198
local LeftArm = Part("Left Arm", LimbSize)
199
local RightArm = Part("Right Arm", LimbSize)
200
local LeftLeg = Part("Left Leg", LimbSize)
201
local RightLeg = Part("Right Leg", LimbSize)
202
local HumanoidRootPart = Part("HumanoidRootPart", TorsoSize)
203
204
local FakeRA = Instance.new("Part")
205
FakeRA.Size = Vector3.new(1,2,1)
206
FakeRA.Transparency = 1
207
FakeRA.BrickColor = BrickColor.new("Institutional White")
208
FakeRA.Parent = RightArm
209
210
local FRAW = Instance.new("Weld")
211
FRAW.Part0 = RightArm
212
FRAW.Part1 = FakeRA
213
FRAW.C0 = CFrame.new(0, 0, 0)
214
FRAW.Parent = RightArm
215
216
local FakeLA = Instance.new("Part")
217
FakeLA.Size = Vector3.new(1,2,1)
218
FakeLA.Transparency = 1
219
FakeLA.BrickColor = BrickColor.new("Institutional White")
220
FakeLA.Parent = LeftArm
221
222
local FLAW = Instance.new("Weld")
223
FLAW.Part0 = LeftArm
224
FLAW.Part1 = FakeLA
225
FLAW.C0 = CFrame.new(0, 0, 0)
226
FLAW.Parent = LeftArm
227
228
local Part = nil
229
230
if Character then
231
	Part = FindInstance(Character, "BasePart", "HumanoidRootPart") or FindInstance(Character, "BasePart", "Head") or FindInstance(Character, "BasePart", "Torso") or FindInstance(Character, "BasePart", "UpperTorso")
232
end
233
234
if Part then
235
	HumanoidRootPart.CFrame = Part.CFrame
236
else
237
	local SpawnLocations = { }
238
239
	for _, SpawnLocation in pairs(Workspace:GetDescendants()) do
240
		if SpawnLocation:IsA("SpawnLocation") then
241
			tableinsert(SpawnLocations, SpawnLocation)
242
		end
243
	end
244
245
	local Amount = # SpawnLocations
246
247
	if Amount > 0 then
248
		local SpawnLocation = SpawnLocations[mathrandom(1, Amount)]
249
		HumanoidRootPart.CFrame = SpawnLocation.CFrame * CFramenew(0, SpawnLocation.Size.Y / 2 + 3, 0)
250
	else
251
		HumanoidRootPart.CFrame = CFrameidentity
252
	end
253
end
254
255
local face = Instancenew("Decal")
256
face.Name = "face"
257
face.Parent = Head
258
259
local AccessoryTable = { 
260
     -- Paid --
261
	{ Mesh = "14241018198", Texture = "14251599953", Instance = Torso },
262
	{ Mesh = "14255522247", Texture = "14255543546", Instance = RightArm, CFrame = CFrameAngles(0, 1.57, 1.57) },
263
	{ Mesh = "14255522247", Texture = "14255543546", Instance = LeftArm, CFrame = CFrameAngles(0, - 1.57, 1.57) },
264
	{ Mesh = "14768684979", Texture = "14768683674", Instance = RightLeg, CFrame = CFrameAngles(0, - 1.57, 1.57) },
265
	{ Mesh = "14768684979", Texture = "14768683674", Instance = LeftLeg, CFrame = CFrameAngles(0, 1.57, 1.57) },
266
	
267
	-- Paid (2) --
268
	{ Mesh = "14241018198", Texture = "14251599953", Instance = Torso },
269
	{ Mesh = "12344206657", Texture = "12344206675", Instance = RightArm, CFrame = CFrameAngles(-115, 0, 0) },
270
	{ Mesh = "12344207333", Texture = "12344207341", Instance = LeftArm, CFrame = CFrameAngles(-115, 0, 0) },
271
	{ Mesh = "11159370334", Texture = "11159284657", Instance = RightLeg, CFrame = CFrameAngles(0, - 1.57, 1.57) },
272
	{ Mesh = "11263221350", Texture = "11263219250", Instance = LeftLeg, CFrame = CFrameAngles(0, 1.57, 1.57) },
273
	
274
	-- Free --
275
	{ Mesh = "4819720316", Texture = "4819722776", Instance = Torso, CFrame = CFrameAngles(0, 0, 105) },
276
	{ Mesh = "3030546036", Texture = "3033903209", Instance = RightArm, CFrame = CFrameAngles(-90, 0, -89.5) },
277
	{ Mesh = "3030546036", Texture = "3360978739", Instance = LeftArm, CFrame = CFrameAngles(-90, 0, 89.5) },
278
	{ Mesh = "3030546036", Texture = "3409604993", Instance = RightLeg, CFrame = CFrameAngles(-90, 0, -89.5) },
279
	{ Mesh = "3030546036", Texture = "3033898741", Instance = LeftLeg, CFrame = CFrameAngles(-90, 0, 89.5) },
280
    
281
    -- Temporary --
282
    { Mesh = "14833036921", Texture = "14833036785", Instance = FakeRA, CFrame = CFramenew(0,-2.35, -0.80) * CFrameAngles(1.85, 0, 3.15) },
283
}
284
285
for _, Table in pairs(AccessoryTable) do
286
	if type(Table.Mesh) ~= "string" then
287
		Table.Mesh = ""
288
	end
289
	if type(Table.Texture) ~= "string" then
290
		Table.Texture = ""
291
	end
292
end
293
294
Motor6D("Right Shoulder", Torso, RightArm, CFramenew(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), CFramenew(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0))
295
Motor6D("Left Shoulder", Torso, LeftArm, CFramenew(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), CFramenew(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0))
296
Motor6D("Right Hip", Torso, RightLeg, CFramenew(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), CFramenew(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0))
297
Motor6D("Left Hip", Torso, LeftLeg, CFramenew(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), CFramenew(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0))
298
Motor6D("Neck", Torso, Head, CFramenew(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), CFramenew(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0))
299
Motor6D("RootJoint", HumanoidRootPart, Torso, CFramenew(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), CFramenew(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0))
300
301
Attachment("HairAttachment", CFramenew(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
302
Attachment("HatAttachment", CFramenew(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
303
Attachment("FaceFrontAttachment", CFramenew(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
304
Attachment("FaceCenterAttachment", CFramenew(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
305
Attachment("NeckAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
306
Attachment("BodyFrontAttachment", CFramenew(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
307
Attachment("BodyBackAttachment", CFramenew(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
308
Attachment("LeftCollarAttachment", CFramenew(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
309
Attachment("RightCollarAttachment", CFramenew(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
310
Attachment("WaistFrontAttachment", CFramenew(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
311
Attachment("WaistCenterAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
312
Attachment("WaistBackAttachment", CFramenew(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
313
Attachment("LeftShoulderAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftArm)
314
Attachment("LeftGripAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftArm)
315
Attachment("RightShoulderAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightArm)
316
Attachment("RightGripAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightArm)
317
Attachment("LeftFootAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftLeg)
318
Attachment("RightFootAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightLeg)
319
Attachment("RootAttachment", CFramenew(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), HumanoidRootPart)
320
321
local Humanoid = Instancenew("Humanoid", CharacterClone)
322
Instancenew("Animator", Humanoid)
323
324
Instancenew("LocalScript", CharacterClone).Name = "Animate"
325
326
CharacterClone.PrimaryPart = Head
327
CharacterClone.Parent = Workspace
328
329
local function DescendantAdded(Instance)
330
	if Instance:IsA("Accessory") then
331
		taskspawn(function()
332
			local Handle = WaitForClassOfName(Instance, "BasePart", "Handle")
333
			local Attachment = WaitForClass(Handle, "Attachment")
334
335
			local Clone = Instance:Clone()
336
337
			local CloneHandle = FindInstance(Clone, "BasePart", "Handle")
338
			CloneHandle.Transparency = 1
339
			CloneHandle:BreakJoints()
340
341
			local AccessoryWeld = Instancenew("Weld")
342
			AccessoryWeld.Name = "AccessoryWeld"
343
			AccessoryWeld.Part0 = CloneHandle
344
			AccessoryWeld.C0 = Attachment.CFrame
345
346
			local Name = Attachment.Name
347
348
			for _, TableAttachment in pairs(Attachments) do
349
				if TableAttachment.Name == Name then
350
					AccessoryWeld.Part1 = TableAttachment.Parent
351
					AccessoryWeld.C1 = TableAttachment.CFrame
352
				end
353
			end
354
355
			AccessoryWeld.Parent = CloneHandle
356
			Clone.Parent = CharacterClone
357
358
			tableinsert(Accessories, Clone)
359
360
			local IsAMeshPart = CloneHandle:IsA("MeshPart")
361
			local Mesh = IsAMeshPart and CloneHandle or WaitForClass(CloneHandle, "SpecialMesh")
362
			local Id = IsAMeshPart and "TextureID" or "TextureId"
363
364
			for _, Table in pairs(AccessoryTable) do
365
				local Instance = Table.Instance
366
367
				if Instance then
368
					if stringmatch(Mesh.MeshId, Table.Mesh) and stringmatch(Mesh[Id], Table.Texture) and not tablefind(Blacklist, Instance) then
369
						tableinsert(Blacklist, Instance)
370
						tableinsert(Aligns, { Handle, Instance, Table.CFrame or CFrameidentity })
371
						return
372
					end
373
				end
374
			end
375
376
			tableinsert(Aligns, { Handle, CloneHandle, CFrameidentity })
377
		end)
378
	elseif Instance:IsA("JointInstance") then
379
		taskspawn(function()
380
			taskwait()
381
			Instance:Destroy()
382
		end)
383
	end
384
end
385
386
local function CharacterAdded(Character)
387
	if Character ~= CharacterClone then		
388
		PostSimulation:Wait()
389
390
		local Backpack = LocalPlayer:FindFirstChildOfClass("Backpack")
391
392
		if Backpack then
393
			Backpack:ClearAllChildren()
394
		end
395
396
		tableclear(Aligns)
397
		tableclear(Blacklist)
398
399
		for _, Accessory in pairs(Accessories) do
400
			Accessory:Destroy()
401
		end
402
403
		local CurrentCameraCFrame = CurrentCamera.CFrame
404
405
		LocalPlayer.Character = CharacterClone
406
		CurrentCamera.CameraSubject = CharacterClone.Head
407
408
		taskspawn(function()
409
			CurrentCamera:GetPropertyChangedSignal("CFrame"):Wait()
410
			CurrentCamera.CFrame = CurrentCameraCFrame
411
		end)
412
413
		local CharacterHumanoidRootPart = WaitForClassOfName(Character, "BasePart", "HumanoidRootPart")
414
415
		for Index, Value in pairs(Fling) do
416
			local BasePart = nil
417
418
			if typeof(Value) == "Instance" then 
419
				if Value:IsA("BasePart") then
420
					BasePart = Value
421
				elseif Value:IsA("Humanoid") then
422
					local Model = Value.Parent
423
424
					if Model ~= Character and Model:IsA("Model") then
425
						BasePart = FindInstance(Model, "BasePart", "HumanoidRootPart") or FindInstance(Model, "BasePart", "Head") or Model:FindFirstChildOfClass("BasePart")
426
					end
427
				elseif Value:IsA("Model") and Value ~= Character then
428
					BasePart = FindInstance(Value, "BasePart", "HumanoidRootPart") or FindInstance(Value, "BasePart", "Head") or Value:FindFirstChildOfClass("BasePart")
429
				end
430
			end
431
432
			if BasePart then
433
				local clock = osclock()
434
435
				while CharacterHumanoidRootPart and BasePart and osclock() - clock <= 1 and BasePart.AssemblyLinearVelocity.Magnitude <= 60 do
436
					CharacterHumanoidRootPart.AssemblyAngularVelocity = Velocity
437
					CharacterHumanoidRootPart.AssemblyLinearVelocity = Velocity
438
439
					CharacterHumanoidRootPart.CFrame = BasePart.CFrame + Vector3new(0, - 1, 0)
440
					PostSimulation:Wait()
441
				end
442
			end
443
		end
444
445
		tableclear(Fling)
446
447
		if CharacterHumanoidRootPart then
448
			CharacterHumanoidRootPart.AssemblyAngularVelocity = Vector3zero
449
			CharacterHumanoidRootPart.AssemblyLinearVelocity = Vector3zero
450
451
			CharacterHumanoidRootPart.CFrame = CFramenew(HumanoidRootPart.Position + Vector3new(mathrandom(- 32, 32), 0, mathrandom(- 32, 32)))
452
			PostSimulation:Wait()
453
		end
454
455
		Character:BreakJoints()
456
457
		for _, Instance in pairs(Character:GetDescendants()) do
458
			DescendantAdded(Instance)
459
		end
460
461
		Character.DescendantAdded:Connect(DescendantAdded)
462
	end
463
end
464
465
local function Align(Part0, Part1, CFrame)
466
	if Part0.ReceiveAge == 0 and not Part0.Anchored and # Part0:GetJoints() == 0 then
467
		Part0.AssemblyAngularVelocity = Vector3new(0, Angular, 0)
468
469
		local Part1CFrame = Part1.CFrame
470
		local LinearVelocity = Part1.AssemblyLinearVelocity * Linear
471
		local Magnitude = LinearVelocity.Magnitude < Linear
472
473
		if Magnitude then
474
			local LookVector = Part1CFrame.LookVector * Linear
475
			Part0.AssemblyLinearVelocity = Vector3new(LookVector.X, Linear, LookVector.Z)
476
		else
477
			Part0.AssemblyLinearVelocity = Vector3new(LinearVelocity.X, Linear, LinearVelocity.Z)
478
		end
479
480
		Part0.CFrame = Part1CFrame * ( Magnitude and Sleep or CFrameidentity ) * CFrame
481
	end
482
end
483
484
if Character then
485
	CharacterAdded(Character)
486
end
487
488
local Added = LocalPlayer.CharacterAdded:Connect(CharacterAdded)
489
490
local Connection = game:FindFirstChildOfClass("RunService").PostSimulation:Connect(function()
491
	local osclock = osclock()
492
	local Axis = 0.004 * mathcos(osclock * 17.5)
493
494
	Sleep = CFramenew(0, Axis, 0)
495
	Angular = mathcos(osclock)
496
	Linear = 26
497
498
	for _, Table in pairs(Aligns) do
499
		Align(Table[1], Table[2], Table[3])
500
	end
501
502
	if sethiddenproperty then
503
		sethiddenproperty(LocalPlayer, "SimulationRadius", 10000000)
504
	end
505
506
	StarterGui:SetCore("ResetButtonCallback", BindableEvent) -- This is if it gets overriden, just like in MyWorld testing place.
507
end)
508
509
local function Event()
510
	CharacterClone:Destroy()
511
end
512
513
BindableEvent.Event:Connect(Event)
514
515
CharacterClone:GetPropertyChangedSignal("Parent"):Connect(function()
516
	if not CharacterClone.Parent then
517
		Added:Disconnect()
518
		Connection:Disconnect()
519
520
		CharacterClone:Destroy()
521
522
		if BindableEvent then
523
			BindableEvent:Destroy()
524
		end
525-
Player = game.Players.LocalPlayer
525+
526-
PlayerGui = Player.PlayerGui
526+
527-
Cam = workspace.CurrentCamera
527+
528-
Character = Player.Character
528+
529-
Humanoid = Character.Humanoid
529+
530
BindableEvent:GetPropertyChangedSignal("Parent"):Connect(Event)
531-
Torso = Character["Torso"]
531+
532-
Head = Character["Head"]
532+
print[[
533
Vaporwave Vibe Thing By Godcat567
534
535
This was based off of a mode from powertommm's banisher switcher
536
537-
RootJoint = RootPart["RootJoint"]
537+
Visualiser Commands: .id [insert music id here]
538-
Neck = Torso["Neck"]
538+
.vol [insert volume number here]
539
.pit [insert pitch number here]
540
]]
541
542
--Source Code Might Be Used From Others Credits To Their Creators
543-
Mouse = Player:GetMouse()
543+
544
wait(1/60)
545-
IT = Instance.new
545+
546-
CF = CFrame.new
546+
--[[ Defining Variables ]]
547-
VT = Vector3.new
547+
548-
RAD = math.rad
548+
Plr = game.Players.LocalPlayer
549-
C3 = Color3.new
549+
PlrGui = Plr.PlayerGui
550-
UD2 = UDim2.new
550+
Character = Plr.Character
551-
BRICKC = BrickColor.new
551+
552-
ANGLES = CFrame.Angles
552+
553-
EULER = CFrame.fromEulerAnglesXYZ
553+
554-
COS = math.cos
554+
555-
ACOS = math.acos
555+
556-
SIN = math.sin
556+
Torso = Character.Torso
557-
ASIN = math.asin
557+
Head = Character.Head
558-
ABS = math.abs
558+
Humanoid = Character:FindFirstChildOfClass('Humanoid')
559-
MRANDOM = math.random
559+
560-
FLOOR = math.floor
560+
--[[ Joint Setup ]]
561
562-
--//=================================\\
562+
Neck = Torso.Neck
563-
--|| 	      USEFUL VALUES
563+
RootJoint = RootPart.RootJoint
564-
--\\=================================//
564+
565
LeftShoulder = Torso["Left Shoulder"]
566-
Animation_Speed = 3
566+
567-
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
567+
568-
local Speed = 16
568+
--Tail = Character["Black Cyber Critter Tail"].Handle.AccessoryWeld
569-
local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
569+
570-
local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
570+
EulerRootCF = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14) --CFrame.Angles(math.rad(-90),0,math.rad(180))
571-
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
571+
NeckCF = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
572-
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
572+
RightShoulderCF = CFrame.new(-0.5,0,0)*CFrame.Angles(0,math.rad(90),0)
573-
local DAMAGEMULTIPLIER = 1
573+
LeftShoulderCF = CFrame.new(0.5,0,0)*CFrame.Angles(0,math.rad(-90),0)
574-
local ANIM = "Idle"
574+
--TailCF = CFrame.new(0,-.75,.5)*CFrame.fromEulerAnglesXYZ(-3.14,0,3.14)
575-
local ATTACK = false
575+
576-
local EQUIPPED = false
576+
DefaultWelds = {
577-
local HOLD = false
577+
	C0 = {
578-
local COMBO = 1
578+
		RJC0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,0),
579-
local Rooted = false
579+
		NKC0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),
580-
local SINE = 0
580+
		RSC0 = CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
581-
local KEYHOLD = false
581+
		LSC0 = CFrame.new(-1,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
582-
local CHANGE = 2 / Animation_Speed
582+
		RHC0 = CFrame.new(1,-1,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
583-
local WALKINGANIM = false
583+
		LHC0 = CFrame.new(-1,-1,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
584-
local VALUE1 = false
584+
	},
585-
local VALUE2 = false
585+
	C1 = {
586-
local ROBLOXIDLEANIMATION = IT("Animation")
586+
		RJC1 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,0),
587-
ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
587+
		NKC1 = CFrame.new(0,-0.5,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),
588-
ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
588+
		RSC1 = CFrame.new(-0.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
589-
--ROBLOXIDLEANIMATION.Parent = Humanoid
589+
		LSC1 = CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
590-
local WEAPONGUI = IT("ScreenGui", PlayerGui)
590+
		RHC1 = CFrame.new(0.5,1,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
591-
WEAPONGUI.Name = "Weapon GUI"
591+
		LHC1 = CFrame.new(-0.5,1,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
592-
local Effects = IT("Folder", Character)
592+
593-
Effects.Name = "Effects"
593+
	},
594-
local ANIMATOR = Humanoid.Animator
594+
595-
local ANIMATE = Character.Animate
595+
--Default welds for anybody who does NOT know cframe
596-
local UNANCHOR = true
596+
597-
local SC = false
597+
--[[ Killing Default Animations Initiated ]]
598
599-
--//=================================\\
599+
for _,v in next, Humanoid:GetPlayingAnimationTracks() do
600-
--\\=================================//
600+
	v:Stop()
601
end
602
603-
--//=================================\\
603+
pcall(game.Destroy,Character.Animate)
604-
--|| SAZERENOS' ARTIFICIAL HEARTBEAT
604+
pcall(game.Destroy,Humanoid.Animator)
605-
--\\=================================//
605+
606
--[[ Killing Default Animations Ended]]
607-
ArtificialHB = Instance.new("BindableEvent", script)
607+
608-
ArtificialHB.Name = "ArtificialHB"
608+
--[[ Customizable/Modular Settings ]]
609
610-
script:WaitForChild("ArtificialHB")
610+
CanBeRainbow = true --for hue rainbow set this to true you'll be expected to use my provided color changing shirt and pants for it
611
sinetick = 0
612-
frame = Frame_Speed
612+
change = 1
613-
tf = 0
613+
ID = 3100259439
614-
allowframeloss = false
614+
IsAttacking = false
615-
tossremainder = false
615+
hue = 0
616-
lastframe = tick()
616+
pit = 1
617-
script.ArtificialHB:Fire()
617+
vol = 3
618
SGui = Instance.new("ScreenGui",PlrGui)
619-
game:GetService("RunService").Heartbeat:connect(function(s, p)
619+
620-
	tf = tf + s
620+
--[[ SazErno's Artificial Hearbeat [Adapted By Nebula_Zoroark] ]]
621-
	if tf >= frame then
621+
622-
		if allowframeloss then
622+
AHB = Instance.new("BindableEvent")
623-
			ArtificialHB:Fire()
623+
FPS = 60
624-
			lastframe = tick()
624+
LastFrame = tick()
625
TimeFrame = 0
626-
			for i = 1, math.floor(tf / frame) do
626+
Frame = 1/FPS
627-
				ArtificialHB:Fire()
627+
628
game:GetService("RunService").Heartbeat:Connect(function(s,p)
629-
			lastframe = tick()
629+
	TimeFrame = TimeFrame + s
630
	if(TimeFrame>=Frame)then
631-
		if tossremainder then
631+
		for i=1,math.floor(TimeFrame/Frame) do
632-
			tf = 0
632+
			AHB:Fire()
633
		end
634-
			tf = tf - frame * math.floor(tf / frame)
634+
		LastFrame=tick()
635
		TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame)
636
	end
637
end)
638
639-
--//=================================\\
639+
function Swait(dur)
640-
--\\=================================//
640+
	if(dur == 0 or typeof(dur) ~= 'number') then
641
		AHB.Event:wait()
642-
--//=================================\\
642+
643-
--|| 	      SOME FUNCTIONS
643+
		for i= 1, dur*FPS do
644-
--\\=================================//
644+
			AHB.Event:wait()
645
		end
646-
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
646+
647-
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
647+
648
649
--[[ Functions ]]
650-
function PositiveAngle(NUMBER)
650+
651-
	if NUMBER >= 0 then
651+
--Interpreted From 123jl123's scripts
652-
		NUMBER = 0
652+
function SetJointTween(Joint,TweenData,EasingType,DirectionType,AnimationTime)
653
local EST = Enum.EasingStyle[EasingType]
654-
	return NUMBER
654+
local DRT = Enum.EasingDirection[DirectionType]
655
local InterpolationSpeed = 1
656
local TI = TweenInfo.new(AnimationTime/InterpolationSpeed,EST,DRT,0,false,0)
657-
function NegativeAngle(NUMBER)
657+
local MCF = TweenData
658-
	if NUMBER <= 0 then
658+
local TAnim = game:service'TweenService':Create(Joint,TI,MCF)
659-
		NUMBER = 0
659+
TAnim:Play()
660
end
661-
	return NUMBER
661+
662
function RemoveAllOutlines(Object)
663
	Object.TopSurface,Object.BottomSurface,Object.RightSurface,Object.LeftSurface,Object.FrontSurface,Object.BackSurface = "SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines"
664-
function Swait(NUMBER)
664+
665-
	if NUMBER == 0 or NUMBER == nil then
665+
666-
		ArtificialHB.Event:wait()
666+
--[[ Miscellaneous Stuff ]]
667
668-
		for i = 1, NUMBER do
668+
Playlist = {
669-
			ArtificialHB.Event:wait()
669+
	Beachwalk = 334283059;
670
	Pyrowalk = 2082142910;
671
	Default = 3100259439;
672
	Vapor90s = 654094806;
673
	ZenWavy = 2231500330;
674-
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
674+
	NostalgicGalaxy = 195904435; --Adult Swim Bump (Nostalgic Galaxy)
675-
	local NEWMESH = IT(MESH)
675+
	Landing = 1522831964; --HOME - We're Finally Landing [SynthWave]
676-
	if MESH == "SpecialMesh" then
676+
677-
		NEWMESH.MeshType = MESHTYPE
677+
678-
		if MESHID ~= "nil" and MESHID ~= "" then
678+
IDLST = {
679-
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
679+
UnderFellBtl=1561410944;
680
ZigZag=1745866165;
681-
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
681+
CroiX=1037245665;
682-
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
682+
Kuroda=1492179112;
683
Boss2=151915559;
684
CMB=583415095;
685-
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
685+
EP=343860759;
686-
	NEWMESH.Scale = SCALE
686+
EPRemix=2954216473;
687-
	NEWMESH.Parent = PARENT
687+
FloorOfLava=1426355953;
688-
	return NEWMESH
688+
ClassicalVIP=267058311; --NightKilla - Classical VIP
689
EmbryO = 2835035033; --かぼちゃ - ΣmbryØ
690
God = 3494472936; --Team Grimoire - Grimoire
691-
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
691+
HM = 3329947102; --Nero's Day At Disneyland - Happy Meal
692-
	local NEWPART = IT("Part")
692+
Empress = 2996420896; --UNDEAD COPORATION - The Empress
693-
	NEWPART.formFactor = FORMFACTOR
693+
Sinken = 3752430080; --35 - Sinken [Mogeko's Castle]
694-
	NEWPART.Reflectance = REFLECTANCE
694+
ThisIsYourEnd = 1439600000; --Nefarious Crow OST - This Is Your End
695-
	NEWPART.Transparency = TRANSPARENCY
695+
TryThis = 2496846835; --[Drumstep] - Pegboard Nerds - Try This [Monstercat] Release
696-
	NEWPART.CanCollide = false
696+
Touhou = 540226023; --No by ImHavingAnAneurysm epic username tbh LMAO
697-
	NEWPART.Locked = true
697+
NecroDancer = 885342933; --Crypt Of The Necro Dancer Amplified - Zone 5-3
698-
	NEWPART.Anchored = true
698+
Hailfire = 566809627; --NightKilla - Hailfire
699-
	if ANCHOR == false then
699+
Classical=269408035; --NightKilla - Classical
700-
		NEWPART.Anchored = false
700+
Jawbreaker=245104465; --NightKilla - Jawbreaker
701
LifeLetters=1789295287; --Life Letters / ЦΣЛУЙ МΣНЯ
702-
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
702+
SillyLetters=1329165680; --Silly Letters / Глупые письма
703-
	NEWPART.Name = NAME
703+
NightmareBeforeXmas=521953625;
704-
	NEWPART.Size = SIZE
704+
DrumsOfWar=1594042527;
705-
	NEWPART.Position = Torso.Position
705+
Coagulant=1566197356;
706-
	NEWPART.Material = MATERIAL
706+
InterstellarStomper=3221578654;
707-
	NEWPART:BreakJoints()
707+
Hate=4538576008;
708-
	NEWPART.Parent = PARENT
708+
RT = 779838221; --DOOM SoundTrack Rip & Tear
709-
	return NEWPART
709+
Mdrq = 1931001768; --Frums - Mdrqnxtagon
710
Credits = 3089991101; --Frums - Credits
711
Czardas = 1846311619; --Czardas Macabre
712-
local function weldBetween(a, b)
712+
713-
	local weldd = Instance.new("ManualWeld")
713+
714-
	weldd.Part0 = a
714+
715-
	weldd.Part1 = b
715+
local sound = Instance.new("Sound",Torso)
716-
	weldd.C0 = CFrame.new()
716+
sound.Volume = vol
717-
	weldd.C1 = b.CFrame:inverse() * a.CFrame
717+
sound.SoundId = "rbxassetid://"..ID
718-
	weldd.Parent = a
718+
sound.Pitch = pit
719-
	return weldd
719+
sound.Name = string.char(189)..string.char(189)..string.char(189)..string.char(189)..string.char(189)
720
sound.Looped = true
721
sound:play()
722
local time = 0
723-
function QuaternionFromCFrame(cf)
723+
724-
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
724+
local Part = Instance.new("Part")
725-
	local trace = m00 + m11 + m22
725+
local Mesh = Instance.new("SpecialMesh")
726-
	if trace > 0 then 
726+
local Part2 = Instance.new("Part")
727-
		local s = math.sqrt(1 + trace)
727+
local Mesh2 = Instance.new("SpecialMesh",Part2)
728-
		local recip = 0.5 / s
728+
local Part3 = Instance.new("Part")
729-
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
729+
local Mesh3 = Instance.new("SpecialMesh",Part3)
730
local Part4 = Instance.new("Part")
731-
		local i = 0
731+
local Mesh4 = Instance.new("SpecialMesh",Part4)
732-
		if m11 > m00 then
732+
733-
			i = 1
733+
RemoveAllOutlines(Part)
734
RemoveAllOutlines(Part2)
735-
		if m22 > (i == 0 and m00 or m11) then
735+
RemoveAllOutlines(Part3)
736-
			i = 2
736+
RemoveAllOutlines(Part4)
737
738-
		if i == 0 then
738+
Part.Color = Color3.new(0, 1, 1)
739-
			local s = math.sqrt(m00 - m11 - m22 + 1)
739+
Part.CFrame = CFrame.new()
740-
			local recip = 0.5 / s
740+
Part.Material = Enum.Material.Neon
741-
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
741+
Part.Size = Vector3.new(1, 0.5, 1)
742-
		elseif i == 1 then
742+
Part.BrickColor = BrickColor.new("Toothpaste")
743-
			local s = math.sqrt(m11 - m22 - m00 + 1)
743+
Part.Position = Vector3.new()
744-
			local recip = 0.5 / s
744+
Part.Parent = Character
745-
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
745+
Mesh.MeshType = Enum.MeshType.Sphere
746-
		elseif i == 2 then
746+
Mesh.Parent = Part
747-
			local s = math.sqrt(m22 - m00 - m11 + 1)
747+
Part.Anchored = true
748-
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
748+
Part.CanCollide = false
749
Part.Transparency = 0
750
751
Part2.Color = Color3.new(0, 1, 1)
752
Part2.CFrame = CFrame.new()
753-
function QuaternionToCFrame(px, py, pz, x, y, z, w)
753+
Part2.Material = Enum.Material.Neon
754-
	local xs, ys, zs = x + x, y + y, z + z
754+
Part2.Size = Vector3.new(1, 0.5, 1)
755-
	local wx, wy, wz = w * xs, w * ys, w * zs
755+
Part2.BrickColor = BrickColor.new("Toothpaste")
756-
	local xx = x * xs
756+
Part2.Position = Vector3.new()
757-
	local xy = x * ys
757+
Part2.Parent = Character
758-
	local xz = x * zs
758+
Mesh2.MeshType = Enum.MeshType.Sphere
759-
	local yy = y * ys
759+
Mesh2.Parent = Part2
760-
	local yz = y * zs
760+
Part2.Anchored = true
761-
	local zz = z * zs
761+
Part2.CanCollide = false
762-
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
762+
Part2.Transparency = 0.25
763
764
Part3.Color = Color3.new(0, 1, 1)
765-
function QuaternionSlerp(a, b, t)
765+
Part3.CFrame = CFrame.new()
766-
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
766+
Part3.Material = Enum.Material.Neon
767-
	local startInterp, finishInterp;
767+
Part3.Size = Vector3.new(1, 0.5, 1)
768-
	if cosTheta >= 0.0001 then
768+
Part3.BrickColor = BrickColor.new("Toothpaste")
769-
		if (1 - cosTheta) > 0.0001 then
769+
Part3.Position = Vector3.new()
770-
			local theta = ACOS(cosTheta)
770+
Part3.Parent = Character
771-
			local invSinTheta = 1 / SIN(theta)
771+
Mesh3.MeshType = Enum.MeshType.Sphere
772-
			startInterp = SIN((1 - t) * theta) * invSinTheta
772+
Mesh3.Parent = Part3
773-
			finishInterp = SIN(t * theta) * invSinTheta
773+
Part3.Anchored = true
774
Part3.CanCollide = false
775-
			startInterp = 1 - t
775+
Part3.Transparency = 0.50
776-
			finishInterp = t
776+
777
Part4.Color = Color3.new(0, 1, 1)
778
Part4.CFrame = CFrame.new()
779-
		if (1 + cosTheta) > 0.0001 then
779+
Part4.Material = Enum.Material.Neon
780-
			local theta = ACOS(-cosTheta)
780+
Part4.Size = Vector3.new(1, 0.5, 1)
781-
			local invSinTheta = 1 / SIN(theta)
781+
Part4.BrickColor = BrickColor.new("Toothpaste")
782-
			startInterp = SIN((t - 1) * theta) * invSinTheta
782+
Part4.Position = Vector3.new()
783-
			finishInterp = SIN(t * theta) * invSinTheta
783+
Part4.Parent = Character
784
Mesh4.MeshType = Enum.MeshType.Sphere
785-
			startInterp = t - 1
785+
Mesh4.Parent = Part4
786-
			finishInterp = t
786+
Part4.Anchored = true
787
Part4.CanCollide = false
788
Part4.Transparency = 0.75
789-
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
789+
790
791
792-
function Clerp(a, b, t)
792+
793-
	local qa = {QuaternionFromCFrame(a)}
793+
--[[ Anti Nosound (Don't Use My Stuff In Void Script Builder) ]]
794-
	local qb = {QuaternionFromCFrame(b)}
794+
795-
	local ax, ay, az = a.x, a.y, a.z
795+
game:service'RunService'.Stepped:connect(function()
796-
	local bx, by, bz = b.x, b.y, b.z
796+
	if sound.Parent ~= nil then
797-
	local _t = 1 - t
797+
		sound.SoundId = "rbxassetid://"..ID
798-
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
798+
		sound.Volume = vol
799
		sound.Pitch = pit
800
		sound.Looped = true
801-
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
801+
		time = sound.TimePosition
802-
	local frame = IT("Frame")
802+
803-
	frame.BackgroundTransparency = TRANSPARENCY
803+
		sound = Instance.new('Sound',Torso)
804-
	frame.BorderSizePixel = BORDERSIZEPIXEL
804+
		sound.Volume = vol
805-
	frame.Position = POSITION
805+
		sound.Name = string.char(189)..string.char(189)..string.char(189)..string.char(189)..string.char(189)
806-
	frame.Size = SIZE
806+
		sound.Pitch = pit
807-
	frame.BackgroundColor3 = COLOR
807+
		sound.Looped = true
808-
	frame.BorderColor3 = BORDERCOLOR
808+
		sound.Playing = true
809-
	frame.Name = NAME
809+
		sound.TimePosition = time
810-
	frame.Parent = PARENT
810+
811-
	return frame
811+
812
813
--[[ Chat Commands ]]
814-
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
814+
815-
	local label = IT("TextLabel")
815+
816-
	label.BackgroundTransparency = 1
816+
817-
	label.Size = UD2(1, 0, 1, 0)
817+
--[[ Animation Loop ]]
818-
	label.Position = UD2(0, 0, 0, 0)
818+
819-
	label.TextColor3 = TEXTCOLOR
819+
820-
	label.TextStrokeTransparency = STROKETRANSPARENCY
820+
	game:service'Debris':AddItem(Instance.new("Shirt",game:service'Debris'),0) --Mainly Used In CR But Still Helps The Script Rather Than Using collectgarbage()
821-
	label.TextTransparency = TRANSPARENCY
821+
	local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
822-
	label.FontSize = TEXTFONTSIZE
822+
	sinetick=sinetick+change
823-
	label.Font = TEXTFONT
823+
	hue=hue+1
824-
	label.BorderSizePixel = BORDERSIZEPIXEL
824+
	--Footplanting Math :joy:
825-
	label.TextScaled = false
825+
local FwdDir = Humanoid.MoveDirection*RootPart.CFrame.lookVector
826-
	label.Text = TEXT
826+
local RigDir = Humanoid.MoveDirection*RootPart.CFrame.rightVector
827-
	label.Name = NAME
827+
	Vector = {
828-
	label.Parent = PARENT
828+
		X=FwdDir.X+FwdDir.Z,
829-
	return label
829+
		Z=RigDir.X+RigDir.Z
830
	}
831
	if(hue>360) then hue = 0 end
832-
function NoOutlines(PART)
832+
		SetJointTween(Part,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1) 
833-
	PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
833+
		SetJointTween(Part2,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1)
834
		SetJointTween(Part3,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1)
835
		SetJointTween(Part4,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1)
836-
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
836+
		SetJointTween(Part4,{Size = Part.Size * Vector3.new(4,0.5,4)},"Quad","Out",.1)
837-
	local NEWWELD = IT(TYPE)
837+
		SetJointTween(Part3,{Size = Part.Size * Vector3.new(3,0.5,3)},"Quad","Out",.1)
838-
	NEWWELD.Part0 = PART0
838+
		SetJointTween(Part2,{Size = Part.Size * Vector3.new(2,0.5,2)},"Quad","Out",.1)
839-
	NEWWELD.Part1 = PART1
839+
	SetJointTween(Part,{Size = Vector3.new(sound.PlaybackLoudness/10,0.5,sound.PlaybackLoudness/10)},"Quad","Out",.1)
840-
	NEWWELD.C0 = C0
840+
	SetJointTween(Part4,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1))},"Quad","Out",.1)
841-
	NEWWELD.C1 = C1
841+
	SetJointTween(Part3,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1)/500,0,1)},"Quad","Out",.1)
842-
	NEWWELD.Parent = PARENT
842+
	SetJointTween(Part2,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1))},"Quad","Out",.1)
843-
	return NEWWELD
843+
	SetJointTween(Part,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1))},"Quad","Out",.1)
844
	if CanBeRainbow == true then
845
		SetJointTween(Head,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
846-
local S = IT("Sound")
846+
		SetJointTween(Torso,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
847-
function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
847+
		SetJointTween(RightArm,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
848-
	local NEWSOUND = nil
848+
		SetJointTween(LeftArm,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
849-
	coroutine.resume(coroutine.create(function()
849+
		SetJointTween(LeftLeg,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
850-
		NEWSOUND = S:Clone()
850+
		SetJointTween(RightLeg,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
851-
		NEWSOUND.Parent = PARENT
851+
852-
		NEWSOUND.Volume = VOLUME
852+
	local Alpha = 1/3
853-
		NEWSOUND.Pitch = PITCH
853+
	if IsAttacking == false then
854-
		NEWSOUND.SoundId = "rbxassetid://"..ID
854+
		if torvel < 1 and Humanoid.Sit == false then
855-
		NEWSOUND:play()
855+
	SetJointTween(RootJoint,{C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,2 + 1.1 * math.sin(sinetick/143))*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))},"Quad","Out",Alpha)
856-
		if DOESLOOP == true then
856+
			SetJointTween(Neck,{C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)*CFrame.Angles(math.rad(-10 + sound.PlaybackLoudness/10),math.rad(8*math.sin(sinetick/132)),math.rad(0))},"Quad","Out",Alpha)
857-
			NEWSOUND.Looped = true
857+
			SetJointTween(RightShoulder,{C0 = CFrame.new(1,.5,0.5)*CFrame.Angles(math.rad(220 - sound.PlaybackLoudness/10),0,math.rad(-25 + 2.5 * math.sin(sinetick/32)))*RightShoulderCF},"Quad","Out",Alpha)
858
			SetJointTween(LeftShoulder,{C0 = CFrame.new(-1,.5,0.5)*CFrame.Angles(math.rad(220 - sound.PlaybackLoudness/10),0,math.rad(25 - 2.5 * math.sin(sinetick/32)))*LeftShoulderCF},"Quad","Out",Alpha)
859-
			repeat wait(1) until NEWSOUND.Playing == false
859+
	SetJointTween(RightHip,{C0 = CFrame.new(1,-1,0)*CFrame.Angles(math.rad(-20 - 2.32 * math.cos(sinetick/63)),math.rad(90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.sin(sinetick/78)),0,0)},"Quad","Out",Alpha)
860-
			NEWSOUND:remove()
860+
	SetJointTween(LeftHip,{C0 = CFrame.new(-1,-1,0)*CFrame.Angles(math.rad(-15 - 5.34 * math.cos(sinetick/99)),math.rad(-90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.sin(sinetick/92)),0,0)},"Quad","Out",Alpha)
861
		elseif torvel > 1 and Humanoid.Sit == false then
862-
	end))
862+
	SetJointTween(RootJoint,{C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0 - 1.1 * math.cos(sinetick/54),0,2 + 1.1 * math.sin(sinetick/143))*CFrame.Angles(math.rad(90)*Vector.X,math.rad(-Vector.Z*20),math.rad(0))},"Quad","Out",Alpha)
863-
	return NEWSOUND
863+
	SetJointTween(Neck,{C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)*CFrame.Angles(math.rad(-10),math.rad(0 - 2.3 * math.cos(sinetick/72)),math.rad(0))},"Quad","Out",Alpha)
864
	SetJointTween(RightShoulder,{C0 = CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(0),math.rad(10),math.rad(25 + 2.5 * math.sin(sinetick/62)))*RightShoulderCF},"Quad","Out",Alpha)
865
	SetJointTween(LeftShoulder,{C0 = CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-25 - 2.5 * math.sin(sinetick/122)))*LeftShoulderCF},"Quad","Out",Alpha)
866-
function CFrameFromTopBack(at, top, back)
866+
	SetJointTween(RightHip,{C0 = CFrame.new(1,-.5,-0.5)*CFrame.Angles(math.rad(-20 - 2.32 * math.cos(sinetick/63)),math.rad(90),0)*CFrame.Angles(math.rad(0),0,0)},"Quad","Out",Alpha)
867-
	local right = top:Cross(back)
867+
	SetJointTween(LeftHip,{C0 = CFrame.new(-1,-1,0)*CFrame.Angles(math.rad(-15 - 5.34 * math.cos(sinetick/99)),math.rad(-90),0)*CFrame.Angles(math.rad(0),0,0)},"Quad","Out",Alpha)
868-
	return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
868+
		elseif Humanoid.Sit == true then
869
	SetJointTween(RootJoint,{C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",Alpha)
870
	SetJointTween(Neck,{C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",Alpha)
871-
--WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil, UseBoomerangMath = false, Boomerang = 0, SizeBoomerang = 0})
871+
	SetJointTween(RightShoulder,{C0 = CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))*RightShoulderCF},"Quad","Out",Alpha)
872-
function WACKYEFFECT(Table)
872+
	SetJointTween(LeftShoulder,{C0 = CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))*LeftShoulderCF},"Quad","Out",Alpha)
873-
	local TYPE = (Table.EffectType or "Sphere")
873+
	SetJointTween(RightHip,{C0 = CFrame.new(1,-1.5,0.5)*CFrame.Angles(math.rad(90),math.rad(90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.cos(sinetick/65.3)),0,0)},"Quad","Out",Alpha)
874-
	local SIZE = (Table.Size or VT(1,1,1))
874+
	SetJointTween(LeftHip,{C0 = CFrame.new(-1,-1.5,0.5)*CFrame.Angles(math.rad(90),math.rad(-90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.cos(sinetick/65.3)),0,0)},"Quad","Out",Alpha)
875-
	local ENDSIZE = (Table.Size2 or VT(0,0,0))
875+
876-
	local TRANSPARENCY = (Table.Transparency or 0)
876+
	end	
877-
	local ENDTRANSPARENCY = (Table.Transparency2 or 1)
877+
878-
	local CFRAME = (Table.CFrame or Torso.CFrame)
878+
lol = getcustomasset or getsynasset
879-
	local MOVEDIRECTION = (Table.MoveToPos or nil)
879+
getgenv().LoadLibrary = function(lib) return loadstring(game:HttpGet("https://raw.githubusercontent.com/Roblox/Core-Scripts/master/CoreScriptsRoot/Libraries/" .. lib .. ".lua"))() end