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Nov 19th, 2023 (edited)
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  1. --usage
  2.  
  3. local FEService = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/WhyGitHubb/FEService/main/main.lua"))()
  4.  
  5.  
  6. FEService:FullNetwork()
  7.  
  8. print(game.Players.LocalPlayer.SimulationRadius)
  9. --[[
  10. Paid:
  11. https://www.roblox.com/catalog/14255556501/Extra-Right-White-Arm
  12. https://www.roblox.com/catalog/14255554762/Extra-Left-White-Arm
  13. https://www.roblox.com/catalog/14768693948/White-Extended-Right-Arm
  14. https://www.roblox.com/catalog/14768701869/White-Extended-Left-Arm
  15. https://www.roblox.com/catalog/14255528083/Torso-Extension
  16. or
  17. https://www.roblox.com/catalog/13779879140/Black-Fluffy-Fur-Body
  18. (ANYTHING CAN BE USED FOR THE TORSO SUCH AS A VEST.)
  19.  
  20. Paid (2):
  21. https://www.roblox.com/catalog/11159410305/Rectangle-Head-For-Headless
  22. https://www.roblox.com/catalog/11263254795/Dummy-Head-For-Headless
  23. https://www.roblox.com/catalog/12344545199/Extra-Left-hand-moving-Blocky-white
  24. https://www.roblox.com/catalog/12344591101/Extra-Right-hand-moving-Blocky-white
  25. https://www.roblox.com/catalog/14255528083/Torso-Extension
  26. or
  27. https://www.roblox.com/catalog/13779879140/Black-Fluffy-Fur-Body
  28. (ANYTHING CAN BE USED FOR THE TORSO SUCH AS A VEST.)
  29.  
  30. Free:
  31. https://www.roblox.com/catalog/3033908130/International-Fedora-France
  32. https://www.roblox.com/catalog/3033910400/International-Fedora-Germany
  33. https://www.roblox.com/catalog/3409612660/International-Fedora-USA
  34. https://www.roblox.com/catalog/3398308134/International-Fedora-Canada
  35. https://www.roblox.com/catalog/4819740796/Robox
  36.  
  37. Weapons:
  38. https://www.roblox.com/catalog/13760686814/Classic-MARKA-17M-Valkan-Left
  39. ]]--
  40.  
  41. game:GetService("StarterGui"):SetCore("SendNotification", {
  42. Title = "Melon's (FE) Scripts";
  43. Text = "Have fun!";
  44. Icon = "rbxthumb://type=Asset&id=13446503788&w=150&h=150"})
  45. Duration = 16;
  46.  
  47. if not game:IsLoaded() then
  48. game.Loaded:Wait()
  49. end
  50.  
  51. local function FindInstance(Parent, ClassName, Name)
  52. for _, Instance in pairs(Parent:GetChildren()) do
  53. if Instance:IsA(ClassName) and Instance.Name == Name then
  54. return Instance
  55. end
  56. end
  57. end
  58.  
  59. local function WaitForClass(Parent, ClassName)
  60. local Instance = Parent:FindFirstChildOfClass(ClassName)
  61.  
  62. while not Instance and Parent do
  63. Parent.ChildAdded:Wait()
  64. Instance = Parent:FindFirstChildOfClass(ClassName)
  65. end
  66.  
  67. return Instance
  68. end
  69.  
  70. local function WaitForClassOfName(Parent, ...)
  71. local Instance = FindInstance(Parent, ...)
  72.  
  73. while not Instance and Parent do
  74. Parent.ChildAdded:Wait()
  75. Instance = FindInstance(Parent, ...)
  76. end
  77.  
  78. return Instance
  79. end
  80.  
  81. local Fling = { }
  82. local Aligns = { }
  83. local Blacklist = { }
  84. local Accessories = { }
  85. local Attachments = { }
  86.  
  87. local Instancenew = Instance.new
  88.  
  89. local taskwait = task.wait
  90. local taskspawn = task.spawn
  91. local taskdefer = task.defer
  92.  
  93. local mathabs = math.abs
  94. local mathcos = math.cos
  95. local mathrandom = math.random
  96.  
  97. local stringmatch = string.match
  98.  
  99. local osclock = os.clock
  100.  
  101. local tableinsert = table.insert
  102. local tableclear = table.clear
  103. local tablefind = table.find
  104.  
  105. local CFramenew = CFrame.new
  106. local CFrameAngles = CFrame.Angles
  107. local CFrameidentity = CFrame.identity
  108.  
  109. local Vector3new = Vector3.new
  110. local Vector3zero = Vector3.zero
  111.  
  112. local Sleep = CFrameidentity
  113. local Velocity = Vector3new(0, 16384, 0)
  114. local Angular = 0
  115. local Linear = 0
  116.  
  117. local Workspace = game:FindFirstChildOfClass("Workspace")
  118. local CurrentCamera = Workspace.CurrentCamera
  119.  
  120. local Players = game:FindFirstChildOfClass("Players")
  121.  
  122. local LocalPlayer = Players.LocalPlayer
  123. local Mouse = LocalPlayer:GetMouse()
  124.  
  125. local PostSimulation = game:FindFirstChildOfClass("RunService").PostSimulation
  126.  
  127. local Character = LocalPlayer.Character
  128. local CharacterClone = Instancenew("Model")
  129.  
  130. local StarterGui = game:FindFirstChildOfClass("StarterGui")
  131. local BindableEvent = Instancenew("BindableEvent")
  132.  
  133. local UserInputService = game:FindFirstChildOfClass("UserInputService")
  134. local UserInputType = Enum.UserInputType
  135.  
  136. local MouseButton1 = UserInputType.MouseButton1
  137. local Touch = UserInputType.Touch
  138.  
  139. local InputBegan = UserInputService.InputBegan:Connect(function(Input, GameProcessed)
  140. local Type = Input.UserInputType
  141.  
  142. if not GameProcessed and ( Type == MouseButton1 or Type == Touch ) then
  143. local Target = Mouse.Target
  144. if Target and not Target.Anchored and not Target:IsDescendantOf(CharacterClone) and not Target:IsDescendantOf(Character) and not tablefind(Fling, Target) then
  145. local Parent = Target.Parent
  146.  
  147. if Parent:IsA("Model") and Parent ~= Character and Parent:FindFirstChildOfClass("Humanoid") then
  148. local HumanoidRootPart = FindInstance(Parent, "BasePart", "HumanoidRootPart") or FindInstance(Parent, "BasePart", "Torso") or FindInstance(Parent, "BasePart", "Head")
  149.  
  150. if HumanoidRootPart and not tablefind(Fling, HumanoidRootPart) then
  151. tableinsert(Fling, HumanoidRootPart)
  152. return
  153. end
  154. end
  155.  
  156. tableinsert(Fling, Target)
  157. end
  158. end
  159. end)
  160.  
  161. local function Part(Name, Size)
  162. local Part = Instancenew("Part")
  163. Part.Name = Name
  164. Part.Size = Size
  165. Part.Transparency = 1
  166. Part.Parent = CharacterClone
  167.  
  168. return Part
  169. end
  170.  
  171. local function Motor6D(Name, Part0, Part1, C0, C1)
  172. local Motor6D = Instancenew("Motor6D")
  173. Motor6D.Name = Name
  174. Motor6D.Part0 = Part0
  175. Motor6D.Part1 = Part1
  176. Motor6D.C0 = C0
  177. Motor6D.C1 = C1
  178. Motor6D.Parent = Part0
  179.  
  180. return Motor6D
  181. end
  182.  
  183. local function Attachment(Name, CFrame, Parent)
  184. local Attachment = Instancenew("Attachment")
  185. Attachment.Name = Name
  186. Attachment.CFrame = CFrame
  187. Attachment.Parent = Parent
  188.  
  189. tableinsert(Attachments, Attachment)
  190. return Attachment
  191. end
  192.  
  193. local LimbSize = Vector3new(1, 2, 1)
  194. local TorsoSize = Vector3new(2, 2, 1)
  195.  
  196. local Head = Part("Head", Vector3new(2, 1, 1))
  197. local Torso = Part("Torso", TorsoSize)
  198. local LeftArm = Part("Left Arm", LimbSize)
  199. local RightArm = Part("Right Arm", LimbSize)
  200. local LeftLeg = Part("Left Leg", LimbSize)
  201. local RightLeg = Part("Right Leg", LimbSize)
  202. local HumanoidRootPart = Part("HumanoidRootPart", TorsoSize)
  203.  
  204. local FakeRA = Instance.new("Part")
  205. FakeRA.Size = Vector3.new(1,2,1)
  206. FakeRA.Transparency = 1
  207. FakeRA.BrickColor = BrickColor.new("Institutional White")
  208. FakeRA.Parent = RightArm
  209.  
  210. local FRAW = Instance.new("Weld")
  211. FRAW.Part0 = RightArm
  212. FRAW.Part1 = FakeRA
  213. FRAW.C0 = CFrame.new(0, 0, 0)
  214. FRAW.Parent = RightArm
  215.  
  216. local FakeLA = Instance.new("Part")
  217. FakeLA.Size = Vector3.new(1,2,1)
  218. FakeLA.Transparency = 1
  219. FakeLA.BrickColor = BrickColor.new("Institutional White")
  220. FakeLA.Parent = LeftArm
  221.  
  222. local FLAW = Instance.new("Weld")
  223. FLAW.Part0 = LeftArm
  224. FLAW.Part1 = FakeLA
  225. FLAW.C0 = CFrame.new(0, 0, 0)
  226. FLAW.Parent = LeftArm
  227.  
  228. local Part = nil
  229.  
  230. if Character then
  231. Part = FindInstance(Character, "BasePart", "HumanoidRootPart") or FindInstance(Character, "BasePart", "Head") or FindInstance(Character, "BasePart", "Torso") or FindInstance(Character, "BasePart", "UpperTorso")
  232. end
  233.  
  234. if Part then
  235. HumanoidRootPart.CFrame = Part.CFrame
  236. else
  237. local SpawnLocations = { }
  238.  
  239. for _, SpawnLocation in pairs(Workspace:GetDescendants()) do
  240. if SpawnLocation:IsA("SpawnLocation") then
  241. tableinsert(SpawnLocations, SpawnLocation)
  242. end
  243. end
  244.  
  245. local Amount = # SpawnLocations
  246.  
  247. if Amount > 0 then
  248. local SpawnLocation = SpawnLocations[mathrandom(1, Amount)]
  249. HumanoidRootPart.CFrame = SpawnLocation.CFrame * CFramenew(0, SpawnLocation.Size.Y / 2 + 3, 0)
  250. else
  251. HumanoidRootPart.CFrame = CFrameidentity
  252. end
  253. end
  254.  
  255. local face = Instancenew("Decal")
  256. face.Name = "face"
  257. face.Parent = Head
  258.  
  259. local AccessoryTable = {
  260. -- Paid --
  261. { Mesh = "14241018198", Texture = "14251599953", Instance = Torso },
  262. { Mesh = "14255522247", Texture = "14255543546", Instance = RightArm, CFrame = CFrameAngles(0, 1.57, 1.57) },
  263. { Mesh = "14255522247", Texture = "14255543546", Instance = LeftArm, CFrame = CFrameAngles(0, - 1.57, 1.57) },
  264. { Mesh = "14768684979", Texture = "14768683674", Instance = RightLeg, CFrame = CFrameAngles(0, - 1.57, 1.57) },
  265. { Mesh = "14768684979", Texture = "14768683674", Instance = LeftLeg, CFrame = CFrameAngles(0, 1.57, 1.57) },
  266.  
  267. -- Paid (2) --
  268. { Mesh = "14241018198", Texture = "14251599953", Instance = Torso },
  269. { Mesh = "12344206657", Texture = "12344206675", Instance = RightArm, CFrame = CFrameAngles(-115, 0, 0) },
  270. { Mesh = "12344207333", Texture = "12344207341", Instance = LeftArm, CFrame = CFrameAngles(-115, 0, 0) },
  271. { Mesh = "11159370334", Texture = "11159284657", Instance = RightLeg, CFrame = CFrameAngles(0, - 1.57, 1.57) },
  272. { Mesh = "11263221350", Texture = "11263219250", Instance = LeftLeg, CFrame = CFrameAngles(0, 1.57, 1.57) },
  273.  
  274. -- Free --
  275. { Mesh = "4819720316", Texture = "4819722776", Instance = Torso, CFrame = CFrameAngles(0, 0, 105) },
  276. { Mesh = "3030546036", Texture = "3033903209", Instance = RightArm, CFrame = CFrameAngles(-90, 0, -89.5) },
  277. { Mesh = "3030546036", Texture = "3360978739", Instance = LeftArm, CFrame = CFrameAngles(-90, 0, 89.5) },
  278. { Mesh = "3030546036", Texture = "3409604993", Instance = RightLeg, CFrame = CFrameAngles(-90, 0, -89.5) },
  279. { Mesh = "3030546036", Texture = "3033898741", Instance = LeftLeg, CFrame = CFrameAngles(-90, 0, 89.5) },
  280.  
  281. -- Temporary --
  282. { Mesh = "14833036921", Texture = "14833036785", Instance = FakeRA, CFrame = CFramenew(0,-2.35, -0.80) * CFrameAngles(1.85, 0, 3.15) },
  283. }
  284.  
  285. for _, Table in pairs(AccessoryTable) do
  286. if type(Table.Mesh) ~= "string" then
  287. Table.Mesh = ""
  288. end
  289. if type(Table.Texture) ~= "string" then
  290. Table.Texture = ""
  291. end
  292. end
  293.  
  294. Motor6D("Right Shoulder", Torso, RightArm, CFramenew(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), CFramenew(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0))
  295. Motor6D("Left Shoulder", Torso, LeftArm, CFramenew(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), CFramenew(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0))
  296. Motor6D("Right Hip", Torso, RightLeg, CFramenew(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), CFramenew(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0))
  297. Motor6D("Left Hip", Torso, LeftLeg, CFramenew(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), CFramenew(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0))
  298. Motor6D("Neck", Torso, Head, CFramenew(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), CFramenew(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0))
  299. Motor6D("RootJoint", HumanoidRootPart, Torso, CFramenew(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), CFramenew(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0))
  300.  
  301. Attachment("HairAttachment", CFramenew(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
  302. Attachment("HatAttachment", CFramenew(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
  303. Attachment("FaceFrontAttachment", CFramenew(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
  304. Attachment("FaceCenterAttachment", CFramenew(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Head)
  305. Attachment("NeckAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  306. Attachment("BodyFrontAttachment", CFramenew(0, 0, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  307. Attachment("BodyBackAttachment", CFramenew(0, 0, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  308. Attachment("LeftCollarAttachment", CFramenew(-1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  309. Attachment("RightCollarAttachment", CFramenew(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  310. Attachment("WaistFrontAttachment", CFramenew(0, -1, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  311. Attachment("WaistCenterAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  312. Attachment("WaistBackAttachment", CFramenew(0, -1, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), Torso)
  313. Attachment("LeftShoulderAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftArm)
  314. Attachment("LeftGripAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftArm)
  315. Attachment("RightShoulderAttachment", CFramenew(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightArm)
  316. Attachment("RightGripAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightArm)
  317. Attachment("LeftFootAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), LeftLeg)
  318. Attachment("RightFootAttachment", CFramenew(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), RightLeg)
  319. Attachment("RootAttachment", CFramenew(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), HumanoidRootPart)
  320.  
  321. local Humanoid = Instancenew("Humanoid", CharacterClone)
  322. Instancenew("Animator", Humanoid)
  323.  
  324. Instancenew("LocalScript", CharacterClone).Name = "Animate"
  325.  
  326. CharacterClone.PrimaryPart = Head
  327. CharacterClone.Parent = Workspace
  328.  
  329. local function DescendantAdded(Instance)
  330. if Instance:IsA("Accessory") then
  331. taskspawn(function()
  332. local Handle = WaitForClassOfName(Instance, "BasePart", "Handle")
  333. local Attachment = WaitForClass(Handle, "Attachment")
  334.  
  335. local Clone = Instance:Clone()
  336.  
  337. local CloneHandle = FindInstance(Clone, "BasePart", "Handle")
  338. CloneHandle.Transparency = 1
  339. CloneHandle:BreakJoints()
  340.  
  341. local AccessoryWeld = Instancenew("Weld")
  342. AccessoryWeld.Name = "AccessoryWeld"
  343. AccessoryWeld.Part0 = CloneHandle
  344. AccessoryWeld.C0 = Attachment.CFrame
  345.  
  346. local Name = Attachment.Name
  347.  
  348. for _, TableAttachment in pairs(Attachments) do
  349. if TableAttachment.Name == Name then
  350. AccessoryWeld.Part1 = TableAttachment.Parent
  351. AccessoryWeld.C1 = TableAttachment.CFrame
  352. end
  353. end
  354.  
  355. AccessoryWeld.Parent = CloneHandle
  356. Clone.Parent = CharacterClone
  357.  
  358. tableinsert(Accessories, Clone)
  359.  
  360. local IsAMeshPart = CloneHandle:IsA("MeshPart")
  361. local Mesh = IsAMeshPart and CloneHandle or WaitForClass(CloneHandle, "SpecialMesh")
  362. local Id = IsAMeshPart and "TextureID" or "TextureId"
  363.  
  364. for _, Table in pairs(AccessoryTable) do
  365. local Instance = Table.Instance
  366.  
  367. if Instance then
  368. if stringmatch(Mesh.MeshId, Table.Mesh) and stringmatch(Mesh[Id], Table.Texture) and not tablefind(Blacklist, Instance) then
  369. tableinsert(Blacklist, Instance)
  370. tableinsert(Aligns, { Handle, Instance, Table.CFrame or CFrameidentity })
  371. return
  372. end
  373. end
  374. end
  375.  
  376. tableinsert(Aligns, { Handle, CloneHandle, CFrameidentity })
  377. end)
  378. elseif Instance:IsA("JointInstance") then
  379. taskspawn(function()
  380. taskwait()
  381. Instance:Destroy()
  382. end)
  383. end
  384. end
  385.  
  386. local function CharacterAdded(Character)
  387. if Character ~= CharacterClone then
  388. PostSimulation:Wait()
  389.  
  390. local Backpack = LocalPlayer:FindFirstChildOfClass("Backpack")
  391.  
  392. if Backpack then
  393. Backpack:ClearAllChildren()
  394. end
  395.  
  396. tableclear(Aligns)
  397. tableclear(Blacklist)
  398.  
  399. for _, Accessory in pairs(Accessories) do
  400. Accessory:Destroy()
  401. end
  402.  
  403. local CurrentCameraCFrame = CurrentCamera.CFrame
  404.  
  405. LocalPlayer.Character = CharacterClone
  406. CurrentCamera.CameraSubject = CharacterClone.Head
  407.  
  408. taskspawn(function()
  409. CurrentCamera:GetPropertyChangedSignal("CFrame"):Wait()
  410. CurrentCamera.CFrame = CurrentCameraCFrame
  411. end)
  412.  
  413. local CharacterHumanoidRootPart = WaitForClassOfName(Character, "BasePart", "HumanoidRootPart")
  414.  
  415. for Index, Value in pairs(Fling) do
  416. local BasePart = nil
  417.  
  418. if typeof(Value) == "Instance" then
  419. if Value:IsA("BasePart") then
  420. BasePart = Value
  421. elseif Value:IsA("Humanoid") then
  422. local Model = Value.Parent
  423.  
  424. if Model ~= Character and Model:IsA("Model") then
  425. BasePart = FindInstance(Model, "BasePart", "HumanoidRootPart") or FindInstance(Model, "BasePart", "Head") or Model:FindFirstChildOfClass("BasePart")
  426. end
  427. elseif Value:IsA("Model") and Value ~= Character then
  428. BasePart = FindInstance(Value, "BasePart", "HumanoidRootPart") or FindInstance(Value, "BasePart", "Head") or Value:FindFirstChildOfClass("BasePart")
  429. end
  430. end
  431.  
  432. if BasePart then
  433. local clock = osclock()
  434.  
  435. while CharacterHumanoidRootPart and BasePart and osclock() - clock <= 1 and BasePart.AssemblyLinearVelocity.Magnitude <= 60 do
  436. CharacterHumanoidRootPart.AssemblyAngularVelocity = Velocity
  437. CharacterHumanoidRootPart.AssemblyLinearVelocity = Velocity
  438.  
  439. CharacterHumanoidRootPart.CFrame = BasePart.CFrame + Vector3new(0, - 1, 0)
  440. PostSimulation:Wait()
  441. end
  442. end
  443. end
  444.  
  445. tableclear(Fling)
  446.  
  447. if CharacterHumanoidRootPart then
  448. CharacterHumanoidRootPart.AssemblyAngularVelocity = Vector3zero
  449. CharacterHumanoidRootPart.AssemblyLinearVelocity = Vector3zero
  450.  
  451. CharacterHumanoidRootPart.CFrame = CFramenew(HumanoidRootPart.Position + Vector3new(mathrandom(- 32, 32), 0, mathrandom(- 32, 32)))
  452. PostSimulation:Wait()
  453. end
  454.  
  455. Character:BreakJoints()
  456.  
  457. for _, Instance in pairs(Character:GetDescendants()) do
  458. DescendantAdded(Instance)
  459. end
  460.  
  461. Character.DescendantAdded:Connect(DescendantAdded)
  462. end
  463. end
  464.  
  465. local function Align(Part0, Part1, CFrame)
  466. if Part0.ReceiveAge == 0 and not Part0.Anchored and # Part0:GetJoints() == 0 then
  467. Part0.AssemblyAngularVelocity = Vector3new(0, Angular, 0)
  468.  
  469. local Part1CFrame = Part1.CFrame
  470. local LinearVelocity = Part1.AssemblyLinearVelocity * Linear
  471. local Magnitude = LinearVelocity.Magnitude < Linear
  472.  
  473. if Magnitude then
  474. local LookVector = Part1CFrame.LookVector * Linear
  475. Part0.AssemblyLinearVelocity = Vector3new(LookVector.X, Linear, LookVector.Z)
  476. else
  477. Part0.AssemblyLinearVelocity = Vector3new(LinearVelocity.X, Linear, LinearVelocity.Z)
  478. end
  479.  
  480. Part0.CFrame = Part1CFrame * ( Magnitude and Sleep or CFrameidentity ) * CFrame
  481. end
  482. end
  483.  
  484. if Character then
  485. CharacterAdded(Character)
  486. end
  487.  
  488. local Added = LocalPlayer.CharacterAdded:Connect(CharacterAdded)
  489.  
  490. local Connection = game:FindFirstChildOfClass("RunService").PostSimulation:Connect(function()
  491. local osclock = osclock()
  492. local Axis = 0.004 * mathcos(osclock * 17.5)
  493.  
  494. Sleep = CFramenew(0, Axis, 0)
  495. Angular = mathcos(osclock)
  496. Linear = 26
  497.  
  498. for _, Table in pairs(Aligns) do
  499. Align(Table[1], Table[2], Table[3])
  500. end
  501.  
  502. if sethiddenproperty then
  503. sethiddenproperty(LocalPlayer, "SimulationRadius", 10000000)
  504. end
  505.  
  506. StarterGui:SetCore("ResetButtonCallback", BindableEvent) -- This is if it gets overriden, just like in MyWorld testing place.
  507. end)
  508.  
  509. local function Event()
  510. CharacterClone:Destroy()
  511. end
  512.  
  513. BindableEvent.Event:Connect(Event)
  514.  
  515. CharacterClone:GetPropertyChangedSignal("Parent"):Connect(function()
  516. if not CharacterClone.Parent then
  517. Added:Disconnect()
  518. Connection:Disconnect()
  519.  
  520. CharacterClone:Destroy()
  521.  
  522. if BindableEvent then
  523. BindableEvent:Destroy()
  524. end
  525.  
  526. StarterGui:SetCore("ResetButtonCallback", true)
  527. end
  528. end)
  529.  
  530. BindableEvent:GetPropertyChangedSignal("Parent"):Connect(Event)
  531.  
  532. print[[
  533. Vaporwave Vibe Thing By Godcat567
  534.  
  535. This was based off of a mode from powertommm's banisher switcher
  536.  
  537. Visualiser Commands: .id [insert music id here]
  538. .vol [insert volume number here]
  539. .pit [insert pitch number here]
  540. ]]
  541.  
  542. --Source Code Might Be Used From Others Credits To Their Creators
  543.  
  544. wait(1/60)
  545.  
  546. --[[ Defining Variables ]]
  547.  
  548. Plr = game.Players.LocalPlayer
  549. PlrGui = Plr.PlayerGui
  550. Character = Plr.Character
  551. RightArm = Character["Right Arm"]
  552. LeftArm = Character["Left Arm"]
  553. RightLeg = Character["Right Leg"]
  554. LeftLeg = Character["Left Leg"]
  555. RootPart = Character.HumanoidRootPart
  556. Torso = Character.Torso
  557. Head = Character.Head
  558. Humanoid = Character:FindFirstChildOfClass('Humanoid')
  559.  
  560. --[[ Joint Setup ]]
  561.  
  562. Neck = Torso.Neck
  563. RootJoint = RootPart.RootJoint
  564. RightShoulder = Torso["Right Shoulder"]
  565. LeftShoulder = Torso["Left Shoulder"]
  566. RightHip = Torso["Right Hip"]
  567. LeftHip = Torso["Left Hip"]
  568. --Tail = Character["Black Cyber Critter Tail"].Handle.AccessoryWeld
  569.  
  570. EulerRootCF = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14) --CFrame.Angles(math.rad(-90),0,math.rad(180))
  571. NeckCF = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  572. RightShoulderCF = CFrame.new(-0.5,0,0)*CFrame.Angles(0,math.rad(90),0)
  573. LeftShoulderCF = CFrame.new(0.5,0,0)*CFrame.Angles(0,math.rad(-90),0)
  574. --TailCF = CFrame.new(0,-.75,.5)*CFrame.fromEulerAnglesXYZ(-3.14,0,3.14)
  575.  
  576. DefaultWelds = {
  577. C0 = {
  578. RJC0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,0),
  579. NKC0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),
  580. RSC0 = CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
  581. LSC0 = CFrame.new(-1,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
  582. RHC0 = CFrame.new(1,-1,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
  583. LHC0 = CFrame.new(-1,-1,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
  584. },
  585. C1 = {
  586. RJC1 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,0),
  587. NKC1 = CFrame.new(0,-0.5,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),
  588. RSC1 = CFrame.new(-0.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
  589. LSC1 = CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
  590. RHC1 = CFrame.new(0.5,1,0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),
  591. LHC1 = CFrame.new(-0.5,1,0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),
  592.  
  593. },
  594. }
  595. --Default welds for anybody who does NOT know cframe
  596.  
  597. --[[ Killing Default Animations Initiated ]]
  598.  
  599. for _,v in next, Humanoid:GetPlayingAnimationTracks() do
  600. v:Stop()
  601. end
  602.  
  603. pcall(game.Destroy,Character.Animate)
  604. pcall(game.Destroy,Humanoid.Animator)
  605.  
  606. --[[ Killing Default Animations Ended]]
  607.  
  608. --[[ Customizable/Modular Settings ]]
  609.  
  610. CanBeRainbow = true --for hue rainbow set this to true you'll be expected to use my provided color changing shirt and pants for it
  611. sinetick = 0
  612. change = 1
  613. ID = 3100259439
  614. IsAttacking = false
  615. hue = 0
  616. pit = 1
  617. vol = 3
  618. SGui = Instance.new("ScreenGui",PlrGui)
  619.  
  620. --[[ SazErno's Artificial Hearbeat [Adapted By Nebula_Zoroark] ]]
  621.  
  622. AHB = Instance.new("BindableEvent")
  623. FPS = 60
  624. LastFrame = tick()
  625. TimeFrame = 0
  626. Frame = 1/FPS
  627.  
  628. game:GetService("RunService").Heartbeat:Connect(function(s,p)
  629. TimeFrame = TimeFrame + s
  630. if(TimeFrame>=Frame)then
  631. for i=1,math.floor(TimeFrame/Frame) do
  632. AHB:Fire()
  633. end
  634. LastFrame=tick()
  635. TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame)
  636. end
  637. end)
  638.  
  639. function Swait(dur)
  640. if(dur == 0 or typeof(dur) ~= 'number') then
  641. AHB.Event:wait()
  642. else
  643. for i= 1, dur*FPS do
  644. AHB.Event:wait()
  645. end
  646. end
  647. end
  648.  
  649. --[[ Functions ]]
  650.  
  651. --Interpreted From 123jl123's scripts
  652. function SetJointTween(Joint,TweenData,EasingType,DirectionType,AnimationTime)
  653. local EST = Enum.EasingStyle[EasingType]
  654. local DRT = Enum.EasingDirection[DirectionType]
  655. local InterpolationSpeed = 1
  656. local TI = TweenInfo.new(AnimationTime/InterpolationSpeed,EST,DRT,0,false,0)
  657. local MCF = TweenData
  658. local TAnim = game:service'TweenService':Create(Joint,TI,MCF)
  659. TAnim:Play()
  660. end
  661.  
  662. function RemoveAllOutlines(Object)
  663. Object.TopSurface,Object.BottomSurface,Object.RightSurface,Object.LeftSurface,Object.FrontSurface,Object.BackSurface = "SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines","SmoothNoOutlines"
  664. end
  665.  
  666. --[[ Miscellaneous Stuff ]]
  667.  
  668. Playlist = {
  669. Beachwalk = 334283059;
  670. Pyrowalk = 2082142910;
  671. Default = 3100259439;
  672. Vapor90s = 654094806;
  673. ZenWavy = 2231500330;
  674. NostalgicGalaxy = 195904435; --Adult Swim Bump (Nostalgic Galaxy)
  675. Landing = 1522831964; --HOME - We're Finally Landing [SynthWave]
  676. }
  677.  
  678. IDLST = {
  679. UnderFellBtl=1561410944;
  680. ZigZag=1745866165;
  681. CroiX=1037245665;
  682. Kuroda=1492179112;
  683. Boss2=151915559;
  684. CMB=583415095;
  685. EP=343860759;
  686. EPRemix=2954216473;
  687. FloorOfLava=1426355953;
  688. ClassicalVIP=267058311; --NightKilla - Classical VIP
  689. EmbryO = 2835035033; --かぼちゃ - ΣmbryØ
  690. God = 3494472936; --Team Grimoire - Grimoire
  691. HM = 3329947102; --Nero's Day At Disneyland - Happy Meal
  692. Empress = 2996420896; --UNDEAD COPORATION - The Empress
  693. Sinken = 3752430080; --35 - Sinken [Mogeko's Castle]
  694. ThisIsYourEnd = 1439600000; --Nefarious Crow OST - This Is Your End
  695. TryThis = 2496846835; --[Drumstep] - Pegboard Nerds - Try This [Monstercat] Release
  696. Touhou = 540226023; --No by ImHavingAnAneurysm epic username tbh LMAO
  697. NecroDancer = 885342933; --Crypt Of The Necro Dancer Amplified - Zone 5-3
  698. Hailfire = 566809627; --NightKilla - Hailfire
  699. Classical=269408035; --NightKilla - Classical
  700. Jawbreaker=245104465; --NightKilla - Jawbreaker
  701. LifeLetters=1789295287; --Life Letters / ЦΣЛУЙ МΣНЯ
  702. SillyLetters=1329165680; --Silly Letters / Глупые письма
  703. NightmareBeforeXmas=521953625;
  704. DrumsOfWar=1594042527;
  705. Coagulant=1566197356;
  706. InterstellarStomper=3221578654;
  707. Hate=4538576008;
  708. RT = 779838221; --DOOM SoundTrack Rip & Tear
  709. Mdrq = 1931001768; --Frums - Mdrqnxtagon
  710. Credits = 3089991101; --Frums - Credits
  711. Czardas = 1846311619; --Czardas Macabre
  712. }
  713.  
  714.  
  715. local sound = Instance.new("Sound",Torso)
  716. sound.Volume = vol
  717. sound.SoundId = "rbxassetid://"..ID
  718. sound.Pitch = pit
  719. sound.Name = string.char(189)..string.char(189)..string.char(189)..string.char(189)..string.char(189)
  720. sound.Looped = true
  721. sound:play()
  722. local time = 0
  723.  
  724. local Part = Instance.new("Part")
  725. local Mesh = Instance.new("SpecialMesh")
  726. local Part2 = Instance.new("Part")
  727. local Mesh2 = Instance.new("SpecialMesh",Part2)
  728. local Part3 = Instance.new("Part")
  729. local Mesh3 = Instance.new("SpecialMesh",Part3)
  730. local Part4 = Instance.new("Part")
  731. local Mesh4 = Instance.new("SpecialMesh",Part4)
  732.  
  733. RemoveAllOutlines(Part)
  734. RemoveAllOutlines(Part2)
  735. RemoveAllOutlines(Part3)
  736. RemoveAllOutlines(Part4)
  737.  
  738. Part.Color = Color3.new(0, 1, 1)
  739. Part.CFrame = CFrame.new()
  740. Part.Material = Enum.Material.Neon
  741. Part.Size = Vector3.new(1, 0.5, 1)
  742. Part.BrickColor = BrickColor.new("Toothpaste")
  743. Part.Position = Vector3.new()
  744. Part.Parent = Character
  745. Mesh.MeshType = Enum.MeshType.Sphere
  746. Mesh.Parent = Part
  747. Part.Anchored = true
  748. Part.CanCollide = false
  749. Part.Transparency = 0
  750.  
  751. Part2.Color = Color3.new(0, 1, 1)
  752. Part2.CFrame = CFrame.new()
  753. Part2.Material = Enum.Material.Neon
  754. Part2.Size = Vector3.new(1, 0.5, 1)
  755. Part2.BrickColor = BrickColor.new("Toothpaste")
  756. Part2.Position = Vector3.new()
  757. Part2.Parent = Character
  758. Mesh2.MeshType = Enum.MeshType.Sphere
  759. Mesh2.Parent = Part2
  760. Part2.Anchored = true
  761. Part2.CanCollide = false
  762. Part2.Transparency = 0.25
  763.  
  764. Part3.Color = Color3.new(0, 1, 1)
  765. Part3.CFrame = CFrame.new()
  766. Part3.Material = Enum.Material.Neon
  767. Part3.Size = Vector3.new(1, 0.5, 1)
  768. Part3.BrickColor = BrickColor.new("Toothpaste")
  769. Part3.Position = Vector3.new()
  770. Part3.Parent = Character
  771. Mesh3.MeshType = Enum.MeshType.Sphere
  772. Mesh3.Parent = Part3
  773. Part3.Anchored = true
  774. Part3.CanCollide = false
  775. Part3.Transparency = 0.50
  776.  
  777. Part4.Color = Color3.new(0, 1, 1)
  778. Part4.CFrame = CFrame.new()
  779. Part4.Material = Enum.Material.Neon
  780. Part4.Size = Vector3.new(1, 0.5, 1)
  781. Part4.BrickColor = BrickColor.new("Toothpaste")
  782. Part4.Position = Vector3.new()
  783. Part4.Parent = Character
  784. Mesh4.MeshType = Enum.MeshType.Sphere
  785. Mesh4.Parent = Part4
  786. Part4.Anchored = true
  787. Part4.CanCollide = false
  788. Part4.Transparency = 0.75
  789.  
  790.  
  791.  
  792.  
  793. --[[ Anti Nosound (Don't Use My Stuff In Void Script Builder) ]]
  794.  
  795. game:service'RunService'.Stepped:connect(function()
  796. if sound.Parent ~= nil then
  797. sound.SoundId = "rbxassetid://"..ID
  798. sound.Volume = vol
  799. sound.Pitch = pit
  800. sound.Looped = true
  801. time = sound.TimePosition
  802. else
  803. sound = Instance.new('Sound',Torso)
  804. sound.Volume = vol
  805. sound.Name = string.char(189)..string.char(189)..string.char(189)..string.char(189)..string.char(189)
  806. sound.Pitch = pit
  807. sound.Looped = true
  808. sound.Playing = true
  809. sound.TimePosition = time
  810. end
  811. end)
  812.  
  813. --[[ Chat Commands ]]
  814.  
  815.  
  816.  
  817. --[[ Animation Loop ]]
  818. while true do
  819. Swait()
  820. game:service'Debris':AddItem(Instance.new("Shirt",game:service'Debris'),0) --Mainly Used In CR But Still Helps The Script Rather Than Using collectgarbage()
  821. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  822. sinetick=sinetick+change
  823. hue=hue+1
  824. --Footplanting Math :joy:
  825. local FwdDir = Humanoid.MoveDirection*RootPart.CFrame.lookVector
  826. local RigDir = Humanoid.MoveDirection*RootPart.CFrame.rightVector
  827. Vector = {
  828. X=FwdDir.X+FwdDir.Z,
  829. Z=RigDir.X+RigDir.Z
  830. }
  831. if(hue>360) then hue = 0 end
  832. SetJointTween(Part,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1)
  833. SetJointTween(Part2,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1)
  834. SetJointTween(Part3,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1)
  835. SetJointTween(Part4,{Position = RootPart.Position - Vector3.new(0,3,0)},"Quad","Out",.1)
  836. SetJointTween(Part4,{Size = Part.Size * Vector3.new(4,0.5,4)},"Quad","Out",.1)
  837. SetJointTween(Part3,{Size = Part.Size * Vector3.new(3,0.5,3)},"Quad","Out",.1)
  838. SetJointTween(Part2,{Size = Part.Size * Vector3.new(2,0.5,2)},"Quad","Out",.1)
  839. SetJointTween(Part,{Size = Vector3.new(sound.PlaybackLoudness/10,0.5,sound.PlaybackLoudness/10)},"Quad","Out",.1)
  840. SetJointTween(Part4,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1))},"Quad","Out",.1)
  841. SetJointTween(Part3,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1)/500,0,1)},"Quad","Out",.1)
  842. SetJointTween(Part2,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1))},"Quad","Out",.1)
  843. SetJointTween(Part,{Color = Color3.fromHSV(hue/360,1,math.clamp(sound.PlaybackLoudness/500,0,1))},"Quad","Out",.1)
  844. if CanBeRainbow == true then
  845. SetJointTween(Head,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
  846. SetJointTween(Torso,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
  847. SetJointTween(RightArm,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
  848. SetJointTween(LeftArm,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
  849. SetJointTween(LeftLeg,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
  850. SetJointTween(RightLeg,{Color = Color3.fromHSV(hue/360,1,1)},"Quad","Out",.1)
  851. end
  852. local Alpha = 1/3
  853. if IsAttacking == false then
  854. if torvel < 1 and Humanoid.Sit == false then
  855. SetJointTween(RootJoint,{C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,2 + 1.1 * math.sin(sinetick/143))*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))},"Quad","Out",Alpha)
  856. SetJointTween(Neck,{C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)*CFrame.Angles(math.rad(-10 + sound.PlaybackLoudness/10),math.rad(8*math.sin(sinetick/132)),math.rad(0))},"Quad","Out",Alpha)
  857. SetJointTween(RightShoulder,{C0 = CFrame.new(1,.5,0.5)*CFrame.Angles(math.rad(220 - sound.PlaybackLoudness/10),0,math.rad(-25 + 2.5 * math.sin(sinetick/32)))*RightShoulderCF},"Quad","Out",Alpha)
  858. SetJointTween(LeftShoulder,{C0 = CFrame.new(-1,.5,0.5)*CFrame.Angles(math.rad(220 - sound.PlaybackLoudness/10),0,math.rad(25 - 2.5 * math.sin(sinetick/32)))*LeftShoulderCF},"Quad","Out",Alpha)
  859. SetJointTween(RightHip,{C0 = CFrame.new(1,-1,0)*CFrame.Angles(math.rad(-20 - 2.32 * math.cos(sinetick/63)),math.rad(90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.sin(sinetick/78)),0,0)},"Quad","Out",Alpha)
  860. SetJointTween(LeftHip,{C0 = CFrame.new(-1,-1,0)*CFrame.Angles(math.rad(-15 - 5.34 * math.cos(sinetick/99)),math.rad(-90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.sin(sinetick/92)),0,0)},"Quad","Out",Alpha)
  861. elseif torvel > 1 and Humanoid.Sit == false then
  862. SetJointTween(RootJoint,{C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0 - 1.1 * math.cos(sinetick/54),0,2 + 1.1 * math.sin(sinetick/143))*CFrame.Angles(math.rad(90)*Vector.X,math.rad(-Vector.Z*20),math.rad(0))},"Quad","Out",Alpha)
  863. SetJointTween(Neck,{C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)*CFrame.Angles(math.rad(-10),math.rad(0 - 2.3 * math.cos(sinetick/72)),math.rad(0))},"Quad","Out",Alpha)
  864. SetJointTween(RightShoulder,{C0 = CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(0),math.rad(10),math.rad(25 + 2.5 * math.sin(sinetick/62)))*RightShoulderCF},"Quad","Out",Alpha)
  865. SetJointTween(LeftShoulder,{C0 = CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-25 - 2.5 * math.sin(sinetick/122)))*LeftShoulderCF},"Quad","Out",Alpha)
  866. SetJointTween(RightHip,{C0 = CFrame.new(1,-.5,-0.5)*CFrame.Angles(math.rad(-20 - 2.32 * math.cos(sinetick/63)),math.rad(90),0)*CFrame.Angles(math.rad(0),0,0)},"Quad","Out",Alpha)
  867. SetJointTween(LeftHip,{C0 = CFrame.new(-1,-1,0)*CFrame.Angles(math.rad(-15 - 5.34 * math.cos(sinetick/99)),math.rad(-90),0)*CFrame.Angles(math.rad(0),0,0)},"Quad","Out",Alpha)
  868. elseif Humanoid.Sit == true then
  869. SetJointTween(RootJoint,{C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)*CFrame.new(0,0,.5)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",Alpha)
  870. SetJointTween(Neck,{C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))},"Quad","Out",Alpha)
  871. SetJointTween(RightShoulder,{C0 = CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))*RightShoulderCF},"Quad","Out",Alpha)
  872. SetJointTween(LeftShoulder,{C0 = CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))*LeftShoulderCF},"Quad","Out",Alpha)
  873. SetJointTween(RightHip,{C0 = CFrame.new(1,-1.5,0.5)*CFrame.Angles(math.rad(90),math.rad(90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.cos(sinetick/65.3)),0,0)},"Quad","Out",Alpha)
  874. SetJointTween(LeftHip,{C0 = CFrame.new(-1,-1.5,0.5)*CFrame.Angles(math.rad(90),math.rad(-90),0)*CFrame.Angles(math.rad(-8 + 2.5 * math.cos(sinetick/65.3)),0,0)},"Quad","Out",Alpha)
  875. end
  876. end
  877. end
  878. lol = getcustomasset or getsynasset
  879. getgenv().LoadLibrary = function(lib) return loadstring(game:HttpGet("https://raw.githubusercontent.com/Roblox/Core-Scripts/master/CoreScriptsRoot/Libraries/" .. lib .. ".lua"))() end
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