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1 | - | mouse = game.Players.LocalPlayer:GetMouse() |
1 | + | -- This script has been converted to FE by iPxter |
2 | - | player = game.Players.LocalPlayer |
2 | + | |
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | player = owner | |
88 | local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))} | |
89 | local Player = game.Players.LocalPlayer | |
90 | local Character = Player.Character | |
91 | local torso = Character.Torso | |
92 | local hed = Character.Head | |
93 | local p = game.Players.LocalPlayer | |
94 | local char = p.Character | |
95 | ||
96 | --Made by CaptainFiliNox! | |
97 | ||
98 | warn("Bob the Temmie Defender. Made by CaptainFiliNox! / Боб Защитник Темми. Зделано CaptainFiliNox!") | |
99 | print("P to say who you are. / P Чтобы сказать кто вы.") | |
100 | print("L to mute music. / L Чтобы выключить музыку") | |
101 | print("K to unmute music. / K Чтобы включить музыку") | |
102 | print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)") | |
103 | print("F to catch bullets. / F Чтобы ловить пули.") | |
104 | print("C to teleport. / C Чтобы телепортироватся.") | |
105 | print("V to attack with claws. / V Чтобы атаковать с помощью когтей.") | |
106 | print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.") | |
107 | print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.") | |
108 | print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.") | |
109 | print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.") | |
110 | ||
111 | RArm = Character["Right Arm"] | |
112 | LArm = Character["Left Arm"] | |
113 | RLeg = Character["Right Leg"] | |
114 | LLeg = Character["Left Leg"] | |
115 | ||
116 | char.Humanoid.WalkSpeed = 35 | |
117 | ||
118 | invisibleclawlimit = false | |
119 | bulletpositionpart = Instance.new("Part", RArm) | |
120 | bulletpositionpart.Position = RArm.Position | |
121 | bulletpositionpart.CanCollide = false | |
122 | bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05) | |
123 | bulletpositionpart.Transparency = 1 | |
124 | bulletpositionpart.BrickColor = BrickColor.new(311) | |
125 | ||
126 | bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart) | |
127 | bulletpositionattachmentmain.Position = Vector3.new(0,0,0) | |
128 | ||
129 | bulletpositionattachment = Instance.new("Attachment", RArm) | |
130 | bulletpositionattachment.Position = Vector3.new(0,-1,0) | |
131 | ||
132 | bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart) | |
133 | bulletpositionglue.Length = 0 | |
134 | bulletpositionglue.Visible = false | |
135 | bulletpositionglue.Attachment0 = bulletpositionattachmentmain | |
136 | bulletpositionglue.Attachment1 = bulletpositionattachment | |
137 | ||
138 | claw1 = Instance.new("Part", RArm) | |
139 | claw1.Transparency = 1 | |
140 | claw1.CanCollide = false | |
141 | claw1.Size = Vector3.new(1,1,1) | |
142 | claw1.BrickColor = BrickColor.new(311) | |
143 | claw1weld = Instance.new("Weld", claw1) | |
144 | claw1weld.Part0 = claw1 | |
145 | claw1weld.Part1 = RArm | |
146 | claw1mesh = Instance.new("SpecialMesh", claw1) | |
147 | claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978" | |
148 | claw1mesh.Scale = Vector3.new(1,1,1) | |
149 | claw1mesh.Offset = Vector3.new(0,-1.15,-0.35) | |
150 | ||
151 | claw2 = Instance.new("Part", LArm) | |
152 | claw2.Transparency = 1 | |
153 | claw2.CanCollide = false | |
154 | claw2.Size = Vector3.new(1,1,1) | |
155 | claw2.BrickColor = BrickColor.new(311) | |
156 | claw2weld = Instance.new("Weld", claw2) | |
157 | claw2weld.Part0 = claw2 | |
158 | claw2weld.Part1 = LArm | |
159 | claw2mesh = Instance.new("SpecialMesh", claw2) | |
160 | claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978" | |
161 | claw2mesh.Scale = Vector3.new(1,1,1) | |
162 | claw2mesh.Offset = Vector3.new(0,-1.15,-0.35) | |
163 | ||
164 | local voidacitybase = game.Workspace.Base | |
165 | local killsky = Instance.new("Sky", game.Players) | |
166 | killsky.SkyboxBk = "rbxassetid://102397435" | |
167 | killsky.SkyboxDn = "rbxassetid://102397435" | |
168 | killsky.SkyboxFt = "rbxassetid://102397435" | |
169 | killsky.SkyboxLf = "rbxassetid://102397435" | |
170 | killsky.SkyboxRt = "rbxassetid://102397435" | |
171 | killsky.SkyboxUp = "rbxassetid://102397435" | |
172 | killsky.StarCount = 0 | |
173 | killsky.SunAngularSize = 0 | |
174 | killsky.MoonAngularSize = 0 | |
175 | killsky.MoonTextureId = "" | |
176 | killsky.CelestialBodiesShown = false | |
177 | game.Lighting.FogColor = Color3.new(0.1,0.1,0.1) | |
178 | killinglimit = false | |
179 | ||
180 | local slashsound1 = Instance.new("Sound", hed) | |
181 | slashsound1.SoundId = "rbxassetid://220833967" | |
182 | slashsound1.Volume = 5 | |
183 | local slashsound2 = Instance.new("Sound", hed) | |
184 | slashsound2.SoundId = "rbxassetid://220833967" | |
185 | slashsound2.Volume = 5 | |
186 | local slashsound3 = Instance.new("Sound", hed) | |
187 | slashsound3.SoundId = "rbxassetid://220833967" | |
188 | slashsound3.Volume = 5 | |
189 | local slashsoundglobal = Instance.new("Sound", hed) | |
190 | slashsoundglobal.SoundId = "rbxassetid://545219984" --220833967 | |
191 | slashsoundglobal.Volume = 5 | |
192 | slashsoundglobal.MaxDistance = 10000 | |
193 | ||
194 | --Variables-- | |
195 | local Brick = game.Players.LocalPlayer.Character['Left Arm'] | |
196 | --End-- | |
197 | ||
198 | --Code-- | |
199 | local function onTouched(Part) | |
200 | local h = Part.Parent:findFirstChild("Head") | |
201 | if (h ~= nil) then | |
202 | local Parent = Part.Parent | |
203 | Parent.Head:remove() | |
204 | slashsoundglobal:Play() | |
205 | killsky.Parent = game.Lighting | |
206 | game.Lighting.FogEnd = 0 | |
207 | slashsoundglobal:Play() | |
208 | voidacitybase.Transparency = 1 | |
209 | wait(0.5) | |
210 | killsky.Parent = game.Players | |
211 | game.Lighting.FogEnd = 10000 | |
212 | voidacitybase.Transparency = 0 | |
213 | end | |
214 | end | |
215 | ||
216 | Brick.Touched:connect(onTouched) | |
217 | --kill thing. | |
218 | ||
219 | ||
220 | ||
221 | ||
222 | ||
223 | teleportlimit = false | |
224 | bulletcatch = false | |
225 | ||
226 | for _,v in next, char:children() do | |
227 | if(v:IsA'Accessory')then | |
228 | v:destroy() | |
229 | end | |
230 | end | |
231 | ||
232 | RArm.BrickColor = BrickColor.new'Ghost grey' | |
233 | LArm.BrickColor = BrickColor.new'Ghost grey' | |
234 | RLeg.BrickColor = BrickColor.new'Ghost grey' | |
235 | LLeg.BrickColor = BrickColor.new'Ghost grey' | |
236 | torso.BrickColor = BrickColor.new'Ghost grey' | |
237 | hed.BrickColor = BrickColor.new'Ghost grey' | |
238 | char['Body Colors'].HeadColor = BrickColor.new'Ghost grey' | |
239 | char['Body Colors'].TorsoColor = BrickColor.new'Ghost grey' | |
240 | char['Body Colors'].RightArmColor = BrickColor.new'Ghost grey' | |
241 | char['Body Colors'].LeftArmColor = BrickColor.new'Ghost grey' | |
242 | char['Body Colors'].RightLegColor = BrickColor.new'Ghost grey' | |
243 | char['Body Colors'].LeftLegColor = BrickColor.new'Ghost grey' | |
244 | ||
245 | --#-----#-- | |
246 | --tail. | |
247 | local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat") | |
248 | Tail.AttachmentPos = Vector3.new(0, 0.33, 0) | |
249 | Tail.Name = "Tail_F" | |
250 | local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail) | |
251 | if TailHandle.Name ~= "Handle" then | |
252 | TailHandle.Size = Vector3.new(1,1,1) | |
253 | end | |
254 | TailHandle.BottomSurface = 0 | |
255 | TailHandle.Name = "Handle" | |
256 | TailHandle.TopSurface = 0 | |
257 | TailHandle.Locked = 1 | |
258 | local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle) | |
259 | Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332" | |
260 | Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159" | |
261 | Mesh.Scale = Vector3.new(1.5,1.5,1.5) | |
262 | Mesh.Offset = Vector3.new(1.8, -1.5, 0.75) | |
263 | Tail.Parent = Character | |
264 | --hat. | |
265 | local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat") | |
266 | Hair.AttachmentPos = Vector3.new(0, 0.33, 0) | |
267 | Hair.Name = "Hair_F" | |
268 | local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair) | |
269 | if HairHandle.Name ~= "Handle" then | |
270 | HairHandle.Size = Vector3.new(1,1,1) | |
271 | end | |
272 | HairHandle.BottomSurface = 0 | |
273 | HairHandle.Name = "Handle" | |
274 | HairHandle.TopSurface = 0 | |
275 | HairHandle.Locked = 1 | |
276 | local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle) | |
277 | Mesh.TextureId = "" | |
278 | Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179" | |
279 | Mesh.Scale = Vector3.new(1,1,1) | |
280 | Mesh.Offset = Vector3.new(0,0.125,0) | |
281 | Hair.Parent = Character | |
282 | HairHandle.BrickColor = BrickColor.new(26) | |
283 | HairHandle.Material = Enum.Material.Granite | |
284 | --glasses. | |
285 | local Glasses = char:FindFirstChild("Glasses_F") or Instance.new("Hat") | |
286 | Glasses.AttachmentPos = Vector3.new(0, 0.33, -0.05) | |
287 | Glasses.Name = "Glasses_F" | |
288 | local GlassesHandle = Glasses:FindFirstChild("Handle") or Instance.new("Part", Glasses) | |
289 | if GlassesHandle.Name ~= "Handle" then | |
290 | GlassesHandle.Size = Vector3.new(1,1,1) | |
291 | end | |
292 | GlassesHandle.BottomSurface = 0 | |
293 | GlassesHandle.Name = "Handle" | |
294 | GlassesHandle.TopSurface = 0 | |
295 | GlassesHandle.Locked = 1 | |
296 | local Mesh = Glasses:FindFirstChild("Mesh") or Instance.new("SpecialMesh", GlassesHandle) | |
297 | Mesh.TextureId = "http://www.roblox.com/asset/?id=121947422" | |
298 | Mesh.MeshId = "http://www.roblox.com/asset/?id=121910245" | |
299 | Mesh.Scale = Vector3.new(0.625,0.625,0.625) | |
300 | Mesh.Offset = Vector3.new(0, -0.05, -0.175) | |
301 | Glasses.Parent = Character | |
302 | --ears. | |
303 | local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat") | |
304 | Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05) | |
305 | Ears.Name = "Ears_F" | |
306 | local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears) | |
307 | if EarsHandle.Name ~= "Handle" then | |
308 | EarsHandle.Size = Vector3.new(1,1,1) | |
309 | end | |
310 | EarsHandle.BottomSurface = 0 | |
311 | EarsHandle.Name = "Handle" | |
312 | EarsHandle.TopSurface = 0 | |
313 | EarsHandle.Locked = 1 | |
314 | local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle) | |
315 | Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148" | |
316 | Mesh.Scale = Vector3.new(1.1, 1.4, -1.75) | |
317 | Mesh.Offset = Vector3.new(0, 0.55, -0.175) | |
318 | Ears.Parent = Character | |
319 | --It was hats. p.s Not only hats. | |
320 | ||
321 | shirt = Instance.new("Shirt", char) | |
322 | shirt.Name = "Shirt" | |
323 | pants = Instance.new("Pants", char) | |
324 | pants.Name = "Pants" | |
325 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=65387140" | |
326 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076" | |
327 | hed.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
328 | ||
329 | local music = Instance.new("Sound") | |
330 | music.Name = "KILLTIME" | |
331 | music.Parent = torso | |
332 | music.SoundId = "rbxassetid://399570826" | |
333 | music.Playing = true | |
334 | music.Volume = 1.2 | |
335 | music.Looped = true | |
336 | music.Pitch = 1.2 | |
337 | music.MaxDistance = 250 | |
338 | --dah music. | |
339 | ||
340 | local teleportsound = Instance.new("Sound", hed) | |
341 | teleportsound.SoundId = "rbxassetid://1086616651" | |
342 | teleportsound.Volume = 5 | |
343 | teleportsound.Pitch = 1.2 | |
344 | local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound) | |
345 | teleportreverb.DryLevel = -80 | |
346 | ||
347 | local txt = Instance.new("BillboardGui", Character) | |
348 | txt.Adornee = hed | |
349 | txt.Name = "_status" | |
350 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
351 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
352 | local text = Instance.new("TextLabel", txt) | |
353 | text.Size = UDim2.new(10, 0, 7, 0) | |
354 | text.FontSize = "Size12" | |
355 | text.TextScaled = true | |
356 | text.TextTransparency = 0 | |
357 | text.BackgroundTransparency = 1 | |
358 | text.TextTransparency = 0 | |
359 | text.TextStrokeTransparency = 0 | |
360 | text.Font = "Arcade" | |
361 | text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75) | |
362 | text.TextColor3 = Color3.new(0.45,0.45,0.45) | |
363 | text.Text = "" | |
364 | ||
365 | local talksound = Instance.new("Sound", hed) | |
366 | talksound.SoundId = "rbxassetid://455601633" | |
367 | talksound.Volume = 5 | |
368 | ||
369 | function talk(key) | |
370 | key = key:lower() | |
371 | if key == "p" then | |
372 | wait(0.04) | |
373 | text.Text = "T" | |
374 | talksound:Play() | |
375 | wait(0.04) | |
376 | text.Text = "Te" | |
377 | talksound:Play() | |
378 | wait(0.04) | |
379 | text.Text = "Tem" | |
380 | talksound:Play() | |
381 | wait(0.04) | |
382 | text.Text = "Temm" | |
383 | talksound:Play() | |
384 | wait(0.04) | |
385 | text.Text = "Temmi" | |
386 | talksound:Play() | |
387 | wait(0.04) | |
388 | text.Text = "Temmie" | |
389 | talksound:Play() | |
390 | wait(0.04) | |
391 | text.Text = "Temmie?" | |
392 | talksound:Play() | |
393 | wait(2) | |
394 | text.Text = "D" | |
395 | talksound:Play() | |
396 | wait(0.04) | |
397 | text.Text = "Do" | |
398 | talksound:Play() | |
399 | wait(0.04) | |
400 | text.Text = "Do y" | |
401 | talksound:Play() | |
402 | wait(0.04) | |
403 | text.Text = "Do yo" | |
404 | talksound:Play() | |
405 | wait(0.04) | |
406 | text.Text = "Do you" | |
407 | talksound:Play() | |
408 | wait(0.04) | |
409 | text.Text = "Do you h" | |
410 | talksound:Play() | |
411 | wait(0.04) | |
412 | text.Text = "Do you ha" | |
413 | talksound:Play() | |
414 | wait(0.04) | |
415 | text.Text = "Do you hav" | |
416 | talksound:Play() | |
417 | wait(0.04) | |
418 | text.Text = "Do you have" | |
419 | talksound:Play() | |
420 | wait(0.04) | |
421 | text.Text = "Do you have a" | |
422 | talksound:Play() | |
423 | wait(0.04) | |
424 | text.Text = "Do you have an" | |
425 | talksound:Play() | |
426 | wait(0.04) | |
427 | text.Text = "Do you have any" | |
428 | talksound:Play() | |
429 | wait(0.04) | |
430 | text.Text = "Do you have any i" | |
431 | talksound:Play() | |
432 | wait(0.04) | |
433 | text.Text = "Do you have any id" | |
434 | talksound:Play() | |
435 | wait(0.04) | |
436 | text.Text = "Do you have any ide" | |
437 | talksound:Play() | |
438 | wait(0.04) | |
439 | text.Text = "Do you have any idea" | |
440 | talksound:Play() | |
441 | wait(0.04) | |
442 | text.Text = "Do you have any idea w" | |
443 | talksound:Play() | |
444 | wait(0.04) | |
445 | text.Text = "Do you have any idea wh" | |
446 | talksound:Play() | |
447 | wait(0.04) | |
448 | text.Text = "Do you have any idea who" | |
449 | talksound:Play() | |
450 | wait(0.04) | |
451 | text.Text = "Do you have any idea who y" | |
452 | talksound:Play() | |
453 | wait(0.04) | |
454 | text.Text = "Do you have any idea who yo" | |
455 | talksound:Play() | |
456 | wait(0.04) | |
457 | text.Text = "Do you have any idea who you" | |
458 | talksound:Play() | |
459 | wait(0.04) | |
460 | text.Text = "Do you have any idea who you'" | |
461 | talksound:Play() | |
462 | wait(0.04) | |
463 | text.Text = "Do you have any idea who you'r" | |
464 | talksound:Play() | |
465 | wait(0.04) | |
466 | text.Text = "Do you have any idea who you're" | |
467 | talksound:Play() | |
468 | wait(0.04) | |
469 | text.Text = "Do you have any idea who you're d" | |
470 | talksound:Play() | |
471 | wait(0.04) | |
472 | text.Text = "Do you have any idea who you're de" | |
473 | talksound:Play() | |
474 | wait(0.04) | |
475 | text.Text = "Do you have any idea who you're dea" | |
476 | talksound:Play() | |
477 | wait(0.04) | |
478 | text.Text = "Do you have any idea who you're deal" | |
479 | talksound:Play() | |
480 | wait(0.04) | |
481 | text.Text = "Do you have any idea who you're deali" | |
482 | talksound:Play() | |
483 | wait(0.04) | |
484 | text.Text = "Do you have any idea who you're dealin" | |
485 | talksound:Play() | |
486 | wait(0.04) | |
487 | text.Text = "Do you have any idea who you're dealing" | |
488 | talksound:Play() | |
489 | wait(0.04) | |
490 | text.Text = "Do you have any idea who you're dealing w" | |
491 | talksound:Play() | |
492 | wait(0.04) | |
493 | text.Text = "Do you have any idea who you're dealing wi" | |
494 | talksound:Play() | |
495 | wait(0.04) | |
496 | text.Text = "Do you have any idea who you're dealing wit" | |
497 | talksound:Play() | |
498 | wait(0.04) | |
499 | text.Text = "Do you have any idea who you're dealing with" | |
500 | talksound:Play() | |
501 | wait(0.04) | |
502 | text.Text = "Do you have any idea who you're dealing with?" | |
503 | talksound:Play() | |
504 | wait(3) | |
505 | text.Text = "I" | |
506 | talksound:Play() | |
507 | wait(0.15) | |
508 | text.Text = "I A" | |
509 | talksound:Play() | |
510 | wait(0.15) | |
511 | text.Text = "I AM" | |
512 | talksound:Play() | |
513 | wait(0.15) | |
514 | text.Text = "I AM B" | |
515 | talksound:Play() | |
516 | wait(0.15) | |
517 | text.Text = "I AM BO" | |
518 | talksound:Play() | |
519 | wait(0.15) | |
520 | text.Text = "I AM BOB" | |
521 | talksound:Play() | |
522 | wait(0.15) | |
523 | text.Text = "I AM BOB!" | |
524 | talksound:Play() | |
525 | wait(2.5) | |
526 | text.Text = "" | |
527 | end | |
528 | end | |
529 | mouse.KeyDown:connect(talk) | |
530 | ||
531 | function musicoff(key) | |
532 | key = key:lower() | |
533 | if key == "l" then | |
534 | music:Stop() | |
535 | end | |
536 | end | |
537 | mouse.KeyDown:connect(musicoff) | |
538 | ||
539 | function musicon(key) | |
540 | key = key:lower() | |
541 | if key == "k" then | |
542 | music:Play() | |
543 | end | |
544 | end | |
545 | mouse.KeyDown:connect(musicon) | |
546 | ||
547 | clawsound = Instance.new("Sound", hed) | |
548 | clawsound.SoundId = "rbxassetid://1304235530" | |
549 | clawsound.Volume = 3 | |
550 | claws = false | |
551 | function clawson(key) | |
552 | key = key:lower() | |
553 | if key == "v" and not claws and not invisibleclawlimit then | |
554 | claws = true | |
555 | claw1.Transparency = 0 | |
556 | claw2.Transparency = 0 | |
557 | clawsound:Play() | |
558 | slashsoundglobal.SoundId = "rbxassetid://220833967" | |
559 | end | |
560 | end | |
561 | mouse.KeyDown:connect(clawson) | |
562 | ||
563 | fistcrunch = Instance.new("Sound", hed) | |
564 | fistcrunch.SoundId = "rbxassetid://174617560" | |
565 | fistcrunch.Volume = 10 | |
566 | function clawsoff(key) | |
567 | key = key:lower() | |
568 | if key == "b" and claws then | |
569 | claws = false | |
570 | claw1.Transparency = 1 | |
571 | claw2.Transparency = 1 | |
572 | fistcrunch:Play() | |
573 | slashsoundglobal.SoundId = "rbxassetid://545219984" | |
574 | end | |
575 | end | |
576 | mouse.KeyDown:connect(clawsoff) | |
577 | ||
578 | temmieflakesmusic = Instance.new("Sound", hed) | |
579 | temmieflakesmusic.SoundId = "rbxassetid://330203418" | |
580 | temmieflakesmusic.Volume = 5 | |
581 | temmieflakeslimit = false | |
582 | function temmieflakesad(key) | |
583 | key = key:lower() | |
584 | if key == "r" and not temmieflakeslimit and not bulletcatch then | |
585 | temmieflakeslimit = true | |
586 | local temmieflakesbox = Instance.new("Part", RArm) | |
587 | temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1) | |
588 | temmieflakesbox.BrickColor = BrickColor.new(1003) | |
589 | temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0) | |
590 | temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90) | |
591 | temmieflakesbox.Anchored = false | |
592 | temmieflakesbox.CanCollide = false | |
593 | temmieflakesbox.BackSurface = "Smooth" | |
594 | temmieflakesbox.BottomSurface = "Smooth" | |
595 | temmieflakesbox.FrontSurface = "Smooth" | |
596 | temmieflakesbox.LeftSurface = "Smooth" | |
597 | temmieflakesbox.RightSurface = "Smooth" | |
598 | temmieflakesbox.TopSurface = "Smooth" | |
599 | temmieflakesbox.Material = Enum.Material.SmoothPlastic | |
600 | local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox) | |
601 | temmieflakesdecal1.Texture = "rbxassetid://327473548" | |
602 | temmieflakesdecal1.Face = "Right" | |
603 | local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox) | |
604 | temmieflakesdecal2.Texture = "rbxassetid://327473548" | |
605 | temmieflakesdecal2.Face = "Left" | |
606 | temmieflakesmusic:Play() | |
607 | ||
608 | hed.face.Texture = "http://www.roblox.com/asset/?id=334668738" | |
609 | ||
610 | local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox) | |
611 | temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0) | |
612 | ||
613 | local temmieflakesattachment = Instance.new("Attachment", RArm) | |
614 | temmieflakesattachment.Position = Vector3.new(0,-1,0) | |
615 | ||
616 | local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox) | |
617 | temmieflakesglue.Length = 0 | |
618 | temmieflakesglue.Visible = false | |
619 | temmieflakesglue.Attachment0 = temmieflakesattachmentmain | |
620 | temmieflakesglue.Attachment1 = temmieflakesattachment | |
621 | ||
622 | for i = 1,2 do | |
623 | wait() | |
624 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0) | |
625 | end | |
626 | wait(18) | |
627 | for i = 1,2 do | |
628 | wait() | |
629 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0) | |
630 | end | |
631 | temmieflakesbox:Destroy() | |
632 | temmieflakesattachmentmain:Destroy() | |
633 | temmieflakesattachment:Destroy() | |
634 | temmieflakesglue:Destroy() | |
635 | wait(1) | |
636 | hed.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
637 | temmieflakeslimit = false | |
638 | end | |
639 | end | |
640 | mouse.KeyDown:connect(temmieflakesad) | |
641 | ||
642 | local root = char.HumanoidRootPart | |
643 | function teleport(key) | |
644 | key = key:lower() | |
645 | if key == "c" and not teleportlimit then | |
646 | teleportsound:Play() | |
647 | teleportlimit = true | |
648 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
649 | wait(0.25) | |
650 | teleportlimit = false | |
651 | end | |
652 | end | |
653 | mouse.KeyDown:connect(teleport) | |
654 | ||
655 | function invisible(key) | |
656 | if key == "q" then | |
657 | invisibleclawlimit = true | |
658 | hed.Transparency = 1 | |
659 | torso.Transparency = 1 | |
660 | LArm.Transparency = 1 | |
661 | hed.face.Texture = "" | |
662 | RArm.Transparency = 1 | |
663 | LLeg.Transparency = 1 | |
664 | RLeg.Transparency = 1 | |
665 | TailHandle.Transparency = 1 | |
666 | HairHandle.Transparency = 1 | |
667 | GlassesHandle.Transparency = 1 | |
668 | EarsHandle.Transparency = 1 | |
669 | char.Humanoid.WalkSpeed = 75 | |
670 | ||
671 | trail0.Transparency = NumberSequence.new({ | |
672 | NumberSequenceKeypoint.new(0, 1, 0), | |
673 | NumberSequenceKeypoint.new(1, 1, 0) | |
674 | }) | |
675 | trail1.Transparency = NumberSequence.new({ | |
676 | NumberSequenceKeypoint.new(0, 1, 0), | |
677 | NumberSequenceKeypoint.new(1, 1, 0) | |
678 | }) | |
679 | trail2.Transparency = NumberSequence.new({ | |
680 | NumberSequenceKeypoint.new(0, 1, 0), | |
681 | NumberSequenceKeypoint.new(1, 1, 0) | |
682 | }) | |
683 | trail3.Transparency = NumberSequence.new({ | |
684 | NumberSequenceKeypoint.new(0, 1, 0), | |
685 | NumberSequenceKeypoint.new(1, 1, 0) | |
686 | }) | |
687 | trail0arm.Transparency = NumberSequence.new({ | |
688 | NumberSequenceKeypoint.new(0, 1, 0), | |
689 | NumberSequenceKeypoint.new(1, 1, 0) | |
690 | }) | |
691 | trail1arm.Transparency = NumberSequence.new({ | |
692 | NumberSequenceKeypoint.new(0, 1, 0), | |
693 | NumberSequenceKeypoint.new(1, 1, 0) | |
694 | }) | |
695 | trail2arm.Transparency = NumberSequence.new({ | |
696 | NumberSequenceKeypoint.new(0, 1, 0), | |
697 | NumberSequenceKeypoint.new(1, 1, 0) | |
698 | }) | |
699 | trail3arm.Transparency = NumberSequence.new({ | |
700 | NumberSequenceKeypoint.new(0, 1, 0), | |
701 | NumberSequenceKeypoint.new(1, 1, 0) | |
702 | }) | |
703 | ||
704 | if claws then | |
705 | claw1.Transparency = 1 | |
706 | claw2.Transparency = 1 | |
707 | end | |
708 | end | |
709 | end | |
710 | mouse.KeyUp:connect(function(key) | |
711 | if key == "q" then | |
712 | invisibleclawlimit = false | |
713 | hed.Transparency = 0 | |
714 | torso.Transparency = 0 | |
715 | LArm.Transparency = 0 | |
716 | RArm.Transparency = 0 | |
717 | LLeg.Transparency = 0 | |
718 | RLeg.Transparency = 0 | |
719 | TailHandle.Transparency = 0 | |
720 | HairHandle.Transparency = 0 | |
721 | GlassesHandle.Transparency = 0 | |
722 | EarsHandle.Transparency = 0 | |
723 | char.Humanoid.WalkSpeed = 35 | |
724 | ||
725 | trail0.Transparency = NumberSequence.new({ | |
726 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
727 | NumberSequenceKeypoint.new(1, 1, 0) | |
728 | }) | |
729 | trail1.Transparency = NumberSequence.new({ | |
730 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
731 | NumberSequenceKeypoint.new(1, 1, 0) | |
732 | }) | |
733 | trail2.Transparency = NumberSequence.new({ | |
734 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
735 | NumberSequenceKeypoint.new(1, 1, 0) | |
736 | }) | |
737 | trail3.Transparency = NumberSequence.new({ | |
738 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
739 | NumberSequenceKeypoint.new(1, 1, 0) | |
740 | }) | |
741 | trail0arm.Transparency = NumberSequence.new({ | |
742 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
743 | NumberSequenceKeypoint.new(1, 1, 0) | |
744 | }) | |
745 | trail1arm.Transparency = NumberSequence.new({ | |
746 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
747 | NumberSequenceKeypoint.new(1, 1, 0) | |
748 | }) | |
749 | trail2arm.Transparency = NumberSequence.new({ | |
750 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
751 | NumberSequenceKeypoint.new(1, 1, 0) | |
752 | }) | |
753 | trail3arm.Transparency = NumberSequence.new({ | |
754 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
755 | NumberSequenceKeypoint.new(1, 1, 0) | |
756 | }) | |
757 | ||
758 | hed.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
759 | if claws then | |
760 | claw1.Transparency = 0 | |
761 | claw2.Transparency = 0 | |
762 | end | |
763 | end | |
764 | end) | |
765 | mouse.KeyDown:connect(invisible) | |
766 | ||
767 | function killing(key) | |
768 | key = key:lower() | |
769 | if key == "z" and not killinglimit then | |
770 | killinglimit = true | |
771 | killsky.Parent = game.Lighting | |
772 | game.Lighting.FogEnd = 0 | |
773 | slashsound1:Play() | |
774 | voidacitybase.Transparency = 1 | |
775 | wait(0.05) | |
776 | killsky.Parent = game.Players | |
777 | game.Lighting.FogEnd = 10000 | |
778 | voidacitybase.Transparency = 0 | |
779 | wait(0.075) | |
780 | killsky.Parent = game.Lighting | |
781 | game.Lighting.FogEnd = 0 | |
782 | slashsound2:Play() | |
783 | voidacitybase.Transparency = 1 | |
784 | wait(0.05) | |
785 | killsky.Parent = game.Players | |
786 | game.Lighting.FogEnd = 10000 | |
787 | voidacitybase.Transparency = 0 | |
788 | wait(0.075) | |
789 | killsky.Parent = game.Lighting | |
790 | game.Lighting.FogEnd = 0 | |
791 | slashsound3:Play() | |
792 | voidacitybase.Transparency = 1 | |
793 | wait(0.05) | |
794 | killsky.Parent = game.Players | |
795 | game.Lighting.FogEnd = 10000 | |
796 | voidacitybase.Transparency = 0 | |
797 | wait(0.075) | |
798 | killsky.Parent = game.Lighting | |
799 | game.Lighting.FogEnd = 0 | |
800 | slashsound1:Play() | |
801 | voidacitybase.Transparency = 1 | |
802 | wait(0.05) | |
803 | killsky.Parent = game.Players | |
804 | game.Lighting.FogEnd = 10000 | |
805 | voidacitybase.Transparency = 0 | |
806 | wait(0.075) | |
807 | killsky.Parent = game.Lighting | |
808 | game.Lighting.FogEnd = 0 | |
809 | slashsound2:Play() | |
810 | voidacitybase.Transparency = 1 | |
811 | wait(0.05) | |
812 | killsky.Parent = game.Players | |
813 | game.Lighting.FogEnd = 10000 | |
814 | voidacitybase.Transparency = 0 | |
815 | wait(0.075) | |
816 | killsky.Parent = game.Lighting | |
817 | game.Lighting.FogEnd = 0 | |
818 | slashsound3:Play() | |
819 | voidacitybase.Transparency = 1 | |
820 | wait(0.05) | |
821 | killsky.Parent = game.Players | |
822 | game.Lighting.FogEnd = 10000 | |
823 | voidacitybase.Transparency = 0 | |
824 | wait(0.075) | |
825 | killsky.Parent = game.Lighting | |
826 | game.Lighting.FogEnd = 0 | |
827 | slashsound1:Play() | |
828 | voidacitybase.Transparency = 1 | |
829 | wait(0.05) | |
830 | killsky.Parent = game.Players | |
831 | game.Lighting.FogEnd = 10000 | |
832 | voidacitybase.Transparency = 0 | |
833 | wait(0.075) | |
834 | killsky.Parent = game.Lighting | |
835 | game.Lighting.FogEnd = 0 | |
836 | slashsound2:Play() | |
837 | voidacitybase.Transparency = 1 | |
838 | wait(0.05) | |
839 | killsky.Parent = game.Players | |
840 | game.Lighting.FogEnd = 10000 | |
841 | voidacitybase.Transparency = 0 | |
842 | wait(0.075) | |
843 | killsky.Parent = game.Lighting | |
844 | game.Lighting.FogEnd = 0 | |
845 | slashsound3:Play() | |
846 | voidacitybase.Transparency = 1 | |
847 | wait(0.05) | |
848 | killsky.Parent = game.Players | |
849 | game.Lighting.FogEnd = 10000 | |
850 | voidacitybase.Transparency = 0 | |
851 | wait(0.075) | |
852 | killsky.Parent = game.Lighting | |
853 | game.Lighting.FogEnd = 0 | |
854 | slashsound1:Play() | |
855 | voidacitybase.Transparency = 1 | |
856 | wait(0.05) | |
857 | killsky.Parent = game.Players | |
858 | game.Lighting.FogEnd = 10000 | |
859 | voidacitybase.Transparency = 0 | |
860 | wait(2) | |
861 | killinglimit = false | |
862 | end | |
863 | end | |
864 | mouse.KeyDown:connect(killing) | |
865 | ||
866 | ---------------- | |
867 | bulletsound1 = Instance.new("Sound", RArm) | |
868 | bulletsound1.SoundId = "rbxassetid://743521337" | |
869 | bulletsound1.Volume = 3.5 | |
870 | bulletsound2 = Instance.new("Sound", RArm) | |
871 | bulletsound2.SoundId = "rbxassetid://743521337" | |
872 | bulletsound2.Volume = 3.5 | |
873 | bulletsound3 = Instance.new("Sound", RArm) | |
874 | bulletsound3.SoundId = "rbxassetid://743521337" | |
875 | bulletsound3.Volume = 3.5 | |
876 | bulletsound4 = Instance.new("Sound", RArm) | |
877 | bulletsound4.SoundId = "rbxassetid://743521337" | |
878 | bulletsound4.Volume = 3.5 | |
879 | bulletsound5 = Instance.new("Sound", RArm) | |
880 | bulletsound5.SoundId = "rbxassetid://743521337" | |
881 | bulletsound5.Volume = 3.5 | |
882 | bulletsound6 = Instance.new("Sound", RArm) | |
883 | bulletsound6.SoundId = "rbxassetid://743521337" | |
884 | bulletsound6.Volume = 3.5 | |
885 | ||
886 | gunshot1 = Instance.new("Sound", hed) | |
887 | gunshot1.SoundId = "rbxassetid://132373574" | |
888 | gunshot1.Volume = 2 | |
889 | gunshot2 = Instance.new("Sound", hed) | |
890 | gunshot2.SoundId = "rbxassetid://132373574" | |
891 | gunshot2.Volume = 2 | |
892 | gunshot3 = Instance.new("Sound", hed) | |
893 | gunshot3.SoundId = "rbxassetid://132373574" | |
894 | gunshot3.Volume = 2 | |
895 | gunshot4 = Instance.new("Sound", hed) | |
896 | gunshot4.SoundId = "rbxassetid://132373574" | |
897 | gunshot4.Volume = 2 | |
898 | gunshot5 = Instance.new("Sound", hed) | |
899 | gunshot5.SoundId = "rbxassetid://132373574" | |
900 | gunshot5.Volume = 2 | |
901 | gunshot6 = Instance.new("Sound", hed) | |
902 | gunshot6.SoundId = "rbxassetid://132373574" | |
903 | gunshot6.Volume = 2 | |
904 | ||
905 | function bulletcathing(key) | |
906 | key = key:lower() | |
907 | if key == "f" and not bulletcatch and not temmieflakeslimit then | |
908 | bulletcatch = true | |
909 | for i = 1,2 do | |
910 | wait() | |
911 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05) | |
912 | end | |
913 | wait(0.05) | |
914 | gunshot1:Play() | |
915 | for i = 1,5 do | |
916 | wait() | |
917 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4) | |
918 | end | |
919 | wait(0.05) | |
920 | gunshot2:Play() | |
921 | for i = 1,2 do | |
922 | wait() | |
923 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1) | |
924 | end | |
925 | wait(0.05) | |
926 | gunshot3:Play() | |
927 | for i = 1,2 do | |
928 | wait() | |
929 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05) | |
930 | end | |
931 | wait(0.05) | |
932 | gunshot4:Play() | |
933 | for i = 1,2 do | |
934 | wait() | |
935 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1) | |
936 | end | |
937 | wait(0.05) | |
938 | gunshot5:Play() | |
939 | for i = 1,2 do | |
940 | wait() | |
941 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05) | |
942 | end | |
943 | wait(0.05) | |
944 | gunshot6:Play() | |
945 | wait(math.random(1.2,2)) | |
946 | for i = 1,2 do | |
947 | wait() | |
948 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05) | |
949 | end | |
950 | wait(0.5) | |
951 | local bulletpart1 = Instance.new("Part") | |
952 | bulletpart1.BrickColor = BrickColor.new(311) | |
953 | bulletpart1.Size = Vector3.new(0.4,0.2,0.2) | |
954 | bulletpart1.Name = "bullet1" | |
955 | bulletpart1.Transparency = 0.05 | |
956 | bulletpart1.Material = Enum.Material.Metal | |
957 | bulletpart1.Parent = char | |
958 | bulletpart1.Position = bulletpositionpart.Position | |
959 | bulletsound1:Play() | |
960 | wait(0.05) | |
961 | local bulletpart2 = Instance.new("Part") | |
962 | bulletpart2.BrickColor = BrickColor.new(311) | |
963 | bulletpart2.Size = Vector3.new(0.4,0.2,0.2) | |
964 | bulletpart2.Name = "bullet1" | |
965 | bulletpart2.Transparency = 0.05 | |
966 | bulletpart2.Material = Enum.Material.Metal | |
967 | bulletpart2.Parent = char | |
968 | bulletpart2.Position = bulletpositionpart.Position | |
969 | bulletsound2:Play() | |
970 | wait(0.05) | |
971 | local bulletpart3 = Instance.new("Part") | |
972 | bulletpart3.BrickColor = BrickColor.new(311) | |
973 | bulletpart3.Size = Vector3.new(0.4,0.2,0.2) | |
974 | bulletpart3.Name = "bullet1" | |
975 | bulletpart3.Transparency = 0.05 | |
976 | bulletpart3.Material = Enum.Material.Metal | |
977 | bulletpart3.Parent = char | |
978 | bulletpart3.Position = bulletpositionpart.Position | |
979 | bulletsound3:Play() | |
980 | wait(0.05) | |
981 | local bulletpart4 = Instance.new("Part") | |
982 | bulletpart4.BrickColor = BrickColor.new(311) | |
983 | bulletpart4.Size = Vector3.new(0.4,0.2,0.2) | |
984 | bulletpart4.Name = "bullet1" | |
985 | bulletpart4.Transparency = 0.05 | |
986 | bulletpart4.Material = Enum.Material.Metal | |
987 | bulletpart4.Parent = char | |
988 | bulletpart4.Position = bulletpositionpart.Position | |
989 | bulletsound4:Play() | |
990 | wait(0.05) | |
991 | local bulletpart5 = Instance.new("Part") | |
992 | bulletpart5.BrickColor = BrickColor.new(311) | |
993 | bulletpart5.Size = Vector3.new(0.4,0.2,0.2) | |
994 | bulletpart5.Name = "bullet1" | |
995 | bulletpart5.Transparency = 0.05 | |
996 | bulletpart5.Material = Enum.Material.Metal | |
997 | bulletpart5.Parent = char | |
998 | bulletpart5.Position = bulletpositionpart.Position | |
999 | wait(0.05) | |
1000 | local bulletpart6 = Instance.new("Part") | |
1001 | bulletpart6.BrickColor = BrickColor.new(311) | |
1002 | bulletpart6.Size = Vector3.new(0.4,0.2,0.2) | |
1003 | bulletpart6.Name = "bullet1" | |
1004 | bulletpart6.Transparency = 0.05 | |
1005 | bulletpart6.Material = Enum.Material.Metal | |
1006 | bulletpart6.Parent = char | |
1007 | bulletpart6.Position = bulletpositionpart.Position | |
1008 | bulletsound6:Play() | |
1009 | for i = 1,2 do | |
1010 | wait() | |
1011 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1) | |
1012 | end | |
1013 | for i = 1,2 do | |
1014 | wait() | |
1015 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05) | |
1016 | end | |
1017 | for i = 1,2 do | |
1018 | wait() | |
1019 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1) | |
1020 | end | |
1021 | for i = 1,5 do | |
1022 | wait() | |
1023 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4) | |
1024 | end | |
1025 | for i = 1,2 do | |
1026 | wait() | |
1027 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05) | |
1028 | end | |
1029 | wait(5) | |
1030 | bulletpart1:Destroy() | |
1031 | bulletpart2:Destroy() | |
1032 | bulletpart3:Destroy() | |
1033 | bulletpart4:Destroy() | |
1034 | bulletpart5:Destroy() | |
1035 | bulletpart6:Destroy() | |
1036 | wait(1) | |
1037 | bulletcatch = false | |
1038 | end | |
1039 | end | |
1040 | mouse.KeyDown:connect(bulletcathing) | |
1041 | ||
1042 | --##-----##-- | |
1043 | ||
1044 | attachment4 = Instance.new("Attachment",player.Character["Right Leg"]) | |
1045 | attachment4.Name = "Attachment0" | |
1046 | attachment5 = Instance.new("Attachment",player.Character["Right Leg"]) | |
1047 | attachment5.Name = "Attachment1" | |
1048 | attachment6 = Instance.new("Attachment",player.Character["Right Leg"]) | |
1049 | attachment6.Name = "Attachment2" | |
1050 | attachment7 = Instance.new("Attachment",player.Character["Right Leg"]) | |
1051 | attachment7.Name = "Attachment3" | |
1052 | ||
1053 | attachment4.Position = Vector3.new(0.5, -1, 0.5) | |
1054 | attachment5.Position = Vector3.new(-0.5, -0.7, -0.5) | |
1055 | attachment6.Position = Vector3.new(-0.5, -0.7, 0.5) | |
1056 | attachment7.Position = Vector3.new(0.5, -1, -0.5) | |
1057 | ||
1058 | trail2 = Instance.new("Trail",player.Character["Right Leg"]) | |
1059 | trail2.Name = "Trail0" | |
1060 | trail3 = Instance.new("Trail",player.Character["Right Leg"]) | |
1061 | trail3.Name = "Trail1" | |
1062 | ||
1063 | trail2.Attachment0 = attachment4 | |
1064 | trail2.Attachment1 = attachment5 | |
1065 | trail3.Attachment0 = attachment6 | |
1066 | trail3.Attachment1 = attachment7 | |
1067 | ||
1068 | trail2.Lifetime = 0.15 | |
1069 | trail3.Lifetime = 0.15 | |
1070 | trail2.Color = ColorSequence.new(ColorArray) | |
1071 | trail3.Color = ColorSequence.new(ColorArray) | |
1072 | trail2.Transparency = NumberSequence.new({ | |
1073 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1074 | NumberSequenceKeypoint.new(1, 1, 0) | |
1075 | }) | |
1076 | trail3.Transparency = NumberSequence.new({ | |
1077 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1078 | NumberSequenceKeypoint.new(1, 1, 0) | |
1079 | }) | |
1080 | ||
1081 | trail2.MaxLength = 0 | |
1082 | trail3.MaxLength = 0 | |
1083 | trail2.MinLength = 0 | |
1084 | trail3.MinLength = 0 | |
1085 | ||
1086 | --#----------#-- | |
1087 | ||
1088 | attachment0 = Instance.new("Attachment",player.Character["Left Leg"]) | |
1089 | attachment0.Name = "Attachment0" | |
1090 | attachment1 = Instance.new("Attachment",player.Character["Left Leg"]) | |
1091 | attachment1.Name = "Attachment1" | |
1092 | attachment2 = Instance.new("Attachment",player.Character["Left Leg"]) | |
1093 | attachment2.Name = "Attachment2" | |
1094 | attachment3 = Instance.new("Attachment",player.Character["Left Leg"]) | |
1095 | attachment3.Name = "Attachment3" | |
1096 | ||
1097 | attachment0.Position = Vector3.new(0.5, -1, 0.5) | |
1098 | attachment1.Position = Vector3.new(-0.5, -0.7, -0.5) | |
1099 | attachment2.Position = Vector3.new(-0.5, -0.7, 0.5) | |
1100 | attachment3.Position = Vector3.new(0.5, -1, -0.5) | |
1101 | ||
1102 | trail0 = Instance.new("Trail",player.Character["Left Leg"]) | |
1103 | trail0.Name = "Trail0" | |
1104 | trail1 = Instance.new("Trail",player.Character["Left Leg"]) | |
1105 | trail1.Name = "Trail1" | |
1106 | ||
1107 | trail0.Attachment0 = attachment0 | |
1108 | trail0.Attachment1 = attachment1 | |
1109 | trail1.Attachment0 = attachment2 | |
1110 | trail1.Attachment1 = attachment3 | |
1111 | ||
1112 | trail0.Lifetime = 0.15 | |
1113 | trail1.Lifetime = 0.15 | |
1114 | ||
1115 | trail0.Color = ColorSequence.new(ColorArray) | |
1116 | trail1.Color = ColorSequence.new(ColorArray) | |
1117 | trail0.Transparency = NumberSequence.new({ | |
1118 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1119 | NumberSequenceKeypoint.new(1, 1, 0) | |
1120 | }) | |
1121 | trail1.Transparency = NumberSequence.new({ | |
1122 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1123 | NumberSequenceKeypoint.new(1, 1, 0) | |
1124 | }) | |
1125 | ||
1126 | trail0.MaxLength = 0 | |
1127 | trail1.MaxLength = 0 | |
1128 | trail0.MinLength = 0 | |
1129 | trail1.MinLength = 0 | |
1130 | ||
1131 | --#--------------------#-- | |
1132 | --##-----##-- | |
1133 | ||
1134 | attachment4arm = Instance.new("Attachment",player.Character["Right Arm"]) | |
1135 | attachment4arm.Name = "Attachment0" | |
1136 | attachment5arm = Instance.new("Attachment",player.Character["Right Arm"]) | |
1137 | attachment5arm.Name = "Attachment1" | |
1138 | attachment6arm = Instance.new("Attachment",player.Character["Right Arm"]) | |
1139 | attachment6arm.Name = "Attachment2" | |
1140 | attachment7arm = Instance.new("Attachment",player.Character["Right Arm"]) | |
1141 | attachment7arm.Name = "Attachment3" | |
1142 | ||
1143 | attachment4arm.Position = Vector3.new(0.5, -1, 0.5) | |
1144 | attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5) | |
1145 | attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5) | |
1146 | attachment7arm.Position = Vector3.new(0.5, -1, -0.5) | |
1147 | ||
1148 | trail2arm = Instance.new("Trail",player.Character["Right Arm"]) | |
1149 | trail2arm.Name = "Trail0" | |
1150 | trail3arm = Instance.new("Trail",player.Character["Right Arm"]) | |
1151 | trail3arm.Name = "Trail1" | |
1152 | ||
1153 | trail2arm.Attachment0 = attachment4arm | |
1154 | trail2arm.Attachment1 = attachment5arm | |
1155 | trail3arm.Attachment0 = attachment6arm | |
1156 | trail3arm.Attachment1 = attachment7arm | |
1157 | ||
1158 | trail2arm.Lifetime = 0.15 | |
1159 | trail3arm.Lifetime = 0.15 | |
1160 | trail2arm.Color = ColorSequence.new(ColorArray) | |
1161 | trail3arm.Color = ColorSequence.new(ColorArray) | |
1162 | trail2arm.Transparency = NumberSequence.new({ | |
1163 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1164 | NumberSequenceKeypoint.new(1, 1, 0) | |
1165 | }) | |
1166 | trail3arm.Transparency = NumberSequence.new({ | |
1167 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1168 | NumberSequenceKeypoint.new(1, 1, 0) | |
1169 | }) | |
1170 | ||
1171 | trail2arm.MaxLength = 0 | |
1172 | trail3arm.MaxLength = 0 | |
1173 | trail2arm.MinLength = 0 | |
1174 | trail3arm.MinLength = 0 | |
1175 | ||
1176 | --#----------#-- | |
1177 | ||
1178 | attachment0arm = Instance.new("Attachment",player.Character["Left Arm"]) | |
1179 | attachment0arm.Name = "Attachment0" | |
1180 | attachment1arm = Instance.new("Attachment",player.Character["Left Arm"]) | |
1181 | attachment1arm.Name = "Attachment1" | |
1182 | attachment2arm = Instance.new("Attachment",player.Character["Left Arm"]) | |
1183 | attachment2arm.Name = "Attachment2" | |
1184 | attachment3arm = Instance.new("Attachment",player.Character["Left Arm"]) | |
1185 | attachment3arm.Name = "Attachment3" | |
1186 | ||
1187 | attachment0arm.Position = Vector3.new(0.5, -1, 0.5) | |
1188 | attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5) | |
1189 | attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5) | |
1190 | attachment3arm.Position = Vector3.new(0.5, -1, -0.5) | |
1191 | ||
1192 | trail0arm = Instance.new("Trail",player.Character["Left Arm"]) | |
1193 | trail0arm.Name = "Trail0" | |
1194 | trail1arm = Instance.new("Trail",player.Character["Left Arm"]) | |
1195 | trail1arm.Name = "Trail1" | |
1196 | ||
1197 | trail0arm.Attachment0 = attachment0arm | |
1198 | trail0arm.Attachment1 = attachment1arm | |
1199 | trail1arm.Attachment0 = attachment2arm | |
1200 | trail1arm.Attachment1 = attachment3arm | |
1201 | ||
1202 | trail0arm.Lifetime = 0.15 | |
1203 | trail1arm.Lifetime = 0.15 | |
1204 | ||
1205 | trail0arm.Color = ColorSequence.new(ColorArray) | |
1206 | trail1arm.Color = ColorSequence.new(ColorArray) | |
1207 | trail0arm.Transparency = NumberSequence.new({ | |
1208 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1209 | NumberSequenceKeypoint.new(1, 1, 0) | |
1210 | }) | |
1211 | trail1arm.Transparency = NumberSequence.new({ | |
1212 | NumberSequenceKeypoint.new(0, 0.5, 0), | |
1213 | NumberSequenceKeypoint.new(1, 1, 0) | |
1214 | }) | |
1215 | ||
1216 | trail0arm.MaxLength = 0 | |
1217 | trail1arm.MaxLength = 0 | |
1218 | trail0arm.MinLength = 0 | |
1219 | trail1arm.MinLength = 0 | |
1220 | ||
1221 | --#--------------------#-- | |
1222 | ||
1223 | ff = Instance.new("ForceField", player.Character) | |
1224 | ff.Visible = false | |
1225 | ||
1226 | ||
1227 | player.Character.Humanoid.MaxHealth = math.huge | |
1228 | while true do | |
1229 | wait() | |
1230 | player.Character.Humanoid.Health = math.huge | |
1231 | game.Lighting.TimeOfDay = 14 | |
1232 | ||
1233 | if char.Humanoid.PlatformStand == true then | |
1234 | char.Humanoid.PlatformStand = false | |
1235 | end | |
1236 | if char.Torso.Anchored == true then | |
1237 | char.Torso.Anchored = false | |
1238 | end | |
1239 | if char.HumanoidRootPart.Anchored == true then | |
1240 | char.HumanoidRootPart.Anchored = false | |
1241 | end | |
1242 | if char.Head.Anchored == true then | |
1243 | char.Head.Anchored = false | |
1244 | end | |
1245 | if char["Right Arm"].Anchored == true then | |
1246 | char["Right Arm"].Anchored = false | |
1247 | end | |
1248 | if char["Left Arm"].Anchored == true then | |
1249 | char["Left Arm"].Anchored = false | |
1250 | end | |
1251 | if char["Right Leg"].Anchored == true then | |
1252 | char["Right Leg"].Anchored = false | |
1253 | end | |
1254 | if char["Left Leg"].Anchored == true then | |
1255 | char["Left Leg"].Anchored = false | |
1256 | end | |
1257 | end |