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Pancakess

tem

Jan 25th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. player = owner
  88. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  89. local Player = game.Players.LocalPlayer
  90. local Character = Player.Character
  91. local torso = Character.Torso
  92. local hed = Character.Head
  93. local p = game.Players.LocalPlayer
  94. local char = p.Character
  95.  
  96. --Made by CaptainFiliNox!
  97.  
  98. warn("Bob the Temmie Defender. Made by CaptainFiliNox! / Боб Защитник Темми. Зделано CaptainFiliNox!")
  99. print("P to say who you are. / P Чтобы сказать кто вы.")
  100. print("L to mute music. / L Чтобы выключить музыку")
  101. print("K to unmute music. / K Чтобы включить музыку")
  102. print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)")
  103. print("F to catch bullets. / F Чтобы ловить пули.")
  104. print("C to teleport. / C Чтобы телепортироватся.")
  105. print("V to attack with claws. / V Чтобы атаковать с помощью когтей.")
  106. print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.")
  107. print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.")
  108. print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.")
  109. print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.")
  110.  
  111. RArm = Character["Right Arm"]
  112. LArm = Character["Left Arm"]
  113. RLeg = Character["Right Leg"]
  114. LLeg = Character["Left Leg"]
  115.  
  116. char.Humanoid.WalkSpeed = 35
  117.  
  118. invisibleclawlimit = false
  119. bulletpositionpart = Instance.new("Part", RArm)
  120. bulletpositionpart.Position = RArm.Position
  121. bulletpositionpart.CanCollide = false
  122. bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05)
  123. bulletpositionpart.Transparency = 1
  124. bulletpositionpart.BrickColor = BrickColor.new(311)
  125.  
  126. bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart)
  127. bulletpositionattachmentmain.Position = Vector3.new(0,0,0)
  128.  
  129. bulletpositionattachment = Instance.new("Attachment", RArm)
  130. bulletpositionattachment.Position = Vector3.new(0,-1,0)
  131.  
  132. bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart)
  133. bulletpositionglue.Length = 0
  134. bulletpositionglue.Visible = false
  135. bulletpositionglue.Attachment0 = bulletpositionattachmentmain
  136. bulletpositionglue.Attachment1 = bulletpositionattachment
  137.  
  138. claw1 = Instance.new("Part", RArm)
  139. claw1.Transparency = 1
  140. claw1.CanCollide = false
  141. claw1.Size = Vector3.new(1,1,1)
  142. claw1.BrickColor = BrickColor.new(311)
  143. claw1weld = Instance.new("Weld", claw1)
  144. claw1weld.Part0 = claw1
  145. claw1weld.Part1 = RArm
  146. claw1mesh = Instance.new("SpecialMesh", claw1)
  147. claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  148. claw1mesh.Scale = Vector3.new(1,1,1)
  149. claw1mesh.Offset = Vector3.new(0,-1.15,-0.35)
  150.  
  151. claw2 = Instance.new("Part", LArm)
  152. claw2.Transparency = 1
  153. claw2.CanCollide = false
  154. claw2.Size = Vector3.new(1,1,1)
  155. claw2.BrickColor = BrickColor.new(311)
  156. claw2weld = Instance.new("Weld", claw2)
  157. claw2weld.Part0 = claw2
  158. claw2weld.Part1 = LArm
  159. claw2mesh = Instance.new("SpecialMesh", claw2)
  160. claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  161. claw2mesh.Scale = Vector3.new(1,1,1)
  162. claw2mesh.Offset = Vector3.new(0,-1.15,-0.35)
  163.  
  164. local voidacitybase = game.Workspace.Base
  165. local killsky = Instance.new("Sky", game.Players)
  166. killsky.SkyboxBk = "rbxassetid://102397435"
  167. killsky.SkyboxDn = "rbxassetid://102397435"
  168. killsky.SkyboxFt = "rbxassetid://102397435"
  169. killsky.SkyboxLf = "rbxassetid://102397435"
  170. killsky.SkyboxRt = "rbxassetid://102397435"
  171. killsky.SkyboxUp = "rbxassetid://102397435"
  172. killsky.StarCount = 0
  173. killsky.SunAngularSize = 0
  174. killsky.MoonAngularSize = 0
  175. killsky.MoonTextureId = ""
  176. killsky.CelestialBodiesShown = false
  177. game.Lighting.FogColor = Color3.new(0.1,0.1,0.1)
  178. killinglimit = false
  179.  
  180. local slashsound1 = Instance.new("Sound", hed)
  181. slashsound1.SoundId = "rbxassetid://220833967"
  182. slashsound1.Volume = 5
  183. local slashsound2 = Instance.new("Sound", hed)
  184. slashsound2.SoundId = "rbxassetid://220833967"
  185. slashsound2.Volume = 5
  186. local slashsound3 = Instance.new("Sound", hed)
  187. slashsound3.SoundId = "rbxassetid://220833967"
  188. slashsound3.Volume = 5
  189. local slashsoundglobal = Instance.new("Sound", hed)
  190. slashsoundglobal.SoundId = "rbxassetid://545219984" --220833967
  191. slashsoundglobal.Volume = 5
  192. slashsoundglobal.MaxDistance = 10000
  193.  
  194. --Variables--
  195. local Brick = game.Players.LocalPlayer.Character['Left Arm']
  196. --End--
  197.  
  198. --Code--
  199. local function onTouched(Part)
  200. local h = Part.Parent:findFirstChild("Head")
  201. if (h ~= nil) then
  202.     local Parent = Part.Parent
  203.         Parent.Head:remove()
  204.         slashsoundglobal:Play()
  205.         killsky.Parent = game.Lighting
  206.         game.Lighting.FogEnd = 0
  207.         slashsoundglobal:Play()
  208.         voidacitybase.Transparency = 1
  209.         wait(0.5)
  210.         killsky.Parent = game.Players
  211.         game.Lighting.FogEnd = 10000
  212.         voidacitybase.Transparency = 0
  213.     end
  214.     end
  215.  
  216. Brick.Touched:connect(onTouched)
  217. --kill thing.
  218.  
  219.  
  220.  
  221.  
  222.  
  223. teleportlimit = false
  224. bulletcatch = false
  225.  
  226. for _,v in next, char:children() do
  227.         if(v:IsA'Accessory')then
  228.             v:destroy()
  229.     end
  230. end
  231.  
  232. RArm.BrickColor = BrickColor.new'Ghost grey'
  233.     LArm.BrickColor = BrickColor.new'Ghost grey'
  234.     RLeg.BrickColor = BrickColor.new'Ghost grey'
  235.     LLeg.BrickColor = BrickColor.new'Ghost grey'
  236.     torso.BrickColor = BrickColor.new'Ghost grey'
  237.     hed.BrickColor = BrickColor.new'Ghost grey'
  238.     char['Body Colors'].HeadColor = BrickColor.new'Ghost grey'
  239.     char['Body Colors'].TorsoColor = BrickColor.new'Ghost grey'
  240.     char['Body Colors'].RightArmColor = BrickColor.new'Ghost grey'
  241.     char['Body Colors'].LeftArmColor = BrickColor.new'Ghost grey'
  242.     char['Body Colors'].RightLegColor = BrickColor.new'Ghost grey'
  243.     char['Body Colors'].LeftLegColor = BrickColor.new'Ghost grey'
  244.  
  245. --#-----#--
  246. --tail.
  247. local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat")
  248. Tail.AttachmentPos = Vector3.new(0, 0.33, 0)
  249. Tail.Name = "Tail_F"
  250. local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail)
  251. if TailHandle.Name ~= "Handle" then
  252.   TailHandle.Size = Vector3.new(1,1,1)
  253. end
  254. TailHandle.BottomSurface = 0
  255. TailHandle.Name = "Handle"
  256. TailHandle.TopSurface = 0
  257. TailHandle.Locked = 1
  258. local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle)
  259. Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332"
  260. Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  261. Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  262. Mesh.Offset = Vector3.new(1.8, -1.5, 0.75)
  263. Tail.Parent = Character
  264. --hat.
  265. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  266. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  267. Hair.Name = "Hair_F"
  268. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  269. if HairHandle.Name ~= "Handle" then
  270.   HairHandle.Size = Vector3.new(1,1,1)
  271. end
  272. HairHandle.BottomSurface = 0
  273. HairHandle.Name = "Handle"
  274. HairHandle.TopSurface = 0
  275. HairHandle.Locked = 1
  276. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  277. Mesh.TextureId = ""
  278. Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
  279. Mesh.Scale = Vector3.new(1,1,1)
  280. Mesh.Offset = Vector3.new(0,0.125,0)
  281. Hair.Parent = Character
  282. HairHandle.BrickColor = BrickColor.new(26)
  283. HairHandle.Material = Enum.Material.Granite
  284. --glasses.
  285. local Glasses = char:FindFirstChild("Glasses_F") or Instance.new("Hat")
  286. Glasses.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  287. Glasses.Name = "Glasses_F"
  288. local GlassesHandle = Glasses:FindFirstChild("Handle") or Instance.new("Part", Glasses)
  289. if GlassesHandle.Name ~= "Handle" then
  290.   GlassesHandle.Size = Vector3.new(1,1,1)
  291. end
  292. GlassesHandle.BottomSurface = 0
  293. GlassesHandle.Name = "Handle"
  294. GlassesHandle.TopSurface = 0
  295. GlassesHandle.Locked = 1
  296. local Mesh = Glasses:FindFirstChild("Mesh") or Instance.new("SpecialMesh", GlassesHandle)
  297. Mesh.TextureId = "http://www.roblox.com/asset/?id=121947422"
  298. Mesh.MeshId = "http://www.roblox.com/asset/?id=121910245"
  299. Mesh.Scale = Vector3.new(0.625,0.625,0.625)
  300. Mesh.Offset = Vector3.new(0, -0.05, -0.175)
  301. Glasses.Parent = Character
  302. --ears.
  303. local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat")
  304. Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  305. Ears.Name = "Ears_F"
  306. local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears)
  307. if EarsHandle.Name ~= "Handle" then
  308.   EarsHandle.Size = Vector3.new(1,1,1)
  309. end
  310. EarsHandle.BottomSurface = 0
  311. EarsHandle.Name = "Handle"
  312. EarsHandle.TopSurface = 0
  313. EarsHandle.Locked = 1
  314. local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle)
  315. Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
  316. Mesh.Scale = Vector3.new(1.1, 1.4, -1.75)
  317. Mesh.Offset = Vector3.new(0, 0.55, -0.175)
  318. Ears.Parent = Character
  319. --It was hats. p.s Not only hats.
  320.  
  321. shirt = Instance.new("Shirt", char)
  322. shirt.Name = "Shirt"
  323. pants = Instance.new("Pants", char)
  324. pants.Name = "Pants"
  325. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=65387140"
  326. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
  327. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  328.  
  329. local music = Instance.new("Sound")
  330. music.Name = "KILLTIME"
  331. music.Parent = torso
  332. music.SoundId = "rbxassetid://399570826"
  333. music.Playing = true
  334. music.Volume = 1.2
  335. music.Looped = true
  336. music.Pitch = 1.2
  337. music.MaxDistance = 250
  338. --dah music.
  339.  
  340. local teleportsound = Instance.new("Sound", hed)
  341. teleportsound.SoundId = "rbxassetid://1086616651"
  342. teleportsound.Volume = 5
  343. teleportsound.Pitch = 1.2
  344. local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound)
  345. teleportreverb.DryLevel = -80
  346.  
  347. local txt = Instance.new("BillboardGui", Character)
  348. txt.Adornee = hed
  349. txt.Name = "_status"
  350. txt.Size = UDim2.new(2, 0, 1.2, 0)
  351. txt.StudsOffset = Vector3.new(-9, 8, 0)
  352. local text = Instance.new("TextLabel", txt)
  353. text.Size = UDim2.new(10, 0, 7, 0)
  354. text.FontSize = "Size12"
  355. text.TextScaled = true
  356. text.TextTransparency = 0
  357. text.BackgroundTransparency = 1
  358. text.TextTransparency = 0
  359. text.TextStrokeTransparency = 0
  360. text.Font = "Arcade"
  361. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  362. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  363. text.Text = ""
  364.  
  365. local talksound = Instance.new("Sound", hed)
  366. talksound.SoundId = "rbxassetid://455601633"
  367. talksound.Volume = 5
  368.  
  369. function talk(key)
  370.     key = key:lower()
  371.     if key == "p" then
  372.         wait(0.04)
  373.         text.Text = "T"
  374.         talksound:Play()
  375.         wait(0.04)
  376.         text.Text = "Te"
  377.         talksound:Play()
  378.         wait(0.04)
  379.         text.Text = "Tem"
  380.         talksound:Play()
  381.         wait(0.04)
  382.         text.Text = "Temm"
  383.         talksound:Play()
  384.         wait(0.04)
  385.         text.Text = "Temmi"
  386.         talksound:Play()
  387.         wait(0.04)
  388.         text.Text = "Temmie"
  389.         talksound:Play()
  390.         wait(0.04)
  391.         text.Text = "Temmie?"
  392.         talksound:Play()
  393.         wait(2)
  394.         text.Text = "D"
  395.         talksound:Play()
  396.         wait(0.04)
  397.         text.Text = "Do"
  398.         talksound:Play()
  399.         wait(0.04)
  400.         text.Text = "Do y"
  401.         talksound:Play()
  402.         wait(0.04)
  403.         text.Text = "Do yo"
  404.         talksound:Play()
  405.         wait(0.04)
  406.         text.Text = "Do you"
  407.         talksound:Play()
  408.         wait(0.04)
  409.         text.Text = "Do you h"
  410.         talksound:Play()
  411.         wait(0.04)
  412.         text.Text = "Do you ha"
  413.         talksound:Play()
  414.         wait(0.04)
  415.         text.Text = "Do you hav"
  416.         talksound:Play()
  417.         wait(0.04)
  418.         text.Text = "Do you have"
  419.         talksound:Play()
  420.         wait(0.04)
  421.         text.Text = "Do you have a"
  422.         talksound:Play()
  423.         wait(0.04)
  424.         text.Text = "Do you have an"
  425.         talksound:Play()
  426.         wait(0.04)
  427.         text.Text = "Do you have any"
  428.         talksound:Play()
  429.         wait(0.04)
  430.         text.Text = "Do you have any i"
  431.         talksound:Play()
  432.         wait(0.04)
  433.         text.Text = "Do you have any id"
  434.         talksound:Play()
  435.         wait(0.04)
  436.         text.Text = "Do you have any ide"
  437.         talksound:Play()
  438.         wait(0.04)
  439.         text.Text = "Do you have any idea"
  440.         talksound:Play()
  441.         wait(0.04)
  442.         text.Text = "Do you have any idea w"
  443.         talksound:Play()
  444.         wait(0.04)
  445.         text.Text = "Do you have any idea wh"
  446.         talksound:Play()
  447.         wait(0.04)
  448.         text.Text = "Do you have any idea who"
  449.         talksound:Play()
  450.         wait(0.04)
  451.         text.Text = "Do you have any idea who y"
  452.         talksound:Play()
  453.         wait(0.04)
  454.         text.Text = "Do you have any idea who yo"
  455.         talksound:Play()
  456.         wait(0.04)
  457.         text.Text = "Do you have any idea who you"
  458.         talksound:Play()
  459.         wait(0.04)
  460.         text.Text = "Do you have any idea who you'"
  461.         talksound:Play()
  462.         wait(0.04)
  463.         text.Text = "Do you have any idea who you'r"
  464.         talksound:Play()
  465.         wait(0.04)
  466.         text.Text = "Do you have any idea who you're"
  467.         talksound:Play()
  468.         wait(0.04)
  469.         text.Text = "Do you have any idea who you're d"
  470.         talksound:Play()
  471.         wait(0.04)
  472.         text.Text = "Do you have any idea who you're de"
  473.         talksound:Play()
  474.         wait(0.04)
  475.         text.Text = "Do you have any idea who you're dea"
  476.         talksound:Play()
  477.         wait(0.04)
  478.         text.Text = "Do you have any idea who you're deal"
  479.         talksound:Play()
  480.         wait(0.04)
  481.         text.Text = "Do you have any idea who you're deali"
  482.         talksound:Play()
  483.         wait(0.04)
  484.         text.Text = "Do you have any idea who you're dealin"
  485.         talksound:Play()
  486.         wait(0.04)
  487.         text.Text = "Do you have any idea who you're dealing"
  488.         talksound:Play()
  489.         wait(0.04)
  490.         text.Text = "Do you have any idea who you're dealing w"
  491.         talksound:Play()
  492.         wait(0.04)
  493.         text.Text = "Do you have any idea who you're dealing wi"
  494.         talksound:Play()
  495.         wait(0.04)
  496.         text.Text = "Do you have any idea who you're dealing wit"
  497.         talksound:Play()
  498.         wait(0.04)
  499.         text.Text = "Do you have any idea who you're dealing with"
  500.         talksound:Play()
  501.         wait(0.04)
  502.         text.Text = "Do you have any idea who you're dealing with?"
  503.         talksound:Play()
  504.         wait(3)
  505.         text.Text = "I"
  506.         talksound:Play()
  507.         wait(0.15)
  508.         text.Text = "I A"
  509.         talksound:Play()
  510.         wait(0.15)
  511.         text.Text = "I AM"
  512.         talksound:Play()
  513.         wait(0.15)
  514.         text.Text = "I AM B"
  515.         talksound:Play()
  516.         wait(0.15)
  517.         text.Text = "I AM BO"
  518.         talksound:Play()
  519.         wait(0.15)
  520.         text.Text = "I AM BOB"
  521.         talksound:Play()
  522.         wait(0.15)
  523.         text.Text = "I AM BOB!"
  524.         talksound:Play()
  525.         wait(2.5)
  526.         text.Text = ""
  527.     end
  528. end
  529. mouse.KeyDown:connect(talk)
  530.  
  531. function musicoff(key)
  532.     key = key:lower()
  533.     if key == "l" then
  534.         music:Stop()
  535.     end
  536. end
  537. mouse.KeyDown:connect(musicoff)
  538.  
  539. function musicon(key)
  540.     key = key:lower()
  541.     if key == "k" then
  542.         music:Play()
  543.     end
  544. end
  545. mouse.KeyDown:connect(musicon)
  546.  
  547. clawsound = Instance.new("Sound", hed)
  548. clawsound.SoundId = "rbxassetid://1304235530"
  549. clawsound.Volume = 3
  550. claws = false
  551. function clawson(key)
  552.     key = key:lower()
  553.     if key == "v" and not claws and not invisibleclawlimit then
  554.         claws = true
  555.         claw1.Transparency = 0
  556.         claw2.Transparency = 0
  557.         clawsound:Play()
  558.         slashsoundglobal.SoundId = "rbxassetid://220833967"
  559.     end
  560. end
  561. mouse.KeyDown:connect(clawson)
  562.  
  563. fistcrunch = Instance.new("Sound", hed)
  564. fistcrunch.SoundId = "rbxassetid://174617560"
  565. fistcrunch.Volume = 10
  566. function clawsoff(key)
  567.     key = key:lower()
  568.     if key == "b" and claws then
  569.         claws = false
  570.         claw1.Transparency = 1
  571.         claw2.Transparency = 1
  572.         fistcrunch:Play()
  573.         slashsoundglobal.SoundId = "rbxassetid://545219984"
  574.     end
  575. end
  576. mouse.KeyDown:connect(clawsoff)
  577.  
  578. temmieflakesmusic = Instance.new("Sound", hed)
  579. temmieflakesmusic.SoundId = "rbxassetid://330203418"
  580. temmieflakesmusic.Volume = 5
  581. temmieflakeslimit = false
  582. function temmieflakesad(key)
  583.     key = key:lower()
  584.     if key == "r" and not temmieflakeslimit and not bulletcatch then
  585.         temmieflakeslimit = true
  586.         local temmieflakesbox = Instance.new("Part", RArm)
  587.         temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1)
  588.         temmieflakesbox.BrickColor = BrickColor.new(1003)
  589.         temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0)
  590.         temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90)
  591.         temmieflakesbox.Anchored = false
  592.         temmieflakesbox.CanCollide = false
  593.         temmieflakesbox.BackSurface = "Smooth"
  594.         temmieflakesbox.BottomSurface = "Smooth"
  595.         temmieflakesbox.FrontSurface = "Smooth"
  596.         temmieflakesbox.LeftSurface = "Smooth"
  597.         temmieflakesbox.RightSurface = "Smooth"
  598.         temmieflakesbox.TopSurface = "Smooth"
  599.         temmieflakesbox.Material = Enum.Material.SmoothPlastic
  600.         local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox)
  601.         temmieflakesdecal1.Texture = "rbxassetid://327473548"
  602.         temmieflakesdecal1.Face = "Right"
  603.         local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox)
  604.         temmieflakesdecal2.Texture = "rbxassetid://327473548"
  605.         temmieflakesdecal2.Face = "Left"
  606.         temmieflakesmusic:Play()
  607.        
  608.         hed.face.Texture = "http://www.roblox.com/asset/?id=334668738"
  609.        
  610.         local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox)
  611.     temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0)
  612.  
  613.         local temmieflakesattachment = Instance.new("Attachment", RArm)
  614.     temmieflakesattachment.Position = Vector3.new(0,-1,0)
  615.  
  616.         local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox)
  617.     temmieflakesglue.Length = 0
  618.     temmieflakesglue.Visible = false
  619.     temmieflakesglue.Attachment0 = temmieflakesattachmentmain
  620.     temmieflakesglue.Attachment1 = temmieflakesattachment
  621.        
  622.         for i = 1,2 do
  623.             wait()
  624.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0)
  625.         end
  626.         wait(18)
  627.         for i = 1,2 do
  628.             wait()
  629.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0)
  630.         end
  631.         temmieflakesbox:Destroy()
  632.         temmieflakesattachmentmain:Destroy()
  633.         temmieflakesattachment:Destroy()
  634.         temmieflakesglue:Destroy()
  635.         wait(1)
  636.         hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  637.         temmieflakeslimit = false
  638.     end
  639. end
  640. mouse.KeyDown:connect(temmieflakesad)
  641.  
  642. local root = char.HumanoidRootPart
  643. function teleport(key)
  644.     key = key:lower()
  645.     if key == "c" and not teleportlimit then
  646.         teleportsound:Play()
  647.         teleportlimit = true
  648.         root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  649.     wait(0.25)
  650.     teleportlimit = false
  651.     end
  652. end
  653. mouse.KeyDown:connect(teleport)
  654.  
  655. function invisible(key)
  656.     if key == "q" then
  657.         invisibleclawlimit = true
  658. hed.Transparency = 1
  659. torso.Transparency = 1
  660. LArm.Transparency = 1
  661. hed.face.Texture = ""
  662. RArm.Transparency = 1  
  663. LLeg.Transparency = 1
  664. RLeg.Transparency = 1
  665. TailHandle.Transparency = 1
  666. HairHandle.Transparency = 1
  667. GlassesHandle.Transparency = 1
  668. EarsHandle.Transparency = 1
  669. char.Humanoid.WalkSpeed = 75
  670.  
  671. trail0.Transparency = NumberSequence.new({
  672.           NumberSequenceKeypoint.new(0, 1, 0),
  673.           NumberSequenceKeypoint.new(1, 1, 0)
  674.         })
  675. trail1.Transparency = NumberSequence.new({
  676.           NumberSequenceKeypoint.new(0, 1, 0),
  677.           NumberSequenceKeypoint.new(1, 1, 0)
  678.         })
  679. trail2.Transparency = NumberSequence.new({
  680.           NumberSequenceKeypoint.new(0, 1, 0),
  681.           NumberSequenceKeypoint.new(1, 1, 0)
  682.         })
  683. trail3.Transparency = NumberSequence.new({
  684.           NumberSequenceKeypoint.new(0, 1, 0),
  685.           NumberSequenceKeypoint.new(1, 1, 0)
  686.         })
  687. trail0arm.Transparency = NumberSequence.new({
  688.           NumberSequenceKeypoint.new(0, 1, 0),
  689.           NumberSequenceKeypoint.new(1, 1, 0)
  690.         })
  691. trail1arm.Transparency = NumberSequence.new({
  692.           NumberSequenceKeypoint.new(0, 1, 0),
  693.           NumberSequenceKeypoint.new(1, 1, 0)
  694.         })
  695. trail2arm.Transparency = NumberSequence.new({
  696.           NumberSequenceKeypoint.new(0, 1, 0),
  697.           NumberSequenceKeypoint.new(1, 1, 0)
  698.         })
  699. trail3arm.Transparency = NumberSequence.new({
  700.           NumberSequenceKeypoint.new(0, 1, 0),
  701.           NumberSequenceKeypoint.new(1, 1, 0)
  702.         })
  703.  
  704. if claws then
  705.     claw1.Transparency = 1
  706.     claw2.Transparency = 1
  707.         end
  708.     end
  709. end
  710. mouse.KeyUp:connect(function(key)
  711.     if key == "q" then
  712.         invisibleclawlimit = false
  713.         hed.Transparency = 0
  714. torso.Transparency = 0
  715. LArm.Transparency = 0
  716. RArm.Transparency = 0  
  717. LLeg.Transparency = 0
  718. RLeg.Transparency = 0
  719. TailHandle.Transparency = 0
  720. HairHandle.Transparency = 0
  721. GlassesHandle.Transparency = 0
  722. EarsHandle.Transparency = 0
  723. char.Humanoid.WalkSpeed = 35
  724.  
  725. trail0.Transparency = NumberSequence.new({
  726.           NumberSequenceKeypoint.new(0, 0.5, 0),
  727.           NumberSequenceKeypoint.new(1, 1, 0)
  728.         })
  729. trail1.Transparency = NumberSequence.new({
  730.           NumberSequenceKeypoint.new(0, 0.5, 0),
  731.           NumberSequenceKeypoint.new(1, 1, 0)
  732.         })
  733. trail2.Transparency = NumberSequence.new({
  734.           NumberSequenceKeypoint.new(0, 0.5, 0),
  735.           NumberSequenceKeypoint.new(1, 1, 0)
  736.         })
  737. trail3.Transparency = NumberSequence.new({
  738.           NumberSequenceKeypoint.new(0, 0.5, 0),
  739.           NumberSequenceKeypoint.new(1, 1, 0)
  740.         })
  741. trail0arm.Transparency = NumberSequence.new({
  742.           NumberSequenceKeypoint.new(0, 0.5, 0),
  743.           NumberSequenceKeypoint.new(1, 1, 0)
  744.         })
  745. trail1arm.Transparency = NumberSequence.new({
  746.           NumberSequenceKeypoint.new(0, 0.5, 0),
  747.           NumberSequenceKeypoint.new(1, 1, 0)
  748.         })
  749. trail2arm.Transparency = NumberSequence.new({
  750.           NumberSequenceKeypoint.new(0, 0.5, 0),
  751.           NumberSequenceKeypoint.new(1, 1, 0)
  752.         })
  753. trail3arm.Transparency = NumberSequence.new({
  754.           NumberSequenceKeypoint.new(0, 0.5, 0),
  755.           NumberSequenceKeypoint.new(1, 1, 0)
  756.         })
  757.  
  758. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  759. if claws then
  760.     claw1.Transparency = 0
  761.     claw2.Transparency = 0
  762.         end
  763.     end
  764. end)
  765. mouse.KeyDown:connect(invisible)
  766.  
  767. function killing(key)
  768.     key = key:lower()
  769.     if key == "z" and not killinglimit then
  770.         killinglimit = true
  771.         killsky.Parent = game.Lighting
  772.         game.Lighting.FogEnd = 0
  773.         slashsound1:Play()
  774.         voidacitybase.Transparency = 1
  775.         wait(0.05)
  776.         killsky.Parent = game.Players
  777.         game.Lighting.FogEnd = 10000
  778.         voidacitybase.Transparency = 0
  779.         wait(0.075)
  780.         killsky.Parent = game.Lighting
  781.         game.Lighting.FogEnd = 0
  782.         slashsound2:Play()
  783.         voidacitybase.Transparency = 1
  784.         wait(0.05)
  785.         killsky.Parent = game.Players
  786.         game.Lighting.FogEnd = 10000
  787.         voidacitybase.Transparency = 0
  788.         wait(0.075)
  789.         killsky.Parent = game.Lighting
  790.         game.Lighting.FogEnd = 0
  791.         slashsound3:Play()
  792.         voidacitybase.Transparency = 1
  793.         wait(0.05)
  794.         killsky.Parent = game.Players
  795.         game.Lighting.FogEnd = 10000
  796.         voidacitybase.Transparency = 0
  797.         wait(0.075)
  798.         killsky.Parent = game.Lighting
  799.         game.Lighting.FogEnd = 0
  800.         slashsound1:Play()
  801.         voidacitybase.Transparency = 1
  802.         wait(0.05)
  803.         killsky.Parent = game.Players
  804.         game.Lighting.FogEnd = 10000
  805.         voidacitybase.Transparency = 0
  806.         wait(0.075)
  807.         killsky.Parent = game.Lighting
  808.         game.Lighting.FogEnd = 0
  809.         slashsound2:Play()
  810.         voidacitybase.Transparency = 1
  811.         wait(0.05)
  812.         killsky.Parent = game.Players
  813.         game.Lighting.FogEnd = 10000
  814.         voidacitybase.Transparency = 0
  815.         wait(0.075)
  816.         killsky.Parent = game.Lighting
  817.         game.Lighting.FogEnd = 0
  818.         slashsound3:Play()
  819.         voidacitybase.Transparency = 1
  820.         wait(0.05)
  821.         killsky.Parent = game.Players
  822.         game.Lighting.FogEnd = 10000
  823.         voidacitybase.Transparency = 0
  824.         wait(0.075)
  825.         killsky.Parent = game.Lighting
  826.         game.Lighting.FogEnd = 0
  827.         slashsound1:Play()
  828.         voidacitybase.Transparency = 1
  829.         wait(0.05)
  830.         killsky.Parent = game.Players
  831.         game.Lighting.FogEnd = 10000
  832.         voidacitybase.Transparency = 0
  833.         wait(0.075)
  834.         killsky.Parent = game.Lighting
  835.         game.Lighting.FogEnd = 0
  836.         slashsound2:Play()
  837.         voidacitybase.Transparency = 1
  838.         wait(0.05)
  839.         killsky.Parent = game.Players
  840.         game.Lighting.FogEnd = 10000
  841.         voidacitybase.Transparency = 0
  842.         wait(0.075)
  843.         killsky.Parent = game.Lighting
  844.         game.Lighting.FogEnd = 0
  845.         slashsound3:Play()
  846.         voidacitybase.Transparency = 1
  847.         wait(0.05)
  848.         killsky.Parent = game.Players
  849.         game.Lighting.FogEnd = 10000
  850.         voidacitybase.Transparency = 0
  851.         wait(0.075)
  852.         killsky.Parent = game.Lighting
  853.         game.Lighting.FogEnd = 0
  854.         slashsound1:Play()
  855.         voidacitybase.Transparency = 1
  856.         wait(0.05)
  857.         killsky.Parent = game.Players
  858.         game.Lighting.FogEnd = 10000
  859.         voidacitybase.Transparency = 0
  860.         wait(2)
  861.         killinglimit = false
  862.     end
  863. end
  864. mouse.KeyDown:connect(killing)
  865.  
  866. ----------------
  867. bulletsound1 = Instance.new("Sound", RArm)
  868. bulletsound1.SoundId = "rbxassetid://743521337"
  869. bulletsound1.Volume = 3.5
  870. bulletsound2 = Instance.new("Sound", RArm)
  871. bulletsound2.SoundId = "rbxassetid://743521337"
  872. bulletsound2.Volume = 3.5
  873. bulletsound3 = Instance.new("Sound", RArm)
  874. bulletsound3.SoundId = "rbxassetid://743521337"
  875. bulletsound3.Volume = 3.5
  876. bulletsound4 = Instance.new("Sound", RArm)
  877. bulletsound4.SoundId = "rbxassetid://743521337"
  878. bulletsound4.Volume = 3.5
  879. bulletsound5 = Instance.new("Sound", RArm)
  880. bulletsound5.SoundId = "rbxassetid://743521337"
  881. bulletsound5.Volume = 3.5
  882. bulletsound6 = Instance.new("Sound", RArm)
  883. bulletsound6.SoundId = "rbxassetid://743521337"
  884. bulletsound6.Volume = 3.5
  885.  
  886. gunshot1 = Instance.new("Sound", hed)
  887. gunshot1.SoundId = "rbxassetid://132373574"
  888. gunshot1.Volume = 2
  889. gunshot2 = Instance.new("Sound", hed)
  890. gunshot2.SoundId = "rbxassetid://132373574"
  891. gunshot2.Volume = 2
  892. gunshot3 = Instance.new("Sound", hed)
  893. gunshot3.SoundId = "rbxassetid://132373574"
  894. gunshot3.Volume = 2
  895. gunshot4 = Instance.new("Sound", hed)
  896. gunshot4.SoundId = "rbxassetid://132373574"
  897. gunshot4.Volume = 2
  898. gunshot5 = Instance.new("Sound", hed)
  899. gunshot5.SoundId = "rbxassetid://132373574"
  900. gunshot5.Volume = 2
  901. gunshot6 = Instance.new("Sound", hed)
  902. gunshot6.SoundId = "rbxassetid://132373574"
  903. gunshot6.Volume = 2
  904.  
  905. function bulletcathing(key)
  906.     key = key:lower()
  907.     if key == "f" and not bulletcatch and not temmieflakeslimit then
  908.         bulletcatch = true
  909.         for i = 1,2 do
  910.             wait()
  911.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  912.         end
  913.         wait(0.05)
  914.         gunshot1:Play()
  915.         for i = 1,5 do
  916.             wait()
  917.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4)
  918.         end
  919.         wait(0.05)
  920.         gunshot2:Play()
  921.         for i = 1,2 do
  922.             wait()
  923.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  924.         end
  925.         wait(0.05)
  926.         gunshot3:Play()
  927.         for i = 1,2 do
  928.             wait()
  929.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  930.         end
  931.         wait(0.05)
  932.         gunshot4:Play()
  933.         for i = 1,2 do
  934.             wait()
  935.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  936.         end
  937.         wait(0.05)
  938.         gunshot5:Play()
  939.         for i = 1,2 do
  940.             wait()
  941.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  942.         end
  943.         wait(0.05)
  944.         gunshot6:Play()
  945.         wait(math.random(1.2,2))
  946.         for i = 1,2 do
  947.             wait()
  948.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  949.         end
  950.         wait(0.5)
  951.         local bulletpart1 = Instance.new("Part")
  952.         bulletpart1.BrickColor = BrickColor.new(311)
  953.         bulletpart1.Size = Vector3.new(0.4,0.2,0.2)
  954.         bulletpart1.Name = "bullet1"
  955.         bulletpart1.Transparency = 0.05
  956.         bulletpart1.Material = Enum.Material.Metal
  957.         bulletpart1.Parent = char
  958.         bulletpart1.Position = bulletpositionpart.Position
  959.         bulletsound1:Play()
  960.         wait(0.05)
  961.         local bulletpart2 = Instance.new("Part")
  962.         bulletpart2.BrickColor = BrickColor.new(311)
  963.         bulletpart2.Size = Vector3.new(0.4,0.2,0.2)
  964.         bulletpart2.Name = "bullet1"
  965.         bulletpart2.Transparency = 0.05
  966.         bulletpart2.Material = Enum.Material.Metal
  967.         bulletpart2.Parent = char
  968.         bulletpart2.Position = bulletpositionpart.Position
  969.         bulletsound2:Play()
  970.         wait(0.05)
  971.         local bulletpart3 = Instance.new("Part")
  972.         bulletpart3.BrickColor = BrickColor.new(311)
  973.         bulletpart3.Size = Vector3.new(0.4,0.2,0.2)
  974.         bulletpart3.Name = "bullet1"
  975.         bulletpart3.Transparency = 0.05
  976.         bulletpart3.Material = Enum.Material.Metal
  977.         bulletpart3.Parent = char
  978.         bulletpart3.Position = bulletpositionpart.Position
  979.         bulletsound3:Play()
  980.         wait(0.05)
  981.         local bulletpart4 = Instance.new("Part")
  982.         bulletpart4.BrickColor = BrickColor.new(311)
  983.         bulletpart4.Size = Vector3.new(0.4,0.2,0.2)
  984.         bulletpart4.Name = "bullet1"
  985.         bulletpart4.Transparency = 0.05
  986.         bulletpart4.Material = Enum.Material.Metal
  987.         bulletpart4.Parent = char
  988.         bulletpart4.Position = bulletpositionpart.Position
  989.         bulletsound4:Play()
  990.         wait(0.05)
  991.         local bulletpart5 = Instance.new("Part")
  992.         bulletpart5.BrickColor = BrickColor.new(311)
  993.         bulletpart5.Size = Vector3.new(0.4,0.2,0.2)
  994.         bulletpart5.Name = "bullet1"
  995.         bulletpart5.Transparency = 0.05
  996.         bulletpart5.Material = Enum.Material.Metal
  997.         bulletpart5.Parent = char
  998.         bulletpart5.Position = bulletpositionpart.Position
  999.         wait(0.05)
  1000.         local bulletpart6 = Instance.new("Part")
  1001.         bulletpart6.BrickColor = BrickColor.new(311)
  1002.         bulletpart6.Size = Vector3.new(0.4,0.2,0.2)
  1003.         bulletpart6.Name = "bullet1"
  1004.         bulletpart6.Transparency = 0.05
  1005.         bulletpart6.Material = Enum.Material.Metal
  1006.         bulletpart6.Parent = char
  1007.         bulletpart6.Position = bulletpositionpart.Position
  1008.         bulletsound6:Play()
  1009.         for i = 1,2 do
  1010.             wait()
  1011.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  1012.         end
  1013.         for i = 1,2 do
  1014.             wait()
  1015.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  1016.         end
  1017.         for i = 1,2 do
  1018.             wait()
  1019.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  1020.         end
  1021.         for i = 1,5 do
  1022.             wait()
  1023.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  1024.         end
  1025.         for i = 1,2 do
  1026.             wait()
  1027.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  1028.         end
  1029.         wait(5)
  1030.         bulletpart1:Destroy()
  1031.         bulletpart2:Destroy()
  1032.         bulletpart3:Destroy()
  1033.         bulletpart4:Destroy()
  1034.         bulletpart5:Destroy()
  1035.         bulletpart6:Destroy()
  1036.         wait(1)
  1037.         bulletcatch = false
  1038.     end
  1039. end
  1040. mouse.KeyDown:connect(bulletcathing)
  1041.  
  1042. --##-----##--
  1043.  
  1044. attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
  1045. attachment4.Name = "Attachment0"
  1046. attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
  1047. attachment5.Name = "Attachment1"
  1048. attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
  1049. attachment6.Name = "Attachment2"
  1050. attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
  1051. attachment7.Name = "Attachment3"
  1052.  
  1053. attachment4.Position = Vector3.new(0.5, -1, 0.5)
  1054. attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
  1055. attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
  1056. attachment7.Position = Vector3.new(0.5, -1, -0.5)
  1057.  
  1058. trail2 = Instance.new("Trail",player.Character["Right Leg"])
  1059. trail2.Name = "Trail0"
  1060. trail3 = Instance.new("Trail",player.Character["Right Leg"])
  1061. trail3.Name = "Trail1"
  1062.  
  1063. trail2.Attachment0 = attachment4
  1064. trail2.Attachment1 = attachment5
  1065. trail3.Attachment0 = attachment6
  1066. trail3.Attachment1 = attachment7
  1067.  
  1068. trail2.Lifetime = 0.15
  1069. trail3.Lifetime = 0.15
  1070. trail2.Color = ColorSequence.new(ColorArray)
  1071. trail3.Color = ColorSequence.new(ColorArray)
  1072. trail2.Transparency = NumberSequence.new({
  1073.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1074.           NumberSequenceKeypoint.new(1, 1, 0)
  1075.         })
  1076. trail3.Transparency = NumberSequence.new({
  1077.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1078.           NumberSequenceKeypoint.new(1, 1, 0)
  1079.         })
  1080.  
  1081. trail2.MaxLength = 0
  1082. trail3.MaxLength = 0
  1083. trail2.MinLength = 0
  1084. trail3.MinLength = 0
  1085.  
  1086. --#----------#--
  1087.  
  1088. attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
  1089. attachment0.Name = "Attachment0"
  1090. attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
  1091. attachment1.Name = "Attachment1"
  1092. attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
  1093. attachment2.Name = "Attachment2"
  1094. attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
  1095. attachment3.Name = "Attachment3"
  1096.  
  1097. attachment0.Position = Vector3.new(0.5, -1, 0.5)
  1098. attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
  1099. attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
  1100. attachment3.Position = Vector3.new(0.5, -1, -0.5)
  1101.  
  1102. trail0 = Instance.new("Trail",player.Character["Left Leg"])
  1103. trail0.Name = "Trail0"
  1104. trail1 = Instance.new("Trail",player.Character["Left Leg"])
  1105. trail1.Name = "Trail1"
  1106.  
  1107. trail0.Attachment0 = attachment0
  1108. trail0.Attachment1 = attachment1
  1109. trail1.Attachment0 = attachment2
  1110. trail1.Attachment1 = attachment3
  1111.  
  1112. trail0.Lifetime = 0.15
  1113. trail1.Lifetime = 0.15
  1114.  
  1115. trail0.Color = ColorSequence.new(ColorArray)
  1116. trail1.Color = ColorSequence.new(ColorArray)
  1117. trail0.Transparency = NumberSequence.new({
  1118.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1119.           NumberSequenceKeypoint.new(1, 1, 0)
  1120.         })
  1121. trail1.Transparency = NumberSequence.new({
  1122.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1123.           NumberSequenceKeypoint.new(1, 1, 0)
  1124.         })
  1125.  
  1126. trail0.MaxLength = 0
  1127. trail1.MaxLength = 0
  1128. trail0.MinLength = 0
  1129. trail1.MinLength = 0
  1130.  
  1131. --#--------------------#--
  1132. --##-----##--
  1133.  
  1134. attachment4arm = Instance.new("Attachment",player.Character["Right Arm"])
  1135. attachment4arm.Name = "Attachment0"
  1136. attachment5arm = Instance.new("Attachment",player.Character["Right Arm"])
  1137. attachment5arm.Name = "Attachment1"
  1138. attachment6arm = Instance.new("Attachment",player.Character["Right Arm"])
  1139. attachment6arm.Name = "Attachment2"
  1140. attachment7arm = Instance.new("Attachment",player.Character["Right Arm"])
  1141. attachment7arm.Name = "Attachment3"
  1142.  
  1143. attachment4arm.Position = Vector3.new(0.5, -1, 0.5)
  1144. attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1145. attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1146. attachment7arm.Position = Vector3.new(0.5, -1, -0.5)
  1147.  
  1148. trail2arm = Instance.new("Trail",player.Character["Right Arm"])
  1149. trail2arm.Name = "Trail0"
  1150. trail3arm = Instance.new("Trail",player.Character["Right Arm"])
  1151. trail3arm.Name = "Trail1"
  1152.  
  1153. trail2arm.Attachment0 = attachment4arm
  1154. trail2arm.Attachment1 = attachment5arm
  1155. trail3arm.Attachment0 = attachment6arm
  1156. trail3arm.Attachment1 = attachment7arm
  1157.  
  1158. trail2arm.Lifetime = 0.15
  1159. trail3arm.Lifetime = 0.15
  1160. trail2arm.Color = ColorSequence.new(ColorArray)
  1161. trail3arm.Color = ColorSequence.new(ColorArray)
  1162. trail2arm.Transparency = NumberSequence.new({
  1163.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1164.           NumberSequenceKeypoint.new(1, 1, 0)
  1165.         })
  1166. trail3arm.Transparency = NumberSequence.new({
  1167.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1168.           NumberSequenceKeypoint.new(1, 1, 0)
  1169.         })
  1170.  
  1171. trail2arm.MaxLength = 0
  1172. trail3arm.MaxLength = 0
  1173. trail2arm.MinLength = 0
  1174. trail3arm.MinLength = 0
  1175.  
  1176. --#----------#--
  1177.  
  1178. attachment0arm = Instance.new("Attachment",player.Character["Left Arm"])
  1179. attachment0arm.Name = "Attachment0"
  1180. attachment1arm = Instance.new("Attachment",player.Character["Left Arm"])
  1181. attachment1arm.Name = "Attachment1"
  1182. attachment2arm = Instance.new("Attachment",player.Character["Left Arm"])
  1183. attachment2arm.Name = "Attachment2"
  1184. attachment3arm = Instance.new("Attachment",player.Character["Left Arm"])
  1185. attachment3arm.Name = "Attachment3"
  1186.  
  1187. attachment0arm.Position = Vector3.new(0.5, -1, 0.5)
  1188. attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1189. attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1190. attachment3arm.Position = Vector3.new(0.5, -1, -0.5)
  1191.  
  1192. trail0arm = Instance.new("Trail",player.Character["Left Arm"])
  1193. trail0arm.Name = "Trail0"
  1194. trail1arm = Instance.new("Trail",player.Character["Left Arm"])
  1195. trail1arm.Name = "Trail1"
  1196.  
  1197. trail0arm.Attachment0 = attachment0arm
  1198. trail0arm.Attachment1 = attachment1arm
  1199. trail1arm.Attachment0 = attachment2arm
  1200. trail1arm.Attachment1 = attachment3arm
  1201.  
  1202. trail0arm.Lifetime = 0.15
  1203. trail1arm.Lifetime = 0.15
  1204.  
  1205. trail0arm.Color = ColorSequence.new(ColorArray)
  1206. trail1arm.Color = ColorSequence.new(ColorArray)
  1207. trail0arm.Transparency = NumberSequence.new({
  1208.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1209.           NumberSequenceKeypoint.new(1, 1, 0)
  1210.         })
  1211. trail1arm.Transparency = NumberSequence.new({
  1212.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1213.           NumberSequenceKeypoint.new(1, 1, 0)
  1214.         })
  1215.  
  1216. trail0arm.MaxLength = 0
  1217. trail1arm.MaxLength = 0
  1218. trail0arm.MinLength = 0
  1219. trail1arm.MinLength = 0
  1220.  
  1221. --#--------------------#--
  1222.  
  1223. ff = Instance.new("ForceField", player.Character)
  1224. ff.Visible = false
  1225.  
  1226.  
  1227. player.Character.Humanoid.MaxHealth = math.huge
  1228. while true do
  1229. wait()
  1230. player.Character.Humanoid.Health = math.huge
  1231. game.Lighting.TimeOfDay = 14
  1232.  
  1233.     if char.Humanoid.PlatformStand == true then
  1234.         char.Humanoid.PlatformStand = false
  1235.     end
  1236.     if char.Torso.Anchored == true then
  1237.         char.Torso.Anchored = false
  1238.     end
  1239.     if char.HumanoidRootPart.Anchored == true then
  1240.         char.HumanoidRootPart.Anchored = false
  1241.     end
  1242.     if char.Head.Anchored == true then
  1243.         char.Head.Anchored = false
  1244.     end
  1245.     if char["Right Arm"].Anchored == true then
  1246.         char["Right Arm"].Anchored = false
  1247.     end
  1248.     if char["Left Arm"].Anchored == true then
  1249.         char["Left Arm"].Anchored = false
  1250.     end
  1251.     if char["Right Leg"].Anchored == true then
  1252.         char["Right Leg"].Anchored = false
  1253.     end
  1254.     if char["Left Leg"].Anchored == true then
  1255.         char["Left Leg"].Anchored = false
  1256.     end
  1257. end
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