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1
wait(1.678)
2-
DIE = game.Workspace.robloxguyeg2 ---put name here
2+
DIE = game.Workspace.xXoONewOoXx ---put name here
3
DIE.Torso.Anchored = true
4
BumperCar = Instance.new("Part",DIE.Torso)
5
BumperCar.Anchored = true
6
BumperCar.Locked = false
7
BumperCar.CanCollide = false
8
BumperCar.Name = "BumperCar"
9
BumperCar.Size = Vector3.new(8.709, 8.984, 18.304)
10
BumperCarMesh = Instance.new("SpecialMesh",BumperCar)
11
BumperCarMesh.MeshId = "rbxassetid://609579448"
12
BumperCarMesh.TextureId = "rbxassetid://609579474"
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BumperCarMesh.Scale = Vector3.new(0.27, 0.2, 0.24)
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BumperCarMesh.Offset = Vector3.new(0, 6.6, 0)
15
BumperCarMesh.Name = "BumperCarMesh"
16
Human = Instance.new("Part",DIE.Torso)
17
Human.Anchored = true
18
Human.Locked = false
19
Human.CanCollide = false
20
Human.Name = "Human"
21
Human.Size = Vector3.new(8.709, 8.984, 4.194)
22
BUMPERCARS = Instance.new("Sound",Human)
23
BUMPERCARS.Volume = 3.25
24
BUMPERCARS.SoundId = "rbxassetid://135305162"
25
BUMPERCARS.Looped = true
26
BabyBUMBERCARS = Instance.new("PitchShiftSoundEffect",BUMPERCARS)
27
BabyBUMBERCARS.Octave = 2
28
HumanMesh = Instance.new("SpecialMesh",Human)
29
HumanMesh.MeshId = "rbxassetid://430118502"
30
HumanMesh.TextureId = "rbxassetid://430118631"
31
HumanMesh.Scale = Vector3.new(5.517, 5, 3.345)
32
HumanMesh.Offset = Vector3.new(0, 3.8, 0)
33
Human.Position = Human.Position + Vector3.new(-.32,0,-1955)
34
BumperCar.Position = BumperCar.Position + Vector3.new(-.32,0,-1955)
35
BUMPERCARS:Play()
36
37
	Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
38
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
39
	wait(.00001)
40
    Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
41
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
42
    wait(.00001)
43
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
44
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
45
    wait(.00001)
46
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
47
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
48
    wait(.00001)
49
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
50
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
51
    wait(.00001)
52
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
53
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
54
    wait(.00001)
55
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
56
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
57
    wait(.00001)
58
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
59
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
60
    wait(.00001)
61
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
62
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
63
    wait(.00001)
64
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
65
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
66
    wait(.00001)	
67
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
68
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
69
    wait(.00001)
70
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
71
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
72
    wait(.00001)
73
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
74
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
75
    wait(.00001)
76
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
77
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
78
    wait(.00001)
79
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
80
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
81
    wait(.00001)
82
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
83
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
84
    wait(.00001)
85
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
86
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
87
    wait(.00001)
88
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
89
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
90
    wait(.00001)
91
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
92
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
93
    wait(.00001)	
94
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
95
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
96
    wait(.00001)
97
98
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
99
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
100
    wait(.00001)
101
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
102
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
103
    wait(.00001)
104
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
105
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
106
    wait(.00001)
107
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
108
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
109
    wait(.00001)
110
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
111
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
112
    wait(.00001)
113
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
114
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
115
    wait(.00001)
116
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
117
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
118
    wait(.00001)
119
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
120
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
121
    wait(.00001)	
122
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
123
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
124
    wait(.00001)
125
126
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
127
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
128
    wait(.00001)
129
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
130
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
131
    wait(.00001)
132
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
133
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
134
    wait(.00001)
135
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
136
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
137
    wait(.00001)
138
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
139
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
140
    wait(.00001)
141
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
142
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
143
    wait(.00001)
144
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
145
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
146
    wait(.00001)
147
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
148
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
149
    wait(.00001)	
150
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
151
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
152
    wait(.00001)
153
154
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
155
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
156
    wait(.00001)
157
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
158
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
159
    wait(.00001)
160
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
161
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
162
    wait(.00001)
163
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
164
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
165
    wait(.00001)
166
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
167
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
168
    wait(.00001)
169
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
170
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
171
    wait(.00001)
172
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
173
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
174
    wait(.00001)
175
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
176
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
177
    wait(.00001)	
178
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
179
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
180
    wait(.00001)
181
182
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
183
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
184
    wait(.00001)
185
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
186
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
187
    wait(.00001)
188
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
189
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
190
    wait(.00001)
191
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
192
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
193
    wait(.00001)
194
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
195
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
196
    wait(.00001)
197
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
198
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
199
    wait(.00001)
200
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
201
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
202
    wait(.00001)
203
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
204
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
205
    wait(.00001)	
206
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
207
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
208
    wait(.00001)
209
210
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
211
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
212
    wait(.00001)
213
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
214
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
215
    wait(.00001)
216
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
217
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
218
    wait(.00001)
219
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
220
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
221
    wait(.00001)
222
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
223
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
224
    wait(.00001)
225
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
226
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
227
    wait(.00001)
228
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
229
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
230
    wait(.00001)
231
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
232
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
233
    wait(.00001)	
234
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
235
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
236
    wait(.00001)
237
238
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
239
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
240
    wait(.00001)
241
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
242
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
243
    wait(.00001)
244
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
245
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
246
    wait(.00001)
247
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
248
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
249
    wait(.00001)
250
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
251
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
252
    wait(.00001)
253
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
254
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
255
    wait(.00001)
256
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
257
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
258
    wait(.00001)
259
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
260
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
261
    wait(.00001)	
262
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
263
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
264
    wait(.00001)
265
266
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
267
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
268
    wait(.00001)
269
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
270
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
271
    wait(.00001)
272
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
273
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
274
    wait(.00001)
275
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
276
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
277
    wait(.00001)
278
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
279
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
280
    wait(.00001)
281
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
282
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
283
    wait(.00001)
284
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
285
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
286
    wait(.00001)
287
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
288
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
289
    wait(.00001)	
290
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
291
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
292
    wait(.00001)
293
294
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
295
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
296
    wait(.00001)
297
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
298
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
299
    wait(.00001)
300
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
301
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
302
    wait(.00001)
303
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
304
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
305
    wait(.00001)
306
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
307
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
308
    wait(.00001)
309
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
310
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
311
    wait(.00001)
312
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
313
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
314
    wait(.00001)
315
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
316
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
317
    wait(.00001)	
318
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
319
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
320
    wait(.00001)
321
322
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
323
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
324
    wait(.00001)
325
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
326
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
327
    wait(.00001)
328
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
329
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
330
    wait(.00001)
331
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
332
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
333
    wait(.00001)
334
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
335
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
336
    wait(.00001)
337
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
338
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
339
    wait(.00001)
340
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
341
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
342
    wait(.00001)
343
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
344
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
345
    wait(.00001)	
346
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
347
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
348
    wait(.00001)
349
350
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
351
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
352
    wait(.00001)
353
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
354
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
355
    wait(.00001)
356
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
357
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
358
    wait(.00001)
359
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
360
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
361
    wait(.00001)
362
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
363
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
364
    wait(.00001)
365
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
366
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
367
    wait(.00001)
368
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
369
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
370
    wait(.00001)
371
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
372
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
373
    wait(.00001)	
374
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
375
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
376
    wait(.00001)
377
378
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
379
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
380
    wait(.00001)
381
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
382
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
383
    wait(.00001)
384
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
385
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
386
    wait(.00001)
387
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
388
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
389
    wait(.00001)
390
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
391
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
392
    wait(.00001)
393
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
394
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
395
    wait(.00001)
396
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
397
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
398
    wait(.00001)
399
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
400
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
401
    wait(.00001)	
402
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
403
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
404
    wait(.00001)
405
406
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
407
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
408
    wait(.00001)
409
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
410
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
411
    wait(.00001)
412
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
413
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
414
    wait(.00001)
415
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
416
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
417
    wait(.00001)
418
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
419
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
420
    wait(.00001)
421
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
422
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
423
    wait(.00001)
424
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
425
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
426
    wait(.00001)
427
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
428
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
429
    wait(.00001)	
430
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
431
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
432
    wait(.00001)
433
434
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
435
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
436
    wait(.00001)
437
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
438
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
439
    wait(.00001)
440
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
441
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
442
    wait(.00001)
443
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
444
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
445
    wait(.00001)
446
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
447
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
448
    wait(.00001)
449
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
450
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
451
    wait(.00001)
452
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
453
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
454
    wait(.00001)
455
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
456
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
457
    wait(.00001)	
458
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
459
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
460
    wait(.00001)
461
462
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
463
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
464
    wait(.00001)
465
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
466
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
467
    wait(.00001)
468
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
469
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
470
    wait(.00001)
471
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
472
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
473
    wait(.00001)
474
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
475
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
476
    wait(.00001)
477
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
478
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
479
    wait(.00001)
480
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
481
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
482
    wait(.00001)
483
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
484
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
485
    wait(.00001)	
486
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
487
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
488
    wait(.00001)
489
490
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
491
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
492
    wait(.00001)
493
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
494
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
495
    wait(.00001)
496
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
497
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
498
    wait(.00001)
499
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
500
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
501
    wait(.00001)
502
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
503
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
504
    wait(.00001)
505
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
506
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
507
    wait(.00001)
508
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
509
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
510
    wait(.00001)
511
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
512
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
513
    wait(.00001)	
514
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
515
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
516
    wait(.00001)
517
518
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
519
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
520
    wait(.00001)
521
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
522
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
523
    wait(.00001)
524
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
525
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
526
    wait(.00001)
527
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
528
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
529
    wait(.00001)
530
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
531
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
532
    wait(.00001)
533
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
534
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
535
    wait(.00001)
536
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
537
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
538
    wait(.00001)
539
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
540
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
541
    wait(.00001)	
542
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
543
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
544
    wait(.00001)
545
546
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
547
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
548
    wait(.00001)
549
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
550
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
551
    wait(.00001)
552
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
553
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
554
    wait(.00001)
555
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
556
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
557
    wait(.00001)
558
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
559
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
560
    wait(.00001)
561
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
562
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
563
    wait(.00001)
564
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
565
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
566
    wait(.00001)
567
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
568
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
569
    wait(.00001)	
570
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
571
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
572
    wait(.00001)
573
574
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
575
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
576
    wait(.00001)
577
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
578
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
579
    wait(.00001)
580
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
581
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
582
    wait(.00001)
583
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
584
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
585
    wait(.00001)
586
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
587
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
588
    wait(.00001)
589
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
590
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
591
    wait(.00001)
592
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
593
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
594
    wait(.00001)
595
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
596
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
597
    wait(.00001)	
598
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
599
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
600
    wait(.00001)
601
602
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
603
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
604
    wait(.00001)
605
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
606
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
607
    wait(.00001)
608
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
609
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
610
    wait(.00001)
611
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
612
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
613
    wait(.00001)
614
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
615
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
616
    wait(.00001)
617
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
618
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
619
    wait(.00001)
620
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
621
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
622
    wait(.00001)
623
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
624
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
625
    wait(.00001)	
626
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
627
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
628
    wait(.00001)
629
630
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
631
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
632
    wait(.00001)
633
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
634
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
635
    wait(.00001)
636
Human.CFrame = Human.CFrame + Vector3.new(0,0,8)
637
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8)
638
   wait(.00001)
639
Human.CFrame = Human.CFrame + Vector3.new(0,0,8)
640
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8)
641
	DIE.Torso.Anchored = false
642
	DIE.HumanoidRootPart:Destroy()
643
	FLYTOHELL = Instance.new("BodyForce",DIE.Torso)
644
	FLYTOHELL.Force = Vector3.new(0,4567,2377)
645
	BLOOD = Instance.new("ParticleEmitter",DIE.Torso)
646
	BLOOD.Texture = "rbxassetid://612591729"
647
	BLOOD.Lifetime = NumberRange.new(0.2, 1)
648
	BLOOD.Rate = 6666666666666666666666666666666666666666666666
649
	BLOOD.RotSpeed = NumberRange.new(367)
650
	BLOOD.Size = NumberSequence.new(1.2)
651
	BLOOD.Acceleration = Vector3.new(0, 0, 0.5)
652
	BLOOD.Speed = NumberRange.new(12)
653
	BLOOD.ZOffset = -.5
654
	  
655
	DIE.Head.RotVelocity = Vector3.new(5,5,5)
656
	DIE["Right Arm"].RotVelocity = Vector3.new(5,5,5)
657
	DIE["Left Arm"].RotVelocity = Vector3.new(5,5,5)
658
	DIE.Torso.RotVelocity = Vector3.new(5,5,5)
659
	DIE["Right Leg"].RotVelocity = Vector3.new(5,5,5)
660
	DIE["Left Leg"].RotVelocity = Vector3.new(5,5,5)
661
	
662
	
663
	DIE.Head.BrickColor = BrickColor.new("Crimson")
664
	DIE["Right Arm"].BrickColor = BrickColor.new("Crimson")
665
	DIE["Left Arm"].BrickColor = BrickColor.new("Crimson")
666
	DIE.Torso.BrickColor = BrickColor.new("Crimson")
667
	DIE["Right Leg"].BrickColor = BrickColor.new("Crimson")
668
	DIE["Left Leg"].BrickColor = BrickColor.new("Crimson")
669
	DIE.Humanoid:Destroy()
670
	wait(.346)
671
	FLYTOHELL:Destroy()
672
										
673
							
674
	
675
	Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
676
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
677
    wait(.00001)
678
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
679
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
680
    wait(.00001)
681
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
682
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
683
    wait(.00001)
684
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
685
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
686
    wait(.00001)
687
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
688
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
689
    wait(.00001)
690
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
691
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
692
    wait(.00001)
693
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
694
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
695
    wait(.00001)
696
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
697
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
698
    wait(.00001)	
699
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
700
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
701
    wait(.00001)
702
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
703
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
704
    wait(.00001)
705
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
706
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
707
    wait(.00001)
708
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
709
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
710
    wait(.00001)
711
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
712
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
713
    wait(.00001)
714
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
715
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
716
    wait(.00001)
717
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
718
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
719
    wait(.00001)
720
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
721
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
722
    wait(.00001)
723
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
724
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
725
    wait(.00001)	
726
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
727
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
728
    wait(.00001)
729
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
730
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
731
    wait(.00001)
732
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
733
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
734
    wait(.00001)
735
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
736
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
737
    wait(.00001)
738
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
739
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
740
    wait(.00001)
741
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
742
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
743
    wait(.00001)
744
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
745
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
746
    wait(.00001)
747
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
748
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
749
    wait(.00001)
750
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
751
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
752
    wait(.00001)	
753
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
754
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
755
    wait(.00001)
756
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
757
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
758
    wait(.00001)
759
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
760
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
761
    wait(.00001)
762
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
763
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
764
    wait(.00001)
765
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
766
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
767
    wait(.00001)
768
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
769
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
770
    wait(.00001)
771
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
772
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
773
    wait(.00001)
774
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
775
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
776
    wait(.00001)
777
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
778
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
779
    wait(.00001)	
780
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
781
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
782
    wait(.00001)
783
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
784
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
785
    wait(.00001)
786
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
787
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
788
    wait(.00001)
789
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
790
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
791
    wait(.00001)
792
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
793
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
794
    wait(.00001)
795
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
796
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
797
    wait(.00001)
798
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
799
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
800
    wait(.00001)
801
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
802
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
803
    wait(.00001)
804
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
805
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
806
    wait(.00001)	
807
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
808
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
809
    wait(.00001)
810
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
811
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
812
    wait(.00001)
813
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
814
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
815
    wait(.00001)
816
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
817
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
818
    wait(.00001)
819
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
820
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
821
    wait(.00001)
822
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
823
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
824
    wait(.00001)
825
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
826
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
827
    wait(.00001)
828
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
829
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
830
    wait(.00001)
831
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
832
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
833
    wait(.00001)	
834
Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
835
	BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
836
    wait(.00001)