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(Roblox)Bumper Car Script

Jan 21st, 2018
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  1. wait(1.678)
  2. DIE = game.Workspace.robloxguyeg2 ---put name here
  3. DIE.Torso.Anchored = true
  4. BumperCar = Instance.new("Part",DIE.Torso)
  5. BumperCar.Anchored = true
  6. BumperCar.Locked = false
  7. BumperCar.CanCollide = false
  8. BumperCar.Name = "BumperCar"
  9. BumperCar.Size = Vector3.new(8.709, 8.984, 18.304)
  10. BumperCarMesh = Instance.new("SpecialMesh",BumperCar)
  11. BumperCarMesh.MeshId = "rbxassetid://609579448"
  12. BumperCarMesh.TextureId = "rbxassetid://609579474"
  13. BumperCarMesh.Scale = Vector3.new(0.27, 0.2, 0.24)
  14. BumperCarMesh.Offset = Vector3.new(0, 6.6, 0)
  15. BumperCarMesh.Name = "BumperCarMesh"
  16. Human = Instance.new("Part",DIE.Torso)
  17. Human.Anchored = true
  18. Human.Locked = false
  19. Human.CanCollide = false
  20. Human.Name = "Human"
  21. Human.Size = Vector3.new(8.709, 8.984, 4.194)
  22. BUMPERCARS = Instance.new("Sound",Human)
  23. BUMPERCARS.Volume = 3.25
  24. BUMPERCARS.SoundId = "rbxassetid://135305162"
  25. BUMPERCARS.Looped = true
  26. BabyBUMBERCARS = Instance.new("PitchShiftSoundEffect",BUMPERCARS)
  27. BabyBUMBERCARS.Octave = 2
  28. HumanMesh = Instance.new("SpecialMesh",Human)
  29. HumanMesh.MeshId = "rbxassetid://430118502"
  30. HumanMesh.TextureId = "rbxassetid://430118631"
  31. HumanMesh.Scale = Vector3.new(5.517, 5, 3.345)
  32. HumanMesh.Offset = Vector3.new(0, 3.8, 0)
  33. Human.Position = Human.Position + Vector3.new(-.32,0,-1955)
  34. BumperCar.Position = BumperCar.Position + Vector3.new(-.32,0,-1955)
  35. BUMPERCARS:Play()
  36.  
  37. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  38. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  39. wait(.00001)
  40. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  41. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  42. wait(.00001)
  43. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  44. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  45. wait(.00001)
  46. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  47. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  48. wait(.00001)
  49. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  50. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  51. wait(.00001)
  52. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  53. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  54. wait(.00001)
  55. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  56. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  57. wait(.00001)
  58. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  59. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  60. wait(.00001)
  61. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  62. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  63. wait(.00001)
  64. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  65. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  66. wait(.00001)
  67. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  68. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  69. wait(.00001)
  70. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  71. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  72. wait(.00001)
  73. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  74. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  75. wait(.00001)
  76. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  77. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  78. wait(.00001)
  79. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  80. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  81. wait(.00001)
  82. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  83. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  84. wait(.00001)
  85. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  86. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  87. wait(.00001)
  88. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  89. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  90. wait(.00001)
  91. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  92. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  93. wait(.00001)
  94. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  95. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  96. wait(.00001)
  97.  
  98. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  99. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  100. wait(.00001)
  101. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  102. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  103. wait(.00001)
  104. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  105. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  106. wait(.00001)
  107. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  108. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  109. wait(.00001)
  110. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  111. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  112. wait(.00001)
  113. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  114. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  115. wait(.00001)
  116. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  117. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  118. wait(.00001)
  119. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  120. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  121. wait(.00001)
  122. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  123. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  124. wait(.00001)
  125.  
  126. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  127. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  128. wait(.00001)
  129. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  130. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  131. wait(.00001)
  132. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  133. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  134. wait(.00001)
  135. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  136. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  137. wait(.00001)
  138. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  139. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  140. wait(.00001)
  141. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  142. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  143. wait(.00001)
  144. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  145. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  146. wait(.00001)
  147. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  148. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  149. wait(.00001)
  150. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  151. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  152. wait(.00001)
  153.  
  154. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  155. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  156. wait(.00001)
  157. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  158. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  159. wait(.00001)
  160. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  161. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  162. wait(.00001)
  163. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  164. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  165. wait(.00001)
  166. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  167. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  168. wait(.00001)
  169. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  170. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  171. wait(.00001)
  172. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  173. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  174. wait(.00001)
  175. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  176. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  177. wait(.00001)
  178. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  179. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  180. wait(.00001)
  181.  
  182. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  183. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  184. wait(.00001)
  185. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  186. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  187. wait(.00001)
  188. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  189. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  190. wait(.00001)
  191. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  192. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  193. wait(.00001)
  194. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  195. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  196. wait(.00001)
  197. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  198. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  199. wait(.00001)
  200. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  201. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  202. wait(.00001)
  203. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  204. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  205. wait(.00001)
  206. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  207. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  208. wait(.00001)
  209.  
  210. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  211. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  212. wait(.00001)
  213. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  214. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  215. wait(.00001)
  216. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  217. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  218. wait(.00001)
  219. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  220. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  221. wait(.00001)
  222. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  223. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  224. wait(.00001)
  225. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  226. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  227. wait(.00001)
  228. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  229. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  230. wait(.00001)
  231. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  232. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  233. wait(.00001)
  234. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  235. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  236. wait(.00001)
  237.  
  238. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  239. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  240. wait(.00001)
  241. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  242. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  243. wait(.00001)
  244. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  245. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  246. wait(.00001)
  247. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  248. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  249. wait(.00001)
  250. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  251. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  252. wait(.00001)
  253. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  254. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  255. wait(.00001)
  256. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  257. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  258. wait(.00001)
  259. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  260. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  261. wait(.00001)
  262. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  263. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  264. wait(.00001)
  265.  
  266. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  267. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  268. wait(.00001)
  269. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  270. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  271. wait(.00001)
  272. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  273. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  274. wait(.00001)
  275. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  276. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  277. wait(.00001)
  278. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  279. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  280. wait(.00001)
  281. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  282. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  283. wait(.00001)
  284. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  285. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  286. wait(.00001)
  287. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  288. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  289. wait(.00001)
  290. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  291. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  292. wait(.00001)
  293.  
  294. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  295. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  296. wait(.00001)
  297. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  298. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  299. wait(.00001)
  300. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  301. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  302. wait(.00001)
  303. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  304. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  305. wait(.00001)
  306. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  307. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  308. wait(.00001)
  309. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  310. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  311. wait(.00001)
  312. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  313. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  314. wait(.00001)
  315. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  316. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  317. wait(.00001)
  318. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  319. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  320. wait(.00001)
  321.  
  322. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  323. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  324. wait(.00001)
  325. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  326. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  327. wait(.00001)
  328. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  329. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  330. wait(.00001)
  331. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  332. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  333. wait(.00001)
  334. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  335. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  336. wait(.00001)
  337. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  338. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  339. wait(.00001)
  340. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  341. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  342. wait(.00001)
  343. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  344. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  345. wait(.00001)
  346. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  347. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  348. wait(.00001)
  349.  
  350. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  351. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  352. wait(.00001)
  353. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  354. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  355. wait(.00001)
  356. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  357. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  358. wait(.00001)
  359. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  360. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  361. wait(.00001)
  362. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  363. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  364. wait(.00001)
  365. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  366. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  367. wait(.00001)
  368. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  369. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  370. wait(.00001)
  371. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  372. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  373. wait(.00001)
  374. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  375. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  376. wait(.00001)
  377.  
  378. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  379. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  380. wait(.00001)
  381. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  382. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  383. wait(.00001)
  384. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  385. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  386. wait(.00001)
  387. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  388. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  389. wait(.00001)
  390. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  391. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  392. wait(.00001)
  393. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  394. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  395. wait(.00001)
  396. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  397. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  398. wait(.00001)
  399. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  400. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  401. wait(.00001)
  402. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  403. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  404. wait(.00001)
  405.  
  406. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  407. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  408. wait(.00001)
  409. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  410. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  411. wait(.00001)
  412. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  413. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  414. wait(.00001)
  415. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  416. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  417. wait(.00001)
  418. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  419. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  420. wait(.00001)
  421. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  422. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  423. wait(.00001)
  424. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  425. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  426. wait(.00001)
  427. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  428. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  429. wait(.00001)
  430. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  431. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  432. wait(.00001)
  433.  
  434. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  435. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  436. wait(.00001)
  437. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  438. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  439. wait(.00001)
  440. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  441. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  442. wait(.00001)
  443. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  444. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  445. wait(.00001)
  446. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  447. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  448. wait(.00001)
  449. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  450. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  451. wait(.00001)
  452. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  453. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  454. wait(.00001)
  455. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  456. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  457. wait(.00001)
  458. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  459. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  460. wait(.00001)
  461.  
  462. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  463. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  464. wait(.00001)
  465. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  466. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  467. wait(.00001)
  468. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  469. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  470. wait(.00001)
  471. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  472. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  473. wait(.00001)
  474. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  475. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  476. wait(.00001)
  477. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  478. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  479. wait(.00001)
  480. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  481. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  482. wait(.00001)
  483. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  484. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  485. wait(.00001)
  486. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  487. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  488. wait(.00001)
  489.  
  490. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  491. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  492. wait(.00001)
  493. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  494. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  495. wait(.00001)
  496. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  497. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  498. wait(.00001)
  499. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  500. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  501. wait(.00001)
  502. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  503. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  504. wait(.00001)
  505. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  506. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  507. wait(.00001)
  508. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  509. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  510. wait(.00001)
  511. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  512. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  513. wait(.00001)
  514. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  515. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  516. wait(.00001)
  517.  
  518. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  519. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  520. wait(.00001)
  521. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  522. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  523. wait(.00001)
  524. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  525. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  526. wait(.00001)
  527. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  528. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  529. wait(.00001)
  530. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  531. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  532. wait(.00001)
  533. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  534. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  535. wait(.00001)
  536. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  537. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  538. wait(.00001)
  539. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  540. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  541. wait(.00001)
  542. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  543. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  544. wait(.00001)
  545.  
  546. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  547. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  548. wait(.00001)
  549. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  550. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  551. wait(.00001)
  552. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  553. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  554. wait(.00001)
  555. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  556. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  557. wait(.00001)
  558. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  559. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  560. wait(.00001)
  561. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  562. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  563. wait(.00001)
  564. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  565. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  566. wait(.00001)
  567. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  568. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  569. wait(.00001)
  570. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  571. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  572. wait(.00001)
  573.  
  574. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  575. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  576. wait(.00001)
  577. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  578. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  579. wait(.00001)
  580. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  581. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  582. wait(.00001)
  583. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  584. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  585. wait(.00001)
  586. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  587. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  588. wait(.00001)
  589. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  590. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  591. wait(.00001)
  592. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  593. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  594. wait(.00001)
  595. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  596. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  597. wait(.00001)
  598. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  599. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  600. wait(.00001)
  601.  
  602. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  603. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  604. wait(.00001)
  605. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  606. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  607. wait(.00001)
  608. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  609. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  610. wait(.00001)
  611. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  612. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  613. wait(.00001)
  614. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  615. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  616. wait(.00001)
  617. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  618. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  619. wait(.00001)
  620. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  621. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  622. wait(.00001)
  623. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  624. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  625. wait(.00001)
  626. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  627. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  628. wait(.00001)
  629.  
  630. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  631. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  632. wait(.00001)
  633. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  634. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  635. wait(.00001)
  636. Human.CFrame = Human.CFrame + Vector3.new(0,0,8)
  637. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8)
  638. wait(.00001)
  639. Human.CFrame = Human.CFrame + Vector3.new(0,0,8)
  640. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8)
  641. DIE.Torso.Anchored = false
  642. DIE.HumanoidRootPart:Destroy()
  643. FLYTOHELL = Instance.new("BodyForce",DIE.Torso)
  644. FLYTOHELL.Force = Vector3.new(0,4567,2377)
  645. BLOOD = Instance.new("ParticleEmitter",DIE.Torso)
  646. BLOOD.Texture = "rbxassetid://612591729"
  647. BLOOD.Lifetime = NumberRange.new(0.2, 1)
  648. BLOOD.Rate = 6666666666666666666666666666666666666666666666
  649. BLOOD.RotSpeed = NumberRange.new(367)
  650. BLOOD.Size = NumberSequence.new(1.2)
  651. BLOOD.Acceleration = Vector3.new(0, 0, 0.5)
  652. BLOOD.Speed = NumberRange.new(12)
  653. BLOOD.ZOffset = -.5
  654.  
  655. DIE.Head.RotVelocity = Vector3.new(5,5,5)
  656. DIE["Right Arm"].RotVelocity = Vector3.new(5,5,5)
  657. DIE["Left Arm"].RotVelocity = Vector3.new(5,5,5)
  658. DIE.Torso.RotVelocity = Vector3.new(5,5,5)
  659. DIE["Right Leg"].RotVelocity = Vector3.new(5,5,5)
  660. DIE["Left Leg"].RotVelocity = Vector3.new(5,5,5)
  661.  
  662.  
  663. DIE.Head.BrickColor = BrickColor.new("Crimson")
  664. DIE["Right Arm"].BrickColor = BrickColor.new("Crimson")
  665. DIE["Left Arm"].BrickColor = BrickColor.new("Crimson")
  666. DIE.Torso.BrickColor = BrickColor.new("Crimson")
  667. DIE["Right Leg"].BrickColor = BrickColor.new("Crimson")
  668. DIE["Left Leg"].BrickColor = BrickColor.new("Crimson")
  669. DIE.Humanoid:Destroy()
  670. wait(.346)
  671. FLYTOHELL:Destroy()
  672.  
  673.  
  674.  
  675. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  676. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  677. wait(.00001)
  678. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  679. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  680. wait(.00001)
  681. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  682. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  683. wait(.00001)
  684. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  685. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  686. wait(.00001)
  687. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  688. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  689. wait(.00001)
  690. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  691. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  692. wait(.00001)
  693. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  694. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  695. wait(.00001)
  696. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  697. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  698. wait(.00001)
  699. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  700. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  701. wait(.00001)
  702. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  703. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  704. wait(.00001)
  705. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  706. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  707. wait(.00001)
  708. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  709. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  710. wait(.00001)
  711. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  712. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  713. wait(.00001)
  714. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  715. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  716. wait(.00001)
  717. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  718. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  719. wait(.00001)
  720. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  721. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  722. wait(.00001)
  723. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  724. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  725. wait(.00001)
  726. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  727. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  728. wait(.00001)
  729. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  730. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  731. wait(.00001)
  732. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  733. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  734. wait(.00001)
  735. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  736. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  737. wait(.00001)
  738. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  739. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  740. wait(.00001)
  741. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  742. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  743. wait(.00001)
  744. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  745. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  746. wait(.00001)
  747. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  748. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  749. wait(.00001)
  750. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  751. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  752. wait(.00001)
  753. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  754. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  755. wait(.00001)
  756. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  757. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  758. wait(.00001)
  759. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  760. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  761. wait(.00001)
  762. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  763. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  764. wait(.00001)
  765. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  766. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  767. wait(.00001)
  768. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  769. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  770. wait(.00001)
  771. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  772. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  773. wait(.00001)
  774. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  775. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  776. wait(.00001)
  777. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  778. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  779. wait(.00001)
  780. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  781. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  782. wait(.00001)
  783. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  784. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  785. wait(.00001)
  786. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  787. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  788. wait(.00001)
  789. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  790. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  791. wait(.00001)
  792. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  793. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  794. wait(.00001)
  795. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  796. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  797. wait(.00001)
  798. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  799. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  800. wait(.00001)
  801. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  802. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  803. wait(.00001)
  804. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  805. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  806. wait(.00001)
  807. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  808. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  809. wait(.00001)
  810. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  811. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  812. wait(.00001)
  813. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  814. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  815. wait(.00001)
  816. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  817. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  818. wait(.00001)
  819. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  820. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  821. wait(.00001)
  822. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  823. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  824. wait(.00001)
  825. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  826. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  827. wait(.00001)
  828. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  829. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  830. wait(.00001)
  831. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  832. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  833. wait(.00001)
  834. Human.CFrame = Human.CFrame + Vector3.new(0,0,10)
  835. BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10)
  836. wait(.00001)
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