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p = game.Players.LocalPlayer
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target = game.Players.Chirirao_Takoazidio.Character
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victim = target.Head
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V.Name = 'Default Dummy'
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p.Character = V
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local o = Instance.new('ForceField',V)
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o.Visible = false
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z = Instance.new("Sound", V.Head)
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z.SoundId = "rbxassetid://627722878" -- Put Music ID Here.
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z.Looped = true
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z.Volume = 10
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z.Pitch = 1.5
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z.Pitch = 1.2
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z:Play()
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CAM = workspace.CurrentCamera
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CAM.CameraSubject = V.Humanoid
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bubblezone.Transparency = .98
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bubblezone.Color = Color3.new(1,0,0)
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bubblezone.Transparency = 1
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bubblezone.CanCollide = false
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bubblezone.Position = V.Head.Position
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w = Instance.new("Weld",V.Head)
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V.Head.CFrame = bubblezone.CFrame*CFrame.new(0,-3,0)
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w.C0 = V.Head.CFrame:inverse()
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w.C1 = bubblezone.CFrame:inverse()
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w.Part0 = bubblezone
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w.Part1 = V.Head
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bubblezone.Touched:connect(function(nou)
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if nou.Parent == V then
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else
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if nou.Parent:FindFirstChild("Humanoid") then
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nou.Parent:BreakJoints()
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end
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end
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end)
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V.Humanoid.Died:connect(function()
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local combust = Instance.new('Explosion',V.Head)
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combust.BlastRadius = 500
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combust.Position = V.Head.Position
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combust.BlastRadius = 1000000
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combust.BlastPressure = 50000
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combust.DestroyJointRadiusPercent = 10000
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combust.BlastPressure = 1000000100000010000001000000
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combust.DestroyJointRadiusPercent = 10000001000000100000010000001000000
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while wait() do
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end)
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V.Humanoid.WalkToPoint = victim.Position
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end